479 lines
13 KiB
JSON
479 lines
13 KiB
JSON
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{
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"AbilityMixins": [
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{
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"$type": "AttachStateWithModifierMixin",
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"ConfigList": [
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{
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"AnimatorStateName": "Skill_Tanut_02_Loop",
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"IsLoop": true,
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"LayerIndex": 0,
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"ModifierNameList": [
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"TanutModifier"
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],
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"NormalizedTimeHigh": 1.0,
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"NormalizedTimeLow": 0.0
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},
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{
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"AnimatorStateName": "Skill_Tanut_02_Start",
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"IsLoop": true,
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"LayerIndex": 0,
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"ModifierNameList": [
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"TanutModifier"
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],
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"NormalizedTimeHigh": 1.0,
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"NormalizedTimeLow": 0.261
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},
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{
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"AnimatorStateName": "Skill_BeScared_Start",
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"IsLoop": false,
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"LayerIndex": 0,
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"ModifierNameList": [
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"BeScaredStart"
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],
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"NormalizedTimeHigh": 1.0,
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"NormalizedTimeLow": 0.574
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},
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{
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"AnimatorStateName": "Skill_BeScared_Loop",
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"IsLoop": true,
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"LayerIndex": 0,
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"ModifierNameList": [
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"BeScaredLoop"
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],
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"NormalizedTimeHigh": 1.0,
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"NormalizedTimeLow": 0
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},
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{
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"AnimatorStateName": "Skill_BeScared_End",
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"IsLoop": false,
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"LayerIndex": 0,
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"ModifierNameList": [
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"BeScaredEnd"
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],
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"NormalizedTimeHigh": 1.0,
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"NormalizedTimeLow": 0.11
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},
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{
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"AnimatorStateName": "Born",
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"FrameCountHigh": 50,
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"FrameCountLow": 0,
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"IsLoop": false,
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"LayerIndex": 0,
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"MaxFrameCountHigh": false,
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"MaxFrameCountLow": false,
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"ModifierNameList": [
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"RemoveIdleEffectModifier"
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]
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},
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{
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"AnimatorStateName": "LeaveLevel",
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"IsLoop": false,
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"LayerIndex": 0,
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"ModifierNameList": [
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"RemoveIdleEffectModifier"
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],
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"NormalizedTimeHigh": 0.99,
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"NormalizedTimeLow": 0.0
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},
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{
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"AnimatorStateName": "Death_Leave",
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"FrameCountHigh": 0,
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"FrameCountLow": 150,
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"IsLoop": false,
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"LayerIndex": 0,
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"MaxFrameCountHigh": true,
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"MaxFrameCountLow": false,
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"ModifierNameList": [
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"RemoveIdleEffectModifier"
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]
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},
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{
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"AnimatorStateName": "Common_Teleport",
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"FrameCountHigh": 0,
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"FrameCountLow": 150,
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"IsLoop": false,
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"LayerIndex": 0,
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"MaxFrameCountHigh": true,
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"MaxFrameCountLow": false,
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"ModifierNameList": [
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"RemoveIdleEffectModifier"
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]
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},
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{
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"AnimatorStateName": "Common_Teleport_Invisible",
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"FrameCountHigh": 0,
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"FrameCountLow": 0,
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"IsLoop": true,
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"LayerIndex": 0,
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"MaxFrameCountHigh": true,
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"MaxFrameCountLow": false,
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"ModifierNameList": [
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"RemoveIdleEffectModifier"
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]
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},
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{
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"AnimatorStateName": "Run_Loop",
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"IsLoop": true,
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"LayerIndex": 0,
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"ModifierNameList": [
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"RunLoop"
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],
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"NormalizedTimeHigh": 1.0,
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"NormalizedTimeLow": 0
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},
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{
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"AnimatorStateName": "Run_Fast_Loop",
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"IsLoop": true,
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"LayerIndex": 0,
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"ModifierNameList": [
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"RunLoop"
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],
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"NormalizedTimeHigh": 1.0,
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"NormalizedTimeLow": 0
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},
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{
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"AnimatorStateName": "Skill_Run_Exhausted",
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"FrameCountHigh": 47,
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"FrameCountLow": 0,
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"IsLoop": false,
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"LayerIndex": 0,
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"MaxFrameCountHigh": false,
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"MaxFrameCountLow": false,
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"ModifierNameList": [
