ZenlessData/Data/TheGun_HeatBuff_03_Enemy.json

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{
"AbilityName": "TheGun_HeatBuff_03_Enemy",
"AbilitySpecials": {
"BaseDefenceRatio": {
"Value": 0.1
}
},
"AbilityStacking": "Unique",
"DefaultModifier": {
"ModifierStacking": "Unique",
"Properties": {
"Actor_DefenceRatio": "%BaseDefenceRatio"
}
}
}