ZenlessData/Data/SacrificeBringer_OD_Charge_LoopVFX.json

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{
"AbilityName": "SacrificeBringer_Charge_LoopVFX",
"AbilityStacking": "Unique",
"OnAbilityTrigger": [
{
"$type": "FireEffect",
"EffectPattern": "Eff_Monster_SacrificeBringerHand_Hand_P2_OD_Charge_Loop_02_Trail ",
"FireEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Eye02_A1",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"Target": "Self"
},
{
"$type": "FireEffect",
"EffectPattern": "Eff_Monster_SacrificeBringerHand_Hand_P2_OD_Charge_Loop_03_Trail ",
"FireEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Root",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"Target": "Self"
}
]
}