{
  "AbilityName": "SacrificeBringer_Charge_LoopVFX",
  "AbilityStacking": "Unique",
  "OnAbilityTrigger": [
    {
      "$type": "FireEffect",
      "EffectPattern": "Eff_Monster_SacrificeBringerHand_Hand_P2_OD_Charge_Loop_02_Trail ",
      "FireEffectPosRot": {
        "CoordsOption": "ReferTarget",
        "Offset": {
          "AngleOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          },
          "IsUseRotationXZ": true,
          "IsUseRotationY": true,
          "PositionOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          }
        },
        "TargetOption": {
          "$type": "ConfigPosRotReferTarget",
          "AttachPoint": "Eye02_A1",
          "IsUseAttachPointPos": true,
          "IsUseAttachPointRotation": true,
          "OffsetReferTarget": "Self"
        }
      },
      "Target": "Self"
    },
    {
      "$type": "FireEffect",
      "EffectPattern": "Eff_Monster_SacrificeBringerHand_Hand_P2_OD_Charge_Loop_03_Trail ",
      "FireEffectPosRot": {
        "CoordsOption": "ReferTarget",
        "Offset": {
          "AngleOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          },
          "IsUseRotationXZ": true,
          "IsUseRotationY": true,
          "PositionOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          }
        },
        "TargetOption": {
          "$type": "ConfigPosRotReferTarget",
          "AttachPoint": "Root",
          "IsUseAttachPointPos": true,
          "IsUseAttachPointRotation": true,
          "OffsetReferTarget": "Self"
        }
      },
      "Target": "Self"
    }
  ]
}