ZenlessData/Data/Arlaune_Attack_03_Bullet_01.json

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{
"AbilityMixins": [
{
"$type": "BulletMixin",
"AliveDuration": 10,
"BulletColliderConfig": {
"ColliderAngleOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"ColliderPosOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"ColliderType": "Sphere",
"SphereColliderRadius": 0.3
},
"BulletEffect": {
"EffectPattern": "Eff_Monster_Common_01_Ether_Bullet"
},
"BulletHitTypeName": "Normal",
"BulletInitPosRot": {
"CoordsOption": "Caster",
"Offset": {
"AngleOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"IsUseRotationXZ": false,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0.0,
"y": 1.1,
"z": 1.3
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "HeadPoint",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Caster"
}
},
"BulletName": "Bullet_Empty",
"CanHitStage": true,
"DestroyExplode": true,
"DodgeColliderConfig": {
"CapsuleColliderHeight": 3.5,
"CapsuleColliderRadius": 0.5,
"ColliderAngleOffset": {
"x": 90.0,
"y": 0.0,
"z": 0.0
},
"ColliderPosOffset": {
"x": 0.0,
"y": 0.0,
"z": 1.75
},
"ColliderType": "Capsule"
},
"ExplodeAnimEventID": "Monster_Arlaune_ATK03_Explode_Attackproperty",
"ExplodePosType": "HitPoint",
"HitExplodeRadius": 2,
"HitOtherExplode": true,
"HitStageExplode": true,
"HitStageGroundExplodeEffect": {
"EffectPattern": "Eff_Monster_Common_01_Ether_Explode_Ground"
},
"HitStageWallExplodeEffect": {
"EffectPattern": "Eff_Monster_Common_01_Ether_Explode"
},
"HitTargetExplodeEffect": {
"EffectPattern": "Eff_Monster_Common_01_Ether_Explode"
},
"IsCanReflect": true,
"MaxHitNum": 0,
"MaxHitStageNum": 0,
"MaxHitTargetNum": 0,
"MaxTouchStageNum": 0,
"OnBulletDestroyAction": [
{
"$type": "AttackCameraShakeAction",
"ShakeConfigKey": "Monster_Arlaune_ATK3_CamShake_Explode_E_01",
"Target": "Other"
}
],
"OverrideReflectDestroyExplode": "NotExplode",
"ReflectEffect": {
"EffectPattern": "Reflector_Bullet_Ether_M"
},
"ReflectorEffect": {
"EffectPattern": "Reflector_Bullet_Ether_M_Ground"
},
"Targetting": "Enemy",
"TimeUpExplode": true,
"TimeUpExplodeEffect": {
"EffectPattern": "Eff_Monster_Common_01_Ether_Explode"
}
}
],
"AbilityName": "Arlaune_Attack_03_Bullet_01",
"AbilityStacking": "Unique"
}