ZenlessData/Data/Device_Prop_SkyScraper_Latch_StateChange_SFX.json

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{
"AbilityMixins": [
{
"$type": "AttachStateWithModifierSectionEditionMixin",
"ConfigList": [
{
"AnimatorStateName": "Close_Idle",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"Usual_SFX",
"Close_All_Collider"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Identifying",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"Usual_SFX",
"Close_All_Collider"
],
"NormalizedTimeHigh": 0.5,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Identifying",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"Usual_SFX",
"Close_All_Collider"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0.5
},
{
"AnimatorStateName": "Open",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"Identifying_AllLight_SFX",
"Open_All_Collider"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Open_Idle",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"Identifying_AllLight_SFX",
"Open_All_Collider"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "Close",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"Usual_SFX",
"Close_All_Collider"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
},
{
"AnimatorStateName": "AccessDenied",
"IsLoop": false,
"LayerIndex": 0,
"ModifierNameList": [
"AccessDenied_SFX",
"Close_All_Collider"
],
"NormalizedTimeHigh": 1,
"NormalizedTimeLow": 0
}
]
}
],
"AbilityName": "Device_Prop_SkyScraper_Latch_StateChange_SFX",
"AbilityStacking": "Unique",
"DefaultModifier": {
"OnAdded": [
{
"$type": "AttachEffect",
"EffectPattern": "Eff_Device_Prop_Latch_01_01_StateEffect",
"Target": "Self"
}
]
},
"Modifiers": {
"AccessDenied_SFX": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "ModifyLayeredEffectAction",
"effectName": "Eff_Device_Prop_Latch_01_01_StateEffect",
"isActive": "false",
"layersIndex": [
0,
1,
2
]
},
{
"$type": "ModifyLayeredEffectAction",
"effectName": "Eff_Device_Prop_Latch_01_01_StateEffect",
"isActive": "true",
"layersIndex": [
3,
4
]
}
]
},
"CloseDoor_SFX": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "ModifyLayeredEffectAction",
"effectName": "Eff_Device_Prop_Latch_01_01_StateEffect",
"isActive": "false",
"layersIndex": [
2,
3,
4
]
},
{
"$type": "ModifyLayeredEffectAction",
"effectName": "Eff_Device_Prop_Latch_01_01_StateEffect",
"isActive": "true",
"layersIndex": [
0,
1
]
}
]
},
"Close_All_Collider": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "PushPointGameObjectControlAction",
"AttachPointNameList": [
"HullCollider_01",
"HullCollider_02"
],
"IsActive": false,
"Tag": "Latch_DoorCollider_Control"
}
],
"OnRemoved": [
{
"$type": "PopPointGameObjectControlAction",
"Tag": "Latch_DoorCollider_Control"
}
]
},
"Identifying_AllLight_SFX": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "ModifyLayeredEffectAction",
"effectName": "Eff_Device_Prop_Latch_01_01_StateEffect",
"isActive": "false",
"layersIndex": [
1,
3,
4
]
},
{
"$type": "ModifyLayeredEffectAction",
"effectName": "Eff_Device_Prop_Latch_01_01_StateEffect",
"isActive": "true",
"layersIndex": [
0,
2
]
}
]
},
"Identifying_Screen_SFX": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "ModifyLayeredEffectAction",
"effectName": "Eff_Device_Prop_Latch_01_01_StateEffect",
"isActive": "false",
"layersIndex": [
1,
3,
4
]
},
{
"$type": "ModifyLayeredEffectAction",
"effectName": "Eff_Device_Prop_Latch_01_01_StateEffect",
"isActive": "true",
"layersIndex": [
0,
2
]
}
]
},
"Open_All_Collider": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "PushPointGameObjectControlAction",
"AttachPointNameList": [
"HullCollider_01",
"HullCollider_02"
],
"IsActive": true,
"Tag": "Latch_DoorCollider_Control"
}
],
"OnRemoved": [
{
"$type": "PopPointGameObjectControlAction",
"Tag": "Latch_DoorCollider_Control"
}
]
},
"Usual_SFX": {
"Duration": -1,
"ModifierStacking": "Unique",
"OnAdded": [
{
"$type": "ModifyLayeredEffectAction",
"effectName": "Eff_Device_Prop_Latch_01_01_StateEffect",
"isActive": "false",
"layersIndex": [
2,
3,
4
]
},
{
"$type": "ModifyLayeredEffectAction",
"effectName": "Eff_Device_Prop_Latch_01_01_StateEffect",
"isActive": "true",
"layersIndex": [
0,
1
]
}
]
}
}
}