ZenlessData/Data/GamePlaySUMO_OutRangeDie_FieldRangeMixin.json

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{
"AbilityName": "GamePlaySUMO_OutRangeDie_FieldRangeMixin",
"AbilitySpecials": {
"HpPercentage": {
"Value": 100
},
"ShieldAmount": {
"Value": 1
}
},
"AbilityStacking": "Unique",
"DefaultModifier": {
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "ApplyModifier",
"ModifierName": "OutRangeDie_Modifier",
"Target": "Self"
}
]
},
"Modifiers": {
"OutRangeDie_Modifier": {
"Duration": -1,
"IgnoreTimeScale": false,
"MaxStackingNumber": 1,
"ModifierMixins": [
{
"$type": "FieldRangeMixin",
"ColliderConfig": {
"ColliderAngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"ColliderPosOffset": {
"x": 0,
"y": 0,
"z": 0
},
"ColliderType": "FanCylinder",
"FanCylinderColliderAngle": 360,
"FanCylinderColliderHeight": 10,
"FanCylinderColliderRadius": 6,
"FanCylinderColliderVertexNum": 24
},
"EndEffectPattern": "Eff_Bangboo_Field_Death_End_02",
"FieldEnterActions": [
{
"$type": "ApplyModifier",
"ModifierName": "OutRangeDie_Trigger_Mark",
"Predicates": [
{
"$type": "ByRelativeCampType",
"Relationship": "Enemy",
"Target": "Target"
}
],
"Target": "Target"
}
],
"FieldExitActions": [
{
"$type": "RemoveModifier",
"ModifierName": "OutRangeDie_Trigger_Mark",
"Predicates": [
{
"$type": "ByRelativeCampType",
"Relationship": "Enemy",
"Target": "Target"
}
],
"Target": "Target"
}
],
"FieldInitPosRot": {
"CoordsOption": "Self",
"NeedRaycastGround": true,
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": false,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"OffsetReferTarget": "Self"
}
},
"IsFollow": true,
"LoopEffectPattern": "Eff_Bangboo_Field_Death_Start_02",
"TotalDuration": -1
}
],
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "FireEffect",
"EffectPattern": "Eff_Avatar_LevelUp_01",
"Target": "Self"
}
]
},
"OutRangeDie_Trigger_Mark": {
"Duration": -1,
"IgnoreTimeScale": false,
"ModifierStacking": "Unique",
"OnRemoved": [
{
"$type": "SetAnimCtrlerParamAction",
"IntVal": 1,
"ParamName": "Int_LivingState",
"ParamType": 3,
"Target": "Self"
},
{
"$type": "SetAnimCtrlerParamAction",
"BoolVal": true,
"ParamName": "Trigger_Die",
"ParamType": 1,
"Target": "Self"
}
]
}
}
}