{
  "AbilityName": "Activity_BangbooDream_Weapon_Missile_Upgrade_CriticalDamageRatioDelta",
  "AbilitySpecials": {
    "AS_CriticalDamageRatioDelta": {
      "Value": 0.8,
      "ValueType": "Float"
    },
    "AS_CriticalDamageRatioDelta_Real": {
      "Value": 0.2,
      "ValueType": "Float"
    }
  },
  "AbilityStacking": "Unique",
  "DefaultModifier": {
    "OnAdded": [
      {
        "$type": "ApplyAbilityAction",
        "AbilityName": "Activity_BangbooDream_Weapon_Missile_Upgrade_Count"
      },
      {
        "$type": "SetAbilitySpecialByExpression",
        "Expression": "item(1343011)*specials(AS_CriticalDamageRatioDelta)",
        "ParamName": "AS_CriticalDamageRatioDelta_Real",
        "ValueType": "Float"
      }
    ],
    "OnHitOther": [
      {
        "$type": "ModifyAttackDataAction",
        "Predicates": [
          {
            "$type": "ByAnimTagList",
            "TagList": [
              "BangbooDream_Missile"
            ]
          }
        ],
        "PropertyKey": "Actor_CriticalDamageRatioDelta",
        "PropertyValue": "%AS_CriticalDamageRatioDelta_Real",
        "Target": "Self"
      }
    ],
    "OnLevelAbilityItemChanged": [
      {
        "$type": "SetAbilitySpecialByExpression",
        "Expression": "item(1343011)*specials(AS_CriticalDamageRatioDelta)",
        "ParamName": "AS_CriticalDamageRatioDelta_Real",
        "Predicates": [
          {
            "$type": "ByLevelAbilityItemID",
            "LevelAbilityItemID": 1343011
          }
        ],
        "ValueType": "Float"
      }
    ]
  }
}