ZenlessData/Data/Follower_Defence_Blade_Increase.json

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{
"AbilityName": "Follower_Defence_Blade_Increase",
"AbilitySpecials": {
"AddedPlayerDefence": {
"Value": 0.1
}
},
"AbilityStacking": "Unique",
"DefaultModifier": {
"OnBeingHit": [
{
"$type": "ApplyModifier",
"ModifierName": "AddPlayerDefence"
}
]
},
"Modifiers": {
"AddPlayerDefence": {
"ModifierStacking": "Refresh",
"Properties": {
"Actor_DefenceRatio": "%AddedPlayerDefence"
}
}
}
}