ZenlessData/Data/GoldenBomb_BeHitCounter.json

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{
"AbilityMixins": [
{
"$type": "AttachStateWithModifierMixin",
"ConfigList": [
{
"AnimatorStateName": "Skill_Counter",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"GoldenBomb_ClearCountModifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Hit_H_B",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"GoldenBomb_BeHitCounterModifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Hit_H_F",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"GoldenBomb_BeHitCounterModifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Hit_L_B_Down",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"GoldenBomb_BeHitCounterModifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Hit_L_B_Left",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"GoldenBomb_BeHitCounterModifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Hit_L_B_Right",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"GoldenBomb_BeHitCounterModifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Hit_L_B_Up",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"GoldenBomb_BeHitCounterModifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Hit_L_F_Down",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"GoldenBomb_BeHitCounterModifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Hit_L_F_Left",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"GoldenBomb_BeHitCounterModifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Hit_L_F_Right",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"GoldenBomb_BeHitCounterModifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Hit_L_F_Up",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"GoldenBomb_BeHitCounterModifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Hit_S",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"GoldenBomb_BeHitCounterModifier"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
}
]
}
],
"AbilityName": "GoldenBomb_BeHitCounter",
"AbilitySpecials": {
"HitCount": {
"Value": 0
}
},
"AbilityStacking": "Unique",
"Modifiers": {
"GoldenBomb_BeHitCounterModifier": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnBeingHit": [
{
"$type": "SetAbilitySpecialAction",
"ModifyFunction": "Add",
"Param": 1,
"ParamName": "HitCount",
"ParamType": "Integer"
},
{
"$type": "WriteAIParamAction",
"IntParamValue": "%HitCount",
"ParamName": "Int_CounterCount",
"Target": "Self"
}
]
},
"GoldenBomb_ClearCountModifier": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnThinkInterval": [
{
"$type": "WriteAIParamAction",
"IntParamValue": 0,
"ParamName": "Int_CounterCount",
"Target": "Self"
},
{
"$type": "SetAbilitySpecialAction",
"ModifyFunction": "Replace",
"Param": 0,
"ParamName": "HitCount",
"ParamType": "Integer"
}
],
"ThinkInterval": 0.01
}
}
}