2024-09-23 15:11:37 +03:00
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{
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"AbilityMixins": [
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{
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2024-11-04 08:05:40 +03:00
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"$type": "AttachStateWithModifierSectionEditionMixin",
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2024-09-23 15:11:37 +03:00
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"ConfigList": [
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{
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"AnimatorStateName": "NonCombat_Alert",
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"IsLoop": false,
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"LayerIndex": 0,
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"ModifierNameList": [
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"Effect_Idle"
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],
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"NormalizedTimeHigh": 1,
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"NormalizedTimeLow": 0
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},
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{
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"AnimatorStateName": "Combat_Alert",
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"IsLoop": false,
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"LayerIndex": 0,
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"ModifierNameList": [
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"Effect_Alert"
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],
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"NormalizedTimeHigh": 1,
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"NormalizedTimeLow": 0
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},
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{
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"AnimatorStateName": "Level_End",
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"IsLoop": false,
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"LayerIndex": 0,
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"ModifierNameList": [
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"Effect_Idle"
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],
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"NormalizedTimeHigh": 1,
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"NormalizedTimeLow": 0
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},
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{
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"AnimatorStateName": "Attack_Standby",
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"IsLoop": false,
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"LayerIndex": 1,
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"ModifierNameList": [
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"Effect_Shooting_Standby"
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],
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"NormalizedTimeHigh": 1,
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"NormalizedTimeLow": 0
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}
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]
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}
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],
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"AbilityName": "Device_Military_AutoCannon_StateChange_2s",
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"AbilityStacking": "Unique",
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"Modifiers": {
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"Effect_Alert": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "GunPoint",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Device_Prop_MilitaryTraceLaser_04_AlertLineLaser",
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"Target": "Self"
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}
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]
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},
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"Effect_Idle": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "GunPoint",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Device_MachineGun_AimLine",
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"Target": "Self"
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}
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]
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},
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"Effect_Shooting_Standby": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0,
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"y": 0,
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"z": 0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "GunPoint",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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|
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Device_Prop_MilitaryTraceLaser_02_AlertLineLaser",
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"Target": "Self"
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}
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]
|
|
|
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}
|
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|
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}
|
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}
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