{
  "AbilityMixins": [
    {
      "$type": "BulletMixin",
      "AliveDuration": 0.05,
      "BulletColliderConfig": {
        "ColliderAngleOffset": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "ColliderPosOffset": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "ColliderType": "Sphere",
        "SphereColliderRadius": 3
      },
      "BulletHitTypeName": "Normal",
      "BulletInitPosRot": {
        "CoordsOption": "Caster",
        "NeedRaycastGround": true,
        "Offset": {
          "AngleOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          },
          "IsUseRotationXZ": false,
          "IsUseRotationY": false,
          "PositionOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          }
        },
        "TargetOption": {
          "$type": "ConfigPosRotReferTarget",
          "OffsetReferTarget": "Caster"
        },
        "Targetting": "Enemy"
      },
      "BulletName": "Bullet_Empty",
      "CanHitStage": false,
      "DelayActionList": [
        {
          "Actions": [
            {
              "$type": "AttackCameraShakeAction",
              "ShakeConfigKey": "Monster_Guardian_RangeAttack02_CamShake_03",
              "Target": "Other"
            }
          ],
          "DelayTime": 0.01,
          "HitAnimEventID": "Device_Military_TrackingMissileLauncher_Attackproperty_GroundExplode_ToMonster"
        }
      ],
      "DestroyExplode": true,
      "ExplodeAnimEventID": "Device_Military_TrackingMissileLauncher_Attackproperty_GroundExplode_ToPlayer",
      "ExplodeEffect": {
        "EffectPattern": "Eff_Device_Prop_DefensiveTower_01_Attack_01_08_Explosion"
      },
      "ExplodePosType": "HitPoint",
      "HitExplodeRadius": 2.5,
      "HitOtherExplode": false,
      "HitStageExplode": true,
      "MaxHitNum": -1,
      "MaxHitStageNum": -1,
      "MaxHitTargetNum": -1,
      "MaxTouchStageNum": 0,
      "MovementConfig": {
        "$type": "ConfigMovementSimple",
        "Acceleration": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "CoordinateType": "Local",
        "Duration": -1,
        "Gravity": 0,
        "HitNormalRatio": 1,
        "HitTangentialRatio": 1,
        "InitVelocity": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "TimesUpMoveOption": "Remain"
      },
      "Targetting": "Enemy"
    }
  ],
  "AbilityName": "Device_Prop_Military_TrackingMissileLauncher_Missile_Blow_ToGround",
  "AbilityStacking": "Unique"
}