diff --git a/TextMap/TextMapOverwriteTemplateTb.json b/TextMap/TextMapOverwriteTemplateTb.json index 512c82a7..72f27ae7 100644 --- a/TextMap/TextMapOverwriteTemplateTb.json +++ b/TextMap/TextMapOverwriteTemplateTb.json @@ -1,1339 +1,426 @@ { - "62001411_Description": "· 代理人的暴击伤害提升20%。\n· 处于[以太帷幕]中时,代理人的物理属性伤害提升15%,攻击命中敌人时无视其10%的防御力。", - "62001412_Description": "· 代理人的电属性伤害提升15%。\n· 代理人的[普通攻击]、[强化特殊技]和[终结技]造成的伤害提升20%,攻击命中敌人时无视其10%的全伤害抗性。", - "62001433_Description": "· 代理人的以太属性伤害提升20%。\n· 处于[以太帷幕]中时,代理人的攻击力提升30%,攻击命中敌人时无视其10%的以太属性伤害抗性。", - "62001442_Description": "· 代理人的以太属性伤害提升20%。\n· 使敌人进入属性异常状态后,代理人回复20点能量,并使全队攻击力提升35%,持续15秒,重复触发时刷新持续时间,能量回复效果20秒内最多触发1次。", - "69011902_Description": "· 代理人发动招架支援命中亵渎者时,全队获得1层[裁夺];代理人将在空中发动攻击的亵渎者击落时,全队获得4层[裁夺]。[裁夺]最多叠加6层,持续30秒,重复触发时刷新持续时间。\n· 每拥有1层[裁夺],代理人的暴击伤害提升5%,物理伤害提升5%,电属性伤害提升提升5%。\n· 亵渎者受到的属性异常伤害降低25%。", - "69012602_Description": "· 索贝克与魇缚者每次交替上场时,可使魇缚者获得1层[合契]与1层[舍身],[合契]与[舍身]最多叠加3层,每层[合契]可使全属性异常抗性提升15%,每层[舍身]可使魇缚者防御降低8%;魇缚者进入失衡状态时,受到暴击伤害提升50%。", - "69012802_Description": "· 叛律孤歌受到攻击时,此次攻击的暴击伤害降低40%,战斗中代理人开启或延长[以太帷幕]时,全队获得1层[谐响],[谐响]最多叠加3层,每层[谐响]可使异常积蓄效率提升8%,使异常伤害提升15%。", - "69012803_Description": "[控制技]期间,每次成功应对首领的攻击,可获得350操作得分;[完美反制]首领的[控制技]时,或招架部分招式最后一击时,可对首领造成[部位破坏]效果,可获得750操作得分。最多获得5000操作得分。", - "69012904_Description": "· 处于[以太帷幕]中的代理人攻击力提升15%,[普通攻击]和[终结技]命中敌人时无视其15%的防御力。\n· [支援]特性的代理人发动[强化特殊技]后,全队物理属性伤害提升20%,暴击伤害提升40%,持续20秒,重复触发时刷新持续时间。", - "69012905_Description": "· 代理人的生命值上限提升30%,终结技造成的伤害提升40%。\n· 代理人释放终结技后,能量和闪能获得效率提升15%,以太伤害和火属性伤害提升40%,持续20秒,重复触发时刷新持续时间。", - "69012905_Title": "威震", - "69013101_Description": "· 代理人使敌人进入属性异常状态后,其全属性伤害抗性降低10%,以太伤害抗性降低10%,持续15秒,重复触发刷新持续时间。\n· 代理人造成的属性异常伤害提升15%,异放伤害提升15%,[连携技]、[终结技]造成的属性异常积蓄值提升20%。", - "69013102_Description": "· 代理人的电属性伤害和物理属性伤害提升20%,[普通攻击]、[连携技]和[终结技]命中敌人时暴击伤害提升30%。\n· 处于[以太帷幕]中的代理人攻击力提升10%,攻击命中敌人时无视其15%的防御力。", - "69013201_Description": "· 代理人的暴击伤害提升30%。\n· [强攻]特性的代理人攻击力提升10%,[普通攻击]命中时造成的伤害提升30%,并无视敌人15%的防御力。", - "69013202_Description": "· 代理人使敌人进入属性异常状态后,其全属性伤害抗性降低10%,以太伤害抗性降低15%,持续15秒,重复触发刷新持续时间。\n· 代理人的[强化特殊技]、[连携技]、[终结技]造成的属性异常积蓄值提升15%,代理人造成的属性异常伤害提升15%,异放伤害提升20%。", - "69013202_Title": "异能", - "AbyssS2Btn_004": "获取服务卡", - "AbyssS2Item_Genre_ThirdLoop_Aid": "支援:饱和", - "AbyssS2Item_Genre_ThirdLoop_Attack": "强攻:翦除", - "AbyssS2Item_Genre_ThirdLoop_Defense": "防护:斗盾", - "AbyssS2Item_Genre_ThirdLoop_Element": "异常:附加", - "AbyssS2Item_Genre_ThirdLoop_HP": "命破:激活", - "AbyssS2Item_Genre_ThirdLoop_Stun": "击破:叩击", - "AbyssS2Newmod_Des_001": "· 每周首次通关副本可以获取双倍基础阴影结晶数据奖励。\n· 在「矩阵行动」解锁之后,「战线肃清」中双倍激励机制将迁移至「矩阵行动」中。", - "AbyssS2TarotCard_Des_1000990": "爱芮已唤醒意象影画:[元气声浪]。\n[元气声浪]:爱芮的[普通攻击]、[特殊技],[强化特殊技]对敌人造成伤害时,无视目标10%的以太异常积蓄抗性;且自身触发[异放]时有概率触发暴击:基础暴击率为25%,暴击伤害为25%;若初始异常掌控大于100点,每超过1点初始异常掌控会使该效果的暴击率额外提升0.5%。", - "AbyssS2TarotCard_Des_1000991": "千夏已唤醒意象影画:[《猫的随波逐流》]。\n[《猫的随波逐流》]:千夏处于任意[以太帷幕]内时,使全队角色攻击力提升10%,每10秒获得1个[磨爪器];[猫的凝视]触发所需的攻击次数减少;触发造成的伤害倍率提升:\n[强攻]角色触发时,伤害倍率增加200%;\n[异常]角色触发时,伤害倍率增加300%。", - "AbyssS2_NewMod_HeatEffect21": "所有敌人生命值增加10%,攻击力增加5%,失衡值上限增加15%", - "AbyssS2_NewMod_HeatEffect22": "所有敌人生命值增加30%,攻击力增加10%,失衡值上限增加30%", - "AbyssS2_NewMod_HeatEffect23": "所有敌人生命值增加50%,攻击力增加15%,失衡值上限增加45%", - "AbyssS2_NewMod_HeatEffect24": "所有敌人生命值增加60%,攻击力增加20%,失衡值上限增加60%", - "AbyssS2_NewMod_HeatEffect25": "所有敌人生命值增加80%,攻击力增加25%,失衡值上限增加75%", - "AbyssS2_NewMod_HeatEffect26": "所有敌人生命值增加100%,攻击力增加30%,失衡值上限增加90%", - "AbyssS2_NewMod_HeatEffect27": "所有敌人生命值增加120%,攻击力增加35%,失衡值上限增加105%", - "AbyssS2_NewMod_HeatEffect28": "所有敌人生命值增加140%,攻击力增加40%,失衡值上限增加120%", - "AbyssS2_NewMod_HeatEffect29": "所有敌人生命值增加160%,攻击力增加45%,失衡值上限增加135%", - "AbyssS2_NewMod_HeatEffect30": "所有敌人生命值增加190%,攻击力增加50%,失衡值上限增加150%", - "AbyssS2_NewMod_HeatEffect31": "所有敌人生命值增加220%,攻击力增加55%,失衡值上限增加165%", - "AbyssS2_NewMod_HeatEffect32": "所有敌人生命值增加250%,攻击力增加60%,失衡值上限增加180%", - "AbyssText_OnceDuty_Des_1228110073": "代理人月城柳通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110074": "累计为月城柳激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110075": "代理人月城柳在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110076": "代理人星见雅通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110077": "累计为星见雅激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110078": "代理人星见雅在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110079": "代理人艾莲通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110080": "累计为艾莲激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110081": "代理人艾莲在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110082": "代理人比利通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110083": "累计为比利激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110084": "代理人比利在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110085": "代理人伊芙琳通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110086": "累计为伊芙琳激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110087": "代理人伊芙琳在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110088": "代理人耀嘉音通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110089": "累计为耀嘉音激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110090": "代理人耀嘉音在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110091": "代理人简通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110092": "累计为简激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110093": "代理人简在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110094": "代理人可琳通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110095": "累计为可琳激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110096": "代理人可琳在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110097": "代理人仪玄通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110098": "累计为仪玄激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110099": "代理人仪玄在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110100": "代理人橘福福通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110101": "累计为橘福福激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110102": "代理人橘福福在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110103": "代理人爱丽丝通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110104": "累计为爱丽丝激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110105": "代理人爱丽丝在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110106": "代理人柚叶通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110107": "累计为柚叶激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110108": "代理人柚叶在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110109": "代理人卢西娅通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110110": "累计为卢西娅激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110111": "代理人卢西娅在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110112": "代理人伊德海莉通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110113": "累计为伊德海莉激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110114": "代理人伊德海莉在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110115": "代理人琉音通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110116": "累计为琉音激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110117": "代理人琉音在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110118": "代理人般岳通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110119": "累计为般岳激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110120": "代理人般岳在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110121": "代理人叶瞬光通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110122": "累计为叶瞬光激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110123": "代理人叶瞬光在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110124": "代理人照通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110125": "累计为照激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110126": "代理人照在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110127": "代理人爱芮通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110128": "累计为爱芮激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110129": "代理人爱芮在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110130": "代理人千夏通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110131": "累计为千夏激活6次战术棱镜方案(包含初始激活与分支激活) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110132": "代理人千夏在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000001": "携带冥火回燃,并通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000002": "携带冥火回燃,并在「矩阵行动」中将其升至4级 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000003": "携带冥火回燃,并在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000004": "携带假面舞剧,并通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000005": "携带假面舞剧,并在「矩阵行动」中将其升至4级 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000006": "携带假面舞剧,并在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000007": "携带杯中光焰,并通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000008": "携带杯中光焰,并在「矩阵行动」中将其升至4级 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000009": "携带杯中光焰,并在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000010": "携带轻羽流霰,并通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000011": "携带轻羽流霰,并在「矩阵行动」中将其升至4级 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000012": "携带轻羽流霰,并在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000013": "携带一击决胜,并通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000014": "携带一击决胜,并在「矩阵行动」中将其升至4级 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000015": "携带一击决胜,并在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000016": "携带幽明洞穿,并通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000017": "携带幽明洞穿,并在「矩阵行动」中将其升至4级 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000018": "携带幽明洞穿,并在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000019": "携带优雅信条,并通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000020": "携带优雅信条,并在「矩阵行动」中将其升至4级 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000021": "携带优雅信条,并在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000022": "携带聚财有道,并通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000023": "携带聚财有道,并在「矩阵行动」中将其升至4级 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000024": "携带聚财有道,并在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000025": "携带灼魂角斗,并通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000026": "携带灼魂角斗,并在「矩阵行动」中将其升至4级 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000027": "携带灼魂角斗,并在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000028": "携带霸气驰援,并通关2次「矩阵行动」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000029": "携带霸气驰援,并在「矩阵行动」中将其升至4级 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000030": "携带霸气驰援,并在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}", - "AbyssText_Rule_Des_S2_Main": "【简介】\n·零号空洞是新艾利都规模最大、影响最深远的巨型空洞,你将作为官方招募的「特许独立调查团」协助、支援零号空洞的调查和镇压行动。\n \n【参与条件】\n·完成代理人秘闻「洞中谍 上」后即可接取「迷失之地」系列委托。\n \n【玩法奖励】\n·探索迷失之地可以获取「阴影结晶数据」,用以提升「调查进度」,从而获得更多的奖励。\n·完成每周发布的限时「悬赏委托」,能够获得丰厚的奖励。\n·完成「探究记录」内的任务,能够获得对应的奖励。\n·「迷失之地」与「枯萎之都」中每周最多可以获得45次结算奖励,超出上限后,将无法获得常规奖励中的道具奖励。\n \n【以太活性】\n激活不同的「以太活性」词条后,关卡的难度将会大幅提升,同时也可以获得更多的「阴影结晶数据」。\n\n【战力适应】\n·代理人的等级、技能、音擎与驱动盘均会在满足条件的情况下得到提升,代理人意象影画和S级音擎将会保留。\n·该提升仅在部分模式内生效。", - "AbyssText_SweepNumMaxReminder": "以太电池数量即将到达400个持有上限,请消耗后再领取奖励。", - "AbyssText_SweepNumMaxReminder_All": "以太电池数量即将到达400个持有上限,是否领取其他奖励?", - "AbyssText_SweepNumUnlockReminder": "以太电池数量即将到达400个持有上限,请消耗后再领取奖励。", - "AchievementDes_1004067": "千夏对绳匠的信赖达到4阶。", - "AchievementDes_1004068": "爱芮对绳匠的信赖达到4阶。", - "AchievementDes_1005026": "完成法厄同纪事「旧梦的安可曲」。", - "AchievementDes_1008055": "在任意「闪耀乐章」或「独奏音符」关卡中,取得1次S+评价。", - "AchievementDes_1008056": "在「闪耀乐章」或「独奏音符」关卡中,使用3位不同的代理人担任中心位各3次。", - "AchievementDes_1008057": "见证「妄想天使」的新愿望。", - "AchievementDes_1008058": "在「妄想协鸣于此刻」中,所有「竞演对决」关卡获得S评级。", - "AchievementDes_1009017": "在「404」中,见证三只加班布因信仰、歌曲和偶像而起的斗争。", - "AchievementDes_1009018": "在凌晨的「404」中遇见正在直播的伊芙奶奶。", - "AchievementDes_2003020": "与[{0}]作战时,使用[招架支援]完美反制控制技。", - "AchievementDes_2003021": "在[终曲之愿]或[幻矢单元]释放控制技时,触发完美反制。", - "AchievementDes_2005032": "通关[矩阵行动·消费陷阱]时,花费的齿轮硬币数量超过6000枚。", - "AchievementDes_2005033": "通关[矩阵行动·风中残烛]时,无任何代理人陷入不可战斗状态。", - "AchievementDes_2005034": "通关[矩阵行动·猩红渴求]时,在邦布商店购买的商品数量不少于10件。", - "AchievementDes_2005035": "通关[矩阵行动·以和为贵]时,经过的非战斗区域大于10个。", - "AchievementDes_2005036": "在[以太活性 12]的难度下,通关任意主题的[矩阵行动]。", - "AchievementDes_2005037": "通关全部9种不同主题的[矩阵行动]。", - "AchievementDes_4001020": "在绳网上阅读并回复1条「Fairy精选」帖子。", - "AchievementDes_4001021": "在绳网上阅读并回复10条「Fairy精选」帖子。", - "AchievementDes_4002002": "在「404」帮助路过的老奶奶领到鸡蛋。", - "AchievementDes_4002003": "与「妄想天使」的成员一起观看「天气预报」的演出。", - "AchievementDes_4002004": "按照爱芮的提示,在早上来到「404」听塞西莉亚的独唱。", - "AchievementDes_4002005": "于早上的「404」中,再一次听塞西莉亚的独唱。", - "AchievementDes_4002006": "在「404」的门口,见到没能进场却依然热情十足的粉丝。", - "AchievementDes_4002007": "在邦布演出日,找到自带垫脚物的鲨牙布和工程布。", - "AchievementDes_4002008": "在「404」中,分别查看四个偶像组合的海报架。", - "AchievementDes_4002009": "在「satellite」的合影会上,与组合成员拍摄大合照。", - "AchievementDes_4002010": "参加「天气预报」的合影会,分别与三名成员合照。", - "AchievementDes_4002011": "参加「妄想天使」的合影会,分别与三名成员合照。", - "AchievementDes_4002012": "在下午时段的「404」中,累计触发7段与「天气预报」成员的对话。", - "AchievementDes_4002013": "与来到「404」观看演出的代理人们聊天。", - "AchievementDes_4005003": "找南升询问典藏版「铅黄都市」的下落,得到租借小票。", - "AchievementDes_4005004": "得到南升送来的典藏版「铅黄都市」录像带的租借小票。", - "AchievementName_1004067": "帷幕前的盛夏", - "AchievementName_1004068": "偶像的「幕后」", - "AchievementName_1005026": "栖于妄想之声", - "AchievementName_1008055": "人类进化的第一步", - "AchievementName_1008056": "大家我都喜欢哦", - "AchievementName_1008057": "「妄想」的新航路", - "AchievementName_1008058": "完美节拍", - "AchievementName_1009016": "挖洞技术哪家强", - "AchievementName_1009017": "激烈的「404」斗争", - "AchievementName_2003020": "贯穿拦截大师", - "AchievementName_2003021": "40米激光大剑", - "AchievementName_2005032": "空洞消费主义陷阱", - "AchievementName_2005033": "玻璃大炮", - "AchievementName_2005034": "生命化作筹码", - "AchievementName_2005035": "空洞漫步享受者", - "AchievementName_2005036": "纵有万难仍抵巅峰", - "AchievementName_2005037": "多样化解题思路", - "AchievementName_4001020": "精选后的新世界", - "AchievementName_4001021": "精选帖核心受众", - "AchievementName_4002002": "鸡蛋的魅力时刻", - "AchievementName_4002003": "天气晴朗,宜观演", - "AchievementName_4002004": "本场演出暂不开票", - "AchievementName_4002005": "还要再听亿次!", - "AchievementName_4002006": "Call声嘹亮", - "AchievementName_4002007": "邦布自有高招", - "AchievementName_4002008": "易拉宝巡礼", - "AchievementName_4002009": "谁会不喜欢邦布呢?", - "AchievementName_4002010": "核心粉丝的基本操作", - "AchievementName_4002011": "我什么都不缺了!", - "AchievementName_4002012": "「天气预报」的絮语", - "AchievementName_4002013": "好多熟人呀", - "ActivityCombatPause_Banner_4_3": "主要目标:拍摄代理人发动[招架支援]的画面\n可选目标:画面中包含至少一个敌人\n可选目标:画面使用绝区卡画框", - "ActivityCombatPause_Menu_Target_Sub_34": "可选目标:画面使用绝区卡画框", - "ActivityCombatPause_Target_Sub_34": "画面使用绝区卡画框", - "ActivityDetailTrans_SpringShow_OB2.6": "【参与条件】\n绳网等级≥20级,完成主线第一章·幕间后即可参与。\n\n【活动说明】\n•\u00A0活动开启后,绳匠可以从录像店的电视中了解创作者赛事「新艾利都启愿星」的信息,成为「妄想天使」的「荣誉经纪人」;绳匠可以前往「404」音乐现场,参与「妄想天使」的团队日程,帮助她们运营创作者账号、赢得比赛!\n•\u00A0活动期间,活动任务「璀梦妄想之旅」和活动玩法「闪耀乐章」、「独奏音符」、「竞演对决」将随活动时间逐渐解锁;体验活动剧情和活动玩法,均可获得[星愿值];获得[星愿值],可以提升「星愿进程」,获取对应奖励。\n•\u00A0完成活动内容,即可获得活动专属称号[妄想成真]、[菲林]和各类养成材料奖励。\n※推荐完成主线第二季·间章「旧梦的安可曲」后参与该活动,以获得最佳体验。\n\n【丽都纪事】\n活动已收录至[丽都纪事],绳匠可于[丽都纪事]中体验活动内容并获得奖励。", - "ActivityIdolLive_CountdownLive01_OB2.6": "直播倒计时:{0}", - "ActivityIdolLive_CountdownLive02_OB2.6": "直播倒计时:{0}", - "ActivityItemObtain_LimitTips_01": "今日可获得[人气萝卜]已达上限,次日将增加[人气萝卜]上限(如无剩余时间提示则已到达最大上限)", - "ActivityJumpName_ActivityLivehouse_02": "参与 「闪耀乐章」", - "ActivityJumpName_ActivityLivehouse_03": "参与 「独奏音符」", - "ActivityJumpName_ActivityLivehouse_04": "参与 「竞演对决」", - "ActivityLivehouse_CharacterSettlement_Aria_5_HP": "对、对不起!让大家看到了不太好的「妄想天使」…\n(演出失败原因:直播间热度低于0)", - "ActivityLivehouse_CharacterSettlement_NanGong_5_HP": "只是…一点小小的意外!仅此而已——我保证!\n(演出失败原因:直播间热度低于0)", - "ActivityLivehouse_CharacterSettlement_Summer_5_HP": "呜哇!对不起…下次我一定会做好的!\n(演出失败原因:直播间热度低于0)", - "ActivityLivehouse_CharacterSkillDesc_Aria": "Fever获取效率提升30%,让在座的各位更容易进入「妄想时刻」!", - "ActivityLivehouse_CharacterSkillDesc_Summer": "初始直播间热度提升100%,每10连击可以回复15点直播间热度。", - "ActivityLivehouse_EntryName_5": "星愿进程提升奖励", - "ActivityLivehouse_GetCharacter": "新增中心位人选:", - "ActivityLivehouse_Level_Desc": "❤星愿进程提升奖励❤", - "ActivityLivehouse_MainPage_Signature": "大家好,这里是「妄想天使」!在拓金日与我们一起踏上追光的旅程吧~", - "ActivityLivehouse_RankDescription_1": "演出分数达到{0}及以上", - "ActivityLivehouse_RankDescription_2": "演出分数达到{0}及以上", - "ActivityLivehouse_RankDescription_3": "演出分数达到{0}及以上", - "ActivityLivehouse_Reward_Desc_001": "账号等级提升到2级-星愿进程达到200", - "ActivityLivehouse_Reward_Desc_002": "账号等级提升到3级-星愿进程达到800", - "ActivityLivehouse_Reward_Desc_003": "账号等级提升到4级-星愿进程达到1400", - "ActivityLivehouse_Reward_Desc_004": "账号等级提升到5级-星愿进程达到2300", - "ActivityLivehouse_Reward_Desc_005": "账号等级提升到6级-星愿进程达到3200", - "ActivityLivehouse_Reward_Desc_006": "账号等级提升到7级-星愿进程达到4400", - "ActivityLivehouse_Reward_Desc_007": "账号等级提升到8级-星愿进程达到5600", - "ActivityLivehouse_Reward_Desc_008": "账号等级提升到9级-星愿进程达到6800", - "ActivityLivehouse_Reward_Desc_009": "账号等级提升到10级-星愿进程达到8200", - "ActivityLivehouse_Reward_Desc_010": "账号等级提升到满级-星愿进程达到10000", - "ActivityLivehouse_RoleText": "本场中心位人选:", - "ActivityLivehouse_RoleTittle": "中心位选择", - "ActivityLivehouse_SkillTittle": "演出技能", - "ActivityLivehouse_SongTitle_1": "筑梦采样", - "ActivityLivehouse_SongTitle_3": "天使加载中…^_−☆", - "ActivityLivehouse_SongTitle_5": "认真「记仇」中!", - "ActivityLivehouse_SongTitle_9": "ReDreaming Angel 复梦天使", - "ActivityMusicBattle_StageinfoPage_Combo": "最大连击数", - "Activity_BubbleStory_SpringGoGo_600434308_01": "嗯呢…(好开心…)", - "Activity_Chat_ActivityLivehouse_33360002_10": "稍后再说", - "Activity_Chat_ActivityLivehouse_33360011_01": "(准备好了吗?)", - "Activity_Chat_ActivityLivehouse_33360011_02": "准备好了!", - "Activity_Chat_ActivityLivehouse_33360011_03": "稍等片刻", - "Activity_Chat_ActivityLivehouse_33360012_05": "正式录制现在开始!", - "Activity_Chat_ActivityLivehouse_33360012_06": "再调整一会儿…", - "Activity_Chat_ActivityLivehouse_33360023_20": "…写完旋律之后,我、我又不知道该怎么填词了…", - "Activity_Chat_ActivityLivehouse_33360023_27": "有没有那种很幸福、很明亮…想要大声唱出来的歌词灵感…?", - "Activity_Chat_ActivityLivehouse_33360023_28": "「向聚光灯的流星✦…」", - "Activity_Chat_ActivityLivehouse_33360023_29": "「…大声歌唱着此刻!」", - "Activity_Chat_ActivityLivehouse_33360024_16": "店长…你有什么适合作为歌词的灵感吗?", - "Activity_Chat_ActivityLivehouse_33360024_17": "「超绝不经意的飞吻❤」", - "Activity_Chat_ActivityLivehouse_33360024_18": "「最最最可爱的wink > <」", - "Activity_Chat_ActivityLivehouse_33360024_19": "「一点点坏心眼…?」", - "Activity_Chat_ActivityLivehouse_33360025_01": "与千夏一起抵达了目的地。\n深夜时刻,这里很安静,星光映入眼帘,只有海风伴着潮声阵阵…", - "Activity_Chat_ActivityLivehouse_33360025_02": "啊!我记得这里…", - "Activity_Chat_ActivityLivehouse_33360025_04": "现在,虽然是一样的海和潮水,感受却完全不一样了,人也不太多…", - "Activity_Chat_ActivityLivehouse_33360025_11": "店长…你会想起什么样的歌词灵感呀?", - "Activity_Chat_ActivityLivehouse_33360025_12": "「夜空总镶嵌着千万闪烁✦」", - "Activity_Chat_ActivityLivehouse_33360025_13": "「在如此缭乱宇宙看到我…↗」", - "Activity_Chat_ActivityLivehouse_33360028_01": "啊,演出快要开始了吗…别紧张,千夏,你已经练习很多次了,这次肯定能做得很好…", - "Activity_Chat_ActivityLivehouse_33360028_02": "你不是一个人,你的周围有很多支撑你的人…", - "Activity_Chat_ActivityLivehouse_33360028_13": "嗯,我都准备好了。", - "Activity_Chat_ActivityLivehouse_33360028_14": "我的身体,我的心…都已经为这片舞台做好了准备。", - "Activity_Chat_ActivityLivehouse_33360028_15": "一个人的话,也许无论如何也做不到。", - "Activity_Chat_ActivityLivehouse_33360028_16": "但我不是一个人…我有很多可靠的伙伴。如果跌倒了,有人会扶我起来。如果我走不下去了,那就和他们彼此支撑着前进。", - "Activity_Chat_ActivityLivehouse_33360033_01": "片刻后…\n小天使们又围在了一起,似乎还在讨论着什么。\n看到我时,她们一起抬起头,露出惊喜的神色。", - "Activity_Chat_ActivityLivehouse_33360049_Name_04": "南宫羽", - "Activity_Chat_ActivityLivehouse_33360051_06": "啊!我知道我知道,「玛瑟尔大冒险」是玛瑟尔集团的邦布训练系统,之前也会在新年期间有特别的联动直播…", - "Activity_Chat_ActivityLivehouse_33360051_07": "难道…今年,玛瑟尔集团要赞助「新艾利都启愿星」?", - "Activity_Chat_ActivityLivehouse_33360051_08": "咳…差不多,总之,欢迎各位参赛者的邦布们参与「玛瑟尔大冒险」——只需在附近任意一个直播设备里,接入「玛瑟尔大冒险」的专属服务器!", - "Activity_Chat_ActivityLivehouse_33360051_09": "我懂了", - "Activity_Chat_ActivityLivehouse_33360051_10": "是特殊广告位", - "Activity_Chat_ActivityLivehouse_33360051_11": "是一举两得之事!既可以休闲放松,又能够通过邦布灵活的扭动训练得到观众的喜爱支持——如何,各位想要参与吗?", - "Activity_Chat_ActivityLivehouse_33360051_12": "阿饭之前和我说过,它很喜欢「玛瑟尔迷宫…」", - "Activity_Chat_ActivityLivehouse_33360051_13": "…如果它知道我们在这里准备了「玛瑟尔大冒险」的设备,一定会很高兴吧!", - "Activity_Chat_ActivityLivehouse_33360051_14": "我家伊埃斯也很喜欢", - "Activity_Chat_ActivityLivehouse_33360051_15": "这就把我家邦布接过来", - "Activity_Chat_ActivityLivehouse_33360051_16": "替伊埃斯报名后,把它带到了「404」…", - "Activity_Chat_ActivityLivehouse_33360051_17": "在来回的间隙里,这位「马头人」先生在直播设备上连接好了「玛瑟尔大冒险」的专属服务器,阿饭也已经尝试过一次了…", - "Activity_Chat_ActivityLivehouse_33360051_18": "怎么样?准备好了的话,就上马来一次吧——尽享精彩!", - "Activity_Chat_ActivityLivehouse_33360051_19": "这就开始!", - "Activity_Chat_ActivityLivehouse_33360051_20": "等会再说", - "Activity_Chat_ActivityLivehouse_33360051_Name_01": "南宫羽", - "Activity_Chat_ActivityLivehouse_33360051_Name_02": "「马头人」", - "Activity_Chat_ActivityLivehouse_33360052_03": "设备已经连接完毕,各位有识之布——以及有识之布的主人,欢迎各位有空的时候前来体验!", - "Activity_Chat_ActivityLivehouse_33360060_15": "心情不好?不会啦,早上她还和我打招呼了呢…", - "Activity_Chat_ActivityLivehouse_33360060_18": "哦…对了,今天早上,千夏还托我告诉爱芮,如果有空的话…可以去售票厅的自动售货机那儿,买第三排第三格的饮料。", - "Activity_Chat_ActivityLivehouse_33360061_02": "第三排第三个饮料…是那种一直不怎么好卖的口味吧?", - "Activity_Chat_ActivityLivehouse_33360061_07": "在售货机前驻足许久,买下这瓶奇怪口味的饮料。", - "Activity_Chat_ActivityLivehouse_33360061_17": "爱芮非常着急!\n不过,怎么感觉千夏的字迹虽然潦草,但并不慌乱…倒更像是匆忙中随手写下的?", - "Activity_Chat_ActivityLivehouse_33360061_24": "…诶,跟随饮料掉下来的怎么还有一张照片?", - "Activity_Chat_ActivityLivehouse_33360064_08": "伊芙女士低头一阵翻找,半天后拿出了一张刮刮卡,递给了爱芮…", - "Activity_Chat_ActivityLivehouse_33360064_14": "诶——怎么感觉这张刮刮卡的质地有些奇怪,似乎是…手工制成的?", - "Activity_Chat_ActivityLivehouse_33360067_10": "(谨慎地观察各位脸色)", - "Activity_Chat_Cinema_39960007_07": "离下一场开场好像也没有多久了…我们买票入场吧?", - "Activity_Chat_SpringGoGo_600433301_05": "对了妹妹,今天有空的话,要不然再回六分街转转?", - "Activity_Chat_SpringGoGo_600433301_06": "拜入云岿山门下以来,我们大部分时间都在卫非地度过,不如趁拓金日,多在家待段时间…", - "Activity_Chat_SpringGoGo_600433301_07": "刚好新年琐事不多,回去和小十八它们聊聊天,在家里吃顿便饭怎么样?", - "Activity_Chat_SpringGoGo_600433301_10": "虽然路途遥远,但好在能和哥哥交替开车——总算还是顺利回到了六分街。", - "Activity_Chat_SpringGoGo_600433301_11": "虽然路途遥远,但好在能和妹妹交替开车——总算还是顺利回到了六分街。", - "Activity_Chat_SpringGoGo_600433301_12": "刚好新年有空闲,回去和小十八它们聊聊天,在家里吃顿饭怎么样?", - "Activity_Chat_SpringGoGo_600433301_13": "拜入云岿山门下以来,我们大部分时间都在卫非地度过,不如趁拓金日,多在家里待一待…", - "Activity_Chat_SpringGoGo_600433301_14": "对了哥哥,今天有空的话,要不然再回六分街转转?", - "Activity_Chat_TheDivineMaze_32260061_05": "为什么典藏版「铅黄都市」的租借小票会在HAND的人手里?", - "Activity_Chat_TheDivineMaze_32260061_08": "为什么典藏版「铅黄都市」的租借小票会在HAND的人手里?", - "Activity_CinemaFinish_Describe": "选择您心仪的「同伴」一同观影吧!观影结束后,可以刷新同行者图鉴中的个人同行风格。", - "Activity_CinemaPhaseFinish_Describe": "当前观影内容已完成,静候下一阶段开启新的邂逅。", - "Activity_CinemaProperty_Title": "已完成", - "Activity_GalGame_ActivityLivehouse_10162901_025": "呜哇!都是我的错!我之前有好好更新的,就是最近有点焦头烂额…", - "Activity_GalGame_ActivityLivehouse_10162901_033": "上次扮演经纪人的时候还是扮演被递票的角色,这次不知道又有什么事情还在等待着我…\n但…面对三双期待的眼睛,实在无法说出拒绝的话啊!", - "Activity_GalGame_ActivityLivehouse_10162901_053": "…哪、哪有那么夸张…", - "Activity_GalGame_ActivityLivehouse_10162904_025_01": "随着大门关上,肉眼可见地,大家不约而同地松了口气。", - "Activity_GalGame_ActivityLivehouse_10162906_011": "没错,目前看来基本顺利!除了一件事情…而且,这件事只能由千夏来完成!", - "Activity_GalGame_ActivityLivehouse_10162907_012": "只是为了谢谢店长所以我多做了甜品而已!南宫你不要胡说!", - "Activity_GalGame_ActivityLivehouse_10162907_035": "那这样,千夏你就按爱芮说的试试看,上台之前先放空大脑,万一真的忘记了动作…", - "Activity_GalGame_ActivityLivehouse_10162909_027": "…确实。每个人有不同的性格和经历,遇事时,也自然而然会走向不同的道路。", - "Activity_GalGame_ActivityLivehouse_10162911_031": "被大家注视的时候,我常常会紧张、记不住动作、手足无措地站在台上发呆。但每当观众认真听我们唱歌,跟着节奏挥手,我也会非常非常开心——", - "Activity_GalGame_ActivityLivehouse_10162913_019": "可是千夏,放弃根本不能算是一个办法呀…我们一定有更好的法子!", - "Activity_GalGame_ActivityLivehouse_10162913_041": "也许…也许像我这样的人,从一开始就只该待在幕后。写好我的歌,让别人去唱…这明明才是最正确的路…", - "Activity_GalGame_ActivityLivehouse_10162915_017": "只是在刚才回来的路上,灵感突然就冒出来了——接下来,我只要跟着心里的旋律,把音符写出来就好!", - "Activity_GalGame_ActivityLivehouse_10162917_012": "所、所以我刚刚自言自语的时候,你们也都听到了…", - "Activity_GalGame_ActivityLivehouse_10162920_044": "和「妄想天使」一起去光映广场度过了愉快的一天。\n回家后…", - "Activity_GalGame_ActivityLivehouse_10162920_052": "好你个Fairy,居然还暗示我们有作弊空间…我是可以帮你打电话告诉小天使们啦,但想来她们也只会拒绝吧!", - "Activity_GalGame_ActivityLivehouse_10162921_004": "三分钟前,原先排名第5的选手因违规被取消资格。根据顺位规则,「妄想天使」已自动替补入围。", - "Activity_IdolLive_BubbleText": "关注可得", - "Activity_LivehouseUnlock_6028": "继续推进关键剧情「星光! 妄想? 逐梦启航!」", - "Activity_LivehouseUnlock_6029": "继续推进关键剧情「星光! 妄想? 逐梦启航!」", - "Activity_LivehouseUnlock_6030": "继续推进关键剧情「星光! 妄想? 逐梦启航!」", - "Activity_LivehouseUnlock_6031": "继续推进关键剧情「星光! 妄想? 逐梦启航!」", - "Activity_LivehouseUnlock_6032": "继续推进关键剧情「裂痕!期盼?星愿如初!」", - "Activity_LivehouseUnlock_6033": "继续推进关键剧情「裂痕!期盼?星愿如初!」", - "Activity_LivehouseUnlock_6034": "继续推进关键剧情「裂痕!期盼?星愿如初!」", - "Activity_LivehouseUnlock_6035": "继续推进关键剧情「微光!绽愿?妄梦协鸣!」", - "Activity_LivehouseUnlock_6036": "继续推进关键剧情「微光!绽愿?妄梦协鸣!」", - "Activity_LivehouseUnlock_6037": "继续推进关键剧情「星光! 妄想? 逐梦启航!」", - "Activity_LivehouseUnlock_6057": "继续推进关键剧情「星光! 妄想? 逐梦启航!」", - "Activity_LivehouseUnlock_6058": "继续推进关键剧情「星光! 妄想? 逐梦启航!」", - "Activity_LivehouseUnlock_6059": "继续推进关键剧情「微光!绽愿?妄梦协鸣!」", - "Activity_LivehouseUnlock_Hard": "完成对应简单模式后解锁", - "Activity_Livehouse_Calibration_Title": "检测到当前设备缺少校准数据,是否需要前往校准以获得更好的游玩体验?", - "Activity_OngoingCinema_Cinema_115": "手心回以同样力度,将「席德」的思绪拉回了现实。\n她轻轻松开了手,似乎有些不知所措。", - "Activity_OngoingCinema_Cinema_118": "追逐戏期间,「席德」目不转睛地关注着剧情。\n直到7710和凯蒂成功脱险,她才松了一口气…", - "Activity_OngoingCinema_Cinema_155": "《星徽骑士:最初的英雄》步入了尾声。\n这一次,片尾致谢人员名单似乎格外得长。", - "Activity_OngoingCinema_Cinema_166": "简对爱情电影很感兴趣?", - "Activity_OngoingCinema_Cinema_180": "我想起了汀曼先生…", - "Activity_OngoingCinema_Cinema_2002": "(仪玄师父似乎对电影内容很感兴趣…)", - "Activity_OngoingCinema_Cinema_2005": "(「席德」很有兴致地等待着开场,感觉她的身体在不自觉地摇摆着…)", - "Activity_OngoingCinema_Cinema_272": "师父看起来非但不害怕,反而有些…来了兴致?", - "Activity_OngoingCinema_Cinema_281": "仪玄师父靠了过来握住了手,指尖轻点,一股暖意从心中涌出。", - "Activity_OngoingCinema_Cinema_295": "(莱卡恩这种理性至上的人会怎样看待呢?)", - "Activity_OngoingCinema_Cinema_364": "(原来南宫也有这种时候..)", - "Activity_OngoingCinema_Cinema_382": "直到镜头一转,揭开谜底——", - "Activity_OngoingCinema_Cinema_390": "希希芙屏住呼吸,紧张地注视着屏幕。", - "Activity_OngoingCinema_Cinema_391": "小狗洛斯带着物资独自出门寻路,小心翼翼地躲开沿途的危险…", - "Activity_OngoingCinema_Cinema_392": "随着剧情进展,小狗洛斯终于找到了出路。", - "Activity_OngoingCinema_Cinema_393": "希希芙也跟着放松下来,松开了原本因为紧张而握起的拳头。", - "Activity_OngoingCinema_Cinema_426": "(也许比起工作,红豆会更想聊聊跟电影本身相关的内容?)", - "Activity_OngoingCinema_Cinema_490": "(不过看得出来她确实对这部片子感兴趣,要继续聊这个话题吗?)", - "Activity_OngoingCinema_Cinema_610030006_01": "不过若是我不在,想来也没多大差别…", - "Activity_OngoingCinema_Cinema_610030014_01": "安心吧,我会陪你看完这部片子。", - "Activity_OngoingCinema_Cinema_610030024_01": "是呀~果然你也感到很触动吗?", - "Activity_OngoingCinema_Cinema_610030138_01": "总之,非常推荐所有人来支持《星徽骑士:最初的英雄》!", - "Activity_OngoingCinema_Cinema_610030172_01": "不过其实比起汀曼先生,洛普先生让我更多想起的是六分街的另一位店主呢…", - "Activity_OngoingCinema_Cinema_610030241_01": "…不过说起来,你不觉得这种外星生物其实很像人类本身吗?", - "Activity_OngoingCinema_Cinema_610030263_01": "哎呀,刚才忘了顺便买点爆米花或者小零食…", - "Activity_OngoingCinema_Cinema_610030339_01": "抱歉,让您看到我有些失态的一面了。", - "Activity_OngoingCinema_Cinema_610030352_01": "感谢您陪我观看这部令人深思的作品,我的确深受触动。", - "Activity_OngoingCinema_Cinema_610030386_01": "嗯,就算我在涂黑的部分里偷偷写下店长的坏话…你也不会发现哦。", - "Activity_OngoingCinema_Cinema_610030447_01": "这个我很会的,而且用来喂狗的东西有很多种味道,都很好吃。", - "Activity_OngoingCinema_Cinema_610030495_01": "明明以骸最后也没有真的伤害他们,但调查员却一直很害怕…", - "Activity_OngoingCinema_Cinema_610030578_01": "小家伙脾气坏得很,要是让它来当饮茶仙的店员,不少客人都能被气冒烟!", - "Activity_OngoingMainCity_ActivityLivehouse_610033008_02": "你们都别说了…", - "Activity_Tip_WaitPeriod": "距离下一阶段开启:", - "Activity_Transition_6004331": "{F#虽然路途遥远,但好在能和哥哥交替开车——总算还是顺利回到了六分街。}{M#虽然路途遥远,但好在能和妹妹交替开车——总算还是顺利回到了六分街。}", - "AntiSpoilerConDesc_Monster_PinkBowTrooper": "完成主线第二季间章「旧梦的安可曲」后解锁", - "AntiSpoilerConDesc_Monster_Vesper": "完成主线第二季间章「旧梦的安可曲」后解锁", - "Arcade_Player_Name_231491": "薄荷色小猫咪", - "Arcade_Player_Name_231501": "咏叹调", - "Aria_MathSkill_Desc": "队伍中存在[击破]、[支援]或与自身阵营相同的角色时触发:\n当有[以太帷幕]开启时,会在场上生成4个[应援能量],1秒内最多触发1次;\n队伍中任意角色对敌人施加[侵蚀]效果时,该效果的持续时间提升3秒。", - "Aria_Property_ChargeAttack_04_Co_Desc_BreakStunRatio": "强化蓄力攻击失衡倍率(协同)", - "Aria_Property_ChargeAttack_04_Co_Desc_DamageRatio": "强化蓄力攻击伤害倍率(协同)", - "Aria_SkillList_10_Content": "(触发快速支援时)", - "Aria_SkillList_10_Title": "快速支援:破碎幻梦", - "Aria_SkillList_11_Content": "(触发招架支援时)", - "Aria_SkillList_11_Title": "招架支援:极限救场", - "Aria_SkillList_12_Content": "(发动招架支援后)", - "Aria_SkillList_12_Title": "支援突击:安可曲目", - "Aria_SkillList_1_Content": "", - "Aria_SkillList_1_Title": "普通攻击:甜心律动", - "Aria_SkillList_2_Content": "(长按)", - "Aria_SkillList_2_Title": "普通攻击:绝对音准", - "Aria_SkillList_3_Content": "", - "Aria_SkillList_3_Title": "特殊技:全糖电音", - "Aria_SkillList_4_Content": "", - "Aria_SkillList_4_Title": "强化特殊技:坠入妄想", - "Aria_SkillList_5_Content": " ; ", - "Aria_SkillList_5_Title": "强化特殊技:光速入坑", - "Aria_SkillList_6_Content": " ; ", - "Aria_SkillList_6_Title": "冲刺攻击:丝滑小连招", - "Aria_SkillList_7_Content": "(极限) ; ", - "Aria_SkillList_7_Title": "闪避反击:滑动变奏", - "Aria_SkillList_8_Content": "", - "Aria_SkillList_8_Title": "连携技:梦幻联动", - "Aria_SkillList_9_Content": "", - "Aria_SkillList_9_Title": "终结技:元气百分百", - "Aria_Skill_BeHitAid_Desc": "当前操作中的角色被击飞时,点按 发动:\n对目标发动强力斩击,造成以太伤害;\n招式发动后,可直接衔接第三段[普通攻击:甜心律动];\n招式发动期间拥有无敌效果。", - "Aria_Skill_ChargeAttack_Desc": "长按 发动:\n爱芮进入蓄力状态,最多可进行三段蓄力,松开 或达到最大蓄力时间时,爱芮将根据当前蓄力段数,向前方发动强力下落攻击,造成大量以太伤害;\n若爱芮在蓄力时,自身附近有[应援能量],则会吸收[应援能量],每成功吸收1个[应援能量]可立即提升蓄力等级1段,且获得1层增益效果:下一次[普通攻击:绝对音准]造成的以太异常积蓄值提升10%。该增益效果最多叠加2层,攻击结束后效果移除;\n在[普通攻击:甜心律动]第四段、[特殊技:全糖电音·不加冰]、[强化特殊技]、第三段[普通攻击:绝对音准]、[快速支援]、[连携技]、[终结技]后,若附近的[应援能量]大于等于2个,则可通过长按 消耗2个[应援能量]直接快速发动第三段[普通攻击:绝对音准];在第三段[普通攻击:绝对音准]、[连携技]、[终结技]后,若附近的[应援能量]大于等于2个,也可通过在一段时间内点按 消耗2个[应援能量]直接快速发动第三段[普通攻击:绝对音准];\n蓄力期间抗打断等级提升,受到的伤害降低40%,攻击发动期间拥有无敌效果。", - "Aria_Skill_ChargeAttack_Title": "普通攻击:绝对音准", - "Aria_Skill_Counter_Desc": "触发[极限闪避]后,点按 发动:\n对目标发动强力斩击,造成以太伤害;\n招式发动后,可直接衔接第三段[普通攻击:甜心律动];\n招式发动期间拥有无敌效果。", - "Aria_Skill_Evade_Desc": "点按 发动:\n快速的冲刺闪避;\n若在[普通攻击:甜心律动]中发动,此动作期间不会重置普通攻击段数;\n招式发动期间拥有无敌效果。", - "Aria_Skill_ExQTE_Desc": "喧响等级达到[极]时,点按 发动:\n释放自身全力,进入[妄想时刻]并对目标发动多段强力射击,造成大量以太伤害;\n进入[妄想时刻]时爱芮获得3层[全场应援]效果,同时开启[以太帷幕·妄想重奏],[以太帷幕·妄想重奏]生效期间,全队角色攻击力额外提升50点,持续30秒,爱芮重复开启[以太帷幕·妄想重奏]前,将关闭已有的[以太帷幕·妄想重奏];\n爱芮在蓄力时,若自身有[全场应援]效果,则优先消耗[全场应援]进行蓄力,每消耗1层[全场应援]可提升2段蓄力等级;\n在进入[妄想时刻]时,若自身已有[全场应援]效果,则会先将剩余层数的[全场应援]转化为[应援能量]生成在场上,每层[全场应援]可转化为2个[应援能量];\n[妄想时刻]最大持续15秒,在[妄想时刻]期间,爱芮的第三段[普通攻击:绝对音准]将会提升为强化版;\n退出[妄想时刻]时,若自身有[全场应援]效果,也会将剩余层数[全场应援]转化为[应援能量]生成在场上,每层[全场应援]可转化为2个[应援能量];\n招式发动期间拥有无敌效果。", - "Aria_Skill_Rush_Desc": "闪避时,点按 发动:\n向前方进行快速斩击,造成以太伤害;\n若在[普通攻击:甜心律动]中发动,此动作期间不会重置普通攻击段数。", - "Aria_Skill_Special_01_Desc": "点按 发动:\n向前方发动踢击,造成以太伤害;\n招式发动期间抗打断等级提升。", - "Aria_Skill_Special_02_Desc": "在[普通攻击:甜心律动]第四段、[支援突击]、[连携技]和[终结技]后,点按 发动:\n向前方发动更加迅捷的踢击,造成以太伤害,若攻击命中敌人,在攻击完成后会在场上生成1个[应援能量];\n招式发动期间拥有无敌效果。", - "Aria_Talent_01_Desc_01": "爱芮的[普通攻击]、[特殊技],[强化特殊技]对敌人造成伤害时,无视目标10%的以太异常积蓄抗性;且自身触发[异放]时有概率触发暴击:基础暴击率为25%,暴击伤害为25%;若初始异常掌控大于100点,每超过1点初始异常掌控会使该效果的暴击率额外提升0.5%。", - "Aria_Talent_01_Desc_01_Realign": "爱芮的[普通攻击]、[特殊技],[强化特殊技]对敌人造成伤害时,无视目标10%的以太异常积蓄抗性;\n且自身触发[异放]时有概率触发暴击:基础暴击率为25%,暴击伤害为25%;若初始异常掌控大于100点,每超过1点初始异常掌控会使该效果的暴击率额外提升0.5%。", - "Aria_Talent_02_Desc_01": "爱芮攻击和触发[异放]时无视目标16%防御力;在[妄想时刻]持续时间内,攻击和触发[异放]时额外无视目标8%防御力。", - "Aria_Talent_02_Desc_01_Realign": "爱芮攻击和触发[异放]时无视目标16%防御力;在[妄想时刻]持续时间内,攻击和触发[异放]时额外无视目标8%防御力。", - "Aria_Talent_04_Desc_01": "爱芮触发[异放]时,自身获得4点能量和70点喧响值,10秒内最多触发一次。", - "Aria_Talent_04_Desc_01_Realign": "爱芮触发[异放]时,自身获得4点能量和70点喧响值,10秒内最多触发一次。", - "Aria_Talent_06_Desc_01": "进入战场时,爱芮立即获得1200点喧响值,在勘域模式中此效果180秒内最多触发一次;且爱芮进入[妄想时刻]后将不会退出,强化版[普通攻击:绝对音准]和[终结技]造成的以太伤害提升40%;当爱芮处于[妄想时刻]时,若场上有敌人进入属性异常状态,爱芮获得1层[全场应援],该效果6秒内最多触发一次;在获得[全场应援]效果时,若自身已有3层[全场应援]效果,则会将溢出的[全场应援]效果转化为2个[应援能量]生成在场上。", - "Aria_Talent_06_Desc_01_Realign": "进入战场时,爱芮立即获得1200点喧响值,在勘域模式中此效果180秒内最多触发一次;且爱芮进入[妄想时刻]后将不会退出,强化版[普通攻击:绝对音准]和[终结技]造成的以太伤害提升40%;\n当爱芮处于[妄想时刻]时,若场上有敌人进入属性异常状态,爱芮获得1层[全场应援],该效果6秒内最多触发一次;\n在获得[全场应援]效果时,若自身已有3层[全场应援]效果,则会将溢出的[全场应援]效果转化为2个[应援能量]生成在场上。", - "Aria_UniqueSkill_01_Desc": "爱芮的异常精通提升45点;\n爱芮的第三段[普通攻击:绝对音准]重击命中处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态的目标时,触发一次[异放]:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为每10点初始异常掌控13.8%/7.2%/17.9%/1.25%/1.8%,当目标处于失衡状态下时,该伤害比例额外提升50%。\n", - "Aria_UniqueSkill_02_Desc": "爱芮的异常精通提升52点;\n爱芮的第三段[普通攻击:绝对音准]重击命中处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态的目标时,触发一次[异放]:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为每10点初始异常掌控16%/8.3%/20.8%/1.46%/2.1%,当目标处于失衡状态下时,该伤害比例额外提升50%。\n", - "Aria_UniqueSkill_03_Desc": "爱芮的异常精通提升60点;\n爱芮的第三段[普通攻击:绝对音准]重击命中处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态的目标时,触发一次[异放]:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为每10点初始异常掌控18.3%/9.5%/23.8%/1.67%/2.4%,当目标处于失衡状态下时,该伤害比例额外提升50%。\n", - "Aria_UniqueSkill_04_Desc": "爱芮的异常精通提升67点;\n爱芮的第三段[普通攻击:绝对音准]重击命中处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态的目标时,触发一次[异放]:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为每10点初始异常掌控20.6%/10.7%/26.8%/1.88%/2.7%,当目标处于失衡状态下时,该伤害比例额外提升50%。\n", - "Aria_UniqueSkill_05_Desc": "爱芮的异常精通提升75点;\n爱芮的第三段[普通攻击:绝对音准]重击命中处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态的目标时,触发一次[异放]:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为每10点初始异常掌控22.9%/11.9%/29.8%/2.08%/3%,当目标处于失衡状态下时,该伤害比例额外提升50%。\n", - "Aria_UniqueSkill_06_Desc": "爱芮的异常精通提升82点;\n爱芮的第三段[普通攻击:绝对音准]重击命中处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态的目标时,触发一次[异放]:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为每10点初始异常掌控25.2%/13.1%/32.7%/2.29%/3.3%,当目标处于失衡状态下时,该伤害比例额外提升50%。\n", - "Aria_UniqueSkill_07_Desc": "爱芮的异常精通提升90点;\n爱芮的第三段[普通攻击:绝对音准]重击命中处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态的目标时,触发一次[异放]:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为每10点初始异常掌控27.5%/14.3%/35.7%/2.5%/3.6%,当目标处于失衡状态下时,该伤害比例额外提升50%。\n", - "Artifact_1339823_briefdes": "当前生命值超过生命值上限的30%时将被扣除至30%,全队受到的伤害提升,但攻击必定触发暴击,且攻击力、贯穿伤害和异常精通提升。溢出的暴击率会等比例转换为暴击伤害。", - "Artifact_1339823_des": "当前生命值超过生命值上限的30%时将被扣除至30%,全队受到的伤害提升50%,但攻击必定触发暴击,且攻击力提升100%,贯穿伤害提升50%,异常精通提升400点。溢出的暴击率会等比例转换为暴击伤害,最多转换150%。", - "Artifact_1339826_des": "每次获得齿轮硬币时,20%概率额外获得300%,20%概率额外获得150%,25%概率额外获得50%,25%概率本次获得的齿轮硬币不变,5%概率扣除当前持有的全部齿轮硬币的10%,5%概率扣除当前持有的全部齿轮硬币的20%。", - "Artifact_1339827_briefdes": "每进入一个[迷雾区域],本局空洞内,全队攻击力、暴击伤害、异常精通、贯穿伤害提升。", - "Artifact_1339827_des": "每进入一个[迷雾区域],本局空洞内,全队攻击力提升5%,暴击伤害提升10%,异常精通提升20点,贯穿伤害提升2.5%。", - "Avatar_Aria_Buff_01_Des": "蓄力时优先消耗[全场应援],每层[全场应援]可提升2段蓄力等级。", - "Avatar_Aria_EnhanceState_Des": "[妄想时刻]期间,爱芮的第三段[普通攻击:绝对音准]将会提升为强化版。", - "Avatar_Harumasa_Buff_02_Des": "[终结技:残心]发动后自动发动残心·散华。", - "Avatar_Harumasa_Buff_02_Title": "残心·散华", - "AwakenAbilityDes_1141_02": "[围猎]状态持续期间,莱卡恩作为非当前操作中代理人发动[普通攻击]、[冲刺攻击]和[闪避反击]时,冲击力提升5%。", - "AwakenAbilityDes_1141_03": "[围猎]状态持续期间,莱卡恩作为非当前操作中代理人发动[普通攻击]、[冲刺攻击]和[闪避反击]时,冲击力提升7.5%。", - "AwakenAbilityDes_1141_04": "[围猎]状态持续期间,莱卡恩作为非当前操作中代理人发动[普通攻击]、[冲刺攻击]和[闪避反击]时,冲击力提升10%。", - "AwakenAbilityDes_1141_05": "[围猎]状态持续期间,莱卡恩作为非当前操作中代理人发动[普通攻击]、[冲刺攻击]和[闪避反击]时,冲击力提升12.5%。", - "AwakenAbilityDes_1141_06": "[围猎]状态持续期间,莱卡恩作为非当前操作中代理人发动[普通攻击]、[冲刺攻击]和[闪避反击]时,冲击力提升15%。", - "AwakenSimpleInfo_1141_01_02": "加强:[招架支援:狩猎干预],新增:[支援突击:复仇反扑·冰舞]", - "AwakenSimpleInfo_1141_01_04": "加强:[招架支援:狩猎干预]", - "AwakenSimpleInfo_1201_01_03": "新增:[残心·散华]", - "BackFlowTaskDesc_207": "在「零号空洞」完成一次「迷失之地」或「枯萎之都」作战(不包含快速完成)", - "BackFlowTaskDesc_310": "在「零号空洞」完成一次「矩阵行动」", - "BackFlowTaskJumpDes_17": "绳网等级≥40级并在「零号空洞」通关「资质考核」后解锁", - "BlindBox_OB2.6_GeneralTips_TimeEdge": "奖励正在结算中…", - "BlindBox_OB2.6_Report_TotalRewardShow": "最终获得", - "BlindBox_OB2.6_StaminaRule_Now": "(每消耗30电量抽奖1次,每日至多抽4次必得邦布徽章)", - "BranchRelic_13502011_briefdes": "[强化特殊技:坠入妄想]造成的以太异常积蓄效率提升,[强化特殊技:光速入坑]可以触发[核心被动:控场核心]的异放效果。", - "BranchRelic_13502011_des": "[强化特殊技:坠入妄想]造成的以太异常积蓄效率提升20%,[强化特殊技:光速入坑]可以触发[核心被动:控场核心]的异放效果。", - "BranchRelic_13502012_des": "每成功吸收1个[应援能量],自身攻击力提升6%,最多叠加4层,持续6秒,每层效果单独结算持续时间。", - "BranchRelic_13502020_briefdes": "爱芮的[普通攻击:绝对音准]暴击伤害提升;爱芮的暴击率提升;第三段[普通攻击:绝对音准]命中目标会额外造成一次以太伤害。", - "BranchRelic_13502020_des": "爱芮的[普通攻击:绝对音准]暴击伤害提升20%,强化版[普通攻击:绝对音准]暴击伤害额外提升20%;爱芮每拥有10点初始异常掌控,暴击率提升4%;第三段[普通攻击:绝对音准]命中目标会额外造成一次爱芮50%攻击力的以太伤害。", - "BranchRelic_13502021_briefdes": "爱芮在非[妄想时刻]状态下发动第三段[普通攻击:绝对音准]时,有几率升级为强化版。", - "BranchRelic_13502021_des": "爱芮在非[妄想时刻]状态下发动第三段[普通攻击:绝对音准]时,有50%的几率升级为强化版。", - "BranchRelic_13502022_briefdes": "爱芮的[普通攻击:绝对音准]穿透率提升,第三段[普通攻击:绝对音准]后可衔接[普通攻击:甜心律动]第四段。", - "BranchRelic_13502022_des": "爱芮的[普通攻击:绝对音准]穿透率提升24%,第三段[普通攻击:绝对音准]后可衔接[普通攻击:甜心律动]第四段。", - "BranchRelic_13502030_briefdes": "当爱芮位于后场时,若敌人进入属性异常状态,会触发爱芮的[快速支援:妄想和声],[快速支援:妄想和声]重击命中后可以触发[核心被动:控场核心]的异放效果。", - "BranchRelic_13502030_des": "当爱芮位于后场时,若敌人进入属性异常状态,会触发爱芮的[快速支援:妄想和声],[快速支援:妄想和声]重击命中后可以触发[核心被动:控场核心]的异放效果,且若附近的[应援能量]大于等于2个,在攻击后可快速发动第三段[普通攻击:绝对音准],[快速支援:妄想和声]8秒内最多触发一次。", - "BranchRelic_13502111_briefdes": "[普通攻击:鬼马流星锤]第四段重击命中主要攻击目标时,无视条件触发1次[猫的凝视]范围攻击;发动[强化特殊技]、[连携技]、[终结技]或在泡泡发动[普通攻击:泡泡糖轰炸]后,千夏的下一次普通攻击将会直接发动[普通攻击:鬼马流星锤]第四段,最多叠加4次;[普通攻击:鬼马流星锤]第四段和千夏触发[猫的凝视]造成的伤害提升。", - "BranchRelic_13502111_des": "[普通攻击:鬼马流星锤]第四段重击命中主要攻击目标时,无视条件触发1次[猫的凝视]范围攻击;发动[强化特殊技]、[连携技]、[终结技]或在泡泡发动[普通攻击:泡泡糖轰炸]后,千夏的下一次普通攻击将会直接发动[普通攻击:鬼马流星锤]第四段,最多叠加4次;[普通攻击:鬼马流星锤]第四段和千夏触发[猫的凝视]造成的伤害提升80%。", - "BranchRelic_13502132_briefdes": "全队角色同时处于2种[以太帷幕]中时,无视敌人一定比例防御力。", - "BranchRelic_13502132_des": "全队角色同时处于2种[以太帷幕]中时,无视敌人30%防御力。", - "BranchRelic_1360101_name": "[强攻:翦除]冥火回燃", - "BranchRelic_1360102_name": "[强攻:翦除]假面舞剧", - "BranchRelic_1360103_name": "[异常:附加]杯中光焰", - "BranchRelic_1360104_name": "[异常:附加]轻羽流霰", - "BranchRelic_1360105_name": "[击破:叩击]一击决胜", - "BranchRelic_1360106_name": "[击破:叩击]幽明洞穿", - "BranchRelic_1360107_name": "[支援:饱和]优雅信条", - "BranchRelic_1360108_name": "[支援:饱和]聚财有道", - "BranchRelic_1360109_name": "[命破:激活]灼魂角斗", - "BranchRelic_1360110_name": "[防护:斗盾]霸气驰援", - "Burnice_Skill_ExSpecial_01_Desc": "能量足够时,点按 发动:\n使用单手喷射器持续喷射火焰,随后向前方直线范围发动一次火焰冲击,造成大量火属性伤害,保持长按可以持续消耗能量并延长喷射的持续时间;\n持续喷射期间拖曳{LAYOUT_CONSOLECONTROLLER#操作杆}{LAYOUT_FALLBACK#摇杆},可以发动侧身闪避,向对应方向调整身位;\n持续喷射期间抗打断等级提升,受到的伤害降低40%;\n侧身闪避和火焰冲击发动期间拥有无敌效果。", - "Burnice_Skill_ExSpecial_02_Desc": "[强化特殊技:灼热摇荡法]发动期间,能量足够时,点按 发动:\n使用双手喷射器持续喷射火焰,随后向前方直线范围发动一次强力的火焰冲击,造成大量火属性伤害,保持长按可以持续消耗能量并延长喷射的持续时间;\n喷射发动瞬间和火焰冲击发动期间拥有无敌效果;\n持续喷射期间抗打断等级提升,受到的伤害降低40%。", - "Callingcard34_Dynamic": "动态", - "CardSkillDesc_30015": "幻矢单元精通多种攻击方式,面临强敌时,启用超额功率输出能量,并将其压缩为近乎实体的聚能光刃,以极具威胁性的攻势连续挥斩,横扫战场;当能量达到阈值时,光刃进入过载状态,逸散的能量足以影响目标的行动和反应,为下一轮歼灭作战创造窗口。", - "CardSkillDesc_40001": "叛律孤歌的招式会切换舞台场景,并切换战斗风格,运用叛律孤歌自己的音乐节奏能巧妙化解其「控制技」,成功应对其「控制技」并打出完美反制或招架其部分招式的最后一击,还会对叛律孤歌造成部位破坏效果,为代理人赢得输出机会。", - "Cinema_CinemaConfig_01_Description": "那场流星雨过后,都市失去了往日的和平。目的不明的邪恶怪人出现,使人类陷入了巨大的危机。与此同时,怪人们的天敌…「星徽骑士」登场了!\n人气超高的特摄剧,大结局达到了11.8%的收视率。最初的目标观众群体是儿童,却因为出色的怪人设定和耍酷的台词收获了大量青年观众粉丝。", - "Cinema_CinemaConfig_14_Description": "来自星球之外的生命突然造访,却没有带来预想中的冲突:这些外星生命行动迟缓,思智低下。负责调查的萨米埃博士发现,它们具有非常特别的能力——触碰。触碰过任何东西后,它们便能随之进行模仿、变化。萨米埃博士带领的调查组开启了新的研究方案,尝试将这些外星生命转化为人类可控的「工具」甚至「资源」。而调查组不知道的是,外星生命来到这颗星球接触过的第一个目标,正是萨米埃博士本人。", - "Cinema_CinemaConfig_15_Description": "灾难片,根据旧文明时期的音像资料拍摄的空想作品。一名科学家发现了空洞危害爆发的可能,在各方警告无果后尝试独立应对灾难,由于力量实在薄弱,最终未能阻止灾难的降临…", - "Cinema_CinemaConfig_16_Description": "根据真实事件改编,被空洞调查员所遗弃的邦布:IGC-7710,在误解之下与流浪猫凯蒂开启了空洞冒险、最终找到了愿意接纳它们的新主人。", - "Cinema_CinemaConfig_17_Description": "特摄大电影。效仿旧文明特摄英雄剧的格调拍摄的娱乐剧集。讲述与各式怪人们战斗,保护城市的英勇星徽骑士们的故事。", - "Cinema_CinemaConfig_Tag_18": "灾难", - "Cinema_CinemaConfig_Tag_19": "悲剧", - "Cinema_Comment_2101_Name": "铃", - "Cinema_Comment_2201_Name": "铃", - "Cinema_Comment_2301_Content": "感觉这部影片的氛围做的挺足的!以卫非地为背景,还多了一些奇怪的真实感。", - "Cinema_Comment_2302_Content": "下次还是看一些更加轻松的片子吧…", - "Cinema_Comment_2303_Content": "虽然整体氛围不错,若是能在怪异之物的细节上做些新意,玄妙之感会更好些。", - "Cinema_Comment_2304_Content": "总体而言真的挺恐怖的!虽然我对卫非地不熟…但、但这辈子也不会去了!", - "Cinema_Comment_2304_Name": "深夜鉴赏家", - "Cinema_Comment_2305_Content": "啊啊啊啊!真不应该大半夜点开这部片子!看完之后,今晚不敢关灯睡觉了!", - "Cinema_Comment_2305_Name": "路过的布丁", - "Cinema_Comment_2801_Name": "铃", - "Cinema_Double_PropertyDes": "根据「银幕邀约」中的行为,定义与「同伴」共同观影这段旅程中所扮演的同行者角色。\n\n(完成全部「同伴」的观影内容后,可前往「限时奖励」领取专属称号,并解锁图鉴报告)", - "ClueDesc_310131": "日光、阳伞、还有远处平静无波的海面…这个地方好眼熟!\n前往咖啡店二楼,看看这里还有什么「惊喜」吧。", - "CollectionDesc_3700231": "仿制某款音擎制作而成的限定玩具。\n\n音乐是少女对抗世界的武器。戴上耳机的那一刻,她就像个征讨「不高兴王国」的小小勇者,神气十足挥舞着自己的剑与盾,勒令世界捧出那些被吝啬鬼私藏的珍贵妄想。\n不过…这场征伐之旅有时会出现意料之外的困难,比如那位伪装成天使的旧友兼邪恶魔王——她为什么总能抓到在角落偷懒的自己啊!", - "Comment5_26003": "这东西很值钱吗?看介绍好像只对构造体有点用吧?", - "Comment6_26003": "这…不会是是朽峰集团在给自己下一代军工产品打广告吧?吹得天花乱坠的,但也没见谁用过啊。", - "Cs_ActivityLivehouse_1_010": "最闪耀——", - "Cs_ActivityLivehouse_1_020": "最明亮——", - "Cs_ActivityLivehouse_1_030": "「新艾利都启愿星」——", - "FiltersName12": "生动", - "GeneralDetailDIalog_2.6Property_Des": "【同行者报告】\n• 评测共可生成五种图鉴类型\n• 分别为:氛围营造者、心灵共感者、务实守护者、剧情结构者和灵感激发者;\n• 同行者报告仅供娱乐参考,与现实生活无关。\n\n【生成报告】\n• 完成所有「银幕邀约」后,将根据您获得的最高风格属性生成同行者报告;\n• 首次生成报告后,可通过重复挑战任意关卡刷新同行属性,当最高的风格属性发生变化即可重新生成同行者报告,同时刷新对应称号;\n \n【获取称号】\n• 完成所有「银幕邀约」后,您可以前往限时奖励页面领取对应称号奖励;\n• 活动开放期间,可随时通过「同行者图鉴」页面刷新称号,活动结束后称号将永久固定。", - "GeneralDetailDIalog_ActivityLivehouse_Des": "【简介】\n• 「新艾利都启愿星」已开赛!与「妄想天使」共同见证…从这一束追光开始,通往未来的所有可能。\n• 活动开启后,绳匠可以从录像店的电视中了解创作者赛事「新艾利都启愿星」的信息,成为「妄想天使」的「荣誉经纪人」;绳匠可以前往「404」音乐现场,参与「妄想天使」的团队日程,帮助她们运营创作者账号、赢得比赛!\n※推荐完成主线第二季·间章「旧梦的安可曲」后参与该活动,以获得最佳体验。\n\n【星愿值】\n• 活动期间,活动任务「璀梦妄想之旅」和活动玩法「闪耀乐章」、「独奏音符」、「竞演对决」将随活动时间逐渐解锁;体验活动剧情和活动玩法,均可获得[星愿值];获得[星愿值],可以提升「星愿进程」,获取对应奖励。\n\n【闪耀乐章 & 独奏音符】\n• 「闪耀乐章」和「独奏音符」玩法中,绳匠可演奏「妄想天使」的新歌,以及其他熟悉的曲目。\n· 其中,「闪耀乐章」玩法中每首曲目均有[简单]和[困难]两种难度可供绳匠挑战,和「妄想天使」一起完成精彩的表演吧!\n※为保障「闪耀乐章」与「独奏音符」的体验,绳匠进入该模式时,如默认帧率为30帧,系统将自动调整并锁定为60帧。(具体运行帧率根据绳匠机型会有相应浮动,请以单局内表现为准)\n\n【竞演对决】\n· 在「竞演对决」玩法中,需要绳匠跟随音乐节奏操作爱芮应对敌人的攻击。\n· 敌人的攻击将按照音乐节奏来袭,危急时下方的提示框会用红色与黄色箭头预警敌人的攻击,跟随节奏打出更高的分数吧!\n\n【玛瑟尔大冒险】\n• 活动期间,「玛瑟尔大冒险」还有全新机制释出!绳匠参与「玛瑟尔大冒险」,可以获得[玛瑟尔涂装券]和[人气萝卜];[玛瑟尔涂装券]可用于兑换伊埃斯服装;[人气萝卜]每阶段存在获取上限,上限将随活动时间逐渐增加;每日首次参加「玛瑟尔大冒险」可获取额外数量的[人气萝卜]。\n• 活动时限结束后,「玛瑟尔大冒险」玩法入口将关闭。请绳匠及时体验。\n\n【丽都纪事】\n• 活动将于时限结束后收录至[丽都纪事],绳匠可于[丽都纪事]中继续体验活动内容。\n• 活动结束后将无法领取限时奖励、参与「玛瑟尔大冒险」,请注意活动时限,及时领取奖励、参与玩法。", - "GeneralDetailDIalog_ActivityLivehouse_Title": "「妄想协鸣于此刻」", - "GeneralDetailDIalog_ActivityLivehouse_Title2": "活动说明", - "Harumasa_Skill_ExQTE_Upgrade_Desc": "[终结技:残心]发动后自动派生:\n对前方敌人发动大范围穿透攻击,造成电属性伤害,视为[终结技]伤害;\n招式发动期间拥有无敌效果。", - "Harumasa_Skill_ExQTE_Upgrade_Title": "残心·散华", - "Harumasa_UniqueSkill_01_Upgrade_Desc": "[冲刺攻击:飞弦·斩]、[逐雷]和[终结技]的暴击率提升10.6%,悠真的[冲刺攻击:飞弦·斩]/[终结技]命中敌人并触发暴击时,将获得1/6层[锋芒],[冲刺攻击:飞弦·斩]在同一招式内最多获得3层,[锋芒]最多叠加6层,持续5秒,重复触发时刷新持续时间;每层[锋芒]会使[冲刺攻击:飞弦·斩]、[逐雷]和[终结技]造成的暴击伤害提升6%。", - "Harumasa_UniqueSkill_02_Upgrade_Desc": "[冲刺攻击:飞弦·斩]、[逐雷]和[终结技]的暴击率提升13%,悠真的[冲刺攻击:飞弦·斩]/[终结技]命中敌人并触发暴击时,将获得1/6层[锋芒],[冲刺攻击:飞弦·斩]在同一招式内最多获得3层,[锋芒]最多叠加6层,持续5秒,重复触发时刷新持续时间;每层[锋芒]会使[冲刺攻击:飞弦·斩]、[逐雷]和[终结技]造成的暴击伤害提升7%。", - "Harumasa_UniqueSkill_03_Upgrade_Desc": "[冲刺攻击:飞弦·斩]、[逐雷]和[终结技]的暴击率提升15.4%,悠真的[冲刺攻击:飞弦·斩]/[终结技]命中敌人并触发暴击时,将获得1/6层[锋芒],[冲刺攻击:飞弦·斩]在同一招式内最多获得3层,[锋芒]最多叠加6层,持续5秒,重复触发时刷新持续时间;每层[锋芒]会使[冲刺攻击:飞弦·斩]、[逐雷]和[终结技]造成的暴击伤害提升8%。", - "Harumasa_UniqueSkill_04_Upgrade_Desc": "[冲刺攻击:飞弦·斩]、[逐雷]和[终结技]的暴击率提升17.8%,悠真的[冲刺攻击:飞弦·斩]/[终结技]命中敌人并触发暴击时,将获得1/6层[锋芒],[冲刺攻击:飞弦·斩]在同一招式内最多获得3层,[锋芒]最多叠加6层,持续5秒,重复触发时刷新持续时间;每层[锋芒]会使[冲刺攻击:飞弦·斩]、[逐雷]和[终结技]造成的暴击伤害提升9%。", - "Harumasa_UniqueSkill_05_Upgrade_Desc": "[冲刺攻击:飞弦·斩]、[逐雷]和[终结技]的暴击率提升20.2%,悠真的[冲刺攻击:飞弦·斩]/[终结技]命中敌人并触发暴击时,将获得1/6层[锋芒],[冲刺攻击:飞弦·斩]在同一招式内最多获得3层,[锋芒]最多叠加6层,持续5秒,重复触发时刷新持续时间;每层[锋芒]会使[冲刺攻击:飞弦·斩]、[逐雷]和[终结技]造成的暴击伤害提升10%。", - "Harumasa_UniqueSkill_06_Upgrade_Desc": "[冲刺攻击:飞弦·斩]、[逐雷]和[终结技]的暴击率提升22.6%,悠真的[冲刺攻击:飞弦·斩]/[终结技]命中敌人并触发暴击时,将获得1/6层[锋芒],[冲刺攻击:飞弦·斩]在同一招式内最多获得3层,[锋芒]最多叠加6层,持续5秒,重复触发时刷新持续时间;每层[锋芒]会使[冲刺攻击:飞弦·斩]、[逐雷]和[终结技]造成的暴击伤害提升11%。", - "Harumasa_UniqueSkill_07_Upgrade_Desc": "[冲刺攻击:飞弦·斩]、[逐雷]和[终结技]的暴击率提升25%,悠真的[冲刺攻击:飞弦·斩]/[终结技]命中敌人并触发暴击时,将获得1/6层[锋芒],[冲刺攻击:飞弦·斩]在同一招式内最多获得3层,[锋芒]最多叠加6层,持续5秒,重复触发时刷新持续时间;每层[锋芒]会使[冲刺攻击:飞弦·斩]、[逐雷]和[终结技]造成的暴击伤害提升12%。", - "InLevel_Chat_AbyssS2_39080133_05": "我这里有一些「好东西」,兴许你能用得上。", - "InLevel_Chat_AbyssS2_39080138_05": "嗯呢?嗯呢呢!(骗你的!放松警惕了吧?我的伏兵们,该出手了!)", - "InLevel_Chat_AbyssS2_39080139_04": "嗯呢…呢!(你说得对,确实应该好好反省…我以后再也不会随意抢劫了!)", - "Intro_10162906": "为了表达对{M#哲}{F#铃}的感谢,小天使们提出请{M#他}{F#她}去千夏打工的咖啡馆喝下午茶。但在此之前,千夏要先去换上她的工作服…", - "Intro_10162911": "千夏告诉{M#哲}{F#铃},她很害怕因为自己而拖累了南宫和爱芮,也因此想过放弃。在绳匠的鼓励下,千夏决定要更坚定地站在舞台上。", - "Intro_10162915": "解除目前烦恼的「妄想天使」一起从空洞回「404」,千夏声称自己已经有了「妄想天使之歌」的灵感,等把它写出来,一定可以征服TOPS的评审人!", - "Intro_11700360": "匿名委托人登门拜访,自称治安局秩序督察赛维里安·洛威尔;在他的一番「威逼利诱」之下,兄妹二人接受了委托,继续协助治安局阻止Youkai破坏拓金日。", - "Item_2026BatteryMail_1_des": "「妄想天使」的拓金日礼物,使用后可获得[以太电池]*1", - "Item_2026BatteryMail_1_name": "衔瑞金萝", - "Item_2026BatteryMail_2_name": "衔瑞金萝·纪念配饰", - "Item_ActivityLivehouse_Level_Desc": "积攒星愿值可以提升星愿进程,增加「妄想天使唯一指定官号」的账号热度。", - "Item_Weapon_S_1491_Desc": "音乐是少女对抗世界的武器。戴上耳机的那一刻,她就像个征讨「不高兴王国」的小小勇者,神气十足挥舞着自己的剑与盾,勒令世界捧出那些被吝啬鬼私藏的珍贵妄想。\n不过…这场征伐之旅有时会出现意料之外的困难,比如那位伪装成天使的旧友兼邪恶魔王——她为什么总能抓到在角落偷懒的自己啊!\n「喂喂喂,花了大功夫帮你组装好的音擎,你就用它在这里摸鱼?」\n可惜,这位不高兴魔王法力太过强大,且理由总是无懈可击…!每每遇到这种时刻,勇者千夏只好放下自己的武器,灰溜溜回到练习场地,继续与她总是跳不好的复杂舞步斗智斗勇。\n\n「总有一天我会打败魔王!」——来自不敢透露姓名的某勇者", - "Journey_Chapter_2070101": "第二季·间章", - "LiveWallPaperTips_3590001": "邀请全部3位「妄想天使」成员(千夏、爱芮、南宫羽)入队可获取", - "LoadingQuest_41702": "匆匆收拾好、赶回工作间,才发现{M#铃}{F#哥哥}和Fairy已经在了。\n一切似乎回到了赶往卫非地之前的样子。", - "LoadingQuest_41706": "开车带小天使们到了星环。", - "LoadingQuest_41711": "仿佛只陷入睡梦一瞬间,就听到{F#哥哥}{M#铃}在说简已经来了。", - "LoadingQuest_41715": "被天使们一起拉上舞台,一起合影…", - "LoadingQuest_41718": "与此同时,新艾利都夜幕中的一角…", - "LoadingQuest_41725": "可能是因为潜意识里惦记着委托和{F#睡在沙发上的哥哥}{M#睡在「案件专员」隔壁的妹妹},还没等闹钟响起,就从朦胧中醒了过来。", - "LoadingQuest_41726": "听取了天使们的想法,随后南宫把大家聚在了一起", - "LoadingQuest_41727": "正想上前去看看千夏的情况,她气鼓鼓地挂掉电话,就大喊着「爱芮你还好吗」冲进了客房…\n…那就等明天再说吧。", - "LoadingQuest_41728": "和过去一段时间里的每个早晨一样,被澄辉坪热闹的声响唤醒。\n去看看爱芮和千夏吧。", - "LoadingQuest_41729": "六分街还沉浸在拓金日假期的欢乐中,而在莱姆尼安空洞内的某处…", - "LoadingQuest_41730": "简单告别后,南宫带着千夏和爱芮走向了正在等待她们的「梦想家」。", - "LoadingQuest_41731": "阿棠看了看手里的票,忽然皱起眉头。", - "LoadingQuest_41732": "从柏妮思热情的搂肩中拯救了不知所措的爱芮。\n把妄想天使介绍给了凯撒和柏妮思,顺便提到了她们准备在热望角卖票的事。", - "LoadingQuest_41733": "很快,妄想天使们准备登台。\n仅有的几位观众也都在台下找到了最好的观赏位,等待音乐响起。", - "LoadingQuest_41734": "隐约间,她听到了一道熟悉的声音。", - "LoadingQuest_41735": "迷迷糊糊的店长从床上爬了起来,加入了{F#哥哥}{M#妹妹}和爱芮的讨论。", - "LoadingQuest_41736": "正要走进星环的大门,忽然感觉口袋里被塞进了什么东西…\n原来是几张「『致梦想家』拓金日主题演出入场券」。\n \n刚擦肩而过的南宫回过头来,做了个拜托的手势。\n看来…为了「妄想天使」组合的气势,现在就到临时经纪人的营业时间了。", - "LoadingQuest_41737": "收拾了些东西,和{F#哥哥}{M#妹妹}一起回到六分街,立刻被小18抓住了…\n再三承诺「以后会好好经营录像店、不会随随便便就离开很久」之后,回房换下了云岿山弟子的衣服。", - "LoadingQuest_41738": "这一天又是赶路,又和「案件专员」拉扯到这个点…实在精疲力竭。\n耳朵贴上{F#枕头}{M#抱枕}的瞬间,立刻就睡着了。", - "LoadingQuest_41739": "很多事情悬而未决,但还是非常努力地睡着了。", - "LoadingQuest_41740": "本以为会有些睡不着,但在熟悉的房间里,还是很快陷入了黑沉的睡眠。", - "LoadingQuest_41741": "Fairy话音刚落,门外又传来了大师姐的声音。", - "LoadingQuest_600330407": "和妄想天使们告别,并约好了明天再见…\n\n一夜之后,与大家在六分街的电话亭再会。", - "LoadingQuest_6003342": "和爱芮一起回录像店,找到了{M#铃}{F#哥哥}…", - "LoadingQuest_6003354": "在千夏的催促下,和她一起前往了澄辉坪…", - "LoadingQuest_6003364": "真是非常、非常充实的一天,该回去休息了…\n临行前,还和小天使们约好了,作为「荣誉经纪人」会在每天早上抵达「404」,开始账号运营工作。\n \n三天后,伴随着晨光与微风,再次来到「404」。", - "LoadingQuest_6003365": "比赛圆满结束!「荣誉经纪人」之旅也告一段落——\n但几天后,爱芮又来到了录像店,看起来似乎还很忧心忡忡…看看到底是怎么回事吧。", - "LoadingQuest_6003366": "结束整日的奔波后,回到了录像店,独自坐在沙发上回味今天经历过的事情。\n突然收到了一条来自千夏的消息,还说她已经在录像店的楼下了…\n下去看看吧。", - "LoadingTips_410010132": "没有以骸的打扰,没有多余的噪音…\n与千夏一起,在这个「秘密基地」中休憩了片刻。\n \n千夏的眼睛闪闪发光,在轻盈的微风中,她似乎有很多话,想要说给我听…", - "LockTip_970202": "完成前置关卡无尽的施工日·白昼", - "LockTip_970302": "完成前置关卡BITE! 咬合力", - "LockTip_970402": "完成前置关卡使命", - "LockTip_970502": "完成前置关卡同归于尽", - "LockTip_970602": "完成前置关卡我敌", - "Lycaon_Enhance_AssaultAid_Property_Desc_BreakStunRatio": "失衡倍率", - "Lycaon_Enhance_AssaultAid_Property_Desc_DamageRatio": "伤害倍率", - "Lycaon_SkillList_12_Content": "(发动招架支援后长按)", - "Lycaon_SkillList_12_Title": "支援突击:复仇反扑·冰舞", - "Lycaon_Skill_AssaultAid_Enhance_Desc": "发动[招架支援]后,长按 发动:\n对前方敌人快速发动多段打击,造成冰属性伤害;\n招式发动期间拥有无敌效果。", - "Lycaon_Skill_ParryAid_Enhance_Desc": "前场角色即将被攻击时,点按 发动:\n招架敌人的攻击,累积大量失衡值;\n具有较为优秀的招架性能,承受高强度攻击时[支援点数]的消耗量降低;\n招式发动期间拥有无敌效果。", - "Lycaon_UniqueSkill_01_Upgrade_Desc": "莱卡恩在[普通攻击]中完成蓄力或发动[闪避反击]、[冲刺攻击]时,招式造成的失衡值提升40%;\n[强化特殊技:狂猎时刻]、[支援突击:复仇反扑]或[支援突击:复仇反扑·冰舞]命中敌人时,目标的冰属性伤害抗性降低25%,受到的其他属性伤害提升30%,持续30秒。\n进入战场时,莱卡恩会获得一次进入[围猎]状态的次数。\n[围猎]状态有可用次数时,[支援突击:复仇反扑·冰舞]命中敌人时将触发队伍中上一位角色的[快速支援],招式持续期间,队伍中其他角色通过[快速支援]入场时,莱卡恩会进入[围猎]状态,持续8秒。\n当精英或首领级敌人进入失衡状态时获取一次进入[围猎]状态次数。[围猎]状态次数最多保存一次。\n[围猎]状态结束时,莱卡恩会自动发动[支援突击:复仇反扑·冰舞],若[围猎]状态提前结束,每剩余1秒时长便会使下一次[支援突击:复仇反扑·冰舞]造成的失衡值提升6%。\n当前操作中角色停止进攻或发动[连携技]和[终结技]时,莱卡恩会提前结束[围猎]状态。\n莱卡恩主动发动[支援突击:复仇反扑·冰舞]时,也会提前结束[围猎]状态,但不会自动发动[支援突击:复仇反扑·冰舞]。\n[围猎]状态持续期间,莱卡恩会根据当前操作中角色发动的招式,分别相应发动[普通攻击]、[闪避]、[冲刺攻击]和[闪避反击]。\n当操作中角色发动[普通攻击]或[强化特殊技]时,莱卡恩会同步发动[普通攻击]第一段至第三段;\n当操作中角色发动[闪避]和[闪避反击]时,莱卡恩会同步发动[闪避]和[闪避反击],处于[围猎]状态下发动[闪避反击]后,莱卡恩可直接衔接[普通攻击]第三段。\n[围猎]状态持续期间,莱卡恩为非当前操作中代理人时发动的招式仅造成伤害与失衡值;莱卡恩为当前操作中角色时,[围猎]持续时间不再减少。", - "Lycaon_UniqueSkill_02_Upgrade_Desc": "莱卡恩在[普通攻击]中完成蓄力或发动[闪避反击]、[冲刺攻击]时,招式造成的失衡值提升46.6%;\n[强化特殊技:狂猎时刻]、[支援突击:复仇反扑]或[支援突击:复仇反扑·冰舞]命中敌人时,目标的冰属性伤害抗性降低25%,受到的其他属性伤害提升30%,持续30秒。\n进入战场时,莱卡恩会获得一次进入[围猎]状态的次数。\n[围猎]状态有可用次数时,[支援突击:复仇反扑·冰舞]命中敌人时将触发队伍中上一位角色的[快速支援],招式持续期间,队伍中其他角色通过[快速支援]入场时,莱卡恩会进入[围猎]状态,持续8秒。\n当精英或首领级敌人进入失衡状态时获取一次进入[围猎]状态次数。[围猎]状态次数最多保存一次。\n[围猎]状态结束时,莱卡恩会自动发动[支援突击:复仇反扑·冰舞],若[围猎]状态提前结束,每剩余1秒时长便会使下一次[支援突击:复仇反扑·冰舞]造成的失衡值提升6%。\n当前操作中角色停止进攻或发动[连携技]和[终结技]时,莱卡恩会提前结束[围猎]状态。\n莱卡恩主动发动[支援突击:复仇反扑·冰舞]时,也会提前结束[围猎]状态,但不会自动发动[支援突击:复仇反扑·冰舞]。\n[围猎]状态持续期间,莱卡恩会根据当前操作中角色发动的招式,分别相应发动[普通攻击]、[闪避]、[冲刺攻击]和[闪避反击]。\n当操作中角色发动[普通攻击]或[强化特殊技]时,莱卡恩会同步发动[普通攻击]第一段至第三段;\n当操作中角色发动[闪避]和[闪避反击]时,莱卡恩会同步发动[闪避]和[闪避反击],处于[围猎]状态下发动[闪避反击]后,莱卡恩可直接衔接[普通攻击]第三段。\n[围猎]状态持续期间,莱卡恩为非当前操作中代理人时发动的招式仅造成伤害与失衡值;莱卡恩为当前操作中角色时,[围猎]持续时间不再减少。", - "Lycaon_UniqueSkill_03_Upgrade_Desc": "莱卡恩在[普通攻击]中完成蓄力或发动[闪避反击]、[冲刺攻击]时,招式造成的失衡值提升53.3%;\n[强化特殊技:狂猎时刻]、[支援突击:复仇反扑]或[支援突击:复仇反扑·冰舞]命中敌人时,目标的冰属性伤害抗性降低25%,受到的其他属性伤害提升30%,持续30秒。\n进入战场时,莱卡恩会获得一次进入[围猎]状态的次数。\n[围猎]状态有可用次数时,[支援突击:复仇反扑·冰舞]命中敌人时将触发队伍中上一位角色的[快速支援],招式持续期间,队伍中其他角色通过[快速支援]入场时,莱卡恩会进入[围猎]状态,持续8秒。\n当精英或首领级敌人进入失衡状态时获取一次进入[围猎]状态次数。[围猎]状态次数最多保存一次。\n[围猎]状态结束时,莱卡恩会自动发动[支援突击:复仇反扑·冰舞],若[围猎]状态提前结束,每剩余1秒时长便会使下一次[支援突击:复仇反扑·冰舞]造成的失衡值提升6%。\n当前操作中角色停止进攻或发动[连携技]和[终结技]时,莱卡恩会提前结束[围猎]状态。\n莱卡恩主动发动[支援突击:复仇反扑·冰舞]时,也会提前结束[围猎]状态,但不会自动发动[支援突击:复仇反扑·冰舞]。\n[围猎]状态持续期间,莱卡恩会根据当前操作中角色发动的招式,分别相应发动[普通攻击]、[闪避]、[冲刺攻击]和[闪避反击]。\n当操作中角色发动[普通攻击]或[强化特殊技]时,莱卡恩会同步发动[普通攻击]第一段至第三段;\n当操作中角色发动[闪避]和[闪避反击]时,莱卡恩会同步发动[闪避]和[闪避反击],处于[围猎]状态下发动[闪避反击]后,莱卡恩可直接衔接[普通攻击]第三段。\n[围猎]状态持续期间,莱卡恩为非当前操作中代理人时发动的招式仅造成伤害与失衡值;莱卡恩为当前操作中角色时,[围猎]持续时间不再减少。", - "Lycaon_UniqueSkill_04_Upgrade_Desc": "莱卡恩在[普通攻击]中完成蓄力或发动[闪避反击]、[冲刺攻击]时,招式造成的失衡值提升60%;\n[强化特殊技:狂猎时刻]、[支援突击:复仇反扑]或[支援突击:复仇反扑·冰舞]命中敌人时,目标的冰属性伤害抗性降低25%,受到的其他属性伤害提升30%,持续30秒。\n进入战场时,莱卡恩会获得一次进入[围猎]状态的次数。\n[围猎]状态有可用次数时,[支援突击:复仇反扑·冰舞]命中敌人时将触发队伍中上一位角色的[快速支援],招式持续期间,队伍中其他角色通过[快速支援]入场时,莱卡恩会进入[围猎]状态,持续8秒。\n当精英或首领级敌人进入失衡状态时获取一次进入[围猎]状态次数。[围猎]状态次数最多保存一次。\n[围猎]状态结束时,莱卡恩会自动发动[支援突击:复仇反扑·冰舞],若[围猎]状态提前结束,每剩余1秒时长便会使下一次[支援突击:复仇反扑·冰舞]造成的失衡值提升6%。\n当前操作中角色停止进攻或发动[连携技]和[终结技]时,莱卡恩会提前结束[围猎]状态。\n莱卡恩主动发动[支援突击:复仇反扑·冰舞]时,也会提前结束[围猎]状态,但不会自动发动[支援突击:复仇反扑·冰舞]。\n[围猎]状态持续期间,莱卡恩会根据当前操作中角色发动的招式,分别相应发动[普通攻击]、[闪避]、[冲刺攻击]和[闪避反击]。\n当操作中角色发动[普通攻击]或[强化特殊技]时,莱卡恩会同步发动[普通攻击]第一段至第三段;\n当操作中角色发动[闪避]和[闪避反击]时,莱卡恩会同步发动[闪避]和[闪避反击],处于[围猎]状态下发动[闪避反击]后,莱卡恩可直接衔接[普通攻击]第三段。\n[围猎]状态持续期间,莱卡恩为非当前操作中代理人时发动的招式仅造成伤害与失衡值;莱卡恩为当前操作中角色时,[围猎]持续时间不再减少。", - "Lycaon_UniqueSkill_05_Upgrade_Desc": "莱卡恩在[普通攻击]中完成蓄力或发动[闪避反击]、[冲刺攻击]时,招式造成的失衡值提升66.6%;\n[强化特殊技:狂猎时刻]、[支援突击:复仇反扑]或[支援突击:复仇反扑·冰舞]命中敌人时,目标的冰属性伤害抗性降低25%,受到的其他属性伤害提升30%,持续30秒。\n进入战场时,莱卡恩会获得一次进入[围猎]状态的次数。\n[围猎]状态有可用次数时,[支援突击:复仇反扑·冰舞]命中敌人时将触发队伍中上一位角色的[快速支援],招式持续期间,队伍中其他角色通过[快速支援]入场时,莱卡恩会进入[围猎]状态,持续8秒。\n当精英或首领级敌人进入失衡状态时获取一次进入[围猎]状态次数。[围猎]状态次数最多保存一次。\n[围猎]状态结束时,莱卡恩会自动发动[支援突击:复仇反扑·冰舞],若[围猎]状态提前结束,每剩余1秒时长便会使下一次[支援突击:复仇反扑·冰舞]造成的失衡值提升6%。\n当前操作中角色停止进攻或发动[连携技]和[终结技]时,莱卡恩会提前结束[围猎]状态。\n莱卡恩主动发动[支援突击:复仇反扑·冰舞]时,也会提前结束[围猎]状态,但不会自动发动[支援突击:复仇反扑·冰舞]。\n[围猎]状态持续期间,莱卡恩会根据当前操作中角色发动的招式,分别相应发动[普通攻击]、[闪避]、[冲刺攻击]和[闪避反击]。\n当操作中角色发动[普通攻击]或[强化特殊技]时,莱卡恩会同步发动[普通攻击]第一段至第三段;\n当操作中角色发动[闪避]和[闪避反击]时,莱卡恩会同步发动[闪避]和[闪避反击],处于[围猎]状态下发动[闪避反击]后,莱卡恩可直接衔接[普通攻击]第三段。\n[围猎]状态持续期间,莱卡恩为非当前操作中代理人时发动的招式仅造成伤害与失衡值;莱卡恩为当前操作中角色时,[围猎]持续时间不再减少。", - "Lycaon_UniqueSkill_06_Upgrade_Desc": "莱卡恩在[普通攻击]中完成蓄力或发动[闪避反击]、[冲刺攻击]时,招式造成的失衡值提升73.3%;\n[强化特殊技:狂猎时刻]、[支援突击:复仇反扑]或[支援突击:复仇反扑·冰舞]命中敌人时,目标的冰属性伤害抗性降低25%,受到的其他属性伤害提升30%,持续30秒。\n进入战场时,莱卡恩会获得一次进入[围猎]状态的次数。\n[围猎]状态有可用次数时,[支援突击:复仇反扑·冰舞]命中敌人时将触发队伍中上一位角色的[快速支援],招式持续期间,队伍中其他角色通过[快速支援]入场时,莱卡恩会进入[围猎]状态,持续8秒。\n当精英或首领级敌人进入失衡状态时获取一次进入[围猎]状态次数。[围猎]状态次数最多保存一次。\n[围猎]状态结束时,莱卡恩会自动发动[支援突击:复仇反扑·冰舞],若[围猎]状态提前结束,每剩余1秒时长便会使下一次[支援突击:复仇反扑·冰舞]造成的失衡值提升6%。\n当前操作中角色停止进攻或发动[连携技]和[终结技]时,莱卡恩会提前结束[围猎]状态。\n莱卡恩主动发动[支援突击:复仇反扑·冰舞]时,也会提前结束[围猎]状态,但不会自动发动[支援突击:复仇反扑·冰舞]。\n[围猎]状态持续期间,莱卡恩会根据当前操作中角色发动的招式,分别相应发动[普通攻击]、[闪避]、[冲刺攻击]和[闪避反击]。\n当操作中角色发动[普通攻击]或[强化特殊技]时,莱卡恩会同步发动[普通攻击]第一段至第三段;\n当操作中角色发动[闪避]和[闪避反击]时,莱卡恩会同步发动[闪避]和[闪避反击],处于[围猎]状态下发动[闪避反击]后,莱卡恩可直接衔接[普通攻击]第三段。\n[围猎]状态持续期间,莱卡恩为非当前操作中代理人时发动的招式仅造成伤害与失衡值;莱卡恩为当前操作中角色时,[围猎]持续时间不再减少。", - "Lycaon_UniqueSkill_07_Upgrade_Desc": "莱卡恩在[普通攻击]中完成蓄力或发动[闪避反击]、[冲刺攻击]时,招式造成的失衡值提升80%;\n[强化特殊技:狂猎时刻]、[支援突击:复仇反扑]或[支援突击:复仇反扑·冰舞]命中敌人时,目标的冰属性伤害抗性降低25%,受到的其他属性伤害提升30%,持续30秒。\n进入战场时,莱卡恩会获得一次进入[围猎]状态的次数。\n[围猎]状态有可用次数时,[支援突击:复仇反扑·冰舞]命中敌人时将触发队伍中上一位角色的[快速支援],招式持续期间,队伍中其他角色通过[快速支援]入场时,莱卡恩会进入[围猎]状态,持续8秒。\n当精英或首领级敌人进入失衡状态时获取一次进入[围猎]状态次数。[围猎]状态次数最多保存一次。\n[围猎]状态结束时,莱卡恩会自动发动[支援突击:复仇反扑·冰舞],若[围猎]状态提前结束,每剩余1秒时长便会使下一次[支援突击:复仇反扑·冰舞]造成的失衡值提升6%。\n当前操作中角色停止进攻或发动[连携技]和[终结技]时,莱卡恩会提前结束[围猎]状态。\n莱卡恩主动发动[支援突击:复仇反扑·冰舞]时,也会提前结束[围猎]状态,但不会自动发动[支援突击:复仇反扑·冰舞]。\n[围猎]状态持续期间,莱卡恩会根据当前操作中角色发动的招式,分别相应发动[普通攻击]、[闪避]、[冲刺攻击]和[闪避反击]。\n当操作中角色发动[普通攻击]或[强化特殊技]时,莱卡恩会同步发动[普通攻击]第一段至第三段;\n当操作中角色发动[闪避]和[闪避反击]时,莱卡恩会同步发动[闪避]和[闪避反击],处于[围猎]状态下发动[闪避反击]后,莱卡恩可直接衔接[普通攻击]第三段。\n[围猎]状态持续期间,莱卡恩为非当前操作中代理人时发动的招式仅造成伤害与失衡值;莱卡恩为当前操作中角色时,[围猎]持续时间不再减少。", - "MainLineS2_LeapDetail": "【超前点映】\n• 在主线第一季第一章·幕间完成晋升后,绳匠可解锁「超前点映」功能,即部分主线内容的提前解锁。\n• 通过「超前点映」功能,绳匠可提前体验主线第二季第六章相关内容;并随主线剧情的推进,正常解锁和前往新的区域、结识新的代理人;完成主线第二季第六章后,绳匠即可正常接取到主线第二季·间章「旧梦的安可曲」的剧情委托。\n• 开启「超前点映」不会对主线剧情及奖励产生影响,绳匠可正常领取体验主线可获得的委托奖励和限时奖励。\n \n【功能说明】\n• 使用「超前点映」开启主线第二季第六章后,绳匠将接取到主线第二季第六章中的首个任务;随着主线剧情的推进,绳匠将正常接取到满足开启条件的后续任务,包括活动任务、探索任务、战斗委托等。\n• 开启「超前点映」后,绳匠可通过在[绳网-日程]中追踪其他主线委托日程,体验前置章节剧情。\n• 「超前点映」功能支持提前体验指定主线章节。绳匠可在[旅程]中,查看目前所处的主线章节及详细信息与「超前点映」的具体信息。", - "MainStoryChapterNumber_1015": "S2-INTERLUDE", - "MainStory_SongTitle_1": "代号:走心摇滚-初版(节选)", - "MainStory_SongTitle_2": "代号:走心摇滚-节奏调优版(节选)", - "MainStory_SongTitle_3": "把心跳变成节奏-修改版(节选)", - "MainStory_SongTitle_4": "把心跳变成节奏-绝对不改版", - "Main_BubbleStory_Chapter170_417001060_01": "真是辛苦…", - "Main_BubbleStory_Chapter170_417001060_02": "是啊,看起来就很累…", - "Main_Chat_Chapter170_317000013_01": "谢谢店长的应援!!不过,我总觉得这首歌里,好像还缺了点什么…", - "Main_Chat_Chapter170_317000014_02": "我想问问…你觉得,刚才那段旋律还有哪里可以改进一下呢?", - "Main_Chat_Chapter170_317000014_07": "我的初衷是,想要写一首很「日常」的歌…描绘我们妄想天使所经历的那些平凡却闪光的时刻。", - "Main_Chat_Chapter170_817014001_09": "不过,按照我们「404」音乐现场的营业时间,现在这个点是没有演出的哦…好像没法招待你了。", - "Main_Chat_Chapter170_817014001_10": "…哦!对了,如果你们是来找千夏她们的话,就请便吧!", - "Main_Chat_Chapter170_817014001_11": "顺着楼梯往下走,就是水吧和表演厅的区域了。需要为你们带路吗?", - "Main_Chat_Chapter170_817014001_12": "不用啦,我们自己下楼", - "Main_Chat_Chapter170_817014003_04": "直接开始吧(跳过校准)", - "Main_Chat_Chapter170_817014049_10": "清晨,对夜幕中的暗涌一无所知的构造体少女,推开了录像店的门…", - "Main_Chat_Chapter170_817014049_12": "清晨,对夜幕中的暗涌一无所知的构造体少女,推开了录像店的门…", - "Main_Chat_Chapter170_817014065_02": "等、等等,点这么多菜…那您其他的朋友们什么时候到?", - "Main_Chat_Chapter170_817014086_01": "铃,你还不困吗?", - "Main_Chat_Chapter170_817014086_02": "放心吧,我不会趁你睡着,把Fairy拐走交给治安局的。", - "Main_Chat_Chapter170_817014086_03": "…只是开个玩笑,不好笑就算了。", - "Main_Chat_Chapter170_817014086_04": "早点休息吧。按照随便观的习俗,咱们明晚还要守岁呢。", - "Main_Chat_Chapter170_817014086_05": "…哥哥,你还不困吗?", - "Main_Chat_Chapter170_817014086_06": "不会是…在防备着我偷偷把Fairy拐走,直接交给治安局吧?", - "Main_Chat_Chapter170_817014086_07": "开玩笑的啦!现在有没有轻松一点?", - "Main_Chat_Chapter170_817014086_08": "快去休息吧,顶着黑眼圈过拓金日也太可怜了~", - "Main_Chat_Chapter170_817014103_10": "他们从不给你决定的权利,还要贬低你被扭曲后的心血…「构造体发出声音也能算唱歌吗」,这样的评论…我可不舍得对你说。", - "Main_Chat_Chapter170_817014104_08": "提示:您的朋友们发来了多条祝福视频,情绪饱满、言辞优美,令新艾利都最强人工智能助手相形见绌。正在为您播放…", - "Main_Chat_Chapter170_817014106_Name_01": "南宫羽", - "Main_Chat_Chapter170_817014106_Name_02": "千夏", - "Main_Chat_Chapter170_817014106_Name_03": "Fairy", - "Main_Chat_Chapter170_817014115_02": "是啊是啊!怎样才能让爱芮愿意和我们说话呢!", - "Main_Chat_Chapter170_817014118_01": "(真是充实的一天…)", - "Main_Chat_Chapter170_817014118_02": "(欢乐的时光总是短暂的…不知不觉,拓金日假期都快要结束了。)", - "Main_Chat_Chapter170_817014118_03": "(为了赛维里安的委托,最近根本没有好好休息啊!好在录像店也不用准时开工、就算开工也还有小18它们,否则也太可怜了…)", - "Main_Chat_Chapter170_817014118_04": "(…总觉得还忘记了什么事…)", - "Main_Chat_Chapter170_817014118_05": "(不管了,先睡一觉——就算是天外来客也不能选在拓金日攻打新艾利都的!早上起来再说!)", - "Main_Chat_Chapter170_817014118_06": "(真是充实的一天…)", - "Main_Chat_Chapter170_817014118_07": "(欢乐的时光总是短暂的…不知不觉,拓金日假期都快要结束了。)", + "62001382_Description": "· 代理人的冰属性伤害提升20%,[普通攻击]造成的伤害提升40%。\n· 代理人发动强化特殊技后,代理人的冰属性伤害额外提升20%,持续15秒,重复触发时刷新持续时间。", + "69013301_Description": "· 代理人使敌人进入属性异常状态后,其失衡恢复速度降低15%,全队攻击力提升15%,持续20秒,重复触发刷新持续时间。\n· 使敌人进入失衡状态时,全队回复20点能量,异放伤害提升30%,持续30秒,重复触发刷新持续时间,能量回复效果30秒内最多触发1次。", + "69013302_Description": "· 代理人的[终结技]造成的伤害提升30%,发动[终结技]后,全队的贯穿伤害提升10%,暴击伤害提升25%,持续20秒,重复触发刷新持续时间。\n· 代理人使敌人进入失衡状态后,其失衡易伤倍率提升20%。", + "69013303_Description": "·[侵蚀壁垒]持续期间,代理人对其造成的异常伤害提升50%,造成的异常积蓄提升30%;首领在失衡状态下,受到的异常伤害提升15%,代理人对其造成的异常积蓄提升15%;首领在非失衡状态下,受到的伤害降低15%。", + "69013402_Description": "· 代理人的[普通攻击]、[闪避反击]、[终结技]造成的伤害提升20%,无视敌人30%的冰属性伤害抗性。\n· 对敌人施加[紊乱]效果时,代理人的暴击伤害提升50%,敌人的失衡恢复速度降低15%,失衡易伤倍率提升30%,持续20秒,重复触发时刷新持续时间。", + "AbyssS2TarotCard_Des_1000993": "希希芙已唤醒意象影画:[饥肠与箴言]。\n[饥肠与箴言]:[连携技:团伙作案]或[终结技:爬行恐惧]命中处于失衡状态下的敌人后,额外获得3点[毒素];[普通攻击:蛇吻]造成的伤害提升35%。", + "AchievementDes_1005027": "完成法厄同纪事「新·艾利都日落时 上」。", + "Activity_Chat_HotPot_600453105_20": "唔…好吧,太感谢了!我们等下一起去卫非地的饮茶仙吧!", + "Activity_Chat_HotPot_600453111_08": "看起来完全就是被高压电电到故障了呢…", + "Activity_Chat_HotPot_600454199_01": "诶…我最喜欢的「煮釜」,现在在预订网站上已经变得差评如潮了…", + "Activity_Chat_HotPot_600454199_02": "毕竟顾客体验也不好", + "Activity_Chat_HotPot_600454199_03": "的确是味道有些问题", + "Activity_Chat_HotPot_600454199_04": "唔…我其实也发现了锅底和菜品的味道出了问题,也想过提示辛味,就是一直没找到合适的机会…", + "Activity_Chat_HotPot_600454199_05": "结果反倒害了她,导致现在网上铺天盖地都是差评…", + "Activity_Chat_HotPot_600454199_06": "我原本还设计了这些邦布摆件作为赠品,本来促销效果还挺好的来着…", + "Activity_Chat_HotPot_600454199_07": "话音刚落,辛味从店里出来了,整个人像个霜打的茄子一般…", + "Activity_Chat_HotPot_600454199_08": "怎么了辛味?看你脸色很差的样子…", + "Activity_Chat_HotPot_600454199_09": "唔…前台给我说,未来几周的所有预订都被取消了…", + "Activity_Chat_HotPot_600454199_10": "以目前的情况来看,不找到解决办法,「煮釜」是难以运转下去了。", + "Activity_Chat_HotPot_600454199_11": "员工们这些天跟着我承担了不少压力,有些员工也怀疑我的味觉出了问题,但因为我的坏脾气,也没敢跟我说…", + "Activity_Chat_HotPot_600454199_12": "我给他们都放了假,也发布了闭店调整的公告…但如果我的侵蚀症迟迟不能痊愈,味觉也无从恢复,恐怕「煮釜」距离彻底关门也不远了。", + "Activity_Chat_HotPot_600454199_13": "唔…那这样如何!我们来当辛味你的舌头,帮你判断味道!你专心研发新菜和锅底就好。", + "Activity_Chat_HotPot_600454199_14": "还可以再多找一些试吃的人,总能找到大部分人都喜欢的味道的!", + "Activity_Chat_HotPot_600454199_15": "嗯…这倒是个办法…", + "Activity_Chat_HotPot_600454199_16": "但改善菜品的话…", + "Activity_Chat_HotPot_600454199_17": "要从哪里开始呢?", + "Activity_Chat_HotPot_600454199_18": "唔…之前史蒂芬的反馈来看,牛肉,海鲜,锅底,甜品都出了问题…", + "Activity_Chat_HotPot_600454199_19": "牛肉…我想想…牛肉…事到如今,感觉只能去卫非地找那个女人了!", + "Activity_Chat_HotPot_600454199_20": "那个女人?", + "Activity_Chat_HotPot_600454199_21": "嗯。她是我见过在挑选食材方面造诣最深的女人,总能用最便宜的价钱买到最好的食材。", + "Activity_Chat_HotPot_600454199_22": "那事不宜迟,我们出发去卫非地吧!", + "Activity_Chat_HotPot_600454199_23": "我也去!我也去!守护美味,义不容辞!还可以跟南宫一起多设计一些主题摆件作为赠品,客人们肯定会喜欢的。", + "Activity_Chat_HotPot_600454199_24": "算我一个!", + "Activity_Chat_HotPot_600454199_25": "啊?这不好吧…尤其是你们兄妹,我们今天才刚认识。麻烦你们试菜已经很感谢了,还要跟我东奔西走,未免有些…", + "Activity_Chat_HotPot_600454199_26": "哎呀,你就别推辞啦!大家都是喜欢「煮釜」,喜欢辛味做的美食,才会想要帮你呀!", + "Activity_Chat_HotPot_600454199_27": "唔…好吧,那先谢谢诸位了!我们等下一起去卫非地的饮茶仙吧!", + "Activity_Chat_HotPot_600454199_28": "大家一同来到了卫非地的饮茶仙门口。", + "Activity_Chat_HotPot_600454199_29": "我也一起!还可以跟南宫一起多设计一些主题摆件来揽客,可不能让「煮釜」就这样停业了。", + "Activity_Chat_HotPot_600454199_Name_01": "辛味", + "Activity_Chat_jigsaw4.0_34860001_22": "好严峻的形势", + "Activity_Chat_jigsaw4.0_34860002_14": "那个…我病假期间都会一直在这陪着它…只要到了能继续恢复数据的时间,您随时来这儿找我!", + "Activity_GalGame_HotPot_10163005_045": "呵…呵呵…", + "Activity_OngoingLevel_Ride_620046002_02": "{F#毕竟是用于赛事的空洞嘛…}{M#毕竟是用于赛事的空洞嘛…}", + "AvatarSkin_Cissia_Desc_000": "世上的人都是毒蛇和老鼠!至于谁是蛇、谁是鼠…\n希希芙大人坦言:比我强就是蛇,比我弱就是鼠!", + "AvatarSkin_Cissia_Name_000": "希希芙·蛇鼠游戏", + "Avatar_NangongYu_Buff_01_Des": "南宫羽的属性异常积蓄效率提升{Ability:{AbilityName:\u00A0NangongYu_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_AddedElementAccumulationRatio,100,2}}%,攻击命中造成的失衡值提升{Ability:{AbilityName:\u00A0NangongYu_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_AddedStunRatio,100,2}}%,全队角色造成的伤害提升{Ability:{AbilityName:\u00A0NangongYu_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio,100,2}}%", + "BossChalenge_ExtraPoint_Condition24": "触发跪地", + "BranchRelic_13502210_des": "队伍中其他角色触发[紊乱]或[异放]时,南宫羽会围绕目标敌人发动[连携技],该次攻击为[追加攻击],该效果每6秒最多触发一次。南宫羽[连携技]重击命中处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态的目标时,触发一次[异放]:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为230%/120%/300%/20%/30%,该效果每6秒最多触发一次。", + "BranchRelic_13502311_des": "[普通攻击:蛇吻]滞空期间,持续落下电矛对敌人造成200%攻击力电属性伤害,至多落下5根电矛。", + "BranchRelic_13502320_briefdes": "[蚀骨]额外附加电属性伤害。", + "BranchRelic_13502320_des": "[蚀骨]额外附加自身300%攻击力的电属性伤害。", + "BranchRelic_13502321_briefdes": "当希希芙为非操作中角色时,[蚀骨]再额外附加电属性伤害。", + "BranchRelic_13502321_des": "当希希芙为非操作中角色时,[蚀骨]再额外附加自身450%攻击里的电属性伤害。", + "CardSkillDesc_40002": "战斗中,清道夫会施展属于猎手特有的野性和狡猾,开启[侵蚀壁垒]抵御攻击,并以凶狠的招式与玩家缠斗。选择合适的战斗策略尽快瓦解他的防护,让他感受属于人类的智慧吧。", + "Cissia_MathSkill_Desc": "队伍中存在[击破]或与自身属性相同的角色时触发:\n拥有[毒素]时,使全队角色暴击伤害提高40%,自身额外提高10%,持续至[毒素]耗尽后30秒。", + "Cissia_Skill_CurseBurst_Desc": "对附近敌人造成电属性伤害;\n每次触发,使自身暴击率提升6%,持续15秒,至多叠加3层,重复触发刷新持续时间。", + "Cissia_Skill_ExQTE_Desc": "喧响等级达到[极]时,点按 发动:\n对前方发动下砸攻击,造成大量电属性伤害;\n招式发动后,获得3点[毒素];\n招式发动后,开启[以太帷幕:冷血],持续30秒,期间全队角色暴击伤害提升5%;\n重复开启[以太帷幕:冷血]前,将关闭已有的[以太帷幕:冷血];\n招式命中敌人时,将触发[快速支援];\n招式发动期间拥有无敌效果。", + "Cissia_Skill_ExSpecial_01_Desc": "能量足够时,点按或长按 发动:\n向前方发动多段远距离蛇咬,造成电属性伤害;\n招式发动时,回复5点能量;\n长按发动时,会额外消耗能量,每20点发动一次额外的打击,造成电属性伤害,至多额外消耗60点能量;\n长按发动后,自身获得3点[毒素],长按时每额外消耗20点能量,获得1点[毒素];\n招式发动后,可直接衔接第四段[普通攻击:吐信];\n招式命中敌人时,将触发[快速支援];\n招式发动期间拥有无敌效果。", + "Cissia_Talent_01_Desc_01": "进入战场时,获得的[毒素]点数提高至6点;[核心被动]中无视敌人防御力效果提升至原本的140%,并使全队角色造成的伤害无视目标5%电属性伤害抗性;[蚀骨]造成的伤害无视目标10%电属性伤害抗性。", + "Cissia_Talent_01_Desc_01_Realign": "进入战场时,获得的[毒素]点数提高至6点;\n[核心被动]中无视敌人防御力效果提升至原本的140%,并使全队角色造成的伤害无视目标5%电属性伤害抗性;\n[蚀骨]造成的伤害无视目标10%电属性伤害抗性。", + "Cissia_Talent_02_Desc_01": "[连携技:团伙作案]或[终结技:爬行恐惧]命中处于失衡状态下的敌人后,额外获得3点[毒素];[普通攻击:蛇吻]造成的伤害提升35%。", + "Cissia_Talent_02_Desc_01_Realign": "[连携技:团伙作案]或[终结技:爬行恐惧]命中处于失衡状态下的敌人后,额外获得3点[毒素];\n[普通攻击:蛇吻]造成的伤害提升35%。", + "Cissia_UniqueSkill_01_Desc": "进入战场时,获得3点[毒素],在勘域模式中此效果180秒内最多触发一次。\n拥有[毒素]时,接战状态下每5秒消耗1点[毒素],触发一次[蚀骨],造成电属性伤害;\n拥有[毒素]时,使全队对敌人造成的电属性伤害无视敌人3%防御力,初始能量自动回复大于1.4时,超过部分每超过0.12,额外无视敌人0.52%防御力,至多无视敌人12.88%防御力,持续至[毒素]耗尽后30秒。\n[蚀骨]额外附加自身227%攻击力的电属性伤害;\n队伍中有1/2名电属性角色时,[蚀骨]造成的失衡值提升40%/60%;\n获得[毒素]时,每溢出1点[毒素],触发一次[蚀骨]。", + "Cissia_UniqueSkill_02_Desc": "进入战场时,获得3点[毒素],在勘域模式中此效果180秒内最多触发一次。\n拥有[毒素]时,接战状态下每5秒消耗1点[毒素],触发一次[蚀骨],造成电属性伤害;\n拥有[毒素]时,使全队对敌人造成的电属性伤害无视敌人3.5%防御力,初始能量自动回复大于1.4时,超过部分每超过0.12,额外无视敌人0.6%防御力,至多无视敌人14.9%防御力,持续至[毒素]耗尽后30秒。\n[蚀骨]额外附加自身245%攻击力的电属性伤害;\n队伍中有1/2名电属性角色时,[蚀骨]造成的失衡值提升40%/60%;\n获得[毒素]时,每溢出1点[毒素],触发一次[蚀骨]。", + "Cissia_UniqueSkill_03_Desc": "进入战场时,获得3点[毒素],在勘域模式中此效果180秒内最多触发一次。\n拥有[毒素]时,接战状态下每5秒消耗1点[毒素],触发一次[蚀骨],造成电属性伤害;\n拥有[毒素]时,使全队对敌人造成的电属性伤害无视敌人4%防御力,初始能量自动回复大于1.4时,超过部分每超过0.12,额外无视敌人0.68%防御力,至多无视敌人16.92%防御力,持续至[毒素]耗尽后30秒。\n[蚀骨]额外附加自身263%攻击力的电属性伤害;\n队伍中有1/2名电属性角色时,[蚀骨]造成的失衡值提升40%/60%;\n获得[毒素]时,每溢出1点[毒素],触发一次[蚀骨]。", + "Cissia_UniqueSkill_04_Desc": "进入战场时,获得3点[毒素],在勘域模式中此效果180秒内最多触发一次。\n拥有[毒素]时,接战状态下每5秒消耗1点[毒素],触发一次[蚀骨],造成电属性伤害;\n拥有[毒素]时,使全队对敌人造成的电属性伤害无视敌人4.5%防御力,初始能量自动回复大于1.4时,超过部分每超过0.12,额外无视敌人0.76%防御力,至多无视敌人18.94%防御力,持续至[毒素]耗尽后30秒。\n[蚀骨]额外附加自身281%攻击力的电属性伤害;\n队伍中有1/2名电属性角色时,[蚀骨]造成的失衡值提升40%/60%;\n获得[毒素]时,每溢出1点[毒素],触发一次[蚀骨]。", + "Cissia_UniqueSkill_05_Desc": "进入战场时,获得3点[毒素],在勘域模式中此效果180秒内最多触发一次。\n拥有[毒素]时,接战状态下每5秒消耗1点[毒素],触发一次[蚀骨],造成电属性伤害;\n拥有[毒素]时,使全队对敌人造成的电属性伤害无视敌人5%防御力,初始能量自动回复大于1.4时,超过部分每超过0.12,额外无视敌人0.84%防御力,至多无视敌人20.96%防御力,持续至[毒素]耗尽后30秒。\n[蚀骨]额外附加自身299%攻击力的电属性伤害;\n队伍中有1/2名电属性角色时,[蚀骨]造成的失衡值提升40%/60%;\n获得[毒素]时,每溢出1点[毒素],触发一次[蚀骨]。", + "Cissia_UniqueSkill_06_Desc": "进入战场时,获得3点[毒素],在勘域模式中此效果180秒内最多触发一次。\n拥有[毒素]时,接战状态下每5秒消耗1点[毒素],触发一次[蚀骨],造成电属性伤害;\n拥有[毒素]时,使全队对敌人造成的电属性伤害无视敌人5.5%防御力,初始能量自动回复大于1.4时,超过部分每超过0.12,额外无视敌人0.92%防御力,至多无视敌人22.98%防御力,持续至[毒素]耗尽后30秒。\n[蚀骨]额外附加自身317%攻击力的电属性伤害;\n队伍中有1/2名电属性角色时,[蚀骨]造成的失衡值提升40%/60%;\n获得[毒素]时,每溢出1点[毒素],触发一次[蚀骨]。", + "Cissia_UniqueSkill_07_Desc": "进入战场时,获得3点[毒素],在勘域模式中此效果180秒内最多触发一次。\n拥有[毒素]时,接战状态下每5秒消耗1点[毒素],触发一次[蚀骨],造成电属性伤害;\n拥有[毒素]时,使全队对敌人造成的电属性伤害无视敌人6%防御力,初始能量自动回复大于1.4时,超过部分每超过0.12,额外无视敌人1%防御力,至多无视敌人25%防御力,持续至[毒素]耗尽后30秒。\n[蚀骨]额外附加自身335%攻击力的电属性伤害;\n队伍中有1/2名电属性角色时,[蚀骨]造成的失衡值提升40%/60%;\n获得[毒素]时,每溢出1点[毒素],触发一次[蚀骨]。", + "CollectionDesc_3700236": "「煮釜」火锅店的联名款摆件,燃油饮里加满气,喝到肚里有力气!", + "CollectionDesc_3700238": "「煮釜」火锅店的联名款摆件,火锅热辣嘶哈嘶哈,奶油布丁冰冰嘴巴!", + "CollectionName_3700236": "火锅派对·燃油汽水", + "CollectionName_3700238": "火锅派对·奶油布丁", + "Device_Prop_MonsterCheck_01": "调查褪色以骸", + "EquipmentSuit_33700_4_des": "[防护]角色装备时:装备者发动[强化特殊技]或队伍中任意队友发动[招架支援]、[回避支援]时,全队角色造成伤害提升6%,最多叠加3层,持续25秒,层数逐层衰减,获得或者衰减时刷新持续时间,同名被动效果之间不可叠加。", + "EquipmentSuit_33800_4_des": "装备者触发[异放]时,装备者异常精通提升48点,持续30秒;重复触发时刷新持续时间;装备者触发[冻结]效果时,装备者造成的所有属性异常伤害、[紊乱]伤害提升16%,持续30秒,重复触发时刷新持续时间。", + "FoodDesc_10002": "结算时,令1个食物的美味值+10", + "FoodDesc_10003": "结算时,随机获得1个食物的美味值", + "FoodDesc_10004": "结算时,50%概率将1个非茼蒿的食物转化为[精华]", + "FoodDesc_10005": "捞起时,令勺子里所有食物的美味值+2", + "FoodDesc_10006": "结算时,自身美味值+100%", + "FoodDesc_10007": "捞起时,令锅里里所有肉类的美味值+4", + "FoodDesc_10008": "结算时,令所有食物的美味值+3", + "FoodDesc_10009": "结算时,自身美味值×2", + "FoodDesc_10010": "结算时,随机获得1个美味值最高的食材的美味值", + "FoodDesc_10011": "结算时,令1个肉类的美味值+10", + "FoodDesc_10012": "结算时,令所有食物的美味值+10", + "FoodDesc_11001": "结算时,每有一个雪花牛肉,自身美味值+5", + "FoodDesc_11002": "结算时,每有一个肉类,自身美味值+4", + "FoodDesc_11003": "结算时,随机6个肉类美味值×2", + "FoodDesc_11004": "结算时,令自身美味值+700%", + "FoodDesc_11005": "结算时,令10个食物的美味值+20。若存在粿条,则优先作用于粿条", + "FoodDesc_11006": "结算时,令1个主食的美味值+10", + "FoodDesc_11007": "捞起时,勺子里每有一个食物,自身美味值+5", + "FoodDesc_11008": "捞起时,令锅里所有肉类的美味值+30%", + "FoodDesc_11009": "结算时,令4个主食的美味值+10", + "FoodDesc_11010": "结算时,令8个肉类的美味值+40%", + "FoodDesc_11011": "捞起时,令勺子里的2个非忧郁鱿鱼丸的食物的美味值变为60", + "FoodDesc_12001": "[精华]羔羊肉卷的美味值是80", + "FoodDesc_12002": "结算时,令8个肉类的美味值+10", + "FoodDesc_12003": "结算时,令所有[精华]肉类的美味值+400%", + "FoodDesc_12005": "结算时,令所有[精华]水产的美味值×2", + "FoodDesc_12006": "结算时,若存在任意[精华]水产,则自身美味值+15", + "FoodDesc_12009": "结算时,令所有[精华]食物的美味值+10", + "FoodDesc_12010": "结算时,随机获得3个非牛肝菌的[精华]食物的美味值", + "FoodDesc_12011": "结算时,将1个非羊腿肉的肉类食物转化为[精华]", + "FoodDesc_12012": "结算时,若自身是[精华]食物,则令所有肉类美味值+12", + "FoodDesc_12013": "结算时,所有水产的美味值+20%,所有[精华]水产再+20%", + "FoodDesc_13001": "入味(5秒),每有1个已入味的肉类,自身美味值+40%", + "FoodDesc_13002": "结算时,每有1个已入味的肉类,就令所有肉类美味值+10%", + "FoodDesc_13003": "入味(6秒),获得锅里8个非竹荪的菌菇的美味值。优先获得金针菇的美味值", + "FoodDesc_13004": "入味(2秒),获得锅里4个非菌菇的食物的美味值", + "FoodDesc_13005": "入味(1秒),自身美味值+6", + "FoodDesc_13006": "下锅时,锅里每有1个菌菇,自身美味值+1", + "FoodDesc_13007": "入味(4秒),令锅里12个肉类的美味值+30%", + "FoodDesc_13008": "入味(1秒),自身美味值+30", + "FoodDesc_13010": "结算时,所有已入味的食物的美味值+100%", + "FoodDesc_13011": "入味(5秒),获得锅里2个非金针菇的稀有食物的美味值,优先获得木耳", + "FoodDesc_20002": "结算时,令1个食物的美味值+20", + "FoodDesc_20003": "结算时,随机获得2个食物的美味值", + "FoodDesc_20004": "结算时,将1个非茼蒿的食物转化为[精华]", + "FoodDesc_20005": "捞起时,令勺子里所有食物的美味值+4", + "FoodDesc_20006": "结算时,自身美味值+200%", + "FoodDesc_20007": "捞起时,令锅里所有肉类的美味值+8", + "FoodDesc_20008": "结算时,令所有食物的美味值+6", + "FoodDesc_20009": "结算时,自身美味值×3", + "FoodDesc_20010": "结算时,随机获得2个美味值最高的食材的美味值", + "FoodDesc_20011": "结算时,令1个肉类的美味值+20", + "FoodDesc_20012": "结算时,令所有食物的美味值+20", + "FoodDesc_21001": "结算时,每有一个雪花牛肉,自身美味值+10", + "FoodDesc_21002": "结算时,每有一个肉类,自身美味值+8", + "FoodDesc_21003": "结算时,随机6个肉类美味值×3", + "FoodDesc_21004": "结算时,令自身美味值+1400%", + "FoodDesc_21005": "结算时,令10个食物的美味值+40。若存在粿条,则优先作用于粿条", + "FoodDesc_21006": "结算时,令1个主食的美味值+20", + "FoodDesc_21007": "捞起时,勺子里每有一个食物,自身美味值+10", + "FoodDesc_21008": "捞起时,令锅里所有肉类的美味值+60%", + "FoodDesc_21009": "结算时,令4个主食的美味值+20", + "FoodDesc_21010": "结算时,令8个肉类的美味值+80%", + "FoodDesc_21011": "捞起时,令勺子里的2个非忧郁鱿鱼丸的食物的美味值变为120", + "FoodDesc_22002": "结算时,令8个肉类的美味值+20", + "FoodDesc_22003": "结算时,令所有[精华]肉类的美味值+800%", + "FoodDesc_22005": "结算时,令所有[精华]水产的美味值×3", + "FoodDesc_22006": "结算时,若存在任意[精华]水产,则自身美味值+30", + "FoodDesc_22009": "结算时,令所有[精华]食物的美味值+20", + "FoodDesc_22010": "结算时,随机获得6个非牛肝菌的[精华]食物的美味值", + "FoodDesc_22011": "结算时,将2个非羊腿肉的肉类食物转化为[精华]", + "FoodDesc_22012": "结算时,令所有肉类美味值+12", + "FoodDesc_22013": "结算时,所有水产的美味值+40%,所有[精华]水产再+40%", + "FoodDesc_23001": "入味(5秒),每有1个已入味的肉类,自身美味值+80%", + "FoodDesc_23002": "结算时,每有1个已入味的肉类,就令所有肉类美味值+20%", + "FoodDesc_23003": "入味(6秒),获得锅里16个非竹荪的菌菇的美味值。优先获得金针菇的美味值", + "FoodDesc_23004": "入味(2秒),获得锅里8个非菌菇食物的美味值", + "FoodDesc_23005": "入味(1秒),自身美味值+12", + "FoodDesc_23006": "下锅时,锅里每有1个菌菇,自身美味值+2", + "FoodDesc_23007": "入味(4秒),令锅里12个肉类的美味值+60%", + "FoodDesc_23008": "入味(1秒),自身美味值+60", + "FoodDesc_23009": "捞起时,令所有已入味的食物的美味值+120%", + "FoodDesc_23010": "结算时,所有已入味的食物的美味值+200%", + "FoodDesc_23011": "入味(5秒),获得锅里4个非金针菇的稀有食物的美味值,优先获得木耳", + "GeneralDetailDIalog_2.7HotpotLevelDes": "【简介】\n· 「煮釜」火锅店陷入闭店危机?热心的绳匠和南宫羽决定帮助老板辛味重整旗鼓!走遍新艾利都的每个角落,寻找那滚烫热烈的美味吧。\n· 活动开启后,绳匠可以前往录像店和{M#铃}{F#哲}一起看电视节目参与活动,之后与南宫羽一起,帮助「煮釜」火锅店改良锅底与食材,赢得与美食家史蒂芬的对决,并恢复正常营业。\n※推荐完成主线第二季·第七章「新·艾利都日落时(上)」后参与该活动,以获得最佳体验。\n \n【寻鲜奖励】\n· 活动期间,完成活动任务「滚烫寻鲜记」和活动玩法「寻鲜鉴品」「精致食味」,可获取对应奖励。\n \n【寻鲜鉴品】\n· 「寻鲜鉴品」玩法中,绳匠可以选择合适的烹饪流派,通过不同菜品间的组合,来捞取获得更高的美味值。用独一无二的美味火锅,打动帮忙试菜的代理人吧!\n \n【精致食味】\n· 「精致食味」玩法中,绳匠可以在不同的限制下完成对应锅底风格的挑战。尝试运用不同菜品间的机制关系,获得更高的美味值以达到规定的美味值标准吧!", + "GeneralDetailDIalog_2.7HotpotMainDes": "【简介】\n· 「煮釜」火锅店陷入闭店危机?热心的绳匠和南宫羽决定帮助老板辛味重整旗鼓!走遍新艾利都的每个角落,寻找那滚烫热烈的美味吧。\n· 活动开启后,绳匠可以前往录像店和{M#铃}{F#哲}一起看电视节目参与活动,之后与南宫羽一起,帮助「煮釜」火锅店改良锅底与食材,赢得与美食家史蒂芬的对决,并恢复正常营业。\n※推荐完成主线第二季·第七章「新·艾利都日落时(上)」后参与该活动,以获得最佳体验。\n \n【寻鲜奖励】\n· 活动期间,完成活动任务「滚烫寻鲜记」和活动玩法「寻鲜鉴品」「精致食味」,可获取对应奖励。\n \n【寻鲜鉴品】\n· 「寻鲜鉴品」玩法中,绳匠可以选择合适的烹饪流派,通过不同菜品间的组合,来捞取获得更高的美味值。用独一无二的美味火锅,打动帮忙试菜的代理人吧!\n \n【精致食味】\n· 「精致食味」玩法中,绳匠可以在不同的限制下完成对应锅底风格的挑战。尝试运用不同菜品间的机制关系,获得更高的美味值以达到规定的美味值标准吧!", + "HPBD_Btn_Bag": "菜单", + "HPBD_Btn_ChoiceBag": "菜单{0}/{1}", + "HPBD_Btn_ChoiceBag2": "菜单", + "HPBD_SameCardNum": "菜单已有:{0}", + "HPBD_Tips_LockLevel": "待解锁", + "Intro_10044803": "南宫在天台的夜晚散心,讲述她关于梦想的烦恼:曾经只是从友人那里「借来」的美梦,如今已是手中无法松开的理想。", + "Intro_10163104": "波可娜告诉{M#哲}{F#铃}——自己找到一桩好生意需要绳匠的帮忙,并邀请{M#哲}{F#铃}加入。", + "Intro_11800040": "{M#哲}{F#铃}在星环的报名现场见到了比利和妮可,并和他们约好了将辉金音擎作为参赛后要得到的奖品。大家久违地再次展开了合作。", + "Intro_11800180": "在将正确的路径传输给选手们后,{M#哲}{F#铃}决定继续寻找并帮助被困在陷阱中的选手们。见证这种帮助他人的行为的希希芙感到了触动。", + "Intro_11800350": "{M#哲}{F#铃}在空洞内成功地与比利、莱特和露西会合。同时,众人还发现了几个手脚被废掉的通缉犯——从他们口中,{M#哲}{F#铃}得知辉金音擎就在罗穆尔手上,而拉米尔在此之前刚来过这里。", + "MainLineS2_LeapDetail": "【超前点映】\n• 在主线第一季第一章·幕间完成晋升后,绳匠可解锁「超前点映」功能,即部分主线内容的提前解锁。\n• 通过「超前点映」功能,绳匠可提前体验主线第二季第六章相关内容;并随主线剧情的推进,正常解锁和前往新的区域、结识新的代理人;完成主线第二季第六章和主线第二季·间章后,绳匠即可正常接取到主线第二季·尾音「新·艾利都日落时 上」的剧情委托。\n• 开启「超前点映」不会对主线剧情及奖励产生影响,绳匠可正常领取体验主线可获得的委托奖励和限时奖励。\n \n【功能说明】\n• 使用「超前点映」开启主线第二季第六章后,绳匠将接取到主线第二季第六章中的首个任务;随着主线剧情的推进,绳匠将正常接取到满足开启条件的后续任务,包括活动任务、探索任务、战斗委托等。\n• 开启「超前点映」后,绳匠可通过在[绳网-日程]中追踪其他主线委托日程,体验前置章节剧情。\n• 「超前点映」功能支持提前体验指定主线章节。绳匠可在[旅程]中,查看目前所处的主线章节及详细信息与「超前点映」的具体信息。", + "Main_BubbleStory_Chapter180_818024004_01": "{M#抱歉啦,我们已经先答应狡兔屋了…}{F#抱歉啦,我们已经先答应狡兔屋了…}", "Main_Chat_Chapter170_817014118_08": "(为了赛维里安的委托,最近根本没有好好休息——好在录像店也不用准时开工、就算开工也还有小18它们,否则也太仓促了…)", - "Main_Chat_Chapter170_817014118_09": "(…总觉得还忘记了什么事…)", - "Main_Chat_Chapter170_817014118_10": "(算了,先睡一觉…就算是天外来客,也不能选在拓金日攻打新艾利都。等明早起来再想吧。)", - "Main_GalGame_Chapter170_11700050_018": "我记得我记得——它确实挺可靠的!虽然它说的话总是有点似是而非…但也确实帮爱芮作出过几次重要的决定!", - "Main_GalGame_Chapter170_11700070_009": "哎呀,抱歉抱歉,这可不能说「也」。", - "Main_GalGame_Chapter170_11700070_032": "也许是因为空洞灾害的创伤后应激障碍…还有,面对听众们的时候…在那样天崩地陷的灾害面前,我难以相信自己能用歌声治愈他们。", - "Main_GalGame_Chapter170_11700080_002": "哥哥自己跑了…", - "Main_GalGame_Chapter170_11700080_003": "还嫌我太慢!", - "Main_GalGame_Chapter170_11700080_028_01": "(回想Fairy今天的表现)", - "Main_GalGame_Chapter170_11700080_031": "铃你自己跑了", - "Main_GalGame_Chapter170_11700080_032": "还嫌我太慢…", - "Main_GalGame_Chapter170_11700080_057_01": "(回想Fairy今天的表现)", - "Main_GalGame_Chapter170_11700095_028": "说了这么多…", - "Main_GalGame_Chapter170_11700095_029": "你是谁?你的职衔是?", - "Main_GalGame_Chapter170_11700110_019": "…好吧。那我们等那位「资深空洞作业人员」来了,再一起出发?她什么时候到呢?", - "Main_GalGame_Chapter170_11700110_020": "…好。那我们就等那位「资深空洞作业人员」过来,再一起出发吧。她什么时候到?", - "Main_GalGame_Chapter170_11700110_021": "她在绳网回复我,说傍晚就到澄辉坪…", - "Main_GalGame_Chapter170_11700120_005": "师父——我刚从云岿山出门,就被麻烦的委托砸中了!!还好委托地点就在莱姆尼安空洞,我才有空回来逛逛…", - "Main_GalGame_Chapter170_11700120_012": "但我那天有别的安排…", - "Main_GalGame_Chapter170_11700120_031": "——如果这时候都没人闲聊提到,就一定是无事发生了。所以师父才这么笃定。", - "Main_GalGame_Chapter170_11700120_059": "好像确实用不着我担心…", - "Main_GalGame_Chapter170_11700120_068": "{F#一定一定…}{M#一言为定}", - "Main_GalGame_Chapter170_11700120_069": "{F#师兄等我!}{M#我去去就来}", - "Main_GalGame_Chapter170_11700130_010": "——但你们俩怎么看也不像是「资深人士」啊!我只是在绳网随便发了条委托的事,不会露馅吧…", - "Main_GalGame_Chapter170_11700130_026": "(但怎么是爱芮和千夏!)", - "Main_GalGame_Chapter170_11700130_040": "…原来你们认识啊!哈哈,我就说…我就说我给你们找到了最合适的搭档吧!哎呀好了,别再耽误时间了——", - "Main_GalGame_Chapter170_11700140_005": "没想到吧…我是绳匠哦!", - "Main_GalGame_Chapter170_11700140_006": "没想到啊…你们这么厉害?", - "Main_GalGame_Chapter170_11700180_051": "多亏了店长提醒,我发现自己…可能是因为在空洞里待得太久,有点头晕了…呜呜,我会不会变成以骸啊?", - "Main_GalGame_Chapter170_11700190_025": "直到有一天,有个盗洞客在空洞里播放了瑟汐大人的歌。我被歌声惊醒…走出空洞、来到了新艾利都。", - "Main_GalGame_Chapter170_11700190_028": "后来,她的经纪人为她寻找声替;在「许愿精灵」的建议下,我为她最后的几场演出录制了歌声。", - "Main_GalGame_Chapter170_11700190_031": "爱芮的故事并不无聊", - "Main_GalGame_Chapter170_11700190_032": "原来我们之前听过你的声音", - "Main_GalGame_Chapter170_11700190_058": "爱芮的情绪…", - "Main_GalGame_Chapter170_11700190_059": "不太对劲!", - "Main_GalGame_Chapter170_11700200_013": "没记错的话,那时候我正忙着说服某个笨蛋加入组合,编舞还是爱芮完成的呢。", - "Main_GalGame_Chapter170_11700220_051": "想不到会在这种时候…", - "Main_GalGame_Chapter170_11700220_052": "…让爱芮得知了这件事", - "Main_GalGame_Chapter170_11700240_022": "一台不稳定的智能构造体,无法为观众带去快乐的妄想、也不配继续留在那个舞台上。而且,我不能让千夏和南宫在最重要的时候为我担心。", - "Main_GalGame_Chapter170_11700250_022": "我这里好像…", - "Main_GalGame_Chapter170_11700250_023": "…收到了奇怪的消息!", - "Main_GalGame_Chapter170_11700265_016": "从结果来看…", - "Main_GalGame_Chapter170_11700265_017": "委托似乎是失败了", - "Main_GalGame_Chapter170_11700300_001": "刚才的绳网帖子,还有另一位观众。\n在演出区域边缘的幕布后方,爱芮正充满惶惑…", - "Main_GalGame_Chapter170_11700310_040": "我已经检索过相关的信息——那些以眼部紫光为特征的失控构造体,全都是自行「痊愈」的,治安局一直没有给出过明确的解释。", - "Main_GalGame_Chapter170_11700310_060": "(Fairy联系上委托人了!)", - "Main_GalGame_Chapter170_11700310_061": "(看来,它很有潜力啊…)", - "Main_GalGame_Chapter170_11700360_043": "唔…对于潜在的犯罪分子,治安局自然想尽可能多地掌握些信息;如果能直接将它控制住,就再好不过了。", - "Main_GalGame_Chapter170_11700365_003": "而且,朱鸢队长提交的执勤安排表审批流程里,有「洛威尔秩序督察」的修改记录啊…如果不是助手代办的,你应该知道我在六分街吧。", - "Main_GalGame_Chapter170_11700395_005": "…拓金日的演出马上就要开始了,我们得找人来处理薇斯珀的情况。事关Youkai,我已经联系治安局的人员了。", - "Main_GalGame_Chapter170_11700395_036": "光是听说话的语气,倒是像一位大人物…", - "Main_GalGame_Chapter170_11700420_000": "长话短说地把Fairy的调查结果告诉了爱芮。\n千夏、南宫和塞西莉亚老师似乎已经知道了事情的来龙去脉,看起来都有些心存余悸。", - "Main_GalGame_Chapter170_11700420_052": "虽然作为梦想家,能如约看到妄想天使的演出,真的很幸福——但其实,选择的权利在你们自己手里。", - "Main_GalGame_Chapter170_11700420_053": "虽然作为梦想家,能如约看到妄想天使的演出,真的很幸福——但其实,选择的权利在你们自己手里。", - "Main_GalGame_Chapter170_11700510_010": "而且我总觉得…之前好像有些悬而未决的事情,没有得到这个房间里某个人真诚的回答——所以不能继续睡了。", - "Main_GalGame_Chapter170_11700510_024": "Fairy别担心!", - "Main_GalGame_Chapter170_11700510_025": "{F#我们最信任你啦}{M#我和铃都很信任你}", - "Main_GalGame_Chapter170_11700520_021": "诶?怎么「把账号主页的地址告诉大家」?我们…应该是写在了哪里…吧?比如…门票上…宣传单上…海报上…?", - "Main_OngoingMainCity_Chapter170_111701006_01": "{F#奇怪,从没听卫非地的人说过莱姆尼安空洞里还有「智能体」…}{M#奇怪,从没听卫非地的人说到过莱姆尼安空洞里还有「智能体」。}", - "Main_OngoingMainCity_Chapter170_111701026_01": "不要断在这种地方啊!她到底看见什么了——", - "Main_OngoingMainCity_Chapter170_111701026_01_01": "{F#(时间不早了,今天就先休息吧…)}{M#(时间不早了,今天就先休息吧…)}", - "MarcelAdv_2.6_ClothTips": "伊埃斯服装可通过其他渠道解锁,若已通过其他渠道解锁则无法重复获取", - "MarcelAdv_LevelDesc_12550012": "蹦跳?奔逃!夺隙求生!", - "MarcelAdv_LevelDesc_12550013": "涨水关,转转转,螺旋大作战!", - "MarcelAdv_LevelDesc_12550014": "长长跑道,稳稳电梯,是捷径?是陷阱?\n换乘请下车,小心坐过站!", - "MarcelAdv_LevelDesc_12550015": "小心脚下,小心脚下的脚下!", - "MarcelAdv_LevelName_12550014": "记得换乘", - "MarcelAdv_LevelName_12550015": "小心缝隙", - "MarcelAdv_LevelTarget_12550013": "水面上涨中,快往上跑,坠入水中会被直接淘汰。尽快抵达终点!", - "MarcelAdv_NoFightServer": "联机服务器连接失败", - "MarcelAdv_Tutorial_Complete": "EMPTY", - "MarcelRemake_DoubleRewardTip": "每日首次人气萝卜获取UP", - "MarcelRemake_TutorialComplete_Title": "参赛奖励", - "Message_12700205": "虽然小店长似乎不是很诚恳——不过,忠实会员可以暂时放弃刨根问底的权利", - "Message_12700401": "听说你活着出来了", - "Message_12700402": "那「我们」的委托,应该已经圆满完成了吧?", - "Message_12700403": "和像我这样负责任的案件专员合作", - "Message_12700404": "体验是不是很棒?", - "Message_12700405": "总之!委托费打到你账上了", - "Message_12700511": "{F#嗯,铃你注意安全,我们晚上见}{M#嗯,哥哥注意安全,我们晚上见!}", - "Message_44900328": "我们就在那见,店长!", - "Message_44900355": "UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji10101.png", - "Message_45000501": "唔,店长…你是忘记赴约了吗?", - "Message_45000507": "就是…如果店长有事的话,可不可以给我发个消息告知一下…", - "MiddleTips_100023": "观察敌人招式,在合适的时机点按 应对首领本体与其幻象的攻击,成功应对会发出激昂的乐曲音效", - "MiddleTips_200026": "强敌陷入虚弱状态了,快点击攻击按钮连续攻击它吧", - "MiddleTips_200029": "对 [异常状态] 的敌人长按 发动第三段 [普通攻击:绝对音准] 可触发 [异放]", - "MiddleTips_200030": "注意:落入水中将会立刻出局!", - "Musicbattle_QuestDesc_1270010101": "在关卡中获得2000分及以上", - "Musicbattle_QuestDesc_1270010102": "在关卡中获得3500分及以上", - "Musicbattle_QuestDesc_1270010103": "在关卡中获得5000分及以上", - "Musicbattle_QuestDesc_1270010104": "在关卡中获得2000分及以上", - "Musicbattle_QuestDesc_1270010105": "在关卡中获得3500分及以上", - "Musicbattle_QuestDesc_1270010106": "在关卡中获得5000分及以上", - "Musicbattle_QuestDesc_1270010107": "在关卡中获得2000分及以上", - "Musicbattle_QuestDesc_1270010108": "在关卡中获得3500分及以上", - "Musicbattle_QuestDesc_1270010109": "在关卡中获得5000分及以上", - "Musicbattle_QuestDesc_1270010110": "在关卡中获得2000分及以上", - "Musicbattle_QuestDesc_1270010111": "在关卡中获得3500分及以上", - "Musicbattle_QuestDesc_1270010112": "在关卡中获得5000分及以上", - "Musicbattle_QuestDesc_1270010113": "在关卡中获得2000分及以上", - "Musicbattle_QuestDesc_1270010114": "在关卡中获得3500分及以上", - "Musicbattle_QuestDesc_1270010115": "在关卡中获得5000分及以上", - "Musicbattle_QuestDesc_1270010116": "在关卡中获得2000分及以上", - "Musicbattle_QuestDesc_1270010117": "在关卡中获得3500分及以上", - "Musicbattle_QuestDesc_1270010118": "在关卡中获得5000分及以上", - "NPCName_1011711121": "薰", - "NPCName_1011711521": "米勒", - "NPCName_1011711531": "贝纳", - "NPCName_1011714271": "薇斯珀", - "OnEvent_AbyssS2_CoinChange_01": "恭喜主人中了特等奖,额外获得300%({0}枚)齿轮硬币。", - "OnEvent_AbyssS2_CoinChange_02": "主人,您的运气不错,150%({0}枚)额外齿轮硬币已入账。", - "OnEvent_AbyssS2_CoinChange_03": "这次您额外获得了50%({0}枚)齿轮硬币,请继续稳扎稳打。", - "OnEvent_AbyssS2_CoinChange_04": "您原封不动地获得了({0}枚)齿轮硬币。请别丧气,至少您没有亏损。", - "OnEvent_AbyssS2_CoinChange_05": "10%({0}枚)齿轮硬币从您的账户里溜走了,真可惜。", - "OnEvent_AbyssS2_CoinChange_06": "非常遗憾地通知主人,就在刚才,您损失了20%({0}枚)齿轮硬币。", - "OptionLong01_12700510": "{F#好,那我也把这件事转告爱芮。哥哥,你和Fairy先继续追踪…等这边的事情结束,我马上就回去!}{M#好,那我也把这件事转告爱芮。铃,你和Fairy先继续追踪…等这边的事情结束,我马上就回去。}", - "OptionLong02_12700510": "{F#好,那我也把这件事转告爱芮。哥哥,你和Fairy先继续追踪…等这边的事情结束,我马上就回去!}{M#好,那我也把这件事转告爱芮。铃,你和Fairy先继续追踪…等这边的事情结束,我马上就回去。}", - "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "感觉可以试着加装个食物处理器…", - "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "感觉可以试着加装个食物处理器……", - "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "感觉可以试着加装个食物处理器……", - "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "感觉可以试着加装个食物处理器……", - "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "感觉可以试着加装个食物处理器……", - "PartnerTalk_BubbleStory_PartnerAria_340500082_01": "之前都没留意,原来外环也有自动贩售机啊!", - "PartnerTalk_BubbleStory_PartnerSunna_340490049_01": "它们在睡觉呢…", - "PartnerTalk_Chat_PartnerAria_330500003_04": "我从「404」出来后,就有个黑影一直跟着我。我一路跑,他一路追,我也迷失了方向,就跑到了港口这边了…", - "PartnerTalk_Chat_PartnerAria_330500005_06": "老板说其中有一个爆辣炸鸡是不可以让顾客试吃的,但我没加装痛觉传感器,所以也分不出来哪个才是…", - "PartnerTalk_Chat_PartnerAria_330500007_14": "嗯…本来有留意来着…因此我在网上领了免费体验券,但过来之后手机却加载不出来了,看来今天是按摩不了了。", - "PartnerTalk_Chat_PartnerAria_330500010_14": "一个上面印着:我在绮梦度假村很想你。", - "PartnerTalk_Chat_PartnerAria_330500027_26": "恭喜二位,挑战成功!", - "PartnerTalk_Chat_PartnerAria_330500029_10": "诶?阿砖哪里去了?", - "PartnerTalk_Chat_PartnerSunna_330490008_09": "那你再陪我练一次吧,我…我这次不会再怯场了!", - "PartnerTalk_Chat_PartnerSunna_330490010_11": "希希芙小姐…溜进「404」的时候,恰好只剩我一个人…", - "PartnerTalk_Chat_PartnerSunna_330490013_01": "好晕…腰酸腿软,要走不动了,要回不去「404」了…", - "PartnerTalk_GalGame_PartnerSunna_10044601_025": "店长听听我的想法吧?\n我觉得,这位钢琴家,其实是小镇居民对音乐的向往哦…", - "PartnerTalk_OngoingMainCity_PartnerAria_511501066_01": "诶?要我插花吗?还从未做过类似的事呢…", - "PartnerTalk_OngoingMainCity_PartnerAria_511501067_01": "嗯…似乎…还不错?店长你觉得呢?", - "PartnerTalk_OngoingMainCity_PartnerAria_511501067_02": "感觉插花就跟调试机械一样,整体的和谐很重要…", - "Partner_Birthday_1491": "7/18", - "Partner_Birthday_1501": "6/7", - "Partner_ProfileDesc_1491": "千夏是「妄想天使」偶像组合的成员之一,同时也是团队发行所有音乐的作曲人。既要保证高质量的音乐创作,又要跟上大家的练习进度、配合舞台演出,这对千夏并不是什么容易的事情。面对难以承受的压力,她有时会行使「三十六计跑为上计」的谋略,以逃避队长南宫羽的魔鬼排期。\n备注:据可靠情报推测,大部分时间该谋略得以施行,都多亏了南宫羽本人的故意放水。\n\n与同为「妄想天使」组合一员的南宫羽自小认识,与对方相伴一同长大,二人虽然看似喜欢互相打闹,其实十分依赖彼此。与另一位成员爱芮则在音乐话题上颇有共同语言,据爱芮所言,她们经常在录音棚讨论一整天新歌的曲调处理方式,直到不觉间头挨着头沉沉睡去。\n\n千夏性格较为内向,相比团体活动更喜欢一人独处。不过,她的两位队友深谙她「难以拒绝他人」和「经不起夸赞」的性格弱点,正在通过脱敏训练逐步帮她克服社交恐惧症(进度约为25%)。\n\n虽然在大部分粉丝看来,千夏的「废柴」属性是个不可多得的萌点,但她本人似乎很想撕下这一标签,成为自信满满的「合格偶像」。作为乐曲的幕后创作者,她时常想逃下舞台,但千夏事实上又并非像她声称的那样对台前演出毫无眷恋。\n证据:千夏床头的便利签,上面写着如下内容——绝对不可以让粉丝失望,要给他们最好的舞台!", - "PasserBy_Chat_404ERROR_30130439_23": "随着演出的音乐声落下,重新分开的三只加班布已然力竭,东倒西歪地瘫在了地上。\n一位身着HIA制服、神色疲惫的男人飞快地冲了过来。", - "PopUp_Content_40114104": "莱卡恩发动[支援突击:复仇反扑·冰舞]命中敌人时,触发[快速支援],当使用此[快速支援]使上一位角色换入前场时,莱卡恩会进入[围猎]状态", - "PopUp_Content_40114105": "莱卡恩处于[围猎]状态时会同步响应当前操作中的角色发动[普通攻击]、[闪避]、[冲刺攻击]和[闪避反击]", - "PopUp_Content_40120104": "在第四/五段[普通攻击:穿云]、[冲刺攻击:飞弦·斩]、[终结技]、[闪避反击:藏锋]、[快速支援:穿弦]发动后点按 可以发动[强化特殊技:地网·巡弋],第一发强化箭矢命中敌人或地面时,可生成6枚[电壶],最后一发强化箭矢命中敌人时,激活场上的[电壶];\n[终结技:残心]发动后自动派生[残心·散华],对前方敌人发动大范围穿透攻击,造成电属性伤害。", - "PopUp_Content_40149101": "能量足够时,千夏发动[强化特殊技:泡泡糖轰炸],可以使全队进入[天使协律],获得攻击力提升效果;\n成功进入[天使协律]后,千夏可以不消耗能量发动[强化特殊技:特别拍照技巧],并开启[以太帷幕·妄想重奏];\n长按 ,可以快速连续发动[强化特殊技:泡泡糖轰炸]和[强化特殊技:特别拍照技巧]。", - "PopUp_Content_40149102": "千夏的[普通攻击:坏猫出没]、[强化特殊技:泡泡糖轰炸]、[强化特殊技:特别拍照技巧]、[连携技:别惹猫咪]、[终结技:通通砸碎!]攻击命中敌人时,会为目标添加[猫的凝视];\n使用[强攻]或[异常]角色持续攻击带有[猫的凝视]的敌人时,可以触发并消耗[猫的凝视],造成基于触发者属性的范围伤害;\n场上没有带有[猫的凝视]的敌人时,召唤物泡泡可以消耗千夏的[磨爪器],发动[普通攻击:坏猫出没],并再次给敌人添加[猫的凝视];\n全队开启任意[以太帷幕]、或场上有敌人进入属性异常状态时,千夏可以获得一定数量的[磨爪器]。", - "PopUp_Content_40149108": "发动[强化特殊技],可以为全队提升攻击力;再次发动[强化特殊技],可以开启[以太帷幕·妄想重奏];\n全队开启[以太帷幕]或场上有敌人进入属性异常状态时,可以为千夏补充[磨爪器];\n千夏处于后台时,可以消耗[磨爪器],持续为敌人添加[猫的凝视]效果,持续攻击并触发[猫的凝视]时,可以对怪物造成额外伤害。", - "PopUp_Content_40150101": "爱芮的[普通攻击:甜心律动]第四段和[强化特殊技]若命中敌人,在攻击完成后会在场上生成[应援能量],[连携技]发动时,会在场上生成[应援能量];\n在[普通攻击:甜心律动]第四段、[支援突击]、[连携技]和[终结技]后可发动[特殊技:全糖电音·不加冰],若攻击命中敌人,在攻击完成后也会在场上生成1个[应援能量];\n长按 时,爱芮会进入蓄力状态,最多可进行三段蓄力,松开 或达到最大蓄力时间时,爱芮将根据当前蓄力段数,向前方发动强力下落攻击;在蓄力时,若自身附近有[应援能量],则会吸收[应援能量],每成功吸收1个[应援能量]可立即提升蓄力等级1段。", - "PopUp_Content_40150102": "爱芮蓄力发动的第三段[普通攻击:绝对音准]重击命中处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态的目标时,触发一次[异放]:额外结算一次属性异常伤害,当目标处于失衡状态下时,该伤害比例会额外提升。", - "PopUp_Content_40150103": "爱芮发动[终结技]后,自身会进入[妄想时刻]状态,在[妄想时刻]状态下,爱芮的第三段[普通攻击:绝对音准]将会提升为强化版;\n进入[妄想时刻]状态时,爱芮会获得多层[全场应援]效果,在蓄力时,若爱芮有[全场应援]效果,则优先消耗1层[全场应援]进行蓄力,每层[全场应援]可提升2段蓄力等级,第三段[普通攻击:绝对音准]发动后,若自身有[全场应援]效果,或附近的[应援能量]大于2个,可通过保持长按或在一段时间内点按 连续发动第三段[普通攻击:绝对音准];\n进入[妄想时刻]状态时,爱芮也会同时开启[以太帷幕·妄想重奏],[以太帷幕·妄想重奏]生效期间,全队角色攻击力额外提升;若满足额外能力条件,在有[以太帷幕]开启时,会在场上生成4个[应援能量]。", - "PopUp_Content_40150104": "爱芮的部分攻击命中敌人可在场上生成[应援能量],发动[终结技]可获得多层[全场应援]效果。在长按 进行蓄力时,若自身有[全场应援]效果,或场上有[应援能量],则会消耗[全场应援]效果或[应援能量]快速提升蓄力等级;\n第三段[普通攻击:绝对音准]重击命中处于属性异常状态的目标会触发一次[异放],当目标处于失衡状态下时,伤害额外提升。", - "PopUp_Content_999441202": "{LAYOUT_MOBILE#点按 右侧屏幕 击打 红色右音符 。}{LAYOUT_KEYBOARD#按 击打 红色右音符 。\n(或者按//也可以打噢)}{LAYOUT_CONTROLLER#点按手柄右侧任意键 击打 红色右音符 。}{LAYOUT_CONSOLECONTROLLER#点按控制器右侧任意键 击打 红色右音符 。}", - "PopUp_Content_999441203": "{LAYOUT_MOBILE#直播期间,出现绿色大音符时,需要同时按两侧屏幕完成击打动作。}{LAYOUT_KEYBOARD#直播期间,出现绿色大音符时,需要同时按两侧按键 (如)完成击打动作。}{LAYOUT_CONTROLLER#直播期间,出现绿色大音符时,需要同时按两侧按键完成击打动作。} ", - "PopUp_Content_999441301": "伴随着音乐的节奏,敌人将发起攻击。\n跟随节奏,聆听旋律,应对敌人的攻击吧。", - "PopUp_Content_999441302": "每次成功应对敌人的攻击,即可获得节拍值!\n当节拍值到达最高点时,可以进入节奏领域,期间角色的招架技能将替换为更强大的招式!", - "PopUp_Content_999441401": "VR练习中,出现了更强大的敌人!\n战斗中,对其造成伤害后,即可获得额外分数。", - "PopUp_Content_999441402": "当音乐播放到高潮片段时,敌人会发动强劲的连续攻击。\n在完成连续攻击后,敌人将进入虚弱状态,此时千夏进入舞台,协助爱芮完成练习!\n\n点击按钮,来攻击敌人吧!", - "PopUp_Content_999441501": "{LAYOUT_MOBILE#这是连打音符,需要通过连打来完成演奏,按左侧屏幕或右侧屏幕都可以完成演奏。\n需要连击一定次数之后才能完成击打动作,请尽可能迅速地连击按键,顺利演奏曲目!}{LAYOUT_KEYBOARD#这是连打音符,需要通过连打来完成演奏,按左侧键(如)或右侧键(如)都可以完成演奏。\n需要连击一定次数之后才能完成击打动作,请尽可能迅速地连击按键,顺利演奏曲目!\n(或者按////也可以打噢)}{LAYOUT_CONTROLLER#这是连打音符,需要通过连打来完成演奏,按左侧键或右侧键都可以完成演奏。\n需要连击一定次数之后才能完成击打动作,请尽可能迅速地连击按键,顺利演奏曲目!}", - "PopUp_Content_999441601": "直播录制时,需要在不同的音符轨道上进行演奏,协助三小只共同完成演出!", - "PopUp_Content_999441602": "在该模式下,三小只将依次担任主唱。\n当前正在担任主唱的角色,其专属音符轨道会开始闪烁。\n借助这个提示,协助她们完成这一环节的专属演出吧!", - "PopUp_Content_999441701": "当出现长条音符方块时,请长按对应按键,直到该方块通过判定区域,达成完美命中。", - "PopUp_Content_999441702": "{LAYOUT_MOBILE#当出现绿色的长条音符方块时,需同时长按两侧屏幕,直到该方块通过判定区域。}{LAYOUT_KEYBOARD#当出现绿色的长条音符方块时,需同时长按两侧按键,直到该方块通过判定区域。}{LAYOUT_CONTROLLER##当出现绿色的长条音符方块时,需同时长按两侧按键,直到该方块通过判定区域。}", - "PopUp_Content_999441901": "{LAYOUT_MOBILE#点按 左侧屏幕 击打 蓝色左音符 。}{LAYOUT_KEYBOARD#按击打 蓝色左音符 。\n(或者按//也可以打噢)}{LAYOUT_CONTROLLER#点按手柄左侧任意键 击打 蓝色左音符 。}{LAYOUT_CONSOLECONTROLLER#点按控制器左侧任意键 击打 蓝色左音符 。}", - "PopUp_Content_999442201": "击打正确音符即可积攒Fever值。\nFever值满额后,就能进入「妄想时刻」,期间可得更高的演出分数,在此期间的失误操作也不会中断连击。把更好的舞台献给屏幕前的观众!", - "PopUp_Content_999442202": "参赛期间,请一定要关注直播间热度!\n失误操作会降低直播间热度。当直播间热度降低到0及以下时就会演出失败!", - "PopUp_Content_999442203": "别太担心!直播演出过程中,也会有热点音符出现。及时按下热点音符可以回复直播间热度。\n梦想家们仍对你们寄予厚望,跟随旋律,完成这场演出吧!", - "PopUp_Title_401143": "「角色介绍」莱卡恩·其三", - "PopUp_Title_401144": "「角色介绍」莱卡恩·其四", - "PopUp_Title_401145": "「角色介绍」莱卡恩·其五", - "PopUp_Title_9994412": "[玩法说明]基础操作2", - "PopUp_Title_999441301": "节奏领域", - "PopUp_Title_999441401": "律动时刻", - "PopUp_Title_9994415": "[玩法说明]连打音符", - "PopUp_Title_9994416": "[玩法说明]特殊的直播录制模式!", - "PopUp_Title_9994417": "[玩法说明]长按音符", - "PopUp_Title_9994419": "[玩法说明]基础操作1", - "PopUp_Title_9994421": "[玩法说明]基础操作3", - "PopUp_Title_9994422": "[玩法说明]「妄想时刻」与直播间热度", - "PostRead_UI": "已读", - "QuestDesc_1205421402": "爱芮似乎发来了私信,看一下她有什么事吧。", - "QuestDesc_12215001": "拓金日将至,却接到意外委托。", - "QuestDesc_12215002": "荒废已久的演出场地,将迎来新的开始。", - "QuestDesc_12215003": "窥见昔日往事的一角。", - "QuestDesc_12215004": "关于澄辉坪的一切,请等「年后再说」!", - "QuestDesc_12215005": "大明星也有自己的烦恼。", - "QuestDesc_12215006": "被刻意忽视的裂痕,终有破碎之日。", - "QuestDesc_12215007": "有些人,和之前想象的一样难缠。", - "QuestDesc_12215008": "就在今晚——恭喜Fairy,扳回一城!", - "QuestDesc_122812003": "· 补给站内发现了一张奇异的卡牌:作战中,代理人们的生命值上限无法超过30%,且承受伤害提升50%;同时所有代理人获得一定增益:攻击时必定暴击,攻击力提升100%,贯穿伤害提升50%,异常精通提升400,同时代理人的暴击率将按一定比例转化为暴击伤害;\n· 携带这张卡牌探索空洞,势必危险异常——因此,补给站还特别准备了8枚[以太露滴]。\n· [挚交会谈]不再出现生命恢复点。\n\n「你的生命已如风中残烛。」", - "QuestDesc_122812007": "· 空洞内发生了一些微妙的变化:存在部分迷雾区域,其情况无法被预知;\n· 前方区域环境诡谲,且地图失灵,不可查看;\n· 初始获得[无畏炬火·强化版]:每进到一个迷雾区域,提升5%的攻击力,10%的暴击伤害,20点异常精通,2.5%的贯穿伤害。\n\n「往好了想,至少『路痴』在这里不算缺点。」", - "QuestDesc_122812009": "· 初始获得[一毛不拔·强化版]:离开[邦布商店]时,如果未消费,将根据当前拥有的齿轮硬币数量,获得大量额外的齿轮硬币;\n· 初始获得3000枚齿轮硬币。\n\n「连本带上息,利滚利滚利。」", - "QuestDesc_226010105": "爱芮兴高采烈地「闯入」了对话,也和她打打招呼吧。", - "QuestDesc_226010106": "一曲终了,塞西莉亚似乎有一些别样的感受想要诉说…", - "QuestDesc_226020104": "「天气预报」的主唱真纪突然出现邀请我们看演出。要不要顺势同意呢?", - "QuestDesc_226020105": "接下来就是千夏担心的事情了…希望一切顺利", - "QuestDesc_41702": "又是一年拓金日。\n本来可以和师父、师兄、师姐们一起享受澄辉坪的节日氛围,却被一桩忽如其来的委托打乱了计划。\n回到六分街之后,又被三位「天使」碰瓷,稀里糊涂地约好要在拓金日之夜去看她们的演出…", - "QuestDesc_4170202": "离开六分街有些日子,小18看起来颇有些怨念。\n好在它也不是不讲理的小邦布,现在可以回工作间去看看Fairy和{M#铃}{F#哥哥}的情况了。", - "QuestDesc_4170203": "「404」重新开业,街上也增添了几分热闹。\n既然Fairy推荐了这个日程、「妄想天使」们也就在那边,现在过去看看吧。", - "QuestDesc_4170205": "也许是因为不在演出时间,周围确实有点冷清。\n{M#铃}{F#哥哥}看起来也有些困惑,去和{M#她}{F#他}聊聊吧。", - "QuestDesc_4170207": "爱芮决定接下「许愿精灵」推荐的委托,三人初步确定接下来的行动,各自开始练习。\n塞西莉亚看起来有话要说,先去找她一趟吧。", - "QuestDesc_4170208": "塞西莉亚的担忧不无道理…\n直接去问爱芮也太莽撞了,先找千夏和南宫打听一下「许愿精灵」的事吧。", - "QuestDesc_4170209": "按照南宫和千夏的描述,「许愿精灵」似乎确是可靠的伙伴。\n既然爱芮并不排斥讨论这件事,直接去找她问问吧。", - "QuestDesc_4170210": "听听千夏精心创作的曲子,试着为她应援吧。", - "QuestDesc_4170211": "在千夏准备歌曲的时间里,爱芮和南宫的气氛似乎有些奇怪。先去看看她们俩在说什么吧。", - "QuestDesc_4170212": "新歌的修改方向得到了大家的认可,大家对于演出也有了初步的信心。但演出的筹备还不止于此,听听小天使们的下一步计划吧。", - "QuestDesc_4170213": "一曲终了,千夏尝试征求大家对歌曲的修改意见。", - "QuestDesc_4170214": "妄想天使的成员们对新歌似乎都有些想法,听听她们各自的思考吧。", - "QuestDesc_4170215": "大家的关注点各有不同,看看千夏能不能从中得到一些启发吧。", - "QuestDesc_4170302": "虽然不知道,伊芙琳和嘉音为什么深夜出现在六分街…\n但既然都遇到了,先过去打个招呼吧。", - "QuestDesc_4170303": "原来,塞西莉亚和爱芮之间发生过那样的事情;嘉音说的构造体的事情,也让人有点在意。\n夜深了,尽快回家吧,别让{M#铃}{F#哥哥}等太久。", - "QuestDesc_4170404": "这位专员真是…非同凡响。\n好像还需要一些时间来适应她独特的风格,先看看她跑去工作间里干什么了吧。", - "QuestDesc_4170406": "明明说委托很紧急,案件专员怎么还没有要出发的意思?\n去{F#房间门口}{M#铃的房间门口}看看吧。", - "QuestDesc_4170407": "临近拓金日,重回澄辉坪。\n虽然有委托在身,还是感受到了这里四处洋溢的节日气氛。", - "QuestDesc_4170408": "在希希芙承诺的「资深空洞作业人员」赶来之前,回随便观一趟吧。\n问候一下师父和师兄师姐,看看他们那里有没有案件相关的情报。", - "QuestDesc_41705": "看似开朗活泼、只是在担心首演的爱芮,其实有一个藏在内心深处的秘密…一桩来自「许愿精灵」的委托,打破了原本脆弱的平衡。\n深埋的旧忆、往昔的梦魇、暗处的敌人…仍在纠缠着她。", - "QuestDesc_4170508": "所谓的「资深人员」,竟然是千夏和爱芮?!\n不过她们看起来确实有些完成空洞委托的经验,那就准备出发吧。", - "QuestDesc_4170601": "在遇到和自己同型号的构造体后,爱芮的情绪变得极不稳定。\n按照常理推测,委托应该已经完成…空洞内环境危险,还是尽快回澄辉坪吧。", - "QuestDesc_4170602": "小光师姐也回了随便观,正和师父、福福师姐待在一起。休息之前,先问候一下她们吧…", - "QuestDesc_4170603": "爱芮的事情,等回六分街交给千夏和南宫来解决,似乎更合适些。\n情况越来越复杂,还是先休息吧。", - "QuestDesc_4170604": "委托告一段落,千夏和爱芮也先回去了。\n{M#铃}{F#哥哥}还在家等着,现在先回六分街吧。", - "QuestDesc_4170605": "不知道南宫和千夏会怎样安慰爱芮…\n有点担心她们几个的情况,去「404」看看吧。", - "QuestDesc_4170610": "想不到会在赠票路上,见证塞西莉亚老师的身份被揭穿的现场…\n为了让爱芮先散散心,干脆去热望角逛逛,顺便试着把剩下的门票卖出去吧。", - "QuestDesc_4170611": "千夏鼓起勇气后,试演意外地顺利。\n结束后,三人开始售票,看看她们的情况如何吧。", - "QuestDesc_4170614": "爱芮的情况不好,千夏手足无措,似乎正在给南宫打电话。她的情绪好像有些激动,在边上听听吧。", - "QuestDesc_4170615": "天色已晚,先回随便观休息吧。", - "QuestDesc_4170616": "刚才发现爱芮心绪震动的般岳师父,也还没有回房休息。