{
  "AbilityMixins": [
    {
      "$type": "BulletMixin",
      "AliveDuration": 2,
      "BulletColliderConfig": {
        "ColliderAngleOffset": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "ColliderPosOffset": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "ColliderType": "Sphere",
        "SphereColliderRadius": 1
      },
      "BulletEffect": {
        "EffectPattern": "Eff_Yanagi_Attack_Branch_02_Finish_01_Air_02_Bullet"
      },
      "BulletHitTypeName": "Normal",
      "BulletName": "Bullet_Empty",
      "CanHitStage": true,
      "DestroyExplode": true,
      "ExplodeAnimEventID": "Yanagi_Attack_Branch_02_Finish_01_Air_AttackProperty_01",
      "ExplodeEffect": {
        "EffectPattern": "Eff_Yanagi_Attack_Branch_02_Finish_01_Air_03_Bullet "
      },
      "ExplodePosType": "Bullet",
      "HitExplodeRadius": 4,
      "HitInterval": 0.06,
      "HitOtherExplode": false,
      "HitStageExplode": true,
      "MaxHitNum": -1,
      "MaxHitStageNum": 1,
      "MaxHitTargetNum": 1,
      "MaxTouchStageNum": 0,
      "OnBulletExplodeAction": [
        {
          "$type": "TriggerSoundAction",
          "CustomKey": "Play_SFX_Char_Skill_Yanagi_Attack_Branch_02_Finish_Air",
          "Target": "Other"
        }
      ],
      "PenetrateInstantHit": true,
      "Targetting": "Enemy"
    }
  ],
  "AbilityName": "Yanagi_Card_S_01_Bullet",
  "AbilityStacking": "Unique"
}