{
  "AbilityMixins": [
    {
      "$type": "BulletMixin",
      "AliveDuration": 1,
      "BulletColliderConfig": {
        "ColliderAngleOffset": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "ColliderPosOffset": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "ColliderType": "Sphere",
        "SphereColliderRadius": 3
      },
      "BulletEffect": {
        "EffectPattern": "Eff_Monster_SacrificeBringerHand_Hand_Attack_02_01_Smoke"
      },
      "BulletHitTypeName": "Normal",
      "BulletInitPosRot": {
        "CoordsOption": "ReferTarget",
        "Offset": {
          "AngleOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          },
          "IsUseRotationXZ": true,
          "IsUseRotationY": true,
          "PositionOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          }
        },
        "TargetOption": {
          "$type": "ConfigPosRotReferTarget",
          "AttachPoint": "LaserBlockAttachPoint",
          "IsUseAttachPointPos": true,
          "IsUseAttachPointRotation": true,
          "OffsetReferTarget": "Target"
        }
      },
      "BulletName": "Bullet_Empty",
      "CanHitStage": true,
      "DestroyExplode": false,
      "DodgeColliderConfig": {
        "CapsuleColliderHeight": 0,
        "CapsuleColliderRadius": 5,
        "ColliderAngleOffset": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "ColliderPosOffset": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "ColliderType": "Capsule"
      },
      "HitAnimEventID": "Monster_SacrificeBringerHand_P1_ATK02_AttackProperty_Hit",
      "HitOtherExplode": false,
      "HitStageExplode": false,
      "IsCanReflect": false,
      "MaxHitNum": 1,
      "MaxHitStageNum": 1,
      "MaxHitTargetNum": 1,
      "MaxTouchStageNum": 0,
      "OnBulletTimeUpDestroyAction": [
        {
          "$type": "TriggerAbilityAction",
          "AbilityName": "SacrificeBringerHand_ATK02_Bullet_02",
          "PositionArgument": "Bullet"
        }
      ],
      "Targetting": "Enemy"
    }
  ],
  "AbilityName": "SacrificeBringerHand_ATK02_Bullet_01",
  "AbilityStacking": "Unique"
}