{
  "AbilityName": "Curse_DamageTakenUp",
  "AbilitySpecials": {
    "DamageTakeRatio": {
      "Value": 0.2
    }
  },
  "AbilityStacking": "UniqueOverrideMap",
  "DefaultModifier": {
    "ModifierStacking": "Unique",
    "Properties": {
      "Actor_DamageTakeRatio": "%DamageTakeRatio"
    }
  }
}