他看起来有事要提醒,先去和他聊聊吧。", - "QuestDesc_4170701": "街区的网络信号全部出现问题,手机上还收到了许多莫名其妙的信息。\n赶紧回录像店,看看是什么情况吧。", - "QuestDesc_4170702": "面临解散的组合、嚣张闯入的Youkai…\n也不知道明天还会发生什么情况。事已至此,先睡觉吧。", - "QuestDesc_4170904": "由于谈到「情绪」方面的建议,爱芮濒临崩溃、径自离去;塞西莉亚回过神来,也满心愧疚。\n爱芮的失控明显有蹊跷…但在找到她之前,先听听塞西莉亚老师怎么说吧。", - "QuestDesc_4170906": "预演马上就要开始了,试着为妄想天使应援吧。", - "QuestDesc_4170907": "预演还算顺利,听听两位更专业的音乐人有什么建议吧。", - "QuestDesc_41710": "在「冒牌许愿精灵」的蛊惑下,为了朋友,爱芮决心陷入沉眠;但同样是为了朋友,她仍在看似无边无际的黑沉梦境中挣扎。\n但她终将摆脱束缚、倏然苏醒——因为曾许下「彼此陪伴」的诺言。", - "QuestDesc_4171002": "爱芮的机体已经失控,必须立刻击败她。", - "QuestDesc_4171101": "想要突破爱芮自我封闭的逻辑核心,需要借助Fairy的力量。\n好不容易说服了简,让她不直接带走爱芮;现在就和大家一起回录像店找Fairy吧。", - "QuestDesc_4171103": "漫长的心结终于解开。\n陪爱芮回到「404」,看看塞西莉亚和薇斯珀的情况吧。", - "QuestDesc_4171106": "在Fairy的帮助下,尝试唤醒爱芮吧。", - "QuestDesc_4171201": "{M#铃}{F#哥哥}发信息过来,说是有贵客登门。\n虽然不知道是什么情况…但还是赶紧先回家看看吧。", - "QuestDesc_4171202": "刚在洛威尔秩序督察的「威逼利诱」之下,接下了阻拦Youkai的委托。\n和{M#铃}{F#哥哥}讨论一下,看接下来该怎么办吧。", - "QuestDesc_4171203": "虽然妄想天使的解散危机解除了,可Youkai的事情悬而未决,还有那个不好惹的秩序督察…\n今天已经很晚了,先休息吧。", - "QuestDesc_4171301": "分析后认为,薇斯珀极有可能成为Youkai的下一个目标。\n她应该正在准备点灯仪式的演出,得尽快去澄辉坪找到她、阻止Youkai的阴谋。", - "QuestDesc_41714": "爱芮摆脱了危机,Youkai却不知所踪。\n在隐蔽的角落里,它「腐化」了薇斯珀的情绪,想要完成自己破坏点灯仪式、震撼整个丽都的「特别节目」。\n好在,绳匠、爱芮和Fairy在「变奏」中力挽狂澜,一切终究有惊无险…", - "QuestDesc_4171401": "积压的愤懑和Youkai的恶意诱导,让薇斯珀逐渐走向极端…\n看来,唯有击败她,才能有机会让她清醒过来。", - "QuestDesc_4171502": "薇斯珀还是被黑枝带走了,点灯仪式的节目不知会如何继续。\n塞西莉亚带着另外两位小天使赶来了,看看她们在和爱芮聊什么吧。", - "QuestDesc_41716": "「瑟汐」复出,全城瞩目的点灯仪式和六分街角的「致梦想家」特别演出同步开场;妄想天使们写下的那首拓金日的歌,在两个舞台上一同响起。\n——今夜,整个新艾利都,都在聆听她们的作品!", - "QuestDesc_4171601": "Fairy和{M#铃}{F#哥哥}还在工作间尝试阻拦Youkai,妄想天使们也该回去准备演出了。\n现在就回六分街吧。", - "QuestDesc_4171606": "和师父说的一样,今晚虽有意外,最终否极泰来。\n总感觉一切还沉浸在鎏金一般的节日气氛中,拓金日就即将结束了…早点休息吧。", - "QuestDesc_4171607": "前几天太匆忙了,都没来得及细想「许愿精灵」的事情。\n现在,是探寻真相的好时候了。", - "QuestDesc_4171609": "点灯仪式的转播虽有意外,好在也完美解决。\n现在,可以先安心前往「404」,去观看妄想天使们的首演了。", - "QuestDesc_4171701": "事件总算告一段落了,在调查有下一步的进展前,还是继续等待吧。", - "QuestDesc_600330201": "电视上正在播放一则广告,听起来似乎很有意思!和{F#哥哥}{M#铃}一起看看是怎么回事吧。", - "QuestDesc_600330207": "操作直播设备,帮助小偶像们完成试演。", - "QuestDesc_600330310": "与千夏一起,目睹了南宫和米勒先生的冲突…千夏似乎情绪很激动,这可怎么办啊!", - "QuestDesc_600330311": "激烈冲突后,千夏独自离开了「404」,这可如何是好…\n塞西莉亚老师已经回来了,听听她的想法吧。", - "QuestDesc_600330312": "南宫发来消息,说在「秘密基地」找到了千夏,但她似乎在那里昏迷了过去…\n和爱芮一起出发,赶紧过去看看吧。", - "QuestDesc_600330402": "寻找灵感第一站:澄辉坪,和千夏一起过去吧!", - "QuestDesc_600330404": "寻找灵感第三站:绮梦度假村,和千夏一起过去吧!", - "QuestDesc_600330418": "回到「404」,看看还有什么需要做的。", - "QuestListTopic_1007": "第二季间章 旧梦的安可曲", - "QuestName_12054207": "限定奖品", - "QuestName_12054208": "秘密听众", - "QuestName_12054209": "海边漫步", - "QuestName_12054210": "起卦算卜", - "QuestName_12215001": "节前的意外委托", - "QuestName_12215002": "妄想的序曲", - "QuestName_12215003": "构造体系列案件", - "QuestName_12215004": "惊起于旧梦", - "QuestName_12215005": "勇气与暗伤", - "QuestName_12215006": "她曾经许诺…", - "QuestName_12215007": "点灯仪式急救计划", - "QuestName_12215008": "鎏金的此夜", - "QuestName_12700101": "无尽的施工日·白昼", - "QuestName_12700102": "BITE! 咬合力", - "QuestName_12700103": "使命", - "QuestName_12700104": "同归于尽", - "QuestName_12700105": "我敌", - "QuestName_12700106": "烈拳困斗", - "QuestName_40710": "我们曾经约定", - "QuestName_41701": "妄想的序章", - "QuestName_41702": "妄想的序章", - "QuestName_41703": "妄想的序章", - "QuestName_41704": "妄想的序章", - "QuestName_41705": "旧梦幽影", - "QuestName_41706": "旧梦幽影", - "QuestName_41707": "旧梦幽影", - "QuestName_41708": "我们曾经约定", - "QuestName_41709": "我们曾经约定", - "QuestName_41710": "我们曾经约定", - "QuestName_41711": "我们曾经约定", - "QuestName_41712": "拓金日的变奏", - "QuestName_41713": "拓金日的变奏", - "QuestName_41714": "拓金日的变奏", - "QuestName_41715": "拓金日的变奏", - "QuestName_41716": "鎏金的此夜", - "QuestName_41717": "幕间余韵", - "QuestName_5150101": "过往的回忆", - "QuestName_5150102": "让心灵共鸣", - "QuestName_5150103": "练歌圣地", - "QuestName_5150104": "向往的舞台", - "QuestName_5150105": "小巷的神秘之音", - "QuestTarget_1205421402": "阅读爱芮的私信", - "QuestTarget_1206013401": "在「零号空洞」完成一次「迷失之地」或「枯萎之都」作战(不包含快速完成)", - "QuestTarget_226010105": "看看爱芮有什么想法", - "QuestTarget_226010106": "与塞西莉亚讨论刚才的演出", - "QuestTarget_226020104": "听听真纪有什么想说的", - "QuestTarget_226020105": "与千夏和南宫交流感想", - "QuestTarget_4170210": "为千夏的拓金日新歌应援", - "QuestTarget_4170211": "加入爱芮和南宫的对话", - "QuestTarget_4170212": "继续和小天使们讨论演出", - "QuestTarget_4170213": "听听千夏自己的演奏感受", - "QuestTarget_4170214": "听听大家对新歌的想法", - "QuestTarget_4170215": "和大家一起讨论新歌", - "QuestTarget_4170216": "听听千夏修改后的节奏", - "QuestTarget_4170508": "准备进入莱姆尼安空洞", - "QuestTarget_4170608": "去星环送票给薇斯珀", - "QuestTarget_4170614": "查看千夏的情况", - "QuestTarget_4170615": "返回随便观", - "QuestTarget_4170616": "与般岳聊聊", - "QuestTarget_4170802": "询问街头喧闹的原因", - "QuestTarget_4170906": "为妄想天使的预演应援", - "QuestTarget_4170907": "听听大家对演出的感想", - "QuestTarget_4171002": "击败失控的爱芮", - "QuestTarget_4171101": "尝试唤醒爱芮", - "QuestTarget_4171106": "尝试唤醒爱芮", - "QuestTarget_4171202": "拓金日的变奏", - "QuestTarget_4171606": "鎏金的此夜", - "QuestTarget_4171701": "生活重归平静,等合适时机再继续调查吧", - "QuestTarget_515010101": "和爱芮前往光映广场胶囊旅馆", - "QuestTarget_515010201": "和爱芮前往六分街404门口", - "QuestTarget_515010301": "和爱芮前往外环悬崖边", - "QuestTarget_515010401": "和爱芮前往绮梦度假村舞台旁边", - "QuestTarget_515010501": "和爱芮前往光映小巷", - "QuestTarget_600330201": "和{F#哲}{M#铃}一起看电视", - "QuestTarget_600330207": "操作直播设备", - "QuestTarget_600330209": "与「妄想天使」们讨论比赛方案", - "QuestTarget_600330303": "与爱芮交谈", - "QuestTarget_600330311": "与大家交谈", - "QuestTarget_600330314": "与千夏交谈", - "QuestTarget_600330402": "前往澄辉坪缆车旁寻找灵感", - "QuestTarget_600330404": "前往绮梦度假村寻找灵感", - "QuestTarget_600330418": "回「404」确认待办事项", - "Quest_Archive_Unlock_TipClick_24": "完成法厄同纪事「旧梦的安可曲」第一阶段后解锁", - "Quest_VHSName_024": "旧梦的安可曲", - "Quest_VHSPerformDesc_11700010": "拓金日将至,却接到意外委托。", - "Quest_VHSPerformDesc_11700015": "拓金日将至,却接到意外委托。", - "Quest_VHSPerformDesc_11700020": "荒废已久的演出场地,将迎来新的开始。", - "Quest_VHSPerformDesc_11700030": "见证她们踮起脚尖、触摸「妄想」的这一步。", - "Quest_VHSPerformDesc_11700035": "见证她们踮起脚尖、触摸「妄想」的这一步。", - "Quest_VHSPerformDesc_11700040": "见证她们踮起脚尖、触摸「妄想」的这一步。", - "Quest_VHSPerformDesc_11700048": "元气天使会梦见许愿精灵吗?", - "Quest_VHSPerformDesc_11700050": "元气天使会梦见许愿精灵吗?", - "Quest_VHSPerformDesc_11700060": "元气天使会梦见许愿精灵吗?", - "Quest_VHSPerformDesc_11700065": "元气天使会梦见许愿精灵吗?", - "Quest_VHSPerformDesc_11700070": "窥见昔日往事的一角。", - "Quest_VHSPerformDesc_11700080": "未知的阴影,潜伏在数据的网络中。", - "Quest_VHSPerformDesc_11700090": "颇为神秘的委托人,不太靠谱的案件搭档…", - "Quest_VHSPerformDesc_11700095": "颇为神秘的委托人,不太靠谱的案件搭档…", - "Quest_VHSPerformDesc_11700100": "颇为神秘的委托人,不太靠谱的案件搭档…", - "Quest_VHSPerformDesc_11700110": "关于澄辉坪的一切,请等「年后再说」!", - "Quest_VHSPerformDesc_11700120": "关于澄辉坪的一切,请等「年后再说」!", - "Quest_VHSPerformDesc_11700130": "从矿洞深处的阴影中,旧影蓦然浮现。", - "Quest_VHSPerformDesc_11700140": "从矿洞深处的阴影中,旧影蓦然浮现。", - "Quest_VHSPerformDesc_11700150": "从矿洞深处的阴影中,旧影蓦然浮现。", - "Quest_VHSPerformDesc_11700180": "从矿洞深处的阴影中,旧影蓦然浮现。", - "Quest_VHSPerformDesc_11700190": "在迈向金色的烟花前,被过往握住了脚踝。", - "Quest_VHSPerformDesc_11700193": "在迈向金色的烟花前,被过往握住了脚踝。", - "Quest_VHSPerformDesc_11700195": "约上小光师姐,一起过拓金日~", - "Quest_VHSPerformDesc_11700200": "作为临时经纪人,支持她们的梦想。", - "Quest_VHSPerformDesc_11700210": "大明星也有自己的烦恼。", - "Quest_VHSPerformDesc_11700220": "真相总会浮出水面…有时也令人猝不及防。", - "Quest_VHSPerformDesc_11700225": "见证她萌发勇气的那一步。", - "Quest_VHSPerformDesc_11700230": "见证她萌发勇气的那一步。", - "Quest_VHSPerformDesc_11700240": "成为唯一的「保密人」。", - "Quest_VHSPerformDesc_11700250": "一位不速之客,终于如约登场。", - "Quest_VHSPerformDesc_11700260": "一位不速之客,终于如约登场。", - "Quest_VHSPerformDesc_11700265": "家庭会议时间!", - "Quest_VHSPerformDesc_11700270": "被刻意忽视的裂痕,终有破碎之日。", - "Quest_VHSPerformDesc_11700280": "被刻意忽视的裂痕,终有破碎之日。", - "Quest_VHSPerformDesc_11700300": "机械体可以拥有「妄想」吗?", - "Quest_VHSPerformDesc_11700310": "因为她们曾彼此许诺,要永远互相陪伴。", - "Quest_VHSPerformDesc_11700325": "因为她们曾彼此许诺,要永远互相陪伴。", - "Quest_VHSPerformDesc_11700330": "因为她们曾彼此许诺,要永远互相陪伴。", - "Quest_VHSPerformDesc_11700332": "因为她们曾彼此许诺,要永远互相陪伴。", - "Quest_VHSPerformDesc_11700334": "因为她们曾彼此许诺,要永远互相陪伴。", - "Quest_VHSPerformDesc_11700335": "因为她们曾彼此许诺,要永远互相陪伴。", - "Quest_VHSPerformDesc_11700340": "最初的聆听,和牵挂的余音。", - "Quest_VHSPerformDesc_11700350": "最初的聆听,和牵挂的余音。", - "Quest_VHSPerformDesc_11700360": "有些人,和之前想象的一样难缠。", - "Quest_VHSPerformDesc_11700365": "有些人,和之前想象的一样难缠。", - "Quest_VHSPerformDesc_11700370": "再一次,家庭会议时间!", - "Quest_VHSPerformDesc_11700380": "只有一位「嫌疑人」…", - "Quest_VHSPerformDesc_11700390": "只有一位「嫌疑人」…", - "Quest_VHSPerformDesc_11700395": "抱歉,「嫌疑人」另有其人。", - "Quest_VHSPerformDesc_11700400": "误入激烈的跨办公室斗争。", - "Quest_VHSPerformDesc_11700410": "误入激烈的跨办公室斗争。", - "Quest_VHSPerformDesc_11700420": "有些「约定」,不会被放上天平。", - "Quest_VHSPerformDesc_11700440": "就在今晚——恭喜Fairy,扳回一城!", - "Quest_VHSPerformDesc_11700450": "就在今晚——恭喜Fairy,扳回一城!", - "Quest_VHSPerformDesc_11700470": "新艾利都,听见了她们的歌。", - "Quest_VHSPerformDesc_11700480": "新艾利都,听见了她们的歌。", - "Quest_VHSPerformDesc_11700490": "新艾利都,听见了她们的歌。", - "Quest_VHSPerformDesc_11700495": "请查收,旧友新朋的节日祝福!", - "Quest_VHSPerformDesc_11700500": "下一站,会是哪里?", - "Quest_VHSPerformDesc_11700510": "昔年与今日,跨越时间的重逢。", - "Quest_VHSPerformDesc_11700520": "妄想,才刚刚起航!", - "Quest_VHSPerformDesc_21700001": "最初的聆听,和牵挂的余音。", - "Quest_VHSPerformDesc_21700002": "就在今晚——恭喜Fairy,扳回一城!", - "Quest_VHSPerformDesc_51700001": "拓金日之夜的新计划。", - "Quest_VHSPerformDesc_51700002": "见证她萌发勇气的那一步。", - "Quest_VHSPerformDesc_51700003": "一位不速之客,终于如约登场。", - "Quest_VHSPerformDesc_51700005": "只有一位「嫌疑人」…", - "Quest_VHSPerformDesc_51700006": "新艾利都,听见了她们的歌。", - "Quest_VHSPerformName_11700140": "「副业」大坦白!", - "Quest_VHSPerformName_11700180": "「我是谁?」", - "Quest_VHSPerformName_51700001": "欢迎光临「404」", - "Quest_VHSPerformName_51700002": "意外顺利的路演", - "Quest_VHSPerformName_51700003": "不速之客", - "Quest_VHSPerformName_51700005": "「联机模式」", - "Quest_VHSPerformName_51700006": "今夜的旋律", - "RET_ABYSS_FASTDONE_BANNED": "当前处于副本暂离状态中,无法快速完成", - "RET_ABYSS_PERIOD_REFRESH": "玩法周期已刷新,请重新进入", - "RelicProactiveSkill_1360110_desc": "[协战支援技]:凯撒会随着时间积攒能量,初始获得75点充能。能量足够时,点按「协战支援技」召唤凯撒发动[协战支援技]攻击敌人并使全队代理人获得6000点护盾[荣光之盾],代理人拥有[荣光之盾]时[招架支援]点数无限,造成的伤害提高35%,单次受到的伤害不会超过护盾值。", - "Relic_136010402_briefdes": "任意代理人造成属性异常时,薇薇安获得[协战支援技]充能。", - "Relic_136010402_des": "任意代理人造成属性异常时,薇薇安获得30点[协战支援技]充能,每6秒最多触发一次。", - "Relic_136010404_briefdes": "薇薇安发动[协战支援技]造成的[异放]效果的伤害比例提高至原来的两倍,且无视目标全属性伤害抗性。", - "Relic_136010404_des": "薇薇安发动[协战支援技]造成的[异放]效果的伤害比例提高至原来的两倍,且无视目标11%全属性伤害抗性。", - "Relic_136011002_des": "拥有[荣光之盾]时,代理人的抗打断等级提升,攻击无视敌人20%全属性抗性。", - "Relic_136011003_des": "触发[招架支援]时,为敌人施加一层[敏锐],最多叠加5层,每层[敏锐]使其失衡易伤倍率提升10%。", - "Relic_136011004_des": "触发[招架支援]或触发[极限闪避]时,额外获得1000点护盾[荣光之盾],[荣光之盾]最多获得15000点,代理人根据当前[荣光之盾]的护盾量获得暴击伤害提升,每1000点护盾提升5%。", - "SenderNote1_231501": "对爱芮的印象:\n · 偶像构造体三原则·其一:无论何时,都要确保充满元气!", - "SenderNote2_231501": " · 偶像构造体三原则·其二:无论何地,都要做好形象管理!", - "SenderNote3_231501": " · 偶像构造体三原则·其三:无论何事,都要记得事先充电!", - "Side_Chat_Side026_226013006_01": "这时,一位活泼的偶像少女从身后靠近,亲切地打起了招呼…", - "Side_Chat_Side026_226013006_02": "两位好!在看什么呢?莫非是我们「天气预报」的海报?幸会幸会,我就是「天气预报」的主唱真纪!", - "Side_Chat_Side026_226013006_03": "我们马上要举办首次专场演出,两位如果感兴趣的话,不妨来瞧瞧?", - "Side_Chat_Side026_226013006_04": "原来「天气预报」已经可以举办专场演出了吗…好厉害!你们要在专场上唱自己的曲目吗?", - "Side_Chat_Side026_226013006_05": "会有一些我们自己的歌,还有几首热门的偶像舞曲,还有…还有我们「天气预报」的姐妹团——「妄想天使」的歌!", - "Side_Chat_Side026_226013006_06": "什、什么?居然还是「妄想天使」的姐妹团!那就没什么好犹豫的了,这场演出我绝对会来的!", - "Side_Chat_Side026_226013006_07": "呃…", - "Side_Chat_Side026_226013006_08": "一言为定!届时请一定要记得来呀,我在舞台上等您!", - "Side_Chat_Side026_226013006_09": "我记得您,您是六分街录像店的店长!您也对我们的专场感兴趣吗,要不要来现场看一看?", - "Side_Chat_Side026_226013006_10": "我想来看看!", - "Side_Chat_Side026_226013006_11": "暂时不太想…", - "Side_Chat_Side026_226013006_12": "太好了!那我就提前感谢店长的捧场啦!", - "Side_Chat_Side026_226013006_13": "真纪真的很热情呢!", - "Side_Chat_Side026_226013006_14": "谢谢夸奖~比起粉丝们的热情,我还差得远呢!", - "Side_Chat_Side026_226013006_15": "这场演出可是重要的首次专场,可不能掉链子。小萌和娜娜还在等我排练,先不聊啦!", - "Side_Chat_Side026_226013006_16": "真纪笑着挥了挥手,转身离开了。", - "Side_Chat_Side026_226013006_17": "「天气预报」的专场演出吗…", - "Side_Chat_Side026_226013006_18": " 「404」和六分街真是变得越来越热闹了!", - "Side_Chat_Side026_226013006_19": "这次表演没法看到店长了,真遗憾…不过,大家都是邻居,这种机会还很多!今后店长如果想来看演出,「天气预报」随时欢迎!", - "Side_Chat_Side026_226013006_Name_01": "真纪", - "Side_Chat_Side026_226013006_Name_02": "徘徊的粉丝", - "Side_Chat_Side026_226023004_23": "你看,店长都这么说了。", - "Side_Chat_Side026_226023004_24": "不过嘛…如果是「塞西莉亚」,或许可以成为妄想天使的特邀嘉宾也说不定呢?", - "Side_Chat_Side026_226023004_25": "诶?!真的吗老师!那我们一定会好好努力的!等千夏和南宫来了马上就开始排练,我先去做点准备!", - "Side_Chat_Side026_226023004_26": "在塞西莉亚宠溺的目光中,爱芮以迅雷不及掩耳之势钻进了后台。", - "Side_Chat_Side026_226023005_01": "「瑟汐的生命粉」俨然失落至极,正准备安慰她的时候,肩膀被人轻轻拍了两下。\n回过头去,看到了站在自己身后洋溢着元气笑容的爱芮。", - "Side_Chat_Side026_226023005_02": "没想到这个时间能遇到店长,是迫不及待地想要来看我们的演出了吗? ", - "Side_Chat_Side026_226023005_03": "确实又想看了!", - "Side_Chat_Side026_226023005_04": "这位是瑟汐的…", - "Side_Chat_Side026_226023005_05": "这位是…第一次来「404」的新朋友吗?你好,我是妄想天使的主唱!我们组合会不定期地在「404」演出哦,要来看看吗?", - "Side_Chat_Side026_226023005_06": "…演出?啊!那你一定知道…那个——", - "Side_Chat_Side026_226023005_07": "嗯…我知道这只是传言,但我还是想问问…瑟汐大人真的在这里吗?", - "Side_Chat_Side026_226023005_08": "诶?你是来找塞…「瑟汐」的?抱歉,这、这个我也不是很清楚…", - "Side_Chat_Side026_226023005_09": "…好吧。唉…这条街上也没有别的地方了。应该就是有人把音像店里播放的专辑误认为瑟汐大人的歌声了吧。", - "Side_Chat_Side026_226023005_10": "嗯…", - "Side_Chat_Side026_226023005_11": "真的很想再听见瑟汐的歌声啊…即便传言一次又一次被证实是假的,但每次听到消息的时候,我还是忍不住期待…", - "Side_Chat_Side026_226023005_12": "原来是这样啊…", - "Side_Chat_Side026_226023005_13": "对不起对不起!我的丧气话不会困扰到你们吧——总之,很抱歉让你们听到我发牢骚…下次有机会,我一定会来看演出的!", - "Side_Chat_Side026_226023005_14": "没再等爱芮说些什么,这位「瑟汐的生命粉」看上去已然安慰好了自己,道别过后便转身离开了。", - "Side_Chat_Side026_226023005_Name_01": "犹豫的粉丝", - "Summer_Property_ExQTE_HPRecover_Desc_01": "生命值回复", - "Summer_Property_ExQTE_HPRecover_Value_01": "{CAL:-50+AvatarSkillLevel(3)*250,1,2}点", - "Summer_Skill_Branch_Desc": "战斗中,千夏位于后场,且场上没有持有[猫的凝视]的敌人时,泡泡会消耗1个[磨爪器]并自动发动攻击, 造成物理伤害;\n队伍中任意角色开启[以太帷幕]时,千夏获得2个[磨爪器];\n队伍中任意角色对敌人施加属性异常效果时,千夏获得1个[磨爪器],10秒内最多触发1次;\n泡泡可以继承千夏的初始攻击力,千夏最多持有6个[磨爪器]。", - "Summer_Skill_ExQTE_Desc": "喧响等级达到[极]时,点按 发动:\n用锤子连续攻击后,打出泡泡并引发爆炸,对范围内敌人造成大量物理伤害;\n重击发动时,获得6个[磨爪器];\n从高空下砸命中敌人时,将触发[快速支援]并为全队角色回复{CAL:-50+AvatarSkillLevel(3)*250,1,2}点生命值;\n招式发动期间拥有无敌效果。", - "Summer_Talent_04_Desc_01": "千夏发动[终结技]时,使全队角色造成的伤害提升18%,持续60秒。", - "Summer_Talent_04_Desc_01_Realign": "千夏发动[终结技]时,使全队角色造成的伤害提升18%,持续60秒。", - "Summer_UniqueSkill_01_Desc": "处于[天使协律]状态下的角色的攻击力提升,提升数值等同于千夏30%初始攻击力,最高不超过525点;当千夏的初始攻击力达到1750点时,为全队角色提供的攻击力增益效果达到最大值;\n[普通攻击:坏猫出没]、[强化特殊技:泡泡糖轰炸]、[强化特殊技:特别拍照技巧]、[连携技:别惹猫咪]、[终结技:通通砸碎!]攻击命中敌人时,为目标添加[猫的凝视],持续12秒,千夏为当前操作中角色时,会不断刷新[猫的凝视]的持续时间;持有[猫的凝视]的部分普通怪物对千夏的攻击欲望降低;\n队伍中的[强攻]或[异常]角色持续攻击命中持有[猫的凝视]的敌人时,会触发并清除[猫的凝视]:\n[强攻]角色触发时,对范围内敌人造成150%攻击力的代理人属性伤害;\n[异常]角色触发时,对范围内敌人造成240%攻击力的代理人属性伤害,此次伤害必定暴击,且暴击伤害增加80%;\n[猫的凝视]造成的伤害,视为由[触发代理人]造成的伤害;\n场上存在多名持有[猫的凝视]的怪物时,只会触发主要攻击目标的[猫的凝视],触发时会清除全场的[猫的凝视];\n敌人处于失衡状态下时,[猫的凝视]触发所需的攻击次数大幅减少。", - "Summer_UniqueSkill_02_Desc": "处于[天使协律]状态下的角色的攻击力提升,提升数值等同于千夏30%初始攻击力,最高不超过615点;当千夏的初始攻击力达到2050点时,为全队角色提供的攻击力增益效果达到最大值;\n[普通攻击:坏猫出没]、[强化特殊技:泡泡糖轰炸]、[强化特殊技:特别拍照技巧]、[连携技:别惹猫咪]、[终结技:通通砸碎!]攻击命中敌人时,为目标添加[猫的凝视],持续12秒,千夏为当前操作中角色时,会不断刷新[猫的凝视]的持续时间;持有[猫的凝视]的部分普通怪物对千夏的攻击欲望降低;\n队伍中的[强攻]或[异常]角色持续攻击命中持有[猫的凝视]的敌人时,会触发并清除[猫的凝视]:\n[强攻]角色触发时,对范围内敌人造成175%攻击力的代理人属性伤害;\n[异常]角色触发时,对范围内敌人造成280%攻击力的代理人属性伤害,此次伤害必定暴击,且暴击伤害增加90%;\n[猫的凝视]造成的伤害,视为由[触发代理人]造成的伤害;\n场上存在多名持有[猫的凝视]的怪物时,只会触发主要攻击目标的[猫的凝视],触发时会清除全场的[猫的凝视];\n敌人处于失衡状态下时,[猫的凝视]触发所需的攻击次数大幅减少。", - "Summer_UniqueSkill_03_Desc": "处于[天使协律]状态下的角色的攻击力提升,提升数值等同于千夏30%初始攻击力,最高不超过705点;当千夏的初始攻击力达到2350点时,为全队角色提供的攻击力增益效果达到最大值;\n[普通攻击:坏猫出没]、[强化特殊技:泡泡糖轰炸]、[强化特殊技:特别拍照技巧]、[连携技:别惹猫咪]、[终结技:通通砸碎!]攻击命中敌人时,为目标添加[猫的凝视],持续12秒,千夏为当前操作中角色时,会不断刷新[猫的凝视]的持续时间;持有[猫的凝视]的部分普通怪物对千夏的攻击欲望降低;\n队伍中的[强攻]或[异常]角色持续攻击命中持有[猫的凝视]的敌人时,会触发并清除[猫的凝视]:\n[强攻]角色触发时,对范围内敌人造成200%攻击力的代理人属性伤害;\n[异常]角色触发时,对范围内敌人造成320%攻击力的代理人属性伤害,此次伤害必定暴击,且暴击伤害增加100%;\n[猫的凝视]造成的伤害,视为由[触发代理人]造成的伤害;\n场上存在多名持有[猫的凝视]的怪物时,只会触发主要攻击目标的[猫的凝视],触发时会清除全场的[猫的凝视];\n敌人处于失衡状态下时,[猫的凝视]触发所需的攻击次数大幅减少。", - "Summer_UniqueSkill_04_Desc": "处于[天使协律]状态下的角色的攻击力提升,提升数值等同于千夏30%初始攻击力,最高不超过795点;当千夏的初始攻击力达到2650点时,为全队角色提供的攻击力增益效果达到最大值;\n[普通攻击:坏猫出没]、[强化特殊技:泡泡糖轰炸]、[强化特殊技:特别拍照技巧]、[连携技:别惹猫咪]、[终结技:通通砸碎!]攻击命中敌人时,为目标添加[猫的凝视],持续12秒,千夏为当前操作中角色时,会不断刷新[猫的凝视]的持续时间;持有[猫的凝视]的部分普通怪物对千夏的攻击欲望降低;\n队伍中的[强攻]或[异常]角色持续攻击命中持有[猫的凝视]的敌人时,会触发并清除[猫的凝视]:\n[强攻]角色触发时,对范围内敌人造成225%攻击力的代理人属性伤害;\n[异常]角色触发时,对范围内敌人造成360%攻击力的代理人属性伤害,此次伤害必定暴击,且暴击伤害增加120%;\n[猫的凝视]造成的伤害,视为由[触发代理人]造成的伤害;\n场上存在多名持有[猫的凝视]的怪物时,只会触发主要攻击目标的[猫的凝视],触发时会清除全场的[猫的凝视];\n敌人处于失衡状态下时,[猫的凝视]触发所需的攻击次数大幅减少。", - "Summer_UniqueSkill_05_Desc": "处于[天使协律]状态下的角色的攻击力提升,提升数值等同于千夏30%初始攻击力,最高不超过885点;当千夏的初始攻击力达到2950点时,为全队角色提供的攻击力增益效果达到最大值;\n[普通攻击:坏猫出没]、[强化特殊技:泡泡糖轰炸]、[强化特殊技:特别拍照技巧]、[连携技:别惹猫咪]、[终结技:通通砸碎!]攻击命中敌人时,为目标添加[猫的凝视],持续12秒,千夏为当前操作中角色时,会不断刷新[猫的凝视]的持续时间;持有[猫的凝视]的部分普通怪物对千夏的攻击欲望降低;\n队伍中的[强攻]或[异常]角色持续攻击命中持有[猫的凝视]的敌人时,会触发并清除[猫的凝视]:\n[强攻]角色触发时,对范围内敌人造成250%攻击力的代理人属性伤害;\n[异常]角色触发时,对范围内敌人造成400%攻击力的代理人属性伤害,此次伤害必定暴击,且暴击伤害增加130%;\n[猫的凝视]造成的伤害,视为由[触发代理人]造成的伤害;\n场上存在多名持有[猫的凝视]的怪物时,只会触发主要攻击目标的[猫的凝视],触发时会清除全场的[猫的凝视];\n敌人处于失衡状态下时,[猫的凝视]触发所需的攻击次数大幅减少。", - "Summer_UniqueSkill_06_Desc": "处于[天使协律]状态下的角色的攻击力提升,提升数值等同于千夏30%初始攻击力,最高不超过975点;当千夏的初始攻击力达到3250点时,为全队角色提供的攻击力增益效果达到最大值;\n[普通攻击:坏猫出没]、[强化特殊技:泡泡糖轰炸]、[强化特殊技:特别拍照技巧]、[连携技:别惹猫咪]、[终结技:通通砸碎!]攻击命中敌人时,为目标添加[猫的凝视],持续12秒,千夏为当前操作中角色时,会不断刷新[猫的凝视]的持续时间;持有[猫的凝视]的部分普通怪物对千夏的攻击欲望降低;\n队伍中的[强攻]或[异常]角色持续攻击命中持有[猫的凝视]的敌人时,会触发并清除[猫的凝视]:\n[强攻]角色触发时,对范围内敌人造成275%攻击力的代理人属性伤害;\n[异常]角色触发时,对范围内敌人造成440%攻击力的代理人属性伤害,此次伤害必定暴击,且暴击伤害增加140%;\n[猫的凝视]造成的伤害,视为由[触发代理人]造成的伤害;\n场上存在多名持有[猫的凝视]的怪物时,只会触发主要攻击目标的[猫的凝视],触发时会清除全场的[猫的凝视];\n敌人处于失衡状态下时,[猫的凝视]触发所需的攻击次数大幅减少。", - "Summer_UniqueSkill_07_Desc": "处于[天使协律]状态下的角色的攻击力提升,提升数值等同于千夏30%初始攻击力,最高不超过1050点;当千夏的初始攻击力达到3500点时,为全队角色提供的攻击力增益效果达到最大值;\n[普通攻击:坏猫出没]、[强化特殊技:泡泡糖轰炸]、[强化特殊技:特别拍照技巧]、[连携技:别惹猫咪]、[终结技:通通砸碎!]攻击命中敌人时,为目标添加[猫的凝视],持续12秒,千夏为当前操作中角色时,会不断刷新[猫的凝视]的持续时间;持有[猫的凝视]的部分普通怪物对千夏的攻击欲望降低;\n队伍中的[强攻]或[异常]角色持续攻击命中持有[猫的凝视]的敌人时,会触发并清除[猫的凝视]:\n[强攻]角色触发时,对范围内敌人造成300%攻击力的代理人属性伤害;\n[异常]角色触发时,对范围内敌人造成480%攻击力的代理人属性伤害,此次伤害必定暴击,且暴击伤害增加150%;\n[猫的凝视]造成的伤害,视为由[触发代理人]造成的伤害;\n场上存在多名持有[猫的凝视]的怪物时,只会触发主要攻击目标的[猫的凝视],触发时会清除全场的[猫的凝视];\n敌人处于失衡状态下时,[猫的凝视]触发所需的攻击次数大幅减少。", - "TL_Cs_C27_MainCity_CissiaOnStage_010": "哪位朋友…能吓到我和哥哥啊?", - "TL_Csr_C27_MR3_1_VesperBattle_Intro_010": "「联机」信息破译中…破译完成。", - "TL_Csr_C27_MR3_1_VesperBattle_Intro_020": "已为您匹配「最佳队友」。", - "TarotCard_1000990_ExtraDes": "[元气声浪]:爱芮的[普通攻击]、[特殊技],[强化特殊技]对敌人造成伤害时,无视目标10%的以太异常积蓄抗性;且自身触发[异放]时有概率触发暴击:基础暴击率为25%,暴击伤害为25%;若初始异常掌控大于100点,每超过1点初始异常掌控会使该效果的暴击率额外提升0.5%。", - "TarotCard_1000990_des": "爱芮已唤醒意象影画:[元气声浪]。", - "TarotCard_1000990_name": "钢铁羽翼", - "TarotCard_1000990_story": "我会守护你们的每一份妄想,无论在舞台还是战场,一如往常。", - "TarotCard_1000991_ExtraDes": "[《猫的随波逐流》]:千夏处于任意[以太帷幕]内时,使全队角色攻击力提升10%,每10秒获得1个[磨爪器];[猫的凝视]触发所需的攻击次数减少;触发造成的伤害倍率提升:\n[强攻]角色触发时,伤害倍率增加200%;\n[异常]角色触发时,伤害倍率增加300%。", - "TarotCard_1000991_des": "千夏已唤醒意象影画:[《猫的随波逐流》]。", - "TarotCard_1000991_name": "野草莓乐园", - "TarotCard_1000991_story": "她捡起那张曲谱,于是捡起了一整个曾在草莓园中凋零的夏季。\n在这座苏醒的乐园里,只要是为了少女的心愿,一切妄想都能实现!", - "TarotCard_1044010_name": "[出战]阿饭", - "TarotCard_1370101_name": "[强攻:翦除]征伐阔斧", - "TarotCard_1370102_name": "[强攻:翦除]翻花蝴蝶", - "TarotCard_1370103_name": "[强攻:翦除]割草除根", - "TarotCard_1370104_name": "[强攻:翦除]锐利指节", - "TarotCard_1370105_name": "[强攻:翦除]拳下刃风", - "TarotCard_1370106_name": "[强攻:翦除]左右开刀", - "TarotCard_1370201_name": "[击破:叩击]微型手锯", - "TarotCard_1370202_name": "[击破:叩击]便携角磨机", - "TarotCard_1370203_name": "[击破:叩击]多功能圆锯", - "TarotCard_1370204_name": "[击破:叩击]高转电锯", - "TarotCard_1370205_name": "[击破:叩击]工程炸药", - "TarotCard_1370206_name": "[击破:叩击]强力冲击钻", - "TarotCard_1370301_name": "[异常:附加]战术震爆弹", - "TarotCard_1370302_name": "[异常:附加]重型喷火枪", - "TarotCard_1370303_name": "[异常:附加]强效胡椒喷雾", - "TarotCard_1370304_name": "[异常:附加]捕网发射器", - "TarotCard_1370305_name": "[异常:附加]高压电击枪", - "TarotCard_1370306_name": "[异常:附加]电磁干扰仪", - "TarotCard_1370401_name": "[支援:饱和]幸运饼干", - "TarotCard_1370402_name": "[支援:饱和]营养罐头", - "TarotCard_1370403_name": "[支援:饱和]能量汽水", - "TarotCard_1370404_name": "[支援:饱和]星光棒棒糖", - "TarotCard_1370405_name": "[支援:饱和]速热火锅", - "TarotCard_1370406_name": "[支援:饱和]无糖巧克力", - "TarotCard_1370501_name": "[命破:激活]持之以恒", - "TarotCard_1370502_name": "[命破:激活]势大力沉", - "TarotCard_1370503_name": "[命破:激活]攻守平衡", - "TarotCard_1370504_name": "[命破:激活]冠军凭证", - "TarotCard_1370505_name": "[命破:激活]整装待发", - "TarotCard_1370506_name": "[命破:激活]腾挪步法", - "TarotCard_1370601_name": "[防护:斗盾]制式警棍", - "TarotCard_1370602_name": "[防护:斗盾]MX7战术手套", - "TarotCard_1370603_name": "[防护:斗盾]Ⅲ型战斗头盔", - "TarotCard_1370604_name": "[防护:斗盾]军用防毒面具", - "TarotCard_1370605_name": "[防护:斗盾]第四代防爆盾", - "TarotCard_1370606_name": "[防护:斗盾]轻型防弹护甲", - "TaskDesc_SpringShow_OB2.6_05": "完成歌曲「筑梦采样」的简单模式", - "TaskDesc_SpringShow_OB2.6_06": "完成歌曲「筑梦采样」的困难模式", - "TaskDesc_SpringShow_OB2.6_07": "完成歌曲「天使加载中 …>>」的简单模式", - "TaskDesc_SpringShow_OB2.6_08": "完成歌曲「天使加载中 …>>」的困难模式", - "TaskDesc_SpringShow_OB2.6_09": "完成歌曲「认真『记仇』中」的简单模式", - "TaskDesc_SpringShow_OB2.6_10": "完成歌曲「认真『记仇』中」的困难模式", - "TaskDesc_SpringShow_OB2.6_11": "完成歌曲「把心跳变成节奏」的简单模式", - "TaskDesc_SpringShow_OB2.6_12": "完成歌曲「把心跳变成节奏」的困难模式", - "TaskDesc_SpringShow_OB2.6_13": "完成歌曲「ReDreaming Angel 复梦天使」的简单模式", - "TaskDesc_SpringShow_OB2.6_14": "完成歌曲「ReDreaming Angel 复梦天使」的困难模式", - "TaskDesc_SpringShow_OB2.6_15": "完成歌曲「原色」", - "TaskDesc_SpringShow_OB2.6_17": "完成歌曲「食通万物 修心修身」", - "TaskDesc_SpringShow_OB2.6_19": "完成歌曲「DAMIDAMI」", - "TaskDesc_SpringShow_OB2.6_21": "完成歌曲「问」", - "TaskDesc_SpringShow_OB2.6_23": "完成歌曲「FearLess」", - "TaskDesc_SpringShow_OB2.6_25": "完成歌曲「Tiny Giant」", - "TaskDesc_SpringShow_OB2.6_30": "完成关卡「同归于尽」", - "Text_Controller_SpringFesCorrectionTips1": "{LAYOUT_MOBILE#在第四拍鼓声响起时\n点按下方区域}{LAYOUT_KEYBOARD#在第四拍鼓声响起时\n点按}{LAYOUT_CONTROLLER#在第四拍鼓声响起时\n点按}", - "Text_Controller_SpringFesCorrectionTips2": "{LAYOUT_MOBILE#点击此处}{LAYOUT_KEYBOARD#根据上方指示做出反应}{LAYOUT_CONTROLLER#根据上方指示做出反应}", - "Text_Controller_SpringFesCorrectionTips3": "{LAYOUT_MOBILE#在方块与中心的判定框重合时\n点按下方区域}{LAYOUT_KEYBOARD#在方块与中心的判定框重合时\n点按}{LAYOUT_CONTROLLER#在方块与中心的判定框重合时\n点按}", - "Text_Controller_SpringFesFightingCorrectionTips1": "{LAYOUT_MOBILE#在第四拍鼓声响起时\n点按下方区域}{LAYOUT_KEYBOARD#在第四拍鼓声响起时\n点按}{LAYOUT_CONTROLLER#在第四拍鼓声响起时\n点按}", - "Text_Controller_SpringFesFightingCorrectionTips3": "{LAYOUT_MOBILE#在箭头与中心的箭头槽位重合时\n点按下方区域}{LAYOUT_KEYBOARD#在箭头与中心的箭头槽位重合时\n点按}{LAYOUT_CONTROLLER#在箭头与中心的箭头槽位重合时\n点按}", - "Text_Controller_SpringFesGameplayTips": "{LAYOUT_MOBILE#点按左侧屏幕应对音符,点按右侧屏幕应对音符}{LAYOUT_KEYBOARD#按应对音符,按应对音符}{LAYOUT_CONTROLLER#点按手柄左侧任意键应对音符,右侧任意键应对音符}{LAYOUT_CONSOLECONTROLLER#点按控制器左侧任意键应对音符,右侧任意键应对音符}", - "Text_Date_23150101_Task_Reward": "完成心愿事件:过往的回忆", - "Text_Date_23150102_Task_Reward": "完成心愿事件:让心灵共鸣", - "Text_Date_23150103_Task_Reward": "完成心愿事件:练歌圣地", - "Text_Date_23150104_Task_Reward": "完成心愿事件:向往的舞台", - "Text_Date_23150105_Task_Reward": "完成心愿事件:小巷的神秘之音", - "Text_Date_5150101_Task": "心愿目的地:光映广场胶囊旅馆", - "Text_Date_5150102_Task": "心愿目的地:六分街404门口", - "Text_Date_5150103_Task": "心愿目的地:外环悬崖边", - "Text_Date_5150104_Task": "心愿目的地:绮梦度假村舞台旁边", - "Text_Date_5150105_Task": "心愿目的地:光映小巷", - "Tips_10012361": "发动 [普通攻击:甜心律动] 第四段后点按 发动 [特殊技] {0}", - "Tips_10012362": "长按 ,发动第三段 [普通攻击:绝对音准] {0}", - "Tips_10012364": "对 [异常状态] 的敌人长按 发动第三段 [普通攻击:绝对音准] {0}", - "Tips_10012366": "长按 ,发动 强化版[普通攻击:绝对音准] {0}", - "Tips_10012368": "雨果响应 [快速支援] 后点按 发动雨果的 [普通攻击] {0}", - "Tips_10012370": "处于 [围猎] 状态下发动 [冲刺攻击] {0}", - "Tips_10012371": "发动 [普通攻击] 第四/五段后,点按 发动 [地网·巡弋] {0}", - "Tips_10012372": "点按 发动 [终结技:残心] {0}", - "Tips_106000019": "欢迎来到竞演对决——TOPS特供、VR专项支持的演奏模式!", - "Tips_106000020": "练习前,你可得好好了解下基础规则", - "Tips_106000021": "在竞演对决中,敌人的攻击是接连不断的…一波未平,一波又起!", - "Tips_106000022": "你只需静心凝神,即可捕捉敌人的攻击节奏——它们统统踩着音乐节拍而来!", - "Tips_106000023": "通过的竞演提示框可以为我们预警即将到来的攻击", - "Tips_106000024": "黄色箭头代表将有敌人向我们发起黄光攻击", - "Tips_106000025": "这个时候我们就需要进行招架应对敌人攻击", - "Tips_106000026": "红色箭头代表将有敌人向我们发起红光攻击", - "Tips_106000027": "这个时候我们需要通过闪避应对敌人攻击", - "Tips_106000028": "注意,在竞演对决中,黄光攻击是无法闪避的!", - "Tips_106000029": "每次成功应对敌人攻击,即可获得节拍值", - "Tips_106000030": "攒满节拍值即可开启节奏领域!", - "Tips_106000031": "节奏领域期间招架将会被替换为截刃攻击打断攻击", - "Tips_106000032": "基础规则介绍完毕,你准备好了吗?现在就来一场试试看吧!", - "Tips_200030001": "此界面可以进行代理人编队", - "Tips_200030002": "选择至多3位代理人和1只邦布作为主战编队", - "Tips_200030004": "协战代理人拥有专属的协战武备,快试试吧", - "Tips_205011084": "对了店长,有空的话也可以试试困难模式!", - "Tips_205011085": "累了的话,也可以返回,继续之前的任务流程", - "Tips_205011086": "在这里选排练的音乐~", - "Tips_205011087": "准备完成,开始这次的排练吧!", - "Tips_205011088": "这次让我们来试试其他前辈的歌曲吧!", - "Tips_205011089": "新的歌曲,新的尝试——这次,就由我来示范!", - "Tips_205011090": "选我~", - "Tips_205011091": "中心位更换完成!", - "Tips_205011092": "好,现在轮到我做中心位啦!", - "Tips_205011093": "看这儿伙计,来一场竞演对决!", - "Tips_205011094": "先来一场,稍加练习!", - "Tips_205011095": "玛瑟尔大冒险,等你挑战!", - "Tips_205011096": "来吧伙计,我要迫不及待了!", - "Tips_205011097": "总之…总之店长来选择就好!", - "Tips_205011098": "现在开始!", - "Tips_205011099": "{LAYOUT_MOBILE#点按右侧屏幕击打 音符}{LAYOUT_KEYBOARD#按击打 音符}{LAYOUT_CONTROLLER#点按手柄右侧任意键击打 音符}{LAYOUT_CONSOLECONTROLLER#点按控制器右侧任意键击打 音符}", - "Tips_205011100": "{LAYOUT_MOBILE#点按左侧屏幕击打 音符}{LAYOUT_KEYBOARD#按击打 音符}{LAYOUT_CONTROLLER#点按手柄左侧任意键 击打 音符}{LAYOUT_CONSOLECONTROLLER#点按控制器左侧任意键击打 音符}", - "Tips_205011101": "{LAYOUT_MOBILE#同时按两侧屏幕击打绿色大音符}{LAYOUT_KEYBOARD#同时按两侧按键击打绿色大音符}{LAYOUT_CONTROLLER#同时按两侧按键击打绿色大音符}{LAYOUT_CONSOLECONTROLLER#同时按两侧按键击打绿色大音符}", - "Tips_205011102": "做得很好!准备开始正式直播吧!", - "Tips_205011103": "店长,我们可以在这边进行练习~", - "Tips_205011104": "开始练习前,来校准一下设备吧!", - "Tips_205011105": "校准完成…接下来,我们先进行一次基础练习吧!", - "Tips_205011106": "推进剧情、参与练习,都可以增加星愿进程!", - "Tips_205011107": "提升星愿进程与账号等级,即可获得丰厚奖励", - "Tips_205011109": "接下来就交给店长来试试啦~", - "Tips_205011110": "完成了一局比赛,来给你家邦布换一身帅气新衣吧!", - "Tips_205011111": "请看,玛瑟尔大冒险新增了演出服装!怎么样,是不是非常优雅?", - "Tips_205011112": "只需使用比赛奖励的玛瑟尔涂装券,即可兑换崭新邦布装扮!", - "Tips_205011114": "今天的直播工作已经完成啦~", - "Tips_205011115": "让我们来开始今天的排练吧!", - "Tips_205011116": "在开始前,可以先调整一下排练站位", - "Tips_205011117": "嗯嗯!这次的中心位是我…", - "Tips_205011118": "我会好好表演的!", - "Tips_205011119": "准备完成,我们可以开始今日排练了!", - "Tips_205011120": "首先介绍一下画面校准", - "Tips_205011121": "横框区域会出现滚动的音符方块", - "Tips_205011122": "{LAYOUT_MOBILE#在音符方块与判定框重合时,点击下方空白区域,完成一次判定}{LAYOUT_KEYBOARD#在音符方块与判定框重合时,点按,完成一次判定}{LAYOUT_CONTROLLER#在音符方块与判定框重合时,点按,完成一次判定}{LAYOUT_CONSOLECONTROLLER#在音符方块与判定框重合时,点按,完成一次判定}", - "Tips_205011124": "画面校准完成后,即可进行下一步,请开始尝试", - "Tips_205011125": "接下来是音频校准", - "Tips_205011126": "这一步需要开启游戏声音,戴上有线耳机体验更佳", - "Tips_205011128": "{LAYOUT_MOBILE#在听到第四拍鼓声响起时,点击下方空白区域,完成一次判定}{LAYOUT_KEYBOARD#在听到第四拍鼓声响起时,点按,完成一次判定}{LAYOUT_CONTROLLER#在听到第四拍鼓声响起时,点按,完成一次判定}{LAYOUT_CONSOLECONTROLLER#在听到第四拍鼓声响起时,点按,完成一次判定}", - "Tips_205011129": "成功命中5次之后,即可完成音频校准", - "Tips_205011130": "请开始尝试", - "Tips_205011131": "现在我们排练的是这一首歌…", - "Tips_205011132": "店长有空的时候,也可以再来陪我们一起练习、提升账号热度~", - "Tips_205011133": "总之今天的日程结束啦!接下来,是自由活动时间…", - "Tips_205011134": "在这儿可以看到场次信息!", - "Tips_205011135": "这次就由千夏来做中心位吧~", - "Tips_205011136": "这是千夏的演出技能效果,能帮助我们更好地完成演出!", - "Tips_205011137": "交…交给我吧!", - "Tips_205011138": "演出分数越高,提升的星愿进程就越多", - "Tips_205011139": "分数越高,提升的星愿进程就越多!", - "Tips_205011140": "这里是右侧屏幕对应的操作区域", - "Tips_205011141": "这里是左侧屏幕对应的操作区域", - "Tips_205011142": "做得不错!接下来再试试综合练习!", - "Tips_205012060": "拓金日影片正在热映中", - "Tips_205012061": "您可以在这里与心仪的代理人发起观影邀约", - "Tips_205012062": "观影结束后,可以在这里查看电影评价", - "Tips_205012063": "本次还能根据观影选项解锁属于自己的同行风格", - "Tips_205012064": "请根据自己的真实感受进行选择哦~", - "Tips_205012065": "「银幕邀约」中不同的选项分支,可以增加对应的同行风格属性", - "Tips_205012066": "完成全部观影后,可以根据最高属性生成报告并获得对应称号", - "Tips_205012067": "报告与称号可以无限次刷新,放心享受观影旅程吧~", - "Tips_74090097": "恭喜主人中了特等奖,额外获得300%({0}枚)齿轮硬币。", - "Tips_74090098": "主人,您的运气不错,150%({0}枚)额外齿轮硬币已入账。", - "Tips_74090099": "这次您额外获得了50%({0}枚)齿轮硬币,请继续稳扎稳打。", - "Tips_74090100": "您原封不动地获得了({0}枚)齿轮硬币。请别丧气,至少您没有亏损。", - "Tips_74090101": "10%({0}枚)齿轮硬币从您的账户里溜走了,真可惜。", - "Tips_74090102": "非常遗憾地通知主人,就在刚才,您损失了20%({0}枚)齿轮硬币。", - "Tips_74136001": "切换到贴纸页签", - "Tips_74136002": "选一张好看的贴纸吧!", - "Tips_74136003": "拖动按钮,可以改变贴纸的角度和大小!", - "Tips_74136004": "第一天去这里拍照!", - "Tips_74500035": "今天的目的地,就交给店长来决定吧。", - "Tips_74500036": "我不习惯人多的地方…但如果是店长,去哪里都可以。", - "Tips_74500037": "要出发了吗?等我再调试下音频系统…", - "Tips_74500038": "来吧!我有不少想去的地方!", - "Tips_74500039": "要拍照吗?这个姿势可以吗?", - "Tips_74500040": "先等下!我调整下表情…拍吧!", - "TitleCondition_3800207": "通关「空明寻剑录」的「梦魇连战」。\n若玩家的排名在本服务器的前30%及以内,称号将显示百分比后缀。\n排行榜持续期间的数据更新有一定滞后性,2.5版本结束时数据将永久固定。", - "TitleCondition_3800213": "在「妄想协鸣于此刻」中,星愿进程达到10000。", - "TitleCondition_3800214": "在「临界推演:千面终局」中,达成结局「侦探不止一个!」。\n若玩家的结局评分在本服务器的前30%及以内,称号将显示百分比后缀。\n活动持续期间的数据更新有一定滞后性,活动结束时数据将永久固定。", - "TitleCondition_3800215": "在「引力映叙时光」中,完成所有「银幕邀约」。\n活动开放期间,可通过「同行者图鉴」页面刷新称号,活动结束后称号将永久固定。", - "TitleText_3800211": "电子猫咪饲养顾问", - "TitleText_3800212": "构造体梦想家", - "TitleText_3800213": "妄想成真", - "TitleText_3800216": "大家我都喜欢哦", - "TitleText_3800217": "舞台享受者", - "TitleText_3800218": "满秩破界", - "Title_10044701": "「咖啡与伴侣」", - "Title_10044703": "「帮帮我,店长大人」", - "Title_11700180": "「『我是谁?』」", - "TrainingRoomTxt_SpecialTraining_Name_58": "潜能练习·莱卡恩", - "TrainingRoomTxt_SpecialTraining_Name_59": "潜能练习·浅羽悠真", - "UIText_46920": "星愿进程", - "UIText_47031": "校准", - "UIText_47042": "回顾评论", - "UIText_47053": "演出分数", - "UIText_47227": "拓金日影片正在热映中…【温馨提示】 电影开始前请提前入场,祝您观影愉快!", - "UIText_47260": "最大连击数", - "UIText_47331": "【演出技能】", - "UIText_47334": "特殊玩法", - "UIText_47335": "3+1编队", - "UIText_47342": "直播倒计时", - "UIText_47358": " 代理人", - "UIText_47373": "简单", - "UIText_47374": "困难", - "UIText_47377": "直播彩排", - "UIText_47382": "可兑换", - "UIText_47386": "当前称号", - "UIText_47392": "可领取", - "UIText_47525": "跳过", - "VoidFrontBattleName_2_1": "STAGE 01", - "VoidFrontBattleName_2_5": "STAGE 02", - "VoidFrontRewardDes_2_19": "「困难」模式推演最佳总分达到300000分", - "VoidFront_S2_Name": "临界推演:千面终局", - "Weapon_TalentDes_81414911": "装备者为非操作中角色时,能量自动回复提升0.6点/秒;装备者发动[强化特殊技]造成物理伤害时,使全队角色获得增益效果:角色造成伤害提升12.5%,效果持续40秒,最多叠加2层,重复触发时刷新持续时间;拥有2层效果时,角色的攻击力额外提升10%,该效果全队唯一。", - "Weapon_TalentDes_81414912": "装备者为非操作中角色时,能量自动回复提升0.69点/秒;装备者发动[强化特殊技]造成物理伤害时,使全队角色获得增益效果:角色造成伤害提升14.3%,效果持续40秒,最多叠加2层,重复触发时刷新持续时间;拥有2层效果时,角色的攻击力额外提升11.5%,该效果全队唯一。", - "Weapon_TalentDes_81414913": "装备者为非操作中角色时,能量自动回复提升0.78点/秒;装备者发动[强化特殊技]造成物理伤害时,使全队角色获得增益效果:角色造成伤害提升16.1%,效果持续40秒,最多叠加2层,重复触发时刷新持续时间;拥有2层效果时,角色的攻击力额外提升13%,该效果全队唯一。", - "Weapon_TalentDes_81414914": "装备者为非操作中角色时,能量自动回复提升0.87点/秒;装备者发动[强化特殊技]造成物理伤害时,使全队角色获得增益效果:角色造成伤害提升17.9%,效果持续40秒,最多叠加2层,重复触发时刷新持续时间;拥有2层效果时,角色的攻击力额外提升14.5%,该效果全队唯一。", - "Weapon_TalentDes_81414915": "装备者为非操作中角色时,能量自动回复提升0.96点/秒;装备者发动[强化特殊技]造成物理伤害时,使全队角色获得增益效果:角色造成伤害提升20%,效果持续40秒,最多叠加2层,重复触发时刷新持续时间;拥有2层效果时,角色的攻击力额外提升16%,该效果全队唯一。", - "Weapon_TalentDes_81415011": "装备者的异常精通提升90点;以太属性的装备者进入前场或发动[特殊技]、[强化特殊技]时获得增益效果:对处于属性异常状态下的敌人造成的伤害提升20%,触发的所有属性异常伤害提升10%,效果持续15秒,重复触发时刷新持续时间,换回后场时该效果移除。", - "Weapon_TalentDes_81415012": "装备者的异常精通提升103点;以太属性的装备者进入前场或发动[特殊技]、[强化特殊技]时获得增益效果:对处于属性异常状态下的敌人造成的伤害提升23%,触发的所有属性异常伤害提升11.5%,效果持续15秒,重复触发时刷新持续时间,换回后场时该效果移除。", - "Weapon_TalentDes_81415013": "装备者的异常精通提升117点;以太属性的装备者进入前场或发动[特殊技]、[强化特殊技]时获得增益效果:对处于属性异常状态下的敌人造成的伤害提升26%,触发的所有属性异常伤害提升13%,效果持续15秒,重复触发时刷新持续时间,换回后场时该效果移除。", - "Weapon_TalentDes_81415014": "装备者的异常精通提升130点;以太属性的装备者进入前场或发动[特殊技]、[强化特殊技]时获得增益效果:对处于属性异常状态下的敌人造成的伤害提升29%,触发的所有属性异常伤害提升14.5%,效果持续15秒,重复触发时刷新持续时间,换回后场时该效果移除。", - "Weapon_TalentDes_81415015": "装备者的异常精通提升144点;以太属性的装备者进入前场或发动[特殊技]、[强化特殊技]时获得增益效果:对处于属性异常状态下的敌人造成的伤害提升32%,触发的所有属性异常伤害提升16%,效果持续15秒,重复触发时刷新持续时间,换回后场时该效果移除。" + "Main_Chat_Chapter180_818013001_12": "这个嘛…啊,对了!最近有个比赛好像讨论度很高诶!电视上应该过会儿就会播和它相关的新闻或者广告…", + "Main_Chat_Chapter180_818013001_16": "铃有空的话,要不要和我一起看会儿电视?", + "Main_Chat_Chapter180_818013001_17": "这个嘛…啊,突然想起来,最近有个比赛好像讨论度很高!电视上应该过会儿就会播和它相关的新闻或者广告…", + "Main_Chat_Chapter180_818023010_09": "铃,参赛的事已经都办妥了。不过考虑到我们接触比赛较晚,回家前我们在附近多搜集一下情报吧。", + "Main_Chat_Chapter180_818213005_05": "真是的,平常要忍受这个中二病就已经够心烦了,今天她这是想把治安官引来吗?最近她又迷上什么奇怪的新电影了?!", + "Main_Chat_Chapter180_818213008_06": "三位是来自狡兔屋的妮可选手,比利选手,{M#哲}{F#铃}选手。请问你们三人要从相同的空洞入口出发吗?", + "Main_Chat_Chapter180_818213009_01": "这位选手您好,比赛很快就要开始,现在已经可以乘坐我们的专车前往赛场了,请问要立即出发吗?", + "Main_GalGame_Chapter180_11800020_028": "(她手里的市长信函上明明写着「两名拜访者」。难道信件是真的,而她却是个冒牌货?)", + "Main_GalGame_Chapter180_11800020_040": "诺姆几乎就要把材料的名称说出口了…正在这时,录像店的门突然被推开,打断了她的话匣子!\n一位气质不凡的女性慢慢地走了进来…", + "Main_GalGame_Chapter180_11800030_046": "简短地告诉{M#铃}{F#哥哥}辉金对自己的影响…", + "Main_GalGame_Chapter180_11800030_050": "只可惜这个挂件是借来的,没办法拆了深入研究,如果能有更多的辉金…", + "Main_GalGame_Chapter180_11800050_035": "没错。其实,这一举措也是为了提醒参赛者们注意安全,不要挑战会令您无法顾及以骸卡的敌人——毕竟大赛无法为参赛者们提供保险。", + "Main_GalGame_Chapter180_11800120_012": "啊啊啊啊,绳匠!快快快、做点什么!奖金…奖金正从我的口袋里飞走!!!", + "Main_GalGame_Chapter180_11800170_037": "可是这样的话,如果选手们彻底迷失在空洞当中,绳网上的舆论也没法控制了吧…这应该不是主办方所期望的。那么,在这起事件的背后,一定还藏着一位真正的,幕后黑手。", + "Main_GalGame_Chapter180_11800170_038": "可是这样的话,如果选手们彻底迷失在空洞当中,绳网上的舆论也没法控制了…这应该不是主办方所期望的。那么,在这起事件的背后,一定还藏着一位真正的,幕后黑手。", + "Main_GalGame_Chapter180_11800170_039": "我明白了,铃。\n保持通讯,我会见机行事的。", + "Main_GalGame_Chapter180_11800170_040": "我明白了,哥哥。\n保持通讯,我会见机行事的。", + "Main_GalGame_Chapter180_11800180_018": "你已经做的够多了,绳匠。更何况…虽然不知道你为什么不愿意告诉我,但我能感觉得到…你好像比之前虚弱了不少…", + "Main_GalGame_Chapter180_11800200_011": "选手罗穆尔,你的行为已经严重违背比赛精神,请立即停止你的行动。", + "Main_GalGame_Chapter180_11800200_Name_007": "赛事裁判", + "Main_GalGame_Chapter180_11800210_004": "嗯?您的状态看上去有些疲惫,需要我们提供医疗帮助吗?", + "Main_GalGame_Chapter180_11800220_011": "算了,既然你不想玩点清道夫之间的小游戏…那就比赛场上见好了,我会让你找回过去的记忆的。", + "Main_GalGame_Chapter180_11800290_086": "你不担心我毁掉以骸卡吗?", + "Main_GalGame_Chapter180_11800300_038": "那是我之前排队买的限量款…不过没关系,它现在归你了。只是别让铃看见…不然她肯定会让你分一半给她的。", + "Main_GalGame_Chapter180_11800310_034": "不是…什么时候有的这个作战计划?而且,偷窃比赛奖品…你会被治安局革职的,以后可就只能去牢里蹲着了…这种赌上你职业生涯的不靠谱计划必须驳回!", + "Main_GalGame_Chapter180_11800310_035": "不是…什么时候有的这个作战计划?而且,偷窃比赛奖品…你会被治安局革职的,以后可就只能去牢里蹲着了…这种赌上你职业生涯的不靠谱计划必须驳回!", + "Main_GalGame_Chapter180_11800330_007": "啊,啊哈哈,小18应该他们只是想提醒你,吃生食对身体不太好…", + "Main_GalGame_Chapter180_11800330_027": "那些褪色的以骸是怎么回事?", + "Main_GalGame_Chapter180_11800350_020": "我们在这堆奖品旁守株待兔,结果一上来就碰上个不好惹的!还没明白发生了什么,我们的手脚就全被她给卸了!", + "Main_GalGame_Chapter180_11800370_058": "喏,自己戴上这副手铐…还有,叫希希芙大人。", + "Main_GalGame_Chapter180_11800390_051": "我们直到刚才都一直在和以骸厮杀…但就像我之前说的,这条路线几乎没有任何岔路,所以我们也没有迷路!现在我们找到了一条裂隙…应该是唯一的路了!", + "Main_GalGame_Chapter180_11800410_013": "杀了你们…我要在这里把你们都杀光,再出去把那群胆敢背叛我的上层人也杀光,只有我罗穆尔舍弃别人的份,任何人都别想背叛我,任何人!!!", + "Main_OngoingLevel_Chapter180_111801037_02": "{M#干绳匠起家的,手里没点唬人的活怎么行呢。}{F#干绳匠起家的,手里没点唬人的活怎么行呢。}", + "Main_OngoingLevel_Chapter180_111801043_05": "在比赛里没能填满对杀戮的饥渴…就用你们的血来浇灌吧!!!", + "Main_OngoingMainCity_Chapter180_111801001_01": "大家不会都是来抢那个音擎的吧?", + "Main_OngoingMainCity_Chapter180_111801002_01": "{M#走吧哥哥,我们先去登记参赛!}{F#铃,走吧,我们先去登记参赛!}", + "Main_OngoingMainCity_Chapter180_111801004_02": "{M#至于铃…她的房门紧闭着,应该也已经睡了吧。我突然晕过去,肯定让她担心了…}{F#哥哥又去哪了呢…把自己的床让给我躺着,他岂不是只能睡沙发…}", + "NangongYu_MathSkill_Desc": "队伍中存在[异常]角色或与自身阵营相同的角色时触发:\n队伍中任意角色攻击命中处于失衡状态的敌人造成的属性异常积蓄值提升30%,[连携技]攻击命中处于失衡状态的敌人造成的属性异常积蓄值额外提升30%;\n队伍中任意角色使敌人进入失衡状态时,南宫羽获得2层[舞力全开]效果,最多拥有2层,持续15秒,重复触发时刷新持续时间,拥有[舞力全开]时,南宫羽发动[强化特殊技:相当沉重的爱意]、[普通攻击:可爱地雷飞天撞]或[快速支援:救场技巧]且重击命中同时处于属性异常和失衡状态下的敌人时,会消耗1层[舞力全开]对满足条件的所有敌人触发特殊的[紊乱]效果[极性紊乱],对目标造成原本[紊乱]效果25%的伤害,并触发队伍中上一位角色的[快速支援],[极性紊乱]不会清除目标所处的属性异常状态,若该招式未能触发[极性紊乱]则不会消耗[舞力全开],当南宫羽拥有[舞力全开]时,下一次换入前场将直接发动[普通攻击:可爱地雷飞天撞]第一段蓄力攻击且必定触发精准蓄力;\n队伍中任意角色使敌人进入失衡状态后,南宫羽下一次发动[强化特殊技]不会消耗能量,该效果持续15秒,每15秒最多触发一次;\n当南宫羽与爱芮共同处于队伍中时,爱芮的[普通攻击:绝对音准]重击命中处于属性异常和失衡状态下的敌人时,若南宫羽完整参与此次攻击,也会消耗1层[舞力全开]对满足条件的所有敌人触发[极性紊乱];\n南宫羽的[普通攻击:可爱地雷飞天撞]第三段攻击或[终结技:流落星群]命中敌人时,敌人获得[踉跄]效果,失衡易伤倍率提升30%,该效果下的敌人进入失衡状态后的失衡持续时间提升3秒,从失衡状态恢复前[踉跄]效果对同一目标最多触发一次,失衡持续时间提升效果与同类效果不可叠加,拥有[踉跄]效果的敌人失衡结束时[踉跄]效果结束。", + "NangongYu_Skill_Branch_Desc": "长按 发动蓄力攻击,造成以太属性伤害,在恰当的时机松开按键,可以触发精准蓄力,使得招式造成的失衡值提升20%;\n南宫羽至多可以发动三段攻击,第二段和第三段攻击各需要消耗50点[重拍];\n[连携技]、[终结技]和[强化特殊技]发动后,若[重拍]足够,长按 可跳过第一段攻击,直接发动第二段和第三段攻击,且必定触发精准蓄力;\n南宫羽为操作中的角色时,[连携技]、[终结技]和[强化特殊技]不会打断[普通攻击:可爱地雷飞天撞]的连段计数;\n第一段攻击蓄力期间抗打断等级提升,受到的伤害降低60%;\n第二段和第三段攻击蓄力期间拥有无敌效果;\n第一段攻击冲刺阶段能够格挡敌人攻击,成功格挡则此次攻击也被视为精准蓄力攻击;\n所有攻击发动期间均拥有无敌效果。", + "NangongYu_Talent_02_Desc_01": "每层[颤音]使[核心被动:天才偶像]中[异放]的伤害比例额外提升10%;[额外能力:天使队长]提供的失衡易伤倍率额外提升30%;操作中的角色[连携技]重击命中同时处于属性异常和失衡状态下的敌人时,会对敌人触发[极性紊乱],对目标造成原本[紊乱]效果25%的伤害,敌人在同一失衡期间仅能触发一次该效果。", + "NangongYu_Talent_02_Desc_01_Realign": "每层[颤音]使[核心被动:天才偶像]中[异放]的伤害比例额外提升10%;\n[额外能力:天使队长]提供的失衡易伤倍率额外提升30%;\n操作中的角色[连携技]重击命中同时处于属性异常和失衡状态下的敌人时,会对敌人触发[极性紊乱],对目标造成原本[紊乱]效果25%的伤害,敌人在同一失衡期间仅能触发一次该效果。", + "NangongYu_Talent_04_Desc_01": "异常精通提升40点;[普通攻击:可爱地雷飞天撞]命中敌人造成的属性异常积蓄值提升35%。", + "NangongYu_Talent_04_Desc_01_Realign": "异常精通提升40点;\n[普通攻击:可爱地雷飞天撞]命中敌人造成的属性异常积蓄值提升35%。", + "NangongYu_Talent_06_Desc_01": "南宫羽攻击造成的失衡值提升50%;敌人不处于失衡状态时,任意角色对其造成一次[异放]伤害或[紊乱]伤害、使其进入一次属性异常状态时会为其累计1层[颤音:改],被[强化特殊技:相当沉重的爱意]或[普通攻击:可爱地雷飞天撞]重击命中时会累计1层[颤音:改],被[终结技:流落星群]重击命中时会累计2层[颤音:改];[颤音:改]最多累计4层,当敌人进入失衡状态时,[颤音:改]会被全部清除,[颤音:改]被清除时,若敌人处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态下,南宫羽会对目标造成一次[异放]伤害:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为800%/400%/1000%/70%/100%,敌人身上每有1层[颤音:改],该次[异放]的伤害比例额外提升25%;[颤音:改]与[颤音]无法相互叠加。", + "NangongYu_Talent_06_Desc_01_Realign": "南宫羽攻击造成的失衡值提升50%;\n敌人不处于失衡状态时,任意角色对其造成一次[异放]伤害或[紊乱]伤害、使其进入一次属性异常状态时会为其累计1层[颤音:改],被[强化特殊技:相当沉重的爱意]或[普通攻击:可爱地雷飞天撞]重击命中时会累计1层[颤音:改],被[终结技:流落星群]重击命中时会累计2层[颤音:改];\n[颤音:改]最多累计4层,当敌人进入失衡状态时,[颤音:改]会被全部清除,[颤音:改]被清除时,若敌人处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态下,南宫羽会对目标造成一次[异放]伤害:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为800%/400%/1000%/70%/100%,敌人身上每有1层[颤音:改],该次[异放]的伤害比例额外提升25%;\n[颤音:改]与[颤音]无法相互叠加。", + "NangongYu_UniqueSkill_01_Desc": "南宫羽的异常精通提升60点;\n南宫羽的初始异常掌控大于110点时,每超过1点初始异常掌控会使自身的冲击力提升1点;\n敌人处于失衡状态时,任意角色对其造成一次[异放]伤害、[紊乱]伤害、使其进入一次属性异常状态时会为其累计1层[颤音];\n同一敌人最多可被叠加4层[颤音];\n若[颤音]叠加到最大层数且敌人处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态下时或当敌人持有[颤音]并从失衡状态恢复时,所有[颤音]会被清除;\n[颤音]被清除时,若敌人处于上述属性异常状态下,南宫羽会对目标造成一次[异放]伤害:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为720%/360%/900%/63%/90%,敌人身上每有1层[颤音],该次[异放]的伤害比例额外提升25%,同一次失衡期间,若[颤音]已被清除,则敌人无法再被施加[颤音];\n南宫羽的[普通攻击:可爱地雷飞天撞]或[强化特殊技:相当沉重的爱意]命中敌人时,会使自身的属性异常积蓄效率提升17%,造成的失衡值提升11%,使全队造成的伤害提升13%,持续30秒,重复触发时刷新持续时间;\n处于接战状态时,南宫羽每秒回复3.8点[重拍],队伍中任意角色使敌人进入属性异常状态会额外为南宫羽回复12点[重拍],该效果每6秒最多触发一次;\n南宫羽最多拥有100点[重拍],进入战场时,初始拥有30点[重拍]。", + "NangongYu_UniqueSkill_02_Desc": "南宫羽的异常精通提升70点;\n南宫羽的初始异常掌控大于110点时,每超过1点初始异常掌控会使自身的冲击力提升1点;\n敌人处于失衡状态时,任意角色对其造成一次[异放]伤害、[紊乱]伤害、使其进入一次属性异常状态时会为其累计1层[颤音];\n同一敌人最多可被叠加4层[颤音];\n若[颤音]叠加到最大层数且敌人处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态下时或当敌人持有[颤音]并从失衡状态恢复时,所有[颤音]会被清除;\n[颤音]被清除时,若敌人处于上述属性异常状态下,南宫羽会对目标造成一次[异放]伤害:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为720%/360%/900%/63%/90%,敌人身上每有1层[颤音],该次[异放]的伤害比例额外提升25%,同一次失衡期间,若[颤音]已被清除,则敌人无法再被施加[颤音];\n南宫羽的[普通攻击:可爱地雷飞天撞]或[强化特殊技:相当沉重的爱意]命中敌人时,会使自身的属性异常积蓄效率提升20%,造成的失衡值提升12.5%,使全队造成的伤害提升15%,持续30秒,重复触发时刷新持续时间;\n处于接战状态时,南宫羽每秒回复3.8点[重拍],队伍中任意角色使敌人进入属性异常状态会额外为南宫羽回复12点[重拍],该效果每6秒最多触发一次;\n南宫羽最多拥有100点[重拍],进入战场时,初始拥有30点[重拍]。", + "NangongYu_UniqueSkill_03_Desc": "南宫羽的异常精通提升80点;\n南宫羽的初始异常掌控大于110点时,每超过1点初始异常掌控会使自身的冲击力提升1点;\n敌人处于失衡状态时,任意角色对其造成一次[异放]伤害、[紊乱]伤害、使其进入一次属性异常状态时会为其累计1层[颤音];\n同一敌人最多可被叠加4层[颤音];\n若[颤音]叠加到最大层数且敌人处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态下时或当敌人持有[颤音]并从失衡状态恢复时,所有[颤音]会被清除;\n[颤音]被清除时,若敌人处于上述属性异常状态下,南宫羽会对目标造成一次[异放]伤害:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为720%/360%/900%/63%/90%,敌人身上每有1层[颤音],该次[异放]的伤害比例额外提升25%,同一次失衡期间,若[颤音]已被清除,则敌人无法再被施加[颤音];\n南宫羽的[普通攻击:可爱地雷飞天撞]或[强化特殊技:相当沉重的爱意]命中敌人时,会使自身的属性异常积蓄效率提升23%,造成的失衡值提升14%,使全队造成的伤害提升17%,持续30秒,重复触发时刷新持续时间;\n处于接战状态时,南宫羽每秒回复3.8点[重拍],队伍中任意角色使敌人进入属性异常状态会额外为南宫羽回复12点[重拍],该效果每6秒最多触发一次;\n南宫羽最多拥有100点[重拍],进入战场时,初始拥有30点[重拍]。", + "NangongYu_UniqueSkill_04_Desc": "南宫羽的异常精通提升90点;\n南宫羽的初始异常掌控大于110点时,每超过1点初始异常掌控会使自身的冲击力提升1点;\n敌人处于失衡状态时,任意角色对其造成一次[异放]伤害、[紊乱]伤害、使其进入一次属性异常状态时会为其累计1层[颤音];\n同一敌人最多可被叠加4层[颤音];\n若[颤音]叠加到最大层数且敌人处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态下时或当敌人持有[颤音]并从失衡状态恢复时,所有[颤音]会被清除;\n[颤音]被清除时,若敌人处于上述属性异常状态下,南宫羽会对目标造成一次[异放]伤害:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为720%/360%/900%/63%/90%,敌人身上每有1层[颤音],该次[异放]的伤害比例额外提升25%,同一次失衡期间,若[颤音]已被清除,则敌人无法再被施加[颤音];\n南宫羽的[普通攻击:可爱地雷飞天撞]或[强化特殊技:相当沉重的爱意]命中敌人时,会使自身的属性异常积蓄效率提升26%,造成的失衡值提升15.5%,使全队造成的伤害提升19%,持续30秒,重复触发时刷新持续时间;\n处于接战状态时,南宫羽每秒回复3.8点[重拍],队伍中任意角色使敌人进入属性异常状态会额外为南宫羽回复12点[重拍],该效果每6秒最多触发一次;\n南宫羽最多拥有100点[重拍],进入战场时,初始拥有30点[重拍]。", + "NangongYu_UniqueSkill_05_Desc": "南宫羽的异常精通提升100点;\n南宫羽的初始异常掌控大于110点时,每超过1点初始异常掌控会使自身的冲击力提升1点;\n敌人处于失衡状态时,任意角色对其造成一次[异放]伤害、[紊乱]伤害、使其进入一次属性异常状态时会为其累计1层[颤音];\n同一敌人最多可被叠加4层[颤音];\n若[颤音]叠加到最大层数且敌人处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态下时或当敌人持有[颤音]并从失衡状态恢复时,所有[颤音]会被清除;\n[颤音]被清除时,若敌人处于上述属性异常状态下,南宫羽会对目标造成一次[异放]伤害:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为720%/360%/900%/63%/90%,敌人身上每有1层[颤音],该次[异放]的伤害比例额外提升25%,同一次失衡期间,若[颤音]已被清除,则敌人无法再被施加[颤音];\n南宫羽的[普通攻击:可爱地雷飞天撞]或[强化特殊技:相当沉重的爱意]命中敌人时,会使自身的属性异常积蓄效率提升29%,造成的失衡值提升17%,使全队造成的伤害提升21%,持续30秒,重复触发时刷新持续时间;\n处于接战状态时,南宫羽每秒回复3.8点[重拍],队伍中任意角色使敌人进入属性异常状态会额外为南宫羽回复12点[重拍],该效果每6秒最多触发一次;\n南宫羽最多拥有100点[重拍],进入战场时,初始拥有30点[重拍]。", + "NangongYu_UniqueSkill_06_Desc": "南宫羽的异常精通提升110点;\n南宫羽的初始异常掌控大于110点时,每超过1点初始异常掌控会使自身的冲击力提升1点;\n敌人处于失衡状态时,任意角色对其造成一次[异放]伤害、[紊乱]伤害、使其进入一次属性异常状态时会为其累计1层[颤音];\n同一敌人最多可被叠加4层[颤音];\n若[颤音]叠加到最大层数且敌人处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态下时或当敌人持有[颤音]并从失衡状态恢复时,所有[颤音]会被清除;\n[颤音]被清除时,若敌人处于上述属性异常状态下,南宫羽会对目标造成一次[异放]伤害:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为720%/360%/900%/63%/90%,敌人身上每有1层[颤音],该次[异放]的伤害比例额外提升25%,同一次失衡期间,若[颤音]已被清除,则敌人无法再被施加[颤音];\n南宫羽的[普通攻击:可爱地雷飞天撞]或[强化特殊技:相当沉重的爱意]命中敌人时,会使自身的属性异常积蓄效率提升32%,造成的失衡值提升18.5%,使全队造成的伤害提升23%,持续30秒,重复触发时刷新持续时间;\n处于接战状态时,南宫羽每秒回复3.8点[重拍],队伍中任意角色使敌人进入属性异常状态会额外为南宫羽回复12点[重拍],该效果每6秒最多触发一次;\n南宫羽最多拥有100点[重拍],进入战场时,初始拥有30点[重拍]。", + "NangongYu_UniqueSkill_07_Desc": "南宫羽的异常精通提升120点;\n南宫羽的初始异常掌控大于110点时,每超过1点初始异常掌控会使自身的冲击力提升1点;\n敌人处于失衡状态时,任意角色对其造成一次[异放]伤害、[紊乱]伤害、使其进入一次属性异常状态时会为其累计1层[颤音];\n同一敌人最多可被叠加4层[颤音];\n若[颤音]叠加到最大层数且敌人处于以太异常状态、电属性异常状态、火属性异常状态、物理属性异常状态、冰属性异常状态下时或当敌人持有[颤音]并从失衡状态恢复时,所有[颤音]会被清除;\n[颤音]被清除时,若敌人处于上述属性异常状态下,南宫羽会对目标造成一次[异放]伤害:额外结算一次属性异常伤害,相对于原属性异常伤害的比例为720%/360%/900%/63%/90%,敌人身上每有1层[颤音],该次[异放]的伤害比例额外提升25%,同一次失衡期间,若[颤音]已被清除,则敌人无法再被施加[颤音];\n南宫羽的[普通攻击:可爱地雷飞天撞]或[强化特殊技:相当沉重的爱意]命中敌人时,会使自身的属性异常积蓄效率提升35%,造成的失衡值提升20%,使全队造成的伤害提升25%,持续30秒,重复触发时刷新持续时间;\n处于接战状态时,南宫羽每秒回复3.8点[重拍],队伍中任意角色使敌人进入属性异常状态会额外为南宫羽回复12点[重拍],该效果每6秒最多触发一次;\n南宫羽最多拥有100点[重拍],进入战场时,初始拥有30点[重拍]。", + "NpcName_601841038": "奖品", + "NpcName_Chaoshan_Beef_HotPot": "清汤牛肉火锅", + "NpcName_Spicy_HotPot": "麻辣火锅", + "Option02_45100301": "要出门透透气吗?", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510008_01": "晃晃悠悠的摇摇车~", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510008_02": "千夏坐上去的样子,一定很可爱~", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510009_01": "海边也很适合Live表演呢…", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510009_02": "荧光棒会被海鸥们当作发光的薯条吗?", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510009_03": "观众们被袭击可就不妙了~", + "PartnerTalk_Chat_PartnerCissia_330520001_26": "不愧是店长!轻轻松松就解决了小白完全没有头绪的问题!", + "PartnerTalk_Chat_PartnerCissia_330520001_54": "放心吧店长,不管有没有鸡蛋,不管有多少鸡蛋,我都绝不会出卖你!", + "PartnerTalk_Chat_PartnerCissia_330520009_20": "他们什么都要精确到小数点!在外面混,知道「老锅炉房往东第三个臭水沟」就够了!", + "PartnerTalk_Chat_PartnerCissia_330520009_21": "照实说?写「因为闻到浓烈的危险气味所以跑了」?那肯定会算我消极怠工的!", + "PartnerTalk_Chat_PartnerCissia_330520011_06": "在做什么呢?", + "PartnerTalk_Chat_PartnerCissia_330520701_01": "外环…我花了好大力气才逃离这里,哲怎么会想着来这种地方?", + "PartnerTalk_Chat_PartnerCissia_330520701_08": "咱们可不能放松警惕!跟紧我!", + "PartnerTalk_Chat_PartnerCissia_330520701_09": "外环…我花了好大力气才逃离这里,铃怎么会想着来这种地方?", + "PartnerTalk_Chat_PartnerCissia_330521204_07": "那么,两位今天想喝点什么?", + "PartnerTalk_Chat_PartnerCissia_330521204_11": "「黄金流心蛋奶盖茶奶」怎么样?用牧场特供蛋制作的流心奶盖,底下是珂瑞斯茶奶,顶上再撒上一层咸蛋黄酥粒!", + "PartnerTalk_Chat_PartnerNangongYu_330510015_18": "我们观察了很久…南宫独处的时候,似乎很难真的停下来。所以需要有人在旁边,提醒她「现在不是工作时间」。", + "PartnerTalk_Chat_PartnerNangongYu_330510015_24": "这是今天的活动经费…如果南宫真的想偷偷跑回练习室,请联络我们!", + "PartnerTalk_Chat_PartnerNangongYu_330510015_27": "今天,请让南宫忘记自己是「队长」吧。", + "PartnerTalk_Chat_PartnerNangongYu_330510017_28": "算了,不想这些。我们去找个地方休息会儿吧,一直走也挺累的。", + "PartnerTalk_Chat_PartnerNangongYu_330510018_01": "呆在这里,暂时不会看到那些会触发「工作模式」的东西了。", + "PartnerTalk_Chat_PartnerNangongYu_330510018_03": "像现在这样,单纯地在这里放空心神,什么都不去多想…好像是很久都没有过的体验了呢?", + "PartnerTalk_Chat_PartnerNangongYu_330510019_02": "队长的状态…和早上出门时不太一样了。感觉放松了不少呢?", + "PartnerTalk_Chat_PartnerNangongYu_330510019_17": "南宫…说好今天不想工作的。", + "PartnerTalk_Chat_PartnerNangongYu_330510030_11": "…好慢呀。", + "PartnerTalk_GalGame_PartnerCissia_10044903_004": "嗯呢嗯呢?(具体是怎样的训练呢?)", + "PartnerTalk_GalGame_PartnerCissia_10044903_036": "绳匠你不明白,小白她…小白她是想成为这个家的一份子…", + "PartnerTalk_GalGame_PartnerNangongYu_10044802_018": "就算是南宫也会因为舞台和观众而感到压力吗?", + "PartnerTalk_GalGame_PartnerNangongYu_10044803_042": "什么都瞒不住店长让我感觉有点没面子~", + "PartnerTalk_OngoingMainCityPartner_PartnerCissia_511521019_01": "你作为绳匠,一定能理解我不能堂堂正正面对治安局大门的心情吧。", + "PartnerTalk_OngoingMainCityPartner_PartnerCissia_511521034_01": "电影院里面又暖和又昏暗,我在后排的座位缝隙里睡着了过去。", + "PartnerTalk_OngoingMainCityPartner_PartnerCissia_511521040_01": "怎么样,这是我献给家乡的赞美诗!是不是很有文采?", + "PartnerTalk_OngoingMainCityPartner_PartnerCissia_511521044_01": "你可要小心提防!噢——我的绳匠——!", + "PartnerTalk_OngoingMainCityPartner_PartnerCissia_511521049_01": "他说就算是案件专员也需要休息,还给了我度假村的优惠券作为员工福利。", + "PartnerTalk_OngoingMainCityPartner_PartnerNangongYu_511511042_01": "但是听说凉茶对保养嗓子很有帮助!", + "PartnerTalk_OngoingMainCity_PartnerCissia_511521002_01": "喂喂喂?绳匠陷入冬眠了吗?", + "PartnerTalk_OngoingMainCity_PartnerCissia_511521005_01": "被希希芙蛊惑了吗,绳匠?", + "PartnerTalk_OngoingMainCity_PartnerCissia_511521006_01": "跟丢了!——才怪!你跑不掉的绳匠!", + "PartnerTalk_OngoingMainCity_PartnerCissia_511521007_01": "小心小偷哦绳匠!", + "Partner_Unlock_Condition_Chapter15": "完成主线委托第二季·尾音 新·艾利都日落时 上", + "PopUp_Content_40151101": "长按 蓄力,松开按键发动 [普通攻击:可爱地雷飞天撞],[重拍]足够时,可至多进行三次蓄力攻击;\n在蓄力恰当的时机松开按键,可以发动精准蓄力攻击,造成更高的失衡值;\n第二段和第三段攻击各需要消耗50点[重拍];\n[重拍]会随时间自动回复,队伍中任意角色使敌人进入异常状态也会为南宫羽回复[重拍]。", + "PopUp_Content_40151109": "[重拍]足够时,长按 蓄力,松开按键发动 [普通攻击:可爱地雷飞天撞],可至多进行三次蓄力攻击;\n第二段和第三段攻击各需要消耗50点[重拍],[重拍]会随时间自动回复,队伍中任意角色使敌人进入异常状态也会为南宫羽回复[重拍];\n队伍中任意角色使敌人进入失衡状态时,南宫羽获得2层[舞力全开]效果,最多拥有2层,拥有[舞力全开]时,南宫羽的[强化特殊技]、[普通攻击:可爱地雷飞天撞]或[快速支援]的重击命中处于属性异常和失衡状态下的敌人时,会消耗1层[舞力全开]对敌人触发[极性紊乱]。", + "PopUp_Content_40152101": "能量足够时,希希芙点按或长按 发动[强化特殊技],根据消耗能量可获得3至6点[毒素];\n每5秒消耗1点[毒素]触发一次[蚀骨]对周围敌人造成1次电属性伤害;\n[毒素]存在期间,全队角色造成的电属性伤害无视敌人部分防御力,持续到[毒素]耗尽后30秒。", + "PopUp_Content_40152104": "点按或长按 发动[强化特殊技]可获得3至6点[毒素];\n每5秒消耗1点[毒素]触发一次[蚀骨],对敌人造成一次电属性伤害;\n[毒素]存在期间,全队对敌人造成的电属性伤害无视敌人部分防御力,持续到[毒素]耗尽后30秒;\n每获得6点[毒素]获得1层[蛇影]时,长按 发动[普攻攻击:蛇吻]快速消耗全部剩余[毒素],每消耗1点,触发一次[蚀骨]。", + "PopUp_Content_9992550": "发动[普通攻击:明心境·扶摇势]即可触发「扶摇乾穹」。每次触发「扶摇乾穹」获得50分", + "PopUp_Content_9992555": "快速触发4次[蚀骨]效果即可触发「噬影毒绽」,触发[蚀骨]的间隔超过4秒则重置计数。每次触发「噬影毒绽」获得80分", + "PopUp_Content_999560102": "每次通过品鉴回合后,会有额外的奖励,除了菜品选择还有一次摆件选择机会。", + "PopUp_Content_999580102": "剩余捞取次数或倒计时归零时,开始回合结算。\n一回合最多能捞取25个菜品。", + "PopUp_Content_999630102": "在点菜界面、菜单界面、菜单图鉴界面,绳匠都可以切换预览精华版本的菜品信息。", + "PopUp_Content_9996602": "[侵蚀壁垒]被打破后,会触发[活性转化]效果,将怪物的部分生命值转化为全队代理人的生命值,并恢复额外能量值。", + "PopUp_Title_401513": "「角色介绍」南宫羽", + "PopUp_Title_9992550": "叶瞬光特殊技巧「扶摇乾穹」", + "PopUp_Title_9992551": "照特殊技巧「蓄势终裁」", + "PopUp_Title_9992552": "千夏特殊技巧「喵语连音」", + "PopUp_Title_9992553": "爱芮特殊技巧「妄想节拍」", + "PopUp_Title_9992554": "南宫羽特殊技巧「定光流星」", + "PopUp_Title_9992555": "希希芙特殊技巧「噬影毒绽」", + "ProductName_100102_02": "毛发护理套餐", + "ProductName_100301_01": "无(购买失败)", + "ProductNum_100301_01": " ", + "QuestDesc_1205520801": "和希希芙在「绮梦度假村」见面,一起享受海边的假期吧。", + "QuestDesc_12216001": "最近的电影,好像很喜欢以主角陷入窘境作为开端。", + "QuestDesc_12216002": "不忘老客户是身为专业绳匠的基本素养。", + "QuestDesc_12216003": "快出门时总会忍不住检查各种事。煤气关没关,门锁没锁…卧室有没有进蛇。", + "QuestDesc_12216004": "长线作战的大忌就是在刚开赛时就用光全力。", + "QuestDesc_12216005": "被叫停的比赛总会带来一点…一些…呃,很多烂摊子。", + "QuestDesc_12216006": "儿时的恐怖经历会成为一生的阴影,虽然忘了有哪条理论支持但总之有这么一回事。", + "QuestDesc_12216007": "看得出他在录像领域是个纯外行,收音时大时小的。", + "QuestDesc_12216008": "「拉米尔」并不存在。", + "QuestDesc_41802": "拓金日已过,但生活并没有复归平静的日常。一场为了疗愈身体必须去参加的竞技比赛,一群心怀不同目的的参赛者,注定会引发一次全新的风波…", + "QuestDesc_41822": "失约的老伙计,乱入的蛇希人,残暴的刽子手,疯狂的新赛制。在这之后…是新噩梦的降临。", + "QuestDesc_41832": "无眠的夜晚,悄然靠近的黑影。会在这里徘徊的…都是迷失了归处的人吗?", + "QuestDesc_4183204": "已经很晚了,带着希希芙回录像店休息吧。不过在这之前,她似乎有什么话想说?", + "QuestDesc_41842": "当规则变为丛林法则,当秩序不再适用,都市终于露出了它的爪牙。", + "QuestName_12216001": "新变数的到来", + "QuestName_12216002": "「空洞英雄」比赛", + "QuestName_12216003": "东拼西凑的团队", + "QuestName_12216004": "混乱的第一赛段", + "QuestName_12216005": "被中断的交锋", + "QuestName_12216006": "沉入噩梦之中", + "QuestName_12216007": "无序的狂宴", + "QuestName_12216008": "日落前夕", + "QuestName_41802": "「空洞英雄」比赛开幕", + "QuestName_41890": "幕间余韵", + "QuestTarget_4182208": "继续清理以骸", + "QuestTarget_4182209": "继续深入空洞", + "QuestTarget_4183204": "带着希希芙一起回家", + "Quest_Archive_Unlock_TipClick_25": "完成法厄同纪事「新·艾利都日落时 上」第一阶段后解锁", + "Quest_VHSName_025": "新·艾利都日落时 上", + "Quest_VHSPerformDesc_11800010": "最近的电影,好像很喜欢以主角陷入窘境作为开端。", + "Quest_VHSPerformDesc_11800020": "有朋自远方来…呃,会不会有点太远了?", + "Quest_VHSPerformDesc_11800030": "有朋自远方来…呃,会不会有点太远了?", + "Quest_VHSPerformDesc_11800040": "不忘老客户是身为专业绳匠的基本素养。", + "Quest_VHSPerformDesc_11800050": "越是热闹的盛宴,越可能混进去一些别有用心的家伙。", + "Quest_VHSPerformDesc_11800060": "越是热闹的盛宴,越可能混进去一些别有用心的家伙。", + "Quest_VHSPerformDesc_11800070": "越是热闹的盛宴,越可能混进去一些别有用心的家伙。", + "Quest_VHSPerformDesc_11800080": "快出门时总会忍不住检查各种事。煤气关没关,门锁没锁…卧室有没有进蛇。", + "Quest_VHSPerformDesc_11800090": "总能找到一两个闹肚子小趾骨折或者被债主抓住不能参加比赛的人的,对吧?", + "Quest_VHSPerformDesc_11800120": "长线作战的大忌就是在刚开赛时就用光全力。", + "Quest_VHSPerformDesc_11800130": "长线作战的大忌就是在刚开赛时就用光全力。", + "Quest_VHSPerformDesc_11800140": "「风险」在「利益」面前似乎不值一提。", + "Quest_VHSPerformDesc_11800150": "「风险」在「利益」面前似乎不值一提。", + "Quest_VHSPerformDesc_11800160": "「风险」在「利益」面前似乎不值一提。", + "Quest_VHSPerformDesc_11800170": "能在他人绝望之时抛去绳索,正是我在此的理由。", + "Quest_VHSPerformDesc_11800180": "能在他人绝望之时抛去绳索,正是我在此的理由。", + "Quest_VHSPerformDesc_11800190": "以骸卡帧了,麻烦报Bug给QA。", + "Quest_VHSPerformDesc_11800200": "狼在做,天在…智能构造体、摄像头后面的主办方都在看!", + "Quest_VHSPerformDesc_11800210": "被叫停的比赛总会带来一点…一些…呃,很多烂摊子。", + "Quest_VHSPerformDesc_11800220": "被叫停的比赛总会带来一点…一些…呃,很多烂摊子。", + "Quest_VHSPerformDesc_11800230": "被叫停的比赛总会带来一点…一些…呃,很多烂摊子。", + "Quest_VHSPerformDesc_11800240": "儿时的恐怖经历会成为一生的阴影,虽然忘了有哪条理论支持但总之有这么一回事。", + "Quest_VHSPerformDesc_11800250": "儿时的恐怖经历会成为一生的阴影,虽然忘了有哪条理论支持但总之有这么一回事。", + "Quest_VHSPerformDesc_11800260": "灼烧,坠落,失去。既是梦,又不是梦。", + "Quest_VHSPerformDesc_11800270": "灼烧,坠落,失去。既是梦,又不是梦。", + "Quest_VHSPerformDesc_11800290": "喜欢玩笨重投技角色的没有坏人(技术好的除外)。", + "Quest_VHSPerformDesc_11800300": "喜欢玩笨重投技角色的没有坏人(技术好的除外)。", + "Quest_VHSPerformDesc_11800305": "家里养的蛇为什么一直响?", + "Quest_VHSPerformDesc_11800310": "家里养的蛇为什么一直响?", + "Quest_VHSPerformDesc_11800320": "你戴上那个嘴套的时候就没想过会有这一天吗?", + "Quest_VHSPerformDesc_11800330": "看得出他在录像领域是个纯外行,收音时大时小的。", + "Quest_VHSPerformDesc_11800340": "看得出他在录像领域是个纯外行,收音时大时小的。", + "Quest_VHSPerformDesc_11800350": "一个两个的怎么全在抢跑…", + "Quest_VHSPerformDesc_11800360": "一个两个的怎么全在抢跑…", + "Quest_VHSPerformDesc_11800370": "除暴安良、守护新艾利都和平的伟大治安官希希芙大人!", + "Quest_VHSPerformDesc_11800375": "除暴安良、守护新艾利都和平的伟大治安官希希芙大人!", + "Quest_VHSPerformDesc_11800380": "在被恐怖压倒之前所抬头的,那微不足道的勇气。", + "Quest_VHSPerformDesc_11800390": "在被恐怖压倒之前所抬头的,那微不足道的勇气。", + "Quest_VHSPerformDesc_11800400": "擅长套话的可疑人士要对你使用指令投了哦!", + "Quest_VHSPerformDesc_11800410": "擅长套话的可疑人士要对你使用指令投了哦!", + "Quest_VHSPerformDesc_11800420": "「拉米尔」并不存在。", + "Quest_VHSPerformDesc_11800430": "当局者迷…旁观者清。", + "Quest_VHSPerformDesc_21800001": "狼在做,天在…智能构造体、摄像头后面的主办方都在看!", + "Quest_VHSPerformDesc_21800002": "儿时的恐怖经历会成为一生的阴影,虽然忘了有哪条理论支持但总之有这么一回事。", + "Quest_VHSPerformDesc_51800002": "能在他人绝望之时抛去绳索,正是我在此的理由。", + "Quest_VHSPerformDesc_51800003": "快出门时总会忍不住检查各种事。煤气关没关,门锁没锁…卧室有没有进蛇。", + "Quest_VHSPerformDesc_51800004": "在被恐怖压倒之前所抬头的,那微不足道的勇气。", + "Quest_VHSPerformDesc_51800007": "擅长套话的可疑人士要对你使用指令投了哦!", + "Quest_VHSPerformDesc_51800008": "喜欢玩笨重投技角色的没有坏人(技术好的除外)。", + "Quest_VHSPerformName_51800002": "众人的绳匠", + "Quest_VHSPerformName_51800003": "绳匠与蛇", + "Quest_VHSPerformName_51800004": "处刑人与蛇", + "Quest_VHSPerformName_51800007": "凝结时间的羽翼", + "Quest_VHSPerformName_51800008": "眼中所见…", + "ResourceTitleText_10117": "新·艾利都日落时 上", + "Results_04": "处理结果:撤下差评", + "Results_05": "处理结果:撤下差评", + "Skin_3115111_des": "南宫羽的时装", + "Skin_3115111_story": "在失序的节拍中起舞,于狂想的舞台上回旋。\n天使与恶魔的界限,随灯光倾斜,在她的倒影中溶解。", + "StoreRequestText_100202": "申请撤下差评\n\n希望…希望大家以后都慎重养小比…", + "StoreRequestText_100301": "申请撤下差评\n\n呜…汪呜…呜呜汪汪…(…对不起,我没能看到您,没能完成这次杂志购买…呜…)", + "StoreResponseText_100202": "啊!对…对不起!!!可是…小比的天性就是这样的,之前也告诉过您,还为您提供过一份《小比饲养手册》…除此之外,我们确实没有别的办法了…", + "SwitchCharacter_Tips_17": "追踪「新·艾利都日落时 上」任务时,仅能切换至铃/哲", + "SwitchSkin_Tips_17": "追踪「新·艾利都日落时 上」任务时,仅能穿元气店长/丽都漫行套装", + "SwitchTeamBattle_RuleInform_Des": "【玩法目标】\n在限定时间内尽可能多地击败敌人、累积分数,挑战更高评价与奖励。\n【基础规则】\n·你将使用3支2人小队进行连续战斗。\n·战斗过程中,击败持续出现的敌人即可获得分数。\n·当所有战斗结束后,将根据所获总分结算评价与奖励。\n【接力规则】\n·在战斗中,可通过队伍切换,使用不同的小队战斗。\n·除自然回复外、完成限时挑战和造成伤害,可积累[充能进度条]的进度。在充能条积攒至满值时,能够切换队伍。\n【增益规则】\n·每场战斗中存在不同的关卡增益。\n·关卡增益可升级,且最高级数为5级。切换小队可触发关卡增益升级,升级后将能够获得新的强力机制效果。\n·每支小队在进入战斗前,可以选择仅针对该队伍生效的增益。\n【战斗规则】\n·每次切换小队时,新入场队伍角色会获得初始能量/闪能及喧响值。当前队伍角色的能量/闪能可保留到后续战斗场次。当前队伍角色的喧响值会根据切队前角色的位置、对位继承给切换后的小队成员(切队后1号位角色将继承切队前站场角色的喧响值、切队后2号位角色将继承切队前后台角色的喧响值)。但除这二者之外的其他增益效果都将被清空。\n·当关卡增益等级达到满级后,将会出现首领敌人,且敌人会随着波次逐渐变强。", + "SwitchTeam_LevelInfo_Des_1": "【限时挑战】\n限定时间内触发异常/紊乱/异放达到要求数量\n完成限时挑战和造成伤害可以升级关卡增益\n\n【关卡增益】\n初始:无视敌人一定比例的全属性抗性\n{0}\n\n【战场环境】\n代理人对敌人造成的暴击伤害大幅降低\n每支队伍站场40秒后,造成的伤害会大幅降低,直到切换队伍为止\n\n【切队规则】\n·每次切换小队时,新入场队伍角色会获得初始能量/闪能及喧响值\n·当前队伍角色的能量/闪能可保留到后续战斗场次\n·当前队伍角色的喧响值会根据切队前角色的位置、对位继承给切换后的小队成员(切队后1号位角色将继承切队前站场角色的喧响值、切队后2号位角色将继承切队前后台角色的喧响值)\n·除此外的其他增益效果都将被清空", + "SwitchTeam_LevelInfo_Des_2": "【限时挑战】\r\n限定时间内击杀敌人达到要求数量\r\n完成限时挑战和造成伤害可以升级关卡增益\r\n\r\n【关卡增益】\r\n初始:无视敌人一定比例的全属性抗性\r\n{0}\r\n\r\n【战场环境】\r\n敌人的异常积蓄抗性大幅提升\r\n每支队伍站场40秒后,造成的伤害会大幅降低,直到切换队伍为止。\n\n【切队规则】\n·每次切换小队时,新入场队伍角色会获得初始能量/闪能及喧响值\n·当前队伍角色的能量/闪能可保留到后续战斗场次\n·当前队伍角色的喧响值会根据切队前角色的位置、对位继承给切换后的小队成员(切队后1号位角色将继承切队前站场角色的喧响值、切队后2号位角色将继承切队前后台角色的喧响值)\n·除此外的其他增益效果都将被清空", + "SwitchTeam_LevelInfo_Des_3": "【限时挑战】\r\n限定时间内开启或延长以太帷幕达到要求数量\r\n完成限时挑战和造成伤害可以升级关卡增益\r\n\r\n【关卡增益】\r\n初始:无视敌人一定比例的全属性抗性\r\n{0}\r\n\r\n【战场环境】\r\n不处于以太帷幕中的敌人受到的伤害大幅降低\r\n每支队伍站场40秒后,造成的伤害会大幅降低,直到切换队伍为止\n\n【切队规则】\n·每次切换小队时,新入场队伍角色会获得初始能量/闪能及喧响值\n·当前队伍角色的能量/闪能可保留到后续战斗场次\n·当前队伍角色的喧响值会根据切队前角色的位置、对位继承给切换后的小队成员(切队后1号位角色将继承切队前站场角色的喧响值、切队后2号位角色将继承切队前后台角色的喧响值)\n·除此外的其他增益效果都将被清空", + "SwitchTeam_LevelInfo_Des_4": "【限时挑战】\r\n限定时间内破除敌人秽盾达到要求数量\r\n完成限时挑战和造成伤害可以升级关卡增益\r\n\r\n【关卡增益】\r\n初始:无视敌人一定比例的全属性抗性\r\n{0}\r\n\r\n【战场环境】\r\n所有敌人携带秽盾出场,首领敌人每次从失衡状态恢复后将重新获得秽盾。\n每支队伍站场40秒后,造成的伤害会大幅降低,直到切换队伍为止\n\n【切队规则】\n·每次切换小队时,新入场队伍角色会获得初始能量/闪能及喧响值\n·当前队伍角色的能量/闪能可保留到后续战斗场次\n·当前队伍角色的喧响值会根据切队前角色的位置、对位继承给切换后的小队成员(切队后1号位角色将继承切队前站场角色的喧响值、切队后2号位角色将继承切队前后台角色的喧响值)\n·除此外的其他增益效果都将被清空", + "SwitchTeam_LevelInfo_Des_5": "【限时挑战】\n限定时间内释放终结技达到要求数量\n完成限时挑战和造成伤害可以升级关卡增益\n\n【关卡增益】\n初始:无视敌人一定比例的全属性抗性\n{0}\n\n【战场环境】\n每支队伍站场40秒后,造成的伤害会大幅降低,直到切换队伍为止\n\n【切队规则】\n·每次切换小队时,新入场队伍角色会获得初始能量/闪能及喧响值\n·当前队伍角色的能量/闪能可保留到后续战斗场次\n·当前队伍角色的喧响值会根据切队前角色的位置、对位继承给切换后的小队成员(切队后1号位角色将继承切队前站场角色的喧响值、切队后2号位角色将继承切队前后台角色的喧响值)\n·除此外的其他增益效果都将被清空", + "Tab2_1015": "第二季·尾音 上", + "TarotCard_1000993_ExtraDes": "[饥肠与箴言]:[连携技:团伙作案]或[终结技:爬行恐惧]命中处于失衡状态下的敌人后,额外获得3点[毒素];[普通攻击:蛇吻]造成的伤害提升35%。", + "Text_Transition_231511101": "和南宫羽在光映广场停车场见面了", + "Tips_205034911": "这里是菜品的美味值,美味值将决定是否通关", + "Tips_205034922": "在结算阶段,所有食材的美味值将进行累积", + "Tips_205034930": "可以通过菜单查看已下单的菜品信息", + "Tips_205034932": "除第一回合外,大部分菜品下单时会提供刷新机会", + "Tips_205034936": "菜单图鉴界面已解锁,可以按需查看", + "TitleCondition_3800223": "完成「灾潮特遣分队」中全部关卡,且最高总分大于等于150000分。\n若玩家最高总分的排名在本服务器的前10%及以内,称号将显示百分比后缀。\n活动持续期间的数据更新有一定滞后性,活动结束时数据将永久固定。", + "TitleCondition_3800225": "完成「滚烫寻鲜记」所有活动剧情。", + "TitlePreCondition_Activity": "解锁限时活动{0}后获取提示。", + "TitleText_380021902": "极境·前{0}%", + "TitleText_380022302": "御灾·前{0}%", + "TowerS3LevelRewardCondition09": "在「鏖战试炼:荣耀」中获得1枚「荣耀之证」", + "UIText_47563": "精致食味", + "Weapon_TalentDes_81415111": "装备者的异常精通提升90点;装备者[强化特殊技]或[普通攻击]造成以太属性伤害时,全队角色造成的伤害提升15%,持续40秒,最多叠加2层,同一招式内最多触发一次,重复触发时刷新持续时间,拥有2层效果时,装备者的异常精通额外提升60点,该效果全队唯一。", + "Weapon_TalentDes_81415112": "装备者的异常精通提升103点;装备者[强化特殊技]或[普通攻击]造成以太属性伤害时,全队角色造成的伤害提升17%,持续40秒,最多叠加2层,同一招式内最多触发一次,重复触发时刷新持续时间,拥有2层效果时,装备者的异常精通额外提升69点,该效果全队唯一。", + "Weapon_TalentDes_81415113": "装备者的异常精通提升117点;装备者[强化特殊技]或[普通攻击]造成以太属性伤害时,全队角色造成的伤害提升19.5%,持续40秒,最多叠加2层,同一招式内最多触发一次,重复触发时刷新持续时间,拥有2层效果时,装备者的异常精通额外提升78点,该效果全队唯一。", + "Weapon_TalentDes_81415114": "装备者的异常精通提升130点;装备者[强化特殊技]或[普通攻击]造成以太属性伤害时,全队角色造成的伤害提升21%,持续40秒,最多叠加2层,同一招式内最多触发一次,重复触发时刷新持续时间,拥有2层效果时,装备者的异常精通额外提升87点,该效果全队唯一。", + "Weapon_TalentDes_81415115": "装备者的异常精通提升145点;装备者[强化特殊技]或[普通攻击]造成以太属性伤害时,全队角色造成的伤害提升24%,持续40秒,最多叠加2层,同一招式内最多触发一次,重复触发时刷新持续时间,拥有2层效果时,装备者的异常精通额外提升96点,该效果全队唯一。", + "Weapon_TalentDes_81415211": "暴击率提高25%;装备者单次消耗的能量达到20点时,每消耗20点能量,获得3秒增益效果:造成电属性伤害时无视目标28%防御力;重复获得时,延长持续时间,至多延长至30秒;进入接战状态时,获得10秒该增益;装备者为非当前操作中角色时,持续时间不再减少。", + "Weapon_TalentDes_81415212": "暴击率提高28.8%;装备者单次消耗的能量达到20点时,每消耗20点能量,获得3秒增益效果:造成电属性伤害时无视目标31.5%防御力;重复获得时,延长持续时间,至多延长至30秒;进入接战状态时,获得10秒该增益;装备者为非当前操作中角色时,持续时间不再减少。", + "Weapon_TalentDes_81415213": "暴击率提高32.5%;装备者单次消耗的能量达到20点时,每消耗20点能量,获得3秒增益效果:造成电属性伤害时无视目标35%防御力;重复获得时,延长持续时间,至多延长至30秒;进入接战状态时,获得10秒该增益;装备者为非当前操作中角色时,持续时间不再减少。", + "Weapon_TalentDes_81415214": "暴击率提高36.3%;装备者单次消耗的能量达到20点时,每消耗20点能量,获得3秒增益效果:造成电属性伤害时无视目标38.5%防御力;重复获得时,延长持续时间,至多延长至30秒;进入接战状态时,获得10秒该增益;装备者为非当前操作中角色时,持续时间不再减少。", + "Weapon_TalentDes_81415215": "暴击率提高40%;装备者单次消耗的能量达到20点时,每消耗20点能量,获得3秒增益效果:造成电属性伤害时无视目标42%防御力;重复获得时,延长持续时间,至多延长至30秒;进入接战状态时,获得10秒该增益;装备者为非当前操作中角色时,持续时间不再减少。", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv1": "1级:切队后,每隔1秒生成1道以太乱雷,持续10秒,对范围内敌人造成以太伤害并牵引敌人;每道以太乱雷降下时,使代理人异常积蓄效率提升1.5%、异常精通提升2点,上限30层", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv5": "5级:震荡波命中敌人时,敌人失衡易伤倍率提升66%。此后每次切队,全队贯穿力提升1000点", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_1": "代理人造成的失衡值提升15%。敌人处于失衡状态时,代理人的异常积蓄效率提升33%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_2": "位于后台的代理人异常积蓄效率提升50%,[异常]伤害提升27%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_3": "代理人[普通攻击]的属性异常积蓄效率提升50%,[异常]伤害提升32%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_1": "敌人处于失衡状态时,其失衡易伤倍率提升50%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_3": "切队后5秒内,代理人每秒回复12点能量", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv1": "1级:切队后生成以太乱雷造成伤害,并提升异常积蓄效率和异常精通", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv5": "5级:触发紊乱/异常/异放后追加以太乱雷。每次换队伍全队对应伤害提升", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv5": "5级:震荡波提升敌人失衡易伤倍率。此后每次换队伍,全队贯穿力提升" } \ No newline at end of file diff --git a/TextMap/TextMapTemplateTb.json b/TextMap/TextMapTemplateTb.json index a020db15..e457e985 100644 Binary files a/TextMap/TextMapTemplateTb.json and b/TextMap/TextMapTemplateTb.json differ diff --git a/TextMap/TextMap_CHTOverwriteTemplateTb.json b/TextMap/TextMap_CHTOverwriteTemplateTb.json index 69a0bc53..5d8629de 100644 --- a/TextMap/TextMap_CHTOverwriteTemplateTb.json +++ b/TextMap/TextMap_CHTOverwriteTemplateTb.json @@ -1,1953 +1,767 @@ { - "62001411_Description": "·代理人的暴擊傷害提升20%。\n·處於[以太帷幕]中時,代理人的物理屬性傷害提升15%,攻擊命中敵人時無視其10%的防禦力。", - "62001411_Title": "驚雷浮光", - "62001412_Description": "·代理人的電屬性傷害提升15%。\n·代理人的[普通攻擊]、[強化特殊技]和[終結技]造成的傷害提升20%,攻擊命中敵人時無視其10%的全傷害抗性。", - "62001412_Title": "亂電疾閃", - "62001413_Description": "·代理人的火屬性傷害提升20%,攻擊力提升10%。\n·代理人初始額外獲得40點能量,暴擊傷害提升40%。", - "62001413_Title": "常夜汐火", - "62001423_Description": "·代理人的生命值上限提升15%,冰屬性傷害和以太屬性傷害提升20%。\n·代理人發動[終結技]後,貫穿傷害提升15%,持續20秒,重複觸發時重置持續時間。", - "62001423_Title": "霜凜變奏", - "62001431_Description": "·代理人的物理屬性傷害和電屬性傷害提升15%,暴擊傷害提升20%。\n·[強攻]特性的代理人命中敵人且暴擊後,敵人防禦力降低10%,持續5秒,重複觸發時重置持續時間。", - "62001431_Title": "雷霆赤焰", - "62001432_Description": "·代理人的貫穿傷害提升10%。\n·處於[以太帷幕]中時,代理人的貫穿傷害額外提升15%,攻擊命中敵人時無視其15%的全傷害抗性。", - "62001432_Title": "奇火石心", - "62001433_Description": "·代理人的以太屬性傷害提升20%。\n·處於[以太帷幕]中時,代理人的攻擊力提升30%,攻擊命中敵人時無視其10%的以太屬性傷害抗性。", - "62001433_Title": "機芯化翼", - "62001442_Description": "·代理人的以太屬性傷害提升20%。\n·使敵人進入屬性異常狀態後,代理人回復20點能量,並使全隊攻擊力提升35%,持續15秒,重複觸發時重置持續時間,能量回復效果20秒內最多觸發1次。", - "62001442_Title": "璨爛節拍", - "69011902_Description": "·代理人發動招架支援命中褻瀆者時,全隊獲得1層[裁奪]。代理人將在空中發動攻擊的褻瀆者擊落時,全隊獲得4層[裁奪]。[裁奪]最多疊加6層,持續30秒,重複觸發時重置持續時間。\n·每擁有1層[裁奪],代理人的暴擊傷害提升5%,物理傷害提升5%,電屬性傷害提升提升5%。\n·褻瀆者受到的屬性異常傷害降低25%。", - "69012602_Description": "·索貝克與魘縛者每次交替上場時,可使魘縛者獲得1層[合契]與1層[捨身],[合契]與[捨身]最多疊加3層,每層[合契]可使全屬性異常抗性提升15%,每層[捨身]可使魘縛者防禦降低8%。魘縛者進入失衡狀態時,受到暴擊傷害提升50%。", - "69012802_Description": "·叛律孤歌受到攻擊時,此次攻擊的暴擊傷害降低40%,戰鬥中代理人開啟或延長[以太帷幕]時,全隊獲得1層[諧響],[諧響]最多疊加3層,每層[諧響]可使異常積蓄效率提升8%,使異常傷害提升15%。", - "69012803_Description": "[控制技]期間,每次成功應對首領的攻擊,可獲得350操作得分。[完美反制]首領的[控制技]時,或招架部分招式最後一擊時,可對首領造成[部位破壞]效果,可獲得750操作得分。最多獲得5000操作得分。", - "69012904_Description": "·處於[以太帷幕]中的代理人攻擊力提升15%,[普通攻擊]和[終結技]命中敵人時無視其15%的防禦力。\n·[支援]特性的代理人發動[強化特殊技]後,全隊物理屬性傷害提升20%,暴擊傷害提升40%,持續20秒,重複觸發時重置持續時間。", - "69012904_Title": "乘流", - "69012905_Description": "· 代理人的生命值上限提升30%,終結技造成的傷害提升40%。\n· 代理人釋放終結技後,能量和閃能獲得效率提升15%,以太傷害和火屬性傷害提升40%,持續20秒,重複觸發時重置持續時間。", - "69012905_Title": "威震", - "69013101_Description": "·代理人使敵人進入屬性異常狀態後,其失全屬性傷害抗性降低10%,以太傷害抗性降低10%,持續15秒,重複觸發時重置持續時間。\n·代理人造成的屬性異常傷害提升15%,異放傷害提升15%,[連攜技]、[終結技]造成的屬性異常積蓄值提升20%。", - "69013101_Title": "掠火", - "69013102_Description": "·代理人的電屬性傷害和物理屬性傷害提升20%,[普通攻擊]、[連攜技]和[終結技]命中敵人時暴擊傷害提升30%。\n·處於[以太帷幕]中的代理人攻擊力提升10%,攻擊命中敵人時無視其15%的防禦力。", - "69013102_Title": "破勢", - "69013201_Description": "·代理人的暴擊傷害提升30%。\n·[強攻]特性的代理人攻擊力提升10%,[普通攻擊]命中時造成的傷害提升30%,並無視敵人15%的防禦力。", - "69013201_Title": "摧心", - "69013202_Description": "· 代理人使敵人進入屬性異常狀態後,其全屬性傷害抗性降低10%,以太傷害抗性降低15%,持續15秒,重複觸發時重置持續時間。\n· 代理人的[強化特殊技]、[連攜技]、[終結技]造成的屬性異常積蓄值提升15%,代理人造成的屬性異常傷害提升15%,異放傷害提升20%。", - "69013202_Title": "異能", - "AbyssS2Btn_001": "快速完成", - "AbyssS2Btn_002": "快速完成", - "AbyssS2Btn_003": "可獲得獎勵", - "AbyssS2Btn_004": "獲得服務卡", - "AbyssS2Btn_005": "協戰", - "AbyssS2Btn_006": "主戰任務", - "AbyssS2Btn_007": "協戰任務", - "AbyssS2Btn_008": "週期", - "AbyssS2Btn_009": "常規", - "AbyssS2Confirm_1": "是否消耗「深度清掃」服務卡×{0},快速完成此任務?", - "AbyssS2Confirm_2": "快速完成獎勵", - "AbyssS2Confirm_3": "協戰代理人:{0}", - "AbyssS2Confirm_4": "每週環境切換(僅供beta測試)", - "AbyssS2Confirm_5": "請選擇協戰代理人以獲得其協戰武備後出戰", - "AbyssS2Dlc2_Des_001": "·「獎勵進度」頁面僅統計各玩法、任務條目中的菲林獎勵獲得情況。\n·對於開放快速完成的條目,可以消耗對應數量的「深度清掃」服務卡,快速完成置頂條目的獎勵領取。\n·對「探索收集」、「刀耕火焚」的課題/任務條目進行快速完成時,僅可獲得獎勵,無法實際完成對應課題/任務條目的任務目標。(例如,快速完成「探索收集」中「收集5枚[暴擊]鳴徽」課題,可領取對應獎勵,但鳴徽圖鑑頁籤的收集進度不會增加5[暴擊]鳴徽的收集解鎖)。", - "AbyssS2Dlc2_Des_002": "·在「矩陣行動」下,每週將探索不同環境下的空洞,部分探索將為繩匠提供初始補給。\n·在「矩陣行動」下,新增第4名代理人的選擇,第4名代理人為協戰代理人,不會進入3名主戰代理人的常規戰鬥中,且無法觸發主戰代理人的額外能力,繩匠可在空洞探索中使用「協戰支援技」召喚協戰代理人。\n·協戰代理人僅可選擇指定範圍的代理人,且僅可使用試用角色,選擇協戰代理人後,將初始獲得對應協戰代理人的「協戰武備」。\n·在空洞探索中,還有機會獲得其他協戰代理人的協戰武備,但其他協戰代理人的「協戰支援技」將不會生效。\n·不再掉落[通用武備]以及對應流派的鳴徽、卡牌。\n·[作戰潛能]在「矩陣行動」中不生效。\n·[特供物資]提供的初始道具,無法解鎖收集系統收集。", - "AbyssS2Dlc2_Des_003": "·[協戰武備]共有4級,在零號空洞·迷失之地內獲得協戰武備可解鎖該武備的對應等級。", - "AbyssS2Dlc2_Title_001": "獎勵進度", - "AbyssS2Dlc2_Title_002": "「矩陣行動」", - "AbyssS2Dlc2_Title_003": "協戰武備", - "AbyssS2Item_GenreBranch_AriaIdol": "愛芮戰術稜鏡方案", - "AbyssS2Item_GenreBranch_Summer": "千夏戰術稜鏡方案", - "AbyssS2Item_Genre_ThirdLoop_Aid": "支援:飽和", - "AbyssS2Item_Genre_ThirdLoop_Attack": "強攻:翦除", - "AbyssS2Item_Genre_ThirdLoop_Defense": "防護:鬥盾", - "AbyssS2Item_Genre_ThirdLoop_Element": "異常:附加", - "AbyssS2Item_Genre_ThirdLoop_HP": "命破:啟用", - "AbyssS2Item_Genre_ThirdLoop_Stun": "擊破:叩擊", - "AbyssS2Newmod_Des_001": "·每週首次通關副本可以獲得雙倍基礎陰影結晶資料獎勵。\n·在「矩陣行動」解鎖之後,「戰線肅清」中雙倍激勵機制將遷移至「矩陣行動」中。", - "AbyssS2RewardBarUpgrade_Reminder": "「深度清掃」服務卡不足,無法繼續提升", - "AbyssS2TarotCard_Des_1000990": "愛芮已喚醒意象影畫:[元氣聲浪]。\n[元氣聲浪]:愛芮的[普通攻擊]、[特殊技],[強化特殊技]對敵人造成傷害時,無視目標10%的以太異常積蓄抗性。且自身觸發[異放]時有機率觸發暴擊:基礎暴擊率為25%,暴擊傷害為25%。若初始異常掌控大於100點,每超過1點初始異常掌控會使該效果的暴擊率額外提升0.5%。", - "AbyssS2TarotCard_Des_1000991": "千夏已喚醒意象影畫:[《貓的隨波逐流》]。\n[《貓的隨波逐流》]:千夏處於任意[以太帷幕]內時,使全隊角色攻擊力提升10%,每10秒獲得1個[磨爪器]。[貓的凝視]觸發所需的攻擊次數減少。觸發造成的傷害倍率提升:\n[強攻]角色觸發時,傷害倍率增加200%。\n[異常]角色觸發時,傷害倍率增加300%。", - "AbyssS2_NewMod_HeatEffect21": "所有敵人生命值增加10%,攻擊力增加5%,失衡值上限增加15%", - "AbyssS2_NewMod_HeatEffect22": "所有敵人生命值增加30%,攻擊力增加10%,失衡值上限增加30%", - "AbyssS2_NewMod_HeatEffect23": "所有敵人生命值增加50%,攻擊力增加15%,失衡值上限增加45%", - "AbyssS2_NewMod_HeatEffect24": "所有敵人生命值增加60%,攻擊力增加20%,失衡值上限增加60%", - "AbyssS2_NewMod_HeatEffect25": "所有敵人生命值增加80%,攻擊力增加25%,失衡值上限增加75%", - "AbyssS2_NewMod_HeatEffect26": "所有敵人生命值增加100%,攻擊力增加30%,失衡值上限增加90%", - "AbyssS2_NewMod_HeatEffect27": "所有敵人生命值增加120%,攻擊力增加35%,失衡值上限增加105%", - "AbyssS2_NewMod_HeatEffect28": "所有敵人生命值增加140%,攻擊力增加40%,失衡值上限增加120%", - "AbyssS2_NewMod_HeatEffect29": "所有敵人生命值增加160%,攻擊力增加45%,失衡值上限增加135%", - "AbyssS2_NewMod_HeatEffect30": "所有敵人生命值增加190%,攻擊力增加50%,失衡值上限增加150%", - "AbyssS2_NewMod_HeatEffect31": "所有敵人生命值增加220%,攻擊力增加55%,失衡值上限增加165%", - "AbyssS2_NewMod_HeatEffect32": "所有敵人生命值增加250%,攻擊力增加60%,失衡值上限增加180%", - "AbyssText_EntranceName_2_6": "矩陣行動", - "AbyssText_OnceDuty_Des_1228110073": "代理人月城柳通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110074": "累計為月城柳解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110075": "代理人月城柳在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110076": "代理人星見雅通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110077": "累計為星見雅解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110078": "代理人星見雅在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110079": "代理人艾蓮通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110080": "累計為艾蓮解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110081": "代理人艾蓮在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110082": "代理人比利通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110083": "累計為比利解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110084": "代理人比利在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110085": "代理人伊芙琳通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110086": "累計為伊芙琳解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110087": "代理人伊芙琳在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110088": "代理人耀嘉音通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110089": "累計為耀嘉音解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110090": "代理人耀嘉音在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110091": "代理人簡通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110092": "累計為簡解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110093": "代理人簡在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110094": "代理人可琳通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110095": "累計為可琳解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110096": "代理人可琳在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110097": "代理人儀玄通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110098": "累計為儀玄解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110099": "代理人儀玄在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110100": "代理人橘福福通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110101": "累計為橘福福解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110102": "代理人橘福福在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110103": "代理人愛麗絲通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110104": "累計為愛麗絲解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110105": "代理人愛麗絲在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110106": "代理人柚葉通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110107": "累計為柚葉解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110108": "代理人柚葉在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110109": "代理人盧西婭通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110110": "累計為盧西婭解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110111": "代理人盧西婭在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110112": "代理人伊德海莉通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110113": "累計為伊德海莉解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110114": "代理人伊德海莉在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110115": "代理人琉音通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110116": "累計為琉音解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110117": "代理人琉音在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110118": "代理人般岳通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110119": "累計為般岳解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110120": "代理人般岳在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110121": "代理人葉瞬光通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110122": "累計為葉瞬光解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110123": "代理人葉瞬光在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110124": "代理人照通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110125": "累計為照解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110126": "代理人照在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110127": "代理人愛芮通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110128": "累計為愛芮解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110129": "代理人愛芮在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110130": "代理人千夏通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1228110131": "累計為千夏解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110132": "代理人千夏在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000001": "攜帶冥火回燃,並通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000002": "攜帶冥火回燃,並在「矩陣行動」中將其升至4級 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000003": "攜帶冥火回燃,並在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000004": "攜帶假面舞劇,並通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000005": "攜帶假面舞劇,並在「矩陣行動」中將其升至4級 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000006": "攜帶假面舞劇,並在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000007": "攜帶杯中光焰,並通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000008": "攜帶杯中光焰,並在「矩陣行動」中將其升至4級 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000009": "攜帶杯中光焰,並在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000010": "攜帶輕羽流霰,並通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000011": "攜帶輕羽流霰,並在「矩陣行動」中將其升至4級 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000012": "攜帶輕羽流霰,並在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000013": "攜帶一擊決勝,並通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000014": "攜帶一擊決勝,並在「矩陣行動」中將其升至4級 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000015": "攜帶一擊決勝,並在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000016": "攜帶幽明洞穿,並通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000017": "攜帶幽明洞穿,並在「矩陣行動」中將其升至4級 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000018": "攜帶幽明洞穿,並在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000019": "攜帶優雅信條,並通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000020": "攜帶優雅信條,並在「矩陣行動」中將其升至4級 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000021": "攜帶優雅信條,並在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000022": "攜帶聚財有道,並通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000023": "攜帶聚財有道,並在「矩陣行動」中將其升至4級 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000024": "攜帶聚財有道,並在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000025": "攜帶灼魂角鬥,並通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000026": "攜帶灼魂角鬥,並在「矩陣行動」中將其升至4級 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000027": "攜帶灼魂角鬥,並在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000028": "攜帶霸氣馳援,並通關2次「矩陣行動」 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000029": "攜帶霸氣馳援,並在「矩陣行動」中將其升至4級 {0}/{1}", - "AbyssText_OnceDuty_Des_1238000030": "攜帶霸氣馳援,並在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", - "AbyssText_Rule_Des_S2_Main": "【簡介】\n·零號空洞是新艾利都規模最大、影響最深遠的巨型空洞,你將作為官方招募的「特許獨立調查團」協助、支援零號空洞的調查和鎮壓行動。\n\n【參與條件】\n·完成代理人秘聞「洞中諜 上」後即可接取「迷失之地」系列委託。\n\n【玩法獎勵】\n·探索迷失之地可以獲得「陰影結晶資料」,用以提升「調查進度」,從而獲得更多的獎勵。\n·完成每週發布的限時「懸賞委託」,能夠獲得豐厚的獎勵。\n·完成「探究紀錄」內的任務,能夠獲得對應的獎勵。\n·「迷失之地」與「枯萎之都」中每週最多可以獲得45次結算獎勵,超出上限後,將無法獲得常規獎勵中的道具獎勵。\n \n【以太活性】\n·啟用不同的「以太活性」詞條後,關卡的難度將會大幅提升,同時也可以獲得更多的「陰影結晶資料」。\n\n【戰力適應】\n·代理人的等級、技能、音擎與驅動光碟均會在滿足條件的情況下得到提升,代理人意象影畫和S級音擎將會保留。\n·該提升僅在部分模式內生效。", + "62001382_Description": "·代理人的冰屬性傷害提升20%,[普通攻擊]造成的傷害提升40%。\n·代理人發動強化特殊技後,代理人的冰屬性傷害額外提升20%,持續15秒,重複觸發時重置持續時間。", + "62001451_Title": "詭色綺波", + "62001453_Title": "冽火吹霜", + "62001463_Title": "冰魄斂光", + "62001471_Title": "紊絲無定", + "62001472_Title": "樞機鍛序", + "62001473_Title": "亂霜繚華", + "69013202_Description": "·代理人使敵人進入屬性異常狀態後,其全屬性傷害抗性降低10%,以太傷害抗性降低15%,持續15秒,重複觸發時重置持續時間。\n·代理人的[強化特殊技]、[連攜技]、[終結技]造成的屬性異常積蓄值提升15%,代理人造成的屬性異常傷害提升15%,異放傷害提升20%。", + "69013301_Description": "·代理人使敵人進入屬性異常狀態後,其失衡恢復速度降低15%,全隊攻擊力提升15%,持續20秒,重複觸發時重置持續時間。\n·使敵人進入失衡狀態時,全隊回復20點能量,異放傷害提升30%,持續30秒,重複觸發時重置持續時間,能量回復效果30秒內最多觸發1次。", + "69013301_Title": "續變", + "69013302_Description": "·代理人的[終結技]造成的傷害提升30%,發動[終結技]後,全隊的貫穿傷害提升10%,暴擊傷害提升25%,持續20秒,重複觸發時重置持續時間。\n·代理人使敵人進入失衡狀態後,其失衡易傷倍率提升20%。", + "69013302_Title": "裂魄", + "69013303_Description": "·[侵蝕壁壘]持續期間,代理人對其造成的異常傷害提升50%,造成的異常積蓄提升30%。首領在失衡狀態下,受到的異常傷害提升15%,代理人對其造成的異常積蓄提升15%。首領在非失衡狀態下,受到的傷害降低15%。", + "69013304_Description": "·每次成功應對首領的攻擊並使其觸發特殊跪地,可獲得1000操作得分。[控制技]期間,每次成功應對首領的攻擊,可獲得500操作得分。[完美反制]首領的[控制技]時,可獲得2000操作得分。最多獲得5000操作得分。", + "69013402_Description": "·代理人的[普通攻擊]、[閃避反擊]、[終結技]造成的傷害提升20%,無視敵人30%的冰屬性傷害抗性。\n·對敵人施加[紊亂]效果時,代理人的暴擊傷害提升50%,敵人的失衡恢復速度降低15%,失衡易傷倍率提升30%,持續20秒,重複觸發時重置持續時間。", + "69013402_Title": "驟暝", + "69013501_Title": "馳閃", + "AbyssS2TarotCard_Des_1000992": "南宮羽已喚醒意象影畫:[慵懶的聚光燈]。\n[慵懶的聚光燈]:[強化特殊技:相當沉重的愛意]或[普通攻擊:可愛地雷飛天撞]命中敵人時,使敵人的全屬性傷害抗性降低18%,持續40秒,重複觸發時重置持續時間。進入戰場時,南宮羽的[重拍]回復至最大值,在勘域模式中此效果180秒內最多觸發一次。", + "AbyssS2TarotCard_Des_1000993": "希希芙已喚醒意象影畫:[飢腸與箴言]。\n[飢腸與箴言]:[連攜技:集團做案]或[終結技:爬行恐懼]命中處於失衡狀態下的敵人後,額外獲得3點[毒素]。[普通攻擊:蛇吻]造成的傷害提升35%。", + "AbyssText_OnceDuty_Des_1228110133": "代理人南宮羽通關2次「矩陣行動」 {0}/{1}", + "AbyssText_OnceDuty_Des_1228110134": "累計為南宮羽解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", + "AbyssText_OnceDuty_Des_1228110135": "代理人南宮羽在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", + "AbyssText_OnceDuty_Des_1228110136": "代理人希希芙通關2次「矩陣行動」 {0}/{1}", + "AbyssText_OnceDuty_Des_1228110137": "累計為希希芙解鎖6次戰術稜鏡方案(包含初始解鎖與分支解鎖) {0}/{1}", + "AbyssText_OnceDuty_Des_1228110138": "代理人希希芙在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}", "AbyssText_SweepNumMaxReminder": "以太電池數量即將到達400個(持有上限),請消耗後再領取獎勵。", "AbyssText_SweepNumMaxReminder_All": "以太電池數量即將到達400個(持有上限),是否領取其他獎勵?", "AbyssText_SweepNumUnlockReminder": "以太電池數量即將到達400個(持有上限),請消耗後再領取獎勵。", - "AbyssVersionReminder_S2_Content_260": "【新增內容】\n \n·獎勵拓展:調查進度上限由220級拓展至260級,同時新增「矩陣行動」-[探索任務]。[探索收集]與[成就-戰術-迷失之地]均新增條目及對應獎勵,靜候繩匠的探索。\n\n·新玩法開啟:新玩法「矩陣行動」開啟!此次調查行動中,每週將探索不同環境下的空洞,部分探索將為繩匠提供初始補給,使用當期up代理人通關還可獲得額外獎勵。此外,繩匠會在「矩陣行動」中解鎖主戰代理人和協戰代理人的探索任務,完成後即可獲得額外獎勵。\n \n·第4名協戰代理人及協戰武備:「矩陣行動」中,新增第4名代理人的選擇,第4名代理人為協戰代理人,不會進入3名主戰代理人的常規戰鬥中,繩匠可在空洞探索中使用「協戰支援技」召喚協戰代理人,同時防衛軍對此前的[通用武備]進行了迭代,為獨立調查員們準備了新的[協戰武備],協戰武備與協戰代理人一一對應。\n\n·新增「獎勵進度」頁面,統計零號空洞迷失之地、枯萎之都、斷層之謎內各玩法、任務條目中的菲林獎勵獲得情況。\n\n·新增[快速完成]功能,可消耗「深度清掃」服務卡對枯萎之都、斷層之謎內的各玩法、任務條目進行快速完成,「深度清掃」服務卡可透過完成「懸賞委託」獲得(2月9日週期更新後可獲得),或在「哨站後勤」中兌換。\n \n·新增戰術稜鏡方案:新增代理人千夏、愛芮的戰術稜鏡方案。", - "Abyss_BossFight19_EnvBuff_01_Des": "暴擊傷害提升5%,物理傷害提升5%,電屬性傷害提升5%。", - "Abyss_BossFight26_EnvBuff_03_Des": "防禦力降低8%。", - "Accessoriy_412011127": "午德馬呀", - "Accessoriy_412011128": "夢想家的徽記", - "Accessoriy_412011129": "天使之音", - "Accessoriy_412011130": "聆聽星願", - "Accessoriy_412021127": "午德馬馬呀", - "Accessoriy_412021128": "夢想家的徽記", - "Accessoriy_412021129": "天使之音", - "Accessoriy_412021130": "聆聽星願", - "Accessoriy_Desc_412011127": "午馬安樂,新春大吉!(話說,我該從哪裡看到外面呢。)", - "Accessoriy_Desc_412011128": "徽記之下,是我那為天使們劇烈跳動的真心。", - "Accessoriy_Desc_412011129": "天使之音必將讓整個舞台爆炸,你們這些質疑的人全都給我……給我趴下!", - "Accessoriy_Desc_412011130": "聽!這是帶你墜入無盡妄想的聲音!", - "Accessoriy_Desc_412021127": "新春吉祥,午馬安康!!", - "Accessoriy_Desc_412021128": "妄想天使我的心,千夏千夏最動聽!", - "Accessoriy_Desc_412021129": "天使之音必將讓整個舞台爆炸,你們這些質疑的人全都給我……給我回家!", - "Accessoriy_Desc_412021130": "妄想之路,此生不負!", - "Accessoriy_Desc_Source_Activity1": "在活動「妄想協鳴於此刻」中,完成限時任務可獲得時裝配飾。", - "Accessoriy_Desc_Source_Activity2": "完成支線「未知今日天氣如何」獲得時裝配飾", - "AchievementDes_1004067": "千夏對繩匠的信賴達到4階。", - "AchievementDes_1004068": "愛芮對繩匠的信賴達到4階。", - "AchievementDes_1005026": "完成法厄同紀事「舊夢的安可曲」。", - "AchievementDes_1008055": "在任意「閃耀樂章」或「獨奏音符」關卡中,取得1次S+評價。", - "AchievementDes_1008056": "在「閃耀樂章」或「獨奏音符」關卡中,使用3位不同的代理人擔任中心位各3次。", - "AchievementDes_1008057": "見證「妄想天使」的新願望。", - "AchievementDes_1008058": "在「妄想協鳴於此刻」中,所有「競演對決」關卡獲得S評級。", - "AchievementDes_1009016": "在繩網回覆貼文「算我求你了白祇重工」。", - "AchievementDes_1009017": "在「404」中,見證三隻加班布因信仰、歌曲和偶像而起的鬥爭。", - "AchievementDes_1009018": "在凌晨的「404」中遇見正在直播的伊芙奶奶。", - "AchievementDes_2003020": "與[{0}]作戰時,使用[招架支援]完美反制控制技。", - "AchievementDes_2003021": "在[終曲之願]或[幻矢單元]釋放控制技時,觸發完美反制。", - "AchievementDes_2005032": "通關[矩陣行動·消費陷阱]時,花費的齒輪硬幣數量超過6000枚。", - "AchievementDes_2005033": "通關[矩陣行動·風中殘燭]時,無任何代理人陷入不可戰鬥狀態。", - "AchievementDes_2005034": "通關[矩陣行動·猩紅渴求]時,在邦布商店購買的商品數量不少於10件。", - "AchievementDes_2005035": "通關[矩陣行動·以和為貴]時,經過的非戰鬥區域大於10個。", - "AchievementDes_2005036": "在[以太活性 12]的難度下,通關任意主題的[矩陣行動]。", - "AchievementDes_2005037": "通關全部9種不同主題的[矩陣行動]。", - "AchievementDes_4001020": "在繩網上閱讀並回覆1條「Fairy精選」貼文。", - "AchievementDes_4001021": "在繩網上閱讀並回覆10條「Fairy精選」貼文。", - "AchievementDes_4002002": "在「404」幫助路過的老奶奶領到雞蛋。", - "AchievementDes_4002003": "與「妄想天使」的成員一起觀看「天氣預報」的演出。", - "AchievementDes_4002004": "按照愛芮的提示,在早上來到「404」聽塞西莉亞的獨唱。", - "AchievementDes_4002005": "於早上的「404」中,再一次聽塞西莉亞的獨唱。", - "AchievementDes_4002006": "在「404」的門口,見到沒能進場卻依然熱情十足的粉絲。", - "AchievementDes_4002007": "在邦布演出日,找到自帶墊腳物的鯊牙布和工程布。", - "AchievementDes_4002008": "在「404」中,分別查看四個偶像組合的海報架。", - "AchievementDes_4002009": "在「satellite」的合照會上,與組合成員拍攝大合照。", - "AchievementDes_4002010": "參加「天氣預報」的合照會,分別與三名成員合照。", - "AchievementDes_4002011": "參加「妄想天使」的合照會,分別與三名成員合照。", - "AchievementDes_4002012": "在下午時段的「404」中,累計觸發7段與「天氣預報」成員的對話。", - "AchievementDes_4002013": "與來到「404」觀看演出的代理人們聊天。", - "AchievementDes_4005003": "找南升詢問典藏版「鉛黃都市」的下落,得到租借小票。", - "AchievementDes_4005004": "得到南升送來的典藏版「鉛黃都市」錄影帶的租借小票。", - "AchievementName_1004067": "帷幕前的盛夏", - "AchievementName_1004068": "偶像的「幕後」", - "AchievementName_1005026": "棲於妄想之聲", - "AchievementName_1008055": "人類進化的第一步", - "AchievementName_1008056": "大家我都喜歡喔", - "AchievementName_1008057": "「妄想」的新航路", - "AchievementName_1008058": "完美節拍", - "AchievementName_1009016": "挖洞技術哪家強", - "AchievementName_1009017": "激烈的「404」鬥爭", - "AchievementName_1009018": "正青春", - "AchievementName_2003020": "貫穿攔截大師", - "AchievementName_2003021": "40米雷射大劍", - "AchievementName_2005032": "空洞消費主義陷阱", - "AchievementName_2005033": "玻璃大炮", - "AchievementName_2005034": "生命化作籌碼", - "AchievementName_2005035": "空洞漫步享受者", - "AchievementName_2005036": "縱有萬難仍抵巔峰", - "AchievementName_2005037": "多樣化解題思路", - "AchievementName_4001020": "精選後的新世界", - "AchievementName_4001021": "精選貼文核心受眾", - "AchievementName_4002002": "雞蛋的魅力時刻", - "AchievementName_4002003": "天氣晴朗,宜觀演", - "AchievementName_4002004": "本場演出暫不開票", - "AchievementName_4002005": "還要再聽億次!", - "AchievementName_4002006": "Call聲嘹亮", - "AchievementName_4002007": "邦布自有高招", - "AchievementName_4002008": "海報架巡禮", - "AchievementName_4002009": "誰會不喜歡邦布呢?", - "AchievementName_4002010": "核心粉絲的基本操作", - "AchievementName_4002011": "我什麼都不缺了!", - "AchievementName_4002012": "「天氣預報」的絮語", - "AchievementName_4002013": "好多熟人呀", - "AchievementName_4005003": "有借無還", - "AchievementName_4005004": "有借無還", - "Activity404Live_TeleportDesc_01": "「404」音樂現場的演播廳,常有偶像們在這裡舉辦演出。\n前往此地,聆聽悠揚的旋律,跟隨躍動的節拍,一起進入音樂與妄想的國度吧!", - "ActivityBanner_HollowZeroSecondSeason_OB2.6": "全新3+1代理人玩法&獎勵追加", - "ActivityCheckinGame_FinalRewardLockTips": "「繩網會員-節日版」將在2.6版更後解鎖領取", - "ActivityCombatKachaV3_Day1_Target01": "拍攝紅豆", - "ActivityCombatKachaV3_Day1_Target02": "使用克己慎獨貼紙", - "ActivityCombatKachaV3_Day1_Target03": "使用拓金紀念相框", - "ActivityCombatKachaV3_Day2_Target01": "拍攝墩兒", - "ActivityCombatKachaV3_Day2_Target02": "使用困鏡貼紙", - "ActivityCombatKachaV3_Day2_Target03": "使用經典常在相框\t", - "ActivityCombatKachaV3_Day3_Target01": "拍攝蘭", - "ActivityCombatKachaV3_Day3_Target02": "使用星星貼紙", - "ActivityCombatKachaV3_Day3_Target03": "使用拍立得相框", - "ActivityCombatKachaV3_Day4_Target01": "拍攝可可", - "ActivityCombatKachaV3_Day4_Target02": "使用體力值貼紙", - "ActivityCombatKachaV3_Day4_Target03": "使用絕區卡相框", - "ActivityCombatKachaV3_Day5_Target01": "拍攝蘇西", - "ActivityCombatKachaV3_Day5_Target02": "使用K.O.貼紙", - "ActivityCombatKachaV3_Day5_Target03": "使用遊戲人生相框", - "ActivityCombatKachaV3_Day6_Target01": "拍攝合照", - "ActivityCombatKachaV3_Day6_Target02": "使用氣泡貼紙", - "ActivityCombatKachaV3_Day6_Target03": "使用甜心回憶相框", - "ActivityCombatPause_Banner_1_3": "主要目標:拍攝代理人發動[終結技]的畫面\n可選目標:畫面中包含至少一個敵人\n可選目標:畫面使用格鬥畫框 ", - "ActivityCombatPause_Banner_2_3": "主要目標:拍攝代理人發動[強化特殊技]的畫面\n可選目標:畫面中包含至少一個敵人\n可選目標:畫面使用怪奇畫框 ", - "ActivityCombatPause_Banner_3_3": "主要目標:拍攝代理人發動[追加攻擊]的畫面\n可選目標:畫面中包含兩名代理人\n可選目標:畫面使用黑膠專輯畫框 ", - "ActivityCombatPause_Banner_4_3": "主要目標:拍攝代理人發動[招架支援]的畫面\n可選目標:畫面中包含至少一個敵人\n可選目標:畫面使用絕區卡畫框", - "ActivityCombatPause_Banner_5_3": "主要目標:拍攝代理人恢復生命值的畫面\n可選目標:畫面中包含邦布\n可選目標:畫面使用遊戲人生畫框", - "ActivityCombatPause_Banner_6_3": "主要目標:拍攝代理人施加屬性異常的畫面\n可選目標:畫面中包含邦布\n可選目標:畫面使用甜心回憶畫框", - "ActivityCombatPause_Menu_Target_Sub_31": "可選目標:畫面使用格鬥畫框 ", - "ActivityCombatPause_Menu_Target_Sub_32": "可選目標:畫面使用怪奇畫框 ", - "ActivityCombatPause_Menu_Target_Sub_33": "可選目標:畫面使用黑膠專輯畫框 ", - "ActivityCombatPause_Menu_Target_Sub_34": "可選目標:畫面使用絕區卡畫框", - "ActivityCombatPause_Menu_Target_Sub_35": "可選目標:畫面使用遊戲人生畫框", - "ActivityCombatPause_Menu_Target_Sub_36": "可選目標:畫面使用甜心回憶畫框", - "ActivityCombatPause_Target_Sub_31": "畫面使用格鬥畫框 ", - "ActivityCombatPause_Target_Sub_32": "畫面使用怪奇畫框 ", - "ActivityCombatPause_Target_Sub_33": "畫面使用黑膠專輯畫框 ", - "ActivityCombatPause_Target_Sub_34": "畫面使用絕區卡畫框", - "ActivityCombatPause_Target_Sub_35": "畫面使用遊戲人生畫框", - "ActivityCombatPause_Target_Sub_36": "畫面使用甜心回憶畫框", - "ActivityDesc_BetaOB2.6_V2_A": "測試進行中,以下為您可完成的測試任務", - "ActivityDesc_BetaOB2.6_V2_B": "測試進行中,以下為您可完成的測試任務", - "ActivityDesc_BetaOB2.6_V2_Overseas": "測試進行中,以下為您可完成的測試任務", - "ActivityDesc_BetaOB2.6_V3_A": "測試進行中,以下為您可完成的測試任務", - "ActivityDesc_BetaOB2.6_V3_B": "測試進行中,以下為您可完成的測試任務", - "ActivityDesc_BetaOB2.6_V3_Overseas": "測試進行中,以下為您可完成的測試任務", - "ActivityDesc_BetaOB2.6_V3_Overseas_Char": "測試進行中,以下為您可完成的測試任務", - "ActivityDesc_BetaOB2.6_V4_A": "測試進行中,以下為您可完成的測試任務", - "ActivityDesc_BetaOB2.6_V4_B": "測試進行中,以下為您可完成的測試任務", - "ActivityDesc_BetaOB2.6_V4_Overseas": "測試進行中,以下為您可完成的測試任務", - "ActivityDetail_BetaOB2.6_V2_A": "【注意事項】\n• 本次測試為保密測試,嚴禁以任何形式對外洩露本次測試相關資訊(包括但不限於測試包體及內容、測試群資訊、測試福利等)。\n• 保密測試期間,繩匠們可完成本面板的測試任務,測試任務的完成情況將影響到繩匠最終可獲得的獎勵內容。\n• 部分功能、資源會陸續開啟發放,詳情可關注遊戲內公告或群內公告。\n• 如果遇到嚴重阻塞報錯、閃退或是其他嚴重體驗問題可以私聊群管理。\n• 該面板為可完成的任務列表,請根據實際任務列表情況完成。", - "ActivityDetail_BetaOB2.6_V2_B": "【注意事項】\n• 本次測試為保密測試,嚴禁以任何形式對外洩露本次測試相關資訊(包括但不限於測試包體及內容、測試群資訊、測試福利等)。\n• 保密測試期間,繩匠們可完成本面板的測試任務,測試任務的完成情況將影響到繩匠最終可獲得的獎勵內容。\n• 部分功能、資源會陸續開啟發放,詳情可關注遊戲內公告或群內公告。\n• 如果遇到嚴重阻塞報錯、閃退或是其他嚴重體驗問題可以私聊群管理。\n• 該面板為可完成的任務列表,請根據實際任務列表情況完成。", - "ActivityDetail_BetaOB2.6_V2_Overseas": "【注意事項】\n• 本次測試為保密測試,嚴禁以任何形式對外洩露本次測試相關資訊(包括但不限於測試客戶端及內容、Discord資訊、測試獎勵等)。\n• 保密測試期間,繩匠們可完成本面板的測試任務,測試任務的完成情況將影響到繩匠最終可獲得的獎勵內容。\n• 部分功能、資源會陸續開啟發放,詳情可關注Discord伺服器內公告或遊戲內公告、郵件。\n• 如果遇到嚴重阻塞報錯、閃退或是其他嚴重體驗問題可進行遊戲內提出意見或私訊Discord伺服器內的Bangboo或Staff。\n• 該面板為可完成的任務列表,請根據實際任務列表情況完成。\n• 部分任務完成後無法直接在活動面板顯示完成,獎勵會根據實際完成情況發放,面板僅供參考任務列表。", - "ActivityDetail_BetaOB2.6_V3_A": "【注意事項】\n• 本次測試為保密測試,嚴禁以任何形式對外洩露本次測試相關資訊(包括但不限於測試包體及內容、測試群資訊、測試福利等)。\n• 保密測試期間,繩匠們可完成本面板的測試任務,測試任務的完成情況將影響到繩匠最終可獲得的獎勵內容。\n• 部分功能、資源會陸續開啟發放,詳情可關注遊戲內公告或群內公告。\n• 如果遇到嚴重阻塞報錯、閃退或是其他嚴重體驗問題可以私聊群管理。\n• 該面板為可完成的任務列表,請根據實際任務列表情況完成。", - "ActivityDetail_BetaOB2.6_V3_B": "【注意事項】\n• 本次測試為保密測試,嚴禁以任何形式對外洩露本次測試相關資訊(包括但不限於測試包體及內容、測試群資訊、測試福利等)。\n• 保密測試期間,繩匠們可完成本面板的測試任務,測試任務的完成情況將影響到繩匠最終可獲得的獎勵內容。\n• 部分功能、資源會陸續開啟發放,詳情可關注遊戲內公告或群內公告。\n• 如果遇到嚴重阻塞報錯、閃退或是其他嚴重體驗問題可以私聊群管理。\n• 該面板為可完成的任務列表,請根據實際任務列表情況完成。", - "ActivityDetail_BetaOB2.6_V3_Overseas": "【注意事項】\n• 本次測試為保密測試,嚴禁以任何形式對外洩露本次測試相關資訊(包括但不限於測試客戶端及內容、Discord資訊、測試獎勵等)。\n• 保密測試期間,繩匠們可完成本面板的測試任務,測試任務的完成情況將影響到繩匠最終可獲得的獎勵內容。\n• 部分功能、資源會陸續開啟發放,詳情可關注Discord伺服器內公告或遊戲內公告、郵件。\n• 如果遇到嚴重阻塞報錯、閃退或是其他嚴重體驗問題可進行遊戲內提出意見或私訊Discord伺服器內的Bangboo或Staff。\n• 該面板為可完成的任務列表,請根據實際任務列表情況完成。\n• 部分任務完成後無法直接在活動面板顯示完成,獎勵會根據實際完成情況發放,面板僅供參考任務列表。", - "ActivityDetail_BetaOB2.6_V3_Overseas_Char": "【注意事項】\n• 本次測試為保密測試,嚴禁以任何形式對外洩露本次測試相關資訊(包括但不限於測試客戶端及內容、Discord資訊、測試獎勵等)。\n• 保密測試期間,繩匠們可完成本面板的測試任務,測試任務的完成情況將影響到繩匠最終可獲得的獎勵內容。\n• 部分功能、資源會陸續開啟發放,詳情可關注Discord伺服器內公告或遊戲內公告、郵件。\n• 如果遇到嚴重阻塞報錯、閃退或是其他嚴重體驗問題可進行遊戲內提出意見或私訊Discord伺服器內的Bangboo或Staff。\n• 該面板為可完成的任務列表,請根據實際任務列表情況完成。\n• 部分任務完成後無法直接在活動面板顯示完成,獎勵會根據實際完成情況發放,面板僅供參考任務列表。", - "ActivityDetail_BetaOB2.6_V4_A": "【注意事項】\n• 本次測試為保密測試,嚴禁以任何形式對外洩露本次測試相關資訊(包括但不限於測試包體及內容、測試群資訊、測試福利等)。\n• 保密測試期間,繩匠們可完成本面板的測試任務,測試任務的完成情況將影響到繩匠最終可獲得的獎勵內容。\n• 部分功能、資源會陸續開啟發放,詳情可關注遊戲內公告或群內公告。\n• 如果遇到嚴重阻塞報錯、閃退或是其他嚴重體驗問題可以私聊群管理。\n• 該面板為可完成的任務列表,請根據實際任務列表情況完成。", - "ActivityDetail_BetaOB2.6_V4_B": "【注意事項】\n• 本次測試為保密測試,嚴禁以任何形式對外洩露本次測試相關資訊(包括但不限於測試包體及內容、測試群資訊、測試福利等)。\n• 保密測試期間,繩匠們可完成本面板的測試任務,測試任務的完成情況將影響到繩匠最終可獲得的獎勵內容。\n• 部分功能、資源會陸續開啟發放,詳情可關注遊戲內公告或群內公告。\n• 如果遇到嚴重阻塞報錯、閃退或是其他嚴重體驗問題可以私聊群管理。\n• 該面板為可完成的任務列表,請根據實際任務列表情況完成。", - "ActivityDetail_BetaOB2.6_V4_Overseas": "【注意事項】\n• 本次測試為保密測試,嚴禁以任何形式對外洩露本次測試相關資訊(包括但不限於測試客戶端及內容、Discord資訊、測試獎勵等)。\n• 保密測試期間,繩匠們可完成本面板的測試任務,測試任務的完成情況將影響到繩匠最終可獲得的獎勵內容。\n• 部分功能、資源會陸續開啟發放,詳情可關注Discord伺服器內公告或遊戲內公告、郵件。\n• 如果遇到嚴重阻塞報錯、閃退或是其他嚴重體驗問題可進行遊戲內提出意見或私訊Discord伺服器內的Bangboo或Staff。\n• 該面板為可完成的任務列表,請根據實際任務列表情況完成。\n• 部分任務完成後無法直接在活動面板顯示完成,獎勵會根據實際完成情況發放,面板僅供參考任務列表。", - "ActivityFlipCardGameHIA_Bottominfo": "今日參與雙倍「實戰模擬室」獲得", - "ActivityFlipCardGameHIA_CardSubTitle_01": "翻牌有禮,驚喜連連!", - "ActivityFlipCardGameHIA_CardSubTitle_02": "當日好運載入中——請您注意查收!", - "ActivityFlipCardGameHIA_CardSubTitle_03": "即刻開啟多彩一天~", - "ActivityFlipCardGameHIA_CardSubTitle_04": "集齊好牌,福氣「翻」倍!", - "ActivityFlipCardGameHIA_CardSubTitle_05": "獨一無二的收藏,只呈給尊貴的您!", - "ActivityFlipCardGameHIA_CardTitle_01": "揭牌落定", - "ActivityFlipCardGameHIA_CardTitle_02": "揭牌落定", - "ActivityFlipCardGameHIA_CardTitle_03": "揭牌落定", - "ActivityFlipCardGameHIA_CardTitle_04": "揭牌落定", - "ActivityFlipCardGameHIA_CardTitle_05": "揭牌落定", - "ActivityFlipCardGameNanGong_Complete": "翻牌贈禮", - "ActivityFlipCardGameNanGong_FlipCard": "選擇想要翻開的卡牌", - "ActivityFlipCardGameNanGong_HasFlipedAllCard": "已翻開所有卡牌", - "ActivityFlipCardGameNanGong_HasNoFlipTimes": "獲得「集章漆印」以繼續翻開新卡牌", - "ActivityFlipCardGameNanGong_RewardPreviewTitle": "獎勵預覽", - "ActivityFlipCardGameNanGong_SpecialRewardProgress": "再翻牌{0}次可獲得贈禮", - "ActivityIdolLive_CountdownLive01_OB2.6": "直播倒數計時:{0}", - "ActivityIdolLive_CountdownLive02_OB2.6": "直播倒數計時:{0}", - "ActivityIdolLive_LiveTab01_OB2.6": "見習天使", - "ActivityIdolLive_LiveTab02_OB2.6": "特別出席", - "ActivityIdolLive_LiveTabDate01_OB2.6": "{0}月{1}日", - "ActivityIdolLive_LiveTabDate02_OB2.6": "{0}月{1}日", - "ActivityItemObtain_LimitTips_01": "今日可獲得[人氣蘿蔔]已達上限,次日將增加[人氣蘿蔔]上限(如無剩餘時間提示則已到達最大上限)", - "ActivityJumpName_ActivityLivehouse_02": "參與 「閃耀樂章」", - "ActivityJumpName_ActivityLivehouse_03": "參與 「獨奏音符」", - "ActivityJumpName_ActivityLivehouse_04": "參與 「競演對決」", - "ActivityLivehouse_CharacterDesc_Aria": "「大家的笑容,就是我最期待能實現的小小妄想~!」", - "ActivityLivehouse_CharacterDesc_NanGong": "「要不要打賭?在我跳舞的時候,你一定沒辦法移開視線。」", - "ActivityLivehouse_CharacterDesc_Summer": "「微笑、溫暖、希望——一切的美好,都想寫進歌裡、送給大家……」", - "ActivityLivehouse_CharacterName_Aria": "組合門面❤愛芮", - "ActivityLivehouse_CharacterName_NanGong": "六邊形隊長❤南宮羽", - "ActivityLivehouse_CharacterName_Summer": "努力家❤千夏", - "ActivityLivehouse_CharacterSettlement_Aria_5_HP": "對、對不起!讓大家看到了不太好的「妄想天使」……\n(演出失敗原因:直播間熱度低於0)", - "ActivityLivehouse_CharacterSettlement_Aria_5_Score": "對、對不起!讓大家看到了不太好的「妄想天使」……\n(演出失敗原因:總分未達到B級標準)", - "ActivityLivehouse_CharacterSettlement_NanGong_5_HP": "只是……一點小小的意外!僅此而已——我保證!\n(演出失敗原因:直播間熱度低於0)", - "ActivityLivehouse_CharacterSettlement_NanGong_5_Score": "只是……一點小小的意外!僅此而已——我保證!\n(演出失敗原因:總分未達到B級標準)", - "ActivityLivehouse_CharacterSettlement_Summer_5_HP": "嗚哇!對不起……下次我一定會做好的!\n(演出失敗原因:直播間熱度低於0)", - "ActivityLivehouse_CharacterSettlement_Summer_5_Score": "嗚哇!對不起……下次我一定會做好的!\n(演出失敗原因:總分未達到B級標準)", - "ActivityLivehouse_CharacterSkillDesc_Aria": "Fever獲得效率提升30%,讓在座的各位更容易進入「妄想時刻」!", - "ActivityLivehouse_CharacterSkillDesc_NanGong": "前10次失誤或良好可以不斷連擊,並且改判為優秀。(該效果對長按音符與連擊音符無效)", - "ActivityLivehouse_CharacterSkillDesc_Summer": "初始直播間熱度提升100%,每10連擊可以回復15點直播間熱度。", - "ActivityLivehouse_EntryName_1": "閃耀樂章", - "ActivityLivehouse_EntryName_2": "獨奏音符", - "ActivityLivehouse_EntryName_3": "競演對決", - "ActivityLivehouse_EntryName_4": "瑪瑟爾大冒險", - "ActivityLivehouse_EntryName_5": "星願程序提升獎勵", - "ActivityLivehouse_GetCharacter": "新增中心位人選:", - "ActivityLivehouse_Level_Desc": "❤星願程序提升獎勵❤", - "ActivityLivehouse_Level_Tittle": "妄想天使唯一指定官方帳號", - "ActivityLivehouse_LockSongTitle": "???", - "ActivityLivehouse_MainPage_Signature": "大家好,這裡是「妄想天使」!