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"RunLoop"
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]
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},
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{
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"AnimatorStateName": "Run_Start",
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"FrameCountHigh": 0,
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"FrameCountLow": 0,
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"IsLoop": false,
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"LayerIndex": 0,
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"MaxFrameCountHigh": true,
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"MaxFrameCountLow": false,
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"ModifierNameList": [
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"RunLoop"
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]
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},
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{
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"AnimatorStateName": "Run_Fast_Start",
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"FrameCountHigh": 0,
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"FrameCountLow": 0,
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"IsLoop": false,
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"LayerIndex": 0,
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"MaxFrameCountHigh": true,
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"MaxFrameCountLow": false,
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"ModifierNameList": [
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"RunLoop"
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]
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}
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]
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}
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],
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"AbilityName": "PlatinumBangboo_LoopEffect",
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"DefaultModifier": {
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"DelayHandlers": [
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{
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"DelayTime": 1,
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"TimeUpActions": [
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{
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"$type": "ApplyModifier",
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"ModifierName": "PlatinumBangboo_IdleEffect",
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"Target": "Self"
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}
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]
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}
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]
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},
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"Modifiers": {
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"BeScaredEnd": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "RootPoint",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Monster_PlatinumBangboo_BeScaredEnd01",
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"Target": "Self"
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}
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]
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},
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"BeScaredLoop": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "RootPoint",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Monster_PlatinumBangboo_BeScaredLoop",
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"Target": "Self"
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},
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{
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"$type": "FireAudio",
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"AudioPattern": "Play_GoldenBomb_Bescard_3_Loop"
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}
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],
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"OnRemoved": [
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{
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"$type": "FireAudio",
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"AudioPattern": "Stop_GoldenBomb_Bescard_3_Loop"
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}
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]
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},
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"BeScaredStart": {
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"Duration": 2,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "RootPoint",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Monster_PlatinumBangboo_BeScaredEnd",
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"Target": "Self"
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}
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]
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},
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"PlatinumBangboo_IdleEffect": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "AttachEffect",
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"EffectPattern": "Eff_Monster_PlatinumBangboo_Loop",
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"Target": "Self"
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}
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]
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},
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"RemoveIdleEffectModifier": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "RemoveModifier",
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"ModifierName": "PlatinumBangboo_IdleEffect",
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"Target": "Self"
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}
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],
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"OnRemoved": [
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{
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"$type": "ApplyModifier",
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"ModifierName": "PlatinumBangboo_IdleEffect",
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"Target": "Self"
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}
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]
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},
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"RunLoop": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "RootPoint",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Monster_PlatinumBangboo_Run_Loop",
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"Target": "Self"
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}
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]
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},
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"TanutModifier": {
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"DelayHandlers": [
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{
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"DelayTime": 0.18,
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"TimeUpActions": [
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "HandPoint_L",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Monster_PlatinumBangboo_Skill_04_L",
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"Target": "Self"
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},
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "HandPoint_R",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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||
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"EffectPattern": "Eff_Monster_PlatinumBangboo_Skill_04_R",
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"Target": "Self"
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}
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]
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}
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],
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||
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"Duration": -1,
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||
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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||
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
|
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"AttachPoint": "RootPoint",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Monster_PlatinumBangboo_Skill_04",
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"Target": "Self"
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},
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{
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||
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"$type": "FireAudio",
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||
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"AudioPattern": "Play_GoldenBomb_Taunt2_2_Loop"
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}
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],
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||
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"OnRemoved": [
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{
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||
|
"$type": "FireAudio",
|
||
|
"AudioPattern": "Stop_GoldenBomb_Taunt2_2_Loop"
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}
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]
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}
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}
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||
|
}
|