ZenlessData/Data/SacrificeBringer_P1_DifficultyBooster.json

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{
"AbilityName": "SacrificeBringer_P1_DifficultyBooster",
"AbilityStacking": "Unique",
"OnAbilityTrigger": [
{
"$type": "ModifyProperty",
"Amount": 250,
"CustomPropertyType": "DynamicDifficulty",
"Predicates": [
{
"$type": "ByPlayerPropertyValue",
"CompareType": "Less",
"CustomDenominator": "MaxDynamicDifficulty",
"CustomNumerator": "DynamicDifficulty",
"Denominator": "Custom",
"IsUsePercent": true,
"Numerator": "Custom",
"Val1": 0.5
}
],
"PropertyModifyFunction": "Add",
"PropertyType": "Custom",
"Target": "Self"
}
]
}