{
  "AbilityMixins": [
    {
      "$type": "BulletMixin",
      "AliveDuration": 2.1,
      "BulletColliderConfig": {
        "ColliderAngleOffset": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "ColliderPosOffset": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "ColliderType": "Sphere",
        "SphereColliderRadius": 0.3
      },
      "BulletEffect": {
        "EffectPattern": "Eff_Monster_HeavyFirepower_Attack_04_Bullet_01"
      },
      "BulletHitTypeName": "Normal",
      "BulletInitPosRot": {
        "CoordsOption": "Caster",
        "Offset": {
          "AngleOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          },
          "IsUseRotationXZ": false,
          "IsUseRotationY": true,
          "PositionOffset": {
            "x": 0.4,
            "y": 1.6,
            "z": 0.8
          }
        },
        "TargetOption": {
          "$type": "ConfigPosRotReferTarget",
          "OffsetReferTarget": "Caster"
        }
      },
      "BulletName": "Bullet_Empty",
      "CanHitStage": true,
      "DelayActionList": [
        {
          "Actions": [
            {
              "$type": "FireEffect",
              "EffectAutoDynamic": {
                "EffFadeInTime": 1,
                "EffFadeOutTime": 0.1,
                "EffHoldTime": 0.1,
                "EffStartSizeX": 2.7,
                "EffStartSizeY": 2.7
              },
              "EffectPattern": "Eff_Common_Alert_Circle",
              "FireEffectPosRot": {
                "CoordsOption": "ReferTarget",
                "NeedRaycastGround": true,
                "Offset": {
                  "AngleOffset": {
                    "x": 0,
                    "y": 0,
                    "z": 0
                  },
                  "IsUseRotationXZ": false,
                  "IsUseRotationY": true,
                  "PositionOffset": {
                    "x": 0,
                    "y": 0,
                    "z": 0
                  },
                  "RandomAngleRange": {
                    "x": 0,
                    "y": 0,
                    "z": 0
                  },
                  "RandomPositionRange": {
                    "x": 0,
                    "y": 0,
                    "z": 0
                  }
                },
                "TargetOption": {
                  "$type": "ConfigPosRotReferTarget"
                }
              },
              "Target": "Other"
            }
          ],
          "DelayTime": 1
        },
        {
          "Actions": [
            {
              "$type": "TriggerAbilityAction",
              "AbilityName": "HeavyFirePower_ATK4_Grenade_Explode_Predicate",
              "PosRotConfig": {
                "CoordsOption": "Self",
                "Offset": {
                  "AngleOffset": {
                    "x": 0,
                    "y": 0,
                    "z": 0
                  },
                  "IsUseRotationXZ": true,
                  "IsUseRotationY": true,
                  "PositionOffset": {
                    "x": 0,
                    "y": 0,
                    "z": 0
                  }
                },
                "TargetOption": {
                  "$type": "ConfigPosRotReferTarget",
                  "OffsetReferTarget": "Other"
                }
              },
              "PositionArgument": "Bullet"
            }
          ],
          "DelayTime": 1.9
        }
      ],
      "DestroyExplode": true,
      "ExplodeAnimEventID": "Monster_HeavyFirePower_ATK04_Attackproperty_01",
      "ExplodeEffect": {
        "EffectPattern": "Eff_Monster_HeavyFirepower_Attack_04_Explode_01"
      },
      "ExplodePosType": "HitPoint",
      "HitExplodeRadius": 2.5,
      "HitOtherExplode": false,
      "HitStageExplode": false,
      "IsCanReflect": false,
      "MaxHitNum": -1,
      "MaxHitStageNum": -1,
      "MaxHitTargetNum": -1,
      "MaxTouchStageNum": 2,
      "MovementConfig": {
        "$type": "ConfigMovementParabola",
        "DefaultOffset": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "Duration": -1,
        "Gravity": 0,
        "HitNormalRatio": 0.4,
