ZenlessData/Data/NPC_DomainOccupy.json

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{
"AbilityMixins": [
{
"$type": "DomainNPCOccupyMixin",
"OnFailureActions": [
],
"OnOccupyStartActions": [
{
"$type": "SetAnimCtrlerParamAction",
"BoolVal": true,
"ParamName": "Trigger_Open",
"ParamType": 1,
"Target": "Self"
}
],
"OnSuccessActions": [
{
"$type": "SetAnimCtrlerParamAction",
"BoolVal": true,
"ParamName": "Trigger_Close",
"ParamType": 1,
"Target": "Self"
}
],
"ResourceRangeActions": [
{
"HighToValueActions": [
],
"LowToValueActions": [
{
"$type": "FireEffect",
"EffectPattern": "Eff_NPC_DomainOccupy_Domaining_Progress",
"Target": "Self"
}
],
"Val": 0.1
},
{
"LowToValueActions": [
{
"$type": "FireEffect",
"EffectPattern": "Eff_NPC_DomainOccupy_Domaining_Progress",
"Target": "Self"
},
{
"$type": "ModifyLayeredEffectAction",
"isActive": true,
"layersIndex": [
0,
1,
2
]
}
],
"Val": 0.2
},
{
"LowToValueActions": [
{
"$type": "FireEffect",
"EffectPattern": "Eff_NPC_DomainOccupy_Domaining_Progress",
"Target": "Self"
}
],
"Val": 0.3
},
{
"LowToValueActions": [
{
"$type": "FireEffect",
"EffectPattern": "Eff_NPC_DomainOccupy_Domaining_Progress",
"Target": "Self"
}
],
"Val": 0.4
},
{
"LowToValueActions": [
{
"$type": "FireEffect",
"EffectPattern": "Eff_NPC_DomainOccupy_Domaining_Progress",
"Target": "Self"
}
],
"Val": 0.5
},
{
"LowToValueActions": [
{
"$type": "FireEffect",
"EffectPattern": "Eff_NPC_DomainOccupy_Domaining_Progress",
"Target": "Self"
},
{
"$type": "ModifyLayeredEffectAction",
"isActive": true,
"layersIndex": [
0,
1,
2,
3
]
}
],
"Val": 0.6
},
{
"LowToValueActions": [
{
"$type": "FireEffect",
"EffectPattern": "Eff_NPC_DomainOccupy_Domaining_Progress",
"Target": "Self"
}
],
"Val": 0.7
},
{
"LowToValueActions": [
{
"$type": "FireEffect",
"EffectPattern": "Eff_NPC_DomainOccupy_Domaining_Progress",
"Target": "Self"
}
],
"Val": 0.8
},
{
"LowToValueActions": [
{
"$type": "FireEffect",
"EffectPattern": "Eff_NPC_DomainOccupy_Domaining_Progress",
"Target": "Self"
}
],
"Val": 0.9
}
]
},
{
"$type": "AttachStateWithModifierMixin",
"ConfigList": [
{
"AnimatorStateName": "Idle_Undomain",
"IsLoop": true,
"LayerIndex": 0,
"ModifierNameList": [
"IdleUndomainModifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Domaining",
"LayerIndex": 0,
"ModifierNameList": [
"DomainingModifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Idle_Domained",
"IsLoop": true,
"LayerIndex": 0,
"ModifierNameList": [
"IdleDomainedModifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
}
]
}
],
"AbilityName": "NPC_DomainOccupy",
"DefaultModifier": {
"OnNPCActive": [
]
},
"Modifiers": {
"DomainingModifier": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "FireEffect",
"EffectPattern": "Eff_NPC_DomainOccupy_Idle_Domaining_Loop",
"Target": "Self"
}
]
},
"IdleDomainedModifier": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "FireEffect",
"EffectPattern": "Eff_NPC_DomainOccupy_Idle_Domained_Loop",
"Target": "Self"
}
]
},
"IdleUndomainModifier": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "FireEffect",
"EffectPattern": "Eff_NPC_DomainOccupy_Idle_Undomain_Loop",
"Target": "Self"
}
]
}
}
}