ZenlessData/Data/Card_Chessboard_1001017.json

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{
"AbilityName": "Card_Chessboard_1001017",
"AbilitySpecials": {
"AddedDamage": {
"Value": 0
},
"AddedDamageRatio": {
"Value": 1
},
"CurseItem": {
"Value": 0
}
},
"AbilityStacking": "Unique",
"DefaultModifier": {
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "SetAbilitySpecialByExpression",
"DoRefresh": true,
"Expression": "sceneproperty(Stamina)*specials(AddedDamageRatio)",
"ParamName": "AddedDamage",
"ValueType": "Float"
},
{
"$type": "SetAbilitySpecialByExpression",
"DoRefresh": true,
"Expression": "itemtype(32)",
"ParamName": "CurseItem",
"ValueType": "Float"
},
{
"$type": "SetAbilitySpecialByExpression",
"DoRefresh": true,
"Expression": "sceneproperty(Stamina_Max)*specials(AddedDamageRatio)",
"ParamName": "AddedDamage",
"Predicates": [
{
"$type": "ByAbilitySpecial",
"CompareType": "Equal",
"Param": 5,
"ParamName": "CurseItem",
"ParamType": "Float",
"Target": "Self"
}
],
"ValueType": "Float"
}
],
"OnHitOther": [
{
"$type": "ModifyAttackDataAction",
"PropertyKey": "Actor_AddedDamageRatio",
"PropertyValue": "%AddedDamage",
"Target": "Self"
}
]
}
}