ZenlessData/Data/SacrificeBringer_P2_Charge_U_Bullet.json

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{
"AbilityMixins": [
{
"$type": "BulletMixin",
"AliveDuration": 40,
"BulletColliderConfig": {
"ColliderAngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"ColliderPosOffset": {
"x": 0,
"y": 0,
"z": 0
},
"ColliderType": "Sphere",
"SphereColliderRadius": 0.4
},
"BulletEffect": {
"EffectPattern": "Eff_Monster_SacrificeBringer_P2_Charge_U_Loop_02_Trial"
},
"BulletHitTypeName": "Normal",
"BulletInitPosRot": {
"CoordsOption": "Caster",
"NeedRaycastGround": true,
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": false,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"OffsetReferTarget": "Caster"
},
"Targetting": "Enemy"
},
"BulletName": "Bullet_Empty_NoRigidbody",
"CanHitStage": true,
"DestroyExplode": true,
"DodgeColliderConfig": {
"CapsuleColliderHeight": 1.5,
"CapsuleColliderRadius": 0.25,
"ColliderAngleOffset": {
"x": 90,
"y": 0,
"z": 0
},
"ColliderPosOffset": {
"x": 0,
"y": 0,
"z": 2
},
"ColliderType": "Capsule"
},
"ExplodeAnimEventID": "Monster_SacrificeBringer_P2_Charge_U_AttackProperty_Bullet",
"ExplodePosType": "HitPoint",
"HitExplodeRadius": 2,
"HitOtherExplode": true,
"HitStageExplode": true,
"HitStageGroundExplodeEffect": {
"EffectPattern": "Eff_Monster_SacrificeBringer_P2_Charge_U_Loop_06_Dust"
},
"HitStageWallExplodeEffect": {
"EffectPattern": "Eff_Monster_SacrificeBringer_P2_Charge_U_Loop_07_Dust"
},
"HitTargetExplodeEffect": {
"EffectPattern": "Eff_Monster_SacrificeBringer_P2_Charge_U_Loop_07_Dust"
},
"IsCanReflect": false,
"MaxHitNum": 1,
"MaxHitStageNum": 1,
"MaxHitTargetNum": 1,
"MaxTouchStageNum": 0,
"MovementConfig": {
"$type": "ConfigMovementSimple",
"Acceleration": {
"x": 0,
"y": 0,
"z": 0
},
"CoordinateType": "Local",
"Duration": -1,
"Gravity": 0,
"HitNormalRatio": 1,
"HitTangentialRatio": 1,
"InitVelocity": {
"x": 0,
"y": 0,
"z": 1.5
},
"TimesUpMoveOption": "Remain"
},
"Targetting": "Stage",
"TimeUpExplode": true,
"TimeUpExplodeEffect": {
"EffectPattern": "Eff_Monster_SacrificeBringer_P2_Charge_U_Loop_07_Dust"
},
"UseScenePropCollider": false
}
],
"AbilityName": "SacrificeBringer_P2_Charge_U_Bullet",
"AbilityStacking": "Unique"
}