ZenlessData/Data/ZhuYuan_Talent_02.json

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{
"AbilityMixins": [
{
"$type": "AttachStateWithModifierMixin",
"ConfigList": [
{
"AnimatorStateName": "Attack_Normal_Shotgun_01",
"LayerIndex": 0,
"ModifierNameList": [
"ShotGunRBL_Modifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0,
"Target": "Self"
},
{
"AnimatorStateName": "Attack_Normal_Shotgun_02",
"LayerIndex": 0,
"ModifierNameList": [
"ShotGunRBL_Modifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0,
"Target": "Self"
},
{
"AnimatorStateName": "Attack_Normal_Shotgun_03",
"LayerIndex": 0,
"ModifierNameList": [
"ShotGunRBL_Modifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0,
"Target": "Self"
},
{
"AnimatorStateName": "Attack_Normal_Shotgun_04",
"LayerIndex": 0,
"ModifierNameList": [
"ShotGunRBL_Modifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0,
"Target": "Self"
},
{
"AnimatorStateName": "Attack_Rush_Shotgun",
"LayerIndex": 0,
"ModifierNameList": [
"ShotGunRBL_Modifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0,
"Target": "Self"
},
{
"AnimatorStateName": "Attack_Rush_Left_Shotgun",
"LayerIndex": 0,
"ModifierNameList": [
"ShotGunRBL_Modifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0,
"Target": "Self"
},
{
"AnimatorStateName": "Attack_Rush_Right_Shotgun",
"LayerIndex": 0,
"ModifierNameList": [
"ShotGunRBL_Modifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0,
"Target": "Self"
},
{
"AnimatorStateName": "Attack_Rush_Shotgun_AfterAttack04",
"LayerIndex": 0,
"ModifierNameList": [
"ShotGunRBL_Modifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0,
"Target": "Self"
}
],
"IsSeam": false
}
],
"AbilityName": "ZhuYuan_Talent_02",
"AbilitySpecials": {
"AS_AddedDamageRatio_Duration": {
"Value": 5
},
"AS_AddedDamageRatio_Talent_02": {
"Value": 0.1
},
"AS_DamageTakeRatio": {
"Value": -0.1
}
},
"AbilityStacking": "Unique",
"DefaultModifier": {
"OnAdded": [
{
"$type": "HandleAnimatorZoneTagsAction",
"AnimatorStateTags": [
"ZhuYuan_Talent_02"
],
"IsAdd": true
}
],
"OnHitOtherPre": [
{
"$type": "ApplyModifier",
"ModifierName": "AddedDamageControlModifier",
"Predicates": [
{
"$type": "ByApplyPredicate",
"PredicateName": "ByShotgunAmmo"
}
],
"Target": "Self"
}
]
},
"Modifiers": {
"AddedDamageControlModifier": {
"Duration": 0.1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "ApplyModifier",
"ModifierName": "AddedDamageModifier",
"Target": "Self"
}
]
},
"AddedDamageModifier": {
"Duration": "%AS_AddedDamageRatio_Duration",
"MaxStackingNumber": 5,
"ModifierStacking": "MultipleAllRefresh",
"OnHitOther": [
{
"$type": "ModifyAttackDataAction",
"Predicates": [
{
"$type": "ByApplyPredicate",
"PredicateName": "ByShotgunAmmo"
}
],
"PropertyKey": "Actor_AddedDamageRatio",
"PropertyValue": "%AS_AddedDamageRatio_Talent_02",
"Target": "Self"
}
]
},
"ShotGunRBL_Modifier": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "SetRBLAction",
"RBL": 3,
"Tag": "ShotGunRBL",
"Target": "Self"
}
],
"OnRemoved": [
{
"$type": "UnsetRBLAction",
"Tag": "ShotGunRBL",
"Target": "Self"
}
],
"Properties": {
"Actor_DamageTakeRatio": "%AS_DamageTakeRatio"
}
}
},
"Predicates": {
"ByShotgunAmmo": {
"Predicates": [
{
"$type": "ByAnimEventIDs",
"AnimEventIDs": [
"ZhuYuan_Shotgun_01_AttackProperty_Enhanced_01",
"ZhuYuan_Shotgun_01_AttackProperty_Enhanced_02",
"ZhuYuan_Shotgun_01_AttackProperty_Enhanced_03",
"ZhuYuan_Shotgun_02_AttackProperty_Enhanced_01",
"ZhuYuan_Shotgun_02_AttackProperty_Enhanced_02",
"ZhuYuan_Shotgun_02_AttackProperty_Enhanced_03",
"ZhuYuan_Shotgun_03_AttackProperty_Enhanced_01",
"ZhuYuan_Shotgun_03_AttackProperty_Enhanced_02",
"ZhuYuan_Shotgun_03_AttackProperty_Enhanced_03",
"ZhuYuan_Shotgun_03_AttackProperty_Enhanced_04",
"ZhuYuan_Shotgun_03_AttackProperty_Enhanced_05",
"ZhuYuan_Shotgun_03_AttackProperty_Enhanced_06",
"ZhuYuan_Shotgun_03_AttackProperty_Enhanced_07",
"ZhuYuan_Shotgun_03_AttackProperty_Enhanced_08",
"ZhuYuan_Shotgun_03_AttackProperty_Enhanced_09",
"ZhuYuan_Shotgun_04_AttackProperty_Enhanced_01",
"ZhuYuan_Shotgun_04_AttackProperty_Enhanced_02",
"ZhuYuan_Shotgun_04_AttackProperty_Enhanced_03",
"ZhuYuan_Shotgun_AttackProperty_EnhancedCounter_01",
"ZhuYuan_Shotgun_AttackProperty_EnhancedCounter_02",
"ZhuYuan_Shotgun_AttackProperty_EnhancedCounter_03",
"ZhuYuan_Shotgun_Rush_AttackProperty_EnhancedBullet_01",
"ZhuYuan_Shotgun_Rush_AttackProperty_EnhancedBullet_02",
"ZhuYuan_Shotgun_Rush_AttackProperty_EnhancedBullet_03"
],
"Target": "Self"
}
]
}
}
}