ZenlessData/Data/ZhuYuan_SpecialEffect_Overheat.json

744 lines
22 KiB
JSON
Raw Permalink Normal View History

{
"AbilityMixins": [
{
"$type": "AttachStateWithModifierMixin",
"ConfigList": [
{
"AnimatorStateName": "WeaponTransform_Pistol_Front",
"FrameCountHigh": 52,
"FrameCountLow": 20,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Pistol"
]
},
{
"AnimatorStateName": "Attack_Rush_Back",
"FrameCountHigh": 0,
"FrameCountLow": 17,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Pistol"
]
},
{
"AnimatorStateName": "Attack_Normal_02",
"FrameCountHigh": 0,
"FrameCountLow": 17,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Pistol"
]
},
{
"AnimatorStateName": "Attack_Normal_04",
"FrameCountHigh": 0,
"FrameCountLow": 23,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Pistol"
]
},
{
"AnimatorStateName": "Attack_Rush",
"FrameCountHigh": 0,
"FrameCountLow": 9,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Pistol"
]
},
{
"AnimatorStateName": "Attack_Rush_Left",
"FrameCountHigh": 41,
"FrameCountLow": 7,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Pistol"
]
},
{
"AnimatorStateName": "Attack_Rush_Right",
"FrameCountHigh": 41,
"FrameCountLow": 7,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Pistol"
]
},
{
"AnimatorStateName": "Attack_Rush_Shotgun",
"FrameCountHigh": 51,
"FrameCountLow": 27,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Shotgun"
]
},
{
"AnimatorStateName": "Attack_Rush_Shotgun",
"FrameCountHigh": 66,
"FrameCountLow": 51,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_FadeOut_Shotgun"
]
},
{
"AnimatorStateName": "Attack_Rush_Left_Shotgun",
"FrameCountHigh": 20,
"FrameCountLow": 10,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Shotgun"
]
},
{
"AnimatorStateName": "Attack_Rush_Left_Shotgun",
"FrameCountHigh": 35,
"FrameCountLow": 20,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_FadeOut_Shotgun"
]
},
{
"AnimatorStateName": "Attack_Rush_Right_Shotgun",
"FrameCountHigh": 20,
"FrameCountLow": 10,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Shotgun"
]
},
{
"AnimatorStateName": "Attack_Rush_Right_Shotgun",
"FrameCountHigh": 35,
"FrameCountLow": 20,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_FadeOut_Shotgun"
]
},
{
"AnimatorStateName": "Attack_Normal_Shotgun_01",
"FrameCountHigh": 41,
"FrameCountLow": 19,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Shotgun"
]
},
{
"AnimatorStateName": "Attack_Normal_Shotgun_01",
"FrameCountHigh": 57,
"FrameCountLow": 42,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_FadeOut_Shotgun"
]
},
{
"AnimatorStateName": "Attack_Normal_Shotgun_02",
"FrameCountHigh": 35,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Shotgun"
]
},
{
"AnimatorStateName": "Attack_Normal_Shotgun_02",
"FrameCountHigh": 50,
"FrameCountLow": 35,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_FadeOut_Shotgun"
]
},
{
"AnimatorStateName": "Attack_Normal_Shotgun_03",
"FrameCountHigh": 58,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Shotgun"
]
},
{
"AnimatorStateName": "Attack_Normal_Shotgun_03",
"FrameCountHigh": 74,
"FrameCountLow": 59,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_FadeOut_Shotgun"
]
},
{
"AnimatorStateName": "Attack_Normal_Shotgun_04",
"FrameCountHigh": 19,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Shotgun"
]
},
{
"AnimatorStateName": "Attack_Normal_Shotgun_04",
"FrameCountHigh": 34,
"FrameCountLow": 19,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_FadeOut_Shotgun"
]
},
{
"AnimatorStateName": "Attack_Counter",
"FrameCountHigh": 0,
"FrameCountLow": 8,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Grenade"
]
},
{
"AnimatorStateName": "Attack_Counter_End",
"FrameCountHigh": 15,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"GlowModModifier_FadeOut_Grenade"
]
},
{
"AnimatorStateName": "Attack_Normal_05",
"FrameCountHigh": 65,
"FrameCountLow": 12,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Grenade"
]
},
{
"AnimatorStateName": "Attack_Normal_05",
"FrameCountHigh": 86,
"FrameCountLow": 66,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"GlowModModifier_FadeOut_Grenade"
]
},
{
"AnimatorStateName": "Attack_Branch_01",
"FrameCountHigh": 0,
"FrameCountLow": 24,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Grenade"
]
},
{
"AnimatorStateName": "Attack_Branch_01_End",
"FrameCountHigh": 15,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Grenade"