在拓金日與我們一起踏上追光的旅程吧~", - "ActivityLivehouse_RankDescription_1": "演出分數達到{0}及以上", - "ActivityLivehouse_RankDescription_2": "演出分數達到{0}及以上", - "ActivityLivehouse_RankDescription_3": "演出分數達到{0}及以上", - "ActivityLivehouse_Reward_Desc_001": "帳號等級提升到2級-星願程序達到200", - "ActivityLivehouse_Reward_Desc_002": "帳號等級提升到3級-星願程序達到800", - "ActivityLivehouse_Reward_Desc_003": "帳號等級提升到4級-星願程序達到1400", - "ActivityLivehouse_Reward_Desc_004": "帳號等級提升到5級-星願程序達到2300", - "ActivityLivehouse_Reward_Desc_005": "帳號等級提升到6級-星願程序達到3200", - "ActivityLivehouse_Reward_Desc_006": "帳號等級提升到7級-星願程序達到4400", - "ActivityLivehouse_Reward_Desc_007": "帳號等級提升到8級-星願程序達到5600", - "ActivityLivehouse_Reward_Desc_008": "帳號等級提升到9級-星願程序達到6800", - "ActivityLivehouse_Reward_Desc_009": "帳號等級提升到10級-星願程序達到8200", - "ActivityLivehouse_Reward_Desc_010": "帳號等級提升到滿級-星願程序達到10000", - "ActivityLivehouse_RhythmConfirmQuit": "確定要中止演出嗎?", - "ActivityLivehouse_RhythmConfirmRestart": "確定要重新開始演出嗎?", - "ActivityLivehouse_RoleText": "本場中心位人選:", - "ActivityLivehouse_RoleTittle": "中心位選擇", - "ActivityLivehouse_SideRank": "評級", - "ActivityLivehouse_SkillTittle": "演出技能", - "ActivityLivehouse_SongTitle_1": "築夢取樣", - "ActivityLivehouse_SongTitle_10": "Fearless", - "ActivityLivehouse_SongTitle_11": "Tiny Giant", - "ActivityLivehouse_SongTitle_2": "原色", - "ActivityLivehouse_SongTitle_3": "天使載入中……^_−☆", - "ActivityLivehouse_SongTitle_4": "食通萬物 修心修身", - "ActivityLivehouse_SongTitle_5": "認真「記仇」中!", - "ActivityLivehouse_SongTitle_6": "把心跳變成節奏", - "ActivityLivehouse_SongTitle_7": "DAMIDAMI", - "ActivityLivehouse_SongTitle_8": "問", - "ActivityLivehouse_SongTitle_9": "ReDreaming Angel 復夢天使", - "ActivityLivehouse_Tutorial_Begin": "基礎教學", - "ActivityMainTitle_BetaOB2.6_V2_A": "Beta測試任務-V2-A", - "ActivityMainTitle_BetaOB2.6_V2_B": "Beta測試任務-V2-B", - "ActivityMainTitle_BetaOB2.6_V2_Overseas": "2.6Beta懸賞任務", - "ActivityMainTitle_BetaOB2.6_V3_A": "Beta測試任務-V3-A", - "ActivityMainTitle_BetaOB2.6_V3_B": "Beta測試任務-V3-B", - "ActivityMainTitle_BetaOB2.6_V3_Overseas": "2.6Beta懸賞任務-活動", - "ActivityMainTitle_BetaOB2.6_V3_Overseas_Char": "2.6Beta懸賞任務-角色", - "ActivityMainTitle_BetaOB2.6_V4_A": "Beta測試任務-V4-A", - "ActivityMainTitle_BetaOB2.6_V4_B": "Beta測試任務-V4-B", - "ActivityMainTitle_BetaOB2.6_V4_Overseas": "2.6Beta懸賞任務-角色", - "ActivityMusicBattle_StageinfoPage_Accuracy": "準確率", - "ActivityMusicBattle_StageinfoPage_Combo": "最大連擊數", - "ActivityMusicBattle_StageinfoPage_Sore": "最佳分數", - "ActivityMusicBattle_StageinfoPage_Target": "關卡分數到達{0}", - "ActivityMusic_GoCalibration": "前往校準", - "ActivitySecondTag_PartDesc_03": "推薦完成主線第二季·間章「舊夢的安可曲」以獲得最佳體驗。\n未完成推薦任務不會對活動玩法及獎勵產生影響,可能提前認識新角色。", - "ActivitySeries_Reward1Tag": "邀請1位", - "ActivitySeries_Reward2Tag": "邀請2位", - "ActivitySeries_Reward3Tag": "邀請3位", - "ActivitySpringShow_TokenDailyTip_OB2.6": "每日首次人氣獲得UP", - "ActivitySpringShow_TokenGot_OB2.6": "已獲得[人氣蘿蔔]:", - "ActivityTabTitle_BetaOB2.6_V2_A": "Beta測試任務-V2-A", - "ActivityTabTitle_BetaOB2.6_V2_B": "Beta測試任務-V2-B", - "ActivityTabTitle_BetaOB2.6_V2_Overseas": "2.6Beta懸賞任務", - "ActivityTabTitle_BetaOB2.6_V3_A": "Beta測試任務-V3-A", - "ActivityTabTitle_BetaOB2.6_V3_B": "Beta測試任務-V3-B", - "ActivityTabTitle_BetaOB2.6_V3_Overseas": "2.6Beta懸賞任務-活動", - "ActivityTabTitle_BetaOB2.6_V3_Overseas_Char": "2.6Beta懸賞任務-角色", - "ActivityTabTitle_BetaOB2.6_V4_A": "Beta測試任務-V4-A", - "ActivityTabTitle_BetaOB2.6_V4_B": "Beta測試任務-V4-B", - "ActivityTabTitle_BetaOB2.6_V4_Overseas": "2.6Beta懸賞任務-角色", - "ActivityTeamTrial_QuestName_12740001": "逆縛迷局", - "ActivityTeamTrial_QuestName_12740002": "謎聲驚獵", - "ActivityTeamTrial_QuestName_12740003": "罪土終途", - "ActivityTeamTrial_QuestName_12740004": "馳風破陣", - "ActivityTeamTrial_QuestName_12740005": "刃影銳鋒", - "ActivityTeamTrial_QuestName_12740006": "星芒成章", - "Activity_BubbleStory_ActivityDailycheckHIA_600324201_01": "嘻嘻~", - "Activity_BubbleStory_ActivityLivehouse_43360009_01": "你們真的在這裡!", - "Activity_BubbleStory_ActivityLivehouse_43360009_02": "好久不見~", - "Activity_BubbleStory_ActivityLivehouse_43360009_03": "希亞小姐,你好……", - "Activity_BubbleStory_ActivityLivehouse_43360010_01": "各位這邊請!", - "Activity_BubbleStory_SpringGoGo_600434102_01": "來了嗎……", - "Activity_BubbleStory_SpringGoGo_600434104_02": "感覺過完節要變胖了……", - "Activity_BubbleStory_SpringGoGo_600434105_01": "丸子……肉丸子……(嘶溜……)", - "Activity_BubbleStory_SpringGoGo_600434105_04": "最喜歡和大家一起吃飯了……", - "Activity_BubbleStory_SpringGoGo_600434106_01": "好美啊……", - "Activity_BubbleStory_SpringGoGo_600434106_02": "師父,那裡的煙火好像虎威!", - "Activity_BubbleStory_SpringGoGo_600434106_04": "這免費的煙火真值得!", - "Activity_BubbleStory_SpringGoGo_600434201_02": "我們來了……", - "Activity_BubbleStory_SpringGoGo_600434203_01": "我姐姐……", - "Activity_BubbleStory_SpringGoGo_600434203_02": "她是有點……", - "Activity_BubbleStory_SpringGoGo_600434204_01": "睏睏……", - "Activity_BubbleStory_SpringGoGo_600434204_02": "那個,姐姐……", - "Activity_BubbleStory_SpringGoGo_600434205_01": "最近……", - "Activity_BubbleStory_SpringGoGo_600434206_02": "大家都在……", - "Activity_BubbleStory_SpringGoGo_600434207_02": "呵呵……", - "Activity_BubbleStory_SpringGoGo_600434305_01": "咳咳……", - "Activity_BubbleStory_SpringGoGo_600434307_01": "{M#新年快樂……}{F#新年快樂……}", - "Activity_BubbleStory_SpringGoGo_600434308_01": "嗯呢……(好開心……)", - "Activity_Chat_ActivityCombatKachaV3_30060057_01": "你來啦寶寶!準備好了我們現在就去拍照,去喀喀喀!", - "Activity_Chat_ActivityCombatKachaV3_30060058_01": "店長!你來得正好,快來一起看看這個——剛剛有個可愛的女孩子發了一本集章冊給我。", - "Activity_Chat_ActivityCombatKachaV3_30060058_02": "她和我說,只要到和她們「聯動」的店鋪找負責活動的工作人員拍照打卡就可以蓋到紀念章。", - "Activity_Chat_ActivityCombatKachaV3_30060058_05": "這裡正好有一台相機……", - "Activity_Chat_ActivityCombatKachaV3_30060058_07": "停停停!爸爸才剛幫你換了新的外殼,我們先不考慮去空洞好嗎?\n而且……我想要那個神秘獎品……你就陪我去集章嘛!", - "Activity_Chat_ActivityCombatKachaV3_30060058_10": "煥然一新了啊!", - "Activity_Chat_ActivityCombatKachaV3_30060058_11": "是的寶寶!又到喀喀喀的時間了——我們現在就出發吧寶寶!", - "Activity_Chat_ActivityCombatKachaV3_30060058_26": "那還等什麼寶寶!我們現在就出發——", - "Activity_Chat_ActivityCombatKachaV3_30060058_29": "沒問題寶寶!我記著的寶寶!不會讓你失望的!", - "Activity_Chat_ActivityCombatKachaV3_30060058_30": "太謝謝你了店長,如果只有我一個人,無論是集章還是不去空洞,肯定都沒辦法說服喀爺的。", - "Activity_Chat_ActivityCombatKachaV3_30060059_01": "此刻並非正餐時間,小師父來訪飲茶仙,想必也不是為了餐點而來?", - "Activity_Chat_ActivityCombatKachaV3_30060059_07": "飲茶仙也和其他品牌合作過,但這種新奇的「聯動」還真是第一次見著。", - "Activity_Chat_ActivityCombatKachaV3_30060059_08": "我看也不費什麼事,還能為飲茶仙做點宣傳就答應了下來,倒是沒想到能因此遇到自己的老熟客。", - "Activity_Chat_ActivityCombatKachaV3_30060059_09": "所以小師父現在是要幫我拍照了?若是拍得好看,記得留一張照片給我作個紀念。", - "Activity_Chat_ActivityCombatKachaV3_30060060_01": "怎麼樣?小師父,準備好拍照了嗎?", - "Activity_Chat_ActivityCombatKachaV3_30060061_01": "不愧是對影片有講究的錄影帶店店長,這照片拍得也是相當不錯嘛。", - "Activity_Chat_ActivityCombatKachaV3_30060061_02": "這章已經為你們印好啦,過後若是有時間,還記得多領些朋友來飲茶仙坐一坐。", - "Activity_Chat_ActivityCombatKachaV3_30060064_05": "唉……多虧爸爸有先見之明地提升了一下機身的散熱,不然恐怕得休息好一陣子了。", - "Activity_Chat_ActivityCombatKachaV3_30060065_01": "兩位顧客好啊~今天有什麼需要的呢?", - "Activity_Chat_ActivityCombatKachaV3_30060065_09": "只是這樣的話當然可以喔~我已經準備好啦……或許吧……", - "Activity_Chat_ActivityCombatKachaV3_30060066_01": "顧客準備好的話就可以拍照啦~", - "Activity_Chat_ActivityCombatKachaV3_30060067_01": "章已經蓋好啦,顧客如果還有什麼需要隨時可以找我喔~", - "Activity_Chat_ActivityCombatKachaV3_30060069_04": "好了好了,知道我們喀爺超厲害的,現在該去休息啦~", - "Activity_Chat_ActivityCombatKachaV3_30060070_01": "你來啦店長!感覺都已經習慣這個時候跟店長見面了。", - "Activity_Chat_ActivityCombatKachaV3_30060070_05": "明明每次戰鬥時間都是固定的……\n總之店長要是準備好了,我們就出發吧!", - "Activity_Chat_ActivityCombatKachaV3_30060071_01": "這不是鈴店長嘛!今天想來一束什麼樣的花?又或許……找我是因為其他的事情?", - "Activity_Chat_ActivityCombatKachaV3_30060071_04": "原來我尊貴的客人是因為那個「聯動」而來,雖說有所預感,但還是有一點難過呢~", - "Activity_Chat_ActivityCombatKachaV3_30060071_06": "不過這對我來說也滿有意思的,如果準備好了,我們就開始吧?", - "Activity_Chat_ActivityCombatKachaV3_30060071_10": "這不是哲店長嘛!今天想來一束什麼樣的花?又或許……找我是因為其他的事情?", - "Activity_Chat_ActivityCombatKachaV3_30060072_01": "準備好幫我和花兒們來一張美麗的合照了嗎?", - "Activity_Chat_ActivityCombatKachaV3_30060073_01": "這照片拍得真不錯~在把集章冊帶回去之前,要來挑一束花嗎?", - "Activity_Chat_ActivityCombatKachaV3_30060075_06": "真是很快就提起精神了哈哈……我就說不用擔心它。", - "Activity_Chat_ActivityCombatKachaV3_30060076_01": "店長你來啦!看這集章冊上的空位,應該還要找兩家聯動的店鋪!", - "Activity_Chat_ActivityCombatKachaV3_30060076_04": "我知道你這麼興奮是因為——只要我拿到了神秘獎品,你就可以不分晝夜地戰鬥到爽了!", - "Activity_Chat_ActivityCombatKachaV3_30060077_12": "歡迎光臨哩查茶奶……原來是超級電影人先生,今天想喝點什麼?", - "Activity_Chat_ActivityCombatKachaV3_30060079_01": "已經蓋好章啦……那個,我為兩位準備了兩張茶奶優惠券,請……請多光顧哩查茶奶!", - "Activity_Chat_ActivityCombatKachaV3_30060080_01": "該我們了寶寶!我有預感,等等一定會是一場曠世大戰,我已經完全準備好了!", - "Activity_Chat_ActivityCombatKachaV3_30060080_03": "嘰哩咕嚕說什麼啊寶寶,我怎麼會壞掉呢?就算是虛狩來了也一定會驚歎於我的實力的!", - "Activity_Chat_ActivityCombatKachaV3_30060081_02": "為什麼?我看你打得很開心啊!", - "Activity_Chat_ActivityCombatKachaV3_30060083_01": "這不是我們錄影帶店的鈴店長嘛!剛好店裡來了點新奇的小玩意,要帶點回去嗎?", - "Activity_Chat_ActivityCombatKachaV3_30060083_06": "說真的,「404」的小偶像們還真是想到了有意思的宣傳手段,要不是我還得看店,我也想跑出去集章!", - "Activity_Chat_ActivityCombatKachaV3_30060083_07": "扯遠了……總之如果你們準備好了,隨時可以把鏡頭舉起來喔!記得拍好看一點~", - "Activity_Chat_ActivityCombatKachaV3_30060083_08": "幫蘇西拍照", - "Activity_Chat_ActivityCombatKachaV3_30060083_10": "這不是我們錄影帶店的哲店長嘛!剛好店裡來了點新奇的小玩意,要帶一點回去嗎?", - "Activity_Chat_ActivityCombatKachaV3_30060084_02": "幫蘇西拍照", - "Activity_Chat_ActivityCombatKachaV3_30060085_01": "好啦,幫你們蓋好章啦!", - "Activity_Chat_ActivityCombatKachaV3_30060085_02": "我們店裡還有其他和「404」聯動的小東西喔,比如螢光棒、毛巾、鑰匙圈……要不要順便都帶一份回去?", - "Activity_Chat_ActivityCombatKachaV3_30060085_05": "那就一言為定啦,如果在「404」兌到了什麼有意思的獎品記得跟我說一聲,我也請個假去集章。", - "Activity_Chat_ActivityCombatKachaV3_30060085_07": "這位客人~你不知道的事情可多著了,所以說有空記得多來我們店裡轉一轉喔。", - "Activity_Chat_ActivityCombatKachaV3_30060086_03": "我也不想的寶寶,可是我已經完全按捺不住自己激動的心情了!", - "Activity_Chat_ActivityCombatKachaV3_30060087_02": "可是這次的敵人看上去……似乎沒有之前的凶險?", - "Activity_Chat_ActivityCombatKachaV3_30060087_03": "錯了寶寶,只有這樣真男人的對決才是最振奮人心的!我已經用我的鏡頭完全記錄下來這場戰鬥的每一幀了!", - "Activity_Chat_ActivityCombatKachaV3_30060088_01": "店長今天來得也滿早的嘛,是不是也在期待神秘獎品?", - "Activity_Chat_ActivityCombatKachaV3_30060089_01": "店長?你來的時間不是很湊巧,店裡今天沒有安排演出的場次。", - "Activity_Chat_ActivityCombatKachaV3_30060089_04": "兌獎?我們「404」好像沒有舉辦過類似的活動喔?", - "Activity_Chat_ActivityCombatKachaV3_30060089_06": "店長,「404」的前台說根本沒聽說過這個活動!我們是不是被人騙了……", - "Activity_Chat_ActivityCombatKachaV3_30060089_17": "明明我這次有記得向大家好好地介紹自己……也沒有忘記在集章冊上印上「404」和我們網站主頁的地址……", - "Activity_Chat_ActivityCombatKachaV3_30060089_19": "可是我找的已經都是「新艾利都吃喝玩樂好評Top10」的店鋪了……", - "Activity_Chat_ActivityCombatKachaV3_30060089_20": "就算大家對「聯動」以及這些店鋪很感興趣,也不會有太多的人就為了集一個章大老遠跑去吧?", - "Activity_Chat_ActivityCombatKachaV3_30060089_26": "千夏從自己的背包裡摸出來了……一疊門票,放在了希拉手中。\n神秘獎品果然是演出門票!", - "Activity_Chat_ActivityCombatKachaV3_30060089_28": "這次獎品除了門票之外還有一個真正的神秘獎勵——和「404」最偉大的店主塞西莉亞老師以及……不那麼偉大的妄想天使成員合照的機會。", - "Activity_Chat_ActivityCombatKachaV3_30060089_36": "總之店長……得麻煩你幫我們拍一下照片了。", - "Activity_Chat_ActivityCombatKachaV3_30060090_01": "照片拍完後,同希拉和喀爺一起走到了一個角落裡……", - "Activity_Chat_ActivityCombatKachaV3_30060090_08": "還是滿開心的吧?雖然我也不是很瞭解偶像也不瞭解「404」,但整個過程和最後的結果還是很讓人滿意的嘛!", - "Activity_Chat_ActivityCombatKachaV3_30060090_10": "好啊!", - "Activity_Chat_ActivityCombatKachaV3_30060091_09": "早有預謀了寶寶!畢竟我是你的生日禮物啊!生日禮物為你創造情緒價值是應該的!", - "Activity_Chat_ActivityDailycheckHIA_600323101_06": "只要您參與VR戰鬥,即可獲得印章。集齊一定數目的印章,就能來我這邊翻牌了!根據翻到的卡牌,可以獲得各式各樣的獎勵喔!", - "Activity_Chat_ActivityDailycheckHIA_600323101_07": "——那個,以我個人角度來看,這次活動的獎品真的很豐厚的~", - "Activity_Chat_ActivityDailycheckHIA_600323101_08": "如果您有興趣的話,我為您詳細講解一下活動規則怎麼樣?", - "Activity_Chat_ActivityDailycheckHIA_600323102_01": "怎麼樣,您有興趣了嗎?要不要我幫您詳細講解一下活動規則?", - "Activity_Chat_ActivityDailycheckHIA_600323199_01": "HIA翻牌活動,等待您來……啊,是之前的那位小姐!\n如何,您印章收集得還順利嗎?要不要在我這裡看看,是否存夠翻牌額度了?", - "Activity_Chat_ActivityDailycheckHIA_600323199_04": "HIA翻牌活動,等待您來……啊,是之前的那位先生!\n如何,您印章收集得還順利嗎?要不要在我這裡看看,是否存夠翻牌額度了?", - "Activity_Chat_ActivityDailycheckHIA_600323201_07": "在俱樂部單次儲值達500萬丁尼才能獲贈這張卡片,所以獎品基本都在現場發放了,沒想到居然有漏誤存在……實在是我們的失職!", - "Activity_Chat_ActivityDailycheckHIA_600323201_19": "又有新活動了?哦~這麼說來,這張卡應該也是上次活動的贈品吧。", - "Activity_Chat_ActivityDailycheckHIA_600323201_20": "啊~我記得當時送了不少東西的,有千夏喜歡的粉色限定玩偶,還有愛芮能用的機械護理油……原來還有這張卡片啊。", - "Activity_Chat_ActivityDailycheckHIA_600323201_21": "是、是的!因為單次儲值達百萬丁尼的人並不多,所以收藏卡的數量比較稀有……沒想到當初居然漏發了,實在抱歉!", - "Activity_Chat_ActivityDailycheckHIA_600323201_22": "沒關係啦。畢竟千夏想要的那個玩偶已經拿到了,這些卡片什麼的,漏了也沒什麼大礙~", - "Activity_Chat_ActivityDailycheckHIA_600323201_23": "當初想著會經常下空洞賺經費,為了安全起見,多去HIA模擬訓練一下會比較好……所以索性一口氣充了不少錢進去。", - "Activity_Chat_ActivityDailycheckHIA_600323201_24": "本來說這張卡牌算是附贈品,我就不要了,但剛剛電話裡似乎說不能違反規定什麼的……想著剛好練習完不久,我就順路過來啦。", - "Activity_Chat_ActivityDailycheckHIA_600323201_37": "這張卡片現在值510萬丁尼對吧……\n當初我應該充了500萬到卡裡,那現在算是~賺了10萬?", - "Activity_Chat_ActivityDailycheckHIA_600323201_38": "既然如此,那這10萬丁尼分店長一半吧,見者有份嘛~", - "Activity_Chat_ActivityDailycheckHIA_600323201_39": "刮了獎都要請大家吃飯沾沾喜氣的,這下店長可不能拒絕我了喔~", - "Activity_Chat_ActivityDailycheckHIA_600323201_43": "沒想到當初在HIA參與的儲值活動,還有這一份贈品~", - "Activity_Chat_ActivityDailycheckHIA_600323202_01": "看到店長的笑臉……\n沒想到當初在HIA參與的儲值活動,還有這一份贈品~", - "Activity_Chat_ActivityDailycheckHIA_600323202_02": "欸?看店長的表情,難道還要我幫你解釋這句話的意思?", - "Activity_Chat_ActivityDailycheckHIA_600323202_03": "哎呀,店長真的像千夏一樣不解風情啊~", - "Activity_Chat_ActivityDailycheckHIA_600323203_03": "對、對了!這位小姐,您的翻牌獎勵……我這就為您申請!", - "Activity_Chat_ActivityLivehouse_33360002_10": "稍後再說", - "Activity_Chat_ActivityLivehouse_33360011_01": "(準備好了嗎?)", - "Activity_Chat_ActivityLivehouse_33360011_02": "準備好了!", - "Activity_Chat_ActivityLivehouse_33360011_03": "稍等片刻", - "Activity_Chat_ActivityLivehouse_33360012_05": "正式錄製現在開始!", - "Activity_Chat_ActivityLivehouse_33360012_06": "再調整一下……", - "Activity_Chat_ActivityLivehouse_33360017_06": "好啊好啊!我們抓緊時間,趕快過去吧!", - "Activity_Chat_ActivityLivehouse_33360018_19": "好啊好啊!那……店長,我們一起散步過去吧!", - "Activity_Chat_ActivityLivehouse_33360022_11": "總、總之!現在歌詞進度卡住了但後天就要交稿了這可怎麼辦啊店長你有沒有什麼辦法啊——", - "Activity_Chat_ActivityLivehouse_33360022_15": "好啊好啊!說起來……今年拓金日,我還沒怎麼出去逛過……", - "Activity_Chat_ActivityLivehouse_33360023_20": "寫完旋律之後,我、我又不知道該怎麼填詞了……", - "Activity_Chat_ActivityLivehouse_33360023_27": "有沒有那種很幸福、很明亮…想要大聲唱出來的歌詞靈感…?", - "Activity_Chat_ActivityLivehouse_33360023_28": "「向聚光燈的流星✦……」", - "Activity_Chat_ActivityLivehouse_33360023_29": "「……大聲歌唱著此刻!」", - "Activity_Chat_ActivityLivehouse_33360024_16": "店長…你有什麼適合作為歌詞的靈感嗎?", - "Activity_Chat_ActivityLivehouse_33360024_17": "「超絕不經意的飛吻❤」", - "Activity_Chat_ActivityLivehouse_33360024_18": "「最最最可愛的wink > <」", - "Activity_Chat_ActivityLivehouse_33360024_19": "「一點點壞心眼…?」", - "Activity_Chat_ActivityLivehouse_33360025_01": "與千夏一起抵達了目的地。\n深夜時刻,這裡很安靜,星光映入眼簾,只有海風伴著潮聲陣陣……", - "Activity_Chat_ActivityLivehouse_33360025_02": "啊!我記得這裡……", - "Activity_Chat_ActivityLivehouse_33360025_04": "現在,雖然是一樣的海和潮水,感受卻完全不一樣了,人也不太多……", - "Activity_Chat_ActivityLivehouse_33360025_11": "店長…你會想起什麼樣的歌詞靈感呀?", - "Activity_Chat_ActivityLivehouse_33360025_12": "「夜空總鑲嵌著千萬閃爍✦」", - "Activity_Chat_ActivityLivehouse_33360025_13": "「在如此繚亂宇宙看到我……↗」", - "Activity_Chat_ActivityLivehouse_33360028_01": "啊,演出快要開始了嗎……別緊張,千夏,你已經練習很多次了,這次肯定能做得很好……", - "Activity_Chat_ActivityLivehouse_33360028_13": "嗯,我都準備好了。", - "Activity_Chat_ActivityLivehouse_33360028_14": "我的身體,我的心……都已經為這片舞台做好了準備。", - "Activity_Chat_ActivityLivehouse_33360028_15": "一個人的話,也許無論如何也做不到。", - "Activity_Chat_ActivityLivehouse_33360028_16": "但我不是一個人……我有很多可靠的夥伴。如果跌倒了,有人會扶我起來。如果我走不下去了,那就和他們彼此支撐著前進。", - "Activity_Chat_ActivityLivehouse_33360033_01": "片刻後……\n小天使又圍在了一起,似乎還在討論著什麼。\n看到我時,她們一起抬起頭,露出驚喜的神色。", - "Activity_Chat_ActivityLivehouse_33360035_07": "只是、只是一架直升機而已,等一下它就會到停車場了……", - "Activity_Chat_ActivityLivehouse_33360035_10": "和「妄想天使」一起等候了片刻……", - "Activity_Chat_ActivityLivehouse_33360049_Name_04": "南宮羽", - "Activity_Chat_ActivityLivehouse_33360051_06": "啊!我知道我知道,「瑪瑟爾大冒險」是瑪瑟爾集團的邦布訓練系統,之前也會在新年期間有特別的聯動直播……", - "Activity_Chat_ActivityLivehouse_33360051_07": "難道……今年瑪瑟爾集團要贊助「新艾利都啟願星」?", - "Activity_Chat_ActivityLivehouse_33360051_08": "咳……差不多,總之,歡迎各位參賽者的邦布們參與「瑪瑟爾大冒險」——只需在附近任意一個直播裝置裡,接入「瑪瑟爾大冒險」的專屬伺服器!", - "Activity_Chat_ActivityLivehouse_33360051_09": "我懂了", - "Activity_Chat_ActivityLivehouse_33360051_10": "是特殊廣告位", - "Activity_Chat_ActivityLivehouse_33360051_11": "是一舉兩得之事!既可以休閒放鬆,又能夠透過邦布靈活的扭動訓練得到觀眾的喜愛支持——如何,各位想要參與嗎?", - "Activity_Chat_ActivityLivehouse_33360051_12": "阿飯之前和我說過,它很喜歡「瑪瑟爾迷宮……」", - "Activity_Chat_ActivityLivehouse_33360051_13": "……如果它知道我們在這裡準備了「瑪瑟爾大冒險」的裝置,一定會很高興吧!", - "Activity_Chat_ActivityLivehouse_33360051_14": "我家伊埃斯也很喜歡", - "Activity_Chat_ActivityLivehouse_33360051_15": "這就把我家邦布接過來", - "Activity_Chat_ActivityLivehouse_33360051_16": "替伊埃斯報名後,把它帶到了「404」……", - "Activity_Chat_ActivityLivehouse_33360051_17": "在來回的間隙裡,這位「馬頭人」先生在直播裝置上連接好了「瑪瑟爾大冒險」的專屬伺服器,阿飯也已經嘗試過一次了……", - "Activity_Chat_ActivityLivehouse_33360051_18": "怎麼樣?準備好了的話,就上馬來一次吧——盡享精彩!", - "Activity_Chat_ActivityLivehouse_33360051_19": "這就開始!", - "Activity_Chat_ActivityLivehouse_33360051_20": "晚點再說", - "Activity_Chat_ActivityLivehouse_33360051_Name_01": "南宮羽", - "Activity_Chat_ActivityLivehouse_33360051_Name_02": "「馬頭人」", - "Activity_Chat_ActivityLivehouse_33360052_03": "裝置已經連接完畢,各位有識之布——以及有識之布的主人,歡迎各位有空的時候前來體驗!", - "Activity_Chat_ActivityLivehouse_33360053_10": "我先回去休息一下吧!等我冷靜下來,就能知道該怎麼辦了……", - "Activity_Chat_ActivityLivehouse_33360053_11": "嗯!南宮你也不要太擔心!我已經在發Knock Knock給千夏了,她那麼心軟……肯定也捨不得不回我們消息吧!", - "Activity_Chat_ActivityLivehouse_33360053_12": "只要她願意看Knock Knock,應該就願意和我們說話了,到時候,我們就一起去找她了……", - "Activity_Chat_ActivityLivehouse_33360058_10": "我也不知道是怎麼回事……", - "Activity_Chat_ActivityLivehouse_33360060_15": "心情不好?不會啦,早上她還和我打招呼了…", - "Activity_Chat_ActivityLivehouse_33360060_18": "哦……對了,今天早上,千夏還託我告訴愛芮,如果有空的話……可以去售票廳的自動販賣機那裡,買第三排第三格的飲料。", - "Activity_Chat_ActivityLivehouse_33360061_02": "第三排第三格飲料……是那種一直不怎麼好賣的口味吧?", - "Activity_Chat_ActivityLivehouse_33360061_07": "在販賣機前駐足許久,買下這瓶奇怪口味的飲料。", - "Activity_Chat_ActivityLivehouse_33360061_17": "愛芮非常著急!\n不過,怎麼感覺千夏的字跡雖然潦草,但並不慌亂…倒更像是匆忙中隨手寫下的?", - "Activity_Chat_ActivityLivehouse_33360061_24": "……欸,跟著飲料掉下來的怎麼還有一張照片?", - "Activity_Chat_ActivityLivehouse_33360062_01": "原地等待了愛芮片刻……\n直到她衝了回來,像個著急的小陀螺……看起來是開啟了身為構造體的最快速度!", - "Activity_Chat_ActivityLivehouse_33360063_01": "歡迎光臨「哩查茶奶」~", - "Activity_Chat_ActivityLivehouse_33360064_07": "她們幫我擺放了貨架、整理了雜誌,還留下了一張刮刮樂,託我交給你——", - "Activity_Chat_ActivityLivehouse_33360064_08": "伊芙女士低頭一陣翻找,半天后拿出了一張刮刮樂,遞給了愛芮……", - "Activity_Chat_ActivityLivehouse_33360064_09": "唔……恭喜你,這可是頭等獎!", - "Activity_Chat_ActivityLivehouse_33360064_10": "啊!居然是真的,我還是第一次刮出最好的獎項耶……", - "Activity_Chat_ActivityLivehouse_33360064_11": "如果……如果總是能發生很好的事情,是不是說明——今天也應該是很好的一天,不會發生糟糕的事情……!", - "Activity_Chat_ActivityLivehouse_33360064_12": "當然啦,小姑娘,刮到頭等獎的那天,你一定會遇到很多令人高興的事情。", - "Activity_Chat_ActivityLivehouse_33360064_13": "對了,你的朋友們還託我告訴你,有時間的話,可以去街邊的按摩店看看,那裡或許也藏著驚喜。", - "Activity_Chat_ActivityLivehouse_33360064_14": "欸——怎麼感覺這張刮刮樂的質地有些奇怪,似乎是…手工製成的?", - "Activity_Chat_ActivityLivehouse_33360064_15": "那我們出發吧", - "Activity_Chat_ActivityLivehouse_33360064_16": "下一站,杜伊老爹按摩店!", - "Activity_Chat_ActivityLivehouse_33360065_16": "她還給了我一張照片,讓我拿給你呢——喏,就是這個。", - "Activity_Chat_ActivityLivehouse_33360065_17": "……就是這張。怎麼樣,你們看出來這是什麼地方了嗎?", - "Activity_Chat_ActivityLivehouse_33360065_18": "是千夏打工的咖啡館", - "Activity_Chat_ActivityLivehouse_33360065_19": "嗯!是那裡……", - "Activity_Chat_ActivityLivehouse_33360065_20": "謝謝你,杜伊老爹!那我先去找我朋友啦!", - "Activity_Chat_ActivityLivehouse_33360068_02": "(有它的話,小天使們的體能訓練問題……似乎就迎刃而解了!)", - "Activity_Chat_Cinema_39960001_07": "為方便各位觀眾,本次活動的所有票務,您都可以在那邊那台專屬售票機上操作喔!", - "Activity_Chat_Cinema_39960003_05": "今天可不是喔~我們是來「舊地巡禮」的。", - "Activity_Chat_Cinema_39960003_09": "我們的小作曲家雖然平日裡把預算卡得很死,這種時候還是很懂儀式感喔~", - "Activity_Chat_Cinema_39960003_10": "南宮!不是誰都跟你一樣有莫名其妙的好運氣,總能遇到丁尼從天上掉下來的啦……開源節流很重要的!", - "Activity_Chat_Cinema_39960003_12": "看吧千夏,關心我們的店長也在催更了喔。那些被你揉掉的紙團裡,有飛出你要的「紙蝴蝶」嗎?", - "Activity_Chat_Cinema_39960003_14": "但是千夏寫的旋律真的很美!尤其是那段副歌,其實我已經在偷偷練習哼唱了!雖然舞蹈部分還缺乏想法……", - "Activity_Chat_Cinema_39960003_22": "嗯!那種大家一起笑、一起被劇情吸引,連巧克力融化了都忘了吃的氣氛……是獨一無二的。", - "Activity_Chat_Cinema_39960003_24": "而且,抽到和店長坐在一起,可是那天的「頭等獎」啊~", - "Activity_Chat_Cinema_39960003_28": "只要某位財務長批預算,我隨時奉陪喔。", - "Activity_Chat_Cinema_39960003_31": "好啦好啦,「舊地巡禮」可以繼續啦——為了能做出配得上那次回憶的、最棒的歌曲。", - "Activity_Chat_Cinema_39960003_32": "店長,別忘了我們的約定喔……等新歌製作完成,我們再一起看電影吧!", - "Activity_Chat_Cinema_39960004_07": "沒時間猶豫了,繩匠,我們趕快入場吧!", - "Activity_Chat_Cinema_39960006_04": "再見囉,繩匠!", - "Activity_Chat_Cinema_39960007_03": "確實像你會喜歡的影片", - "Activity_Chat_Cinema_39960007_04": "嘿嘿,是吧~雖然每種電影類型都有自己的魅力,但還是這種保有懸念的影片最有意思~", - "Activity_Chat_Cinema_39960007_05": "這部影片雖然是幻想片,但其實有不少可供考據的地方,而且最後的那個……啊,咳咳,不可以劇透!", - "Activity_Chat_Cinema_39960007_06": "呼~差點就因為太興奮,破壞了你的觀影體驗……", - "Activity_Chat_Cinema_39960007_07": "離下一場開場好像也沒有多久了……我們買票入場吧?", - "Activity_Chat_Cinema_39960008_01": "哇!《不可觸碰》還沒下映耶……你想再看一遍嗎?", - "Activity_Chat_Cinema_39960008_02": "可以啊!", - "Activity_Chat_Cinema_39960008_03": "嘻嘻,總覺得裡面還有沒被我發現的細節~再陪我看一遍吧!", - "Activity_Chat_Cinema_39960009_04": "啊,不好意思~因為是自己很喜歡的影片,談到它就有點停不下來了,嘿嘿……", - "Activity_Chat_Cinema_39960009_06": "還可以再說一點!", - "Activity_Chat_Cinema_39960009_07": "真是的——這樣誇我,也沒有任何獎勵給你喔!", - "Activity_Chat_Cinema_39960009_08": "和你一起看電影很開心,下次有機會的話,我們再一起出來吧~", - "Activity_Chat_Cinema_39960010_01": "咦,這不是小師父嗎?他鄉遇故知,比想像中還要讓人驚喜哪。", - "Activity_Chat_Cinema_39960010_03": "紅豆剛剛去吃火鍋了?", - "Activity_Chat_Cinema_39960010_05": "哎呀,你誤會啦~其實小店和「煮釜」有些往來,正好趕上拓金日,老闆特地讓我來打點打點關係。", - "Activity_Chat_Cinema_39960010_07": "對了對了,這票可有好幾張,我正愁沒人一起看……要是小師父不介意,賞個臉給紅豆?", - "Activity_Chat_Cinema_39960010_10": "你答應就好啦~既然小師父是開錄影帶店的,想必對電影頗有研究……如果可以的話,選片就全仰賴你了!", - "Activity_Chat_Cinema_39960010_13": "嗯……雖說客隨主便,可這大過節的,還是想看點歡快喜慶、熱熱鬧鬧的影片……有什麼推薦嗎?", - "Activity_Chat_Cinema_39960010_15": "好喲,老熟客的眼光,我還是信得過的~", - "Activity_Chat_Cinema_39960011_04": "出門在外靠朋友,幸好有小師父在,不然可有得我發愁了。", - "Activity_Chat_Cinema_39960012_01": "既然已經結下這段觀影的緣分,還望小師父日後多多賞光,小店定會盡心招待~", - "Activity_Chat_Cinema_39960012_04": "瞧你說的!想和小師父看電影是真的,想你多多光顧飲茶仙也是真的喔~", - "Activity_Chat_Cinema_39960013_01": "我一直都聽說這部《咖啡伴侶》是部很可愛的影片,呆呆的溫柔的可愛咖啡機愛上了可愛的客人什麼的~", - "Activity_Chat_Cinema_39960013_05": "安心啦安心啦~可愛的店長,不管你有沒有和別人一起看過,對我來說,都是和你一起看這部電影的珍貴回憶。", - "Activity_Chat_Cinema_39960013_08": "我們趕快進影廳吧——正好可以掩護一下你變得通紅的臉蛋~", - "Activity_Chat_Cinema_39960014_03": "安吉麗娜一遍遍地光顧洛普先生的咖啡廳也不覺得厭倦,我對「Random Play」也是這樣的感覺喔。", - "Activity_Chat_Cinema_39960015_04": "回憶的確會帶來濾鏡", - "Activity_Chat_Cinema_39960015_05": "簡有這樣的特別地點嗎?", - "Activity_Chat_Cinema_39960015_06": "當然有啊——治安局的後門,為了窮凶極惡的壞蛋們以及我更加窮凶極惡的上司,我經常光顧那裡呢~", - "Activity_Chat_Cinema_39960015_08": "不管是電影院還是治安局——下次再見,小店長~", - "Activity_Chat_Cinema_39960016_03": "萊卡恩喜歡這種類型嗎?", - "Activity_Chat_Cinema_39960017_01": "《虛無》居然還在放映嗎……", - "Activity_Chat_Cinema_39960017_02": "要一起再看一次嗎?", - "Activity_Chat_Cinema_39960018_01": "一部描繪終極虛無的作品,離開銀幕前卻奇妙地讓人更想牢牢抓住當下的真實……", - "Activity_Chat_Cinema_39960018_08": "適合在回味悠長的觀影後找一處陽光明媚的地方一起品嚐,平復心緒。", - "Activity_Chat_Cinema_39960019_01": "店長,這邊這邊~\n我們已經買好票了,那就是——《仙境遊記》!千夏和愛芮在繩網上搜了很久,覺得很適合我們一起去看。", - "Activity_Chat_Cinema_39960019_03": "南宮覺得這部影片的時長很剛好,不會耽誤她回去打遊戲;千夏覺得童話題材的電影最安全,就算大家不怎麼喜歡,至少也不會討厭……", - "Activity_Chat_Cinema_39960019_04": "愛芮的話,是反正都沒看過,全都很感興趣,所以就直接跟投啦~", - "Activity_Chat_Cinema_39960019_05": "店長覺得呢?要是你想選其他影片,我們也可以重新發起投票喔?", - "Activity_Chat_Cinema_39960019_07": "我也跟投!", - "Activity_Chat_Cinema_39960019_08": "那就全票通過,我們「妄想天使」和店長一起,前往仙境~", - "Activity_Chat_Cinema_39960019_09": "……對了,店長,閉上眼來選張電影票——我們沒有買到四張連座的票,但你可以先抽一張~", - "Activity_Chat_Cinema_39960019_10": "從南宮羽手裡展開一排的電影票中,隨手抽出了一張。\n只見南宮羽自己又留下一張,剩下的則被她分給了千夏和愛芮。", - "Activity_Chat_Cinema_39960019_11": "觀影搭檔開獎囉——店長和我坐一起,千夏和愛芮坐一起,走吧!", - "Activity_Chat_Cinema_39960020_01": "在看過電影以後,千夏產生了一點寫歌的靈感,得趁靈感還沒跑掉,我們趕緊再看一次。", - "Activity_Chat_Cinema_39960020_03": "放心吧,千夏提起的那些時間點,我都有好好記住,等等也會特別關注那些鏡頭的!", - "Activity_Chat_Cinema_39960020_05": "那就出發吧~", - "Activity_Chat_Cinema_39960022_02": "這部《十萬次心跳》,看上去是很不錯的電影啊。", - "Activity_Chat_Cinema_39960022_04": "你想看這部影片嗎?", - "Activity_Chat_Cinema_39960022_05": "嗯嗯。如果電影好看的話,之後可以推薦給小天使們~", - "Activity_Chat_Cinema_39960022_06": "嗯……店長對這部電影有興趣嗎?我可以買兩張票喔~", - "Activity_Chat_Cinema_39960022_07": "那就麻煩了~", - "Activity_Chat_Cinema_39960022_09": "好啊。那我現在去買票,拜託店長在這裡等一下子。", - "Activity_Chat_Cinema_39960023_03": "嗯……雖然看的時候會控制不住眼淚,但確實是部難得的好影片。還是再看一遍吧~", - "Activity_Chat_Cinema_39960024_01": "感謝店長,陪我一起看完了這部影片~", - "Activity_Chat_Cinema_39960024_03": "在看電影的過程中……我也與店長一起,分享了幾千次心跳的時間。", - "Activity_Chat_Cinema_39960024_04": "不過,要不要把這部影片推薦給小天使們呢……", - "Activity_Chat_Cinema_39960024_05": "雖然劇情很不錯,但感覺愛芮和千夏會哭個不停的……", - "Activity_Chat_Cinema_39960024_07": "嗯……感覺是個不錯的提議。", - "Activity_Chat_Cinema_39960024_08": "到時候,還請店長陪我一起照顧這些小天使的情緒了~", - "Activity_Chat_Cinema_39960025_01": "果然,你還活著啊~\n我從很遠的地方過來,因為聞到了你的氣味才進電影院的喔。", - "Activity_Chat_Cinema_39960025_10": "原來是朋友啊……這也很容易理解嘛~在外環的時候,我也跟貓貓狗狗一起被人趕去空洞裡撿過食物,這應該是差不多的故事吧!", - "Activity_Chat_Cinema_39960025_13": "哦哦,那就趕快買票進去吧,我在這裡都要站累啦~", - "Activity_Chat_Cinema_39960025_14": "但這故事聽起來就很恐怖,把小狗帶走然後讓牠們打工什麼的……你們城裡人還真堅強啊,竟然能面不改色地看這樣的電影。", - "Activity_Chat_Cinema_39960026_03": "可以啊!", - "Activity_Chat_Cinema_39960026_04": "好耶~這種可以找長官報銷的特別調查,只要在電影院坐一坐就可以混過去,真是越多越好。", - "Activity_Chat_Cinema_39960027_01": "流浪的小狗洛斯明明找到了主人,卻還要去更危險的空洞裡和主人一起打工……哎,牠真不走運。", - "Activity_Chat_Cinema_39960027_02": "不像我們家小白——就是我脖子上這個,牠很可愛吧!要知道自從小白和我成為家人以後,我就沒讓牠自己找過食物喔。", - "Activity_Chat_Cinema_39960027_04": "那你以後可要對牠更好", - "Activity_Chat_Cinema_39960027_07": "……糟糕!好像已經到了長官有空聽彙報的時間了,我得趕快回去才行……\n不行,必須現在就走,下次見下次見!", - "Activity_Chat_Cinema_39960028_04": "你不喜歡的話,我們還是換一部吧,不必勉強。", - "Activity_Chat_Cinema_39960028_06": "哦?今天你的興致看起來不錯……那我們就選這部影片好了。", - "Activity_Chat_Cinema_39960029_03": "師父,一起看吧!", - "Activity_Chat_Cinema_39960030_05": "你學得倒是頗快……估計再練習幾次,就能在夢中去那古宅裡探險了。", - "Activity_Chat_Cinema_39960030_07": "如果我真能出現在你夢裡,只是一起探索古宅,未免有些可惜。", - "Activity_Chat_Cinema_39960030_09": "今日的閒聊就到此吧,時候不早了,還是早些回去歇息吧。", - "Activity_Chat_Cinema_39960030_10": "等下次有想看的電影了,我們可以再來這邊逛逛。", - "Activity_Chat_Cinema_39960031_01": "呀吼,繩匠~你也是來這裡看片的嗎~?", - "Activity_Chat_Cinema_39960031_02": "前天奧菲絲說是要去電影院,回來的時候哭花了臉……所以我對她看的那部《7710和他的貓》到底講了什麼很好奇呢~", - "Activity_Chat_Cinema_39960031_03": "既然能在這裡遇到繩匠……那今天我們一起看片吧~花蜜和咖啡偶爾攪拌在一起,意外地味道很好喔~", - "Activity_Chat_Cinema_39960031_04": "雖然說法很怪不過好啊", - "Activity_Chat_Cinema_39960031_06": "別在意嗯呢~!那接下來的幾個小時裡,你就歸我啦,繩……", - "Activity_Chat_Cinema_39960031_07": "……嗯,在公共場合頻繁提到你的副職好像不是很好?我們還是換個更適合這種情景的限時稱呼作為偽裝吧~", - "Activity_Chat_Cinema_39960031_08": "那麼,我們入場吧,「哥哥」~", - "Activity_Chat_Cinema_39960031_09": "那麼,我們入場吧,「姐姐」~", - "Activity_Chat_Cinema_39960032_01": "繩匠繩匠,上次我們一起看的那部《7710和他的貓》,這幾天一直出現在我的夢裡呢~", - "Activity_Chat_Cinema_39960032_02": "夢裡的7710不知道為什麼會開口說話了,還一直叫小貓凱蒂「哥哥」~你怎麼看呢?", - "Activity_Chat_Cinema_39960032_04": "嗯,我們走吧,哥哥~", - "Activity_Chat_Cinema_39960032_05": "嗯,我們走吧,姐姐~", - "Activity_Chat_Cinema_39960032_06": "夢裡的7710不知道為什麼會開口說話了,還一直叫小貓凱蒂「姐姐」~你怎麼看呢?", - "Activity_Chat_Cinema_39960033_01": "感覺心臟像坐了雲霄飛車一樣上竄下跳的呢……真是一部好電影,我似乎能理解奧菲絲為什麼會哭了~", - "Activity_Chat_Cinema_39960033_04": "嘿嘿~等下次繩匠答應我再一起出來看電影時,這個稱呼才會限時返場嗯呢~", - "Activity_Chat_Cinema_39960033_05": "下次要主動來邀請我喔~", - "Activity_Chat_SpringGoGo_600433101_03": "怎麼專門跑到隨便觀來……", - "Activity_Chat_SpringGoGo_600433101_05": "之前幫飲茶仙做了那麼多訂單、促成我們營業額大漲,真是太感謝你了~", - "Activity_Chat_SpringGoGo_600433101_19": "嗯……?", - "Activity_Chat_SpringGoGo_600433101_22": "紅豆款步輕挪,娉娉婷婷地離開了。\n她究竟準備了什麼驚喜呢……換好衣服,去飲茶仙二樓看看吧。", - "Activity_Chat_SpringGoGo_600433101_23": "剛好前日訂的旗袍做成了,順帶來給鈴師父拜個早年,也捎捎新衣裳的喜氣給你~怎麼樣,我這身「新年新氣象」,你瞧得可還中意?", - "Activity_Chat_SpringGoGo_600433102_02": "潘師兄這身裝扮……", - "Activity_Chat_SpringGoGo_600433102_04": "對了,小光也新做了一些桂花糕……等一下你可要好好誇幾句!", - "Activity_Chat_SpringGoGo_600433102_05": "這是……?", - "Activity_Chat_SpringGoGo_600433102_06": "好像做了不少東西……", - "Activity_Chat_SpringGoGo_600433102_07": "瞧你師兄這嘴,再說下去就要露餡了……", - "Activity_Chat_SpringGoGo_600433102_09": "大家……", - "Activity_Chat_SpringGoGo_600433103_03": "突然感受到了一股強烈的視線……側目看去,原來是福福師姐——", - "Activity_Chat_SpringGoGo_600433103_05": "(如果目光能吃飯的話,師姐想必已經把盤子舔乾淨了吧……)", - "Activity_Chat_SpringGoGo_600433103_06": "(如果目光能吃飯的話,師姐想必已經把盤子舔乾淨了吧……)", - "Activity_Chat_SpringGoGo_600433103_07": "(桌子上的菜色很豐富啊……果然拓金日就應該配上這樣的大餐。)", - "Activity_Chat_SpringGoGo_600433104_09": "哇,紅豆推薦的地方,一定非常適合看煙火!\n——畢竟你總能挑到最好的貨源嘛。", - "Activity_Chat_SpringGoGo_600433105_01": "啊,在這裡確實能很清晰地看到煙火……", - "Activity_Chat_SpringGoGo_600433105_05": "沒事的,呵呵……哥哥肯定也希望我們時常想念他吧。\n不過哥哥雖然不在身邊,但還是會時常發訊息……他還會回來的!", - "Activity_Chat_SpringGoGo_600433105_11": "嗯……!", - "Activity_Chat_SpringGoGo_600433105_13": "在那些絢爛的煙火中,過去和未來彷彿都不再重要,留下的僅有此刻……\n此刻,僅有此刻——陪在你身邊的人,以及你所想念的人。", - "Activity_Chat_SpringGoGo_600433105_19": "在衛非地有個特別的習俗。拓金日來臨之際,長輩通常會為晚輩準備一份裝有丁尼的紅包,其名為「壓祟錢」。", - "Activity_Chat_SpringGoGo_600433105_20": "不過……呵呵,金額並不多,主要意在傳達「避祟驅邪」的意涵。", - "Activity_Chat_SpringGoGo_600433105_21": "既然你已拜入隨便觀,便是我儀玄的弟子,理應是該給你壓祟錢才對。", - "Activity_Chat_SpringGoGo_600433106_01": "鈴,天色有點晚,煙火也看得差不多了。要不然早點回去休息?", - "Activity_Chat_SpringGoGo_600433106_03": "等等,想再看看煙火", - "Activity_Chat_SpringGoGo_600433106_04": "哥哥,天色好像晚了,煙火也欣賞得差不多啦。要不然我們早點回去休息?", - "Activity_Chat_SpringGoGo_600433106_05": "枕著師父給的壓祟錢睡了一晚……似乎確實睡得比平日安穩!\n神清氣爽地起床,發現隨便觀門口似乎有人正在找自己——", - "Activity_Chat_SpringGoGo_600433201_02": "好久不見,鈴。我們今天來,是為了……", - "Activity_Chat_SpringGoGo_600433201_04": "被柚葉搶先了……咳咳,鈴,新年快樂。", - "Activity_Chat_SpringGoGo_600433201_05": "沒想到我們已經認識了這麼長一段時間。\n那個,新的一年裡,希望你身體健康,多多發財……", - "Activity_Chat_SpringGoGo_600433201_07": "這、這還不是因為你說的那些詞太難背了……", - "Activity_Chat_SpringGoGo_600433201_15": "你放心……\n柚葉沒有什麼壞念頭,只是想叫你和我們一起去發壓祟錢給小孩而已。", - "Activity_Chat_SpringGoGo_600433201_17": "……呃,總之鈴,你有興趣和我們一起去發壓祟錢給大家嗎?", - "Activity_Chat_SpringGoGo_600433201_23": "……呃,總之哲,你有興趣和我們一起去發壓祟錢給大家嗎?", - "Activity_Chat_SpringGoGo_600433201_26": "被柚葉搶先了……咳咳,哲,新年快樂。", - "Activity_Chat_SpringGoGo_600433201_27": "好久不見,哲。我們今天來,是為了……", - "Activity_Chat_SpringGoGo_600433203_01": "柚葉姐姐平時給愛麗絲姐姐添麻煩了吧?唉,家姐真是讓人擔心不已……", - "Activity_Chat_SpringGoGo_600433203_02": "那個,也沒有啦,你姐姐人還是滿好的,雖然有時候稍微有點……", - "Activity_Chat_SpringGoGo_600433203_03": "唔……她沒有抓著你到處找怪談嗎?", - "Activity_Chat_SpringGoGo_600433203_04": "這個,這個是有的……", - "Activity_Chat_SpringGoGo_600433203_06": "這個……這個也是有的……嗚哇!大腦裡突然有畫面了……", - "Activity_Chat_SpringGoGo_600433203_08": "啊……有時候,好像也有……", - "Activity_Chat_SpringGoGo_600433203_10": "不行,為了讓愛麗絲姐姐能贏過姐姐,我來告訴你她的弱點……", - "Activity_Chat_SpringGoGo_600433204_02": "姐姐沒事吧,你好像一直在打哈欠欸……我、我有薄荷糖,你要吃嗎?", - "Activity_Chat_SpringGoGo_600433204_04": "唔……比起這個,不如我們來講點故事,打起精神來?", - "Activity_Chat_SpringGoGo_600433204_05": "什、什麼故事?我愛聽故事……姐姐總會講故事給我聽!", - "Activity_Chat_SpringGoGo_600433206_03": "柚葉一聲令下,四散在海灘上的小孩們圍上來,在她面前聽話地站定……", - "Activity_Chat_SpringGoGo_600433206_05": "從左到右分別是真斗的弟弟妹妹阿月、阿青,我妹妹小菫和我弟弟阿文……至於旁邊這位有點害羞的女孩,是小楓,我最大的妹妹~", - "Activity_Chat_SpringGoGo_600433206_13": "謝謝姐姐,新年快樂!那、那個,盧西婭姐姐講的故事超級有趣……", - "Activity_Chat_SpringGoGo_600433206_17": "嗯嗯,我們都很期待那一天喔!還有阿文……", - "Activity_Chat_SpringGoGo_600433206_22": "最後,是小楓的壓祟錢……\n你可是我們家最爭氣的孩子啦,不過也別給自己太大壓力喔?", - "Activity_Chat_SpringGoGo_600433206_23": "我才沒有壓力呢!不過——謝謝姐姐。那個……新年快樂。", - "Activity_Chat_SpringGoGo_600433206_25": "在話音墜地之前,突然走過來一位面容陌生的中年男性……", - "Activity_Chat_SpringGoGo_600433206_28": "這位是……", - "Activity_Chat_SpringGoGo_600433206_29": "有點陌生……", - "Activity_Chat_SpringGoGo_600433207_04": "叔叔居然也在這……", - "Activity_Chat_SpringGoGo_600433207_10": "你別那麼緊張。我聽柚葉說,她前陣子認識了一個很有趣的年輕人……", - "Activity_Chat_SpringGoGo_600433207_14": "(實習……?)", - "Activity_Chat_SpringGoGo_600433207_15": "(成績……?)", - "Activity_Chat_SpringGoGo_600433207_19": "(小聲)……鈴!", - "Activity_Chat_SpringGoGo_600433207_21": "呵呵,那就好。對了,小妹妹,這是第一次見到你,又在拓金日這幾天……", - "Activity_Chat_SpringGoGo_600433207_22": "就給你發一份壓祟錢吧!", - "Activity_Chat_SpringGoGo_600433207_23": "這個……", - "Activity_Chat_SpringGoGo_600433207_24": "叔叔太客氣了……", - "Activity_Chat_SpringGoGo_600433207_29": "呵呵,那就好。對了,小夥子,這是第一次見到你,又在拓金日這幾天……", - "Activity_Chat_SpringGoGo_600433207_31": "(小聲)……哲!", - "Activity_Chat_SpringGoGo_600433207_34": "嗯嗯,他就是我跟爸說的哲啦~", - "Activity_Chat_SpringGoGo_600433301_05": "對了妹妹,今天有空的話,要不要再回六分街走走?", - "Activity_Chat_SpringGoGo_600433301_06": "拜入雲巋山門下以來,我們大部分時間都在衛非地度過,不如趁拓金日,多在家裡待一段時間……", - "Activity_Chat_SpringGoGo_600433301_07": "剛好新年瑣事不多,回去和小十八它們聊聊天,在家裡吃頓便飯怎麼樣?", - "Activity_Chat_SpringGoGo_600433301_10": "雖然路途遙遠,但好在能和哥哥交替開車——總算還是順利回到了六分街。", - "Activity_Chat_SpringGoGo_600433301_11": "雖然路途遙遠,但好在能和妹妹交替開車——總算還是順利回到了六分街。", - "Activity_Chat_SpringGoGo_600433301_12": "剛好新年有空閒,回去和小十八它們聊聊天,在家裡吃頓飯怎麼樣?", - "Activity_Chat_SpringGoGo_600433301_13": "拜入雲巋山門下以來,我們大部分時間都在衛非地度過,不如趁拓金日,多在家裡待一待……", - "Activity_Chat_SpringGoGo_600433301_14": "對了哥哥,今天有空的話,要不要再回六分街走走?", - "Activity_Chat_SpringGoGo_600433302_05": "呵呵,雖然隨便觀也是個好地方,不過只有錄影帶店才是我們的個人財產……", - "Activity_Chat_SpringGoGo_600433302_08": "真巧,伊埃斯剛剛已經急匆匆跑進去了。不過,在此之前……", - "Activity_Chat_SpringGoGo_600433302_09": "好啊哥哥,伊埃斯剛剛已經急匆匆跑進去啦!不過,在此之前……", - "Activity_Chat_SpringGoGo_600433302_11": "今天太陽從西邊出來了?說話突然這麼好聽……不過對我來說,也是如此。", - "Activity_Chat_SpringGoGo_600433303_02": "咳咳……", - "Activity_Chat_SpringGoGo_600433303_05": "呃,沒有……鈴,能閉一下眼睛嗎?", - "Activity_Chat_SpringGoGo_600433303_10": "面前的空地上多出了一顆小巧的地煙火,噗滋噗滋把明亮的火光鋪勻在你和哥哥撥出的白霧間。", - "Activity_Chat_SpringGoGo_600433303_11": "這是……!", - "Activity_Chat_SpringGoGo_600433303_12": "是小噴泉煙火!", - "Activity_Chat_SpringGoGo_600433303_13": "呵呵,你小時候最喜歡這個了吧。大人不讓我們放煙火的時候,你也要拉著我偷偷放……避開大人的計畫都是你做的,我則幫你善後……", - "Activity_Chat_SpringGoGo_600433303_14": "啊!我還記得那個時候,火花不小心迸到了衣服上,搞得我哇哇大哭……\n你不得不把自己的衣服也燒了個洞,才讓我最後止住淚水。", - "Activity_Chat_SpringGoGo_600433303_15": "呵呵……鈴,你往後站,如果火花濺到你衣服上,恐怕又要哭出來了。", - "Activity_Chat_SpringGoGo_600433303_18": "對了,我也準備了一份壓祟錢給鈴……你拿著不要亂花喔。", - "Activity_Chat_SpringGoGo_600433303_21": "啊!這次我可不能站太近,不然衣服又要遭殃了……哥哥也要小心!", - "Activity_Chat_SpringGoGo_600433303_22": "呵呵……我還記得那個時候,火花濺到了鈴的衣服上,搞得你哇哇大哭……\n我不得不把自己的衣服也燒了個洞,最後才安慰好你。", - "Activity_Chat_SpringGoGo_600433303_23": "我們小時候最喜歡這個了吧~大人不讓我們放煙火的時候,我也要拉著哥哥偷偷放……避開大人的計畫都是我做的,但沒有哥哥的善後,肯定會被發現……", - "Activity_Chat_SpringGoGo_600433303_24": "面前的空地上多出了一顆小巧的地煙火,噗滋噗滋把明亮的火光鋪勻在你和妹妹撥出的白霧間。", - "Activity_Chat_SpringGoGo_600433303_28": "咳咳……", - "Activity_Chat_SpringGoGo_600433304_05": "車庫裡似乎也多了不少燈籠爆竹……還滿有拓金日氣氛。\n難道這也是鈴偷偷布置的?", - "Activity_Chat_SpringGoGo_600433304_06": "車庫裡似乎也多了不少燈籠爆竹……還滿有拓金日氣氛的!\n難道這也是哥哥偷偷布置的?", - "Activity_Chat_SpringGoGo_600433305_01": "嗯呢!嗯呢呢!(鈴!我們離開六分街有段時間了,現在待在店裡,有一種……「熟悉的感覺好像又回來了」的心情。)", - "Activity_Chat_SpringGoGo_600433305_03": "剛才有客人……", - "Activity_Chat_SpringGoGo_600433305_04": "剛才放了煙火……", - "Activity_Chat_SpringGoGo_600433305_06": "嗯呢呢……(雖然我也很喜歡六分街,回到這裡很開心……)", - "Activity_Chat_SpringGoGo_600433305_09": "嗯呢!嗯呢呢!(哲!我們離開六分街有段時間了,現在待在店裡,有一種……「熟悉的感覺好像又回來了」的心情。)", - "Activity_Chat_TheDivineMaze_32260060_05": "你是說疑犯潘妮之前找你租走的那盤錄影帶嗎……抱歉,我們只在她身上找到了一張租借憑證的小票……", - "Activity_Chat_TheDivineMaze_32260060_07": "好啊好啊……我說你鬼鬼祟祟出門幹什麼!那盤錄影帶果然是被哥哥你租出去了!", - "Activity_Chat_TheDivineMaze_32260060_10": "那你倒是解釋一下,為何連自己的妹妹都不說囉?甚至都不找家裡的Fai……「許願精靈」幫忙……", - "Activity_Chat_TheDivineMaze_32260060_13": "好好好!我回家再跟你算這筆帳……但先要把錄影帶的虧空補上喔~", - "Activity_Chat_TheDivineMaze_32260060_14": "{M#鈴}{F#哲}說完便回去了,看樣子是在家裡等著開始第二場「審訊」。第一次產生了有家不敢回的感覺……", - "Activity_Chat_TheDivineMaze_32260060_16": "那你倒是解釋下,為何連自己的哥哥都不說?甚至都不找家裡的「許願精靈」幫忙……", - "Activity_Chat_TheDivineMaze_32260060_18": "鈴……沒想到你會來這裡……等等……我明白了……那盤「鉛黃都市」果然是被你租出去了!", - "Activity_Chat_TheDivineMaze_32260061_05": "為什麼典藏版「鉛黃都市」的租借小票會在HAND的人手裡?", - "Activity_Chat_TheDivineMaze_32260061_06": "回家問問鈴吧……她該不會背著我接了什麼委託吧?", - "Activity_Chat_TheDivineMaze_32260061_07": "回家問問哥哥吧……他該不會背著我接了什麼委託吧?", - "Activity_Chat_TheDivineMaze_32260061_08": "為什麼典藏版「鉛黃都市」的租借小票會在HAND的人手裡?", - "Activity_CheckinGame_RemainDays": "每日獲得(剩餘{0}天)", - "Activity_CinemaFinish_Describe": "選擇您心儀的「同伴」一同觀影吧!觀影結束後,可以更新同行者圖鑑中的個人同行風格。", - "Activity_CinemaPhaseFinish_Describe": "目前觀影內容已完成,靜候下一階段開啟新的邂逅。", - "Activity_CinemaProperty_Btn_01": "更新稱號", - "Activity_CinemaProperty_Btn_02": "生成報告", - "Activity_CinemaProperty_Btn_03": "重新生成", - "Activity_CinemaProperty_Btn_04": "已生成", - "Activity_CinemaProperty_Describe_01": "熱情幽默,善於調動氣氛,透過適時互動,使交流變得生動有趣,是不可或缺的活力引擎。", - "Activity_CinemaProperty_Describe_02": "情感細膩,能與同伴在觀影中深度共鳴,善於捕捉並回應他們的情緒波動,能與之同喜同悲,是同頻率極高的心靈捕手。", - "Activity_CinemaProperty_Describe_03": "溫和體貼,注重細節關懷,在陪伴中默默留意同伴需求,以實際的行動傳遞安心與支持。", - "Activity_CinemaProperty_Describe_04": "擅長理性分析,洞察劇情本質,樂於拆解影片的敘事技巧、細節設定,是能帶來深刻話題的探討夥伴。", - "Activity_CinemaProperty_Describe_05": "思維發散,富於想像,能從影片跳脫,聯想到創作、人生等更廣闊的話題,激發同伴的靈感火花。", - "Activity_CinemaProperty_Title": "已完成", - "Activity_CinemaS2_OB2.6_Period01": "與塞西莉亞一同觀影", - "Activity_CinemaS2_OB2.6_Period02": "與簡一同觀影", - "Activity_CinemaS2_OB2.6_Period03": "與儀玄一同觀影", - "Activity_CinemaS2_OB2.6_Period04": "與比利一同觀影", - "Activity_CinemaS2_OB2.6_Period05": "與「席德」一同觀影", - "Activity_CinemaS2_OB2.6_Period06": "與希希芙一同觀影", - "Activity_CinemaS2_OB2.6_Period07": "與柚葉一同觀影", - "Activity_CinemaS2_OB2.6_Period08": "與萊卡恩一同觀影", - "Activity_CinemaS2_OB2.6_Period09": "與紅豆一同觀影", - "Activity_CinemaS2_OB2.6_Period10": "與南宮一同觀影", - "Activity_CinemaS2_Progress": "雙人觀影進度", - "Activity_CinemaTipsDialog_Desc_02": "可透過重複觀影獲得屬性替換稱號,每次替換將獲得目前最高屬性值對應的稱號", - "Activity_CinemaTipsDialog_Title_02": "是否替換目前觀影稱號", - "Activity_CinemaTitle_Lock_01": "暫未獲得觀影稱號", - "Activity_CinemaUnlock_01": "完成與塞西莉婭的雙人觀影", - "Activity_CinemaUnlock_02": "完成與簡的雙人觀影", - "Activity_CinemaUnlock_03": "完成與儀玄的雙人觀影", - "Activity_CinemaUnlock_04": "完成與比利的雙人觀影", - "Activity_CinemaUnlock_05": "完成與「席德」的雙人觀影", - "Activity_CinemaUnlock_06": "完成與希希芙的雙人觀影", - "Activity_CinemaUnlock_07": "完成與柚葉的雙人觀影", - "Activity_CinemaUnlock_08": "完成與萊卡恩的雙人觀影", - "Activity_CinemaUnlock_09": "完成與紅豆的雙人觀影", - "Activity_GalGame_ActivityLivehouse_10162901_010": "好巧啊,我和哥哥剛剛還看到比賽的宣傳廣告了!就是那個TOPS財團贊助的、新艾利都最盛大的創作者賽事吧?", - "Activity_GalGame_ActivityLivehouse_10162901_011": "好巧啊,我和鈴剛剛還看到這個比賽的宣傳廣告了。是那個……TOPS財團贊助的、新艾利都最隆重的創作者比賽嗎?", - "Activity_GalGame_ActivityLivehouse_10162901_025": "嗚哇!都是我的錯!我之前有好好更新的,就是最近有點焦頭爛額……", - "Activity_GalGame_ActivityLivehouse_10162901_033": "上次扮演經紀人的時候還是扮演被遞票的角色,這次不知道又有什麼事情還在等待著我……\n但……面對三雙期待的眼睛,實在無法說出拒絕的話啊!", - "Activity_GalGame_ActivityLivehouse_10162901_053": "…哪、哪有那麼誇張…", - "Activity_GalGame_ActivityLivehouse_10162901_058": "唔……我們會趁著你考慮的時間,提前和店長商量——你擔任中心位之後,大家接下來的安排。", - "Activity_GalGame_ActivityLivehouse_10162901_060": "支持千夏擔任中心位!", - "Activity_GalGame_ActivityLivehouse_10162901_061": "其實我也覺得不錯喔!千夏擔任中心位的表演,應該會是全新的風格吧——想想就已經開始期待了!", - "Activity_GalGame_ActivityLivehouse_10162901_075": "好啊好啊!我和哥哥準備一下就來——別擔心,區區TOPS的工作人員,我和哥哥見得多了!", - "Activity_GalGame_ActivityLivehouse_10162903_021": "幸會。我是TOPS財團的米勒,負責本次「新艾利都啟願星」大賽的統籌工作。", - "Activity_GalGame_ActivityLivehouse_10162904_020": "從今天的表現來看,我傾向於保留「妄想天使」的參賽資格。你的意見呢,貝納女士?", - "Activity_GalGame_ActivityLivehouse_10162904_025_01": "隨著大門關上,肉眼可見地,大家不約而同地鬆了口氣。", - "Activity_GalGame_ActivityLivehouse_10162906_011": "沒錯,目前看來基本順利!除了一件事情……而且,這件事只能由千夏來完成!", - "Activity_GalGame_ActivityLivehouse_10162906_016": "——明明還有一陣子,南宮你又在危言聳聽!", - "Activity_GalGame_ActivityLivehouse_10162907_001_01": "好誘人的香氣!", - "Activity_GalGame_ActivityLivehouse_10162907_001_02": "千夏原來是甜品大師嗎", - "Activity_GalGame_ActivityLivehouse_10162907_012": "只是為了謝謝店長所以我多做了甜品而已!南宮你不要胡說!", - "Activity_GalGame_ActivityLivehouse_10162907_035": "那這樣,千夏你就按愛芮說的試試看,上台之前先放空大腦,萬一真的忘記了動作……", - "Activity_GalGame_ActivityLivehouse_10162909_015": "原來是這樣……進度不太順利,偏偏所有的壓力又都在千夏一個人身上,只能由她自己來解決……\n……設想了一下,如果是我處在這個情況,應該也會精神緊繃。", - "Activity_GalGame_ActivityLivehouse_10162909_016": "原來是這樣……進度不太順利,偏偏所有的壓力又都在千夏一個人身上,只能由她自己來解決……\n……腦補了一下,如果是我處在這個情況,應該也會非常非常緊張吧!", - "Activity_GalGame_ActivityLivehouse_10162909_027": "……確實。每個人有不同的性格和經歷,遇事時,也自然而然會走向不同的道路。", - "Activity_GalGame_ActivityLivehouse_10162909_082": "……唔,對千夏的瞭解嗎?可是……我知道的事情,也都不算什麼秘密啦……", - "Activity_GalGame_ActivityLivehouse_10162910_036": "千夏讀著讀著,聲音逐漸低下去,手指停在一行字上……\n「只要千夏不當中心位,問題就都能解決……」。\n……南宮想要搶過紀念冊,卻被千夏擋住了手臂。", - "Activity_GalGame_ActivityLivehouse_10162910_072": "那個……希亞小姐,我是「妄想天使」的臨時經紀人,負責比賽帳號的經營工作!你好像……帶了個本子過來,是想要送給我們小天使嗎?", - "Activity_GalGame_ActivityLivehouse_10162910_073": "那個……希亞小姐,我是「妄想天使」的臨時經紀人,負責比賽帳號的經營工作!你好像……帶了個本子過來,是想要送給我們小天使嗎?", - "Activity_GalGame_ActivityLivehouse_10162911_031": "被大家注視的時候,我常常會緊張、記不住動作、手足無措地站在台上發呆。但每當觀眾認真聽我們唱歌,跟著節奏揮手,我也會非常非常開心——", - "Activity_GalGame_ActivityLivehouse_10162913_019": "可是千夏,放棄根本不能算是辦法啊……我們一定有更好的法子!", - "Activity_GalGame_ActivityLivehouse_10162913_041": "也許……也許像我這樣的人,從一開始就只該待在幕後。寫好我的歌,讓別人去唱……這明明才是最正確的路……", - "Activity_GalGame_ActivityLivehouse_10162913_068": "伴隨著急促的喘息,千夏捂著自己的眼睛,哽咽著離開了攝影棚……\n她的情緒是那樣激烈,以至於一時間,大家都呆滯在原地,來不及做不出任何其他的反應。", - "Activity_GalGame_ActivityLivehouse_10162913_069": "又過了一會,塞西莉亞老師回到了「404」。", - "Activity_GalGame_ActivityLivehouse_10162915_017": "只是在剛才回來的路上,靈感突然就冒出來了——接下來,我只要跟著心裡的旋律,把音符寫出來就好!", - "Activity_GalGame_ActivityLivehouse_10162916_001": "♪塗上完美桃紅色的一等星……♪", - "Activity_GalGame_ActivityLivehouse_10162916_002": "♪用一計超絕不經意的飛吻,瞄準——♪", - "Activity_GalGame_ActivityLivehouse_10162916_004": "♪夜空總鑲嵌著千萬閃爍……♪", - "Activity_GalGame_ActivityLivehouse_10162916_006": "♪在如此繚亂宇宙,你會不會看見我……♪", - "Activity_GalGame_ActivityLivehouse_10162916_007": "♪向聚光燈的流星……唱著此刻!♪", - "Activity_GalGame_ActivityLivehouse_10162917_012": "所、所以我剛剛自言自語的時候,你們也都聽到了……", - "Activity_GalGame_ActivityLivehouse_10162920_028": "好啦好啦,不逗千夏了。那麼——為了慶祝比賽圓滿結束,我們今晚去光映廣場吧~", - "Activity_GalGame_ActivityLivehouse_10162920_044": "和「妄想天使」一起去光映廣場度過了愉快的一天。\n回家後…", - "Activity_GalGame_ActivityLivehouse_10162921_004": "三分鐘前,原先排名第5的選手因違規被取消資格。根據順位規則,「妄想天使」已自動替補入圍。", - "Activity_GalGame_SpringGoGo_10162801_002": "小師妹……!你來啦。", - "Activity_GalGame_SpringGoGo_10162801_003": "小師弟……!你來啦。", - "Activity_GalGame_SpringGoGo_10162801_008": "所以紅豆說的驚喜……", - "Activity_GalGame_SpringGoGo_10162801_010": "哦……所以紅豆剛剛提到的「飲茶仙二樓的大驚喜」,原來就是大家。", - "Activity_GalGame_SpringGoGo_10162801_011": "沒錯……不過我不小心撞破了這個計劃,就被福福師姐拉到他們那邊去了。\n師姐還特意叮囑我,千萬別被你發現……", - "Activity_GalGame_SpringGoGo_10162801_012": "沒錯……不過我不小心撞破了這個計劃,就被福福師姐拉到他們那邊去了……\n師姐還特意叮囑我,千萬不要被你發現了!", - "Activity_GalGame_SpringGoGo_10162801_013": "我平日專事修行,對這般人間常禮確有疏忽……多虧小光提醒,你加入師門時日尚淺,這還是與大家度過的第一個新年……想來是需要些「儀式感」。", - "Activity_GalGame_SpringGoGo_10162801_024": "確實沒猜到,我本來還以為,紅豆真的在派發大禮包給老客戶……", - "Activity_GalGame_SpringGoGo_10162801_025": "其實猜到……呃,師姐的表情好像……啊、啊,當然是沒猜到的!", - "Activity_GalGame_SpringGoGo_10162801_026": "其實猜到……呃,師姐的表情好像……啊、啊,當然是沒猜到的!", - "Activity_GalGame_SpringGoGo_10162801_028": "總之……前些日子辛苦你了,鈴。沒想到你加入雲巋山以來,不少舊日因果都勾連顯現出來……好在你身攜祥瑞,最終都成功逢凶化吉。", - "Activity_GalGame_SpringGoGo_10162801_029": "總之……前些日子辛苦你了,哲。沒想到你加入雲巋山以來,不少舊日因果都勾連顯現出來……好在你身攜祥瑞,最終都成功逢凶化吉。", - "Activity_GalGame_SpringGoGo_10162801_030": "有徒如此,為師頗感欣慰……\n嗯,場面話就不多說了,你福福師姐的口水快滴到桌子上了。", - "Activity_GalGame_SpringGoGo_10162801_039": "成為雲巋山的弟子,與大家一起經歷許多,對我來說是很珍貴的回憶……\n祝師父、師兄和師姐們新年快樂!", - "Activity_GalGame_SpringGoGo_10162801_040": "成為雲巋山的弟子,與大家一起經歷許多,對我來說是很珍貴的回憶……\n祝師父、師兄和師姐們新年快樂!", - "Activity_GalGame_SpringGoGo_10162801_041": "嗯……希望雲巋山弟子、衛非地眾生,皆能平安順遂,斬滅災厄。", - "Activity_GalGame_SpringGoGo_10162802_001": "一雙溫暖的手覆上眼瞼,視線變得一片漆黑……原來是哥哥捂住了你的眼睛。", - "Activity_GalGame_SpringGoGo_10162802_002": "一雙冰涼的手覆上眼瞼,視線變得一片漆黑……原來是妹妹捂住了你的眼睛。", - "Activity_GalGame_SpringGoGo_10162802_006": "大家這是……", - "Activity_GalGame_SpringGoGo_10162802_007": "你們怎麼會在我家車庫……", - "Activity_GalGame_SpringGoGo_10162802_008": "什、什麼,六分街的店長們怎麼都在這裡……不對,這裡是我家車庫啊……", - "Activity_GalGame_SpringGoGo_10162802_009": "什、什麼,六分街的店長們怎麼都在這裡……不對,這裡是我家車庫啊……", - "Activity_GalGame_SpringGoGo_10162802_011": "看來另一位店長的保密工作,做得很不錯呢……", - "Activity_GalGame_SpringGoGo_10162802_012": "{F#哥哥……?}{M#鈴……?}", - "Activity_GalGame_SpringGoGo_10162802_014": "哇,前天的團圓飯也是這樣……\n沒想到哥哥又串通別人,偷偷準備了個大驚喜給我!", - "Activity_GalGame_SpringGoGo_10162802_015": "呵呵,前天的團圓飯也是這樣……\n沒想到鈴又偷偷串通別人,準備了個大驚喜給我。", - "Activity_GalGame_SpringGoGo_10162802_017": "——不過這樣的驚喜,真的讓我很高興……謝謝大家。", - "Activity_GalGame_SpringGoGo_10162802_020": "前幾天新到了一批濾掛咖啡,我也帶了一盒,請店長品嚐……希望在新的一年裡,你有咖啡般醇厚的生活。", - "Activity_GalGame_SpringGoGo_10162802_021": "店長不嫌棄的話,請收下這個玩具店新出的轉蛋……!", - "Activity_GalGame_SpringGoGo_10162802_022": "我親自刻了一張光碟,收錄了我推測店長會喜歡的樂曲……希望在新的一年來臨之際,音樂可以充盈你的生活。", - "Activity_GalGame_SpringGoGo_10162802_023": "大叔我倒是沒帶什麼好東西……\n拿了點配件和保養油給你家的小傢伙們,如果能派上用場就好。", - "Activity_GalGame_SpringGoGo_10162802_024": "咳咳,我原本跟店長們說,打個招呼就好。但他們都說,上門拜訪的哪能不提禮物……這下之後得準備點回禮了,鈴。", - "Activity_GalGame_SpringGoGo_10162802_025": "咳咳,我原本跟店長們說,打個招呼就好啦……但他們都說,上門拜訪的哪能不提禮物……這樣之後得準備點回禮了,哥哥!", - "Activity_GalGame_SpringGoGo_10162802_028": "居然收到了這麼多禮物……真是太感謝大家了!——祝大家新年快樂!", - "Activity_GalGame_SpringGoGo_10162802_029": "居然收到了這麼多禮物……真是太感謝大家了。——祝大家新年快樂!", - "Activity_GalGame_SpringGoGo_10162802_030": "鈴,我想說……哪怕我們有了更大的世界,這家錄影帶店始終是我們可以回到的地方,是我們的家。", - "Activity_GalGame_SpringGoGo_10162802_031": "哥哥,我想說……哪怕我們有了更大的世界,這家錄影帶店始終是我們可以回來的地方,是我們的家。", - "Activity_GalGame_SpringGoGo_10162802_034": "呵呵,時間也不早了,你們看來還有不少話要說……我們就不打擾了。", - "Activity_IdolLive_BubbleText": "關注可得", - "Activity_IdolLive_GoBtn": "更多精彩", - "Activity_IdolLive_StreamBtn_CountingDown": "敬請期待", - "Activity_IdolLive_StreamBtn_Replay": "直播重播", - "Activity_IdolLive_StreamBtn_Streaming": "觀看直播", - "Activity_LivehouseUnlock_6028": "繼續推進關鍵劇情「星光!妄想?逐夢啟航!」", - "Activity_LivehouseUnlock_6029": "繼續推進關鍵劇情「星光!妄想?逐夢啟航!」", - "Activity_LivehouseUnlock_6030": "繼續推進關鍵劇情「星光!妄想?逐夢啟航!」", - "Activity_LivehouseUnlock_6031": "繼續推進關鍵劇情「星光!妄想?逐夢啟航!」", - "Activity_LivehouseUnlock_6032": "繼續推進關鍵劇情「裂痕!期盼?星願如初!」", - "Activity_LivehouseUnlock_6033": "繼續推進關鍵劇情「裂痕!期盼?星願如初!」", - "Activity_LivehouseUnlock_6034": "繼續推進關鍵劇情「裂痕!期盼?星願如初!」", - "Activity_LivehouseUnlock_6035": "繼續推進關鍵劇情「微光!綻願?妄夢協鳴!」", - "Activity_LivehouseUnlock_6036": "繼續推進關鍵劇情「微光!綻願?妄夢協鳴!」", - "Activity_LivehouseUnlock_6037": "繼續推進關鍵劇情「星光!妄想?逐夢啟航!」", - "Activity_LivehouseUnlock_6057": "繼續推進關鍵劇情「星光!妄想?逐夢啟航!」", - "Activity_LivehouseUnlock_6058": "繼續推進關鍵劇情「星光!妄想?逐夢啟航!」", - "Activity_LivehouseUnlock_6059": "繼續推進關鍵劇情「微光!綻願?妄夢協鳴!」", - "Activity_LivehouseUnlock_Hard": "完成對應簡單模式後解鎖", - "Activity_Livehouse_Calibration_Confirm": "直接遊玩", - "Activity_Livehouse_Calibration_Title": "檢測到目前裝置缺少校準資料,是否需要前往校準以獲得更好的遊玩體驗?", - "Activity_MainLinePopup_SpringShow_OB2.6": "「妄想協鳴於此刻」主題活動已開啟!", - "Activity_NanGong_DailyItem_Progress": "今日獲得「集章漆印」", - "Activity_NanGong_DoubleBuff_Progress": "今日HIA雙倍掉落次數:{0}/{1}", - "Activity_NanGong_FlipCard_Complete": "已翻開所有卡牌", - "Activity_NanGong_FlipCard_Progress": "累計翻牌數量", - "Activity_NanGong_TaskRow_GotoBtnText": "前往HIA", - "Activity_OngoingCinema_Cinema_063": "師父看起來非但不害怕,反而有些……來了興致?", - "Activity_OngoingCinema_Cinema_072": "儀玄師父靠了過來握住了手,指尖輕點,一股暖意從心中湧出。", - "Activity_OngoingCinema_Cinema_085": "(邦布和貓的空洞冒險……最近終於開始理解生命的她,感興趣的應該是這個主題。)", - "Activity_OngoingCinema_Cinema_097": "(看樣子「席德」剛剛沒笑,是因為很在意邦布和貓的關係發展吧……)", - "Activity_OngoingCinema_Cinema_109": "(「席德」完全把情緒投入進電影裡了……引導她試著表達出來會不會更好?)", - "Activity_OngoingCinema_Cinema_115": "手心回以同樣力度,將「席德」的思緒拉回了現實。\n她輕輕鬆開了手,似乎有點不知所措。", - "Activity_OngoingCinema_Cinema_118": "追逐戲期間,「席德」目不轉睛地關注著劇情。\n直到7710和凱蒂成功脫險,她才鬆了一口氣…", - "Activity_OngoingCinema_Cinema_119": "和「席德」一起看完了《7710和他的貓》……", - "Activity_OngoingCinema_Cinema_121": "或許她把自己代入了電影裡的某個想要理解他人心靈的角色……試著問問她吧。", - "Activity_OngoingCinema_Cinema_130": "(趁這個機會,聊聊他感興趣的話題吧)", - "Activity_OngoingCinema_Cinema_136": "僅僅是街頭混混們的棍棒,就已經讓他們傷痕累累地倒在地上了。", - "Activity_OngoingCinema_Cinema_145": "危急關頭,似乎沒有人能夠幫助他們了。", - "Activity_OngoingCinema_Cinema_155": "《星徽騎士:最初的英雄》步入了尾聲。\n這一次,片尾致謝人員名單似乎格外的長。", - "Activity_OngoingCinema_Cinema_156": "結束後,比利仍然坐在椅子上發呆。", - "Activity_OngoingCinema_Cinema_164": "(她好像真的很期待這部電影,和她聊聊關於影片內容的想法吧。)", - "Activity_OngoingCinema_Cinema_165": "簡喜歡看喜劇片嗎?", - "Activity_OngoingCinema_Cinema_166": "簡對愛情電影很感興趣?", - "Activity_OngoingCinema_Cinema_178": "只是想知道你的反應", - "Activity_OngoingCinema_Cinema_180": "我想起了汀曼先生……", - "Activity_OngoingCinema_Cinema_186": "(觀看這部電影的似乎大多都是情侶觀眾呢……)", - "Activity_OngoingCinema_Cinema_2002": "(儀玄師父似乎對電影內容很感興趣……)", - "Activity_OngoingCinema_Cinema_2005": "(「席德」很有興致地等待著開場,感覺她的身體在不自覺地搖擺著……)", - "Activity_OngoingCinema_Cinema_272": "師父看起來非但不害怕,反而有些……來了興致?", - "Activity_OngoingCinema_Cinema_281": "儀玄師父靠了過來握住了手,指尖輕點,一股暖意從心中湧出。", - "Activity_OngoingCinema_Cinema_295": "(萊卡恩這種理性至上的人會怎樣看待呢?)", - "Activity_OngoingCinema_Cinema_296": "(要不要提前試探一下他的看法……)", - "Activity_OngoingCinema_Cinema_319": "可以清晰地看到他下頜線緊繃,似乎在壓制著什麼。", - "Activity_OngoingCinema_Cinema_338": "(他看起來比平時更為肅穆,或許該說點什麼……)", - "Activity_OngoingCinema_Cinema_354": "……只是南宮羽的笑容,看起來似乎不是那麼善良。", - "Activity_OngoingCinema_Cinema_362": "南宮羽專注得完全忘記了手裡的巧克力……它看起來快要融化了。", - "Activity_OngoingCinema_Cinema_364": "(原來南宮也有這種時候……)", - "Activity_OngoingCinema_Cinema_382": "直到鏡頭一轉,揭開謎底——", - "Activity_OngoingCinema_Cinema_390": "希希芙屏住呼吸,緊張地注視著螢幕。", - "Activity_OngoingCinema_Cinema_391": "小狗洛斯帶著物資獨自出門尋路,小心翼翼地躲開沿途的危險……", - "Activity_OngoingCinema_Cinema_392": "隨著劇情進展,小狗洛斯終於找到了出路。", - "Activity_OngoingCinema_Cinema_393": "希希芙也跟著放鬆下來,鬆開了原本因為緊張而握起的拳頭。", - "Activity_OngoingCinema_Cinema_426": "(也許比起工作,紅豆會更想聊聊跟電影本身相關的內容?)", - "Activity_OngoingCinema_Cinema_478": "(不過看得出來她確實對這部影片感興趣,要繼續聊這個話題嗎?)", - "Activity_OngoingCinema_Cinema_490": "(不過看得出來她確實對這部影片感興趣,要繼續聊這個話題嗎?)", - "Activity_OngoingCinema_Cinema_498": "《星徽騎士:最初的英雄》步入了尾聲。\n這一次的片尾致謝人員名單似乎格外的長。", - "Activity_OngoingCinema_Cinema_499": "結束後,比利仍然坐在椅子上發呆。", - "Activity_OngoingCinema_Cinema_500": "大家都很善良呢", - "Activity_OngoingCinema_Cinema_501": "比起「果然如此」,比利似乎看起來有些恍惚?", - "Activity_OngoingCinema_Cinema_502": "時間耗盡", - "Activity_OngoingCinema_Cinema_610030003_01": "{F#鈴,你偏偏挑這個時候來,也是為了更刺激些嗎?}{M#哲,你挑這個時候來這,倒是比往日更大膽些。}", - "Activity_OngoingCinema_Cinema_610030006_01": "不過若是我不在,想來也沒多大差別……", - "Activity_OngoingCinema_Cinema_610030023_01": "{M#太好了,哥哥!7710和凱蒂終於互相理解了。}{F#太好了,姐姐!7710和凱蒂終於互相理解了。}", - "Activity_OngoingCinema_Cinema_610030024_01": "是呀~果然你也感到很觸動嗎?", - "Activity_OngoingCinema_Cinema_610030050_01": "就像這樣……便可驅散邪念和寒意。", - "Activity_OngoingCinema_Cinema_610030084_01": "其實,我剛剛查了一下它的現實原型……不僅沒被人收養,還被當作「瑕疵品」回收了……", - "Activity_OngoingCinema_Cinema_610030131_01": "雖然一開始導演在採訪中就說過,這部劇場版的主題很可能與粉絲們的期待有些不一樣……", - "Activity_OngoingCinema_Cinema_610030138_01": "總之,非常推薦所有人來支持《星徽騎士:最初的英雄》!", - "Activity_OngoingCinema_Cinema_610030152_01": "巧克力和糖漿完全掩蓋了咖啡豆的味道……安吉麗娜根本就不喜歡喝咖啡吧?", - "Activity_OngoingCinema_Cinema_610030163_01": "喂~小店長在偷看我嗎?", - "Activity_OngoingCinema_Cinema_610030172_01": "不過其實比起汀曼先生,洛普先生讓我更多想起的是六分街的另一位店主呢……", - "Activity_OngoingCinema_Cinema_610030254_01": "這……這是我的記憶嗎?如果是的話,為什麼能以第三視角看到自己?", - "Activity_OngoingCinema_Cinema_610030312_01": "但它強在透過重重暗示喚起人心中的恐懼,讓人心神不寧。", - "Activity_OngoingCinema_Cinema_610030331_01": "超越時代的洞察力,往往最先遭遇的並非理解,而是孤寂……", - "Activity_OngoingCinema_Cinema_610030339_01": "抱歉,讓您看到我有些失態的一面了。", - "Activity_OngoingCinema_Cinema_610030352_01": "感謝您陪我觀看這部令人深思的作品,我的確深受觸動。", - "Activity_OngoingCinema_Cinema_610030447_01": "這個我很會的,而且用來餵狗的東西有很多種味道,都很好吃。", - "Activity_OngoingCinema_Cinema_610030495_01": "明明以骸最後也沒有真的傷害他們,但調查員卻一直很害怕……", - "Activity_OngoingCinema_Cinema_610030613_01": "它講述的是關於導演創作初心的故事……", - "Activity_OngoingMainCity_ActivityLivehouse_610033008_02": "你們都別說了…", - "Activity_PhotoV3_ProgressGuide_OB2.6": "喀嚓喀嚓拍照進度", - "Activity_SpringShow_NextPeriodTips01": "星光!妄想?逐夢啟航!", - "Activity_SpringShow_NextPeriodTips02": "裂痕!期盼?星願如初!", - "Activity_SpringShow_NextPeriodTips03": "微光!綻願?妄夢協鳴!", - "Activity_SpringShow_NextPeriodTips04": "妄想再行之時", - "Activity_Sticker_Max": "可用貼紙數量已達上限", - "Activity_Tip_Finish": "已完成全部活動任務", - "Activity_Tip_WaitPeriod": "距離下一階段開啟:", - "Activity_Transition_6004324": "{F#發完壓祟錢後,和大家一起在澄輝坪四處轉了轉。\n時至傍晚,在哥哥的囑咐下,回到隨便觀休息了一晚——}{M#發完壓祟錢後,和大家一起在澄輝坪四處轉了轉。\n時至傍晚,在妹妹的耳提面命下,回到隨便觀休息了一晚——}", - "Activity_Transition_6004331": "{F#雖然路途遙遠,但好在能和哥哥交替開車——總算還是順利回到了六分街。}{M#雖然路途遙遠,但好在能和妹妹交替開車——總算還是順利回到了六分街。}", - "Activity_Transition_6004332": "{F#六分街的店長們接連離開,留下了你,和你神秘兮兮的哥哥。}{M#六分街的店長們接連離開,留下了你,和你神秘兮兮的妹妹。}", - "Activity_UnderBtnTips_SpringShow_OB2.6": "參與可得全新時裝[潘引壺·饌玉烹金]、菲林×1640、\n繩匠配飾[哲·午德馬呀]&[鈴·午德馬馬呀]等獎勵!", - "AntiSpoilerConDesc_Monster_PinkBowTrooper": "完成主線第二季間章「舊夢的安可曲」後解鎖", - "AntiSpoilerConDesc_Monster_Vesper": "完成主線第二季間章「舊夢的安可曲」後解鎖", - "AntiSpoilerName_Monster_PinkBowTrooper": "終曲之願·???", - "AntiSpoilerName_Monster_Vesper": "叛律孤歌·???", - "Arcade_Player_Name_231491": "薄荷色小貓咪", - "Arcade_Player_Name_231501": "詠歎調", - "Aria_MathSkill_Desc": "隊伍中包含[擊破]、[支援]或與自身陣營相同的角色時觸發:\n當有[以太帷幕]開啟時,會在場上生成4個[應援能量],1秒內最多觸發1次。\n隊伍中任意角色對敵人施加[侵蝕]效果時,該效果的持續時間提升3秒。", - "Aria_MathSkill_Title": "額外能力:合作舞台", - "Aria_Property_ChargeAttack_01_Desc_BreakStunRatio": "一段蓄力攻擊失衡倍率", - "Aria_Property_ChargeAttack_01_Desc_DamageRatio": "一段蓄力攻擊傷害倍率", - "Aria_Property_ChargeAttack_02_Desc_BreakStunRatio": "二段蓄力攻擊失衡倍率", - "Aria_Property_ChargeAttack_02_Desc_DamageRatio": "二段蓄力攻擊傷害倍率", - "Aria_Property_ChargeAttack_03_Co_Desc_BreakStunRatio": "三段蓄力攻擊失衡倍率(協同)", - "Aria_Property_ChargeAttack_03_Co_Desc_DamageRatio": "三段蓄力攻擊傷害倍率(協同)", - "Aria_Property_ChargeAttack_03_Desc_BreakStunRatio": "三段蓄力攻擊失衡倍率", - "Aria_Property_ChargeAttack_03_Desc_DamageRatio": "三段蓄力攻擊傷害倍率", - "Aria_Property_ChargeAttack_04_Co_Desc_BreakStunRatio": "強化蓄力攻擊失衡倍率(協同)", - "Aria_Property_ChargeAttack_04_Co_Desc_DamageRatio": "強化蓄力攻擊傷害倍率(協同)", - "Aria_Property_ChargeAttack_04_Desc_BreakStunRatio": "強化蓄力攻擊失衡倍率", - "Aria_Property_ChargeAttack_04_Desc_DamageRatio": "強化蓄力攻擊傷害倍率", - "Aria_Property_ExSpecial_SpCostValue_01": "40點", - "Aria_Property_ExSpecial_SpCostValue_02": "40點", - "Aria_SkillList_10_Content": "(觸發快速支援時)", - "Aria_SkillList_10_Title": "快速支援:破碎幻夢", - "Aria_SkillList_11_Content": "(觸發招架支援時)", - "Aria_SkillList_11_Title": "招架支援:極限救場", - "Aria_SkillList_12_Content": "(發動招架支援後)", - "Aria_SkillList_12_Title": "支援突擊:安可曲目", - "Aria_SkillList_1_Content": "", - "Aria_SkillList_1_Title": "普通攻擊:甜心律動", - "Aria_SkillList_2_Content": "(長按)", - "Aria_SkillList_2_Title": "普通攻擊:絕對音準", - "Aria_SkillList_3_Content": "", - "Aria_SkillList_3_Title": "特殊技:全糖電音", - "Aria_SkillList_4_Content": "", - "Aria_SkillList_4_Title": "強化特殊技:墜入妄想", - "Aria_SkillList_5_Content": " ; ", - "Aria_SkillList_5_Title": "強化特殊技:光速入坑", - "Aria_SkillList_6_Content": " ; ", - "Aria_SkillList_6_Title": "衝刺攻擊:絲滑小連招", - "Aria_SkillList_7_Content": " (極限) ; ", - "Aria_SkillList_7_Title": "閃避反擊:滑動變奏", - "Aria_SkillList_8_Content": "", - "Aria_SkillList_8_Title": "連攜技:夢幻聯動", - "Aria_SkillList_9_Content": "", - "Aria_SkillList_9_Title": "終結技:元氣百分百", - "Aria_SkillName": "「元氣推介」", - "Aria_SkillText": "為了錄影帶店的宣傳,愛芮精心準備了與錄影帶對應的台詞小卡、原聲帶錄音,還有……OST試聽環節?這完全就是一場小型演出吧!\n「真誠招待每一位熱愛電影的顧客,這便是我的信條!」", - "Aria_Skill_AssaultAid_Desc": "發動[招架支援]後,點按 發動:\n對目標發動強力連續斬擊,造成大量以太傷害。\n招式發動期間擁有無敵效果。", - "Aria_Skill_AssaultAid_Title": "支援突擊:安可曲目", - "Aria_Skill_BeHitAid_Desc": "目前操作中的角色被擊飛時,點按 發動:\n對目標發動強力斬擊,造成以太傷害。\n招式發動後,可直接銜接第三段[普通攻擊:甜心律動]。\n招式發動期間擁有無敵效果。", - "Aria_Skill_BeHitAid_Title": "快速支援:破碎幻夢", - "Aria_Skill_ChargeAttack_Desc": "長按 發動:\n愛芮進入蓄力狀態,最多可進行三段蓄力,鬆開 或達到最大蓄力時間時,愛芮將根據目前蓄力段數,向前方發動強力下落攻擊,造成大量以太傷害。\n若愛芮在蓄力時,自身附近有[應援能量],則會吸收[應援能量],每成功吸收1個[應援能量]可立即提升蓄力等級1段,且獲得1層增益效果:下一次[普通攻擊:絕對音準]造成的以太異常積蓄值提升10%。該增益效果最多疊加2層,攻擊結束後效果移除。\n在[普通攻擊:甜心律動]第四段、[特殊技:全糖電音·不加冰]、[強化特殊技]、第三段[普通攻擊:絕對音準]、[快速支援]、[連攜技]、[終結技]後,若附近的[應援能量]大於等於2個,則可透過長按 消耗2個[應援能量]直接快速發動第三段[普通攻擊:絕對音準]。在第三段[普通攻擊:絕對音準]、[連攜技]、[終結技]後,若附近的[應援能量]至少2個,也可透過在一段時間內點按 消耗2個[應援能量]直接快速發動第三段[普通攻擊:絕對音準]。\n蓄力期間抗打斷等級提升,受到的傷害降低40%,攻擊發動期間擁有無敵效果。", - "Aria_Skill_ChargeAttack_Title": "普通攻擊:絕對音準", - "Aria_Skill_Counter_Desc": "觸發[極限閃避]後,點按 發動:\n對目標發動強力斬擊,造成以太傷害。\n招式發動後,可直接銜接第三段[普通攻擊:甜心律動]。\n招式發動期間擁有無敵效果。", - "Aria_Skill_Counter_Title": "閃避反擊:滑動變奏", - "Aria_Skill_Evade_Desc": "點按 發動:\n快速的衝刺閃避。\n若在[普通攻擊:甜心律動]中發動,此動作期間不會重置普通攻擊段數。\n招式發動期間擁有無敵效果。", - "Aria_Skill_Evade_Title": "閃避:精準卡點", - "Aria_Skill_ExQTE_Desc": "喧響等級達到[極]時,點按 發動:\n釋放自身全力,進入[妄想時刻]並對目標發動多段強力射擊,造成大量以太傷害。\n進入[妄想時刻]時愛芮獲得3層[全場應援]效果,同時開啟[以太帷幕·妄想重奏],[以太帷幕·妄想重奏]生效期間,全隊角色攻擊力額外提升50點,持續30秒,愛芮重複開啟[以太帷幕·妄想重奏]前,將關閉已有的[以太帷幕·妄想重奏]。\n愛芮在蓄力時,若自身有[全場應援]效果,則優先消耗[全場應援]進行蓄力,每消耗1層[全場應援]可提升2段蓄力等級。\n在進入[妄想時刻]時,若自身已有[全場應援]效果,則會先將剩餘層數的[全場應援]轉化為[應援能量]生成在場上,每層[全場應援]可轉化為2個[應援能量]。\n[妄想時刻]最大持續15秒,在[妄想時刻]期間,愛芮的第三段[普通攻擊:絕對音準]將會提升為強化版。\n退出[妄想時刻]時,若自身有[全場應援]效果,也會將剩餘層數[全場應援]轉化為[應援能量]生成在場上,每層[全場應援]可轉化為2個[應援能量]。\n招式發動期間擁有無敵效果。", - "Aria_Skill_ExQTE_Title": "終結技:元氣百分百", - "Aria_Skill_ExSpecial_01_Desc": "能量足夠時,點按 發動:\n向前方進行強力踢擊並追加音波攻擊,造成以太傷害,若攻擊命中敵人,在攻擊完成後會在場上生成3個[應援能量]。\n招式發動期間擁有無敵效果。", - "Aria_Skill_ExSpecial_01_Title": "強化特殊技:墜入妄想", - "Aria_Skill_ExSpecial_02_Desc": "[強化特殊技:墜入妄想]發動後,能量足夠時,點按 發動:\n向前方追加強力下落攻擊,造成以太傷害,若攻擊命中敵人,在攻擊完成後會在場上生成3個[應援能量]。\n招式發動期間擁有無敵效果。", - "Aria_Skill_ExSpecial_02_Title": "強化特殊技:光速入坑", - "Aria_Skill_Normal_Desc": "點按 發動:\n向前方進行至多四段的攻擊,造成以太傷害。\n第四段攻擊若命中敵人,在攻擊完成後會在場上生成1個[應援能量]。", - "Aria_Skill_Normal_Title": "普通攻擊:甜心律動", - "Aria_Skill_ParryAid_Desc": "前場角色即將被攻擊時,點按 發動:\n招架敵人的攻擊,累積大量失衡值。\n招式發動期間擁有無敵效果。", - "Aria_Skill_ParryAid_Title": "招架支援:極限救場", - "Aria_Skill_QTE_Desc": "觸發[連攜技]時,選擇對應角色發動:\n向前方進行連續攻擊,造成大量以太傷害,技能發動時在場上生成4個[應援能量]。\n招式發動期間擁有無敵效果。", - "Aria_Skill_QTE_Title": "連攜技:夢幻聯動", - "Aria_Skill_Rush_Desc": "閃避時,點按 發動:\n向前方進行快速斬擊,造成以太傷害。\n若在[普通攻擊:甜心律動]中發動,此動作期間不會重置普通攻擊段數。", - "Aria_Skill_Rush_Title": "衝刺攻擊:絲滑小連招", - "Aria_Skill_Special_01_Desc": "點按 發動:\n向前方發動踢擊,造成以太傷害。\n招式發動期間抗打斷等級提升。", - "Aria_Skill_Special_01_Title": "特殊技:全糖電音", - "Aria_Skill_Special_02_Desc": "在[普通攻擊:甜心律動]第四段、[支援突擊]、[連攜技]和[終結技]後,點按 發動:\n向前方發動更加迅捷的踢擊,造成以太傷害,若攻擊命中敵人,在攻擊完成後會在場上生成1個[應援能量]。\n招式發動期間擁有無敵效果。", - "Aria_Skill_Special_02_Title": "特殊技:全糖電音·不加冰", - "Aria_Talent_01_Desc_01": "愛芮的[普通攻擊]、[特殊技],[強化特殊技]對敵人造成傷害時,無視目標10%的以太異常積蓄抗性。且自身觸發[異放]時有機率觸發暴擊:基礎暴擊率為25%,暴擊傷害為25%。若初始異常掌控大於100點,每超過1點初始異常掌控會使該效果的暴擊率額外提升0.5%。", - "Aria_Talent_01_Desc_01_Realign": "愛芮的[普通攻擊]、[特殊技],[強化特殊技]對敵人造成傷害時,無視目標10%的以太異常積蓄抗性。\n且自身觸發[異放]時有機率觸發暴擊:基礎暴擊率為25%,暴擊傷害為25%。若初始異常掌控大於100點,每超過1點初始異常掌控會使該效果的暴擊率額外提升0.5%。", - "Aria_Talent_01_Desc_02": "「你看到了嗎?他們都在期待著我們。所以只要燈光亮起,便一定要飽含元氣,這便是身為偶像的意義。」\n——一些上台前的悄悄話。", - "Aria_Talent_01_Title": "元氣聲浪", - "Aria_Talent_01_Title_Realign": "元氣聲浪", - "Aria_Talent_02_Desc_01": "愛芮攻擊和觸發[異放]時無視目標16%防禦力。在[妄想時刻]持續時間內,攻擊和觸發[異放]時額外無視目標8%防禦力。", - "Aria_Talent_02_Desc_01_Realign": "愛芮攻擊和觸發[異放]時無視目標16%防禦力。在[妄想時刻]持續時間內,攻擊和觸發[異放]時額外無視目標8%防禦力。", - "Aria_Talent_02_Desc_02": "「不用唱出來,閉上眼睛,去感受它,去接納它。之後在舞台上,用我們的表演,讓全場聽眾一起愛上它。」", - "Aria_Talent_02_Title": "夢幻節拍", - "Aria_Talent_02_Title_Realign": "夢幻節拍", - "Aria_Talent_03_Desc_01": "PlaceHolder", - "Aria_Talent_03_Desc_02": "「夢想也好,妄想也罷,只要奔跑在成為更好自己的路上。每個人都值得被欣賞,每次努力都會有人記在心上。」", - "Aria_Talent_03_Title": "夢想家", - "Aria_Talent_03_Title_Realign": "夢想家", - "Aria_Talent_04_Desc_01": "愛芮觸發[異放]時,自身獲得4點能量和70點喧響值,10秒內最多觸發一次。", - "Aria_Talent_04_Desc_01_Realign": "愛芮觸發[異放]時,自身獲得4點能量和70點喧響值,10秒內最多觸發一次。", - "Aria_Talent_04_Desc_02": "我的羽翼,是精鋼鍛鑄的月光,\n在資料中,校準著每一次振響。\n齒輪咬合著宿命的節拍,\n電流是體內寂靜的喧嚷。", - "Aria_Talent_04_Title": "機械天使", - "Aria_Talent_04_Title_Realign": "機械天使", - "Aria_Talent_05_Desc_01": "PlaceHolder", - "Aria_Talent_05_Desc_02": "我曾看到過,城市被空洞包裹,秩序被以太重塑,美好的一切都被黑暗吞噬,墜入時間的長河……一如淚水消逝在雨中。", - "Aria_Talent_05_Title": "雨中之淚", - "Aria_Talent_05_Title_Realign": "雨中之淚", - "Aria_Talent_06_Desc_01": "進入戰場時,愛芮立即獲得1200點喧響值,在勘域模式中此效果180秒內最多觸發一次。且愛芮進入[妄想時刻]後將不會退出,強化版[普通攻擊:絕對音準]和[終結技]造成的以太傷害提升40%。當愛芮處於[妄想時刻]時,若場上有敵人進入屬性異常狀態,愛芮獲得1層[全場應援],該效果6秒內最多觸發一次。在獲得[全場應援]效果時,若自身已有3層[全場應援]效果,則會將溢出的[全場應援]效果轉化為2個[應援能量]生成在場上。", - "Aria_Talent_06_Desc_01_Realign": "進入戰場時,愛芮立即獲得1200點喧響值,在勘域模式中此效果180秒內最多觸發一次。且愛芮進入[妄想時刻]後將不會退出,強化版[普通攻擊:絕對音準]和[終結技]造成的以太傷害提升40%。\n當愛芮處於[妄想時刻]時,若場上有敵人進入屬性異常狀態,愛芮獲得1層[全場應援],該效果6秒內最多觸發一次。\n在獲得[全場應援]效果時,若自身已有3層[全場應援]效果,則會將溢出的[全場應援]效果轉化為2個[應援能量]生成在場上。", - "Aria_Talent_06_Desc_02": "你是否還記得,九月的夜晚,愛在那時產生。\n你是否還記得,舞台上的歡舞,在墜入妄想的日子。", - "Aria_Talent_06_Title": "構造體之夢", - "Aria_Talent_06_Title_Realign": "構造體之夢", - "Aria_UniqueSkill_01_Desc": "愛芮的異常精通提升45點。\n愛芮的第三段[普通攻擊:絕對音準]重擊命中處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態的目標時,觸發一次[異放]:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為每10點初始異常掌控13.8%/7.2%/17.9%/1.25%/1.8%,當目標處於失衡狀態下時,該傷害比例額外提升50%。\n", - "Aria_UniqueSkill_02_Desc": "愛芮的異常精通提升52點。\n愛芮的第三段[普通攻擊:絕對音準]重擊命中處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態的目標時,觸發一次[異放]:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為每10點初始異常掌控16%/8.3%/20.8%/1.46%/2.1%,當目標處於失衡狀態下時,該傷害比例額外提升50%。\n", - "Aria_UniqueSkill_03_Desc": "愛芮的異常精通提升60點。\n愛芮的第三段[普通攻擊:絕對音準]重擊命中處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態的目標時,觸發一次[異放]:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為每10點初始異常掌控18.3%/9.5%/23.8%/1.67%/2.4%,當目標處於失衡狀態下時,該傷害比例額外提升50%。\n", - "Aria_UniqueSkill_04_Desc": "愛芮的異常精通提升67點。\n愛芮的第三段[普通攻擊:絕對音準]重擊命中處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態的目標時,觸發一次[異放]:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為每10點初始異常掌控20.6%/10.7%/26.8%/1.88%/2.7%,當目標處於失衡狀態下時,該傷害比例額外提升50%。\n", - "Aria_UniqueSkill_05_Desc": "愛芮的異常精通提升75點。\n愛芮的第三段[普通攻擊:絕對音準]重擊命中處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態的目標時,觸發一次[異放]:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為每10點初始異常掌控22.9%/11.9%/29.8%/2.08%/3%,當目標處於失衡狀態下時,該傷害比例額外提升50%。\n", - "Aria_UniqueSkill_06_Desc": "愛芮的異常精通提升82點。\n愛芮的第三段[普通攻擊:絕對音準]重擊命中處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態的目標時,觸發一次[異放]:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為每10點初始異常掌控25.2%/13.1%/32.7%/2.29%/3.3%,當目標處於失衡狀態下時,該傷害比例額外提升50%。\n", - "Aria_UniqueSkill_07_Desc": "愛芮的異常精通提升90點。\n愛芮的第三段[普通攻擊:絕對音準]重擊命中處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態的目標時,觸發一次[異放]:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為每10點初始異常掌控27.5%/14.3%/35.7%/2.5%/3.6%,當目標處於失衡狀態下時,該傷害比例額外提升50%。\n", - "Aria_UniqueSkill_Title": "核心被動:控場核心", - "Aria_VHS": "我來宣傳嗎?等我想想——是不是當做演出後的物販環節就行?為顧客設計簽名……引導他們排隊……或許還可以唱對應電影的主題曲……", - "Artifact_1339823_briefdes": "目前生命值超過生命值上限的30%時將被扣除至30%,全隊受到的傷害提升,但攻擊必定觸發暴擊,且攻擊力、貫穿傷害和異常精通提升。溢出的暴擊率會等比例轉換為暴擊傷害。", - "Artifact_1339823_des": "目前生命值超過生命值上限的30%時將被扣除至30%,全隊受到的傷害提升50%,但攻擊必定觸發暴擊,且攻擊力提升100%,貫穿傷害提升50%,異常精通提升400點。溢出的暴擊率會等比例轉換為暴擊傷害,最多轉換150%。", - "Artifact_1339823_name": "莽撞的勇士·強化版", - "Artifact_1339825_briefdes": "每擁有100枚齒輪硬幣,全隊造成的傷害、暴擊率、暴擊傷害、異常精通提升。", - "Artifact_1339825_des": "每擁有100枚齒輪硬幣,全隊造成的傷害提升1.5%,暴擊率提升0.5%,暴擊傷害提升1.5%,異常精通提升3點。", - "Artifact_1339825_name": "金錢攻勢·超級強化版", - "Artifact_1339826_briefdes": "獲得齒輪硬幣時,有機率額外獲得大量齒輪硬幣,也有機率損失齒輪硬幣。", - "Artifact_1339826_des": "每次獲得齒輪硬幣時,20%機率額外獲得300%,20%機率額外獲得150%,25%機率額外獲得50%,25%機率本次獲得的齒輪硬幣不變,5%機率扣除目前持有的全部齒輪硬幣的10%,5%機率扣除目前持有的全部齒輪硬幣的20%。", - "Artifact_1339826_name": "大壟斷家·變異版", - "Artifact_1339827_briefdes": "每進入一個[迷霧區域],本局空洞內,全隊攻擊力、暴擊傷害、異常精通、貫穿傷害提升。", - "Artifact_1339827_des": "每進入一個[迷霧區域],本局空洞內,全隊攻擊力提升5%,暴擊傷害提升10%,異常精通提升20點,貫穿傷害提升2.5%。", - "Artifact_1339827_name": "無畏炬火·強化版", - "Artifact_1339828_briefdes": "進入[邦布商店]時,如果未消費,則離開商店時獲得40%的齒輪硬幣。", - "Artifact_1339828_des": "進入[邦布商店]時,如果未消費,則離開商店時獲得40%的齒輪硬幣。", - "Artifact_1339828_name": "一毛不拔·強化版", - "Artifact_1439914_name": "實驗「副」產物", - "AvatarAwaken_GotoAvatar": "查看潛能", + "AbyssVersionReminder_S2_Content_270": "【新增內容】\n·獎勵拓展:「探索任務」新增條目及對應獎勵,靜候繩匠的探索。\n\n·新增戰術稜鏡方案:新增代理人南宮羽、希希芙的戰術稜鏡方案,以及對應「探索任務」。(希希芙的戰術稜鏡方案隨代理人獨家頻道同步開放)", + "Accessoriy_412011131": "心跳節拍", + "Accessoriy_412011132": "天使急電", + "Accessoriy_412021131": "心跳節拍", + "Accessoriy_412021132": "天使急電", + "Accessoriy_Desc_412011131": "練習接收來自你心電訊號,有時激動也有小小的煩惱~", + "Accessoriy_Desc_412011132": "飛翔的應援之心,牽引著靈魂與天使連結的音訊。", + "Accessoriy_Desc_412021131": "塗上完美桃紅色的一等星,每步每一笑都無暇閃耀~", + "Accessoriy_Desc_412021132": "飛翔的應援之心,牽引著靈魂與天使連結的音訊。", + "AchievementDes_1004069": "南宮羽對繩匠的信賴達到4階。", + "AchievementDes_1004070": "希希芙對繩匠的信賴達到4階。", + "AchievementDes_1005027": "完成法厄同紀事「新·艾利都日落時 上」。", + "AchievementDes_1008059": "在「滾燙尋鮮記」中,在白祇重工的幫助下完成餈粑製作。", + "AchievementDes_1008060": "在「滾燙尋鮮記」中,瞭解到史蒂芬與鼠鼠的前塵往事。", + "AchievementDes_1008061": "在「滾燙尋鮮記」中,完成所有「尋鮮鑑品」關卡。", + "AchievementDes_1008062": "在「滾燙尋鮮記」中,「精緻食味」的任意關卡美味值達到60000。", + "AchievementDes_1009019": "深夜在「煮釜」火鍋店附近,發現一群自發合唱《原色》的耀嘉音粉絲。", + "AchievementDes_2003022": "在與[獵血清道夫]的戰鬥中,連續發動[極限支援],打斷其穿梭技能。", + "AchievementName_1004069": "夢中的羽翼如此清晰", + "AchievementName_1004070": "不許把我趕出家門", + "AchievementName_1005027": "黑羽落於棋局", + "AchievementName_1008059": "千錘百煉", + "AchievementName_1008060": "料理鼠鼠", + "AchievementName_1008061": "沒有火鍋解決不了的事", + "AchievementName_1008062": "我是:火鍋王", + "AchievementName_1009019": "吃著火鍋唱著歌", + "AchievementName_2003022": "遛狗專家", + "ActivityComment_ActivityProgressTips_01": "評審進度:{0}/{1}", + "ActivityComment_ActivityRulesTips_01": "【評審等級說明】\n繩匠完成的評審數量越多,評審等級就越高。\n完成每天的評審任務,提升評審等級,可獲得活動獎勵。\n見習評審:初始等級\n正式評審:完成2篇評審\n資深評審:完成4篇評審\n特級評審:完成6篇評審\n權威評審:完成10篇評審\n金牌評審:完成14篇評審", + "ActivityComment_Progress_01_OB2.7": "還需登入{0}天解鎖", + "ActivityComment_Progress_02_OB2.7": "評審進度", + "ActivityHotPot_Reward_Desc_13": "完成「滾燙尋鮮記」所有活動劇情", + "ActivityHotpot_PauseTabName": "烹飪詳情", + "ActivityJigsaw4.0_BlackScreen_TimePasses": "經過連續多日的修復,終於恢復了「溫格」的全部資料,委託人芬恩的身體也不知何時恢復了健康……", + "ActivityJigsaw_StageSubTitle_01_S4": "鬧劇結束,強者終將凱旋!", + "ActivityJigsaw_StageSubTitle_02_S4": "頻率一致,颯爽登場!", + "ActivityJigsaw_StageSubTitle_03_S4": "是什麼令我們相遇呢?", + "ActivityJigsaw_StageSubTitle_04_S4": "不可能……絕對不可能發生這樣的事!", + "ActivityJigsaw_StageSubTitle_05_S4": "在空洞的某處角落,曾經發生過這樣的戰鬥……", + "ActivityJigsaw_StageTitle_01_S4": "收官時刻", + "ActivityJigsaw_StageTitle_02_S4": "同調協奏", + "ActivityJigsaw_StageTitle_03_S4": "命運的同框", + "ActivityJigsaw_StageTitle_04_S4": "麗都狂想曲", + "ActivityJigsaw_StageTitle_05_S4": "集結,出擊!", + "ActivityLevelAbility_Des_9001101": "異常積蓄效率提升1.5%、異常精通提升2點", + "ActivityLevelAbility_Des_9001102": "[異常]/[紊亂]傷害提升47%", + "ActivityLevelAbility_Des_9001103": "攻擊力提升27%", + "ActivityLevelAbility_Des_9001104": "造成的傷害提升63%", + "ActivityLevelAbility_Des_9001105": "造成的傷害提升44%", + "ActivityLevelAbility_Des_9001106": "造成的暴擊傷害提升7%", + "ActivityLevelAbility_Des_9001107": "處於以太帷幕內時,造成的傷害提升75%", + "ActivityLevelAbility_Des_9001108": "貫穿力提升1000點", + "ActivityLevelAbility_Des_9001109": "暴擊率提升18%,暴擊傷害提升35%", + "ActivityLevelAbility_Des_9001110": "暴擊傷害提升81%", + "ActivityLevelAbility_Name_9001101": "落羽", + "ActivityLevelAbility_Name_9001102": "蝕月", + "ActivityLevelAbility_Name_9001103": "斷水", + "ActivityLevelAbility_Name_9001104": "崩嶽", + "ActivityLevelAbility_Name_9001105": "綻星", + "ActivityLevelAbility_Name_9001106": "襲影", + "ActivityLevelAbility_Name_9001107": "碎骨", + "ActivityLevelAbility_Name_9001108": "透鱗", + "ActivityLevelAbility_Name_9001109": "窺隙", + "ActivityLevelAbility_Name_9001110": "破魂", + "ActivityTeamTrial_QuestName_12750001": "簇變驚雷", + "ActivityTeamTrial_QuestName_1275000160": "關卡評級達到B", + "ActivityTeamTrial_QuestName_1275000161": "關卡評級達到A", + "ActivityTeamTrial_QuestName_1275000162": "關卡評級達到S", + "ActivityTeamTrial_QuestName_1275000163": "關卡評級達到S+", + "ActivityTeamTrial_QuestName_12750002": "狂嵐疊湧", + "ActivityTeamTrial_QuestName_1275000260": "關卡評級達到B", + "ActivityTeamTrial_QuestName_1275000261": "關卡評級達到A", + "ActivityTeamTrial_QuestName_1275000262": "關卡評級達到S", + "ActivityTeamTrial_QuestName_1275000263": "關卡評級達到S+", + "ActivityTeamTrial_QuestName_12750003": "械彈流火", + "ActivityTeamTrial_QuestName_1275000360": "關卡評級達到B", + "ActivityTeamTrial_QuestName_1275000361": "關卡評級達到A", + "ActivityTeamTrial_QuestName_1275000362": "關卡評級達到S", + "ActivityTeamTrial_QuestName_1275000363": "關卡評級達到S+", + "ActivityTeamTrial_QuestName_12750004": "滌穢淨濁", + "ActivityTeamTrial_QuestName_1275000460": "關卡評級達到B", + "ActivityTeamTrial_QuestName_1275000461": "關卡評級達到A", + "ActivityTeamTrial_QuestName_1275000462": "關卡評級達到S", + "ActivityTeamTrial_QuestName_1275000463": "關卡評級達到S+", + "ActivityTeamTrial_QuestName_12750005": "界能拓域", + "ActivityTeamTrial_QuestName_1275000560": "關卡評級達到B", + "ActivityTeamTrial_QuestName_1275000561": "關卡評級達到A", + "ActivityTeamTrial_QuestName_1275000562": "關卡評級達到S", + "ActivityTeamTrial_QuestName_1275000563": "關卡評級達到S+", + "Activity_BubbleStory_ActivityComment_600534301_02": "嗯呢,嗯……嗯嗯……(向你道歉,我……我不該寫負評……)", + "Activity_BubbleStory_HotPot_600454219_01": "呵,你明明就是在惡意負評!領口開到肚臍眼的奇怪中年人!", + "Activity_BubbleStory_HotPot_600454399_01": "來吧店長!就在這個方向!", + "Activity_BubbleStory_jigsaw4.0_44860005_01": "嗯嗯#%¥#……(還是很難受……)", + "Activity_ChatPlus_HotPot_174460005_02": "哦?沒想到評價還不錯……還以為你會硬給負評呢……", + "Activity_Chat_ActivityComment_600533101_22": "是啊。所以為了保證點評的準確性,這次活動特別開發了商家功能。我們如果收到負評,也可以自行回覆和反駁。", + "Activity_Chat_ActivityLivehouse_33360023_27": "有沒有那種很幸福、很明亮……想要大聲唱出來的歌詞靈感……?", + "Activity_Chat_ActivityLivehouse_33360024_16": "店長……你有什麼適合作為歌詞的靈感嗎?", + "Activity_Chat_ActivityLivehouse_33360024_19": "「一點點壞心眼……?」", + "Activity_Chat_ActivityLivehouse_33360025_11": "店長……你會想起什麼樣的歌詞靈感呀?", + "Activity_Chat_ActivityLivehouse_33360061_17": "愛芮非常著急!\n不過,怎麼感覺千夏的字跡雖然潦草,但並不慌亂……倒更像是匆忙中隨手寫下的?", + "Activity_Chat_HotPot_34560001_Name_03": "開心的女士", + "Activity_Chat_HotPot_34560001_Name_04": "平靜的學生", + "Activity_Chat_HotPot_34560001_Name_05": "拍照的男生", + "Activity_Chat_HotPot_34560001_Name_06": "破音的女生", + "Activity_Chat_HotPot_600453100_01": "嗯呢?嗯呢……(唔……火鍋味的電池?會好吃嗎……)", + "Activity_Chat_HotPot_600453100_02": "伊埃斯真的好可愛啊", + "Activity_Chat_HotPot_600453100_03": "每次看到都想狠狠抱住", + "Activity_Chat_HotPot_600453100_04": "嗯呢!嗯呢!(主人!你回來啦!)", + "Activity_Chat_HotPot_600453100_05": "好啦好啦!別感嘆啦哥哥!", + "Activity_Chat_HotPot_600453100_06": "{M#鈴}{F#哥哥}?", + "Activity_Chat_HotPot_600453100_07": "你怎麼突然就冒出來了?", + "Activity_Chat_HotPot_600453100_08": "當然是為了看最新一期的「地獄品味師」了!這可是近期最熱門的下飯綜藝!", + "Activity_Chat_HotPot_600453100_09": "當然是為了看最新一期的「地獄品味師」了!這可是近期最熱門的下飯綜藝!", + "Activity_Chat_HotPot_600453100_10": "好啦!別感嘆啦,鈴!", + "Activity_Chat_HotPot_600453100_Name_01": "伊埃斯", + "Activity_Chat_HotPot_600453101_01": "在店門口靜靜等候南宮,沒過多久,南宮便叫來了老闆娘辛味。", + "Activity_Chat_HotPot_600453101_02": "你好,我是「煮釜」火鍋店的老闆辛味。你們就是南宮的朋友嗎?", + "Activity_Chat_HotPot_600453101_03": "我是{M#哲}{F#鈴},這是我{M#妹妹鈴}{F#哥哥哲}", + "Activity_Chat_HotPot_600453101_04": "沒想到生意這麼好啊", + "Activity_Chat_HotPot_600453101_05": "還好啦,現在人流量已經是之前的一半不到了……稍等一下,外面的兩張桌子還在清理,等等就帶你們過去。", + "Activity_Chat_HotPot_600453101_06": "二位有什麼偏好嗎?我個人比較喜歡招牌辣鍋,但當季上新的清湯鍋底也很不錯!", + "Activity_Chat_HotPot_600453101_07": "而且既然是救命恩人的朋友,這頓飯可以給你們打八折!", + "Activity_Chat_HotPot_600453101_08": "清湯鍋底就好!", + "Activity_Chat_HotPot_600453101_09": "救命恩人?", + "Activity_Chat_HotPot_600453101_10": "啊?她沒跟你們說嗎?我之前誤入空洞,是她把我救出來的。兩位可以先看下菜單。鍋底已經在準備了,馬上就可以入座!", + "Activity_Chat_HotPot_600453101_11": "開吃!(進入主介面)", + "Activity_Chat_HotPot_600453101_12": "稍等一下!", + "Activity_Chat_HotPot_600453103_01": "味覺失靈?兩週前被南宮從空洞救出來,接受侵蝕症治療時,醫生是有說過以太侵蝕可能會導致感官紊亂來著……但我沒當回事……", + "Activity_Chat_HotPot_600453103_02": "是有這個可能啦……", + "Activity_Chat_HotPot_600453103_03": "但先別急啊辛味。你剛吃完抗侵蝕的藥,要不要先回家休息一下?我之前不也幫你盯過店裡的預訂和評價嗎,放心交給我就好……", + "Activity_Chat_HotPot_600453103_04": "等等……你又這麼說,是又有人在網上刷負評了嗎?", + "Activity_Chat_HotPot_600453103_05": "啊……呃……還好啦,不過是一些老調重彈,都是個人口味的問題啦……", + "Activity_Chat_HotPot_600453103_06": "還有負評?讓我看看", + "Activity_Chat_HotPot_600453103_08": "氣死我了!等我找到這小混……傢伙,我要把他頭都捶……捶成小肉丸!", + "Activity_Chat_HotPot_600453103_13": "唔……但感覺菜品的問題確實很大……最近負評越來越多,我試菜的味道也越來越不對。我為此懷疑過供應商,批評過員工,投訴過調味料店……", + "Activity_Chat_HotPot_600453103_14": "現在想想,大概都是因為侵蝕症導致我味覺失靈才會這樣,是我誤會他們了……嗯?前台的員工給我發了條Knock Knock消息,我過去處理一下!", + "Activity_Chat_HotPot_600453103_15": "網上有不少人都在發文吐槽「煮釜」的味道,其中還不乏一些對老闆辛味的批評……", + "Activity_Chat_HotPot_600453104_01": "欸……我最喜歡的「煮釜」,現在在預訂網站上已經變得負評如潮了……", + "Activity_Chat_HotPot_600453104_02": "畢竟顧客體驗也不好", + "Activity_Chat_HotPot_600453104_05": "唔……我其實也發現了鍋底和菜品的味道出了問題,也想過提示辛味,就是一直沒找到適合的機會……", + "Activity_Chat_HotPot_600453104_06": "結果反倒害了她,導致現在網上鋪天蓋地都是負評……", + "Activity_Chat_HotPot_600453104_10": "以目前的情況來看,不找到解決辦法,「煮釜」是難以運轉下去了。", + "Activity_Chat_HotPot_600453104_11": "員工們這段時間跟著我承擔了不少壓力,有些員工也懷疑我的味覺出了問題,但因為我的壞脾氣,也沒敢跟我說……", + "Activity_Chat_HotPot_600453104_12": "我讓他們都放假了,也發表了暫時閉店調整的公告……但如果不改變目前的局面,恐怕「煮釜」距離徹底關門也不遠了。", + "Activity_Chat_HotPot_600453104_Name_01": "辛味", + "Activity_Chat_HotPot_600453105_02": "可愛是可愛……但我的侵蝕症如果遲遲不能痊癒,味覺也無從恢復,就沒辦法改善口味的問題,客人更不會買帳……", + "Activity_Chat_HotPot_600453105_13": "嗯。她是我見過在挑選食材方面造詣最深的女人,總能用最便宜的價錢買到最好的食材。", + "Activity_Chat_HotPot_600453105_20": "唔……好吧,太感謝了!我們等等一起去衛非地的飲茶仙吧!", + "Activity_Chat_HotPot_600453105_21": "大家一同來到了衛非地的飲茶仙門口。", + "Activity_Chat_HotPot_600453105_22": "我也可以一起!可不能讓「煮釜」就這樣停業了。", + "Activity_Chat_HotPot_600453105_Name_01": "辛味", + "Activity_Chat_HotPot_600453106_11": "好啦好啦~辛味把情況都跟我說了,把牛肉供應商介紹給你也不是不行。但只有鮮切肉類,花樣未免少了點……", + "Activity_Chat_HotPot_600453111_08": "看起來完全就是被高壓電電到故障了啊……", + "Activity_Chat_HotPot_600453115_04": "還不是因為你的海鮮一直沒到貨!搞得我只能用凍海鮮,結果被負評轟炸,店面都暫停營業了!", + "Activity_Chat_HotPot_600453201_08": "{M#哲}{F#鈴},你怎麼會來這裡?我們的建築石料一直沒到貨,正在找這傢伙要呢!", + "Activity_Chat_HotPot_600453201_24": "說起來,{M#哲}{F#鈴}為什麼會需要海鮮啊?是要辦什麼宴會嗎?", + "Activity_Chat_HotPot_600453202_02": "欸呀欸呀,好久不見啊{M#哲}{F#鈴}。本剛剛把情況都跟我說了,是火鍋店需要的海鮮沒有到貨是吧?", + "Activity_Chat_HotPot_600453214_01": "就是這個了!蘊含以太能量的神奇唱片!「苦情慢歌1000首」!", + "Activity_Chat_HotPot_600453214_02": "神奇……唱片?", + "Activity_Chat_HotPot_600453214_03": "嗯,這是之前千夏在帕帕戈空洞附近撿到的。不知是不是沾染了以太能量的原因,一旦播放周圍就會變得冷颼颼的。", + "Activity_Chat_HotPot_600453214_04": "之前愛芮排練時也機體過熱過,想盡了辦法都無法降溫。還是千夏翻出了這張唱片,把愛芮凍得執行效率直線上升。", + "Activity_Chat_HotPot_600453214_07": "相信我!沒問題的!走吧,我們先回錄影帶店吧!", + "Activity_Chat_HotPot_600453214_08": "和南宮回到了錄影帶店,用唱機播放起了這張「苦情慢歌1000首」。沒想到希希芙真的被凍醒了,甚至不停打著噴嚏。", + "Activity_Chat_HotPot_600453215_05": "下午還有貨品失蹤案的報告需要撰寫。店長,多謝你們的招待,費用已經結清了,我們就先告辭了……", + "Activity_Chat_HotPot_600453217_08": "明天「煮釜」應該就可以嘗試恢復營業了!誰要是再敢給「煮釜」惡意負評,我保證過去給他砰砰兩拳!", + "Activity_Chat_HotPot_600453313_01": "準備好了嗎?成敗在此一舉!", + "Activity_Chat_HotPot_600454199_01": "欸……我最喜歡的「煮釜」,現在在預訂網站上已經變得負評如潮了……", + "Activity_Chat_HotPot_600454199_02": "畢竟顧客體驗也不好", + "Activity_Chat_HotPot_600454199_03": "的確是味道有些問題", + "Activity_Chat_HotPot_600454199_04": "唔……我其實也發現了鍋底和菜品的味道出了問題,也想過提示辛味,就是一直沒找到適合的機會……", + "Activity_Chat_HotPot_600454199_05": "結果反倒害了她,導致現在網上鋪天蓋地都是負評……", + "Activity_Chat_HotPot_600454199_06": "我原本還設計了這些邦布擺件作為贈品,本來促銷效果還滿好的來著……", + "Activity_Chat_HotPot_600454199_07": "話音剛落,辛味從店裡出來了,整個人像個霜打的茄子一般……", + "Activity_Chat_HotPot_600454199_08": "怎麼了辛味?看你臉色很差的樣子……", + "Activity_Chat_HotPot_600454199_09": "唔……櫃台跟我說,未來幾週的所有預訂都被取消了……", + "Activity_Chat_HotPot_600454199_10": "以目前的情況來看,不找到解決辦法,「煮釜」是難以運轉下去了。", + "Activity_Chat_HotPot_600454199_11": "員工們這段時間跟著我承擔了不少壓力,有些員工也懷疑我的味覺出了問題,但因為我的壞脾氣,也沒敢跟我說……", + "Activity_Chat_HotPot_600454199_12": "我讓他們都放假了,也發表了閉店調整的公告……但如果我的侵蝕症遲遲不能痊癒,味覺也無從恢復,恐怕「煮釜」距離徹底關門也不遠了。", + "Activity_Chat_HotPot_600454199_13": "唔……那這樣如何!我們來當辛味你的舌頭,幫你判斷味道!你專心研發新菜和鍋底就好。", + "Activity_Chat_HotPot_600454199_14": "還可以再多找一些試吃的人,總能找到大部分人都喜歡的味道的!", + "Activity_Chat_HotPot_600454199_15": "嗯……這倒是個辦法……", + "Activity_Chat_HotPot_600454199_16": "但改善菜品的話……", + "Activity_Chat_HotPot_600454199_17": "要從哪裡開始呢?", + "Activity_Chat_HotPot_600454199_18": "唔……之前史蒂芬提出的意見來看,牛肉、海鮮、鍋底、甜品都出了問題……", + "Activity_Chat_HotPot_600454199_19": "牛肉……我想想……牛肉……事到如今,感覺只能去衛非地找那個女人了!", + "Activity_Chat_HotPot_600454199_20": "那個女人?", + "Activity_Chat_HotPot_600454199_21": "嗯。她是我見過在挑選食材方面造詣最深的女人,總能用最便宜的價錢買到最好的食材。", + "Activity_Chat_HotPot_600454199_22": "那事不宜遲,我們出發去衛非地吧!", + "Activity_Chat_HotPot_600454199_23": "我也去!我也去!守護美味,義不容辭!還可以跟南宮一起多設計一些主題擺件作為贈品,客人們肯定會喜歡的。", + "Activity_Chat_HotPot_600454199_24": "算我一個!", + "Activity_Chat_HotPot_600454199_25": "啊?這不好吧……尤其是你們兄妹,我們今天才剛認識。麻煩你們試菜已經很感謝了,還要跟我東奔西走,未免有些……", + "Activity_Chat_HotPot_600454199_26": "哎呀,你就別推辭啦!大家都是喜歡「煮釜」,喜歡辛味做的美食,才會想要幫你呀!", + "Activity_Chat_HotPot_600454199_27": "唔……好吧,那先謝謝諸位了!我們等等一起去衛非地的飲茶仙吧!", + "Activity_Chat_HotPot_600454199_28": "大家一同來到了衛非地的飲茶仙門口。", + "Activity_Chat_HotPot_600454199_29": "我也一起!還可以跟南宮一起多設計一些主題擺件來攬客,可不能讓「煮釜」就這樣停業了。", + "Activity_Chat_HotPot_600454199_Name_01": "辛味", + "Activity_Chat_Ride_31260017_26": "和蘭告別後,回到了錄影帶店。", + "Activity_Chat_Ride_31260018_16": "出發前往野火鎮……", + "Activity_Chat_Ride_31260029_12": "嗯,我也是這麼覺得的。自我入行起,委託被緊急取消的情況都極其少見,也不知道到底發生什麼事情了……", + "Activity_Chat_jigsaw4.0_34860001_22": "好嚴峻的形勢", + "Activity_Chat_jigsaw4.0_34860002_05": "沒關係沒關係,我們一點一點來。只要能趕在我假期結束前恢復就好了咳咳咳……等我存夠丁尼就幫它換上新的儲存模組!", + "Activity_Chat_jigsaw4.0_34860002_06": "話說這恢復出來的影像,我沒看錯的話……應該都是在空洞裡拍攝的吧?", + "Activity_Chat_jigsaw4.0_34860002_07": "額這個……你們就當我的工作和空洞有一定的關係吧……", + "Activity_Chat_jigsaw4.0_34860002_08": "難怪這隻邦布會有這麼嚴重的資料損壞——這種型號的邦布雖說改裝的自由度極高,那也得自己加裝模組啊!", + "Activity_Chat_jigsaw4.0_34860002_09": "你家這隻……光禿禿的跟剛出廠的新傢伙一樣,怎麼能讓它就這樣進入空洞呢,好歹讓它有點自保的能力,遇到以骸至少能跑掉。", + "Activity_Chat_jigsaw4.0_34860002_10": "抱歉……以我的經濟能力來說……光是買下本體就有不小的壓力了……", + "Activity_Chat_jigsaw4.0_34860002_11": "能修好,問題不大", + "Activity_Chat_jigsaw4.0_34860002_12": "下次注意", + "Activity_Chat_jigsaw4.0_34860002_13": "一定一定,只要這次它的資料能恢復好,我一定幫它全身從頭武裝到腳再行動!", + "Activity_Chat_jigsaw4.0_34860002_14": "那個……我病假期間都會一直在這陪著它……只要到了能繼續恢復資料的時間,您隨時來這裡找我!", + "Activity_Chat_jigsaw4.0_34860006_01": "欸……應該還能再多恢復些資料的吧……您是有別的事情要忙嗎?那下次再繼續吧!", + "Activity_Chat_jigsaw4.0_34860008_01": "您來啦!……看您的表情,似乎不是來重溫影像的?莫非是有什麼事情想要和我說嗎?", + "Activity_Chat_jigsaw4.0_34860009_01": "經過連續多日的修復,終於恢復了「溫格」的全部資料,委託人芬恩的身體也不知何時恢復了健康……", + "Activity_GalGame_ActivityLivehouse_10162901_053": "哪、哪有那麼誇張……", + "Activity_GalGame_ActivityLivehouse_10162920_044": "和「妄想天使」一起去光映廣場度過了愉快的一天。\n回家後……", + "Activity_GalGame_HotPot_10163001_019": "嗯呢嗯呢!嗯呢呢呢!(他依靠神一般的舌頭,創造出令無數人信服的美食評價標準。)", + "Activity_GalGame_HotPot_10163005_031": "呃……攝影師先停機!打擾一下,史先生……明天沒辦法去品鑑美食啊……您忘了,上次拍攝意外……您染上的侵蝕症……", + "Activity_GalGame_HotPot_10163005_044": "我是想告訴你來著……可是每次想跟你說,都碰見你在為店裡的負評焦慮……感覺我如果說了你肯定就不吃了……", + "Activity_GalGame_HotPot_10163005_045": "呵……呵呵……", + "Activity_GalGame_HotPot_10163009_031": "嗯,好的,我接受你的負評……", + "Activity_OngoingLevel_Ride_620046002_02": "{F#畢竟是用於賽事的空洞嘛……}{M#畢竟是用於賽事的空洞嘛……}", + "Activity_OngoingLevel_Ride_620046008_01": "{F#搞定~訊號位置就在不遠處,趕快過去吧!}{M#搞定,訊號位置就在不遠處,趕快過去吧。}", + "Activity_Transition_HotPot_toDay2": "第二天,來到厄匹斯港調查海鮮貨品失蹤的情況。但卻在不遠處看到了幾個熟悉的身影。", + "Activity_Transition_HotPot_toDay3": "第二天一早就和{M#鈴}{F#哲}出發趕到了「煮釜」火鍋店,妄想天使的三位似乎早已到店開始了準備。", + "Activity_chat_TeamCombet_6004701_name_01": "任務入口npc", "AvatarSkin_Aria_Desc_000": "一點點粉色與白色,一點點燈光和音浪,再加上無數日夜的努力演唱,便組成了舞台上的無盡妄想。", "AvatarSkin_Aria_Desc_001": "愛芮在特別演出中的表演服裝,出場次數屈指可數。\n純白的「天使」,披上了「惡魔」的羽翼。深呼吸,準備好……聚光燈亮起之後,就是屬於「妄想天使」的叛逆時間!", "AvatarSkin_Aria_Name_000": "愛芮·元氣偶像", "AvatarSkin_Aria_Name_001": "愛芮·不和諧音", - "AvatarSkin_PanYinhu_Desc_001": "師哥也曾夢想成為一名偉大的廚師,但這世道裡,總有想砸你鍋碗瓢盆的歹人。\n——「你砸一個試試?」", - "AvatarSkin_PanYinhu_Name_001": "潘引壺·饌玉烹金", + "AvatarSkin_Cissia_Desc_000": "世上的人都是毒蛇和老鼠!至於誰是蛇、誰是鼠……\n希希芙大人坦言:比我強就是蛇,比我弱就是鼠!", + "AvatarSkin_Cissia_Name_000": "希希芙·蛇鼠遊戲", + "AvatarSkin_NangongYu_Desc_000": "夢想既廉價又昂貴,觸不可及,地上的人兒總把夢喚作星星。\n於是天使漫步繁星,從無窮遠的銀河裡捧起一抹妄想——那便是最初照耀她的虹光。", + "AvatarSkin_NangongYu_Desc_001": "在失序的節拍中起舞,於狂想的舞台上回旋。\n天使與惡魔的界限,隨燈光傾斜,在她的倒影中溶解。", + "AvatarSkin_NangongYu_Name_000": "南宮羽·綺夢領舞", + "AvatarSkin_NangongYu_Name_001": "南宮羽·狂想繆斯", "AvatarSkin_Summer_Desc_000": "只要穿上少女心目中最可愛的衣服,就能逃離人群的包圍,躲進妄想的回聲裡。", "AvatarSkin_Summer_Desc_001": "新鮮出爐的蛋糕、醇香芬芳的咖啡、還有午後溫煦的暖陽……\n在所有溫柔環繞的時刻,開啟今日茶歇時光。", "AvatarSkin_Summer_Name_000": "千夏·妄念環響", "AvatarSkin_Summer_Name_001": "千夏·午後茶歇", - "AvatarSpecialAwaken_LevelShowName_1141_01": "狩獵的風度 Ⅰ", - "AvatarSpecialAwaken_LevelShowName_1141_02": "狩獵的風度 Ⅱ", - "AvatarSpecialAwaken_LevelShowName_1141_03": "狩獵的風度 Ⅲ", - "AvatarSpecialAwaken_LevelShowName_1141_04": "狩獵的風度 Ⅳ", - "AvatarSpecialAwaken_LevelShowName_1141_05": "狩獵的風度 Ⅴ", - "AvatarSpecialAwaken_LevelShowName_1141_06": "狩獵的風度 Ⅵ", - "AvatarSpecialAwaken_LevelShowName_1201_01": "例無虛發 I", - "AvatarSpecialAwaken_LevelShowName_1201_02": "例無虛發 II", - "AvatarSpecialAwaken_LevelShowName_1201_03": "例無虛發 III", - "AvatarSpecialAwaken_LevelShowName_1201_04": "例無虛發 IV", - "AvatarSpecialAwaken_LevelShowName_1201_05": "例無虛發 V", - "AvatarSpecialAwaken_LevelShowName_1201_06": "例無虛發 VI", - "AvatarVersion_Aria_01": "偶像投影", - "AvatarVersion_Aria_02": "構造體", - "Avatar_Aria_Buff_01_Des": "蓄力時優先消耗[全場應援],每層[全場應援]可提升2段蓄力等級。", - "Avatar_Aria_Buff_01_Title": "全場應援", - "Avatar_Aria_EnhanceState_Des": "[妄想時刻]期間,愛芮的第三段[普通攻擊:絕對音準]將會提升為強化版。", - "Avatar_Aria_EnhanceState_Title": "妄想時刻", - "Avatar_Female_Size01_Aria_Piece": "代理人特寫·愛芮", - "Avatar_Female_Size01_Summer": "千夏", - "Avatar_Female_Size01_Summer_En": "Sunna", - "Avatar_Female_Size01_Summer_En_FullName": "Sunna", - "Avatar_Female_Size01_Summer_FullName": "千夏", - "Avatar_Female_Size01_Summer_Piece": "代理人特寫·千夏", + "Avatar_Cissia_Buff_01_Des": "擁有時,可以發動[普通攻擊:蛇吻]。", + "Avatar_Cissia_Buff_01_Title": "蛇影", + "Avatar_Cissia_Buff_02_Des": "對敵人造成的電屬性傷害無視敵人{Ability:{AbilityName:\u00A0Cissia_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_DefenceRatio,-100,2}}%防禦力。", + "Avatar_Cissia_Buff_02_Title": "核心被動:致命私釀", + "Avatar_Female_Size01_NangongYu_En": "Nangong Yu", + "Avatar_Female_Size01_NangongYu_En_FullName": "Nangong Yu", + "Avatar_Female_Size02_Cissia_En": "Cissia", + "Avatar_Female_Size02_Cissia_En_FullName": "Cissia", + "Avatar_Female_Size02_Cissia_Piece": "代理人特寫·希希芙", + "Avatar_Female_Size02_Remielle": "蕾米埃爾", + "Avatar_Female_Size02_Remielle_En": "蕾米埃爾", + "Avatar_Female_Size02_Remielle_En_FullName": "蕾米埃爾", + "Avatar_Female_Size02_Remielle_FullName": "蕾米埃爾", "Avatar_Harumasa_Buff_02_Des": "[終結技:殘心]發動後自動發動殘心·散華。", "Avatar_Harumasa_Buff_02_Title": "殘心·散華", - "Avatar_Summer_Buff_01_Des": "攻擊力提升{Ability:{AbilityName:Summer_UniqueSkill,\u00A0AbilitySpecials:AS_FinalAtkDelta,1,2}}點。", - "Avatar_Summer_Buff_01_Title": "天使協律", - "Avatar_Summer_Buff_02_Des": "發動的攻擊必定暴擊且可以觸發[貓的凝視],且暴擊傷害提升{Ability:{AbilityName:Summer_Talent_04,\u00A0AbilitySpecials:AS_CritDamageRatioDelta,100,2}}%、抗打斷提升、受到的傷害降低{Ability:{AbilityName:Summer_Talent_04,\u00A0AbilitySpecials:AS_DamageTakeRatio,-100,2}}%。全隊觸發[貓的凝視]造成的傷害提升{Ability:{AbilityName:Summer_Talent_04,\u00A0AbilitySpecials:AS_AddedDamageRatio,100,2}}%。", - "Avatar_Summer_Buff_02_Title": "潛心創作中!", - "Avatar_Summer_DeBuff_01_Des": "被[強攻]或[異常]代理人持續攻擊命中後,觸發並造成範圍傷害。", - "Avatar_Summer_DeBuff_01_Title": "貓的凝視", - "Avatar_ThemeSpace_Type_02_Des": "攻擊力提升{Ability:{AbilityName:Player_ThemeSpace_Type_02,\u00A0AbilitySpecials:\u00A0AS_BaseAttackDelta,1,2}}點。", - "Avatar_ThemeSpace_Type_02_Title": "以太帷幕·妄想重奏", - "AwakenAbilityDes_1141_02": "[圍獵]狀態持續期間,萊卡恩作為非目前操作中代理人發動[普通攻擊]、[衝刺攻擊]和[閃避反擊]時,衝擊力提升5%。", - "AwakenAbilityDes_1141_03": "[圍獵]狀態持續期間,萊卡恩作為非目前操作中代理人發動[普通攻擊]、[衝刺攻擊]和[閃避反擊]時,衝擊力提升7.5%。", - "AwakenAbilityDes_1141_04": "[圍獵]狀態持續期間,萊卡恩作為非目前操作中代理人發動[普通攻擊]、[衝刺攻擊]和[閃避反擊]時,衝擊力提升10%。", - "AwakenAbilityDes_1141_05": "[圍獵]狀態持續期間,萊卡恩作為非目前操作中代理人發動[普通攻擊]、[衝刺攻擊]和[閃避反擊]時,衝擊力提升12.5%。", - "AwakenAbilityDes_1141_06": "[圍獵]狀態持續期間,萊卡恩作為非目前操作中代理人發動[普通攻擊]、[衝刺攻擊]和[閃避反擊]時,衝擊力提升15%。", - "AwakenAbilityDes_1201_02": "發動[強化特殊技]、[連攜技]或[終結技]時,攻擊力提升4%,[衝刺攻擊:飛弦·斬]和[逐雷]無視目標5%的電屬性傷害抗性,持續12秒,重複觸發時重置持續時間。\n[核心被動]中[鋒芒]的持續時間延長至10秒。", - "AwakenAbilityDes_1201_03": "發動[強化特殊技]、[連攜技]或[終結技]時,攻擊力提升6%,[衝刺攻擊:飛弦·斬]和[逐雷]無視目標7.5%的電屬性傷害抗性,持續12秒,重複觸發時重置持續時間。\n[核心被動]中[鋒芒]的持續時間延長至10秒。", - "AwakenAbilityDes_1201_04": "發動[強化特殊技]、[連攜技]或[終結技]時,攻擊力提升8%,[衝刺攻擊:飛弦·斬]和[逐雷]無視目標10%的電屬性傷害抗性,持續12秒,重複觸發時重置持續時間。\n[核心被動]中[鋒芒]的持續時間延長至10秒。", - "AwakenAbilityDes_1201_05": "發動[強化特殊技]、[連攜技]或[終結技]時,攻擊力提升10%,[衝刺攻擊:飛弦·斬]和[逐雷]無視目標12.5%的電屬性傷害抗性,持續12秒,重複觸發時重置持續時間。\n[核心被動]中[鋒芒]的持續時間延長至10秒。", - "AwakenAbilityDes_1201_06": "發動[強化特殊技]、[連攜技]或[終結技]時,攻擊力提升12%,[衝刺攻擊:飛弦·斬]和[逐雷]無視目標15%的電屬性傷害抗性,持續12秒,重複觸發時重置持續時間。\n[核心被動]中[鋒芒]的持續時間延長至10秒。", - "AwakenAbilityName_1141": "潛能覺醒:掠冰", - "AwakenAbilityName_1201": "潛能覺醒:貫注", - "AwakenDetialDes_Null": " ", - "AwakenSimpleInfo_1141_01_01": "加強:[支援突擊:復仇反撲]", - "AwakenSimpleInfo_1141_01_02": "加強:[招架支援:狩獵干預],新增:[支援突擊:復仇反撲·冰舞]", - "AwakenSimpleInfo_1141_01_03": "[核心被動:金屬狼足]機制拓展、[額外能力:優雅獵群]條件擴展", - "AwakenSimpleInfo_1141_01_04": "加強:[招架支援:狩獵干預]", - "AwakenSimpleInfo_1141_02": "新增:[潛能覺醒:掠冰]", - "AwakenSimpleInfo_1141_03": "加強:[潛能覺醒:掠冰]", - "AwakenSimpleInfo_1141_04": "加強:[潛能覺醒:掠冰]", - "AwakenSimpleInfo_1141_05": "加強:[潛能覺醒:掠冰]", - "AwakenSimpleInfo_1141_06": "加強:[潛能覺醒:掠冰]", - "AwakenSimpleInfo_1201_01_01": "加強:[衝刺攻擊:飛弦·斬]", + "Avatar_Male_Size01_NangongYu_Piece": "代理人特寫·南宮羽", + "Avatar_NangongYu_Buff_01_Des": "南宮羽的屬性異常積蓄效率提升{Ability:{AbilityName:\u00A0NangongYu_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_AddedElementAccumulationRatio,100,2}}%,攻擊命中造成的失衡值提升{Ability:{AbilityName:\u00A0NangongYu_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_AddedStunRatio,100,2}}%,全隊角色造成的傷害提升{Ability:{AbilityName:\u00A0NangongYu_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio,100,2}}%", + "Avatar_NangongYu_Buff_01_Title": "核心被動:天才偶像", + "Avatar_NangongYu_Buff_02_Des": "失衡易傷倍率提升{Ability:{AbilityName:\u00A0NangongYu_MathSkill,\u00A0AbilitySpecials:\u00A0AS_StunDamageTakeRatio,100,2}}%,失衡持續時間延長{Ability:{AbilityName:\u00A0NangongYu_MathSkill,\u00A0AbilitySpecials:\u00A0AS_StunDelayDuration,1,2}}秒。", + "Avatar_NangongYu_Buff_02_Title": "額外能力:天使隊長", + "Avatar_NangongYu_DeBuff_01_Des": "持有的[顫音]層數。", + "Avatar_NangongYu_DeBuff_01_Talent06_Des": "持有的[顫音:改]層數。", + "Avatar_NangongYu_DeBuff_01_Talent06_Title": "天使的妄想", + "Avatar_NangongYu_DeBuff_01_Title": "核心被動:天才偶像", + "Avatar_ThemeSpace_Type_05_Des": "暴擊傷害提升{Ability:{AbilityName:Player_ThemeSpace_Type_04,\u00A0AbilitySpecials:\u00A0AS_AddedCritDmgRatioDelta,100,2}}%。", + "Avatar_ThemeSpace_Type_05_Title": "以太帷幕·冷血", "AwakenSimpleInfo_1201_01_02": "新增:[強化特殊技:地網·巡弋]", "AwakenSimpleInfo_1201_01_03": "新增:[殘心·散華]", - "AwakenSimpleInfo_1201_01_04": "[核心被動:破曉]範圍擴展", - "AwakenSimpleInfo_1201_02": "新增:[潛能覺醒:貫注]", - "AwakenSimpleInfo_1201_03": "加強:[潛能覺醒:貫注]", - "AwakenSimpleInfo_1201_04": "加強:[潛能覺醒:貫注]", - "AwakenSimpleInfo_1201_05": "加強:[潛能覺醒:貫注]", - "AwakenSimpleInfo_1201_06": "加強:[潛能覺醒:貫注]", - "BP_SelcetItem_Tip01": "代理人經驗", - "BP_SelcetItem_Tip02": "音擎經驗", - "BP_SelcetItem_Tip03": "邦布經驗", - "BP_SelcetItem_Tip04": "驅動光碟經驗", - "BP_SelcetItem_Tip05": "技能升級", - "BP_SelcetItem_Tip06": "代理人突破", - "BP_SelcetItem_Tip07": "音擎突破", - "BP_UI_RewardChooseSubTitle": "儲存後部分尚未領取的獎勵將發生變化{LAYOUT_MOBILE#,長按道具查看詳情}{LAYOUT_KEYBOARD#,長按道具查看詳情}{LAYOUT_FALLBACK#}", - "BP_UI_RewardChooseSubTitle_FirstTime": "本期麗都城募內可以隨時更改獎勵方案{LAYOUT_MOBILE#,長按道具查看詳情}{LAYOUT_KEYBOARD#,長按道具查看詳情}{LAYOUT_FALLBACK#}", - "BackFlowTaskDesc_207": "在「零號空洞」完成一次「迷失之地」或「枯萎之都」作戰(不包含快速完成)", - "BackFlowTaskDesc_310": "在「零號空洞」完成一次「矩陣行動」", - "BackFlowTaskJumpDes_17": "繩網等級≥40級並在「零號空洞」通關「資格考核」後解鎖", - "BangbooPiece_Desc_54010": "「妄想天使」無限恆久永遠激推!", - "BangbooPiece_Name_54010": "「阿飯」核心", - "Bangboo_ActiveSkill_Des_54010": "[主動技]\n招式發動時,阿飯會進行應援,持續基於自身生命值上限為目前操作中角色回復生命值。", - "Bangboo_ActiveSkill_Property_CD_54010": "24秒", - "Bangboo_ActiveSkill_Property_Des_5401001": "生命值回復", - "Bangboo_ActiveSkill_Property_Val_5401001_01": "12.5%生命值", - "Bangboo_ActiveSkill_Property_Val_5401001_02": "13.9%生命值", - "Bangboo_ActiveSkill_Property_Val_5401001_03": "15.3%生命值", - "Bangboo_ActiveSkill_Property_Val_5401001_04": "16.7%生命值", - "Bangboo_ActiveSkill_Property_Val_5401001_05": "18.1%生命值", - "Bangboo_ActiveSkill_Property_Val_5401001_06": "19.4%生命值", - "Bangboo_ActiveSkill_Property_Val_5401001_07": "20.8%生命值", - "Bangboo_ActiveSkill_Property_Val_5401001_08": "22.2%生命值", - "Bangboo_ActiveSkill_Property_Val_5401001_09": "23.6%生命值", - "Bangboo_ActiveSkill_Property_Val_5401001_10": "25%生命值", - "Bangboo_ActiveSkill_Title_54010": "我推的天使", - "Bangboo_Desc_54010": "「妄想天使」無限恆久永遠激推!", - "Bangboo_QTE_Des_54010": "[邦布連攜技]\n使用螢光棒攻擊前方敵人,造成以太傷害並累積大量以太異常積蓄值。", - "Bangboo_QTE_Title_54010": "搶周邊啦!", - "Bangboo_TalentSkill_Des_54010_01": "[額外能力]\n隊伍中包含2名或以上[妄想天使]陣營的角色時觸發:阿飯發動[主動技]時,使全隊代理人的攻擊力提升50點,持續30秒。\n[邦布連攜技]累積的屬性異常積蓄值提升15%。", - "Bangboo_TalentSkill_Des_54010_02": "[額外能力]\n隊伍中包含2名或以上[妄想天使]陣營的角色時觸發:阿飯發動[主動技]時,使全隊代理人的攻擊力提升62點,持續30秒。\n[邦布連攜技]累積的屬性異常積蓄值提升18.8%。", - "Bangboo_TalentSkill_Des_54010_03": "[額外能力]\n隊伍中包含1名或以上[妄想天使]陣營的角色時觸發:阿飯發動[主動技]時,使全隊代理人的攻擊力提升75點,持續30秒。\n[邦布連攜技]累積的屬性異常積蓄值提升22.5%。", - "Bangboo_TalentSkill_Des_54010_04": "[額外能力]\n隊伍中包含1名或以上[妄想天使]陣營的角色時觸發:阿飯發動[主動技]時,使全隊代理人的攻擊力提升87點,持續30秒。\n[邦布連攜技]累積的屬性異常積蓄值提升26%。", - "Bangboo_TalentSkill_Des_54010_05": "[額外能力]\n隊伍中包含1名或以上[妄想天使]陣營的角色時觸發:阿飯發動[主動技]時,使全隊代理人的攻擊力提升100點,持續30秒。\n[邦布連攜技]累積的屬性異常積蓄值提升30%。", - "Bangboo_TalentSkill_Property_Des_5401001": "所需[妄想天使]角色數", - "Bangboo_TalentSkill_Property_Des_5401002": "攻擊力提升", - "Bangboo_TalentSkill_Property_Des_5401003": "屬性異常積蓄值提升", - "Bangboo_TalentSkill_Property_Val_5401001_01": "2", - "Bangboo_TalentSkill_Property_Val_5401001_02": "2", - "Bangboo_TalentSkill_Property_Val_5401001_03": "1", - "Bangboo_TalentSkill_Property_Val_5401001_04": "1", - "Bangboo_TalentSkill_Property_Val_5401001_05": "1", - "Bangboo_TalentSkill_Property_Val_5401002_01": "50點", - "Bangboo_TalentSkill_Property_Val_5401002_02": "62點", - "Bangboo_TalentSkill_Property_Val_5401002_03": "75點", - "Bangboo_TalentSkill_Property_Val_5401002_04": "87點", - "Bangboo_TalentSkill_Property_Val_5401002_05": "100點", - "Bangboo_TalentSkill_Property_Val_5401003_01": "15%", - "Bangboo_TalentSkill_Property_Val_5401003_02": "18.8%", - "Bangboo_TalentSkill_Property_Val_5401003_03": "22.5%", - "Bangboo_TalentSkill_Property_Val_5401003_04": "26%", - "Bangboo_TalentSkill_Property_Val_5401003_05": "30%", - "Bangboo_TalentSkill_Title_54010": "廚力爆發", - "Bangboo_TarotCard_ActiveSkill_54010": "[主動技]:招式發動時,阿飯會進行應援,持續基於自身生命值上限為目前操作中角色回復生命值。", - "Bangboo_TarotCard_QTE_54010": "[邦布連攜技]:使用螢光棒攻擊前方敵人,造成以太傷害並累積大量以太異常積蓄值。", - "BattleDataRecord_EmptyMemberData": "--", - "BattleDataRecord_EmptyRoom": "暫無戰鬥紀錄", - "BattleDataRecord_RoomName": "TEAM{0:D2}", - "BiWeeklyPlan_UI_QuestDescription": " ", - "BlindBox_OB2.6_BannerTitle_FirstStage": "每日抽邦布徽章,參與瓜分", - "BlindBox_OB2.6_BannerTitle_Number01": "1,600,000,000 ", - "BlindBox_OB2.6_BannerTitle_Number02": "2,400,000,000 ", - "BlindBox_OB2.6_BannerTitle_SecondStage": "每日抽邦布徽章,參與瓜分", - "BlindBox_OB2.6_Button_Access": "獲得次數", - "BlindBox_OB2.6_Button_Complete": "已完成", - "BlindBox_OB2.6_Button_End": "已結束", - "BlindBox_OB2.6_Button_OnceDraw": "抽一次", - "BlindBox_OB2.6_Button_Unlock": "剩餘:{0}", - "BlindBox_OB2.6_CommonButton_RewardShow": "獎勵總覽", - "BlindBox_OB2.6_CountTotalFilm": "累計獲得菲林:", - "BlindBox_OB2.6_DrawBoxStatus_DrawTimes": "剩餘次數:{0}", - "BlindBox_OB2.6_DrawBoxStatus_FirstFree": "首次免費", - "BlindBox_OB2.6_DrawBoxStatus_Got": "已全部獲得", - "BlindBox_OB2.6_DrawBoxStatus_NotObtain": "獎池已結束", - "BlindBox_OB2.6_DrawBoxStatus_Unlock": "尚未解鎖", - "BlindBox_OB2.6_DrawBoxStatus_UnlockTime": "解鎖:", - "BlindBox_OB2.6_DrawDesc_Common_01": "如果把自己當作電影的主人公,那每一天都會顯得色彩繽紛吧!", - "BlindBox_OB2.6_DrawDesc_Common_02": "正是想要保護某人的迫切期望,推動著我們不斷變得強大。", - "BlindBox_OB2.6_DrawDesc_Common_03": "邦布不懂那麼多人情世故,它只想讓自己所在乎的你天天幸福。", - "BlindBox_OB2.6_DrawDesc_Jackpot_01": "既然無論做什麼選擇都可能後悔,那為什麼不順著當下的第一直覺往前走呢?", - "BlindBox_OB2.6_DrawDesc_Jackpot_02": "你掉的是這隻金邦布,還是這隻銀邦布——\n抑或是,這隻嘴裡叮鈴哐啷咚咚噠噠的小獅子邦布?", - "BlindBox_OB2.6_DrawDesc_Jackpot_03": "在喧囂的煙火籠罩城市的那一刻,我也可以趁機對你說一些平日不敢說的真心話了吧?", - "BlindBox_OB2.6_DrawDesc_Jackpot_04": "快摸摸這隻金色的小邦布吧,它會幫你帶來一整年的好運!\n——和一些被摸高興後心滿意足的嗯呢聲。", - "BlindBox_OB2.6_DrawDesc_Jackpot_05": "壓祟錢一定要放在枕頭底下喔——\n用你的腦袋壓它一整個晚上,所有的壞運氣就會都被熨平啦!", - "BlindBox_OB2.6_DrawDesc_Jackpot_06": "「如果我能抽到那隻純金的限量邦布,就可以不用上班了!」\n「——等等,這就是你把這個月的工資全拿來買盒玩的理由?」", - "BlindBox_OB2.6_DrawDesc_Jackpot_07": "「我家邦布能分辨出不同燈籠的顏色,教幾遍就會了,真棒!」