2024-08-14 04:59:23 +03:00
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{
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"AbilityMixins": [
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{
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"$type": "AttachStateWithModifierMixin",
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"ConfigList": [
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{
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"AnimatorStateName": "Idle_Alert",
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"IsLoop": false,
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"LayerIndex": 0,
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"ModifierNameList": [
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"Active_SFX"
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],
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2024-09-23 15:11:37 +03:00
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"NormalizedTimeHigh": 1,
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"NormalizedTimeLow": 0
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2024-08-14 04:59:23 +03:00
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}
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]
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}
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],
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"AbilityName": "Device_Military_Mine_StateChange_SFX",
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"AbilityStacking": "Unique",
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"Modifiers": {
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"Active_SFX": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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2024-09-23 15:11:37 +03:00
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"x": 0,
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"y": 0,
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"z": 0
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2024-08-14 04:59:23 +03:00
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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2024-09-23 15:11:37 +03:00
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"x": 0,
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"y": 0,
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"z": 0
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2024-08-14 04:59:23 +03:00
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "HintLight",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Device_Prop_Mine_01_AlertState_Twinkle",
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"Target": "Self"
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},
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{
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"$type": "ApplyGameplayTagAction",
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"IsAdd": true,
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"Tags": [
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"Level_AreaCullingExcluding"
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],
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"Target": "Self"
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}
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]
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},
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"Explode_Warning_SFX": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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2024-09-23 15:11:37 +03:00
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"x": 0,
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"y": 0,
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"z": 0
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2024-08-14 04:59:23 +03:00
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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2024-09-23 15:11:37 +03:00
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"x": 0,
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"y": 0,
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"z": 0
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2024-08-14 04:59:23 +03:00
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "HintLight",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Device_Prop_Mine_01_Center_RedLight",
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"Target": "Self"
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}
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]
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}
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}
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}
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