2024-08-14 04:59:23 +03:00
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{
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"AbilityMixins": [
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{
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"$type": "BulletMixin",
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"AliveDuration": 5,
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"BulletColliderConfig": {
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2024-09-23 15:11:37 +03:00
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"CapsuleColliderHeight": 1,
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2024-08-14 04:59:23 +03:00
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"CapsuleColliderRadius": 0.2,
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"ColliderAngleOffset": {
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2024-09-23 15:11:37 +03:00
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"x": 90,
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"y": 0,
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"z": 0
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2024-08-14 04:59:23 +03:00
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},
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"ColliderPosOffset": {
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2024-09-23 15:11:37 +03:00
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"x": 0,
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"y": 0,
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2024-08-14 04:59:23 +03:00
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"z": 0.5
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},
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"ColliderType": "Capsule"
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},
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"BulletEffect": {
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"EffectPattern": "Eff_Monster_RangeSoldier_Attack_3_Flying"
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},
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"BulletHitTypeName": "Normal",
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"BulletInitPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 0,
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2024-09-23 15:11:37 +03:00
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"z": 0
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2024-08-14 04:59:23 +03:00
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0,
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"y": 0,
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2024-09-23 15:11:37 +03:00
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"z": 0
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2024-08-14 04:59:23 +03:00
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "HUDPoint",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": false,
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"OffsetReferTarget": "Caster"
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}
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},
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"BulletName": "Bullet_Empty",
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"CanHitStage": true,
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"DestroyExplode": true,
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"DodgeColliderConfig": {
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2024-09-23 15:11:37 +03:00
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"CapsuleColliderHeight": 8,
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"CapsuleColliderRadius": 1,
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2024-08-14 04:59:23 +03:00
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"ColliderAngleOffset": {
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2024-09-23 15:11:37 +03:00
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"x": 90,
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"y": 0,
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"z": 0
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2024-08-14 04:59:23 +03:00
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},
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"ColliderPosOffset": {
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2024-09-23 15:11:37 +03:00
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"x": 0,
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"y": 0,
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"z": 4
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2024-08-14 04:59:23 +03:00
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},
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"ColliderType": "Capsule"
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},
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"ExplodeEffect": {
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"EffectPattern": "Eff_Common_RandomSkill_Ani_Generade_Normal_Explosive"
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},
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"ExplodePosType": "HitPoint",
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"HitAnimEventID": "Monster_GrenadierJaeger_ATK01_Attackproperty_1",
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"HitExplodeRadius": 2.5,
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"HitOtherExplode": true,
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"HitStageExplode": true,
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"IsCanReflect": true,
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"MaxHitNum": -1,
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"MaxHitStageNum": 0,
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"MaxHitTargetNum": -1,
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"MaxTouchStageNum": 0,
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"MovementConfig": {
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"$type": "ConfigMovementSimple",
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"Acceleration": {
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"x": 0,
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"y": -1,
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"z": 0
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},
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"CoordinateType": "Local",
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"Duration": -1,
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"Gravity": 0,
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"HitNormalRatio": 0,
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"HitTangentialRatio": 0,
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"InitVelocity": {
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"x": -2,
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"y": 3,
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"z": 12
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},
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"TimesUpMoveOption": "Remain"
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},
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"OnBulletDestroyAction": [
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{
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"$type": "AttackCameraShakeAction",
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"ShakeConfigKey": "Monster_GrenadierJaeger_ATK1_CamShake_01",
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"Target": "Other"
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}
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],
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"ReflectEffect": {
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"EffectPattern": "Reflector_Bullet_M"
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},
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"ReflectorEffect": {
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"EffectPattern": "Reflector_Bullet_M_Ground"
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},
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"RotationConfig": {
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"$type": "ConfigRotationToTarget",
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"Duration": -1,
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"ReachTargetStop": false,
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"RotateSpeed": 3,
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"RotateType": "Lerp",
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"TargetPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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2024-09-23 15:11:37 +03:00
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"x": 0,
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"y": 0,
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"z": 0
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2024-08-14 04:59:23 +03:00
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},
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"IsClampOffsetDistance": false,
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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2024-09-23 15:11:37 +03:00
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"x": 0,
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2024-08-14 04:59:23 +03:00
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"y": 0.9,
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2024-09-23 15:11:37 +03:00
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"z": 0
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2024-08-14 04:59:23 +03:00
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"OffsetReferTarget": "Target"
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}
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},
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"TargetUpdateMode": "Always"
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},
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"Targetting": "Enemy",
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"TrailEffect": {
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"EffectPattern": "Eff_Monster_RangeSoldier_Attack_3_Trail"
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}
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}
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],
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"AbilityName": "GrenadierJaeger_Attack_03_Bullet_04",
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"AbilityStacking": "Unique"
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}
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