ZenlessData/Data/Hollow_Bane_EnemyHPUp.json

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{
"AbilityName": "Hollow_Bane_EnemyHPUp",
"AbilitySpecials": {
"AddedEnemyHPRatio": {
"Value": 1.4
}
},
"AbilityStacking": "Unique",
"DefaultModifier": {
"ModifierStacking": "Unique",
"Properties": {
"Actor_MaxHPRatio": "%AddedEnemyHPRatio"
}
}
}