ZenlessData/Data/SacrificeBringer_P2_Charge_F_Bullet_02.json

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{
"AbilityMixins": [
{
"$type": "BulletMixin",
"AliveDuration": 0.1,
"BulletColliderConfig": {
"ColliderAngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"ColliderPosOffset": {
"x": 0,
"y": 0,
"z": 0
},
"ColliderType": "Sphere",
"SphereColliderRadius": 5
},
"BulletHitTypeName": "Normal",
"BulletInitPosRot": {
"CoordsOption": "Caster",
"NeedRaycastGround": true,
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": false,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"OffsetReferTarget": "Caster"
},
"Targetting": "Enemy"
},
"BulletName": "Bullet_Empty_IgnoreWall",
"CanHitStage": true,
"DestroyExplode": false,
"HitAnimEventID": "Monster_SacrificeBringer_P2_Charge_F_AttackProperty_Bullet",
"HitOtherExplode": false,
"HitStageExplode": false,
"IsCanReflect": false,
"MaxHitNum": -1,
"MaxHitStageNum": -1,
"MaxHitTargetNum": -1,
"MaxTouchStageNum": 0,
"OverrideReflectDestroyExplode": "NotExplode",
"Targetting": "Enemy"
}
],
"AbilityName": "SacrificeBringer_P2_Charge_F_Bullet_02",
"AbilityStacking": "Unique"
}