2024-08-14 04:59:23 +03:00
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{
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"AbilityMixins": [
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{
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"$type": "BulletMixin",
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"AliveDuration": 3,
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"BulletColliderConfig": {
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"ColliderAngleOffset": {
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2024-09-23 15:11:37 +03:00
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"x": 0,
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"y": 0,
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"z": 0
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2024-08-14 04:59:23 +03:00
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},
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"ColliderPosOffset": {
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2024-09-23 15:11:37 +03:00
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"x": 0,
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"y": 0,
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"z": 0
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2024-08-14 04:59:23 +03:00
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},
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"ColliderType": "Sphere",
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"SphereColliderRadius": 0.1
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},
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"BulletEffect": {
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"EffectPattern": "Eff_Monster_Common_01_Bullet"
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},
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"BulletHitTypeName": "Normal",
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"BulletInitPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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2024-09-23 15:11:37 +03:00
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"x": 0,
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"y": 0,
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"z": 0
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2024-08-14 04:59:23 +03:00
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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2024-09-23 15:11:37 +03:00
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"x": 0,
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"y": 0,
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"z": 0
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2024-08-14 04:59:23 +03:00
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},
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"RandomAngleRange": {
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"x": 0.5,
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2024-09-23 15:11:37 +03:00
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"y": 2,
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"z": 0
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2024-08-14 04:59:23 +03:00
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},
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"RandomPositionRange": {
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2024-09-23 15:11:37 +03:00
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"x": 0,
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"y": 0,
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"z": 0
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2024-08-14 04:59:23 +03:00
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "GunPoint01",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Caster"
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}
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},
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"BulletName": "Bullet_Empty",
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"CanHitStage": true,
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"DestroyExplode": true,
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"ExplodeAnimEventID": "Guardian_RangeAttack01_Attackproperty",
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"ExplodeEffect": {
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"EffectPattern": "Eff_Monster_Common_01_Bullet_Hit"
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},
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"ExplodePosType": "HitPoint",
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"HitExplodeRadius": 0.5,
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"HitOtherExplode": true,
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"HitStageExplode": true,
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"IsCanReflect": true,
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"MaxHitNum": 0,
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"MaxHitStageNum": 0,
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"MaxHitTargetNum": 0,
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"MaxTouchStageNum": 0,
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"MovementConfig": {
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"$type": "ConfigMovementSimple",
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"Acceleration": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"CoordinateType": "Local",
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"Duration": -1,
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2024-09-23 15:11:37 +03:00
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"Gravity": 0,
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2024-08-14 04:59:23 +03:00
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"HitNormalRatio": 1,
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"HitTangentialRatio": 1,
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"InitVelocity": {
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"x": 0,
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"y": 0,
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"z": 80
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},
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"TimesUpMoveOption": "Remain"
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},
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"OverrideReflectDestroyExplode": "NotExplode",
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"ReflectEffect": {
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"EffectPattern": "Reflector_Bullet_S"
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},
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"ReflectorEffect": {
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"EffectPattern": "Reflector_Bullet_S_Ground"
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},
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"Targetting": "Enemy"
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}
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],
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"AbilityName": "Guardian_Ability_RangeAttack_01",
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"AbilityStacking": "Unique",
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"DefaultModifier": {
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"OnBehaviorTreeChanged": [
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{
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"$type": "SetAnimCtrlerParamAction",
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"BoolVal": false,
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"ParamName": "Bool_IsShooting",
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"ParamType": 2,
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"Target": "Self"
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}
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],
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"OnBehaviorTreeDisabled": [
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{
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"$type": "SetAnimCtrlerParamAction",
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"BoolVal": false,
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"ParamName": "Bool_IsShooting",
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"ParamType": 2,
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"Target": "Self"
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}
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]
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}
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}
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