{
  "AbilityMixins": [
    {
      "$type": "AttachStateWithModifierMixin",
      "ConfigList": [
        {
          "AnimatorStateName": "Attack_Branch_01",
          "FrameCountHigh": 0,
          "FrameCountLow": 0,
          "IsLoop": false,
          "LayerIndex": 0,
          "MaxFrameCountHigh": true,
          "MaxFrameCountLow": false,
          "ModifierNameList": [
            "BecomeInvincibleModifier",
            "PlayInvincibleMaterialModifier"
          ]
        },
        {
          "AnimatorStateName": "Attack_Branch_04_Perfect",
          "FrameCountHigh": 0,
          "FrameCountLow": 0,
          "IsLoop": false,
          "LayerIndex": 0,
          "MaxFrameCountHigh": true,
          "MaxFrameCountLow": false,
          "ModifierNameList": [
            "BecomeInvincibleModifier",
            "PlayInvincibleMaterialModifier"
          ]
        },
        {
          "AnimatorStateName": "Attack_Branch_04",
          "FrameCountHigh": 0,
          "FrameCountLow": 0,
          "IsLoop": false,
          "LayerIndex": 0,
          "MaxFrameCountHigh": true,
          "MaxFrameCountLow": false,
          "ModifierNameList": [
            "BecomeInvincibleModifier",
            "PlayInvincibleMaterialModifier"
          ]
        },
        {
          "AnimatorStateName": "Attack_Branch_02",
          "FrameCountHigh": 0,
          "FrameCountLow": 0,
          "IsLoop": false,
          "LayerIndex": 0,
          "MaxFrameCountHigh": true,
          "MaxFrameCountLow": false,
          "ModifierNameList": [
            "BecomeInvincibleModifier",
            "PlayInvincibleMaterialModifier"
          ]
        }
      ],
      "IsSeam": true
    }
  ],
  "AbilityName": "Common_Ability_OnBeingHit_Invincible",
  "AbilitySpecials": {
    "AS_MaxHPRatio": {
      "Value": 0.1
    }
  },
  "AbilityStacking": "Unique",
  "Modifiers": {
    "BecomeInvincibleModifier": {
      "Duration": -1,
      "IgnoreTimeScale": false,
      "ModifierStacking": "Unique",
      "OnAdded": [
        {
          "$type": "SetRBLAction",
          "RBL": 99,
          "Tag": "Test_RBL",
          "Target": "Self"
        }
      ],
      "OnRemoved": [
        {
          "$type": "UnsetRBLAction",
          "Tag": "Test_RBL",
          "Target": "Self"
        }
      ]
    },
    "PlayInvincibleMaterialModifier": {
      "Duration": -1,
      "ModifierStacking": "Unique",
      "OnAdded": [
        {
          "$type": "ApplyModifier",
          "ModifierName": "TurePlayInvincibleMaterialModifier",
          "Target": "Self"
        }
      ]
    },
    "TurePlayInvincibleMaterialModifier": {
      "Duration": 0.3,
      "ModifierStacking": "Unique",
      "OnAdded": [
        {
          "$type": "ModifyMaterialPropertyAction",
          "ApplyAllRenderers": true,
          "Tag": "Common_MA_SpecialBeHit_Invincible_OverrideRimGlow_01",
          "Target": "Self",
          "key": "Common_MA_SpecialBeHit_Invincible_OverrideRimGlow_01"
        },
        {
          "$type": "ModifyMaterialPropertyAction",
          "ApplyAllRenderers": true,
          "Tag": "Common_MA_SpecialBeHit_Invincible_ScreenImage_01",
          "Target": "Self",
          "key": "Common_MA_SpecialBeHit_Invincible_ScreenImage_01"
        }
      ]
    }
  }
}