ZenlessData/Data/HeavyFirePower_ATK2_Bullet_01.json

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{
"AbilityMixins": [
{
"$type": "BulletMixin",
"AliveDuration": 0.8,
"BulletColliderConfig": {
"ColliderAngleOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"ColliderPosOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"ColliderType": "Sphere",
"SphereColliderRadius": 1
},
"BulletEffect": {},
"BulletHitTypeName": "Normal",
"BulletInitPosRot": {
"CoordsOption": "ReferTarget",
"Offset": {
"AngleOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"IsUseRotationXZ": true,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "WeaponPoint_R",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Caster"
}
},
"BulletName": "Bullet_Empty",
"CanHitStage": false,
"DestroyExplode": false,
"ExplodeEffect": {},
"ExplodePosType": "HitPoint",
"HitExplodeRadius": 2.5,
"HitOtherExplode": false,
"HitStageExplode": false,
"IsCanReflect": false,
"MaxHitNum": 0,
"MaxHitStageNum": 0,
"MaxHitTargetNum": 0,
"MaxTouchStageNum": 0,
"MovementConfig": {
"$type": "ConfigMovementSimple",
"Acceleration": {
"x": 0,
"y": 0,
"z": 0
},
"CoordinateType": "Local",
"Duration": -1,
"Gravity": 0.0,
"HitNormalRatio": 1,
"HitTangentialRatio": 1,
"InitVelocity": {
"x": 0,
"y": 0,
"z": 0
},
"TimesUpMoveOption": "Remain"
},
"OverrideReflectDestroyExplode": "NotExplode",
"ReflectEffect": {},
"Targetting": "Enemy",
"TrailEffect": {}
}
],
"AbilityName": "HeavyFirePower_ATK2_Bullet_01",
"AbilityStacking": "Unique"
}