]
},
{
"AnimatorStateName": "Attack_Branch_01_End",
"FrameCountHigh": 31,
"FrameCountLow": 16,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"GlowModModifier_FadeOut_Grenade"
]
},
{
"AnimatorStateName": "Attack_Branch_02",
"FrameCountHigh": 95,
"FrameCountLow": 27,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Grenade"
]
},
{
"AnimatorStateName": "Attack_Branch_02_1",
"FrameCountHigh": 85,
"FrameCountLow": 25,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Grenade"
]
},
{
"AnimatorStateName": "Attack_Branch_02_1_End",
"FrameCountHigh": 15,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"GlowModModifier_FadeOut_Grenade"
]
},
{
"AnimatorStateName": "Attack_Branch_02",
"FrameCountHigh": 111,
"FrameCountLow": 96,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"GlowModModifier_FadeOut_Grenade"
]
},
{
"AnimatorStateName": "Attack_AssaultAid",
"FrameCountHigh": 0,
"FrameCountLow": 47,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": true,
"MaxFrameCountLow": false,
"ModifierNameList": [
"SepcialEffectModifier_Overheat_Grenade"
]
},
{
"AnimatorStateName": "Attack_AssaultAid_End",
"FrameCountHigh": 15,
"FrameCountLow": 0,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
"GlowModModifier_FadeOut_Grenade"
]
}
],
"IsSeam": false
}
],
"AbilityName": "ZhuYuan_SpecialEffect_Overheat",
"AbilityStacking": "Unique",
"Modifiers": {
"GlowModModifier_FadeOut_Grenade": {
"Duration": 2,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Ctr_B_Weapon",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Eff_ZhuYuan_Attack_Common_03_GlowMod_FadeOut",
"Target": "Self"
}
]
},
"OnlyGlowModModifier_Overheat_Grenade": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Ctr_B_Weapon",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Eff_ZhuYuan_Attack_Common_03_GlowMod",
"Target": "Self"
}
]
},
"SepcialEffectModifier_Overheat_FadeOut_Shotgun": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Ctr_B_Weapon",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Eff_ZhuYuan_Attack_Common_02_GlowMod_FadeOut",
"Target": "Self"
},
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Ctr_B_Weapon",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Eff_ZhuYuan_Attack_Common_06_Dust",
"Target": "Self"
}
]
},
"SepcialEffectModifier_Overheat_Grenade": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Ctr_B_Weapon",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Eff_ZhuYuan_Attack_Common_03_GlowMod",
"Target": "Self"
},
{
"$type": "ModifyMaterialPropertyAction",
"ApplyAllRenderers": false,
"RendererList": [
{
"ApplyAllMaterials": true,
"RenderPath": "ZhuYuan_Weapon_1"
},
{
"ApplyAllMaterials": true,
"RenderPath": "ZhuYuan_Weapon_3"
}
],
"Tag": "Avatar_Female_Size03_ZhuYuan_MA_Attack_Common_Mat01_OverrideOutline_01",
"Target": "Self",
"key": "Avatar_Female_Size03_ZhuYuan_MA_Attack_Common_Mat01_OverrideOutline_01"
}
],
"OnRemoved": [
{
"$type": "InterruptMaterialPropertyAction",
"Tag": "Avatar_Female_Size03_ZhuYuan_MA_Attack_Common_Mat01_OverrideOutline_01",
"Target": "Self"
}
]
},
"SepcialEffectModifier_Overheat_Pistol": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Ctr_A_Weapon",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Eff_ZhuYuan_Attack_Common_01_GlowMod",
"Target": "Self"
},
{
"$type": "ModifyMaterialPropertyAction",
"ApplyAllRenderers": false,
"RendererList": [
{
"ApplyAllMaterials": true,
"RenderPath": "ZhuYuan_Weapon_1"
},
{
"ApplyAllMaterials": true,
"RenderPath": "ZhuYuan_Weapon_3"
}
],
"Tag": "Avatar_Female_Size03_ZhuYuan_MA_Attack_Common_Mat01_OverrideOutline_01",
"Target": "Self",
"key": "Avatar_Female_Size03_ZhuYuan_MA_Attack_Common_Mat01_OverrideOutline_01"
}
],
"OnRemoved": [
{
"$type": "InterruptMaterialPropertyAction",
"Tag": "Avatar_Female_Size03_ZhuYuan_MA_Attack_Common_Mat01_OverrideOutline_01",
"Target": "Self"
}
]
},
"SepcialEffectModifier_Overheat_Shotgun": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Ctr_B_Weapon",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Eff_ZhuYuan_Attack_Common_02_GlowMod",
"Target": "Self"
}
]
},
"ShotgunEnterModifier": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "AttachEffect",
"AttachEffectPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Ctr_B_Weapon",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Self"
}
},
"EffectPattern": "Eff_ZhuYuan_Attack_Common_11_Flash",
"Target": "Self"
}
]
}
}
}