{
  "AbilityMixins": [
    {
      "$type": "BulletMixin",
      "AliveDuration": 10,
      "BulletColliderConfig": {
        "ColliderAngleOffset": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "ColliderPosOffset": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "ColliderType": "Sphere",
        "SphereColliderRadius": 0.5
      },
      "BulletEffect": {
        "EffectPattern": "Eff_Bangboo_Observaboo_Armored_Ani_Attack_Missile_02_Bullet"
      },
      "BulletHitTypeName": "Normal",
      "BulletInitPosRot": {
        "CoordsOption": "Caster",
        "Offset": {
          "AngleOffset": {
            "x": 0,
            "y": 0,
            "z": 0
          },
          "IsUseRotationXZ": false,
          "IsUseRotationY": true,
          "PositionOffset": {
            "x": 0,
            "y": 2,
            "z": 0.45
          }
        },
        "TargetOption": {
          "$type": "ConfigPosRotReferTarget",
          "OffsetReferTarget": "Caster"
        }
      },
      "BulletName": "Bullet_Empty",
      "CanHitStage": true,
      "DestroyExplode": true,
      "ExplodeAnimEventID": "Bangboo_Observaboo_Armored_Attackproperty_Missile_Giant",
      "ExplodePosType": "HitPoint",
      "HitExplodeRadius": 5,
      "HitOtherExplode": true,
      "HitStageExplode": true,
      "HitStageGroundExplodeEffect": {
        "EffectPattern": "Eff_Bangboo_Observaboo_Armored_Ani_Attack_Missile_02_Boom"
      },
      "HitStageScenePropExplodeEffect": {
        "EffectPattern": "Eff_Bangboo_Observaboo_Armored_Ani_Attack_Missile_02_Hit"
      },
      "HitStageWallExplodeEffect": {
        "EffectPattern": "Eff_Bangboo_Observaboo_Armored_Ani_Attack_Missile_02_Hit"
      },
      "HitTargetExplodeEffect": {
        "EffectPattern": "Eff_Bangboo_Observaboo_Armored_Ani_Attack_Missile_02_Hit"
      },
      "MaxHitNum": 0,
      "MaxHitStageNum": 0,
      "MaxHitTargetNum": 0,
      "MaxTouchStageNum": 0,
      "MovementConfig": {
        "$type": "ConfigMovementSimple",
        "Acceleration": {
          "x": 0,
          "y": 0,
          "z": 0
        },
        "CoordinateType": "Local",
        "Duration": -1,
        "Gravity": 0,
        "HitNormalRatio": 1,
        "HitTangentialRatio": 1,
        "InitVelocity": {
          "x": 0,
          "y": 0,
          "z": 5
        },
        "TimesUpMoveOption": "Remain"
      },
      "RotationConfig": {
        "$type": "ConfigRotationToTarget",
        "Duration": -1,
        "ReachTargetStop": true,
        "RotateSpeed": 360,
        "RotateType": "Fixed",
        "TargetPosRot": {
          "CoordsOption": "Relative",
          "Offset": {
            "AngleOffset": {
              "x": 0,
              "y": 0,
              "z": 0
            },
            "PositionOffset": {
              "x": 0,
              "y": 0,
              "z": 0
            }
          },
          "TargetOption": {
            "$type": "ConfigPosRotReferTarget",
            "AttachPoint": "MiddlePoint",
            "BackupOffsetReferTarget": "None",
            "IsUseAttachPointPos": true,
            "IsUseAttachPointRotation": true,
            "OffsetReferTarget": "Target"
          }
        },
        "TargetUpdateMode": "Always"
      },
      "Targetting": "Enemy",
      "TimeUpExplodeEffect": {
        "EffectPattern": "Eff_Bangboo_Observaboo_Armored_Ani_Attack_Missile_02_Hit"
      },
      "UseScenePropCollider": true
    }
  ],
  "AbilityName": "Activity_BangbooDream_Weapon_Missile_Bullet_Giant",
  "AbilityStacking": "Unique"
}