\n「不對不對,這不是邦布本來就搭載的功能嗎,你在驕傲什麼啊!?」", - "BlindBox_OB2.6_GeneralTips_NotObtain": "本期未獲得邦布徽章", - "BlindBox_OB2.6_GeneralTips_NotYetTime": "本期瓜分獎勵尚未解鎖,距離解鎖:", - "BlindBox_OB2.6_GeneralTips_TimeEdge": "獎勵正在結算中……", - "BlindBox_OB2.6_GrandReward_Btn_Over": "本期已結束", - "BlindBox_OB2.6_GrandReward_Btn_Receive": "領取獎勵", - "BlindBox_OB2.6_GrandReward_Btn_Receive_01": "領取1期獎勵", - "BlindBox_OB2.6_GrandReward_Btn_Receive_02": "領取2期獎勵", - "BlindBox_OB2.6_GrandReward_Btn_Wait": "等待開獎", - "BlindBox_OB2.6_GrandReward_FirstStage": "1期獎勵", - "BlindBox_OB2.6_GrandReward_SecondStage": "2期獎勵", - "BlindBox_OB2.6_GrandReward_Tag_01": "1期", - "BlindBox_OB2.6_GrandReward_Tag_02": "2期", - "BlindBox_OB2.6_GrandReward_Time": "瓜分倒數計時", - "BlindBox_OB2.6_Popup_MainTitle": "抽邦布徽章,參與瓜分40億菲林!", - "BlindBox_OB2.6_Popup_TimeTips": "抽獎時間:2月14日-2月20日", - "BlindBox_OB2.6_Progress_FirstStage": "已擁有: {0} / 3 ,可獲得 {0} 份瓜分獎勵", - "BlindBox_OB2.6_Progress_SecondStage": "已擁有: {0} / 4 ,可獲得 {0} 份瓜分獎勵", - "BlindBox_OB2.6_ReportDesc_FirstStage": "在《新艾利都用語大全》中,「幸運」一詞有著許多解釋。\n而如今,它又增添了一個新釋義——{NICKNAME}!", - "BlindBox_OB2.6_ReportDesc_SecondStage": "感謝迄今為止您對城市建設做出的貢獻,{NICKNAME},新艾利都將永遠銘記您的名字!\n——在這座城市生活的每一天,都別忘記讓自己開心快樂~", - "BlindBox_OB2.6_ReportTitle_FirstStage": "第1期獎池報告", - "BlindBox_OB2.6_ReportTitle_SecondStage": "第2期獎池報告", - "BlindBox_OB2.6_Report_Button_Claimed": "已領取", - "BlindBox_OB2.6_Report_Button_Receive": "領取", - "BlindBox_OB2.6_Report_Button_Share": "分享", - "BlindBox_OB2.6_Report_Jackpot_FirstStage": "您在第1期獲得", - "BlindBox_OB2.6_Report_Jackpot_SecondStage": "您在第2期獲得", - "BlindBox_OB2.6_Report_PrintUserID": "UID:{0}", - "BlindBox_OB2.6_Report_TotalQuantity_FirstStage": "第1期產出徽章", - "BlindBox_OB2.6_Report_TotalQuantity_SecondStage": "第2期產出徽章", - "BlindBox_OB2.6_Report_TotalRewardShow": "最終獲得", - "BlindBox_OB2.6_Report_UnitPrice": "每個徽章可瓜分", - "BlindBox_OB2.6_RewardGeneralTips_Jackpot_Title": "恭喜獲得[{0}],已獲得今日所有獎勵並增加 1 份瓜分獎勵!", - "BlindBox_OB2.6_RewardGeneralTips_Normal_Title": "本次抽獎獲得", - "BlindBox_OB2.6_RewardShowWindow_Claimed": "已獲得 {0}/4", - "BlindBox_OB2.6_RewardShowWindow_Title": "活動獎勵", - "BlindBox_OB2.6_RewardShow_SubTitle_01": "2月14日", - "BlindBox_OB2.6_RewardShow_SubTitle_02": "2月15日", - "BlindBox_OB2.6_RewardShow_SubTitle_03": "2月16日", - "BlindBox_OB2.6_RewardShow_SubTitle_04": "2月17日", - "BlindBox_OB2.6_RewardShow_SubTitle_05": "2月18日", - "BlindBox_OB2.6_RewardShow_SubTitle_06": "2月19日", - "BlindBox_OB2.6_RewardShow_SubTitle_07": "2月20日", - "BlindBox_OB2.6_RewardShow_SubTitle_FirstStage": "瓜分16億菲林", - "BlindBox_OB2.6_RewardShow_SubTitle_SecondStage": "瓜分24億菲林", - "BlindBox_OB2.6_RewardShow_TextDetail_FirstStage": "已獲得 {0} 個徽章,可獲得 {0} 份瓜分獎勵", - "BlindBox_OB2.6_RewardShow_TextDetail_SecondStage": "已獲得 {0} 個徽章,可獲得 {0} 份瓜分獎勵", - "BlindBox_OB2.6_RewardShow_UnlockTime_EU_FirstStage": "2026-02-17-13:00(UTC+1)", - "BlindBox_OB2.6_RewardShow_UnlockTime_EU_SecondStage": "2026-02-21-13:00(UTC+1)", - "BlindBox_OB2.6_RewardShow_UnlockTime_US_FirstStage": "2026-02-17-07:00(UTC-5)", - "BlindBox_OB2.6_RewardShow_UnlockTime_US_SecondStage": "2026-02-21-07:00(UTC-5)", - "BlindBox_OB2.6_RewardShow_UnlockTime_UTC8_FirstStage": "2026-02-17-20:00(UTC+8)", - "BlindBox_OB2.6_RewardShow_UnlockTime_UTC8_SecondStage": "2026-02-21-20:00(UTC+8)", - "BlindBox_OB2.6_SingleBlindBoxTitle_01": "2月14日", - "BlindBox_OB2.6_SingleBlindBoxTitle_02": "2月15日", - "BlindBox_OB2.6_SingleBlindBoxTitle_03": "2月16日", - "BlindBox_OB2.6_SingleBlindBoxTitle_04": "2月17日", - "BlindBox_OB2.6_SingleBlindBoxTitle_05": "2月18日", - "BlindBox_OB2.6_SingleBlindBoxTitle_06": "2月19日", - "BlindBox_OB2.6_SingleBlindBoxTitle_07": "2月20日", - "BlindBox_OB2.6_StaminaRule_Complete": "今日已完成", - "BlindBox_OB2.6_StaminaRule_End": "邦布徽章抽取已結束", - "BlindBox_OB2.6_StaminaRule_Now": "(每消耗30電量抽獎1次,每日至多抽4次必得邦布徽章)", - "BlindBox_OB2.6_StaminaRule_Progress": "今日已消耗:", - "BlindBox_OB2.6_StaminaRule_UpperLimit": "(已達上限)", - "BlindBox_OB2.6_TabStatus_End": "已結束", - "BlindBox_OB2.6_TabStatus_Now": "進行中", - "BlindBox_OB2.6_TabTitle_FirstStage": "第1期", - "BlindBox_OB2.6_TabTitle_SecondStage": "第2期", - "BlindBox_OB2.6_TimeRule": "※ 活動獎池的更新時間為每日04:00(伺服器時間)", - "BossBattle_QuestDesc_1225301501": "本場戰鬥中,牲鬼·衛律使者將獲得以下效果:\n·牲鬼·衛律使者在[穢濁流界]狀態下,每次成功攻擊到代理人時會回復4%的[穢盾]值,在破除[穢濁流界]狀態後的5秒內受到的傷害增加20%。\n\n身披翅刃、近遠兼備的特化牲鬼。\n雙翼在完全展開時化作赤紅,斬金斷鐵。既能貼身施展致命突刺,又能遠距離釋放能量束、穢息澤精準打擊,靈活切換戰鬥策略,令目標無法預測其攻擊方式,極具威脅。", - "BossBattle_QuestDesc_1225301502": "本場戰鬥中,牲鬼·衛律使者將獲得以下效果:\n·牲鬼·衛律使者在[穢濁流界]狀態下,每次成功攻擊到代理人時會回復6%的[穢盾]值,在破除[穢濁流界]狀態後的5秒內受到的傷害增加40%。\n\n身披翅刃、近遠兼備的特化牲鬼。\n雙翼在完全展開時化作赤紅,斬金斷鐵。既能貼身施展致命突刺,又能遠距離釋放能量束、穢息澤精準打擊,靈活切換戰鬥策略,令目標無法預測其攻擊方式,極具威脅。", - "BossBattle_QuestDesc_1225301503": "本場戰鬥中,牲鬼·衛律使者將獲得以下效果:\n·牲鬼·衛律使者在[穢濁流界]狀態下,每次成功攻擊到代理人時會回復8%的[穢盾]值,在破除[穢濁流界]狀態後的5秒內受到的傷害增加60%。\n\n身披翅刃、近遠兼備的特化牲鬼。\n雙翼在完全展開時化作赤紅,斬金斷鐵。既能貼身施展致命突刺,又能遠距離釋放能量束、穢息澤精準打擊,靈活切換戰鬥策略,令目標無法預測其攻擊方式,極具威脅。", - "BossBattle_QuestDesc_1225301504": "本場戰鬥中,牲鬼·衛律使者將獲得以下效果:\n·牲鬼·衛律使者在[穢濁流界]狀態下,每次成功攻擊到代理人時會回復10%的[穢盾]值,在破除[穢濁流界]狀態後的5秒內受到的傷害增加80%。\n\n身披翅刃、近遠兼備的特化牲鬼。\n雙翼在完全展開時化作赤紅,斬金斷鐵。既能貼身施展致命突刺,又能遠距離釋放能量束、穢息澤精準打擊,靈活切換戰鬥策略,令目標無法預測其攻擊方式,極具威脅。", - "BossBattle_QuestDesc_12253106": "【叛律孤歌】測試關\n【特殊說明】該關卡為特殊測試關,僅為臨時入口\n弱點:以太\n抗性:冰、火", - "BossBattle_QuestDesc_12253107": "【全新人形boss】測試關\n【特殊說明】該關卡為特殊測試關,僅為臨時入口\n弱點:以太、電\n抗性:火", - "BossBattle_QuestDesc_12253108": "【穢蝕·蠻橫力士】測試關\n【特殊說明】該關卡為特殊測試關,僅為臨時入口\n弱點:以太\n抗性:電", - "BossBattle_QuestName_12253015": "專業挑戰室:牲鬼·衛律使者", - "BossBattle_QuestName_12253106": "【薇絲珀】測試關", - "BossBattle_QuestName_12253107": "【全新人形boss】測試關", - "BossBattle_QuestName_12253108": "【穢蝕·蠻橫力士】測試關", - "BossChalenge_ExtraPoint_Condition22": "部位破壞", - "BossChalenge_ExtraPoint_Condition23": "單次反制", - "BranchRelic_13502010_briefdes": "愛芮的[強化特殊技]攻擊完成後,在場上生成的[應援能量]增加,並且[強化特殊技:光速入坑]不消耗能量。", - "BranchRelic_13502010_des": "愛芮的[強化特殊技]攻擊完成後,在場上生成的[應援能量]增加1個,並且[強化特殊技:光速入坑]不消耗能量。", - "BranchRelic_13502010_name": "[愛芮]妄想輝光", - "BranchRelic_13502011_briefdes": "[強化特殊技:墜入妄想]造成的以太異常積蓄效率提升,[強化特殊技:光速入坑]可以觸發[核心被動:控場核心]的異放效果。", - "BranchRelic_13502011_des": "[強化特殊技:墜入妄想]造成的以太異常積蓄效率提升20%,[強化特殊技:光速入坑]可以觸發[核心被動:控場核心]的異放效果。", - "BranchRelic_13502011_name": "[愛芮]妄想輝光", - "BranchRelic_13502012_briefdes": "每成功吸收1個[應援能量],自身攻擊力提升。", - "BranchRelic_13502012_des": "每成功吸收1個[應援能量],自身攻擊力提升6%,最多疊加4層,持續6秒,各層效果的持續時間皆獨立計算。", - "BranchRelic_13502012_name": "[愛芮]妄想輝光", - "BranchRelic_13502020_briefdes": "愛芮的[普通攻擊:絕對音準]暴擊傷害提升。愛芮的暴擊率提升。第三段[普通攻擊:絕對音準]命中目標會額外造成一次以太傷害。", - "BranchRelic_13502020_des": "愛芮的[普通攻擊:絕對音準]暴擊傷害提升20%,強化版[普通攻擊:絕對音準]暴擊傷害額外提升20%。愛芮每擁有10點初始異常掌控,暴擊率提升4%。第三段[普通攻擊:絕對音準]命中目標會額外造成一次愛芮50%攻擊力的以太傷害。", - "BranchRelic_13502020_name": "[愛芮]甜心一擊", - "BranchRelic_13502021_briefdes": "愛芮在非[妄想時刻]狀態下發動第三段[普通攻擊:絕對音準]時,有機率升級為強化版。", - "BranchRelic_13502021_des": "愛芮在非[妄想時刻]狀態下發動第三段[普通攻擊:絕對音準]時,有50%的機率升級為強化版。", - "BranchRelic_13502021_name": "[愛芮]甜心一擊", - "BranchRelic_13502022_briefdes": "愛芮的[普通攻擊:絕對音準]穿透率提升,第三段[普通攻擊:絕對音準]後可銜接[普通攻擊:甜心律動]第四段。", - "BranchRelic_13502022_des": "愛芮的[普通攻擊:絕對音準]穿透率提升24%,第三段[普通攻擊:絕對音準]後可銜接[普通攻擊:甜心律動]第四段。", - "BranchRelic_13502022_name": "[愛芮]甜心一擊", - "BranchRelic_13502030_briefdes": "當愛芮位於後場時,若敵人進入屬性異常狀態,會觸發愛芮的[快速支援:妄想和聲],[快速支援:妄想和聲]重擊命中後可以觸發[核心被動:控場核心]的異放效果。", - "BranchRelic_13502030_des": "當愛芮位於後場時,若敵人進入屬性異常狀態,會觸發愛芮的[快速支援:妄想和聲],[快速支援:妄想和聲]重擊命中後可以觸發[核心被動:控場核心]的異放效果,且若附近的[應援能量]大於等於2個,在攻擊後可快速發動第三段[普通攻擊:絕對音準],[快速支援:妄想和聲]8秒內最多觸發一次。", - "BranchRelic_13502030_name": "[愛芮]聆聽此刻", - "BranchRelic_13502031_briefdes": "[快速支援:妄想和聲]發動時會在場上生成[應援能量]。", - "BranchRelic_13502031_des": "[快速支援:妄想和聲]發動時會在場上生成4個[應援能量]。", - "BranchRelic_13502031_name": "[愛芮]聆聽此刻", - "BranchRelic_13502032_briefdes": "發動[快速支援:妄想和聲]後,愛芮觸發異放時額外回復喧響值。", - "BranchRelic_13502032_des": "發動[快速支援:妄想和聲]後5秒內,愛芮觸發異放時額外回復50點喧響值。", - "BranchRelic_13502032_name": "[愛芮]聆聽此刻", - "BranchRelic_13502110_briefdes": "[強化特殊技:泡泡糖轟炸]、[強化特殊技:特別拍照技巧]、[連攜技:別惹貓咪]、[終結技:通通砸碎!]造成的傷害提升。泡泡發動的[普通攻擊:壞貓出沒]將會升格為[普通攻擊:泡泡糖轟炸]。", - "BranchRelic_13502110_des": "[強化特殊技:泡泡糖轟炸]、[強化特殊技:特別拍照技巧]、[連攜技:別惹貓咪]、[終結技:通通砸碎!]造成的傷害提升50%。泡泡發動的[普通攻擊:壞貓出沒]將會升格為[普通攻擊:泡泡糖轟炸],造成的傷害將被視為[強化特殊技]傷害。", - "BranchRelic_13502110_name": "[千夏]氣泡星球", - "BranchRelic_13502111_briefdes": "[普通攻擊:鬼馬流星錘]第四段重擊命中主要攻擊目標時,無視條件觸發1次[貓的凝視]範圍攻擊。發動[強化特殊技]、[連攜技]、[終結技]或在泡泡發動[普通攻擊:泡泡糖轟炸]後,千夏的下一次普通攻擊將會直接發動[普通攻擊:鬼馬流星錘]第四段,最多疊加4次。[普通攻擊:鬼馬流星錘]第四段和千夏觸發[貓的凝視]造成的傷害提升。", - "BranchRelic_13502111_des": "[普通攻擊:鬼馬流星錘]第四段重擊命中主要攻擊目標時,無視條件觸發1次[貓的凝視]範圍攻擊。發動[強化特殊技]、[連攜技]、[終結技]或在泡泡發動[普通攻擊:泡泡糖轟炸]後,千夏的下一次普通攻擊將會直接發動[普通攻擊:鬼馬流星錘]第四段,最多疊加4次。[普通攻擊:鬼馬流星錘]第四段和千夏觸發[貓的凝視]造成的傷害提升80%。", - "BranchRelic_13502111_name": "[千夏]氣泡星球", - "BranchRelic_13502112_briefdes": "千夏發動[強化特殊技:泡泡糖轟炸]、[強化特殊技:特別拍照技巧]、[連攜技:別惹貓咪]、[終結技:通通砸碎!]造成傷害,或在泡泡發動[普通攻擊:泡泡糖轟炸]造成傷害時,使千夏的暴擊率和暴擊傷害提升,最多疊加10層。", - "BranchRelic_13502112_des": "千夏發動[強化特殊技:泡泡糖轟炸]、[強化特殊技:特別拍照技巧]、[連攜技:別惹貓咪]、[終結技:通通砸碎!]造成傷害,或在泡泡發動[普通攻擊:泡泡糖轟炸]造成傷害時,使千夏的暴擊率提升6%,暴擊傷害提升8%,持續10秒,最多疊加10層,每0.5秒最多觸發1次,重複觸發時重置持續時間。", - "BranchRelic_13502112_name": "[千夏]氣泡星球", - "BranchRelic_13502120_briefdes": "[貓的凝視]觸發所需的攻擊次數減少。敵人被新增[貓的凝視]時,受到的異常積蓄效率提升。[貓的凝視]傷害命中處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態的目標時,觸發一次[異放]。", - "BranchRelic_13502120_des": "[貓的凝視]觸發所需的攻擊次數減少。敵人被新增[貓的凝視]時,受到的異常積蓄效率提升20%,持續10秒。[貓的凝視]傷害命中處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態的目標時,觸發一次[異放]:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為370%/192%/480%/30%/48%", - "BranchRelic_13502120_name": "[千夏]環遊節拍", - "BranchRelic_13502121_briefdes": "全隊代理人造成以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態時,無視條件觸發1次[貓的凝視]範圍攻擊。", - "BranchRelic_13502121_des": "全隊代理人造成以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態時,無視條件觸發1次[貓的凝視]範圍攻擊,每5秒最多觸發1次。", - "BranchRelic_13502121_name": "[千夏]環遊節拍", - "BranchRelic_13502122_briefdes": "全隊代理人觸發[貓的凝視]命中敵人並造成以太傷害、電屬性傷害、火屬性傷害、物理傷害、冰屬性傷害時,減少其對應屬性的屬性傷害抗性。", - "BranchRelic_13502122_des": "全隊代理人觸發[貓的凝視]命中敵人並造成以太傷害、電屬性傷害、火屬性傷害、物理傷害、冰屬性傷害時,減少其對應屬性的屬性傷害抗性25%,持續10秒。", - "BranchRelic_13502122_name": "[千夏]環遊節拍", - "BranchRelic_13502130_briefdes": "千夏處於[以太帷幕·妄想重奏]下時,使全隊角色[普通攻擊]、[衝刺攻擊]、[閃避反擊]、[特殊技]、[強化特殊技]造成的傷害提升。", - "BranchRelic_13502130_des": "千夏處於[以太帷幕·妄想重奏]下時,使全隊角色[普通攻擊]、[衝刺攻擊]、[閃避反擊]、[特殊技]、[強化特殊技]造成的傷害提升80%。", - "BranchRelic_13502130_name": "[千夏]夢幻聲場", - "BranchRelic_13502131_briefdes": "千夏發動[強化特殊技:泡泡糖轟炸]時,也能開啟[以太帷幕·妄想重奏]。", - "BranchRelic_13502131_des": "千夏發動[強化特殊技:泡泡糖轟炸]時,也能開啟[以太帷幕·妄想重奏]。", - "BranchRelic_13502131_name": "[千夏]夢幻聲場", - "BranchRelic_13502132_briefdes": "全隊角色同時處於2種[以太帷幕]中時,無視敵人一定比例防禦力。", - "BranchRelic_13502132_des": "全隊角色同時處於2種[以太帷幕]中時,無視敵人30%防禦力。", - "BranchRelic_13502132_name": "[千夏]夢幻聲場", - "BranchRelic_1360101_name": "[強攻:翦除]冥火回燃", - "BranchRelic_1360102_name": "[強攻:翦除]假面舞劇", - "BranchRelic_1360103_name": "[異常:附加]杯中光焰", - "BranchRelic_1360104_name": "[異常:附加]輕羽流霰", - "BranchRelic_1360105_name": "[擊破:叩擊]一擊決勝", - "BranchRelic_1360106_name": "[擊破:叩擊]幽明洞穿", - "BranchRelic_1360107_name": "[支援:飽和]優雅信條", - "BranchRelic_1360108_name": "[支援:飽和]聚財有道", - "BranchRelic_1360109_name": "[命破:激發]灼魂角鬥", - "BranchRelic_1360110_name": "[防護:鬥盾]霸氣馳援", - "BranchRelic_1360111_name": "後臺武備-賽斯", - "BriefName_Monster_MiasmaDubiousHero": "穢蝕·蠻橫力士", - "BriefName_Monster_ObsoleteAndroid": "幻矢單元", - "BriefName_Monster_PinkBowTrooper": "終曲之願·愛芮", - "BriefName_Monster_Vesper": "叛律孤歌·薇斯珀", - "Burnice_Skill_ExSpecial_01_Desc": "能量足夠時,點按 發動:\n使用單手噴射器持續噴射火焰,隨後向前方直線範圍發動一次火焰衝擊,造成大量火屬性傷害,保持長按可以持續消耗能量並延長噴射的持續時間。\n持續噴射期間拖曳{LAYOUT_CONSOLECONTROLLER#操作桿}{LAYOUT_FALLBACK#搖桿},可以發動側身閃避,向對應方向調整身位。\n持續噴射期間抗打斷等級提升,受到的傷害降低40%。\n側身閃避和火焰衝擊發動期間擁有無敵效果。", - "Burnice_Skill_ExSpecial_02_Desc": "[強化特殊技:灼熱搖盪法]發動期間,能量足夠時,點按 發動:\n使用雙手噴射器持續噴射火焰,隨後向前方直線範圍發動一次強力的火焰衝擊,造成大量火屬性傷害,保持長按可以持續消耗能量並延長噴射的持續時間。\n噴射發動瞬間和火焰衝擊發動期間擁有無敵效果。\n持續噴射期間抗打斷等級提升,受到的傷害降低40%。", - "Burnice_Skill_UpGrade_02_Desc": "擁有[流火]時,換入前場時發動:\n隊友觸發12次[餘燼]後,柏妮思獲得一點[流火],擁有[流火]時,柏妮思下一次換入前場時消耗一點[流火]自動發動該招式,該次入場視作以[快速支援]入場,[普通攻擊:熾焰攪拌式]觸發的[餘燼]命中敵人時增加2次計數,擁有[流火]時不再增加計數,消耗[流火]時計數歸零。\n快速突進並越過敵人,向敵人發動一次火焰衝擊,造成物理傷害和火屬性傷害。\n招式重擊命中處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態的目標時,觸發一次[異放]:額外結算一次原屬性異常480%/240%/600%/40%/60%的傷害。\n[額外能力:星火燎原]的火屬性異常狀態提升效果對該招式生效。\n招式發動期間擁有無敵效果。\n招式發動後,點按 可以直接銜接發動[強化特殊技:灼熱搖盪法·雙份]。", - "C270_EP010_010": "把心跳變成節奏", - "C270_EP010_030": "腳步能否", - "C270_EP010_040": "變得輕鬆", - "C270_EP010_050": "……南宮!別唱這麼大聲——", - "C270_EP010_060": "命運交會的路口", - "C270_EP010_080": "不行~", - "C270_EP010_090": "拓金日馬上就要到了……", - "C270_EP010_100": "提前練習可是很重要的", - "C270_EP010_110": "我們……", - "C270_EP010_120": "南宮、千夏!", - "C270_EP010_130": "欸……你們別繞了……", - "C270_EP010_140": "(要掉幀了……)", - "C270_EP010_150": "對不起……哲店長……", - "C270_EP010_160": "抱歉抱歉!是我不小心……", - "C270_EP010_170": "哎呀,對不起……", - "C270_EP010_180": "……沒關係", - "C270_EP010_190": "寶貝們~", - "C270_EP010_200": "我找到你們說的那些唱片了——", - "C270_EP010_210": "欸,看來……有特別的人到訪?", - "C270_EP020B_050": "指令?", - "C270_EP020B_055": "工作室從來沒有指令!", - "C270_EP020B_060": "哥哥!", - "C270_EP020B_065": "你終於回來了!", - "C270_EP020B_120": "陌生智慧體入侵?!", - "C270_EP020B_125": "Fairy不在嗎?", - "C270_EP020G_050": "指令?", - "C270_EP020G_055": "工作室哪來的指令!", - "C270_EP020G_060": "鈴", - "C270_EP020G_065": "你終於回來了!", - "C270_EP020G_120": "陌生智慧體入侵?!", - "C270_EP020G_125": "那Fairy呢?", - "C270_EP020_110": "樞紐節點攻克中……", - "C270_EP020_115": "許可權解鎖進度65.8%……", - "C270_EP020_130": "主人,我在這裡", - "C270_EP020_140": "「主人」?", - "C270_EP020_145": "多麼自甘墮落的稱呼", - "C270_EP020_150": "只是這樣的進攻", - "C270_EP020_155": "就能讓你的資料流如此慌不擇路嗎……", - "C270_EP020_180": "Youkai", - "C270_EP020_190": "向您問好~", - "C270_EP040_040": "歡迎來到", - "C270_EP040_050": "我的音樂現場", - "C270_EP050_020": "千夏加油……", - "C270_EP050_030": "好好唱!", - "C270_EP060_180": "啟歲燈", - "C270_EP060_190": "已經點亮了嗎……", - "C270_EP060_200": "我……", - "C270_EP060_210": "會記得這個拓金日的", - "C270_EP110_010": "我們要繼續向前奔跑", - "C270_EP110_020": "追逐著,憧憬著……", - "C270_EP110_030": "放聲歌唱著……", - "C270_EP110_040": "總有一天", - "C270_EP110_050": "「妄想天使」能站上更大的舞台……", - "C270_EP110_060": "聲音會傳遍新艾利都的每個角落——", - "C270_EP110_070": "這首歌……", - "C270_EP110_080": "獻給所有懷抱「妄想」的人!", - "C270_EP110_090": "謝謝大家!", - "CallingCard_3300016_des": "「麗都城募·成長計劃」紀念名片。", - "CallingCard_3300016_name": "白鴿與煙火之間", - "CallingCard_3300016_story": "業餘魔術師聲稱自己的禮帽深不見底,足夠裝下世間一切奇蹟。也許是躍然翻飛的白鴿,也許是等待燃起的煙火——\n也許,是笑著向我揮手的你。\n「這……根本就不算魔術吧?」\n「小時候,讓我藏在她帽子底下的某人,當初可不是這麼想的哦。」", - "CallingCard_3301021_des": "「引力映敘時光」紀念名片。", - "CallingCard_3301021_name": "映敘圓滿", - "CallingCard_3301021_story": "「引力映敘時光」的票根見證了一段與重要之人共度的、名為「陪伴」的時光。\n拓金日的觀影故事寫下了圓滿的註腳,這份由「引力」編織的回憶,將永遠閃耀。", - "CallingCard_3311491_des": "解鎖千夏意象影畫[《變身蘋果》]後獲得。", - "CallingCard_3311491_name": "千夏的名片", - "CallingCard_3311491_story": "印有「妄想天使」成員千夏形象的名片。\n薄荷綠和卵石白交織的背景圖,上面點綴著桃粉色的蕾絲紋路。擁有如此可愛名片的主人,想必也像這張淡色卡紙一樣,能夠令人聯想起清新的夏日吧?", - "CallingCard_3311501_des": "解鎖愛芮意象影畫[夢想家]後獲得。", - "CallingCard_3311501_name": "愛芮的名片", - "CallingCard_3311501_story": "印有妄想天使主唱形象的卡片。\n作為「夢想家」們鍾愛的收藏,撥打名片上的號碼便可以聽到妄想天使最新發布的曲目,接通後還可查詢妄想天使近期的演出資訊。", - "CallingCard_3321491_des": "解鎖千夏意象影畫[《空洞大爆炸》]後獲得。", - "CallingCard_3321491_name": "「淚滴項鍊」", - "CallingCard_3321491_story": "印有千夏私人照片的卡片。\n「在故事中,女孩的那顆淚滴讓項鍊成型,將雨水還給了整個王國。」\n「所以作為愛哭鬼的我……是不是某天也能發揮這樣強大的作用呢?」", - "CallingCard_3321501_des": "解鎖愛芮意象影畫[構造體之夢]後獲得。", - "CallingCard_3321501_name": "「妄想天國」", - "CallingCard_3321501_story": "印有愛芮私人照片的卡片。\n「這首歌獻給你們!所有的夢想家!」\n「有煩惱的話,或許可以問問偉大的許願精靈?」", - "Callingcard34_Dynamic": "動態", - "CampAngelsOfDelusion": "妄想天使", - "CardDesc_30014": "在妄想天使組合成立的伊始,三位稚嫩的少女許下願望:創造一個能讓所有觀眾沉浸其中、忘卻煩惱的「妄想舞台」,用歌聲與笑容傳遞最熱烈的快樂。\n而愛芮,型號「A-H0L0」,正是這份溫暖願景中最為特殊的一員。在被冠以偶像之名的道路上,她的心中始終存在一個悖論。\n她流露情感,卻又自疑情感是否真實;她自鋼鐵與指令中誕生,卻期待歌唱血肉與靈魂的交響曲。她曾是兵器,邏輯深處烙刻著最高效的毀滅指令;她亦是歌者,胸腔中激盪著最熾烈的妄想渴望。\n或許這兩重本質的隔閡從未消弭,只是在遇見光明後,被仔細收納於黑暗之中。\n直到外來的汙名如鏽蝕蔓延,直到惡意的低語將深埋的陰影哺育成龐然的憂懼……她驚恐地發現,無法控制的戰鬥本能就要成為「妄想」最大的威脅——名為「幻矢單元」的過往接管了她的機體,能量在掌間聚攏,化作冰冷的鋒刃。與平時偶有失誤的舞蹈不同,騰空、下劈、突刺……光刃如臂指使,精準、高效,不容一絲贅餘。剝離情感,麻木揮斬,妄想的舞台支離破碎。\n那用以聯結的歌聲……此刻顯得如此蒼白無力。\n於是,悖論開始收束——她願以自身的沉寂,換作對天使們永恆的守護。\n「舞台,真的很溫暖。雖然我的歌聲沒有心跳的溫度……」\n「但沒關係,你們還會繼續歌唱。」\n「替我走下去吧,替我看看,這顆冰冷的心未曾領略的——那妄想的虹光。」", - "CardDesc_30015": "舊時代軍用自律單位,專精遠端殲滅,配備外形擬造裝置,足以干擾目標識別。\n幻矢單元精通多種攻擊方式,面臨強敵時,啟用超額功率輸出能量,並將其壓縮為近乎實體的聚束光刃,以極具威脅性的攻勢連續揮斬、橫掃戰場。當能量達到閾值時,光刃進入過載狀態,逸散的能量足以影響目標的行動和反應,為下一輪殲滅作戰創造優勢。幻矢單元本為成建制戰術兵器,因時代更迭遭全面廢棄,封存於空洞深處。長年靜滯與以太侵蝕使其機體出現鏽蝕和系統錯亂,但核心殲滅協議仍潛藏於殘存指令中。\n\n「業未消、身先朽……此中苦相,言之已多。」", - "CardDesc_30045": "本已沉淪的造物,在深沉晦暗的不潔中再次被塑煉的形態。\n象徵著絕對暴力的「蠻橫力士」已成為穢息的俘虜,機械裝甲幾乎與血肉融為一體,意識完全潰散,僅存本能的破壞衝動,在空洞中無差別揮擊、碾壓所見一切。\n得益於生前崇尚的街頭健身文化,殘存的肌肉記憶仍執行著扭曲的「健身動作」,但每一次發力都在撕裂自身結構,力量的美感蕩然無存。\n「老大?你在幹什麼啊!老大!」\n「你教的格鬥動作、健身技巧根本不是這樣的……你不是我的老大,我不接受!」", - "CardDesc_40001": "新艾利都從不吝於點亮新的星光,也從未停止消費速生速朽的傳奇。在TOPS文娛的璀璨藍圖裡,完美的「新星」總是被這樣描述:永遠精準、絕對可控、能承載任何藝術期待的歌姬,用以定義新時代的偶像標準。\n而薇斯珀,型號「V-DTX」,正是重點培養觀察對象之一。\n她被賦予了最頂級的聲樂模組,最精密的情感模擬系統,以及……一顆銘刻了「熱愛舞台」的、晶瑩剔透的核心。在每一次演出的謝幕,每一句唱詞的間隙,她無數次清晰感知到自己那澄若水晶的「心」。\n然而,她逐漸陷入某種執妄:無論如何傾注心力,她與她的演唱也只是舞台上的表演工具,只是製作人眼中可量化的指標。無論多麼完美的演出、多麼燥熱的掌聲與歡呼,都是為別人譜寫的註腳,而非從自己心底燃起的熱望。\n她的歌聲開始摻雜絲絲雜音,她的「心」不再純粹,陷入一片可悲的虛無、佈滿裂痕的空白。過去令她引以為傲的、令她深深眷戀的舞台,此刻化作最精緻也最殘忍的囚籠。\n「舞台,真的很美呢。雖然你們只想聽到設計好的回聲……」\n「但沒關係,我會唱給你們聽。」\n「用我的方式,為這場虛假的演唱——畫上休止符。」", - "CardQuote_30014": "——沉溺於深夢前,一聲釋然的嘆息", - "CardQuote_30015": "——轉身辭別,於喧鬧集市中忽而止步的般岳", - "CardQuote_30045": "——某處空洞中,遭遇舊識的盜洞暴徒", - "CardQuote_40001": "——臨近登台,兀自喃喃低語的歌者", - "CardSkillDesc_30014": "終曲之願精通多種攻擊方式,面臨強敵時,啟用超額功率輸出能量,並將其壓縮為近乎實體的聚能光刃,以極具威脅性的攻勢連續揮斬,橫掃戰場。當能量達到閾值時,光刃進入過載狀態,逸散的能量足以影響目標的行動和反應,為下一輪殲滅作戰創造優勢。", - "CardSkillDesc_30015": "幻矢單元精通多種攻擊方式,面臨強敵時,啟用超額功率輸出能量,並將其壓縮為近乎實體的聚能光刃,以極具威脅性的攻勢連續揮斬,橫掃戰場。當能量達到閾值時,光刃進入過載狀態,逸散的能量足以影響目標的行動和反應,為下一輪殲滅作戰創造優勢。", - "CardSkillDesc_30045": "戰鬥中,穢蝕·蠻橫力士汲取了強大的穢息能量,能夠使用穢息強化攻擊招式。使其陷入異常狀態能夠更高效的擊破防禦。", - "CardSkillDesc_40001": "叛律孤歌的招式會切換舞台場景,並切換戰鬥風格,運用叛律孤歌自己的音樂節奏能巧妙化解其「控制技」,成功應對其「控制技」並打出完美反制或招架其部分招式的最後一擊,還會對叛律孤歌造成部位破壞效果,為代理人贏得輸出機會。", - "ChallengeAgain": "重新挑戰", - "ChapterTipsMain_1106": "舊夢的安可曲", - "Choice_1340025_des": "獲得225點零號業績。有小機率獲得一次協戰武備。", - "Choice_1340029_des": "獲得1枚隨機[強攻]鳴徽並立即離開。", - "Choice_1340030_des": "獲得1枚隨機[擊破]鳴徽並立即離開。", - "Choice_1340031_des": "獲得1枚隨機[異常]鳴徽並立即離開。", - "Choice_1340032_des": "獲得1枚隨機[支援]鳴徽並立即離開。", - "Choice_1340033_des": "獲得1枚隨機[防護]鳴徽並立即離開。", - "Choice_1340034_des": "獲得1枚隨機[命破]鳴徽並立即離開。", - "Choice_1341064_des": "為「愛芮」使用「以太露滴」", - "Choice_1341064_name": "愛芮", - "Choice_1341065_des": "為「千夏」使用「以太露滴」", - "Choice_1341065_name": "千夏", - "Cinema_CinemaConfig_01_Description": "那場流星雨過後,都市失去了往日的和平。目的不明的邪惡怪人出現,使人類陷入了巨大的危機。與此同時,怪人們的天敵……「星徽騎士」登場了!\n人氣超高的特攝劇,大結局達到了11.8%的收視率。最初的目標觀眾群體是兒童,卻因為出色的怪人設定和酷炫的台詞收穫了大量青年觀眾粉絲。", - "Cinema_CinemaConfig_14_Description": "來自星球之外的生命突然造訪,卻沒有帶來預想中的衝突:這些外星生命行動遲緩,思智低下。負責調查的薩米埃博士發現,它們具有非常特別的能力——觸碰。觸碰過任何東西後,它們隨即便能模仿、變化。薩米埃博士帶領的調查組開啟了新的研究方案,嘗試將這些外星生命轉化為人類可控的「工具」甚至「資源」。而調查組不知道的是,外星生命來到這顆星球接觸過的第一個目標,正是薩米埃博士本人。", - "Cinema_CinemaConfig_15_Description": "災難片,根據舊文明時期的音像資料拍攝的空想作品。一名科學家發現了空洞危害爆發的可能,在各方警告無果後嘗試獨立應對災難,由於力量實在太過薄弱,最終未能阻止災難的降臨……", - "Cinema_CinemaConfig_16_Description": "根據真實事件改編,被空洞調查員所遺棄的邦布:IGC-7710,在誤解之下與流浪貓凱蒂開啟了空洞冒險、最終找到了願意接納它們的新主人。", - "Cinema_CinemaConfig_17_Description": "特攝大電影。效仿舊文明特攝英雄劇的格調拍攝的娛樂劇集。講述與各式怪人們戰鬥,保護城市的英勇星徽騎士們的故事。", - "Cinema_CinemaConfig_Tag_18": "災難", - "Cinema_CinemaConfig_Tag_19": "悲劇", - "Cinema_Comment_2101_Name": "鈴", - "Cinema_Comment_2201_Name": "鈴", - "Cinema_Comment_2301_Content": "感覺這部影片的氣氛做得滿足的!以衛非地為背景,還多了一些奇怪的真實感。", - "Cinema_Comment_2302_Content": "下次還是看一些更加輕鬆的影片吧……", - "Cinema_Comment_2303_Content": "雖然整體氣氛不錯,若是能在怪異之物的細節上做些新意,玄妙之感會更好些。", - "Cinema_Comment_2303_Name": "儀玄", - "Cinema_Comment_2304_Content": "總體而言真的滿恐怖的!雖然我對衛非地不熟……但、但這輩子也不去了!", - "Cinema_Comment_2304_Name": "深夜鑑賞家", - "Cinema_Comment_2305_Content": "啊啊啊啊!真不應該大半夜點開這部影片!看完之後,今晚不敢關燈睡覺了!", - "Cinema_Comment_2305_Name": "路過的布丁", - "Cinema_Comment_2801_Name": "鈴", - "Cinema_DoubleDate_Context_14": "「妄想天使」的音樂老師,在下班後會與平常有什麼不同呢……感覺是個瞭解塞西莉亞的好機會,就和她一起看看感興趣的電影吧。", - "Cinema_DoubleDate_Context_15": "簡的日常工作應該並不輕鬆……趁此機會,找點題材輕鬆的影片,和她一起分享一段影像時光吧。", - "Cinema_DoubleDate_Context_16": "雖然師父看上去一切如常,但回想最近種種,應當是累積了不少壓力……看點緊張刺激的電影,讓她放鬆一下吧。", - "Cinema_DoubleDate_Context_17": "聽說星徽騎士的粉絲只願意和最重要的朋友一起觀看系列影片……如果是比利的話,應該會願意和我一起?", - "Cinema_DoubleDate_Context_18": "「席德」總是神出鬼沒的,最近不知道在做些什麼……好不容易抓住她,就一起來看場電影吧!", - "Cinema_DoubleDate_Context_19": "如果希希芙沒有在休息日被上司派去執行任務的話……也許會有時間看場電影?", - "Cinema_DoubleDate_Context_20": "柚葉最近的課業應該並不繁重,和她一起看場電影,享受一下難得的閒暇吧。", - "Cinema_DoubleDate_Context_21": "萊卡恩的行程安排總是滿滿當當……不過,也許他會為我留出一場電影的時間?", - "Cinema_DoubleDate_Context_22": "「飲茶仙」最近似乎沒有那麼忙了,如果想要約紅豆出去看電影,她應該不會拒絕?", - "Cinema_DoubleDate_Context_23": "既然「妄想天使」的訓練已經告一段落,那就邀請三位小偶像一起看場輕鬆愉快的電影吧!", - "Cinema_Double_PropertyDes": "根據「銀幕邀約」中的行為,定義與「同伴」共同觀影這段旅程中所扮演的同行者角色。\n\n(完成全部「同伴」的觀影內容後,可前往「限時獎勵」領取專屬稱號,並解鎖圖鑑報告)", - "Cinema_GetReview_Content2003": "和儀玄的觀影評級達到「暗場拍檔」!\n對於電影,儀玄的評論是……>", - "ClothItemName_1342131": "遙聽星程", - "ClothItemName_1342132": "頌繞星程", - "ClothItemName_1342133": "挽抱星程", - "ClothItemName_1342141": "炫聽繪夢", - "ClothItemName_1342142": "彩繞繪夢", - "ClothItemName_1342143": "漫抱繪夢", - "ClothItemName_1342151": "融聽明燈", - "ClothItemName_1342152": "映繞明燈", - "ClothItemName_1342153": "迎抱明燈", - "ClothItemName_1342161": "納聽鴻運", - "ClothItemName_1342162": "瑞繞鴻運", - "ClothItemName_1342163": "滿抱鴻運", - "CloudActivityMainTitle_OB2.6_OverSea": "底片選購贈送雲遊戲42日暢玩卡", - "CloudActivity_Detai_OB2.6_OverSea": "【活動說明】\n·每個版本內,繩匠首次購買[菲林底片×6480]後,登入《雲·絕區零》即可獲贈「42日暢玩卡」。\n\n【特殊說明】\n·購買指定商品後,繩匠需在目前版本結束前,使用同一帳號登入《雲·絕區零》領取贈送的42日暢玩卡,版本結束後將無法領取。\n·每個版本內,繩匠透過購買菲林底片的方式,最多可累計獲贈42日暢玩卡。", - "CloudActivity_DetailMaintitle_OB2.6_OverSea": "規則說明", - "CloudActivity_DetailSubtitle_OB2.6_OverSea": "《雲·絕區零》權益", - "CloudActivity_DiscountTag01_OB2.6_OverSea": "+42日", - "CloudActivity_DiscountTag02_OB2.6_OverSea": "暢玩", - "CloudActivity_PurchaseTips_OB2.6_OverSea": "已獲得「42日暢玩卡」,繩匠可前往郵件查看權益詳情", - "ClueDesc_1050": "希希芙提供的訊號追蹤裝置,需要在地勢空曠的區域使用,可以根據訊號反應的強弱判斷與目標的距離,甚至具備針對特定訊號源的方向指示功能。\n雖然這位案件專員總給人不靠譜的感覺,給的裝置倒是蠻靠譜的……吧?", - "ClueDesc_1051": "賽維裡安留下的神秘儲存盤,可能蘊含著Youkai的相關線索。\n出人意料的是,上面並沒有治安局的任何標識。這位秩序督察……是在以私人身分與我們合作嗎?", - "ClueDesc_1052": "「致夢想家」拓金日主題演出的門票,只屬於鈴與哲的典藏版,附有千夏親手設計的可愛貼紙,承載著妄想天使的心意。\n特別觀眾、臨時經紀人、專屬司機……無論從哪一個身分出發,都沒有理由缺席她們的首演。", - "ClueDesc_1053": "南宮羽代表妄想天使贈送的拓金日禮物,玩偶鬆鬆軟軟,很適合放在沙發一角。\n也許總有一天,她們會登上更大的舞台,聽見來自四面八方的歡呼與吶喊,與台下的我們遙遙相望。但此時此刻,這隻玩偶的觸感近在咫尺,真實而溫暖——它告訴我們,那些共同度過的時間,並非妄想。", - "ClueDesc_310120": "專屬於千夏的特殊裝備,此時正在播放一段悅耳的旋律。", - "ClueDesc_310121": "專屬於千夏的特殊裝備,此時正在播放一段歡快的旋律。", - "ClueDesc_310122": "專屬於千夏的特殊裝備,此時正在播放一段悠揚的旋律。", - "ClueDesc_310128": "小天使們將自己的願望寫在紙上,折成星星,放進瓶子裡……\n這樣,「妄想天使」們朝著未來行走的每一步,就都被記錄下來了。", - "ClueDesc_310130": "跟隨奇怪口味的飲料,從販賣機裡掉出來的照片……\n——等等,照片上怎麼還有千夏的字跡?!", - "ClueDesc_310131": "日光、陽傘、還有遠處平靜無波的海面…這個地方好眼熟!\n前往咖啡店二樓,看看這裡還有什麼「驚喜」吧。", - "ClueName_1050": "訊號追蹤裝置", - "ClueName_1051": "神秘的儲存盤", - "ClueName_1052": "「致夢想家」演出紀念門票", - "ClueName_1053": "來自「天使」的禮物", - "ClueName_310120": "千夏的錄音裝置", - "ClueName_310121": "千夏的錄音裝置", - "ClueName_310122": "千夏的錄音裝置", - "ClueName_310128": "「星願瓶」", - "ClueName_310130": "「哩查茶奶」的照片", - "ClueName_310131": "甜品桌的照片", - "CollectionDesc_3700231": "仿製某款音擎製作而成的限定玩具。\n\n音樂是少女對抗世界的武器。戴上耳機的那一刻,她就像個征討「不高興王國」的小小勇者,神氣十足地揮舞著自己的劍與盾,勒令世界捧出那些被吝嗇鬼私藏的珍貴妄想。\n不過……這場征伐之旅有時會出現意料之外的困難,比如那位偽裝成天使的舊友兼邪惡魔王——她為什麼總能抓到在角落偷懶的自己啊!", - "CollectionDesc_3700232": "仿製某款音擎製作而成的限定玩具。\n\n虛擬也好,妄想也罷,自感受存在的那一刻起,這一切便不再是虛妄。人一生所能接觸的事物,在時間的長河中不過滄海一粟。但我仍願這份歌聲,能帶你墜入甜蜜妄想。", - "CollectionName_3700231": "模型:思絡成歌", - "CollectionName_3700232": "模型:殼中之靈", - "Comic_12e6d48abd334e3881ed0489c06caa2f": "{M#哥哥……}{F#鈴……}", - "Comic_19a2b4f97922453aa9427ea98a1aef06": "{F#鈴說得沒錯,僅此而已。}{M#哲說得沒錯,僅此而已。}", - "Comic_23ce41a7223e438fa27c628a41a87d69": "{M#剛剛那個……是什麼……}{F#剛剛那個……是什麼……}", - "Comic_2872219c40664760ad3d3200911e53f7": "{M#哥哥,好像自從那天看到「始主」開始,你就有點不太對勁……}{F#鈴,好像自從那天看到「始主」開始,你就有點不太對勁……}", - "Comic_2c0210a5d2a7447ca942c1dfb683741c": "{F#唔……!}{M#唔……!}", - "Comic_2c13a487432c405e8cbab05d7618f0b8": "{F#曾經有一個重要的人對我說,如果我痛的話,她也會因此感到疼痛。}{M#曾經有一個重要的人對我說,如果我痛的話,他也會因此感到疼痛。}", - "Comic_2c1ffc1399454e2db75f12e37f1ae3e7": "{F#今天就到這裡啦,\n我們還是都回房間\n好好休息一下吧~}{M#今天就到這裡啦,\n我們還是都回房間\n好好休息一下吧。}", - "Comic_2ccda4e8b6854456b6badb32486fd4ed": "{M#等等,你的手——!}{F#等等,你的手——!}", - "Comic_30653a38d4d04987b7cd05ee08c8e576": "{F#或者以後找個機會問問市長吧,他知道的可能比我們更多一些。}{M#或者以後找個機會問問市長吧,他知道的可能比我們更多一些。}", - "Comic_33ae165032e7467dafb44c95c38f1e07": "{F#糟糕……}{M#糟糕……}", - "Comic_4f93f53559bf4b07ad5dead12d8da9d9": "{F#我們……成功了?}{M#我們……成功了?}", - "Comic_585eed8349b249c0b108d28f187ff8bd": "只是……呃,正好有位好心腸的大人物路過,我又正好有他的聯絡方式,於是就順帶擋了我們一程。", - "Comic_63855ef6b38b4f4b93090305a344586c": "{F#你……這是什麼意思?}{M#你……這是什麼意思?}", - "Comic_6788a1aff62645ac9411c991db05760a": "{F#照——}{M#照——}", - "Comic_6888115802474935b558c5b27a682a6c": "{F#照小姐!原來你在這裡!}{M#照小姐!原來你在這裡!}", - "Comic_6a67f6336e38449c8ff5ffafb74d27d7": "{F#……我們一定會找到你的!}{M#……我們一定會找到你的。}", - "Comic_6d6feb08122b418b99ecc2f416863fa3": "……", - "Comic_849ccd44d4dd43d7b7245910687ea706": "{M#唔……好痛……}{F#唔……好痛……}", - "Comic_8669bce02ead442dbcadd819d345eab6": "{F#我們果然還是找個機會去檢查一\n下?雖然不知道能不能查出來……}{M#我們果然還是找個機會去檢查一\n下?雖然不知道能不能查出來……}", - "Comic_8d0668eb22084a92932d6bed075cbe47": "{F#什麼價值不價值的,你可是我們重要的同伴——在意自己的同伴,不是理所當然的事嗎?}{M#什麼價值不價值的,你可是我們重要的同伴——在意自己的同伴,不是理所當然的事嗎?}", - "Comic_9b6dd6017e464909bfba8028c9999afd": "{F#沒關係啦,倒也\n沒有很嚴重……}{M#沒關係,倒也\n沒有很嚴重……}", - "Comic_9e58833e704143cba57fb76a86dabe82": "{F#……小姐?!}{M#……小姐?!}", - "Comic_a157da1f270b4e3cbaf89beeaae7d272": "{M#又恢復了……?}{F#又恢復了……?}", - "Comic_a2e4ed5e67274a9188b06450a9b8731e": "{F#照小姐——}{M#照小姐——}", - "Comic_b3cecffd39bf4fb2b2430bfac245d4fd": "{F#小光!你來得剛好,我和\n照小姐都好好的喔。}{M#小光!你來得剛好。我和\n照小姐都沒事。}", - "Comic_b8b367f044b641d9bb32733639208331": "……", - "Comic_bad9746e201249feac4ae5743a7d7abb": "{F#嗯?}{M#嗯?}", - "Comic_e0d900057c494d598d4aecfc656ceaa4": "{F#我當然會害怕。但這不是\n沒事嘛!多虧了你。}{M#我當然會害怕。但至少結果\n是好的,多虧了你。}", - "Comic_f6b55d75b437498d84e957b6850dabbb": "{F#照小姐,你到底在哪裡……}{M#照小姐,你到底在哪裡……}", - "Comment10_26004": "等等,這個女孩子有點眼熟……好像是某個偶像組合的成員?我昨天好像還刷到她們的主頁了……以後還能聽到她們的新歌嗎?!", - "Comment10_26011": "他可不只當過清道夫……幾乎什麼髒活都接,殺人如麻用來形容他都算輕的,不要和他扯上關係……如果他真的要上賽場……只能祝這屆選手自求多福了。", - "Comment11_26006": "嗚嗚嗚,我們小千夏寫的歌就是最棒的!期待新歌!", - "Comment1_26001": "我作證,鄰居前天就突然退賽了,到現在人影也沒見到,而且那天晚上絕對有救護車來過!", - "Comment1_26002": "好暖心的前輩,我哭死,要是能和前輩抱團就好了。", - "Comment1_26003": "我再說一個你可別激動,聽說獎品裡有星徽騎士見面會的門票……", - "Comment1_26004": "類似的負面新聞確實越來越多了……這麼多年相安無事,突然所有矛頭都指向了構造體,總感覺有什麼蹊蹺……", - "Comment1_26005": "我也一頭霧水,到底是哪位高人的小巧思啊?\n可這是點燈儀式!一年裡收視率最高的節目欸,誰敢這麼搞,飯碗不要了?", - "Comment1_26006": "關注妄想天使喵,關注妄想天使謝謝喵!", - "Comment1_26007": "啊啊啊啊啊啊寶寶們太厲害了!演出也超超超棒!永遠喜歡永遠支持小天使!!!", - "Comment1_26008": "聽完了,歌很好,當BGM循環播放後瞬間有力氣繼續寫模擬考卷了", - "Comment1_26009": "媽媽問我為什麼要在螢幕前大呼小叫,我說都是因為天使在唱歌給我聽。", - "Comment1_26010": "啊?不是吧兄弟,空洞又双叒叕出事了?", - "Comment1_26011": "不是,兄弟,這麼猛的嗎?跟蹤被發現就全完了!", - "Comment1_26012": "樓主說了什麼,光看照片了,一個字都看不進去。", - "Comment1_26013": "溫暖懷念的感覺?這張畫哪裡溫暖了?不過這地方確實好像在哪裡見過。", - "Comment1_26014": "我也遇到過,十分懷疑是來報復社會的。", - "Comment1_26015": "原來之前瘋傳的貼文不是謠言啊,只是因為萊姆尼安的事被擱置了……果然舅舅黨還是滿可靠的。", - "Comment2_26001": "不要啊,我最想看的LIVE都是夜場啊,不敢去了嗚嗚嗚……", - "Comment2_26002": "樓主好人啊,圈內人這樣掏心掏肺的話這年頭可不多見,看架勢應該是打算從此引退了。既然有拿特等獎品的實力,為什麼要放棄呢?還有這機械臂,看起來的確是高級貨,可對普通人也沒什麼用啊,難不成是其他選手挑剩下的?", - "Comment2_26003": "啊!!上次把手機螢幕按碎了都沒搶到票,原來在這等著我……拿下,必須拿下!", - "Comment2_26004": "無論如何,構造體傷人是無可爭辯的事實,或許我們應該重新審視一下和這些朋友的關係了,它們終歸與人不同。", - "Comment2_26005": "有沒有這種可能——一位藝高人膽大的頂級駭客劫持了轉播資料流,趁機宣傳自己的危險想法;但最後又被電視台反制,緊急修復了播出畫面?", - "Comment2_26006": "「404」?!我家就在附近,竟然都不知道!現在就去的話,能偶遇瑟汐大人嗎?!", - "Comment2_26007": "嘶,樓上也太愛了\n表演確實滿可愛的,團體名叫妄想天使?成員都叫什麼?", - "Comment2_26008": "什麼?竟有如此效用?已加入歌單", - "Comment2_26009": "好棒好棒好棒!寶寶們都辛苦了!!!\n接下來——歡迎大家前往「404」音樂現場!還請繼續支持我們「妄想天使」!", - "Comment2_26010": "累了,毀滅吧。", - "Comment2_26011": "不要緊張,雖然我幹啥啥不行,但唯獨跑路的速度,我還是很有自信的。", - "Comment2_26012": "這年頭偷拍還能傳網上了,真是世風日下啊。道德在哪裡?底線在哪裡?原圖連結又在哪裡?", - "Comment2_26013": "不要用你們人類的標準來看待邦布!", - "Comment2_26014": "欸呀,我們工程隊的邦布被發現了……", - "Comment2_26015": "想找繩匠結伴參賽的可以聯絡我,賽場情況多變,相比尋常空洞更容易迷失。我也參加過幾次大賽,保證可靠。", - "Comment3_26001": "樓主才最可能是凶手。這篇貼文一傳開,人心惶惶的,誰還敢報名參賽?就算事件是捏造的,樓主也達到目的了,真是算無遺策啊。", - "Comment3_26002": "以我現在的身體狀態,就算想參賽也是有心無力。上一屆大賽裡不幸被人報復,丟了一條手臂,沒想到獎池裡剛好有一條機械臂,呵呵,真是荒唐的巧合。", - "Comment3_26003": "看片子衝腦了?這大賽黑心得很,可不是小孩子的英雄遊戲。你又不是星徽騎士,腦子一熱就往前衝,妥妥當炮灰啊。", - "Comment3_26004": "軍迷報到!這兩台構造體一看就是成建制的軍用量產型,但這種型號我真的沒見過……我們日常接觸的人形構造體大都通過了禁果測試,可是這兩位似乎沒有自主意識……還真是有點奇怪吧。", - "Comment3_26005": "「頂級駭客」搞這麼大的陣仗,就為了宣傳早就過時了的構造體威脅論——什麼意思?老古董科幻片重出江湖?", - "Comment3_26006": "我覺得應該找錯了,因為「404 Not Found」。", - "Comment3_26007": "是的是的!目前三位成員——\n隊長❥(^_-)統御舞台大魔王南宮羽(╯‵□′)\n作曲人❥(^_-)甜度滿格棉花糖小千夏。•́‿•̀。)\n主唱❥(^_-)舞台中心元氣小太陽愛芮芮ヾ(◍°∇°◍)ノ゙♡\n寶寶們都特——別——厲——害——!平時主要在六分街的「404ERROR」現場演出,歡迎大家前往支持!", - "Comment3_26008": "你信他還不如自己來一杯摩咖……", - "Comment3_26009": "是六分街那家店嗎?記住了,會來的,等著我!", - "Comment3_26010": "怪不得,最近晚上失眠,偶爾會聽見直升機嗚嗚嗚飛過的聲音,我還以為是什麼軍事演習,原來出了這麼大的事……", - "Comment3_26011": "還有時間回文?看來的確遊刃有餘啊,我開了一家體能訓練室,有興趣來當田徑教練嗎?", - "Comment3_26012": "今年比賽預熱活動提前了不少,主辦方跟打了興奮劑一樣……總感覺有什麼問題啊……", - "Comment3_26013": "等等,這張圖畫的不就是密涅瓦風暴帶中心那個頂上有笠雲的伴生空洞嗎?", - "Comment3_26014": "就是你小子啊!下次別讓我逮到!", - "Comment3_26015": "禮貌問價?", - "Comment4_26001": "經典反駁性人格,我懶得和你爭。愛信不信吧,反正我是退賽了,放出消息也算是行善積德,渡一渡有緣人。", - "Comment4_26002": "難道樓主是……沒想到連你也要引退了……看來這一屆沒有老面孔了……", - "Comment4_26003": "話不能說太滿,星徽騎士的狂熱粉絲就沒一個省油的燈。語氣這麼狂妄,他多半真有兩把刷子。", - "Comment4_26004": "本人在防衛軍待過一段時間,軍方沒有這種型號的構造體,就算有,也不可能輕率地丟棄在空洞裡。", - "Comment4_26005": "我怎麼聽說今年點燈儀式原定的嘉賓是薇斯珀,就是轉播畫面裡的構造體歌手之一……這麼看,宣傳片都是現成的,那她最後為什麼沒有登場?有人知道嗎?", - "Comment4_26006": "我真的求你了。", - "Comment4_26007": "新人實力不錯,但直播運鏡有點晃,下次建議找專業導播切鏡頭\n另外主唱跳完舞後氣息還這麼穩,練過的吧?厲害厲害", - "Comment4_26008": "聽完這首歌,會有種想要微笑的感受……真好啊。", - "Comment4_26009": "這首歌在編曲上展現出了極高的成熟度,節奏設計精妙,形成了豐富的層次;演繹上並不算完美,但感染力非常強,能讓觀眾都不自覺被帶動。\n作為尚顯生澀的偶像團體,「妄想天使」這次的表現堪稱完美,我會在「新艾利都啟願星」中為她們投出這一票的。", - "Comment4_26010": "不用慌,親愛的市長大人、TOPS的老狐狸們肯定有所準備,畢竟他們的命可比我們值錢多了。不信等著看。", - "Comment4_26011": "#%&sfn#", - "Comment4_26012": "這種裁切方式和色調……難不成是……?", - "Comment4_26013": "你這麼一說……確實就是密涅瓦風暴帶啊!瑪瑟爾集團的本部離那裡不遠,四捨五入倒也算是邦布故鄉!", - "Comment4_26014": "我也遇到過一個!萬泉布詩人!", - "Comment4_26015": "我問過了,好貴……普通人不用考慮。", - "Comment5_26001": "所以誰有一手消息?就算真有襲擊案,也沒人說被害者後來怎麼樣了啊?說不定只是昏迷了,一點事都沒有呢?", - "Comment5_26002": "聽說這一屆獲得了TOPS財聯的贊助,規模空前,獎品也是一等一的稀有貨色。前輩現在引退,實在太可惜了……", - "Comment5_26003": "這東西很值錢嗎?看介紹好像只對構造體有點用吧?", - "Comment5_26004": "那就是更危險的非法構造體了?真嚇人……", - "Comment5_26005": "我知道我知道!人在澄輝坪現場,轉播開始前偶遇了薇斯珀、治安官,還有一個面熟的年輕兔希人女孩站在一起說話,最後薇斯珀跟著那個兔希人走了。應該不是什麼大事,可能是薇斯珀機體故障了……?", - "Comment5_26006": "怎麼,不好笑嗎?", - "Comment5_26007": "單邊瀏海妹妹是千夏嗎?動作好像比隊友都慢了一點,看起來更可愛了\n寶寶完全是草莓味小蛋糕……!", - "Comment5_26008": "是成員千夏自己寫的歌,特別特別棒!\n一個額外預告:妄想天使後援團會在三天後舉辦應援活動,到時候,還請大家前往支持!!!", - "Comment5_26009": "聽不懂,但好像很厲害的樣子,歌也很好聽,淺投一票支持下", - "Comment5_26010": "該不會和萊姆尼安空洞前段時間的異常有關吧?那邊之前鬧得滿大,是產生了什麼連鎖反應嗎?", - "Comment5_26011": "嗯?什麼意思?", - "Comment5_26012": "我生平最討厭話只說一半的人。", - "Comment5_26013": "作為攝影師一直很想去那邊拍照,但那裡實在太遠了,附近風也很大,估計坐船會暈死……", - "Comment5_26014": "幹得好,多幹點!", - "Comment5_26015": "看我看我!雖然沒有上面這位前輩經驗豐富,但找找捷徑、搶搶高分以骸還是不在話下的!", - "Comment6_26001": "我倒不這麼想。所謂的凶手,可能只是想阻止比賽舉辦。這比賽打著英雄的噱頭,大肆宣揚商業產品,不知道害死多少人,早該停辦了。大人物操盤的遊戲,普通人真沒必要去當炮灰。", - "Comment6_26002": "空洞競聯真不厚道,這種榮譽選手,怎麼說也得表揚表揚,拿點退役補償吧。這麼默默無聞地退場,怕是寒了不少選手的心啊。", - "Comment6_26003": "這……不會是是朽峰集團在給自己下一代軍工產品打廣告吧?吹得天花亂墜的,但也沒見誰用過啊。", - "Comment6_26004": "你們能不能別總把偶發性事件上升到普遍現象?我從不覺得構造體和人有什麼本質上的差別,除非明天買咖啡的時候,汀曼大師突然把杯子蓋在我頭上。", - "Comment6_26005": "在繩網,偶遇全世界!", - "Comment6_26006": "好耶!小天使們終於被大家看到了!就是……希望各位來「404」真的是為了欣賞演出,不要打擾到她們的正常生活……", - "Comment6_26007": "全體!為南宮大人獻上膝蓋!!!(嘶吼)(變成猴子)(飛進原始森林)(被其他猴子丟出來)", - "Comment6_26008": "光說前往支持,你也沒說地址在哪啊!", - "Comment6_26010": "這個圖案……難不成是某種訊號?命令?可能也只有以骸能看懂了。", - "Comment6_26011": "人呢?該不會被逮住了吧……?", - "Comment6_26012": "沒必要知道,我們這輩子都和她們扯不上關係。實在離得太遠了啊,不論是社會意義上,還是物理意義上。", - "Comment6_26013": "邦布的畫,好可愛好可愛好可愛~~~", - "Comment6_26014": "這都什麼邦布過濾器……", - "Comment6_26015": "空洞競聯沒這麼有錢,這個神秘的贊助商多半是TOPS了。", - "Comment7_26004": "萊姆尼安空洞最近確實不太平靜……", - "Comment7_26005": "說實話喔,年年被長輩按著看點燈儀式,這次突然來這麼一下,我反倒滿驚喜的——又是疑似直播事故、又是瑟汐復出——至少沒那麼無聊了!", - "Comment7_26006": "你們不要再發文了……嗚嗚嗚……不要搶走我的妄想天使啊!我推了好久的小眾寶藏組合,要是她們紅了,以後能見面的機會肯定就越來越少了……", - "Comment7_26011": "抱歉剛在跑路,被發現了……黑狼轉頭看了我一眼,嚇得我手機沒關瘋跑了十八條街,剛才應該是螢幕誤觸……", - "Comment7_26015": "據說是朽峰集團,但是他們最近不是主攻娛樂業嗎?", - "Comment8_26004": "那……又是稱頌會幹的?我一直以為他們的專長是生物製藥,沒想到還涉及機械工程……", - "Comment8_26006": "樓上肯定是假粉,竟然有人希望自己的推一直糊嗎?!太荒謬了吧??", - "Comment8_26011": "這照片好像是在星環?我記得報名點就在那裡,難不成他也是衝著空洞英雄大賽來的?", - "Comment8_26013": "我家邦布也會,應該是類似底層程式碼的東西?", - "Comment8_26015": "狹隘了,大獎賽備受社會關注,加上主辦方的大肆炒作,怎麼不算娛樂業?", - "Comment9_26004": "別轉移話題了!不管怎麼說,前排幾位的擔心還是有道理的……至少,畫面裡的構造體應該為傷害無辜市民付出代價!", - "Comment9_26006": "別激動別激動,樓上的樓上應該只是在開玩笑……\n不過話又說回來,按照她們幾個的迷糊程度,想要揚名立萬應該還需要一點時間……至少我沒在拓金日演出的門票上找到任何關注她們的途徑,真是難以捉摸的三位。", - "Comment9_26011": "多半是了,參賽標準其實放得滿寬的,撞上通緝犯也不是沒有可能。", - "Commentator10_26004": "扣你800丁尼", - "Commentator10_26011": "老資歷", - "Commentator11_26006": "白日夢想家", - "Commentator1_26001": "扭曲爬行", - "Commentator1_26002": "終生內向", - "Commentator1_26003": "神奇海螺", - "Commentator1_26004": "多喝熱水", - "Commentator1_26005": "高雅人士圍觀", - "Commentator1_26006": "妄想天使唯一指定非官方帳號", - "Commentator1_26007": "妄想天使粉絲後援團團長", - "Commentator1_26008": "頭懸梁錐刺股要考治安局", - "Commentator1_26009": "一顆檸檬果", - "Commentator1_26010": "遺憾離場", - "Commentator1_26011": "一生如履薄冰", - "Commentator1_26012": "AAA一日治安官", - "Commentator1_26013": "哦哦哦", - "Commentator1_26014": "以太蘿布之王", - "Commentator1_26015": "藍白", - "Commentator2_26001": "白日夢", - "Commentator2_26002": "睡教", - "Commentator2_26003": "[樓主]正義之魂", - "Commentator2_26004": "完全之人", - "Commentator2_26005": "掃地僧", - "Commentator2_26006": "何意味", - "Commentator2_26007": "隨便看看", - "Commentator2_26008": "十年苦讀三年模擬", - "Commentator2_26009": "妄想天使粉絲後援團團長", - "Commentator2_26010": "真沒招了", - "Commentator2_26011": "[樓主]富貴險中求", - "Commentator2_26012": "頂級智鬥", - "Commentator2_26013": "懷念夏天", - "Commentator2_26014": "全全工程隊", - "Commentator2_26015": "AAA全職繩匠", - "Commentator3_26001": "蛇對蛇裡根本不是這樣", - "Commentator3_26002": "[樓主]心平氣和", - "Commentator3_26003": "還有人類嗎", - "Commentator3_26004": "我不是天才嗎", - "Commentator3_26005": "午馬", - "Commentator3_26006": "我要成為冷笑話高手", - "Commentator3_26007": "妄想天使粉絲後援團團長", - "Commentator3_26008": "來杯咖啡", - "Commentator3_26009": "砰砰嘰裡呱啦", - "Commentator3_26010": "神奇枕頭", - "Commentator3_26011": "喜歡跑步嗎", - "Commentator3_26012": "已深度思考0.01秒", - "Commentator3_26013": "打工的煩惱", - "Commentator3_26014": "以太蘿布之王", - "Commentator3_26015": "海蜇", - "Commentator4_26001": "[樓主]太想進步了", - "Commentator4_26002": "被TOPS做局了", - "Commentator4_26003": "你說的對", - "Commentator4_26004": "匿名", - "Commentator4_26005": "最亮的星", - "Commentator4_26006": "[樓主]麗都偵探", - "Commentator4_26007": "高音馬拉松", - "Commentator4_26008": "茶奶天下第一", - "Commentator4_26009": "專職音樂人三十年", - "Commentator4_26010": "鬆弛感", - "Commentator4_26011": "[樓主]富貴險中求", - "Commentator4_26012": "大魔法師", - "Commentator4_26013": "哦哦哦", - "Commentator4_26014": "難道說", - "Commentator4_26015": "窮鬼", - "Commentator5_26001": "往日種種", - "Commentator5_26002": "禁止逆行", - "Commentator5_26003": "冰!", - "Commentator5_26004": "愛吃瓜", - "Commentator5_26005": "戰地記者", - "Commentator5_26006": "我要成為冷笑話高手", - "Commentator5_26007": "起司小麵包", - "Commentator5_26008": "妄想天使粉絲後援團團長", - "Commentator5_26009": "匿名", - "Commentator5_26010": "計劃不變", - "Commentator5_26011": "喜歡跑步嗎", - "Commentator5_26012": "急急急", - "Commentator5_26013": "Sodawater", - "Commentator5_26014": "欸呦不錯", - "Commentator5_26015": "跑刀", - "Commentator6_26001": "些許風霜", - "Commentator6_26002": "區區致命傷", - "Commentator6_26003": "一般路過情報商", - "Commentator6_26004": "完全之人", - "Commentator6_26005": "線上發牌", - "Commentator6_26006": "戒驕戒躁", - "Commentator6_26007": "光映廣場閒人一個", - "Commentator6_26008": "易拉罐格拉", - "Commentator6_26010": "麗都Online", - "Commentator6_26011": "喜歡跑步嗎", - "Commentator6_26012": "大魔法師", - "Commentator6_26013": "白飯使者", - "Commentator6_26014": "挽晝女士天下無雙", - "Commentator6_26015": "小黑帽", - "Commentator7_26004": "匿名", - "Commentator7_26005": "風評被害", - "Commentator7_26006": "萌萌", - "Commentator7_26011": "[樓主]富貴險中求", - "Commentator7_26015": "吃痘人", - "Commentator8_26004": "冷知識", - "Commentator8_26006": "千夏本命激推", - "Commentator8_26011": "思鄉之情", - "Commentator8_26013": "五隻松鼠", - "Commentator8_26015": "洗心革面", - "Commentator9_26004": "她不一樣", - "Commentator9_26006": "螢光棒", - "Commentator9_26011": "完全勝利", - "CoopTeamMessage_2001": "呆滯", - "CoopTeamMessage_2002": "驚嘆", - "CoopTeamMessage_2003": "疑惑", - "CoopTeamMessage_2004": "打招呼", - "CoopTeamMessage_2005": "得意", - "CoopTeamMessage_2006": "快跑", - "CoopTeamMessage_2007": "悠閒", - "CoopTeamMessage_2008": "昏倒", - "Countdown_ActivityTrainingH5_OB2.5": "有請「天使」閃亮登場!", - "Cs_ActivityLivehouse_1_010": "最閃耀——", - "Cs_ActivityLivehouse_1_020": "最明亮——", - "Cs_ActivityLivehouse_1_030": "「新艾利都啟願星」——", - "Device_Prop_MindMaze_GetMemory": "回想過去", - "Device_Prop_MindMaze_InteractElevator": "乘坐電梯", - "Device_Prop_MindMaze_LockedDoor": "緊閉的門", - "Device_Prop_SecretBase_Interaction": "休息片刻", - "EndlessSummer_AutoFishing_04": " ", - "EtherBatteryResult_Popup": "可透過轉化獲得", - "FairySelected": "Fairy精選", - "FairySelectedDialog_Common_Title": "Fairy精選", - "FairySelected_26006": "主人,檢測到近日「404」客流量顯著高於常態水平,經關聯分析,該貼文的廣泛傳播為主要影響因素之一。", - "FairySelected_26012": "主人,近期繩網內「空洞英雄」相關詞條數量激增。結合歷年熱議指數分析,該活動被判定為目前社會號召力最高的競技賽事。", - "FairySelected_26013": "主人,該繪畫大賽的影響力近年呈指數級增長。特別提醒,您的多位邦布助手同樣鍾愛這副畫作。", - "FiltersName11": "溫馨", - "FiltersName12": "生動", - "FrameName09": "拓金紀念", + "Bangboo_TalentSkill_Des_54012_01": "[額外能力]\n隊伍中包含2名或以上[新艾利都治安局]陣營的角色時觸發:發動[主動技]時,有50%機率追加1段撕咬攻擊,該效果最多連續觸發3次;[邦布連攜技]造成的傷害提升35%。", + "Bangboo_TalentSkill_Des_54012_02": "[額外能力]\n隊伍中包含2名或以上[新艾利都治安局]陣營的角色時觸發:發動[主動技]時,有50%機率追加1段撕咬攻擊,該效果最多連續觸發3次;[邦布連攜技]造成的傷害提升43%。", + "Bangboo_TalentSkill_Des_54012_03": "[額外能力]\n隊伍中包含2名或以上[新艾利都治安局]陣營的角色時觸發:發動[主動技]時,有50%機率追加1段撕咬攻擊,該效果最多連續觸發3次;[邦布連攜技]造成的傷害提升52%。", + "Bangboo_TalentSkill_Des_54012_04": "[額外能力]\n隊伍中包含2名或以上[新艾利都治安局]陣營的角色時觸發:發動[主動技]時,有50%機率追加1段撕咬攻擊,該效果最多連續觸發3次;[邦布連攜技]造成的傷害提升60%。", + "Bangboo_TalentSkill_Des_54012_05": "[額外能力]\n隊伍中包含2名或以上[新艾利都治安局]陣營的角色時觸發:發動[主動技]時,有50%機率追加1段撕咬攻擊,該效果最多連續觸發3次;[邦布連攜技]造成的傷害提升70%。", + "BattleChallengeConfig_140000101": "限時挑戰:觸發異常/紊亂/異放", + "BattleChallengeConfig_140000102": "限時挑戰:觸發異常/紊亂/異放", + "BattleChallengeConfig_140000103": "限時挑戰:觸發異常/紊亂/異放", + "BattleChallengeConfig_140000104": "限時挑戰:觸發異常/紊亂/異放", + "BattleChallengeConfig_140000105": "限時挑戰:觸發異常/紊亂/異放", + "BattleChallengeConfig_140000201": "限時挑戰:擊殺敵人個數", + "BattleChallengeConfig_140000202": "限時挑戰:擊殺敵人個數", + "BattleChallengeConfig_140000203": "限時挑戰:擊殺敵人個數", + "BattleChallengeConfig_140000204": "限時挑戰:擊殺敵人個數", + "BattleChallengeConfig_140000205": "限時挑戰:擊殺敵人個數", + "BattleChallengeConfig_140000301": "限時挑戰:開啟或延長以太帷幕", + "BattleChallengeConfig_140000302": "限時挑戰:開啟或延長以太帷幕", + "BattleChallengeConfig_140000303": "限時挑戰:開啟或延長以太帷幕", + "BattleChallengeConfig_140000304": "限時挑戰:開啟或延長以太帷幕", + "BattleChallengeConfig_140000305": "限時挑戰:開啟或延長以太帷幕", + "BattleChallengeConfig_140000401": "限時挑戰:破除穢盾次數", + "BattleChallengeConfig_140000402": "限時挑戰:破除穢盾次數", + "BattleChallengeConfig_140000403": "限時挑戰:破除穢盾次數", + "BattleChallengeConfig_140000404": "限時挑戰:破除穢盾次數", + "BattleChallengeConfig_140000405": "限時挑戰:破除穢盾次數", + "BattleChallengeConfig_140000501": "限時挑戰:使用終結技次數", + "BattleChallengeConfig_140000502": "限時挑戰:使用終結技次數", + "BattleChallengeConfig_140000503": "限時挑戰:使用終結技次數", + "BattleChallengeConfig_140000504": "限時挑戰:使用終結技次數", + "BattleChallengeConfig_140000505": "限時挑戰:使用終結技次數", + "BeefBdGuide": "鮮切牛肉流派以肉為核心,選擇越多的雪花牛肉,就可以獲得越多美味值!", + "BossBattle_QuestDesc_12252010": "本次的「狩獵」目標是能夠在瞬息間折返突進,揮舞獵刃、收割生機的老練清道夫。\n·行動中,可以獲得[以太]、[決鬥]和[支援]類型的鳴徽。", + "BossBattle_QuestDesc_12253109": "【清道夫】測試關\n【特殊說明】該關卡為特殊測試關,僅為臨時入口\n 弱點:以太、電\n 抗性:火", + "BossBattle_QuestName_12252010": "惡名狩獵:獵血清道夫", + "BossBattle_QuestName_12253109": "【清道夫】測試關", + "BossChalenge_ExtraPoint_Condition24": "觸發跪地", + "BranchRelic_13502210_briefdes": "隊伍中其他角色觸發[紊亂]或[異放]時,南宮羽會圍繞目標敵人發動[連攜技],該次攻擊為[追加攻擊]。南宮羽[連攜技]重擊命中處於屬性異常狀態下的目標時,觸發一次[異放]。", + "BranchRelic_13502210_des": "隊伍中其他角色觸發[紊亂]或[異放]時,南宮羽會圍繞目標敵人發動[連攜技],該次攻擊為[追加攻擊],該效果每6秒最多觸發一次。南宮羽[連攜技]重擊命中處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態的目標時,觸發一次[異放]:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為230%/120%/300%/20%/30%,該效果每6秒最多觸發一次。", + "BranchRelic_13502210_name": "[南宮羽]焦點輪換", + "BranchRelic_13502211_name": "[南宮羽]焦點輪換", + "BranchRelic_13502212_name": "[南宮羽]焦點輪換", + "BranchRelic_13502220_briefdes": "南宮羽觸發精準蓄力時,為全隊角色回復能量,隊伍中任意角色發動[連攜技]時,為全隊角色回復喧響值。", + "BranchRelic_13502220_des": "南宮羽觸發精準蓄力時,為全隊角色回復4能量,隊伍中任意角色發動[連攜技]時,為全隊角色回復120喧響值。", + "BranchRelic_13502220_name": "[南宮羽]節拍對位", + "BranchRelic_13502221_name": "[南宮羽]節拍對位", + "BranchRelic_13502222_briefdes": "南宮羽觸發精準蓄力時,[普通攻擊:可愛地雷飛天撞]造成的失衡值提升。", + "BranchRelic_13502222_des": "南宮羽觸發精準蓄力時,[普通攻擊:可愛地雷飛天撞]造成的失衡值提升35%。", + "BranchRelic_13502222_name": "[南宮羽]節拍對位", + "BranchRelic_13502230_briefdes": "南宮羽的異常精通提升,消耗[重拍]會為自身回復能量,在[普通攻擊:可愛地雷飛天撞]第一段攻擊觸發精準蓄力後點按 可以發動[連攜技],觸發精準蓄力時,使自身的異常積蓄效率提升。", + "BranchRelic_13502230_des": "南宮羽的異常精通提升60點,每消耗1點[重拍]為自身回復0.15點能量,在[普通攻擊:可愛地雷飛天撞]第一段攻擊觸發精準蓄力後點按 可以發動[連攜技],觸發精準蓄力時,使自身的異常積蓄效率提升20%,持續30秒,重複觸發時重置持續時間。", + "BranchRelic_13502230_name": "[南宮羽]高光獨舞", + "BranchRelic_13502231_briefdes": "[普通攻擊:可愛地雷飛天撞]命中敵人時,使自身造成的所有屬性異常傷害提升。", + "BranchRelic_13502231_des": "[普通攻擊:可愛地雷飛天撞]命中敵人時,使自身造成的所有異常傷害提升65%,持續30秒,重複觸發時重置持續時間。", + "BranchRelic_13502231_name": "[南宮羽]高光獨舞", + "BranchRelic_13502232_briefdes": "[普通攻擊:可愛地雷飛天撞]命中敵人時,使敵人的防禦力降低。", + "BranchRelic_13502232_des": "[普通攻擊:可愛地雷飛天撞]命中敵人時,使敵人的防禦力降低20%,持續30秒,重複觸發時重置持續時間。", + "BranchRelic_13502232_name": "[南宮羽]高光獨舞", + "BranchRelic_13502310_briefdes": "發動[普通攻擊:蛇吻]時,會根據滯空時間,提升該招式暴擊傷害,並額外造成1次電屬性傷害,此效果最多疊加3層,持續到該招式結束。", + "BranchRelic_13502310_des": "發動[普通攻擊:蛇吻]時,會根據滯空時間,提升該招式15%暴擊傷害,並額外造成1次450%攻擊力電屬性傷害,此效果最多疊加3層,持續到該招式結束。", + "BranchRelic_13502310_name": "[希希芙]蓄勢盤伏", + "BranchRelic_13502311_briefdes": "[普通攻擊:蛇吻]滯空期間,持續落下電矛對敵人造成電屬性傷害。", + "BranchRelic_13502311_des": "[普通攻擊:蛇吻]滯空期間,持續落下電矛對敵人造成200%攻擊力電屬性傷害,至多落下5根電矛。", + "BranchRelic_13502311_name": "[希希芙]蓄勢盤伏", + "BranchRelic_13502312_briefdes": "[普通攻擊:蛇吻]命中敵人時,使敵人防禦力下降。", + "BranchRelic_13502312_des": "[普通攻擊:蛇吻]命中敵人時,使敵人防禦力下降20%,持續20秒。", + "BranchRelic_13502312_name": "[希希芙]蓄勢盤伏", + "BranchRelic_13502320_briefdes": "[蝕骨]額外附加電屬性傷害。", + "BranchRelic_13502320_des": "[蝕骨]額外附加自身300%攻擊力的電屬性傷害。", + "BranchRelic_13502320_name": "[希希芙]猛毒特調", + "BranchRelic_13502321_briefdes": "當希希芙為非操作中角色時,[蝕骨]再額外附加電屬性傷害。", + "BranchRelic_13502321_des": "當希希芙為非操作中角色時,[蝕骨]再額外附加自身450%攻擊裡的電屬性傷害。", + "BranchRelic_13502321_name": "[希希芙]猛毒特調", + "BranchRelic_13502322_briefdes": "擁有[毒素]時,操作中的角色造成的傷害提升。", + "BranchRelic_13502322_des": "擁有[毒素]時,操作中的角色造成的傷害提升50%,持續至[毒素]耗盡30秒後。", + "BranchRelic_13502322_name": "[希希芙]猛毒特調", + "BranchRelic_13502330_briefdes": "發動[強化特殊技]後,自身獲得[毒蛇突襲]效果,任意非[蝕骨]攻擊命中敵人時,會觸發一次無消耗的特殊[蝕骨],持續6秒。", + "BranchRelic_13502330_des": "發動[強化特殊技]後,自身獲得[毒蛇突襲]效果,任意非[蝕骨]攻擊命中敵人時,會觸發一次無消耗的特殊[蝕骨],無法造成失衡值,1秒至多觸發一次該效果,持續6秒。", + "BranchRelic_13502330_name": "[希希芙]銜尾環行", + "BranchRelic_13502331_briefdes": "[毒蛇突襲]效果持續時間提升。", + "BranchRelic_13502331_des": "[毒蛇突襲]效果持續時間提升至10秒。", + "BranchRelic_13502331_name": "[希希芙]銜尾環行", + "BranchRelic_13502332_name": "[希希芙]銜尾環行", + "BriefName_Monster_GraymaneCenturion": "獵血清道夫", + "CallingCard_3300017_des": "「麗都城募·成長計劃」紀念名片。", + "CallingCard_3300017_name": "輕盈夢嶼", + "CallingCard_3300017_story": "出色的反重力裝置,幫助伊埃斯向所有方向漂浮出發——「嗯……呢嗯?(這就是……『控制體重』之後的感覺嗎?)」\n\n「什麼?!小邦布不用控制體重!是誰帶壞了我們家伊埃斯——」\n「也許是……你上次點的輕食外賣包裝袋?」\n「可惡!我再也不點那家了!」\n「我贊同。但你……真的是因為伊埃斯嗎?」", + "CampN.E.P.S-CriminalInvestigation": "治安局·刑偵特勤組", + "CampN.E.P.S-MetropolitanOrderDivision": "治安局·都市秩序部", + "CampN.E.P.S.": "新艾利都治安局", + "CardDesc_40002": "心理評估異常,不可矯正——縱使低垂頭顱,縱使痛哭流涕,也無法改變死刑判決書寫定的結局。\n直到舊都陷落,空洞陷落城市,也踐踏了秩序。規則失聲,善惡顛倒,在一片混亂中,他越獄而出,將名字與身分一同捨棄,他站在血色黎明的中心高聲呼喊——「感謝空洞!」\n空洞不僅創造怪物,也讓某些恐怖失去禁錮,不再需要隱藏。他自以為可以從此逍遙法外,可新艾利都同樣不歡迎無名的屠夫。\n他流落外環,作為清道夫受各大幫派僱傭,盛享惡名。他享受主宰生命的快感,沉溺血肉苦痛的瞬間。因此,他頻繁接取最骯髒的任務,甚至投身幫派廝殺,啜飲鮮血的鏽甜。\n嗜虐的慾望永不饜足,清道夫的身分亦難填溝壑。\n於是,他欣然接受TOPS的一紙協約,獲得了「清理」人類的特權。從不記錄名字,從不保留記憶,對他而言,唯有血跡真實,其餘皆無關緊要。\n「他啊,接工作的時候沉默得很,結帳的時候卻總帶著笑。」\n「那可不是任務完成的笑,是還沒吃飽的笑。」", + "CardQuote_40002": "——多年前的外環酒館,幫派幹部正在嚇唬新人", + "CardSkillDesc_40002": "戰鬥中,清道夫會施展屬於獵手特有的野性和狡猾,開啟[侵蝕壁壘]抵禦攻擊,並以凶狠的招式與玩家纏鬥。選擇適合的戰鬥策略盡快瓦解他的防護,讓他感受屬於人類的智慧吧。", + "ChapterMainTitleText_1001": "第一天:見習評審", + "ChapterMainTitleText_1002": "第二天:正式評審", + "ChapterMainTitleText_1003": "第三天:資深評審", + "ChapterMainTitleText_1004": "第四天:特級評審", + "ChapterMainTitleText_1005": "第五天:權威評審", + "ChapterMainTitleText_1006": "第六天:首席評審", + "ChapterMainTitleText_1007": "第七天:金牌評審", + "Cinema_Comment_2101_Name": "玲", + "Cinema_Comment_2201_Name": "玲", + "Cinema_Comment_2801_Name": "玲", + "Cissia_MathSkill_Desc": "隊伍中包含[擊破]或與自身屬性相同的角色時觸發:\n擁有[毒素]時,使全隊角色暴擊傷害提高40%,自身額外提高10%,持續至[毒素]耗盡後30秒。", + "Cissia_Property_ExSpecial_SpCostValue_01": "65點", + "Cissia_SkillList_10_Content": " (觸發快速支援時)", + "Cissia_SkillList_10_Title": "快速支援:報警裝置", + "Cissia_SkillList_11_Content": " (觸發招架支援時)", + "Cissia_SkillList_11_Title": "招架支援:牢飯加餐", + "Cissia_SkillList_12_Content": " (發動招架支援後)", + "Cissia_SkillList_12_Title": "支援突擊:共犯情誼", + "Cissia_SkillList_1_Title": "普通攻擊:吐信", + "Cissia_SkillList_2_Content": " (擁有[蛇影]時長按)", + "Cissia_SkillList_2_Title": "普通攻擊:蛇吻", + "Cissia_SkillList_3_Title": "特殊技:獠齒", + "Cissia_SkillList_4_Title": "強化特殊技:毒牙", + "Cissia_SkillList_5_Content": " (長按)", + "Cissia_SkillList_5_Title": "強化特殊技:毒牙", + "Cissia_SkillList_6_Title": "衝刺攻擊:齒痕", + "Cissia_SkillList_7_Content": " (極限); ", + "Cissia_SkillList_7_Title": "閃避反擊:反咬一口", + "Cissia_SkillList_8_Title": "連攜技:集團做案", + "Cissia_SkillList_9_Title": "終結技:爬行恐懼", + "Cissia_SkillName": "「心電感應」", + "Cissia_SkillText": "希希芙能夠敏銳地察覺到客人們體溫和心跳的變化,藉此推斷出他們究竟對哪一盤錄影帶動心……再恰如其分地突然出現發動猛烈的推銷攻勢!", + "Cissia_Skill_AssaultAid_Desc": "發動[招架支援]後,點按 發動:\n對目標發動連續下砸攻擊,造成大量電屬性傷害。\n招式發動期間擁有無敵效果。", + "Cissia_Skill_BeHitAid_Desc": "目前操作中的角色被擊飛時,點按 發動:\n向前方躍起,落地後進行橫掃攻擊,造成電屬性傷害。\n招式發動期間,可以快速銜接[特殊技:獠齒]、[強化特殊技:毒牙]和[普通攻擊:蛇吻]。\n招式發動期間擁有無敵效果。", + "Cissia_Skill_Branch_Desc": "擁有[蛇影]時可長按 發動:\n希希芙跳入空中並鎖定目標,隨後落地對範圍內敵人造成電屬性傷害。\n鎖定期間,保持長按 並拖曳{LAYOUT_CONSOLECONTROLLER#操作桿}{LAYOUT_FALLBACK#搖桿}可以延長鎖定時間,並自由控制落地位置。\n每獲得6點[毒素],自身獲得1層[蛇影]效果,至多獲得3層。\n進入戰場時,獲得1層[蛇影]效果。\n招式發動時消耗1層[蛇影]。\n命中敵人後,快速消耗所有[毒素]並觸發[蝕骨]。\n招式發動時,將觸發[快速支援]。\n招式發動期間擁有無敵效果。", + "Cissia_Skill_Branch_Title": "普通攻擊:蛇吻", + "Cissia_Skill_Counter_Desc": "觸發[極限閃避]後,點按 發動:\n向前方躍起,落地後進行橫掃攻擊,造成電屬性傷害。\n招式發動期間擁有無敵效果。", + "Cissia_Skill_CurseBurst_Desc": "對附近敵人造成電屬性傷害。\n每次觸發,使自身暴擊率提升6%,持續15秒,至多疊加3層,重複觸發時重置持續時間。", + "Cissia_Skill_ExQTE_Desc": "喧響等級達到[極]時,點按 發動:\n對前方發動下砸攻擊,造成大量電屬性傷害。\n招式發動後,獲得3點[毒素]。\n招式發動後,開啟[以太帷幕:冷血],持續30秒,期間全隊角色暴擊傷害提升5%。\n重複開啟[以太帷幕:冷血]前,將關閉已有的[以太帷幕:冷血]。\n招式命中敵人時,將觸發[快速支援]。\n招式發動期間擁有無敵效果。", + "Cissia_Skill_ExSpecial_01_Desc": "能量足夠時,點按或長按 發動:\n向前方發動多段遠距離蛇咬,造成電屬性傷害。\n招式發動時,回復5點能量。\n長按發動時,會額外消耗能量,每20點發動一次額外的打擊,造成電屬性傷害,至多額外消耗60點能量。\n長按發動後,自身獲得3點[毒素],長按時每額外消耗20點能量,獲得1點[毒素]。\n招式發動後,可直接銜接第四段[普通攻擊:吐信]。\n招式命中敵人時,將觸發[快速支援]。\n招式發動期間擁有無敵效果。", + "Cissia_Skill_Normal_Desc": "點按 發動:\n向前方進行至多四段的攻擊,造成電屬性傷害。\n第四段攻擊命中敵人後,獲得2點[毒素],命中處於失衡狀態下的敵人時,額外獲得1點[毒素]。", + "Cissia_Skill_ParryAid_Desc": "前場角色即將被攻擊時,點按 發動:\n招架敵人的攻擊,累積大量失衡值。\n招式發動期間擁有無敵效果。", + "Cissia_Skill_QTE_Desc": "觸發[連攜技]時,選擇對應角色發動:\n向前方進行多段攻擊,造成大量電屬性傷害。\n招式發動後,獲得3點[毒素]。\n招式命中敵人時,將觸發[快速支援]。\n招式發動期間擁有無敵效果。", + "Cissia_Skill_QTE_Title": "連攜技:集團做案", + "Cissia_Skill_Special_01_Desc": "點按 發動:\n向前方發動遠距離蛇咬,造成電屬性傷害。\n招式發動期間抗打斷等級提升。", + "Cissia_Talent_01_Desc_01": "進入戰場時,獲得的[毒素]點數提高至6點。[核心被動]中無視敵人防禦力效果提升至原本的140%,並使全隊角色造成的傷害無視目標5%電屬性傷害抗性。[蝕骨]造成的傷害無視目標10%電屬性傷害抗性。", + "Cissia_Talent_01_Desc_01_Realign": "進入戰場時,獲得的[毒素]點數提高至6點。\n[核心被動]中無視敵人防禦力效果提升至原本的140%,並使全隊角色造成的傷害無視目標5%電屬性傷害抗性。\n[蝕骨]造成的傷害無視目標10%電屬性傷害抗性。", + "Cissia_Talent_02_Desc_01": "[連攜技:集團做案]或[終結技:爬行恐懼]命中處於失衡狀態下的敵人後,額外獲得3點[毒素]。[普通攻擊:蛇吻]造成的傷害提升35%。", + "Cissia_Talent_02_Desc_01_Realign": "[連攜技:集團做案]或[終結技:爬行恐懼]命中處於失衡狀態下的敵人後,額外獲得3點[毒素]。\n[普通攻擊:蛇吻]造成的傷害提升35%。", + "Cissia_Talent_04_Desc_01": "發動[強化特殊技]、[連攜技]或[終結技]時,獲得1層[覺悟],至多疊加3層。發動[普通攻擊:蛇吻]時,消耗全部[覺悟],每消耗1層額外觸發1次不消耗[毒素]的特殊[蝕骨],該次[蝕骨]無法造成失衡值。", + "Cissia_Talent_04_Desc_01_Realign": "發動[強化特殊技]、[連攜技]或[終結技]時,獲得1層[覺悟],至多疊加3層。\n發動[普通攻擊:蛇吻]時,消耗全部[覺悟],每消耗1層額外觸發1次不消耗[毒素]的[蝕骨],該次[蝕骨]無法造成失衡值。", + "Cissia_Talent_06_Desc_01": "每次觸發[蝕骨]時,獲得1層[蝕骨印記]。全隊角色除[蝕骨]外的攻擊命中敵人時,消耗1層[蝕骨印記],觸發1次特殊的[蝕骨],該次[蝕骨]無法造成失衡值,3秒內至多消耗1層[蝕骨印記]。", + "Cissia_Talent_06_Desc_01_Realign": "每次觸發[蝕骨]時,獲得1層[蝕骨印記]。\n全隊角色除[蝕骨]外的攻擊命中敵人時,消耗1層[蝕骨印記],觸發1次特殊的[蝕骨],該次[蝕骨]無法造成失衡值,3秒內至多消耗1層[蝕骨印記]。", + "Cissia_Talent_06_Desc_02": "一旦有了比「活下去」更想抓住的東西,人就真的會變傻。如果有一天命運一定要我赴死,你那張又大又軟的沙發,可不許給別人躺!\n\n「絕、對、不、准、忘、了、我、不、然、就、咬、死、你。」", + "Cissia_UniqueSkill_01_Desc": "進入戰場時,獲得3點[毒素],在勘域模式中此效果180秒內最多觸發一次。\n擁有[毒素]時,接戰狀態下每5秒消耗1點[毒素],觸發一次[蝕骨],造成電屬性傷害。\n擁有[毒素]時,使全隊對敵人造成的電屬性傷害無視敵人3%防禦力,初始能量自動回復大於1.4時,超過部分每超過0.12,額外無視敵人0.52%防禦力,至多無視敵人12.88%防禦力,持續至[毒素]耗盡後30秒。\n[蝕骨]額外附加自身227%攻擊力的電屬性傷害。\n隊伍中有1/2名電屬性角色時,[蝕骨]造成的失衡值提升40%/60%。\n獲得[毒素]時,每溢出1點[毒素],觸發一次[蝕骨]。", + "Cissia_UniqueSkill_02_Desc": "進入戰場時,獲得3點[毒素],在勘域模式中此效果180秒內最多觸發一次。\n擁有[毒素]時,接戰狀態下每5秒消耗1點[毒素],觸發一次[蝕骨],造成電屬性傷害。\n擁有[毒素]時,使全隊對敵人造成的電屬性傷害無視敵人3.5%防禦力,初始能量自動回復大於1.4時,超過部分每超過0.12,額外無視敵人0.6%防禦力,至多無視敵人14.9%防禦力,持續至[毒素]耗盡後30秒。\n[蝕骨]額外附加自身245%攻擊力的電屬性傷害。\n隊伍中有1/2名電屬性角色時,[蝕骨]造成的失衡值提升40%/60%。\n獲得[毒素]時,每溢出1點[毒素],觸發一次[蝕骨]。", + "Cissia_UniqueSkill_03_Desc": "進入戰場時,獲得3點[毒素],在勘域模式中此效果180秒內最多觸發一次。\n擁有[毒素]時,接戰狀態下每5秒消耗1點[毒素],觸發一次[蝕骨],造成電屬性傷害。\n擁有[毒素]時,使全隊對敵人造成的電屬性傷害無視敵人4%防禦力,初始能量自動回復大於1.4時,超過部分每超過0.12,額外無視敵人0.68%防禦力,至多無視敵人16.92%防禦力,持續至[毒素]耗盡後30秒。\n[蝕骨]額外附加自身263%攻擊力的電屬性傷害。\n隊伍中有1/2名電屬性角色時,[蝕骨]造成的失衡值提升40%/60%。\n獲得[毒素]時,每溢出1點[毒素],觸發一次[蝕骨]。", + "Cissia_UniqueSkill_04_Desc": "進入戰場時,獲得3點[毒素],在勘域模式中此效果180秒內最多觸發一次。\n擁有[毒素]時,接戰狀態下每5秒消耗1點[毒素],觸發一次[蝕骨],造成電屬性傷害。\n擁有[毒素]時,使全隊對敵人造成的電屬性傷害無視敵人4.5%防禦力,初始能量自動回復大於1.4時,超過部分每超過0.12,額外無視敵人0.76%防禦力,至多無視敵人18.94%防禦力,持續至[毒素]耗盡後30秒。\n[蝕骨]額外附加自身281%攻擊力的電屬性傷害。\n隊伍中有1/2名電屬性角色時,[蝕骨]造成的失衡值提升40%/60%。\n獲得[毒素]時,每溢出1點[毒素],觸發一次[蝕骨]。", + "Cissia_UniqueSkill_05_Desc": "進入戰場時,獲得3點[毒素],在勘域模式中此效果180秒內最多觸發一次。\n擁有[毒素]時,接戰狀態下每5秒消耗1點[毒素],觸發一次[蝕骨],造成電屬性傷害。\n擁有[毒素]時,使全隊對敵人造成的電屬性傷害無視敵人5%防禦力,初始能量自動回復大於1.4時,超過部分每超過0.12,額外無視敵人0.84%防禦力,至多無視敵人20.96%防禦力,持續至[毒素]耗盡後30秒。\n[蝕骨]額外附加自身299%攻擊力的電屬性傷害。\n隊伍中有1/2名電屬性角色時,[蝕骨]造成的失衡值提升40%/60%。\n獲得[毒素]時,每溢出1點[毒素],觸發一次[蝕骨]。", + "Cissia_UniqueSkill_06_Desc": "進入戰場時,獲得3點[毒素],在勘域模式中此效果180秒內最多觸發一次。\n擁有[毒素]時,接戰狀態下每5秒消耗1點[毒素],觸發一次[蝕骨],造成電屬性傷害。\n擁有[毒素]時,使全隊對敵人造成的電屬性傷害無視敵人5.5%防禦力,初始能量自動回復大於1.4時,超過部分每超過0.12,額外無視敵人0.92%防禦力,至多無視敵人22.98%防禦力,持續至[毒素]耗盡後30秒。\n[蝕骨]額外附加自身317%攻擊力的電屬性傷害。\n隊伍中有1/2名電屬性角色時,[蝕骨]造成的失衡值提升40%/60%。\n獲得[毒素]時,每溢出1點[毒素],觸發一次[蝕骨]。", + "Cissia_UniqueSkill_07_Desc": "進入戰場時,獲得3點[毒素],在勘域模式中此效果180秒內最多觸發一次。\n擁有[毒素]時,接戰狀態下每5秒消耗1點[毒素],觸發一次[蝕骨],造成電屬性傷害。\n擁有[毒素]時,使全隊對敵人造成的電屬性傷害無視敵人6%防禦力,初始能量自動回復大於1.4時,超過部分每超過0.12,額外無視敵人1%防禦力,至多無視敵人25%防禦力,持續至[毒素]耗盡後30秒。\n[蝕骨]額外附加自身335%攻擊力的電屬性傷害。\n隊伍中有1/2名電屬性角色時,[蝕骨]造成的失衡值提升40%/60%。\n獲得[毒素]時,每溢出1點[毒素],觸發一次[蝕骨]。", + "Cissia_VHS": "實在不行的話,能不能把客人毒暈再把錄影帶塞到他們的懷裡呢……不可以也別打我的聰明腦袋吧!", + "ClueDesc_1054": "一個由特殊材料製成的小邦布吊飾,似乎是新艾利都市面上根本買不到的稀有產物。不知為何,光是將它握在手上,身體就會產生一種難以置信的輕鬆與解放感。", + "ClueDesc_1055": "空洞英雄大獎賽的參賽證明與賽場通行證,一人一卡,不可退換與轉讓,損毀將視作棄賽。以骸卡功能豐富,不僅能紀錄選手的累計積分,還可以載入主辦方提供的蘿蔔資料,在空洞賽場提供指引。\n得益於今年大獎賽的空前規模,以骸卡甚至能作為支付工具,在一些賽事合作店鋪使用積分兌換丁尼。", + "ClueDesc_1056": "由完全的弗林特輝金打造,一般情況下難以在市面上見到的特殊音擎。它與早前所見到的輝金邦布散發著相似甚至更加炫目的銀光……只是駐足注視,眼部的不適就能得到極大的緩解。", + "ClueName_1054": "獨特的邦布掛飾", + "ClueName_1055": "初級以骸卡", + "ClueName_1056": "弗林特輝金音擎-「匿光」", + "ClueName_310120": "千夏的錄音裝置·旋律片段一", + "ClueName_310121": "千夏的錄音裝置·旋律片段二", + "ClueName_310122": "千夏的錄音裝置·旋律片段三", + "CollectionDesc_3700233": "仿造某款音擎製作而成的限定玩具。\n\n「辣而不燥,香而不膩,入口濃郁,回口生甘。」複製該文案帶圖好評,可在「煮釜」火鍋店兌換衛非地手打牛肉丸一份。", + "CollectionDesc_3700234": "仿造某款音擎製作而成的限定玩具。\n\n霓虹燈球的氤氳與頑皮天使的妄想纏綿不休,輾轉出難以明辨的光色。如同其他所有足以致命的欲求,危險莫測卻又不捨得說出拒絕的藉口。\n\n勘破妄想的執著,終沒能勝過沉溺於這份妄想的誘惑。", + "CollectionDesc_3700235": "仿造某款音擎製作而成的限定玩具。\n\n冰冷的合金鱗片下,流淌著數位的毒素。蛇信的每一次探刺,都是在為無處歸家的蛇,舔舐出一條通往「巢穴」的電子迴路。\n\n每一次資料吞吐,都會留下無法溯源的異常程式碼——就像它的使用者一樣,以本能啃噬著真相堅硬的外殼。", + "CollectionDesc_3700236": "「煮釜」火鍋店的聯名款擺件,燃油飲裡加滿氣,喝到肚裡有力氣!", + "CollectionDesc_3700237": "「煮釜」火鍋店的聯名款擺件,我頭上有煎餃,我臉上有蔥花~", + "CollectionDesc_3700238": "「煮釜」火鍋店的聯名款擺件,火鍋熱辣嘶哈嘶哈,奶油布丁冰冰嘴巴!", + "CollectionName_3700233": "模型:炎炙沸釜", + "CollectionName_3700234": "模型:霓虹妄想", + "CollectionName_3700235": "模型:鱗齒尋蹤", + "CollectionName_3700236": "火鍋派對·燃油汽水", + "CollectionName_3700237": "火鍋派對·脆皮煎餃", + "CollectionName_3700238": "火鍋派對·奶油布丁", + "Collection_Suit7": "火鍋派對", + "Comic_6e1cd53d2b124d2aa808e416427bead8": "……", + "Comic_acf97d255bcd487c8e9a869b68d72a6f": "……", + "Comment10_27005": "也就網上說說罷了,現實裡誰不想十萬火急地把自家邦布掃地出門換成這種人類福音呢?", + "Comment1_27001": "還有這種好事?", + "Comment1_27002": "「黑狼」終於被抓了!看到他在,我都沒敢報名……", + "Comment1_27003": "比起變成雕塑,更像是時停?嚇哭了。", + "Comment1_27004": "不僅是拉米爾,那幫湧進空洞搶獎品的人有不少失蹤了……果然,不屬於你的,終究不會屬於你。", + "Comment1_27005": "我家邦布拜讀您的大作後,做了一晚上噩夢。", + "Comment1_27006": "不可能。羅塞塔資料可是市長授權的源資料,空洞變化規律都是現場勘測資料基於它進行反覆校準才能計算出來。\n連它都不可信,那就沒有觀測資料能信了。", + "Comment2_27001": "樓上名字笑死!不過有一說一,TOPS什麼時候有房可塌了?", + "Comment2_27002": "以後再也不參賽了,要不是這位無名英雄,我真陰溝裡翻船了。", + "Comment2_27003": "看羅穆爾到處撒獎品的瘋樣,從單純的愉快犯升級成行為藝術家也不是不可能。", + "Comment2_27004": "我也要失蹤嗎?", + "Comment2_27005": "哪所藝大畢業的,算我求你了,說出來幫大夥避避雷。", + "Comment2_27006": "市政和調查協會從來都沒有公開羅塞塔資料的資料來源與解算方法,最近大事不斷,人手吃緊,又缺乏外部監管,你能打包票他們不會失誤?", + "Comment3_27001": "大內幕?就這?企業狀態都是公開透明的,真內幕是一點不說的,評價為噱頭灌水文。", + "Comment3_27002": "難道說?法厄同大人重出江湖了?!我就知道,祂必將返回祂忠誠的繩網!\n有誰不服氣?有誰不服氣?還有哪個繩匠不服氣?", + "Comment3_27003": "我也遇到了!樓主藝高人膽大啊,我當時覺得太詭異了都沒敢細看。", + "Comment3_27004": "對。", + "Comment3_27005": "我們藝術生不是這樣的,大家不要以偏概全啊啊啊啊啊!!!", + "Comment3_27006": "我聽說之前空洞英雄分發的「蘿蔔」也出了問題,不會也是……?", + "Comment4_27001": "感覺樓主有些危言聳聽了,這麼大的財團出點小問題就上升到倒閉?真不至於吧……", + "Comment4_27002": "民間比賽居然能造成這麼惡劣的影響……難以想像……", + "Comment4_27003": "問了懷斯塔學會的朋友,他們也沒見過,現在正急著籌措專項研究小組呢。", + "Comment4_27004": "既然需要輝金音擎,那拉米爾大機率是一位智慧構造體吧?我倒是撞見一位,手持雙槍,實力不俗,就是風格浮誇了點。", + "Comment4_27005": "你別說,你還真別說,如果這種大號邦布真推廣了,體力工作者能輕鬆不少。", + "Comment4_27006": "拉倒吧,公告裡說了是病毒搞的鬼。", + "Comment5_27001": "沒人注意到這個「審查機關」?重點難道不是這個嗎?", + "Comment5_27002": "我們新艾利都是這樣的,這都不知道,你是外星人?", + "Comment5_27003": "其實以骸褪色現象並不是第一次發生,上面早就介入調查了,只是到現在還沒消息,多半沒什麼進展。", + "Comment5_27004": "又是陰謀論?拉米爾選手就不能是自然退賽的嗎?", + "Comment5_27005": "老兄,術業有專攻懂嗎,邦布是一種精密機器啊,你拿來搬磚嗎?", + "Comment5_27006": "「蘿蔔」不存在了,繩匠不存在了,繩網不存在了。", + "Comment6_27001": "不該說的不要說喔~你也不希望有人順著網線找上你吧?", + "Comment6_27002": "我朋友現在還沒找回來……如果有任何賽場、迷失者相關的線索,拜託請聯絡我!", + "Comment6_27003": "所以這些以骸到底是死是活?以後碰到需要避開嗎?", + "Comment6_27004": "想揭開拉米爾選手不為人知的真實面目?\n想弄清黑狼與卡呂冬糾纏已久的恩怨情仇?\n這裡有你錯過的關鍵細節,一切線索,盡在掌握。\n專題優惠價:9999丁尼\n立即查看:【點擊進入連結】", + "Comment6_27005": "重點搞錯了吧喂!你們難道能接受邦布長這樣嗎?", + "Comment6_27006": "怎麼不多找找自己的問題?我看只是某些人技藝不精,破解不出精確路徑吧,菜就多練,別來繩網丟人了。", + "Comment7_27003": "同問!如果確定安全的話,我想上去拍個合照!", + "Comment7_27004": "打擾了,原來只是重名啊,我還以為自己失蹤了呢。", + "Comment7_27005": "我記得評審規則裡最重要的一條就是獨創性,有可能是你的創意和別人的撞了,或者瑪瑟爾內部曾經有過相似的廢案吧。\n不過畫得確實滿醜的。", + "Comment7_27006": "最近空洞異常擴張頻傳,官方應該需要重新全面測算一遍,可能只是還沒更新完資料吧,或者有延遲之類的?", + "Comment8_27005": "你其實可以不加最後一句話的,嗚嗚嗚……", + "Comment9_27005": "你完全沉浸在自己的藝術裡了……邦布設計稿不是藝術畫作啊,你要當成工程圖來畫才行。", + "CommentNatureText_1star": "★☆☆☆☆", + "CommentNatureText_2star": "★★☆☆☆", + "CommentNatureText_3star": "★★★☆☆", + "Commentator10_27005": "不許喝水", + "Commentator1_27001": "TOPS今天塌房了嗎?", + "Commentator1_27002": "嚇鼠", + "Commentator1_27003": "緋紅之王", + "Commentator1_27004": "幽靈", + "Commentator1_27005": "周公夢丁尼", + "Commentator1_27006": "40秒宣告勝利", + "Commentator2_27001": "普通群眾(吃瓜版)", + "Commentator2_27002": "吃一塹", + "Commentator2_27003": "前往可是地獄啊", + "Commentator2_27004": "你怎麼知道我撿到好東西了", + "Commentator2_27005": "得請高人了", + "Commentator2_27006": "涼爽的夏夜", + "Commentator3_27001": "不爽就會開麥", + "Commentator3_27002": "忠誠的繩匠", + "Commentator3_27003": "高雅人士圍觀", + "Commentator3_27004": "幽靈", + "Commentator3_27005": "線上乞討", + "Commentator3_27006": "問了嗎", + "Commentator4_27001": "心靜自然涼", + "Commentator4_27002": "五字神人", + "Commentator4_27003": "保持乾燥", + "Commentator4_27004": "當浮一大白", + "Commentator4_27005": "灌漿人", + "Commentator4_27006": "我有一個宗師夢", + "Commentator5_27001": "繩網第一細節控", + "Commentator5_27002": "咕咕嘎嘎", + "Commentator5_27003": "有內幕", + "Commentator5_27004": "心平氣和", + "Commentator5_27005": "你看又急", + "Commentator5_27006": "世界屬於邦布", + "Commentator6_27001": "多說多錯不說沒錯", + "Commentator6_27002": "尋人啟事", + "Commentator6_27003": "牧狼人", + "Commentator6_27004": "匿名", + "Commentator6_27005": "多餘的感情", + "Commentator6_27006": "寬以律己嚴以待人", + "Commentator7_27003": "鬼點子生成中", + "Commentator7_27004": "拉米爾", + "Commentator7_27005": "工程獅", + "Commentator7_27006": "position zero", + "Commentator8_27005": "[樓主]匿名使用者", + "Commentator9_27005": "工程獅", + "Confirm": "確認", + "Csr_C28_MR1_1_010": "早安,女士們,先生們——", + "Csr_C28_MR1_1_020": "未來的空洞英雄們!", + "Csr_C28_MR1_1_030": "你們的實力將被見證", + "Csr_C28_MR1_1_040": "你們的英姿將被銘記!", + "Device_Prop_MonsterCheck_01": "調查褪色以骸", + "EquipmentSuit_33700_4_des": "[防護]角色裝備時:裝備者發動[強化特殊技]或隊伍中任意隊友發動[招架支援]、[回避支援]時,全隊角色造成傷害提升6%,最多疊加3層,持續25秒,層數逐層衰減,獲得或者衰減時刷新持續時間,同名被動效果之間不可疊加。", + "EquipmentSuit_33800_2_des": "冰屬性傷害+10%。", + "EquipmentSuit_33800_4_des": "裝備者觸發[異放]時,裝備者異常精通提升48點,持續30秒。重複觸發時重置持續時間。裝備者觸發[凍結]效果時,裝備者造成的所有屬性異常傷害、[紊亂]傷害提升16%,持續30秒,重複觸發時重置持續時間。", + "EquipmentSuit_33800_Tag": "冰屬性傷害提升", + "FairySelected_27004": "主人,已為您篩選拉米爾選手相關討論貼文,在正式開展搜尋行動前,建議優先建立資訊全景。", + "FairySelected_27006": "檢測到羅塞塔資料相關爭議驟增,經模型推演,該事件有8.72%機率對您的事業造成負面影響。", + "FishBdGuide": "扇貝有較高機率轉換成精華菜品,所以可以多多選擇!", + "FoodDesc_10001": "無效果", + "FoodDesc_10002": "結算時,令1個食物的美味值+10", + "FoodDesc_10003": "結算時,隨機獲得1個食物的美味值", + "FoodDesc_10004": "結算時,50%機率將1個非茼蒿的食物轉化為[精華]", + "FoodDesc_10005": "撈起時,令勺子裡所有食物的美味值+2", + "FoodDesc_10006": "結算時,自身美味值+100%", + "FoodDesc_10007": "撈起時,令鍋裡所有 肉類的美味值+4", + "FoodDesc_10008": "結算時,令所有食物的美味值+3", + "FoodDesc_10009": "結算時,自身美味值×2", + "FoodDesc_10010": "結算時,隨機獲得1個美味值最高的食材的美味值", + "FoodDesc_10011": "結算時,令1個 肉類的美味值+10", + "FoodDesc_10012": "結算時,令所有食物的美味值+10", + "FoodDesc_11001": "結算時,每有一個雪花牛肉,自身美味值+5", + "FoodDesc_11002": "結算時,每有1個 肉類,自身美味值+4", + "FoodDesc_11003": "結算時,隨機6個 肉類美味值×2", + "FoodDesc_11004": "結算時,令自身美味值+700%", + "FoodDesc_11005": "結算時,令10個食物的美味值+20。若存在粿條,則優先作用於粿條", + "FoodDesc_11006": "結算時,令1個 主食的美味值+10", + "FoodDesc_11007": "撈起時,勺子裡每有一個食物,自身美味值+5", + "FoodDesc_11008": "撈起時,令鍋裡所有 肉類的美味值+30%", + "FoodDesc_11009": "結算時,令4個 主食的美味值+10", + "FoodDesc_11010": "結算時,令8個 肉類的美味值+40%", + "FoodDesc_11011": "撈起時,令勺子裡的2個非憂鬱魷魚丸的食物的美味值變為60", + "FoodDesc_12001": "[精華]羔羊肉卷的美味值是80", + "FoodDesc_12002": "結算時,令8個 肉類的美味值+10", + "FoodDesc_12003": "結算時,令所有[精華] 肉類的美味值+400%", + "FoodDesc_12004": "扇貝轉化為[精華]的機率是50%", + "FoodDesc_12005": "結算時,令所有[精華] 水產的美味值×2", + "FoodDesc_12006": "結算時,若存在任意[精華] 水產,則自身美味值+15", + "FoodDesc_12007": "結算時,若[精華] 水產的數量小於5,則自身轉化為[精華]", + "FoodDesc_12008": "廢棄", + "FoodDesc_12009": "結算時,令所有[精華]食物的美味值+10", + "FoodDesc_12010": "結算時,隨機獲得3個非牛肝菌的[精華]食物的美味值", + "FoodDesc_12011": "結算時,將1個非羊腿肉的 肉類食物轉化為[精華]", + "FoodDesc_12012": "結算時,若自身是[精華]食物,則令所有 肉類美味值+12", + "FoodDesc_12013": "結算時,所有 水產的美味值+20%,所有[精華] 水產再+20%", + "FoodDesc_13001": "入味(5秒),每有1個已入味的 肉類,自身美味值+40%", + "FoodDesc_13002": "結算時,每有1個已入味的 肉類,就令所有 肉類美味值+10%", + "FoodDesc_13003": "入味(6秒),獲得鍋裡8個非竹笙的 菌菇的美味值。優先獲得金針菇的美味值", + "FoodDesc_13004": "入味(2秒),獲得鍋裡4個非 菌菇的食物的美味值", + "FoodDesc_13005": "入味(1秒),自身美味值+6", + "FoodDesc_13006": "下鍋時,鍋裡每有1個 菌菇,自身美味值+1", + "FoodDesc_13007": "入味(4秒),令鍋裡12個 肉類的美味值+30%", + "FoodDesc_13008": "入味(1秒),自身美味值+30", + "FoodDesc_13009": "廢棄", + "FoodDesc_13010": "結算時,所有已入味的食物的美味值+100%", + "FoodDesc_13011": "入味(5秒),獲得鍋裡2個非金針菇的稀有食物的美味值,優先獲得木耳", + "FoodDesc_20001": "白板", + "FoodDesc_20002": "結算時,令1個食物的美味值+20", + "FoodDesc_20003": "結算時,隨機獲得2個食物的美味值", + "FoodDesc_20004": "結算時,將1個非茼蒿的食物轉化為[精華]", + "FoodDesc_20005": "撈起時,令勺子裡所有食物的美味值+4", + "FoodDesc_20006": "結算時,自身美味值+200%", + "FoodDesc_20007": "撈起時,令鍋裡所有 肉類的美味值+8", + "FoodDesc_20008": "結算時,令所有食物的美味值+6", + "FoodDesc_20009": "結算時,自身美味值×3", + "FoodDesc_20010": "結算時,隨機獲得2個美味值最高的食材的美味值", + "FoodDesc_20011": "結算時,令1個 肉類的美味值+20", + "FoodDesc_20012": "結算時,令所有食物的美味值+20", + "FoodDesc_21001": "結算時,每有一個雪花牛肉,自身美味值+10", + "FoodDesc_21002": "結算時,每有一個 肉類,自身美味值+8", + "FoodDesc_21003": "結算時,隨機6個 肉類美味值×3", + "FoodDesc_21004": "結算時,令自身美味值+1400%", + "FoodDesc_21005": "結算時,令10個食物的美味值+40。若存在粿條,則優先作用於粿條", + "FoodDesc_21006": "結算時,令1個 主食的美味值+20", + "FoodDesc_21007": "撈起時,勺子裡每有一個食物,自身美味值+10", + "FoodDesc_21008": "撈起時,令鍋裡所有 肉類的美味值+60%", + "FoodDesc_21009": "結算時,令4個 主食的美味值+20", + "FoodDesc_21010": "結算時,令8個 肉類的美味值+80%", + "FoodDesc_21011": "撈起時,令勺子裡的2個非憂鬱魷魚丸的食物的美味值變為120", + "FoodDesc_22001": "無效果", + "FoodDesc_22002": "結算時,令8個 肉類的美味值+20", + "FoodDesc_22003": "結算時,令所有[精華] 肉類的美味值+800%", + "FoodDesc_22004": "無效果", + "FoodDesc_22005": "結算時,令所有[精華] 水產的美味值×3", + "FoodDesc_22006": "結算時,若存在任意[精華] 水產,則自身美味值+30", + "FoodDesc_22007": "無效果", + "FoodDesc_22008": "廢棄", + "FoodDesc_22009": "結算時,令所有[精華]食物的美味值+20", + "FoodDesc_22010": "結算時,隨機獲得6個非牛肝菌的[精華]食物的美味值", + "FoodDesc_22011": "結算時,將2個非羊腿肉的 肉類食物轉化為[精華]", + "FoodDesc_22012": "結算時,令所有 肉類美味值+12", + "FoodDesc_22013": "結算時,所有 水產的美味值+40%,所有[精華] 水產再+40%", + "FoodDesc_23001": "入味(5秒),每有1個已入味的 肉類,自身美味值+80%", + "FoodDesc_23002": "結算時,每有1個已入味的 肉類,就令所有 肉類美味值+20%", + "FoodDesc_23003": "入味(6秒),獲得鍋裡16個非竹笙的 菌菇的美味值。優先獲得金針菇的美味值", + "FoodDesc_23004": "入味(2秒),獲得鍋裡8個非 菌菇食物的美味值", + "FoodDesc_23005": "入味(1秒),自身美味值+12", + "FoodDesc_23006": "下鍋時,鍋裡每有1個 菌菇,自身美味值+2", + "FoodDesc_23007": "入味(4秒),令鍋裡12個 肉類的美味值+60%", + "FoodDesc_23008": "入味(1秒),自身美味值+60", + "FoodDesc_23009": "撈起時,令所有已入味的食物的美味值+120%", + "FoodDesc_23010": "結算時,所有已入味的食物的美味值+200%", + "FoodDesc_23011": "入味(5秒),獲得鍋裡4個非金針菇的稀有食物的美味值,優先獲得木耳", + "FoodName_10001": "五花肉", + "FoodName_10002": "生菜", + "FoodName_10003": "香菇", + "FoodName_10004": "茼蒿", + "FoodName_10005": "貢丸", + "FoodName_10006": "玉米", + "FoodName_10007": "蝦丸", + "FoodName_10008": "土豆", + "FoodName_10009": "谷飼肉卷", + "FoodName_10010": "黑松露", + "FoodName_10011": "花椰菜", + "FoodName_10012": "紅糖糍粑", + "FoodName_11001": "雪花牛肉", + "FoodName_11002": "吊龍", + "FoodName_11003": "皇品嫩牛肉", + "FoodName_11004": "粿條", + "FoodName_11005": "琉璃生菜", + "FoodName_11006": "胡蘿蔔", + "FoodName_11007": "魚丸", + "FoodName_11008": "手打牛肉丸", + "FoodName_11009": "白蘿蔔", + "FoodName_11010": "鮮牛肉", + "FoodName_11011": "憂鬱魷魚丸", + "FoodName_12001": "羔羊肉卷", + "FoodName_12002": "山藥", + "FoodName_12003": "沙蔥羊肉卷", + "FoodName_12004": "扇貝", + "FoodName_12005": "星星斑魚片", + "FoodName_12006": "鮮蝦", + "FoodName_12007": "魚片", + "FoodName_12008": "拉麵", + "FoodName_12009": "高麗菜", + "FoodName_12010": "牛肝菌", + "FoodName_12011": "羊腿肉", + "FoodName_12012": "羊肉片", + "FoodName_12013": "墨魚片", + "FoodName_13001": "耙雞爪", + "FoodName_13002": "炮炮筍", + "FoodName_13003": "竹笙", + "FoodName_13004": "木耳", + "FoodName_13005": "酥肉", + "FoodName_13006": "拉麵", + "FoodName_13007": "麻辣牛肉", + "FoodName_13008": "午餐肉", + "FoodName_13009": "墨魚丸", + "FoodName_13010": "叮鈴卷", + "FoodName_13011": "金針菇", + "FoodName_20001": "[精華]五花肉", + "FoodName_20002": "[精華]生菜", + "FoodName_20003": "[精華]香菇", + "FoodName_20004": "[精華]茼蒿", + "FoodName_20005": "[精華]貢丸", + "FoodName_20006": "[精華]玉米", + "FoodName_20007": "[精華]蝦丸", + "FoodName_20008": "[精華]土豆", + "FoodName_20009": "[精華]谷飼肉卷", + "FoodName_20010": "[精華]黑松露", + "FoodName_20011": "[精華]花椰菜", + "FoodName_20012": "[精華]紅糖糍粑", + "FoodName_21001": "[精華]雪花牛肉", + "FoodName_21002": "[精華]吊龍", + "FoodName_21003": "[精華]皇品嫩牛肉", + "FoodName_21004": "[精華]粿條", + "FoodName_21005": "[精華]琉璃生菜", + "FoodName_21006": "[精華]胡蘿蔔", + "FoodName_21007": "[精華]魚丸", + "FoodName_21008": "[精華]手打牛肉丸", + "FoodName_21009": "[精華]白蘿蔔", + "FoodName_21010": "[精華]鮮牛肉", + "FoodName_21011": "[精華]憂鬱魷魚丸", + "FoodName_22001": "[精華]羔羊肉卷", + "FoodName_22002": "[精華]山藥", + "FoodName_22003": "[精華]沙蔥羊肉卷", + "FoodName_22004": "[精華]扇貝", + "FoodName_22005": "[精華]星星斑魚片", + "FoodName_22006": "[精華]鮮蝦", + "FoodName_22007": "[精華]魚片", + "FoodName_22008": "拉麵", + "FoodName_22009": "[精華]高麗菜", + "FoodName_22010": "[精華]牛肝菌", + "FoodName_22011": "[精華]羊腿肉", + "FoodName_22012": "[精華]羊肉片", + "FoodName_22013": "[精華]墨魚片", + "FoodName_23001": "[精華]耙雞爪", + "FoodName_23002": "[精華]炮炮筍", + "FoodName_23003": "[精華]竹笙", + "FoodName_23004": "[精華]木耳", + "FoodName_23005": "[精華]酥肉", + "FoodName_23006": "[精華]拉麵", + "FoodName_23007": "[精華]麻辣牛肉", + "FoodName_23008": "[精華]午餐肉", + "FoodName_23009": "[精華]墨魚丸", + "FoodName_23010": "[精華]叮鈴卷", + "FoodName_23011": "[精華]金針菇", "FrameName10": "黑膠專輯", "FrameName11": "怪奇", "FrameName12": "透視格調", @@ -1957,39 +771,65 @@ "FrameName16": "怪奇(豎版)", "FrameName17": "絕區卡", "FrameName18": "甜心回憶", - "FromBeginning": "從頭開始", - "FromBeginning_ChallengeAgain": "[從頭開始]:從頭開始挑戰\n[重新挑戰]:重新挑戰目前戰鬥", - "GalNPCAriaidol": "偶像愛芮", - "GalNPCAriarobot": "機器人愛芮", - "GalNPCMaidSunna": "茶歇千夏", - "GalNPCPanYinhuChef": "大廚潘引壺", - "GalNPCSeverianNPC": "賽斯哥", - "GeneralDetailDIalog_2.6Cinema_Des": "【簡介】\n·「引力電影院」拓金日特映!作為資深影迷豈能錯過?\n·邀請朋友們一起,沉浸在24格的光影世界中吧。\n\n【銀幕邀約】\n·參與「銀幕邀約」,可以和邀約對象共同觀影。活動內容將隨時間逐漸解鎖。\n\n【觀影札記】\n·完成觀影可以解鎖「觀影札記」,查看對應影片的評分與留言。\n\n【同行者圖鑑】\n·參與「銀幕邀約」,選項分支不僅影響劇情走向,還能在觀影結束在同行者圖鑑中解鎖自己的同行風格。", - "GeneralDetailDIalog_2.6Cinema_Title": "「引力映敘時光」", - "GeneralDetailDIalog_2.6Cinema_Title2": "活動說明", - "GeneralDetailDIalog_2.6Property_Des": "【同行者報告】\n·評測共可生成五種圖鑑類型\n·分別為:氛圍營造者、心靈共感者、務實守護者、劇情結構者和靈感激發者;\n·同行者報告僅供娛樂參考,與現實生活無關。\n\n【生成報告】\n·完成所有「銀幕邀約」後,將根據您獲得的最高風格屬性生成同行者報告;\n·首次生成報告後,可透過重複挑戰任意關卡刷新同行屬性,當最高的風格屬性發生變化即可重新生成同行者報告,同時刷新對應稱號;\n \n【獲得稱號】\n·完成所有「銀幕邀約」後,您可以前往限時獎勵頁面領取對應稱號獎勵;\n·活動開放期間,可隨時透過「同行者圖鑑」頁面刷新稱號,活動結束後稱號將永久固定。", - "GeneralDetailDIalog_ActivityLivehouse_Des": "【簡介】\n·「新艾利都啟願星」已開賽!與「妄想天使」共同見證……從這一束追光開始,通往未來的所有可能。\n·活動開啟後,繩匠可以從錄影帶店的電視中瞭解創作者賽事「新艾利都啟願星」的資訊,成為「妄想天使」的「榮譽經紀人」。繩匠可以前往「404」音樂現場,參與「妄想天使」的團隊行程,幫助她們運營創作者帳號、贏得比賽!\n※推薦完成主線第二季·間章「舊夢的安可曲」後參與該活動,以獲得最佳體驗。\n\n【星願值】\n·活動期間,活動任務「璀夢妄想之旅」和活動玩法「閃耀樂章」、「獨奏音符」、「競演對決」將隨活動時間逐漸解鎖。體驗活動劇情和活動玩法,均可獲得[星願值]。獲得[星願值],可以提升「星願進度」,獲得對應獎勵。\n\n【閃耀樂章 & 獨奏音符】\n·「閃耀樂章」和「獨奏音符」玩法中,繩匠可演奏「妄想天使」的新歌,以及其他熟悉的曲目。\n·其中,「閃耀樂章」玩法中每首曲目均有[簡單]和[困難]兩種難度可供繩匠挑戰,和「妄想天使」一起完成精彩的表演吧!\n※為保障「閃耀樂章」與「獨奏音符」的體驗,繩匠進入該模式時,如預設FPS為30FPS,系統將自動調整並鎖定為60FPS。(具體FPS會根據繩匠裝置型號會有相應浮動,請以單局內表現為準)\n\n【競演對決】\n·在「競演對決」玩法中,需要繩匠跟隨音樂節奏操作愛芮應對敵人的攻擊。\n·敵人的攻擊將按照音樂節奏來襲,危急時下方的提示框會用紅色與黃色箭頭預警敵人的攻擊,跟隨節奏打出更高的分數吧!\n\n【瑪瑟爾大冒險】\n·活動期間,「瑪瑟爾大冒險」還有全新機制釋出!繩匠參與「瑪瑟爾大冒險」,可以獲得[瑪瑟爾塗裝券]和[人氣蘿蔔]。[瑪瑟爾塗裝券]可用於兌換伊埃斯服裝。[人氣蘿蔔]每階段存在獲得上限,上限將隨活動時間逐漸增加。每日首次參加「瑪瑟爾大冒險」可獲得額外數量的[人氣蘿蔔]。\n·活動時限結束後,「瑪瑟爾大冒險」玩法入口將關閉。請繩匠及時體驗。\n\n【麗都紀事】\n·活動將於時限結束後收錄至[麗都紀事],繩匠可於[麗都紀事]中繼續體驗活動內容。\n·活動結束後將無法領取限時獎勵、參與「瑪瑟爾大冒險」,請注意活動時限,及時領取獎勵、參與玩法。", - "GeneralDetailDIalog_ActivityLivehouse_Title": "「妄想協鳴於此刻」", - "GeneralDetailDIalog_ActivityLivehouse_Title2": "活動說明", - "GeneralRewardGroup_Name10": "至臻終賞", - "GeneralRewardGroup_Name7": "因果之役", - "GeneralRewardGroup_Name8": "前哨戰清剿", - "GeneralRewardGroup_Name9": "終章收集", - "GiftMonthCard_DailyInfo_1": "補給剩餘{0}天", - "GiftMonthCard_DailyInfo_2": "驚喜補給", - "Gift_2000040_des": "購買可獲得丁尼×100000,並獲贈加密母帶×10。", - "Gift_2000040_name": "「鎏弦邀約」限定禮盒", - "Gift_2000041_des": "購買可獲得丁尼×100000,並獲贈加密母帶×10。", - "Gift_2000041_name": "「綺聲邀約」限定禮盒", - "HB_Wishlist": "特訓目標", - "HB_Wishlist_Desc": "[簡介]\n[特訓方案]中可以查看代理人的養成方案,計算養成材料,並能快速前往代理人養成介面或材料獲得介面。將代理人設為特訓目標還會在HIA俱樂部、區域巡防、惡名狩獵、唱片行、快速手冊等介面出現特殊標識。\n\n[特訓目標]\n將代理人設為特訓目標後,會在HIA俱樂部、區域巡防、惡名狩獵、唱片行、快速手冊等介面出現特殊標識。特訓目標可以隨時取消或者替換為其他代理人,特訓目標在同一時間只能設一個代理人。\n\n[材料預覽]\n設定好養成方案後,會根據目前代理人養成進度和倉庫材料,計算所需的材料類型和數量(按照最高級材料合併計算),並集合顯示在分頁內。點材料可以查看物品詳情和獲得途徑,材料不足時點擊對應模組按鈕可以快速跳轉獲得。", - "HB_Wishlist_State1": "未選擇目標", - "HB_Wishlist_State2": "目標已完成", - "Hadal_BattleData_InChallengeTip": "本次戰鬥紀錄", - "HandBook_Wishlist_Title_AvatarLevelUp": "調查員紀錄", - "HandBook_Wishlist_Title_Coin": "丁尼", - "HandBook_Wishlist_Title_EquipLevelUp": "以太鍍劑", - "HandBook_Wishlist_Title_WeaponLevelUp": "音擎能源", + "GalNPCBillyNoise": "机器人白噪", + "GalNPCPromeia": "普羅米婭", + "GeneralDetailDIalog_2.7HotpotCollectDesc": "菜單圖鑑中,繩匠可以查看所有菜品和邦布擺件。瞭解更多菜品的美味機制,爭取在烹飪過程中獲得更高的美味值吧!", + "GeneralDetailDIalog_2.7HotpotCollectTitle": "活動說明", + "GeneralDetailDIalog_2.7HotpotCollectTitle2": "菜單圖鑑說明", + "GeneralDetailDIalog_2.7HotpotLevelDes": "【簡介】\n·「煮釜」火鍋店陷入閉店危機?熱心的繩匠和南宮羽決定幫助老闆辛味重整旗鼓!走遍新艾利都的每個角落,尋找那滾燙熱烈的美味吧。\n·活動開啟後,繩匠可以前往錄影帶店和{M#鈴}{F#哲}一起看電視節目參與活動,之後與南宮羽一起,幫助「煮釜」火鍋店改良鍋底與食材,贏得與美食家史蒂芬的對決,並恢復正常營業。\n※推薦完成主線第二季·第七章「新·艾利都日落時(上)」後參與該活動,以獲得最佳體驗。\n \n【尋鮮獎勵】\n·活動期間,完成活動任務「滾燙尋鮮記」和活動玩法「尋鮮鑑品」、「精緻食味」,可獲得對應獎勵。\n \n【尋鮮鑑品】\n·「尋鮮鑑品」玩法中,繩匠可以選擇適合的烹飪流派,透過不同菜品間的組合,來撈取獲得更高的美味值。用獨一無二的美味火鍋,打動幫忙試菜的代理人吧!\n \n【精緻食味】\n·「精緻食味」玩法中,繩匠可以在不同的限制下完成對應鍋底風格的挑戰。嘗試運用不同菜品間的機制關係,獲得更高的美味值以達到規定的美味值標準吧!", + "GeneralDetailDIalog_2.7HotpotLevelTitle": "滾燙尋鮮記", + "GeneralDetailDIalog_2.7HotpotLevelTitle2": "活動說明", + "GeneralDetailDIalog_2.7HotpotMainDes": "【簡介】\n·「煮釜」火鍋店陷入閉店危機?熱心的繩匠和南宮羽決定幫助老闆辛味重整旗鼓!走遍新艾利都的每個角落,尋找那滾燙熱烈的美味吧。\n·活動開啟後,繩匠可以前往錄影帶店和{M#鈴}{F#哲}一起看電視節目參與活動,之後與南宮羽一起,幫助「煮釜」火鍋店改良鍋底與食材,贏得與美食家史蒂芬的對決,並恢復正常營業。\n※推薦完成主線第二季·第七章「新·艾利都日落時(上)」後參與該活動,以獲得最佳體驗。\n \n【尋鮮獎勵】\n·活動期間,完成活動任務「滾燙尋鮮記」和活動玩法「尋鮮鑑品」、「精緻食味」,可獲得對應獎勵。\n \n【尋鮮鑑品】\n·「尋鮮鑑品」玩法中,繩匠可以選擇適合的烹飪流派,透過不同菜品間的組合,來撈取獲得更高的美味值。用獨一無二的美味火鍋,打動幫忙試菜的代理人吧!\n \n【精緻食味】\n·「精緻食味」玩法中,繩匠可以在不同的限制下完成對應鍋底風格的挑戰。嘗試運用不同菜品間的機制關係,獲得更高的美味值以達到規定的美味值標準吧!", + "GeneralDetailDIalog_2.7HotpotMainTitle": "滾燙尋鮮記", + "GeneralDetailDIalog_2.7HotpotMainTitle2": "活動說明", + "GuideBtn": "推薦", + "HPBDDishLockTips": "繼續烹飪活動解鎖更多菜品", + "HPBD_Btn_Bag": "菜單", + "HPBD_Btn_ChoiceBag": "菜單{0}/{1}", + "HPBD_Btn_ChoiceBag2": "菜單", + "HPBD_Btn_ChoiceRefresh": "刷新({0})", + "HPBD_Btn_NextStep": "繼續", + "HPBD_Btn_Resume": "繼續", + "HPBD_Btn_Select": "點菜", + "HPBD_Btn_Skip": "跳過", + "HPBD_Btn_StartCook": "開始烹飪", + "HPBD_Btn_StartQuest": "前往任務", + "HPBD_InLevelPause_FinalRound": "最終回合", + "HPBD_InLevelPause_NormalRound": "普通回合", + "HPBD_InLevelPause_ValidationRound": "品鑑回合", + "HPBD_NoRank": "未上榜", + "HPBD_OverLimitNumber": "菜品({0}/{1})", + "HPBD_PauseRoundGoal": "美味值達到{0}", + "HPBD_PauseRoundNumber": "回合:{0}/{1}", + "HPBD_PremiumBtn": "精華預覽", + "HPBD_Prequest": "完成{0}後解鎖關卡", + "HPBD_Rank": "{0}%", + "HPBD_Rank2": "全服排名", + "HPBD_RankConditionDesc": "烹飪目標", + "HPBD_RemainFetchTimes": "剩餘次數 {0}", + "HPBD_Reward": "尋鮮獎勵", + "HPBD_RewardProgress": "累計完成", + "HPBD_RoundRule": "撈取更多的高分菜品,獲得全關卡可以累計的美味值,達到目標吧", + "HPBD_SameCardNum": "菜單已有:{0}", + "HPBD_Tab_LevelDesc": "烹飪詳情", + "HPBD_Tips_EasierRestart": "難度降低", + "HPBD_Tips_KeyRoundStart": "本回合將校驗美味值決定是否繼續烹飪", + "HPBD_Tips_LeaveRound": "是否確認暫離?(暫離後可從離開的回合開始關卡)", + "HPBD_Tips_LockLevel": "待解鎖", + "HPBD_Tips_NormalRoundGoalPoint": "{0}", + "HPBD_Tips_NormalRoundStart": "距離品鑑還有:{0}回合", + "HPBD_Tips_PreQuest": "完成任務{0}後解鎖", + "HPBD_Tips_QuitLevel": "是否以目前美味值結算關卡?", + "HPBD_Tips_Restart": "是否重新開始?(確認後將不進行結算,重新從第一個回合挑戰本關)", + "HPBD_Tips_ResumeRound": "是否從上次遊玩關卡{0}的中斷回合繼續遊戲?取消則會以目前分數結算關卡", + "HPBD_Tips_RewardNumber": "尋鮮獎勵", + "HPBD_Tips_SelectDish": "請選擇菜品,目前已有({0}/{1})", + "HPBD_Tips_ServerDataError": "伺服器資料錯誤,點擊退出關卡", + "HPBD_UnlockCollection": "「煮釜」火鍋新功能解鎖", + "HPBD_UnlockCollectionDesc": "菜單圖鑑已解鎖", + "HPBD_UpgradeCard": "以下菜品獲得了強化效果", + "HPBD_VictoryBanner": "目標達成", + "HadalZoneRule_Des_001": "·[繩網精選]為玩家分享的已通關陣容(包含創作體驗服)。\n·[智慧推薦]為AI根據已有代理人生成的陣容推薦。\n·應用陣容時,若包含未擁有代理人,對應上陣位置將會置空。\n·應用陣容並不會鎖定出戰陣容,繩匠可以在挑戰前調整陣容。", "Harumasa_Property_FinishingSlash_Upgrade_Desc_BreakStunRatio_01": "額外失衡倍率", "Harumasa_Property_FinishingSlash_Upgrade_Desc_DamageRatio_01": "額外傷害倍率", "Harumasa_Skill_ExQTE_Upgrade_Desc": "[終結技:殘心]發動後自動派生:\n對前方敵人發動大範圍穿透攻擊,造成電屬性傷害,視為[終結技]傷害。\n招式發動期間擁有無敵效果。", @@ -2005,4797 +845,3017 @@ "Harumasa_UniqueSkill_05_Upgrade_Desc": "[衝刺攻擊:飛弦·斬]、[逐雷]和[終結技]的暴擊率提升20.2%,悠真的[衝刺攻擊:飛弦·斬]/[終結技]命中敵人並觸發暴擊時,將獲得1/6層[鋒芒],[衝刺攻擊:飛弦·斬]在同一招式內最多獲得3層,[鋒芒]最多疊加6層,持續5秒,重複觸發時重置持續時間。每層[鋒芒]會使[衝刺攻擊:飛弦·斬]、[逐雷]和[終結技]造成的暴擊傷害提升10%。", "Harumasa_UniqueSkill_06_Upgrade_Desc": "[衝刺攻擊:飛弦·斬]、[逐雷]和[終結技]的暴擊率提升22.6%,悠真的[衝刺攻擊:飛弦·斬]/[終結技]命中敵人並觸發暴擊時,將獲得1/6層[鋒芒],[衝刺攻擊:飛弦·斬]在同一招式內最多獲得3層,[鋒芒]最多疊加6層,持續5秒,重複觸發時重置持續時間。每層[鋒芒]會使[衝刺攻擊:飛弦·斬]、[逐雷]和[終結技]造成的暴擊傷害提升11%。", "Harumasa_UniqueSkill_07_Upgrade_Desc": "[衝刺攻擊:飛弦·斬]、[逐雷]和[終結技]的暴擊率提升25%,悠真的[衝刺攻擊:飛弦·斬]/[終結技]命中敵人並觸發暴擊時,將獲得1/6層[鋒芒],[衝刺攻擊:飛弦·斬]在同一招式內最多獲得3層,[鋒芒]最多疊加6層,持續5秒,重複觸發時重置持續時間。每層[鋒芒]會使[衝刺攻擊:飛弦·斬]、[逐雷]和[終結技]造成的暴擊傷害提升12%。", - "InLevel_BubbleStory_AbyssS2_49080024_01": "果然只有這樣才讓人放心……", - "InLevel_BubbleStory_AbyssS2_49080028_01": "給我等著……", - "InLevel_BubbleStory_AbyssS2_49080029_01": "嗯呢……(走過路過不要錯過……)", - "InLevel_Chat_AbyssS2_39080133_01": "看我的邦布夥伴們,多麼訓練有素,多麼驍勇善戰!", - "InLevel_Chat_AbyssS2_39080133_02": "好多隻邦布!", - "InLevel_Chat_AbyssS2_39080133_03": "畢竟「迷失之地」很危險,多點夥伴就多點安全感嘛……倒是你的邦布夥伴,會不會太少了?", - "InLevel_Chat_AbyssS2_39080133_04": "先說好,我是不會把夥伴借給你的。不過,為了讓你的夥伴不那麼辛苦……", - "InLevel_Chat_AbyssS2_39080133_05": "我這裡有一些「好東西」,或許你能用得上。", - "InLevel_Chat_AbyssS2_39080133_Name_01": "邦布訓練師", - "InLevel_Chat_AbyssS2_39080134_01": "呵……短視的冒牌貨,別以為自己贏了……等著,我為你準備了一個驚喜……", - "InLevel_Chat_AbyssS2_39080134_02": "冒牌貨?", - "InLevel_Chat_AbyssS2_39080134_03": "驚喜?", - "InLevel_Chat_AbyssS2_39080134_04": "與自己無關的事情,別過多打聽……我沒有義務向你解釋。", - "InLevel_Chat_AbyssS2_39080134_05": "萬事必有代價……不要輕信無償的獎勵。如果你也這麼想……", - "InLevel_Chat_AbyssS2_39080134_06": "……那就還是老樣子,我們各取所需。", - "InLevel_Chat_AbyssS2_39080134_Name_01": "身分不明的醫療師", - "InLevel_Chat_AbyssS2_39080135_01": "嗯呢呢?嗯呢……(怎麼又有顧客上門了?真麻煩……)", - "InLevel_Chat_AbyssS2_39080135_02": "嗯……嗯呢。(唉……「『好彩』降臨點」為您服務,趕緊過來抽個獎。)", - "InLevel_Chat_AbyssS2_39080135_03": "嗯呢呢——(友情提示:如果抽出微妙的東西,本店概不負責——)", - "InLevel_Chat_AbyssS2_39080135_Name_01": "衰仔", - "InLevel_Chat_AbyssS2_39080136_01": "嗯呢呢!(幸運顧客,歡迎光臨中獎率100%的「『好彩』降臨點」!)", - "InLevel_Chat_AbyssS2_39080136_02": "嗯呢!嗯呢!(這種難得的機會,錯過本店再也沒有!您可要好好把握!)", - "InLevel_Chat_AbyssS2_39080136_03": "嗯呢呢!嗯呢~(每位顧客限抽一次,乖仔已經準備好給您的獎品啦!還等什麼,動動手把獎品打包回家吧~)", - "InLevel_Chat_AbyssS2_39080136_Name_01": "乖仔", - "InLevel_Chat_AbyssS2_39080137_01": "嗯呢?嗯呢!(「『好彩』降臨點」只抽一次獎不夠實惠?好,那就兩次!)", - "InLevel_Chat_AbyssS2_39080137_02": "嗯呢?嗯呢呢!(還不過癮?那我再送你一次——一次光顧,三次抽獎,夠不夠!)", - "InLevel_Chat_AbyssS2_39080137_03": "嗯呢?嗯呢嗯呢!(什麼?老闆打電話說要虧本了?不管,就當是和您交個朋友,三次!)", - "InLevel_Chat_AbyssS2_39080137_04": "嗯呢!嗯呢!(客人,您再不出手,我們的抽獎機會就要被老闆收回去啦!先下手為強!)", - "InLevel_Chat_AbyssS2_39080137_Name_01": "叻仔", - "InLevel_Chat_AbyssS2_39080138_01": "嗯呢呢……(走過路過請看一眼,小本生意不容易……)", - "InLevel_Chat_AbyssS2_39080138_02": "怎麼改行賣東西了?", - "InLevel_Chat_AbyssS2_39080138_03": "嗯呢呢?(要來看看我的商品嗎?)", - "InLevel_Chat_AbyssS2_39080138_04": "那我就來看看……", - "InLevel_Chat_AbyssS2_39080138_05": "嗯呢?嗯呢呢!(騙你的!放鬆警惕了吧?我的伏兵們,該出手了!)", - "InLevel_Chat_AbyssS2_39080138_Name_01": "大壯", - "InLevel_Chat_AbyssS2_39080139_01": "嗯呢……(可惡,明明已經準備周全,卻還是做不到嗎……)", - "InLevel_Chat_AbyssS2_39080139_02": "都失敗多少次了……", - "InLevel_Chat_AbyssS2_39080139_03": "怎麼還不悔改!", - "InLevel_Chat_AbyssS2_39080139_04": "嗯呢……呢!(你說得對,確實應該好好反省……我以後再也不會隨意搶劫了!)", - "InLevel_Chat_AbyssS2_39080139_05": "嗯呢……(至少,不會搶我惹不起的人……)", - "InLevel_Chat_AbyssS2_39080139_06": "嗯呢呢!(這次又是你贏了,商店裡的東西你都拿走吧!)", - "InLevel_Chat_AbyssS2_39080139_Name_01": "大壯", - "InLevel_Chat_AbyssS2_39080140_01": "哦,又是你!你來得真是太及時了!", - "InLevel_Chat_AbyssS2_39080140_02": "「迷失之地」詭譎易變,「未知」遠比「已知」迷人……我能找到「牌」這個相當有趣的研究課題,還真是多虧了你!", - "InLevel_Chat_AbyssS2_39080140_03": "不過,「牌」的研究有些停滯,所以我需要更多實驗資料……更多成功的實驗資料。", - "InLevel_Chat_AbyssS2_39080140_04": "所以你想要我幫忙?", - "InLevel_Chat_AbyssS2_39080140_05": "沒錯,帶上這張「牌」,尋找下一個「代價之間」……當然,「禮物」也不會少了你的!", - "InLevel_Chat_AbyssS2_39080140_06": "哈哈……終於有進展了!我擱置了幾個月的論文總算可以開題了!", - "InLevel_Chat_AbyssS2_39080140_Name_01": "助理研究員", - "InLevel_Chat_AbyssS2_39080141_01": "那個奇怪的研究員塞過來的空白卡牌上,似乎出現了一些變化。", - "InLevel_Chat_AbyssS2_39080141_02": "先不論他的精神狀態如何,他的研究內容會不會有點危險?", - "InLevel_Chat_AbyssS2_39080141_03": "……還是別想太多了,趕快繼續前進吧。", - "InLevel_Chat_AbyssS2_39080142_01": "嗯呢?(這位老闆,「火爆搶購」活動瞭解一下?)", - "InLevel_Chat_AbyssS2_39080142_02": "嗯呢嗯呢!(押上您所有的齒輪硬幣作為本金,就能獲得「火爆搶購」的額外購物基金;如果您只想簡簡單單購物,本店也十分歡迎!)", - "InLevel_Chat_AbyssS2_39080142_03": "嗯呢呢!(老闆,猶豫就是虧損!這種優惠力度的活動,只有本店有!)", - "InLevel_Chat_AbyssS2_39080142_04": "是全部押上,一擲千金;還是正常購物,精打細算?該選哪個呢?", - "InLevel_Chat_AbyssS2_39080142_Name_01": "奸商布", - "InLevel_Chat_AbyssS2_39080143_01": "嗯呢!(歡迎光臨!)", - "InLevel_Chat_AbyssS2_39080143_02": "嗯呢呢!(無論您是否參加了「火爆搶購」活動,阿援都樂意為您服務!)", - "InLevel_Chat_AbyssS2_39080143_Name_01": "阿援", - "InLevel_Chat_AbyssS2_39080144_01": "「蘿蔔」顯示,這條路徑幾乎可以直達此次調查區域的腹地。", - "InLevel_Chat_AbyssS2_39080144_02": "也就是說……如果一切順利,你們很快就能回來。", - "InLevel_Chat_AbyssS2_39080144_03": "有種似曾相識的感覺……", - "InLevel_Chat_AbyssS2_39080144_04": "你的感覺沒錯——我這裡有一封寄給你的「復仇預告」。", - "InLevel_Chat_AbyssS2_39080144_05": "而且這裡的「訓練器械」又不見了……到目前為止都很眼熟。", - "InLevel_Chat_AbyssS2_39080144_06": "很難認為是巧合……", - "InLevel_Chat_AbyssS2_39080144_07": "它又要找我復仇?", - "InLevel_Chat_AbyssS2_39080144_08": "只有這種可能……不過,這次的「復仇預告」倒是滿有意思。", - "InLevel_Chat_AbyssS2_39080144_09": "「向欺凌我同胞的惡人,降下正義的審判」……這次還滿有儀式感嘛。", - "InLevel_Chat_AbyssS2_39080144_10": "我不擔心你的實力,但……你注意安全。", - "InLevel_Chat_AbyssS2_39080144_Name_01": "蕾", - "InLevel_Chat_AbyssS2_39080145_01": "復仇……復仇……", - "InLevel_Chat_AbyssS2_39080145_02": "嗯呢!(欺凌我同胞的惡人,你終於來了!)", - "InLevel_Chat_AbyssS2_39080145_03": "這是什麼陣容……?", - "InLevel_Chat_AbyssS2_39080145_04": "奇怪的對手出現了!", - "InLevel_Chat_AbyssS2_39080145_05": "我……不是……「木樁」……", - "InLevel_Chat_AbyssS2_39080145_06": "嗯呢!嗯呢!(沒錯!我們也不會任人宰割!)", - "InLevel_Chat_AbyssS2_39080145_07": "上次……失敗……", - "InLevel_Chat_AbyssS2_39080145_08": "嗯呢!嗯呢呢!(放心吧,兄弟!這次有我在,我們絕不會失敗!)", - "InLevel_Chat_AbyssS2_39080145_09": "傷害資料……全部還給你!", - "InLevel_Chat_AbyssS2_39080145_10": "嗯呢呢!(從黃金邦布們身上掠奪的,你必須加倍償還!)", - "InLevel_Chat_AbyssS2_39080145_11": "嗯呢呢!(「零號復仇小隊」,正義執行!)", - "InLevel_Chat_AbyssS2_39080145_Name_01": "失控的器械", - "InLevel_Chat_AbyssS2_39080145_Name_02": "「黃金復仇者」", - "InLevel_Chat_AbyssS2_39088048_01": "哼哼哼哼~♪♪", - "InLevel_Chat_AbyssS2_39088048_02": "呼,在這裡多待一陣子的話,就能暫時逃開別人的目光啦!", - "InLevel_Chat_AbyssS2_39088048_03": "對我來說,僻靜的空洞比人潮湧動的大街,還要令人安心一點……", - "InLevel_Chat_AbyssS2_39088048_04": "店長……就讓我在你的旁邊,多躲一陣子吧?", - "InLevel_Chat_AbyssS2_39088048_Name_01": "千夏", - "InLevel_Chat_AbyssS2_39088049_01": "先休息一下吧店長!", - "InLevel_Chat_AbyssS2_39088049_02": "南宮說過,無論是人類還是機械,張弛有度才能無往不利!", - "InLevel_Chat_AbyssS2_39088049_03": "即便是我,也需要適時冷卻才能維持最高效率……", - "InLevel_Chat_AbyssS2_39088049_Name_01": "愛芮", - "InLevel_Chat_AbyssS2_39089048_01": "那個店長,我們在這裡休息一下吧。", - "InLevel_Chat_AbyssS2_39089048_02": "有時候……感覺比起空洞,還是舞台更可怕一點……!", - "InLevel_Chat_AbyssS2_39089048_03": "畢竟在這裡和以骸戰鬥的時候……不會因為動作不夠標準而被粉絲錄下來在網際網路上反覆處刑,嗚嗚……", - "InLevel_Chat_AbyssS2_39089048_04": "雖然南宮說那是大家表達愛的方式……但對我而言也太羞恥啦!!", - "InLevel_Chat_AbyssS2_39089048_Name_01": "千夏", - "InLevel_Chat_AbyssS2_39089049_01": "辛苦了!店長!", - "InLevel_Chat_AbyssS2_39089049_02": "需要幫助的話記得告訴我喔~", - "InLevel_Chat_AbyssS2_39089049_03": "我會帶著最元氣的狀態幫你解決的!", - "InLevel_Chat_AbyssS2_39089049_Name_01": "愛芮", - "Intro_10044601": "和千夏一起看完了那部她兒時接觸的老片,瞭解到了她藉由音樂想要表達的「心願」……", - "Intro_10044602": "面對想要挖角自己的熱情「粉絲」,千夏說出了平時不好意思在同伴面前表達的真心話……", - "Intro_10044603": "陪千夏一同尋找「什麼是偶像」的答案,在這個過程中,千夏似乎領悟到了一些別的東西……?", - "Intro_10044701": "和愛芮一同看了電影「咖啡伴侶」,愛芮也對人與機械,資料與實體的關係發出了感慨。", - "Intro_10044702": "為了幫愛芮購買配件去找了恩佐大叔,沒想到卻被大叔誤會。不過還好,配件成功買到了。", - "Intro_10044703": "構造體形態的愛芮在江邊唱歌,被粉絲發現其聲線和舞台上的愛芮一樣。解釋了一番後,也算是糊弄住了粉絲。", - "Intro_10162901": "「妄想天使」即將參加「新艾利都啟願星」比賽,目前只差一位帳號經營人員,而小天使們心中的人選正是{F#鈴}{M#哲}本人……", - "Intro_10162903": "來自TOPS財團的評審貝納和米勒來到「404」,貝納贊同了「妄想天使」寫一首新歌參賽的主意,而米勒則建議大家把每次練習的影片發到網上。", - "Intro_10162904": "兩位評審離開了,現在,和「妄想天使」們一起完成比賽的準備工作吧!", - "Intro_10162905": "愛芮拿出了「星願瓶」——自組合成立以來,每次實現願望,小天使們都會寫一張紙條,疊成星星放進瓶子裡。如今,這個瓶子已經快被裝滿了。", - "Intro_10162906": "為了表達對{M#哲}{F#鈴}的感謝,小天使提出請{M#他}{F#她}去千夏打工的咖啡館喝下午茶。但在此之前,千夏要先去換上她的工作服……", - "Intro_10162907": "千夏為大家送來了很多甜品。現在,和「妄想天使」的大家一起享用下午茶吧!", - "Intro_10162908": "從昨夜開始,「妄想天使」的帳號下就出現了大量攻擊千夏的言論。而致電米勒先生時,也沒能得到任何行之有效的幫助。這次的麻煩似乎越來越大了……", - "Intro_10162909": "與愛芮一起向Fairy尋求幫助,而Fairy給出的解決方案是……找到南宮,一起去幫千夏找出那個「最佳行動指南」?", - "Intro_10162910": "「妄想天使」的忠實粉絲——希亞小姐,帶來了一本寫滿祝福的紀念冊。然而當千夏翻開它時,卻意外地在其中看到了攻擊自己的言論……", - "Intro_10162911": "千夏告訴{M#哲}{F#鈴},她很害怕因為自己而拖累了南宮和愛芮,也因此想過放棄。在繩匠的鼓勵下,千夏決定要更堅定地站在舞台上。", - "Intro_10162912": "面對「妄想天使」近期的情況,米勒先生建議千夏退出演出,轉向幕後創作。南宮嚴詞拒絕他的提議,然而千夏自己似乎有了別的想法……", - "Intro_10162913": "千夏打斷了南宮與TOPS評審人的衝突,主動提出退居幕後;南宮對她的選擇深感失望。爭吵中,兩人互相說出了最傷人的話語,場面逐漸不可收拾……", - "Intro_10162914": "千夏和南宮互相道歉,兩人重歸於好。", - "Intro_10162915": "解除目前煩惱的「妄想天使」一起從空洞回「404」,千夏聲稱自己已經有了「妄想天使之歌」的靈感,等把它寫出來,一定可以征服TOPS的評審人!", - "Intro_10162916": "跟隨著剛剛找尋到的靈感,千夏寫下了「妄想天使之歌」的歌詞……", - "Intro_10162917": "「妄想天使之歌」終於完工!接下來,就是找到評審,再告訴他們——「妄想天使」可以繼續完成比賽了。", - "Intro_10162918": "告知米勒先生,「妄想天使」將保留千夏的中心位,繼續照常進行排練和直播——而比賽的結果,將交由三天後的最終演出來決定。", - "Intro_10162919": "演出過程中,「妄想天使」帶著觀眾們一起跟隨著旋律,在妄想的宇宙中翱翔——毋庸置疑,這是一次非常成功的表演。", - "Intro_10162920": "比賽圓滿結束,接下來是放鬆時間!欸……等等,Fairy說它另有「定向最佳化策略」,這又是什麼意思?", - "Intro_10162921": "Fairy告訴大家,「妄想天使」成功進入了「新艾利都啟願星」比賽的前100名,需要立刻去星環領獎。時間緊急,幸而南宮可以帶大家走另一條「不會堵的路」。", - "Intro_10162922": "千夏的工作服真的非常可愛!聽愛芮和南宮說,這還是塞西莉亞老師為千夏設計的「特別造型」——", - "Intro_10162924": "之前的「星願瓶」已被裝滿,「妄想天使」們決定換一個新瓶子,並在此時,每人折一顆星星放進去,祝願彼此夢想成真,永遠、永遠都是閃閃發亮的「妄想天使」。", - "Intro_11700010": "和Fairy一起清理H.D.D.的冗餘資料,收效甚微。正想先好好過拓金日,簡發來聯絡——近期發生多起構造體失控案件,治安局需要幫助。", - "Intro_11700015": "被福福邀請參加點燈儀式,但因為與簡有約在先,只能婉拒師姐的好意,暫別隨便觀、回到六分街。", - "Intro_11700020": "回到錄影帶店,Fairy提出意見資料清理進度較慢,繩匠生意暫緩。由於小18的拜託,{F#鈴}{M#哲}決定去重新開業的「404」音樂現場,在委託前享受片刻閒暇。", - "Intro_11700030": "得知妄想天使們的線下首演將在拓金日當夜舉行,答應到時前來;時間緊迫,她們卻面臨著資金和人氣的雙重困境。", - "Intro_11700035": "愛芮流露出對首演的不安,南宮正在鼓勵她,還提到了她的聲音很像曾經的歌后瑟汐,但仍沒能化解她心中的猶疑。", - "Intro_11700040": "由於組合面臨的資金困境,在「許願精靈」的建議下,愛芮決定接下一樁空洞委託,以籌措演出費用。另一邊,塞西莉亞似乎有事相托。", - "Intro_11700045": "由於組合面臨的資金困境,在「許願精靈」的建議下,愛芮決定接下一樁空洞委託,以籌措演出費用。另一邊,塞西莉亞似乎有事相托。", - "Intro_11700048": "愛芮對「許願精靈」的信任實在深厚,塞西莉亞對此頗有疑慮。{F#哲}{M#鈴}先行離開後,{F#鈴}{M#哲}決定去找妄想天使們打聽情況。", - "Intro_11700050": "向南宮與千夏詢問得知,愛芮與「許願精靈」相識已久,多次按照它的建議作出決定。「許願精靈」似乎也值得信賴。", - "Intro_11700060": "愛芮看起來還在為演出的事情苦惱。但聊到許願精靈的時候,她看起來很開心,還主動邀請{F#鈴}{M#哲}聽它之前給出的建議。", - "Intro_11700065": "愛芮主動播放了幾段錄音,錄音中,「許願精靈」一次次給出理性的建議,在她迷茫時指引方向。雖然它聽起來確實可靠,但{F#鈴}{M#哲}仍有些隱憂。", - "Intro_11700070": "耀嘉音揭示塞西莉亞正是歌后「瑟汐」,她因災後創傷與幕后代唱事件自覺羞愧、離開舞台,也遲遲未能向愛芮坦白身分。由於她拒絕復出,點燈儀式的嘉賓將另有其人。", - "Intro_11700080": "Fairy推斷「許願精靈」可能是高級智慧體。多起異常事件逐漸交織,但真正的關聯仍待揭開——此時,簡如約到訪。", - "Intro_11700090": "簡如約登門,還帶來了一位「同事」。", - "Intro_11700095": "被簡介紹為「治安局高層人士」的神秘委託人指派案件專員希希芙協助配合繩匠,將兩樁關於智慧體與構造體的事件併案調查,前往線索指向的萊姆尼安空洞。", - "Intro_11700100": "希希芙的風格實在別具一格,讓人難以招架。在一番混亂的交涉後,她如願以償,得以在錄影帶店留宿一晚,明早和{F#鈴}{M#哲}一同出發前往衛非地。", - "Intro_11700110": "隨希希芙抵達衛非地,準備探索萊姆尼安空洞。在等待「資深空洞作業人員」期間,希希芙自己跑走了,{F#鈴}{M#哲}決定先到隨便觀找師父打聽線索。", - "Intro_11700120": "師父等人得知非法智慧體的事,一致表示近日並無異常——拓金日將近,大家都在專心致志準備過節。潘引壺和橘福福遇到的反常情況,很快也被判斷為一場烏龍。", - "Intro_11700130": "從繩網上接取希希芙委託的「資深空洞作業人員」竟然就是正在籌款的愛芮與千夏……只能臨時搭夥,準備進入萊姆尼安空洞追查訊號源了。", - "Intro_11700140": "{F#鈴}{M#哲}向愛芮和千夏坦白了繩匠的身分,雙方都認為對方在空洞中需要保護。Fairy提示行進路線時被愛芮留意到,但話題很快結束。", - "Intro_11700150": "愛芮坦白自己的構造體身分,並因以投影形象示人而深感不安,{F#鈴}{M#哲}與千夏出言安慰。", - "Intro_11700180": "擊敗被侵蝕的同型號構造體後,愛芮心神不寧,千夏和{F#鈴}{M#哲}極力開解、收效甚微。委託既已完成、周圍又很危險,一行人決定先離開空洞。", - "Intro_11700190": "在般岳的勸解下,愛芮向{F#鈴}{M#哲}袒露了自己的身世與擔任瑟汐幕后代唱的經歷,並再次向「許願精靈」求助;不料它的回應驟然轉向,反而加劇了愛芮的自我懷疑。", - "Intro_11700193": "般岳認出了愛芮是曾被用於作戰的「A-H0L0」型高智慧戰術構造體,提醒{F#鈴}{M#哲}關注她的狀態,以免她在激動之下被「惡念」影響。", - "Intro_11700195": "在眾人的支持下,葉瞬光決定在拓金日休假,悄悄前往六分街,和{F#鈴}{M#哲}一起去「404」觀看妄想天使的演出。", - "Intro_11700200": "妄想天使集合後開始送票,偶像前輩薇斯珀緊接阿飯成為第二位受贈人。{F#鈴}{M#哲}作為臨時經紀人,與妄想天使們一同前往星環拜訪薇斯珀。", - "Intro_11700210": "薇斯珀的經紀人提醒她拓金日當晚另有行程,決不能去看妄想天使的演出。薇斯珀不願作為瑟汐的備選方案去點燈儀式完成演出,但也無法拒絕。", - "Intro_11700220": "收到贈票後小妍姐姐與妄想天使聊天,無意間揭開了塞西莉亞隱瞞的身分,愛芮倍受衝擊。南宮決定先帶大家前往熱望角賣票,以便愛芮整理情緒。", - "Intro_11700225": "在熱望角遇到凱撒和柏妮思後,柏妮思提議妄想天使在熱望角試演,並特別提出千夏很需要鍛鍊勇氣。在眾人的勉勵下,千夏決定鼓起勇氣試唱賣票。", - "Intro_11700230": "試唱落幕,南宮羽代表妄想天使向{F#鈴}{M#哲}送出了親手設計的特別門票,以感謝{F#鈴}{M#哲}一直以來的幫助和支持。", - "Intro_11700240": "在開朗的表現之下,愛芮其實並未走出對自己構造體身分的陰影;她在矛盾與自責中下定決心,打算退出組合,並拜託{F#鈴}{M#哲}保守秘密。", - "Intro_11700250": "當天排練完成後,愛芮依然心事重重、並且逃避和塞西莉亞溝通。正當大家嘗試寬慰,六分街突發網路故障,{F#鈴}{M#哲}收到了大量可疑亂碼資訊,匆忙決定回家。", - "Intro_11700260": "Youkai破譯了Fairy的防護程式、入侵H.D.D.,對方來勢洶洶但又不留蹤跡,Fairy暫無對策。它承認自己與「始主」事件有關,並預告將在拓金日有所行動。", - "Intro_11700265": "Fairy清理了Youkai的程式碼,一切恢復正常。兄妹討論認為Youkai可能是近期諸多事件的幕後黑手,有可能影響了愛芮。保險起見,決定約簡一起去看預演。", - "Intro_11700270": "兄妹二人和簡一起來到「404」音樂現場觀看妄想天使們的預演,恰好碰到如約而至的薇斯珀。不知為何,簡表現出了一絲警惕。", - "Intro_11700280": "預演後,塞西莉亞提醒愛芮注意演出中的「情緒問題」。她的痛苦終於決堤,在揭穿塞西莉亞的真實身分、表達迷茫和無助後憤而離開。", - "Intro_11700300": "趁著愛芮心神激盪時,另一個「許願精靈」趁虛而入,否定了她的情感與夢想,引誘她陷入沉睡、放棄身體的主導權。", - "Intro_11700310": "簡想要帶走失控的愛芮、回去調查,南宮與千夏據理力爭。雙方僵持不下時,神秘委託人在Fairy的聯絡下,同意大家嘗試藉助Fairy的力量喚醒愛芮。", - "Intro_11700325": "在Fairy的幫助下,南宮與千夏嘗試用共同的回憶、妄想的初心來喚醒愛芮。", - "Intro_11700330": "在Fairy的幫助下,愛芮回憶起曾經,她的同行者曾是無知無覺的戰術構造體。但如今,她的同行者是一起嚮往舞台的女孩們。", - "Intro_11700332": "在Fairy的幫助下,愛芮繼續回憶,她所面對的人曾是與自己一樣麻木的敵人。但如今,她將登台面對支持她的「夢想家」們。", - "Intro_11700334": "在過去和現在的巨大對比之下,愛芮想起了自己在無意間對千夏和南宮許下的承諾,於是她選擇擺脫舊日的陰影、努力醒來。", - "Intro_11700335": "愛芮終於甦醒,解開心結並向南宮和千夏道歉,三人彼此打鬧、互相揭短。簡確認愛芮的情況後,也先行離去。", - "Intro_11700340": "塞西莉亞向愛芮坦誠身分後,愛芮回憶起之前的事。瑟汐的歌聲喚醒了被遺棄的愛芮,她沉醉於歌聲中交織的繽紛情感,並一直憧憬著成為可以用歌聲感動聽眾的人。", - "Intro_11700350": "塞西莉亞也提到,在被創傷後遺症困擾的時間裡,是愛芮最終治癒了她。在場的大家都為之觸動。", - "Intro_11700360": "匿名委託人登門拜訪,自稱治安局秩序督察賽維裡安·洛威爾。在他的一番「威逼利誘」之下,兄妹二人接受了委託,繼續協助治安局阻止Youkai破壞拓金日。", - "Intro_11700365": "賽維裡安離開前,與賽斯意外相遇,打了幾句嘴仗。雖說兩人表達關心的方式不太坦率,但在{F#鈴}{M#哲}的「幫助」下,還是相約一起回家過拓金日。", - "Intro_11700370": "兄妹二人嘗試分析Youkai可能用以破壞點燈儀式的手段,認為它大機率會嘗試利用某位和拓金日有直接聯絡的人。但對於具體的情況,兩人決定見機行事。", - "Intro_11700380": "兄妹二人和愛芮討論認為,根據Youkai此前的行為方式,它的下一個目標極有可能是薇斯珀。三人決定分頭行動,{F#鈴}{M#哲}帶著愛芮先去點燈儀式現場查看情況。", - "Intro_11700390": "薇斯珀坦白與Youkai的合作:她不甘淪為TOPS的宣傳工具、屢次完成被規訓的演出;在Youkai的慫恿下,選擇在點燈儀式上以極端方式證明自己的意志。", - "Intro_11700395": "在愛芮的勸說下,薇斯珀坦然接受了自己的失敗,並告知{F#鈴}{M#哲}Youkai還有其他計畫。兄妹二人認為它會控制點燈儀式的轉播畫面,發表威脅性演說。", - "Intro_11700400": "治安局與TOPS介入,照與朱鳶交涉後,以協助調查的名義帶走了薇斯珀,愛芮與其匆匆告別。據照所說,她的另一位「同事」似乎正在觀察周圍的情況。", - "Intro_11700410": "{F#鈴}{M#哲}在一旁聽到了照與普羅米婭的交談。與照不同,普羅米婭似乎是一位冷酷、不苟言笑的裁決官。", - "Intro_11700420": "意外之下,主辦方邀請塞西莉亞擔任點燈儀式嘉賓,她希望妄想天使一同登台。但比起點燈儀式,妄想天使們還是更想踐行與夢想家們的首演約定。", - "Intro_11700440": "{F#鈴}{M#哲}回到錄影帶店,得知Youkai已經掌控了大半轉播節點,Fairy正在努力阻止。", - "Intro_11700450": "Fairy及時替換了Youkai準備的轉播內容,阻止了它利用點燈儀式製造恐慌。點燈儀式與新歌首演同時開始,兄妹匆忙出發。", - "Intro_11700470": "妄想天使請夢想家們一起加入合照,為拓金日之夜和首演留下紀念。", - "Intro_11700480": "前來看演出的觀眾們在合照環節紛紛喊出自己的新年願望,笑聲、期盼與妄想定格於今夜的相片。", - "Intro_11700490": "演出完美落幕,妄想天使對未來充滿期待。", - "Intro_11700495": "新朋舊友的祝福訊息紛至沓來,被收錄於煙火璀璨的拓金日之夜。", - "Intro_11700500": "萊姆尼安空洞中,兩位陌生人正在追查「始主」和「弗林特輝金」的線索。她們在隨便觀碰壁後,打算去找兄妹二人作為調查的突破口。", - "Intro_11700510": "Fairy終於坦白自己就是愛芮的「許願精靈」——前事已成過往,構造體士兵和智慧體指令官都在新艾利都擁有了新的生活。", - "Intro_11700520": "雖然在拓金日演出宣傳上出現了一些小紕漏,但妄想天使終於回歸了偶像日常,繼續準備新作品。為表感謝,她們向{F#鈴}{M#哲}送出了遲來的禮物。", - "Intro_20550004": "南宮召喚來了直升機,帶大家前往參加「新艾利都啟願星」的頒獎儀式。在璀璨的燈光與熱情的掌聲中,千夏代表「妄想天使」領取了獎項,發表了獲獎感言。", - "Intro_21700001": "在久遠的回憶中,愛芮曾為塞西莉亞幕后代唱。但塞西莉亞不願讓愛芮埋沒在這樣的處境中,選擇隱退並默默關注她的成長。", - "Intro_21700002": "點燈儀式的轉播畫面出現了意外「節目」:Youkai在轉播中宣揚起了構造體威脅論。但正當大家議論紛紛之際,一切的尾聲卻落在了「歡樂」的轉折。", - "Item_2026Apple_Souvenirs_des": "「妄想天使」親自參與設計的應援禮盒,具有珍貴的紀念價值", - "Item_2026Apple_Souvenirs_name": "「夢想家」禮盒·特別紀念裝", - "Item_2026Apple_Souvenirs_story": "禮盒底部附有「妄想天使」三位成員的親筆贈語:致最最親愛的夢想家,希望你無論在哪裡,都始終保有「妄想」的勇氣!", - "Item_2026Apple_linkage_des": "「妄想天使」親自參與設計的應援禮盒,使用後可以獲得60電量", - "Item_2026Apple_linkage_name": "「夢想家」應援禮盒", - "Item_2026Apple_linkage_story": "禮盒底部附有「妄想天使」三位成員的親筆贈語:致最最親愛的夢想家,希望你無論在哪裡,都始終保有「妄想」的勇氣!", - "Item_2026BatteryMail_1_des": "「妄想天使」的拓金日禮物,使用後可獲得[以太電池]*1", - "Item_2026BatteryMail_1_name": "銜瑞金蘿", - "Item_2026BatteryMail_1_story": "「蘿蔔」是繩匠的象徵之一,顯然天使們十分認可店長的「副業」。正如妄想天使不會忘記與夢想家的約定,世上最好的繩匠自然守望著未竟的妄想。", - "Item_2026BatteryMail_2_des": "「妄想天使」的拓金日禮物,具有珍貴的紀念價值", - "Item_2026BatteryMail_2_name": "銜瑞金蘿·紀念配飾", - "Item_2026BatteryMail_2_story": "「蘿蔔」是繩匠的象徵之一,顯然天使們十分認可店長的「副業」。正如妄想天使不會忘記與夢想家的約定,世上最好的繩匠自然守望著未竟的妄想。", - "Item_AbyssPoint_Des_704": "可以快速完成零號空洞「枯萎之都」、「斷層之謎」的關卡,直接獲得獎勵。", - "Item_AbyssPoint_Name_704": "「深度清掃」服務卡", - "Item_AbyssPoint_Story_704": "「尊敬的主人,維多利亞居家服務的清掃服務,從來不侷限於房間。」", - "Item_ActivityBlindBox_Jackpot_Common_Name": "「招財拓金」系列邦布徽章", - "Item_ActivityBlindBox_Jackpot_Day01_Desc": "「招財」套裝邦布徽章的單品,「拓金有喜 好事成邦」第1期活動所得。", - "Item_ActivityBlindBox_Jackpot_Day01_Name": "招財·心想事成布", - "Item_ActivityBlindBox_Jackpot_Day01_Story": "「每枚丁尼都應該把它的朋友帶到我身邊,這樣我就有很多丁尼買電池了!」\n——某隻小邦布做夢時嘴邊溢出的嗯呢聲", - "Item_ActivityBlindBox_Jackpot_Day02_Desc": "「招財」套裝邦布徽章的單品,「拓金有喜 好事成邦」第1期活動所得。", - "Item_ActivityBlindBox_Jackpot_Day02_Name": "招財·龍飛鳳舞布", - "Item_ActivityBlindBox_Jackpot_Day02_Story": "「每天!開心!事事!順利!我是快樂的小獅子!」\n——某隻小邦布搖頭晃腦舞獅時雀躍的嗯呢聲", - "Item_ActivityBlindBox_Jackpot_Day03_Desc": "「招財」套裝邦布徽章的單品,「拓金有喜 好事成邦」第1期活動所得。", - "Item_ActivityBlindBox_Jackpot_Day03_Name": "招財·一飛沖天布", - "Item_ActivityBlindBox_Jackpot_Day03_Story": "「把漂亮的煙火送上天,幸運就會像雪花一樣飄落下來吧?」\n——某隻小邦布小心翼翼點燃煙火時的嗯呢聲", - "Item_ActivityBlindBox_Jackpot_Day04_Desc": "「拓金」套裝邦布徽章的單品,「拓金有喜 好事成邦」第2期活動所得。", - "Item_ActivityBlindBox_Jackpot_Day04_Name": "拓金·好運連連布", - "Item_ActivityBlindBox_Jackpot_Day04_Story": "「驚喜~!希望你每一天——都能有這樣的驚喜陪在身邊哦!」\n——某隻小邦布從禮物盒突然鑽出時的嗯呢聲", - "Item_ActivityBlindBox_Jackpot_Day05_Desc": "「拓金」套裝邦布徽章的單品,「拓金有喜 好事成邦」第2期活動所得。", - "Item_ActivityBlindBox_Jackpot_Day05_Name": "拓金·恭喜發財布", - "Item_ActivityBlindBox_Jackpot_Day05_Story": "「你一份、你一份……彆著急,拓金日的好運人人有份~」\n——某隻小邦布幫主人分發壓祟錢時的嗯呢聲", - "Item_ActivityBlindBox_Jackpot_Day06_Desc": "「拓金」套裝邦布徽章的單品,「拓金有喜 好事成邦」第2期活動所得。", - "Item_ActivityBlindBox_Jackpot_Day06_Name": "拓金·財源滾滾布", - "Item_ActivityBlindBox_Jackpot_Day06_Story": "「想要我的元寶嗎?那就來拿吧——我會在空洞深處等著你!」\n——某隻小邦布手捧元寶洋洋得意的嗯呢聲", - "Item_ActivityBlindBox_Jackpot_Day07_Desc": "「拓金」套裝邦布徽章的單品,「拓金有喜 好事成邦」第2期活動所得。", - "Item_ActivityBlindBox_Jackpot_Day07_Name": "拓金·福氣臨門布", - "Item_ActivityBlindBox_Jackpot_Day07_Story": "「這盞燈籠裡的光暖洋洋的……感覺能照亮一整個新年呢!」\n——某隻小邦布舉著燈籠蹦蹦跳跳的嗯呢聲", - "Item_ActivityBlindBox_Jackpot_Day08_Desc": "「拓金有喜 好事成邦」活動限定邦布徽章,包含「招財」與「拓金」兩個系列,由於契合節日氛圍而廣受好評。", - "Item_ActivityBlindBox_Jackpot_Day08_Story": "在盒子被開啟之前,沒人能確定這份懸而未決的驚喜。帶著忐忑的心跳和對節日的憧憬,迎接金光閃閃的好運吧!", - "Item_ActivityDailyCheckHIA_Token_Desc": "HIA俱樂部為活動特別訂製的道具,可據此憑證兌換翻牌機會。", - "Item_ActivityDailyCheckHIA_Token_Desc_Story": "集滿一定量印章就能獲得獎品——你的抽屜內已累積了太多這類過期活動的「紀念品」。但這一次……也許真的能夠成功兌換點什麼?", - "Item_ActivityDailyCheckHIA_Token_Name": "集章漆印", - "Item_ActivityLivehouse_Level_Desc": "累積星願值可以提升星願進度,增加「妄想天使唯一指定官方帳號」的帳號熱度。", - "Item_ActivityLivehouse_Level_Name": "星願值", - "Item_ActivityLivehouse_Level_Story": "閃閃發光的、熠熠生輝的、璀璨耀眼的……\n從現在開始,累積星願值,開啟屬於「妄想天使」的啟願星之旅吧!", - "Item_AvatarAwaken_1141_Des": "用於萊卡恩激發潛能,「潛能影集」商店中兌換", - "Item_AvatarAwaken_1141_Name": "潛能剪影·萊卡恩", - "Item_AvatarAwaken_1141_Story": "一抹鮮明俐落的剪影,標示著代理人潛在「理想自我」的形象。