ZenlessData/Data/GamePlayDestructionTest_MonsterInvincible.json

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{
"AbilityName": "GamePlayDestructionTest_MonsterInvincible",
"AbilityStacking": "Unique",
"DefaultModifier": {
"Duration": -1,
"IgnoreTimeScale": true,
"ModifierStacking": "Refresh",
"OnAdded": [
{
"$type": "PushInvincibleAction",
"Tag": "Player_Default_PerfectEvade_Invincible"
}
],
"OnRemoved": [
{
"$type": "PopInvincibleAction",
"Tag": "Player_Default_PerfectEvade_Invincible"
}
]
}
}