ZenlessData/Data/Player_ActiveTalent.json

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{
"AbilityName": "Player_ActiveTalent",
"AbilitySpecials": {
"baseAttackUp": {
"Value": 0
},
"baseDefenceUp": {
"Value": 0
},
"baseHpUp": {
"Value": 0
}
},
"AbilityStacking": "Unique",
"DefaultModifier": {
"Properties": {
"Actor_BaseAttackRatio": "%baseAttackUp",
"Actor_BaseDefenceRatio": "%baseDefenceUp",
"Actor_BaseHPRatio": "%baseHpUp"
}
}
}