\n\n為了精準而優雅地完成家政服務,為了貫徹內心認可的正義,也為了守護自己珍視的一切——「優雅執事」從未懈怠。", - "Item_AvatarAwaken_1201_Des": "用於淺羽悠真激發潛能,「潛能影集」商店中兌換", - "Item_AvatarAwaken_1201_Name": "潛能剪影·淺羽悠真", - "Item_AvatarAwaken_1201_Story": "一抹鮮明俐落的剪影,標示著代理人潛在「理想自我」的形象。\n\n綁起明黃色的頭巾,鏡子裡映出心不在焉的自己。因他喜歡站在聚光燈的邊緣,人們才會忘記:慵懶的少年也是天賦異稟的天才。", - "Item_Avatar_1011_Des": "安比在日常生活和戰鬥中留下的特寫畫面,記錄了她成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n不知道為什麼儲存空間裡還有很多漢堡的照片,加了濾鏡的那種精修……", - "Item_Avatar_1021_Des": "貓又在日常生活和戰鬥中留下的特寫畫面,記錄了她成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n看得出來,貓又對自己的鋒利的匕首、靈活的尾巴,和上一頓鯖魚自助,都非常滿意。", - "Item_Avatar_1031_Des": "妮可在日常生活和戰鬥中留下的特寫畫面,記錄了她成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n妮可承諾儲存碟的來源絕對乾淨。但打開隱藏空間,還能看到不知是誰沒來得及刪掉的資料。", - "Item_Avatar_1041_Des": "「11號」在日常生活和戰鬥中留下的特寫畫面,紀錄了她成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n由「11號」精心挑選,數量很少,沒有流露任何多餘的資訊。", - "Item_Avatar_1061_Des": "可琳在日常生活和戰鬥中留下的特寫畫面,記錄了她成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n一份精心打包的禮物,盒子上還綁著蝴蝶結。可是絲帶邊緣……是用什麼剪開的?", - "Item_Avatar_1101_Des": "珂蕾妲在日常生活和戰鬥中留下的特寫畫面,記錄了她成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n大多都是一些在工地的抓拍,能看到在忙碌中意外入鏡的社長的身影。", - "Item_Avatar_1111_Des": "安東在日常生活和戰鬥中留下的特寫畫面,記錄了他成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資訊,有助於進一步理解該代理人的專長。\n\n原來安東的兄弟是這樣的構造……這下終於看清楚了!", - "Item_Avatar_1121_Des": "本在日常生活和戰鬥中留下的特寫畫面,記錄了他成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n背面有些草稿的印記,不過都被本細心擦除了。唔……果然辨認不出那台器械的具體造價。", - "Item_Avatar_1131_Des": "蒼角在日常生活和戰鬥中留下的特寫畫面,記錄了她成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n有個資料夾似乎是專門用來記錄美食的……不過,壓縮餅乾也可以被歸類在這裡嗎?", - "Item_Avatar_1141_Des": "萊卡恩在日常生活和戰鬥中留下的特寫畫面,記錄了他成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n附上維多利亞居家服務的聯絡方式。卡片上燙銀的優雅簽名,一看便知是出自誰的筆下。", - "Item_Avatar_1151_Des": "露西在日常生活和戰鬥中留下的特寫畫面,記錄了她成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n由阿草、阿木、阿磚配合拍攝,視角合適,非常符合露西要求展現的身高效果。", - "Item_Avatar_1181_Des": "格莉絲在日常生活和戰鬥中留下的特寫畫面,記錄了她成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n圖片上隱約能看到一行水印,像是為格莉絲拍照的「孩子」留下了自己的簽名。", - "Item_Avatar_1191_Des": "艾蓮在日常生活和戰鬥中留下的特寫畫面,記錄了她成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n艾蓮看起來認真又有點僵硬,有些姿勢……看著像是被女高中生們固執地指導了很多遍。", - "Item_Avatar_1211_Des": "麗娜在日常生活和戰鬥中留下的特寫畫面,記錄了她成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n背面畫了個笑臉的符號,看起來「像是」某種友善的招呼……。", - "Item_Avatar_1281_Des": "派派在日常生活和戰鬥中留下的特寫畫面,記錄了她成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n很帥氣的卡車司機!嗯……已經確認過「封閉道路安全拍攝,已遵守治安條例」。", - "Item_Avatar_1491_Des": "千夏在日常生活和戰鬥中留下的特寫畫面,記錄了她成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n一張筆跡凌亂的樂譜,在字裡行間堆滿了古怪塗鴉,如果嘗試用心辨認,想必能從中整理出一首「妄想天使」風格的可愛歌曲。", - "Item_Avatar_1501_Des": "愛芮在在日常生活和戰鬥中留下的特寫畫面,記錄了她成為代理人前後的重要瞬間。\n此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n記錄著愛芮平時瑣碎的日常,相紙上還有一些南宮和千夏的塗鴉。", - "Item_Chessboard_1200011_story": "知名藝術家金斯頓·伯德為芭萊大廈的兩位創立者繪製的肖像畫系列,此為其中之一。畫的背面有一行小字:\n「沒有邦布在此畫繪製過程中受傷」。", - "Item_ClueItem_Abyss_03_story": "外側有暗紅色和黑色的痕跡。\n拉開拉鍊,可以看到裡面裝滿了大額紙幣。", - "Item_ClueItem_Abyss_04_story": "通話紀錄裡有許多未撥出的電話,聯絡人備註名為「妹妹」\n記錄裡最新的一封簡訊並未送出,簡訊內容為:\n「如果有人可以看到這封簡訊,且如果找到了這附近的錢袋,希望可以將一部分現金送到艾利都醫院A2-1402病床,一位名為卡洛爾的少女的手上,就說是這是她申請到的救助金。」", - "Item_ClueItem_Abyss_07_story": "持有者姓名為:「帕克」。\n這張證件品質非常粗糙,姓名和編號有很明顯的印刷重影,證件邊緣摸起來也並不光滑。\n證件外層的覆膜上有劃痕和破損,看起來已經被遺棄很久了。", - "Item_ClueItem_Abyss_10_story": "指標停在紅線前一尺度格。\n幸好當時以太活性沒有達到Zenless界限,不然現在新艾利都又要多一個空洞了。", - "Item_ClueItem_Abyss_11_story": "從彈殼底部的鑄刻可知為軍用版。\n像是一顆被丟棄的子彈,並沒有使用過的痕跡。", - "Item_ClueItem_Abyss_13_story": "照片背面的手寫字跡邊緣有暈開的痕跡:\n「下輩子繼續做我的狗狗可以嗎?我會陪你到最後一刻。」", - "Item_ClueItem_Abyss_14_story": "看起來像新艾利都高中男生間較為流行的制服外套上的紐扣。\n紐扣上有用丙烯淺淺寫上的「D.r」。", - "Item_ClueItem_Abyss_15_story": "從僅存的內容可大致辨別出的文字為:\n「空洞調查協會針對私闖零號空洞市民決議書」\n「請校方盡快將貴校的兩位高中女學生接回,並再次在校內進行空洞安全防範教育。\n零號空洞為新艾利都最高風險地區,請務必不要私自進入。」", - "Item_ClueItem_Abyss_28_story": "內含一支鋼筆、一瓶墨水。\n從外包裝可知,此禮盒為「共生關係研討會」所贈。\n禮盒內部印刷著——\n「感謝蒞臨『在空洞影響下共生關係改變』的研討會,特此贈禮。」", - "Item_ClueItem_Story_03_story": "是大家解決了遠景公司的爆破危機後一起去吃自助餐時拍的。正如貓又所說,是張拍得很好的照片。\n看到它就能回憶起當天美味的菜餚、放鬆的心情,以及一絲絲面對帳單的心痛。", - "Item_ClueItem_Story_04_story": "是原型機的所在地尚未被空洞吞沒時的照片。\n在圖片上能隱約看到一座造型奇特的塔。", - "Item_ClueItem_Story_06_story": "上面的人應該就是駭客「芮恩」了。\n只不過這個女孩看起來有點眼熟……這應該不是錯覺。", - "Item_MonthCard_2.5_story": "為了迎合拓金日氛圍,也感謝會員們一直以來的支持,繩網推出了會員特供的訂製版月曆禮盒——據說該禮盒會帶來特別的好運。\n由於為節日特供版,該禮盒附贈的會員時長與常規「繩網會員」兩者分別獨立計算,時長互不疊加。", - "Item_PlayerBirthdayCake_story": "隨贈一張未署名的卡片:\n獻給最重要的你,\n只要有你在,世界永不劇終。", - "Item_Questitem_304068_des": "「妄想天使」們為前來觀看拓金日演出的「夢想家」準備的門票。請務必準時到場,和她們一起——跌入妄想的世界吧!", - "Item_Questitem_304068_name": "「致夢想家」演出門票", - "Item_Questitem_304068_story": "請幫助「妄想天使」把這些門票交給她們的朋友。", - "Item_Questitem_LuckyMoney": "壓祟錢", - "Item_Questitem_LuckyMoney_101": "儀玄的壓祟錢", - "Item_Questitem_LuckyMoney_102": "寶榮叔的壓祟錢", - "Item_Questitem_LuckyMoney_103": "哲的壓祟錢", - "Item_Questitem_LuckyMoney_104": "鈴的壓祟錢", - "Item_Questitem_LuckyMoney_des_101": "已經開封的來自儀玄的壓祟錢,上面還附有一句祝福語:\n「消災避厄,平安喜樂。」", - "Item_Questitem_LuckyMoney_des_102": "已經開封的來自寶榮叔的壓祟錢,上面還附有一句祝福語:\n「願你有所發現,有所創造——新的一年,還有無限美好在等著你啊,年輕人!」", - "Item_Questitem_LuckyMoney_des_103": "已經開封的來自哲的壓祟錢,上面還附有一句祝福語:\n「新的一年裡,我會繼續陪在你身邊的,妹妹。」", - "Item_Questitem_LuckyMoney_des_104": "已經開封的來自鈴的壓祟錢,上面還附有一句祝福語:\n「新的一年裡,要繼續陪在彼此身邊哦,哥哥!」", - "Item_Questitem_LuckyMoney_story": "衛非地有一個特別的習俗,長輩們會準備好壓祟錢,在拓金日的晚上發給孩子們——裡面塞著沉甸甸的關懷與心意、對來年平安健康的祝福……還有輕飄飄的幾十丁尼。", - "Item_Questitem_LuckyMoney_story_1": "衛非地有一個特別的習俗,長輩們會準備好壓祟錢,在拓金日的晚上發給孩子們——裡面塞著沉甸甸的關懷與心意、對來年平安健康的祝福……", - "Item_RL_BlindBox01_story": "並非邦布商人貨物單裡的鳴徽,而是在空洞活動時撿到的。\n裝入簡易的小盒子後,作為回收品向顧客隨機兜售。", - "Item_RL_BlindBox02_story": "並非邦布商人貨物單裡的鳴徽,而是在空洞活動時撿到的。\n邦布商人會進行簡單的鍵訂,按照其品質分入不同的小盒子隨機兜售。", - "Item_RL_BlindBox03_story": "雖然是在空洞活動時撿到的回收物,但價值可能超過了邦布商人自己所出售的鳴徽……\n所以放入了事先準備的精緻盒子中隨機兜售,對自己的運氣有絕對自信的人可以試一試。", - "Item_RamenUnlock_01_des": "炭煙繚繞,薰香撲鼻。獨門厚切叉燒,醬香層層連綿。\n賞味秘券邀你體驗,錦鯉麵館傾情呈現,喬普師傅得意之作!", - "Item_RamenUnlock_02_des": "赤紅引線,點燃味蕾。魔鬼紅椒待命,掀起濃湯怒濤!\n賞味秘券邀你體驗,錦鯉麵館傾情呈現,喬普師傅得意之作!", - "Item_RamenUnlock_03_des": "清脆口感,馥郁鮮香。鮮採青椒脆絲,蓋滿爽彈雞塊!\n賞味秘券邀你體驗,錦鯉麵館傾情呈現,喬普師傅得意之作!", - "Item_RamenUnlock_04_des": "冰海珍饈,鮮中帝王!冰爽彈牙好麵,勾勒深海幻想!\n賞味秘券邀你體驗,錦鯉麵館傾情呈現,喬普師傅得意之作!", - "Item_RamenUnlock_05_des": "濃醇細膩,鮮香狂放!古法慢熬秘湯,豪刀原切大骨!\n賞味秘券邀你體驗,錦鯉麵館傾情呈現,喬普師傅得意之作!", - "Item_RankLastBreak_40_story": "經過幾十道工序提煉與加工後得到的高親和度流質以太,純粹、溫和、稀少。\n不易揮發、無法稀釋,會迅速與具備以太適性的對象產生良性反應,可以當作以太裝置的塗層使用,也可用於加工生產專供以太適性體質者使用的補劑。", - "Item_SmallBoss014_des": "提升代理人核心技等級所需的物品。", - "Item_SmallBoss014_name": "高維資料:喋血穢羽", - "Item_SmallBoss014_story": "以大量調查員與「牲鬼·衛律使者」的作戰紀錄為基礎所建立起的資料模型,其中還加入了調查員們對它最深刻的印象評價。有了這些資料,就足以使其「誕生並存活」於VR之中。", - "Item_SpecialMaterial_Avatar_des": "[代理人突破通用道具]可以在認證章不足時替代使用。不同稀有度認證章所需的初鑄勳章替代比例不同。", - "Item_SpecialMaterial_Skill_des": "[技能升級通用道具]可以在戰術晶片不足時替代使用。不同稀有度戰術晶片所需的原裝晶片替代比例不同。", - "Item_SpecialMaterial_Weapon_des": "[音擎突破通用道具]可以在音擎元件不足時替代使用。不同稀有度音擎元件所需的通用元件替代比例不同。", - "Item_TreasureCar_story": "小卡格車——你堅實的後盾:空洞調查協會的通用後勤運輸裝置,配送各類物資,以支援採掘以太資源的調查員。有時走失的小卡格車也會便宜那些來空洞中拾荒探寶的盜洞客。\n如果你遇到走失的小卡格車,請隨意盡情取用裡面的物資。小卡格車……是不會反抗的……", - "Item_Weapon_S_1491_Desc": "音樂是少女對抗世界的武器。戴上耳機的那一刻,她就像個征討「不高興王國」的小小勇者,神氣十足揮舞著自己的劍與盾,勒令世界捧出那些被吝嗇鬼私藏的珍貴妄想。\n不過,這場征伐之旅有時會出現意料之外的困難,比如那位偽裝成天使的舊友兼邪惡魔王——她為什麼總能抓到在角落偷懶的自己啊!\n「喂喂喂,我花了很多力氣幫你組裝好的音擎,你就用它在這裡摸魚?」\n可惜,這位不高興魔王法力太過強大,且理由總是無懈可擊……!每每遇到這種時刻,勇者千夏只好放下自己的武器,灰溜溜回到練習場地,繼續與她總是跳不好的複雜舞步鬥智鬥勇。\n\n「總有一天我會打敗魔王!」——來自不敢透露姓名的某勇者", - "Item_Weapon_S_1491_ShortDesc": "思緒順著妄想的經絡,如此編織成歌。", - "Item_Weapon_S_1501_Desc": "虛擬也好,妄想也罷,自感受存在的那一刻起,這一切便不再是虛妄。人一生所能接觸的事物,在時間的長河中不過滄海一粟。但我仍願這份歌聲,能帶你墜入甜蜜妄想。", - "Item_Weapon_S_1501_ShortDesc": "鋼鐵的軀殼中亦有靈魂存在。", - "Journey_ChapterName_2070101": "「第二季·間章」", - "Journey_Chapter_170": "第六章", - "Journey_Chapter_2070101": "第二季·間章", - "KnockknockLockText1": "完成代理人委託「安比的困擾」以解鎖「代理人邀約」", - "LimboClueSystem_RewardDesc_12023": "收集92枚[鳴徽]", - "LimboClueSystem_RewardDesc_12024": "收集96枚[鳴徽]", - "LimboClueSystem_RewardDesc_12025": "收集100枚[鳴徽]", - "LimboClueSystem_RewardDesc_12026": "收集104枚[鳴徽]", - "LimboClueSystem_RewardDesc_12027": "收集108枚[鳴徽]", - "LimboClueSystem_RewardDesc_12028": "收集112枚[鳴徽]", - "LimboClueSystem_RewardDesc_12029": "收集116枚[鳴徽]", - "LimboClueSystem_RewardDesc_12030": "收集120枚[鳴徽]", - "LimboClueSystem_RewardDesc_16001": "收集5個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16002": "收集10個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16003": "收集15個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16004": "收集20個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16005": "收集25個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16006": "收集30個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16007": "收集42個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16008": "收集48個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16009": "收集54個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16010": "收集60個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16011": "收集66個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16012": "收集72個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16013": "收集78個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16014": "收集84個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16015": "收集90個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16016": "收集96個不同等級的[協戰武備]", - "LimboClueSystem_RewardDesc_16017": "收集102個不同等級的[協戰武備]", - "LimboClueSystem_S2_Tab7": "協戰武備", - "LiveWallPaperTips_3590001": "邀請全部3位「妄想天使」成員(千夏、愛芮、南宮羽)入隊可獲得", - "LiveWallpaper_name_AngelsOfDelusion": "動態桌布·妄想進行時", - "LiveWallpaper_story_AngelsOfDelusion": "「最後再加一個音節,用和音來收尾,應該就沒問題了……」\n「哇……那我要先試唱一下!從中間這個音符開始——」\n「南宮,你、你先別逗千夏啦……剛剛她心跳的速度,一下子就快了好多!」", - "LivehouseEnv_CantChangeTime": "結束觀演", - "LivehouseEnv_SpectatorGoToNight": "前往合照會", - "LivehouseEnv_SpectatorModeFInish": "前往合照會將推進到凌晨時段", - "LoadingNumber_072": "No.72", - "LoadingQuest_41701": "帶上小18囑咐要帶去「404」的錄影帶,和{M#鈴}{F#哥哥}一起出門了。\n熟悉的路途,陌生的目的地……", - "LoadingQuest_41702": "匆匆收拾好、趕回工作間,才發現{M#鈴}{F#哥哥}和Fairy已經在了。\n一切似乎回到了趕往衛非地之前的樣子。", - "LoadingQuest_41703": "認命地開車載著妄想天使們去光映廣場。一路上,環繞式、立體聲、無間斷地聽了不少誇獎的話……\n——如果能保持這樣的體驗,哪怕要開到澄輝坪去也可以!", - "LoadingQuest_41704": "開車載著妄想天使們去熱望角。 一路上,所有人都陷入了凝滯的沉默。\n早知道會有這樣的體驗,還不如坐地鐵……", - "LoadingQuest_41705": "被號稱「會駕駛飛艇但忘記隨身攜帶汽車駕照」的公職人員使喚,扮演司機把她載到了澄輝坪。", - "LoadingQuest_41706": "開車帶小天使們到了星環。", - "LoadingQuest_41707": "帶著愛芮趕去澄輝坪。一路上,她都特別緊張……\n希望薇斯珀沒事。", - "LoadingQuest_41708": "剛才那個人,就是小照說的「那位」嗎?\n看起來很不好惹的樣子……\n\n……在好奇心的驅使下,還是來到了喬氏藥房的邊上。", - "LoadingQuest_41709": "第二天早上……", - "LoadingQuest_41710": "正在猶豫,忽然聽見手機裡傳來Knock Knock的通知聲……", - "LoadingQuest_41711": "彷彿只陷入睡夢一瞬間,就聽到{F#哥哥}{M#鈴}在說簡已經來了。", - "LoadingQuest_41712": "南宮反應很快地抓著千夏的手把她帶走了,留下愛芮和塞西莉亞這對師徒……\n還有像是誤入其中、只是沒及時離開的錄影帶店店長。\n\n南宮也太不講義氣了!難道只有她一個人害怕煽情?", - "LoadingQuest_41713": "在見證了塞西莉亞老師和愛芮莫名有些「久別重逢」的感動後,動身返回錄影帶店。途中,一陣消息通知聲傳來。", - "LoadingQuest_41714": "手機鈴聲響了。\n是……{M#鈴}{F#哥哥}的電話?{M#她}{F#他}找到新的線索了嗎?\n\n向薇斯珀和愛芮示意後,走到一邊去接電話……", - "LoadingQuest_41715": "被天使們一起拉上舞台,一起合照……", - "LoadingQuest_41716": "千夏快速地拿來了自拍杆…\n南宮和愛芮跟她一起站到了舞台前方,對著還停留在表演廳裡的觀眾們發出合照邀請——", - "LoadingQuest_41717": "連結到了愛芮的邏輯核心…", - "LoadingQuest_41718": "與此同時,新艾利都夜幕中的一角…", - "LoadingQuest_41725": "可能是因為潛意識裡惦記著委託和{F#睡在沙發上的哥哥}{M#睡在「案件專員」隔壁的妹妹},還沒等鬧鐘響起,就從朦朧中醒了過來。", - "LoadingQuest_41726": "聽取了天使們的想法,隨後南宮把大家聚在了一起。", - "LoadingQuest_41727": "正想上前去看看千夏的情況,她氣鼓鼓地掛掉電話,就大喊著「愛芮你還好嗎?」衝進了客房……\n……那就等明天再說吧。", - "LoadingQuest_41728": "和過去一段時間裡的每個早晨一樣,被澄輝坪熱鬧的聲響喚醒。\n去看看愛芮和千夏吧。", - "LoadingQuest_41729": "六分街還沉浸在拓金日假期的歡樂中,而在萊姆尼安空洞內的某處……", - "LoadingQuest_41730": "簡單告別後,南宮帶著千夏和愛芮走向了正在等待她們的「夢想家」。", - "LoadingQuest_41731": "阿棠看了看手裡的票,忽然皺起眉頭。", - "LoadingQuest_41732": "從柏妮思熱情的摟肩中拯救了不知所措的愛芮。\n把妄想天使介紹給了凱撒和柏妮思,順便提到了她們準備在熱望角賣票的事。", - "LoadingQuest_41733": "很快,妄想天使們準備登台。\n僅有的幾位觀眾也都在台下找到了最好的觀賞位,等待音樂響起。", - "LoadingQuest_41734": "隱約間,她聽到了一道熟悉的聲音。", - "LoadingQuest_41735": "迷迷糊糊的店長從床上爬了起來,加入了{F#哥哥}{M#妹妹}和愛芮的討論。", - "LoadingQuest_41736": "正要走進星環的大門,忽然感覺口袋裡被塞進了什麼東西……\n原來是幾張「『致夢想家』拓金日主題演出入場券」。\n\n剛擦肩而過的南宮回過頭來,做了個拜託的手勢。\n看來……為了「妄想天使」組合的氣勢,現在就到臨時經紀人的營業時間了。", - "LoadingQuest_41737": "收拾了些東西,和{F#哥哥}{M#妹妹}一起回到六分街,立刻被小18抓住了…\n再三承諾「以後會好好經營錄影帶店、不會隨隨便便就離開很久」之後,回房換下了雲巋山弟子的衣服。", - "LoadingQuest_41738": "這一天又是趕路,又和「案件專員」拉扯到這個點……實在精疲力竭。\n耳朵貼上{F#枕頭}{M#抱枕}的瞬間,立刻就睡著了。", - "LoadingQuest_41739": "很多事情懸而未決,但還是非常努力地睡著了。", - "LoadingQuest_41740": "本以為會有些睡不著,但在熟悉的房間裡,還是很快陷入了黑沉的睡眠。", - "LoadingQuest_41741": "Fairy話音剛落,門外又傳來了大師姐的聲音。", - "LoadingQuest_600330406": "和千夏一起前往「妄想天使」工作室——\n……在悠揚的伴奏聲中,千夏把今天寫下的詞句串聯了起來,跟隨著旋律輕輕哼唱。", + "Hotpot_InLevelPause_LevelTarget": "通關目標:達到{0}美味值", + "Hotpot_MenuCardTab": "菜品", + "Hotpot_MenuSouvenirTab": "擺件", + "Intro_10044801": "和南宮一起觀看了搞笑又耍酷的外環動作片《蜘蛛牛仔》,聆聽了南宮偶像生活之外的、關於外環牛仔的人生暢想。", + "Intro_10044802": "在夜晚的海邊偶遇了獨自特訓的南宮,為了承擔起隊長的責任,為了分擔隊員的負擔,為了滿足粉絲們的期待,南宮一直在努力地散發著「天才」的光芒。", + "Intro_10044803": "南宮在天台的夜晚散心,講述她關於夢想的煩惱:曾經只是從友人那裡「借來」的美夢,如今已是手中無法鬆開的理想。", + "Intro_10044901": "與希希芙一同觀看了講述外環故事的《荒丘往事》,曾經身為「壞蛋」的希希芙似乎不太認同電影中「壞蛋」的作風。", + "Intro_10044902": "偶遇了在光映廣場商場蒐羅免費商品試用裝的希希芙,瞭解了她獨特的「都市生存法則」,一起享用了免費的美味蛋堡。", + "Intro_10044903": "為了真正成為「Random Play」的「家庭成員」,希希芙苦心孤詣想要成為一隻邦布……和伊埃斯一起努力勸解了希希芙的執念。", + "Intro_10163001": "美食節目中,美食家史蒂芬進行了一番浮誇的評價,看得人肚子都餓了。{M#鈴}{F#哲}提議去光映廣場的火鍋店解解饞。", + "Intro_10163002": "「地獄品味師」史蒂芬蒞臨火鍋店品評,給出非常難吃的評價。大家繼而發現,菜品難吃可能是因為辛味的味覺失靈了。", + "Intro_10163003": "來到平心堂,卻沒有看到店長殼哩布。幾番瞭解後得知是因為黃齊的不當處理導致殼哩布宕機了。", + "Intro_10163004": "在經歷了一番莫名其妙的對決後,黃齊奪回了貨物。而用賭局強迫劫掠的海盜則被希希芙捉拿歸案。", + "Intro_10163005": "辛味和史蒂芬約定,在明日「煮釜」重新開業之際展開對決。而導演的一句無心之語,讓辛味得知了味覺失靈的真相。", + "Intro_10163006": "撐起「煮釜」店面的南宮並不擅長烹飪,還好潘引壺和橘福福趕到穩住局面,「煮釜」的重新開業才得以有序推進。", + "Intro_10163007": "捶打糍粑太過費力,好在擅長夯土捶地的白祇重工及時趕來,一陣猛烈敲擊後,做出了無比勁道的糍粑。", + "Intro_10163008": "辛味遲遲未歸,對決又迫在眉睫。沒想到希希芙騎著摩托車載著辛味從公路一路衝到了火鍋店門口……", + "Intro_10163009": "辛味帶回的招牌底料與大家辛苦準備的菜品徹底征服了史蒂芬,被美味感動的他。也回憶起了與辛味結怨的前塵往事……", + "Intro_10163010": "承認失敗的史蒂芬落寞地走在江邊步道,卻意外遇見了和摯友鼠鼠十分相似的「熟悉的陌生人」……", + "Intro_10163011": "在「煮釜」火鍋店門前,遇到了過來給老闆辛味送藥的南宮羽,她還幫忙聯絡了空餘的座位。", + "Intro_10163101": "芮恩來到錄影帶店,告訴兄妹二人有一個名為「以骸誘餌」的危險道具在「空洞英雄」大賽期間被遺落在空洞當中,委託{M#哲}{F#鈴}將其帶回。", + "Intro_10163102": "聯絡芮恩來到錄影帶店共同商議「以骸誘餌」的處理方法。一番討論過後,{M#哲}{F#鈴}決定將它暫時存放於錄影帶店。", + "Intro_10163103": "來到「朝露」與蘭見面,從她口中得知委託的詳情——前往空洞,尋找邦布「中獎」在大賽中失蹤的主人。", + "Intro_10163104": "波可娜告訴{M#哲}{F#鈴}——自己找到一樁好生意需要繩匠的幫忙,並邀請{M#哲}{F#鈴}加入。", + "Intro_10163105": "在兄妹二人談論近期委託情況的時候,「牧羊人」帶著一則誠意滿滿的測算空洞資料的委託來到錄影帶店,委託法厄同進行處理。", + "Intro_10163106": "「啟明星」在刮刮樂中抽到了特等獎,而後買下了一份報紙,並關注到了一則誇張的小道新聞。就在這時,琉音來到二者身邊,並提醒了兩人一些關於TOPS的注意事項……", + "Intro_10163107": "回到錄影帶店,同{M#鈴}{F#哥哥}和Fairy說起了今天發生的事情。一番分析過後,兩人認定諸多線索指向的目標就是保管於家中的「以骸誘餌」……", + "Intro_11800010": "妮可傳來了私訊,邀請{M#哲}{F#鈴}參加名為「空洞英雄」的比賽。苦惱於眼睛狀態的二人正討論時,門外突然來了客人……", + "Intro_11800020": "自稱「瑪瑟爾集團首席技術專家」的小個子女孩諾姆造訪了錄影帶店。聲稱有市長背書的她帶來了一個奇妙的邦布吊飾。", + "Intro_11800030": "諾姆的同伴維琳娜趕到,並向{M#哲}{F#鈴}就邦布吊飾的原材料:弗林特輝金交換了一波情報。二人離去後,{M#哲與鈴}{F#鈴與哲}決定報名參加「空洞英雄」比賽。", + "Intro_11800040": "{M#哲}{F#鈴}在星環的報名現場見到了比利和妮可,並和他們約好了將輝金音擎作為參賽後要得到的獎品。大家久違地再次展開了合作。", + "Intro_11800050": "{M#哲}{F#鈴}來到報名點,向賽事嚮導詳細瞭解了比賽的規則——以骸卡將是整個比賽爭勝的核心。", + "Intro_11800055": "看了音擎感覺很好,參賽", + "Intro_11800060": "{M#哲}{F#鈴}來到獎品陳列區觀察輝金音擎,偶然結識了另一位端詳著音擎的參賽選手——拉米爾。", + "Intro_11800070": "法厄同兄妹回到家中,回顧一天內發生的各種事情。經過一晚的休息後,比賽很快就要開始……", + "Intro_11800080": "比賽當日,法厄同兄妹準備出發前往比賽現場,卻聽到了家中詭異的響動……", + "Intro_11800090": "沒能在現場成功報名,希希芙為了找{M#哲}{F#鈴}組隊而潛入了錄影帶店。與此同時,妮可因為各種意外無法參加比賽,希希芙陰差陽錯下作為「妮可」加入了{M#哲}{F#鈴}和比利的隊伍。", + "Intro_11800100": "路遇斗篷人殺人現場", + "Intro_11800120": "比賽正式開始,法厄同兄妹與比利、希希芙在正式出發前,制定了在保證身體安全的前提下高效賺取積分的作戰方案。", + "Intro_11800130": "在Fairy的介紹下,{M#哲}{F#鈴}決定藉助「以太干涉器」的幫助通過眼前的區域。", + "Intro_11800140": "眾人突然收到了賽事嚮導傳來的存在高分以骸活動的全新路線,{M#哲}{F#鈴}很快意識到了事情的蹊蹺,並決定一探究竟。", + "Intro_11800150": "眾人在比賽中見到了莫爾斯——他正聽從不知何人的命令,惡意傷害著路過的參賽選手。{M#哲}{F#鈴}決定阻止他的惡行。", + "Intro_11800160": "擊敗莫爾斯後,{M#哲}{F#鈴}確認了新的「蘿蔔」存在問題,並決定和比利兵分兩路,護送傷員的同時追查這背後的原因。", + "Intro_11800170": "經過調查比對,終於可以確定官方「蘿蔔」是錯誤的。隨著事件的影響開始擴大,{M#哲}{F#鈴}決定成為所有人的繩匠,幫助迷失的選手們脫困。", + "Intro_11800180": "在將正確的路徑傳輸給選手們後,{M#哲}{F#鈴}決定繼續尋找並幫助被困在陷阱中的選手們。見證這種幫助他人的行為後,希希芙感到了觸動。", + "Intro_11800190": "在行進路線上,{M#哲}{F#鈴}目睹了一批完全靜止的、褪色的以骸。希希芙終於表明,其實她參賽的真正目的是追查這類褪色現象。", + "Intro_11800200": "與「黑狼」羅穆爾對峙之時,終於察覺到事態嚴重性的賽事主辦方匆匆趕到,並叫停了比賽。等待羅穆爾的將會是來自官方的調查……", + "Intro_11800210": "回到星環塔,賽事嚮導告知{M#哲}{F#鈴}後續的比賽會在確保選手安全後重啟。比賽進入了暫時的休止期中。", + "Intro_11800220": "哪怕即將面臨調查,羅穆爾依舊一副囂張的嘴臉。他似乎和普羅米婭有著過去的淵源,正在不斷挑釁她——直到他被工作人員強行帶走。", + "Intro_11800230": "普羅米婭來到{M#哲}{F#鈴}與希希芙面前,對眾人在比賽中的調查舉動發出了威脅。希希芙似乎很害怕她,逃離了與她對峙的現場。", + "Intro_11800240": "回到錄影帶店,{M#哲和鈴}{F#鈴和哲}回顧了今天比賽中的種種細節。有些疲憊的{M#哲}{F#鈴}決定在休息前再去安撫一下受到驚嚇的希希芙。", + "Intro_11800250": "希希芙一番糾結之下,終於道出了羅穆爾與普羅米婭的過去身分——來自曾經的外環霸主卡呂冬的清道夫。他們都是她曾經最害怕的噩夢……", + "Intro_11800260": "希希芙講述了自己與普羅米婭的往事,並希望{M#哲}{F#鈴}能夠退賽。正在此時,{M#哲}{F#鈴}突然因強烈的不適陷入了昏迷……", + "Intro_11800270": "昏迷中的{M#哲}{F#鈴},做了一個全身化作金色的以太的噩夢。一些來自過去的陰影似乎正在悄然甦醒。", + "Intro_11800280": "從噩夢中驚醒的{M#哲}{F#鈴},發現自己昏迷到了深夜。心情沉悶的{M#哲}{F#鈴}決定獨自到六分街上散散心。", + "Intro_11800290": "{M#哲}{F#鈴}在深夜的六分街上偶遇了在此逗留的拉米爾,並和她展開了閒聊。話題從街機遊戲到比賽目標,最後轉到了自己剛剛做的噩夢上,而拉米爾似乎對此頗感興趣……", + "Intro_11800300": "拉米爾似乎從{M#哲}{F#鈴}的眼中窺見了什麼……但她不願透露更多便道別離去,而醒來的希希芙也隨即開始呼喚{M#哲}{F#鈴}的名字。", + "Intro_11800305": "希希芙找到了{M#哲}{F#鈴},並邀請{M#他}{F#她}一起在深夜享用錄影帶店冰箱裡的限量款布丁。", + "Intro_11800310": "希希芙與{M#哲}{F#鈴}在唱片行的天台一起享用了布丁。希希芙認真地聽{M#哲}{F#鈴}分享了自己目前不容樂觀的狀態,並決定繼續參賽,幫助{M#他}{F#她}把音擎拿到手。", + "Intro_11800320": "深夜,似乎已經脫離他人監視的羅穆爾與某位聯絡者取得了聯絡。在得知他很可能即將被捨棄之後,羅穆爾決定在這之前反咬對方一口。", + "Intro_11800330": "休息一夜後,{M#哲}{F#鈴}打算為比賽的下一賽段做準備。就在這時,賽維里安突然聯絡了希希芙,帶來了一些與他們的調查相關的情報。", + "Intro_11800340": "賽維里安突然收到了來自羅穆爾的錄影資訊——他已經劫走了所有比賽獎品,並將它們拋灑在了空洞裡。一切都亂了套……{M#哲}{F#鈴}必須馬上趕往空洞尋找丟失的輝金音擎。", + "Intro_11800350": "{M#哲}{F#鈴}在空洞內成功地與比利、萊特和露西會合。同時,眾人還發現了幾個手腳被廢掉的通緝犯——從他們口中,{M#哲}{F#鈴}得知輝金音擎就在羅穆爾手上,而拉米爾在此之前剛來過這裡。", + "Intro_11800360": "希希芙使用自己蛇希人的能力,追蹤音擎盒子上的以太痕跡,並找到了兩條不同的路線。一番討論過後,{M#哲}{F#鈴}決定兵分兩路進行追蹤。", + "Intro_11800370": "{M#哲}{F#鈴}和希希芙在前進路線上遭遇了一批壯實的通緝犯。陰差陽錯之下,希希芙不得不面對他們的進攻。就在這時,{M#哲}{F#鈴}想到了一個能夠全身而退的計策……", + "Intro_11800375": "順著裂隙,{M#哲}{F#鈴}來到了新的空洞空間之中。從通訊來看,比利那一邊似乎也進展順利。", + "Intro_11800380": "{M#哲}{F#鈴}與希希芙意外抵達了又一片遍布褪色以骸的區域。在研究這一現象的具體細節的同時,希希芙也對{M#哲}{F#鈴}的幫助表達了感謝,然而……", + "Intro_11800390": "普羅米婭突然出現,並放倒了希希芙。在一陣對峙之後,她終於透露了黑枝布置給她的任務——同樣是徹查褪色現象。為了阻止她繼續出手,希希芙擋在了{M#哲}{F#鈴}身前……", + "Intro_11800400": "穿過裂隙,{M#哲}{F#鈴}成功和比利等人再次會合。接下來他們只需要繼續追蹤以太痕跡,羅穆爾很可能就在道路的盡頭。", + "Intro_11800410": "眾人終於追上了逃竄的羅穆爾。氣急敗壞的他從一開始就不打算交涉,只打算置眾人於死地——一場惡戰在所難免。", + "Intro_11800420": "比賽騷亂逐漸平息,{M#哲}{F#鈴}也短暫回到了日常生活。然而,據希希芙所說,其實根本不存在名為「拉米爾」的人……那個拿走輝金音擎的神秘少女究竟是誰?", + "Intro_11800430": "在不為人知的地方,維琳娜與諾姆正悄然觀察著整個事態的發展。似乎她們與「拉米爾」也有著一些淵源……", + "Intro_11800435": "主角身體不適,希希芙十分擔憂", + "Intro_11800437": "主角讓賽斯哥關心黑狼,副主角邀請師兄師姐", + "Intro_11800440": "主角身體不適,希希芙十分擔憂", + "Intro_11800445": "插圖,希希芙守了主角一夜", + "Intro_11800450": "主角去看病,希希芙被留在了家裡", + "Intro_11800470": "主角回來跟希希芙保平安,賽斯哥讓玩家前去治安局", + "Intro_11800480": "賽斯哥偷偷放水讓玩家接觸機密", + "Intro_11800490": "發現白噪的死亡錄音", + "Intro_11800500": "總結治安局內偷摸看到的案件資訊", + "Intro_11800510": "普羅米婭阻止玩家拷走資料", + "Intro_11800520": "希希芙和普羅米婭對峙", + "Intro_11800525": "普羅米婭詢問老大", + "Intro_11800530": "黑狼和TOPS密謀", + "Intro_11800540": "去找賽維裡安,等待中和希希芙聊普羅米婭", + "Intro_11800550": "和賽維裡安再交流一下,想到一個抓捕黑狼的辦法", + "Intro_11800560": "主角搖人,和朋友們討論目標", + "Intro_11800565": "希希芙挑釁黑狼", + "Intro_11800570": "再次強調主角進入空洞的目的", + "Intro_11800580": "追捕黑狼過程中,蕾米埃爾出現", + "Intro_11800590": "和大家確認進度,部署工作", + "Intro_11800600": "希希芙向主角彙報,計劃通", + "Intro_11800610": "計劃開始", + "Intro_11800615": "callback挑釁", + "Intro_11800620": "黑狼敗落,主角裝逼說出計劃,黑狼開始資料化", + "Intro_11800625": "黑狼開始資料化", + "Intro_11800630": "黑狼被白噪吞噬", + "Intro_11800640": "比利反水,主角和比利對峙", + "Intro_11800650": "交代後續情況", + "Intro_11800660": "賽維裡安來探病,希希芙也回來了,告訴主角空洞中還有人", + "Intro_11800670": "去星環找普羅米婭", + "Intro_11800680": "總結2.7發生的事,明確2.8遺留的問題", + "Intro_11801220": "關卡3-佔位", + "Intro_21800001": "{M#哲}{F#鈴}和希希芙趕到了混亂的源頭處,見到了嗜殺的「黑狼」羅穆爾。面對他的死亡威脅,比利按照原計畫及時趕到,羅穆爾的陰謀即將被挫敗。", + "Intro_21800002": "希希芙回憶了她兒時的恐怖經歷——身為卡呂冬清道夫的普羅米婭當著她的面「清理」了外環的拾荒者,害怕被殺的她在恐懼中逃離了現場……", + "Item_Avatar_1511_Des": "南宮在日常生活和戰鬥中留下的特寫畫面,記錄了她成為代理人前後的重要瞬間。此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n小小的一冊帳本,但上頭記錄的並非帳目,而是每一次登台演出後社交帳號新增的粉絲數,千夏排練時掉眼淚的次數,愛芮緊張過熱的溫度,以及南宮大大的鬼臉塗鴉。", + "Item_Avatar_1521_Des": "希希芙在日常生活和戰鬥中留下的特寫畫面,記錄了她成為代理人前後的重要瞬間。此外,從特寫中也能窺見一些諸如戰鬥風格、慣用武器之類的資料,有助於進一步理解該代理人的專長。\n\n希希芙的行動報告,前半段尚且在歪歪扭扭地依照格式記錄著行動的細節,後半段卻逐漸變成了對光映廣場免費試吃攤位的踩點記錄。", + "Item_MonthCard_2.5_des": "限定月曆禮盒,獲得後可解鎖30日「繩網會員-節日版」權益。", + "Item_TeamHPDown_05_des": "「Hollow政府軍遺留的機關。」全隊損失10%目前生命值。", + "Item_TeamHPDown_06_des": "「Hollow政府軍遺留的可怕機關。」全隊損失15%目前生命值。", + "Item_TeamStressUp_05_des": "「無意中窺探到了殼者的記憶」——增長10點壓力值。", + "Item_TeamStressUp_06_des": "「無意中窺探到了殼者可怕的記憶」——增長20點壓力值。", + "Journey_ChapterName_2080101": "「第二季·尾音」", + "Journey_Chapter_2080101": "第二季·尾音", + "LevelTitleText_0": "見習評審", + "LevelTitleText_1": "正式評審", + "LevelTitleText_2": "資深評審", + "LevelTitleText_3": "特級評審", + "LevelTitleText_4": "權威評審", + "LevelTitleText_5": "金牌評審", + "LoadingQuest_41718": "與此同時,新艾利都夜幕中的一角……", + "LoadingQuest_41737": "收拾了些東西,和{F#哥哥}{M#妹妹}一起回到六分街,立刻被小18抓住了……\n再三承諾「以後會好好經營錄影帶店、不會隨隨便便就離開很久」之後,回房換下了雲巋山弟子的衣服。", "LoadingQuest_600330407": "和妄想天使們告別,並約好了明天再見……\n\n一夜之後,與大家在六分街的電話亭再會。", - "LoadingQuest_600330415": "又過了幾天,在錄影帶店再次迎接了嘰嘰喳喳的小天使們……", - "LoadingQuest_6003342": "和愛芮一起回錄影帶店,找到了{M#鈴}{F#哥哥}…", - "LoadingQuest_6003354": "在千夏的催促下,和她一起前往了澄輝坪…", - "LoadingQuest_6003364": "真是非常、非常充實的一天,該回去休息了…\n臨行前,還和小天使們約好了,作為「榮譽經紀人」會在每天早上抵達「404」,開始帳號運營工作。\n \n三天後,伴隨著晨光與微風,再次來到「404」。", - "LoadingQuest_6003365": "比賽圓滿結束!「榮譽經紀人」之旅也告一段落——\n但幾天後,愛芮又來到了錄影帶店,看起來似乎還很憂心忡忡…看看到底是怎麼回事吧。", - "LoadingQuest_6003366": "結束整日的奔波後,回到了錄影帶店,獨自坐在沙發上回味今天經歷過的事情。\n突然收到了一條來自千夏的消息,還說她已經在錄影帶店的樓下了…\n下去看看吧。", - "LoadingTips_200029": "觀看動態漫畫演出時,可拖拽畫面左右滑動來翻頁。", - "LoadingTips_410010132": "沒有以骸的打擾,沒有多餘的噪音……\n與千夏一起,在這個「秘密基地」中休憩了片刻。\n \n千夏的眼睛閃閃發光,在輕盈的微風中,她似乎有很多話,想要說給我聽……", - "LockTip_970102": "完成前置關卡", - "LockTip_970202": "完成前置關卡無盡的施工日·白晝", - "LockTip_970302": "完成前置關卡BITE!咬合力", - "LockTip_970402": "完成前置關卡使命", - "LockTip_970502": "完成前置關卡同歸於盡", - "LockTip_970602": "完成前置關卡我敵", - "LuckyMoney_101": "消災避厄,平安喜樂。", - "LuckyMoney_102": "願你有所發現,有所創造——新的一年,還有無限美好在等著你啊,年輕人!", - "LuckyMoney_103": "新的一年裡,我會繼續陪在你身邊的,妹妹。", - "LuckyMoney_104": "新的一年裡,要繼續陪在彼此身邊喔,哥哥!", - "Lycaon_Enhance_AssaultAid_Property_Desc_BreakStunRatio": "失衡倍率", - "Lycaon_Enhance_AssaultAid_Property_Desc_DamageRatio": "傷害倍率", - "Lycaon_MathSkill_Upgrade_Desc": "隊伍中包含與自身屬性或陣營相同的角色或其他[異常]角色時觸發:\n萊卡恩攻擊命中處於失衡狀態下的敵人時,目標的失衡易傷倍率提升35%。", - "Lycaon_SkillList_12_Content": "(發動招架支援後長按)", + "LoadingQuest_6003342": "和愛芮一起回錄影帶店,找到了{M#鈴}{F#哥哥}……", + "LoadingQuest_6003354": "在千夏的催促下,和她一起前往了澄輝坪……", + "LoadingQuest_6003364": "真是非常、非常充實的一天,該回去休息了……\n臨行前,還和小天使們約好了,作為「榮譽經紀人」會在每天早上抵達「404」,開始帳號運營工作。\n \n三天後,伴隨著晨光與微風,再次來到「404」。", + "LoadingQuest_6003365": "比賽圓滿結束!「榮譽經紀人」之旅也告一段落——\n但幾天後,愛芮又來到了錄影帶店,看起來似乎還很憂心忡忡……看看到底是怎麼回事吧。", + "LoadingQuest_6003366": "結束整日的奔波後,回到了錄影帶店,獨自坐在沙發上回味今天經歷過的事情。\n突然收到了一條來自千夏的消息,還說她已經在錄影帶店的樓下了……\n下去看看吧。", + "LockTip_990102": "完成前置任務後解鎖", + "LockTip_990202": "完成前置任務後解鎖", + "LockTip_990302": "完成前置任務後解鎖", + "LockTip_990401": "完成前置任務後解鎖", + "LockTip_990501": "完成前置任務後解鎖", + "LockTip_990602": "完成前置任務後解鎖", + "LockTip_990702": "完成前置任務後解鎖", + "LockTip_990801": "完成前置任務後解鎖", + "LockTip_990901": "完成前置任務後解鎖", + "LockTip_991002": "完成前置任務後解鎖", + "LockTip_991102": "完成前置任務後解鎖", + "LockTip_991202": "完成所有[清湯牛肉]關卡後解鎖", + "LockTip_991302": "完成所有[銅爐熱鍋]關卡後解鎖", + "LockTip_991402": "完成所有[招牌麻辣]關卡後解鎖", + "LockTip_991502": "完成前置任務新委託,新氣象後解鎖", + "LockTip_991602": "完成前置任務新委託,新氣象後解鎖", + "LockTip_991702": "完成前置任務繩匠委託工作日·其二後解鎖", + "LockTip_991802": "完成前置任務繩匠委託工作日·其三後解鎖", + "LockTip_991902": "完成前置任務繩匠委託工作日·其四後解鎖", + "LockTip_992102": "完成前置關卡且累計登入2天解鎖", + "LockTip_992202": "完成前置關卡且累計登入3天解鎖", + "LockTip_992302": "完成前置關卡且累計登入4天解鎖", + "LockTip_992402": "完成前置關卡且累計登入5天解鎖", + "LockTip_992502": "完成前置關卡且累計登入6天解鎖", + "LockTip_992602": "完成前置關卡且累計登入7天解鎖", + "LockTip_993002": "完成前置關卡以解鎖", + "LockTip_993102": "完成前置關卡以解鎖", + "LockTip_993202": "完成前置關卡以解鎖", + "LockTip_993302": "完成前置關卡以解鎖", + "LockTip_993402": "完成前置關卡以解鎖", + "LockTip_ChallengeMode": "完成[清湯牛肉·其三]後解鎖", + "LockTip_Collection": "推進任務[失敗的廚師]後解鎖", + "LockTip_CollectionTab2": "開啟[銅爐熱鍋]章節後解鎖", + "LockTip_CollectionTab3": "開啟[招牌麻辣]章節後解鎖", "Lycaon_SkillList_12_Title": "支援突擊:復仇反撲·冰舞", - "Lycaon_Skill_AssaultAid_Enhance_Desc": "發動[招架支援]後,長按 發動:\n對前方敵人快速發動多段打擊,造成冰屬性傷害;\n招式發動期間擁有無敵效果。", - "Lycaon_Skill_AssaultAid_Enhance_Title": "支援突擊:復仇反撲·冰舞", - "Lycaon_Skill_ParryAid_Enhance_Desc": "前場角色即將被攻擊時,點按 發動:\n招架敵人的攻擊,累積大量失衡值。\n具有較為優秀的招架效能,承受高強度攻擊時[支援點數]的消耗量降低。\n招式發動期間擁有無敵效果。", - "Lycaon_UniqueSkill_01_Upgrade_Desc": "萊卡恩在[普通攻擊]中完成蓄力或發動[閃避反擊]、[衝刺攻擊]時,招式造成的失衡值提升40%。\n[強化特殊技:狂獵時刻]、[支援突擊:復仇反撲]或[支援突擊:復仇反撲·冰舞]命中敵人時,目標的冰屬性傷害抗性降低25%,受到的其他屬性傷害提升30%,持續30秒。\n進入戰場時,萊卡恩會獲得一次進入[圍獵]狀態的次數。\n[圍獵]狀態有可用次數時,[支援突擊:復仇反撲·冰舞]命中敵人時將觸發隊伍中上一位角色的[快速支援],招式持續期間,隊伍中其他角色透過[快速支援]入場時,萊卡恩會進入[圍獵]狀態,持續8秒。\n當菁英或首領級敵人進入失衡狀態時獲得一次進入[圍獵]狀態次數。[圍獵]狀態次數最多儲存一次。\n[圍獵]狀態結束時,萊卡恩會自動發動[支援突擊:復仇反撲·冰舞],若[圍獵]狀態提前結束,每剩餘1秒時長便會使下一次[支援突擊:復仇反撲·冰舞]造成的失衡值提升6%。\n目前操作中角色停止進攻或發動[連攜技]和[終結技]時,萊卡恩會提前結束[圍獵]狀態。\n萊卡恩主動發動[支援突擊:復仇反撲·冰舞]時,也會提前結束[圍獵]狀態,但不會自動發動[支援突擊:復仇反撲·冰舞]。\n[圍獵]狀態持續期間,萊卡恩會根據目前操作中角色發動的招式,分別相應發動[普通攻擊]、[閃避]、[衝刺攻擊]和[閃避反擊]。\n當操作中角色發動[普通攻擊]或[強化特殊技]時,萊卡恩會同步發動[普通攻擊]第一段至第三段。\n當操作中角色發動[閃避]和[閃避反擊]時,萊卡恩會同步發動[閃避]和[閃避反擊],處於[圍獵]狀態下發動[閃避反擊]後,萊卡恩可直接銜接[普通攻擊]第三段。\n[圍獵]狀態持續期間,萊卡恩為非目前操作中代理人時發動的招式僅造成傷害與失衡值。萊卡恩為目前操作中角色時,[圍獵]持續時間不再減少。", - "Lycaon_UniqueSkill_02_Upgrade_Desc": "萊卡恩在[普通攻擊]中完成蓄力或發動[閃避反擊]、[衝刺攻擊]時,招式造成的失衡值提升46.6%。\n[強化特殊技:狂獵時刻]、[支援突擊:復仇反撲]或[支援突擊:復仇反撲·冰舞]命中敵人時,目標的冰屬性傷害抗性降低25%,受到的其他屬性傷害提升30%,持續30秒。\n進入戰場時,萊卡恩會獲得一次進入[圍獵]狀態的次數。\n[圍獵]狀態有可用次數時,[支援突擊:復仇反撲·冰舞]命中敵人時將觸發隊伍中上一位角色的[快速支援],招式持續期間,隊伍中其他角色透過[快速支援]入場時,萊卡恩會進入[圍獵]狀態,持續8秒。\n當菁英或首領級敵人進入失衡狀態時獲得一次進入[圍獵]狀態次數。[圍獵]狀態次數最多儲存一次。\n[圍獵]狀態結束時,萊卡恩會自動發動[支援突擊:復仇反撲·冰舞],若[圍獵]狀態提前結束,每剩餘1秒時長便會使下一次[支援突擊:復仇反撲·冰舞]造成的失衡值提升6%。\n目前操作中角色停止進攻或發動[連攜技]和[終結技]時,萊卡恩會提前結束[圍獵]狀態。\n萊卡恩主動發動[支援突擊:復仇反撲·冰舞]時,也會提前結束[圍獵]狀態,但不會自動發動[支援突擊:復仇反撲·冰舞]。\n[圍獵]狀態持續期間,萊卡恩會根據目前操作中角色發動的招式,分別相應發動[普通攻擊]、[閃避]、[衝刺攻擊]和[閃避反擊]。\n當操作中角色發動[普通攻擊]或[強化特殊技]時,萊卡恩會同步發動[普通攻擊]第一段至第三段。\n當操作中角色發動[閃避]和[閃避反擊]時,萊卡恩會同步發動[閃避]和[閃避反擊],處於[圍獵]狀態下發動[閃避反擊]後,萊卡恩可直接銜接[普通攻擊]第三段。\n[圍獵]狀態持續期間,萊卡恩為非目前操作中代理人時發動的招式僅造成傷害與失衡值。萊卡恩為目前操作中角色時,[圍獵]持續時間不再減少。", - "Lycaon_UniqueSkill_03_Upgrade_Desc": "萊卡恩在[普通攻擊]中完成蓄力或發動[閃避反擊]、[衝刺攻擊]時,招式造成的失衡值提升53.3%。\n[強化特殊技:狂獵時刻]、[支援突擊:復仇反撲]或[支援突擊:復仇反撲·冰舞]命中敵人時,目標的冰屬性傷害抗性降低25%,受到的其他屬性傷害提升30%,持續30秒。\n進入戰場時,萊卡恩會獲得一次進入[圍獵]狀態的次數。\n[圍獵]狀態有可用次數時,[支援突擊:復仇反撲·冰舞]命中敵人時將觸發隊伍中上一位角色的[快速支援],招式持續期間,隊伍中其他角色透過[快速支援]入場時,萊卡恩會進入[圍獵]狀態,持續8秒。\n當菁英或首領級敵人進入失衡狀態時獲得一次進入[圍獵]狀態次數。[圍獵]狀態次數最多儲存一次。\n[圍獵]狀態結束時,萊卡恩會自動發動[支援突擊:復仇反撲·冰舞],若[圍獵]狀態提前結束,每剩餘1秒時長便會使下一次[支援突擊:復仇反撲·冰舞]造成的失衡值提升6%。\n目前操作中角色停止進攻或發動[連攜技]和[終結技]時,萊卡恩會提前結束[圍獵]狀態。\n萊卡恩主動發動[支援突擊:復仇反撲·冰舞]時,也會提前結束[圍獵]狀態,但不會自動發動[支援突擊:復仇反撲·冰舞]。\n[圍獵]狀態持續期間,萊卡恩會根據目前操作中角色發動的招式,分別相應發動[普通攻擊]、[閃避]、[衝刺攻擊]和[閃避反擊]。\n當操作中角色發動[普通攻擊]或[強化特殊技]時,萊卡恩會同步發動[普通攻擊]第一段至第三段。\n當操作中角色發動[閃避]和[閃避反擊]時,萊卡恩會同步發動[閃避]和[閃避反擊],處於[圍獵]狀態下發動[閃避反擊]後,萊卡恩可直接銜接[普通攻擊]第三段。\n[圍獵]狀態持續期間,萊卡恩為非目前操作中代理人時發動的招式僅造成傷害與失衡值。萊卡恩為目前操作中角色時,[圍獵]持續時間不再減少。", - "Lycaon_UniqueSkill_04_Upgrade_Desc": "萊卡恩在[普通攻擊]中完成蓄力或發動[閃避反擊]、[衝刺攻擊]時,招式造成的失衡值提升60%。\n[強化特殊技:狂獵時刻]、[支援突擊:復仇反撲]或[支援突擊:復仇反撲·冰舞]命中敵人時,目標的冰屬性傷害抗性降低25%,受到的其他屬性傷害提升30%,持續30秒。\n進入戰場時,萊卡恩會獲得一次進入[圍獵]狀態的次數。\n[圍獵]狀態有可用次數時,[支援突擊:復仇反撲·冰舞]命中敵人時將觸發隊伍中上一位角色的[快速支援],招式持續期間,隊伍中其他角色透過[快速支援]入場時,萊卡恩會進入[圍獵]狀態,持續8秒。\n當菁英或首領級敵人進入失衡狀態時獲得一次進入[圍獵]狀態次數。[圍獵]狀態次數最多儲存一次。\n[圍獵]狀態結束時,萊卡恩會自動發動[支援突擊:復仇反撲·冰舞],若[圍獵]狀態提前結束,每剩餘1秒時長便會使下一次[支援突擊:復仇反撲·冰舞]造成的失衡值提升6%。\n目前操作中角色停止進攻或發動[連攜技]和[終結技]時,萊卡恩會提前結束[圍獵]狀態。\n萊卡恩主動發動[支援突擊:復仇反撲·冰舞]時,也會提前結束[圍獵]狀態,但不會自動發動[支援突擊:復仇反撲·冰舞]。\n[圍獵]狀態持續期間,萊卡恩會根據目前操作中角色發動的招式,分別相應發動[普通攻擊]、[閃避]、[衝刺攻擊]和[閃避反擊]。\n當操作中角色發動[普通攻擊]或[強化特殊技]時,萊卡恩會同步發動[普通攻擊]第一段至第三段。\n當操作中角色發動[閃避]和[閃避反擊]時,萊卡恩會同步發動[閃避]和[閃避反擊],處於[圍獵]狀態下發動[閃避反擊]後,萊卡恩可直接銜接[普通攻擊]第三段。\n[圍獵]狀態持續期間,萊卡恩為非目前操作中代理人時發動的招式僅造成傷害與失衡值。萊卡恩為目前操作中角色時,[圍獵]持續時間不再減少。", - "Lycaon_UniqueSkill_05_Upgrade_Desc": "萊卡恩在[普通攻擊]中完成蓄力或發動[閃避反擊]、[衝刺攻擊]時,招式造成的失衡值提升66.6%。\n[強化特殊技:狂獵時刻]、[支援突擊:復仇反撲]或[支援突擊:復仇反撲·冰舞]命中敵人時,目標的冰屬性傷害抗性降低25%,受到的其他屬性傷害提升30%,持續30秒。\n進入戰場時,萊卡恩會獲得一次進入[圍獵]狀態的次數。\n[圍獵]狀態有可用次數時,[支援突擊:復仇反撲·冰舞]命中敵人時將觸發隊伍中上一位角色的[快速支援],招式持續期間,隊伍中其他角色透過[快速支援]入場時,萊卡恩會進入[圍獵]狀態,持續8秒。\n當菁英或首領級敵人進入失衡狀態時獲得一次進入[圍獵]狀態次數。[圍獵]狀態次數最多儲存一次。\n[圍獵]狀態結束時,萊卡恩會自動發動[支援突擊:復仇反撲·冰舞],若[圍獵]狀態提前結束,每剩餘1秒時長便會使下一次[支援突擊:復仇反撲·冰舞]造成的失衡值提升6%。\n目前操作中角色停止進攻或發動[連攜技]和[終結技]時,萊卡恩會提前結束[圍獵]狀態。\n萊卡恩主動發動[支援突擊:復仇反撲·冰舞]時,也會提前結束[圍獵]狀態,但不會自動發動[支援突擊:復仇反撲·冰舞]。\n[圍獵]狀態持續期間,萊卡恩會根據目前操作中角色發動的招式,分別相應發動[普通攻擊]、[閃避]、[衝刺攻擊]和[閃避反擊]。\n當操作中角色發動[普通攻擊]或[強化特殊技]時,萊卡恩會同步發動[普通攻擊]第一段至第三段。\n當操作中角色發動[閃避]和[閃避反擊]時,萊卡恩會同步發動[閃避]和[閃避反擊],處於[圍獵]狀態下發動[閃避反擊]後,萊卡恩可直接銜接[普通攻擊]第三段。\n[圍獵]狀態持續期間,萊卡恩為非目前操作中代理人時發動的招式僅造成傷害與失衡值。萊卡恩為目前操作中角色時,[圍獵]持續時間不再減少。", - "Lycaon_UniqueSkill_06_Upgrade_Desc": "萊卡恩在[普通攻擊]中完成蓄力或發動[閃避反擊]、[衝刺攻擊]時,招式造成的失衡值提升73.3%。\n[強化特殊技:狂獵時刻]、[支援突擊:復仇反撲]或[支援突擊:復仇反撲·冰舞]命中敵人時,目標的冰屬性傷害抗性降低25%,受到的其他屬性傷害提升30%,持續30秒。\n進入戰場時,萊卡恩會獲得一次進入[圍獵]狀態的次數。\n[圍獵]狀態有可用次數時,[支援突擊:復仇反撲·冰舞]命中敵人時將觸發隊伍中上一位角色的[快速支援],招式持續期間,隊伍中其他角色透過[快速支援]入場時,萊卡恩會進入[圍獵]狀態,持續8秒。\n當菁英或首領級敵人進入失衡狀態時獲得一次進入[圍獵]狀態次數。[圍獵]狀態次數最多儲存一次。\n[圍獵]狀態結束時,萊卡恩會自動發動[支援突擊:復仇反撲·冰舞],若[圍獵]狀態提前結束,每剩餘1秒時長便會使下一次[支援突擊:復仇反撲·冰舞]造成的失衡值提升6%。\n目前操作中角色停止進攻或發動[連攜技]和[終結技]時,萊卡恩會提前結束[圍獵]狀態。\n萊卡恩主動發動[支援突擊:復仇反撲·冰舞]時,也會提前結束[圍獵]狀態,但不會自動發動[支援突擊:復仇反撲·冰舞]。\n[圍獵]狀態持續期間,萊卡恩會根據目前操作中角色發動的招式,分別相應發動[普通攻擊]、[閃避]、[衝刺攻擊]和[閃避反擊]。\n當操作中角色發動[普通攻擊]或[強化特殊技]時,萊卡恩會同步發動[普通攻擊]第一段至第三段。\n當操作中角色發動[閃避]和[閃避反擊]時,萊卡恩會同步發動[閃避]和[閃避反擊],處於[圍獵]狀態下發動[閃避反擊]後,萊卡恩可直接銜接[普通攻擊]第三段。\n[圍獵]狀態持續期間,萊卡恩為非目前操作中代理人時發動的招式僅造成傷害與失衡值。萊卡恩為目前操作中角色時,[圍獵]持續時間不再減少。", - "Lycaon_UniqueSkill_07_Upgrade_Desc": "萊卡恩在[普通攻擊]中完成蓄力或發動[閃避反擊]、[衝刺攻擊]時,招式造成的失衡值提升80%。\n[強化特殊技:狂獵時刻]、[支援突擊:復仇反撲]或[支援突擊:復仇反撲·冰舞]命中敵人時,目標的冰屬性傷害抗性降低25%,受到的其他屬性傷害提升30%,持續30秒。\n進入戰場時,萊卡恩會獲得一次進入[圍獵]狀態的次數。\n[圍獵]狀態有可用次數時,[支援突擊:復仇反撲·冰舞]命中敵人時將觸發隊伍中上一位角色的[快速支援],招式持續期間,隊伍中其他角色透過[快速支援]入場時,萊卡恩會進入[圍獵]狀態,持續8秒。\n當菁英或首領級敵人進入失衡狀態時獲得一次進入[圍獵]狀態次數。[圍獵]狀態次數最多儲存一次。\n[圍獵]狀態結束時,萊卡恩會自動發動[支援突擊:復仇反撲·冰舞],若[圍獵]狀態提前結束,每剩餘1秒時長便會使下一次[支援突擊:復仇反撲·冰舞]造成的失衡值提升6%。\n目前操作中角色停止進攻或發動[連攜技]和[終結技]時,萊卡恩會提前結束[圍獵]狀態。\n萊卡恩主動發動[支援突擊:復仇反撲·冰舞]時,也會提前結束[圍獵]狀態,但不會自動發動[支援突擊:復仇反撲·冰舞]。\n[圍獵]狀態持續期間,萊卡恩會根據目前操作中角色發動的招式,分別相應發動[普通攻擊]、[閃避]、[衝刺攻擊]和[閃避反擊]。\n當操作中角色發動[普通攻擊]或[強化特殊技]時,萊卡恩會同步發動[普通攻擊]第一段至第三段。\n當操作中角色發動[閃避]和[閃避反擊]時,萊卡恩會同步發動[閃避]和[閃避反擊],處於[圍獵]狀態下發動[閃避反擊]後,萊卡恩可直接銜接[普通攻擊]第三段。\n[圍獵]狀態持續期間,萊卡恩為非目前操作中代理人時發動的招式僅造成傷害與失衡值。萊卡恩為目前操作中角色時,[圍獵]持續時間不再減少。", - "MainCitySwitchRole_ChangeForm": "切換形態", - "MainCitySwitchRole_ChangeFormInfo": "可在街區中自由切換形態", - "MainLineS2_LeapDetail": "【超前點映】\n·在主線第一季第一章·幕間完成晉升後,繩匠可解鎖「超前點映」功能,即部分主線內容的提前解鎖。\n·透過「超前點映」功能,繩匠可提前體驗主線第二季第六章相關內容;並隨主線劇情的推進,正常解鎖和前往新的區域、結識新的代理人;完成主線第二季第六章後,繩匠即可正常接取到主線第二季·間章「舊夢的安可曲」的劇情委託。\n·開啟「超前點映」不會對主線劇情及獎勵產生影響,繩匠可正常領取體驗主線可獲得的委託獎勵和限時獎勵。\n \n【功能說明】\n·使用「超前點映」開啟主線第二季第六章後,繩匠將接取到主線第二季第六章中的首個任務;隨著主線劇情的推進,繩匠將正常接取到滿足開啟條件的後續任務,包括活動任務、探索任務、戰鬥委託等。\n·開啟「超前點映」後,繩匠可透過在[繩網-行程]中追蹤其他主線委託行程,體驗前置章節劇情。\n·「超前點映」功能支持提前體驗指定主線章節。繩匠可在[旅程]中,查看目前所處的主線章節及詳細資訊與「超前點映」的具體資訊。", - "MainStoryChapterBackground_1015": "000", - "MainStoryChapterName_1015": "舊夢的安可曲", - "MainStoryChapterNumber_1015": "S2-INTERLUDE", - "MainStory_SongTitle_1": "代號:真情搖滾-初版(節選)", - "MainStory_SongTitle_2": "代號:真情搖滾-節奏調優版(節選)", - "MainStory_SongTitle_3": "把心跳變成節奏-修改版(節選)", - "MainStory_SongTitle_4": "把心跳變成節奏-絕對不改版", - "Main_BubbleStory_Chapter170_417001005_02": "節奏可以稍微放緩一點~", - "Main_BubbleStory_Chapter170_417001007_01": "小千夏,別緊張~", - "Main_BubbleStory_Chapter170_417001009_01_Gender": "{F#原來之前接到「靈感委託」的,就是鈴啊……}{M#原來之前接到「靈感委託」的,就是哲啊……}", - "Main_BubbleStory_Chapter170_417001009_02": "{F#沒錯。}{M#是的!}", - "Main_BubbleStory_Chapter170_417001009_04": "難怪她們總說店長特別可靠~", - "Main_BubbleStory_Chapter170_417001011_01": "留給舞蹈練習的時間不多了喔~", - "Main_BubbleStory_Chapter170_417001012_01": "「許願精靈」一直都這麼可靠啊……", - "Main_BubbleStory_Chapter170_417001015_01": "歡迎光臨~", - "Main_BubbleStory_Chapter170_417001023_02": "等你們好久了~", - "Main_BubbleStory_Chapter170_417001026_02": "我家裡還放著她的上一張專輯耶!", - "Main_BubbleStory_Chapter170_417001027_01": "我剛才看到了一條很嚇人的貼文……", - "Main_BubbleStory_Chapter170_417001027_02": "……你剛才還在看貼文?", - "Main_BubbleStory_Chapter170_417001030_01": "這一段有些調整喔……", - "Main_BubbleStory_Chapter170_417001031_01": "所有連線模式全部當機了……", - "Main_BubbleStory_Chapter170_417001037_01": "……這件事有點蹊蹺,您先別自責……", - "Main_BubbleStory_Chapter170_417001047_02": "小千夏,好可愛~~", - "Main_BubbleStory_Chapter170_417001048_02": "歡迎來看我們的首演~", - "Main_BubbleStory_Chapter170_417001050_01": "好漂亮的煙火……", - "Main_BubbleStory_Chapter170_417001052_01": "剛才那邊聚集了好多人!", - "Main_BubbleStory_Chapter170_417001055_01": "你們兩個急匆匆地去哪裡?", - "Main_BubbleStory_Chapter170_417001059_02": "也不知道他們幾個在家做什麼……", - "Main_BubbleStory_Chapter170_417001060_01": "真是辛苦……", - "Main_BubbleStory_Chapter170_417001060_02": "是啊,看起來就很累……", - "Main_Chat_Chapter170_220003301_01": "繩網帖子被一位「瑟汐」的真粉絲注意到了,他來到livehouse找人問是不是真的。", - "Main_Chat_Chapter170_220003301_02": "恰巧此時主角路過,被粉絲拉住詢問。主角一臉茫然時,路過的愛芮加入對話。", - "Main_Chat_Chapter170_220003301_03": "愛芮聽到後表現得有些驚訝,營業式委婉反問:您是從哪裡聽到這個傳聞的呢?", - "Main_Chat_Chapter170_220003301_04": "粉絲說:你不知道嗎?最近繩網上這個帖子可火了,「瑟汐」好久沒露面了,這個帖子給陳年老粉全炸出來了!主角在旁邊聽到了,好奇這是個什麼帖子。", - "Main_Chat_Chapter170_220003301_05": "【繩網拍臉】於是粉絲將帖子展示給主角。", - "Main_Chat_Chapter170_220003301_06": "愛芮稍稍思考之後,最後還是決定撒謊,她告訴粉絲:瑟汐並沒有在這裡演出。", - "Main_Chat_Chapter170_220003301_07": "【黑幕文字】粉絲遺憾,悻悻離開。", - "Main_Chat_Chapter170_220003302_01": "主角詢問愛芮,塞西莉亞真的會在這裡演出嗎?愛芮不好對主角隱瞞,於是告訴主角塞西莉亞有時會在上午時段練聲的事;", - "Main_Chat_Chapter170_220003302_02": "主角感覺那位粉絲看起來很真誠,不像壞人,疑惑為什麼剛才不和那位粉絲這麼說呢?", - "Main_Chat_Chapter170_220003302_03": "愛芮則告訴主角自己也很糾結,但是為了livehouse和塞西莉亞老師,絕對不能告訴別人,況且塞西莉亞早已和過去訣別,也有意隱藏瑟汐的身分。", - "Main_Chat_Chapter170_220003302_04": "主角表示想聽聽塞西莉亞唱歌,愛芮說塞西莉亞今天不在,讓主角可以明天早上去找塞西莉亞,但是千萬別說是自己告訴主角的。", - "Main_Chat_Chapter170_220003303_01": "第二天上午,主角在舞台附近見到了塞西莉亞;", - "Main_Chat_Chapter170_220003303_02": "塞西莉亞對於主角的到訪很意外,以為主角是來找三小只玩的;在簡單解釋後,塞西莉亞表明很樂意為主角唱歌。", - "Main_Chat_Chapter170_220003304_01": "塞西莉亞問主角自己現在的歌聲如何?", - "Main_Chat_Chapter170_220003304_02": "主角誇塞西莉亞的歌聲,不愧是舊時代的天后;", - "Main_Chat_Chapter170_220003304_03": "塞西莉亞謝謝我們的誇獎,但是她認為自己的歌聲再也無法回到最巔峰的時候了;", - "Main_Chat_Chapter170_220003304_04": "塞西莉亞委婉地聊聊過去的故事和嗓音的變化,萬幸,還有主角這樣的知音。塞西莉亞表示很歡迎主角來聽自己唱歌。", - "Main_Chat_Chapter170_220003305_01": "塞西莉亞突然想起了什麼,向主角確認,主角是不是特地來找她的;", - "Main_Chat_Chapter170_220003305_02": "主角回覆自己確實說過這個話,隨後塞西莉亞接著問,是不是愛芮告訴主角的?主角一驚,露餡了。", - "Main_Chat_Chapter170_220003305_03": "塞西莉亞嘆氣,我就說愛芮這兩天怎麼總是避著我,塞西莉亞表示如果是主角知道這個秘密,她並不介意,也不會責怪愛芮。", - "Main_Chat_Chapter170_317000006_01": "我剛才發消息給委託人了,她竟然很爽快地就把委託費打過來了……", - "Main_Chat_Chapter170_317000006_04": "(效率確實滿高的!)", - "Main_Chat_Chapter170_317000006_05": "畢竟是剛剛到帳了50萬丁尼啊~愛芮別皺著臉了,笑一個嘛!", - "Main_Chat_Chapter170_317000006_14": "愛芮也取笑我……", - "Main_Chat_Chapter170_317000006_16": "不過我聽說,修者們對自己的要求都特別嚴格!我們明天早上不會被抓起來做早課吧——", - "Main_Chat_Chapter170_317000013_01": "謝謝店長的應援!!不過,我總覺得這首歌裡,好像還缺了點什麼…", - "Main_Chat_Chapter170_317000013_03": "好像都有點小問題……但我暫時還說不清楚。千夏等一下喔,我整理一下思路……", - "Main_Chat_Chapter170_317000013_05": "好吧——要是有什麼感受,等等一定要告訴我喔!", - "Main_Chat_Chapter170_317000013_07": "欸?小天使們竟然沒有湊在一起討論……看來是各自有什麼想法,不想互相干擾吧。", - "Main_Chat_Chapter170_317000013_08": "但一個人埋頭苦想……", - "Main_Chat_Chapter170_317000013_12": "不過,店長你要是不忙的話,可以留下一陣子,聽聽她們的想法嗎?有你的提醒,應該可以幫她們梳理思路。", - "Main_Chat_Chapter170_317000014_02": "我想問問……你覺得,剛才那段旋律還有哪裡可以改進一下呢?", - "Main_Chat_Chapter170_317000014_07": "我的初衷是,想要寫一首很「日常」的歌……描繪我們妄想天使所經歷的那些平凡卻閃光的時刻。", - "Main_Chat_Chapter170_317000014_21": "演出的布景……", - "Main_Chat_Chapter170_317000014_26": "布布布布景?", - "Main_Chat_Chapter170_317000014_27": "雖然很感謝店長的建議,但其實我們根本沒有多餘的丁尼……來考慮「布景」這樣奢侈的事情……", - "Main_Chat_Chapter170_317000015_07": "那就只能先去找千夏和愛芮討論了……我這裡嘛,一下子實在是沒什麼想法。", - "Main_Chat_Chapter170_317000015_12": "走位、牽手、波浪式的動作交錯……我嘗試用舞蹈表達千夏筆下的情境,只是總覺得還缺了點什麼。", - "Main_Chat_Chapter170_317000015_18": "想要保持這樣的氣氛,同時又想讓觀眾不至於分心,我們應該怎麼做呢……", - "Main_Chat_Chapter170_317000015_25": "……加一些雀躍的跳步?", - "Main_Chat_Chapter170_317000015_28": "這麼說的話,旋律的編排上,似乎也是差不多的道理……啊,我有點思路了!謝謝店長~", - "Main_Chat_Chapter170_317000016_08": "確實喔……我們是「妄想天使」,我們向觀眾們呈現的世界……本來就應該有一層迷離的濾鏡!", - "Main_Chat_Chapter170_317000016_09": "雖然我也很喜歡千夏寫歌的時候……彈著吉他、娓娓道來的感覺,但我們的壓軸曲目裡,也不能少了那一絲夢幻和失真的風味。", - "Main_Chat_Chapter170_317000016_24": "畢竟是拓金日,穩重一些更好?", - "Main_Chat_Chapter170_317000016_33": "「作為妄想天使,我們不想束縛自己的羽翼——哪怕奏響的……是一串不和諧音。」——我會這樣告訴千夏的!", - "Main_Chat_Chapter170_317000016_39": "就算精心設計了一齣嚴謹的節目,恐怕也只會和整場演出格格不入吧……", - "Main_Chat_Chapter170_317000016_40": "看來完全是相反的類型啊", - "Main_Chat_Chapter170_317000017_01": "南宮、愛芮!多虧了店長的提醒,我有了一些修改的方向!", - "Main_Chat_Chapter170_317000017_03": "你們兩個呢?要是有什麼想說的話,可不許藏私——現在、立刻、全部告訴我喔!", - "Main_Chat_Chapter170_317000017_10": "「可是」~", - "Main_Chat_Chapter170_317000017_11": "……哼,南宮又要拿看膽小鬼的眼神看我了!我是不會認輸的——你和愛芮的建議,我全都瞭解了喔!", - "Main_Chat_Chapter170_317000017_15": "稍等我一下", - "Main_Chat_Chapter170_317000018_03": "稍等我一下", - "Main_Chat_Chapter170_817014001_01": "啊,是你們!妄想天使的朋友們、街角錄影帶店的店長——對吧?", - "Main_Chat_Chapter170_817014001_04": "欸?這麼快啊……我還以為要過一段時間才會拿到的。", - "Main_Chat_Chapter170_817014001_08": "那就感謝店長送貨上門囉!", - "Main_Chat_Chapter170_817014001_09": "不過,按照我們「404」音樂現場的營業時間,現在這個時間是沒有演出的哦……好像沒法招待你了。", - "Main_Chat_Chapter170_817014001_10": "……哦!對了,如果你們是來找千夏她們的話,就請便吧!", - "Main_Chat_Chapter170_817014001_11": "順著樓梯往下走,就是水吧和表演廳的區域了。需要為你們帶路嗎?", - "Main_Chat_Chapter170_817014001_12": "不用啦,我們自己下樓", - "Main_Chat_Chapter170_817014003_01": "光是聽歌會不會有點枯燥……店長想要參與一下嗎?", - "Main_Chat_Chapter170_817014003_02": "掌握節奏、踩準節拍……就能感受到歌曲的鼓點!試試看和阿飯一起為千夏應援,會很有意思喔~", - "Main_Chat_Chapter170_817014003_03": "我先試試吧(校準節拍)", - "Main_Chat_Chapter170_817014003_04": "直接開始吧(跳過校準)", - "Main_Chat_Chapter170_817014003_06": "不不不不過這首歌暫時還是非常初步的版本!店長要是有什麼感受,要及時告訴我喔!", - "Main_Chat_Chapter170_817014003_08": "我喜歡這個計畫~店長呢,現在就嘗試一下嗎?", - "Main_Chat_Chapter170_817014010_01": "(這麼晚了…怎麼會在這裡看到伊芙琳?)", - "Main_Chat_Chapter170_817014010_02": "(嘉音不會也在吧——要去打個招呼嗎?)", - "Main_Chat_Chapter170_817014010_03": "正在猶豫,忽然聽見手機裡傳來Knock Knock的通知聲……", - "Main_Chat_Chapter170_817014010_04": "(這麼晚了,伊芙琳怎麼在這裡?)", - "Main_Chat_Chapter170_817014010_05": "(嘉音不會也在吧——要去打個招呼嗎?)", - "Main_Chat_Chapter170_817014016_05": "再熬一下", - "Main_Chat_Chapter170_817014018_01": "(趁著還早,趕快叫醒希希芙,一起去衛非地吧。)", - "Main_Chat_Chapter170_817014018_02": "(把房間空出來,哥哥還能再睡個回籠覺……)", - "Main_Chat_Chapter170_817014018_03": "(趁著還早,這就叫醒希希芙,一起去衛非地吧。)", - "Main_Chat_Chapter170_817014018_04": "(動作輕一點的話,應該不會吵醒鈴……)", - "Main_Chat_Chapter170_817014019_05": "嘿嘿,開個玩笑啦——你的表情怎麼這麼認真?呃……也不用看我身後,房間裡好好的!我剛才還幫{F#你}{M#你妹妹}收拾了一下喔!", - "Main_Chat_Chapter170_817014019_07": "我們是坐飛艇過去,還是開車過去呢?如果需要的話,希希芙也可以開飛艇喔!", - "Main_Chat_Chapter170_817014019_14": "幽靈……很可怕嗎?我比幽靈更厲害喔!而且,幽靈要是就是你的話……更不用怕了!", - "Main_Chat_Chapter170_817014019_15": "不過,為了照顧你脆弱的小心臟,我們就開車過去好了~", - "Main_Chat_Chapter170_817014019_16": "(這麼莫名其妙地對話下去,哥哥都沒法補覺了……還是趕快出發吧!)", - "Main_Chat_Chapter170_817014019_17": "(這麼莫名其妙地對話下去,恐怕要把鈴吵醒了……還是趕快出發吧。)", - "Main_Chat_Chapter170_817014019_23": "希希芙出來後,飛快地掩上了房門,還欲蓋彌彰地用身體擋了一下。", - "Main_Chat_Chapter170_817014020_02": "你們真的可以進空洞嗎", - "Main_Chat_Chapter170_817014020_03": "(關心愛芮和千夏的情況)", - "Main_Chat_Chapter170_817014020_04": "我沒問題的——我的以太適性一直都很好喔!之前也會偶爾和南宮、愛芮一起接一些簡單的空洞委託,補貼我們的組合經費。", - "Main_Chat_Chapter170_817014020_05": "雖然今天的這個空洞,確實有點陌生……", - "Main_Chat_Chapter170_817014020_06": "我也完全沒問題!我……呃,我的以太適性也很不錯!從小就是這樣!", - "Main_Chat_Chapter170_817014020_07": "而且,南宮之前有託朋友幫我們改裝過對付以骸的武器,它們現在全都非常好用!", - "Main_Chat_Chapter170_817014020_08": "竟然?!這種服務很貴吧……", - "Main_Chat_Chapter170_817014020_09": "一般只有專業人員才能做到", - "Main_Chat_Chapter170_817014020_10": "不貴的!南宮說,那天她去光映的HIA俱樂部體驗VR關卡的時候,因為湊巧成為了「第一萬名體驗者」,所以被贈送了這項改裝服務~", - "Main_Chat_Chapter170_817014020_11": "是啊是啊,我們的裝備全都被改得特別好用!真不愧是空洞調查協會……", - "Main_Chat_Chapter170_817014020_12": "(HIA還有這本事?)", - "Main_Chat_Chapter170_817014020_13": "(光映的HIA俱樂部承擔的基本都是招募新人和訓練體驗的工作,怎麼可能會幫忙改裝武器……而且,這種服務絕對價值不菲。)", - "Main_Chat_Chapter170_817014020_14": "(不過,南宮之前也把「中了50萬丁尼大獎」之類的話掛在嘴邊——莫非,她只是不想驚動隊友……所以總是悄悄提供幫助?)", - "Main_Chat_Chapter170_817014020_15": "(……越想越覺得很有可能。有機會的話,下次再觀察一下這位說話天馬行空的朋友吧。)", - "Main_Chat_Chapter170_817014020_16": "……店長?我和千夏的安全,你不用擔心!", - "Main_Chat_Chapter170_817014020_17": "如果你也準備好了,我們就出發吧——", - "Main_Chat_Chapter170_817014020_18": "好啊", - "Main_Chat_Chapter170_817014020_19": "稍等,我還要準備一下", - "Main_Chat_Chapter170_817014020_20": "(光映的HIA俱樂部承擔的基本都是招募新人和訓練體驗的工作,怎麼可能會幫忙改裝武器……而且,這種服務絕對價值不菲。)", - "Main_Chat_Chapter170_817014020_21": "(不過,南宮之前也把「中了50萬丁尼大獎」之類的話掛在嘴邊——莫非,她只是不想驚動隊友……所以總是悄悄提供幫助?)", - "Main_Chat_Chapter170_817014020_22": "(……越想越覺得很有可能。有機會的話,下次再觀察一下這位說話天馬行空的朋友吧。)", - "Main_Chat_Chapter170_817014020_Name_02": "千夏", - "Main_Chat_Chapter170_817014021_02": "是喔……", - "Main_Chat_Chapter170_817014022_08": "店長,我們趕快再試試那個訊號追蹤裝置吧……我不想繼續待在這裡了。", - "Main_Chat_Chapter170_817014023_04": "……不過,我們上次追蹤的時候,好像就不只一個訊號源。", - "Main_Chat_Chapter170_817014023_07": "(確實好奇怪啊!總不能是因為……那個不可靠的案件專員,給我們的追蹤裝置也不可靠吧?)", - "Main_Chat_Chapter170_817014023_08": "暫時也沒有別的線索,不如……我們就先去另一個訊號源看看吧?", - "Main_Chat_Chapter170_817014023_11": "(確實很奇怪。總不能是因為——那個不可靠的案件專員,給我們的追蹤裝置也不可靠?)", - "Main_Chat_Chapter170_817014027_14": "我已經在期待演出票了~", - "Main_Chat_Chapter170_817014036_03": "姐姐~", - "Main_Chat_Chapter170_817014045_04": "老師!店長!我我我看到了一條貼文——", - "Main_Chat_Chapter170_817014045_05": "照片上被攻擊的人確實是我,但攻擊我的不是愛芮啊!是那兩台早就被侵蝕了的構造體……店長見過的!!", - "Main_Chat_Chapter170_817014045_08": "愛芮的情況很不好,得趕快找到她!", - "Main_Chat_Chapter170_817014049_01": "(繞了一圈,Youkai的事情又進入了混沌的狀態。)", - "Main_Chat_Chapter170_817014049_04": "再熬一下", - "Main_Chat_Chapter170_817014049_05": "掛念著近在眼前卻又撲朔迷離的「點燈儀式」,實在是有點睡不好……", - "Main_Chat_Chapter170_817014049_10": "清晨,對夜幕中的暗湧一無所知的構造體少女,推開了錄影帶店的門…", - "Main_Chat_Chapter170_817014049_12": "清晨,對夜幕中的暗湧一無所知的構造體少女,推開了錄影帶店的門…", - "Main_Chat_Chapter170_817014049_13": "(繞了一圈,Youkai的事情又進入了混沌的狀態……)", - "Main_Chat_Chapter170_817014053_06": "笨蛋也要完成演出喔", - "Main_Chat_Chapter170_817014053_07": "那我只好趕快帶她們兩個去準備啦~", - "Main_Chat_Chapter170_817014053_14": "這麼說的話……我也覺得店長的事情一定會順利。而且,店長一定能準時趕到,聽我們唱千夏為拓金日寫的那首歌~", - "Main_Chat_Chapter170_817014056_04": "又到一年拓金日,朋友們還在身邊,新委託也沒出什麼岔子——已經是很幸福的事情了。", - "Main_Chat_Chapter170_817014056_05": "{F#哥哥很容易滿足喔}{M#鈴今天很容易滿足喔}", - "Main_Chat_Chapter170_817014056_06": "我也這麼覺得", - "Main_Chat_Chapter170_817014056_09": "又到一年拓金日,朋友們還在身邊,新委託也沒出什麼岔子——已經是很幸福的事情了。", - "Main_Chat_Chapter170_817014057_01": "這裡的水吧還滿不錯的!", - "Main_Chat_Chapter170_817014057_04": "……不管看多少次,還是覺得小天使們好可愛喔。", - "Main_Chat_Chapter170_817014057_06": "……凱撒做出這個表情的時候,就滿可愛的。", - "Main_Chat_Chapter170_817014058_01": "凜?你看起來很喜歡她們。", - "Main_Chat_Chapter170_817014058_02": "是啦。好像都沒有和艾蓮說過,其實我也想過,要成為舞台上的表演者……", - "Main_Chat_Chapter170_817014058_03": "可是那樣努力創作卻少有回應的境況、漫長又辛勞的練習時間,真的很難堅持下去——所以,我很佩服妄想天使們。", - "Main_Chat_Chapter170_817014058_04": "唔,她們的演出確實不錯……雖然看得出還不是很熟練,但滿有感染力的。", - "Main_Chat_Chapter170_817014058_05": "……我也是在聽完最後一首歌之後,才感覺到自己有點睏了。", - "Main_Chat_Chapter170_817014058_06": "艾蓮要休息了嗎?", - "Main_Chat_Chapter170_817014058_07": "我沒關係。可以堅持到和她們拍完合照,再回去睡覺。", - "Main_Chat_Chapter170_817014058_08": "好呀~", - "Main_Chat_Chapter170_817014058_Name_01": "凜", - "Main_Chat_Chapter170_817014063_01": "空洞返回後千夏和般岳的閒置chat,結束後般岳先行離開", - "Main_Chat_Chapter170_817014064_01": "千夏有些不知所措,不知道該如何安撫愛芮,打電話給南宮和塞西莉亞", - "Main_Chat_Chapter170_817014065_02": "等、等等,點這麼多菜…那您其他的朋友們什麼時候到?", - "Main_Chat_Chapter170_817014065_03": "沒錯~", - "Main_Chat_Chapter170_817014065_05": "不如還是進店裡坐坐,看看要點幾樣吧?", - "Main_Chat_Chapter170_817014065_07": "你就幫我上雞蛋腸粉、雞蛋仔、鹹蛋肉餅、煎釀雞蛋、薑醋蛋、三色蛋……再來一大碗蛋花湯!", - "Main_Chat_Chapter170_817014066_01": "將愛芮待會工作間並安置好後,跟簡商量下接下來的打算", - "Main_Chat_Chapter170_817014067_01": "簡把在外面執勤的賽斯也拉到了404慶祝拓金日", - "Main_Chat_Chapter170_817014070_02": "什麼叫「我先別管了」……什麼叫「我每次都會把事情變複雜」?你簡直不講理!", - "Main_Chat_Chapter170_817014071_02": "(好在委託算是完成了,就是愛芮的事情……實在令人發愁啊啊!)", - "Main_Chat_Chapter170_817014071_06": "(好在委託算是完成了,就是愛芮的事情……實在令人發愁。)", - "Main_Chat_Chapter170_817014072_01": "謝謝你們,我一定會去的~", - "Main_Chat_Chapter170_817014072_02": "不過我們也很久沒有像這樣聚在一起了,要不我們換個地方坐坐?", - "Main_Chat_Chapter170_817014072_Name_01": "小妍姐姐", - "Main_Chat_Chapter170_817014073_01": "拓金日的晚上,請來六分街的「404」音樂現場,觀看我們妄想天使的演出吧~", - "Main_Chat_Chapter170_817014073_03": "就是因為陌生,才能給您帶來最新奇的拓金日體驗嘛~", - "Main_Chat_Chapter170_817014077_05": "趕快睡吧", - "Main_Chat_Chapter170_817014078_01": "早安啊,簡。好巧,鈴今天也沒有睡懶覺……", - "Main_Chat_Chapter170_817014078_05": "但既然是你們兩個邀請我去看演出,我當然要準時到啦!而且,我也一定會專心致志、好好觀賞的~", - "Main_Chat_Chapter170_817014078_09": "簡,早安啊~正好哥哥也起來了!", - "Main_Chat_Chapter170_817014079_01": "小天使們似乎有點緊張。我猜,一場精準合拍的應援——應該能讓她們放鬆下來。店長要試試嗎?", - "Main_Chat_Chapter170_817014081_01": "治安官大人辛苦了,執勤結束了吧~", - "Main_Chat_Chapter170_817014081_05": "不會耽誤你太多時間的~說要等你的人,應該不會連這點耐心都沒有吧?", - "Main_Chat_Chapter170_817014083_02": "你也這樣覺得吧?", - "Main_Chat_Chapter170_817014084_02": "明天還得趕去澄輝坪……真是突如其來的委託,連拓金日都不能好好休息。", - "Main_Chat_Chapter170_817014084_04": "明天還得趕去澄輝坪……都怪這件突如其來的委託,拓金日都沒辦法好好過!", - "Main_Chat_Chapter170_817014085_01": "好久沒睡沙發了……總覺得整晚都沒睡好。", - "Main_Chat_Chapter170_817014086_01": "鈴,你還不睏嗎?", - "Main_Chat_Chapter170_817014086_02": "放心吧,我不會趁你睡著,把Fairy拐走交給治安局的。", - "Main_Chat_Chapter170_817014086_03": "……只是開個玩笑,不好笑就算了。", - "Main_Chat_Chapter170_817014086_04": "早點休息吧。按照隨便觀的習俗,我們明晚還要守歲呢。", - "Main_Chat_Chapter170_817014086_05": "……哥哥,你還不睏嗎?", - "Main_Chat_Chapter170_817014086_06": "不會是……在防備著我偷偷把Fairy拐走,直接交給治安局吧?", - "Main_Chat_Chapter170_817014086_07": "開玩笑的啦!現在有沒有輕鬆一點?", - "Main_Chat_Chapter170_817014086_08": "快去休息吧,頂著黑眼圈過拓金日也太可憐了~", - "Main_Chat_Chapter170_817014086_Name_01": "阿飯", - "Main_Chat_Chapter170_817014088_07": "店長謙虛了——我看得出來,她們很依賴你喔。如果可以的話,我們一起陪妄想天使走下去吧~", - "Main_Chat_Chapter170_817014089_04": "簡很尊重那位長官的指令,但看起來似乎還有點不放心。\n拍了拍她的肩膀,先回工作室了。", - "Main_Chat_Chapter170_817014091_11": "不過,她看起來倒也沒什麼壞心眼,收留她一晚上……也還可以吧。", - "Main_Chat_Chapter170_817014091_13": "不過,她看起來倒也沒什麼壞心眼,收留她一晚上……也還可以吧。", - "Main_Chat_Chapter170_817014091_14": "……也是喔。", - "Main_Chat_Chapter170_817014094_02": "阿棠,等等……這些是我認識的小朋友們!這位是愛芮,是很棒的小歌手喔~", - "Main_Chat_Chapter170_817014094_07": "小南宮還是這麼甜蜜~說得太誇張啦!不過,謝謝喜歡……我也覺得我的新歌會「所向披靡」~", - "Main_Chat_Chapter170_817014094_11": "原來如此,經紀人小姐~愛芮能帶著你一起來見我,那你應該是知道她的……身分了?", - "Main_Chat_Chapter170_817014094_17": "原來如此,經紀人先生~愛芮能帶著你一起來見我,那你應該是知道她的……身分了?", - "Main_Chat_Chapter170_817014095_02": "一轉眼,你們都已經是可以舉辦線下演出的組合了……我真的非常為你們開心!", - "Main_Chat_Chapter170_817014095_04": "說起來也丟人,好幾年沒看你們練習了,我總覺得你們都還是小朋友。", - "Main_Chat_Chapter170_817014095_05": "千夏……之前午休的時候,南宮說練習室外的蟬鳴太吵,你卻說牠們的節奏裡有自然的規律,要記下來寫到夏天的樂譜裡。", - "Main_Chat_Chapter170_817014095_07": "結果你累得坐下五分鐘就能倒頭睡著、愛芮又直接「關機」了,還是只有南宮被吵醒——她當時那個「真沒辦法」的表情真有意思!", - "Main_Chat_Chapter170_817014095_10": "她們兩個就是這樣的……不管什麼時候,我都沒辦法~", - "Main_Chat_Chapter170_817014095_11": "南宮確實是最適合當隊長的孩子。不過,就算千夏讓你傷腦筋……但愛芮這麼努力還這麼乖巧,應該能幫上很多忙吧!", - "Main_Chat_Chapter170_817014095_12": "嗯,愛芮很好……真的、真的很好。", - "Main_Chat_Chapter170_817014095_16": "怎麼會!像愛芮這麼好的孩子,只要是有過交集的人——哪怕是她那樣的大明星,也很難不喜歡你的!", - "Main_Chat_Chapter170_817014096_02": "欸,你還帶了小朋友啊……那是不是得幫她們點幾杯甜甜的飲料?", - "Main_Chat_Chapter170_817014096_06": "欸!所有小朋友都別客氣——我們和繩匠,那都是老交情了~", - "Main_Chat_Chapter170_817014097_05": "……呃,薇斯珀小姐!愛芮和千夏從剛才開始就一直在說你的事了,我們先去後台找她們玩吧!", - "Main_Chat_Chapter170_817014097_06": "哦?我可以去後台嗎……好榮幸啊!", - "Main_Chat_Chapter170_817014097_08": "那我們就先失陪了——兩位店長和新來的姐姐,稍等一下喔……預演馬上就開始!", - "Main_Chat_Chapter170_817014097_09": "似乎也感受到了氣氛的奇怪,南宮羽拉著薇斯珀先走了。\n有點在意簡的反應,乾脆問問她吧。", - "Main_Chat_Chapter170_817014097_14": "哦?小店長真是火眼金睛。可是,對即將登上點燈儀式演出的嘉賓產生好奇,也是人之常情嘛,我也不能免俗~", - "Main_Chat_Chapter170_817014097_15": "我可不信。不過,如果簡覺得事情和點燈儀式有關……一定不會瞞著我和鈴吧?畢竟,我們還肩負著治安局的委託。", - "Main_Chat_Chapter170_817014097_19": "很快,妄想天使們準備登台。\n僅有的幾位觀眾也都在台下找到了最好的觀賞位,等待音樂響起。", - "Main_Chat_Chapter170_817014097_20": "簡表現出來的可完全不是那樣!要是有什麼線索,記得要告訴我和哥哥喔——畢竟,我們還肩負著治安局的委託!", - "Main_Chat_Chapter170_817014097_22": "(怎麼忽然……有股火藥味。簡完全不像是薇斯珀的歌迷,怎麼會忽然問起她的情況……)", - "Main_Chat_Chapter170_817014098_10": "雖然沒有告訴大家,但——我們可是「瑟汐大人」的學生,不能讓你丟臉!", - "Main_Chat_Chapter170_817014098_11": "還沉浸在塞西莉亞老師和愛芮莫名有些「久別重逢」的氛圍中,一陣特殊的消息通知聲傳來。", - "Main_Chat_Chapter170_817014098_12": "(沒記錯的話,之前和哥哥約定過,這個通知聲的意思是……「沒有生命危險!但事態緊急,速來!」)", - "Main_Chat_Chapter170_817014098_14": "(沒記錯的話,之前和鈴約定過,這個通知聲的意思是……「沒有生命危險!但事態緊急,速來!」)", - "Main_Chat_Chapter170_817014099_12": "那就好、那就好!", - "Main_Chat_Chapter170_817014099_15": "(難道薇斯珀真的完全沒有受到Youkai的影響?但是她確實是Youkai最有可能利用的人……)", - "Main_Chat_Chapter170_817014100_02": "超級好", - "Main_Chat_Chapter170_817014100_04": "店長忙前忙後這麼久,好不容易趕過來看了我們的最後一個節目,還幫我們招待了觀眾——我們就先和她合張影吧!", - "Main_Chat_Chapter170_817014100_06": "我現在腿還是軟的——真不敢想像,這麼多首歌……我全部完成了!一共只失誤了……5次!", - "Main_Chat_Chapter170_817014100_10": "但你肯定沒發現,我的第一次失誤其實是——忘記提前把自拍杆放在舞台旁邊了!!", - "Main_Chat_Chapter170_817014100_11": "嗚嗚嗚嗚嗚嗚!這是整場演出裡最大的錯誤!本來可以在帥氣完成結尾動作之後,飛快地抄起自拍桿——和大家完成合照的!", - "Main_Chat_Chapter170_817014100_14": "嗚嗚,你們就笑我吧——這是我自己設計的驚喜環節,本來是計劃直接用手機和大家合照的……", - "Main_Chat_Chapter170_817014100_15": "但剛才在門口看到來看演出的粉絲特別多……就預備了要用自拍桿,把大家全都拍下來。", - "Main_Chat_Chapter170_817014100_18": "現在去拿自拍桿的話,也不晚喔。我和愛芮可以去拜託願意留下合照的各位,請大家稍等一下~", - "Main_Chat_Chapter170_817014100_21": "好好好你們去吧我這就去找自拍桿等下還是在舞台下面見辛苦你們了!", - "Main_Chat_Chapter170_817014100_22": "等等!別這麼著急——", - "Main_Chat_Chapter170_817014100_23": "……怎麼啦?", - "Main_Chat_Chapter170_817014100_24": "啊啊啊啊啊你說得對!", - "Main_Chat_Chapter170_817014100_25": "好耶!我們現在就拍——", - "Main_Chat_Chapter170_817014100_26": "店長忙前忙後這麼久,好不容易趕過來看了我們的最後一個節目,還幫我們招待了觀眾——我們先和他合張影吧!", - "Main_Chat_Chapter170_817014103_05": "這一點,愛芮那樣的傻孩子還不明白,但您……一定深有體會吧?", - "Main_Chat_Chapter170_817014103_07": "唉。現在可不是口是心非的時候……如果您真的想拒絕跟我合作,這場對話也不會發生了。", - "Main_Chat_Chapter170_817014103_10": "他們從不給你決定的權利,還要貶低你被扭曲後的心血……「構造體發出聲音也能算唱歌嗎」,這樣的評論……我可捨不得對你說。", - "Main_Chat_Chapter170_817014104_01": "主人。我怕拓金日晚上的煙火太吵,您會聽不到我的祝福;我怕「404」音樂現場的伴奏太響,您會看不到我的消息——", - "Main_Chat_Chapter170_817014104_04": "……網路資料顯示,剛才的語音內容是拓金日前後流行的問候語。分析:主人最近忙於委託,疏於感受節日的氣氛。", - "Main_Chat_Chapter170_817014104_07": "謝謝主人。也祝您和助手二號拓金日快樂。", - "Main_Chat_Chapter170_817014104_08": "提示:您的朋友們發來了多條祝福影片,情緒飽滿、言辭優美,令新艾利都最強人工智慧助手相形見絀。正在為您播放……", - "Main_Chat_Chapter170_817014105_05": "在針對點燈儀式前「意外事件」的調查中,TOPS內部監管部門也已在嫌疑人薇斯珀的資料裡,找到了被智慧體Youkai「腐化」的紀錄。", - "Main_Chat_Chapter170_817014105_07": "所以說……治安局和「黑枝」把人跟丟了。Youkai已經逃走了,它的「合作對象」也還隱藏在暗處。", - "Main_Chat_Chapter170_817014105_11": "正在根據既有資料紀錄,為您持續升級空洞深潛系統的防禦程式……", - "Main_Chat_Chapter170_817014105_13": "……該提問中的情境缺乏足夠案例支持,暫時無法進行準確答覆。", - "Main_Chat_Chapter170_817014105_20": "很不錯的計畫!", - "Main_Chat_Chapter170_817014105_22": "防禦程式升級將轉至後台操作。", - "Main_Chat_Chapter170_817014105_29": "——既然如此,我們等一下就直接去「404」那邊,看看妄想天使們的排練吧。", - "Main_Chat_Chapter170_817014105_30": "真拿哥哥沒辦法。哪怕你在澄輝坪偷拍了50隻……50坨肥嘟嘟的貓咪——但既然你說不感興趣,那就先不考慮這些了~", - "Main_Chat_Chapter170_817014105_31": "——既然如此,我們等一下就直接去「404」那邊,看看妄想天使們的排練吧。", - "Main_Chat_Chapter170_817014105_32": "沒錯沒錯!而且,治安局和「黑枝」追得緊,Youkai肯定不敢立刻做什麼;趁著大家還在拓金日的氣氛裡,我和哥哥也再放鬆幾天!", - "Main_Chat_Chapter170_817014105_33": "Fairy呢,一邊留意Youkai的下落,一邊也能處理一下之前的冗餘資料~", - "Main_Chat_Chapter170_817014105_34": "呃……怪我怪我!又說一些讓Fairy尷尬的話!", - "Main_Chat_Chapter170_817014105_37": "愛芮的事情,我和哥哥可是幫Fairy解圍了!你剛才在旁邊不聲不響,偷偷地忙什麼呢?", - "Main_Chat_Chapter170_817014106_01": "愛芮,能聽到我們說話嗎?", - "Main_Chat_Chapter170_817014106_02": "愛芮!你醒醒……", - "Main_Chat_Chapter170_817014106_03": "怎麼辦,她好像沒有反應……", - "Main_Chat_Chapter170_817014106_04": "正在從構造體邏輯核心的儲存資訊中,為您調取前次交流紀錄……", - "Main_Chat_Chapter170_817014106_05": "顧不上有沒有侵犯隱私的嫌疑了。\nFairy讀取了愛芮和「許願精靈」的前一次對話,直接告知了南宮和千夏。", - "Main_Chat_Chapter170_817014106_06": "……原來,愛芮自己悄悄地擔心了這麼多事!", - "Main_Chat_Chapter170_817014106_07": "真是個笨蛋!!", - "Main_Chat_Chapter170_817014106_08": "愛芮,你聽好了——", - "Main_Chat_Chapter170_817014106_09": "無論你是什麼型號的構造體,無論你在遇到我們之前經歷了什麼——現在,你就是「妄想天使」的主唱愛芮!", - "Main_Chat_Chapter170_817014106_10": "我們一起經歷了這麼多事,你竟然還在想「配不配」、「應不應該」這些無關緊要的問題!", - "Main_Chat_Chapter170_817014106_11": "是啊!", - "Main_Chat_Chapter170_817014106_12": "難道愛芮已經忘記了嗎……和那些被精挑細選的組合不同,我們根本不是因為「能做什麼」或者「符合什麼標準」才成為組合的……", - "Main_Chat_Chapter170_817014106_13": "我們聚在一起的原因,只是因為我們「想」!", - "Main_Chat_Chapter170_817014106_14": "我和南宮所期盼的,你明明也憧憬過……我們之間,根本就不存在「人類和構造體的隔閡」啊!", - "Main_Chat_Chapter170_817014106_15": "而且,我們是一起決定的……「要把真實的妄想,帶給所有人」。", - "Main_Chat_Chapter170_817014106_16": "這也是我們自己的「妄想」——", - "Main_Chat_Chapter170_817014106_17": "曾經的許諾,相聚的原因……只是因為一次「生病」,愛芮就全都忘記了嗎?", - "Main_Chat_Chapter170_817014106_18": "愛芮的邏輯核心輕微地顫動……將醒而未醒。\n在同伴的呼喚裡,她嚮往著曾讓她的機芯生出綺願的新世界。\n\n過去,似乎仍是最後的枷鎖。", - "Main_Chat_Chapter170_817014106_19": "隱約間,她聽到了一道熟悉的聲音。", - "Main_Chat_Chapter170_817014106_20": "「好久不見。」\n「新的指令:請繼續用你的歌聲,讓新艾利都沉入妄想的世界吧。」\n\n「『A-H0L0』型高智慧戰術構造體……邏輯核心操作指令許可權,已全部解除。」", - "Main_Chat_Chapter170_817014106_21": "「你自由了。」", - "Main_Chat_Chapter170_817014106_22": "「我……自由了?」", - "Main_Chat_Chapter170_817014106_Name_01": "南宮羽", - "Main_Chat_Chapter170_817014106_Name_02": "千夏", - "Main_Chat_Chapter170_817014106_Name_03": "Fairy", - "Main_Chat_Chapter170_817014108_02": "看著不太對的話,要不要交給我試試?我還滿擅長弄這些東西的。", - "Main_Chat_Chapter170_817014108_06": "愛芮謹慎地接過訊號追蹤器,沒過多久就完成了校準。", - "Main_Chat_Chapter170_817014108_07": "她困惑地看著這台根本沒讓她發揮「機械天賦」的裝置,想要從中發現些什麼……", - "Main_Chat_Chapter170_817014109_04": "……但這台裝置好像還沒有正常指示方向?", - "Main_Chat_Chapter170_817014109_11": "千夏猶疑地接過訊號追蹤器,沒過多久就完成了校準。", - "Main_Chat_Chapter170_817014110_03": "哇!這就是最適合拓金日的卦象啦~", - "Main_Chat_Chapter170_817014111_01": "……我聽師父說,前幾日在隨便觀遇見時你正應對的那個委託,似乎還未完全解決?", - "Main_Chat_Chapter170_817014111_02": "小師妹先去忙吧,不必照顧我。我從沒來過這種音……音樂現場,我也想自己先逛逛!", - "Main_Chat_Chapter170_817014111_06": "小師弟先去忙吧,不必照顧我。我從沒來過這種音……音樂現場,我也想自己先逛逛!", - "Main_Chat_Chapter170_817014112_08": "智慧體,別稱「智慧資料體」、「人工智慧」等,其標準定義是以數數數數——數位形式存在於網路空間的智慧單元。", - "Main_Chat_Chapter170_817014112_12": "智慧體可申請針對其所搭載的邏輯核心進行「禁果測試」;只要通過測試,就能被政府認可、與其他市民享有同等自主權。", - "Main_Chat_Chapter170_817014112_14": "但Fairy通過測試了嗎?", - "Main_Chat_Chapter170_817014112_24": "一般語境中,「智慧構造體」是指搭載了已通過「禁果測試」的邏輯核心的人形機械。", - "Main_Chat_Chapter170_817014113_01": "愛芮她……再也不想和我們說話了嗎……", - "Main_Chat_Chapter170_817014113_02": "一定不是的。", - "Main_Chat_Chapter170_817014113_03": "愛芮剛才很努力地對抗了那個Youkai的控制,寧願沉睡也要保護我們……我想,她現在只是需要一些幫助。", - "Main_Chat_Chapter170_817014113_04": "店長的智慧助手一定可以做到。", - "Main_Chat_Chapter170_817014113_05": "——好,我也相信愛芮!!", - "Main_Chat_Chapter170_817014113_06": "嗯……她會回到我們身邊的。「妄想天使」一定能重回完整。", - "Main_Chat_Chapter170_817014113_Name_01": "千夏", - "Main_Chat_Chapter170_817014113_Name_02": "南宮羽", - "Main_Chat_Chapter170_817014114_01": "接下來的事情,就交給店長了?", - "Main_Chat_Chapter170_817014114_02": "我在外面隨便逛逛,看看你這裡新進的錄影帶。", - "Main_Chat_Chapter170_817014114_03": "不過,如果那間屋子裡傳來了不妙的動靜,我會立刻趕到的——到時候,事情就沒有商量的餘地了。", - "Main_Chat_Chapter170_817014115_01": "我們現在要怎麼做?", - "Main_Chat_Chapter170_817014115_02": "是啊是啊!怎樣才能讓愛芮願意和我們說話呢!", - "Main_Chat_Chapter170_817014115_03": "聽覺,是生物體無法主動關閉的感知通道——僅需關注聲源與接收器之間的介質與距離。", - "Main_Chat_Chapter170_817014115_04": "(等等,Fairy說的話……)", - "Main_Chat_Chapter170_817014115_05": "我可以利用資料連結,讓你們發出的語音資訊直抵她的邏輯核心。", - "Main_Chat_Chapter170_817014115_06": "但她的邏輯核心是否能為了你們的語音資訊,重新開始運轉——我無法估算機率。", - "Main_Chat_Chapter170_817014115_07": "……只有一種可能的機率,就是100%。", - "Main_Chat_Chapter170_817014115_08": "沒錯!我們一定會喚醒愛芮的!!", - "Main_Chat_Chapter170_817014115_09": "那麼,請作好準備。音訊資訊連結啟動中……", - "Main_Chat_Chapter170_817014115_10": "(等等,Fairy說的話……)", - "Main_Chat_Chapter170_817014115_Name_01": "南宮羽", - "Main_Chat_Chapter170_817014115_Name_02": "千夏", - "Main_Chat_Chapter170_817014115_Name_03": "Fairy", - "Main_Chat_Chapter170_817014118_01": "(真是充實的一天……)", - "Main_Chat_Chapter170_817014118_02": "(歡樂的時光總是短暫的……不知不覺,拓金日假期都快要結束了。)", - "Main_Chat_Chapter170_817014118_03": "(為了賽維里安的委託,最近根本沒有好好休息啊!好在錄影帶店也不用準時開工、就算開工也還有小18它們,否則也太可憐了……)", - "Main_Chat_Chapter170_817014118_04": "(……總覺得還忘記了什麼事……)", - "Main_Chat_Chapter170_817014118_05": "(不管了,先睡一覺——就算是天外來客也不能選在拓金日攻打新艾利都的!早上起來再說!)", - "Main_Chat_Chapter170_817014118_06": "(真是充實的一天……)", - "Main_Chat_Chapter170_817014118_07": "(歡樂的時光總是短暫的……不知不覺,拓金日假期都快要結束了。)", + "MainLineS2_LeapDetail": "【超前點映】\n·在主線第一季第一章·幕間完成晉升後,繩匠可解鎖「超前點映」功能,即部分主線內容的提前解鎖。\n·透過「超前點映」功能,繩匠可提前體驗主線第二季第六章相關內容。並隨主線劇情的推進,正常解鎖和前往新的區域、結識新的代理人。完成主線第二季第六章和主線第二季·間章後,繩匠即可正常接取到主線第二季·尾音「新·艾利都日落時 上」的劇情委託。\n·開啟「超前點映」不會對主線劇情及獎勵產生影響,繩匠可正常領取體驗主線可獲得的委託獎勵和限時獎勵。\n \n【功能說明】\n·使用「超前點映」開啟主線第二季第六章後,繩匠將接取到主線第二季第六章中的首個任務。隨著主線劇情的推進,繩匠將正常接取到滿足開啟條件的後續任務,包括活動任務、探索任務、戰鬥委託等。\n·開啟「超前點映」後,繩匠可透過在[繩網-行程]中追蹤其他主線委託行程,體驗前置章節劇情。\n·「超前點映」功能支持提前體驗指定主線章節。繩匠可在[旅程]中,查看目前所處的主線章節及詳細資訊與「超前點映」的具體資訊。", + "Main_BubbleStory_Chapter180_818024001_02": "……", + "Main_BubbleStory_Chapter180_818024004_01": "{M#抱歉啦,我們已經先答應狡兔屋了……}{F#抱歉啦,我們已經先答應狡兔屋了……}", + "Main_BubbleStory_Chapter180_818024004_02": "哼,凱撒那個笨蛋……早該聯絡你們的!", + "Main_BubbleStory_Chapter180_818024005_01": "簡單說點,或者就站在原地不說話", + "Main_BubbleStory_Chapter180_818124001_01": "副主角正在跟希希芙聊你是怎麼進來的", + "Main_BubbleStory_Chapter180_818124002_01": "賽維裡安閒置bubble", + "Main_BubbleStory_Chapter180_818234007_02": "……", + "Main_BubbleStory_Chapter180_818314001_01": "如果不是中途蘿蔔資料恢復正常,他們就要在空洞中一直迷路下去了", + "Main_BubbleStory_Chapter180_818314002_01": "外環人失去了同伴,後悔參加比賽,", + "Main_BubbleStory_Chapter180_818324001_01": "正在激烈探討上一階段的比賽內容", + "Main_BubbleStory_Chapter180_818324001_02": "想要趕緊進入下一賽段", + "Main_BubbleStory_Chapter180_818324002_01": "在上一賽段身心受挫的外環人過來準備找工作人員齊賽", + "Main_BubbleStory_Chapter180_818324003_01": "在思考關於比賽和輝金的事情", + "Main_BubbleStory_Chapter180_818324004_01": "正在討論剛剛派對上發生的事情", + "Main_BubbleStory_Chapter180_818324005_01": "兩位師兄師姐很擔心主角", + "Main_BubbleStory_Chapter180_818414004_01": "連通緝犯都來了……誰搶得過他們啊!", + "Main_BubbleStory_Chapter180_818414004_02": "我們趕緊走吧……他們真殺紅了眼可就走不了了……", + "Main_BubbleStory_Chapter180_818414005_01": "……我的腿……沒知覺了……", + "Main_BubbleStory_Chapter180_818414005_02": "振作一點,我這就把你抬出空洞療傷!喂……你來幫忙啊!", + "Main_BubbleStory_Chapter180_818414005_03": "可是……獎品呢?我們不要獎品了嗎?!那可都是丁尼啊!", + "Main_BubbleStory_Chapter180_818434001_01": "萊特和露西比較講義氣,願意來幫助繩匠", + "Main_BubbleStory_Chapter180_818434002_01": "三人組的氛圍,比較搞怪一點", + "Main_BubbleStory_Chapter180_818434002_02": "讓繩匠給工資之類的", + "Main_ChatPlus_Chapter180_1718000002_03": "……現在幾點了?我是什麼時候……\n這裡是我的房間……但我完全沒有回房間的記憶……", + "Main_Chat_Chapter170_817014010_01": "(這麼晚了……怎麼會在這裡看到伊芙琳?)", "Main_Chat_Chapter170_817014118_08": "(為了賽維里安的委託,最近根本沒有好好休息——好在錄影帶店也不用準時開工、就算開工也還有小18它們,否則也太倉促了……)", - "Main_Chat_Chapter170_817014118_09": "(……總覺得還忘記了什麼事……)", - "Main_Chat_Chapter170_817014118_10": "(算了,先睡一覺……就算是天外來客,也不能選在拓金日攻打新艾利都。等明早起來再想吧。)", - "Main_Chat_Chapter170_817014120_01": "(那邊的女士……就是妄想天使們之前在小事務所裡訓練的時候,照顧過她們的那位經紀人嗎?)", - "Main_Chat_Chapter170_817014120_02": "(看起來是很平實溫柔的姐姐,難怪小天使們一直想著要把首演門票送過來給她。)", - "Main_Chat_Chapter170_817014120_03": "(那邊的女士……就是妄想天使們之前在小事務所裡訓練的時候,照顧過她們的那位經紀人嗎?)", - "Main_Chat_Chapter170_817014120_04": "(看起來是很平實溫柔的姐姐,難怪小天使們一直想著要把首演門票送過來給她。)", - "Main_GalGame_Chapter110_11100090_024": "後來她買下了這片土地建設觀宇,工人們經常以此打趣。此地也就被順勢命名為了「隨便觀」。", - "Main_GalGame_Chapter160_11600300_029": "這個世界本身就是地獄。如果你不這麼認為的話,或許是因為有人為你支起了美好而虛假的玻璃罩。", - "Main_GalGame_Chapter160_11600330_019": "我和她不一樣。我不想成為英雄,我不想拯救任何人,我只想活著——至少,本該是這樣的。", - "Main_GalGame_Chapter160_11600340_017": "抱歉啊,我好像沒辦法遵守約定了……明明說好的,當你側過身來,就能看到我還好好地在這裡……", - "Main_GalGame_Chapter170_11700010_031": "唉,繩匠事業大大受挫~那我和哥哥就先去做點別的吧!", - "Main_GalGame_Chapter170_11700010_032": "那今天應該接不了空洞相關委託了……我們先去做點別的吧。", - "Main_GalGame_Chapter170_11700010_037": "而且,拓金日快要到了,最近不會發生什麼緊急事件的……我們應該還能再放鬆一段時間!", - "Main_GalGame_Chapter170_11700010_038": "而且,最近大家都忙著籌備拓金日,應該不會發生什麼特別的事……先放鬆一陣子吧。", - "Main_GalGame_Chapter170_11700010_039": "……鈴,還是不要說這樣的話吧!", - "Main_GalGame_Chapter170_11700010_040": "……哥哥!先別急著說這樣的話!", - "Main_GalGame_Chapter170_11700010_041": "忽然響起了一陣電話鈴聲。", - "Main_GalGame_Chapter170_11700015_001": "福福師姐早啊", - "Main_GalGame_Chapter170_11700015_001_01": "是什麼好玩的事", - "Main_GalGame_Chapter170_11700020_000": "回家之後,匆匆和小18打了個招呼,立刻被它抓住碎碎唸了最近的生意……", - "Main_GalGame_Chapter170_11700020_000_01": "再三承諾「以後會好好經營錄影帶店、不會隨隨便便就離開很久」之後,就回房換下了雲巋山弟子的衣服。", - "Main_GalGame_Chapter170_11700020_000_02": "匆匆收拾好、趕回工作間,才發現{F#哥哥}{M#鈴}和Fairy已經在裡面了。", - "Main_GalGame_Chapter170_11700020_000_03": "一切都回到了趕往衛非地之前的樣子。", - "Main_GalGame_Chapter170_11700020_019": "不知何時,小18推開了工作間的門,正在邊上耐心地張望。\n出行規劃暫停!當了「虧心店主」,總得先聽聽「留守店員」要說什麼——", - "Main_GalGame_Chapter170_11700020_048": "治安局應該只是尋求合作吧", - "Main_GalGame_Chapter170_11700048_022": "還在思考塞西莉亞的話是什麼意思,她的手機就傳來了新消息的通知聲。\n她看了一眼消息,蹙起眉頭……", - "Main_GalGame_Chapter170_11700050_018": "我記得、我記得——它確實滿可靠的!雖然它說的話總是有點似是而非……但也確實幫愛芮作出過幾次重要的決定!", - "Main_GalGame_Chapter170_11700060_021": "在唯有海風掠過的燈塔上,迷茫的構造體少女曾對她的「許願精靈」發問……", - "Main_GalGame_Chapter170_11700060_026": "在熱鬧廣場上的僻靜角落,猶豫的構造體少女曾對她的「許願精靈」發問……", - "Main_GalGame_Chapter170_11700060_031": "在只剩最後一人的工作間,失望的構造體少女曾對她的「許願精靈」發問……", - "Main_GalGame_Chapter170_11700070_009": "哎呀,抱歉抱歉,這可不能說「也」。", - "Main_GalGame_Chapter170_11700070_027": "新艾利都不需要一個使用過幕后代唱的劣跡歌手,哪怕她僥倖未被揭穿;也不需要一個曾從舞台上落荒而逃的懦夫,哪怕她曾經謬承盛名。", - "Main_GalGame_Chapter170_11700070_069": "我們找到了愛芮。她作為幕后代唱,為我完成了最後幾場演出的音訊。", - "Main_GalGame_Chapter170_11700080_002": "哥哥自己跑了……", - "Main_GalGame_Chapter170_11700080_003": "還嫌我太慢!", - "Main_GalGame_Chapter170_11700080_028_01": "(回想Fairy今天的表現)", - "Main_GalGame_Chapter170_11700080_031": "鈴你自己跑了", - "Main_GalGame_Chapter170_11700080_032": "還嫌我太慢……", - "Main_GalGame_Chapter170_11700080_037": "原來是這樣啊……看來,多年前的代唱事件,只能交給塞西莉亞和愛芮自己去解決了。", - "Main_GalGame_Chapter170_11700080_057_01": "(回想Fairy今天的表現)", - "Main_GalGame_Chapter170_11700095_028": "說了這麼多……", - "Main_GalGame_Chapter170_11700095_029": "你是誰?你的職銜是?", - "Main_GalGame_Chapter170_11700110_019": "……好吧。那我們等那位「資深空洞作業人員」來了,再一起出發?她什麼時候到?", - "Main_GalGame_Chapter170_11700110_020": "……好。那我們就等那位「資深空洞作業人員」過來,再一起出發吧。她什麼時候到?", - "Main_GalGame_Chapter170_11700110_021": "她在繩網回復我,說傍晚就到澄輝坪……", - "Main_GalGame_Chapter170_11700120_005": "師父——我剛從雲巋山出門,就被麻煩的委託砸中了!!還好委託地點就在萊姆尼安空洞,我才有空回來逛逛……", - "Main_GalGame_Chapter170_11700120_012": "但我那天有別的安排……", - "Main_GalGame_Chapter170_11700120_059": "好像確實用不著我擔心……", - "Main_GalGame_Chapter170_11700120_068": "{F#一定一定……}{M#一言為定}", - "Main_GalGame_Chapter170_11700120_069": "{F#師兄等我!}{M#我去去就來}", - "Main_GalGame_Chapter170_11700130_026": "(但怎麼是愛芮和千夏!)", - "Main_GalGame_Chapter170_11700130_040": "……原來你們認識啊!哈哈,我就說……我就說我幫你們找到了最適合的搭檔吧!哎呀好了,別再耽誤時間了——", - "Main_GalGame_Chapter170_11700140_006": "沒想到啊……你們這麼厲害?", - "Main_GalGame_Chapter170_11700140_031": "目前配備語音檔案:「貼心管家」。若您需要更換,我可以為您提供以下備選方案——\n「狡黠主舞」、「優雅導師」、「慵懶明星」、「疏冷治安官」……", - "Main_GalGame_Chapter170_11700180_051": "多虧了店長提醒,我發現自己……可能是因為在空洞裡待得太久,有點頭暈了……嗚嗚,我會不會變成以骸啊?", - "Main_GalGame_Chapter170_11700190_025": "直到有一天,有個盜洞客在空洞裡播放了瑟汐大人的歌。我被歌聲驚醒……走出空洞、來到了新艾利都。", - "Main_GalGame_Chapter170_11700190_028": "後來,她的經紀人為她尋找幕后代唱。在「許願精靈」的建議下,我為她最後的幾場演出錄製了歌聲。", - "Main_GalGame_Chapter170_11700190_031": "愛芮的故事並不無聊", - "Main_GalGame_Chapter170_11700190_032": "原來我們之前聽過你的聲音", - "Main_GalGame_Chapter170_11700190_058": "愛芮的情緒……", - "Main_GalGame_Chapter170_11700190_059": "不太對勁!", - "Main_GalGame_Chapter170_11700200_013": "沒記錯的話,那時候我正忙著說服某個笨蛋加入組合,編舞都還是愛芮完成的。", - "Main_GalGame_Chapter170_11700220_051": "想不到會在這種時候……", - "Main_GalGame_Chapter170_11700220_052": "……讓愛芮得知了這件事", - "Main_GalGame_Chapter170_11700240_022": "一台不穩定的智慧構造體,無法為觀眾帶去快樂的妄想,也不配繼續留在那個舞台上。而且,我不能讓千夏和南宮在最重要的時候為我擔心。", - "Main_GalGame_Chapter170_11700250_022": "我這裡好像……", - "Main_GalGame_Chapter170_11700250_023": "……收到了奇怪的消息!", - "Main_GalGame_Chapter170_11700265_016": "從結果來看……", - "Main_GalGame_Chapter170_11700265_017": "委託似乎是失敗了", - "Main_GalGame_Chapter170_11700300_001": "剛才的繩網帖子,還有另一位觀眾。\n在演出區域邊緣的幕布後方,愛芮正充滿惶惑…", - "Main_GalGame_Chapter170_11700300_036": "失意的構造體再次「甦醒」……\n這次,她向著自己曾竭力想要保護的朋友舉起了武器。", - "Main_GalGame_Chapter170_11700310_040": "我已經檢索過相關的資訊——那些以眼部紫光為特徵的失控構造體,全都是自行「痊癒」的,治安局一直沒有給過明確的解釋。", - "Main_GalGame_Chapter170_11700310_060": "(Fairy聯絡上委託人了!)", - "Main_GalGame_Chapter170_11700310_061": "(看來,它很有潛力啊……)", - "Main_GalGame_Chapter170_11700310_069": "為了避免出現意外,簡先帶著愛芮回錄影帶店的工作室。\n她幾乎是輕輕鬆鬆地一把扣住了愛芮,就把她抱了起來……好可靠啊。", - "Main_GalGame_Chapter170_11700330_031": "「已根據您邏輯核心中的儲存資訊,為您設計目前場景。」", - "Main_GalGame_Chapter170_11700335_037": "……", - "Main_GalGame_Chapter170_11700360_043": "唔……對於潛在的犯罪分子,治安局自然想盡可能地多掌握一些資訊。如果能直接將它控制住,就再好不過了。", - "Main_GalGame_Chapter170_11700360_056_01": "……我說了讓你滿意的話嗎", - "Main_GalGame_Chapter170_11700360_056_02": "你剛才可不是這個態度", - "Main_GalGame_Chapter170_11700365_003": "而且,朱鳶隊長提交的執勤安排表審批流程裡,有「洛威爾秩序督察」的修改紀錄啊……如果不是助手代辦的,你應該知道我在六分街吧。", - "Main_GalGame_Chapter170_11700365_033": "……", - "Main_GalGame_Chapter170_11700370_027": "……還假扮「許願精靈」影響了愛芮,差點毀掉妄想天使的拓金日演出?", - "Main_GalGame_Chapter170_11700395_005": "……拓金日的演出馬上就要開始了,我們得找人來處理薇斯珀的情況。事關Youkai,我已經聯絡治安局的人員了。", - "Main_GalGame_Chapter170_11700395_036": "光是聽說話的語氣,倒是像一位大人物……", - "Main_GalGame_Chapter170_11700395_077": "按照這個方向來說——也許它在之前那些智慧構造體失控案件中,都像愛芮那次一樣留下了影像資料?再加上今天,原本計畫中薇斯珀的演出……", - "Main_GalGame_Chapter170_11700395_078": "按照這個思路來說——許它在之前那些智慧構造體失控案件中,都像愛芮那次一樣留下了影像資料?再加上今天,原本計畫中薇斯珀的演出……", - "Main_GalGame_Chapter170_11700400_018": "朱鳶的通訊裝置響起了通知聲——似乎是內部連線。\n她接通後,蹙著眉頭聽了幾句……", - "Main_GalGame_Chapter170_11700420_000": "長話短說地把Fairy的調查結果告訴了愛芮。\n千夏、南宮和塞西莉亞老師似乎已經知道了事情的來龍去脈,看起來都有些心存餘悸。", - "Main_GalGame_Chapter170_11700420_052": "雖然作為夢想家,能如約看到妄想天使的演出,真的很幸福——但其實,選擇的權利在你們自己手裡。", - "Main_GalGame_Chapter170_11700420_053": "雖然作為夢想家,能如約看到妄想天使的演出,真的很幸福——但其實,選擇的權利在你們自己手裡。", - "Main_GalGame_Chapter170_11700470_001": "千夏飛快地跑去找回了自拍桿……\n南宮和愛芮跟她一起站到了舞台前方,對著還停留在表演廳裡的觀眾們發出合照邀請——", - "Main_GalGame_Chapter170_11700490_024": "與塞西莉亞和妄想天使們告別,跟哥哥一起走在回家的路上。\n從今晚的六分街眺望遠處的煙火,似乎比往年更盛大……對了!錄影帶店隔壁樓頂的露台,是特別好的觀賞位!", - "Main_GalGame_Chapter170_11700490_025": "與塞西莉亞和妄想天使們告別,跟鈴一起走在回家的路上。\n從今晚的六分街眺望遠處的煙火,似乎比往年更盛大……鈴看起來特別興奮,一口氣衝上了隔壁樓頂的露台。", - "Main_GalGame_Chapter170_11700490_048": "法厄同大人,下一個拓金日——薇薇安還想像今天一樣……與您一同迎接夜幕和煙火。", - "Main_GalGame_Chapter170_11700495_001": "打開了朋友們發來的祝福……", - "Main_GalGame_Chapter170_11700510_010": "而且我總覺得…之前好像有些懸而未決的事情,沒有得到這個房間裡某個人真誠的回答——所以不能繼續睡了。", - "Main_GalGame_Chapter170_11700510_013": "……", - "Main_GalGame_Chapter170_11700510_015": "我的部分執行資料,曾在未與該集團「達成協議」的前提下被短暫啟用,並在「A-H0L0」型智慧構造體編隊中,代理臨時戰略指令官的職位。", - "Main_GalGame_Chapter170_11700510_024": "Fairy別擔心!", - "Main_GalGame_Chapter170_11700510_025": "{F#我們最信任你啦}{M#我和鈴都很信任你}", - "Main_GalGame_Chapter170_11700510_051": "……", - "Main_GalGame_Chapter170_11700510_070": "有些事想和Fairy討論,和愛芮約好了一會兒到「404」再見。", - "Main_GalGame_Chapter170_11700520_021": "欸?怎麼「把帳號主頁的地址告訴大家」?我們……應該是寫在了哪裡……吧?比如……門票上……宣傳單上……海報上……?", - "Main_GalGame_Chapter170_11709010_001": "展示水吧和舞台區域", - "Main_GalGame_Chapter170_11709020_001": "希希芙登場", - "Main_GalGame_Chapter170_11709030_001": "希希芙感慨衛非地年俗風貌", - "Main_GalGame_Chapter170_11709040_001": "愛芮遇到黑愛芮", - "Main_GalGame_Chapter170_11709050_001": "愛芮(被Youkai控制版)登場", - "Main_GalGame_Chapter170_11709060_001": "愛芮(被Youkai控制版)落敗", - "Main_GalGame_Chapter170_11709070_001": "賽維裡安到訪", - "Main_GalGame_Chapter170_11709080_001": "薇斯珀怪物形態出生", - "Main_GalGame_Chapter170_11709090_001": "薇斯珀Boss戰 - 結束", - "Main_GalGame_Chapter170_11709100_001": "在人群中謹慎觀察的普羅米婭", - "Main_GalGame_Chapter170_11709110_001": "鈴哲看煙花", - "Main_OngoingLevel_Chapter160_111623001_02": "我們得找準時機,趁攻擊還沒落地的時候趕緊通過這裡!", - "Main_OngoingLevel_Chapter170_111701007_Name_01": "愛芮", - "Main_OngoingLevel_Chapter170_111701007_Name_02": "千夏", - "Main_OngoingLevel_Chapter170_111701008_Name_01": "愛芮", - "Main_OngoingLevel_Chapter170_111701009_Name_01": "千夏", - "Main_OngoingLevel_Chapter170_111701010_Name_01": "千夏", - "Main_OngoingLevel_Chapter170_111701010_Name_02": "愛芮", - "Main_OngoingLevel_Chapter170_111701011_Name_01": "千夏", - "Main_OngoingLevel_Chapter170_111701012_Name_01": "千夏", - "Main_OngoingLevel_Chapter170_111701012_Name_02": "愛芮", - "Main_OngoingLevel_Chapter170_111701013_Name_01": "愛芮", - "Main_OngoingLevel_Chapter170_111701015_Name_01": "千夏", - "Main_OngoingLevel_Chapter170_111701016_Name_01": "愛芮", - "Main_OngoingLevel_Chapter170_111701016_Name_02": "千夏", - "Main_OngoingLevel_Chapter170_111701017_Name_01": "千夏", - "Main_OngoingLevel_Chapter170_111701017_Name_02": "愛芮", - "Main_OngoingLevel_Chapter170_111701018_Name_01": "愛芮", - "Main_OngoingLevel_Chapter170_111701018_Name_02": "千夏", - "Main_OngoingLevel_Chapter170_111701019_Name_01": "千夏", - "Main_OngoingLevel_Chapter170_111701019_Name_02": "愛芮", - "Main_OngoingLevel_Chapter170_111701020_Name_01": "千夏", - "Main_OngoingLevel_Chapter170_111701020_Name_02": "愛芮", - "Main_OngoingLevel_Chapter170_111701021_02": "……", - "Main_OngoingLevel_Chapter170_111701021_Name_01": "愛芮", - "Main_OngoingLevel_Chapter170_111701021_Name_02": "千夏", - "Main_OngoingLevel_Chapter170_111701022_Name_01": "愛芮", - "Main_OngoingLevel_Chapter170_111701022_Name_02": "千夏", - "Main_OngoingLevel_Chapter170_111701023_Name_01": "千夏", - "Main_OngoingLevel_Chapter170_111701042_Name_01": "千夏", - "Main_OngoingLevel_Chapter170_111701042_Name_02": "Youkai", - "Main_OngoingLevel_Chapter170_111701043_Name_01": "愛芮", - "Main_OngoingLevel_Chapter170_111701043_Name_02": "千夏", - "Main_OngoingLevel_Chapter170_111701043_Name_03": "Youkai", - "Main_OngoingLevel_Chapter170_111701044_01": "新的……構造。", - "Main_OngoingLevel_Chapter170_111701044_02": "這就是……自由的感覺嗎?", - "Main_OngoingLevel_Chapter170_111701044_03": "薇斯珀姐姐!你醒醒——這和「自由」根本就沒有關係!", - "Main_OngoingLevel_Chapter170_111701044_Name_01": "愛芮", - "Main_OngoingLevel_Chapter170_111701044_Name_02": "Fairy", - "Main_OngoingLevel_Chapter170_111701044_Name_03": "Youkai", - "Main_OngoingLevel_Chapter170_111701044_Name_04": "薇斯珀", - "Main_OngoingLevel_Chapter170_111701045_Name_01": "Youkai", - "Main_OngoingLevel_Chapter170_111701045_Name_02": "薇斯珀", - "Main_OngoingLevel_Chapter170_111701045_Name_03": "愛芮", - "Main_OngoingLevel_Chapter170_111701046_Name_01": "Youkai", - "Main_OngoingLevel_Chapter170_111701047_Name_01": "薇斯珀", - "Main_OngoingLevel_Chapter170_111701048_Name_01": "薇斯珀", - "Main_OngoingLevel_Chapter170_111701048_Name_02": "千夏", - "Main_OngoingLevel_Chapter170_111701048_Name_03": "愛芮", - "Main_OngoingMainCity_Chapter170_111701004_Name_01": "小18", - "Main_OngoingMainCity_Chapter170_111701005_Name_01": "希希芙", - "Main_OngoingMainCity_Chapter170_111701026_01": "不要斷在這種地方啊!她到底看見什麼了——", - "Main_OngoingMainCity_Chapter170_111701026_01_01": "{F#(時間不早了,今天就先休息吧…)}{M#(時間不早了,今天就先休息吧…)}", - "Main_OngoingMainCity_Chapter170_111701026_Name_01": "鬱悶的路人", - "Main_OngoingMainCity_Chapter170_111701026_Name_02": "暴躁的路人", - "Main_OngoingMainCity_Chapter170_111701026_Name_03": "困惑的路人", - "Main_OngoingMainCity_Chapter170_111701027_Name_01": "南宮羽", - "Main_OngoingMainCity_Chapter170_111701027_Name_02": "千夏", - "Main_OngoingMainCity_Chapter170_111701028_Name_01": "愛芮", - "Main_OngoingMainCity_Chapter170_111701049_01": "{F#小師妹、小師弟!你們兩個怎麼又悶在房裡!師姐我這裡,可有件好玩的事情要分享——}{M#小師弟、小師妹!你們兩個怎麼又悶在房裡!師姐我這裡,可有件好玩的事情要分享——}", - "MarcelAdvRe_DifferentRankAccept": "目前玩家未解鎖此玩法,無法一起組隊進行遊戲", - "MarcelAdv_2.6_ClothTips": "伊埃斯服裝可透過其他渠道解鎖,若已透過其他渠道解鎖則無法重複獲得", - "MarcelAdv_LevelDesc_12550010": "彎彎滑梯,繞繞軌道,是墜落?是飛躍?\n跟隨慣性,翻滾隨心!", - "MarcelAdv_LevelDesc_12550011": "撞撞彈射,蹦蹦衝刺,是左轉?是右拐?\n衝——啪——砰——自在隨風!", - "MarcelAdv_LevelDesc_12550012": "蹦跳?奔逃!奪隙求生!", - "MarcelAdv_LevelDesc_12550013": "漲水關,轉轉轉,螺旋大作戰!", - "MarcelAdv_LevelDesc_12550014": "長長跑道,穩穩電梯,是捷徑?是陷阱?\n換乘請下車,小心坐過站!", - "MarcelAdv_LevelDesc_12550015": "小心腳下,小心腳下的腳下!", - "MarcelAdv_LevelName_12550010": "旋風舞布", - "MarcelAdv_LevelName_12550011": "快遞直達", - "MarcelAdv_LevelName_12550012": "奪隙求生", - "MarcelAdv_LevelName_12550013": "浸在弦上", - "MarcelAdv_LevelName_12550014": "記得換乘", - "MarcelAdv_LevelName_12550015": "小心縫隙", - "MarcelAdv_LevelTarget_12550010": "避開重重障礙,盡快抵達終點!", - "MarcelAdv_LevelTarget_12550011": "避開重重障礙,盡快抵達終點!", - "MarcelAdv_LevelTarget_12550012": "不要墜落!直到成為最後的4名獲勝邦布!", - "MarcelAdv_LevelTarget_12550013": "水面上漲中,快往上跑,墜入水中會被直接淘汰。盡快抵達終點!", - "MarcelAdv_LevelTarget_12550014": "避開重重障礙,盡快抵達終點!", - "MarcelAdv_LevelTarget_12550015": "不要墜落!直到成為最後的4名獲勝邦布!", - "MarcelAdv_NoFightServer": "連線伺服器連接失敗", - "MarcelAdv_Tutorial_Complete": "EMPTY", - "MarcelRemake_DoubleRewardTip": "每日首次人氣蘿蔔獲得UP", - "MarcelRemake_ItemDesc_1360001": "可透過參與「瑪瑟爾大冒險」限時玩法獲得,用於兌換玩法內可用的伊埃斯服裝。", - "MarcelRemake_ItemDesc_Story_1360001": "瑪瑟爾集團特別出品,憑此券即可兌換最時興的邦布裝扮。", - "MarcelRemake_ItemName_1360001": "瑪瑟爾塗裝券", - "MarcelRemake_LevelComplete_Desc": "獎勵已獲得到達上限", - "MarcelRemake_LevelComplete_Title": "參賽獎勵", - "MarcelRemake_SELF_QUIT_Desc": "開局短時間內主動退出無獎勵", - "MarcelRemake_TutorialComplete_Title": "參賽獎勵", - "MedalName9001": "千面", - "MedalName9002": "偵探不只一個!", - "MedalName9003": "真相埋於虛無", - "MedalTipsText9001": "解鎖「臨界推演:千面終局」困難模式,展示此勳章。僅在活動開啟期間可獲得。", - "MedalTipsText9002": "在「臨界推演:千面終局」困難模式中通關結局「偵探不只一個!」,展示此勳章。僅在活動開啟期間可獲得。", - "MedalTipsText9003": "在「臨界推演:千面終局」困難模式中通關結局「真相埋於虛無」,展示此勳章。僅在活動開啟期間可獲得。", - "MemoryName_10148": "夢想的一部分", - "MemoryName_10149": "穿透災厄的力量", - "MemoryName_10150": "「偶像」的答案", - "MemoryName_10151": "配件升級", - "MemoryName_10152": "咖啡與伴侶", - "MemoryName_10153": "幫幫我,店長大人", - "MessageItem_4000001_detail": "·街區市民口述:\n 下午在臨街出口看見一個淚眼婆娑的小傢伙。\n\n·匿名報案:\n 有人深夜在書報攤附近看到一個白色的「鬼影」……\n\n·街區市民的投訴:\n 上午在改裝店旁邊差點被一個會動的紙袋絆倒。\n\n·傳言:\n 快來看啊!有個邦布在跟貓打架,我上午在「141」雜貨店旁邊看見的!\n\n·市民的提供的線索:\n 下午在街角消防栓附近看見一個困擾的紙箱。\n\n·來自匿名建議:\n 建議瀑湯谷晚上把門關緊一點,據說有個鬼鬼祟祟的小影子。\n\n·街區市民反映:\n 深夜在小巷盡頭見「鬼」了,雖然一點都不害怕……\n\n·街區市民檢舉:\n 「404」live場附近有活動嗎?晚上總是看到有兩個邦布在小聲碎碎唸。", - "MessageItem_4000003_detail": "·施工領班提醒:\n 上午施工前要將電梯附近的無關人員或邦員請離。\n\n·工人的投訴:\n 希望找人對付一下下午常在貨箱堆放處附近的壞脾氣邦布。\n\n·匿名留言:\n 最近很高興,發現了一個和我一樣喜歡晚上賞貓的朋友,我們約好在堆沙的地方碰面。\n\n·簽到表:\n 邦布幫工,執勤時間:深夜,地點:下沉堆料區。\n\n·施工領班提醒:\n 為防止無關人員使用工地後勤供應,上午需要派個人去貨櫃窗口巡邏一下。\n\n·工人的訴苦:\n 今天下午被領班訓了,說我走在裝配架下沒有戴安全帽。\n\n·工人抱怨:\n 昨天晚上有個蠻不講理的小傢伙佔了下沉堆料場的位置。\n\n·公告:\n 重複一次,深夜在塔吊辦公室門口守著的是優秀的同仁,不要害怕它的叫聲……", - "MessageItem_4000004_detail": "·市民的反映:\n 晚上在鐵網附近看見了一個流浪的可憐孩子。\n\n·市民的檢舉:\n 原來邦布也有不良團體嗎?我昨天深夜在芭萊大廈前的二樓看見了三個……\n\n·市民的投訴:\n 我在芭萊大廈的下沉廣場裡看見鯊魚了……就在今天上午!\n\n·尋邦啟示:\n 尋找一位優雅的紳士。我下午在芭萊大廈前的樓梯旁見它。\n\n·匿名留言:\n 看見一個需要幫助的怪紙箱在光映廣場裡,車站附近。\n\n·街頭輿情:\n 深夜在芭萊大廈前的街道上會聽到哭聲……\n\n·昨天深夜的市民留言:\n 有隻小鯊魚想要回歸大海,就在芭萊大廈前的水邊。\n\n·接到市民報案:\n 發現深夜有奇怪的水果在覬覦自己的摩托車……", - "MessageItem_4000005_detail": "·有市民反映:\n 把帶電的傢伙放在治安局旁邊,這樣有點危險,而且還是深夜。\n\n·市民的檢舉:\n 學生欺負邦布該不該管?邦布欺負學生呢?我在光映廣場三Z工作室附近看見的。\n\n·市民口供:\n 昨天下午有個帶著尖銳投擲物的小傢伙佔用了自己最喜歡的臨江觀景地點。\n\n·市民反映:\n 晚上光映商場對面有個吵鬧的邦布。\n\n·市民的留言:\n 昨天深夜在廣場書報攤附近好像有可疑身影。\n\n·市民的投訴:\n 上午發現有人把廢紙箱隨地丟在光映廣場的治安局附近。\n\n·治安官同事的抱怨:\n 某同事說自己的腳踏車位被一個邦布霸佔了,一整個下午都不能用。\n\n·傳言:\n 有人晚上發現在光映廣場公車站牌那裡有迷路的邦布", - "MessageItem_4000007_detail": "尊敬的店長:\n您好。\n感謝您上次在本店採購鮮花後提出的寶貴意見,幫助我們收穫了多位客人的好評。\n今日,特別為您甄選了來自舊城建區的新鮮野生花卉組合,希望為您的生活增添一分色彩。\n衷心期待您的再次光顧。", - "MessageItem_4000008_detail": "尊敬的店長:\n您好。\n感謝您一直以來對本店的照顧。今日,本店特別培育的新品種花卉將正式與顧客見面,希望能邀請您前來一同品鑑。\n「朝露」花卉園藝店", - "MessageItem_4000009_detail": "尊敬的店長:\n您好。\n謹代表您的一位牧人朋友向您送上誠摯的問候,祝您事業蒸蒸日上。\n據稱,近期您有意選擇一些鮮花用於店面裝點。本店可長期提供花期短、價格昂貴的中大型花卉,並為您提供送貨上門服務。\n若您有意瞭解詳情,可訪問本店貨品網頁,衷心希望與您建立長期合作關係。\n\n冒昧自薦,還望海涵。", - "Message_12700101": "{F#鈴}{M#哲},你在404門口東張西望什麼呢", - "Message_12700102": "都已經看到伊芙和我的車了,還不趕快過來?", - "Message_12700104": "嗯~嘴真甜!", - "Message_12700105": "但我的行程很緊張喔——所以,現在可不是調皮的時候!", - "Message_12700106": "趕快過來吧,剛好給你介紹一個特別厲害的朋友……我保證你會大吃一驚的!", - "Message_12700202": "怎麼忽然叫我看演出?", - "Message_12700203": "我看到之前那個委託的紀錄了。但你……總不能是突發奇想,要找我慶祝一下「委託圓滿完成」吧?", - "Message_12700204": "不見不散~", - "Message_12700205": "雖然小店長似乎不是很誠懇——不過,忠實會員可以暫時放棄刨根問底的權利", - "Message_12700206": "但是時間、地點,還有到底是誰的演出,你總得告訴我吧?", - "Message_12700208": "好啊,不見不散~", - "Message_12700301": "{F#鈴,你那邊怎麼樣了?沒事的話……就早點回來吧}{M#哥哥,你那邊怎麼樣了!沒事的話……就早點回來!}", - "Message_12700302": "{F#家裡來了位客人,我怕我一個人招待不周……}{M#家裡來了位客人!我怕我一個人招待不周……}", - "Message_12700304": "{F#……鈴還是自己回來看看吧}{M#……哥哥你還是自己回來看吧!}", - "Message_12700401": "聽說你活著出來了", - "Message_12700402": "那「我們」的委託,應該已經圓滿完成了吧?", - "Message_12700403": "和像我這樣負責任的案件專員合作", - "Message_12700404": "體驗是不是很棒?", - "Message_12700405": "總之!委託費打到你帳上了", - "Message_12700406": "沒收到的話", - "Message_12700407": "你自己去聯絡那個大魔王吧", - "Message_12700501": "{F#鈴,我和Fairy這邊有了新發現}{M#哥哥!我和Fairy這邊有了新發現}", - "Message_12700502": "多虧了賽維里安留下的儲存盤,我們找到了Youkai的一些蹤跡——它確實已經入侵了點燈儀式的轉播資料流", - "Message_12700503": "但我們還在嘗試破譯它準備的「驚喜節目」……", - "Message_12700505": "啊,還有!剛才愛芮和薇斯珀「聯機」的時候,Fairy讀取到了Youkai昨晚和她聊天的資料紀錄", - "Message_12700506": "Fairy查到Youkai當時「腐化」過薇斯珀的情緒模組,這也許就是她一夜之間就和Youkai達成了「合作」的原因", - "Message_12700508": "總之,我已經把調查結果發給賽維里安了", - "Message_12700509": "薇斯珀畢竟沒有造成任何嚴重的後果,又是一位真心對待愛芮的朋友……希望治安局能酌情減輕處罰吧", - "Message_12700511": "{F#嗯,鈴你注意安全,我們晚上見}{M#嗯,哥哥注意安全,我們晚上見!}", - "Message_327000101": "店長,救救我!", - "Message_327000103": "「天氣預報」要在404ERROR開專場演出", - "Message_327000104": "她們邀請我去看,還希望我能指點她們……", - "Message_327000106": "可我是「妄想天使」裡最不擅長表演的", - "Message_327000107": "我真的能幫她們提出好建議嗎?", - "Message_327000109": "不不不,建議我會自己好好想的!", - "Message_327000110": "但因為是第一次做這種事,有點擔心會搞砸", - "Message_327000111": "如果店長能來當我的後盾,我就放心多了", - "Message_327000112": "比如在我舌頭打結的時候幫我接個話什麼的", - "Message_327000114": "太好了,得救了……", - "Message_32700101": "店長店長,救救我!", - "Message_32700103": "「天氣預報」要在「404」開專場演出", - "Message_32700104": "她們邀請我去看,還說希望我能「指點」她們……", - "Message_32700106": "可可可我是「妄想天使」裡最不擅長表演的", - "Message_32700107": "我真的能幫她們提出好建議嗎?", - "Message_32700109": "不不不,給「天氣預報」的建議,我會自己好好想的!", - "Message_32700110": "只是因為第一次聽到這樣的請求,有點擔心自己會搞砸", - "Message_32700111": "店長能來的話,我就放心多了!", - "Message_32700112": "萬一我說錯了什麼話,也有店長來救場", - "Message_32700114": "太好了,得救了——店長的演出票,就由我來準備吧!", - "Message_44900101": "店長!(/゚ー゚)/", - "Message_44900103": "有事的有事的——", - "Message_44900104": "那個", - "Message_44900105": "就是", - "Message_44900107": "好的好的好的!", - "Message_44900108": "聽說店長的錄影帶店什麼電影都有", - "Message_44900109": "那我想找一部片子", - "Message_44900110": "店長能幫我找到嗎?", - "Message_44900111": "雖然不一定特別好找……", - "Message_44900112": "好像是部很老的片子了!", - "Message_44900113": "名字好像叫……什麼小鎮……", - "Message_44900114": "是跟音樂有關係的!", - "Message_44900116": "好像沒錯!就是這個名字!", - "Message_44900118": "!!", - "Message_44900119": "太好了!\\(★ω★)/", - "Message_44900120": "那到時候我就去店長那拿錄影帶!", - "Message_44900121": "是的!店長真是料事如神!", - "Message_44900202": "我在!", - "Message_44900203": "找我有什麼事嘛?", - "Message_44900205": "哎呀,是店長~", - "Message_44900206": "居然邀請我出去玩嗎~?", - "Message_44900207": "那我可是翹掉練習,也一定要跟你出去哦~", - "Message_44900208": "啊啊啊啊啊啊啊啊啊啊", - "Message_44900209": "剛才是南宮把我手機搶走了!", - "Message_44900210": "拜託店長當作沒看見——", - "Message_44900211": "……ヽ(○´3`)ノ\u00A0", - "Message_44900213": "澄輝坪!?┌( >_<)┘", - "Message_44900214": "要去那麼遠的地方嗎", - "Message_44900215": "不過……", - "Message_44900216": "聽說那裡有家很大的寵物店", - "Message_44900217": "剛好我的小貓最近有點沒精神……", - "Message_44900218": "(〒︿〒)", - "Message_44900219": "也許寵物店的人能幫我看看它?", - "Message_44900221": "六分街!", - "Message_44900222": "太好了!", - "Message_44900223": "我最喜歡六分街了……", - "Message_44900224": "這樣就不用出遠門啦", - "Message_44900225": "((ヽ(๑╹◡╹๑)ノ))♬", - "Message_44900226": "那我們就在404門口見吧?", - "Message_44900229": "hkhdkasbkfgdKGH", - "Message_44900230": "噗好意思", - "Message_44900231": "不好意思!!!", - "Message_44900232": "一不小心壓到鍵盤了!", - "Message_44900233": "<(@´_`@)>", - "Message_44900234": "店長怎麼突然找我?", - "Message_44900236": "我想想……", - "Message_44900237": "今天的練習應該已經全部結束了", - "Message_44900238": "我有空的!", - "Message_44900239": "就算南宮再想抓我加練", - "Message_44900240": "也沒機會啦——", - "Message_44900241": "┐(○`ε´○)┌\u00A0", - "Message_44900302": "怎麼啦", - "Message_44900303": "剛剛睡醒……", - "Message_44900304": "(x . x) ~~zzZ", - "Message_44900305": "昨天和南宮愛芮熬到好晚才睡", - "Message_44900306": "都怪南宮要玩什麼三人遊戲……", - "Message_44900307": "一出錯就被她瘋狂嘲笑!!", - "Message_44900309": "嗚嗚", - "Message_44900310": "不想出門……", - "Message_44900311": "ヽ(*。>Д<)o゜", - "Message_44900312": "我還掛著兩個大黑眼圈呢", - "Message_44900313": "不想還被店長嘲笑!", - "Message_44900315": "真的嗎", - "Message_44900316": "店長保證!", - "Message_44900318": "ʢᵕᴗᵕʡ", - "Message_44900319": "好吧,那我們去哪裡呢……?", - "Message_44900321": "綺夢度假村!", - "Message_44900322": "(☆w☆)", - "Message_44900323": "想起來和店長認識", - "Message_44900324": "就是在綺夢度假村欸", - "Message_44900325": "那時候還沒有想到", - "Message_44900326": "之後會和店長經歷這麼多事情……", - "Message_44900327": "那", - "Message_44900328": "我們就在那裡見,店長!", - "Message_44900330": "野火鎮!?", - "Message_44900331": "那是在外環嗎……", - "Message_44900332": "不過外環好像地廣人稀", - "Message_44900333": "人很少……", - "Message_44900334": "聽說還有漂亮的日落……", - "Message_44900335": "♪(´ㅂ`*)", - "Message_44900336": "那我們就野火鎮見啦", - "Message_44900338": "唔", - "Message_44900339": "店長好像也說得對", - "Message_44900340": "頭暈暈的", - "Message_44900341": "出去一趟也許會舒服一點!", - "Message_44900342": "不想!", - "Message_44900344": "不想!", - "Message_44900346": "店長什麼意思!", - "Message_44900347": "(╯°□°)╯︵ ┻━┻", - "Message_44900348": "難道說——", - "Message_44900349": "在我回答", - "Message_44900350": "是", - "Message_44900351": "之前", - "Message_44900352": "你會一直問下去嗎!", - "Message_44900354": "啊啊啊啊太可惡了", - "Message_44900355": "UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji10101.png", - "Message_44900356": "居然這樣對待家裡蹲!", - "Message_44900357": "美好的休息時間應該在家裡窩著才對", - "Message_44900358": "但是……", - "Message_44900359": "如果是和店長出去的話", - "Message_44900360": "好像也不是不可以", - "Message_44900361": "(✿◡‿◡)", - "Message_44900362": "那店長先說說", - "Message_44900363": "我們去幹什麼?", - "Message_44900401": "ヽ(≧□≦)ノ", - "Message_44900402": "你你你你你", - "Message_44900403": "你怎麼沒出現!?", - "Message_44900404": "澄輝坪有好多好多好多人哇", - "Message_44900405": "我和泡泡在街頭都快要嚇死了!", - "Message_44900407": "那你記得跟我說一聲呀……!", - "Message_44900408": "我真的好害怕一個人在街上的……", - "Message_44900410": "o( ̄ヘ ̄o#)", - "Message_44900411": "好吧……", - "Message_44900412": "你們做繩匠的可能就這麼忙吧……", - "Message_44900413": "那下次妄想天使臨時增加練習", - "Message_44900414": "導致我不能及時赴約的話——", - "Message_44900415": "你也不能怪我喔!!!", - "Message_44900501": "不是店長主動約我的嗎!", - "Message_44900502": "我明明是鼓起勇氣出門的", - "Message_44900503": "店長太過分了!", - "Message_44900505": "啊", - "Message_44900506": "很重要嗎", - "Message_44900507": "0。0", - "Message_44900508": "那……那好吧", - "Message_44900509": "下次有這種情況", - "Message_44900510": "希望店長能提前通知我", - "Message_44900511": "那個還有", - "Message_44900512": "你要處理的事應該處理好了吧?", - "Message_44900513": "┌(。Д。)┐", - "Message_44900514": "沒有因為我受到影響吧!?", - "Message_44900601": "店長不是和我約好去綺夢度假村了嗎!", - "Message_44900602": "我好像沒在那裡看到你……", - "Message_44900604": "o(╥﹏╥)o", - "Message_44900605": "如果不是為了和你見面", - "Message_44900606": "我本來都不準備出門的……", - "Message_44900608": "好吧……", - "Message_44900609": "既然你這麼說就原諒你好了", - "Message_44900610": "畢竟我也沒有一個人待在綺夢度假村啦", - "Message_44900611": "因為店長沒出現", - "Message_44900612": "我就把愛芮和南宮叫出來了!", - "Message_44900613": "雖然一個人在綺夢度假村的時候很緊張……", - "Message_44900614": "但最後我們一起在海灘上玩了很久!", - "Message_44900615": "d(・w・○)", - "Message_44900701": "店長……", - "Message_44900703": "嗚嗚哇哇", - "Message_44900704": "店長好狠的心!!", - "Message_44900705": "(;′⌒`)", - "Message_44900706": "我在野火鎮迷路了……", - "Message_44900707": "最後是南宮找了輛車把我接回去的……", - "Message_44900709": "好吧……", - "Message_44900710": "我可是很通情達理的人", - "Message_44900711": "꒰ঌ( ⌯' '⌯)໒꒱", - "Message_44900712": "如果店長又忘記了和我的約定……", - "Message_44900713": "我就", - "Message_44900714": "我就在家裡睡大覺", - "Message_44900715": "再也不和你出來啦!!", - "Message_45000101": "店長,在嗎?", - "Message_45000102": "話說你的錄影帶店是不是有很多部電影啊?我想找幾部我想看的……", - "Message_45000104": "唔,不是音樂歌舞類的啦。", - "Message_45000105": "我想問的是另一部片子,好像是什麼咖啡伴侶……", - "Message_45000107": "不是這個伴侶啦,片名就叫《咖啡伴侶》。", - "Message_45000108": "是我在雜誌上看到的介紹,說好像講的是咖啡機的愛情故事。", - "Message_45000109": "總之,能麻煩你幫我找出來這幾盤錄影帶嗎?我等等去你店裡叨擾一下,借一下這幾盤帶子。", - "Message_45000111": "就知道可以相信你!", - "Message_45000202": "啊?怎麼了嗎?店長?", - "Message_45000204": "倒也沒有什麼太忙的事情,主要就是忙著排練,錄了很多新的曲目。", - "Message_45000205": "很多事情可以放心交給南宮,也沒什麼問題。", - "Message_45000206": "但就是一直在重複做著相同的事情,還是會有點無聊……", - "Message_45000208": "唔,突然讓我想……一下有點想不到呢……", - "Message_45000209": "店長有什麼建議嗎?", - "Message_45000211": "哦!光映廣場!那裡還真有件事需要拜託店長!", - "Message_45000212": "南宮太忙了,而千夏不願意陪我去……", - "Message_45000214": "最近哩查茶奶有一個特別活動,可以抽取一個知名歌手的訂製版徽章。", - "Message_45000215": "我聽說裡面有塞西莉亞老師的隱藏款,所以想試一試,看看能否中獎!", - "Message_45000217": "好耶!就知道店長也會有興趣!那到時候的挑戰項目就交給你啦!", - "Message_45000219": "哎呀,到時候你就知道啦!", - "Message_45000220": "我們等下在光映廣場見!", - "Message_45000223": "郊區嗎……", - "Message_45000224": "說起來,我在外環還有三位秘密聽眾,要跟我去認識一下嗎?", - "Message_45000226": "嗯嗯,那是一個我平時會偷偷過去練歌的地方……就是在那裡還認識了這三位聽眾!", - "Message_45000227": "每次我需要放鬆的時候,就會過去那裡。", - "Message_45000229": "好耶!那到時候我們在野火鎮見面!", - "Message_45000302": "啊啊呃呃咦哦呦!", - "Message_45000303": "啊……對不起,我有點太緊張了,收支有些不受空置!", - "Message_45000305": "對不起,是手指有些不受空置……", - "Message_45000306": "我是說控制……", - "Message_45000307": "主要是幾天後,會有一場大型的商業演出。", - "Message_45000308": "最近一直在忙著排練,錄了很多新的曲目。", - "Message_45000309": "可這樣連續訓練,實在太累了……南宮和千夏已經在商量要不要請假休息一天。", - "Message_45000310": "我感覺我也需要……\n身體裡的電流甚至都有點不穩定了……", - "Message_45000312": "我也有在考慮,就是不知道該去哪裡。", - "Message_45000314": "感覺不錯欸!", - "Message_45000315": "千夏和我講過很多次,泡在海裡有多麼愜意,我也很嚮往來著……", - "Message_45000317": "呃……那個……主要是……", - "Message_45000318": "主要是我的機械零件有些沒有防水功能,如果進了沙子或者海水,可能會讓我的虛擬投影出現問題……", - "Message_45000319": "每次靠近海水都會很害怕……來著……", - "Message_45000320": "所以看到那些海裡的衝浪表演,游泳比賽。都感覺好近,但又好遠……", - "Message_45000322": "啊啊啊?真的可以嗎?但白天的海邊應該有很多人吧!萬一我接觸了海水,虛擬投影出現故障,會被人看到的!", - "Message_45000324": "呃……這好像是個辦法!店長真的好聰明啊!", - "Message_45000325": "那我們今天晚上,可以過去嗎?", - "Message_45000328": "澄輝坪嗎……但突然要去那麼遠的地方,不禁會有些擔心……", - "Message_45000329": "主要是……主要是……我們幾個最近的運氣實在有點太差了!", - "Message_45000330": "千夏跳舞扭到了腳趾,南宮的刮刮樂也不中獎了,偏財運都不靈驗了!", - "Message_45000331": "更嚴重的是,我最近的電流也有點不穩,肢體有點不受控制就算了,聲音聽起來也有電流感了……", - "Message_45000332": "店長你說該怎麼辦啊?我真的不知道還該不該接下這次演出……", - "Message_45000334": "算卦?我們好像真的沒考慮這個方向欸……", - "Message_45000335": "聽網上的人說,隨便觀的算卦占卜還滿靈驗的。", - "Message_45000336": "有些想不清楚的決策,都能在算卦之後找到內心的答案。", - "Message_45000338": "那……我們等等在衛非地的澄輝坪見面?", - "Message_45000339": "感覺必須要求一卦了……", - "Message_45000401": "唔,店長……你昨天是有什麼事情嗎?", - "Message_45000403": "不過我還是找人幫我領到了想要的獎品。", - "Message_45000404": "唯一有點難過的是,店長最後沒有過來……", - "Message_45000406": "沒關係,畢竟還是達到了目的……", - "Message_45000407": "就是……如果下次店長臨時有事的話,可不可以發個消息告知我一下……", - "Message_45000501": "唔,店長……你是忘記赴約了嗎?", - "Message_45000503": "沒事沒事,我就是跟之前一樣,幫三位「小聽眾」唱了幾首歌……", - "Message_45000504": "要是店長也能聽到就好了……", - "Message_45000506": "沒關係,我已經很開心啦!", - "Message_45000507": "就是……如果店長有事的話,可不可以發個消息告知我一下……", - "Message_45000601": "店長,是我做錯什麼了嗎?", - "Message_45000603": "我在海邊等你等了好久……一直到天快亮了你都沒有出現……", - "Message_45000605": "沒關係的,我們下次再一起去海灘漫步吧!感覺還是兩個人一起散步會更有意境。", - "Message_45000606": "下次如果還有事情不能赴約,也記得要發個消息給我喔!", - "Message_45000701": "店長,昨天你是不是忘記了什麼事……", - "Message_45000703": "唔,沒事啦……我在隨便觀,有一個熊貓希人的師父幫我算了一卦……", - "Message_45000704": "卦象還滿不錯,我也安心了……", - "Message_45000705": "就是沒能跟店長分享這份喜悅……", - "Message_45000707": "沒事啦,下次準時到就好!", - "Message_NPC135": "千夏", - "Message_NPC136": "希希芙", - "Message_NPC137": "愛芮", - "MiddleTips_100017": "[太初夢魘]在擁有[穢盾]時無法累積失衡值,在[穢盾]被削減一定量後其會主動切換回普通狀態", - "MiddleTips_100018": "對[太初夢魘]累積一定失衡值後,其會再次主動切換回[穢盾]狀態", - "MiddleTips_100022": "發動[極限閃避]或[極限支援]規避首段[控制技]傷害", - "MiddleTips_100023": "觀察敵人招式,在適合的時機點按 應對首領本體與其幻象的攻擊,成功應對會發出激昂的樂曲音效。", - "MiddleTips_200024": "跟著聲音走", - "MiddleTips_200025": "點按 按鈕,進入滑行狀態", - "MiddleTips_200026": "強敵陷入虛弱狀態了,快點擊攻擊按鈕連續攻擊它吧", - "MiddleTips_200027": "發動[強化特殊技]進入[天使協律]", - "MiddleTips_200028": "再次發動[強化特殊技]開啟[以太帷幕]", - "MiddleTips_200029": "對[異常狀態]的敵人長按 發動第三段[普通攻擊:絕對音準]可觸發[異放]", - "MiddleTips_200030": "注意:落入水中將會立刻出局!", - "Monster_ZeroMazingerGoldenBomb": "魔神黃金邦布", - "MonthlyCardDetail": "【獎勵領取】\n·每次購買「繩網會員」,可立即獲得300菲林底片,與30天的「繩網會員」生效時長。\n·在「繩網會員」生效期間,每日登入遊戲可領取90菲林。\n·每日登入獎勵將在每日04:00(伺服器時間)更新。\n·在「繩網會員」生效期間,因為未登入遊戲而未領取的菲林,將不會返還。\n【注意事項】\n·當「繩網會員」剩餘生效時間<179天時,方可續購以延長總生效時長。\n·當「繩網會員」剩餘生效時間≥179天時,將無法續購「繩網會員」。如因特殊情況導致重複購買「繩網會員」,總生效時長將無法延長,並將直接返還330菲林底片。", - "MusicBattle_StageName1": "無盡的施工日·白晝", - "MusicBattle_StageName2": "BITE!