        "HitTangentialRatio": 0.5,
        "TargetPosRot": {
          "CoordsOption": "Relative",
          "Offset": {
            "AngleOffset": {
              "x": 0,
              "y": 0,
              "z": 0
            },
            "IsClampOffsetDistance": true,
            "PositionOffset": {
              "x": 0,
              "y": 0,
              "z": -2
            }
          },
          "TargetOption": {
            "$type": "ConfigPosRotReferTarget",
            "OffsetReferTarget": "Target"
          }
        },
        "TimesUpMoveOption": "Remain",
        "h1": 0.8,
        "h2": 1.6,
        "s1": 1,
        "s2": 8.5,
        "t1": 0.65,
        "t2": 0.65
      },
      "NeedWarningHUD": true,
      "OnBulletCreateAction": [
        {
          "$type": "AttachEffect",
          "AttachEffectPosRot": {
            "CoordsOption": "Self",
            "Offset": {
              "AngleOffset": {
                "x": 0,
                "y": 0,
                "z": 0
              },
              "IsUseRotationXZ": true,
              "IsUseRotationY": true,
              "PositionOffset": {
                "x": 0,
                "y": 1,
                "z": 0
              }
            },
            "TargetOption": {
              "$type": "ConfigPosRotReferTarget",
              "OffsetReferTarget": "Other"
            }
          },
          "EffectPattern": "Eff_Monster_HeavyFirepower_Attack_04_Trail_01",
          "Target": "Other"
        }
      ],
      "OnBulletDestroyAction": [
        {
          "$type": "AttackCameraShakeAction",
          "ShakeConfigKey": "Monster_HeavyFirePower_ATK4_CamShake_E_01",
          "Target": "Other"
        },
        {
          "$type": "TriggerAbilityAction",
          "AbilityName": "HeavyFirePower_ATK4_Grenade_Bullet_02",
          "PosRotConfig": {
            "CoordsOption": "Self",
            "Offset": {
              "AngleOffset": {
                "x": 0,
                "y": 0,
                "z": 0
              },
              "IsUseRotationXZ": true,
              "IsUseRotationY": true,
              "PositionOffset": {
                "x": 0,
                "y": 0.3,
                "z": 0
              }
            },
            "TargetOption": {
              "$type": "ConfigPosRotReferTarget",
              "OffsetReferTarget": "Other"
            }
          },
          "PositionArgument": "Bullet"
        },
        {
          "$type": "TriggerAbilityAction",
          "AbilityName": "HeavyFirePower_ATK4_Grenade_Bullet_02",
          "PosRotConfig": {
            "CoordsOption": "Self",
            "Offset": {
              "AngleOffset": {
                "x": 0,
                "y": 120,
                "z": 0
              },
              "IsUseRotationXZ": true,
              "IsUseRotationY": true,
              "PositionOffset": {
                "x": 0,
                "y": 0.3,
                "z": 0
              }
            },
            "TargetOption": {
              "$type": "ConfigPosRotReferTarget",
              "OffsetReferTarget": "Other"
            }
          },
          "PositionArgument": "Bullet"
        },
        {
          "$type": "TriggerAbilityAction",
          "AbilityName": "HeavyFirePower_ATK4_Grenade_Bullet_02",
          "PosRotConfig": {
            "CoordsOption": "Self",
            "Offset": {
              "AngleOffset": {
                "x": 0,
                "y": 240,
                "z": 0
              },
              "IsUseRotationXZ": true,
              "IsUseRotationY": true,
              "PositionOffset": {
                "x": 0,
                "y": 0.3,
                "z": 0
              }
            },
            "TargetOption": {
              "$type": "ConfigPosRotReferTarget",
              "OffsetReferTarget": "Other"
            }
          },
          "PositionArgument": "Bullet"
        }
      ],
      "ShowWarningHUDInScreen": true,
      "Targetting": "Enemy"
    }
  ],
  "AbilityName": "HeavyFirePower_ATK4_Grenade_Bullet_01",
  "AbilityStacking": "Unique"
}