ZenlessData/Data/Nassellaria_Skill02_Bullet.json

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{
"AbilityMixins": [
{
"$type": "BulletMixin",
"AliveDuration": 10,
"BulletColliderConfig": {
"ColliderAngleOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"ColliderPosOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"ColliderType": "Sphere",
"SphereColliderRadius": 0.75
},
"BulletEffect": {
"EffectPattern": "Eff_Monster_Nassellaria_Attack_02_End_02_Bullet"
},
"BulletHitTypeName": "Normal",
"BulletInitPosRot": {
"CoordsOption": "Caster",
"Offset": {
"AngleOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"IsUseRotationXZ": false,
"IsUseRotationY": true,
"PositionOffset": {
"x": 0,
"y": 0,
"z": 0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"AttachPoint": "Ether_Core_Bullet",
"IsUseAttachPointPos": true,
"IsUseAttachPointRotation": true,
"OffsetReferTarget": "Caster"
}
},
"BulletName": "Bullet_Empty",
"CanHitStage": true,
"DestroyExplode": true,
"DodgeColliderConfig": {
"CapsuleColliderHeight": 3,
"CapsuleColliderRadius": 0.5,
"ColliderAngleOffset": {
"x": 90.0,
"y": 0.0,
"z": 0.0
},
"ColliderPosOffset": {
"x": 0.0,
"y": 0.0,
"z": 1.5
},
"ColliderType": "Capsule"
},
"ExplodeAnimEventID": "Monster_Nassellaria_ATK02_Attackproperty_01",
"ExplodePosType": "HitPoint",
"HitExplodeRadius": 3,
"HitOtherExplode": true,
"HitStageExplode": true,
"HitStageGroundExplodeEffect": {
"EffectPattern": "Eff_Monster_Nassellaria_Attack_02_End_04_Explore"
},
"HitStageWallExplodeEffect": {
"EffectPattern": "Eff_Monster_Nassellaria_Attack_02_End_03_Explore"
},
"HitTargetExplodeEffect": {
"EffectPattern": "Eff_Monster_Nassellaria_Attack_02_End_03_Explore"
},
"IsCanReflect": false,
"MaxHitNum": 0,
"MaxHitStageNum": 0,
"MaxHitTargetNum": 0,
"MaxTouchStageNum": 0,
"MovementConfig": {
"$type": "ConfigMovementAutoParabola",
"Accelerated": -10,
"DefaultOffset": {
"x": 0.0,
"y": 0.0,
"z": 12.0
},
"DefaultRotAngle": 0,
"Duration": -1,
"ExpectSpeed": 10,
"Gravity": 0.0,
"HitNormalRatio": 0.4,
"HitTangentialRatio": 0.5,
"MaxAngle": 50,
"MaxSpeed": 15,
"MinAngle": 30,
"MinSpeed": 2,
"TargetPosRot": {
"BackupCoordsOption": "ReferTarget",
"CoordsOption": "Relative",
"Offset": {
"AngleOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"BackupAngleOffset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"BackupPositionOffset": {
"x": 0.0,
"y": 0.0,
"z": 12.0
},
"PositionOffset": {
"x": 0.0,
"y": 0.8,
"z": 0.0
}
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
"BackupOffsetReferTarget": "Caster",
"OffsetReferTarget": "Target"
}
},
"TargetRotLimitAngleLeft": 15,
"TargetRotLimitAngleRight": 15,
"TimesUpMoveOption": "Remain"
},
"OnBulletDestroyAction": [
{
"$type": "AttackCameraShakeAction",
"ShakeConfigKey": "Monster_Hati_Armored_Bullet_01_Enhance_Explosion_CamShake_01"
}
],
"OverrideReflectDestroyExplode": "NotExplode",
"Targetting": "Enemy",
"TimeUpExplodeEffect": {
"EffectPattern": "Eff_Monster_Nassellaria_Attack_02_End_03_Explore"
}
}
],
"AbilityName": "Nassellaria_Skill02_Bullet",
"AbilityStacking": "Unique"
}