ZenlessData/Data/Player_MainCity_TextureSheetManage.json

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{
"AbilityMixins": [
{
"$type": "ActwithStateFrameMixin",
"ConfigList": [
{
"ActionList": [
{
"$type": "PlayTextureSheetSequenceAction",
"InterruptType": "Interrupt",
"IsKeepLastFrame": false,
"MeshPath": "Bip001\/Bip001 Pelvis\/Bip001 Spine\/Bip001 Spine1\/Bip001 Spine2\/Bip001 R Clavicle\/Bip001 R UpperArm\/Bip001 R Forearm\/Bip001 R Hand\/Item_PlayerPhone_Model\/Item_PlayerPhone",
"Predicates": [
{
"$type": "ByAnimCtrlerParam",
"CompareType": "Equal",
"IntVal": 1,
"ParamName": "Int_TextureSheetType",
"ParamType": 3
}
],
"Target": "Self",
"TextureSheetKey": "PlayerPhone_OpenMessage"
},
{
"$type": "PlayTextureSheetSequenceAction",
"InterruptType": "Interrupt",
"IsKeepLastFrame": false,
"MeshPath": "Bip001\/Bip001 Pelvis\/Bip001 Spine\/Bip001 Spine1\/Bip001 Spine2\/Bip001 R Clavicle\/Bip001 R UpperArm\/Bip001 R Forearm\/Bip001 R Hand\/Item_PlayerPhone_Model\/Item_PlayerPhone",
"Predicates": [
{
"$type": "ByAnimCtrlerParam",
"CompareType": "Equal",
"IntVal": 2,
"ParamName": "Int_TextureSheetType",
"ParamType": 3
}
],
"Target": "Self",
"TextureSheetKey": "PlayerPhone_OpenInterKnot"
}
],
"AnimatorStateName": "Action_PlayPhone_Start",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "PlayTextureSheetSequenceAction",
"InterruptType": "Interrupt",
"IsKeepLastFrame": false,
"MeshPath": "Bip001\/Bip001 Pelvis\/Bip001 Spine\/Bip001 Spine1\/Bip001 Spine2\/Bip001 R Clavicle\/Bip001 R UpperArm\/Bip001 R Forearm\/Bip001 R Hand\/Item_PlayerPhone_Model\/Item_PlayerPhone",
"Predicates": [
{
"$type": "ByAnimCtrlerParam",
"CompareType": "Equal",
"IntVal": 1,
"ParamName": "Int_TextureSheetType",
"ParamType": 3
}
],
"Target": "Self",
"TextureSheetKey": "PlayerPhone_CloseMessage"
},
{
"$type": "PlayTextureSheetSequenceAction",
"InterruptType": "Interrupt",
"IsKeepLastFrame": false,
"MeshPath": "Bip001\/Bip001 Pelvis\/Bip001 Spine\/Bip001 Spine1\/Bip001 Spine2\/Bip001 R Clavicle\/Bip001 R UpperArm\/Bip001 R Forearm\/Bip001 R Hand\/Item_PlayerPhone_Model\/Item_PlayerPhone",
"Predicates": [
{
"$type": "ByAnimCtrlerParam",
"CompareType": "Equal",
"IntVal": 2,
"ParamName": "Int_TextureSheetType",
"ParamType": 3
}
],
"Target": "Self",
"TextureSheetKey": "PlayerPhone_CloseInterKnot"
}
],
"AnimatorStateName": "Action_PlayPhone_End",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
}
]
}
],
"AbilityName": "Player_MainCity_TextureSheetManage",
"AbilityStacking": "Unique"
}