ZenlessData/Data/Billy_UniqueSkill.json

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{
"AbilityMixins": [
{
"$type": "ActwithStateFrameMixin",
"ConfigList": [
{
"ActionList": [
{
"$type": "ApplyModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "Attack_Normal_03_Start_02_F_01",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "ApplyModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "Attack_Normal_03_Start_02_B_01",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "ApplyModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "Attack_Normal_03_Start_02_L_01",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "ApplyModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "Attack_Normal_03_Start_02_R_01",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "RemoveModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "Walk_Start",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "RemoveModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "Walk_Loop",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "RemoveModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "Run_Start",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "RemoveModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "Run_Loop",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "RemoveModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "Idle",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "RemoveModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "Hit_L_F",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "RemoveModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "Hit_L_B",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "RemoveModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "Hit_H_F",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "RemoveModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "Hit_H_B",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "RemoveModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "HitFly_F",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "RemoveModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "HitFly_B",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "RemoveModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "SwitchOut_Normal",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "RemoveModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "SwitchOut_Attack",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "RemoveModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "Death",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
},
{
"ActionList": [
{
"$type": "RemoveModifier",
"ModifierName": "AddedDamageRatioModifier",
"Target": "Self"
}
],
"AnimatorStateName": "InstantOut",
"ForceTriggerOnTransitionIn": true,
"ForceTriggerOnTransitionOut": false,
"Frame": 0,
"IsLoop": false,
"LayerIndex": 0
}
]
}
],
"AbilityName": "Billy_UniqueSkill",
"AbilitySpecials": {
"AS_AddedDamageRatio": {
"Value": 0
}
},
"AbilityStacking": "Unique",
"Modifiers": {
"AddedDamageRatioModifier": {
"Duration": -1,
"ModifierStacking": "Unique",
"Properties": {
"Actor_AddedDamageRatio": "%AS_AddedDamageRatio"
}
}
}
}