ZenlessData/Data/GamePlayEvadeChampion_LaserBeam_Interval.json

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{
"AbilityName": "GamePlayEvadeChampion_LaserBeam_Interval",
"AbilityStacking": "Unique",
"DefaultModifier": {
"OnAdded": [
{
"$type": "ApplyModifier",
"ModifierName": "OnIntervalThink_LaunchMissle",
"Target": "Self"
},
{
"$type": "ApplyAbilityAction",
"AbilityName": "GamePlayEvadeChampion_LaserBeam_GP01",
"IsAutoTrigger": false,
"Target": "Self"
},
{
"$type": "ApplyAbilityAction",
"AbilityName": "GamePlayEvadeChampion_LaserBeam_GP02",
"IsAutoTrigger": false,
"Target": "Self"
}
]
},
"Modifiers": {
"Delay_3s": {
"Duration": 7,
"ModifierStacking": "MultipleRefresh",
"OnThinkInterval": [
{
"$type": "TriggerAbilityAction",
"AbilityName": "GamePlayEvadeChampion_LaserBeam_Interval",
"Target": "Self"
}
],
"ThinkInterval": 6.0
},
"OnIntervalThink_LaunchMissle": {
"Duration": 1,
"ModifierStacking": "MultipleRefresh",
"OnRemoved": [
{
"$type": "ApplyModifier",
"ModifierName": "Delay_3s",
"Target": "Self"
}
],
"OnThinkInterval": [
{
"$type": "TriggerAbilityAction",
"AbilityName": "GamePlayEvadeChampion_LaserBeam_GP01",
"Target": "Self"
},
{
"$type": "TriggerAbilityAction",
"AbilityName": "GamePlayEvadeChampion_LaserBeam_GP02",
"Target": "Self"
}
],
"ThinkInterval": 0.5
}
}
}