406 lines
12 KiB
JSON
406 lines
12 KiB
JSON
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{
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"AbilityMixins": [
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{
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"$type": "AttachStateWithModifierMixin",
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"ConfigList": [
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{
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Normal_02_Start_02_02",
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Normal_02_A",
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Normal_03_Start",
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Normal_03_Start_02_B_01",
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"MaxFrameCountHigh": true,
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"MaxFrameCountLow": false,
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Normal_03_Start_02_L_01",
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"MaxFrameCountHigh": true,
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Normal_03_Start_02_R_01",
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"MaxFrameCountHigh": true,
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"MaxFrameCountLow": false,
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Normal_03_Start_02_F_01",
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"FrameCountHigh": 0,
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"IsLoop": false,
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"MaxFrameCountHigh": true,
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"MaxFrameCountLow": false,
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Normal_03_A",
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"FrameCountHigh": 0,
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"IsLoop": true,
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"MaxFrameCountHigh": true,
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"MaxFrameCountLow": false,
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Normal_03_B",
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"FrameCountHigh": 0,
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"IsLoop": true,
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"MaxFrameCountHigh": true,
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Normal_03_End_02",
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"FrameCountHigh": 30,
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"IsLoop": false,
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Rush",
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"FrameCountHigh": 0,
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Rush_02",
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Counter",
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"FrameCountHigh": 0,
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"IsLoop": false,
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_BeHitAid",
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"FrameCountHigh": 0,
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Branch_01",
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Branch_02",
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"IsLoop": false,
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Branch_03",
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_Branch_04",
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "SwitchIn_Attack",
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "SwitchIn_Attack_Ex",
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_AssaultAid",
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"FrameCountHigh": 0,
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"FrameCountLow": 0,
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"IsLoop": false,
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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},
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{
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"AnimatorStateName": "Attack_AssaultAid_End",
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"FrameCountHigh": 10,
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"ModifierNameList": [
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"SepcialEffectModifier_Overheat_L",
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"SepcialEffectModifier_Overheat_R"
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]
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}
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]
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}
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],
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"AbilityName": "Billy_SpecialEffect_Overheat",
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"AbilityStacking": "Unique",
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"Modifiers": {
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"SepcialEffectModifier_Overheat_L": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "Bn_GunBodyF_L",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Billy_Overheat_02",
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"Target": "Self"
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}
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]
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},
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"SepcialEffectModifier_Overheat_R": {
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"Duration": -1,
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"ModifierStacking": "Unique",
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"OnAdded": [
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{
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"$type": "AttachEffect",
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"AttachEffectPosRot": {
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"CoordsOption": "ReferTarget",
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"Offset": {
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"AngleOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"IsUseRotationXZ": true,
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"IsUseRotationY": true,
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"PositionOffset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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},
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"TargetOption": {
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"$type": "ConfigPosRotReferTarget",
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"AttachPoint": "Bn_GunBodyF_R",
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"IsUseAttachPointPos": true,
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"IsUseAttachPointRotation": true,
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"OffsetReferTarget": "Self"
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}
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},
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"EffectPattern": "Eff_Billy_Overheat_02",
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"Target": "Self"
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}
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]
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}
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}
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}
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