ZenlessData/Data/ZhuYuan_SwitchInAttack_Bullet_01.json

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{
"AbilityMixins": [
{
"$type": "BulletMixin",
"AliveDuration": 10,
"BulletColliderConfig": {
"ColliderAngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"ColliderPosOffset": {
"x": 0,
"y": 0,
"z": 0
},
"ColliderType": "Sphere",
"SphereColliderRadius": 0.5
},
"BulletEffect": {
"EffectPattern": "Eff_ZhuYuan_Attack_QTE_01_03_Bullet"
},
"BulletHitTypeName": "Normal",
"BulletInitPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": -5,
"y": 60,
"z": 0
},
"BackupPositionOffset": {
"x": 0,
"y": 0,
"z": 10
},
"IsUseRotationXZ": false,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "WeaponPoint",
"BackupOffsetReferTarget": "Caster",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": false,
"OffsetReferTarget": "Caster"
}
},
"BulletName": "Bullet_Empty",
"CanHitStage": true,
"DestroyExplode": true,
"ExplodePosType": "HitPoint",
"HitExplodeRadius": 2,
"HitOtherExplode": true,
"HitStageExplode": true,
"IsCanReflect": true,
"MaxHitNum": 0,
"MaxHitStageNum": 0,
"MaxHitTargetNum": 0,
"MaxTouchStageNum": 0,
"MovementConfig": {
"$type": "ConfigMovementCurve",
"CoordinateType": "Local",
"Duration": -1,
"Gravity": 0,
"HitNormalRatio": 1,
"HitTangentialRatio": 1,
"ScaleRatio": 15,
"TimesUpMoveOption": "Remain",
"VelocityCurveX": "M_FierySerpent_HitBackX",
"VelocityCurveY": "M_FierySerpent_HitBackX",
"VelocityCurveZ": "M_Hati_Armored_ATK5_Bullet_Speed_Z"
},
"OnBulletHitStageGroundDestroyAction": [
{
"$type": "TriggerAbilityAction",
"AbilityName": "ZhuYuan_SwitchInAttack_Bullet_Blow_Ground",
"PosRotConfig": {
"CoordsOption": "Self",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": false,
"IsUseRotationY": false,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"OffsetReferTarget": "Other"
}
},
"PositionArgument": "Bullet"
}
],
"OnBulletHitStageWallDestroyAction": [
{
"$type": "TriggerAbilityAction",
"AbilityName": "ZhuYuan_SwitchInAttack_Bullet_Blow_Air",
"PosRotConfig": {
"CoordsOption": "Self",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": false,
"IsUseRotationY": false,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"OffsetReferTarget": "Other"
}
},
"PositionArgument": "Bullet"
}
],
"OnBulletHitTargetDestroyAction": [
{
"$type": "TriggerAbilityAction",
"AbilityName": "ZhuYuan_SwitchInAttack_Bullet_Blow_Air",
"PosRotConfig": {
"CoordsOption": "Self",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": false,
"IsUseRotationY": false,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"OffsetReferTarget": "Other"
}
},
"PositionArgument": "Bullet"
}
],
"OnBulletTimeUpDestroyAction": [
{
"$type": "TriggerAbilityAction",
"AbilityName": "ZhuYuan_SwitchInAttack_Bullet_Blow_Air",
"PosRotConfig": {
"CoordsOption": "Self",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsUseRotationXZ": false,
"IsUseRotationY": false,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"OffsetReferTarget": "Other"
}
},
"PositionArgument": "Bullet"
}
],
"RotationConfig": {
"$type": "ConfigRotationToTarget",
"Duration": -1,
"ReachTargetStop": true,
"RotateType": "Lerp",
"RotationCurve": "M_Hati_Armored_ATK5_Bullet_RotateSpeed_Curve",
"ScaleRatio": 5,
"TargetPosRot": {
"CoordsOption": "Caster",
"Offset": {
"AngleOffset": {
"x": 0,
"y": 0,
"z": 0
},
"IsClampOffsetDistance": false,
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0.8,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": false,
"OffsetReferTarget": "Target"
}
},
"TargetUpdateMode": "OnStart"
},
"Targetting": "Enemy"
}
],
"AbilityName": "ZhuYuan_SwitchInAttack_Bullet_01",
"AbilityStacking": "Unique"
}