ZenlessData/Data/TalentTreeAbility_MaxHPUp.json

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{
"AbilityName": "TalentTreeAbility_MaxHPUp",
"AbilitySpecials": {
"AddedPlayerHPRatio": {
"Value": 0.15
}
},
"AbilityStacking": "Unique",
"DefaultModifier": {
"ModifierStacking": "Unique",
"Properties": {
"Actor_MaxHPRatio": "%AddedPlayerHPRatio"
}
}
}