咬合力", - "MusicBattle_StageName3": "使命", - "MusicBattle_StageName4": "同歸於盡", - "MusicBattle_StageName5": "我敵", - "MusicBattle_StageName6": "烈拳困鬥", - "Musicbattle_QuestDesc_1270010101": "在關卡中獲得2000分及以上", - "Musicbattle_QuestDesc_1270010102": "在關卡中獲得3500分及以上", - "Musicbattle_QuestDesc_1270010103": "在關卡中獲得5000分及以上", - "Musicbattle_QuestDesc_1270010104": "在關卡中獲得2000分及以上", - "Musicbattle_QuestDesc_1270010105": "在關卡中獲得3500分及以上", - "Musicbattle_QuestDesc_1270010106": "在關卡中獲得5000分及以上", - "Musicbattle_QuestDesc_1270010107": "在關卡中獲得2000分及以上", - "Musicbattle_QuestDesc_1270010108": "在關卡中獲得3500分及以上", - "Musicbattle_QuestDesc_1270010109": "在關卡中獲得5000分及以上", - "Musicbattle_QuestDesc_1270010110": "在關卡中獲得2000分及以上", - "Musicbattle_QuestDesc_1270010111": "在關卡中獲得3500分及以上", - "Musicbattle_QuestDesc_1270010112": "在關卡中獲得5000分及以上", - "Musicbattle_QuestDesc_1270010113": "在關卡中獲得2000分及以上", - "Musicbattle_QuestDesc_1270010114": "在關卡中獲得3500分及以上", - "Musicbattle_QuestDesc_1270010115": "在關卡中獲得5000分及以上", - "Musicbattle_QuestDesc_1270010116": "在關卡中獲得2000分及以上", - "Musicbattle_QuestDesc_1270010117": "在關卡中獲得3500分及以上", - "Musicbattle_QuestDesc_1270010118": "在關卡中獲得5000分及以上", - "NPCName_1011711041": "大田先生", - "NPCName_1011711051": "迦兒", - "NPCName_1011711061": "小蘿", - "NPCName_1011711071": "亞理", - "NPCName_1011711081": "里奧", - "NPCName_1011711091": "阿克塞爾", - "NPCName_1011711101": "隼", - "NPCName_1011711111": "堇", - "NPCName_1011711121": "薰", - "NPCName_1011711131": "蓮", - "NPCName_1011711141": "言音", - "NPCName_1011711151": "柳聲", - "NPCName_1011711161": "麻央", - "NPCName_1011711171": "鼓手布", - "NPCName_1011711181": "盧卡斯", - "NPCName_1011711191": "芮妮", - "NPCName_1011711201": "麥可", - "NPCName_1011711211": "佩吉", - "NPCName_1011711221": "萊登", - "NPCName_1011711231": "蕾托", - "NPCName_1011711241": "米爾婭", - "NPCName_1011711251": "艾米涅", - "NPCName_1011711261": "營運布", - "NPCName_1011711271": "瑞安", - "NPCName_1011711331": "阿飯", - "NPCName_1011711501": "希亞", - "NPCName_1011711511": "小優", - "NPCName_1011711521": "米勒", - "NPCName_1011711531": "貝納", - "NPCName_1011711541": "2.6春活 咖啡店女npc", - "NPCName_1011711551": "萊伊", - "NPCName_1011711821": "小妍姐姐", - "NPCName_1011711831": "阿棠", - "NPCName_1011711871": "陌生的快遞員", - "NPCName_1011711881": "主辦方人員", - "NPCName_1011711981": "愛芮", - "NPCName_1011712081": "塞西莉亞", - "NPCName_1011712101": "希希芙", - "NPCName_1011712111": "普羅米婭", - "NPCName_1011712121": "阿文", - "NPCName_1011712131": "小楓", - "NPCName_1011712141": "小堇", - "NPCName_1011712171": "寶榮叔", - "NPCName_1011712181": "燃放煙火", - "NPCName_1011712191": "賽維里安", - "NPCName_1011712241": "工作人員", - "NPCName_1011712251": "泡泡", - "NPCName_1011714271": "薇斯珀", - "NPCName_1011714281": "「馬頭人」", - "NPCName_1011714291": "麗塔", - "NPCName_106171055": "真紀", - "NPCName_106171056": "小萌", - "NPCName_106171057": "娜娜", - "NPCName_110170057": "哲", - "NPCName_110170058": "鈴", - "NPCName_150200065_301": "壞掉的邦布", - "NPCName_42620081": "準備煙火的隨便觀弟子", - "NPCName_600702003": " ", - "NPCName_601704018": "鈴的臥室", - "NPCName_601705009": "哲的臥室", - "NPCName_601716103": "查看", - "NPCName_601716104": "查看", - "NPCName_900330102": "直播裝置", - "NPCName_900330204": "電視機", - "NPCName_900330502": "調音台", - "NPCName_900330503": "儲物櫃", - "NPCName_900330504": "販賣機", - "NewStoryDesc_13": "待昔年舊夢謝幕,再相約墜入拂曉的妄想。", - "NewStoryMainTitle_13": "舊夢的安可曲", - "NpcName_900430103_Door": "進入包廂", - "NpcName_900430150_Foods": "桌上的宴席", - "OB2.6_beta_V2_A_key01": "完成木樁本·千夏隊伍A(千夏攜帶A級音擎)", - "OB2.6_beta_V2_A_key02": "完成木樁本·千夏隊伍B(千夏攜帶S級音擎)", - "OB2.6_beta_V2_A_key03": "完成木樁本·千夏隊伍C(千夏攜帶S級音擎)", - "OB2.6_beta_V2_A_key04": "完成木樁本·千夏隊伍D(千夏攜帶S級音擎)", - "OB2.6_beta_V2_A_key05": "完成木樁本·千夏隊伍E(千夏已啟用影畫1)", - "OB2.6_beta_V2_A_key06": "完成木樁本·千夏隊伍F(千夏已啟用影畫2)", - "OB2.6_beta_V2_A_key07": "完成木樁本·愛芮隊伍A(愛芮攜帶A級音擎)", - "OB2.6_beta_V2_A_key08": "完成木樁本·愛芮隊伍B(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_A_key09": "完成木樁本·愛芮隊伍C(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_A_key10": "完成木樁本·愛芮隊伍D(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_A_key11": "完成木樁本·愛芮隊伍E(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_A_key12": "完成木樁本·愛芮隊伍F(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_A_key13": "完成木樁本·愛芮隊伍G(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_A_key14": "完成木樁本·愛芮隊伍H(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_A_key15": "完成木樁本·愛芮隊伍I(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_A_key16": "完成木樁本·愛芮隊伍J(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_A_key17": "通關零號空洞-迷失之地-每週挑戰的以生命為代價主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V2_A_key18": "通關零號空洞-迷失之地-每週挑戰的赤色潮汐主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V2_A_key19": "通關零號空洞-迷失之地-每週挑戰的非典型促銷活動主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V2_A_key20": "完成惡名狩獵 - 薩提爾(判律孤歌測試關)(該任務完成進度以實際完成情況為準)", - "OB2.6_beta_V2_A_key21": "完成專業挑戰室 - 霍普利泰(全新人形boss測試關)", - "OB2.6_beta_V2_A_key22": "完成專業挑戰室 - 雷蛛(穢蝕·蠻橫力士測試關)", - "OB2.6_beta_V2_A_key23": "在危局強襲戰中·第1期中累計獲得6星", - "OB2.6_beta_V2_A_key24": "在危局強襲戰中·第2期中累計獲得6星", - "OB2.6_beta_V2_A_key25": "在危局強襲戰中·第3期中累計獲得6星", - "OB2.6_beta_V2_A_key26": "使用【葉瞬光、琉音、千夏】完成危局強襲戰第一期第一間", - "OB2.6_beta_V2_A_key27": "使用【愛芮、千夏、薇薇安】完成危局強襲戰第二期第一間", - "OB2.6_beta_V2_A_key28": "使用【葉瞬光、琉音、千夏】完成危局強襲戰第二期第二間", - "OB2.6_beta_V2_A_key29": "使用【愛芮、千夏、薇薇安】完成危局強襲戰第三期第一間", - "OB2.6_beta_V2_A_key30": "使用【葉瞬光、琉音、千夏】完成危局強襲戰第三期第二間", - "OB2.6_beta_V2_A_key31": "通關式輿防衛戰第1期第5層", - "OB2.6_beta_V2_A_key32": "通關式輿防衛戰第2期第5層", - "OB2.6_beta_V2_A_key33": "通關式輿防衛戰第3期第5層", - "OB2.6_beta_V2_A_key34": "通關式輿防衛戰第4期第5層", - "OB2.6_beta_V2_A_key35": "活動【引力映敘時光】中,累計完成6個代理人關卡", - "OB2.6_beta_V2_A_key36": "完成活動任務【偶像主題活動一階段】【偶像主題活動二階段】及【偶像主題活動三階段】", - "OB2.6_beta_V2_A_key37": "完成偶像主題活動內【閃耀樂章】所有關卡簡單難度及第一關、第三關困難難度", - "OB2.6_beta_V2_A_key38": "完成偶像主題活動內【獨奏音符】原色簡單及困難難度、DAMIDAMI簡單難度", - "OB2.6_beta_V2_A_key39": "完成偶像主題活動內【競演對決】第一關、第二關、第三關、第四關、第五關", - "OB2.6_beta_V2_A_key40": "偶像主題活動內【瑪瑟爾大冒險】達到1600分", - "OB2.6_beta_V2_A_key41": "完成拍照戰鬥活動 - 第一關", - "OB2.6_beta_V2_A_key42": "完成拍照戰鬥活動 - 第二關", - "OB2.6_beta_V2_A_key43": "完成拍照戰鬥活動 - 第三關", - "OB2.6_beta_V2_A_key44": "完成臨界推演:歧路迴響STAGE 1-決勝戰關卡", - "OB2.6_beta_V2_A_key45": "完成臨界推演:歧路迴響STAGE 2-決勝戰關卡", - "OB2.6_beta_V2_A_key46": "完成臨界推演:歧路迴響Final STAGE任意決勝戰關卡", - "OB2.6_beta_V2_A_key47": "完成2.6主線", - "OB2.6_beta_V2_A_other_key1": "完成木樁本·愛芮隊伍K(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_A_other_key2": "完成木樁本·愛芮隊伍L(愛芮已啟用影畫1)", - "OB2.6_beta_V2_A_other_key3": "完成木樁本·愛芮隊伍M(愛芮已啟用影畫2)", - "OB2.6_beta_V2_A_other_key4": "完成木樁本·愛芮隊伍N(愛芮已啟用影畫6)", - "OB2.6_beta_V2_B_key01": "完成木樁本·千夏隊伍A(千夏攜帶A級音擎)", - "OB2.6_beta_V2_B_key02": "完成木樁本·千夏隊伍B(千夏攜帶S級音擎)", - "OB2.6_beta_V2_B_key03": "完成木樁本·千夏隊伍C(千夏攜帶S級音擎)", - "OB2.6_beta_V2_B_key04": "完成木樁本·千夏隊伍D(千夏攜帶S級音擎)", - "OB2.6_beta_V2_B_key05": "完成木樁本·千夏隊伍E(千夏已啟用影畫1)", - "OB2.6_beta_V2_B_key06": "完成木樁本·千夏隊伍F(千夏已啟用影畫2)", - "OB2.6_beta_V2_B_key07": "完成木樁本·愛芮隊伍A(愛芮攜帶A級音擎)", - "OB2.6_beta_V2_B_key08": "完成木樁本·愛芮隊伍B(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_B_key09": "完成木樁本·愛芮隊伍C(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_B_key10": "完成木樁本·愛芮隊伍D(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_B_key11": "完成木樁本·愛芮隊伍E(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_B_key12": "完成木樁本·愛芮隊伍F(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_B_key13": "完成木樁本·愛芮隊伍G(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_B_key14": "完成木樁本·愛芮隊伍H(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_B_key15": "完成木樁本·愛芮隊伍I(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_B_key16": "完成木樁本·愛芮隊伍J(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_B_key17": "完成惡名狩獵 - 薩提爾(判律孤歌測試關)(該任務完成進度以實際完成情況為準)", - "OB2.6_beta_V2_B_key18": "完成專業挑戰室 - 霍普利泰(全新人形boss測試關)", - "OB2.6_beta_V2_B_key19": "完成專業挑戰室 - 雷蛛(穢蝕·蠻橫力士測試關)", - "OB2.6_beta_V2_B_other_key1": "完成木樁本·愛芮隊伍K(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_B_other_key2": "完成木樁本·愛芮隊伍L(愛芮已啟用影畫1)", - "OB2.6_beta_V2_B_other_key3": "完成木樁本·愛芮隊伍M(愛芮已啟用影畫2)", - "OB2.6_beta_V2_B_other_key4": "完成木樁本·愛芮隊伍N(愛芮已啟用影畫6)", - "OB2.6_beta_V2_Overseas_key01": "完成木樁本·千夏隊伍A(千夏攜帶A級音擎)", - "OB2.6_beta_V2_Overseas_key02": "完成木樁本·千夏隊伍B(千夏攜帶S級音擎)", - "OB2.6_beta_V2_Overseas_key03": "完成木樁本·千夏隊伍C(千夏攜帶S級音擎)", - "OB2.6_beta_V2_Overseas_key04": "完成木樁本·千夏隊伍D(千夏攜帶S級音擎)", - "OB2.6_beta_V2_Overseas_key05": "完成木樁本·千夏隊伍E(千夏已啟用影畫1)", - "OB2.6_beta_V2_Overseas_key06": "完成木樁本·千夏隊伍F(千夏已啟用影畫2)", - "OB2.6_beta_V2_Overseas_key07": "完成木樁本·愛芮隊伍A(愛芮攜帶A級音擎)", - "OB2.6_beta_V2_Overseas_key08": "完成木樁本·愛芮隊伍B(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_Overseas_key09": "完成木樁本·愛芮隊伍C(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_Overseas_key10": "完成木樁本·愛芮隊伍D(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_Overseas_key11": "完成木樁本·愛芮隊伍E(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_Overseas_key12": "完成木樁本·愛芮隊伍F(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_Overseas_key13": "完成木樁本·愛芮隊伍G(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_Overseas_key14": "完成木樁本·愛芮隊伍H(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_Overseas_key15": "完成木樁本·愛芮隊伍I(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_Overseas_key16": "完成木樁本·愛芮隊伍J(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_Overseas_other_key1": "完成木樁本·愛芮隊伍K(愛芮攜帶S級音擎)", - "OB2.6_beta_V2_Overseas_other_key2": "完成木樁本·愛芮隊伍L(愛芮已啟用影畫1)", - "OB2.6_beta_V2_Overseas_other_key3": "完成木樁本·愛芮隊伍M(愛芮已啟用影畫2)", - "OB2.6_beta_V2_Overseas_other_key4": "完成木樁本·愛芮隊伍N(愛芮已啟用影畫6)", - "OB2.6_beta_V3_A_key01": "完成偶像主題活動的、任務一階段、二階段及三階段", - "OB2.6_beta_V3_A_key02": "完成偶像主題活動【閃耀樂章】所有可完成的關卡", - "OB2.6_beta_V3_A_key03": "完成偶像主題活動【獨奏音符】所有可完成的關卡", - "OB2.6_beta_V3_A_key04": "完成偶像主題活動【競演對決】所有關卡", - "OB2.6_beta_V3_A_key05": "偶像主題活動【瑪瑟爾大冒險】達到1600分", - "OB2.6_beta_V3_A_key06": "完成2.6主線", - "OB2.6_beta_V3_A_key07": "完成木樁本·千夏隊伍A(千夏攜帶A級音擎)", - "OB2.6_beta_V3_A_key08": "完成木樁本·千夏隊伍B(千夏攜帶S級音擎)", - "OB2.6_beta_V3_A_key09": "完成木樁本·千夏隊伍C(千夏攜帶S級音擎)", - "OB2.6_beta_V3_A_key10": "完成木樁本·千夏隊伍D(千夏攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V3_A_key11": "完成木樁本·千夏隊伍E(千夏已啟用影畫1)", - "OB2.6_beta_V3_A_key12": "完成木樁本·千夏隊伍F(千夏已啟用影畫2)", - "OB2.6_beta_V3_A_key13": "完成木樁本·悠真隊伍A(悠真攜帶S級音擎)", - "OB2.6_beta_V3_A_key14": "完成木樁本·悠真隊伍B(悠真攜帶S級音擎)", - "OB2.6_beta_V3_A_key15": "完成木樁本·悠真隊伍C(悠真攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V3_A_key16": "完成木樁本·悠真隊伍D(悠真攜帶S級音擎)", - "OB2.6_beta_V3_A_key17": "完成木樁本·萊卡恩隊伍A(萊卡恩攜帶S級音擎,耀嘉音啟用影畫1))", - "OB2.6_beta_V3_A_key18": "完成木樁本·萊卡恩隊伍B(萊卡恩攜帶S級音擎)", - "OB2.6_beta_V3_A_key19": "完成木樁本·萊卡恩隊伍C(萊卡恩攜帶S級音擎)", - "OB2.6_beta_V3_A_key20": "完成木樁本·愛芮隊伍A(愛芮攜帶A級音擎)", - "OB2.6_beta_V3_A_key21": "完成木樁本·愛芮隊伍B(愛芮攜帶S級音擎)", - "OB2.6_beta_V3_A_key22": "完成木樁本·愛芮隊伍C(愛芮攜帶S級音擎)", - "OB2.6_beta_V3_A_key23": "完成木樁本·愛芮隊伍D(愛芮攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V3_A_key24": "完成木樁本·愛芮隊伍E(愛芮攜帶S級音擎)", - "OB2.6_beta_V3_A_key25": "完成木樁本·愛芮隊伍F(愛芮攜帶S級音擎)", - "OB2.6_beta_V3_A_key26": "完成木樁本·愛芮隊伍G(愛芮攜帶S級音擎)", - "OB2.6_beta_V3_A_key27": "完成木樁本·愛芮隊伍H(愛芮已啟用影畫1)", - "OB2.6_beta_V3_A_key28": "完成木樁本·愛芮隊伍I(愛芮已啟用影畫2)", - "OB2.6_beta_V3_A_key29": "通關式輿防衛戰第1期第5層", - "OB2.6_beta_V3_A_key30": "通關式輿防衛戰第2期第5層", - "OB2.6_beta_V3_A_key31": "通關式輿防衛戰第3期第5層", - "OB2.6_beta_V3_A_key32": "通關式輿防衛戰第4期第5層", - "OB2.6_beta_V3_A_key33": "在危局強襲戰中·第1期中累計獲得6星", - "OB2.6_beta_V3_A_key34": "在危局強襲戰中·第2期中累計獲得6星", - "OB2.6_beta_V3_A_key35": "在危局強襲戰中·第3期中累計獲得6星", - "OB2.6_beta_V3_A_key36": "使用【葉瞬光、琉音、千夏】完成危局強襲戰第一期第一間", - "OB2.6_beta_V3_A_key37": "使用【愛芮、千夏、薇薇安】完成危局強襲戰第二期第一間", - "OB2.6_beta_V3_A_key38": "使用【葉瞬光、琉音、千夏】完成危局強襲戰第二期第二間", - "OB2.6_beta_V3_A_key39": "使用【愛芮、千夏、薇薇安】完成危局強襲戰第三期第一間", - "OB2.6_beta_V3_A_key40": "使用【葉瞬光、琉音、千夏】完成危局強襲戰第三期第二間", - "OB2.6_beta_V3_A_key41": "完成惡名狩獵 - 薩提爾(叛律孤歌測試關)(該任務完成進度以實際完成情況為準)", - "OB2.6_beta_V3_A_key42": "完成專業挑戰室 - 霍普利泰(全新人形boss測試關)", - "OB2.6_beta_V3_A_key43": "完成專業挑戰室 - 雷蛛(穢蝕·蠻橫力士測試關)", - "OB2.6_beta_V3_A_key44": "完成拍照戰鬥活動 - 第一關", - "OB2.6_beta_V3_A_key45": "完成拍照戰鬥活動 - 第二關", - "OB2.6_beta_V3_A_key46": "完成拍照戰鬥活動 - 第三關", - "OB2.6_beta_V3_A_key47": "完成拍照戰鬥活動 - 第四關", - "OB2.6_beta_V3_A_key48": "完成拍照戰鬥活動 - 第五關", - "OB2.6_beta_V3_A_key49": "完成拍照戰鬥活動 - 第六關", - "OB2.6_beta_V3_A_key50": "活動【引力映敘時光】中,累計完成8個代理人關卡", - "OB2.6_beta_V3_A_key51": "完成臨界推演:歧路迴響STAGE 1-決勝戰關卡", - "OB2.6_beta_V3_A_key52": "完成臨界推演:歧路迴響STAGE 2-決勝戰關卡", - "OB2.6_beta_V3_A_key53": "完成臨界推演:歧路迴響Final STAGE任意決勝戰關卡", - "OB2.6_beta_V3_A_key54": "移動端開啟觸覺提出意見後體驗任意戰鬥(該任務以實際完成情況為準)", - "OB2.6_beta_V3_A_key55": "通關專業挑戰室-牲鬼·衛律使者", - "OB2.6_beta_V3_A_key56": "通關零號空洞-迷失之地-每週挑戰的以生命為代價主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V3_A_key57": "通關零號空洞-迷失之地-每週挑戰的赤色潮汐主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V3_A_key58": "通關零號空洞-迷失之地-每週挑戰的非典型促銷活動主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V3_A_key59": "通關零號空洞-迷失之地-每週挑戰的噩夢體驗主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V3_A_key60": "通關零號空洞-迷失之地-每週挑戰的空洞理財課程主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V3_A_key61": "通關零號空洞-迷失之地-每週挑戰的復仇者的款待主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V3_A_key62": "通關零號空洞-迷失之地-每週挑戰的大霧預警主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V3_A_key63": "通關零號空洞-迷失之地-每週挑戰的以逸待勞戰略主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V3_A_key64": "通關一次零號空洞-迷失之地-每週挑戰的任意主題下的12熱力詞條", - "OB2.6_beta_V3_B_key01": "完成惡名狩獵 - 薩提爾(叛律孤歌測試關)(該任務完成進度以實際完成情況為準)", - "OB2.6_beta_V3_B_key02": "完成專業挑戰室 - 霍普利泰(全新人形boss測試關)", - "OB2.6_beta_V3_B_key03": "完成專業挑戰室 - 雷蛛(穢蝕·蠻橫力士測試關)", - "OB2.6_beta_V3_B_key04": "完成木樁本·千夏隊伍A(千夏攜帶A級音擎)", - "OB2.6_beta_V3_B_key05": "完成木樁本·千夏隊伍B(千夏攜帶S級音擎)", - "OB2.6_beta_V3_B_key06": "完成木樁本·千夏隊伍C(千夏攜帶S級音擎)", - "OB2.6_beta_V3_B_key07": "完成木樁本·千夏隊伍D(千夏攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V3_B_key08": "完成木樁本·千夏隊伍E(千夏已啟用影畫1)", - "OB2.6_beta_V3_B_key09": "完成木樁本·千夏隊伍F(千夏已啟用影畫2)", - "OB2.6_beta_V3_B_key10": "完成木樁本·悠真隊伍A(悠真攜帶S級音擎)", - "OB2.6_beta_V3_B_key11": "完成木樁本·悠真隊伍B(悠真攜帶S級音擎)", - "OB2.6_beta_V3_B_key12": "完成木樁本·悠真隊伍C(悠真攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V3_B_key13": "完成木樁本·悠真隊伍D(悠真攜帶S級音擎)", - "OB2.6_beta_V3_B_key14": "完成木樁本·萊卡恩隊伍A(萊卡恩攜帶S級音擎,耀嘉音啟用影畫1))", - "OB2.6_beta_V3_B_key15": "完成木樁本·萊卡恩隊伍B(萊卡恩攜帶S級音擎)", - "OB2.6_beta_V3_B_key16": "完成木樁本·萊卡恩隊伍C(萊卡恩攜帶S級音擎)", - "OB2.6_beta_V3_B_key17": "完成木樁本·愛芮隊伍A(愛芮攜帶A級音擎)", - "OB2.6_beta_V3_B_key18": "完成木樁本·愛芮隊伍B(愛芮攜帶S級音擎)", - "OB2.6_beta_V3_B_key19": "完成木樁本·愛芮隊伍C(愛芮攜帶S級音擎)", - "OB2.6_beta_V3_B_key20": "完成木樁本·愛芮隊伍D(愛芮攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V3_B_key21": "完成木樁本·愛芮隊伍E(愛芮攜帶S級音擎)", - "OB2.6_beta_V3_B_key22": "完成木樁本·愛芮隊伍F(愛芮攜帶S級音擎)", - "OB2.6_beta_V3_B_key23": "完成木樁本·愛芮隊伍G(愛芮攜帶S級音擎)", - "OB2.6_beta_V3_B_key24": "完成木樁本·愛芮隊伍H(愛芮已啟用影畫1)", - "OB2.6_beta_V3_B_key25": "完成木樁本·愛芮隊伍I(愛芮已啟用影畫2)", - "OB2.6_beta_V3_B_key26": "通關專業挑戰室-牲鬼·衛律使者", - "OB2.6_beta_V3_Overseas_Char_key01": "完成木樁本·千夏隊伍A(千夏攜帶A級音擎)", - "OB2.6_beta_V3_Overseas_Char_key02": "完成木樁本·千夏隊伍B(千夏攜帶S級音擎)", - "OB2.6_beta_V3_Overseas_Char_key03": "完成木樁本·千夏隊伍C(千夏攜帶S級音擎)", - "OB2.6_beta_V3_Overseas_Char_key04": "完成木樁本·千夏隊伍D(千夏攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V3_Overseas_Char_key05": "完成木樁本·千夏隊伍E(千夏已啟用影畫1)", - "OB2.6_beta_V3_Overseas_Char_key06": "完成木樁本·千夏隊伍F(千夏已啟用影畫2)", - "OB2.6_beta_V3_Overseas_Char_key07": "完成木樁本·悠真隊伍A(悠真攜帶S級音擎)", - "OB2.6_beta_V3_Overseas_Char_key08": "完成木樁本·悠真隊伍B(悠真攜帶S級音擎)", - "OB2.6_beta_V3_Overseas_Char_key09": "完成木樁本·悠真隊伍C(悠真攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V3_Overseas_Char_key10": "完成木樁本·悠真隊伍D(悠真攜帶S級音擎)", - "OB2.6_beta_V3_Overseas_Char_key11": "完成木樁本·萊卡恩隊伍A(萊卡恩攜帶S級音擎,耀嘉音啟用影畫1))", - "OB2.6_beta_V3_Overseas_Char_key12": "完成木樁本·萊卡恩隊伍B(萊卡恩攜帶S級音擎)", - "OB2.6_beta_V3_Overseas_Char_key13": "完成木樁本·萊卡恩隊伍C(萊卡恩攜帶S級音擎)", - "OB2.6_beta_V3_Overseas_Char_key14": "完成木樁本·愛芮隊伍A(愛芮攜帶A級音擎)", - "OB2.6_beta_V3_Overseas_Char_key15": "完成木樁本·愛芮隊伍B(愛芮攜帶S級音擎)", - "OB2.6_beta_V3_Overseas_Char_key16": "完成木樁本·愛芮隊伍C(愛芮攜帶S級音擎)", - "OB2.6_beta_V3_Overseas_Char_key17": "完成木樁本·愛芮隊伍D(愛芮攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V3_Overseas_Char_key18": "完成木樁本·愛芮隊伍E(愛芮攜帶S級音擎)", - "OB2.6_beta_V3_Overseas_Char_key19": "完成木樁本·愛芮隊伍F(愛芮攜帶S級音擎)", - "OB2.6_beta_V3_Overseas_Char_key20": "完成木樁本·愛芮隊伍G(愛芮攜帶S級音擎)", - "OB2.6_beta_V3_Overseas_Char_key21": "完成木樁本·愛芮隊伍H(愛芮已啟用影畫1)", - "OB2.6_beta_V3_Overseas_Char_key22": "完成木樁本·愛芮隊伍I(愛芮已啟用影畫2)", - "OB2.6_beta_V3_Overseas_key01": "完成活動「福」至沓來", - "OB2.6_beta_V4_A_key1": "完成偶像主題活動的所有任務", - "OB2.6_beta_V4_A_key10": "完成木樁本·千夏隊伍D(千夏已啟用影畫1)", - "OB2.6_beta_V4_A_key11": "完成木樁本·千夏隊伍E(千夏已啟用影畫2)", - "OB2.6_beta_V4_A_key12": "完成木樁本·千夏隊伍F(千夏已啟用影畫2)", - "OB2.6_beta_V4_A_key13": "完成木樁本·愛芮隊伍A(愛芮攜帶A級音擎)", - "OB2.6_beta_V4_A_key14": "完成木樁本·愛芮隊伍B(愛芮攜帶S級音擎)", - "OB2.6_beta_V4_A_key15": "完成木樁本·愛芮隊伍C(愛芮攜帶S級音擎,琉音啟用影畫1)", - "OB2.6_beta_V4_A_key16": "完成木樁本·愛芮隊伍D(愛芮攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V4_A_key17": "完成木樁本·愛芮隊伍E(愛芮攜帶S級音擎,萊卡恩啟用影畫2)", - "OB2.6_beta_V4_A_key18": "完成木樁本·愛芮隊伍F(愛芮攜帶S級音擎,琉音啟用影畫1)", - "OB2.6_beta_V4_A_key19": "完成木樁本·愛芮隊伍G(愛芮攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V4_A_key2": "完成偶像主題活動【閃耀樂章】所有關卡", - "OB2.6_beta_V4_A_key20": "完成木樁本·愛芮隊伍H(愛芮攜帶S級音擎,萊卡恩啟用影畫2)", - "OB2.6_beta_V4_A_key21": "完成木樁本·愛芮隊伍I(愛芮已啟用影畫1)", - "OB2.6_beta_V4_A_key22": "完成木樁本·愛芮隊伍J(愛芮已啟用影畫2)", - "OB2.6_beta_V4_A_key23": "完成木樁本·愛芮隊伍K(愛芮已啟用影畫6)", - "OB2.6_beta_V4_A_key24": "完成木樁本·萊卡恩隊伍A(萊卡恩啟用影畫2)", - "OB2.6_beta_V4_A_key25": "完成木樁本·萊卡恩隊伍B(萊卡恩啟用影畫2)", - "OB2.6_beta_V4_A_key26": "完成木樁本·悠真隊伍A(悠真攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V4_A_key27": "完成木樁本·悠真隊伍B(悠真攜帶S級音擎)", - "OB2.6_beta_V4_A_key28": "完成木樁本·悠真隊伍C(悠真攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V4_A_key29": "活動【引力映敘時光】中,累計完成8個代理人關卡", - "OB2.6_beta_V4_A_key3": "完成偶像主題活動【獨奏音符】所有關卡", - "OB2.6_beta_V4_A_key30": "通關零號空洞-迷失之地-矩陣行動的風中殘燭主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V4_A_key31": "通關零號空洞-迷失之地-矩陣行動的消費陷阱主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V4_A_key32": "通關零號空洞-迷失之地-矩陣行動的浮動槓桿主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V4_A_key33": "通關零號空洞-迷失之地-矩陣行動的清算時刻主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V4_A_key34": "通關零號空洞-迷失之地-矩陣行動的迷霧迴廊主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V4_A_key35": "通關零號空洞-迷失之地-矩陣行動的複利函式主題(關卡介面上方的臨時按鈕可以切換)", - "OB2.6_beta_V4_A_key36": "使用千夏、愛芮武備通關零號空洞-迷失之地-矩陣行動的任意主題", - "OB2.6_beta_V4_A_key37": "通關一次零號空洞-迷失之地-矩陣行動的任意主題下的12以太活性", - "OB2.6_beta_V4_A_key38": "通關式輿防衛戰第1期第5層", - "OB2.6_beta_V4_A_key39": "通關式輿防衛戰第2期第5層", - "OB2.6_beta_V4_A_key4": "完成偶像主題活動【競演對決】所有關卡", - "OB2.6_beta_V4_A_key40": "通關式輿防衛戰第3期第5層", - "OB2.6_beta_V4_A_key41": "通關式輿防衛戰第4期第5層", - "OB2.6_beta_V4_A_key42": "在危局強襲戰中·第1期中累計獲得6星", - "OB2.6_beta_V4_A_key43": "在危局強襲戰中·第2期中累計獲得6星", - "OB2.6_beta_V4_A_key44": "在危局強襲戰中·第3期中累計獲得6星", - "OB2.6_beta_V4_A_key45": "使用【葉瞬光、琉音、千夏】完成危局強襲戰第一期第一間", - "OB2.6_beta_V4_A_key46": "使用【愛芮、柚葉、千夏】完成危局強襲戰第二期第一間", - "OB2.6_beta_V4_A_key47": "使用【葉瞬光、琉音、千夏】完成危局強襲戰第二期第二間", - "OB2.6_beta_V4_A_key48": "使用【愛芮、柚葉、千夏】完成危局強襲戰第三期第一間", - "OB2.6_beta_V4_A_key49": "使用【葉瞬光、琉音、千夏】完成危局強襲戰第三期第二間", - "OB2.6_beta_V4_A_key5": "偶像主題活動【瑪瑟爾大冒險】達到1600分", - "OB2.6_beta_V4_A_key50": "完成惡名狩獵 - 薩提爾(叛律孤歌測試關)(該任務完成進度以實際完成情況為準)", - "OB2.6_beta_V4_A_key51": "完成專業挑戰室 - 霍普利泰(全新人形boss測試關)", - "OB2.6_beta_V4_A_key52": "完成專業挑戰室 - 雷蛛(穢蝕·蠻橫力士測試關)", - "OB2.6_beta_V4_A_key53": "完成拍照戰鬥活動 - 第一關", - "OB2.6_beta_V4_A_key54": "完成拍照戰鬥活動 - 第二關", - "OB2.6_beta_V4_A_key55": "完成拍照戰鬥活動 - 第三關", - "OB2.6_beta_V4_A_key56": "完成拍照戰鬥活動 - 第四關", - "OB2.6_beta_V4_A_key57": "完成拍照戰鬥活動 - 第五關", - "OB2.6_beta_V4_A_key58": "完成拍照戰鬥活動 - 第六關", - "OB2.6_beta_V4_A_key59": "完成臨界推演:歧路迴響STAGE 1-決勝戰關卡", - "OB2.6_beta_V4_A_key6": "完成2.6主線", - "OB2.6_beta_V4_A_key60": "完成臨界推演:歧路迴響STAGE 2-決勝戰關卡", - "OB2.6_beta_V4_A_key61": "完成臨界推演:歧路迴響Final STAGE任意決勝戰關卡", - "OB2.6_beta_V4_A_key7": "完成木樁本·千夏隊伍A(千夏攜帶A級音擎)", - "OB2.6_beta_V4_A_key8": "完成木樁本·千夏隊伍B(千夏攜帶S級音擎)", - "OB2.6_beta_V4_A_key9": "完成木樁本·千夏隊伍C(千夏攜帶S級音擎)", - "OB2.6_beta_V4_B_key1": "完成木樁本·千夏隊伍A(千夏攜帶A級音擎)", - "OB2.6_beta_V4_B_key10": "完成木樁本·愛芮隊伍D(愛芮攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V4_B_key11": "完成木樁本·愛芮隊伍E(愛芮攜帶S級音擎,萊卡恩啟用影畫2)", - "OB2.6_beta_V4_B_key12": "完成木樁本·愛芮隊伍F(愛芮攜帶S級音擎,琉音啟用影畫1)", - "OB2.6_beta_V4_B_key13": "完成木樁本·愛芮隊伍G(愛芮攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V4_B_key14": "完成木樁本·愛芮隊伍H(愛芮攜帶S級音擎,萊卡恩啟用影畫2)", - "OB2.6_beta_V4_B_key15": "完成木樁本·愛芮隊伍I(愛芮已啟用影畫1)", - "OB2.6_beta_V4_B_key16": "完成木樁本·愛芮隊伍J(愛芮已啟用影畫2)", - "OB2.6_beta_V4_B_key17": "完成木樁本·愛芮隊伍K(愛芮已啟用影畫6)", - "OB2.6_beta_V4_B_key18": "完成木樁本·萊卡恩隊伍A(萊卡恩啟用影畫2)", - "OB2.6_beta_V4_B_key19": "完成木樁本·萊卡恩隊伍B(萊卡恩啟用影畫2)", - "OB2.6_beta_V4_B_key2": "完成木樁本·千夏隊伍B(千夏攜帶S級音擎)", - "OB2.6_beta_V4_B_key20": "完成木樁本·悠真隊伍A(悠真攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V4_B_key21": "完成木樁本·悠真隊伍B(悠真攜帶S級音擎)", - "OB2.6_beta_V4_B_key22": "完成木樁本·悠真隊伍C(悠真攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V4_B_key23": "完成惡名狩獵 - 薩提爾(叛律孤歌測試關)(該任務完成進度以實際完成情況為準)", - "OB2.6_beta_V4_B_key3": "完成木樁本·千夏隊伍C(千夏攜帶S級音擎)", - "OB2.6_beta_V4_B_key4": "完成木樁本·千夏隊伍D(千夏已啟用影畫1)", - "OB2.6_beta_V4_B_key5": "完成木樁本·千夏隊伍E(千夏已啟用影畫2)", - "OB2.6_beta_V4_B_key6": "完成木樁本·千夏隊伍F(千夏已啟用影畫2)", - "OB2.6_beta_V4_B_key7": "完成木樁本·愛芮隊伍A(愛芮攜帶A級音擎)", - "OB2.6_beta_V4_B_key8": "完成木樁本·愛芮隊伍B(愛芮攜帶S級音擎)", - "OB2.6_beta_V4_B_key9": "完成木樁本·愛芮隊伍C(愛芮攜帶S級音擎,琉音啟用影畫1)", - "OB2.6_beta_V4_Overseas_key01": "完成木樁本·千夏隊伍A(千夏攜帶A級音擎)", - "OB2.6_beta_V4_Overseas_key02": "完成木樁本·千夏隊伍B(千夏攜帶S級音擎)", - "OB2.6_beta_V4_Overseas_key03": "完成木樁本·千夏隊伍C(千夏攜帶S級音擎)", - "OB2.6_beta_V4_Overseas_key04": "完成木樁本·千夏隊伍D(千夏已啟用影畫1)", - "OB2.6_beta_V4_Overseas_key05": "完成木樁本·千夏隊伍E(千夏已啟用影畫2)", - "OB2.6_beta_V4_Overseas_key06": "完成木樁本·千夏隊伍F(千夏已啟用影畫2)", - "OB2.6_beta_V4_Overseas_key07": "完成木樁本·愛芮隊伍A(愛芮攜帶A級音擎)", - "OB2.6_beta_V4_Overseas_key08": "完成木樁本·愛芮隊伍B(愛芮攜帶S級音擎)", - "OB2.6_beta_V4_Overseas_key09": "完成木樁本·愛芮隊伍C(愛芮攜帶S級音擎,琉音啟用影畫1)", - "OB2.6_beta_V4_Overseas_key10": "完成木樁本·愛芮隊伍D(愛芮攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V4_Overseas_key11": "完成木樁本·愛芮隊伍E(愛芮攜帶S級音擎,萊卡恩啟用影畫2)", - "OB2.6_beta_V4_Overseas_key12": "完成木樁本·愛芮隊伍F(愛芮攜帶S級音擎,琉音啟用影畫1)", - "OB2.6_beta_V4_Overseas_key13": "完成木樁本·愛芮隊伍G(愛芮攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V4_Overseas_key14": "完成木樁本·愛芮隊伍H(愛芮攜帶S級音擎,萊卡恩啟用影畫2)", - "OB2.6_beta_V4_Overseas_key15": "完成木樁本·愛芮隊伍I(愛芮已啟用影畫1)", - "OB2.6_beta_V4_Overseas_key16": "完成木樁本·愛芮隊伍J(愛芮已啟用影畫2)", - "OB2.6_beta_V4_Overseas_key17": "完成木樁本·愛芮隊伍K(愛芮已啟用影畫6)", - "OB2.6_beta_V4_Overseas_key18": "完成木樁本·萊卡恩隊伍A(萊卡恩啟用影畫2)", - "OB2.6_beta_V4_Overseas_key19": "完成木樁本·萊卡恩隊伍B(萊卡恩啟用影畫2)", - "OB2.6_beta_V4_Overseas_key20": "完成木樁本·悠真隊伍A(悠真攜帶S級音擎,耀嘉音啟用影畫1)", - "OB2.6_beta_V4_Overseas_key21": "完成木樁本·悠真隊伍B(悠真攜帶S級音擎)", - "OB2.6_beta_V4_Overseas_key22": "完成木樁本·悠真隊伍C(悠真攜帶S級音擎,耀嘉音啟用影畫1)", - "OfficialName_Monster_MiasmaDubiousHero": "穢蝕·蠻橫力士", - "OfficialName_Monster_ObsoleteAndroid": "「A-H0L0」型高智慧戰術構造體·幻矢單元", - "OfficialName_Monster_PinkBowTrooper": "終曲之願·愛芮", - "OfficialName_Monster_Vesper": "叛律孤歌·薇斯珀", - "OnEvent_AbyssS2_CoinChange_01": "恭喜主人中了特等獎,額外獲得300%({0}枚)齒輪硬幣。", - "OnEvent_AbyssS2_CoinChange_02": "主人,您的運氣不錯,150%({0}枚)額外齒輪硬幣已入帳。", - "OnEvent_AbyssS2_CoinChange_03": "這次您額外獲得了50%({0}枚)齒輪硬幣,請繼續穩紮穩打。", - "OnEvent_AbyssS2_CoinChange_04": "您原封不動地獲得了({0}枚)齒輪硬幣。請別喪氣,至少您沒有虧損。", - "OnEvent_AbyssS2_CoinChange_05": "10%({0}枚)齒輪硬幣從您的帳戶裡溜走了,真可惜。", - "OnEvent_AbyssS2_CoinChange_06": "非常遺憾地通知主人,就在剛才,您損失了20%({0}枚)齒輪硬幣。", - "Option01_12700103": "遵命,我的大明星", - "Option01_12700107": "真的嗎?我馬上就到!", - "Option01_12700201": "忠實會員回饋!一起去看演出嗎?", - "Option01_12700203": "明天", - "Option01_12700204": "……生命中處處充滿驚喜!", - "Option01_12700207": "其實是妄想天使的演出", - "Option01_12700303": "怎麼神神秘秘的?", - "Option01_12700305": "好吧", - "Option01_12700408": "好的,我看一下……", - "Option01_12700504": "果然是這樣", - "Option01_12700507": "「腐化」?", - "Option01_12700510": "那我轉告愛芮", - "Option01_327000102": "發生什麼事了!", - "Option01_327000105": "這聽起來是一件好事啊", - "Option01_327000108": "要我幫忙想建議嗎?", - "Option01_327000113": "放心,我會幫千夏的", - "Option01_32700102": "發生什麼事了!", - "Option01_32700105": "這聽起來是一件好事啊", - "Option01_32700108": "要我幫忙想建議嗎?", - "Option01_32700113": "放心,我會幫千夏的", - "Option01_44900102": "怎麼了", - "Option01_44900106": "有話直說就好!", - "Option01_44900115": "應該是《寂靜小鎮》", - "Option01_44900117": "店裡剛好有", - "Option01_44900201": "呼叫千夏!", - "Option01_44900204": "要不要出去玩?", - "Option01_44900212": "在澄輝坪逛逛怎麼樣?", - "Option01_44900227": "好的", - "Option01_44900235": "出來玩嗎?", - "Option01_44900301": "千夏千夏", - "Option01_44900308": "你想出去玩嗎!", - "Option01_44900314": "不會嘲笑你的", - "Option01_44900317": "我保證", - "Option01_44900320": "去綺夢度假村轉轉?", - "Option01_44900343": "真的不想嗎?", - "Option01_44900345": "真的不想嗎?", - "Option01_44900353": "沒錯", - "Option01_44900406": "不好意思……", - "Option01_44900409": "我真的錯了", - "Option01_44900504": "我臨時有事……", - "Option01_44900603": "抱歉!!", - "Option01_44900607": "真的對不起……", - "Option01_44900702": "啊對不起", - "Option01_44900708": "實在不好意思", - "Option01_45000103": "好啊,有歌舞片《永不謝幕》", - "Option01_45000106": "糖漿還是奶油?", - "Option01_45000110": "放心吧!", - "Option01_45000201": "愛芮愛芮!", - "Option01_45000203": "有段時間沒瞭解你的近況了,在忙什麼呢?", - "Option01_45000207": "出去走走怎麼樣?", - "Option01_45000210": "去市區逛逛?看看光映廣場的新品?", - "Option01_45000213": "我可以陪你啊,是什麼事情?", - "Option01_45000216": "好啊好啊!", - "Option01_45000218": "啊?挑戰?", - "Option01_45000221": "好的,那光映廣場見!", - "Option01_45000225": "秘密聽眾?", - "Option01_45000228": "好啊好啊!", - "Option01_45000230": "好的,那野火鎮見!", - "Option01_45000301": "怎麼樣?愛芮?", - "Option01_45000304": "啊啊呃呃咦哦呦?", - "Option01_45000311": "要不要考慮出去逛逛?", - "Option01_45000313": "去海邊怎麼樣?", - "Option01_45000316": "那就一起去啊!", - "Option01_45000321": "喜歡那就去啊!現在就去!", - "Option01_45000323": "那就晚上去!晚上不就沒人了!", - "Option01_45000326": "好啊,今天晚上,我在綺夢度假村等你。", - "Option01_45000333": "要不要去隨便觀,算上一卦。", - "Option01_45000337": "當然,相信阿朔,他在這方面很專業的。", - "Option01_45000340": "好啊,那我們澄輝坪見!", - "Option01_45000402": "壞了……", - "Option01_45000405": "對不起!被事情耽誤了!", - "Option01_45000408": "一定一定,一定會說!", - "Option01_45000502": "欸呀……", - "Option01_45000505": "對不起!有事耽誤了!", - "Option01_45000508": "下次一定!", - "Option01_45000602": "啊……", - "Option01_45000604": "對不起!", - "Option01_45000702": "啊,我忘了!", - "Option01_45000706": "對不起對不起", - "Option02_12700103": "看到大明星,總要反應一下吧", - "Option02_12700107": "我現在已經夠吃驚了……", - "Option02_12700201": "{F#想要邀請簡一起看演出~}{M#想邀請簡一起去看場演出}", - "Option02_12700203": "404", - "Option02_12700204": "……就當是這樣好了!", - "Option02_12700207": "就在明天、就在404", - "Option02_12700303": "哪會有這種客人啊?", - "Option02_12700305": "我馬上就到", - "Option02_12700408": "……好的,臨時房客。下次見!", - "Option02_12700504": "還有別的消息嗎?", - "Option02_12700507": "又是沒聽說過的……", - "Option02_12700510": "那我等等就回去", - "Option02_327000102": "怎麼了怎麼了?", - "Option02_327000105": "呃……恭喜你?", - "Option02_327000108": "我也不太瞭解表演……", - "Option02_327000113": "明白,我會幫千夏的", - "Option02_32700102": "怎麼了怎麼了?", - "Option02_32700105": "呃……恭喜你?", - "Option02_32700108": "我也不太瞭解表演……", - "Option02_32700113": "明白,我會幫千夏的", - "Option02_44900102": "找我有事嗎?", - "Option02_44900106": "有什麼要我幫忙的嗎?", - "Option02_44900115": "是《寂靜小鎮》嗎?", - "Option02_44900117": "我幫你找找", - "Option02_44900201": "在嗎在嗎", - "Option02_44900204": "想出去逛逛嗎", - "Option02_44900212": "在六分街散散步如何?", - "Option02_44900227": "等等見", - "Option02_44900235": "想跟你出去逛逛", - "Option02_44900301": "想不想出門?", - "Option02_44900308": "出來逛逛怎麼樣?", - "Option02_44900314": "出來剛好透透氣!", - "Option02_44900317": "絕不會嘲笑千夏", - "Option02_44900320": "去野火鎮怎麼樣?", - "Option02_44900343": "真的真的不想嗎?", - "Option02_44900345": "真的真的不想嗎?", - "Option02_44900353": "被你猜中了", - "Option02_44900406": "臨時有事……", - "Option02_44900409": "抱歉抱歉", - "Option02_44900504": "被很重要的事耽誤了", - "Option02_44900603": "忙忘了……", - "Option02_44900607": "下次不會了", - "Option02_44900702": "我好像忘了和你有約……", - "Option02_44900708": "下次一定不會再忘了!!", - "Option02_45000103": "好啊,最近幾期的《黑色唱機》", - "Option02_45000106": "加糖還是加奶?", - "Option02_45000110": "沒問題!", - "Option02_45000201": "在嗎!", - "Option02_45000203": "好像有一段時間沒跟你聯絡了,在忙什麼呢?", - "Option02_45000207": "愛芮有什麼想去的地方嗎?", - "Option02_45000210": "去郊區走走?呼吸新鮮空氣?", - "Option02_45000213": "交給我吧!具體是什麼事情?", - "Option02_45000216": "我們一起去!", - "Option02_45000218": "還有挑戰項目的嗎?", - "Option02_45000221": "好,我倒要看看需要我挑戰什麼。", - "Option02_45000225": "在外環?", - "Option02_45000228": "我們一起去!", - "Option02_45000230": "嗯嗯,有點好奇這些秘密聽眾了!", - "Option02_45000301": "最近有什麼演出嗎?愛芮!", - "Option02_45000304": "收支有些不受空置?", - "Option02_45000311": "感覺可以外出休息一下……", - "Option02_45000313": "去澄輝坪怎麼樣?", - "Option02_45000316": "我跟你一起去!", - "Option02_45000321": "喜歡那就去啊,我帶你去!", - "Option02_45000323": "白天人多?那我們就晚上去!", - "Option02_45000326": "嗯嗯,那我們今晚,在綺夢度假村好好體驗一下海灘。", - "Option02_45000333": "要不要去我們觀裡,算上一卦?", - "Option02_45000337": "那當然,那可是我們隨便觀!", - "Option02_45000340": "嗯嗯,我們在澄輝坪會合!", - "Option02_45000402": "糟了……", - "Option02_45000405": "下次絕對不會!", - "Option02_45000408": "一定一定,這次怪我!", - "Option02_45000502": "壞了……", - "Option02_45000505": "絕不會有下次!", - "Option02_45000508": "這次怪我!", - "Option02_45000602": "糟了……", - "Option02_45000604": "下次絕對不會忘!", - "Option02_45000702": "抱歉抱歉!", - "Option02_45000706": "下次一定準時", - "OptionLong01_12700203": "明天早上404見!是妄想天使拓金日演出的預演喔~", - "OptionLong01_12700207": "{F#其實是妄想天使們的拓金日演出,會在明天舉辦預演啦!那我們……明早404見?}{M#其實是妄想天使們的拓金日演出,會在明天舉辦預演……那我們明早404見?}", - "OptionLong01_12700303": "{F#啊?哥哥說什麼啊,神神秘秘的……哪裡還有能讓你擔心「招待不周」的客人啊?市長本人嗎?}{M#啊?鈴這是說什麼啊,神神秘秘的……哪裡還有能讓你擔心「招待不周」的客人?總不能是市長本人來了……}", - "OptionLong01_12700305": "{F#好吧好吧,我馬上就回去!}{M#我馬上就回去,等我一下吧}", - "OptionLong01_12700504": "果然是這樣啊……還有什麼別的消息嗎?", - "OptionLong01_12700507": "「腐化」……又是什麼?這個Youkai,到底有多少我們沒聽說過的詭異伎倆……", - "OptionLong01_12700510": "{F#好,那我也把這件事轉告愛芮。哥哥,你和Fairy先繼續追蹤……等這邊的事情結束,我馬上就回去!}{M#好,那我也把這件事轉告愛芮。鈴,你和Fairy先繼續追蹤……等這邊的事情結束,我馬上就回去。}", - "OptionLong02_12700203": "明天早上404見!是妄想天使拓金日演出的預演喔~", - "OptionLong02_12700207": "{F#其實是妄想天使們的拓金日演出,會在明天舉辦預演啦!那我們……明早404見?}{M#其實是妄想天使們的拓金日演出,會在明天舉辦預演……那我們明早404見?}", - "OptionLong02_12700303": "{F#啊?哥哥說什麼啊,神神秘秘的……哪裡還有能讓你擔心「招待不周」的客人啊?市長本人嗎?}{M#啊?鈴這是說什麼啊,神神秘秘的……哪裡還有能讓你擔心「招待不周」的客人?總不能是市長本人來了……}", - "OptionLong02_12700305": "{F#好吧好吧,我馬上就回去!}{M#我馬上就回去,等我一下吧}", - "OptionLong02_12700504": "果然是這樣啊……還有什麼別的消息嗎?", - "OptionLong02_12700507": "「腐化」……又是什麼?這個Youkai,到底有多少我們沒聽說過的詭異伎倆……", - "OptionLong02_12700510": "{F#好,那我也把這件事轉告愛芮。哥哥,你和Fairy先繼續追蹤……等這邊的事情結束,我馬上就回去!}{M#好,那我也把這件事轉告愛芮。鈴,你和Fairy先繼續追蹤……等這邊的事情結束,我馬上就回去。}", - "Other_GalGame_ZZZFes2025_10162701_001": "不好了不好了,場館目前似乎遭到了不明人士的襲擊! ", - "Other_GalGame_ZZZFes2025_10162701_002": "不對不對,你們怎麼都這麼淡定,場館目前正在被攻擊哦! ", - "Other_GalGame_ZZZFes2025_10162701_003": "那就拜託大家啦! ", - "Other_GalGame_ZZZFes2025_10162701_004": "閃亮! ", - "Other_GalGame_ZZZFes2025_10162701_Name_001": "鈴", - "Other_GalGame_ZZZFes2025_10162701_Name_002": "眾人", - "Other_GalGame_ZZZFes2025_10162702_001": "無論發生什麼,我都會保護小姐的。 ", - "Other_GalGame_ZZZFes2025_10162702_002": "只要有伊芙在,我就能安心唱歌啦! ", - "Other_GalGame_ZZZFes2025_10162702_003": "畢竟以前也遇到過這樣的事嘛~ ", - "Other_GalGame_ZZZFes2025_10162702_004": "沒錯!那時候多虧了大家,我才能順利克服危機… ", - "Other_GalGame_ZZZFes2025_10162702_005": "不知道大家能不能像上次一樣,完成這場大合唱,再次給予我力量呢? ", - "Other_GalGame_ZZZFes2025_10162702_006": "嗯嗯,看來大家是答應我了! ", - "Other_GalGame_ZZZFes2025_10162702_007": "感謝各位的幫助。小姐儘管在臺前歌唱,臺後的礙事者,就交給我來處理。 ", - "Other_GalGame_ZZZFes2025_10162702_008": "那,大家準備好了嗎?要開始咯! ", - "Other_GalGame_ZZZFes2025_10162702_009": "讓我們一起—— ", - "Other_GalGame_ZZZFes2025_10162702_010": "閃亮! ", - "Other_GalGame_ZZZFes2025_10162702_Name_001": "伊芙琳", - "Other_GalGame_ZZZFes2025_10162702_Name_002": "耀嘉音", - "Other_GalGame_ZZZFes2025_10162702_Name_003": "眾人", - "Other_GalGame_ZZZFes2025_10162703_001": "無論發生什麼,我都會保護小姐的。 ", - "Other_GalGame_ZZZFes2025_10162703_002": "只要有伊芙在,我就能安心唱歌啦! ", - "Other_GalGame_ZZZFes2025_10162703_003": "畢竟以前也遇到過這樣的事嘛~ ", - "Other_GalGame_ZZZFes2025_10162703_004": "沒錯!那時候多虧了大家,我才能順利克服危機… ", - "Other_GalGame_ZZZFes2025_10162703_005": "不知道大家能不能像上次一樣,完成這場大合唱,再次給予我力量呢? ", - "Other_GalGame_ZZZFes2025_10162703_006": "嗯嗯,看來大家是答應我了! ", - "Other_GalGame_ZZZFes2025_10162703_007": "感謝各位的幫助。小姐儘管在臺前歌唱,臺後的礙事者,就交給我來處理。 ", - "Other_GalGame_ZZZFes2025_10162703_008": "那,大家準備好了嗎?要開始咯! ", - "Other_GalGame_ZZZFes2025_10162703_009": "讓我們一起—— ", - "Other_GalGame_ZZZFes2025_10162703_010": "閃亮! ", - "Other_GalGame_ZZZFes2025_10162703_Name_001": "伊芙琳", - "Other_GalGame_ZZZFes2025_10162703_Name_002": "耀嘉音", - "Other_GalGame_ZZZFes2025_10162703_Name_003": "眾人", - "Other_GalGame_ZZZFes2025_10162704_001": "鈴,不要著急。我早就預料到了這種情況,所以請來了一位「保鏢」。 ", - "Other_GalGame_ZZZFes2025_10162704_002": "哦,嘉音說的,想必是上次的星環事件吧。 ", - "Other_GalGame_ZZZFes2025_10162704_003": "閃亮! ", - "Other_GalGame_ZZZFes2025_10162704_Name_001": "哲", - "Other_GalGame_ZZZFes2025_10162704_Name_002": "眾人", - "Other_GalGame_ZZZFes2025_10162705_001": "不好了不好了—— ", - "Other_GalGame_ZZZFes2025_10162705_002": "沒有啦!我只是想說,六分街的拉麵店上新品了,可現在卻吃不到! ", - "Other_GalGame_ZZZFes2025_10162705_003": "大家能喜歡我們的舞台,真是太好啦!總覺得有點意猶未盡呢…要不然—— ", - "Other_GalGame_ZZZFes2025_10162705_004": "閃亮! ", - "Other_GalGame_ZZZFes2025_10162705_Name_001": "鈴", - "Other_GalGame_ZZZFes2025_10162705_Name_002": "眾人", - "Other_GalGame_ZZZFes2025_10162706_001": "小姐,發生危險的時候,請務必躲在我身後! ", - "Other_GalGame_ZZZFes2025_10162706_002": "欸,這裡昨天不是已經被襲擊過了嗎! ", - "Other_GalGame_ZZZFes2025_10162706_003": "什麼什麼!有新品嗎,我也想吃! ", - "Other_GalGame_ZZZFes2025_10162706_004": "小姐,演出前別想那麼多…萬一把拉麵唱到歌詞裡就糟了。 ", - "Other_GalGame_ZZZFes2025_10162706_005": "我才不會犯那種低級錯誤呢!今天的演出,肯定會像昨天一樣順利結束哦! ", - "Other_GalGame_ZZZFes2025_10162706_006": "你的意思是… ", - "Other_GalGame_ZZZFes2025_10162706_007": "啊!我明白了——要不然… ", - "Other_GalGame_ZZZFes2025_10162706_008": "嘿嘿,果然是你們,最瞭解我啦~ ", - "Other_GalGame_ZZZFes2025_10162706_009": "那麼,觀眾朋友們,準備好今天份的大合唱了嗎? ", - "Other_GalGame_ZZZFes2025_10162706_010": "讓我們一起—— ", - "Other_GalGame_ZZZFes2025_10162706_011": "閃亮! ", - "Other_GalGame_ZZZFes2025_10162706_Name_001": "伊芙琳", - "Other_GalGame_ZZZFes2025_10162706_Name_002": "耀嘉音", - "Other_GalGame_ZZZFes2025_10162706_Name_003": "眾人", - "Other_GalGame_ZZZFes2025_10162707_001": "小姐,發生危險的時候,請務必躲在我身後! ", - "Other_GalGame_ZZZFes2025_10162707_002": "欸,這裡昨天不是已經被襲擊過了嗎! ", - "Other_GalGame_ZZZFes2025_10162707_003": "什麼什麼!有新品嗎,我也想吃! ", - "Other_GalGame_ZZZFes2025_10162707_004": "小姐,演出前別想那麼多…萬一把拉麵唱到歌詞裡就糟了。 ", - "Other_GalGame_ZZZFes2025_10162707_005": "我才不會犯那種低級錯誤呢!今天的演出,肯定會像昨天一樣順利結束哦! ", - "Other_GalGame_ZZZFes2025_10162707_006": "你的意思是… ", - "Other_GalGame_ZZZFes2025_10162707_007": "啊!我明白了——要不然… ", - "Other_GalGame_ZZZFes2025_10162707_008": "嘿嘿,果然是你們,最瞭解我啦~ ", - "Other_GalGame_ZZZFes2025_10162707_009": "那麼,觀眾朋友們,準備好今天份的大合唱了嗎? ", - "Other_GalGame_ZZZFes2025_10162707_010": "讓我們一起—— ", - "Other_GalGame_ZZZFes2025_10162707_011": "閃亮! ", - "Other_GalGame_ZZZFes2025_10162707_Name_001": "伊芙琳", - "Other_GalGame_ZZZFes2025_10162707_Name_002": "耀嘉音", - "Other_GalGame_ZZZFes2025_10162707_Name_003": "眾人", - "Other_GalGame_ZZZFes2025_10162708_001": "怎麼了,難道又有人來襲擊場館了? ", - "Other_GalGame_ZZZFes2025_10162708_002": "…唉,鈴,你這一驚一乍的性格,遲早要把哥哥我嚇出心臟病。 ", - "Other_GalGame_ZZZFes2025_10162708_003": "昨天演唱會的反響確實很熱烈,就連繩網上都有不少影片呢。 ", - "Other_GalGame_ZZZFes2025_10162708_004": "再來一次好了,像昨天那樣。 ", - "Other_GalGame_ZZZFes2025_10162708_005": "閃亮! ", - "Other_GalGame_ZZZFes2025_10162708_Name_001": "哲", - "Other_GalGame_ZZZFes2025_10162708_Name_002": "眾人", - "Other_GalGame_ZZZFes2025_10162709_001": "不好了,哥哥—— ", - "Other_GalGame_ZZZFes2025_10162709_002": "…不是啦,我其實是想說,今天是演唱會最後一天了… ", - "Other_GalGame_ZZZFes2025_10162709_003": "那…也許是時候開啟今天份的「那個」啦? ", - "Other_GalGame_ZZZFes2025_10162709_004": "閃亮! ", - "Other_GalGame_ZZZFes2025_10162709_Name_001": "鈴", - "Other_GalGame_ZZZFes2025_10162709_Name_002": "眾人", - "Other_GalGame_ZZZFes2025_10162710_001": "哇,火鍋店嗎?我愛吃我愛吃! ", - "Other_GalGame_ZZZFes2025_10162710_002": "小姐,總是吃特辣火鍋對胃不好,你也要剋制一下頻率… ", - "Other_GalGame_ZZZFes2025_10162710_003": "啊,說起來,確實是這樣呢… ", - "Other_GalGame_ZZZFes2025_10162710_004": "時間過得很快呢… ", - "Other_GalGame_ZZZFes2025_10162710_005": "打住打住!我可不允許在我的演唱會上,有垂頭喪氣的人存在哦! ", - "Other_GalGame_ZZZFes2025_10162710_006": "你們呀…誰說這次演出結束,就是結束啦? ", - "Other_GalGame_ZZZFes2025_10162710_007": "這次,我們演出的場地在這裡,下次也會在別的地方…\n我們可以出現在世界的任何一個角落,為大家帶來歌聲和快樂! ", - "Other_GalGame_ZZZFes2025_10162710_008": "所以,在下次見面之前,讓我們充分地享受今天吧! ", - "Other_GalGame_ZZZFes2025_10162710_009": "哦吼~鈴和我想到一塊去了! ", - "Other_GalGame_ZZZFes2025_10162710_010": "那觀眾朋友們,如果準備好了的話,讓我們開始大合唱吧。 ", - "Other_GalGame_ZZZFes2025_10162710_011": "讓我們一起—— ", - "Other_GalGame_ZZZFes2025_10162710_012": "閃亮! ", - "Other_GalGame_ZZZFes2025_10162710_Name_001": "耀嘉音", - "Other_GalGame_ZZZFes2025_10162710_Name_002": "伊芙琳", - "Other_GalGame_ZZZFes2025_10162710_Name_003": "眾人", - "Other_GalGame_ZZZFes2025_10162711_001": "哇,火鍋店嗎?我愛吃我愛吃! ", - "Other_GalGame_ZZZFes2025_10162711_002": "小姐,總是吃特辣火鍋對胃不好,你也要剋制一下頻率… ", - "Other_GalGame_ZZZFes2025_10162711_003": "啊,說起來,確實是這樣呢… ", - "Other_GalGame_ZZZFes2025_10162711_004": "時間過得很快呢… ", - "Other_GalGame_ZZZFes2025_10162711_005": "打住打住!我可不允許在我的演唱會上,有垂頭喪氣的人存在哦! ", - "Other_GalGame_ZZZFes2025_10162711_006": "你們呀…誰說這次演出結束,就是結束啦? ", - "Other_GalGame_ZZZFes2025_10162711_007": "這次,我們演出的場地在這裡,下次也會在別的地方…\n我們可以出現在世界的任何一個角落,為大家帶來歌聲和快樂! ", - "Other_GalGame_ZZZFes2025_10162711_008": "所以,在下次見面之前,讓我們充分地享受今天吧! ", - "Other_GalGame_ZZZFes2025_10162711_009": "哦吼~鈴和我想到一塊去了! ", - "Other_GalGame_ZZZFes2025_10162711_010": "那觀眾朋友們,如果準備好了的話,讓我們開始大合唱吧。 ", - "Other_GalGame_ZZZFes2025_10162711_011": "讓我們一起—— ", - "Other_GalGame_ZZZFes2025_10162711_012": "閃亮! ", - "Other_GalGame_ZZZFes2025_10162711_Name_001": "耀嘉音", - "Other_GalGame_ZZZFes2025_10162711_Name_002": "伊芙琳", - "Other_GalGame_ZZZFes2025_10162711_Name_003": "眾人", - "Other_GalGame_ZZZFes2025_10162712_001": "我明白了,這次又是什麼新品上線了吧?火鍋店?還是汀曼咖啡? ", - "Other_GalGame_ZZZFes2025_10162712_002": "有點捨不得大家了。 ", - "Other_GalGame_ZZZFes2025_10162712_003": "不愧是嘉音,一開口,大家的情緒都被你調動回去了。 ", - "Other_GalGame_ZZZFes2025_10162712_004": "閃亮! ", - "Other_GalGame_ZZZFes2025_10162712_Name_001": "哲", - "Other_GalGame_ZZZFes2025_10162712_Name_002": "眾人", - "POText_12740001": "完成活動委託「打卡?集章?戰鬥!」後解鎖", - "POText_12740002": "完成活動委託「她的打卡,它的戰鬥·一」後解鎖", - "POText_12740003": "完成活動委託「她的打卡,它的戰鬥·二」後解鎖", - "POText_12740004": "完成活動委託「她的打卡,它的戰鬥·三」後解鎖", - "POText_12740005": "完成活動委託「她的打卡,它的戰鬥·四」後解鎖", - "POText_12740006": "完成活動委託「兌獎!最耀眼的「大場面」」後解鎖", - "PartDesc_Quest_31": "在主線第一章「貓的失物」中解鎖「實戰模擬室」", - "PartnerBg_CampAngelsofDelusion": "A.O.D.", - "PartnerCamp_Name_13": "妄想天使", + "Main_Chat_Chapter180_818003001_01": "【TL佔位】環拍一下星環內景和參賽人員,落到比利和妮可身上", + "Main_Chat_Chapter180_818003002_01": "【TL佔位】諾姆和副主角正在交談,說兩句話,維琳娜推門入場", + "Main_Chat_Chapter180_818013001_01": "{M#鈴}{F#哥哥}窩在沙發上,百無聊賴地按著遙控器。電視機裡的色塊光怪陸離地流動,嘈雜的人聲被切得支離破碎。", + "Main_Chat_Chapter180_818013001_02": "好無聊啊……拓金日的假期居然就這麼過去了……", + "Main_Chat_Chapter180_818013001_03": "{M#鈴}{F#哥哥}看起來無精打采的……", + "Main_Chat_Chapter180_818013001_04": "你也患上了假期症候群嗎", + "Main_Chat_Chapter180_818013001_05": "嗚嗚嗚……唉……都怪拓金日的氣氛太美好了,這樣的美夢居然還要再等一年,怎麼想都讓人很難接受吧!", + "Main_Chat_Chapter180_818013001_06": "唔……樹立一下新的目標呢?", + "Main_Chat_Chapter180_818013001_07": "沒有什麼新的委託嗎?", + "Main_Chat_Chapter180_818013001_08": "那次事件之後,Youkai再也沒有露面過了。妄想天使們也在籌備新的演出,說要給夢想家們一個超級大驚喜,對我們也要保密……", + "Main_Chat_Chapter180_818013001_09": "繩網上的委託也沒什麼特別的,都是些很簡單的任務……", + "Main_Chat_Chapter180_818013001_10": "難怪你在這裡看電視……", + "Main_Chat_Chapter180_818013001_11": "電視裡有什麼有趣的新聞嗎?", + "Main_Chat_Chapter180_818013001_12": "這個嘛……啊,對了!最近有個比賽好像討論度很高欸!電視上應該等一下就會播相關的新聞或者廣告……", + "Main_Chat_Chapter180_818013001_13": "哥哥有空的話,來和我一起看電視吧!", + "Main_Chat_Chapter180_818013001_14": "好啊", + "Main_Chat_Chapter180_818013001_15": "我等一下再來~", + "Main_Chat_Chapter180_818013001_16": "鈴有空的話,要不要和我一起看看電視?", + "Main_Chat_Chapter180_818013001_17": "這個嘛……啊,突然想起來,最近有個比賽好像討論度很高!電視上應該等一下就會播相關的新聞或者廣告……", + "Main_Chat_Chapter180_818013001_18": "繩網上的委託也沒什麼特別的,都是些很簡單的任務……", + "Main_Chat_Chapter180_818013001_19": "那次事件之後,Youkai再也沒有露面過了。妄想天使們也在籌備新的演出,說要給夢想家們一個超級大驚喜,對我們也要保密……", + "Main_Chat_Chapter180_818013001_20": "唉……那樣美好的拓金日,居然還要再等一年才能回去,怎麼想都讓人心裡泛起一陣苦澀啊……", + "Main_Chat_Chapter180_818013001_21": "總覺得很空虛……拓金日的假期居然就這麼過去了……", + "Main_Chat_Chapter180_818013002_03": "掃了一眼手機螢幕,Knock Knock介面上妮可的頭像正在閃爍著。注意力暫時從電視節目中轉移開來……", + "Main_Chat_Chapter180_818013002_04": "我還打算看完這個新聞就和你一起看部電影的……哥哥,是誰打擾了我們兄妹難得的家庭觀影時間啊?", + "Main_Chat_Chapter180_818013002_05": "好像是妮可……", + "Main_Chat_Chapter180_818013002_06": "我看看怎麼回事", + "Main_Chat_Chapter180_818013002_07": "妮可找我們有事嗎……那你先處理吧,哥哥!", + "Main_Chat_Chapter180_818013002_08": "妮可找我們有事嗎……那你先處理吧,鈴。", + "Main_Chat_Chapter180_818013002_09": "我還打算看完這個新聞就和你一起看部電影呢……鈴,難得的家庭觀影時間,是誰的消息呢?", + "Main_Chat_Chapter180_818013002_10": "你聽說了嗎,最近市裡有一個很火爆的……等等,鈴,你的手機響了。", + "Main_Chat_Chapter180_818013002_11": "坐到沙發上,和哥哥一起看了一會電視……", + "Main_Chat_Chapter180_818013003_01": "「空洞英雄」比賽嗎……就是妮可邀請我們去的那個吧?沒想到那裡居然會有我們想要的東西……", + "Main_Chat_Chapter180_818013003_02": "哥哥,我已經聯絡妮可,答應她一起參賽了。她讓我們去比賽的報名現場和她會合……我們現在就出發嗎?", + "Main_Chat_Chapter180_818013003_03": "報名地點是哪裡?", + "Main_Chat_Chapter180_818013003_04": "說是星環塔……居然把星環包下來作為比賽場地,TOPS這回可真是下了血本呢!既然那個輝金音擎對我們有幫助……我們也要拿起幹勁參賽才行!", + "Main_Chat_Chapter180_818013003_05": "我們這就出發吧", + "Main_Chat_Chapter180_818013003_06": "我再做一下準備", + "Main_Chat_Chapter180_818013003_07": "好的,我去開車!", + "Main_Chat_Chapter180_818013003_08": "好的,我去開車!", + "Main_Chat_Chapter180_818013003_09": "好的,那我就在這裡等著哥哥!", + "Main_Chat_Chapter180_818013003_10": "好的,那我就在這裡等你。", + "Main_Chat_Chapter180_818013003_11": "說是星環塔……居然把星環包下來作為比賽場地,TOPS這回可真是下了血本呢!既然那個輝金音擎對我們有幫助……我們也要拿起幹勁參賽才行!", + "Main_Chat_Chapter180_818013003_12": "鈴,我已經聯絡妮可,答應她一起參賽了。她讓我們去比賽的報名現場和她會合……我們現在就出發嗎?", + "Main_Chat_Chapter180_818013003_13": "「空洞英雄」比賽嗎……就是妮可邀請我們去的那個吧?沒想到那裡居然會有我們想要的東西……", + "Main_Chat_Chapter180_818013004_01": "哥哥,要現在就出發去星環塔的報名現場嗎?", + "Main_Chat_Chapter180_818013004_02": "我們這就出發吧", + "Main_Chat_Chapter180_818013004_03": "我再做一下準備", + "Main_Chat_Chapter180_818013004_04": "好的,我去開車!", + "Main_Chat_Chapter180_818013004_05": "好的,我去開車!", + "Main_Chat_Chapter180_818013004_06": "好的,那我就在這裡等著哥哥!", + "Main_Chat_Chapter180_818013004_07": "好的,那我就在這裡等你。", + "Main_Chat_Chapter180_818013004_08": "鈴,要現在就出發去星環塔的報名現場嗎?", + "Main_Chat_Chapter180_818023001_01": "外環人就類似賞金獵人,為了求生自然也不會放過這麼一個賺錢的好機會,聊的時候提及黑狼", + "Main_Chat_Chapter180_818023002_01": "在比賽報名處進行了報名,成功進行報名,並獲得關鍵道具以骸卡", + "Main_Chat_Chapter180_818023002_02": "進行完了身體檢查,需要等待一段時間才能得知報名結果,報名人提示玩家在等待期間可以互動旁邊的無人機查看自己的排名(報名成功後才顯示主角)", + "Main_Chat_Chapter180_818023003_01": "獎品閒置chat", + "Main_Chat_Chapter180_818023003_02": "看看其他武器球", + "Main_Chat_Chapter180_818023003_03": "看看其他什麼獎品", + "Main_Chat_Chapter180_818023004_02": "……", + "Main_Chat_Chapter180_818023004_05": "……你是在捉弄我嗎?", + "Main_Chat_Chapter180_818023005_01": "主角初次查看排名,看看參賽選手,積分都是0,主要表現選手的情況", + "Main_Chat_Chapter180_818023005_02": "拉起排名UI", + "Main_Chat_Chapter180_818023006_01": "……", + "Main_Chat_Chapter180_818023008_Name_01": "盜洞客", + "Main_Chat_Chapter180_818023009_Name_01": "盜洞客", + "Main_Chat_Chapter180_818023010_09": "鈴,參賽的事已經都辦妥了。不過考慮到我們接觸比賽較晚,回家前我們在附近多蒐集一下情報吧。", + "Main_Chat_Chapter180_818023016_06": "沒問題,這就為您出示賽事的參賽隊伍名單~", + "Main_Chat_Chapter180_818023016_06_01": "啊,對了,名單上的排名與積分目前都是空著的,因為還沒開賽嘛,哈哈哈!", + "Main_Chat_Chapter180_818023018_04": "既然都能用大把的積分換音擎了,為什麼不乾脆換成丁尼?應該能換更多吧。", + "Main_Chat_Chapter180_818023019_Name_01": "盜洞客", + "Main_Chat_Chapter180_818023020_01": "(除了輝金音擎,這裡還擺放著諸多看著就很值錢的獎品。從純金雕塑到高級空洞裝備,從古董藏品到極高純度的輝瓷製品……)", + "Main_Chat_Chapter180_818023020_Name_01": "盜洞客", + "Main_Chat_Chapter180_818023021_01": "看看其他什麼獎品", + "Main_Chat_Chapter180_818023021_Name_01": "盜洞客", + "Main_Chat_Chapter180_818023022_Name_01": "盜洞客", + "Main_Chat_Chapter180_818033001_01": "主要呈現多隻貓在一起看著玩家有一些詭異的感覺", + "Main_Chat_Chapter180_818033002_01": "主角蹲下動作,訂製鏡頭chat:調查屍體,發現屍體身邊有結晶,人還有呼吸但是沒有意識", + "Main_Chat_Chapter180_818123001_01": "黑畫面文本:錄完口供之後,主角拖著疲憊的身軀離開了審訊室", + "Main_Chat_Chapter180_818123001_02": "看見來撈人的副主角和希希芙,希希芙告訴主角,賽維裡安想要和你談話。", + "Main_Chat_Chapter180_818123002_01": "治安官閒置chat,我可以送你進來/出去", + "Main_Chat_Chapter180_818123003_01": "賽維裡安閒置chat", + "Main_Chat_Chapter180_818123004_01": "治安官表示,長官有令,我來護送你回去,回去嗎?", + "Main_Chat_Chapter180_818123005_01": "得知希希芙竟然是靠撬鎖進的房間,跟希希芙說他不可以再這樣了,希希芙覺得這沒什麼啊,主角發現希希芙搞亂了錄影帶,又略微批評了一小句,希希芙黑畫面跑掉了", + "Main_Chat_Chapter180_818123006_01": "黑畫面文字:夜已深,主角沉沉地睡去了", + "Main_Chat_Chapter180_818213005_05": "真是的,平常要忍受這個中二病就已經夠心煩了,今天她這是想把治安官引來嗎?最近她又迷上什麼奇怪的新電影了?!", + "Main_Chat_Chapter180_818213007_01": "比利表示你們終於來了,主角介紹一下希希芙的加入", + "Main_Chat_Chapter180_818213008_06": "三位是來自狡兔屋的妮可選手,比利選手,{M#哲}{F#鈴}選手。請問你們三人要從相同的空洞入口出發嗎?", + "Main_Chat_Chapter180_818213008_07": "……", + "Main_Chat_Chapter180_818213008_Name_01": "賽事嚮導", + "Main_Chat_Chapter180_818213009_01": "這位選手您好,比賽很快就要開始,現在已經可以乘坐我們的專車前往賽場了,請問要立即出發嗎?", + "Main_Chat_Chapter180_818213009_03": "再等一下吧……", + "Main_Chat_Chapter180_818213009_06": "知道了。如需前往賽場,請隨時聯絡我。", + "Main_Chat_Chapter180_818213009_Name_01": "賽事嚮導", + "Main_Chat_Chapter180_818223001_01": "閒置chat,後續還會在工地休息區出現,可以補充資訊用。", + "Main_Chat_Chapter180_818223004_03": "你幹盜洞客這行的時候怎麼就不怕死呢!現在這樣和我們做盜洞客又有啥區別,不都是賭命來換丁尼嗎!", + "Main_Chat_Chapter180_818223005_04": "這事不能就這麼完了!等我們養好傷,找個機會在空洞裡截住他,把他做掉……這是讓我們沒法在比賽裡撈丁尼的報復!", + "Main_Chat_Chapter180_818223006_01": "發現裂隙/ 或者與受傷npc交談後決定去救人", + "Main_Chat_Chapter180_818223009_01": "驚魂未定的一天,大家都比較累,決定先在空洞裡過夜,主角很有責任感也希望多留一會兒,怕白噪再搞事,明天再離場", + "Main_Chat_Chapter180_818223009_02": "順便交代一下晚上也有其他選手繼續肝積分。", + "Main_Chat_Chapter180_818223010_01": "這裡好像是賽事主辦方準備的休息處,跟比利聊聊,比利問玩家有沒有聽到什麼不尋常的動靜,玩家表示沒有,話題被比例略過。", + "Main_Chat_Chapter180_818223010_02": "比利對自己在流浪者集團和卡呂冬裡面的記憶是斷斷續續的,因為他當初每次執行任務以後都會被清空一些記憶,對黑狼的記憶也很模糊。", + "Main_Chat_Chapter180_818223010_03": "訂製鏡頭,看向希希芙,覺得她不太好,上前去安慰下", + "Main_Chat_Chapter180_818223011_01": "比利好奇剛才好像聽到了奇怪的聲音,決定向聲音的方向前進", + "Main_Chat_Chapter180_818223012_01": "比利表示一覺醒來怎麼暈乎乎的,好像是做噩夢了,對自己昨晚的經歷沒意識。", + "Main_Chat_Chapter180_818223013_01": "發現結晶邊上的以骸卡,猜測有參賽者被襲擊了", + "Main_Chat_Chapter180_818223014_01": "有新的褪色結晶,凶案還在持續發生", + "Main_Chat_Chapter180_818223015_01": "訂製鏡頭,先裂隙再拍電梯,討論究竟直接去下一個區域找休息區,還是上去看看", + "Main_Chat_Chapter180_818223015_02": "經過一番合計,玩家覺得積分還處於小領先位置,還是應該上去看看能不能救下幾個人,即使希希芙反對,最終還是上電梯了", + "Main_Chat_Chapter180_818223016_01": "詢問關於凶殺案的事,試圖收集更多的線索", + "Main_Chat_Chapter180_818223017_01": "和希希芙的朋友再聊聊,瞭解一些希希芙的情況和比賽的蘿蔔資料問題", + "Main_Chat_Chapter180_818223018_01": "查看血跡,應該是黑狼殺死的無辜人", + "Main_Chat_Chapter180_818223019_01": "黑狼好強的戰鬥力", + "Main_Chat_Chapter180_818223020_01": "比利被白噪入侵", + "Main_Chat_Chapter180_818223020_Name_01": "「比利」", + "Main_Chat_Chapter180_818223022_02": "大哥,雖然我們退賽了……但是不是可以在賽道邊上擺攤賣烤腸啊?感覺能賺回一點住院的丁尼……", + "Main_Chat_Chapter180_818233005_01": "……", + "Main_Chat_Chapter180_818233005_05": "……", + "Main_Chat_Chapter180_818233005_06": "……", + "Main_Chat_Chapter180_818313002_01": "此時場地應該因為這起事件導致了一定的騷亂,主角四處看看,去調查騷亂的中心", + "Main_Chat_Chapter180_818313002_02": "拉起排名UI", + "Main_Chat_Chapter180_818313002_03": "主角看到自己僅在100多名以後,感覺非常失望,與此同時不出所料,黑狼反超了丹成為第一名。", + "Main_Chat_Chapter180_818313002_04": "查看完成後,比利先行一步離開去找妮可,主角自己回家", + "Main_Chat_Chapter180_818313003_01": "聊下之前在這裡遇到了莫爾斯的事情,但粉色結晶的問題還沒有說清楚。", + "Main_Chat_Chapter180_818313003_02": "拉起繩網帖子", + "Main_Chat_Chapter180_818313003_03": "主角說這個黑狼看起來挺危險, 黑畫面文本:希希芙似乎下定了某種決心", + "Main_Chat_Chapter180_818313003_04": "希希芙提出她想起一個線索,要主角跟她一起出門調查", + "Main_Chat_Chapter180_818313004_01": "聊下現狀/後續的比賽", + "Main_Chat_Chapter180_818313005_01": "聊下現狀/後續的目的", + "Main_Chat_Chapter180_818313006_01": "安撫希希芙,總結情況,商量與比利解散,先回錄影帶店", + "Main_Chat_Chapter180_818313007_01": "就算能把箱子都堆起來,好像也夠不著上面的窗口", + "Main_Chat_Chapter180_818313008_01": "大門緊閉,看來希希芙是下定決心要困住玩家了", + "Main_Chat_Chapter180_818323001_01": "主角從夢中醒來,站在床邊,決定出門去轉轉", + "Main_Chat_Chapter180_818323003_03": "哥哥一般不會像這樣失眠到很晚的……讓他那麼擔心,總感覺有點難過。等這件事過去了,一定要和他一起好好休息一段時間……", + "Main_Chat_Chapter180_818323003_04": "哥哥不在一樓,但沙發上明顯有他躺過的痕跡與殘留的體溫。他今晚在沙發上過夜嗎……現在是因為睡不著覺所以在車庫之類的地方散心嗎?", + "Main_Chat_Chapter180_818323004_01": "和希希芙一起躡手躡腳地回到了錄影帶店。小心地屏住呼吸,腳步放輕,以防發出不必要的噪音。", + "Main_Chat_Chapter180_818323004_02": "埋頭潛行時,突兀地撞到了一根微微發顫的尾巴。抬起頭來,原來希希芙已經不知不覺間停下了腳步。", + "Main_Chat_Chapter180_818323004_03": "……", + "Main_Chat_Chapter180_818323004_04": "希希芙……?", + "Main_Chat_Chapter180_818323004_05": "怎麼了嗎?", + "Main_Chat_Chapter180_818323004_06": "哲,剛才答應我的事,你不會騙我的,對嗎?", + "Main_Chat_Chapter180_818323004_07": "為什麼這麼問?", + "Main_Chat_Chapter180_818323004_08": "希希芙經常被騙嗎?", + "Main_Chat_Chapter180_818323004_09": "還在外環的時候,我的那些朋友,那些口口聲聲說是會照顧好自己的笨蛋,他們也總是答應得好好的……", + "Main_Chat_Chapter180_818323004_10": "結果在碰到危險的時候,就自顧自地說著大話衝上去……明明說好了的……明明要相信我的……", + "Main_Chat_Chapter180_818323004_11": "那些笨蛋,難道都不知道生命有多寶貴嗎……!", + "Main_Chat_Chapter180_818323004_12": "希希芙的肩膀難以抑制地微微起伏。伸出手,輕輕地在她的肩頭拍了拍。", + "Main_Chat_Chapter180_818323004_13": "現在你可是我在空洞裡的靠山", + "Main_Chat_Chapter180_818323004_14": "不夠自信可沒法給人安全感啊……", + "Main_Chat_Chapter180_818323004_15": "希希芙愣了一瞬,望著眼前那副義正言辭的面孔,終於沒忍住笑出聲來。", + "Main_Chat_Chapter180_818323004_16": "噗嗤——", + "Main_Chat_Chapter180_818323004_17": "你這傢伙!我在跟你說很認真的事,你居然還在開玩笑!", + "Main_Chat_Chapter180_818323004_18": "我現在就把你抓進治安局,這樣肯定能讓你有安全感了!", + "Main_Chat_Chapter180_818323004_19": "饒命啊希希芙大人!", + "Main_Chat_Chapter180_818323004_20": "我可是非常非常信任你的!", + "Main_Chat_Chapter180_818323004_21": "哼……你最好是!", + "Main_Chat_Chapter180_818323004_22": "(雖然你不相信我也沒什麼辦法就是了……)", + "Main_Chat_Chapter180_818323004_23": "畢竟你能獨自在外環生活那麼久……", + "Main_Chat_Chapter180_818323004_24": "還能神不知鬼不覺地摸進家裡……", + "Main_Chat_Chapter180_818323004_25": "喂喂,你該不會在趁機偷偷抱怨我吧!", + "Main_Chat_Chapter180_818323004_26": "絕對沒有!", + "Main_Chat_Chapter180_818323004_27": "我比任何人都更加信任你的實力……", + "Main_Chat_Chapter180_818323004_28": "哼哼~", + "Main_Chat_Chapter180_818323004_29": "我相信……", + "Main_Chat_Chapter180_818323004_30": "你一定能帶我回家!", + "Main_Chat_Chapter180_818323004_31": "鈴,剛才答應我的事,你不會騙我的,對嗎?", + "Main_Chat_Chapter180_818323005_01": "和學者和秘書對話,她們會繼續向你打聽比賽裡的事情,似乎也在調查什麼東西。", + "Main_Chat_Chapter180_818333001_01": "…繩匠,就這樣走了。", + "Main_Chat_Chapter180_818333001_02": "(小聲)我都還沒來得及跟她說…對不起…", + "Main_Chat_Chapter180_818333001_03": "…哼,不用說這些話,那…那真是太好了!接下來,錄影帶店,就是我的地盤了!", + "Main_Chat_Chapter180_818333001_04": "(小聲)我都還沒來得及跟他說…對不起…", + "Main_Chat_Chapter180_818333001_Name_01": "希希芙", + "Main_Chat_Chapter180_818333002_01": "錄影帶…又不能吃,真不知道為什麼有人這麼喜歡看…", + "Main_Chat_Chapter180_818333002_02": "這個片子是「咖啡伴侶」!是繩匠上次喝的那個苦苦的東西,我記得!", + "Main_Chat_Chapter180_818333002_03": "看看別的", + "Main_Chat_Chapter180_818333002_04": "還有這個,叫「械屍狂潮」…哇啊!封面看起來好可怕!丟掉丟掉!", + "Main_Chat_Chapter180_818333002_05": "繩匠真是壞人,居然把這麼可怕的片子藏在貨架上…客人看了肯定會害怕,怪不得生意這麼差,哼。", + "Main_Chat_Chapter180_818333002_06": "再看看別的", + "Main_Chat_Chapter180_818333002_07": "還有這個…「最後一次飛行」!飛行的意思,就是坐飛艇咯…", + "Main_Chat_Chapter180_818333002_08": "唔…不知道從六分街坐飛艇去衛非地,要多久呢?", + "Main_Chat_Chapter180_818333002_09": "不知不覺,地上亂擺亂髮的錄影帶,就堆成了一座小山丘…", + "Main_Chat_Chapter180_818333002_10": "糟糕!一不小心把錄影帶都翻亂了,等繩匠回來,肯定會說我…說我…", + "Main_Chat_Chapter180_818333002_11": "…說我搗亂吧。", + "Main_Chat_Chapter180_818333002_12": "她…是不是就是覺得我會搗亂,才不帶著我去衛非地啊?", + "Main_Chat_Chapter180_818333002_13": "聽說她在衛非地經歷過很多事…可是我一點都不知道。", + "Main_Chat_Chapter180_818333002_14": "…對了!聽另一個繩匠說過,店裡收藏了一些紀錄了他們過去經歷的錄影帶,要不去找找看吧!", + "Main_Chat_Chapter180_818333002_15": "聽說他在衛非地經歷過很多事…可是我一點都不知道。", + "Main_Chat_Chapter180_818333002_16": "他…是不是就是覺得我會搗亂,才不帶著我去衛非地啊?", + "Main_Chat_Chapter180_818333002_Name_01": "希希芙", + "Main_Chat_Chapter180_818333003_01": "這些錄影帶…都是繩匠以前的經歷嗎…", + "Main_Chat_Chapter180_818333003_02": "她認識好多人!而且看起來都好厲害…", + "Main_Chat_Chapter180_818333003_03": "她在架子上翻翻找找,最終被一個熟悉的封面吸引了目光。", + "Main_Chat_Chapter180_818333003_04": "我記得!是那三個會唱歌跳舞的小女孩!", + "Main_Chat_Chapter180_818333003_05": "這個錄影帶裡的故事…也會有我嗎?那時候我第一次遇見繩匠,還第一次住進了錄影帶店…", + "Main_Chat_Chapter180_818333003_06": "我帶著繩匠去找到了千夏和愛芮…然後在空洞裡,我就…我就——", + "Main_Chat_Chapter180_818333003_07": "…我就丟下她們,自己一個人逃跑了!", + "Main_Chat_Chapter180_818333003_08": "希希芙沮喪地把錄影帶放回架子上。", + "Main_Chat_Chapter180_818333003_09": "我好像總是在逃跑…", + "Main_Chat_Chapter180_818333003_10": "怪不得…這次也不帶上我,比起其他人,我好像真的很沒用…", + "Main_Chat_Chapter180_818333003_11": "嗯呢嗯呢…(不、不是的…)", + "Main_Chat_Chapter180_818333003_12": "…誰、誰在那裡嗯呢?", + "Main_Chat_Chapter180_818333003_13": "她轉過頭,發現伊埃斯正趴在門邊。", + "Main_Chat_Chapter180_818333003_14": "嗚哇——伊埃斯!", + "Main_Chat_Chapter180_818333003_15": "…我就丟下他們,自己一個人逃跑了!", + "Main_Chat_Chapter180_818333003_16": "他認識好多人!而且看起來都好厲害…", + "Main_Chat_Chapter180_818333003_Name_01": "希希芙", + "Main_Chat_Chapter180_818333003_Name_02": "伊埃斯", + "Main_Chat_Chapter180_818333004_01": "希希芙蹲在貨架面前,仔細地收拾好了整個貨架…", + "Main_Chat_Chapter180_818333004_02": "…這樣的話,繩匠就不會生氣了吧。", + "Main_Chat_Chapter180_818333004_03": "還記得上次,我也弄亂了貨架…", + "Main_Chat_Chapter180_818333004_04": "她看向過往記憶發生的位置,一切歷歷在目。", + "Main_Chat_Chapter180_818333004_05": "繩匠,明明是你說可以讓我自己選一盒喜歡的錄影帶,現在我選了,你還要生我的氣,真是沒道理!", + "Main_Chat_Chapter180_818333004_06": "讓你選錄影帶,沒讓你把所有錄影帶都從貨架上搬下來…這下好了,又要重新備貨了。", + "Main_Chat_Chapter180_818333004_07": "不搬下來,我怎麼知道後面有沒有藏著我最喜歡的錄影帶?", + "Main_Chat_Chapter180_818333004_08": "好啦繩匠,別生氣了~我最會備貨了,我來幫你呀!", + "Main_Chat_Chapter180_818333004_09": "等等,那個錄影帶不是放這裡的!我來教你,要按什麼順序排好…", + "Main_Chat_Chapter180_818333004_10": "記憶的虛影,在濕潤的眼眶中逐漸變得模糊…", + "Main_Chat_Chapter180_818333004_11": "我又弄亂了貨架…可是等你回來以後,說不定根本不會批評我,而是會直接將我趕走吧。", + "Main_Chat_Chapter180_818333004_12": "也說不定,你根本不會回來了…", + "Main_Chat_Chapter180_818333004_13": "不對不對,剛才的話我沒說過,繩匠才不會有事,才不會回不來呢!", + "Main_Chat_Chapter180_818333004_14": "她看向樓上的房間,開始默默計算自己將要離開的日期。", + "Main_Chat_Chapter180_818333004_15": "也許很快,我就再也進不去那個房間了…", + "Main_Chat_Chapter180_818333004_16": "算了,回去睡吧。說不定,這是最後一次…", + "Main_Chat_Chapter180_818333004_17": "等等,那個錄影帶不是放這裡的!我來教你,要按什麼順序排好…", + "Main_Chat_Chapter180_818333004_18": "讓你選錄影帶,沒讓你把所有錄影帶都從貨架上搬下來…這下好了,又要重新備貨了。", + "Main_Chat_Chapter180_818333004_Name_01": "希希芙", + "Main_Chat_Chapter180_818333005_01": "伊埃斯…", + "Main_Chat_Chapter180_818333005_02": "嗯呢?(希希芙,你怎麼啦?)", + "Main_Chat_Chapter180_818333005_03": "伊埃斯,你是不是也…很想他們啊?", + "Main_Chat_Chapter180_818333005_04": "嗯呢嗯呢…(嗯…我也很想他們…)", + "Main_Chat_Chapter180_818333005_05": "他們好久都沒有回來…就算回來,也只會發現我在家裡搗亂…", + "Main_Chat_Chapter180_818333005_06": "可是…家裡好無聊,我其實根本不想搗亂,錄影帶店裡也好安靜,根本沒有客人…", + "Main_Chat_Chapter180_818333005_07": "明明只有繩匠出門去了,為什麼家裡突然就會變了一個樣子…做什麼事都讓人提不起勁…", + "Main_Chat_Chapter180_818333005_08": "嗯呢嗯呢?(希希芙,你是不是哭啦?)", + "Main_Chat_Chapter180_818333005_09": "…伊埃斯,你不要難過了,看你這麼想繩匠,這麼可憐,我就去幫你把弄亂的貨架收拾一下吧,好不好?", + "Main_Chat_Chapter180_818333005_10": "嗯!嗯呢嗯呢…(可是,貨架不是我弄亂的…)", + "Main_Chat_Chapter180_818333005_11": "嗯,我馬上就去收拾!不然等繩匠回來,她會生氣的,說不定就會把你趕出家門…", + "Main_Chat_Chapter180_818333005_12": "這樣的話,你就又要沒有家啦。", + "Main_Chat_Chapter180_818333005_13": "嗯,我馬上就去收拾!不然等繩匠回來,他會生氣的,說不定就會把你趕出家門…", + "Main_Chat_Chapter180_818333005_Name_01": "希希芙", + "Main_Chat_Chapter180_818333005_Name_02": "伊埃斯", + "Main_Chat_Chapter180_818413003_01": "進入關卡追蹤黑狼和獎品下落", + "Main_Chat_Chapter180_818413003_02": "去/不去", + "Main_Chat_Chapter180_818423002_01": "主角和希希芙簡單聊下不知道黑狼會在哪裡,先往前面走走看", + "Main_Chat_Chapter180_818423002_02": "選項1:流浪者集團的口供,來自流浪者集團的口供,得知白噪來自流浪者集團,原名就是萊斯利。", + "Main_Chat_Chapter180_818423002_03": "選項2:”白色空洞“的情報,修復裡面電腦的一些殘餘資料,得知“白色空洞侵蝕擴大”的一些資料,而且這批資料傳輸方向是TOPS財聯旗下的某個集團。", + "Main_Chat_Chapter180_818423006_01": "chat拉起編隊,允許玩家選擇自選角色", + "Main_Chat_Chapter180_818433001_01": "賽維裡安雖然不知道我們的具體的計劃,但是願意幫助我們之類", + "Main_Chat_Chapter180_818433002_01": "三人組的氛圍,比較搞怪一點。讓繩匠給工資之類的", + "Main_Chat_Chapter180_818433003_01": "是否要前往比賽現場", + "Main_Chat_Chapter180_818433004_01": "來到星環,訂製鏡頭給到黑狼,派希希芙去挑釁", + "Main_Chat_Chapter180_818443001_01": "主角和希希芙發現直播訊號被截斷了,並且根據戰鬥中fairy給出的資訊,已經有人在逐步退出比賽了", + "Main_Chat_Chapter180_818443002_01": "路過狡兔屋的朋友,停下來簡單聊兩句,問問充電樁的情況", + "Main_Chat_Chapter180_818443003_01": "路過派派和柏妮斯,停下來簡單聊兩句,問問充電樁的情況", + "Main_Chat_Chapter180_818443004_01": "訂製鏡頭chat,看到大廳中間有許多參賽者的屍體,可能是黑狼的手筆,比利和希希芙決定分頭行動,尋找黑狼", + "Main_Chat_Chapter180_818513001_01": "歷程軸", + "Main_Chat_Chapter180_818513101_01": "……歡迎收看本日新聞。接下來是一則有關「空洞英雄」比賽的新聞。", + "Main_Chat_Chapter180_818513101_02": "……隨著犯罪嫌疑人羅穆爾的落網,比賽的騷亂也基本平息。據悉,目前仍有部分獎品下落不明,但主辦方尚未披露具體內容。", + "Main_Chat_Chapter180_818513101_03": "本次重大事故的犯罪嫌疑人羅穆爾,男,常年作為僱傭殺手活躍於外環。他將面臨謀殺、盜竊、機密資訊竊取等多項罪名的指控。", + "Main_Chat_Chapter180_818513101_04": "日前,空洞競技聯合會召開了新聞發表會,宣佈本屆比賽暫時中止,後續將擇期重新舉辦,並就賽事期間發生的騷亂向公眾致歉。", + "Main_Chat_Chapter180_818513101_05": "發表會上,發言人回應了羅穆爾對於「自己的殺戮行為是受到朽峰集團的指使與默許」的指控,指出該指控嚴重不實,且缺乏證據支持。", + "Main_Chat_Chapter180_818513101_06": "發言人稱,朽峰集團作為賽事主辦方,一貫以追求極限但安全的空洞競技賽事為比賽主旨,絕不會做出有害於參賽者生命安全的賽程安排。", + "Main_Chat_Chapter180_818513101_07": "羅穆爾竊取並藏匿獎品、致使部分獎品至今未能尋回,並使用暴力手段造成人員傷亡,在被捕後無非是想以此番言論來轉移公眾視線、為自己脫罪。", + "Main_Chat_Chapter180_818513101_08": "發言人表示,朽峰集團會盡快組織賽事的重辦,並嚴格進行對參賽選手的背調,確保此類事件不再發生。", + "Main_Chat_Chapter180_818513101_09": "此外,朽峰集團與治安局均拒絕透露羅穆爾所關押的監獄。記者電訪了新艾利都幾處主要的監獄,均稱沒有收押名為羅穆爾的犯人。", + "Main_Chat_Chapter180_818513101_10": "下面是另一條新聞……", + "Main_Chat_Chapter180_818513101_Name_01": "新聞主播", + "Main_Chat_Chapter180_818513102_01": "希希芙還沉浸在一起吃早餐的喜悅中,鈴卻突然使了個眼色過來。趁希希芙沒注意,領著鈴在家裡找了個四下無人的角落……", + "Main_Chat_Chapter180_818513102_02": "哥哥,我知道你不想讓我們擔心,所以有所隱瞞。在這裡聊希希芙應該不會聽到……把眼下最真實的情況告訴我吧,不用怕我擔心。", + "Main_Chat_Chapter180_818513102_03": "我們都有著一樣的晶狀植入物,所以我大概能猜到你現在的狀態。哲,好好說實話……你眼睛的尋路與附身能力還能用多少次?", + "Main_Chat_Chapter180_818513102_04": "……不會超過十次", + "Main_Chat_Chapter180_818513102_05": "它的負擔正變得越來越重", + "Main_Chat_Chapter180_818513102_06": "鈴沉默了好一會。隨後,她開始自言自語,聲音裡一開始帶著哽咽,很快又被專注的思考所代替。", + "Main_Chat_Chapter180_818513102_07": "(小聲)維琳娜……沒有聯絡方式……梅弗勞爾市長……最近幾天完全聯絡不上……", + "Main_Chat_Chapter180_818513102_08": "(小聲)我不應該停用與H.D.D.的連接配置的,重新建立完整的穩定連接還需要多久……必須計算出來……", + "Main_Chat_Chapter180_818513102_09": "……追蹤拉米爾的事還是交給我吧", + "Main_Chat_Chapter180_818513102_10": "只要能在十次尋路內找到她……", + "Main_Chat_Chapter180_818513102_11": "我的症狀就能靠音擎治療了", + "Main_Chat_Chapter180_818513102_12": "……哥哥,你有在十次尋路內就找到她的把握嗎?我知道現在找到她、奪回音擎是最優先項……但那並不意味著我要讓我的哥哥冒著風險去行動!", + "Main_Chat_Chapter180_818513102_13": "如果你先建立與H.D.D.的部分連接", + "Main_Chat_Chapter180_818513102_14": "我們配合著尋路呢?", + "Main_Chat_Chapter180_818513102_15": "欸?你的意思是……", + "Main_Chat_Chapter180_818513102_16": "由空洞裡的我記錄並輸送資料", + "Main_Chat_Chapter180_818513102_17": "空洞外的你來演算並傳回路線", + "Main_Chat_Chapter180_818513102_18": "唔……如果是這樣的話,我與H.D.D.所需要的連接建立時間倒是能縮短到只要半小時……而你也不需要使用眼睛了,我和Fairy可以代替完成對路線的計算……", + "Main_Chat_Chapter180_818513102_19": "……好吧,情況特殊,這確實是最合理的方案。但奪回音擎後……我一定會把你按在錄影帶店,做好長一段時間的「安樂椅繩匠」的,就像以前一樣!", + "Main_Chat_Chapter180_818513102_20": "{M#我答應你,鈴}{F#我答應你,哥哥!}", + "Main_Chat_Chapter180_818513102_21": "好……那我們就盡全力去尋找那個搶我們音擎的壞女人吧!我這就去重建與H.D.D.的部分連接……然後拜託Fairy集中檢索拉米爾的所有資訊!", + "Main_Chat_Chapter180_818513102_22": "啊,差點忘了希希芙……或許應該把她拉回來,我們直接在H.D.D.前吃早餐?", + "Main_Chat_Chapter180_818513102_23": "呃,差點忘了希希芙……或許應該把她拉回來,我們直接在H.D.D.前吃早餐?", + "Main_Chat_Chapter180_818513102_24": "好……我們一定要盡快找到那個搶走音擎的可疑女性。我這就去重建與H.D.D.的部分連接……然後拜託Fairy集中檢索拉米爾的所有資訊!", + "Main_Chat_Chapter180_818513102_25": "……好吧,情況特殊,這確實是最合理的方案。但奪回音擎後……我絕不會再讓你獨自下空洞。好好做一段時間的「安樂椅繩匠」吧,鈴,就像以前一樣。", + "Main_Chat_Chapter180_818513102_26": "唔……如果是這樣的話,我與H.D.D.所需要的連接建立時間倒是能縮短到只要半小時……而你也不需要使用眼睛了,我和Fairy可以代替完成對路線的計算……", + "Main_Chat_Chapter180_818513102_27": "欸?你的意思是……", + "Main_Chat_Chapter180_818513102_28": "……鈴,你有在十次尋路內就找到她的把握嗎?我知道現在找到她、奪回音擎是最優先項……但那並不意味著我要讓我的妹妹冒著風險去行動!", + "Main_Chat_Chapter180_818513102_29": "(小聲)我不應該停用與H.D.D.的連接配置的,重新建立完整的穩定連接還需要多久……必須計算出來……", + "Main_Chat_Chapter180_818513102_30": "(小聲)維琳娜……沒有聯絡方式……梅弗勞爾市長……最近幾天完全聯絡不上……", + "Main_Chat_Chapter180_818513102_31": "哥哥沉默了好一陣子。隨後,他開始自言自語,聲音裡一開始帶著哽咽,很快又被專注的思考所代替。", + "Main_Chat_Chapter180_818513102_32": "我們都有著一樣的晶狀植入物,所以我大概能猜到你現在的狀態。鈴,好好說實話……你眼睛的尋路與附身能力還能用多少次?", + "Main_Chat_Chapter180_818513102_33": "鈴,我知道你不想讓我們擔心,所以有所隱瞞。在這裡聊希希芙應該不會聽到……把眼下最真實的情況告訴我,好嗎?你不用怕我擔心。", + "Main_Chat_Chapter180_818513102_34": "希希芙還沉浸在一起吃早餐的喜悅中,哥哥卻突然使了個眼色過來。趁希希芙沒注意,領著他在家裡找了個四下無人的角落……", + "Main_GalGame_Chapter170_11700300_001": "剛才的繩網貼文,還有另一位觀眾。\n在演出區域邊緣的幕布後方,愛芮正充滿惶惑……", + "Main_GalGame_Chapter170_11700510_010": "而且我總覺得……之前好像有些懸而未決的事情,沒有得到這個房間裡某個人真誠的回答——所以不能繼續睡了。", + "Main_GalGame_Chapter180_11800010_036": "風險評估中……結論如下:短期內,H.D.D.系統存在功率下降風險。同時,主人在使用H.D.D.的過程中可能產生疲勞、暈眩等生理反應。長期狀態改善可能性:暫無法評估。", + "Main_GalGame_Chapter180_11800020_028": "(她手裡的市長信函上明明寫著「兩名拜訪者」。難道信件是真的,而她卻是個冒牌貨?)", + "Main_GalGame_Chapter180_11800020_040": "諾姆幾乎就要把材料的名稱說出口了……正在這時,錄影帶店的門突然被推開,關上了她的話匣子!\n一位氣質不凡的女性慢慢地走了進來……", + "Main_GalGame_Chapter180_11800030_046": "簡短地告訴{M#鈴}{F#哥哥}輝金對自己的影響……", + "Main_GalGame_Chapter180_11800030_050": "只可惜這個掛飾是借來的,沒辦法拆了深入研究,如果能有更多的輝金……", + "Main_GalGame_Chapter180_11800050_029": "沒錯。在戰鬥中,以骸卡將記錄您的戰況,完成積分核算。同時,「蘿蔔」也需要使用它和官方資料樁連接才能獲得。", + "Main_GalGame_Chapter180_11800050_035": "沒錯。其實,這一舉措也是為了提醒參賽者們注意安全,不要挑戰會令您無法顧及以骸卡的敵人——畢竟大賽無法為參賽者們提供保險。", + "Main_GalGame_Chapter180_11800120_012": "啊啊啊啊,繩匠!快快快、做點什麼!獎金……獎金正從我的口袋裡飛走!!!", + "Main_GalGame_Chapter180_11800160_058": "(小聲)……你、你……我……那只是我借住的地方而已!", + "Main_GalGame_Chapter180_11800170_037": "可是這樣的話,如果選手們徹底迷失在空洞當中,繩網上的輿論也沒法控制了吧……這應該不是主辦方所期望的。那麼,在這起事件的背後,一定還藏著一位真正的,幕後黑手。", + "Main_GalGame_Chapter180_11800170_039": "我明白了,鈴。\n保持通訊,我會見機行事的。", + "Main_GalGame_Chapter180_11800170_040": "我明白了,哥哥。\n保持通訊,我會見機行事的。", + "Main_GalGame_Chapter180_11800180_013_01": "嗯……?", + "Main_GalGame_Chapter180_11800180_018": "你已經做得夠多了,繩匠。更何況……雖然不知道你為什麼不願意告訴我,但我能感覺得到……你好像比之前虛弱了不少……", + "Main_GalGame_Chapter180_11800200_011": "選手羅穆爾,你的行為已經嚴重違背比賽精神,請立即停止你的行動。", + "Main_GalGame_Chapter180_11800200_Name_007": "賽事裁判", + "Main_GalGame_Chapter180_11800210_004": "嗯?您的狀態看起來有點疲憊,需要我們提供醫療幫助嗎?", + "Main_GalGame_Chapter180_11800220_011": "算了,既然你不想玩點清道夫之間的小遊戲……那就比賽場上見好了,我會讓你找回過去的記憶的。", + "Main_GalGame_Chapter180_11800265_001": "……", + "Main_GalGame_Chapter180_11800265_002": "世界的喧囂正隨著身體的下墜而迅速遠去。黑暗包裹著周身,如同繭一般,彷彿這樣就能把自己與不堪回憶的往事隔絕開來。", + "Main_GalGame_Chapter180_11800265_003": "……", + "Main_GalGame_Chapter180_11800265_004": "……就這樣,不知過了多久,意識突然再次抬頭。體內似乎有一股滾燙的能量在翻滾著,很快就要噴湧而出。", + "Main_GalGame_Chapter180_11800265_005": "想要向什麼人求救,最終卻只能從喉嚨裡擠出扭曲而失真的聲音。擠出那一段十幾年前許下的承諾。", + "Main_GalGame_Chapter180_11800270_005": "……", + "Main_GalGame_Chapter180_11800280_013": "(而且,就算是被睡著的希希芙壓得喘不過氣才做了噩夢……為什麼……為什麼夢的內容會那麼地……詭異?)", + "Main_GalGame_Chapter180_11800290_086": "你不擔心我毀掉以骸卡嗎?", + "Main_GalGame_Chapter180_11800300_038": "那是我之前排隊買的限量款……不過沒關係,它現在歸你了。只是別讓鈴看見……不然她肯定會讓你分一半給她的。", + "Main_GalGame_Chapter180_11800320_004": "選擇沉默嗎……真是難看。「想辦法減少參賽者的數量,令他們退出比賽。你就是初步篩選參賽者的那個漏斗」……我記得我給的指令十分清楚。", + "Main_GalGame_Chapter180_11800320_018": "不,我才不要變成沉進海里的屍體……必須想辦法才行……", + "Main_GalGame_Chapter180_11800320_Name_001": "朽峰聯絡人", + "Main_GalGame_Chapter180_11800330_009": "哦,哥哥你也醒啦。希希芙,這裡,你的手機響了,好像是賽維里安長官打來電話了。", + "Main_GalGame_Chapter180_11800330_010": "鈴,原來你也醒了——希希芙,這裡,你的手機響了,好像是賽維里安長官打來電話了。", + "Main_GalGame_Chapter180_11800330_027": "那些褪色的以骸是怎麼回事?", + "Main_GalGame_Chapter180_11800330_034": "(小聲)不要啊,我不要繩匠也變成魔王——", + "Main_GalGame_Chapter180_11800340_038": "哥哥,聽我說,現在我們必須爭分奪秒,不然很可能就來不及了。", + "Main_GalGame_Chapter180_11800340_039": "鈴,聽我說,現在我們必須爭分奪秒,不然很可能就來不及了。", + "Main_GalGame_Chapter180_11800350_039": "結合他在影片裡的用詞……恐怕他現在已經沒什麼殺戮的閒情雅致了。很明顯,對眼下的他來說「脫身」的優先級其實比「殺戮」更高。", + "Main_GalGame_Chapter180_11800350_040": "那麼問題就來了……一個急著脫身的人,特意去把獎品洗劫一空幹什麼?除了製造混亂來妨礙治安局的追捕,肯定還有其他值得他這麼做的原因吧?", + "Main_GalGame_Chapter180_11800350_042": "藏葉於林……原來如此,其他獎品都是掩蓋真實目的的幌子、把水攪渾的道具,他真正想要的就只有那個音擎!", + "Main_GalGame_Chapter180_11800350_043": "藏葉於林……原來如此,其他獎品都是掩蓋真實目的的幌子、把水攪渾的道具,他真正想要的就只有那個音擎!", + "Main_GalGame_Chapter180_11800370_058": "喏,自己戴上這副手銬……還有,叫希希芙大人。", + "Main_GalGame_Chapter180_11800370_067": "[嗶——],老子才不信邪!哪怕死在你手上也無所謂,今天我要好好會會你這個治安官!", + "Main_GalGame_Chapter180_11800390_051": "我們直到剛才都一直在和以骸廝殺……但就像我之前說的,這條路線幾乎沒有任何岔路,所以我們也沒有迷路!現在我們找到了一條裂隙……應該是唯一的路了!", + "Main_GalGame_Chapter180_11800410_013": "殺了你們……我要在這裡把你們都殺光,再出去把膽敢背叛我的那些上層人也殺光,只有我羅穆爾捨棄別人的份,任何人都別想背叛我,任何人!!!", + "Main_GalGame_Chapter180_11800410_017": "羅穆爾,如果你願意配合治安局的工作,或許在刑罰上還有商量的餘地,人身安全也能得到保障。現在,告訴我,那些人是誰?你為什麼一定要搶走這個音擎?", + "Main_GalGame_Chapter180_11800410_018": "羅穆爾,如果你願意配合治安局的工作,或許在刑罰上還有商量的餘地,人身安全也能得到保障。現在,告訴我,那些人是誰?你為什麼一定要搶走這個音擎?", + "Main_GalGame_Chapter180_11800410_021": "他們在利用這場比賽,完成一個連我都不知情的目標……我查了很多和他們的通訊紀錄,終於意識到了,我在這個比賽裡的作用,就是計畫的第一環——篩選。", + "Main_GalGame_Chapter180_11800410_022": "而計畫的最後一環,就是藏在眾多獎品中的這個小玩意兒。為什麼是它?哈哈哈……因為只有它才是真正的魚餌!", + "Main_GalGame_Chapter180_11800420_023": "對了,那個魔王讓我帶話給你們:犯人是拉米爾,但「拉米爾」並不存在。", + "Main_GalGame_Chapter180_11801110_001": "進入關卡,選手們躍躍欲試準備出發", + "Main_GalGame_Chapter180_11801120_001": "萊特 和露西給了以骸最後一擊,隨後看向主角一行人很驚訝,你們怎麼也在這裡", + "Main_GalGame_Chapter180_11801130_001": "希希芙發動能力,隨後希希芙發現了一串比較新鮮的腳印,提議玩家跟著新鮮的腳印繼續前進", + "Main_GalGame_Chapter180_11801140_001": "普羅米婭登場,阻攔在主角和參賽者之間", + "Main_GalGame_Chapter180_11801150_001": "進入關卡休息區,掃視大家,落在露西和萊特身上", + "Main_GalGame_Chapter180_11801160_001": "黑狼從天而降,使用攻擊擊殺了所有以骸", + "Main_GalGame_Chapter180_11801170_001": "各路人馬在場景中,最終回到頂層平台,帶到對面的中控室", + "Main_GalGame_Chapter180_11801180_001": "幾個鏡頭切換,展示各處以太充電樁已經設立好。", + "Main_GalGame_Chapter180_11801190_001": "希希芙立刻逃走,引得黑狼追逐。", + "Main_GalGame_Chapter180_11801200_001": "黑狼出現突襲希希芙,觸發點按QTE成功:觸發彈刀,隨後繼續逃跑", + "Main_GalGame_Chapter180_11801210_001": "黑狼出現突襲希希芙,觸發點按QTE成功:觸發極限閃避,隨後繼續逃跑", + "Main_GalGame_Chapter180_11801220_001": "希希芙發動能力,發現前方的結晶和原地錯亂的腳印", + "Main_OngoingLevel_Chapter180_111801037_02": "{M#幹繩匠起家的,手裡沒點唬人的本事怎麼行呢。}{F#幹繩匠起家的,手裡沒點唬人的本事怎麼行呢。}", + "Main_OngoingLevel_Chapter180_111801043_05": "在比賽裡沒能填滿的對殺戮的飢渴……就用你們的血來澆灌吧!!!", + "Main_OngoingLevel_Chapter180_111801047_01": "繩匠,快看那邊!比利他們趕過來了!", + "Main_OngoingMainCity_Chapter170_111701026_01_01": "{F#(時間不早了,今天就先休息吧……)}{M#(時間不早了,今天就先休息吧……)}", + "Main_OngoingMainCity_Chapter180_111101165_01": "{F#斷掉的橋…我得想個辦法過去才行。}{M#斷掉的橋…我得想個辦法過去才行。}", + "Main_OngoingMainCity_Chapter180_111101165_02": "{F#附近似乎有個裝置?讓人有點在意…去看看吧。}{M#附近似乎有個裝置?讓人有點在意…去看看吧。}", + "Main_OngoingMainCity_Chapter180_111801001_01": "大家不會都是來搶那個音擎的吧?", + "Main_OngoingMainCity_Chapter180_111801002_01": "{M#走吧哥哥,我們先去登記參賽!}{F#鈴,走吧,我們先去登記參賽!}", + "Main_OngoingMainCity_Chapter180_111801004_02": "{M#至於鈴……她的房門緊閉著,應該也已經睡了吧。我突然暈過去,肯定讓她擔心了……}{F#哥哥又去哪了呢……把自己的床讓給我躺著,他豈不是只能睡沙發……}", + "Main_OngoingMainCity_Chapter180_111802001_01": "{F#(這裡人真多…正好找他們聊聊。)}{M#(這裡人真多…正好找他們聊聊。)}", + "Main_OngoingMainCity_Chapter180_111802001_02": "{F#(說不定,還能打聽到跟賽事相關的重要消息呢!)}{M#(說不定,還能打聽到跟賽事相關的重要消息。)}", + "Main_OngoingMainCity_Chapter180_111802001_03": "{F#(剛才似乎還見到了那個冷冰冰的黑枝成員…)}{M#(剛才似乎還見到了那個冷冰冰的黑枝成員…)}", + "Main_OngoingMainCity_Chapter180_111802001_04": "{F#(看在我也認識小照的份上,她應該會搭理我吧?)}{M#(看在我也認識小照的份上,她應該願意提供些消息吧?)}", + "Main_OngoingMainCity_Chapter180_111803001_01": "{F#今天六分街怎麼格外安靜…}{M#今天六分街怎麼格外安靜…}", + "Main_OngoingMainCity_Chapter180_111803001_02": "{F#都這時候了,還是先回家吧。}{M#都這時候了,還是先回家吧。}", + "Main_OngoingMainCity_Chapter180_111803002_01": "{F#怎麼連便利商店也沒有人…}{M#怎麼連便利商店也沒有人…}", + "Main_OngoingMainCity_Chapter180_111803002_02": "{F#汀曼大師也休息了…大概是太晚了吧?}{M#汀曼大師也休息了…大概是太晚了吧?}", + "Main_OngoingMainCity_Chapter180_111803003_01": "{F#那裡…發生什麼了?}{M#那裡…發生什麼了?}", + "Main_OngoingMainCity_Chapter180_111822001_01": "{F#據說只要擊敗以骸,五米內的以骸卡就會自動掃描加分。}{M#據說只要擊敗以骸,五米內的以骸卡就會自動掃描加分。}", + "Main_OngoingMainCity_Chapter180_111822001_02": "判定這麼靈敏?我打人有用嗎?", + "Main_OngoingMainCity_Chapter180_111822001_03": "店長,我剛剛打了自己一下試試…", + "Main_OngoingMainCity_Chapter180_111822001_04": "好可惜,沒用啊。", + "Main_OngoingMainCity_Chapter180_111822001_05": "{F#要是有用,那才真的糟糕了吧!}{M#要是有用,那才真的糟糕了吧!}", + "Main_OngoingMainCity_Chapter180_111822001_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111822002_01": "…來以骸了!", + "Main_OngoingMainCity_Chapter180_111822002_02": "{F#它們值不少積分呢。}{M#它們值不少積分呢。}", + "Main_OngoingMainCity_Chapter180_111822002_03": "打得好累…手好酸~", + "Main_OngoingMainCity_Chapter180_111822002_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111822003_01": "唉,比賽剛開始我就想歇著了…", + "Main_OngoingMainCity_Chapter180_111822003_02": "{F#有希希芙在,打多少以骸都不在話下。}{M#有希希芙在,打多少以骸都不在話下。}", + "Main_OngoingMainCity_Chapter180_111822003_03": "剛剛只是隨便幫你一下,可別想著騙我打工~", + "Main_OngoingMainCity_Chapter180_111822003_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111822004_01": "提示玩家繼續深入,看看能不能發現更多線索", + "Main_OngoingMainCity_Chapter180_111822005_01": "店長,好像沒路了,你能想個辦法嗎?", + "Main_OngoingMainCity_Chapter180_111822006_01": "繩匠,這跟你上次親眼目擊的,差不多吧?", + "Main_OngoingMainCity_Chapter180_111822006_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111822007_01": "…唔,居然真的發現了新的線索。", + "Main_OngoingMainCity_Chapter180_111822007_02": "{F#走,我們沿著它前進~}{M#走,我們沿著它前進。}", + "Main_OngoingMainCity_Chapter180_111822007_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111822008_01": "{F#要去對面的話,再去找找附近的以太干涉器吧!}{M#要去對面的話,再去找找附近的以太干涉器吧!}", + "Main_OngoingMainCity_Chapter180_111822009_01": "…好厲害!繩匠,是我小瞧你了。", + "Main_OngoingMainCity_Chapter180_111822009_02": "{F#路已經有了,我們繼續行動吧!}{M#路已經有了,我們繼續行動吧!}", + "Main_OngoingMainCity_Chapter180_111822009_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111822010_01": "看,發現了個倒楣鬼!", + "Main_OngoingMainCity_Chapter180_111822010_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111822011_01": "說起來,這條路上的以骸好像都歸我們了。", + "Main_OngoingMainCity_Chapter180_111822011_02": "你不說還沒發現…積分漲得蠻快的。", + "Main_OngoingMainCity_Chapter180_111822011_03": "邊查案邊打積分,還真是兩邊都不耽誤呀~", + "Main_OngoingMainCity_Chapter180_111822011_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111822012_01": "{F#哎~真是趕巧,這不是露西和萊特嘛!}{M#居然能碰見露西和萊特,真巧。}", + "Main_OngoingMainCity_Chapter180_111822013_01": "要不,我們接下來就去找資料樁吧?", + "Main_OngoingMainCity_Chapter180_111822013_02": "嗯…等等!我聽見有人在吵架,要先去湊個熱鬧嗎?", + "Main_OngoingMainCity_Chapter180_111822013_03": "{F#既然經過就順便看看吧,說不定會碰到線索呢。}{M#既然經過就順便看看吧,說不定會碰到線索呢。}", + "Main_OngoingMainCity_Chapter180_111822013_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111822014_01": "我聽見了~好像有人在吵架,要去湊熱鬧嗎?", + "Main_OngoingMainCity_Chapter180_111822014_02": "{F#你能聽見那肯定是真的,我們去看看吧,說不定會碰到線索呢。}{M#你能聽見那肯定是真的,我們去看看吧,說不定會碰到線索呢。}", + "Main_OngoingMainCity_Chapter180_111822014_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111822015_01": "繼續前進吧,希望也能進一步查明凶殺案是不是跟比賽也有什麼關聯", + "Main_OngoingMainCity_Chapter180_111822016_01": "{F#…那不是莫爾斯嗎?他在這做什麼?}{M#…那不是莫爾斯嗎?他在這做什麼?}", + "Main_OngoingMainCity_Chapter180_111822017_01": "上次是卡呂冬之子…怎麼總有人來壞我的事?!", + "Main_OngoingMainCity_Chapter180_111822017_02": "你廢話好多,還不如留點力氣,想一句向我求饒的話。", + "Main_OngoingMainCity_Chapter180_111822017_03": "快說!你要把身上所有的丁尼和食物,都獻給希希芙大人!", + "Main_OngoingMainCity_Chapter180_111822017_04": "…喂,不許說!到底誰才是邪惡勢力啊!", + "Main_OngoingMainCity_Chapter180_111822017_Name_01": "莫爾斯", + "Main_OngoingMainCity_Chapter180_111822017_Name_02": "希希芙", + "Main_OngoingMainCity_Chapter180_111822018_01": "找資料樁的時候,要是有人求救,你不準管哦~", + "Main_OngoingMainCity_Chapter180_111822018_02": "{F#這就要看是怎麼樣的求救了…}{M#這就要看是怎麼樣的求救了…}", + "Main_OngoingMainCity_Chapter180_111822018_03": "反正我不管,你也沒法管。", + "Main_OngoingMainCity_Chapter180_111822018_04": "我只保護你,誰管那些不認識的路人啊!", + "Main_OngoingMainCity_Chapter180_111822018_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111822019_01": "{F#找到了,這就是空洞觀測資料樁。}{M#找到了,這就是空洞觀測資料樁。}", + "Main_OngoingMainCity_Chapter180_111822020_01": "{F#…成功了!但訊號覆蓋範圍還要更大才行。}{M#…成功了!但訊號覆蓋範圍還要更大才行。}", + "Main_OngoingMainCity_Chapter180_111822020_02": "{F#去找下一個訊號樁吧!}{M#去找下一個訊號樁吧!}", + "Main_OngoingMainCity_Chapter180_111822021_01": "小心前方有以骸,快點收拾掉快去尋找下一個訊號樁吧", + "Main_OngoingMainCity_Chapter180_111822022_01": "我們繼續前進吧", + "Main_OngoingMainCity_Chapter180_111822023_01": "那裡還有一個訊號樁!", + "Main_OngoingMainCity_Chapter180_111822023_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111822024_01": "{F#比利!我給你發送了個座標,你立刻趕來!}{M#比利!我給你發送了個座標,你立刻趕來!}", + "Main_OngoingMainCity_Chapter180_111822024_02": "收到,店長!", + "Main_OngoingMainCity_Chapter180_111822025_01": "這附近的以骸多到不正常,我們距離陷阱不遠了。", + "Main_OngoingMainCity_Chapter180_111822025_02": "{F#怎麼都沒見到你的那些朋友?他們不是在附近疏散選手嗎?}{M#怎麼都沒見到你的那些朋友?他們不是在附近疏散選手嗎?}", + "Main_OngoingMainCity_Chapter180_111822025_03": "他們…不對,這裡以骸太多了,那些蠢貨說不定會…", + "Main_OngoingMainCity_Chapter180_111822025_04": "{F#找個地方聯絡下他們吧,剛好我也再問問比利的情況。}{M#找個地方聯絡下他們吧,剛好我也再問問比利的情況。}", + "Main_OngoingMainCity_Chapter180_111822025_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111822026_01": "前面有打鬥的聲音…", + "Main_OngoingMainCity_Chapter180_111822026_02": "{F#嗯,我們得加快速度了,說不定你的朋友還活著。}{M#嗯,我們得加快速度了,說不定你的朋友還活著。}", + "Main_OngoingMainCity_Chapter180_111822026_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111822027_01": "前面有好多以骸!而且還有…", + "Main_OngoingMainCity_Chapter180_111822027_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111822028_01": "…比利·奇德。", + "Main_OngoingMainCity_Chapter180_111822028_02": "誰…誰在說話?", + "Main_OngoingMainCity_Chapter180_111822028_03": "不管你是誰…別想控制我…", + "Main_OngoingMainCity_Chapter180_111822028_04": "███,██我的██,服從████,你屬於██。", + "Main_OngoingMainCity_Chapter180_111822028_05": "不…不!我不是!", + "Main_OngoingMainCity_Chapter180_111822028_06": "你不是█████。", + "Main_OngoingMainCity_Chapter180_111822028_07": "我…是…誰…", + "Main_OngoingMainCity_Chapter180_111822028_08": "提示,流浪者重啟成功,機體許可權已轉移。", + "Main_OngoingMainCity_Chapter180_111822028_09": "提示,流浪者重啟成功,機體許可權已轉移。", + "Main_OngoingMainCity_Chapter180_111822028_10": "提示,流浪者重啟成功,機體許可權已轉移。", + "Main_OngoingMainCity_Chapter180_111822028_Name_01": "???", + "Main_OngoingMainCity_Chapter180_111822028_Name_02": "黑畫面", + "Main_OngoingMainCity_Chapter180_111822029_01": "你是誰…", + "Main_OngoingMainCity_Chapter180_111822029_02": "███,██我的██,服從████,你屬於██。", + "Main_OngoingMainCity_Chapter180_111822029_03": "不管你是誰…別想控制我…", + "Main_OngoingMainCity_Chapter180_111822029_04": "███,██我的██,服從████,你屬於██。", + "Main_OngoingMainCity_Chapter180_111822029_05": "不…不!我不是!", + "Main_OngoingMainCity_Chapter180_111822029_06": "你不是█████。", + "Main_OngoingMainCity_Chapter180_111822029_07": "我…是…誰…", + "Main_OngoingMainCity_Chapter180_111822029_08": "提示,流浪者重啟成功,機體許可權已轉移。", + "Main_OngoingMainCity_Chapter180_111822029_09": "提示,流浪者重啟成功,機體許可權已轉移。", + "Main_OngoingMainCity_Chapter180_111822029_10": "提示,流浪者重啟成功,機體許可權已轉移。", + "Main_OngoingMainCity_Chapter180_111822029_Name_01": "「白噪」", + "Main_OngoingMainCity_Chapter180_111822029_Name_02": "黑畫面", + "Main_OngoingMainCity_Chapter180_111822030_01": "(…嗯?第一賽段已經結束了?!)", + "Main_OngoingMainCity_Chapter180_111822030_02": "(我的排名…啊啊啊,得趕緊去找店長共商大計!)", + "Main_OngoingMainCity_Chapter180_111822031_01": "主人,您的搶獵賽積分已達23900。", + "Main_OngoingMainCity_Chapter180_111822031_02": "請勞逸結合,切勿焦慮。", + "Main_OngoingMainCity_Chapter180_111822031_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111822032_01": "提示,前方有大量以骸出沒…", + "Main_OngoingMainCity_Chapter180_111822032_02": "目標群體符合高積分以骸特徵,建議將其一網打盡。", + "Main_OngoingMainCity_Chapter180_111822032_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111822033_01": "主人,您的搶獵賽積分已達42900,請再接再厲。", + "Main_OngoingMainCity_Chapter180_111822033_02": "前面好像有東西!", + "Main_OngoingMainCity_Chapter180_111822033_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111822033_Name_02": "希希芙", + "Main_OngoingMainCity_Chapter180_111822034_01": "…好了,這下我的積分肯定比凱撒多!", + "Main_OngoingMainCity_Chapter180_111822034_02": "{F#門後面傳來好熟悉的聲音,該不會是…}{M#門後面傳來好熟悉的聲音,該不會是…}", + "Main_OngoingMainCity_Chapter180_111822034_Name_01": "???", + "Main_OngoingMainCity_Chapter180_111822035_01": "{F#呃…嚇我一跳,前面怎麼了?}{M#…前面怎麼了?}", + "Main_OngoingMainCity_Chapter180_111822035_02": "根據已有資料推測,前方出現了不明原因的戰鬥…", + "Main_OngoingMainCity_Chapter180_111822035_03": "由此引發強烈以太活性波動,主人,請小心。", + "Main_OngoingMainCity_Chapter180_111822035_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111822036_01": "{F#(褪色殘跡越來越多,真正的凶手遲早會露出馬腳的…)}{M#(褪色殘跡越來越多,真正的凶手遲早會露出馬腳的…)}", + "Main_OngoingMainCity_Chapter180_111822036_02": "{F#(但黑枝的普羅米婭,為什麼要阻止我們呢?不過,她倒也沒有動手。)}{M#(但黑枝的普羅米婭,為什麼要阻止我們呢?不過,她倒也沒有動手。)}", + "Main_OngoingMainCity_Chapter180_111822036_03": "{F#(往後的調查,得更加小心才行…)}{M#(往後的調查,得更加小心才行…)}", + "Main_OngoingMainCity_Chapter180_111822036_04": "看,店長!找到下一個裂隙了!", + "Main_OngoingMainCity_Chapter180_111822037_01": "找到你了…", + "Main_OngoingMainCity_Chapter180_111822037_02": "誰?難道是我的收音模組又不對勁了…", + "Main_OngoingMainCity_Chapter180_111822037_Name_01": "???", + "Main_OngoingMainCity_Chapter180_111822038_01": "流浪者…", + "Main_OngoingMainCity_Chapter180_111822038_02": "資料已定位…", + "Main_OngoingMainCity_Chapter180_111822038_Name_01": "???", + "Main_OngoingMainCity_Chapter180_111822040_01": "{F#斷掉的橋…我得想個辦法過去才行。}{M#斷掉的橋…我得想個辦法過去才行。}", + "Main_OngoingMainCity_Chapter180_111822040_02": "{F#附近似乎有個裝置?讓人有點在意…去看看吧。}{M#附近似乎有個裝置?讓人有點在意…去看看吧。}", + "Main_OngoingMainCity_Chapter180_111822041_01": "主人,您的搶獵賽積分已達9800。", + "Main_OngoingMainCity_Chapter180_111822041_02": "請抓緊行動。", + "Main_OngoingMainCity_Chapter180_111822041_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111822042_01": "{M#…是褪色殘跡!去那裡看看!}{F#…是褪色殘跡!去那裡看看!}", + "Main_OngoingMainCity_Chapter180_111831001_01": "{F#——鈴,你在裡面嗎?!}{M#——哥哥,你在裡面嗎?!}", + "Main_OngoingMainCity_Chapter180_111831001_02": "{F#在在在,我…我和希希芙都沒事呢!}{M#在在在,我…我和希希芙都沒事。}", + "Main_OngoingMainCity_Chapter180_111831001_03": "{F#…對吧,希希芙?}{M#…對吧,希希芙?}", + "Main_OngoingMainCity_Chapter180_111831001_04": "…啊,嗯。", + "Main_OngoingMainCity_Chapter180_111831001_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111832001_01": "{F#(去找人打探一下和襲擊案相關的事吧…)}{M#(去找人打探一下和襲擊案相關的事吧…)}", + "Main_OngoingMainCity_Chapter180_111833001_01": "繩匠經常說貨架最容易被翻亂了…就從這開始吧!", + "Main_OngoingMainCity_Chapter180_111833001_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111833002_01": "想起來了!那些錄影帶,好像是在監控室裡!", + "Main_OngoingMainCity_Chapter180_111833002_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111833003_01": "那我…就回房間睡覺吧…", + "Main_OngoingMainCity_Chapter180_111833003_02": "說不定睡醒以後,繩匠就回來了…", + "Main_OngoingMainCity_Chapter180_111833003_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111841001_01": "長官應該就在裡面等我們…跟他說一下,讓他放我們進去吧。", + "Main_OngoingMainCity_Chapter180_111841001_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111841002_01": "{F#既然賽維裡安給我們留下了這麼好的機會,就趕緊開始調查吧!}{M#既然賽維裡安給我們留下了這麼好的機會,就趕緊開始調查吧!}", + "Main_OngoingMainCity_Chapter180_111842001_01": "這裡感覺連張紙片都保留不下來,我們怎麼辦?", + "Main_OngoingMainCity_Chapter180_111842001_02": "{F#看看周圍有沒有完好的資料樁吧,但凡有資料流經,總會有些殘餘。}{M#看看周圍有沒有完好的資料樁吧,但凡有資料流經,總會有些殘餘。}", + "Main_OngoingMainCity_Chapter180_111842001_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111842002_01": "我先清個場吧!", + "Main_OngoingMainCity_Chapter180_111842002_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111842003_01": "搞定~", + "Main_OngoingMainCity_Chapter180_111842003_02": "欸,前面好像有個資料樁!", + "Main_OngoingMainCity_Chapter180_111842003_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111842004_01": "繩匠,前面那個好像就是你要找的資料樁!", + "Main_OngoingMainCity_Chapter180_111842004_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111842005_01": "不想被奇怪的以骸咬一口的話,就注意點,跟緊我!", + "Main_OngoingMainCity_Chapter180_111842005_02": "{F#交給你了,希希芙!}{M#交給你了,希希芙!}", + "Main_OngoingMainCity_Chapter180_111842005_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111842006_01": "到底哪裡還有其他的資料樁啊,我都找累了…", + "Main_OngoingMainCity_Chapter180_111842006_02": "哎,還要往前?!到底哪裡還有其他的資料樁啊,我都找累了…", + "Main_OngoingMainCity_Chapter180_111842006_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111842007_01": "那個就是你說的資料樁了,我們快過去吧~", + "Main_OngoingMainCity_Chapter180_111842007_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111842008_01": "繩匠,這個很難打!我們要不先回去搬救兵…", + "Main_OngoingMainCity_Chapter180_111842008_02": "{F#可是我看到不遠處的資料樁了!}{M#可是我看到不遠處的資料樁了!}", + "Main_OngoingMainCity_Chapter180_111842008_03": "好好好~我來!", + "Main_OngoingMainCity_Chapter180_111842008_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111842009_01": "呼…呼…還好打贏了。", + "Main_OngoingMainCity_Chapter180_111842009_02": "繩匠你都完全不怕以骸嗎?可是…我會怕你受傷。", + "Main_OngoingMainCity_Chapter180_111842009_03": "{F#我沒事,反而是你,擦傷了都沒感覺嗎?}{M#我沒事,反而是你,擦傷了都沒感覺嗎?}", + "Main_OngoingMainCity_Chapter180_111842009_04": "…就這?感覺還沒小白平時咬我來得疼呢~", + "Main_OngoingMainCity_Chapter180_111842009_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111842010_01": "{F#交給你了,希希芙!}{M#交給你了,希希芙!}", + "Main_OngoingMainCity_Chapter180_111843001_01": "{F#(在經歷了剛才那種事以後…待在治安局真的讓人充滿安全感。)}{M#(在經歷了剛才那種事以後…待在治安局真的讓人充滿安全感。)}", + "Main_OngoingMainCity_Chapter180_111844001_01": "主人,您已進入第二賽段「生存」賽場。", + "Main_OngoingMainCity_Chapter180_111844001_02": "空洞內現存選手人數佔比為98%,請您繼續努力,活到最後!", + "Main_OngoingMainCity_Chapter180_111844001_03": "唔…這個賽段的以骸似乎要比之前危險。", + "Main_OngoingMainCity_Chapter180_111844001_04": "繩匠,我們先把你送到安全的中控室,走吧!", + "Main_OngoingMainCity_Chapter180_111844001_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111844001_Name_02": "希希芙", + "Main_OngoingMainCity_Chapter180_111844002_01": "檢測到周圍環境存在危險現象,請注意躲避。", + "Main_OngoingMainCity_Chapter180_111844002_02": "警告,目前空洞現存人數已不足70%。", + "Main_OngoingMainCity_Chapter180_111844002_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111844003_01": "是血跡…還有雜亂的足跡…", + "Main_OngoingMainCity_Chapter180_111844003_02": "我們來晚了,這人似乎已經沒救了。", + "Main_OngoingMainCity_Chapter180_111844003_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111844004_01": "{F#先上樓,看看妮可她們的情況!}{M#先上樓,看看妮可她們的情況!}", + "Main_OngoingMainCity_Chapter180_111844005_01": "{F#現在情況有點出乎預料…我們得加快速度執行計劃了。}{M#現在情況有點出乎預料…我們得加快速度執行計劃了。}", + "Main_OngoingMainCity_Chapter180_111844005_02": "{F#鈴,場外的直播訊號也開始被逐漸截斷了…}{M#哥哥,場外的直播訊號也開始被逐漸截斷了…}", + "Main_OngoingMainCity_Chapter180_111844005_03": "{F#我們得加快速度了,否則還不知道後續會發生什麼!}{M#我們得加快速度了,否則還不知道後續會發生什麼!}", + "Main_OngoingMainCity_Chapter180_111844005_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111844006_01": "希希芙和比利提出要趕緊執行計劃,避免傷亡進一步擴大", + "Main_OngoingMainCity_Chapter180_111844007_01": "接下來就去確認「黑狼」所在的方位吧。", + "Main_OngoingMainCity_Chapter180_111844007_02": "還要根據繩匠提示,去支援其他人!", + "Main_OngoingMainCity_Chapter180_111844007_03": "(腿好像有點軟…呃啊!希希芙,你不許害怕!)", + "Main_OngoingMainCity_Chapter180_111844007_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111844008_01": "{F#妮可,你那邊情況怎麼樣?}{M#妮可,你那邊情況怎麼樣?}", + "Main_OngoingMainCity_Chapter180_111844008_02": "有人來幫忙,當然是最好咯~", + "Main_OngoingMainCity_Chapter180_111844009_01": "希希芙勢要幫助繩匠完成計劃,阻止黑狼", + "Main_OngoingMainCity_Chapter180_111844010_01": "繩匠,你那邊沒事吧?我這邊已經放好裝置了。", + "Main_OngoingMainCity_Chapter180_111844010_02": "{F#萊特,辛苦了!我這邊也一切順利!}{M#萊特,辛苦了!我這邊也一切順利!}", + "Main_OngoingMainCity_Chapter180_111844011_01": "{F#下樓吧,看看派派和柏妮思是否需要幫助。}{M#下樓吧,看看派派和柏妮思是否需要幫助。}", + "Main_OngoingMainCity_Chapter180_111844011_02": "好!這邊就交給我們吧。", + "Main_OngoingMainCity_Chapter180_111844011_03": "繩匠,我也繼續去下個點位了。", + "Main_OngoingMainCity_Chapter180_111844011_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111844012_01": "警告,目前空洞現存人數已不足50%。", + "Main_OngoingMainCity_Chapter180_111844012_02": "個別選手的過激手段,已引發群體應激反應。", + "Main_OngoingMainCity_Chapter180_111844012_03": "局勢瀕臨失控,請主人盡快執行原定計劃。", + "Main_OngoingMainCity_Chapter180_111844012_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111844013_01": "找到那傢伙了!", + "Main_OngoingMainCity_Chapter180_111844013_02": "放心…我已經,不再害怕了!", + "Main_OngoingMainCity_Chapter180_111844013_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111844014_01": "往前走,就是死路一條。", + "Main_OngoingMainCity_Chapter180_111844014_02": "{F#希希芙,別停下!相信我,前面一定有出路!}{M#希希芙,別停下!相信我,前面一定有出路!}", + "Main_OngoingMainCity_Chapter180_111844014_03": "我知道,我只相信你!", + "Main_OngoingMainCity_Chapter180_111844014_Name_01": "「黑狼」", + "Main_OngoingMainCity_Chapter180_111844014_Name_02": "希希芙", + "Main_OngoingMainCity_Chapter180_111844015_01": "我答應過繩匠,要阻止你的惡行!", + "Main_OngoingMainCity_Chapter180_111844015_02": "你現在求饒,也來不及了~", + "Main_OngoingMainCity_Chapter180_111844015_03": "哈哈…就憑你們?", + "Main_OngoingMainCity_Chapter180_111844015_04": "…就憑我們,也足夠讓你為從前的所作所為,付出代價!", + "Main_OngoingMainCity_Chapter180_111844015_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111844015_Name_02": "「黑狼」", + "Main_OngoingMainCity_Chapter180_111844016_01": "罪犯,殺手,還有繩匠,你們竟然也好意思自稱正義。", + "Main_OngoingMainCity_Chapter180_111844016_02": "總好過你!明明只是逃竄的野狗,卻還敢到處叫囂!", + "Main_OngoingMainCity_Chapter180_111844016_03": "告訴我,那些襲擊選手、留下褪色痕跡的凶案——是你犯下的嗎?!", + "Main_OngoingMainCity_Chapter180_111844016_04": "是誰幹的,就去找誰…", + "Main_OngoingMainCity_Chapter180_111844016_05": "不敢見血的案子,也配安到我頭上!", + "Main_OngoingMainCity_Chapter180_111844016_Name_01": "「黑狼」", + "Main_OngoingMainCity_Chapter180_111844016_Name_02": "希希芙", + "Main_OngoingMainCity_Chapter180_111844017_01": "繩匠,接下來我要往哪走?", + "Main_OngoingMainCity_Chapter180_111844017_02": "{F#前進就行,有我在,你不會迷路的。}{M#前進就行,有我在,你不會迷路的。}", + "Main_OngoingMainCity_Chapter180_111844017_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111844018_01": "{F#希希芙,加快速度,你距離他不遠了!}{M#希希芙,加快速度,你距離他不遠了!}", + "Main_OngoingMainCity_Chapter180_111844018_02": "嗯,他似乎…要注意到我了。", + "Main_OngoingMainCity_Chapter180_111844018_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111844019_01": "{F#希希芙,這裡要拐彎!}{M#希希芙,這裡要拐彎!}", + "Main_OngoingMainCity_Chapter180_111844019_02": "我、我沒事的!繩匠,再告訴我要往哪走吧!", + "Main_OngoingMainCity_Chapter180_111844019_03": "{F#接下來,只要再拐一個彎…}{M#接下來,只要再拐一個彎…}", + "Main_OngoingMainCity_Chapter180_111844019_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111844020_01": "(我不能停下,我要一直往前跑,我…一定要實現繩匠的計劃!)", + "Main_OngoingMainCity_Chapter180_111844020_02": "{F#希希芙,再堅持一下!我就在那裡等你!}{M#希希芙,再堅持一下!我就在那裡等你!}", + "Main_OngoingMainCity_Chapter180_111844020_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111844021_01": "儘管跑吧,用盡全力地逃…", + "Main_OngoingMainCity_Chapter180_111844021_02": "反正,我總能知道你在哪。", + "Main_OngoingMainCity_Chapter180_111844021_Name_01": "「黑狼」", + "Main_OngoingMainCity_Chapter180_111844022_01": "就這點本事嗎?我遲早咬斷你的咽喉…", + "Main_OngoingMainCity_Chapter180_111844022_Name_01": "「黑狼」", + "Main_OngoingMainCity_Chapter180_111844023_01": "太慢了!我就在你身後!", + "Main_OngoingMainCity_Chapter180_111844023_Name_01": "「黑狼」", + "Main_OngoingMainCity_Chapter180_111844024_01": "我要抓住你了,獵物。", + "Main_OngoingMainCity_Chapter180_111844024_Name_01": "「黑狼」", + "Main_OngoingMainCity_Chapter180_111844025_01": "何必怕得瑟瑟發抖。放心吧,我會讓你死得很痛快…", + "Main_OngoingMainCity_Chapter180_111844025_Name_01": "「黑狼」", + "Main_OngoingMainCity_Chapter180_111844026_01": "{F#訊號…快消失了…希希芙…你…}{M#訊號…快消失了…希希芙…你…}", + "Main_OngoingMainCity_Chapter180_111844027_01": "{F#希希芙,快起來…千萬不要…}{M#希希芙,快起來…千萬不要…}", + "Main_OngoingMainCity_Chapter180_111844028_01": "唔…這個賽段的以骸似乎要比之前危險。", + "Main_OngoingMainCity_Chapter180_111844028_02": "繩匠,我們先把你送到安全的中控室,走吧!", + "Main_OngoingMainCity_Chapter180_111844028_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111844029_01": "是褪色殘跡…算了,現在來不及管這個…", + "Main_OngoingMainCity_Chapter180_111844029_Name_01": "希希芙", + "Main_OngoingMainCity_Chapter180_111844030_01": "{F#相信我,往前走。}{M#相信我,往前走。}", + "Main_OngoingMainCity_Chapter180_111851001_01": "{F#先去問問賽維裡安的屬下,讓他帶我們去見長官吧。}{M#先去問問賽維裡安的屬下,讓他帶我們去見長官吧。}", + "MedalName10001": "狂瀾勳冠Ⅰ", + "MedalName10002": "狂瀾勳冠Ⅱ", + "MedalName10003": "狂瀾勳冠Ⅲ", + "MedalName10004": "狂瀾勳冠Ⅳ", + "MedalName10005": "狂瀾勳冠Ⅴ", + "MedalName10006": "狂瀾勳冠·極境", + "MedalTipsText10001": "通關「鏖戰試煉:狂瀾」1~9層,展示此勳章。僅在活動開啟期間可獲得。", + "MedalTipsText10002": "通關「鏖戰試煉:狂瀾」10~19層,展示此勳章。僅在活動開啟期間可獲得。", + "MedalTipsText10003": "通關「鏖戰試煉:狂瀾」20~29層,展示此勳章。僅在活動開啟期間可獲得。", + "MedalTipsText10004": "通關「鏖戰試煉:狂瀾」30~39層,展示此勳章。僅在活動開啟期間可獲得。", + "MedalTipsText10005": "通關「鏖戰試煉:狂瀾」40~49層,展示此勳章。僅在活動開啟期間可獲得。", + "MedalTipsText10006": "通關「鏖戰試煉:狂瀾」50層及以上,展示此勳章。僅在活動開啟期間可獲得。", + "MemoryName_10157": "隊長的秘密特訓", + "MemoryName_10158": "蜘蛛牛仔與妄想偶像", + "MemoryName_10159": "借來的夢想", + "MemoryName_10163": "都市生存法則", + "MemoryName_10164": "沙發、電影與反派的夜晚", + "MemoryName_10165": "希希布小姐", + "Message_12701001": "接到妮可的委託,說有空洞英雄比賽,想委託主角一起參賽拿獎金", + "Message_45200101": "繩匠繩匠~", + "Message_45200102": "繩匠的朋友好像都喜歡跑來找繩匠看錄影帶呢?", + "Message_45200103": "我也要我也要!", + "Message_45200105": "什麼類型的片子……", + "Message_45200106": "只要是我能看懂的就好!", + "Message_45200107": "最好是我熟悉的題材?", + "Message_45200109": "外環的故事?一定會很有趣!", + "Message_45200110": "好耶!又有偷吃繩匠零食的機會囉!", + "Message_45200112": "繩匠果然是最棒的~!", + "Message_45200113": "我和小白一定不會遲到~", + "MiddleTips_200031": "使用顯相之法啟用 [以太射線] 並將其引導向 [目標以太干擾器] 製造 [通路]", + "MiddleTips_200057": "操作希希芙能量足夠時長按 獲得[毒素],持續降低敵人防禦力", + "MiddleTips_200058": "操作希希芙長按 消耗全部[毒素]造成傷害", + "MiddleTips_200059": "該隊伍造成的傷害大幅降低,請盡快切隊", + "MiddleTips_200060": "使用[招架支援]應對特定技能,可以更快的擊破清道夫的[侵蝕壁壘]", + "MieBdGuide": "羊腿肉可以將其他肉類變成精華菜品,所以多選擇肉類菜品吧!", + "MushroomBdGuide": "選擇更多的菌菇類菜品,是山野菌菇流派的核心思路!", + "NPCName_1011714201": "通用", + "NPCName_1011714411": "通用", + "NPCName_1011714421": "通用", + "NPCName_1011714431": "通用", + "NPCName_1011714441": "通用", + "NPCName_1011714451": "通用", + "NPCName_1011714461": "通用", + "NPCName_1011714471": "通用", + "NPCName_1011714481": "通用", + "NPCName_1011714491": "通用", + "NPCName_1011714501": "通用", + "NPCName_1011714511": "通用", + "NPCName_1011714701": "史蒂芬", + "NPCName_1011714711": "煮釜", + "NPCName_1011714721": "南宮羽", + "NangongYu_AttackNormal_Enhance_01_Desc_Dmg": "一段傷害倍率", + "NangongYu_AttackNormal_Enhance_01_Desc_Stun": "一段失衡倍率", + "NangongYu_AttackNormal_Enhance_02_Desc_Dmg": "二段傷害倍率", + "NangongYu_AttackNormal_Enhance_02_Desc_Stun": "二段失衡倍率", + "NangongYu_AttackNormal_Enhance_03_Desc_Dmg": "三段傷害倍率", + "NangongYu_AttackNormal_Enhance_03_Desc_Dmg_CoAttack": "三段傷害倍率(協同)", + "NangongYu_AttackNormal_Enhance_03_Desc_Stun": "三段失衡倍率", + "NangongYu_AttackNormal_Enhance_03_Desc_Stun_CoAttack": "三段失衡倍率(協同)", + "NangongYu_MathSkill_Desc": "隊伍中包含[異常]角色或與自身陣營相同的角色時觸發:\n隊伍中任意角色攻擊命中處於失衡狀態的敵人造成的屬性異常積蓄值提升30%,[連攜技]攻擊命中處於失衡狀態的敵人造成的屬性異常積蓄值額外提升30%。\n隊伍中任意角色使敵人進入失衡狀態時,南宮羽獲得2層[舞力全開]效果,最多擁有2層,持續15秒,重複觸發時重置持續時間,擁有[舞力全開]時,南宮羽發動[強化特殊技:相當沉重的愛意]、[普通攻擊:可愛地雷飛天撞]或[快速支援:救場技巧]且重擊命中同時處於屬性異常和失衡狀態下的敵人時,會消耗1層[舞力全開]對滿足條件的所有敵人觸發特殊的[紊亂]效果[極性紊亂],對目標造成原本[紊亂]效果25%的傷害,並觸發隊伍中上一位角色的[快速支援],[極性紊亂]不會清除目標所處的屬性異常狀態,若該招式未能觸發[極性紊亂]則不會消耗[舞力全開],當南宮羽擁有[舞力全開]時,下一次換入前場將直接發動[普通攻擊:可愛地雷飛天撞]第一段蓄力攻擊且必定觸發精準蓄力。\n隊伍中任意角色使敵人進入失衡狀態後,南宮羽下一次發動[強化特殊技]不會消耗能量,該效果持續15秒,每15秒最多觸發一次。\n當南宮羽與愛芮共同處於隊伍中時,愛芮的[普通攻擊:絕對音準]重擊命中處於屬性異常和失衡狀態下的敵人時,若南宮羽完整參與此次攻擊,也會消耗1層[舞力全開]對滿足條件的所有敵人觸發[極性紊亂]。\n南宮羽的[普通攻擊:可愛地雷飛天撞]第三段攻擊或[終結技:流落星群]命中敵人時,敵人獲得[踉蹌]效果,失衡易傷倍率提升30%,該效果下的敵人進入失衡狀態後的失衡持續時間提升3秒,從失衡狀態恢復前[踉蹌]效果對同一目標最多觸發一次,失衡持續時間提升效果與同類效果不可疊加,擁有[踉蹌]效果的敵人失衡結束時[踉蹌]效果結束。", + "NangongYu_MathSkill_Title": "額外能力:天使隊長", + "NangongYu_Property_ExSpecial_SpCostValue_01": "40點", + "NangongYu_SkillList_10_Content": " (觸發招架支援時)", + "NangongYu_SkillList_10_Title": "招架支援:完美舞步", + "NangongYu_SkillList_11_Content": " (發動招架支援後)", + "NangongYu_SkillList_11_Title": "支援突擊:即興演出", + "NangongYu_SkillList_1_Content": "", + "NangongYu_SkillList_1_Title": "普通攻擊:流星舞步", + "NangongYu_SkillList_2_Content": " (長按); (長按,[重拍]足夠時); (長按,[重拍]足夠時)", + "NangongYu_SkillList_2_Title": "普通攻擊:可愛地雷飛天撞", + "NangongYu_SkillList_3_Content": "", + "NangongYu_SkillList_3_Title": "特殊技:有點沉重的愛意", + "NangongYu_SkillList_4_Content": "", + "NangongYu_SkillList_4_Title": "強化特殊技:相當沉重的愛意", + "NangongYu_SkillList_5_Content": " ; ", + "NangongYu_SkillList_5_Title": "衝刺攻擊:迴轉流星", + "NangongYu_SkillList_6_Content": " (極限); ", + "NangongYu_SkillList_6_Title": "閃避反擊:流星華爾茲", + "NangongYu_SkillList_7_Content": "", + "NangongYu_SkillList_7_Title": "連攜技:慧星引力", + "NangongYu_SkillList_8_Content": "", + "NangongYu_SkillList_8_Title": "終結技:流落星群", + "NangongYu_SkillList_9_Content": " (觸發快速支援時)", + "NangongYu_SkillList_9_Title": "快速支援:救場技巧", + "NangongYu_SkillName": "「舞台導覽」", + "NangongYu_SkillText": "南宮將她在舞台上調動觀眾情緒的偶像本能帶到了「Random Play」——精準捕捉客人的偏好,像設計舞台走位一樣,為客人編排一場獨一無二的「觀影動線」。挑選錄影帶的過程變得如同觀賞一場沉浸式演出,客人往往在意識到之前,手中已拿滿了符合心意的錄影帶。", + "NangongYu_Skill_AssaultAid_Desc": "發動[招架支援]後,點按 發動:\n對目標發動連續攻擊,造成大量以太屬性傷害。\n招式發動期間擁有無敵效果。", + "NangongYu_Skill_AssaultAid_Title": "支援突擊:即興演出", + "NangongYu_Skill_BeHitAid_Desc": "目前操作中的角色被擊飛時,點按 發動:\n對目標發動連續攻擊,造成以太屬性傷害。\n招式發動期間擁有無敵效果。", + "NangongYu_Skill_BeHitAid_Title": "快速支援:救場技巧", + "NangongYu_Skill_Branch_Desc": "長按 發動蓄力攻擊,造成以太屬性傷害,在恰當的時機鬆開按鍵,可以觸發精準蓄力,使得招式造成的失衡值提升20%。\n南宮羽至多可以發動三段攻擊,第二段和第三段攻擊各需要消耗50點[重拍]。\n[連攜技]、[終結技]和[強化特殊技]發動後,若[重拍]足夠,長按 可跳過第一段攻擊,直接發動第二段和第三段攻擊,且必定觸發精準蓄力。\n南宮羽為操作中的角色時,[連攜技]、[終結技]和[強化特殊技]不會打斷[普通攻擊:可愛地雷飛天撞]的連段計數。\n第一段攻擊蓄力期間抗打斷等級提升,受到的傷害降低60%。\n第二段和第三段攻擊蓄力期間擁有無敵效果。\n第一段攻擊衝刺階段能夠格擋敵人攻擊,成功格擋則此次攻擊也被視為精準蓄力攻擊。\n所有攻擊發動期間均擁有無敵效果。", + "NangongYu_Skill_Branch_Title": "普通攻擊:可愛地雷飛天撞", + "NangongYu_Skill_Counter_Desc": "觸發[極限閃避]後,點按 發動:\n對目標發動連續攻擊,造成以太屬性傷害。\n招式發動期間擁有無敵效果。", + "NangongYu_Skill_Counter_Title": "閃避反擊:流星華爾茲", + "NangongYu_Skill_Evade_Desc": "點按 發動:\n快速的衝刺閃避。\n招式發動期間擁有無敵效果。", + "NangongYu_Skill_Evade_Title": "閃避:天生舞者", + "NangongYu_Skill_ExQTE_Desc": "喧響等級達到[極]時,點按 發動:\n向前方進行多段攻擊,造成大量以太屬性傷害。\n招式發動時,南宮羽會開啟[以太帷幕·妄想重奏],[以太帷幕·妄想重奏]生效期間,全隊角色攻擊力額外提升50點,持續30秒,南宮羽重複開啟[以太帷幕·妄想重奏]前,將關閉已有的[以太帷幕·妄想重奏]。