ZenlessData/Data/AbyssS2_BurningBloodBuild_Relic_01.json

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{
"AbilityName": "AbyssS2_BurningBloodBuild_Relic_01",
"AbilitySpecials": {
"AS_AddedDamageRatio": {
"Value": 0.4
},
"AS_AddedDamageRatio_Upgrade_01": {
"Value": 0.4
},
"AS_CurHPDecreasePerSec": {
"Value": -0.1
},
"AS_DamageTakeRatio": {
"Value": -0.3
},
"AS_DamageTakeRatio_Upgrade_01": {
"Value": -0.3
},
"AS_Duration": {
"Value": 2
},
"AS_MercyRation": {
"Value": 0.2
}
},
"AbilityStacking": "Unique",
"DefaultModifier": {
"OnHitOther": [
{
"$type": "ApplyModifier",
"ModifierName": "InAttackModifier",
"Predicates": [
{
"$type": "ByHasAbility",
"AbilityNameList": [
"AbyssS2_BurningBloodBuild_Relic_01_Upgrade_01"
],
"OperatorType": "Not"
},
{
"$type": "ByMonsterFunctionType",
"CompareType": "Equal",
"MonsterFunctionType": "Monster",
"Target": "Other"
}
],
"Target": "Self"
},
{
"$type": "ApplyModifier",
"ModifierName": "InAttackModifier_Upgrade",
"Predicates": [
{
"$type": "ByHasAbility",
"AbilityNameList": [
"AbyssS2_BurningBloodBuild_Relic_01_Upgrade_01"
]
},
{
"$type": "ByMonsterFunctionType",
"CompareType": "Equal",
"MonsterFunctionType": "Monster",
"Target": "Other"
}
],
"Target": "Self"
},
{
"$type": "ApplyModifier",
"ModifierName": "InAttack_BurningBlood_Modifier",
"Predicates": [
{
"$type": "ByPlayerPropertyValue",
"CompareType": "GreaterEqual",
"Denominator": "MaxHP",
"IsUsePercent": true,
"Numerator": "CurHP",
"Target": "Self",
"Val1": "%AS_MercyRation",
"Val2": 0
},
{
"$type": "ByMonsterFunctionType",
"CompareType": "Equal",
"MonsterFunctionType": "Monster",
"Target": "Other"
}
],
"Target": "Self"
}
]
},
"Modifiers": {
"InAttackModifier": {
"Duration": "%AS_Duration",
"ModifierStacking": "Refresh",
"OnAdded": [
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "MiddlePoint",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Buff_Common_Attack_Loop",
"Target": "Self"
},
{
"$type": "ModifyMaterialPropertyAction",
"Tag": "BurningBloodBuild_Relic_01",
"Target": "Self",
"key": "Common_MA_Buff_Attack_Loop_RimGlow_01"
}
],
"OnHitOther": [
{
"$type": "ModifyAttackDataAction",
"PropertyKey": "Actor_AddedDamageRatio",
"PropertyValue": "%AS_AddedDamageRatio",
"Target": "Self"
}
],
"OnRemoved": [
{
"$type": "RemoveMaterialPropertyAction",
"Tag": "BurningBloodBuild_Relic_01",
"Target": "Self"
}
],
"Properties": {
"Actor_DamageTakeRatio": "%AS_DamageTakeRatio"
}
},
"InAttackModifier_Upgrade": {
"Duration": "%AS_Duration",
"ModifierStacking": "Refresh",
"OnAdded": [
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "MiddlePoint",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Buff_Common_Attack_Loop",
"Target": "Self"
},
{
"$type": "ModifyMaterialPropertyAction",
"Tag": "BurningBloodBuild_Relic_01",
"Target": "Self",
"key": "Common_MA_Buff_Attack_Loop_RimGlow_01"
}
],
"OnHitOther": [
{
"$type": "ModifyAttackDataAction",
"Predicates": [
{
"$type": "ByHasAbility",
"AbilityNameList": [
"AbyssS2_BurningBloodBuild_Relic_01_Upgrade_01"
]
}
],
"PropertyKey": "Actor_AddedDamageRatio",
"PropertyValue": "%AS_AddedDamageRatio_Upgrade_01",
"Target": "Self"
}
],
"OnRemoved": [
{
"$type": "RemoveMaterialPropertyAction",
"Tag": "BurningBloodBuild_Relic_01",
"Target": "Self"
}
],
"Properties": {
"Actor_DamageTakeRatio": "%AS_DamageTakeRatio_Upgrade_01"
}
},
"InAttack_BurningBlood_Modifier": {
"Duration": "%AS_Duration",
"ModifierMixins": [
{
"$type": "SmoothChangePropertyMixin",
"PropertyItems": [
{
"Percentage": "%AS_CurHPDecreasePerSec",
"Predicates": [
{
"$type": "ByPlayerPropertyValue",
"CompareType": "GreaterEqual",
"Denominator": "MaxHP",
"IsUsePercent": true,
"Numerator": "CurHP",
"Target": "Self",
"Val1": 0.2,
"Val2": 0
}
],
"PropertyModifyFunction": "Add",
"PropertyType": "CurHP"
}
]
}
],
"ModifierStacking": "Refresh"
}
}
}