2024-08-14 04:59:23 +03:00
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{
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"AbilityMixins": [
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{
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"$type": "AttachStateWithModifierMixin",
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"ConfigList": [
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{
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"AnimatorStateName": "Attack_1",
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"IsLoop": true,
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"LayerIndex": 3,
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"ModifierNameList": [
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"AudioModifer_01"
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],
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2024-09-23 15:11:37 +03:00
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"NormalizedTimeHigh": 1,
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"NormalizedTimeLow": 0
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2024-08-14 04:59:23 +03:00
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}
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]
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}
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],
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"AbilityName": "RangeSoldier_Audio",
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"AbilityStacking": "Unique",
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"Modifiers": {
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"AudioModifer_01": {
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"Duration": -1,
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"IgnoreTimeScale": false,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "FireAudio",
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"AudioPattern": "Play_SFX_Monster_Skill_RangeSoldier_Shoot_1"
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}
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],
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"OnRemoved": [
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{
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"$type": "FireAudio",
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"AudioPattern": "Stop_SFX_Monster_Skill_RangeSoldier_Shoot_1"
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}
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]
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}
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}
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}
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