\n招式發動期間擁有無敵效果。", + "NangongYu_Skill_ExQTE_Title": "終結技:流落星群", + "NangongYu_Skill_ExSpecial_01_Desc": "能量足夠時,點按 發動:\n揮動錘子發動攻擊,造成以太屬性傷害。\n招式發動期間擁有無敵效果。", + "NangongYu_Skill_ExSpecial_01_Title": "強化特殊技:相當沉重的愛意", + "NangongYu_Skill_Normal_Desc": "點按 發動:\n向前方進行至多三段的攻擊,造成以太屬性傷害。", + "NangongYu_Skill_Normal_Title": "普通攻擊:流星舞步", + "NangongYu_Skill_ParryAid_Desc": "前場角色即將被攻擊時,點按 發動:\n招架敵人的攻擊,累積大量失衡值。\n具有較為優秀的招架效能,承受高強度攻擊時[支援點數]的消耗量降低。\n招式發動期間擁有無敵效果。", + "NangongYu_Skill_ParryAid_Title": "招架支援:完美舞步", + "NangongYu_Skill_QTE_Desc": "觸發[連攜技]時,選擇對應角色發動:\n向前方進行多段攻擊,造成大量以太屬性傷害。\n招式發動期間擁有無敵效果。", + "NangongYu_Skill_QTE_Title": "連攜技:慧星引力", + "NangongYu_Skill_Rush_Desc": "閃避時,點按 發動:\n向前進行快速攻擊,造成以太屬性傷害。", + "NangongYu_Skill_Rush_Title": "衝刺攻擊:迴轉流星", + "NangongYu_Skill_Special_01_Desc": "點按 發動:\n揮動錘子發動攻擊,造成以太屬性傷害。", + "NangongYu_Skill_Special_01_Title": "特殊技:有點沉重的愛意", + "NangongYu_Talent_01_Desc_01": "[強化特殊技:相當沉重的愛意]或[普通攻擊:可愛地雷飛天撞]命中敵人時,使敵人的全屬性傷害抗性降低18%,持續40秒,重複觸發時重置持續時間。進入戰場時,南宮羽的[重拍]回復至最大值,在勘域模式中此效果180秒內最多觸發一次。", + "NangongYu_Talent_01_Desc_01_Realign": "[強化特殊技:相當沉重的愛意]或[普通攻擊:可愛地雷飛天撞]命中敵人時,使敵人的全屬性傷害抗性降低18%,持續40秒,重複觸發時重置持續時間。\n進入戰場時,南宮羽的[重拍]回復至最大值,在勘域模式中此效果180秒內最多觸發一次。", + "NangongYu_Talent_01_Desc_02": "夢想是太麻煩又昂貴的東西,聚光燈打在身上,也只是覺得有點暖和而已。比起這個,看千夏被逗到臉紅,看愛芮緊張到當機,或者發現下一個拓金的際遇,或許才更有趣意。", + "NangongYu_Talent_01_Title": "慵懶的聚光燈", + "NangongYu_Talent_01_Title_Realign": "慵懶的聚光燈", + "NangongYu_Talent_02_Desc_01": "每層[顫音]使[核心被動:天才偶像]中[異放]的傷害比例額外提升10%。[額外能力:天使隊長]提供的失衡易傷倍率額外提升30%。操作中的角色[連攜技]重擊命中同時處於屬性異常狀態和失衡狀態下的敵人時,會對敵人觸發[極性紊亂],對目標造成原本[紊亂]效果25%的傷害,敵人在同一失衡期間僅能觸發一次該效果。", + "NangongYu_Talent_02_Desc_01_Realign": "每層[顫音]使[核心被動:天才偶像]中[異放]的傷害比例額外提升10%。\n[額外能力:天使隊長]提供的失衡易傷倍率額外提升30%。\n操作中的角色[連攜技]重擊命中同時處於屬性異常狀態和失衡狀態下的敵人時,會對敵人觸發[極性紊亂],對目標造成原本[紊亂]效果25%的傷害,敵人在同一失衡期間僅能觸發一次該效果。", + "NangongYu_Talent_02_Desc_02": "眼淚是珍貴的演出道具,可惜她的庫存天生不足。好在偶像的演技足夠精湛,能讓它在需要的時候準時落下——為了安慰真正的小哭包,或者騙取一點觀眾的同情。", + "NangongYu_Talent_02_Title": "無痛的淚水", + "NangongYu_Talent_02_Title_Realign": "無痛的淚水", + "NangongYu_Talent_03_Desc_01": "PlaceHolder", + "NangongYu_Talent_03_Desc_02": "舞步可以編排,走位可以設計,連人氣和未來似乎都可以用錢擺平。數字在帳戶裡跳動,是種令人安心的遊戲,直到發現未被明碼標價的難題……把玩著這疊最擅用的「籌碼」,動搖了「只是生意」的天平。", + "NangongYu_Talent_03_Title": "天秤上的籌碼", + "NangongYu_Talent_03_Title_Realign": "天秤上的籌碼", + "NangongYu_Talent_04_Desc_01": "異常精通提升40點。[普通攻擊:可愛地雷飛天撞]命中敵人造成的屬性異常積蓄值提升35%。", + "NangongYu_Talent_04_Desc_01_Realign": "異常精通提升40點。\n[普通攻擊:可愛地雷飛天撞]命中敵人造成的屬性異常積蓄值提升35%。", + "NangongYu_Talent_04_Desc_02": "總習慣為千夏設計最閃耀的站位,為愛芮預留穿透夜空的高音。我的「夢想」是從她們那裡借來的,但守護這份借來之物的決心,百分百屬於我自己。", + "NangongYu_Talent_04_Title": "共犯的舞步", + "NangongYu_Talent_04_Title_Realign": "共犯的舞步", + "NangongYu_Talent_05_Desc_01": "PlaceHolder", + "NangongYu_Talent_05_Desc_02": "啟歲的燈火升上天空,舞台的幕布終於拉開。舞台、燈光、她們的側臉……一切從未如此清晰。原來我早已站在光芒中央,從未袖手旁觀。", + "NangongYu_Talent_05_Title": "舞台中央", + "NangongYu_Talent_05_Title_Realign": "舞台中央", + "NangongYu_Talent_06_Desc_01": "南宮羽攻擊造成的失衡值提升50%。敵人不處於失衡狀態時,任意角色對其造成一次[異放]傷害或[紊亂]傷害、使其進入一次屬性異常狀態時會為其累計1層[顫音:改],被[強化特殊技:相當沉重的愛意]或[普通攻擊:可愛地雷飛天撞]重擊命中時會累計1層[顫音:改],被[終結技:流落星群]重擊命中時會累計2層[顫音:改]。[顫音:改]最多累計4層,當敵人進入失衡狀態時,[顫音:改]會被全部清除,[顫音:改]被清除時,若敵人處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態下,南宮羽會對目標造成一次[異放]傷害:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為800%/400%/1000%/70%/100%,敵人身上每有1層[顫音:改],該次[異放]的傷害比例額外提升25%。[顫音:改]與[顫音]無法相互疊加。", + "NangongYu_Talent_06_Desc_01_Realign": "南宮羽攻擊造成的失衡值提升50%。敵人不處於失衡狀態時,任意角色對其造成一次[異放]傷害或[紊亂]傷害、使其進入一次屬性異常狀態時會為其累計1層[顫音:改],被[強化特殊技:相當沉重的愛意]或[普通攻擊:可愛地雷飛天撞]重擊命中時會累計1層[顫音:改],被[終結技:流落星群]重擊命中時會累計2層[顫音:改]。\n[顫音:改]最多累計4層,當敵人進入失衡狀態時,[顫音:改]會被全部清除,[顫音:改]被清除時,若敵人處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態下,南宮羽會對目標造成一次[異放]傷害:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為800%/400%/1000%/70%/100%,敵人身上每有1層[顫音:改],該次[異放]的傷害比例額外提升25%。\n[顫音:改]與[顫音]無法相互疊加。", + "NangongYu_Talent_06_Desc_02": "鏡頭、歡呼、螢光棒……遙遠的暖意化作灼人的焰火。從別人那裡借來的夢想——早已與我骨血相融。令人沉醉的「妄想」,現在由南宮隊長親自定義。", + "NangongYu_Talent_06_Title": "天使的妄想", + "NangongYu_Talent_06_Title_Realign": "天使的妄想", + "NangongYu_UniqueSkill_01_Desc": "南宮羽的異常精通提升60點。\n南宮羽的初始異常掌控大於110點時,每超過1點初始異常掌控會使自身的衝擊力提升1點。\n敵人處於失衡狀態時,任意角色對其造成一次[異放]傷害、[紊亂]傷害、使其進入一次屬性異常狀態時會為其累計1層[顫音]。\n同一敵人最多可被疊加4層[顫音]。\n若[顫音]疊加到最大層數且敵人處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態下時或當敵人持有[顫音]並從失衡狀態恢復時,所有[顫音]會被清除。\n[顫音]被清除時,若敵人處於上述屬性異常狀態下,南宮羽會對目標造成一次[異放]傷害:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為720%/360%/900%/63%/90%,敵人身上每有1層[顫音],該次[異放]的傷害比例額外提升25%,同一次失衡期間,若[顫音]已被清除,則敵人無法再被施加[顫音]。\n南宮羽的[普通攻擊:可愛地雷飛天撞]或[強化特殊技:相當沉重的愛意]命中敵人時,會使自身的屬性異常積蓄效率提升17%,造成的失衡值提升11%,使全隊造成的傷害提升13%,持續30秒,重複觸發時重置持續時間。\n處於接戰狀態時,南宮羽每秒回復3.8點[重拍],隊伍中任意角色使敵人進入屬性異常狀態會額外為南宮羽回復12點[重拍],該效果每6秒最多觸發一次。\n南宮羽最多擁有100點[重拍],進入戰場時,初始擁有30點[重拍]。", + "NangongYu_UniqueSkill_02_Desc": "南宮羽的異常精通提升70點。\n南宮羽的初始異常掌控大於110點時,每超過1點初始異常掌控會使自身的衝擊力提升1點。\n敵人處於失衡狀態時,任意角色對其造成一次[異放]傷害、[紊亂]傷害、使其進入一次屬性異常狀態時會為其累計1層[顫音]。\n同一敵人最多可被疊加4層[顫音]。\n若[顫音]疊加到最大層數且敵人處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態下時或當敵人持有[顫音]並從失衡狀態恢復時,所有[顫音]會被清除。\n[顫音]被清除時,若敵人處於上述屬性異常狀態下,南宮羽會對目標造成一次[異放]傷害:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為720%/360%/900%/63%/90%,敵人身上每有1層[顫音],該次[異放]的傷害比例額外提升25%,同一次失衡期間,若[顫音]已被清除,則敵人無法再被施加[顫音]。\n南宮羽的[普通攻擊:可愛地雷飛天撞]或[強化特殊技:相當沉重的愛意]命中敵人時,會使自身的屬性異常積蓄效率提升20%,造成的失衡值提升12.5%,使全隊造成的傷害提升15%,持續30秒,重複觸發時重置持續時間。\n處於接戰狀態時,南宮羽每秒回復3.8點[重拍],隊伍中任意角色使敵人進入屬性異常狀態會額外為南宮羽回復12點[重拍],該效果每6秒最多觸發一次。\n南宮羽最多擁有100點[重拍],進入戰場時,初始擁有30點[重拍]。", + "NangongYu_UniqueSkill_03_Desc": "南宮羽的異常精通提升80點。\n南宮羽的初始異常掌控大於110點時,每超過1點初始異常掌控會使自身的衝擊力提升1點。\n敵人處於失衡狀態時,任意角色對其造成一次[異放]傷害、[紊亂]傷害、使其進入一次屬性異常狀態時會為其累計1層[顫音]。\n同一敵人最多可被疊加4層[顫音]。\n若[顫音]疊加到最大層數且敵人處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態下時或當敵人持有[顫音]並從失衡狀態恢復時,所有[顫音]會被清除。\n[顫音]被清除時,若敵人處於上述屬性異常狀態下,南宮羽會對目標造成一次[異放]傷害:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為720%/360%/900%/63%/90%,敵人身上每有1層[顫音],該次[異放]的傷害比例額外提升25%,同一次失衡期間,若[顫音]已被清除,則敵人無法再被施加[顫音]。\n南宮羽的[普通攻擊:可愛地雷飛天撞]或[強化特殊技:相當沉重的愛意]命中敵人時,會使自身的屬性異常積蓄效率提升23%,造成的失衡值提升14%,使全隊造成的傷害提升17%,持續30秒,重複觸發時重置持續時間。\n處於接戰狀態時,南宮羽每秒回復3.8點[重拍],隊伍中任意角色使敵人進入屬性異常狀態會額外為南宮羽回復12點[重拍],該效果每6秒最多觸發一次。\n南宮羽最多擁有100點[重拍],進入戰場時,初始擁有30點[重拍]。", + "NangongYu_UniqueSkill_04_Desc": "南宮羽的異常精通提升90點。\n南宮羽的初始異常掌控大於110點時,每超過1點初始異常掌控會使自身的衝擊力提升1點。\n敵人處於失衡狀態時,任意角色對其造成一次[異放]傷害、[紊亂]傷害、使其進入一次屬性異常狀態時會為其累計1層[顫音]。\n同一敵人最多可被疊加4層[顫音]。\n若[顫音]疊加到最大層數且敵人處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態下時或當敵人持有[顫音]並從失衡狀態恢復時,所有[顫音]會被清除。\n[顫音]被清除時,若敵人處於上述屬性異常狀態下,南宮羽會對目標造成一次[異放]傷害:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為720%/360%/900%/63%/90%,敵人身上每有1層[顫音],該次[異放]的傷害比例額外提升25%,同一次失衡期間,若[顫音]已被清除,則敵人無法再被施加[顫音]。\n南宮羽的[普通攻擊:可愛地雷飛天撞]或[強化特殊技:相當沉重的愛意]命中敵人時,會使自身的屬性異常積蓄效率提升26%,造成的失衡值提升15.5%,使全隊造成的傷害提升19%,持續30秒,重複觸發時重置持續時間。\n處於接戰狀態時,南宮羽每秒回復3.8點[重拍],隊伍中任意角色使敵人進入屬性異常狀態會額外為南宮羽回復12點[重拍],該效果每6秒最多觸發一次。\n南宮羽最多擁有100點[重拍],進入戰場時,初始擁有30點[重拍]。", + "NangongYu_UniqueSkill_05_Desc": "南宮羽的異常精通提升100點。\n南宮羽的初始異常掌控大於110點時,每超過1點初始異常掌控會使自身的衝擊力提升1點。\n敵人處於失衡狀態時,任意角色對其造成一次[異放]傷害、[紊亂]傷害、使其進入一次屬性異常狀態時會為其累計1層[顫音]。\n同一敵人最多可被疊加4層[顫音]。\n若[顫音]疊加到最大層數且敵人處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態下時或當敵人持有[顫音]並從失衡狀態恢復時,所有[顫音]會被清除。\n[顫音]被清除時,若敵人處於上述屬性異常狀態下,南宮羽會對目標造成一次[異放]傷害:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為720%/360%/900%/63%/90%,敵人身上每有1層[顫音],該次[異放]的傷害比例額外提升25%,同一次失衡期間,若[顫音]已被清除,則敵人無法再被施加[顫音]。\n南宮羽的[普通攻擊:可愛地雷飛天撞]或[強化特殊技:相當沉重的愛意]命中敵人時,會使自身的屬性異常積蓄效率提升29%,造成的失衡值提升17%,使全隊造成的傷害提升21%,持續30秒,重複觸發時重置持續時間。\n處於接戰狀態時,南宮羽每秒回復3.8點[重拍],隊伍中任意角色使敵人進入屬性異常狀態會額外為南宮羽回復12點[重拍],該效果每6秒最多觸發一次。\n南宮羽最多擁有100點[重拍],進入戰場時,初始擁有30點[重拍]。", + "NangongYu_UniqueSkill_06_Desc": "南宮羽的異常精通提升110點。\n南宮羽的初始異常掌控大於110點時,每超過1點初始異常掌控會使自身的衝擊力提升1點。\n敵人處於失衡狀態時,任意角色對其造成一次[異放]傷害、[紊亂]傷害、使其進入一次屬性異常狀態時會為其累計1層[顫音]。\n同一敵人最多可被疊加4層[顫音]。\n若[顫音]疊加到最大層數且敵人處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態下時或當敵人持有[顫音]並從失衡狀態恢復時,所有[顫音]會被清除。\n[顫音]被清除時,若敵人處於上述屬性異常狀態下,南宮羽會對目標造成一次[異放]傷害:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為720%/360%/900%/63%/90%,敵人身上每有1層[顫音],該次[異放]的傷害比例額外提升25%,同一次失衡期間,若[顫音]已被清除,則敵人無法再被施加[顫音]。\n南宮羽的[普通攻擊:可愛地雷飛天撞]或[強化特殊技:相當沉重的愛意]命中敵人時,會使自身的屬性異常積蓄效率提升32%,造成的失衡值提升18.5%,使全隊造成的傷害提升23%,持續30秒,重複觸發時重置持續時間。\n處於接戰狀態時,南宮羽每秒回復3.8點[重拍],隊伍中任意角色使敵人進入屬性異常狀態會額外為南宮羽回復12點[重拍],該效果每6秒最多觸發一次。\n南宮羽最多擁有100點[重拍],進入戰場時,初始擁有30點[重拍]。", + "NangongYu_UniqueSkill_07_Desc": "南宮羽的異常精通提升120點。\n南宮羽的初始異常掌控大於110點時,每超過1點初始異常掌控會使自身的衝擊力提升1點。\n敵人處於失衡狀態時,任意角色對其造成一次[異放]傷害、[紊亂]傷害、使其進入一次屬性異常狀態時會為其累計1層[顫音]。\n同一敵人最多可被疊加4層[顫音]。\n若[顫音]疊加到最大層數且敵人處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態下時或當敵人持有[顫音]並從失衡狀態恢復時,所有[顫音]會被清除。\n[顫音]被清除時,若敵人處於上述屬性異常狀態下,南宮羽會對目標造成一次[異放]傷害:額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為720%/360%/900%/63%/90%,敵人身上每有1層[顫音],該次[異放]的傷害比例額外提升25%,同一次失衡期間,若[顫音]已被清除,則敵人無法再被施加[顫音]。\n南宮羽的[普通攻擊:可愛地雷飛天撞]或[強化特殊技:相當沉重的愛意]命中敵人時,會使自身的屬性異常積蓄效率提升35%,造成的失衡值提升20%,使全隊造成的傷害提升25%,持續30秒,重複觸發時重置持續時間。\n處於接戰狀態時,南宮羽每秒回復3.8點[重拍],隊伍中任意角色使敵人進入屬性異常狀態會額外為南宮羽回復12點[重拍],該效果每6秒最多觸發一次。\n南宮羽最多擁有100點[重拍],進入戰場時,初始擁有30點[重拍]。", + "NangongYu_UniqueSkill_Title": "核心被動:天才偶像", + "NangongYu_VHS": "視線停留超過三秒的錄影帶,就和舞台上的追光燈一樣顯眼喔。", + "NewMap_Hotpot_Desc": "光映廣場的知名火鍋店,由天才廚師辛味創立。依靠老闆辛味自己研製的特色麻辣底料,「煮釜」火鍋店一直以來都位居「光映廣場必吃榜」前列。", + "NpcName_4182206_1": "以太干涉器", + "NpcName_4182227_1": "猶豫的選手", + "NpcName_4182227_2": "擔憂的選手", + "NpcName_4182229_1": "空洞觀測資料樁", + "NpcName_4182244_1": "參賽選手", + "NpcName_4182244_2": "一動不動的以骸", + "NpcName_600460301": "唱片箱", + "NpcName_601802023": "輝金音擎", + "NpcName_601802029": "賽事宣傳海報", + "NpcName_601802040": "警惕的治安官", + "NpcName_601802042": "其他獎品", + "NpcName_601802060": "嘆氣的選手", + "NpcName_601802061": "生活艱難的選手", + "NpcName_601831030": "緊閉的房門", + "NpcName_601841038": "獎品", + "NpcName_900459907": "失望的男子", + "NpcName_900459912": "好奇的女子", + "NpcName_900459913": "開心的男子", + "NpcName_900459919": "滿意的男子", + "NpcName_Chaoshan_Beef_HotPot": "清湯牛肉火鍋", + "NpcName_Spicy_HotPot": "麻辣火鍋", + "NpcName_Traditional_Copper_HotPot": "銅爐火鍋", + "NpcName_forMainNpc_60053": "點評機", + "OfficialName_Monster_GraymaneCenturion": "獵血清道夫", + "Option01_45200104": "想看什麼錄影帶?", + "Option01_45200108": "熟悉的題材……比如外環老家?", + "Option01_45200111": "想看的時候就到店裡來吧", + "Option02_45200104": "喜歡什麼類型的影片?", + "Option02_45200108": "講述外環故事的錄影帶怎麼樣?", + "Option02_45200111": "沙發已經為你準備好了", + "PartnerBg_CampAngelsOfDelusion": "A.O.D.", + "PartnerCamp_Name_14": "都市秩序部", "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "感覺可以試著加裝個食物處理器……", "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "感覺可以試著加裝個食物處理器……", "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "感覺可以試著加裝個食物處理器……", "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "感覺可以試著加裝個食物處理器……", "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "感覺可以試著加裝個食物處理器……", - "PartnerTalk_BubbleStory_PartnerAria_340500082_01": "之前都沒留意,原來外環也有自動販賣機啊!", - "PartnerTalk_BubbleStory_PartnerSunna_340490049_01": "牠們在睡覺耶……", - "PartnerTalk_Chat_PartnerAria_330500001_01": "你好,這位可愛的小姐!有什麼想體驗的遊戲嗎?", - "PartnerTalk_Chat_PartnerAria_330500001_21": "絲琪將遊戲卡帶裝好送給愛芮。", - "PartnerTalk_Chat_PartnerAria_330500003_04": "我從「404」出來後,就有個黑影一直跟著我。我一路跑,他一路追,我也迷失了方向,就跑到了港口這邊了……", - "PartnerTalk_Chat_PartnerAria_330500003_13": "繩匠{M#先生}{F#小姐},沒想到你也在這裡!", - "PartnerTalk_Chat_PartnerAria_330500003_16": "所以繩匠你認識她啊……這小姑娘在六分街掉了一張「404ERROR」的門禁卡,我一路追著就是為了還給她。", + "PartnerTalk_BubbleStory_PartnerCissia_340520701_01": "記住哦,免費的午餐最危險!", + "PartnerTalk_BubbleStory_PartnerCissia_340520701_02": "我有不祥的預感……", + "PartnerTalk_BubbleStory_PartnerCissia_340520702_01": "做飯的香氣……不是廉價的油脂……", + "PartnerTalk_BubbleStory_PartnerCissia_340520702_02": "可以嚐一口嗎……", + "PartnerTalk_BubbleStory_PartnerCissia_340520703_01": "竟然沒碰上什麼可疑的人物……", + "PartnerTalk_BubbleStory_PartnerCissia_340520703_02": "難不成……", + "PartnerTalk_BubbleStory_PartnerCissia_340520704_01": "\t原來外環……也有和平模式啊。", + "PartnerTalk_BubbleStory_PartnerCissia_340520704_02": "\t但我還是覺得「小毒牙」比較酷!", + "PartnerTalk_BubbleStory_PartnerCissia_340520750_01": "要不要我等等你呀,繩匠?", + "PartnerTalk_BubbleStory_PartnerCissia_340520751_01": "走累了嗎繩匠?我是個急性子嘛~", + "PartnerTalk_BubbleStory_PartnerCissia_340520752_01": "小白,你看見繩匠了沒有?", + "PartnerTalk_BubbleStory_PartnerCissia_340520801_01": "好多人,好多氣味……", + "PartnerTalk_BubbleStory_PartnerCissia_340520802_01": "彩虹色的冰淇淋……一看就很可疑!", + "PartnerTalk_BubbleStory_PartnerCissia_340520802_02": "不知道嚐起來是不是也很可疑……", + "PartnerTalk_BubbleStory_PartnerCissia_340520803_01": "海風鹹鹹的……", + "PartnerTalk_BubbleStory_PartnerCissia_340520804_01": "冰冰涼的冰淇淋……", + "PartnerTalk_BubbleStory_PartnerCissia_340520804_02": "血液也要凍起來了……", + "PartnerTalk_BubbleStory_PartnerCissia_340520901_01": "外環也有占卜師喔!", + "PartnerTalk_BubbleStory_PartnerCissia_340520901_02": "不過他們用的大多是水晶球和紙牌……", + "PartnerTalk_BubbleStory_PartnerCissia_340520902_01": "莫名有點緊張……", + "PartnerTalk_BubbleStory_PartnerCissia_340520903_01": "占卜的結果會是什麼呢……?", + "PartnerTalk_BubbleStory_PartnerCissia_340520904_01": "上上大吉的卦象!嘿嘿……", + "PartnerTalk_BubbleStory_PartnerCissia_340521001_01": "好大的空洞……就在對岸。", + "PartnerTalk_BubbleStory_PartnerCissia_340521002_01": "對岸有好多高樓……", + "PartnerTalk_BubbleStory_PartnerCissia_340521002_02": "曾經也是很繁華的地方吧?", + "PartnerTalk_BubbleStory_PartnerCissia_340521003_01": "面對面地觀察,好有壓迫感……", + "PartnerTalk_BubbleStory_PartnerCissia_340521004_01": "該回到熱鬧的地方了!", + "PartnerTalk_BubbleStory_PartnerCissia_340521101_01": "嘿嘿~又得手啦~", + "PartnerTalk_BubbleStory_PartnerCissia_340521102_01": "記得要分享給我喔!", + "PartnerTalk_BubbleStory_PartnerCissia_340521201_01": "好香……奶油蛋糕的味道……", + "PartnerTalk_BubbleStory_PartnerCissia_340521202_01": "今天的沙發不舒服!", + "PartnerTalk_BubbleStory_PartnerCissia_340521203_01": "柚葉經常跟我講的怪談……", + "PartnerTalk_BubbleStory_PartnerCissia_340521204_01": "好香的茶奶味……", + "PartnerTalk_BubbleStory_PartnerCissia_340521204_02": "還有……雞蛋的味道!", + "PartnerTalk_BubbleStory_PartnerCissia_340521205_01": "生日好像也沒我想得那麼壞……", + "PartnerTalk_BubbleStory_PartnerCissia_340521301_01": "嗯呢嗯呢!", + "PartnerTalk_BubbleStory_PartnerCissia_340521301_02": "嗯呢呢……嗯呢?", + "PartnerTalk_BubbleStory_PartnerCissia_340521302_01": "我不做邦布了,伊埃斯!", + "PartnerTalk_BubbleStory_PartnerCissia_340521302_02": "嗯呢呢!(希希芙做自己就很好!)", + "PartnerTalk_BubbleStory_PartnerCissia_340521401_01": "我來看電影啦!繩匠~!", + "PartnerTalk_BubbleStory_PartnerCissia_340521402_01": "壞蛋就要有壞蛋的覺悟!", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510008_01": "搖搖晃晃的搖搖車~", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510008_02": "千夏坐上去的樣子,一定很可愛~", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510009_01": "海邊也很適合Live表演呢……", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510009_02": "螢光棒會被海鷗們當作發光的薯條嗎?", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510009_03": "觀眾們被襲擊可就不妙了~", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510011_01": "汀曼大師的咖啡最適合充電了!", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510015_01": "占卜的結果是……", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510015_02": "南宮小姐很有天分喔!", "PartnerTalk_Chat_PartnerAria_330500005_06": "老闆說其中有一個爆辣炸雞是不可以讓顧客試吃的,但我沒加裝痛覺感測器,所以也分不出來哪個才是……", "PartnerTalk_Chat_PartnerAria_330500007_14": "嗯……本來有留意……因此我在網上領了免費體驗券,但過來之後手機卻載入不出來了,看來今天是按摩不了了。", "PartnerTalk_Chat_PartnerAria_330500010_14": "一個上面印著:我在綺夢度假村很想你。", - "PartnerTalk_Chat_PartnerAria_330500012_18": "是不是很恐怖!裡面有個小機器人被追得滿場跑,最後還是被砸出了場外!", - "PartnerTalk_Chat_PartnerAria_330500012_22": "是……雖然被稱為機器人,但其實智慧水平並不高,主要是透過無線遙控器來控制的機械。", - "PartnerTalk_Chat_PartnerAria_330500015_13": "{M#哲}{F#鈴},真沒想到會在這裡遇見你!", - "PartnerTalk_Chat_PartnerAria_330500018_24": "{M#哲}{F#鈴},也感謝你陪愛芮一起解決這些麻煩了……", "PartnerTalk_Chat_PartnerAria_330500027_26": "恭喜兩位,挑戰成功!", "PartnerTalk_Chat_PartnerAria_330500029_10": "欸?阿磚去哪裡了?", - "PartnerTalk_Chat_PartnerAria_330500031_16": "(小聲)嗯嗯……好的……", - "PartnerTalk_Chat_PartnerAria_330500031_21": "嗯呢,嗯呢……(相信科學,不用擔心。我們身邊就只有{M#一男一女}{F#兩個女孩},{M#他們}{F#她們}還能突然變成什麼……)", - "PartnerTalk_Chat_PartnerAria_330500031_Name_02": "共鳴布", - "PartnerTalk_Chat_PartnerAria_330500033_22": "欸!{M#哲師弟}{F#鈴師妹}!帶朋友來觀裡玩嗎?", - "PartnerTalk_Chat_PartnerSunna_330490010_11": "希希芙小姐……溜進「404」的時候,恰好只剩我一個人……", - "PartnerTalk_Chat_PartnerSunna_330490013_01": "好暈……腰痠腿軟,要走不動了,要回不去「404」了……", - "PartnerTalk_GalGame_PartnerAria_10044701_028": "嗯呢,嗯呢呢呢……(就是已經很久沒給我換過新電池了……)", - "PartnerTalk_GalGame_PartnerAria_10044702_042": "唔,被你們兩個一說,不自覺開始自我審視了啊……等一下帶伊埃斯試試「141」的新品電池好了……", - "PartnerTalk_GalGame_PartnerAria_10044703_009": "(小聲)沒關係,我在想辦法……", - "PartnerTalk_GalGame_PartnerAria_10044703_011": "(小聲)沒關係,我在想辦法……", - "PartnerTalk_GalGame_PartnerAria_10044703_015": "(小聲)愛芮,等等我一張嘴,你就在我背後說話……", - "PartnerTalk_GalGame_PartnerAria_10044703_018": "(小聲)啊?說什麼啊?", - "PartnerTalk_GalGame_PartnerAria_10044703_020": "(小聲)你平時台上說什麼,現在就說什麼啦!", - "PartnerTalk_GalGame_PartnerAria_10044703_021": "(小聲)你平時台上說什麼,現在就說什麼啦!", - "PartnerTalk_GalGame_PartnerAria_10044703_029": "(小聲)啊啊啊啊……怎麼辦啊,店長!還是被看出來了!", - "PartnerTalk_GalGame_PartnerAria_10044703_034": "(小聲)啊……這下徹底完蛋了啊……", - "PartnerTalk_GalGame_PartnerAria_10044703_047": "(小聲)希望她能隨時隨地,想唱就唱。無論是舞台上的樣子,還是舞台下的樣子,我們都會喜歡她的。", - "PartnerTalk_GalGame_PartnerSunna_10044601_025": "店長聽聽我的想法吧?\n我覺得,這位鋼琴家,其實是小鎮居民對音樂的嚮往喔……", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491011_Name_01": "千夏", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491019_Name_01": "千夏", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491026_Name_01": "千夏", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491034_Name_01": "千夏", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491042_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerAria_511501001_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501002_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501003_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501004_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501005_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501006_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501007_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501008_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501009_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501010_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501011_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501012_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501013_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501014_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501015_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501016_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501017_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501018_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501019_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501020_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501021_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501022_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501023_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501024_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501025_Name_01": "愛芮", - "PartnerTalk_OngoingMainCity_PartnerAria_511501066_01": "欸?要我插花嗎?好像還從未做過類似的事……", - "PartnerTalk_OngoingMainCity_PartnerAria_511501067_01": "嗯……似乎……還不錯?店長你覺得呢?", - "PartnerTalk_OngoingMainCity_PartnerAria_511501067_02": "感覺插花就跟調整機械一樣,整體的和諧很重要……", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491001_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491002_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491003_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491004_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491005_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491006_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491007_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491008_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491009_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491010_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491050_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491051_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491052_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491053_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491054_Name_01": "千夏", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491055_Name_01": "千夏", - "Partner_Birthday_1491": "7/18", - "Partner_Birthday_1501": "6/7", - "Partner_Impression_f_1491": "總感覺千夏就像遊戲裡的某種稀有動物一樣,只有在特定條件下才能看見!\n上次為了叫她和我出去買衣服,我煩了她整整一週!", - "Partner_Impression_f_1501": "用虛擬形象在台前表演的偶像……是不是也算「虛擬偶像」?", - "Partner_Impression_m_1491": "嗯,我領教過不少次鈴死纏爛打的功力……想必千夏也對此無法招架吧。", - "Partner_Impression_m_1501": "不是……鈴……呃……總感覺不是這樣……但是好難反駁……", - "Partner_ProfileDesc_1491": "千夏是「妄想天使」偶像組合的成員之一,同時也是團隊發行所有音樂的作曲人。既要創作高品質的音樂,又要跟上大家的練習進度、配合舞台演出,這對千夏並不是什麼容易的事情。面對難以承受的壓力,她有時會行使「三十六計跑為上計」的謀略,以逃避隊長南宮羽的魔鬼排期。\n備註:據可靠情報推測,大部分時間該謀略得以施行,都多虧了南宮羽本人的故意放水。\n\n與同為「妄想天使」組合一員的南宮羽自小認識,相伴長大的兩人除了看似喜歡互相打鬧外,更十分依賴彼此。與另一位成員愛芮則在音樂話題上頗有共同語言,據愛芮所言,她們經常在錄音室討論新歌曲調的處理方式,一待就是一整天,直到彼此腦袋相互依靠不知不覺間沉沉睡去。\n\n千夏性格較為內向,相比團體活動更喜歡一人獨處。不過,她的兩位隊友深諳她「難以拒絕他人」和「經不起誇讚」的性格弱點,正在用減敏訓練逐步幫她克服社交恐懼症(進度約為25%)。\n\n雖然在大部分粉絲看來,千夏的「廢柴」屬性是個不可多得的萌點,但她本人似乎很想撕下這一標籤,成為自信滿滿的「合格偶像」。作為樂曲的幕後創作者,她時常想逃下舞台,但實際上千夏又並非像她聲稱的那樣對台前演出毫無眷戀。\n證據:千夏床頭的便利貼,上面寫著如下內容——絕對不可以讓粉絲失望,要給他們最好的舞台!", - "Partner_ProfileDesc_1491_1": "千夏喜歡看上去可愛的甜食,因此經常會買到徒有其表、糖度超標的食物,而這一點總是遭到南宮的嘲笑。即便如此,南宮和愛芮在為千夏挑選禮物時,仍然會心照不宣地選擇外形花哨的小蛋糕。\n千夏還喜歡氣味馨香的東西,會親手製作香薰蠟燭,因為這些東西會幫她收凝神思、激發靈感。在進入自己的「音樂王國」時,千夏會格外專注,以至於難以聽到外界的任何聲音。\n備註:據愛芮所說,千夏曾因為寫歌而燒乾了南宮的限量版茶壺,並為了向後者道歉,為其端茶送水超過兩個禮拜。", - "Partner_ProfileDesc_1501": "愛芮——「妄想天使」組合的主唱和門面,陽光元氣的她總能在舞台上閃閃發光,治癒「夢想家」們並為大家帶來能量。\n愛芮有著近乎完美的聲線,但其實她幾乎沒有受到過專業訓練。曾經的愛芮只是出於對自己偶像——隱退歌后「瑟汐」——的喜愛,開始模仿和跟唱對方的作品,但也由此發現了自己的歌唱天賦。\n雖然愛芮在歌唱上非常專業,但她在舞蹈方面卻缺乏一點基礎。雖然有努力練習,但面對一些複雜動作還是會手足無措。好在粉絲們十分認可她「即便跳不好,也要努力跳」的態度。\n「拼勁全力,也要馴服自己跟不上節奏的四肢,這就是我們『妄想天使』的主唱大人!」——某位「夢想家」在演唱會後涕淚橫流地說道。", - "Partner_ProfileDesc_1501_1": "和舞台上光鮮亮麗的形象不同,愛芮的本體其實是為作戰而生的「A-H0L0」型高智慧戰術構造體。但隨著一次次戰鬥行動,她逐漸開始抗拒這種「帶給他人痛苦」的感覺。\n與同型號的戰友們一起被遺棄在空洞中後,她因瑟汐的歌聲而甦醒。在艾利都,她看到那樣的歌聲能讓人們萌生出「希望」、沉醉於「妄想」,於是逐漸萌生了自己唱歌的想法。機緣巧合下,她擔任過瑟汐的「幕後代唱」,又在瑟汐隱退後回歸人群。直到因為南宮和千夏的邀請加入妄想天使,愛芮才真正站到了舞台上,與熱愛她聲音的「夢想家」面對面互動。\n也許是出於過去經歷的影響,愛芮對自己的構造體身分深感自卑。切換到構造體形態後,她會變得膽小怕生,說話也慢吞吞的。然而,一旦開啟元氣偶像的虛擬投影,她又會馬上回歸熱情開朗、充滿活力的狀態,像小太陽一般照耀身邊的隊友與台下的「夢想家」們。", - "Partner_Race_14": "妄想天使", - "Partner_Stature_1491": "154", - "Partner_Stature_1501": "150", - "Partner_Unlock_Condition_Chapter14": "完成主線委託第二季·間章 舊夢的安可曲", - "PasserBy_BubbleStory_404ERROR_40130153_02": "那當然,畢竟有我在嘛~", - "PasserBy_BubbleStory_404ERROR_40130169_01": "客人變多了……哼哼~也有我的功勞~", - "PasserBy_BubbleStory_404ERROR_40130175_03": "她們的大合照有人換嗎?", - "PasserBy_BubbleStory_404ERROR_40130204_02": "這傢伙在說什麼啊……", - "PasserBy_BubbleStory_404ERROR_40130227_01": "只是登一次台而已……", - "PasserBy_BubbleStory_404ERROR_40130228_03": "我們還有很長的路要走……", - "PasserBy_BubbleStory_404ERROR_40130234_01": "購買周邊請前往售票區~", - "PasserBy_BubbleStory_404ERROR_40130235_01": "希望您能享受這裡的觀演時光~", - "PasserBy_BubbleStory_404ERROR_40130236_01": "最近觀眾逐漸增多了耶……", - "PasserBy_BubbleStory_404ERROR_40130248_01": "我來告訴你一個秘訣~", - "PasserBy_BubbleStory_404ERROR_40130257_03": "其實不怯場也是一種天賦……", - "PasserBy_BubbleStory_404ERROR_40130259_02": "能瞭解很多樂理課上學不到的知識!", - "PasserBy_BubbleStory_404ERROR_40130260_02": "畢竟是公用器材,要求別太高嘛!", - "PasserBy_BubbleStory_404ERROR_40130282_02": "哇喔~可以點歌嗎?", - "PasserBy_BubbleStory_404ERROR_40130284_01": "你們能幫我簽個名嗎?", - "PasserBy_BubbleStory_404ERROR_40130285_01": "拓金日的街道氣氛真好啊~", - "PasserBy_BubbleStory_404ERROR_40130287_01": "什麼時候會有煙火看啊?", - "PasserBy_BubbleStory_404ERROR_40130287_03": "凌晨是什麼時候啊?", - "PasserBy_BubbleStory_404ERROR_40130288_01": "煙火配深夜的冰可樂最爽了!", - "PasserBy_BubbleStory_404ERROR_40130289_02": "看完煙火再回去吧。", - "PasserBy_BubbleStory_404ERROR_40130290_01": "好美的煙火……", - "PasserBy_BubbleStory_404ERROR_40130290_02": "對著煙火許願會有用嗎?", - "PasserBy_BubbleStory_404ERROR_40130291_01": "我要看煙火!", - "PasserBy_BubbleStory_404ERROR_40130292_01": "好好看!煙火好漂亮!", - "PasserBy_BubbleStory_404ERROR_40130292_02": "拓金日快樂喔,寶貝。", - "PasserBy_BubbleStory_404ERROR_40130307_02": "幸好在這裡演出的傢伙水準都不錯,否則真是浪費了我的裝置啊。", - "PasserBy_BubbleStory_404ERROR_40130311_02": "別浪費力氣說話了,趕快收拾好,晚上還有演出呢!", - "PasserBy_BubbleStory_404ERROR_40130346_01": "為了拓金日演出,我得更加努力~", - "PasserBy_BubbleStory_404ERROR_40130349_01": "我上一次愛上南宮還是兩分鐘前。", - "PasserBy_BubbleStory_404ERROR_40130350_01": "再多準備一點箱子吧!", - "PasserBy_BubbleStory_404ERROR_40130351_02": "偶爾看看拼盤演出也不錯~", - "PasserBy_BubbleStory_404ERROR_40130362_02": "會的會的,記得多來看演出喔~", - "PasserBy_BubbleStory_404ERROR_40130363_01": "今天合照的隊伍推進得好慢……", - "PasserBy_BubbleStory_404ERROR_40130363_02": "說明「妄想天使」要紅了!", - "PasserBy_BubbleStory_404ERROR_40130365_02": "你是假粉絲吧!能不能盼望她們好一點?", - "PasserBy_BubbleStory_404ERROR_40130366_01": "經過我精密的計算,這樣排隊的效率一定是最高的!", - "PasserBy_BubbleStory_FortuneSquare_40130355_01": "今天的宣傳指標還差不少……", - "PasserBy_BubbleStory_FortuneSquare_40130357_02": "世上哪來那麼多英雄……", - "PasserBy_BubbleStory_FortuneSquare_40130359_02": "我是第一個發現的,要趕快拍下來……", - "PasserBy_BubbleStory_Whitfield_40130323_02": "也不知道還能看幾個年頭囉……", - "PasserBy_BubbleStory_Whitfield_40130324_01": "今年買點零嘴回家吧,么兒喜歡什麼口味來著……", - "PasserBy_BubbleStory_Whitfield_40130324_02": "年年都是這些啊……有沒有什麼新奇的玩意……", - "PasserBy_BubbleStory_Whitfield_40130325_02": "煙火是什麼形狀……", - "PasserBy_BubbleStory_Whitfield_40130326_01": "一定要給大家看最美的煙火!", - "PasserBy_BubbleStory_Whitfield_40130327_01": "看吧,我的煙火更亮!", - "PasserBy_BubbleStory_Whitfield_40130328_05": "畢竟我累積了十天年假!沒想到吧!", - "PasserBy_BubbleStory_Whitfield_40130329_02": "嗯?光映廣場也差不了多少吧?", - "PasserBy_BubbleStory_Whitfield_40130330_01": "煙火樣式和往年不太一樣啊……", - "PasserBy_BubbleStory_Whitfield_40130330_02": "難道換了煙火師傅?", - "PasserBy_BubbleStory_Whitfield_40130330_03": "哇!好大的煙火!", - "PasserBy_BubbleStory_Whitfield_40130331_01": "等拜完年,我們出去旅遊吧!", - "PasserBy_BubbleStory_Whitfield_40130331_02": "每次拓金日都在家跟親戚們陪笑臉,煩得不行。", - "PasserBy_BubbleStory_Whitfield_40130332_01": "明年也一起放煙火?", - "PasserBy_BubbleStory_Whitfield_40130333_03": "什、什麼話,我給的可比那小子的厚多了……", - "PasserBy_BubbleStory_Whitfield_40130335_02": "果然還是得看完煙火,這拓金日才感覺過了……", - "PasserBy_BubbleStory_Whitfield_40130336_01": "煙火有什麼好玩的,我要打爆竹!", - "PasserBy_BubbleStory_Whitfield_40130336_03": "好漂亮的煙火……", - "PasserBy_BubbleStory_Whitfield_40130337_01": "年輕那時,也有人為我做過煙火……", - "PasserBy_BubbleStory_Whitfield_40130338_01": "今天你家小朋友過生日,快回家吧!", - "PasserBy_BubbleStory_Whitfield_40130338_02": "今年煙火會規模這麼大,我不在,你可以嗎?", - "PasserBy_BubbleStory_Whitfield_40130338_03": "怎了,信不過我?我技術可比你好多了!", - "PasserBy_BubbleStory_Whitfield_40130339_03": "把煙火放到空洞裡……", - "PasserBy_BubbleStory_Whitfield_40130341_03": "煙火到底是圓的還是扁的……", - "PasserBy_BubbleStory_Whitfield_40130342_01": "阿爸做的煙火肯定好看!", - "PasserBy_BubbleStory_Whitfield_40130342_03": "不如,你去求求你阿爸?", - "PasserBy_BubbleStory_Whitfield_40130343_02": "是啊,空洞異變的時候,就沒想著還能看到煙火……", - "PasserBy_BubbleStory_Whitfield_40130343_04": "你還不是鼻涕眼淚糊一臉,讓爸媽保重嗎,好意思笑我?", - "PasserBy_BubbleStory_Whitfield_40130344_02": "這裡真能看到煙火嗎?", - "PasserBy_Bubble_Concert_40630048_03": "那就帶它出來轉轉,順便看好它吧!", - "PasserBy_Chat_404ERROR_30130302_03": "我可從來沒說過要選恐怖電影喔?只是看封面看入神了~我想想……適合大家一起看的影片……", - "PasserBy_Chat_404ERROR_30130302_06": "原、原來店長也喜歡!出演的小邦布真的很可愛!", - "PasserBy_Chat_404ERROR_30130303_01": "看《星徽騎士》就能打起精神?大田先生真的這麼說?我倒是覺得一場live更能讓他振作起來喔~", - "PasserBy_Chat_404ERROR_30130304_05": "小有人氣的妄想天使、特立獨行的重金屬搖滾樂隊、可愛的邦布偶像團……總有一款擊中你的心!盡情忘卻煩惱、擁抱激情吧,畢竟人就是要沉迷於某些東西才能活下去啊!", - "PasserBy_Chat_404ERROR_30130304_07": "咳咳,失態了。總之,近期正是欣賞演出的最佳時機,深夜的合照會也不容錯過喔!", - "PasserBy_Chat_404ERROR_30130305_08": "說不定有一天,我也會依賴小蘿喔。", - "PasserBy_Chat_404ERROR_30130306_11": "她為什麼要離開?原因其實已經不重要了。她曾經照亮了一些人,然後隱沒在夜空中,知道這些已經足夠。", - "PasserBy_Chat_404ERROR_30130306_20": "……你還是第一個這樣形容的人,下次再來喝一杯吧,我很樂意附贈一則冷笑話。", - "PasserBy_Chat_404ERROR_30130307_03": "畢竟在同一條街上……店長不妨也多留意一下親愛的鄰居如何?開個玩笑,歇業這麼久,你不熟悉也是情理之中。", - "PasserBy_Chat_404ERROR_30130307_10": "也就是說,你並不關心內容與形式,只要能為大家提供繼續生活下去的力量就好?", - "PasserBy_Chat_404ERROR_30130308_01": "邦布偶像越來越活躍,而且我的排期都剛好趕上它們的演出,這樣下去我沒辦法在「404」打工了,嗚嗚……", - "PasserBy_Chat_404ERROR_30130308_02": "要不要申請一下,換個排期?", - "PasserBy_Chat_404ERROR_30130308_04": "嗯?讓我知道就沒關係囉?", - "PasserBy_Chat_404ERROR_30130308_05": "我和迦兒姐這麼親,想瞞也瞞不住吧?", - "PasserBy_Chat_404ERROR_30130308_06": "迦兒姐這麼好,肯定會幫我代班的吧~我會幫你帶魔法少女周邊喔~", - "PasserBy_Chat_404ERROR_30130309_03": "迦兒姐,小氣~", - "PasserBy_Chat_404ERROR_30130309_07": "畢竟她天生屬於舞台,在聚光燈下,沒有人能從她身上移開目光。", - "PasserBy_Chat_404ERROR_30130310_05": "抱歉抱歉,我太激動了……我是在「404」打零工的侍應生,這兩天大家都比較忙,沒人可以和我換班……", - "PasserBy_Chat_404ERROR_30130310_12": "害怕就是害怕啊,我也沒辦法……但是打工就要好好負責,就算是為了塞西莉亞小姐,也要克服恐懼!我一定可以的!演出很短,小蘿加油吧!", - "PasserBy_Chat_404ERROR_30130312_03": "哈哈……沒關係的,只是剛才來看演出的邦布擠著擠著就撞到我腿上了,它們還向我道歉了耶……", - "PasserBy_Chat_404ERROR_30130312_08": "小蘿原地構想出數十種壞結局,沉浸在妄想與驚嚇之中,不知天地為何物了……\n在一旁默默地安撫著小蘿,直到她恢復平靜。\n到頭來也沒明白她為什麼害怕邦布……", - "PasserBy_Chat_404ERROR_30130313_04": "真的嗎?那實在是——抱歉!非常感謝你的好意,但我對做偶像一點都不感興趣。", - "PasserBy_Chat_404ERROR_30130313_07": "哼哼~比起當偶像,成為塞西莉亞小姐那樣溫柔成熟的女性才是我追求的目標!", - "PasserBy_Chat_404ERROR_30130313_08": "我也想成為美少女的老師然後好好地教~導~她們啊~", - "PasserBy_Chat_404ERROR_30130314_02": "要坐在這裡等待演出開始嗎?", - "PasserBy_Chat_404ERROR_30130314_Name_01": "消磨時間", - "PasserBy_Chat_404ERROR_30130315_05": "當然值,幾級台階能要了人命", - "PasserBy_Chat_404ERROR_30130315_Name_01": "飲料販售櫃", - "PasserBy_Chat_404ERROR_30130316_01": "過道盡頭的房門,貼滿了各色各樣的卡通貼紙,如果仔細去看,會發現似乎是用來遮掩門板上殘留的劃痕和油漆印。", - "PasserBy_Chat_404ERROR_30130316_03": "就在胡思亂想的間隙中,收到了來自服務生的及時警告:「這是我們的員工休息室喔,您有什麼事嗎?」", - "PasserBy_Chat_404ERROR_30130316_Name_01": "過道盡頭的房門", - "PasserBy_Chat_404ERROR_30130317_03": "如果塞西莉亞小姐不來的話,小萌可能會哭鼻子的~", - "PasserBy_Chat_404ERROR_30130317_04": "你們……為什麼會覺得我沒有看過呢?作為「404」的店主,我關注著每一個登台的組合,也曾數次為「天氣預報」的演出駐足。", - "PasserBy_Chat_404ERROR_30130317_06": "何況……不知道真紀小姐是否記得,在你還是當紅偶像組合「Venus」的成員時,我們曾有過一面之緣。", - "PasserBy_Chat_404ERROR_30130318_04": "不過,如果真的解散了,對真紀來說可能是好事吧。畢竟你當初被大事務所挖走之後,在「Venus」的成績那麼好……", - "PasserBy_Chat_404ERROR_30130318_09": "娜娜也很累了吧?你先休息,等一下我陪你一起訓練,好嗎?", - "PasserBy_Chat_404ERROR_30130318_10": "真是笨蛋,該休息的是你才對。你水準那麼高,早就不用訓練了,我才是最需要練習的那個……而且最近你一直在偷偷籌備演出吧?", - "PasserBy_Chat_404ERROR_30130318_13": "嗯嗯~叫上小萌一起去吃拉麵吧!", - "PasserBy_Chat_404ERROR_30130319_05": "怎麼會!粉絲們就是喜歡這樣的小萌啊,「看到小萌害羞的樣子,明天又有力量繼續工作了」,大家都這麼說喔!", - "PasserBy_Chat_404ERROR_30130319_07": "娜娜曾經這樣說過喔。你看,大家都很信賴小萌,所以不要懷疑自己了,好不好?", - "PasserBy_Chat_404ERROR_30130319_12": "一大一小一邊互相道謝一邊不受控制地哭了起來,四條小溪洶湧流淌。\n雖然臉頰上狂風驟雨,但他們心裡似乎是萬里晴空。", - "PasserBy_Chat_404ERROR_30130320_07": "小萌,你不用顧慮我們的感受。這次我一定會帶著「天氣預報」,和娜娜一起實現夢想的。", - "PasserBy_Chat_404ERROR_30130320_13": "也是喔,小萌可比那時候的我可愛多了!剩下的事就交給隊長吧,那些邀請我統統幫你拒絕掉!怎麼可能把小萌讓給他們!", - "PasserBy_Chat_404ERROR_30130321_03": "好啦好啦,大田先生突然這麼嚴肅,我都有點被嚇到了~", - "PasserBy_Chat_404ERROR_30130322_03": "可發都發了,總不能撤回吧,萬一你看到了……你當時肯定看到了,要是再反悔也太尷尬了,只能答應下來。總之,稀哩糊塗亂七八糟的。", - "PasserBy_Chat_404ERROR_30130322_10": "說起來,向分道揚鑣的舊友發出那麼鄭重的邀請,用的竟然是Knock Knock。哎呀呀,某人就像不敢當面告白的中學生一樣可愛呢~", - "PasserBy_Chat_404ERROR_30130322_11": "我、我又不知道去哪裡找你,都那麼久沒聯絡了……", - "PasserBy_Chat_404ERROR_30130323_08": "明明我什麼都沒做?不過雖然經常吵架,可是她們的關係一點都沒有變差。", - "PasserBy_Chat_404ERROR_30130324_07": "所以,很高興你能來喔!", - "PasserBy_Chat_404ERROR_30130324_Name_02": "開始排隊", - "PasserBy_Chat_404ERROR_30130325_10": "嗯……看來店長是那種喜歡留備份的類型,真是細心啊!那我們再合照一次吧。", - "PasserBy_Chat_404ERROR_30130325_Name_02": "開始排隊", - "PasserBy_Chat_404ERROR_30130326_Name_02": "開始排隊", - "PasserBy_Chat_404ERROR_30130327_04": "隊伍好慢!在差不多看完最後一個推播貼文的時候,終於排到了。", - "PasserBy_Chat_404ERROR_30130327_05": "啊,是店長大人,你來看我了,非常感謝!", - "PasserBy_Chat_404ERROR_30130327_Name_02": "開始排隊", - "PasserBy_Chat_404ERROR_30130328_Name_02": "開始排隊", - "PasserBy_Chat_404ERROR_30130329_06": "我知道能讓人打起精神的魔法咒語,粉絲們都很喜歡喔,店長大人想試試嗎?", - "PasserBy_Chat_404ERROR_30130329_07": "只是發了下呆", - "PasserBy_Chat_404ERROR_30130329_Name_02": "開始排隊", - "PasserBy_Chat_404ERROR_30130330_05": "哦~沒想到是店長,原來比起真紀和小萌,你更喜歡我啊~", - "PasserBy_Chat_404ERROR_30130330_06": "開個玩笑,不要露出那麼囧的表情嘛~", - "PasserBy_Chat_404ERROR_30130330_08": "看來猜中了~那就讓我來揭曉答案吧,當然是因為——喜歡娜娜的粉絲都很靦腆啦!", - "PasserBy_Chat_404ERROR_30130330_11": "看來這次糊弄不過去……其實這是我的要求啦,之前有些過於「奔放」的人排隊時吵吵鬧鬧的,我就拒絕和他們合照了。", - "PasserBy_Chat_404ERROR_30130330_12": "合照會是屬於每一位粉絲的,我不想讓那些內向的粉絲們留下糟糕的體驗。", - "PasserBy_Chat_404ERROR_30130330_Name_02": "開始排隊", - "PasserBy_Chat_404ERROR_30130331_08": "我可是會信的喔~畢竟六分街藏著什麼大人物都不奇怪。", - "PasserBy_Chat_404ERROR_30130331_Name_02": "開始排隊", - "PasserBy_Chat_404ERROR_30130332_07": "看來這點小把戲完全騙不到店長啊~偶爾也配合一下嘛,不覺得很有意思嗎?", - "PasserBy_Chat_404ERROR_30130332_Name_02": "開始排隊", - "PasserBy_Chat_404ERROR_30130334_04": "嗯,嗯呢。(合照是偶像團營運的重要一環,能有效留存回憶、建立連結、增進感情。)", - "PasserBy_Chat_404ERROR_30130334_Name_01": "營運布", - "PasserBy_Chat_404ERROR_30130335_05": "我曾偶遇它們的街頭表演,音符絢爛,舞影如光,卻留不住往來的匆匆腳步。", - "PasserBy_Chat_404ERROR_30130335_06": "實在令人惋惜,不是嗎?恰好當時「404」剛剛恢復營業,招攬來的樂隊和偶像組合還有空缺,於是,我順勢邀請了它們。", - "PasserBy_Chat_404ERROR_30130336_07": "你看——蕾托一出場就能抓住所有人的目光,點燃全場的氣氛;米爾婭和艾米涅的配合簡直無可挑剔,每一個節拍都完美銜接……", - "PasserBy_Chat_404ERROR_30130337_Name_01": "查看宣傳物料", - "PasserBy_Chat_404ERROR_30130338_Name_01": "查看宣傳物料", - "PasserBy_Chat_404ERROR_30130341_02": "拍照的時候,店長笑起來很有感染力……說不定也有做偶像的潛力喔?", - "PasserBy_Chat_404ERROR_30130341_06": "拍照的時候,店長笑得很自然……說不定也有做偶像的潛力喔?", - "PasserBy_Chat_404ERROR_30130342_01": "這張合照店長可要好好儲存喔!", - "PasserBy_Chat_404ERROR_30130344_01": "呼……雖然還是很緊張,但總感覺在店長大人身邊會稍微自在一點。", - "PasserBy_Chat_404ERROR_30130346_01": "謝謝店長大人的支持,祝你回家以後能睡個好覺~", - "PasserBy_Chat_404ERROR_30130347_01": "下次合照的時候,你也得告訴我一個自己的小秘密喔~", - "PasserBy_Chat_404ERROR_30130348_01": "拜託店長未來也多多關照「天氣預報」了~", - "PasserBy_Chat_404ERROR_30130349_01": "其實我趁你不注意,悄悄做了個鬼臉~", - "PasserBy_Chat_404ERROR_30130350_01": "店長剛才連手都不知道往哪裡放~", - "PasserBy_Chat_404ERROR_30130350_03": "希望店長喜歡這張合照,今後也請多多關注「天氣預報」喔!", - "PasserBy_Chat_404ERROR_30130352_09": "這又是怎麼摸出來的啊……", - "PasserBy_Chat_404ERROR_30130352_10": "破案了。原來是千夏吃得太飽,肚子裡存不下唱歌用的氣息了~", - "PasserBy_Chat_404ERROR_30130352_15": "在高音那句把話筒遞給觀眾不就好了?", - "PasserBy_Chat_404ERROR_30130352_18": "這次就允許你們這樣做好了,下不為例喔?", - "PasserBy_Chat_404ERROR_30130353_03": "這裡還標註了編曲的初步設想,看來在作曲時就有考慮到後續的編曲,有進步……個人風格十分鮮明,這肯定不會是一首無聊的歌。", - "PasserBy_Chat_404ERROR_30130353_07": "每次只有一兩處細節和上一版不一樣,我還以為你發出來是讓我們找碴的!", - "PasserBy_Chat_404ERROR_30130353_09": "哎呀呀……千夏和南宮的感情真的一直都很好~", - "PasserBy_Chat_404ERROR_30130353_11": "呵,這也是少女組合不得不品味的一環……", - "PasserBy_Chat_404ERROR_30130354_02": "嗯……滿適應的。說實話,比我想像中要好不少。", - "PasserBy_Chat_404ERROR_30130354_07": "你這個老師當得還不錯嘛——我現在已經是「妄想天使」忠實粉絲了!", - "PasserBy_Chat_404ERROR_30130355_02": "哇哦……這種花了錢請人設計的排版果然很好看……", - "PasserBy_Chat_404ERROR_30130355_04": "沒有演出時間……?糟了,還真的沒寫!怎麼辦?明天就要開始分發傳單,現在重印已經來不及了!", - "PasserBy_Chat_404ERROR_30130357_10": "嗯,我知道……就讓我再多看一下嘛,就一下下!", - "PasserBy_Chat_404ERROR_30130357_14": "哲!你好啊!你也來看演出了!", - "PasserBy_Chat_404ERROR_30130358_03": "咦?小師妹……對哦,六分街是小師妹的主場啊!", - "PasserBy_Chat_404ERROR_30130358_08": "確實有點像……不過這也說明,404的大家真的很熱情!我剛進店的時候也是,只是四處張望了一下,立刻就有員工過來教我怎麼買票……", - "PasserBy_Chat_404ERROR_30130358_12": "原來如此……這裡真是個令人放鬆的好地方啊!", - "PasserBy_Chat_404ERROR_30130358_13": "咦?小師弟……對哦,六分街可是小師弟的主場!", - "PasserBy_Chat_404ERROR_30130360_01": "就算你說是來取材的……但只看演出真的能看出那些東西嗎?", - "PasserBy_Chat_404ERROR_30130360_04": "啊!法厄同大人您也在!莉莉可說要寫一部新的同人大作,所以拉著薇薇安來這裡取材。", - "PasserBy_Chat_404ERROR_30130361_08": "我想想……是美麗動聽的歌喉、青春洋溢的舞步,還有握手會上元氣滿滿的笑容!", - "PasserBy_Chat_404ERROR_30130362_06": "……你怎麼知道?其實我覺得這樣還滿酷的……", - "PasserBy_Chat_404ERROR_30130362_10": "不要長了對手的威風!自信一點,小堇,你也是很可愛的!", - "PasserBy_Chat_404ERROR_30130363_01": "嘿嘿,我一說今天晚上有演出,朋友們都搶著買票!晚上演出的時候,應該能看見很多熟人……", - "PasserBy_Chat_404ERROR_30130363_02": "……總感覺有點緊張!但同時也興奮起來了!", - "PasserBy_Chat_404ERROR_30130363_07": "又在賣弄自己懂得多……下次再胡言亂語就不只是敲頭了!", - "PasserBy_Chat_404ERROR_30130363_10": "言音前輩在音樂上的建議,總是非常的可靠!", - "PasserBy_Chat_404ERROR_30130363_12": "又開始了……言音你也是!這次演出不許玩花樣!不許轉貝斯背帶,也不許用牙齒彈貝斯!", - "PasserBy_Chat_404ERROR_30130363_14": "不——行——!今晚麻央有很多朋友要來,我們必須打起十二分精神!", - "PasserBy_Chat_404ERROR_30130364_02": "最近錄音的新曲子不在裡面……", - "PasserBy_Chat_404ERROR_30130364_05": "切~帝高還真是麻煩哪……", - "PasserBy_Chat_404ERROR_30130364_09": "還有……我的手指最近受傷了,今晚演出的曲目能不能挑選貝斯部分簡單一點的?", - "PasserBy_Chat_404ERROR_30130364_10": "這可能有點難辦……單子上所有的曲目,貝斯部分都不算簡單。稍微簡化一下演奏如何?", - "PasserBy_Chat_404ERROR_30130364_11": "我記得不是有一次,貝斯根本就沒接音箱,結果一整場下來都沒人發現嘛!只是簡化演奏而已,沒人能聽出來的!", - "PasserBy_Chat_404ERROR_30130364_13": "嗯,這樣就好,互相幫助克服困難!", - "PasserBy_Chat_404ERROR_30130365_05": "樂隊的評價一直不錯,演出結束之後找我簽名的粉絲也很多,所以我一直以為我們人氣很高咧!", - "PasserBy_Chat_404ERROR_30130365_06": "啊,又來了……帥哥特有的不自知。", - "PasserBy_Chat_404ERROR_30130365_07": "我們的音樂本來也不是大眾接受的風格。我覺得現在的數量就滿好的,我們的粉絲都是志趣相投的發燒友。", - "PasserBy_Chat_404ERROR_30130365_08": "是嗎?我還是覺得喜歡我們的觀眾越多越好……畢竟樂隊想賺錢,就只有走紅這一條路。", - "PasserBy_Chat_404ERROR_30130365_12": "瞭解瞭解!在舞台上,我會做一個好主唱的。至於下台之後嘛……在別人面前保持熱情笑容是我的習慣。抱歉啊!這可改不了!", - "PasserBy_Chat_404ERROR_30130365_13": "就你們兩個這拌嘴的頻率,我們到現在還沒解散真是個奇蹟……", - "PasserBy_Chat_404ERROR_30130366_02": "嗯?嗯呢?(馬上不是要彩排了嗎?怎麼開始聊粉絲的事情了?)", - "PasserBy_Chat_404ERROR_30130366_03": "嗯呢……嗯呢呢!(啊……你說那件事情。確實,粉絲們真的很厲害!)", - "PasserBy_Chat_404ERROR_30130366_08": "嗯呢呢……(明明米爾婭和蕾托還有艾米涅的外表都差不多……)", - "PasserBy_Chat_404ERROR_30130366_Name_01": "蕾托", - "PasserBy_Chat_404ERROR_30130366_Name_02": "營運布", - "PasserBy_Chat_404ERROR_30130367_01": "嗯呢嗯呢……(蕾托、米爾婭還有艾米涅,非常抱歉……接下來的演出,我可能沒辦法陪著你們了。)", - "PasserBy_Chat_404ERROR_30130367_08": "嗯……嗯呢。(我只能利用你們今晚演出的時間,趕快充個電……所以今晚的演出我不能陪你們了。)", - "PasserBy_Chat_404ERROR_30130367_Name_01": "營運布", - "PasserBy_Chat_404ERROR_30130367_Name_02": "蕾托", - "PasserBy_Chat_404ERROR_30130369_02": "「……追蹤帳號……送限定徽章……現場應援……送兩盒雞蛋……」", - "PasserBy_Chat_404ERROR_30130369_06": "(效果很普通啊。)", - "PasserBy_Chat_404ERROR_30130369_Name_02": "查看宣傳物料", - "PasserBy_Chat_404ERROR_30130370_04": "話說,「天氣預報」中那個叫真紀的女孩,總感覺有一點眼熟……是曾經在電視裡看過嗎?", - "PasserBy_Chat_404ERROR_30130370_Name_01": "查看宣傳物料", - "PasserBy_Chat_404ERROR_30130371_Name_01": "查看宣傳物料", - "PasserBy_Chat_404ERROR_30130372_02": "聽說「Darkforge樂隊」其實在業界非常有名,歌曲品質和現場水平都廣受好評。", - "PasserBy_Chat_404ERROR_30130372_Name_01": "查看宣傳物料", - "PasserBy_Chat_404ERROR_30130383_02": "嗯呢呢,嗯呢?(對了對了,如果您身邊有非常可愛的邦布,也可以聯絡我們事務所喔!我們一直都很缺邦布類的偶像呢!)", - "PasserBy_Chat_404ERROR_30130383_Name_01": "營運布", - "PasserBy_Chat_404ERROR_30130384_04": "喂,店長!我們樂團最近會經常在這裡路演喔,你有空也可以來支持……不對,隨便看看我們就行了!", - "PasserBy_Chat_404ERROR_30130384_07": "我們想要盡快累積經驗和人氣,然後出道。所以,經紀人才會幫我們安排這些路演機會,說是多點路演,就能克服舞台演出時的緊張情緒啦~", - "PasserBy_Chat_404ERROR_30130384_08": "差點忘了說……我們偶爾也會在那邊的「404」裡出沒,店長大人有空的話,也可以到那裡看演出喔!", - "PasserBy_Chat_404ERROR_30130400_02": "挑選自己感興趣的那一本翻看一下,打發打發時間吧?", - "PasserBy_Chat_404ERROR_30130400_08": "……作為六分街的居民,莫名地受到了挑釁,產生了想要付費買盤的衝動。\n難道這就是偶像團體的商法嗎?真讓人肅然起敬。", - "PasserBy_Chat_404ERROR_30130400_09": "剛翻開雜誌,就被各式各樣未經證實的八卦吸引了目光。", - "PasserBy_Chat_404ERROR_30130400_11": "據說,帝高娛樂正在推行名為「深海外星怪客」的練習生計畫,不受歡迎的成員就會被提前淘汰離開……\n總而言之,似乎每個團體內部關係都不太好,每個團體都有必須解散的理由。", - "PasserBy_Chat_404ERROR_30130400_12": "要是有機會在「404」碰到這些團體的話,不妨和他們多聊聊,說不定能打探到真實的情況。", - "PasserBy_Chat_404ERROR_30130400_15": "「要是從樂壇隱退的話,我應該會去做音樂教師吧~」\n那時候的她,應該沒想到自己的話有朝一日真的會成為現實吧……", - "PasserBy_Chat_404ERROR_30130400_Name_01": "八卦雜誌", - "PasserBy_Chat_404ERROR_30130401_Name_01": "周邊商品", - "PasserBy_Chat_404ERROR_30130402_02": "這是最近在我們店裡……不對,至少是這條街道上超級火爆的「妄想天使」偶像周邊,您要買嗎?剩下的存量已經不多,您想要的話最好趁現在下手喔。", - "PasserBy_Chat_404ERROR_30130402_03": "雖然店員的態度非常熱情,但家裡畢竟已經有同樣的周邊了,要是再買一個,恐怕就太佔地方了……", - "PasserBy_Chat_404ERROR_30130402_05": "沒關係~如果您有其他需要的話,可以隨時來找我喔!", - "PasserBy_Chat_404ERROR_30130403_01": "展板上印著會定期更新的演出節目單。", - "PasserBy_Chat_404ERROR_30130403_Name_01": "今日節目單", - "PasserBy_Chat_404ERROR_30130404_01": "展板上印著會定期更新的演出節目單。", - "PasserBy_Chat_404ERROR_30130404_Name_01": "今日節目單", - "PasserBy_Chat_404ERROR_30130405_02": "可惜,現在正好是小天使們專心排練的時間……我可不能讓你打擾她們~", - "PasserBy_Chat_404ERROR_30130405_03": "畢竟在沒有達到標準之前,付出足夠多的練習時間,是登上舞台前必須經歷的階段。", - "PasserBy_Chat_404ERROR_30130405_05": "直到她們擁有自己的舞台,我就會退回到觀眾席中,成為純粹欣賞她們的觀眾……想到這一天終將到來,我很期待,但又不免有些寂寞。", - "PasserBy_Chat_404ERROR_30130406_01": "那個,說來有點唐突,但只要看我們幾個的外型,就能知道我們樂團的主題和「深海」有關了吧?我們最近有了拍攝MV的機會,正好缺一個女主角,最好是像姐姐你那樣能夠無縫融入我們當中的大人喔!", - "PasserBy_Chat_404ERROR_30130406_02": "你們確實非常相像,我完全分辨不出差別……不過,關於「我能無縫融入你們當中」這一點,光從年齡上說,我不覺得自己能做到喔。", - "PasserBy_Chat_404ERROR_30130406_04": "沒有那種事!我們需要的是一位溫柔漂亮的大姐姐,在MV中作為引導者,帶領我們到處遊覽城市……所以說,你就很適合喔~", - "PasserBy_Chat_404ERROR_30130406_05": "不過,反正我們的準備時間還有很多,等姐姐你考慮好了,下次再來這裡找我們好啦——我們很好認的!我們的髮型都很一致喔!", - "PasserBy_Chat_404ERROR_30130407_01": "您好您好!我記得,您是隔壁錄影帶店的店長吧……不知道現在作為觀眾的您,是否有被台上的演出打動呢?", - "PasserBy_Chat_404ERROR_30130407_03": "想要更加瞭解她們的話,不妨在凌晨的時候來參與合照會,那是能夠和她們在台下交流的珍貴機會,千萬別錯過喔!", - "PasserBy_Chat_404ERROR_30130408_02": "您要是接下來沒有別的事要忙,可以到現在的隊伍末尾參與排隊,免費體驗偶像合照會喔!", - "PasserBy_Chat_404ERROR_30130414_01": "一個具有紀念意義的周邊玩偶,是先前從「妄想天使」那裡得到的拓金日禮物。", - "PasserBy_Chat_404ERROR_30130414_04": "就會回想起房間裡的這個小小章魚,讓它所承載的珍貴回憶,穿透所有的矚目和愛意,再次湧上心頭。", - "PasserBy_Chat_404ERROR_30130414_Name_02": "周邊玩偶", - "PasserBy_Chat_404ERROR_30130416_03": "不過,水吧是一直營業的,您要是想喝點特飲,可以移步到那裡喔。", - "PasserBy_Chat_404ERROR_30130417_02": "放心吧,阿飯!為了南宮、千夏和愛芮,在過來之前,我特地多吃了兩碗飯。", - "PasserBy_Chat_404ERROR_30130417_03": "嗯呢,嗯呢!(我也特地充滿了電!)", - "PasserBy_Chat_404ERROR_30130418_03": "不過她們之間的感情似乎沒有想像中那麼好,甚至在她們的粉絲群體之間,常常流傳著成員之間會發生爭吵事件的傳聞。", - "PasserBy_Chat_404ERROR_30130418_04": "好奇的話,不妨多去圍觀她們在「404」的彩排,說不定會有不同的發現。", - "PasserBy_Chat_404ERROR_30130418_Name_02": "宣傳物料", - "PasserBy_Chat_404ERROR_30130419_01": "一張平平無奇的椅子,暗藏著催眠魔法,讓人一坐上去就開始想睡,無法察覺時間的流逝。", - "PasserBy_Chat_404ERROR_30130419_02": "要坐上這張椅子,一覺睡到演出開始嗎?", - "PasserBy_Chat_404ERROR_30130419_05": "在這裡打了個盹……回過神來的時候,已經是晚上了。\n時間剛好,去看演出吧!", - "PasserBy_Chat_404ERROR_30130419_Name_02": "消磨時間", - "PasserBy_Chat_404ERROR_30130420_03": "也有些邦布客人會自帶箱子來墊腳,而且每次都會記得收走,怎麼說呢……有時候我還真是更喜歡服務它們啊~", - "PasserBy_Chat_404ERROR_30130422_01": "您好,店長~有你的支持才能讓小偶像們閃閃發光!既然來了,要拍張大合照嗎?", - "PasserBy_Chat_404ERROR_30130427_03": "啊,沒事!我只是在做一些直播的準備工作——小姑娘怎麼這麼驚訝,這裡……不允許直播?", - "PasserBy_Chat_404ERROR_30130427_04": "當然可以!「404」有專門的直播看板喔……", - "PasserBy_Chat_404ERROR_30130427_05": "在小蘿的指引下,伊芙找到了「404」的直播看板,瀏覽著其中琳琅滿目的內容,嘖嘖稱奇。", - "PasserBy_Chat_404ERROR_30130427_10": "小蘿正在解釋,一位在附近徘徊已久的觀眾終於下定決心,迎上前來。", - "PasserBy_Chat_404ERROR_30130427_16": "既然都在這裡遇見了,那我們也算是「同好」吧——如果伊芙感興趣的話,請收下這些紀念品!都是我親手設計的喔!", - "PasserBy_Chat_404ERROR_30130427_17": "這位見習生又與伊芙聊了幾句,才戀戀不捨地離開了。\n臨別時嘴裡還唸著什麼「不愧是伊芙前輩」、「與時俱進的媒體人」之類的話。", - "PasserBy_Chat_404ERROR_30130427_21": "沒有沒有,我的意思是……您看上去還可以再時髦80歲!", - "PasserBy_Chat_404ERROR_30130428_01": "這是愛芮合照排隊的隊尾,要成為隊伍中的一員嗎?", - "PasserBy_Chat_404ERROR_30130428_04": "看著隊伍最前方元氣滿滿的愛芮出神……枯燥無趣的排隊過程感覺一瞬間就結束了!", - "PasserBy_Chat_404ERROR_30130428_05": "欸……在合照會和店長見面還真是意料之外的事情啊~", - "PasserBy_Chat_404ERROR_30130429_05": "畢竟……雖說和店長是朋友,但作為偶像的愛芮未來一定會帶來更多驚喜給你的。", - "PasserBy_Chat_404ERROR_30130429_06": "那麼下次見啦,要好好保管照片喔~", - "PasserBy_Chat_404ERROR_30130430_01": "這是愛芮合照排隊的隊尾,要成為隊伍中的一員嗎?", - "PasserBy_Chat_404ERROR_30130430_05": "沒想到我們的「下次見」來得會這麼快啊,店長。", - "PasserBy_Chat_404ERROR_30130430_09": "原來如此……那店長準備好的話就可以開始合照啦~", - "PasserBy_Chat_404ERROR_30130431_01": "這是南宮羽合照排隊的隊尾,要成為隊伍中的一員嗎?", - "PasserBy_Chat_404ERROR_30130431_05": "店長?你竟然在合照會辛辛苦苦排隊到我跟前,莫非已經成為我的粉絲了?", - "PasserBy_Chat_404ERROR_30130431_06": "合照會倒也沒有非粉絲不允許合照的要求,可店長分明就是一臉期待的樣子嘛~", - "PasserBy_Chat_404ERROR_30130432_02": "該不會是因為我們剛剛合照的時候站得太近,讓店長覺得緊張了吧?", - "PasserBy_Chat_404ERROR_30130432_06": "好啦,店長快把照片收起來吧!作為我親愛的「粉絲」……可不能把我們的合照弄丟了喔~", - "PasserBy_Chat_404ERROR_30130432_07": "欸?店長……你是在轉移話題吧?我可是「妄想天使」的隊長,鏡頭感是最基本的偶像素養。", - "PasserBy_Chat_404ERROR_30130433_01": "這是南宮羽合照排隊的隊尾,要成為隊伍中的一員嗎?", - "PasserBy_Chat_404ERROR_30130433_09": "這樣啊……那——放輕鬆,看鏡頭吧!", - "PasserBy_Chat_404ERROR_30130433_10": "只是講講話也太對不起店長辛苦排隊了,所以……還是先來多留下一張值得紀念的合照吧~", - "PasserBy_Chat_404ERROR_30130434_01": "這是千夏合照排隊的隊尾,要成為隊伍中的一員嗎?", - "PasserBy_Chat_404ERROR_30130434_04": "排隊的時候偷偷關注了一下和千夏合照的粉絲們,總感覺大家看向千夏的目光中都帶著一點寵溺……\n稍微恍神了一下,枯燥的排隊已經結束了。", - "PasserBy_Chat_404ERROR_30130434_05": "欸欸!?店長怎麼會出現在合照的隊伍裡面……", - "PasserBy_Chat_404ERROR_30130435_04": "嗯?沒有沒有,只是第一次和店長單獨合照,有種說不清楚的奇妙感覺。", - "PasserBy_Chat_404ERROR_30130435_06": "總之……如果店長下次還想來合照,我一定會拿出最好的狀態的!", - "PasserBy_Chat_404ERROR_30130436_01": "這是千夏合照排隊的隊尾,要成為隊伍中的一員嗎?", - "PasserBy_Chat_404ERROR_30130437_07": "欸?隨便看看嗎?那怎麼可以,來都來了當然要去合照啊!嗯……不過你和小天使們應該有很多合照的機會吧,真好啊。", - "PasserBy_Chat_404ERROR_30130437_11": "說起這個,一開始只是有點惋惜她們的歌明明很好聽,播放量卻寥寥無幾,等再回過頭的時候,自己已經變成骨灰級「夢想家」了。", - "PasserBy_Chat_404ERROR_30130437_13": "現在回頭看去,能在那麼早期就成為她們粉絲的我也很幸運吧~我可以很自豪地跟其他人說——「你看,我說得沒錯吧?她們就是特別好的偶像」。", - "PasserBy_Chat_404ERROR_30130437_17": "那個……我等等要去合照那裡再排一次隊,下……下次見!", - "PasserBy_Chat_404ERROR_30130437_19": "原來如此,那你現在合照過幾次了?感覺怎麼樣?和她們合照是不是會有一種非常——幸福的感覺?", - "PasserBy_Chat_404ERROR_30130438_01": "欸……小姑娘,你知道在哪裡能領雞蛋嗎?", - "PasserBy_Chat_404ERROR_30130438_03": "那海報上不是說了嗎?能領兩盒雞蛋!", - "PasserBy_Chat_404ERROR_30130438_10": "仰仗雞蛋的致命吸引力,和小蘿一起回來的時候,奶奶還在原地「耐心」地等著。", - "PasserBy_Chat_404ERROR_30130438_11": "老人家,我們確實可以免費領取雞蛋,但是要先應援才可以喔~", - "PasserBy_Chat_404ERROR_30130438_12": "應援?什麼叫應援?你們這些年輕人的東西老婆子我聽不懂,你就告訴我怎麼樣才能領到雞蛋就好。", - "PasserBy_Chat_404ERROR_30130438_15": "領個雞蛋還搞這麼麻煩!之前我去別的地方都是在那裡坐坐就可以了,我這麼大年紀了,你們這什麼應援的,我怎麼做得到?", - "PasserBy_Chat_404ERROR_30130438_16": "那不然……奶奶,您登記一下,兩盒雞蛋我們這次就先送給您,等回去了您幫我們宣傳宣傳?", - "PasserBy_Chat_404ERROR_30130438_17": "問問家裡的晚輩對我們的演出有沒有興趣,任何參與現場應援的觀眾都可以領兩盒雞蛋喔!", - "PasserBy_Chat_404ERROR_30130438_18": "哎呦~還有這種好事?那下次我就讓家裡的小傢伙來領雞蛋……不是,來看看你們的演出。", - "PasserBy_Chat_404ERROR_30130438_19": "那我們現在去哪裡領雞蛋?", - "PasserBy_Chat_404ERROR_30130438_20": "您稍等!我這就去幫您拿過來!", - "PasserBy_Chat_404ERROR_30130438_23": "欸……小夥子,你知道在哪裡能領雞蛋嗎?", - "PasserBy_Chat_404ERROR_30130439_05": "你看網上的播放量,耀嘉音的新歌播放量可比「妄想天使」多多了,小後輩還是要多加努力啊~", - "PasserBy_Chat_404ERROR_30130439_12": "(哇……阿水突然露出手臂開始摩拳擦掌了,老李……老李怎麼也是!)", - "PasserBy_Chat_404ERROR_30130439_13": "本該閒暇的下班時間,在氣氛火熱的「404」中,激烈的鬥爭難道又要在它們之中拉開帷幕嗎?", - "PasserBy_Chat_404ERROR_30130439_15": "按照慣例再次看向了這位新客人的工作證,是和老李、阿水一個部門的阿兔。", - "PasserBy_Chat_404ERROR_30130439_16": "你們兩個怎麼下了班都不能停一下……", - "PasserBy_Chat_404ERROR_30130439_18": "什麼?!你明明剛幫小天使們的新舞台直拍送了三連,說好了喜歡「妄想天使」一輩子的呢!", - "PasserBy_Chat_404ERROR_30130439_23": "隨著演出的音樂聲落下,重新分開的三隻加班布已然力竭,東倒西歪地癱在了地上。\n一位身著HIA制服、神色疲憊的男人飛快地衝了過來。", - "PasserBy_Chat_404ERROR_30130439_24": "不好意思!沒想到它們兩個下班後還這麼能搗亂,給您添麻煩了……等等,為什麼變成三隻了!", - "PasserBy_Chat_404ERROR_30130439_27": "本想帶它們來「404」放鬆一下,結果還是變成這個樣子了,還不如不讓它們休假呢!", - "PasserBy_Chat_404ERROR_30130439_30": "(哇……阿水突然露出手臂開始摩拳擦掌了,老李……老李怎麼也是!)", - "PasserBy_Chat_404ERROR_30130440_01": "一隻自己帶了墊腳箱的鯊牙布正在隨著音樂聲搖擺……但它的水箱看起來並不是很結實。", - "PasserBy_Chat_404ERROR_30130440_03": "「404」的箱子品質更好", - "PasserBy_Chat_404ERROR_30130440_08": "下一首歌曲的伴奏已經響起,鯊牙布再度沉浸在演出之中了……", - "PasserBy_Chat_404ERROR_30130440_09": "要不要告訴它呢——這個品質不太好的水箱才是它有可能遇到的,最大的危險。", - "PasserBy_Chat_404ERROR_30130440_Name_01": "鯊牙布", - "PasserBy_Chat_BangBoo_30730037_12": "聽起來很專業嘛!", - "PasserBy_Chat_BangBoo_30730037_13": "嗯呢!嗯呢!(實際上,我們「後援會」已經進行了諸多宣傳活動——比如製作大螢幕廣告,以及為新歌打榜!)", - "PasserBy_Chat_BangBoo_30730037_14": "細說大螢幕廣告!", - "PasserBy_Chat_BangBoo_30730037_25": "嗯呢呢……呢!(伊埃斯很懂行啊!你說的這些,我們當然……沒有!)", - "PasserBy_Chat_BangBoo_30730037_27": "嗯……嗯呢!(看來,伊埃斯還沒有明白「精髓」啊……「後援會」的成員們,已經不在意這些東西啦!)", - "PasserBy_Chat_BangBoo_30730037_31": "嗯呢……呢!(擺脫所有繁瑣規則,只為了熱愛而應援……好厲害!)", - "PasserBy_Chat_FortuneSquare_30130423_02": "您步伐從容、氣場內斂,一看就是大隱隱於市的世外高人,穩穩的大獎賽種子選手啊!", - "PasserBy_Chat_FortuneSquare_30130423_15": "本屆大賽採取積分淘汰混合制,具體晉級規則將在開賽前公布。", - "PasserBy_Chat_FortuneSquare_30130423_17": "而當你通過重重考驗,來到最終賽段,等待你的——將是真正的英雄之旅!", - "PasserBy_Chat_FortuneSquare_30130423_24": "本該是這樣的……但是由於競聯獨立營運,自負盈虧,近幾屆大賽的商業氣息越來越濃郁,似乎已經淪為娛樂市民的大型綜藝了……", - "PasserBy_Chat_FortuneSquare_30130423_26": "大賽尚處於預報名階段,目前談不上什麼熱門選手。不過印象中,有幾位參賽者的……氣勢?的確令人記憶猶新。", - "PasserBy_Chat_FortuneSquare_30130424_06": "本屆大賽採取積分淘汰混合制,具體晉級規則將在開賽前公布。", - "PasserBy_Chat_FortuneSquare_30130424_08": "而當你通過重重考驗,來到最終賽段,等待你的——將是真正的英雄之旅!", - "PasserBy_Chat_FortuneSquare_30130424_15": "本該是這樣的……但是由於競聯獨立營運,自負盈虧,近幾屆大賽的商業氣息越來越濃郁,似乎已經淪為娛樂市民的大型綜藝了……", - "PasserBy_Chat_FortuneSquare_30130424_17": "大賽尚處於預報名階段,目前談不上什麼熱門選手。不過印象中,有幾位參賽者的……氣勢?的確令人記憶猶新。", - "PasserBy_Chat_FortuneSquare_30130425_01": "就在馬路對面欸,活動攤位現在人不多,不趁此時揩油,更待何時?走走走!", - "PasserBy_Chat_FortuneSquare_30130425_04": "……我都懶得揭穿你,你那是想抽獎嗎?", - "PasserBy_Chat_FortuneSquare_30130425_05": "等等工作人員一頓煽動,你呢,難免頭腦發熱,電影也不看了,回家煩惱個幾天,最後樂呵呵地跑去參賽。", - "PasserBy_Chat_FortuneSquare_30130425_07": "那又怎樣!能當英雄的機會,這輩子能碰到幾個?你就一點都不心動嗎?", - "PasserBy_Chat_FortuneSquare_30130425_08": "前提是,那是真正的「英雄」,而不是被操縱的跳梁小丑。", - "PasserBy_Chat_FortuneSquare_30130426_02": "整個光映的廣告屏都被空洞英雄大獎賽包下來了吧?", - "PasserBy_Chat_FortuneSquare_30130426_05": "HIA的招募活動什麼時候也能豪邁一點灑灑錢啊,我真是受夠發傳單了。", - "PasserBy_Chat_FortuneSquare_30130426_06": "就算總部批了宣傳經費,天天忙著撰寫報告的調查員,好像也不是什麼能讓人熱血沸騰的差事吧?", - "PasserBy_Chat_FortuneSquare_30130426_09": "想想都有點可怕,我們看看熱鬧就好,真要湊一腳……還是免了。", - "PasserBy_Chat_Whitfield_30130379_02": "已經安排受到影響的部分民眾撤離現場了,又仔細搜過幾遍受災區域,確認沒有遺漏的人員。", - "PasserBy_Chat_Whitfield_30130409_01": "媽媽,哥哥不讓我放煙火……", - "PasserBy_Chat_Whitfield_30130409_02": "你還太小了,再過幾年就讓你自己放煙火,好不好?", - "PasserBy_Chat_Whitfield_30130409_03": "就是就是,要是煙火燙了頭髮,你又要哭鼻子了!", - "PasserBy_Chat_Whitfield_30130409_06": "哈哈哈,別鬧了,煙火都快放完了,快點看吧!", - "PasserBy_Chat_Whitfield_30130409_07": "拓金日的孩子,不管是尿床還是哭鼻子,壓祟錢都不會少喔!", - "PasserBy_Chat_Whitfield_30130409_Name_01": "看煙火的妹妹", - "PasserBy_Chat_Whitfield_30130409_Name_03": "放煙火的哥哥", - "PasserBy_Chat_Whitfield_30130410_01": "哪,你知道升起的煙火,是圓的還是扁的嗎?", - "PasserBy_Chat_Whitfield_30130410_04": "什、什麼啊……我爺爺以前是煙火手工藝人,說不定現在放的煙火裡就有他設計的樣式……所以我也比較瞭解這些。", - "PasserBy_Chat_Whitfield_30130410_06": "你總是能用普通的語氣說一些不得了的話啊……好啦好啦,我會記住的。", - "PasserBy_Chat_Whitfield_30130410_07": "作為補償,你要單獨為我做一款煙火!獨一無二的那種!", - "PasserBy_Chat_Whitfield_30130410_08": "欸……我家已經好多年不做煙火了……對了,我們明天一起去綺夢度假村吧!你不是很早就想去了嗎?", - "PasserBy_Chat_Whitfield_30130410_09": "現在不想去了。我要你做的煙火,然後親手點燃它。", - "PasserBy_Chat_Whitfield_30130410_10": "好吧……只能麻煩爺爺教我製作了,先說在前面喔,不一定能成功,你降低一點期待比較好。", - "PasserBy_Chat_Whitfield_30130410_11": "我相信你喔,只要你認真起來,就沒有做不成的事。", - "PasserBy_Chat_Whitfield_30130410_12": "就算你這麼誇我,我也不會收回之前的話。這是一次嘗試,不是承諾。爺爺說,心裡沒把握的承諾不能隨便提出來。", - "PasserBy_Chat_Whitfield_30130410_13": "說不定你爺爺也為別人特製過煙火呢,你肯定也可以!", - "PasserBy_Chat_Whitfield_30130410_14": "嗯……我的確聽奶奶提過……", - "PasserBy_Chat_Whitfield_30130411_01": "啊,是小師父,你好!你也是來看煙火的嗎?", - "PasserBy_Chat_Whitfield_30130411_02": "隨便觀還有煙火業務?", - "PasserBy_Chat_Whitfield_30130411_03": "沒有啦,這是我自己想做的。因為煙火師傅回老家探親了,如果沒人代班,今年就沒煙火看了!", - "PasserBy_Chat_Whitfield_30130411_04": "可是今年澄輝坪發生了那麼多事,大家都撐過來了,不好好慶祝一番怎麼可以!", - "PasserBy_Chat_Whitfield_30130411_05": "儀玄師父總說「靡不有初,鮮克有終」,煙火也是人也是,年年歲歲都不能少的。", - "PasserBy_Chat_Whitfield_30130411_06": "不過煙火要凌晨才能看到喔,小師父要一起等嗎?", - "PasserBy_Chat_Whitfield_30130411_07": "等煙火表演開始", - "PasserBy_Chat_Whitfield_30130411_09": "徜徉在澄輝坪喜氣洋洋的氣氛中,本應漫長的等待倏忽而逝。\n凌晨的寒氣不曾侵擾,夜色微動,煙火表演開始了……", - "PasserBy_Chat_Whitfield_30130412_01": "這是今天最亮的煙火!姐姐,來許願吧!", - "PasserBy_Chat_Whitfield_30130412_04": "明年還和姐姐一起放煙火。", - "PasserBy_Chat_Whitfield_30130412_Name_02": "羞怯的侍應生", - "PasserBy_Chat_Whitfield_30130413_01": "怎麼沒精打采的,陪我玩有這麼無聊嘛,難不成後悔沒去看煙火表演?", - "PasserBy_Chat_Whitfield_30130413_04": "欸,我本來想親口告訴你的,沒想到被搶先一步。是喔,我可是費盡千辛萬苦才考上的,你要不要也來陪我啊,畢竟我們從小到大都是一個班~", - "PasserBy_Chat_Whitfield_30130413_05": "我頭腦沒你聰明,而且……我家沒那麼多錢……對不起……", - "PasserBy_Chat_Whitfield_30130413_08": "不是的!我打從心底為你高興!要是……以後你不在澄輝坪了,我們還能常聯絡嗎?", - "PasserBy_Chat_Whitfield_30130413_09": "什麼嘛,這有什麼好擔心的。我肯定天天Knock Knock轟炸,讓你對我的新生活羨慕嫉妒恨~", - "PasserBy_Chat_Whitfield_30130413_10": "安心啦,每年拓金日,就算要橫跨整個新艾利都,我也會回來陪你放煙火的。", - "PasserBy_Chat_Whitfield_30130413_12": "遠處傳來煙火表演的隆隆響聲,人群熙熙攘攘的低呼聲,還有深巷裡被驚起的幾聲狗吠。", - "PhotoDesc_3600021": "離開芭萊大廈後,與芮恩和維多利亞居家服務眾人留下的合影。在拍完照片後不到一分鐘,比利就打電話報告了珀爾曼逃走的消息……\n等等,為什麼印象最深的反而是這種事!", - "PhotoDesc_3600032": "「致夢想家」特別演出結束後,收到了天使們贈予的合照作為紀念。\n每當看見這張照片——那首曾被整個新艾利都聆聽的歌聲……就會伴隨著歡笑和高聲喊出的願望,於金色的回憶中再次迴響。", - "PhotoName_3600032": "「妄想」之夜", - "PhotoUnlockCondition_3600032": "透過主線委託「舊夢的安可曲」獲得", - "PhotoUnlockCondition_Short_3600032": "透過主線委託「舊夢的安可曲」獲得", - "PopUp_Content_110012701": "當螢幕內出現「飛劍」標記時,點按,葉瞬光即可使用能力飛向目標位置。進入戰鬥時,能力將不能使用。", - "PopUp_Content_110012703": "當螢幕內出現「連環飛劍」標記時,點按葉瞬光將會連續飛向目標位置,飛行途中無法中斷。", - "PopUp_Content_40104102": "「11號」發動[強化特殊技]、[連攜技]、[終結技]後,[普通攻擊]和[衝刺攻擊]將必定觸發[火力鎮壓],最多持續30秒或觸發8次。", - "PopUp_Content_40104104": "發動[連攜技:昂揚烈焰]、[終結技:轟鳴烈焰]和[強化特殊技:盛燃烈火]後,將進入[戒備姿態]。在[戒備姿態]下,若在攻擊時受到敵人攻擊,將會使用[普通攻擊:火力充能]格擋此次攻擊,隨後發動[普通攻擊:火力迸發],在[普通攻擊:火力迸發]發動後點按 可從保留的普攻段數開始發動[普通攻擊]。", - "PopUp_Content_40114103": "萊卡恩發動[招架支援]後可以長按 「普通攻擊」進行蓄力發動[支援突擊:復仇反撲·冰舞]", - "PopUp_Content_40114104": "萊卡恩發動[支援突擊:復仇反撲·冰舞]命中敵人時,觸發[快速支援],當使用此[快速支援]使上一位角色換入前場時,萊卡恩會進入[圍獵]狀態", - "PopUp_Content_40114105": "萊卡恩處於[圍獵]狀態時會同步響應目前操作中的角色發動[普通攻擊]、[閃避]、[衝刺攻擊]和[閃避反擊]", - "PopUp_Content_40120104": "在第四/五段[普通攻擊:穿雲]、[衝刺攻擊:飛弦·斬]、[終結技]、[閃避反擊:藏鋒]、[快速支援:穿弦]發動後點按 可以發動[強化特殊技:地網·巡弋],第一發強化箭矢命中敵人或地面時,可生成6枚[電壺],最後一發強化箭矢命中敵人時,啟用場上的[電壺]。\n[終結技:殘心]發動後自動派生[殘心·散華],對前方敵人發動大範圍穿透攻擊,造成電屬性傷害。", - "PopUp_Content_40149101": "能量足夠時,千夏發動[強化特殊技:泡泡糖轟炸],可以使全隊進入[天使協律],獲得攻擊力提升效果。\n成功進入[天使協律]後,千夏可以不消耗能量發動[強化特殊技:特別拍照技巧],並開啟[以太帷幕·妄想重奏]。\n長按 ,可以快速連續發動[強化特殊技:泡泡糖轟炸]和[強化特殊技:特別拍照技巧]。", - "PopUp_Content_40149102": "千夏的[普通攻擊:壞貓出沒]、[強化特殊技:泡泡糖轟炸]、[強化特殊技:特別拍照技巧]、[連攜技:別惹貓咪]、[終結技:通通砸碎!]攻擊命中敵人時,會為目標新增[貓的凝視]。\n使用[強攻]或[異常]角色持續攻擊帶有[貓的凝視]的敵人時,可以觸發並消耗[貓的凝視],造成基於觸發者屬性的範圍傷害。\n場上沒有帶有[貓的凝視]的敵人時,召喚物泡泡可以消耗千夏的[磨爪器],發動[普通攻擊:壞貓出沒],並再次給敵人新增[貓的凝視]。\n全隊開啟任意[以太帷幕]、或場上有敵人進入屬性異常狀態時,千夏可以獲得一定數量的[磨爪器]。", - "PopUp_Content_40149108": "發動[強化特殊技],可以為全隊提升攻擊力。再次發動[強化特殊技],可以開啟[以太帷幕·妄想重奏]。\n全隊開啟[以太帷幕]或場上有敵人進入屬性異常狀態時,可以為千夏補充[磨爪器]。\n千夏處於後台時,可以消耗[磨爪器],持續為敵人新增[貓的凝視]效果,持續攻擊並觸發[貓的凝視]時,可以對怪物造成額外傷害。", - "PopUp_Content_40150101": "愛芮的[普通攻擊:甜心律動]第四段和[強化特殊技]若命中敵人,在攻擊完成後會在場上生成[應援能量],[連攜技]發動時,會在場上生成[應援能量]。\n在[普通攻擊:甜心律動]第四段、[支援突擊]、[連攜技]和[終結技]後可發動[特殊技:全糖電音·不加冰],若攻擊命中敵人,在攻擊完成後也會在場上生成1個[應援能量]。\n長按 時,愛芮會進入蓄力狀態,最多可進行三段蓄力,鬆開 或達到最大蓄力時間時,愛芮將根據目前蓄力段數,向前方發動強力下落攻擊。在蓄力時,若自身附近有[應援能量],則會吸收[應援能量],每成功吸收1個[應援能量]可立即提升蓄力等級1段。", - "PopUp_Content_40150102": "愛芮蓄力發動的第三段[普通攻擊:絕對音準]重擊命中處於以太異常狀態、電屬性異常狀態、火屬性異常狀態、物理屬性異常狀態、冰屬性異常狀態的目標時,觸發一次[異放]:額外結算一次屬性異常傷害,當目標處於失衡狀態下時,該傷害比例會額外提升。", - "PopUp_Content_40150103": "愛芮發動[終結技]後,自身會進入[妄想時刻]狀態,在[妄想時刻]狀態下,愛芮的第三段[普通攻擊:絕對音準]將會提升為強化版。\n進入[妄想時刻]狀態時,愛芮會獲得多層[全場應援]效果,在蓄力時,若愛芮有[全場應援]效果,則優先消耗1層[全場應援]進行蓄力,每層[全場應援]可提升2段蓄力等級,第三段[普通攻擊:絕對音準]發動後,若自身有[全場應援]效果,或附近的[應援能量]超過2個,可透過保持長按或在一段時間內點按 連續發動第三段[普通攻擊:絕對音準]。\n進入[妄想時刻]狀態時,愛芮也會同時開啟[以太帷幕·妄想重奏],[以太帷幕·妄想重奏]生效期間,全隊角色攻擊力額外提升。若滿足額外能力條件,在有[以太帷幕]開啟時,會在場上生成4個[應援能量]。", - "PopUp_Content_40150104": "愛芮的部分攻擊命中敵人可在場上生成[應援能量],發動[終結技]可獲得多層[全場應援]效果。在長按 進行蓄力時,若自身有[全場應援]效果,或場上有[應援能量],則會消耗[全場應援]效果或[應援能量]快速提升蓄力等級。\n第三段[普通攻擊:絕對音準]重擊命中處於屬性異常狀態的目標會觸發一次[異放],當目標處於失衡狀態下時,傷害額外提升。", - "PopUp_Content_999150201": "多名邦布選手將一起進入「瑪瑟爾大冒險」賽場,在不同類型的賽場內爭奪最佳名次。\n\n【基礎操作】\n在關卡內可以操作伊埃斯進行跳躍、飛撲和衝刺。\n\n【挑戰類型】\n競速挑戰 - 「跑得快!」:在賽場上避開重重阻礙,以最快速度衝到賽場終點!\n生存挑戰 - 「活得久!」:在賽場上會有各類機關使玩家逐步淘汰。奔跑跳躍、不斷移動,不要掉落到最底層,觸底即出局!", - "PopUp_Content_999320601": "{LAYOUT_MOBILE#點按 }{LAYOUT_KEYBOARD#點按 按下R鍵}{LAYOUT_CONTROLLER#點按 }可以啟動[崩解之法]。將準心對準場景中的穢息凝核並點擊,即可消除此穢息凝核。\n消除所有的穢息凝核即可破壞路途中的阻礙物。", - "PopUp_Content_999441201": "直播期間,需要跟隨音樂節奏,在各類音符方塊移動至判定區域時及時按下對應按鍵,擊打正確音符,提高演奏的完成度。", - "PopUp_Content_999441202": "{LAYOUT_MOBILE#點按右側螢幕擊打紅色右音符 。}{LAYOUT_KEYBOARD#按 擊打紅色右音符 。\n(或者按 / / 也可以打喔)}{LAYOUT_CONTROLLER#點按控制器右側任意鍵擊打紅色右音符 。}{LAYOUT_CONSOLECONTROLLER#點按控制器右側任意按鈕擊打紅色右音符 。}", - "PopUp_Content_999441203": "{LAYOUT_MOBILE#直播期間,出現綠色大音符時,需要同時按兩側螢幕完成擊打動作。}{LAYOUT_KEYBOARD#直播期間,出現綠色大音符時,需要同時按兩側按鍵(如 )完成擊打動作。}{LAYOUT_CONTROLLER#直播期間,出現綠色大音符時,需要同時按兩側按鍵完成擊打動作。}", - "PopUp_Content_999441301": "伴隨著音樂的節奏,敵人將發起攻擊。\n跟隨節奏,聆聽旋律,應對敵人的攻擊吧。", - "PopUp_Content_999441302": "每次成功應對敵人的攻擊,即可獲得節拍值!\n當節拍值到達最高點時,可以進入節奏領域,期間角色的招架技能將替換為更強大的招式!", - "PopUp_Content_999441401": "VR練習中,出現了更強大的敵人!\n戰鬥中,對其造成傷害後,即可獲得額外分數。", - "PopUp_Content_999441402": "當音樂播放到高潮片段時,敵人會發動強勁的連續攻擊。\n在完成連續攻擊後,敵人將進入虛弱狀態,此時千夏進入舞台,協助愛芮完成練習!\n\n點擊按鈕,來攻擊敵人吧!", - "PopUp_Content_999441501": "{LAYOUT_MOBILE#這是連打音符,需要透過連打來完成演奏,按左側螢幕或右側螢幕都可以完成演奏。\n需要連擊一定次數之後才能完成擊打動作,請盡可能迅速地連擊按鍵,順利演奏曲目!}{LAYOUT_KEYBOARD#這是連打音符,需要透過連打來完成演奏,按左側按鍵(如 )或右側按鍵(如 )都可以完成演奏。\n需要連擊一定次數之後才能完成擊打動作,請盡可能迅速地連擊按鍵,順利演奏曲目!\n(或者按 / / / / 也可以打噢)}{LAYOUT_CONTROLLER#這是連打音符,需要透過連打來完成演奏,按左側按鈕或右側按鈕都可以完成演奏。\n需要連擊一定次數之後才能完成擊打動作,請盡可能迅速地連擊按鍵,順利演奏曲目!}", - "PopUp_Content_999441601": "直播錄製時,需要在不同的音符軌道上進行演奏,協助她們共同完成演出!", - "PopUp_Content_999441602": "在該模式下,她們將依次擔任主唱。\n目前正在擔任主唱的角色,其專屬音符軌道會開始閃爍。\n藉助這個提示,協助她們完成這一環節的專屬演出吧!", - "PopUp_Content_999441701": "當出現長條音符方塊時,請長按對應按鍵,直到該方塊透過判定區域,達成完美命中。", - "PopUp_Content_999441702": "{LAYOUT_MOBILE#當出現綠色的長條音符方塊時,需同時長按兩側螢幕,直到該方塊透過判定區域。}{LAYOUT_KEYBOARD#當出現綠色的長條音符方塊時,需同時長按兩側按鍵,直到該方塊透過判定區域。}{LAYOUT_CONTROLLER#當出現綠色的長條音符方塊時,需同時長按兩側按鍵,直到該方塊透過判定區域。}", - "PopUp_Content_999441901": "{LAYOUT_MOBILE#點按左側螢幕擊打藍色左音符 。}{LAYOUT_KEYBOARD#按擊打藍色左音符 。\n(或者按 / / 也可以打喔)} {LAYOUT_CONTROLLER#點按控制器左側任意鍵擊打藍色左音符 。}{LAYOUT_CONSOLECONTROLLER#點按控制器左側任意按鈕擊打藍色左音符 。}", - "PopUp_Content_999442201": "擊打正確音符即可累積Fever值。\nFever值滿額後,就能進入「妄想時刻」,期間可得更高的演出分數,在此期間的失誤操作也不會中斷連擊。把更好的舞台獻給螢幕前的觀眾!", - "PopUp_Content_999442202": "參賽期間,請一定要關注直播間熱度!\n失誤操作會降低直播間熱度。當直播間熱度降低到0及以下時就會演出失敗!", - "PopUp_Content_999442203": "別太擔心!直播演出過程中,也會有熱點音符出現。及時按下熱點音符可以回復直播間熱度。\n夢想家們仍對你們寄予厚望,跟隨旋律,完成這場演出吧!", - "PopUp_Content_999540101": "【切換形態】\n支持在街區切換形態的代理人,可在選擇角色介面,點按切換形態按鈕後,自由切換目前使用的代理人形態。\n在街區切換形態,不會影響到編隊選擇或空洞中的代理人形象。", - "PopUp_Title_401143": "「角色介紹」萊卡恩·其三", - "PopUp_Title_401144": "「角色介紹」萊卡恩·其四", - "PopUp_Title_401145": "「角色介紹」萊卡恩·其五", - "PopUp_Title_401204": "「角色介紹」淺羽悠真·其四", - "PopUp_Title_401491": "「角色介紹」千夏·其一", - "PopUp_Title_401492": "「角色介紹」千夏·其二", - "PopUp_Title_401498": "「角色介紹」千夏", - "PopUp_Title_401501": "「角色介紹」愛芮·其一", - "PopUp_Title_401502": "「角色介紹」愛芮·其二", - "PopUp_Title_401503": "「角色介紹」愛芮·其三", - "PopUp_Title_401504": "「角色介紹」愛芮", - "PopUp_Title_9994412": "[玩法說明]基礎操作2", - "PopUp_Title_999441301": "節奏領域", - "PopUp_Title_999441302": "節奏領域", - "PopUp_Title_999441401": "律動時刻", - "PopUp_Title_999441402": "律動時刻", - "PopUp_Title_9994415": "[玩法說明]連打音符", - "PopUp_Title_9994416": "[玩法說明]特殊的直播錄製模式!", - "PopUp_Title_9994417": "[玩法說明]長按音符", - "PopUp_Title_9994419": "[玩法說明]基礎操作1", - "PopUp_Title_9994421": "[玩法說明]基礎操作3", - "PopUp_Title_9994422": "[玩法說明]「妄想時刻」與直播間熱度", - "PopUp_Title_9995401": "切換形態", - "PopupTitle_GachaPopup_04": "「妄想天使」,即日登場~", - "PostRead_UI": "已讀", - "PostText_26001": "大家都聽說了嗎?最近那個有神秘人正在新艾利都大搞連環襲擊的傳聞。\n但上面消息封鎖得很緊,硬是一篇報導都沒有!\n有位接近治安局的朋友透露(真是朋友,不是我),受害者們有一個共同點——都是最近熱門的空洞英雄比賽的選手!\n\n大家想想,這些選手退賽,誰得了好處?當然是其他選手!\n也就是說,凶手打算在比賽前痛下毒手,提前排除競爭者,以便贏得比賽……\n這麼狠辣的手段,有組織的計畫,我甚至懷疑凶手和主辦方有什麼關聯……唉,資本的大手……\n\n我勸各位最近不要張揚,也不要暴露參賽者身分,出門一定得帶人,避免單獨行動。\n現在的情況……已經不是簡單的比賽公平問題。\n利益相關,你們可千萬別當我危言聳聽。\n盡早自保吧。", - "PostText_26002": "連續參加了幾屆空洞英雄大獎賽,給新人們幾個忠告吧。\n封面是獎池兌換獎品,自證身分。\n\n一,參賽建議\n我只推薦兩種人參賽:對自己的實力有絕對自信的人,以及實在走投無路的人。如果你是帶著「碰碰運氣」這種半吊子心態報名的,勸你盡快放棄,不敢以命搏命的人往往沒什麼好下場。\n\n二,組隊建議\n不管經驗多麼老道,戰鬥多麼熟稔,請放下你的驕傲,找人抱團。獨狼只會被遺忘在無名的角落。至於能找到誰,這就各憑本事了。\n除此之外——要有繩匠、要有繩匠、要有繩匠。\n主辦方分發的蘿蔔資料只能作為保底使用,如果發生意外,它遠不如活生生的繩匠好用。據我所知,也有不少繩匠會專門為此參賽,等待憑「億」近人的闊佬收買。\n\n三,搶分建議\n這麼說很殘酷,但比賽中最可怕的從來不是以骸,而是人心。擊敗其他選手搶奪積分幾乎是唯一的捷徑,就算你不想走,別人也會逼著你走,不要再抱有任何幻想。\n只是搶奪積分還算仁慈,要是碰上仇家發洩私恨……魚龍混雜的賽場,少了幾個人又會有誰會在意?\n\n是的,這是一場殘酷的比賽,但它也是許多人此生僅有的,最接近榮耀的機會。\n無論如何,祝你們好運,未來的「空洞英雄」們。", - "PostText_26003": "說真的,你們不覺得空洞英雄大獎賽的裝備看起來很像……星徽騎士變身器嗎?\n更誇張的是——用弗林特輝金打造的音擎、傳說中「智慧構造體的最強武裝」,居然也出現在獎品欄裡!\n拜託,那可是號稱無死角自適應霸氣側漏百鍊神兵的次世代武器!還有比這更酷的獎品嗎?!\n\n英雄、變身器、最強武裝,光是聽上去就熱血沸騰,我的正義之魂要覺醒了!\n報名!必須現在報名!有誰要一起來嗎,我保證帶飛,你不拖後腿就好!", - "PostText_26004": "親眼所見,就在萊姆尼安空洞一帶,原本看起來很正常的構造體突然暴起傷人!這位文弱的小姐毫無防備,恐怕凶多吉少了……\n我在旁邊趴著躲了半天,直到一點聲音都聽不見,這才連滾帶爬逃出來的,現在手還在抖……那傢伙應該還在附近遊蕩,大家最近千萬、千萬不要靠近這裡!\n之前就聽到一些風聲,說市裡也接連發生了構造體失控案件,看來不是空穴來風……大家也多留個心眼吧,身邊那些構造體看著和善,但誰也不知道它們的邏輯核心裡,到底執行著什麼樣的指令……", - "PostText_26005": "本來拓金日的氣氛很濃,節目看著也熱鬧,突然又開始講構造體的危險性,講了一半又急轉直上,變成演出宣傳了??\n這都什麼亂七八糟的!雖說大家都調侃點燈儀式的節目編排一直在走下坡路,但也不至於無俚頭到這種地步吧……", - "PostText_26006": "全體目光向我看齊!我好像知道瑟汐的學生們是誰了!\n點燈儀式的節目花絮裡,瑟汐接受採訪的時候,不是說她唱的是自己學生寫的歌嗎?我翻遍了近幾年所有的熱門專輯,也沒找到這首歌,後來才發現自己被僵化的思維誤導了,瑟汐從來沒說自己的學生是已經成名的歌手。\n這兩天我轉變思路,幾乎跑遍了雅努斯區所有的音樂現場,終於——\n有個叫妄想天使的偶像組合在「404」駐場,她們的新歌就是瑟汐唱的那首,而且演出的水準超高!我算是個傳統派,之前很少接觸偶像文化,沒想現場表演會這麼萌這麼可愛,路人轉粉絲了!\n總之,非常推薦大家來看演出!即便妄想天使和瑟汐無關,也完全值得更多關注!", - "PostText_26007": "大家好呀!我們是偶像團體「妄想天使」,非常開心能站上「新艾利都啟願星」的舞台——\n沒想到……第一次直播——這麼快就和大家見面啦!\n雖然有點緊張、有點手足無措,面對鏡頭也會心跳加速……但只要一想到錄製開始後,就又能看見「夢想家們」期待的眼神,又會充滿期待……\n\n千夏說過……「妄想」總會在不經意間降臨,它比星光更璀璨,比所有光源都更閃亮……\n而我們要做的,就是向前奔跑,沉浸在那份妄想中,把最好的自己……毫無保留地展現給大家!\n\n今後,我們也會透過這個帳號,陸續分享我們的日常生活、直播舞台、以及……所有我們想和大家訴說的一切!\n希望大家能一直陪伴我們,一起走進音樂與妄想的國度,一起記錄——\n從這一束追光開始,通往未來的所有可能。\n\n啊,不知不覺說了這麼多……\n那麼,接下來就請大家欣賞,屬於「妄想天使」與大家的初次直播舞台!請為我們加油吧~(≧▽≦)", - "PostText_26008": "今天的歌曲,是屬於「妄想天使」自己的單曲喔,希望大家喜歡~!\n\n對啦,本日推薦的飲料是汀曼咖啡的「空泡摩咖」!\n聞起來……是甜甜的奶香味,還有糖漿泡泡的香氣……冬天的時候,握一杯放在手裡,會覺得關節都很暖和,心情也會變好——\n\n願我們的歌聲,也可以給大家像「空泡摩咖」一樣溫暖的感受……", - "PostText_26009": "終於,到最後的錄製日期了……\n雖然還是有點緊張,但站在舞台前的時候,不知道為什麼,我發現……我們的心,都已經為這片舞台做好了準備。\n\n在前行的路上,我們會握著彼此的手,繼續向前奔跑,大聲歌唱……\n總有一天,「妄想天使」能站上更大的舞台,聲音會傳遍新艾利都的每個角落——\n這首歌……獻給所有懷抱「妄想」的人!謝謝大家!", - "PostText_26010": "當時我正埋頭補觀測報告,結果抬頭就看到這個詭異的紋路。\n一開始我還以為老眼昏花,眼前出現重影了,但它就在那裡,隱隱約約地閃爍……我腦子裡瞬間嗡的一聲,血都涼了半截。\n守著零號空洞這麼多年,從沒有觀測到這種現象,它就像……就像是空洞活了過來,脈搏在跳動一樣……\n……總之!現在整個觀測站都亂成一團了,各位還是早做打算,我也要打電話給家裡報個平安了……\n匿名了,別白費力氣私訊問東問西,我不會回,也不敢回。", - "PostText_26011": "老闆們,這絕對是流浪者集團重金懸賞的那個死刑犯!這麼多年過去,圈子裡都沒人敢提起他……當年還在外環闖蕩的時候,我曾經遠遠瞟過一眼——他那時候還在卡呂冬手下幹髒活,清道夫黑狼……這股凶神惡煞的氣場,錯不了!\n這消息夠勁爆吧?老闆們,只要賞點丁尼,黑狼的即時位置,小的雙手奉上!有興趣請速速聯絡,我現在正冒著生命危險跟蹤他!", - "PostText_26012": "有段時間沒出門,久違地來光映逛逛,沒想到廣場上這麼熱鬧!\n原來是空洞英雄大賽在搞宣傳,還包下了好幾個播報大螢幕,不愧是大集團贊助,有錢真好啊……\n順便順便,最近有哪裡在辦時裝秀嗎?\n這兩位小姐姐的服裝樣式,從來沒見過,好好看啊……雖然她們穿普通的衣服也會很好看就是了……\n雖然偷拍不太禮貌,但我實在不敢和異性搭訕……如果本人看到,覺得這樣不好我馬上刪除!保證24小時線上的!", - "PostText_26013": "第三屆麗都邦布繪畫大賽的投票結果現已出爐,《夢中的故鄉》以45000票的成績一騎絕塵,獲得了大賽冠軍。\n與前兩屆比賽的規則相同,本屆比賽也只允許邦布進行投票,大多數為本作投票的邦布都表示:看到這張圖的瞬間,內心就湧現出了溫暖懷念的感覺。\n本作的作者「波卡」目前隸屬於空洞調查協會,是一隻經驗豐富的空洞救援布。據波卡說,畫中的景象經常在它充電或執行自檢程式時出現在緩衝區中。", - "PostText_26014": "誰家好人在瑪瑟爾大冒險裡面搞裝修啊!下面挖得跟蜂窩一樣,我家邦布的腿部元件都跳磨損了!想裝修你去工地裡裝啊!", - "PostText_26015": "據悉,此前因萊姆尼安空洞災變延期的空洞英雄大獎賽即將正式開啟,主辦方已對外公布賽程計劃。\n\n作為新艾利都市政府官方認證的空洞競技承辦方,空洞極限競技聯合會自舊都陷落事件後,便始終肩負著提振人們對抗空洞的信念之責。以「空洞陷毀城市,城市誕生英雄!」為口號,本屆大賽將從數千名參賽者中,最終篩選出32位「英雄」,共享超億萬丁尼獎金。\n\n得益於贊助商的大力支持,除鉅額獎金之外,成功晉級的選手可以在獎池內兌換豐富的實物獎品,不僅提供抗侵蝕藥劑、空洞防護裝置等常規物資,還配備了輝瓷長刀、重力槍等各類高規格武器,號稱「跨世代構造體武裝」的弗林特輝金音擎是本屆大賽最熱門的獎品。\n\n本屆大賽規模空前,為歷年之最,相關宣傳及預報名活動已在光映廣場開啟。", - "PostTitle_25006": "[灌水]第一次玩瑪瑟爾迷宮,感覺也不是很難", - "PostTitle_26001": "[情報]連環襲擊案?各位多加小心!", - "PostTitle_26002": "[情報]作為空洞英雄老手,給新手一些建議吧……", - "PostTitle_26003": "[灌水]有人一起組隊參賽嗎?", - "PostTitle_26004": "[情報]構造體傷人了!還是在空洞裡!", - "PostTitle_26005": "[灌水]點燈儀式這個宣傳片是什麼意思", - "PostTitle_26006": "[灌水]六分街的「404」是瑟汐學生們的演出場地嗎", - "PostTitle_26007": "[灌水]「妄想天使」的啟願星之旅,正式啟航!", - "PostTitle_26008": "[灌水]今日份「妄想」,獻給夢想家們!", - "PostTitle_26009": "[灌水]最後一次直播錄製,感謝大家的支持!", - "PostTitle_26010": "[情報]零號空洞表面浮現未知圖案!", - "PostTitle_26011": "[灌水]流浪者集團的老闆看這裡!!", - "PostTitle_26012": "[灌水]大賽活動現場,好多人啊……", - "PostTitle_26013": "[灌水]邦布繪畫大賽冠軍《夢中的故鄉》", - "PostTitle_26014": "[灌水]算我求你了白祇重工", - "PostTitle_26015": "[資訊]空洞英雄大獎賽即將召開", - "Poster_26001": "太想進步了", - "Poster_26002": "心平氣和", - "Poster_26003": "正義之魂", - "Poster_26004": "妖怪的尾巴", - "Poster_26005": "吉祥如意", - "Poster_26006": "麗都偵探", - "Poster_26007": "妄想天使唯一指定官方帳號", - "Poster_26008": "妄想天使唯一指定官方帳號", - "Poster_26009": "妄想天使唯一指定官方帳號", - "Poster_26010": "匿名使用者", - "Poster_26011": "富貴險中求", - "Poster_26012": "陰暗鼠鼠人", - "Poster_26013": "墨提斯情報屋_三號機", - "Poster_26014": "跳跳樂苦手", - "Poster_26015": "墨提斯情報屋_一號機", - "PowerUp_StageSelect_Title": "是否前往體驗 {0}·潛能預演", - "Profile_3201001_story": "「麗都城募」企劃方唯一公開過的創始人形象。\n儘管被「金幣」淹沒的造型很容易引人嫉妒,但誰能拒絕「麗都城募」的豐厚收益……和金光閃閃的尊貴頭像呢?", - "Profile_3201015_des": "「麗都城募·成長計劃」紀念頭像。", - "Profile_3201015_name": "魔術皆為奇蹟", - "Profile_3201015_story": "世界總喜歡藏起重要的東西,又熱衷在某個猝不及防的瞬間,將其輕輕推到跟前。\n指尖翻轉,掌聲未落,目光一瞬交會,奇蹟如期而至。", - "Profile_3202013_des": "「臨界推演:千面終局」紀念頭像。", - "Profile_3202013_name": "尋真探義", - "Profile_3202013_story": "在資料的經緯上,測算那條唯一的真實之路。", - "Profile_3202014_des": "「臨界推演:千面終局」紀念頭像。", - "Profile_3202014_name": "不熄之心", - "Profile_3202014_story": "若仍在求索的道途,那這顆心臟便不曾熄滅。", - "Profile_3231491_name": "代理人頭像·千夏", - "Profile_3231501_name": "代理人頭像·愛芮", - "QuestDesc_1205420101": "重複事件1_六分街_金手指門口挑選遊戲", - "QuestDesc_1205420201": "重複事件2_厄匹斯港_臺階口", - "QuestDesc_1205420301": "重複事件3_光映廣場_141便利商店門口", - "QuestDesc_1205420401": "重複事件4_光映廣場_杜伊老爹按摩店_仿生人會夢到電子羊的_", - "QuestDesc_1205420501": "重複事件5_光映廣場_治安局區域", - "QuestDesc_1205420601": "XXXXX", - "QuestDesc_1205420701": "愛芮似乎有什麼哩查茶奶的活動需要參加,和她在「光映廣場」的地鐵站口會合吧。", - "QuestDesc_1205420801": "愛芮說她在野火鎮有幾個秘密聽眾,和她在那裡會合,一起去看看吧!", - "QuestDesc_1205420901": "愛芮想去海邊放鬆一下,陪她在「綺夢度假村」逛逛吧", - "QuestDesc_1205421001": "愛芮對自己近期的運勢有點不放心,陪她在「澄輝坪」算一卦吧。", - "QuestDesc_1205421101": "愛芮在渦輪門口和伊埃斯交流,去問問發生了什麼吧!", - "QuestDesc_1205421201": "愛芮在星環的電梯入口似乎被人纏住了,去看看發生了什麼吧!", - "QuestDesc_1205421202": "愛芮決定先去沙發區域尋覓丟失的物品,陪她一起找找看吧。", - "QuestDesc_1205421203": "愛芮決定上樓去「VIP包廂」找找看,向工作人員問問吧。", - "QuestDesc_1205421204": "塞西莉亞好像找愛芮有事,陪愛芮一起去VIP包廂和她見一面吧……", - "QuestDesc_1205421301": "無眠的夜晚,愛芮似乎以真實的樣子坐在光映廣場的角落,去跟她打個招呼吧。", - "QuestDesc_1205421401": "愛芮如約來到了錄影帶店,和她一起觀看錄影帶吧。", - "QuestDesc_1205421402": "愛芮似乎傳來了私訊,看一下她有什麼事吧。", - "QuestDesc_1205490701": "和千夏在澄輝坪見面,一起前往浮啦飛吧。", - "QuestDesc_1205490801": "和千夏在六分街見面,一起散散步吧。", - "QuestDesc_1205490901": "和千夏在綺夢度假村見面,一起在四周逛逛吧。", - "QuestDesc_1205491001": "和千夏在野火鎮見面,四處逛逛吧。", - "QuestDesc_1205491101": "千夏似乎被一位熱情的粉絲攔住了,發生了什麼呢?", - "QuestDesc_1205491201": "千夏看起來正在為什麼而煩惱……去問問她是否需要幫助吧。", - "QuestDesc_1205491202": "陪千夏一起到小巷子裡尋找小貓,和她一起錄下牠們的聲音吧!", - "QuestDesc_1205491203": "前往厄匹斯港,和千夏一起錄下海鷗的聲音吧。", - "QuestDesc_1205491204": "採集完素材,千夏想回到「404」……她應該已經準備好製作那首動物之歌的Demo了?", - "QuestDesc_1205491301": "結束訓練的千夏,似乎一副若有所思的樣子……去問問她有什麼煩惱吧。", - "QuestDesc_1205491401": "千夏已經按約定到達錄影帶店,去接待她一下吧。", - "QuestDesc_1205491402": "千夏好像有什麼事找你,看看她傳來的私訊吧。", - "QuestDesc_12215001": "拓金日將至,卻接到意外委託。", - "QuestDesc_12215002": "荒廢已久的演出場地,將迎來新的開始。", - "QuestDesc_12215003": "窺見昔日往事的一角。", - "QuestDesc_12215004": "關於澄輝坪的一切,請等「年後再說」!", - "QuestDesc_12215005": "大明星也有自己的煩惱。", - "QuestDesc_12215006": "被刻意忽視的裂痕,終有破碎之日。", - "QuestDesc_12215007": "有些人,和之前想像的一樣難纏。", - "QuestDesc_12215008": "就在今晚——恭喜Fairy,扳回一城!", - "QuestDesc_122812001": "·初始獲得[糊塗記帳法]和[優厚分紅]:探索中獲得齒輪硬幣增加,但在離開[邦布商店]時,將被扣除全部齒輪硬幣,同時,購買商店中藏品消耗齒輪硬幣數量越多,敵方單位初始生命值越低(有上限)。\n·初始獲得1200枚齒輪硬幣。\n·空洞內發生了一些微妙的變化:部分層中固定存在[邦布商店]區域,[戰鬥·硬幣]、[挑戰·限時]出現機率現已提升,同時不再出現[戰鬥·鳴徽]、[挑戰·無傷]、[挑戰·收割]區域。\n\n「開門!自由貿易!」", - "QuestDesc_122812002": "曾經令人安心的[作戰潛能],似乎出現了些「小」問題:\n·開幕護盾·混亂版:進入戰鬥區域時,敵方單位獲得10%生命上限的護盾。\n·腎上腺素·混亂版:敵方單位生命值低於50%時,造成的傷害提升20%。\n·開幕雷擊·混亂版:進入戰場時,代理人的生命值降低75%。\n·三重緩衝·混亂版:進入首領戰鬥區域後,前20秒內,首領敵人受到的傷害降低50%。\n\n補給站只能給予臨時補給,請謹慎探索:\n·初始獲得全類別協戰鳴徽AB品階各1枚。\n·初始獲得[優厚分紅·強化版]:探索中獲得的齒輪硬幣提升50%。\n\n「我變強等於你削弱,一來一回,優勢在我!」", - "QuestDesc_122812003": "·補給站內發現了一張奇異的卡牌:作戰中,代理人們的生命值上限無法超過30%,且承受傷害提升50%。同時所有代理人獲得一定增益:攻擊時必定暴擊,攻擊力提升100%,貫穿傷害提升50%,異常精通提升400,同時代理人的暴擊率將按一定比例轉化為暴擊傷害。\n·攜帶這張卡牌探索空洞,勢必危險異常——因此,補給站還特別準備了8枚[以太露滴]。\n·[摯交會談]不再出現生命恢復點。\n\n「你的生命已如風中殘燭。」", - "QuestDesc_122812004": "·初始獲得[金錢攻勢·超級強化版]、[大壟斷家·變異版]:探索中獲得的齒輪硬幣數量機率成倍增加,但也有機率損失本金,且攜帶更多齒輪硬幣,可以超級大幅強化代理人能力。\n·空洞內發生了一些微妙的變化:[挑戰·限時]、[戰鬥·硬幣]出現機率現已提升,同時不再出現[邦布商店]區域、[摯交會談]不再出現商店。\n\n「我承認我有賭的成分……」", - "QuestDesc_122812005": "·初始獲得[潮汐規律]:代理人可以根據造成的傷害來恢復生命值。\n·[邦布商店]區域和[摯交會談]的商店,將收取生命值作為貨幣,同時提供一次齒輪硬幣兌換生命值的機會。\n·不再出現[戰鬥·硬幣]、[挑戰·限時]區域,同時[摯交會談]不再提供生命值恢復。\n\n「請注意血型是否匹配。」", - "QuestDesc_122812006": "·初始獲得全類別各2枚A品階協戰鳴徽。\n·本次探索路徑僅有二層,每一區域的挑戰將越來越難。\n·在旅途的終點,神秘的「復仇者」們?將再度現出真容!\n\n「消失的訓練器械,還有『復仇預告』,我肯定見過這一幕!」\n「等等,怎麼對面更像正義的一方?」", - "QuestDesc_122812007": "·空洞內發生了一些微妙的變化:存在部分迷霧區域,其情況無法被預知。\n·前方區域環境詭譎,且地圖失靈,不可查看。\n·初始獲得[無畏炬火·強化版]:每進到一個迷霧區域,提升5%的攻擊力,10%的暴擊傷害,20點異常精通,2.5%的貫穿傷害。\n\n「往好了想,至少『路痴』在這裡不算缺點。」", - "QuestDesc_122812008": "·初始獲得[縫縫補補防禦術]、[故友之蹤跡]和[靜電現象]。\n·在第2、3層起始[摯交會談]區域,蕾將再次提供一組[縫縫補補防禦術]、[故友之蹤跡]和[靜電現象]。\n\n「諸君,我熱愛和平!」", - "QuestDesc_122812009": "·初始獲得[一毛不拔·強化版]:離開[邦布商店]時,如果未消費,將根據目前擁有的齒輪硬幣數量,獲得大量額外的齒輪硬幣。\n·初始獲得3000枚齒輪硬幣。\n\n「連本帶上息,利滾利滾利。」", - "QuestDesc_226010101": "「404」的入口站著一位形色猶豫的女孩,問問她遇到了什麼事情。", - "QuestDesc_226010102": "按照愛芮的提示,早上來「404」找找塞西莉亞吧。", - "QuestDesc_226010103": "按照愛芮的提示,早上來「404」找找塞西莉亞吧。", - "QuestDesc_226010104": "塞西莉亞的對話彩蛋", - "QuestDesc_226010105": "愛芮興高采烈地「闖入」了對話,也和她打打招呼吧。", - "QuestDesc_226010106": "一曲終了,塞西莉亞似乎有一些別樣的感受想要訴說……", - "QuestDesc_226020101": "在海報架前徘徊的粉絲是「404」的新觀眾嗎?看看他在做些什麼。", - "QuestDesc_226020102": "總之,先盡情……並且認真地享受今晚的演出吧!", - "QuestDesc_226020103": "與兩小隻告別", - "QuestDesc_226020104": "「天氣預報」的主唱真紀突然出現邀請我們看演出。要不要順勢同意呢?", - "QuestDesc_226020105": "接下來就是千夏擔心的事情了……希望一切順利", - "QuestDesc_4170101": "最近幾天Fairy在進行冗餘資料清理,去看看最新進度吧。", - "QuestDesc_4170102": "福福師姐似乎正在門外呼喚,是有什麼事情嗎?", - "QuestDesc_41702": "又是一年拓金日。\n本來可以和師父、師兄、師姐們一起享受澄輝坪的節日氛圍,卻被一樁忽如其來的委託打亂了計劃。\n回到六分街之後,又被三位「天使」碰瓷,稀裡糊塗地約好要在拓金日之夜去看她們的演出…", - "QuestDesc_4170201": "返回六分街", - "QuestDesc_4170202": "離開六分街有些日子,小18看起來頗有些怨念。\n好在它也不是不講理的小邦布,現在可以回工作間去看看Fairy和{M#鈴}{F#哥哥}的情況了。", - "QuestDesc_4170203": "「404」重新開業,街上也增添了幾分熱鬧。\n既然Fairy推薦了這個行程,「妄想天使」們也在那邊,那就過去看看吧。", - "QuestDesc_4170204": "雖然不在營業時間內,但也可以趁著人少,先去水吧和演出區域隨便逛逛。", - "QuestDesc_4170205": "也許是因為不在演出時間,周圍確實有點冷清。\n{M#鈴}{F#哥哥}看起來也有些困惑,去和{M#她}{F#他}聊聊吧。", - "QuestDesc_4170206": "聽聽千夏精心創作的曲子,試著為她應援吧。", - "QuestDesc_4170207": "愛芮決定接下「許願精靈」推薦的委託,三人初步確定接下來的行動,各自開始練習。\n塞西莉亞看起來有話要說,先去找她一趟吧。", - "QuestDesc_4170208": "塞西莉亞的擔憂不無道理……\n直接去問愛芮也太莽撞了,先找千夏和南宮打聽一下「許願精靈」的事吧。", - "QuestDesc_4170209": "按照南宮和千夏的描述,「許願精靈」似乎真的是可靠的夥伴。\n既然愛芮並不排斥討論這件事,直接去找她問問吧。", - "QuestDesc_4170210": "聽聽千夏精心創作的曲子,試著為她應援吧。", - "QuestDesc_4170211": "在千夏準備歌曲的時間裡,愛芮和南宮的氣氛似乎有些奇怪。先去看看她們兩個在說什麼吧。", - "QuestDesc_4170212": "新歌的修改方向得到了大家的認可,大家對於演出也有了初步的信心。但演出的籌備還不止於此,聽聽小天使們的下一步計劃吧。", - "QuestDesc_4170213": "一曲終了,千夏嘗試徵求大家對歌曲的修改意見。", - "QuestDesc_4170214": "妄想天使的成員們似乎對新歌都有些想法,聽聽她們各自的思考吧。", - "QuestDesc_4170215": "大家的關注點各有不同,看看千夏能不能從中得到一些啟發吧。", - "QuestDesc_4170216": "聽聽千夏精心創作的曲子,試著為她應援吧。", - "QuestDesc_4170217": "聽聽千夏精心創作的曲子,試著為她應援吧。", - "QuestDesc_4170301": "轉眼就快要到和簡約好的時間了,先回家和{M#鈴}{F#哥哥}聊聊剛才的事情吧。", - "QuestDesc_4170302": "雖然不知道,伊芙琳和嘉音為什麼深夜出現在六分街……\n但既然都遇到了,先過去打個招呼吧。", - "QuestDesc_4170303": "原來,塞西莉亞和愛芮之間發生過那樣的事情;嘉音說的構造體的事情,也讓人有點在意。\n夜深了,盡快回家吧,別讓{M#鈴}{F#哥哥}等太久。", - "QuestDesc_4170304": "回床上睡覺", - "QuestDesc_4170401": "快到約定的時間了,是簡在門外嗎?", - "QuestDesc_4170402": "和賽斯聊聊", - "QuestDesc_4170403": "查看異響的來源", - "QuestDesc_4170404": "這位專員真是……非同凡響。\n好像還需要一些時間來適應她獨特的風格,先看看她跑去工作間裡幹什麼了吧。", - "QuestDesc_4170405": "明早還得趕路去澄輝坪,今天就早點睡吧。", - "QuestDesc_4170406": "明明說委託很緊急,案件專員怎麼還沒有要出發的意思?\n去{F#房間門口}{M#鈴的房間門口}看看吧。", - "QuestDesc_4170407": "臨近拓金日,重回澄輝坪。\n雖然有委託在身,還是感受到了這裡四處洋溢的節日氣氛。", - "QuestDesc_4170408": "在希希芙承諾的「資深空洞作業人員」趕來之前,回隨便觀一趟吧。\n問候一下師父和師兄師姐,看看他們那裡有沒有案件相關的情報。", - "QuestDesc_4170409": "準備前往空洞", - "QuestDesc_41705": "看似開朗活潑、只是在擔心首演的愛芮,其實有一個藏在內心深處的秘密…一樁來自「許願精靈」的委託,打破了原本脆弱的平衡。\n深埋的舊憶、往昔的夢魘、暗處的敵人…仍在糾纏著她。", - "QuestDesc_4170501": "訊號追蹤裝置需要在開闊的地方使用,找找附近有沒有適合的位置吧。", - "QuestDesc_4170502": "追蹤到兩個訊號源,先去位置更近的那個訊號調查吧。", - "QuestDesc_4170503": "空洞內危機四伏,和愛芮、千夏一起擊敗途中的敵人吧。", - "QuestDesc_4170504": "其中一個訊號源正在前方的建築內閃爍,先進去看看吧。", - "QuestDesc_4170505": "訊號反應還在不斷增強,繼續向地下追蹤吧。", - "QuestDesc_4170506": "訊號閃爍越來越急促,繼續前進,確認訊號源吧。", - "QuestDesc_4170507": "時間差不多了,先去纜車附近與希希芙會合吧。", - "QuestDesc_4170508": "所謂的「資深人員」,竟然是千夏和愛芮?!\n不過她們看起來確實有些完成空洞委託的經驗,那就準備出發吧。", - "QuestDesc_4170601": "在遇到和自己同型號的構造體後,愛芮的情緒變得極不穩定。\n按照常理推測,委託應該已經完成……空洞內環境危險,還是盡快回澄輝坪吧。", - "QuestDesc_4170602": "小光師姐也回了隨便觀,正和師父、福福師姐待在一起。休息之前,先問候一下她們吧……", - "QuestDesc_4170603": "愛芮的事情,等回六分街交給千夏和南宮來解決,似乎更適合一點。\n情況越來越複雜,還是先休息吧。", - "QuestDesc_4170604": "委託告一段落,千夏和愛芮也先回去了。\n{M#鈴}{F#哥哥}還在家等著,現在先回六分街吧。", - "QuestDesc_4170605": "不知道南宮和千夏會怎樣安慰愛芮……\n有點擔心她們幾個的情況,去「404」看看吧。", - "QuestDesc_4170606": "將票送給粉絲們", - "QuestDesc_4170607": "將票送給凜", - "QuestDesc_4170608": "作為臨時經紀人,陪妄想天使去星環找薇斯珀,送出贈票吧。", - "QuestDesc_4170609": "作為臨時經紀人,陪妄想天使去光映廣場找她們的小妍姐姐,送出贈票吧。", - "QuestDesc_4170610": "想不到會在贈票路上,見證塞西莉亞老師的身分被揭穿的現場……\n為了讓愛芮先散散心,乾脆去熱望角逛逛,順便試著把剩下的門票賣出去吧。", - "QuestDesc_4170611": "千夏鼓起勇氣後,試演意外地順利。\n結束後,三人開始售票,看看她們的情況如何吧。", - "QuestDesc_4170612": "返回六分街", - "QuestDesc_4170613": "聽聽千夏修改後的曲目,試著為她應援吧。", - "QuestDesc_4170614": "愛芮的情況不好,千夏手足無措,似乎正在打電話給南宮。她的情緒好像有些激動,在邊上聽聽吧。", - "QuestDesc_4170615": "天色已晚,先回隨便觀休息吧。", - "QuestDesc_4170616": "剛才發現愛芮心緒震動的般岳師父,也還沒有回房休息。他似乎想提醒什麼,先去和他聊聊吧。", - "QuestDesc_4170701": "街區的網路訊號全部出現問題,手機上還收到了許多莫名其妙的資訊。\n趕緊回錄影帶店,看看是什麼情況吧。", - "QuestDesc_4170702": "面臨解散的組合、囂張闖入的Youkai……\n也不知道明天還會發生什麼情況。事已至此,先睡覺吧。", - "QuestDesc_4170801": "聽聽千夏精心創作的曲子,試著為她應援吧。", - "QuestDesc_4170802": "「404」外似乎傳來了喧鬧的聲音,出門看看吧。", - "QuestDesc_4170901": "簡已經如約而來,去和她打招呼吧。", - "QuestDesc_4170902": "和簡一起去「404」,準備觀看預演吧。", - "QuestDesc_4170903": "預演馬上就要開始了,試著為妄想天使應援吧。", - "QuestDesc_4170904": "由於談到「情緒」方面的建議,愛芮瀕臨崩潰、徑自離去;塞西莉亞回過神來,也滿心愧疚。\n愛芮的失控明顯有蹊蹺……但在找到她之前,先聽聽塞西莉亞老師怎麼說吧。", - "QuestDesc_4170905": "愛芮被蠱惑", - "QuestDesc_4170906": "預演馬上就要開始了,試著為妄想天使應援吧。", - "QuestDesc_4170907": "預演還算順利,聽聽兩位更專業的音樂人有什麼建議吧。", - "QuestDesc_41710": "在「冒牌許願精靈」的蠱惑下,為了朋友,愛芮決心陷入沉眠;但同樣是為了朋友,她仍在看似無邊無際的黑沉夢境中掙扎。\n但她終將擺脫束縛、倏然甦醒——因為曾許下「彼此陪伴」的諾言。", - "QuestDesc_4171001": "愛芮被Youkai的話語迷惑,逐漸喪失抵抗的意志……", - "QuestDesc_4171002": "愛芮的機體已經失控,必須立刻擊敗她。", - "QuestDesc_4171101": "想要突破愛芮自我封閉的邏輯核心,需要藉助Fairy的力量。\n好不容易說服了簡,讓她不直接帶走愛芮;現在就和大家一起回錄影帶店找Fairy吧。", - "QuestDesc_4171102": "或許,喚醒一位沉睡的構造體,只需要一點一滴早已染上繽紛色彩的過往。", - "QuestDesc_4171103": "漫長的心結終於解開。\n陪愛芮回到「404」,看看塞西莉亞和薇斯珀的情況吧。", - "QuestDesc_4171104": "和耀嘉音聊聊", - "QuestDesc_4171105": "漫長的心結已經解開,回「404」去吧,久遠的憧憬將向少女坦白那歉疚的隱瞞。", - "QuestDesc_4171106": "在Fairy的幫助下,嘗試喚醒愛芮吧。", - "QuestDesc_4171201": "{M#鈴}{F#哥哥}發訊息過來,說是有貴客登門。\n雖然不知道是什麼情況……但還是趕快先回家看看吧。", - "QuestDesc_4171202": "剛在洛威爾秩序督察的「威逼利誘」之下,接下了阻攔Youkai的委託。\n和{M#鈴}{F#哥哥}討論一下,看接下來該怎麼辦吧。", - "QuestDesc_4171203": "雖然妄想天使的解散危機解除了,但Youkai的事情懸而未決,還有那個不好惹的秩序督察……\n今天已經很晚了,先休息吧。", - "QuestDesc_4171204": "好像聽到了愛芮的聲音,下樓看看情況吧。", - "QuestDesc_4171301": "分析後認為,薇斯珀極有可能成為Youkai的下一個目標。\n她應該正在準備點燈儀式的演出,得盡快去澄輝坪找到她、阻止Youkai的陰謀。", - "QuestDesc_41714": "愛芮擺脫了危機,Youkai卻不知所蹤。\n在隱蔽的角落裡,它「腐化」了薇斯珀的情緒,想要完成自己破壞點燈儀式、震撼整個麗都的「特別節目」。\n好在,繩匠、愛芮和Fairy在「變奏」中力挽狂瀾,一切終究有驚無險…", - "QuestDesc_4171401": "積壓的憤懣和Youkai的惡意誘導,讓薇斯珀逐漸走向極端……\n看來,唯有擊敗她,才能有機會讓她清醒過來。", - "QuestDesc_4171501": "朱鳶和小照似乎都是為薇斯珀的事情而來,問問她們現在的情況吧。", - "QuestDesc_4171502": "薇斯珀還是被黑枝帶走了,點燈儀式的節目不知會如何繼續。\n塞西莉亞帶著另外兩位小天使趕來了,看看她們在和愛芮聊什麼吧。", - "QuestDesc_4171506": "和大家聊聊", - "QuestDesc_41716": "「瑟汐」復出,全城矚目的點燈儀式和六分街角的「致夢想家」特別演出同步開場;妄想天使們寫下的那首拓金日的歌,在兩個舞台上一同響起。\n——今夜,整個新艾利都,都在聆聽她們的作品!", - "QuestDesc_4171601": "Fairy和{M#鈴}{F#哥哥}還在工作間嘗試阻攔Youkai,妄想天使們也該回去準備演出了。\n現在就回六分街吧。", - "QuestDesc_4171602": "Youkai的計畫還未被阻攔,回工作間看看Fairy那邊的情況吧。", - "QuestDesc_4171603": "真是一場精彩的演出,快誇誇我們努力的小天使吧!", - "QuestDesc_4171604": "演出順利結束,去看看今晚的「大明星」們感受如何吧!", - "QuestDesc_4171605": "與{M#鈴}{F#哥哥}談談", - "QuestDesc_4171606": "和師父說的一樣,今晚雖有意外,最終否極泰來。\n總感覺一切還沉浸在鎏金一般的節日氣氛中,拓金日就即將結束了……早點休息吧。", - "QuestDesc_4171607": "前幾天太匆忙了,都沒來得及細想「許願精靈」的事情。\n現在,是探尋真相的好時候了。", - "QuestDesc_4171608": "既然剛剛已經和愛芮約好了要去「404」看她們排練新的曲目,那就出發吧。", - "QuestDesc_4171609": "點燈儀式的轉播雖有意外,好在也完美解決。\n現在,可以先安心前往「404」,去觀看妄想天使們的首演了。", - "QuestDesc_4171701": "事件總算告一段落了,在調查有下一步的進展前,還是繼續等待吧。", - "QuestDesc_600300201": "引力電影院似乎推出了拓金日特別活動,去聽聽哈莉小姐的介紹吧。", - "QuestDesc_600300301": "「妄想天使」們似乎又去了引力電影院。去和她們打個招呼,看看新歌準備得如何啦。", - "QuestDesc_600301401": "「引力映敘時光」這個特殊片單,想想看要和誰一起分享吧。", - "QuestDesc_600301501": "「引力映敘時光」這個特殊片單,想想看要和誰一起分享吧。", - "QuestDesc_600301601": "「引力映敘時光」這個特殊片單,想想看要和誰一起分享吧。", - "QuestDesc_600301701": "「引力映敘時光」這個特殊片單,想想看要和誰一起分享吧。", - "QuestDesc_600301801": "「引力映敘時光」這個特殊片單,想想看要和誰一起分享吧。", - "QuestDesc_600301901": "「引力映敘時光」這個特殊片單,想想看要和誰一起分享吧。", - "QuestDesc_600302001": "「引力映敘時光」這個特殊片單,想想看要和誰一起分享吧。", - "QuestDesc_600302101": "「引力映敘時光」這個特殊片單,想想看要和誰一起分享吧。", - "QuestDesc_600302201": "「引力映敘時光」這個特殊片單,想想看要和誰一起分享吧。", - "QuestDesc_600302301": "「引力映敘時光」這個特殊片單,想想看要和誰一起分享吧。", - "QuestDesc_600310201": "希拉和喀爺又來到了六分街,問問他們發生了什麼。", - "QuestDesc_600310202": "找紅豆問問聯動打卡的詳細情況吧!", - "QuestDesc_600310203": "在「飲茶仙」為紅豆拍照,完成打卡集章。", - "QuestDesc_600310204": "打卡完成後和紅豆聊聊。", - "QuestDesc_600310205": "喀爺已經迫不及待去戰鬥了,做好準備就出發吧。", - "QuestDesc_600310206": "喀爺似乎很滿意這樣的戰鬥,聽聽它的想法。", - "QuestDesc_600310301": "希拉和喀爺準備去完成今天的拍攝計畫,和他們聊聊吧。", - "QuestDesc_600310302": "今天的打卡店鋪是「浮啦飛」,和墩兒聊聊吧。", - "QuestDesc_600310303": "在「浮啦飛」為墩兒拍照,完成打卡集章。", - "QuestDesc_600310304": "打卡完成後和墩兒聊聊。", - "QuestDesc_600310305": "喀爺已經迫不及待去戰鬥了,做好準備就出發吧。", - "QuestDesc_600310306": "喀爺似乎很滿意這樣的戰鬥,聽聽它的想法。", - "QuestDesc_600310401": "希拉和喀爺準備去完成今天的拍攝計畫,和他們聊聊吧。", - "QuestDesc_600310402": "今天的打卡店鋪是「朝露」,和蘭聊聊吧。", - "QuestDesc_600310403": "在「朝露」為蘭拍照,完成打卡集章。", - "QuestDesc_600310404": "打卡完成後和蘭聊聊。", - "QuestDesc_600310405": "喀爺已經迫不及待去戰鬥了,做好準備就出發吧。", - "QuestDesc_600310406": "喀爺似乎很滿意這樣的戰鬥,聽聽它的想法。", - "QuestDesc_600310501": "希拉和喀爺準備去完成今天的拍攝計畫,和他們聊聊吧。", - "QuestDesc_600310502": "今天的打卡店鋪是「哩查茶奶」,和可可聊聊吧!", - "QuestDesc_600310503": "在「哩查茶奶」為可可拍照,完成打卡集章。", - "QuestDesc_600310504": "打卡完成後和可可聊聊。", - "QuestDesc_600310505": "喀爺已經迫不及待去戰鬥了,做好準備就出發吧。", - "QuestDesc_600310506": "喀爺似乎很滿意這樣的戰鬥,聽聽它的想法。", - "QuestDesc_600310601": "希拉和喀爺準備去完成今天的拍攝計畫,和他們聊聊吧。", - "QuestDesc_600310602": "今天的打卡店鋪是「盒」,和蘇西聊聊吧!", - "QuestDesc_600310603": "在「盒」為蘇西拍照,完成打卡集章。", - "QuestDesc_600310604": "打卡完成後和蘇西聊聊。", - "QuestDesc_600310605": "喀爺已經迫不及待去戰鬥了,做好準備就出發吧。", - "QuestDesc_600310606": "喀爺似乎很滿意這樣的戰鬥,聽聽它的想法。", - "QuestDesc_600310701": "打卡集章完畢,和希拉一起去兌獎吧!", - "QuestDesc_600310702": "希拉似乎沒有找到可以兌獎的地方?問問塞西莉亞詳細情況吧。", - "QuestDesc_600310703": "雖然最終的神秘大獎和希拉想像中的不太一樣,但……先來為她和千夏以及塞西莉亞拍一張合照吧!", - "QuestDesc_600310705": "即將站上舞台的喀爺,已然躍躍欲試。", - "QuestDesc_600310706": "在閃亮的舞台上,喀爺見證了屬於自己的大場面,並為希拉送出了它準備已久的另一份「神秘大獎」……", - "QuestDesc_600320101": "HIA似乎正在舉行翻牌活動……向工作人員瞭解一下詳細內容吧。", - "QuestDesc_600320201": "似乎翻到了一張看起來不太一樣的牌……問問工作人員這是怎麼一回事吧。", - "QuestDesc_600330201": "電視上正在播放一則廣告,聽起來似乎很有趣!和{F#哥哥}{M#鈴}一起看看是怎麼回事吧。", - "QuestDesc_600330202": "「新艾利都啟願星」可是一項非常重要的比賽!與{F#哲}{M#鈴}一起討論經營帳號的思路吧。", - "QuestDesc_600330203": "前往「404」音樂現場,與小天使們碰面。", - "QuestDesc_600330204": "與「妄想天使」交談,準備開始下一輪排練。", - "QuestDesc_600330205": "小天使們的排練效果很棒!和她們交談,聽聽後面的安排。", - "QuestDesc_600330206": "TOPS的評審人員來到了音樂現場!與他們聊聊,聽聽他們的建議吧。", - "QuestDesc_600330207": "操作直播裝置,幫助小偶像們完成試演。", - "QuestDesc_600330208": "試演完畢!貝納女士將基於音樂人的身分給出評價,去聽聽她的意見吧。", - "QuestDesc_600330209": "兩位評審人已經離開!接下來,該和小天使們分別聊聊比賽的準備方案了……", - "QuestDesc_600330210": "比賽方案準備完畢!和大家一起聊聊吧。", - "QuestDesc_600330211": "與南宮交談,聽聽她的意見。", - "QuestDesc_600330212": "在正式錄製之前,南宮要先在鏡頭前做個直播示範!仔細觀察一下她的動作吧~", - "QuestDesc_600330213": "南宮的特別示範結束!接下來,就是正式錄製了。", - "QuestDesc_600330214": "「妄想天使」的第一次直播,正式開始!", - "QuestDesc_600330215": "第一次直播順利完成!這下,總算可以和大家一起進入休息環節了。", - "QuestDesc_600330216": "和千夏一起,前往她的打工地點吧!", - "QuestDesc_600330217": "與南宮和愛芮對話,準備享受甜點時光。", - "QuestDesc_600330218": "和「馬頭人」交談,聽聽這位「新艾利都啟願星」賽道老前輩的比賽提議。", - "QuestDesc_600330219": "「妄想天使」們已經抵達錄影帶店了!和小天使們聊聊接下來的事情吧。", - "QuestDesc_600330220": "「競演對決」——TOPS特供、VR專項支持的演奏模式!來一場試試看吧!", - "QuestDesc_600330221": "「競演對決」之外,「馬頭人」先生還帶來了另一則委託……", - "QuestDesc_600330222": "好耶,是「瑪瑟爾大冒險」!來一場試試看吧!", - "QuestDesc_600330223": "和「馬頭人」交談,聆聽這位前輩的建議。", - "QuestDesc_600330301": "愛芮似乎有些心事,和她聊聊,問一問到底發生了什麼吧。", - "QuestDesc_600330302": "正式直播之前,先幫愛芮看看舞蹈動作吧!", - "QuestDesc_600330303": "南宮和千夏似乎發生了爭執!和愛芮一起,過去看看情況吧。", - "QuestDesc_600330304": "先把問題拋到腦後,開始完成今日的直播錄製吧。", - "QuestDesc_600330305": "愛芮很擔心!和她交談,聽聽愛芮的主意。", - "QuestDesc_600330306": "與愛芮一起向Fairy尋求幫助,說不定她能給出可靠的解決方案……", - "QuestDesc_600330307": "唯有交流才能解開心結!現在,和愛芮一起回「404」吧,尋找千夏和南宮,說服大家敞開心扉吧。", - "QuestDesc_600330308": "在夕陽溫柔的籠罩下,千夏終於敞開了心扉……和千夏聊聊她的心事吧。", - "QuestDesc_600330309": "出門太久,南宮說不定已經開始擔心了……還是與千夏一起回「404」吧。", - "QuestDesc_600330310": "與千夏一起,目睹了南宮和米勒先生的衝突……千夏似乎情緒很激動,這可怎麼辦啊!", - "QuestDesc_600330311": "激烈衝突後,千夏獨自離開了「404」,這可如何是好……\n塞西莉亞老師已經回來了,聽聽她的想法吧。", - "QuestDesc_600330312": "南宮發來消息,說在「秘密基地」找到了千夏,但她似乎在那裡昏迷了過去……\n和愛芮一起出發,趕快過去看看吧。", - "QuestDesc_600330313": "千夏陷入了深沉的夢境,她在其中看到了許多熟悉的景象……聆聽聲音的提示,走出這個地方吧。", - "QuestDesc_600330314": "誤會已經解開,接下來,就是敞開心扉的時間了。", - "QuestDesc_600330315": "從芭萊大廈回到了六分街,話題也轉移回到了比賽上,大家一起商量後續的安排吧。", - "QuestDesc_600330316": "和小天使們一起回到「404」,為本日的比賽活動收尾。", - "QuestDesc_600330401": "千夏突然在深夜來訪!她似乎有事相求,聽聽她想說什麼吧。", - "QuestDesc_600330402": "尋找靈感第一站:澄輝坪,和千夏一起過去吧!", - "QuestDesc_600330403": "尋找靈感第二站:光映廣場,和千夏一起過去吧!", - "QuestDesc_600330404": "尋找靈感第三站:綺夢度假村,和千夏一起過去吧!", - "QuestDesc_600330405": "和千夏一同前往「秘密基地」,再走一次屬於「妄想天使」的路。", - "QuestDesc_600330406": "「妄想天使之歌」終於完工!和大家一起,聆聽屬於妄想的歌聲吧。", - "QuestDesc_600330407": "作為「妄想天使」的代表,撥通給TOPS評審人的電話,告訴他——「妄想天使」將保留千夏的中心位,照常排練和直播。", - "QuestDesc_600330408": "最後一次直播錄製即將開始!跟隨千夏,一起做直播前的最終準備。", - "QuestDesc_600330409": "和「妄想天使」一起,開始最後一次的直播錄製!", - "QuestDesc_600330410": "演出已經開始,跟隨悠揚的歌聲,進入屬於妄想的世界。", - "QuestDesc_600330411": "演出順利結束!「妄想天使」都很開心,與大家分別聊聊,分享這份喜悅吧。", - "QuestDesc_600330412": "演出順利結束!「妄想天使」都很開心,與大家分別聊聊,分享這份喜悅吧。", - "QuestDesc_600330413": "接下來是拍照時間!把所有關於美好的記憶,都定格在這一瞬間吧。", - "QuestDesc_600330414": "拍照完成!在小天使們熱切的嘰嘰喳喳中,把照片展示給她們看吧。", - "QuestDesc_600330415": "又過了幾天,在錄影帶店再次迎接了小天使們……詢問她們到底發生了什麼吧。", - "QuestDesc_600330416": "南宮到底準備了什麼……聽起來好像是很不得了的東西!\n去「404」門口與大家集合,等待南宮呼喚來的「驚喜」吧。", - "QuestDesc_600330417": "頒獎儀式已經結束,而大家似乎還沉浸在驚喜的情緒中……和她們聊聊天,再一起回「404」吧。", - "QuestDesc_600330418": "回到「404」,看看還有什麼需要做的。", - "QuestDesc_600330501": "愛芮突然來到了錄影帶店,看起來好像還很著急!問問她到底發生了什麼事吧。", - "QuestDesc_600330502": "和愛芮一起在「404」找線索,先檢查一下舞台邊上的調音台吧……", - "QuestDesc_600330503": "等愛芮寫完紙條,再和她一起出發前往「哩查茶奶」吧。", - "QuestDesc_600330504": "前往「哩查茶奶」,詢問可可小姐是否有與南宮和千夏有關的線索。", - "QuestDesc_600330505": "前往書報攤,詢問伊芙是否有與南宮和千夏有關的線索。", - "QuestDesc_600330506": "前往按摩店,詢問杜伊老爹是否有與南宮和千夏有關的線索。", - "QuestDesc_600330507": "前往咖啡店二樓,尋找南宮和千夏。", - "QuestDesc_600330508": "和愛芮一起在「404」找線索,現在檢查一下水吧旁的儲物櫃吧……", - "QuestDesc_600330509": "和愛芮一起在「404」找線索,最後檢查一下販賣機吧……", - "QuestDesc_600330601": "和支線一NPC對話", - "QuestDesc_600330602": "和偶像主題活動入口互動", - "QuestDesc_600330701": "和支線二NPC對話", - "QuestDesc_600330702": "和偶像主題活動入口互動", - "QuestDesc_600430101": "紅豆似乎來到了隨便觀門口,她是有什麼事情前來商量嗎?", - "QuestDesc_600430102": "潘師兄怎麼會在這裡?上前和他搭個話吧。", - "QuestDesc_600430103": "師兄似乎看起來神神秘秘的,打開包廂門看看吧?", - "QuestDesc_600430104": "紅豆站在原地,一副若有所思的樣子……她有什麼話要說嗎?", - "QuestDesc_600430105": "和紅豆一起來到了覽海道觀景台……這裡的煙火真美啊。", - "QuestDesc_600430201": "柚葉和真斗居然來到了隨便觀門口,難道找我有什麼事嗎?", - "QuestDesc_600430202": "泅瓏圍看起來好熱鬧,有不少人在這裡……柚葉似乎也準備好了,和她一起給孩子們發壓祟錢吧!", - "QuestDesc_600430203": "這位陌生的大叔究竟是誰?看柚葉的樣子,想必他應該是……", - "QuestDesc_600430301": "{M#妹妹}{F#哥哥}似乎有什麼話要跟我說……和對方聊一聊吧。", - "QuestDesc_600430302": "回到六分街了!不過{M#妹妹}{F#哥哥}似乎遲遲不進房門,是有什麼話要說嗎?", - "QuestDesc_600430303": "{M#妹妹}{F#哥哥}怎麼一副神秘兮兮的樣子……難道{M#她}{F#他}還準備了什麼驚喜?", - "QuestDesc_600431101": "看完煙火,天色不早了……{M#妹妹}{F#哥哥}好像在打哈欠,問問對方要不要回去休息吧。", - "QuestDesc_9000701": "{F#哥哥}{M#鈴}似乎正在和小光說些什麼,趕緊過去看看吧。", - "QuestDesc_9000702": "橘福福說泅瓏圍突然出現了奇怪的東西,趕緊過去看看吧。", - "QuestDesc_9000703": "眾人已經到齊了。準備好了的話,現在就開始會議吧。", - "QuestDesc_9000704": "和眾人交談", - "QuestDesc_9000705": "睡前和小光拍一張照", - "QuestDesc_Brief122812001": "探索中獲得齒輪硬幣增加,但在離開[邦布商店]時,將被扣除全部齒輪硬幣,同時,購買商店中藏品消耗齒輪硬幣數量越多,敵方單位初始生命值越低。", - "QuestDesc_Brief122812002": "[作戰潛能]似乎意外載入在了敵人身上,補給站只能給予臨時補給,請謹慎探索。", - "QuestDesc_Brief122812003": "作戰中,代理人們的生命值上限無法超過30%,且承受傷害提升50%,同時所有代理人獲得更強的增益。", - "QuestDesc_Brief122812004": "探索中獲得的齒輪硬幣數量機率成倍增加,但也有機率損失本金,且攜帶更多齒輪硬幣,可以超級大幅強化代理人能力。", - "QuestDesc_Brief122812005": "代理人可以根據造成的傷害來恢復生命值,[邦布商店]區域和[摯交會談]的商店,將收取生命值作為貨幣,同時提供一次齒輪硬幣兌換生命值的機會。", - "QuestDesc_Brief122812006": "本次探索路徑僅有二層,每一區域的挑戰將越來越難,在旅途的終點,神秘的「復仇者」們?將現出真容!", - "QuestDesc_Brief122812007": "空洞內發生了一些微妙的變化:存在部分迷霧區域,其情況無法被預知,且地圖失靈,不可查看。", - "QuestDesc_Brief122812008": "初始和在第2、3層起始[摯交會談]區域,蕾將各提供一組[縫縫補補防禦術]、[故友之蹤跡]和[靜電現象]。", - "QuestDesc_Brief122812009": "初始獲得大量齒輪硬幣,且離開[邦布商店]時,如果未消費,將根據目前擁有的齒輪硬幣數量,獲得更多額外的齒輪硬幣。", - "QuestListTopic_1007": "第二季間章 舊夢的安可曲", - "QuestName_102610147": "台前試鏡-千夏", - "QuestName_102610148": "台前試鏡-儀玄", - "QuestName_102610149": "台前試鏡-可琳", - "QuestName_102610150": "台前試鏡-比利", - "QuestName_102610151": "台前試鏡-愛芮", - "QuestName_102610152": "台前試鏡-柚葉", - "QuestName_102610153": "台前試鏡-安東", - "QuestName_102610154": "台前試鏡-賽斯", - "QuestName_102610155": "台前試鏡-千夏", - "QuestName_102610156": "台前試鏡-愛芮", - "QuestName_102610157": "潛能預演-悠真", - "QuestName_102610159": "潛能預演-萊卡恩", - "QuestName_12054201": "重複事件0-1", - "QuestName_12054202": "重複事件0-2", - "QuestName_12054203": "重複事件3_光映廣場_141便利商店門口", - "QuestName_12054204": "重複事件1-2", - "QuestName_12054205": "重複事件2-1", - "QuestName_12054206": "重複事件2-2", - "QuestName_12054207": "限定獎品", - "QuestName_12054208": "秘密聽眾", - "QuestName_12054209": "海邊漫步", - "QuestName_12054210": "起卦卜算", - "QuestName_12054211": "配件升級", - "QuestName_12054212": "星環之夢", - "QuestName_12054213": "幫幫我,店長大人", - "QuestName_12054214": "咖啡與伴侶", - "QuestName_12054907": "醫治電子寵物的方法", - "QuestName_12054908": "病名為妄想", - "QuestName_12054909": "特別粉絲代表", - "QuestName_12054910": "剪刀!石頭!布!", - "QuestName_12054911": "夢想的一部分", - "QuestName_12054912": "生命的音色", - "QuestName_12054913": "「偶像」的答案", - "QuestName_12054914": "穿透災厄的力量", - "QuestName_12215001": "節前的意外委託", - "QuestName_12215002": "妄想的序曲", - "QuestName_12215003": "構造體系列案件", - "QuestName_12215004": "驚起於舊夢", - "QuestName_12215005": "勇氣與暗傷", - "QuestName_12215006": "她曾經許諾……", - "QuestName_12215007": "點燈儀式急救計畫", - "QuestName_12215008": "鎏金的此夜", - "QuestName_122812001": "消費陷阱", - "QuestName_122812002": "相對悖論", - "QuestName_122812003": "風中殘燭", - "QuestName_122812004": "浮動槓桿", - "QuestName_122812005": "猩紅渴求", - "QuestName_122812006": "清算時刻", - "QuestName_122812007": "迷霧迴廊", - "QuestName_122812008": "以和為貴", - "QuestName_122812009": "複利函式", - "QuestName_12700101": "無盡的施工日·白晝", - "QuestName_12700102": "BITE!咬合力", - "QuestName_12700103": "使命", - "QuestName_12700104": "同歸於盡", - "QuestName_12700105": "我敵", - "QuestName_12700106": "烈拳困鬥", - "QuestName_2260101": "曦光攜來的輕吟", - "QuestName_2260201": "未知今日天氣如何", - "QuestName_40710": "我們曾經約定", - "QuestName_41701": "妄想的序章", - "QuestName_41702": "妄想的序章", - "QuestName_41703": "妄想的序章", - "QuestName_41704": "妄想的序章", - "QuestName_41705": "舊夢幽影", - "QuestName_41706": "舊夢幽影", - "QuestName_41707": "舊夢幽影", - "QuestName_41708": "我們曾經約定", - "QuestName_41709": "我們曾經約定", - "QuestName_41710": "我們曾經約定", - "QuestName_41711": "我們曾經約定", - "QuestName_41712": "拓金日的變奏", - "QuestName_41713": "拓金日的變奏", - "QuestName_41714": "拓金日的變奏", - "QuestName_41715": "拓金日的變奏", - "QuestName_41716": "鎏金的此夜", - "QuestName_41717": "幕間餘韻", - "QuestName_5150101": "過往的回憶", - "QuestName_5150102": "讓心靈共鳴", - "QuestName_5150103": "練歌聖地", - "QuestName_5150104": "嚮往的舞台", - "QuestName_5150105": "小巷的神秘之音", - "QuestName_6003002": "光影的邀約", - "QuestName_6003003": "映敘舊地巡禮", - "QuestName_6003014": "觀影進行時", - "QuestName_6003015": "觀影進行時", - "QuestName_6003016": "觀影進行時", - "QuestName_6003017": "觀影進行時", - "QuestName_6003018": "觀影進行時", - "QuestName_6003019": "觀影進行時", - "QuestName_6003020": "觀影進行時", - "QuestName_6003021": "觀影進行時", - "QuestName_6003022": "觀影進行時", - "QuestName_6003023": "觀影進行時", - "QuestName_6003102": "打卡?集章?戰鬥!", - "QuestName_6003103": "她的打卡,它的戰鬥·一", - "QuestName_6003104": "她的打卡,它的戰鬥·二", - "QuestName_6003105": "她的打卡,它的戰鬥·三", - "QuestName_6003106": "她的打卡,它的戰鬥·四", - "QuestName_6003107": "兌獎!最耀眼的「大場面」", - "QuestName_6003201": "翻牌好禮放送中", - "QuestName_6003202": "意外之牌", - "QuestName_6003302": "星光!妄想?逐夢啟航!", - "QuestName_6003303": "裂痕!期盼?星願如初!", - "QuestName_6003304": "微光!綻願?妄夢協鳴!", - "QuestName_6003305": "妄想再行之時", - "QuestName_6004301": "拓金新氣象", - "QuestName_6004302": "相聚泅瓏圍", - "QuestName_6004303": "街景舊曾諳", - "QuestName_6004311": "拓金新氣象", - "QuestName_90007": "3.0基建測試一籮筐", - "QuestTarget_1205420101": "重複事件1_六分街_金手指門口挑選遊戲", - "QuestTarget_1205420201": "重複事件2_厄匹斯港_臺階口", - "QuestTarget_1205420301": "重複事件3_光映廣場_141便利商店門口", - "QuestTarget_1205420401": "重複事件4_光映廣場_杜伊老爹按摩店_仿生人會夢到電子羊的_", - "QuestTarget_1205420501": "重複事件5_光映廣場_治安局區域", - "QuestTarget_1205420601": "重複事件2-2", - "QuestTarget_1205420701": "和愛芮在「光映廣場」會合", - "QuestTarget_1205420801": "和愛芮在「野火鎮」會合", - "QuestTarget_1205420901": "和愛芮在「綺夢度假村」會合", - "QuestTarget_1205421001": "和愛芮在「澄輝坪」會合", - "QuestTarget_1205421101": "和愛芮聊聊發生了什麼", - "QuestTarget_1205421201": "看看愛芮在和人聊什麼", - "QuestTarget_1205421202": "在星環的沙發區域和愛芮會合", - "QuestTarget_1205421203": "到星環「VIP包廂」與愛芮會合", - "QuestTarget_1205421204": "去VIP包廂和塞西莉亞見面", - "QuestTarget_1205421301": "看看愛芮深夜時在做什麼", - "QuestTarget_1205421401": "和愛芮一起觀看錄影帶", - "QuestTarget_1205421402": "閱讀愛芮的私訊", - "QuestTarget_1205490701": "和千夏在澄輝坪見面", - "QuestTarget_1205490801": "和千夏一起在六分街散步", - "QuestTarget_1205490901": "和千夏在綺夢度假村見面", - "QuestTarget_1205491001": "和千夏在野火鎮見面", - "QuestTarget_1205491101": "和千夏打個招呼", - "QuestTarget_1205491201": "看看千夏在煩惱什麼", - "QuestTarget_1205491202": "和千夏前往六分街街角", - "QuestTarget_1205491203": "和千夏前往厄匹斯港", - "QuestTarget_1205491204": "和千夏回到「404」", - "QuestTarget_1205491301": "和千夏搭話", - "QuestTarget_1205491401": "接待千夏", - "QuestTarget_1205491402": "閱讀千夏的私訊", - "QuestTarget_1206013401": "在「零號空洞」完成一次「迷失之地」或「枯萎之都」作戰(不包含快速完成)", - "QuestTarget_226010101": "和「404」入口處的女孩交談", - "QuestTarget_226010102": "在上午來「404」一探究竟", - "QuestTarget_226010103": "在上午來「404」一探究竟", - "QuestTarget_226010104": "塞西莉亞的對話彩蛋", - "QuestTarget_226010105": "看看愛芮有什麼想法", - "QuestTarget_226010106": "與塞西莉亞討論剛才的演出", - "QuestTarget_226020101": "去「404」和徘徊的粉絲交談", - "QuestTarget_226020102": "與千夏和南宮一起看演出", - "QuestTarget_226020103": "與兩小隻告別", - "QuestTarget_226020104": "聽聽真紀有什麼想說的", - "QuestTarget_226020105": "與千夏和南宮交流感想", - "QuestTarget_4170101": "找{M#鈴}{F#哥哥}聊聊H.D.D.