{
  "AbilityName": "Level_AddFever",
  "AbilitySpecials": {
    "AS_FeverAmout": {
      "Value": 1000
    }
  },
  "AbilityStacking": "Unique",
  "DefaultModifier": {
    "OnAdded": [
      {
        "$type": "RecoverIndividualFeverAction",
        "Amount": "%AS_FeverAmout",
        "IgnoreRatio": true,
        "Percentage": 0,
        "Target": "Self"
      }
    ]
  }
}