{
  "AbilityMixins": [
    {
      "$type": "BulletMixin",
      "AliveDuration": 5,
      "BulletColliderConfig": {
        "CapsuleColliderHeight": 1,
        "CapsuleColliderRadius": 0.2,
        "ColliderAngleOffset": {
          "x": 90,
          "y": 0,
          "z": 0
        },
        "ColliderPosOffset": {
          "x": 0,
          "y": 0,
          "z": 0.5
        },
        "ColliderType": "Capsule"
      },
      "BulletEffect": {
        "EffectPattern": "Eff_Monster_RangeSoldier_Attack_3_Flying"
      },
      "BulletHitTypeName": "Normal",
      "BulletInitPosRot": {
        "CoordsOption": "ReferTarget",
        "Offset": {
          "AngleOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          },
          "IsUseRotationXZ": true,
          "IsUseRotationY": true,
          "PositionOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          }
        },
        "TargetOption": {
          "$type": "ConfigPosRotReferTarget",
          "AttachPoint": "HUDPoint",
          "IsUseAttachPointPos": true,
          "IsUseAttachPointRotation": false,
          "OffsetReferTarget": "Caster"
        }
      },
      "BulletName": "Bullet_Empty",
      "CanHitStage": true,
      "DestroyExplode": true,
      "DodgeColliderConfig": {
        "CapsuleColliderHeight": 8,
        "CapsuleColliderRadius": 1,
        "ColliderAngleOffset": {
          "x": 90,
          "y": 0,
          "z": 0
        },
        "ColliderPosOffset": {
          "x": 0,
          "y": 0,
          "z": 4
        },
        "ColliderType": "Capsule"
      },
      "ExplodeEffect": {
        "EffectPattern": "Eff_Common_RandomSkill_Ani_Generade_Normal_Explosive"
      },
      "ExplodePosType": "HitPoint",
      "HitAnimEventID": "Monster_GrenadierJaeger_ATK01_Attackproperty_1",
      "HitExplodeRadius": 2.5,
      "HitOtherExplode": true,
      "HitStageExplode": true,
      "IsCanReflect": true,
      "MaxHitNum": -1,
      "MaxHitStageNum": 0,
      "MaxHitTargetNum": -1,
      "MaxTouchStageNum": 0,
      "MovementConfig": {
        "$type": "ConfigMovementSimple",
        "Acceleration": {
          "x": 0,
          "y": -1,
          "z": 0
        },
        "CoordinateType": "Local",
        "Duration": -1,
        "Gravity": 0,
        "HitNormalRatio": 0,
        "HitTangentialRatio": 0,
        "InitVelocity": {
          "x": 2,
          "y": 3,
          "z": 12
        },
        "TimesUpMoveOption": "Remain"
      },
      "OnBulletDestroyAction": [
        {
          "$type": "AttackCameraShakeAction",
          "ShakeConfigKey": "Monster_GrenadierJaeger_ATK1_CamShake_01",
          "Target": "Other"
        }
      ],
      "ReflectEffect": {
        "EffectPattern": "Reflector_Bullet_M"
      },
      "ReflectorEffect": {
        "EffectPattern": "Reflector_Bullet_M_Ground"
      },
      "RotationConfig": {
        "$type": "ConfigRotationToTarget",
        "Duration": -1,
        "ReachTargetStop": false,
        "RotateSpeed": 3,
        "RotateType": "Lerp",
        "TargetPosRot": {
          "CoordsOption": "ReferTarget",
          "Offset": {
            "AngleOffset": {
              "x": 0,
              "y": 0,
              "z": 0
            },
            "IsClampOffsetDistance": false,
            "IsUseRotationXZ": true,
            "IsUseRotationY": true,
            "PositionOffset": {
              "x": 0,
              "y": 0.9,
              "z": 0
            }
          },
          "TargetOption": {
            "$type": "ConfigPosRotReferTarget",
            "OffsetReferTarget": "Target"
          }
        },
        "TargetUpdateMode": "Always"
      },
      "Targetting": "Enemy",
      "TrailEffect": {
        "EffectPattern": "Eff_Monster_RangeSoldier_Attack_3_Trail"
      }
    }
  ],
  "AbilityName": "GrenadierJaeger_Attack_03_Bullet_03",
  "AbilityStacking": "Unique"
}