2024-08-14 04:59:23 +03:00
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{
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"AbilityMixins": [
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{
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"$type": "AttachStateWithModifierMixin",
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"ConfigList": [
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{
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"AnimatorStateName": "Open",
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"IsLoop": false,
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"LayerIndex": 0,
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"ModifierNameList": [
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"OpenModifier",
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"ActiveTextureModifier"
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],
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2024-09-23 15:11:37 +03:00
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"NormalizedTimeHigh": 1,
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"NormalizedTimeLow": 0
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2024-08-14 04:59:23 +03:00
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},
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{
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"AnimatorStateName": "Idle_Undomain",
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"IsLoop": true,
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"LayerIndex": 0,
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"ModifierNameList": [
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"IdleUndomainModifier",
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"IdleTextureModifier"
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],
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2024-09-23 15:11:37 +03:00
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"NormalizedTimeHigh": 1,
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"NormalizedTimeLow": 0
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2024-08-14 04:59:23 +03:00
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},
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{
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"AnimatorStateName": "Domaining",
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"IsLoop": true,
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"LayerIndex": 0,
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"ModifierNameList": [
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"DomainingModifier",
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"ActiveTextureModifier"
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],
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2024-09-23 15:11:37 +03:00
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"NormalizedTimeHigh": 1,
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"NormalizedTimeLow": 0
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2024-08-14 04:59:23 +03:00
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},
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{
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"AnimatorStateName": "Idle_Domained",
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"IsLoop": true,
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"LayerIndex": 0,
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"ModifierNameList": [
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"IdleDomainedModifier",
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"IdleTextureModifier"
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],
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2024-09-23 15:11:37 +03:00
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"NormalizedTimeHigh": 1,
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"NormalizedTimeLow": 0
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2024-08-14 04:59:23 +03:00
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}
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]
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}
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],
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"AbilityName": "NPC_Domain_Effect",
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"Modifiers": {
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"AbilitySpecials": {
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"EffStartSize": {
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"Value": 1
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}
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},
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"ActiveTextureModifier": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "PlayTextureSheetSequenceAction",
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"InterruptType": "Interrupt",
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"IsKeepLastFrame": false,
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"MeshPath": "Device_Prop_Teleport_01",
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"Target": "Self",
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"TextureSheetKey": "Device_Teleport_Scr_Hack"
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}
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]
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},
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"DomainingModifier": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "FireEffect",
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"EffectPattern": "Eff_NPC_DomainOccupy_Idle_Domaining_Loop",
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"Target": "Self"
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},
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{
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"$type": "FireEffect",
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"EffectAutoDynamic": {
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"EffStartSizeX": "%EffStartSize",
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"EffStartSizeY": "%EffStartSize"
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},
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"EffectPattern": "Eff_NPC_DomainOccupy_Idle_Domaining_Scale_Loop",
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"Target": "Self"
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}
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]
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},
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"IdleDomainedModifier": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "FireEffect",
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"EffectPattern": "Eff_NPC_DomainOccupy_Idle_Domained_Loop",
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"Target": "Self"
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}
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]
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},
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"IdleTextureModifier": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "PlayTextureSheetSequenceAction",
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"InterruptType": "Interrupt",
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"IsKeepLastFrame": false,
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"MeshPath": "Device_Prop_Teleport_01",
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"Target": "Self",
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"TextureSheetKey": "Device_Teleport_Scr_Idle"
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}
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]
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},
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"IdleUndomainModifier": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "FireEffect",
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"EffectPattern": "Eff_NPC_DomainOccupy_Idle_Undomain_Loop",
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"Target": "Self"
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}
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]
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},
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"OpenModifier": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "FireEffect",
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"EffectAutoDynamic": {
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"EffStartSizeX": "%EffStartSize",
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"EffStartSizeY": "%EffStartSize"
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},
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"EffectPattern": "Eff_NPC_DomainOccupy_Domaining_Scale_Start",
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"Target": "Self"
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}
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]
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}
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}
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}
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