{
  "AbilityMixins": [
    {
      "$type": "LaserMixin",
      "AliveDuration": -1,
      "AudioEffect": "",
      "BlockEffect": {
        "EffectPattern": "Buff_Electric_EMP_01"
      },
      "BlockInterval": -1,
      "BlockLayers": [
        "StageCollider",
        "HitCollider"
      ],
      "ColliderRadius": 1,
      "EffectName": "Eff_SkillEffect_Laser_LaserBeam_Test",
      "EndEffect": {
        "EffectPattern": "Buff_Electric_EMP_01"
      },
      "FirstHitDelayTime": 0.2,
      "HitAnimEventID": "#SkillEffect_Test_LaserBeam",
      "HitEffect": {
        "EffectPattern": "Buff_Electric_EMP_01"
      },
      "HitInterval": 0.2,
      "HitLayers": [
        "HitCollider"
      ],
      "LaserEndPosRot": {
        "CoordsOption": "Self",
        "Offset": {
          "PositionOffset": {
            "x": 0,
            "y": 1,
            "z": 5.6
          }
        },
        "TargetOption": {
          "$type": "ConfigPosRotReferTarget",
          "AttachPoint": "LaserL",
          "IsUseAttachPointPos": true,
          "IsUseAttachPointRotation": true,
          "OffsetReferTarget": "None"
        }
      },
      "LaserInitPosRot": {
        "CoordsOption": "Self",
        "Offset": {
          "AngleOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          },
          "PositionOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          }
        },
        "TargetOption": {
          "$type": "ConfigPosRotReferTarget",
          "AttachPoint": "Shoot_04",
          "IsUseAttachPointPos": true,
          "IsUseAttachPointRotation": true,
          "OffsetReferTarget": "Self"
        }
      },
      "Length": 25,
      "OnLaserStartAction": [
      ],
      "StartEffect": {
        "EffectPattern": ""
      }
    }
  ],
  "AbilityName": "GamePlaySUMO_DefenceFence_Laser_04",
  "AbilityStacking": "Unique"
}