的事", - "QuestTarget_4170102": "出門和橘福福聊天", - "QuestTarget_4170201": "返回六分街", - "QuestTarget_4170202": "在工作間和{M#鈴}{F#哥哥}談談", - "QuestTarget_4170203": "與{M#鈴}{F#哥哥}一起去「404」", - "QuestTarget_4170204": "繼續前往「404」的演出區域", - "QuestTarget_4170205": "和{M#鈴}{F#哥哥}討論「404」的氣氛", - "QuestTarget_4170206": "和塞西莉亞討論應援的事", - "QuestTarget_4170207": "聽聽塞西莉亞想說什麼", - "QuestTarget_4170208": "向南宮和千夏瞭解許願精靈", - "QuestTarget_4170209": "向愛芮瞭解許願精靈", - "QuestTarget_4170210": "為千夏的拓金日新歌應援", - "QuestTarget_4170211": "加入愛芮和南宮的對話", - "QuestTarget_4170212": "繼續和小天使們討論演出", - "QuestTarget_4170213": "聽聽千夏自己的演奏感受", - "QuestTarget_4170214": "聽聽大家對新歌的想法", - "QuestTarget_4170215": "和大家一起討論新歌", - "QuestTarget_4170216": "聽聽千夏修改後的節奏", - "QuestTarget_4170217": "和塞西莉亞討論應援的事", - "QuestTarget_4170301": "返回錄影帶店", - "QuestTarget_4170302": "和伊芙琳打招呼", - "QuestTarget_4170303": "回家和{M#鈴}{F#哥哥}會合", - "QuestTarget_4170304": "回床上睡覺", - "QuestTarget_4170401": "查看工作室門外的動靜", - "QuestTarget_4170402": "和賽斯聊聊", - "QuestTarget_4170403": "查看異響的來源", - "QuestTarget_4170404": "制止希希芙四處亂逛", - "QuestTarget_4170405": "{M#去沙發上休息}{F#去哥哥房裡休息}", - "QuestTarget_4170406": "叫醒案件專員一起出發", - "QuestTarget_4170407": "前往澄輝坪", - "QuestTarget_4170408": "返回隨便觀詢問情況", - "QuestTarget_4170409": "準備前往空洞", - "QuestTarget_41705": "繼續完成「主線第二季間章」", - "QuestTarget_4170501": "尋找開闊位置", - "QuestTarget_4170502": "追蹤訊號源", - "QuestTarget_4170503": "擊敗眼前的敵人", - "QuestTarget_4170504": "繼續尋找訊號源", - "QuestTarget_4170505": "繼續追蹤訊號源", - "QuestTarget_4170506": "擊敗最終的敵人", - "QuestTarget_4170507": "前往纜車處與希希芙會合", - "QuestTarget_4170508": "準備進入萊姆尼安空洞", - "QuestTarget_4170601": "返回澄輝坪", - "QuestTarget_4170602": "向師父和師姐們打招呼", - "QuestTarget_4170603": "回隨便觀的臥室休息", - "QuestTarget_4170604": "回到六分街", - "QuestTarget_4170605": "去「404」查看情況", - "QuestTarget_4170606": "將票送給粉絲們", - "QuestTarget_4170607": "將票送給凜", - "QuestTarget_4170608": "去星環送票給薇斯珀", - "QuestTarget_4170609": "去電影院送票給小妍", - "QuestTarget_4170610": "前往熱望角售票並散心", - "QuestTarget_4170611": "聊聊售票的情況", - "QuestTarget_4170612": "返回六分街", - "QuestTarget_4170613": "為千夏的拓金日新歌應援", - "QuestTarget_4170614": "查看千夏的情況", - "QuestTarget_4170615": "返回隨便觀", - "QuestTarget_4170616": "與般岳聊聊", - "QuestTarget_4170701": "立即返回錄影帶店", - "QuestTarget_4170702": "回房間休息", - "QuestTarget_4170801": "欣賞千夏創作的新曲子", - "QuestTarget_4170802": "詢問街頭喧鬧的原因", - "QuestTarget_4170901": "與簡會合", - "QuestTarget_4170902": "前往「404」觀看預演", - "QuestTarget_4170903": "為妄想天使的預演應援", - "QuestTarget_4170904": "安慰塞西莉亞", - "QuestTarget_4170905": "愛芮被蠱惑", - "QuestTarget_4170906": "為妄想天使的預演應援", - "QuestTarget_4170907": "聽聽大家對演出的感想", - "QuestTarget_4171001": "尋找愛芮的行蹤", - "QuestTarget_4171002": "擊敗失控的愛芮", - "QuestTarget_4171101": "嘗試喚醒愛芮", - "QuestTarget_4171102": "連結愛芮的邏輯核心", - "QuestTarget_4171103": "陪愛芮回「404」", - "QuestTarget_4171104": "和耀嘉音聊聊", - "QuestTarget_4171105": "陪伴愛芮", - "QuestTarget_4171106": "嘗試喚醒愛芮", - "QuestTarget_4171201": "返回錄影帶店", - "QuestTarget_4171202": "拓金日的變奏", - "QuestTarget_4171203": "回房間休息", - "QuestTarget_4171204": "和愛芮討論目前的情況", - "QuestTarget_4171298": "聽聽賽維里安和賽斯的聊天(可選)", - "QuestTarget_4171299": "與{M#鈴}{F#哥哥}談談", - "QuestTarget_4171301": "去澄輝坪尋找薇斯珀", - "QuestTarget_4171401": "幫助愛芮擊敗薇斯珀", - "QuestTarget_4171501": "幫助朱鳶和小照瞭解情況", - "QuestTarget_4171502": "加入妄想天使們的對話", - "QuestTarget_4171503": "詢問大家的看法", - "QuestTarget_4171504": "和南宮聊聊", - "QuestTarget_4171505": "和塞西莉亞聊聊", - "QuestTarget_4171506": "和大家聊聊", - "QuestTarget_4171601": "返回六分街", - "QuestTarget_4171602": "返回工作間", - "QuestTarget_4171603": "和南宮聊聊", - "QuestTarget_4171604": "詢問小天使們的演出感受", - "QuestTarget_4171605": "與{M#鈴}{F#哥哥}談談", - "QuestTarget_4171606": "鎏金的此夜", - "QuestTarget_4171607": "和{M#鈴}{F#哥哥}一起找Fairy聊聊", - "QuestTarget_4171608": "去「404」看小天使們排練", - "QuestTarget_4171609": "前往「404」觀看演出", - "QuestTarget_4171698": "準備休息", - "QuestTarget_4171699": "收下朋友們的拓金日祝福(可選)", - "QuestTarget_4171701": "生活重歸平靜,等適合時機再繼續調查吧", - "QuestTarget_515010101": "和愛芮前往光映廣場膠囊旅館", - "QuestTarget_515010201": "和愛芮前往六分街404門口", - "QuestTarget_515010301": "和愛芮前往外環懸崖邊", - "QuestTarget_515010401": "和愛芮前往綺夢度假村舞台旁邊", - "QuestTarget_515010501": "和愛芮前往光映小巷", - "QuestTarget_600300201": "前往「引力電影院」", - "QuestTarget_600300301": "再和「妄想天使」們聊聊", - "QuestTarget_600301401": "與塞西莉亞一起觀影", - "QuestTarget_600301501": "與簡一起觀影", - "QuestTarget_600301601": "與儀玄一起觀影", - "QuestTarget_600301701": "與比利一起觀影", - "QuestTarget_600301801": "與「席德」一起觀影", - "QuestTarget_600301901": "與希希芙一起觀影", - "QuestTarget_600302001": "與柚葉一起觀影", - "QuestTarget_600302101": "與萊卡恩一起觀影", - "QuestTarget_600302201": "與紅豆一起觀影", - "QuestTarget_600302301": "與「妄想天使」一起觀影", - "QuestTarget_600310201": "與希拉交談", - "QuestTarget_600310202": "和紅豆聊聊打卡的事", - "QuestTarget_600310203": "拍攝紅豆", - "QuestTarget_600310204": "和紅豆聊聊", - "QuestTarget_600310205": "和喀爺聊聊", - "QuestTarget_600310206": "聽聽喀爺的感想", - "QuestTarget_600310301": "與希拉交談", - "QuestTarget_600310302": "和墩兒聊聊打卡的事", - "QuestTarget_600310303": "拍攝墩兒", - "QuestTarget_600310304": "和墩兒聊聊", - "QuestTarget_600310305": "和喀爺聊聊", - "QuestTarget_600310306": "聽聽喀爺的感想", - "QuestTarget_600310401": "與希拉交談", - "QuestTarget_600310402": "和蘭聊聊打卡的事", - "QuestTarget_600310403": "拍攝蘭", - "QuestTarget_600310404": "和蘭聊聊", - "QuestTarget_600310405": "和喀爺聊聊", - "QuestTarget_600310406": "聽聽喀爺的感想", - "QuestTarget_600310501": "與希拉交談", - "QuestTarget_600310502": "和可可聊聊打卡的事", - "QuestTarget_600310503": "拍攝可可", - "QuestTarget_600310504": "和可可聊聊", - "QuestTarget_600310505": "和喀爺聊聊", - "QuestTarget_600310506": "聽聽喀爺的感想", - "QuestTarget_600310601": "與希拉交談", - "QuestTarget_600310602": "和蘇西聊聊打卡的事", - "QuestTarget_600310603": "拍攝蘇西", - "QuestTarget_600310604": "和蘇西聊聊", - "QuestTarget_600310605": "和喀爺聊聊", - "QuestTarget_600310606": "聽聽喀爺的感想", - "QuestTarget_600310701": "與希拉交談", - "QuestTarget_600310702": "和塞西莉亞聊聊", - "QuestTarget_600310703": "來拍合照吧", - "QuestTarget_600310705": "和喀爺聊聊", - "QuestTarget_600310706": "聽聽喀爺的感想", - "QuestTarget_600320101": "向工作人員瞭解活動詳情", - "QuestTarget_600320201": "給工作人員看翻到的牌", - "QuestTarget_600330201": "和{F#哲}{M#鈴}一起看電視", - "QuestTarget_600330202": "與{F#哲}{M#鈴}討論經營帳號的思路", - "QuestTarget_600330203": "前往「404」音樂現場", - "QuestTarget_600330204": "與「妄想天使」交談", - "QuestTarget_600330205": "與「妄想天使」交談", - "QuestTarget_600330206": "聽聽兩位來客在聊什麼", - "QuestTarget_600330207": "操作直播裝置", - "QuestTarget_600330208": "和貝納女士交談", - "QuestTarget_600330209": "與「妄想天使」們討論比賽方案", - "QuestTarget_600330210": "與「妄想天使」交談", - "QuestTarget_600330211": "與南宮交談", - "QuestTarget_600330212": "觀看南宮的動作示範", - "QuestTarget_600330213": "與「妄想天使」交談", - "QuestTarget_600330214": "開始正式直播", - "QuestTarget_600330215": "與「妄想天使」交談", - "QuestTarget_600330216": "前往千夏的打工地點", - "QuestTarget_600330217": "與南宮和愛芮對話", - "QuestTarget_600330218": "和「馬頭人」交談", - "QuestTarget_600330219": "接待前來拜訪的「妄想天使」", - "QuestTarget_600330220": "完成「競演對決」模式", - "QuestTarget_600330221": "和「馬頭人」交談", - "QuestTarget_600330222": "完成「瑪瑟爾大冒險」關卡", - "QuestTarget_600330223": "和「馬頭人」交談", - "QuestTarget_600330301": "與愛芮交談", - "QuestTarget_600330302": "幫助愛芮改進練習", - "QuestTarget_600330303": "與愛芮交談", - "QuestTarget_600330304": "完成今日直播", - "QuestTarget_600330305": "與愛芮交談", - "QuestTarget_600330306": "向Fairy求助", - "QuestTarget_600330307": "與愛芮一起回「404」", - "QuestTarget_600330308": "和千夏聊聊她的心事", - "QuestTarget_600330309": "與千夏一起回「404」", - "QuestTarget_600330310": "與大家交談", - "QuestTarget_600330311": "與大家交談", - "QuestTarget_600330312": "在「秘密基地」尋找千夏", - "QuestTarget_600330313": "走出「回憶的迷宮」", - "QuestTarget_600330314": "與千夏交談", - "QuestTarget_600330315": "和大家商量後續的安排", - "QuestTarget_600330316": "回到「404」", - "QuestTarget_600330401": "與千夏交談", - "QuestTarget_600330402": "前往澄輝坪纜車旁尋找靈感", - "QuestTarget_600330403": "前往光映廣場尋找靈感", - "QuestTarget_600330404": "前往綺夢度假村尋找靈感", - "QuestTarget_600330405": "和千夏一同前往「秘密基地」", - "QuestTarget_600330406": "加入「妄想天使」的談話", - "QuestTarget_600330407": "打電話給TOPS評審人", - "QuestTarget_600330408": "做直播前的最終準備", - "QuestTarget_600330409": "開始最後一次直播錄製", - "QuestTarget_600330410": "完成演出", - "QuestTarget_600330411": "和「妄想天使」分別聊聊", - "QuestTarget_600330412": "和「妄想天使」分別聊聊", - "QuestTarget_600330413": "給「妄想天使」拍照", - "QuestTarget_600330414": "和「妄想天使」的大家聊天", - "QuestTarget_600330415": "與「妄想天使」的大家對話", - "QuestTarget_600330416": "與大家在「404」門口集合", - "QuestTarget_600330417": "和「妄想天使」的大家聊天", - "QuestTarget_600330418": "回「404」確認待辦事項", - "QuestTarget_600330501": "詢問愛芮發生了什麼事", - "QuestTarget_600330502": "和愛芮一起在「404」找線索", - "QuestTarget_600330503": "等待愛芮片刻", - "QuestTarget_600330504": "前往「哩查茶奶」", - "QuestTarget_600330505": "前往書報攤", - "QuestTarget_600330506": "前往按摩店", - "QuestTarget_600330507": "前往咖啡店二樓", - "QuestTarget_600330508": "和愛芮一起在「404」找線索", - "QuestTarget_600330509": "和愛芮一起在「404」找線索", - "QuestTarget_600330601": "和支線一NPC對話", - "QuestTarget_600330602": "和偶像主題活動入口互動", - "QuestTarget_600330701": "和支線二NPC對話", - "QuestTarget_600330702": "和偶像主題活動入口互動", - "QuestTarget_600430101": "和紅豆聊聊", - "QuestTarget_600430102": "和潘引壺搭話", - "QuestTarget_600430103": "前往包廂入口", - "QuestTarget_600430104": "問問紅豆有什麼話要說", - "QuestTarget_600430105": "和大家一起看煙火", - "QuestTarget_600430201": "與柚葉和真斗聊一聊", - "QuestTarget_600430202": "和柚葉一起發壓祟錢給大家", - "QuestTarget_600430203": "聽柚葉介紹來人", - "QuestTarget_600430301": "和{M#妹妹}{F#哥哥}聊一聊", - "QuestTarget_600430302": "問問{M#妹妹}{F#哥哥}想說什麼", - "QuestTarget_600430303": "問問{M#妹妹}{F#哥哥}怎麼了", - "QuestTarget_600431101": "和{M#妹妹}{F#哥哥}對話,詢問是否回家", - "QuestTarget_9000701": "看看{F#哥哥}{M#鈴}和小光在做什麼", - "QuestTarget_9000702": "查看泅瓏圍沙灘上的情況", - "QuestTarget_9000703": "和眾人開始會議", - "QuestTarget_9000704": "和眾人交談", - "QuestTarget_9000705": "睡前和小光拍一張照", - "QuestTarget_9000706": "與第一組氛圍互動", - "QuestTarget_9000707": "與第二組氛圍互動", - "QuestTarget_9000708": "與第三組氛圍互動", - "Quest_Archive_Unlock_TipClick_24": "完成法厄同紀事「舊夢的安可曲」第一階段後解鎖", - "Quest_VHSName_024": "舊夢的安可曲", - "Quest_VHSPerformDesc_11700010": "拓金日將至,卻接到意外委託。", - "Quest_VHSPerformDesc_11700015": "拓金日將至,卻接到意外委託。", - "Quest_VHSPerformDesc_11700020": "荒廢已久的演出場地,將迎來新的開始。", - "Quest_VHSPerformDesc_11700030": "見證她們踮起腳尖、觸摸「妄想」的這一步。", - "Quest_VHSPerformDesc_11700035": "見證她們踮起腳尖、觸摸「妄想」的這一步。", - "Quest_VHSPerformDesc_11700040": "見證她們踮起腳尖、觸摸「妄想」的這一步。", - "Quest_VHSPerformDesc_11700048": "元氣天使會夢見許願精靈嗎?", - "Quest_VHSPerformDesc_11700050": "元氣天使會夢見許願精靈嗎?", - "Quest_VHSPerformDesc_11700060": "元氣天使會夢見許願精靈嗎?", - "Quest_VHSPerformDesc_11700065": "元氣天使會夢見許願精靈嗎?", - "Quest_VHSPerformDesc_11700070": "窺見昔日往事的一角。", - "Quest_VHSPerformDesc_11700080": "未知的陰影,潛伏在資料的網路中。", - "Quest_VHSPerformDesc_11700090": "頗為神秘的委託人,不太可靠的案件搭檔……", - "Quest_VHSPerformDesc_11700095": "頗為神秘的委託人,不太可靠的案件搭檔……", - "Quest_VHSPerformDesc_11700100": "頗為神秘的委託人,不太可靠的案件搭檔……", - "Quest_VHSPerformDesc_11700110": "關於澄輝坪的一切,請等「年後再說」!", - "Quest_VHSPerformDesc_11700120": "關於澄輝坪的一切,請等「年後再說」!", - "Quest_VHSPerformDesc_11700130": "從礦洞深處的陰影中,舊影驀然浮現。", - "Quest_VHSPerformDesc_11700140": "從礦洞深處的陰影中,舊影驀然浮現。", - "Quest_VHSPerformDesc_11700150": "從礦洞深處的陰影中,舊影驀然浮現。", - "Quest_VHSPerformDesc_11700180": "從礦洞深處的陰影中,舊影驀然浮現。", - "Quest_VHSPerformDesc_11700190": "在邁向金色的煙火前,被過往握住了腳踝。", - "Quest_VHSPerformDesc_11700193": "在邁向金色的煙火前,被過往握住了腳踝。", - "Quest_VHSPerformDesc_11700195": "約上小光師姐,一起過拓金日~", - "Quest_VHSPerformDesc_11700200": "作為臨時經紀人,支持她們的夢想。", - "Quest_VHSPerformDesc_11700210": "大明星也有自己的煩惱。", - "Quest_VHSPerformDesc_11700220": "真相總會浮出水面……有時也令人猝不及防。", - "Quest_VHSPerformDesc_11700225": "見證她萌發勇氣的那一步。", - "Quest_VHSPerformDesc_11700230": "見證她萌發勇氣的那一步。", - "Quest_VHSPerformDesc_11700240": "成為唯一的「保密人」。", - "Quest_VHSPerformDesc_11700250": "一位不速之客,終於如約登場。", - "Quest_VHSPerformDesc_11700260": "一位不速之客,終於如約登場。", - "Quest_VHSPerformDesc_11700265": "家庭會議時間!", - "Quest_VHSPerformDesc_11700270": "被刻意忽視的裂痕,終有破碎之日。", - "Quest_VHSPerformDesc_11700280": "被刻意忽視的裂痕,終有破碎之日。", - "Quest_VHSPerformDesc_11700300": "機械體可以擁有「妄想」嗎?", - "Quest_VHSPerformDesc_11700310": "因為她們曾彼此許諾,要永遠互相陪伴。", - "Quest_VHSPerformDesc_11700325": "因為她們曾彼此許諾,要永遠互相陪伴。", - "Quest_VHSPerformDesc_11700330": "因為她們曾彼此許諾,要永遠互相陪伴。", - "Quest_VHSPerformDesc_11700332": "因為她們曾彼此許諾,要永遠互相陪伴。", - "Quest_VHSPerformDesc_11700334": "因為她們曾彼此許諾,要永遠互相陪伴。", - "Quest_VHSPerformDesc_11700335": "因為她們曾彼此許諾,要永遠互相陪伴。", - "Quest_VHSPerformDesc_11700340": "最初的聆聽,和牽掛的餘音。", - "Quest_VHSPerformDesc_11700350": "最初的聆聽,和牽掛的餘音。", - "Quest_VHSPerformDesc_11700360": "有些人,和之前想像的一樣難纏。", - "Quest_VHSPerformDesc_11700365": "有些人,和之前想像的一樣難纏。", - "Quest_VHSPerformDesc_11700370": "再一次,家庭會議時間!", - "Quest_VHSPerformDesc_11700380": "只有一位「嫌疑人」……", - "Quest_VHSPerformDesc_11700390": "只有一位「嫌疑人」……", - "Quest_VHSPerformDesc_11700395": "抱歉,「嫌疑人」另有其人。", - "Quest_VHSPerformDesc_11700400": "誤入激烈的跨辦公室鬥爭。", - "Quest_VHSPerformDesc_11700410": "誤入激烈的跨辦公室鬥爭。", - "Quest_VHSPerformDesc_11700420": "有些「約定」,不會被放上天平。", - "Quest_VHSPerformDesc_11700440": "就在今晚——恭喜Fairy,扳回一城!", - "Quest_VHSPerformDesc_11700450": "就在今晚——恭喜Fairy,扳回一城!", - "Quest_VHSPerformDesc_11700470": "新艾利都,聽見了她們的歌。", - "Quest_VHSPerformDesc_11700480": "新艾利都,聽見了她們的歌。", - "Quest_VHSPerformDesc_11700490": "新艾利都,聽見了她們的歌。", - "Quest_VHSPerformDesc_11700495": "請查收,舊友新朋的節日祝福!", - "Quest_VHSPerformDesc_11700500": "下一站,會是哪裡?", - "Quest_VHSPerformDesc_11700510": "昔年與今日,跨越時間的重逢。", - "Quest_VHSPerformDesc_11700520": "妄想,才剛剛起航!", - "Quest_VHSPerformDesc_21700001": "最初的聆聽,和牽掛的餘音。", - "Quest_VHSPerformDesc_21700002": "就在今晚——恭喜Fairy,扳回一城!", - "Quest_VHSPerformDesc_51700001": "拓金日之夜的新計畫。", - "Quest_VHSPerformDesc_51700002": "見證她萌發勇氣的那一步。", - "Quest_VHSPerformDesc_51700003": "一位不速之客,終於如約登場。", - "Quest_VHSPerformDesc_51700005": "只有一位「嫌疑人」……", - "Quest_VHSPerformDesc_51700006": "新艾利都,聽見了她們的歌。", - "Quest_VHSPerformName_11700010": "意外的委託", - "Quest_VHSPerformName_11700015": "不一樣的點燈儀式", - "Quest_VHSPerformName_11700020": "節前的休閒行程", - "Quest_VHSPerformName_11700030": "拓金日的邀約", - "Quest_VHSPerformName_11700035": "怯場的理由", - "Quest_VHSPerformName_11700040": "「正逢其時」的委託", - "Quest_VHSPerformName_11700048": "關於「精靈」的疑問", - "Quest_VHSPerformName_11700050": "可靠的「朋友」?", - "Quest_VHSPerformName_11700060": "猶疑中的錨點", - "Quest_VHSPerformName_11700065": "昔日的指引", - "Quest_VHSPerformName_11700070": "傳說竟在眼前", - "Quest_VHSPerformName_11700080": "疑影漸現", - "Quest_VHSPerformName_11700090": "老朋友如約而至", - "Quest_VHSPerformName_11700095": "來自治安局的委託", - "Quest_VHSPerformName_11700100": "蛇希人的請求", - "Quest_VHSPerformName_11700110": "重返澄輝坪", - "Quest_VHSPerformName_11700120": "「年後再說!」", - "Quest_VHSPerformName_11700130": "「資深人士」", - "Quest_VHSPerformName_11700140": "「副業」大坦白!", - "Quest_VHSPerformName_11700150": "「真實的樣子」", - "Quest_VHSPerformName_11700180": "「我是誰?」", - "Quest_VHSPerformName_11700190": "囿於過往", - "Quest_VHSPerformName_11700193": "前塵疑影", - "Quest_VHSPerformName_11700195": "新晉虛狩休假計畫", - "Quest_VHSPerformName_11700200": "臨時經紀人", - "Quest_VHSPerformName_11700210": "無法拒絕的行程", - "Quest_VHSPerformName_11700220": "往事浮出水面", - "Quest_VHSPerformName_11700225": "勇氣的萌芽", - "Quest_VHSPerformName_11700230": "特別的入場券", - "Quest_VHSPerformName_11700240": "唯一的「保密人」", - "Quest_VHSPerformName_11700250": "全街區網路故障", - "Quest_VHSPerformName_11700260": "Youkai「來訪」", - "Quest_VHSPerformName_11700265": "兄妹小型會議", - "Quest_VHSPerformName_11700270": "預演日的觀眾們", - "Quest_VHSPerformName_11700280": "終於破碎的裂痕", - "Quest_VHSPerformName_11700300": "「晚安,好夢」", - "Quest_VHSPerformName_11700310": "一線生機", - "Quest_VHSPerformName_11700325": "最初的妄想", - "Quest_VHSPerformName_11700330": "舊夢與新世界Ⅰ", - "Quest_VHSPerformName_11700332": "舊夢與新世界Ⅱ", - "Quest_VHSPerformName_11700334": "曾經的許諾", - "Quest_VHSPerformName_11700335": "回到彼此身邊", - "Quest_VHSPerformName_11700340": "最初的邂逅", - "Quest_VHSPerformName_11700350": "往事的回音", - "Quest_VHSPerformName_11700360": "一拍即合?", - "Quest_VHSPerformName_11700365": "拓金日家庭活動", - "Quest_VHSPerformName_11700370": "阻止危機的努力", - "Quest_VHSPerformName_11700380": "唯一的「嫌疑人」", - "Quest_VHSPerformName_11700390": "終於揭曉的合作", - "Quest_VHSPerformName_11700395": "Youkai的「後手」", - "Quest_VHSPerformName_11700400": "傾力「協助」", - "Quest_VHSPerformName_11700410": "「神秘人」", - "Quest_VHSPerformName_11700420": "新的節目單", - "Quest_VHSPerformName_11700440": "最後的攻防戰", - "Quest_VHSPerformName_11700450": "智慧助手力挽狂瀾", - "Quest_VHSPerformName_11700470": "今夜的紀念", - "Quest_VHSPerformName_11700480": "今夜的願望", - "Quest_VHSPerformName_11700490": "今夜的尾音", - "Quest_VHSPerformName_11700495": "拓金日的祝福", - "Quest_VHSPerformName_11700500": "神秘尋訪", - "Quest_VHSPerformName_11700510": "關於許願精靈的解答", - "Quest_VHSPerformName_11700520": "未竟的妄想", - "Quest_VHSPerformName_21700001": "塵封的往事", - "Quest_VHSPerformName_21700002": "錯位宣傳片", - "Quest_VHSPerformName_51700001": "歡迎光臨「404」", - "Quest_VHSPerformName_51700002": "意外順利的路演", - "Quest_VHSPerformName_51700003": "不速之客", - "Quest_VHSPerformName_51700005": "「聯機模式」", - "Quest_VHSPerformName_51700006": "今夜的旋律", - "RET_ABYSS_FASTDONE_BANNED": "目前處於副本暫離狀態中,無法快速完成", - "RET_ABYSS_PERIOD_REFRESH": "玩法週期已刷新,請重新進入", - "RecordNotObtained_Name_4": "結局一·「???」", - "RecordNotObtained_Name_5": "結局二·「???」", - "RelicProactiveSkill_1360101_briefdes": "[協戰支援技]:奧菲絲&「鬼火」會隨時間累積能量。能量足夠時,點按「協戰支援技」召喚奧菲絲&「鬼火」發動[協戰支援技]攻擊敵人並使全隊代理人獲得[準星聚焦]效果,使其攻擊力提升,攻擊無視敵人一定防禦力。", - "RelicProactiveSkill_1360101_desc": "[協戰支援技]:奧菲絲&「鬼火」會隨時間累積能量。能量足夠時,點按「協戰支援技」召喚奧菲絲&「鬼火」發動[協戰支援技]攻擊敵人並使全隊代理人獲得[準星聚焦]效果,持續15秒,擁有[準星聚焦]效果的代理人攻擊力提升500點,攻擊無視敵人20%防禦力。", - "RelicProactiveSkill_1360102_briefdes": "[協戰支援技]:雨果會隨時間累積能量。能量足夠時,點按「協戰支援技」召喚雨果發動[協戰支援技]攻擊敵人並觸發[決算]效果,對敵人造成等同於其最大生命值一定百分比的傷害。雨果的[協戰支援技]命中處於失衡狀態的敵人時會使敵人的失衡狀態結束,並根據剩餘失衡時間額外對菁英敵人/首領敵人造成其最大生命值一定百分比的傷害。", - "RelicProactiveSkill_1360102_desc": "[協戰支援技]:雨果會隨時間累積能量。能量足夠時,點按「協戰支援技」召喚雨果發動[協戰支援技]攻擊敵人,該招式必定暴擊,且重擊命中敵人時會觸發[決算]效果,對普通敵人/菁英敵人/首領敵人造成等同於其最大生命值100%/20%/10%的傷害。雨果的[協戰支援技]命中處於失衡狀態的敵人時會使敵人的失衡狀態結束,並根據剩餘失衡時間額外對菁英敵人/首領敵人造成其最大生命值一定百分比的傷害,最多額外造成20%/10%。", - "RelicProactiveSkill_1360103_briefdes": "[協戰支援技]:柏妮思會隨時間累積能量,初始獲得一定能量。能量足夠時,點按「協戰支援技」召喚柏妮思發動[協戰支援技]攻擊敵人,命中敵人時對其施加[灼傷]效果,使其全屬性積蓄抗性降低。", - "RelicProactiveSkill_1360103_desc": "[協戰支援技]:柏妮思會隨著時間累積能量,初始獲得75點充能。能量足夠時,點按「協戰支援技」召喚柏妮思發動[協戰支援技]攻擊敵人,命中敵人時對其施加[灼傷]效果,擁有[灼傷]效果的敵人全屬性積蓄抗性降低42%,持續40秒。", - "RelicProactiveSkill_1360104_briefdes": "[協戰支援技]:薇薇安會隨時間累積能量。能量足夠時,點按「協戰支援技」召喚薇薇安發動[協戰支援技]攻擊敵人,命中處於屬性異常狀態的敵人時,對其施加[異放]效果。", - "RelicProactiveSkill_1360104_desc": "[協戰支援技]:薇薇安會隨時間累積能量。能量足夠時,點按「協戰支援技」召喚薇薇安發動[協戰支援技]攻擊敵人,命中處於屬性異常狀態的敵人時,對其施加[異放]效果,額外結算一次屬性異常傷害,相對於原屬性異常傷害的比例為6129%/3040%/7600%/533%/760%。", - "RelicProactiveSkill_1360105_briefdes": "[協戰支援技]:萊特會隨時間累積能量,初始獲得一定能量。能量足夠時,點按「協戰支援技」召喚萊特發動[協戰支援技]攻擊敵人,命中敵人時對其施加[潰敗]效果,延長其失衡時間。萊特的[協戰支援技]命中敵人時直接累積一定失衡值。", - "RelicProactiveSkill_1360105_desc": "[協戰支援技]:萊特會隨時間累積能量,初始獲得75點充能。能量足夠時,點按「協戰支援技」召喚萊特發動[協戰支援技]攻擊敵人,命中敵人時對其施加[潰敗]效果,擁有[潰敗]效果的敵人失衡後的失衡時間延長3秒,從失衡狀態恢復時其[潰敗]效果結束。萊特的[協戰支援技]命中普通敵人/菁英敵人/首領敵人時直接累積100%/30%/15%失衡值。", - "RelicProactiveSkill_1360106_briefdes": "[協戰支援技]:「扳機」會隨時間累積能量,初始獲得一定能量。能量足夠時,點按「協戰支援技」召喚「扳機」發動[協戰支援技]攻擊敵人,命中敵人時對其施加[穿透]效果,擁有[穿透]效果的敵人失衡易傷倍率提高。「扳機」的[協戰支援技]命中敵人時直接累積一定失衡值。", - "RelicProactiveSkill_1360106_desc": "[協戰支援技]:「扳機」會隨時間累積能量,初始獲得75點充能。能量足夠時,點按「協戰支援技」召喚「扳機」發動[協戰支援技]攻擊敵人,命中敵人時對其施加[穿透]效果,擁有[穿透]效果的敵人失衡易傷倍率提高20%,失衡結束時其[穿透]效果結束。「扳機」的[協戰支援技]命中普通敵人/菁英敵人/首領敵人時直接累積100%/30%/15%失衡值。", - "RelicProactiveSkill_1360107_briefdes": "[協戰支援技]:麗娜不會隨時間累積能量,但會隨隊伍中任意代理人消耗能量/閃能而累積能量。能量足夠時,點按「協戰支援技」召喚麗娜發動[協戰支援技]攻擊敵人並進入[極限視域],期間提升全隊代理人造成的傷害。", - "RelicProactiveSkill_1360107_desc": "[協戰支援技]:麗娜不會隨時間累積能量,但會隨隊伍中任意代理人消耗能量/閃能而累積能量。能量足夠時,點按「協戰支援技」召喚麗娜發動[協戰支援技]攻擊敵人並進入[極限視域],[極限視域]期間全隊代理人造成的傷害提升70%,持續10秒。", - "RelicProactiveSkill_1360108_briefdes": "[協戰支援技]:妮可會隨時間累積能量。能量足夠時,點按「協戰支援技」召喚妮可發動[協戰支援技]攻擊敵人並進入[極限視域],期間全隊代理人無視敵人一定防禦力。", - "RelicProactiveSkill_1360108_desc": "[協戰支援技]:妮可會隨時間累積能量。能量足夠時,點按「協戰支援技」召喚妮可發動[協戰支援技]攻擊敵人並進入[極限視域],持續10秒,[極限視域]期間全隊代理人無視敵人50%防禦力。", - "RelicProactiveSkill_1360109_briefdes": "[協戰支援技]:真斗會隨時間累積能量,目前操作中的角色生命值越低,真斗能量回復速率越快。能量足夠時,點按「協戰支援技」召喚真斗發動[協戰支援技]攻擊敵人,平分全隊代理人生命值並回復一定生命值,全隊代理人獲得[熔鋒]狀態,[熔鋒]狀態下代理人暴擊傷害提高。", - "RelicProactiveSkill_1360109_desc": "[協戰支援技]:真斗會隨時間累積能量,目前操作中的角色生命值越低,真斗能量回復速率越快。能量足夠時,點按「協戰支援技」召喚真斗發動[協戰支援技]攻擊敵人,平分全隊代理人生命值並回復20%生命值,全隊代理人獲得[熔鋒]狀態,[熔鋒]狀態下代理人暴擊傷害提高50%,持續40秒。", - "RelicProactiveSkill_1360110_briefdes": "[協戰支援技]:凱撒會隨時間累積能量,初始獲得一定能量。能量足夠時,點按「協戰支援技」召喚凱撒發動[協戰支援技]攻擊敵人並使全隊代理人獲得護盾[榮光之盾],代理人擁有[榮光之盾]時[招架支援]點數無限,造成的傷害提高,單次受到的傷害不會超過護盾值。", - "RelicProactiveSkill_1360110_desc": "[協戰支援技]:凱撒會隨著時間累積能量,初始獲得75點充能。能量足夠時,點按「協戰支援技」召喚凱撒發動[協戰支援技]攻擊敵人並使全隊代理人獲得6000點護盾[榮光之盾],代理人擁有[榮光之盾]時[招架支援]點數無限,造成的傷害提高35%,單次受到的傷害不會超過護盾值。", - "Relic_136010101_briefdes": "任意[協戰支援技]結束後,代理人將以[終結技]重新入場,一段時間內最多觸發一次。", - "Relic_136010101_des": "任意[協戰支援技]結束後,代理人將以[終結技]重新入場,每20秒最多觸發一次。", - "Relic_136010102_briefdes": "[準星聚焦]效果提供的攻擊力加成與無視敵人防禦力加成額外提高。", - "Relic_136010102_des": "[準星聚焦]效果額外提供675點攻擊力,額外無視敵人30%防禦力。", - "Relic_136010103_briefdes": "代理人攻擊造成暴擊時,暴擊傷害與造成的傷害提高。", - "Relic_136010103_des": "代理人攻擊造成暴擊時,暴擊傷害提高40%,造成的傷害提高25%,持續6秒,重複觸發時重置持續時間。", - "Relic_136010104_briefdes": "[準星聚焦]期間,代理人發動[強化特殊技]/[連攜技]/[終結技]時,[準星聚焦]的持續時間延長。", - "Relic_136010104_des": "[準星聚焦]期間,代理人發動[強化特殊技]/[連攜技]/[終結技]時,[準星聚焦]的持續時間分別延長3/3/6秒,最多額外延長30秒。", - "Relic_136010201_briefdes": "代理人或協戰角色攻擊造成暴擊時,可直接擊潰一定生命值比例的敵人。", - "Relic_136010201_des": "代理人或協戰角色攻擊造成暴擊時,可直接擊潰生命值低於最大生命值80%/40%/20%的普通敵人/菁英敵人/首領敵人,6秒內最多觸發一次。", - "Relic_136010202_briefdes": "代理人將普通敵人/菁英敵人/首領敵人打入失衡時,回復雨果的[協戰支援技]能量。", - "Relic_136010202_des": "代理人將普通敵人/菁英敵人/首領敵人打入失衡時,回復25%/63%/100%雨果的[協戰支援技]能量。", - "Relic_136010203_briefdes": "發動[協戰支援技]時全隊代理人回復能量。", - "Relic_136010203_des": "發動[協戰支援技]時全隊代理人回復30點能量。", - "Relic_136010204_briefdes": "每擊殺一名菁英或首領敵人,獲得一層[強化],每擁有一層[強化]效果,[協戰支援技]的[決算]效果對首領敵人額外造成基於最大生命值一定比例的傷害,獲得該升級效果之前擊殺的首領敵人和菁英敵人也會在獲得該升級效果時被計算[強化]層數。", - "Relic_136010204_des": "每擊殺一名菁英或首領敵人,獲得一層[強化],每擁有一層[強化]效果,[協戰支援技]的[決算]效果對首領敵人額外造成等同於其最大生命值2%的傷害,獲得該升級效果之前擊殺的首領敵人和菁英敵人也會在獲得該升級效果時被計算[強化]層數。", - "Relic_136010301_briefdes": "任意代理人發動[強化特殊技]/[終結技]命中同時處於屬性異常狀態下的敵人時,會觸發[極性紊亂]。", - "Relic_136010301_des": "任意代理人發動[強化特殊技]/[終結技]命中同時處於屬性異常狀態下的敵人時,會觸發[極性紊亂],對目標造成原本[紊亂]效果50%的傷害,每3秒最多觸發一次。", - "Relic_136010302_briefdes": "柏妮思發動[協戰支援技]時,全隊代理人獲得[燃油特調]狀態,[燃油特調]期間,代理人施加的[紊亂]效果傷害增加。", - "Relic_136010302_des": "柏妮思發動[協戰支援技]時,全隊代理人獲得[燃油特調]狀態,[燃油特調]期間,代理人施加的[紊亂]效果傷害增加100%,[燃油特調]狀態持續15秒。", - "Relic_136010303_briefdes": "任意代理人施加[紊亂]效果時,直接累積敵人失衡值。", - "Relic_136010303_des": "任意代理人施加[紊亂]效果時,直接累積敵人10%失衡值,6秒內最多觸發一次。", - "Relic_136010304_briefdes": "將首領敵人打入失衡時,全隊代理人獲得[協戰支援技]帶來的[燃油特調]狀態,且[燃油特調]狀態下,代理人的異常精通與異常掌控提高。", - "Relic_136010304_des": "將首領敵人打入失衡時,全隊代理人獲得[協戰支援技]帶來的[燃油特調]狀態,且[燃油特調]狀態下,代理人的異常精通提高90點,異常掌控提高80點。", - "Relic_136010401_briefdes": "全隊代理人與協戰角色異常精通提高,造成的屬性異常的傷害提高。", - "Relic_136010401_des": "全隊代理人與協戰角色異常精通提高75點,造成的屬性異常的傷害提高30%。", - "Relic_136010402_briefdes": "任意代理人造成屬性異常時,薇薇安獲得[協戰支援技]充能。", - "Relic_136010402_des": "任意代理人造成屬性異常時,薇薇安獲得30點[協戰支援技]充能,每6秒最多觸發一次。", - "Relic_136010403_briefdes": "全隊代理人或協戰角色造成[異放]效果時,全隊代理人穿透率提高,造成的傷害提高。", - "Relic_136010403_des": "全隊代理人或協戰角色造成[異放]效果時,全隊代理人穿透率提高20%,造成的傷害提高25%,持續30秒。", - "Relic_136010404_briefdes": "薇薇安發動[協戰支援技]造成的[異放]效果的傷害比例提高至原來的兩倍,且無視目標全屬性傷害抗性。", - "Relic_136010404_des": "薇薇安發動[協戰支援技]造成的[異放]效果的傷害比例提高至原來的兩倍,且無視目標11%全屬性傷害抗性。", - "Relic_136010501_briefdes": "[協戰支援技]命中敵人時,敵人直接累積的失衡值提升。", - "Relic_136010501_des": "[協戰支援技]命中敵人時,敵人直接累積的失衡值提升(普通/菁英/首領)100%/40%/20%。", - "Relic_136010502_briefdes": "擁有[潰敗]效果的敵人全屬性抗性降低。", - "Relic_136010502_des": "擁有[潰敗]效果的敵人全屬性抗性降低30%。", - "Relic_136010503_briefdes": "敵人被打入失衡後,敵人獲得一層[脆弱]效果,全隊代理人和協戰角色對其在失衡期間造成的傷害提升。", - "Relic_136010503_des": "敵人被打入失衡後,敵人獲得一層[脆弱]效果,全隊代理人和協戰角色對其在失衡期間造成的傷害提升50%,同一敵人最多疊加3層[脆弱]效果。", - "Relic_136010504_briefdes": "擁有[潰敗]效果的敵人失衡結束後累積一定的失衡值。", - "Relic_136010504_des": "擁有[潰敗]效果的普通/菁英/首領敵人失衡結束後累積100%/40%/20%失衡值。", - "Relic_136010601_briefdes": "代理人將首領敵人打入失衡時,全隊回復能量,閃能和喧響值。", - "Relic_136010601_des": "代理人將首領敵人打入失衡時,全隊回復48點能量,60點閃能和800點喧響值。", - "Relic_136010602_briefdes": "代理人命中擁有[穿透]效果的敵人時,無視其一定的全屬性抗性。", - "Relic_136010602_des": "代理人命中擁有[穿透]效果的敵人時,無視其30%全屬性抗性。", - "Relic_136010603_briefdes": "代理人或協戰角色將敵人打入失衡時,敵人的失衡易傷倍率提升。", - "Relic_136010603_des": "代理人或協戰角色將敵人打入失衡時,敵人的失衡易傷倍率提升75%。", - "Relic_136010604_briefdes": "非[命破]特性代理人命中擁有[穿透]效果的敵人時,無視其一定的防禦力。[命破]特性代理人命中擁有[穿透]效果的敵人時,貫穿傷害提高。", - "Relic_136010604_des": "非[命破]特性代理人命中擁有[穿透]效果的敵人時,無視其40%防禦力。[命破]特性代理人命中擁有[穿透]效果的敵人時,貫穿傷害提高30%。", - "Relic_136010701_briefdes": "進入接戰狀態時,全隊代理人回復能量/閃能。", - "Relic_136010701_des": "進入接戰狀態時,全隊代理人回復52點能量/65點閃能。", - "Relic_136010702_briefdes": "麗娜發動[協戰支援技]時進入的[極限視域]期間,目前操作中的角色每秒回復能量/閃能。", - "Relic_136010702_des": "麗娜發動[協戰支援技]時進入的[極限視域]期間,目前操作中的角色每秒回復8點能量/10點閃能。", - "Relic_136010703_briefdes": "全隊代理人發動[終結技]所需的喧響值降低至1800點。", - "Relic_136010703_des": "全隊代理人發動[終結技]所需的喧響值降低至1800點。", - "Relic_136010704_briefdes": "麗娜發動[協戰支援技]時進入的[極限視域]期間,代理人發動[終結技]時,該[極限視域]時間延長。", - "Relic_136010704_des": "麗娜發動[協戰支援技]時進入的[極限視域]期間,代理人發動[終結技]時,該[極限視域]時間延長2秒,同一個[極限視域]期間最多延長3次。", - "Relic_136010801_briefdes": "任意[協戰支援技]結束後,代理人將以[連攜技]出場,全隊代理人發動的[快速支援]升級為[連攜技]。", - "Relic_136010801_des": "任意[協戰支援技]結束後,代理人將以[連攜技]出場,全隊代理人下3次發動的[快速支援]升級為[連攜技]。", - "Relic_136010802_briefdes": "妮可發動[協戰支援技]進入[極限視域]期間,會觸發[快速支援]窗口。連攜技造成的傷害提升。", - "Relic_136010802_des": "妮可發動[協戰支援技]進入[極限視域]期間,每3秒會觸發一次[快速支援]窗口。連攜技造成的傷害提升80%。", - "Relic_136010803_briefdes": "代理人發動[連攜技]時,全隊獲得喧響值,發動[終結技]造成的傷害額外無視一定的防禦力。", - "Relic_136010803_des": "代理人發動[連攜技]時,全隊獲得150點喧響值,發動[終結技]造成的傷害額外無視20%防禦力。", - "Relic_136010804_briefdes": "妮可發動[協戰支援技]進入[極限視域]期間,代理人每發動一次[連攜技],全隊代理人獲得一層[充能],每層[充能]使得[終結技]造成傷害提高。", - "Relic_136010804_des": "妮可發動[協戰支援技]進入[極限視域]期間,代理人每發動一次[連攜技],全隊代理人獲得一層[充能],最多擁有5層,持續15秒,重複觸發時重置持續時間,每層[充能]使得[終結技]額外造成20%傷害。", - "Relic_136010901_briefdes": "代理人攻擊命中敵人時將進入[燃血狀態]。[燃血狀態]下,代理人造成的傷害提升,目前生命值較高時,每秒將消耗一定生命值。", - "Relic_136010901_des": "代理人攻擊命中敵人時將進入[燃血狀態],持續2秒。[燃血狀態]下,代理人造成的傷害提升75%,目前生命值高於20%時,每秒將消耗2%生命值。", - "Relic_136010902_briefdes": "[熔鋒]狀態下,非[命破]特性代理人攻擊力提高。[命破]特性代理人貫穿力提高。", - "Relic_136010902_des": "[熔鋒]狀態下,非[命破]特性代理人攻擊力提高1350點。[命破]特性代理人貫穿力提高1125點。", - "Relic_136010903_briefdes": "每場戰鬥中首次受到致命傷害時,不會戰敗退場並持續回復生命值。", - "Relic_136010903_des": "每場戰鬥中首次受到致命傷害時,生命值最多降低至1,在2秒內不會戰敗退場並持續回復50%生命值。", - "Relic_136010904_briefdes": "[熔鋒]狀態下,若生命值足夠,可消耗生命值釋放[終結技]。", - "Relic_136010904_des": "[熔鋒]狀態下,若生命值高於40%,即使喧響值不足也可消耗20%生命值釋放[終結技],每名代理人每次[熔鋒]持續期間最多觸發一次。", - "Relic_136011001_briefdes": "觸發[招架支援]時,被招架的敵人直接累積失衡值。", - "Relic_136011001_des": "觸發[招架支援]時,被招架的敵人直接累積5%失衡值,15秒內最多觸發3次。", - "Relic_136011002_briefdes": "擁有[榮光之盾]時,代理人的抗打斷等級提升,攻擊無視敵人一定的全屬性抗性。", - "Relic_136011002_des": "擁有[榮光之盾]時,代理人的抗打斷等級提升,攻擊無視敵人20%全屬性抗性。", - "Relic_136011003_briefdes": "觸發[招架支援]時,為敵人施加一層[敏銳],每層[敏銳]使其失衡易傷倍率提升。", - "Relic_136011003_des": "觸發[招架支援]時,為敵人施加一層[敏銳],最多疊加5層,每層[敏銳]使其失衡易傷倍率提升10%。", - "Relic_136011004_briefdes": "觸發[招架支援]或觸發[極限閃避]時,額外獲得護盾[榮光之盾],代理人根據目前[榮光之盾]的護盾量獲得暴擊傷害提升。", - "Relic_136011004_des": "觸發[招架支援]或觸發[極限閃避]時,額外獲得1000點護盾[榮光之盾],[榮光之盾]最多獲得15000點,代理人根據目前[榮光之盾]的護盾量獲得暴擊傷害提升,每1000點護盾提升5%。", - "RemandSubTab_14": "千夏時裝", - "RemandSubTab_15": "愛芮時裝", - "Reply1_26004": "在現場,畫面內容與實情不符", - "Reply1_26006": "你是誰?請支持妄想天使!", - "Reply1_26012": "原來大賽影響力這麼大……", - "Reply1_26013": "伊埃斯也說有類似的懷念感", - "Reply1_26014": "不知為何,居然覺得還滿藝術的……", - "Reply2_26004": "在現場,樓主不要傳謠", - "Reply2_26006": "還會有新歌喔!", - "Reply2_26012": "有點想去光映看看了……", - "Reply2_26013": "我好像什麼都沒感覺到啊……", - "Reply2_26014": "如果每一層都挖成這樣,豈不是更刺激?", - "ResourceTitleText_10119": "覆滅重生(第一季歷程回顧)", - "ResourceTitleText_10120": "衛非雲遊(第二季歷程回顧)", - "RewardItem_ObtainProgress_SpringFestival_OB2.6": "已獲得壓祟錢", - "S3_ReferenceDesc02": " ", - "SectionName_404Livehouse": "「404」音樂現場", - "SenderNote1_231491": "對千夏的印象:\n · 她像山間小鹿輕盈躍過困難種種,腳印裡也會浮起音符。", - "SenderNote1_231501": "對愛芮的印象:\n · 偶像構造體三原則·其一:無論何時,都要確保充滿元氣!", - "SenderNote2_231491": " · 妄想伸出細長的枝芽,把一個人的白日夢偷偷捆進三個人的盛大故事。", - "SenderNote2_231501": " · 偶像構造體三原則·其二:無論何地,都要做好形象管理!", - "SenderNote3_231491": " · 就這樣一邊哼著歌,一邊在粉紅色的夏日裡朝前走去吧。", - "SenderNote3_231501": " · 偶像構造體三原則·其三:無論何事,都要記得事先充電!", + "PartnerTalk_Chat_PartnerCissia_330520001_26": "不愧是店長!輕輕鬆鬆就解決了小白完全沒有頭緒的問題!", + "PartnerTalk_Chat_PartnerCissia_330520001_54": "放心吧店長,不管有沒有雞蛋,不管有多少雞蛋,我都絕不會出賣你!", + "PartnerTalk_Chat_PartnerCissia_330520009_20": "他們什麼都要精確到小數點!在外面混,知道「老鍋爐房往東第三個臭水溝」就夠了!", + "PartnerTalk_Chat_PartnerCissia_330520009_21": "照實說?寫「因為聞到濃烈的危險氣味所以跑了」?那肯定會算我消極怠工的!", + "PartnerTalk_Chat_PartnerCissia_330520011_06": "在做什麼呢?", + "PartnerTalk_Chat_PartnerCissia_330520701_01": "外環……我花了好大力氣才逃離這裡,哲怎麼會想著來這種地方?", + "PartnerTalk_Chat_PartnerCissia_330520701_02": "不過這裡就是野火鎮嗎……跟我想的……不太一樣?", + "PartnerTalk_Chat_PartnerCissia_330520701_03": "和記憶中不同?", + "PartnerTalk_Chat_PartnerCissia_330520701_04": "這裡不是那麼討厭的地方", + "PartnerTalk_Chat_PartnerCissia_330520701_05": "我記憶裡的外環是嘴裡沒一句實話的流浪漢和一言不合就掏武器的機車族……", + "PartnerTalk_Chat_PartnerCissia_330520701_06": "我以為外環都該是灰撲撲、亂糟糟的!", + "PartnerTalk_Chat_PartnerCissia_330520701_07": "不對勁!外環的安寧就像江湖騙子遞來的糖果……裡面一定包著不對勁的東西!", + "PartnerTalk_Chat_PartnerCissia_330520701_08": "我們可不能放鬆警惕!跟緊我!", + "PartnerTalk_Chat_PartnerCissia_330520701_09": "外環……我花了好大力氣才逃離這裡,鈴怎麼會想著來這種地方?", + "PartnerTalk_Chat_PartnerCissia_330520702_01": "這裡看起來還真是和平得過分……不但有到處亂跑的小屁孩和散步的老頭子,也看不到打量我口袋裡有幾個丁尼的目光。", + "PartnerTalk_Chat_PartnerCissia_330520702_02": "這不對勁……外環的法則就是弱肉強食,這裡肯定藏著更大的危險!", + "PartnerTalk_Chat_PartnerCissia_330520702_03": "也許法則不適用這裡", + "PartnerTalk_Chat_PartnerCissia_330520702_04": "你覺得這不合常理?", + "PartnerTalk_Chat_PartnerCissia_330520702_05": "除非太陽打外環西邊出來!", + "PartnerTalk_Chat_PartnerCissia_330520702_06": "一定不對勁!是假冒偽劣的橡膠雞蛋!", + "PartnerTalk_Chat_PartnerCissia_330520702_07": "陌生的年邁嗓音突然傳來……\n「喂!那邊那個小傢伙!是『小毒牙』嗎?!」", + "PartnerTalk_Chat_PartnerCissia_330520702_08": "真抱歉打擾你們,兩位年輕人……請問你是……「小毒牙」嗎?", + "PartnerTalk_Chat_PartnerCissia_330520702_09": "誰?!我不認識你——", + "PartnerTalk_Chat_PartnerCissia_330520702_10": "是我啊!「老菸斗」!你以前摸走我打火機拿去換雞蛋的時候,還賴帳說被是被老鼠叼走了。", + "PartnerTalk_Chat_PartnerCissia_330520702_11": "老菸斗……老菸斗?!你還活著!而且……你肚子怎麼圓了?", + "PartnerTalk_Chat_PartnerCissia_330520702_12": "「小毒牙」?", + "PartnerTalk_Chat_PartnerCissia_330520702_13": "「老菸斗」?", + "PartnerTalk_Chat_PartnerCissia_330520702_14": "那……那是當年我們混機車族時候的諢名啦!不要講出來!", + "PartnerTalk_Chat_PartnerCissia_330520702_15": "出來混哪有老老實實自報家門的嘛!", + "PartnerTalk_Chat_PartnerCissia_330520702_16": "真是你啊小毒牙!哎呀,多少年沒見了!你現在這身行頭……乖乖,從城裡來的?", + "PartnerTalk_Chat_PartnerCissia_330520702_17": "這麼多年沒見,沒想到當年在外環泥地裡摸爬滾打的「小毒牙」,也變成新艾利都的大人物了!", + "PartnerTalk_Chat_PartnerCissia_330520702_18": "什麼大人物,只是臨時工而已啦!這頸環看起來也不像什麼大人物的勳章吧?", + "PartnerTalk_Chat_PartnerCissia_330520702_19": "話又說回來,你怎麼會在這裡?這個鎮子看起來古怪得很……", + "PartnerTalk_Chat_PartnerCissia_330520702_20": "我?我住這裡啊!幾年前就搬來了野火鎮,這是個好地方,安穩。我開了一間機車修理鋪,正經過日子!", + "PartnerTalk_Chat_PartnerCissia_330520702_21": "修理鋪?你?那個為了半包煙能跟人動刀子的老菸斗?", + "PartnerTalk_Chat_PartnerCissia_330520702_22": "哎呀,人是會變的嘛!我可是一大把年紀了……人在野火鎮,不用打打殺殺也能好好討生活。", + "PartnerTalk_Chat_PartnerCissia_330520702_23": "鎮長和卡呂冬的姑娘們都凶得很,可沒幾個不長眼的機車族敢來野火鎮鬧事。", + "PartnerTalk_Chat_PartnerCissia_330520702_24": "多虧了卡呂冬之子", + "PartnerTalk_Chat_PartnerCissia_330520702_25": "多虧了我這幾位老友", + "PartnerTalk_Chat_PartnerCissia_330520702_26": "店長你在外環也有厲害的朋友?", + "PartnerTalk_Chat_PartnerCissia_330520702_27": "「卡呂冬之子」……以前讓人聞風喪膽的名字,現在可成了大家的恩主了。", + "PartnerTalk_Chat_PartnerCissia_330520702_28": "在這兒能吃好睡好,有安穩日子過,沒人想回到以前那種日子。", + "PartnerTalk_Chat_PartnerCissia_330520702_29": "所以這裡的安寧……是真的?", + "PartnerTalk_Chat_PartnerCissia_330520702_30": "如假包換!年輕氣盛的機車族也好,還是像我這樣開修理鋪的老頭子也罷,不管有怎樣的過往和故事,現在都是和氣的街坊鄰居。", + "PartnerTalk_Chat_PartnerCissia_330520702_31": "倒是「小毒牙」你,那件事之後就音信全無了……你……過得還好嗎?", + "PartnerTalk_Chat_PartnerCissia_330520702_32": "我?我在給治安局打工還債,專門抓……抓壞蛋……", + "PartnerTalk_Chat_PartnerCissia_330520702_33": "嚯!厲害!我就知道你這丫頭機靈,肯定能闖出去!比我們這些老傢伙厲害多了!", + "PartnerTalk_Chat_PartnerCissia_330520702_34": "厲害什麼啊,就是運氣好沒死在外頭!", + "PartnerTalk_Chat_PartnerCissia_330520702_35": "那也是本事!要是哪天在外頭累了不想東忙西跑了,就回這裡來看看。", + "PartnerTalk_Chat_PartnerCissia_330520702_36": "野火鎮還缺個好鎖匠,你以前開鎖的手藝可是一絕啊……", + "PartnerTalk_Chat_PartnerCissia_330520702_37": "再說吧!這裡太太平了,和我記憶裡的外環不太一樣……我有點不習慣!", + "PartnerTalk_Chat_PartnerCissia_330520702_38": "好,保重啊「小毒牙」!記得這裡有飯給你吃!", + "PartnerTalk_Chat_PartnerCissia_330520702_39": "嗯!有飯吃這個我記住啦!", + "PartnerTalk_Chat_PartnerCissia_330520702_40": "希希芙揮了揮手,與忘年舊友「老菸斗」作別。", + "PartnerTalk_Chat_PartnerCissia_330520702_41": "這老頭子變化真大……打架王變成了修理工!", + "PartnerTalk_Chat_PartnerCissia_330520702_42": "野火鎮真是個神奇的地方,很特別……", + "PartnerTalk_Chat_PartnerCissia_330520702_43": "特別得不像外環。像……像別人嘴裡的「故鄉」該有的樣子。", + "PartnerTalk_Chat_PartnerCissia_330520702_44": "我印象裡的外環生活可不是這樣的……不是搶,就是逃,不然就是餓昏在全是風沙的荒原裡。", + "PartnerTalk_Chat_PartnerCissia_330520702_45": "原來外環也能有不需要咬人就能活下去的地方……", + "PartnerTalk_Chat_PartnerCissia_330520702_46": "有點羨慕嗎?", + "PartnerTalk_Chat_PartnerCissia_330520702_47": "和記憶的外環不一樣?", + "PartnerTalk_Chat_PartnerCissia_330520702_48": "羨慕?有點吧……", + "PartnerTalk_Chat_PartnerCissia_330520702_49": "如果我和小白當年流浪時,是倒在這個鎮子的圍牆外……會不會也有人把我撿回去呢?", + "PartnerTalk_Chat_PartnerCissia_330520702_50": "嘖,不想了!「如果」是最沒用的東西!", + "PartnerTalk_Chat_PartnerCissia_330520702_51": "我只是……看慣了外環的打打殺殺,有點不習慣!", + "PartnerTalk_Chat_PartnerCissia_330520702_52": "要再逛逛嗎?", + "PartnerTalk_Chat_PartnerCissia_330520702_53": "想回去了?", + "PartnerTalk_Chat_PartnerCissia_330520702_54": "不逛啦!案件專員可不能耽溺於一時的安逸!這是長官教訓我的話!", + "PartnerTalk_Chat_PartnerCissia_330520702_55": "回家!這裡再好也不是我家!我家在錄影帶店的沙發上!", + "PartnerTalk_Chat_PartnerCissia_330520702_56": "在願意給我買零食的店長身邊!", + "PartnerTalk_Chat_PartnerCissia_330520702_57": "回家吧!", + "PartnerTalk_Chat_PartnerCissia_330520702_58": "完全不一樣。我的記憶裡外環充滿了灰色、黑色和血紅色。這裡……這裡有仙人球花的顏色。", + "PartnerTalk_Chat_PartnerCissia_330520702_59": "如果我和小白當年流浪時,是倒在這個鎮子的圍牆外……會不會也有人把我撿回去呢?", + "PartnerTalk_Chat_PartnerCissia_330520702_Name_01": "和善的老者", + "PartnerTalk_Chat_PartnerCissia_330520702_Name_02": "「老菸斗」", + "PartnerTalk_Chat_PartnerCissia_330520702_Name_03": "老菸斗", + "PartnerTalk_Chat_PartnerCissia_330520801_01": "這裡就是綺夢度假村?人好多,陽光好刺眼……", + "PartnerTalk_Chat_PartnerCissia_330520801_02": "店長該不會是想把我騙來打工吧?我告訴你,我只會追犯人,不會端盤子!", + "PartnerTalk_Chat_PartnerCissia_330520801_03": "來都來了", + "PartnerTalk_Chat_PartnerCissia_330520801_04": "聽說有免費試吃的冰淇淋", + "PartnerTalk_Chat_PartnerCissia_330520801_05": "「來都來了」是世界上最可怕的咒語!……不過,來都來了。", + "PartnerTalk_Chat_PartnerCissia_330520801_06": "免費試吃?!快快快帶路!", + "PartnerTalk_Chat_PartnerCissia_330520802_01": "海邊的風味道鹹鹹的,跟城裡的和外環的風都不一樣!", + "PartnerTalk_Chat_PartnerCissia_330520802_02": "不過這裡看起來很適合偷懶,感覺很適合我呢~", + "PartnerTalk_Chat_PartnerCissia_330520802_03": "那邊好多人在釣魚喔!坐在那裡一動不動,像等著被海浪沖走的石頭。", + "PartnerTalk_Chat_PartnerCissia_330520802_04": "我們也要那樣嗎?好無聊……", + "PartnerTalk_Chat_PartnerCissia_330520802_05": "來比賽吧?", + "PartnerTalk_Chat_PartnerCissia_330520802_06": "知難而退了?", + "PartnerTalk_Chat_PartnerCissia_330520802_07": "比賽?現在有意思起來了!如果店長輸了的話,就把零食存貨分我一半如何?", + "PartnerTalk_Chat_PartnerCissia_330520802_08": "老闆!給我們兩根魚竿!", + "PartnerTalk_Chat_PartnerCissia_330520802_09": "釣魚是與大海較量耐心的遊戲,只是今天的較量格外的漫長……", + "PartnerTalk_Chat_PartnerCissia_330520802_10": "怎麼沒動靜?魚是不是都去度假了?還是我的餌太寒酸了?", + "PartnerTalk_Chat_PartnerCissia_330520802_11": "動了動了!好沉!是不是釣到什麼值錢的沉船寶藏了?", + "PartnerTalk_Chat_PartnerCissia_330520802_12": "希希芙的魚竿拉上了一個纏滿水草的舊涼鞋。", + "PartnerTalk_Chat_PartnerCissia_330520802_13": "……什麼嘛!不要往海里亂丟垃圾呀!", + "PartnerTalk_Chat_PartnerCissia_330520802_14": "不過,希希芙可不是那種輕易放棄的傢伙!", + "PartnerTalk_Chat_PartnerCissia_330520802_15": "許久後,希希芙釣起了一條巴掌大的小魚……", + "PartnerTalk_Chat_PartnerCissia_330520802_16": "這場與大海的較量,是我獲勝了!雖然獲勝獎品有些寒酸的樣子……", + "PartnerTalk_Chat_PartnerCissia_330520802_17": "不過這條小魚看起來不太高興的樣子?", + "PartnerTalk_Chat_PartnerCissia_330520802_18": "老實說,以牠的個頭,就算是想餵飽小白也有些困難……還是放牠一馬吧。", + "PartnerTalk_Chat_PartnerCissia_330520802_19": "比起連小白都喂不飽的小魚,我還是對五顏六色的冰淇淋比較感興趣~", + "PartnerTalk_Chat_PartnerCissia_330520802_20": "我們把狩獵的地點轉移到冰淇淋攤吧,好不好啊店長大人~", + "PartnerTalk_Chat_PartnerCissia_330520802_21": "都依希希芙的", + "PartnerTalk_Chat_PartnerCissia_330520802_22": "狩獵冰淇淋也非易事啊", + "PartnerTalk_Chat_PartnerCissia_330520802_23": "和希希芙一起跋涉到了冰淇淋攤位前……", + "PartnerTalk_Chat_PartnerCissia_330520802_24": "剛剛那些五顏六色的可疑冰淇淋,就是在這個攤位出沒的!", + "PartnerTalk_Chat_PartnerCissia_330520802_25": "嚐嚐看吧?", + "PartnerTalk_Chat_PartnerCissia_330520802_26": "可疑就不要嘗試了吧?", + "PartnerTalk_Chat_PartnerCissia_330520802_27": "正是因為可疑才要親自嘗試一下嘛!", + "PartnerTalk_Chat_PartnerCissia_330520802_28": "身為治安局的案件專員,「評估目標的公共安全風險」也是工作的一部分!", + "PartnerTalk_Chat_PartnerCissia_330520802_29": "和希希芙一起品嚐了五顏六色的冰淇淋球。", + "PartnerTalk_Chat_PartnerCissia_330520802_30": "唔!好冰!舌頭麻了!但是……甜甜的!", + "PartnerTalk_Chat_PartnerCissia_330520802_31": "小白,你要不要嚐一口?", + "PartnerTalk_Chat_PartnerCissia_330520802_32": "別把孩子凍壞了!", + "PartnerTalk_Chat_PartnerCissia_330520802_33": "小動物不可以吃這個!", + "PartnerTalk_Chat_PartnerCissia_330520802_34": "店長還真是小氣的傢伙!當年我跟小白保證過了,有我一口吃的就不會少她一口的!", + "PartnerTalk_Chat_PartnerCissia_330520802_35": "你聽到囉小白?是店長不讓你吃的,不是我喔!", + "PartnerTalk_Chat_PartnerCissia_330520802_36": "不過……海風涼颼颼的,冰淇淋也涼颼颼的,希希芙的體溫好像有過度下降的趨勢……", + "PartnerTalk_Chat_PartnerCissia_330520802_37": "雖然很捨不得,但今天的度假可能就要這樣結束啦……", + "PartnerTalk_Chat_PartnerCissia_330520802_38": "好吃的東西不可以一次吃太多,不然就不會再珍惜。", + "PartnerTalk_Chat_PartnerCissia_330520802_39": "幸福的時光大概也是這樣的吧,一次不可以貪心太久……", + "PartnerTalk_Chat_PartnerCissia_330520802_40": "不然可憐的蛇希人就會因為貪戀幸福的時光而感冒的!", + "PartnerTalk_Chat_PartnerCissia_330520802_41": "保重身體,希希芙", + "PartnerTalk_Chat_PartnerCissia_330520802_42": "我隨時都在,希希芙", + "PartnerTalk_Chat_PartnerCissia_330520802_43": "希希芙可不是那種軟弱的傢伙!我可是為了盯梢能在一個草叢裡蹲上一整天的人物!", + "PartnerTalk_Chat_PartnerCissia_330520901_01": "繩匠!我沒找錯地方吧?", + "PartnerTalk_Chat_PartnerCissia_330520901_02": "這裡的建築風格很特別,應該就是隨便觀了……", + "PartnerTalk_Chat_PartnerCissia_330520901_03": "但我往裡頭望了望,沒看到什麼占卜師……", + "PartnerTalk_Chat_PartnerCissia_330520901_04": "倒是有條狗狗正襟危坐在攤位前面,是什麼新的動物表演嗎?", + "PartnerTalk_Chat_PartnerCissia_330520901_05": "那位就是占卜的卦師", + "PartnerTalk_Chat_PartnerCissia_330520901_06": "……是不是因為在六分街見過看書報攤的狗狗,所以接受起來也沒那麼困難呢?", + "PartnerTalk_Chat_PartnerCissia_330520901_07": "那……這就去找他占上一卦吧!", + "PartnerTalk_Chat_PartnerCissia_330520902_01": "喂,狗狗師父,你當真會算卦嗎?", + "PartnerTalk_Chat_PartnerCissia_330520902_02": "汪!", + "PartnerTalk_Chat_PartnerCissia_330520902_03": "阿朔發出一聲自信的汪聲。", + "PartnerTalk_Chat_PartnerCissia_330520902_04": "像模像樣的啊,狗狗師父~", + "PartnerTalk_Chat_PartnerCissia_330520902_05": "烏龜和骰子……還滿新奇。外環的占卜師們,用的大多都是水晶球和塔羅牌。", + "PartnerTalk_Chat_PartnerCissia_330520902_06": "狗狗師父,你可得給我占個吉利的卦象出來!", + "PartnerTalk_Chat_PartnerCissia_330520902_07": "拜託了阿朔", + "PartnerTalk_Chat_PartnerCissia_330520902_08": "請為這位小姐占一卦吧", + "PartnerTalk_Chat_PartnerCissia_330520902_09": "汪嗚!", + "PartnerTalk_Chat_PartnerCissia_330520902_10": "阿朔穩重地汪了一聲,爪子將骰盅推到希希芙面前。", + "PartnerTalk_Chat_PartnerCissia_330520902_11": "希希芙將信將疑地搖動卦骰……\n片刻後骰子停止了搖動,骰盅內浮現出黯淡的、彷彿裂痕般的微光。", + "PartnerTalk_Chat_PartnerCissia_330520902_12": "汪嗚……", + "PartnerTalk_Chat_PartnerCissia_330520902_13": "阿朔低頭看了看骰子,發出一聲低低的嗚咽,輕輕搖了搖頭。", + "PartnerTalk_Chat_PartnerCissia_330520902_14": "你……你這反應是什麼意思,狗狗師父?", + "PartnerTalk_Chat_PartnerCissia_330520902_15": "這光怎麼灰撲撲的?看起來可不太吉利啊……", + "PartnerTalk_Chat_PartnerCissia_330520902_16": "骰盅內的卦象二陰一雷,正是「玉盤化震」——的確很難說得上是吉利的卦象。", + "PartnerTalk_Chat_PartnerCissia_330520902_17": "汪嗚!", + "PartnerTalk_Chat_PartnerCissia_330520902_18": "阿朔發出一聲鄭重的低吼,似乎是想提醒希希芙今日不佳的運勢。", + "PartnerTalk_Chat_PartnerCissia_330520902_19": "保重身體,小心風寒", + "PartnerTalk_Chat_PartnerCissia_330520902_20": "財不外露,當心賊人", + "PartnerTalk_Chat_PartnerCissia_330520902_21": "小心風寒……蛇希人可是很容易感冒的變溫動物,聽起來不太妙啊……", + "PartnerTalk_Chat_PartnerCissia_330520902_22": "至於當心賊人,我和小白都已經這麼潦倒了,竟然還能招賊人惦記……", + "PartnerTalk_Chat_PartnerCissia_330520902_23": "雖然我絕對不是個迷信的人!但是……", + "PartnerTalk_Chat_PartnerCissia_330520902_24": "狗狗師父,你的骰盅是不是有些問題呀?", + "PartnerTalk_Chat_PartnerCissia_330520902_25": "汪……汪嗚……", + "PartnerTalk_Chat_PartnerCissia_330520902_26": "希希芙直勾勾地盯著阿朔,直瞪得阿朔都發出了猶疑的吼聲。", + "PartnerTalk_Chat_PartnerCissia_330520902_27": "狗狗師父日搖萬骰,偶爾出個差錯也很正常的,是不是?", + "PartnerTalk_Chat_PartnerCissia_330520902_28": "汪嗚!汪嗚!", + "PartnerTalk_Chat_PartnerCissia_330520902_29": "希希芙不由分說地抓住阿朔的爪子,連同骰筒一起緊緊握住,上下搖晃。", + "PartnerTalk_Chat_PartnerCissia_330520902_30": "「汪!汪嗚!嗷!」\n阿朔被晃得東倒西歪,發出了抗議般的叫聲。", + "PartnerTalk_Chat_PartnerCissia_330520902_31": "汪嗚——", + "PartnerTalk_Chat_PartnerCissia_330520902_32": "輕點希希芙", + "PartnerTalk_Chat_PartnerCissia_330520902_33": "阿朔要被你晃暈了!", + "PartnerTalk_Chat_PartnerCissia_330520902_34": "心誠則靈,力道也是誠意的一環!好了!", + "PartnerTalk_Chat_PartnerCissia_330520902_35": "骰盅被倒扣在攤位上,這一次,裡頭散發出了柔和的金色光輝。", + "PartnerTalk_Chat_PartnerCissia_330520902_36": "汪!汪汪!", + "PartnerTalk_Chat_PartnerCissia_330520902_37": "連阿朔都甩了甩被晃暈的腦袋,眼睛亮了亮,肯定地汪了一聲。", + "PartnerTalk_Chat_PartnerCissia_330520902_38": "哈!金光!看到沒有!亮閃閃的!", + "PartnerTalk_Chat_PartnerCissia_330520902_39": "這個圖案好看多了!這個卦象叫什麼?", + "PartnerTalk_Chat_PartnerCissia_330520902_40": "卦象所示上上大吉,正是「太虛耀華」。", + "PartnerTalk_Chat_PartnerCissia_330520902_41": "太虛……耀華?什麼意思?聽起來就很厲害,是不是說我要走大運了?", + "PartnerTalk_Chat_PartnerCissia_330520902_42": "「虛中生實財運彰」……我就說嘛,希希芙大人洪福齊天,剛才絕對是意外!", + "PartnerTalk_Chat_PartnerCissia_330520902_43": "狗狗師父,你的骰盅當真要好好保養了!剛才竟然出了那樣的岔子!", + "PartnerTalk_Chat_PartnerCissia_330520902_44": "汪……汪嗚?", + "PartnerTalk_Chat_PartnerCissia_330520902_45": "不要為難阿朔啦", + "PartnerTalk_Chat_PartnerCissia_330520902_46": "不過是討個好彩頭而已", + "PartnerTalk_Chat_PartnerCissia_330520902_47": "我怎麼會真的為難狗狗師父呢——我可不會因為這些迷信的小玩意亂了心神!", + "PartnerTalk_Chat_PartnerCissia_330520902_48": "我要吃的苦早在外環就吃光了,如今一定會好運連連——遇到繩匠就是最大的好兆頭!", + "PartnerTalk_Chat_PartnerCissia_330520902_49": "就算是不小心感冒,就算是被賊人盯上,我也不怕!我有繩匠在身邊照顧我呢!", + "PartnerTalk_Chat_PartnerCissia_330520902_50": "欸……繩匠你看卦象的健康解析——「淺嘗糖水潤胃腸」!", + "PartnerTalk_Chat_PartnerCissia_330520902_51": "我記得來的路上就有家糖水鋪吧,擇日不如撞日,我們就乖乖聽卦象的指示,去淺嚐兩碗糖水潤一潤胃腸吧?", + "PartnerTalk_Chat_PartnerCissia_330520902_52": "和希希芙一起在糖水鋪暢快品嚐了兩碗當季的糖水,\n歡聲笑語中,將卜卦攤前的小插曲拋到了一旁。", + "PartnerTalk_Chat_PartnerCissia_330520902_Name_01": "阿朔", + "PartnerTalk_Chat_PartnerCissia_330521001_01": "這裡就是都市的邊緣地帶了嗎?", + "PartnerTalk_Chat_PartnerCissia_330521001_02": "比六分街和澄輝坪都安靜好多喔……連車子的聲音和邦布的嗯呢聲都沒有。", + "PartnerTalk_Chat_PartnerCissia_330521001_03": "離六分街有些距離呢", + "PartnerTalk_Chat_PartnerCissia_330521001_04": "因為離空洞太近了", + "PartnerTalk_Chat_PartnerCissia_330521001_05": "是個氣氛稍微有點讓人毛骨悚然的地方……", + "PartnerTalk_Chat_PartnerCissia_330521001_06": "不過來都來了,我們去江邊看看吧?", + "PartnerTalk_Chat_PartnerCissia_330521002_01": "江對面的空洞,近得好像吐吐信子就能碰到……", + "PartnerTalk_Chat_PartnerCissia_330521002_02": "從六分街到這裡的車程也沒有多久,平常完全感覺不到,大家就是在離空洞這麼近的地方自顧自地生活著。", + "PartnerTalk_Chat_PartnerCissia_330521002_03": "因為習慣與空洞為伴了吧?", + "PartnerTalk_Chat_PartnerCissia_330521002_04": "或許是六分街太安逸了吧?", + "PartnerTalk_Chat_PartnerCissia_330521002_05": "習慣嗎……和痛苦相伴的時間太久了,好像的確會把痛苦當成和空氣一樣尋常的東西。", + "PartnerTalk_Chat_PartnerCissia_330521002_06": "從前只覺得在外環要隨時與危險作伴,在吃不飽穿不暖的生死間掙扎……", + "PartnerTalk_Chat_PartnerCissia_330521002_07": "其實就算是在城裡,大家也每天都和空洞做著鄰居喔?——隨時準備著把所有東西都給吃掉的空洞。", + "PartnerTalk_Chat_PartnerCissia_330521002_08": "雖然城裡的大人物們把大家都哄得很好,用防線啊、警報啊,還有「治安局」和「調查局」這些名字,讓它看起來沒那麼可怕。", + "PartnerTalk_Chat_PartnerCissia_330521002_09": "而在外環的生活呢,很狼狽但也很簡單,每天面對的煩惱,無非是不要被敵對的機車族抓住,不要被空洞和以骸吃掉……", + "PartnerTalk_Chat_PartnerCissia_330521002_10": "聽起來是不是太殘酷啦?外環的生活就是吃掉或者被吃掉的遊戲……沒有什麼中間選項。", + "PartnerTalk_Chat_PartnerCissia_330521002_11": "那時候的我,每天所想的也不過是有一口飽飯——如果是好吃的就更好了!", + "PartnerTalk_Chat_PartnerCissia_330521002_12": "身邊來來去去許多不知道被什麼東西吃掉的同伴,但只要我和小白不會被吃掉就好,無非就是這麼簡單……", + "PartnerTalk_Chat_PartnerCissia_330521002_13": "日子過得越慘,牽絆就越少……或許因為牽絆是過於貴重的東西,守護起來很困難,所以過得很慘的我和小白什麼牽絆也沒有。", + "PartnerTalk_Chat_PartnerCissia_330521002_14": "放不下的東西越少,會擔心被吃掉的部分也就越少喔。", + "PartnerTalk_Chat_PartnerCissia_330521002_15": "如今的生活比以前安逸了許多,可是放不下的牽絆好像也越來越多……越來越重。重得有時候從沙發上醒過來,會盯著天花板想,這些東西要是都沒了怎麼辦。", + "PartnerTalk_Chat_PartnerCissia_330521002_16": "希希芙的牽絆?", + "PartnerTalk_Chat_PartnerCissia_330521002_17": "看來最近過得還算開心?", + "PartnerTalk_Chat_PartnerCissia_330521002_18": "對呀,牽絆!", + "PartnerTalk_Chat_PartnerCissia_330521002_19": "——不會有拿著霰彈槍的機車族和清道夫出沒的六分街,光映廣場每週菜單都會有新品的火鍋店和茶奶店……", + "PartnerTalk_Chat_PartnerCissia_330521002_20": "看起來很可怕但其實只是想跟我打招呼的治安官,明明我不認識但是卻很自來熟的店主們,雖然很凶但是我住院了還會給我發薪水的惡魔長官……這些都是我放不下的東西。", + "PartnerTalk_Chat_PartnerCissia_330521002_21": "還有……還有一個甚至能稱得上是「家」的地方,一窩又大又軟的沙發。", + "PartnerTalk_Chat_PartnerCissia_330521002_22": "一想到這些東西都緊緊挨著空洞,一不小心就會全部被吃掉……我就覺得……有點害怕。", + "PartnerTalk_Chat_PartnerCissia_330521002_23": "我會把大家全都帶出來", + "PartnerTalk_Chat_PartnerCissia_330521002_24": "我不會讓那種事發生", + "PartnerTalk_Chat_PartnerCissia_330521002_25": "是呢……繩匠是新艾利都最厲害的繩匠!一定會把大家都帶出來!一定不會讓那種事發生!", + "PartnerTalk_Chat_PartnerCissia_330521002_26": "不過,說大話誰都會喔?空洞可是不會聽你講道理的,它餓了就會把什麼都吃掉,才不管你是多厲害的繩匠。", + "PartnerTalk_Chat_PartnerCissia_330521002_27": "但是……繩匠說的話,我有點想相信……我最最想相信!", + "PartnerTalk_Chat_PartnerCissia_330521002_28": "當然,繩匠在保護大家的時候,也不能忘了保護我和小白喔!", + "PartnerTalk_Chat_PartnerCissia_330521002_29": "一言為定", + "PartnerTalk_Chat_PartnerCissia_330521002_30": "到時候要跟緊我喔", + "PartnerTalk_Chat_PartnerCissia_330521002_31": "哼哼~有了繩匠的承諾,心情放鬆了一點啊。", + "PartnerTalk_Chat_PartnerCissia_330521002_32": "繩匠在新艾利都,在六分街生活了這麼久,一定有著比我更多更多的牽絆吧?", + "PartnerTalk_Chat_PartnerCissia_330521002_33": "我做這個案件專員,雖然在入職的時候好像也在魔王長官的威逼下唸了一些「守護都市守護市民」之類的誓詞,", + "PartnerTalk_Chat_PartnerCissia_330521002_34": "那個時候我心裡想著,那些都是太偉大太沉重的東西了!我和小白小小的肩膀怎麼負擔得起呢?雖然我還是在長官的威脅和利誘下乖乖唸了那些誓詞……", + "PartnerTalk_Chat_PartnerCissia_330521002_35": "「我才沒有那麼無私那麼偉大」……那個時候我是這樣想的,可是如今我覺得,好像「守護都市守護市民」其實是很自私的東西呢。", + "PartnerTalk_Chat_PartnerCissia_330521002_36": "其實我只不過是想守護好自己這份安逸又開心的生活,想看到和平又吵鬧的街道,想看到火鍋店門口看起來就很好吃的新品招牌,想看到看起來可怕但是會跟我打招呼的治安官,想看到自來熟的店長們……", + "PartnerTalk_Chat_PartnerCissia_330521002_37": "我想每天都能看到你,因為只是每天看到就覺得好幸福!", + "PartnerTalk_Chat_PartnerCissia_330521002_38": "我作為治安局的案件專員,只是想守護好自己的這份私心這份幸福而已。", + "PartnerTalk_Chat_PartnerCissia_330521002_39": "這也是我的私心", + "PartnerTalk_Chat_PartnerCissia_330521002_40": "一起守護這份幸福吧", + "PartnerTalk_Chat_PartnerCissia_330521002_41": "咿呀呀呀!——一不小心變得有點煽情起來了……", + "PartnerTalk_Chat_PartnerCissia_330521002_42": "反正……這個那個……我就是那個意思啦!這就是本專員守護都市守護市民的覺悟,很厲害吧!", + "PartnerTalk_Chat_PartnerCissia_330521002_43": "超級厲害的!", + "PartnerTalk_Chat_PartnerCissia_330521002_44": "超級棒的希希芙專員!", + "PartnerTalk_Chat_PartnerCissia_330521002_45": "哼哼~你也是超級厲害超級棒的繩匠喔~", + "PartnerTalk_Chat_PartnerCissia_330521002_46": "好啦好啦,在這種冷清的地方待久了,我已經開始想念吵吵鬧鬧的六分街了喔!", + "PartnerTalk_Chat_PartnerCissia_330521002_47": "車就停在上面", + "PartnerTalk_Chat_PartnerCissia_330521002_48": "一起回家吧", + "PartnerTalk_Chat_PartnerCissia_330521002_49": "當然開心啦!", + "PartnerTalk_Chat_PartnerCissia_330521002_50": "——不會有拿著霰彈槍的機車族和清道夫出沒的六分街,光映廣場每週菜單都會有新品的火鍋店和茶奶店……", + "PartnerTalk_Chat_PartnerCissia_330521002_51": "看起來很可怕但其實只是想跟我打招呼的治安官,明明我不認識但是卻很自來熟的店主們,雖然很凶但是我住院了還會給我發薪水的惡魔長官……誰擁有這些東西會不開心呢?", + "PartnerTalk_Chat_PartnerCissia_330521002_52": "誰會擁有一個「家」還不開心呢——擁有一窩又大又軟的沙發。", + "PartnerTalk_Chat_PartnerCissia_330521002_53": "這話倒是沒錯……在六分街待久了,有時候甚至覺得在外環掙扎度日的回憶只不過是一個好長的夢。", + "PartnerTalk_Chat_PartnerCissia_330521002_54": "夢裡總是很餓,總是好冷,總是在躲著什麼。", + "PartnerTalk_Chat_PartnerCissia_330521002_55": "可是安逸的都市生活,有時候會讓人忘記空洞就在這麼近的地方,隨時都準備把什麼東西都給吃掉。", + "PartnerTalk_Chat_PartnerCissia_330521002_56": "希希芙陷入了片刻沉默,轉身快走幾步遠離了岸邊的護欄。就好像那樣就能從空洞的陰影裡逃走。", + "PartnerTalk_Chat_PartnerCissia_330521101_01": "嘿嘿,今天的作戰也大獲成功!", + "PartnerTalk_Chat_PartnerCissia_330521101_02": "又收穫了很多生存的資糧呢,小白~", + "PartnerTalk_Chat_PartnerCissia_330521101_03": "不過,怎麼覺得有人在看我……", + "PartnerTalk_Chat_PartnerCissia_330521101_04": "什麼作戰成功了……?", + "PartnerTalk_Chat_PartnerCissia_330521101_05": "生存的資糧是指……?", + "PartnerTalk_Chat_PartnerCissia_330521102_01": "雖然現在有了還算正經的工作,但可不能因此就不珍惜生存的物資!", + "PartnerTalk_Chat_PartnerCissia_330521102_02": "如果有一天被繩匠趕走了……這些都會成為我最寶貴的東西……", + "PartnerTalk_Chat_PartnerCissia_330521102_03": "說是這麼說,你不許趕走我喔繩匠!", + "PartnerTalk_Chat_PartnerCissia_330521102_04": "還有,免費的美味蛋料理,也要分享給我喔!", + "PartnerTalk_Chat_PartnerCissia_330521201_01": "繩匠,你怎麼會在這?", + "PartnerTalk_Chat_PartnerCissia_330521201_02": "你有沒有聞到……那個邪惡的甜味攻擊?", + "PartnerTalk_Chat_PartnerCissia_330521201_03": "(隱約能從治安局的窗口聞到飄出的奶油氣味……)", + "PartnerTalk_Chat_PartnerCissia_330521201_04": "好像是蛋糕的味道?", + "PartnerTalk_Chat_PartnerCissia_330521201_05": "有人過生日?", + "PartnerTalk_Chat_PartnerCissia_330521201_06": "蛋糕?在嚴肅的治安局裡?一定是陷阱!是用來腐蝕正義之心的糖衣炮彈!", + "PartnerTalk_Chat_PartnerCissia_330521201_07": "希希芙什麼時候這麼正義了?", + "PartnerTalk_Chat_PartnerCissia_330521201_08": "突然的歸屬感是怎麼回事?", + "PartnerTalk_Chat_PartnerCissia_330521201_09": "我們靠近偵查一下,看看究竟是怎麼回事!", + "PartnerTalk_Chat_PartnerCissia_330521201_10": "和希希芙靠近了治安局辦公室外的窗沿……\n希望不要被當成鬼鬼祟祟的小偷抓起來才好。", + "PartnerTalk_Chat_PartnerCissia_330521201_11": "那麼,讓我們一起為祝賀本月生日的三位同仁——", + "PartnerTalk_Chat_PartnerCissia_330521201_12": "生日快樂——!", + "PartnerTalk_Chat_PartnerCissia_330521201_13": "歡呼聲與掌聲從辦公室中傳來。", + "PartnerTalk_Chat_PartnerCissia_330521201_14": "什麼嘛……原來是生日會。", + "PartnerTalk_Chat_PartnerCissia_330521201_15": "不過那個蛋糕,聞起來真的很好吃……", + "PartnerTalk_Chat_PartnerCissia_330521201_16": "莉娜,今天的壽星裡你年紀最小,第一塊切給你!", + "PartnerTalk_Chat_PartnerCissia_330521201_17": "謝謝大家!我好開心!", + "PartnerTalk_Chat_PartnerCissia_330521201_18": "(儘管盡量想要表現出不在意,希希芙的尾巴不自覺地輕輕拍打著……)", + "PartnerTalk_Chat_PartnerCissia_330521201_19": "……走了走了,沒意思。不就是蛋糕嘛,我又不愛吃甜的。", + "PartnerTalk_Chat_PartnerCissia_330521201_20": "希希芙不過生日嗎?", + "PartnerTalk_Chat_PartnerCissia_330521201_21": "希希芙的生日在什麼時候?", + "PartnerTalk_Chat_PartnerCissia_330521201_22": "生日?我才不要過!", + "PartnerTalk_Chat_PartnerCissia_330521201_23": "一堆人圍著你唱奇怪的歌,還要你吹蠟燭……聽起來就像某種可怕的儀式!", + "PartnerTalk_Chat_PartnerCissia_330521201_24": "在外環,能活到第二天早上就很值得慶祝了,誰記得你是哪天冒出來的。", + "PartnerTalk_Chat_PartnerCissia_330521201_25": "希希芙沒在治安局登記生日嗎?", + "PartnerTalk_Chat_PartnerCissia_330521201_26": "登記倒是有登記,不過是隨便填的日子啦——1月10號,1和0都是最方便數字,我就隨便寫上去啦。", + "PartnerTalk_Chat_PartnerCissia_330521201_27": "我也不知道自己是什麼時候出生的呢……", + "PartnerTalk_Chat_PartnerCissia_330521201_28": "……嘖,奶油味都蹭到身上了!回去要好好擦擦尾巴!", + "PartnerTalk_Chat_PartnerCissia_330521201_29": "希希芙離開時走得比平時快了些,尾巴沒精打采地耷拉,\n像是想要逃離生日會的歡笑聲似的。", + "PartnerTalk_Chat_PartnerCissia_330521201_Name_01": "熱情的治安官", + "PartnerTalk_Chat_PartnerCissia_330521201_Name_02": "眾人的呼喊聲", + "PartnerTalk_Chat_PartnerCissia_330521201_Name_03": "年輕的治安官", + "PartnerTalk_Chat_PartnerCissia_330521202_01": "沙發好像沒有平時軟了……一定是天氣的錯!", + "PartnerTalk_Chat_PartnerCissia_330521202_02": "你回來啦繩匠?有帶吃的嗎?我肚子有點餓了……", + "PartnerTalk_Chat_PartnerCissia_330521202_03": "只有雞蛋哦", + "PartnerTalk_Chat_PartnerCissia_330521202_04": "想吃點什麼?", + "PartnerTalk_Chat_PartnerCissia_330521202_05": "雞蛋也行……喂,你那是什麼表情?", + "PartnerTalk_Chat_PartnerCissia_330521202_06": "我才沒有在想白天那個蛋糕!一點都沒有!", + "PartnerTalk_Chat_PartnerCissia_330521202_07": "我們來給你過生日吧", + "PartnerTalk_Chat_PartnerCissia_330521202_08": "明天就是你的生日", + "PartnerTalk_Chat_PartnerCissia_330521202_09": "哈啊?你突然說什麼傻話?", + "PartnerTalk_Chat_PartnerCissia_330521202_10": "給我過生日?為什麼?連我自己都不知道自己是哪天出生的!", + "PartnerTalk_Chat_PartnerCissia_330521202_11": "而且生日要幹嘛?吃蛋糕?我不喜歡甜食!", + "PartnerTalk_Chat_PartnerCissia_330521202_12": "吹蠟燭?好蠢!收禮物?我……我沒什麼想要的!", + "PartnerTalk_Chat_PartnerCissia_330521202_13": "就當陪我吧", + "PartnerTalk_Chat_PartnerCissia_330521202_14": "想看你吹蠟燭的樣子", + "PartnerTalk_Chat_PartnerCissia_330521202_15": "陪你……過我的生日?繩匠你真奇怪!", + "PartnerTalk_Chat_PartnerCissia_330521202_16": "想看我吹蠟燭?拒絕動物表演!", + "PartnerTalk_Chat_PartnerCissia_330521202_17": "不過……如果你非要勉強我的話……", + "PartnerTalk_Chat_PartnerCissia_330521202_18": "先說好!第一,不準唱歌!那種調子奇怪的歌我聽了尾巴會打結!", + "PartnerTalk_Chat_PartnerCissia_330521202_19": "第二,不準送花裡胡哨沒用的禮物!", + "PartnerTalk_Chat_PartnerCissia_330521202_20": "第三……我要吃好多好多蛋!各種做法的蛋!", + "PartnerTalk_Chat_PartnerCissia_330521202_21": "做不到吧?做不到就還是算了!", + "PartnerTalk_Chat_PartnerCissia_330521202_22": "成交!", + "PartnerTalk_Chat_PartnerCissia_330521202_23": "全蛋宴?", + "PartnerTalk_Chat_PartnerCissia_330521202_24": "成交?這……這就答應了?不再討價還價一下嗎?", + "PartnerTalk_Chat_PartnerCissia_330521202_25": "全蛋宴怎麼了!蛋是世界上最完美、最營養、最好吃的東西!", + "PartnerTalk_Chat_PartnerCissia_330521202_26": "那、那說好了啊!你來安排!我什麼都不知道!我只是個被強迫參加活動的無辜專員!", + "PartnerTalk_Chat_PartnerCissia_330521202_27": "要是讓我不滿意的話……我就……咬你!", + "PartnerTalk_Chat_PartnerCissia_330521202_28": "希希芙蜷進沙發深處,用尾巴尖把自己圈起來,\n只露出一雙促狹又羞惱的眼睛。", + "PartnerTalk_Chat_PartnerCissia_330521204_01": "歡迎光臨!欸,是希希芙小姐?好久不見!", + "PartnerTalk_Chat_PartnerCissia_330521204_02": "欸……你認識我?", + "PartnerTalk_Chat_PartnerCissia_330521204_03": "當然啦!上次那個在我們店裡鬧事、偽造食品中毒的診斷單,想要敲詐的小混混……", + "PartnerTalk_Chat_PartnerCissia_330521204_04": "如果不是希希芙小姐幫我解圍,可就麻煩了!我一直想好好謝謝你呢!", + "PartnerTalk_Chat_PartnerCissia_330521204_05": "哦……那一次呀……誰知道會有笨蛋敢在治安局門口敲詐勒索呢!", + "PartnerTalk_Chat_PartnerCissia_330521204_06": "他身上的味道太可疑了,一聞就不是好人!", + "PartnerTalk_Chat_PartnerCissia_330521204_07": "那麼,兩位今天想喝點什麼?", + "PartnerTalk_Chat_PartnerCissia_330521204_08": "我們想來點特別的", + "PartnerTalk_Chat_PartnerCissia_330521204_09": "想要蛋主題的飲品", + "PartnerTalk_Chat_PartnerCissia_330521204_10": "蛋主題?給希希芙小姐的?我懂了!包在我身上!", + "PartnerTalk_Chat_PartnerCissia_330521204_11": "「黃金流心蛋奶蓋茶奶」怎麼樣?用牧場特供蛋製作的流心奶蓋,底下是珂瑞斯茶奶,頂上再撒上一層鹹蛋黃酥粒!", + "PartnerTalk_Chat_PartnerCissia_330521204_12": "再配一份我們招牌的「起司雞蛋仔」!保證每一顆裡面都有流心!", + "PartnerTalk_Chat_PartnerCissia_330521204_13": "僅僅是聽可可介紹飲品和甜點,希希芙的尾巴就忍不住興奮地搖晃起來。", + "PartnerTalk_Chat_PartnerCissia_330521204_14": "聽……聽起來好像不是騙人的?", + "PartnerTalk_Chat_PartnerCissia_330521204_15": "當然不是!今天我請客!您稍等,馬上就好!", + "PartnerTalk_Chat_PartnerCissia_330521204_16": "請客?真的嗎……這怎麼……這怎麼讓人拒絕啊!", + "PartnerTalk_Chat_PartnerCissia_330521204_17": "與希希芙一起享用了可可款待的飲品與甜點。", + "PartnerTalk_Chat_PartnerCissia_330521204_18": "好美味的雞蛋飲料和雞蛋點心!要是長官能把這個加入後勤清單就好了……", + "PartnerTalk_Chat_PartnerCissia_330521204_19": "不過,只是幫了舉手之勞的小忙,這樣的謝禮會不會太隆重了一點……?", + "PartnerTalk_Chat_PartnerCissia_330521204_20": "您別這麼說!希希芙小姐可是幫了我大忙的!", + "PartnerTalk_Chat_PartnerCissia_330521204_21": "而且店長跟我講,今天是您的生日,這才專門準備了特別的原料和限定菜單為您慶生!", + "PartnerTalk_Chat_PartnerCissia_330521204_22": "店長你怎麼可以偷偷把我的秘密告訴別人!你這壞心眼的店長!", + "PartnerTalk_Chat_PartnerCissia_330521204_23": "而且……我的生日,既不是什麼特別的日子,也不是什麼值得慶祝的東西。", + "PartnerTalk_Chat_PartnerCissia_330521204_24": "是獨一無二的日子", + "PartnerTalk_Chat_PartnerCissia_330521204_25": "至少我覺得值得", + "PartnerTalk_Chat_PartnerCissia_330521204_26": "唔……我不吃這一套的!", + "PartnerTalk_Chat_PartnerCissia_330521204_27": "接下來我們還要去什麼地方,趕快結束這一切吧!", + "PartnerTalk_Chat_PartnerCissia_330521204_28": "生日當然不能少了生日禮物,\n一起和希希芙前往光映商場購買禮物吧。", + "PartnerTalk_Chat_PartnerCissia_330521204_29": "「看!就是那個!電熱蛋形坐墊!和我之前在網上看中的一模一樣!」", + "PartnerTalk_Chat_PartnerCissia_330521204_30": "「但是這裡的看起來更高級……啊,標籤上的價格也更『高級』。」", + "PartnerTalk_Chat_PartnerCissia_330521204_31": "「恆溫42度,雞媽媽般的溫暖呵護,遠端遙控……好厲害!但是太貴了!」", + "PartnerTalk_Chat_PartnerCissia_330521204_32": "「它看起來就應該擺在那種……特別乾淨、特別寬敞的房子裡。一點也不適合我!」", + "PartnerTalk_Chat_PartnerCissia_330521204_33": "商場裡的東西都好貴喔,一個也不想買!", + "PartnerTalk_Chat_PartnerCissia_330521204_34": "那個坐墊的價錢都夠我吃一年的水煮蛋了!還能每天加個蛋撻!", + "PartnerTalk_Chat_PartnerCissia_330521204_35": "最後什麼也沒買成……", + "PartnerTalk_Chat_PartnerCissia_330521204_36": "生日禮物還沒著落呢……", + "PartnerTalk_Chat_PartnerCissia_330521204_37": "就算買了禮物,冒失的希希芙也很容易弄丟或是弄壞的!繩匠你不要給我徒增負擔了!", + "PartnerTalk_Chat_PartnerCissia_330521204_38": "我們回家吧?我有點累了,而且……有點想念你的沙發了。", + "PartnerTalk_Chat_PartnerCissia_330521204_Name_01": "可可", + "PartnerTalk_Chat_PartnerCissia_330521204_Name_02": "旁邊", + "PartnerTalk_Chat_PartnerCissia_330521205_01": "所以,希希芙的生日會終於結束了嗎?還有什麼節目?", + "PartnerTalk_Chat_PartnerCissia_330521205_02": "該不會真的要搞什麼吹蠟燭的傻事吧?", + "PartnerTalk_Chat_PartnerCissia_330521205_03": "嗯?這是什麼?你手裡拿的什麼啊?", + "PartnerTalk_Chat_PartnerCissia_330521205_04": "生日快樂", + "PartnerTalk_Chat_PartnerCissia_330521205_05": "端出了事先準備好的生日蛋糕和蠟燭,\n希希芙立刻紅了面頰。", + "PartnerTalk_Chat_PartnerCissia_330521205_06": "「上面是不是插了根小蠟燭?真的要吹啊?」", + "PartnerTalk_Chat_PartnerCissia_330521205_07": "「關燈關燈!不要看我!」", + "PartnerTalk_Chat_PartnerCissia_330521205_08": "閉上眼許個願吧", + "PartnerTalk_Chat_PartnerCissia_330521205_09": "「我的願望是……你不許偷聽喔!繩匠!」", + "PartnerTalk_Chat_PartnerCissia_330521205_10": "「好啦!快開燈吧!」", + "PartnerTalk_Chat_PartnerCissia_330521205_11": "蠟燭被吹滅,燈光重新照亮希希芙的面容。", + "PartnerTalk_Chat_PartnerCissia_330521205_12": "今天許的願比我過去那些年頭加起來許的願望還要多!", + "PartnerTalk_Chat_PartnerCissia_330521205_13": "謝謝你喔,繩匠……", + "PartnerTalk_Chat_PartnerCissia_330521205_14": "雖然很麻煩,從早到晚,最後禮物也沒買成……", + "PartnerTalk_Chat_PartnerCissia_330521205_15": "但是,「生日」這種東西……我好像有點明白了。", + "PartnerTalk_Chat_PartnerCissia_330521205_16": "就是把普通的一天,變得有點不一樣。", + "PartnerTalk_Chat_PartnerCissia_330521205_17": "有人記得你,有人為你準備禮物,有人對你說「今天要格外的快樂」。", + "PartnerTalk_Chat_PartnerCissia_330521205_18": "哪怕只是格外普通的一天,也變得格外特別了。", + "PartnerTalk_Chat_PartnerCissia_330521205_19": "希希芙值得擁有特別的每一天", + "PartnerTalk_Chat_PartnerCissia_330521205_20": "以後每年都這樣過吧", + "PartnerTalk_Chat_PartnerCissia_330521205_21": "每年?太誇張了吧!不過……", + "PartnerTalk_Chat_PartnerCissia_330521205_22": "如果明年你還記得,我也還在繩匠的身邊……那再來一次,也可以。", + "PartnerTalk_Chat_PartnerCissia_330521205_23": "那下一次繩匠的生日,希希芙也要好好準備!", + "PartnerTalk_Chat_PartnerCissia_330521205_24": "好了!生日蛋糕吃完了!生日會真的結束了!", + "PartnerTalk_Chat_PartnerCissia_330521205_25": "我要去你的沙發上躺著了!今天吃太多,尾巴都動不了啦!", + "PartnerTalk_Chat_PartnerCissia_330521205_26": "……", + "PartnerTalk_Chat_PartnerCissia_330521205_27": "誕生的日子是什麼時候,我實在是記不起來了。", + "PartnerTalk_Chat_PartnerCissia_330521205_28": "但大家一定是覺得「誕生」是一件幸福的事情,才把生日當成特別的日子慶賀吧?", + "PartnerTalk_Chat_PartnerCissia_330521205_29": "謝謝繩匠,讓我覺得誕生在這世上,是一件格外幸福的事情。", + "PartnerTalk_Chat_PartnerCissia_330521205_30": "話音未落,希希芙便倏然消失在樓梯的拐角,回到她最為鍾愛的小窩。", + "PartnerTalk_Chat_PartnerCissia_330521205_31": "生日快樂,希希芙小姐。", + "PartnerTalk_Chat_PartnerCissia_330521301_01": "嗯呢嗯呢呢!", + "PartnerTalk_Chat_PartnerCissia_330521301_02": "嗯呢?嗯呢呢?(希希芙小姐,您在嗯呢什麼呢?)", + "PartnerTalk_Chat_PartnerCissia_330521301_03": "我在練習邦布語呢,伊埃斯你聽不懂我的意思嗎?", + "PartnerTalk_Chat_PartnerCissia_330521301_04": "嗯呢呢……嗯呢?(雖然的確也是在嗯呢……但完全聽不懂希希芙在嗯呢什麼呢?)", + "PartnerTalk_Chat_PartnerCissia_330521301_05": "欸,難道我在網上看的邦布語教學有問題……", + "PartnerTalk_Chat_PartnerCissia_330521301_Name_01": "伊埃斯", + "PartnerTalk_Chat_PartnerCissia_330521302_01": "經過慎重的考慮……我決定還是不要和伊埃斯搶著做邦布啦!", + "PartnerTalk_Chat_PartnerCissia_330521302_02": "嗯……嗯呢呢?(話雖如此……伊埃斯好像本來就是邦布吧?)", + "PartnerTalk_Chat_PartnerCissia_330521302_Name_01": "伊埃斯", + "PartnerTalk_Chat_PartnerCissia_330521401_01": "店長大人,我的錄影帶準備好了嘛?", + "PartnerTalk_Chat_PartnerCissia_330521401_02": "還有「那個」~也準備好了嗎?", + "PartnerTalk_Chat_PartnerCissia_330521401_03": "「那個」是?", + "PartnerTalk_Chat_PartnerCissia_330521401_04": "當然是必不可少的「那個」啦!店長房間裡埋藏的寶藏!", + "PartnerTalk_Chat_PartnerCissia_330521401_05": "總而言之,我們快來看錄影帶吧!", + "PartnerTalk_Chat_PartnerCissia_330521401_06": "容我打開電視機", + "PartnerTalk_Chat_PartnerCissia_330521402_01": "既然決定了當壞蛋,就一定要有壞蛋的覺悟!", + "PartnerTalk_Chat_PartnerCissia_330521402_02": "希希芙的良心經不起考驗的,所以店長你還是不要身陷險境為好!", + "PartnerTalk_Chat_PartnerCissia_330521402_03": "如果不小心到了那種境地……一定要牢牢抓住我的尾巴!", + "PartnerTalk_Chat_PartnerNangongYu_330510001_04": "我這是在「吸收街區的活力」!汀曼大師就很理解我!", + "PartnerTalk_Chat_PartnerNangongYu_330510001_18": "謝謝汀曼大師的支持~對了,我還注意到您攪拌咖啡的節奏……很有特點喔。", + "PartnerTalk_Chat_PartnerNangongYu_330510001_22": "當然不是!我還順便幫汀曼大師構思了新飲品的點子:「泡沫以太蘇打」,喝下去有輕微的跳躍感,就像以太正在刺激味蕾,也像是「POP」的舞步——適合演出之前調動活力!", + "PartnerTalk_Chat_PartnerNangongYu_330510001_27": "汀曼大師,新飲品研發成功的話,也記得給我們留上三杯喔!", + "PartnerTalk_Chat_PartnerNangongYu_330510001_Name_02": "汀曼大師", + "PartnerTalk_Chat_PartnerNangongYu_330510002_Name_02": "汀曼大師", + "PartnerTalk_Chat_PartnerNangongYu_330510005_01": "店長!幫個小忙——我答應幫這位占卜師小姐接待三位客人,還差一位喔!", + "PartnerTalk_Chat_PartnerNangongYu_330510005_02": "南宮小姐很有卜算的天賦喔,阿朔師父一定會很欣賞你的。", + "PartnerTalk_Chat_PartnerNangongYu_330510005_03": "店長您恰好出現,一定就是命運相助的答案!", + "PartnerTalk_Chat_PartnerNangongYu_330510005_04": "怎麼幫忙?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_05": "要我當客人?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_06": "對呀!抽一張牌,然後我們聊聊這張牌可能對應你生活中的哪一面。", + "PartnerTalk_Chat_PartnerNangongYu_330510005_07": "不保證絕對準確,但肯定會很有趣——畢竟卦師小姐說,占卜不過是「喚醒內心的鏡子」。", + "PartnerTalk_Chat_PartnerNangongYu_330510005_08": "每個人心裡都有答案,只是需要一點引導去發現它。", + "PartnerTalk_Chat_PartnerNangongYu_330510005_09": "看,我連占卜的辭令都學得很到位吧~店長,試試看吧?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_10": "那便占上一卦", + "PartnerTalk_Chat_PartnerNangongYu_330510005_11": "支持一下你的生意", + "PartnerTalk_Chat_PartnerNangongYu_330510005_12": "深吸一口氣,想著最近讓你在意的事……然後擲下三枚骰子。", + "PartnerTalk_Chat_PartnerNangongYu_330510005_13": "擲出了三枚卜算運勢的卦骰……", + "PartnerTalk_Chat_PartnerNangongYu_330510005_14": "哎呀……是「霜刃映日」。很符合現在的季節呢,天氣轉涼,財市動盪……", + "PartnerTalk_Chat_PartnerNangongYu_330510005_15": "作何解釋呢?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_16": "這個卦象是……", + "PartnerTalk_Chat_PartnerNangongYu_330510005_17": "霜刃過脈,寒潭撈金,看來近日的運程不算坦蕩啊。", + "PartnerTalk_Chat_PartnerNangongYu_330510005_18": "機遇當前卻總有風險……店長覺得近來有沒有什麼符合卦象的徵兆呢?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_19": "委託總出現意外?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_20": "總是碰上繩網詐騙?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_21": "店長的確有一份很有風險的「兼職」差事啊,霜刃映日,店長最近更要注意多多權衡利弊、謹慎行事才是……", + "PartnerTalk_Chat_PartnerNangongYu_330510005_22": "不過霜刃之後正是朝陽,只要小心將最近的風波渡盡,就一定能迎來迴轉的際遇!", + "PartnerTalk_Chat_PartnerNangongYu_330510005_23": "太神奇了!卦師小姐說我會有「金色的際遇」!", + "PartnerTalk_Chat_PartnerNangongYu_330510005_24": "我剛才就在轉角撿到了一個閃亮的徽章,雖然不是金幣,但也是金色的!", + "PartnerTalk_Chat_PartnerNangongYu_330510005_25": "這就是「象徵」的力量啊!你的注意力被引導到了「金色」上,於是發現了平時會忽略的美好。", + "PartnerTalk_Chat_PartnerNangongYu_330510005_26": "很美妙的解讀,南宮小姐。卜算並非萬能的預示奇蹟,但能提醒人更敏銳地感知世界。", + "PartnerTalk_Chat_PartnerNangongYu_330510005_27": "所以店長,你覺得你的「霜刃」需要什麼樣的轉機呢?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_28": "轉機可以是人,也可以是一段新的經歷,甚至是一段讓你忘記時間投入其中的旋律。", + "PartnerTalk_Chat_PartnerNangongYu_330510005_29": "比如,去聽一場酣暢淋漓的演唱會?讓音樂的暖流把凜冽的霜刃融化?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_30": "南宮在推銷門票?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_31": "好主意!", + "PartnerTalk_Chat_PartnerNangongYu_330510005_32": "被發現了!但我很真誠喔~「妄想天使」下週的演出歌單,會有不少旋律溫暖的曲目~", + "PartnerTalk_Chat_PartnerNangongYu_330510005_33": "說不定真的會對店長有幫助呢?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_34": "「妄想天使」?是六分街最近很有人氣的那個組合吧?聽說是三位很可愛的女孩子……", + "PartnerTalk_Chat_PartnerNangongYu_330510005_35": "我也想去!還有票嗎?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_36": "有的有的!這位小姐,您也再來擲一盅骰吧,作為新觀眾的福利~", + "PartnerTalk_Chat_PartnerNangongYu_330510005_37": "您的卦象是「曦炎相濟」……看來好事將近喔!", + "PartnerTalk_Chat_PartnerNangongYu_330510005_38": "任務完成!可愛的卦師小姐,幫我宣傳演出的事情~", + "PartnerTalk_Chat_PartnerNangongYu_330510005_39": "包在我身上吧,我會在顧客們之間宣傳「妄想天使」的演出的。", + "PartnerTalk_Chat_PartnerNangongYu_330510005_40": "不過,你真的很擅長給人帶來希望啊,南宮小姐。", + "PartnerTalk_Chat_PartnerNangongYu_330510005_41": "希望也是妄想的一種嘛——製造妄想就是我的本職工作~", + "PartnerTalk_Chat_PartnerNangongYu_330510005_42": "至於店長……下一次演唱會,不見不散喔!", + "PartnerTalk_Chat_PartnerNangongYu_330510005_Name_01": "年輕的卦師", + "PartnerTalk_Chat_PartnerNangongYu_330510005_Name_02": "激動的顧客", + "PartnerTalk_Chat_PartnerNangongYu_330510005_Name_03": "激動的顧客", + "PartnerTalk_Chat_PartnerNangongYu_330510006_01": "南宮真的很有做占卜師的天分!", + "PartnerTalk_Chat_PartnerNangongYu_330510006_02": "天分太多,也是一種額外的煩惱~", + "PartnerTalk_Chat_PartnerNangongYu_330510006_Name_01": "年輕的占卜師", + "PartnerTalk_Chat_PartnerNangongYu_330510006_Name_02": "南宮羽", + "PartnerTalk_Chat_PartnerNangongYu_330510015_18": "我們觀察了很久……南宮獨處的時候,似乎很難真的停下來。所以需要有人在旁邊,提醒她「現在不是工作時間」。", + "PartnerTalk_Chat_PartnerNangongYu_330510015_24": "這是今天的活動經費……如果南宮真的想偷偷跑回練習室,請聯絡我們!", + "PartnerTalk_Chat_PartnerNangongYu_330510015_27": "今天,請讓南宮忘記自己是「隊長」吧。", + "PartnerTalk_Chat_PartnerNangongYu_330510017_02": "去哪裡好呢……彼佛斯美髮沙龍……我偶爾會來這裡打理頭髮。他們的造型師對希人的髮質和翅膀護理也很有研究……", + "PartnerTalk_Chat_PartnerNangongYu_330510017_28": "算了,不想這些。我們去找個地方休息一下吧,一直走也挺累的。", + "PartnerTalk_Chat_PartnerNangongYu_330510017_29": "前面汀曼大師的咖啡店天台視野很好,可以看到半個光映廣場的河岸。", + "PartnerTalk_Chat_PartnerNangongYu_330510018_01": "呆在這裡,暫時不會看到那些會觸發「工作模式」的東西了。", + "PartnerTalk_Chat_PartnerNangongYu_330510018_03": "像現在這樣,單純地在這裡放空心神,什麼都不去多想…好像是很久都沒有過的體驗了呢?", + "PartnerTalk_Chat_PartnerNangongYu_330510018_04": "汀曼大師的手藝還是這麼好。不過他最近在研究新的飲品,要不要讓「妄想天使」和汀曼特調聯動一下呢……", + "PartnerTalk_Chat_PartnerNangongYu_330510018_28": "是因為她們相信你。而她們相信的人,我也會努力去相信。", + "PartnerTalk_Chat_PartnerNangongYu_330510019_02": "隊長的狀態……和早上出門時不太一樣了。感覺放鬆了不少呢?", + "PartnerTalk_Chat_PartnerNangongYu_330510019_17": "南宮……說好今天不想工作的。", + "PartnerTalk_Chat_PartnerNangongYu_330510026_03": "我信得過的「合夥人」,帶{M#他}{F#她}來一起聽聽情況。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_01": "觀眾從入口處湧入演出場地,人潮漸漸擁擠,身邊天使的溫度也更加清晰。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_02": "舞台的燈光變化,音樂前奏響起……", + "PartnerTalk_Chat_PartnerNangongYu_330510028_03": "要開始了喔。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_04": "第一個登場動作是……原來如此。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_05": "原來如此?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_06": "南宮發現什麼了?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_07": "真紀的手臂角度,比她們上次在排練時抬高了那麼一點點。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_08": "在舞台光下整個人看起來就更修長了……好聰明,這招我要記下來!", + "PartnerTalk_Chat_PartnerNangongYu_330510028_09": "連這種細節都注意到了?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_10": "這是在「分析敵情」嗎?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_11": "當然啦!偶像的進化,不就是從這一點點細節裡偷偷發生的嘛。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_12": "至於敵情嘛……這叫「充滿敬意的學習」啦~", + "PartnerTalk_Chat_PartnerNangongYu_330510028_13": "哇,這個隊形變換!好華麗!或許也可以用到我們的編舞中……", + "PartnerTalk_Chat_PartnerNangongYu_330510028_14": "被啟發了?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_15": "找到了新的靈感?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_16": "職業病職業病~看到厲害的舞台,腦子自己就轉起來了嘛。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_17": "娜娜剛才的那個位置,雖然是舞台死角,但一個小小的隊形變化就化解了尷尬……", + "PartnerTalk_Chat_PartnerNangongYu_330510028_18": "這種「小聰明」,沒有在舞台上摸爬滾打足夠久可是學不來的。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_19": "歌曲進入高潮部分,觀眾們的歡呼聲也越來越熱烈。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_20": "副歌的和聲處理得真漂亮……", + "PartnerTalk_Chat_PartnerNangongYu_330510028_21": "三個人的聲音特點都表現了出來,但又交纏在一起分不開。千夏要是聽了,一定又會有新的想法了。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_22": "「就算天氣預報說要下雨,我們的舞台也永遠放晴」。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_23": "這句歌詞也很可愛喔!", + "PartnerTalk_Chat_PartnerNangongYu_330510028_24": "幾支歌曲結束,進入到了中場休息的觀眾互動環節。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_25": "這個和觀眾互動的小遊戲也很有趣呢,讓我想想……", + "PartnerTalk_Chat_PartnerNangongYu_330510028_26": "下次我們的見面會也來試試這個形式吧?但如果照搬的話,千夏一定會緊張地說不出話來……", + "PartnerTalk_Chat_PartnerNangongYu_330510028_27": "演出進入安可環節,觀眾們的氣氛再次熱烈了起來。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_28": "用了這首歌作為安可曲啊……", + "PartnerTalk_Chat_PartnerNangongYu_330510028_29": "是她們出道早期的歌喔,編舞改了不少,但最招牌的那幾個動作都還保留著。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_30": "「天氣預報」老粉們一定超開心的……看到喜歡的組合沒忘記最開始的樣子,還變得越來越好。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_31": "我們「妄想天使」……有沒有變成能讓夢想家們大聲喊著安可、不肯離開的組合呢?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_32": "當然了!", + "PartnerTalk_Chat_PartnerNangongYu_330510028_33": "我每次都很大聲喔!", + "PartnerTalk_Chat_PartnerNangongYu_330510028_34": "嘿嘿~!", + "PartnerTalk_Chat_PartnerNangongYu_330510028_35": "店長都這麼說了,那我可要當真了喔?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_36": "演出在絢爛的燈光中落幕,\n意猶未盡的觀眾們從出口散去。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_37": "舞蹈和音樂的編排……感覺她們又有很大的進步啊!", + "PartnerTalk_Chat_PartnerNangongYu_330510028_38": "南宮好像很開心?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_39": "會覺得有壓力嗎?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_40": "當然啦,「天氣預報」和我們都是從這裡的舞台成長起來的偶像組合,和我們既是對手也是朋友。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_41": "能看到她們的進步,我當然會覺得很欣慰。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_42": "壓力嘛……不管舞台對面是怎樣的對手,我和「妄想天使」都會用最大的努力搧動翅膀喔?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_43": "看到同輩在舞台上那麼閃閃發光,就會忍不住想「我們也要做到!而且要做得更耀眼!」", + "PartnerTalk_Chat_PartnerNangongYu_330510028_44": "偶像這份工作,最棒的不就是這裡嘛……永遠有想追上去的背影,永遠有想看到的更高處的風景。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_45": "不過啊……", + "PartnerTalk_Chat_PartnerNangongYu_330510028_46": "今天最讓我開心的,其實不是看到了超棒的演出,也不是偷偷記了好多筆記。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_47": "是能像這樣,普普通通地和店長一起來看一場偶像演出。", + "PartnerTalk_Chat_PartnerNangongYu_330510028_48": "今天的約會就到這裡啦店長,等一下我還要去後台和她們打個招呼~", + "PartnerTalk_Chat_PartnerNangongYu_330510028_49": "下次也一起來看演出吧,店長?", + "PartnerTalk_Chat_PartnerNangongYu_330510030_11": "……好慢啊。", + "PartnerTalk_GalGame_PartnerCissia_10044901_016": "我記得這部影片是希希芙親自挑選的吧?希希芙到底是來找我看錄影帶的,還是其實另有所圖呢?", + "PartnerTalk_GalGame_PartnerCissia_10044901_020": "真拿你沒辦法……今天我們看的是《荒丘往事》,是一部在外環拍攝、講外環的故事的老電影喔。", + "PartnerTalk_GalGame_PartnerCissia_10044903_004": "嗯呢嗯呢?(具體是怎樣的訓練呢?)", + "PartnerTalk_GalGame_PartnerCissia_10044903_036": "繩匠你不明白,小白她……小白她是想成為這個家的一份子……", + "PartnerTalk_GalGame_PartnerNangongYu_10044802_018": "即使是南宮也會因為舞台和觀眾而感到壓力嗎?", + "PartnerTalk_GalGame_PartnerNangongYu_10044803_042": "什麼都瞞不住店長讓我感覺有點沒面子~", + "PartnerTalk_OngoingMainCityPartner_PartnerCissia_511521019_01": "你作為繩匠,一定能理解我不能堂堂正正面對治安局大門的心情吧。", + "PartnerTalk_OngoingMainCityPartner_PartnerCissia_511521034_01": "電影院裡面又暖和又昏暗,我在後排的座位縫隙裡睡著了過去。", + "PartnerTalk_OngoingMainCityPartner_PartnerCissia_511521040_01": "怎麼樣,這是我獻給家鄉的讚美詩!是不是很有文采?", + "PartnerTalk_OngoingMainCityPartner_PartnerCissia_511521044_01": "你可要小心提防!噢——我的繩匠——!", + "PartnerTalk_OngoingMainCityPartner_PartnerNangongYu_511511042_01": "但是聽說涼茶對保養嗓子很有幫助!", + "PartnerTalk_OngoingMainCity_PartnerCissia_511521002_01": "喂喂喂?繩匠陷入冬眠了嗎?", + "PartnerTalk_OngoingMainCity_PartnerCissia_511521005_01": "被希希芙蠱惑了嗎,繩匠?", + "PartnerTalk_OngoingMainCity_PartnerCissia_511521006_01": "跟丟了!——才怪!你跑不掉的繩匠!", + "PartnerTalk_OngoingMainCity_PartnerCissia_511521007_01": "小心小偷喔繩匠!", + "Partner_Birthday_1511": "9/29", + "Partner_Birthday_1521": "1/10", + "Partner_Impression_f_1511": "南宮做什麼都能做得又好又輕鬆,要是哥哥也有這樣的才能,我也能輕鬆一點吧?開玩笑的,哥哥已經很棒啦~", + "Partner_Impression_f_1521": "沒有什麼零食能瞞過希希芙的眼睛和鼻子!她到底是怎麼穿過包裝袋聞到洋芋片的味道的?", + "Partner_Impression_m_1511": "沒能為鈴分憂還真是我的不是……我會多多向南宮學習的!", + "Partner_Impression_m_1521": "自從希希芙來了家裡之後,有的東西再也沒丟過了,比如找不到的老錄影帶。有些東西再也沒見過了,比如冰箱裡沒吃完的起司蛋糕…", + "Partner_Name_1511": "南宮羽", + "Partner_Name_1521": "希希芙", + "Partner_ProfileDesc_1511": "南宮羽,偶像團體「妄想天使」的隊長與編舞擔當,擁有罕見以太適性體質、敏銳商業嗅覺和卓越偶像才能的「天才」。\n\n雖然總以一副慵懶神態示人,調侃隊友、玩笑不斷,收到的惡評卻往往是團隊中最少的。雖然總宣稱自己的夢想是「借來的」,卻為這個小小的舞台傾注了超越常人的心血與感情。\n\n南宮擁有一種舉重若輕的天賦——無論是舞蹈、說唱、投資,還是洞察人心。這份天賦曾是支撐她輕鬆扮演「隊長」角色的面具,卻也一度讓她與內心真實的渴望隔閡相望。\n\n但無論最初是出於對摯友的責任,還是後來對舞台難以割捨的眷戀,她都已在燈光與觀眾的注視下,將借來的星火淬鍊成了屬於自己的光芒。", + "Partner_ProfileDesc_1511_1": "「天賦」是令南宮遊刃有餘的光環,也曾是遮蔽她感知真實心意的霧障。她善於為一切事物估值與規劃,卻唯獨無法為「夢想」這個看似虛無的概念標價。\n\n在妄想天使成立之初,面對那個摳門到需要向練習生倒收教學費的事務所,南宮羽第一次感到自己那套「總能抓住商機」的天賦失效了。她可以計算出最優的舞步編排,能預判哪支股票會漲,卻無法算出如何讓這個承載千夏夢想的脆弱組合活下去。當最後的積蓄見底,而唯一的主唱即將因經濟壓力退出時,一個危險的「機會」找上了門——利用她們未被登記的以太適性體質,進入空洞,為一筆高額報酬執行一次「物資回收」委託。\n\n那並非舞蹈練習室,而是真正的生死關。手中用於防身的簡陋武器,其重量與舞台道具天差地別。而身邊千夏因恐懼而急促的呼吸聲,比任何觀眾的歡呼都更使她的神經緊繃。那次委託,她們最終僥倖完成了任務,帶回了足以維繫組合存續的報酬。但當她們跌跌撞撞地回到安全區,看著手中沾滿塵垢的酬金時,南宮感到的並非喜悅。\n\n她意識到,自己願意為之賭上性命、承受恐懼的,早已不再是「幫助朋友實現夢想」這個抽象的責任。而是在那個破舊練習室裡,千夏寫下的旋律,愛芮唱出的歌聲,是尚未到來的、屬於她們自己的歌聲與舞台。那份渴望本身,已經有了無法用任何投資回報率來衡量的重量。從那天起,她依然會計算:如何用最小的代價,守護住這個由她親手拉入局、並已無法割捨的「廉價夢想」。", + "Partner_ProfileDesc_1521": "希希芙,新艾利都治安局秩序督察麾下的案件專員,正在積極競選「Random Play」二樓的新室友中。\n\n比起來自行動和任務本身的危險,更害怕的是來自長官的來電。行動中的專業素養比外表和言語表現出來的可靠得多,僅憑五感和直覺便能做出正確的判斷。\n\n雖然自稱是隻遵循本能、自私任性的「壞蛋」,做出的選擇卻時常閃爍著超越利益的人性微光。雖然對秩序與正義嗤之以鼻,卻能成為追獵惡性罪犯最鋒利的匕首。\n\n但無論是用於自保的謊言、用以反水的獠牙,還是那套「趨利避害」的野生哲學,希希芙都已將其化為保護僅存之物的盾牌。無論背負著怎樣的過往與枷鎖,她已決心在此立足。", + "Partner_ProfileDesc_1521_1": "「本能」是希希芙賴以生存的基石,卻也成了將她拖入更深處漩渦的引力。她過於信賴那些從氣味、痕跡與肌肉顫動中讀取的資訊,卻未曾學會辨識紙面契約與權力程式中的陷阱。\n\n在被捕之前,她最後一次「合法」僱傭任務是運送一批保密物資。委託人給出了豐厚報酬和簡單的路線——這對熟悉外環每一處暗巷的希希芙來說輕而易舉。她像往常一樣,憑藉動物般的警覺避開了幾處微妙的巡邏間隙,卻不知自己的每一個規避動作,都被記錄為「鬼祟行徑」與「反偵察能力」的證據。那場吞噬一切的大爆炸發生時,她恰因察覺到熱量異常波動而提前數秒鑽進了廢棄管道。這救了她一命,也徹底坐實了「唯一倖存且行跡可疑的縱火犯」這個身分。\n\n在治安局的檔案中,她的直覺與能力反被作為精心策劃犯罪的證明。審訊並非為了真相,而是一場冰冷的程序:用強光摧毀她對光線的耐受力,用連續的問話剝奪她對時間的概念,最終在她生理與精神瀕臨斷裂時,推來了一份認罪書。\n\n百般的厄運中終於有幸運的眷顧:秩序督察賽維里安發現了希希芙漏洞百出的審訊紀錄,當她因卓越的天賦與純良的本質被賽維里安特聘為「案件專員」,頸環與手銬不再是單純的束縛。它們是她與這個她既不理解也不信任的秩序之間,一道被她利用著的危險界限。\n", + "Partner_Race_15": "都市秩序部", + "Partner_Stature_1511": "156", + "Partner_Stature_1521": "156", + "Partner_Unlock_Condition_Chapter15": "完成主線委託第二季·尾音 新·艾利都日落時 上", + "PhotoDesc_3600033": "「煮釜」火鍋店重新開業的那一天,辛味用手機捕捉下的碰杯瞬間。麗都尋鮮千百度,唯有火鍋與摯友不可辜負。", + "PhotoName_3600033": "乾杯!", + "PhotoUnlockCondition_Short_3600033": "透過「滾燙尋鮮記」活動獲得", + "PopUp_Content_110011101": "在勘域模式下,右上角會顯示勘域模式選單。{LAYOUT_MOBILE#點按編隊按鈕}{LAYOUT_CONTROLLER#按下 + 編隊}{LAYOUT_KEYBOARD#點按 編隊},可以自由切換勘域編隊。", + "PopUp_Content_40151101": "長按 蓄力,鬆開按鍵發動[普通攻擊:可愛地雷飛天撞],[重拍]足夠時,可至多進行三次蓄力攻擊。\n在蓄力恰當的時機鬆開按鍵,可以發動精準蓄力攻擊,造成更高的失衡值。\n第二段和第三段攻擊各需要消耗50點[重拍]。\n[重拍]會隨時間自動回復,隊伍中任意角色使敵人進入異常狀態也會為南宮羽回復[重拍]。", + "PopUp_Content_40151102": "隊伍中任意角色使敵人進入失衡狀態時,南宮羽獲得2層[舞力全開]效果,最多擁有2層。\n擁有[舞力全開]時,南宮羽的[強化特殊技]、[普通攻擊:可愛地雷飛天撞]或[快速支援]的重擊命中同時處於屬性異常和失衡狀態下的敵人時,會消耗1層[舞力全開]對敵人觸發[極性紊亂]。\n當南宮羽擁有[舞力全開]時,下一次換入前場將直接發動[普通攻擊:可愛地雷飛天撞]第一段蓄力攻擊,此次蓄力攻擊被視為精準蓄力攻擊。", + "PopUp_Content_40151109": "[重拍]足夠時,長按 蓄力,鬆開按鍵發動[普通攻擊:可愛地雷飛天撞],可至多進行三次蓄力攻擊。\n第二段和第三段攻擊各需要消耗50點[重拍],[重拍]會隨時間自動回復,隊伍中任意角色使敵人進入異常狀態也會為南宮羽回復[重拍]。\n隊伍中任意角色使敵人進入失衡狀態時,南宮羽獲得2層[舞力全開]效果,最多擁有2層,擁有[舞力全開]時,南宮羽的[強化特殊技]、[普通攻擊:可愛地雷飛天撞]或[快速支援]的重擊命中處於屬性異常和失衡狀態下的敵人時,會消耗1層[舞力全開]對敵人觸發[極性紊亂]。", + "PopUp_Content_40152101": "能量足夠時,希希芙點按或長按 發動[強化特殊技],根據消耗能量可獲得3至6點[毒素]。\n每5秒消耗1點[毒素]觸發一次[蝕骨]對周圍敵人造成1次電屬性傷害。\n[毒素]存在期間,全隊角色造成的電屬性傷害無視敵人部分防禦力,持續到[毒素]耗盡後30秒。", + "PopUp_Content_40152102": "每獲得6點[毒素]獲得1層[蛇影]。\n擁有[蛇影]時,長按 可發動[普通攻擊:蛇吻],期間拖曳{LAYOUT_CONSOLECONTROLLER#操作桿}{LAYOUT_FALLBACK#搖桿}可以自由控制落地點。\n[普攻攻擊:蛇吻]命中敵人時,會快速消耗剩餘全部[毒素],每消耗1點,觸發一次[蝕骨]。", + "PopUp_Content_40152103": "發動[連攜技]或[終結技]時,會獲得3點[毒素]。", + "PopUp_Content_40152104": "點按或長按 發動[強化特殊技]可獲得3至6點[毒素]。\n每5秒消耗1點[毒素]觸發一次[蝕骨],對敵人造成一次電屬性傷害。\n[毒素]存在期間,全隊對敵人造成的電屬性傷害無視敵人部分防禦力,持續到[毒素]耗盡後30秒。\n每獲得6點[毒素]獲得1層[蛇影]時,長按 發動[普攻攻擊:蛇吻]快速消耗全部剩餘[毒素],每消耗1點,觸發一次[蝕骨]。", + "PopUp_Content_999126801": "進入該街區後介面將切換成勘域模式,在該模式中包含以下內容:\n·可使用街道中的大部分系統功能\n·可直接釋放代理人技能", + "PopUp_Content_999251605": "·50層之後,每一層都可以透過完成更高的技巧分數挑戰來獲得「淬鍊之證」,盡可能收集更多的「淬鍊之證」,展現自己的傲人實力吧!", + "PopUp_Content_999251606": "·通過50層之後,將參與全服排行。\n淬鍊之證排行:獲得淬鍊之證總數的排行。\n代理人排行:代理人得分的排行。\n*代理人得分將依本方式計算:計算該代理人透過的999層及以下所有層數中,分數最高的10層的該代理人總分,再取算術平均值參與排行。代理人參戰層數只有達到10層及以上時,才會參與排名計算。\n*邦布造成的傷害、對敵人造成部位破壞的傷害、對敵人造成穢盾淨除的傷害等特殊來源的傷害,以及部分代理人的召喚物傷害,將不被視為代理人造成的傷害因而亦不計入代理人得分。", + "PopUp_Content_9992550": "發動[普通攻擊:明心境·扶搖勢]即可觸發「扶搖乾穹」。每次觸發「扶搖乾穹」獲得50分", + "PopUp_Content_9992555": "快速觸發4次[蝕骨]效果即可觸發「噬影毒綻」,觸發[蝕骨]的間隔超過4秒則重置計數。每次觸發「噬影毒綻」獲得80分", + "PopUp_Content_999550101": "2.7第一關回合1-1第二次選菜引導 內容\n本回合還有一次選菜機會,如果有不想要的食材,可以點擊刷新", + "PopUp_Content_999550102": "2.7第一關回合1-1第二次選菜引導 內容\n這次選擇香菇吧!", + "PopUp_Content_999560101": "擺件是關卡內全局生效的被動道具。", + "PopUp_Content_999560102": "每次透過品鑑回合後,會有額外的獎勵,除了菜品選擇還有一次擺件選擇機會。", + "PopUp_Content_999570101": "2.7第一關回合1-1第一次準備撈菜 內容\n在這裡可以準備,右側面板上會有目標分數,是最近的一個校驗回合要求玩家達到的最低分數。\n分數是一直累積的,本回合是普通回合,在普通回合多多累計分數的話,校驗回合壓力就會小一些。", + "PopUp_Content_999570102": "2.7第一關回合1-1第一次準備撈菜 內容\n同時可以看到目前回合和總回合,小的節點是普通回合,沒有分數校驗,大的節點是校驗回合,需要分數達到要求才能透過回合繼續遊戲。", + "PopUp_Content_999570103": "2.7第一關回合1-1第一次準備撈菜 內容\n可以點擊背包隨時查看目前擁有的菜品卡和潮玩卡。準備好了就可以點擊開始烹飪準備吃火鍋了。", + "PopUp_Content_999580101": "可以{LAYOUT_MOBILE#操作搖桿}{LAYOUT_KEYBOARD#使用滑鼠}{LAYOUT_CONTROLLER#操作搖桿}控制勺子移動,{LAYOUT_MOBILE#點擊按鍵}{LAYOUT_KEYBOARD#使用滑鼠左鍵}{LAYOUT_CONTROLLER# }撈取", + "PopUp_Content_999580102": "剩餘撈取次數或倒數計時歸零時,開始回合結算。\n一回合最多能撈取25個菜品。", + "PopUp_Content_999580103": "2.7第一關回合1-1第一次開始撈菜 內容\n撈起後食物會放在右側面板,等回合結束統一結算", + "PopUp_Content_9995901": "菜品分為普通、稀有、傳說三種品質,品質越高,效果越強。", + "PopUp_Content_9996001": "入味是一個在鍋中煮到規定時間就可以達成某個效果的特殊機制。可入味的食材下鍋後會有進度條,進度條滿後,則會在鍋內觸發入味機制。", + "PopUp_Content_9996101": "2.7第一關回合2-2第一次選菜 內容\n背包滿了,此時可以選擇跳過,也可以選擇卡後再對背包裡面的卡進行刪卡。\n有一張雪花牛肉,我們先選了再刪除吧", + "PopUp_Content_9996201": "2.7第一關回合2-2第一次刪卡 內容\n背包滿了,我們可以把不想要的卡刪掉。魚丸對目前雪花牛肉派加成較小,建議刪除魚丸卡。", + "PopUp_Content_999630101": "繩匠可能已經注意到了,部分菜品會有不一樣的特效。烹飪階段開始時,每個菜品都有10%的機率變成精華菜品。精華菜品的基礎美味值會翻倍,其對應效果也會加強。因此,優先撈取精華菜品是一個不錯的策略。", + "PopUp_Content_999630102": "在點菜介面、菜單介面、菜單圖鑑介面,繩匠都可以切換預覽精華版本的菜品資訊。", + "PopUp_Content_999640101": "2.7第一關回合1-1第一次選菜引導 內容\n吃火鍋前選菜,每次三選一可以選一張,一張菜卡加入背包後會有對應卡面數量的菜品加入鍋中。每撈起一份菜品,將得到菜品的基礎分數", + "PopUp_Content_999640102": "2.7第一關回合1-1第一次選菜引導 內容\n每個菜品卡都有精華版本,點擊精華按鍵可以查看。\n每個菜品下鍋時有機率變成精華版本,會有更厲害的效果。", + "PopUp_Content_999640103": "2.7第一關回合1-1第一次選菜引導 內容\n先選擇生菜吧", + "PopUp_Content_999650001": "【玩法目標】\n在限定時間內盡可能多地擊敗敵人、累積分數,挑戰更高評價與獎勵。\n【基礎規則】\n你將使用3支2人小隊進行連續戰鬥。\n戰鬥過程中敵人會持續出現,擊敗敵人可獲得分數。\n結束時根據總分結算評價與獎勵。\n", + "PopUp_Content_999650002": "你可以在戰鬥中進行換切隊。\n完成限時任務和造成傷害,可以積累「切隊充能條」。當充能條滿時,可以切換隊伍。", + "PopUp_Content_999650003": "每場戰鬥中存在不同的關卡增益。\n關卡增益可升級、滿級為5級。透過切隊可以觸發關卡增益升級。升級後將獲得強力機制效果。", + "PopUp_Content_999650004": "每次切換隊伍時,新入場隊伍角色會獲得初始能量/閃能、喧響值。目前隊伍角色的能量/閃能會保留,目前隊伍角色的喧響值將會對位繼承給下一隊伍成員。\n除此之外的其他全部效果會被清空。", + "PopUp_Content_9996601": "部分怪物在戰鬥中會開啟[侵蝕壁壘],此時怪物的暴擊傷害抗性、攻擊力、抗打斷能力提升,同時,全隊代理人會隨時間持續損失生命值。", + "PopUp_Content_9996602": "[侵蝕壁壘]被打破後,會觸發[活性轉化]效果,將怪物的部分生命值轉化為全隊代理人的生命值,並恢復額外能量值。", + "PopUp_Title_401511": "「角色介紹」南宮羽·其一", + "PopUp_Title_401512": "「角色介紹」南宮羽·其二", + "PopUp_Title_401513": "「角色介紹」南宮羽", + "PopUp_Title_401521": "「角色介紹」希希芙·其一", + "PopUp_Title_401522": "「角色介紹」希希芙·其二", + "PopUp_Title_401523": "「角色介紹」希希芙·其三", + "PopUp_Title_401524": "「角色介紹」希希芙", + "PopUp_Title_999251605": "淬鍊之證", + "PopUp_Title_9992550": "葉瞬光特殊技巧「扶搖乾穹」", + "PopUp_Title_9992551": "照特殊技巧「蓄勢終裁」", + "PopUp_Title_9992552": "千夏特殊技巧「喵語連音」", + "PopUp_Title_9992553": "愛芮特殊技巧「妄想節拍」", + "PopUp_Title_9992554": "南宮羽特殊技巧「定光流星」", + "PopUp_Title_9992555": "希希芙特殊技巧「噬影毒綻」", + "PopUp_Title_9995501": "2.7第一關回合1-1第二次選菜引導 標題", + "PopUp_Title_9995601": "擺件介紹", + "PopUp_Title_9995701": "2.7第一關回合1-1第一次準備撈菜 標題", + "PopUp_Title_9995801": "烹飪教學", + "PopUp_Title_9995901": "品質介紹", + "PopUp_Title_9996001": "入味機制", + "PopUp_Title_9996101": "2.7第一關回合2-2第一次選菜 標題", + "PopUp_Title_9996201": "2.7第一關回合2-2第一次刪卡 標題", + "PopUp_Title_9996301": "精華機制", + "PopUp_Title_9996401": "2.7第一關回合1-1第一次選菜引導 標題", + "PopUp_Title_999650001": "戰鬥目標", + "PopUp_Title_999650002": "切隊規則", + "PopUp_Title_999650003": "增益規則", + "PopUp_Title_999650004": "戰鬥說明", + "PostText_27001": "哈哈哈哈哈哈哈哈哈哈哈哈!\nTOPS也有今天!\n好了,不廢話了,我直說了——TOPS內部現在非常混亂!有多家依附其下的中小企業都出現了很嚴重的問題。相信繩網應該是有記憶的吧?最近漏洞百出的空洞英雄大賽贊助方是誰呢——這其中的關聯好難猜啊~\n而且!正是因為上述這些情況的存在,聽說TOPS內部的審查機關近期也是相當活躍,雖說拿不出實際的證據,但看TOPS最近的狀況……只能說不像假的。(注:不是我沒有證據,而是不能說!有興趣請自行根據關鍵字搜尋)\n綜上所述!TOPS內部一定出現了嚴重的問題,大家這段時間別上趕著去觸霉頭,能離多遠離多遠吧。\n該不會有生之年真能看到TOPS自內部瓦解然後倒閉的那一天吧?點到為止,狗命要緊,遁了。", + "PostText_27002": "空洞競聯於今日發表公告,宣布本屆大賽提前中止,後續將視調查進展與安全評估結果,另行公布舉辦時間。\n\n據治安局通報,引發多起流血事件的嫌犯羅穆爾已落網。在治安局與HIA的聯合搜救下,部分一度迷失於空洞的參賽選手也已被安全尋回,正在接受醫療觀察。\n\n此外,根據多位親歷者的證詞,曾有一位匿名人士率先發現「蘿蔔」資料異常,並透過特殊渠道向所有選手傳輸了精確的安全路線,顯著降低了人員傷亡風險。該匿名人士的具體身分及行為動機,目前仍在核實中。\n\n空洞競聯與治安局將對本次事件中受到影響的選手及相關人員提供必要支持,並在調查結束後向廣大市民公布更多資訊。", + "PostText_27003": "空洞英雄賽場上碰到的,嚇了我一跳,這些以骸是變成雕塑了……?\n它們核心上都插著白色的羽毛,還滿有藝術感……\n有人知道這是什麼原理嗎?總不能是那個臭名昭著的羅穆爾幹的吧?", + "PostText_27004": "大家也知道輝金音擎下落不明吧?圈內流傳一個說法:音擎在那位拉米爾選手身上!\n這可不是空穴來風,你們自己想想,能從黑狼手裡搶東西的人能有幾個?拉米爾偏偏就是其中之一。\n更耐人尋味的是,拉米爾在比賽中止後就人間蒸發了,甚至沒去兌現積分。現在看來,拉米爾參賽本就另有目的,很可能就是輝金音擎。\n而且拉米爾到底是誰?出身、履歷,甚至長相都沒幾個人見過,簡直就像剛從石頭縫裡蹦出來……越挖越多啊……", + "PostText_27005": "瑪瑟爾集團不是正在面向全市募集邦布形象設計嗎,一看到獎金數額,我藝術生的DNA當場覺醒——這不就是為我量身打造的舞台嗎?\n然後我就閉關創作了一個月!整整一個月!畫了幾十張廢稿,才能拿出如此驚天地泣鬼神的創意。\n我獲獎感言都排練好了,結果別說一等獎,連個安慰獎都沒有是不是太過分了?\n瑪瑟爾!你失去的也許只是一個參賽者,但新艾利都失去的,可是一個嶄新邦布宇宙的締造者啊!", + "PostText_27006": "最近網上有關羅塞塔資料異常的傳聞屢見不鮮,還有人吐槽自制「蘿蔔」越來越困難了,根據羅塞塔資料矯正解析出的路徑往往也不夠精準。\n有沒有大佬現身說法一下,傳聞是真的嗎?\n如果是真的,有沒有可供替代的參考資料?\n我剛轉行做繩匠,現在一單都沒接到,總不能還沒就業就失業了吧,嗚嗚嗚……", + "PostTitle_27001": "[灌水]TOPS的大內幕!保真!", + "PostTitle_27002": "[資訊]空洞英雄大獎賽宣布中止", + "PostTitle_27003": "[灌水]這些以骸怎麼回事?", + "PostTitle_27004": "[情報]拉米爾選手和獎品一起失蹤了", + "PostTitle_27005": "[灌水]為什麼我的邦布形象設計稿會落選……", + "PostTitle_27006": "[灌水]羅塞塔資料還能失靈?!", + "Poster_27001": "小靈通駕到", + "Poster_27002": "墨提斯情報屋_一號機", + "Poster_27003": "只吃泡芙", + "Poster_27004": "狗仔", + "Poster_27005": "匿名使用者", + "Poster_27006": "菜鳥先飛", + "ProductName_100101_01": "輝瓷錢幣", + "ProductName_100102_01": "七彩漂染", + "ProductName_100102_02": "毛髮護理套餐", + "ProductName_100201_01": "精緻膠囊房", + "ProductName_100202_01": "比格犬", + "ProductName_100301_01": "無(購買失敗)", + "ProductName_100302_01": "無(購買失敗)", + "ProductName_100401_01": "汀曼特調", + "ProductName_100402_01": "按蹺推拿", + "ProductName_100501_01": "無(購買失敗)", + "ProductName_100502_01": "薄荷青檸跳跳糖水", + "ProductName_100601_01": "焦糖夢境", + "ProductName_100601_02": "蝴蝶蘭", + "ProductName_100602_01": "電玩體驗三小時套餐", + "ProductName_100701_01": "「穩健理財套餐」", + "ProductName_100702_01": "黑丸燻叉燒面", + "ProductNum_100101_01": "×1", + "ProductNum_100102_01": "×1", + "ProductNum_100102_02": "×1", + "ProductNum_100201_01": "×1", + "ProductNum_100202_01": "×1", + "ProductNum_100301_01": " ", + "ProductNum_100302_01": " ", + "ProductNum_100401_01": "×1", + "ProductNum_100402_01": "×1", + "ProductNum_100501_01": " ", + "ProductNum_100502_01": "×1", + "ProductNum_100601_01": "×1", + "ProductNum_100601_02": "×1", + "ProductNum_100602_01": "×1", + "ProductNum_100701_01": "×1", + "ProductNum_100702_01": "×1", + "Profile_3201016_des": "「麗都城募·成長計劃」紀念頭像。", + "Profile_3201016_name": "完美表情管理", + "Profile_3201016_story": "風靡全城的彈珠遊戲,誠邀各位邦布夥伴加入——「駕駛」你的泡泡,和朋友們激情對撞吧!\n高速攝影裝置已啟動:就算暈頭轉向,也要在擦肩而過的時候優雅眨眼喔!", + "Profile_3202015_name": "狂瀾勳冠·極境", + "QuestDesc_1205510101": "XXXXX", + "QuestDesc_1205510201": "XXXXX", + "QuestDesc_1205510301": "XXXXX", + "QuestDesc_1205510401": "XXXXX", + "QuestDesc_1205510501": "XXXXX", + "QuestDesc_1205510601": "XXXXX", + "QuestDesc_1205510701": "和南宮羽在光映廣場的商業街會合,陪同她處理「投資事務」。", + "QuestDesc_1205510801": "與南宮相約在「404」觀看演出,前往赴約吧。", + "QuestDesc_1205510901": "和南宮羽在「綺夢度假村」見面,一起觀覽海邊的落日吧。", + "QuestDesc_1205511001": "和南宮相約「厄匹斯港」,陪她一起散散步吧。", + "QuestDesc_1205511101": "南宮在海邊起舞,四下空無一人……是什麼讓她在這裡獨自訓練呢?", + "QuestDesc_1205511201": "「妄想天使」在「404」的門口爭論著什麼,快湊上去聽聽八卦……不對,是前去調解一下三位小偶像吧。", + "QuestDesc_1205511202": "即使是「妄想天使」的天才偶像隊長也需要好好休息,作為監督人,好好地陪南宮放鬆一下吧。", + "QuestDesc_1205511203": "南宮心中總是裝滿了關於「妄想天使」的工作行程,陪她到安靜的地方散散心吧。", + "QuestDesc_1205511204": "陪南宮放鬆了一整天,傾聽了她的煩惱和憂思……是時候回到「404」,將她還給擔心著她的兩位成員了。", + "QuestDesc_1205511301": "南宮羽一個人站在六分街的天台上,似乎有些心事……去和她聊聊吧。", + "QuestDesc_1205511401": "南宮羽準時來到了錄影帶店。和她一起觀看錄影帶吧。", + "QuestDesc_1205511402": "南宮羽似乎傳來了私訊,看一下她有什麼事吧。", + "QuestDesc_1205520701": "前往「野火鎮」與希希芙碰面赴約。", + "QuestDesc_1205520801": "和希希芙在「綺夢度假村」見面,一起享受海邊的假期吧。", + "QuestDesc_1205520901": "和希希芙在澄輝坪「隨便觀」見面,一起占卜今日的卦象吧。", + "QuestDesc_1205521001": "和希希芙在「芭萊大廈前」見面,一起散散心吧。", + "QuestDesc_1205521101": "希希芙似乎遇到了一些事情……上去問問發生了什麼吧。", + "QuestDesc_1205521201": "希希芙不尋常地在治安局外躊躇徘徊……前去瞭解一下情況吧。", + "QuestDesc_1205521202": "就算回到了六分街,希希芙也看起來興致缺缺的樣子,安慰一下她吧。", + "QuestDesc_1205521203": "相約光映廣場慶祝希希芙的生日,前去與她碰面吧。", + "QuestDesc_1205521204": "希希芙的「生日慶祝」接近尾聲,和她一同回家稍作歇息吧。", + "QuestDesc_1205521301": "希希芙和伊埃斯不知為何在錄影帶店內發生了爭執,上前一探究竟吧。", + "QuestDesc_1205521401": "希希芙似乎傳來了私訊,看一下她有什麼事吧。", + "QuestDesc_1205521402": "希希芙準時來到了錄影帶店。和她一起觀看錄影帶吧。", + "QuestDesc_12216001": "最近的電影,好像很喜歡以主角陷入窘境作為開端。", + "QuestDesc_12216002": "不忘老客戶是身為專業繩匠的基本素養。", + "QuestDesc_12216003": "快出門時總會忍不住檢查各種事。煤氣關沒關,門鎖沒鎖……臥室有沒有進蛇。", + "QuestDesc_12216004": "長線作戰的大忌就是在剛開賽時就用光全力。", + "QuestDesc_12216005": "被叫停的比賽總會帶來一點……一些……呃,很多爛攤子。", + "QuestDesc_12216006": "兒時的恐怖經歷會成為一生的陰影,雖然忘了有哪條理論支持但總之有這麼一回事。", + "QuestDesc_12216007": "看得出他在錄影領域是個純外行,收音時大時小的。", + "QuestDesc_12216008": "「拉米爾」並不存在。", + "QuestDesc_227010101": "小琦看起來有些苦惱,問問她有什麼事情吧。", + "QuestDesc_227010102": "在「鏖戰試煉:狂瀾」中攻克50層,幫助小琦完成測試。", + "QuestDesc_227010103": "系統測試完成,再和小琦聊一聊吧。", + "QuestDesc_41702": "又是一年拓金日。\n本來可以和師父、師兄、師姐們一起享受澄輝坪的節日氛圍,卻被一樁忽如其來的委託打亂了計畫。\n回到六分街之後,又被三位「天使」碰瓷,稀裡糊塗地約好要在拓金日之夜去看她們的演出……", + "QuestDesc_41705": "看似開朗活潑、只是在擔心首演的愛芮,其實有一個藏在內心深處的秘密…一樁來自「許願精靈」的委託,打破了原本脆弱的平衡。\n深埋的舊憶、往昔的夢魘、暗處的敵人……仍在糾纏著她。", + "QuestDesc_41710": "在「冒牌許願精靈」的蠱惑下,為了朋友,愛芮決心陷入沉眠。但同樣是為了朋友,她仍在看似無邊無際的黑沉夢境中掙扎。\n但她終將擺脫束縛、倏然甦醒——因為曾許下「彼此陪伴」的諾言。", + "QuestDesc_41714": "愛芮擺脫了危機,Youkai卻不知所蹤。\n在隱蔽的角落裡,它「腐化」了薇斯珀的情緒,想要完成自己破壞點燈儀式、震撼整個麗都的「特別節目」。\n好在,繩匠、愛芮和Fairy在「變奏」中力挽狂瀾,一切終究有驚無險……", + "QuestDesc_41716": "「瑟汐」復出,全城矚目的點燈儀式和六分街角的「致夢想家」特別演出同步開場。妄想天使們寫下的那首拓金日的歌,在兩個舞台上一同響起。\n——今夜,整個新艾利都,都在聆聽她們的作品!", + "QuestDesc_4180101": "難得沒什麼工作要處理的一天……看看{M#鈴}{F#哥哥}在看什麼吧。", + "QuestDesc_4180102": "妮可提到了要一起參加「空洞英雄」比賽……和{M#鈴}{F#哥哥}商量一下吧。", + "QuestDesc_4180103": "錄影帶店裡似乎有什麼人在吵架。過去看看情況。", + "QuestDesc_4180104": "妮可似乎有什麼急事……查看一下她傳來的私訊吧。", + "QuestDesc_4180105": "和{M#鈴}{F#哥哥}一起看看電視吧。", + "QuestDesc_4180106": "「空洞英雄」比賽裡似乎有跟輝金相關的獎品!和{M#鈴}{F#哥哥}去星環報名處看看吧。", + "QuestDesc_41802": "拓金日已過,但生活並沒有復歸平靜的日常。一場為了療癒身體必須去參加的競技比賽,一群心懷不同目的的參賽者,註定會引發一次全新的風波……", + "QuestDesc_4180201": "「空洞英雄」比賽裡似乎有跟輝金相關的獎品!過去星環報名處看看吧。", + "QuestDesc_4180202": "妮可和比利已經在星環等候多時。和他們聊聊關於比賽的進一步資訊。", + "QuestDesc_4180206": "在報名現場四處逛逛,或許能有些意外的情報收穫。情報蒐集得差不多後,就去找{M#鈴}{F#哥哥}吧。", + "QuestDesc_4180207": "報名結束,只要靜候開賽就可以了……休息之前,再和{M#鈴}{F#哥哥}聊聊今天的見聞吧。", + "QuestDesc_4180208": "報好名後,順便參觀一下作為獎品的輝金音擎吧。", + "QuestDesc_4180210": "來到星環的比賽報名處,向賽事嚮導瞭解比賽規則並報名。", + "QuestDesc_4180211": "{M#鈴}{F#哥哥}似乎也已經繳費完畢,一起聊聊現場的情況吧。", + "QuestDesc_4182101": "比賽即將開始,{M#鈴}{F#哥哥}已經在車庫等著了。準備好就出發吧。", + "QuestDesc_4182102": "似乎有人非法闖入了家裡!快點回去看看是怎麼回事吧!", + "QuestDesc_41822": "失約的老夥計,亂入的蛇希人,殘暴的劊子手,瘋狂的新賽制。在這之後……是新噩夢的降臨。", + "QuestDesc_4182201": "終於趕到了比賽現場,和空洞接引嚮導確認參賽選手到位,然後就進入賽場吧。", + "QuestDesc_4182202": "比賽要正式開始了,進入比賽現場的空洞就位吧。", + "QuestDesc_4182203": "根據小隊確定的戰略,迅速清理賽場裡的以骸吧。", + "QuestDesc_4182204": "根據小隊確定的戰略,迅速清理賽場裡的以骸吧。", + "QuestDesc_4182205": "前面的路線似乎有點問題……繼續前進以一探究竟。", + "QuestDesc_4182206": "繼續前進需要藉助以太干涉器的幫助。試著調查一下。", + "QuestDesc_4182207": "操作以太干涉器來確定前進的路線。", + "QuestDesc_4182208": "隨著對空洞的深入,以骸的強度也在上升。邊清理它們邊前進。", + "QuestDesc_4182209": "隨著對空洞的深入,以骸的強度也在上升。邊清理它們邊前進。", + "QuestDesc_4182210": "剿滅高危險以骸可以獲得大量的積分。把眼前的強敵消滅掉吧。", + "QuestDesc_4182212": "前方似乎是主辦方設立的休息區。在那裡稍微休整一下吧。", + "QuestDesc_4182224": "查看一下休息區目前的大致情況。", + "QuestDesc_4182225": "賽事主辦方似乎發來了變更路線的通知……先確認一下是怎麼回事吧。", + "QuestDesc_4182227": "附近似乎正發生著爭鬥,找到爭鬥的源頭。", + "QuestDesc_4182228": "莫爾斯這個小人又重出江湖了……給他一些顏色瞧瞧。", + "QuestDesc_4182229": "繼續深入空洞,尋找空洞觀測資料樁。", + "QuestDesc_4182231": "黑入空洞觀察資料樁,比對「蘿蔔」資料來確定推論是否正確。", + "QuestDesc_4182232": "應該還有其他人因為這個陷阱陷入了危險之中。趕往陷阱所指向的地點幫助他們。", + "QuestDesc_4182234": "陷阱所指向的地點周邊還有以骸在活躍。先將它們處理掉吧。", + "QuestDesc_4182244": "似乎進入了一片不太尋常的區域……稍微探索一下這裡吧。", + "QuestDesc_4182245": "似乎進入了一片不太尋常的區域……稍微探索一下這裡吧。", + "QuestDesc_4182246": "這片區域出現了一批完全靜止的褪色以骸。有必要調查一下情況。", + "QuestDesc_4182247": "調查完畢,陷阱所指向的地點就在前方。穿過裂隙前進吧。", + "QuestDesc_4182301": "比賽被臨時中止,去找賽事嚮導瞭解一下眼下的最新進展吧。", + "QuestDesc_4182302": "附近似乎有什麼人引發了一場小騷亂。過去看看是怎麼回事。", + "QuestDesc_4182303": "希希芙的情緒似乎有點不穩定。帶著她先回錄影帶店吧。", + "QuestDesc_4183103": "和{M#鈴}{F#哥哥}整理一下今天發生的事,順便確認一下希希芙的狀況。", + "QuestDesc_4183104": "希希芙似乎悶在{M#鈴}{F#我}的房間裡不肯出來了。去看看她現在狀態如何吧。", + "QuestDesc_41832": "無眠的夜晚,悄然靠近的黑影。會在這裡徘徊的……都是迷失了歸處的人嗎?", + "QuestDesc_4183201": "為什麼會做這樣的噩夢呢……在深夜的六分街稍微透透氣,緩解一下陰鬱的心情吧。", + "QuestDesc_4183202": "電玩店門口佇立著一個似曾相識的女性……試著和她接觸吧。", + "QuestDesc_4183203": "希希芙似乎急著尋找我的行蹤。快去找她吧,不要讓她擔心。", + "QuestDesc_4183204": "已經很晚了,帶著希希芙回錄影帶店休息吧。不過在這之前,她似乎有什麼話想說?", + "QuestDesc_4184103": "昨晚的風波總算過去了。下樓與{M#鈴}{F#哥哥}和希希芙會合吧。", + "QuestDesc_4184104": "打開電視,確認賽維里安所提到的錄影是什麼吧……有種不好的預感。", + "QuestDesc_41842": "當規則變為叢林法則,當秩序不再適用,都市終於露出了它的爪牙。", + "QuestDesc_4184201": "羅穆爾帶走了輝金音擎,必須盡快抓住他!進入空洞追蹤他的形跡!", + "QuestDesc_4184202": "人群聚集的地方應該能有更多線索。邊戰鬥邊前進吧。", + "QuestDesc_4184203": "尋找可以清楚觀測到周邊情況的適合地點,確定接下來要前進的方向吧。", + "QuestDesc_4184204": "比利、萊特和露西出現在了某處裂隙附近!趕過去和他們會合。", + "QuestDesc_4184205": "兵分兩路似乎是目前最高效的追蹤方法了……和比利他們分頭行動,和希希芙一起行動吧。", + "QuestDesc_4184206": "一路上滿是以骸和人類,局面很是混亂……將敵人都清除掉,繼續前進吧。", + "QuestDesc_4184207": "根據希希芙的指路,穿過裂隙進入下一區域。", + "QuestDesc_4184208": "透過希希芙的能力,再次鎖定要追蹤的方向吧。", + "QuestDesc_4184209": "一批通緝犯擋住了我們的去路。將他們繩之以法吧。", + "QuestDesc_4184210": "根據希希芙的指路,穿過裂隙進入下一區域。", + "QuestDesc_4184211": "根據希希芙的指路,穿過裂隙進入下一區域。", + "QuestDesc_4184212": "又有以骸出現了。將它們清理掉吧。", + "QuestDesc_4184213": "這片區域又出現了一批完全靜止的褪色以骸。再仔細調查一下情況吧。", + "QuestDesc_4184214": "穿過裂隙進入下一區域,繼續尋找羅穆爾的去向。", + "QuestDesc_4184215": "羅穆爾很可能就在不遠處。繼續前進。", + "QuestDesc_4184216": "羅穆爾似乎有一批手下攔在了這裡。將他們擊敗。", + "QuestDesc_4184217": "羅穆爾就站在我們眼前。將他制服,奪回輝金音擎吧。", + "QuestDesc_4184218": "羅穆爾就站在我們眼前。將他制服,奪回輝金音擎吧。", + "QuestDesc_4185103": "比賽結束了,但事情似乎遠沒有結束……和{M#鈴}{F#哥哥}再聊聊吧。", + "QuestDesc_4189001": "事件總算告一段落了,在調查有下一步的進展前,還是繼續等待吧。", + "QuestDesc_600450001": "主介面處的常駐腳本跟NPC(辛味版本)", + "QuestDesc_600450002": "主介面處的常駐腳本跟NPC(南宮版本)", + "QuestDesc_600450003": "主介面處的常駐腳本跟NPC(辛味 - 回來了)", + "QuestDesc_600450101": "又是清閒的一天,伊埃斯正在錄影帶店的沙發上發呆,過去摸摸它吧,", + "QuestDesc_600450203": "煮釜因為史蒂芬的到訪,變得負評如潮。南宮羽還在積極尋找解決辦法,和她商量一下吧。", + "QuestDesc_600450506": "本介紹來的谷爺爺幫忙解決了海鮮供貨的問題。南宮羽也趕到了厄匹斯港,似乎十分關心海鮮貨運的調查情況。", + "QuestDesc_600450704": "送別了治安局一行人,{M#鈴}{F#哲}也帶著辛味從「煮釜」回來了。為了慰勞辛苦準備招牌辣鍋的老闆娘,招待她吃一頓美味的火鍋吧。", + "QuestDesc_600451007": "美食、和解與副作用", + "QuestDesc_600451201": "2.7火鍋店箱庭保底", + "QuestDesc_600470101": "和雅小姐一起抵達了目的地,她好像正在和對空部的工作人員商量著什麼……上前瞭解一下情況吧。", + "QuestDesc_600470102": "雅小姐為什麼會站在錄影帶店門口發呆呢?去問問她有沒有需要幫忙的地方吧。", + "QuestDesc_600470103": "目前似乎還有需要自己做的事情……向工作人員阿昕確認一下目前行動的進度和細節吧。", + "QuestDesc_600470201": "目前似乎還有需要自己做的事情……向工作人員阿昕確認一下目前行動的進度和細節吧。", + "QuestDesc_600470301": "目前似乎還有需要自己做的事情……向工作人員阿昕確認一下目前行動的進度和細節吧。", + "QuestDesc_600470401": "目前似乎還有需要自己做的事情……向工作人員阿昕確認一下目前行動的進度和細節吧。", + "QuestDesc_600470501": "目前似乎還有需要自己做的事情……向工作人員阿昕確認一下目前行動的進度和細節吧。", + "QuestDesc_600470502": "所有任務似乎都已順利完成了……去聽聽阿昕有什麼感想吧。", + "QuestDesc_600480101": "似乎有一位陌生的客人在錄影帶店門口,問問他有什麼事吧。", + "QuestDesc_600480102": "修復過程出乎意料的順利,和芬恩聊聊邦布的情況吧。", + "QuestDesc_600480103": "準備好後就開始修復資料吧。", + "QuestDesc_600480401": "準備好後就開始修復資料吧。", + "QuestDesc_600480501": "「溫格」的資料已經完全恢復了,芬恩似乎也康復了……再與他聊聊吧", + "QuestDesc_600480502": "大功告成,是時候完成委託的最後一步了!", + "QuestDesc_600480701": "準備好後就開始修復資料吧。", + "QuestDesc_600480801": "準備好後就開始修復資料吧。", + "QuestDesc_600480901": "準備好後就開始修復資料吧。", + "QuestDesc_600530001": "看看點評機上的帖子", + "QuestListTopic_1008": "第二季尾音 新·艾利都日落時 上", + "QuestName_12055101": "重複事件0-1", + "QuestName_12055102": "重複事件0-2", + "QuestName_12055103": "重複事件1-1", + "QuestName_12055104": "重複事件1-2", + "QuestName_12055105": "重複事件2-1", + "QuestName_12055106": "重複事件2-2", + "QuestName_12055107": "大富翁南宮羽", + "QuestName_12055108": "舞台下的天使", + "QuestName_12055109": "羽毛和太陽一起落下", + "QuestName_12055110": "海神與天使", + "QuestName_12055111": "隊長的秘密特訓", + "QuestName_12055112": "天使長的假日", + "QuestName_12055113": "借來的夢想", + "QuestName_12055114": "蜘蛛牛仔與妄想偶像", + "QuestName_12055207": "歸鄉之蛇", + "QuestName_12055208": "海風的鱗片", + "QuestName_12055209": "卦象就和體溫一樣", + "QuestName_12055210": "易逝美夢", + "QuestName_12055211": "蛇的都市生存法", + "QuestName_12055212": "我的燭光", + "QuestName_12055213": "希希布小姐", + "QuestName_12055214": "沙發、電影與反派的夜晚", + "QuestName_12216001": "新變數的到來", + "QuestName_12216002": "「空洞英雄」比賽", + "QuestName_12216003": "東拼西湊的團隊", + "QuestName_12216004": "混亂的第一賽段", + "QuestName_12216005": "被中斷的交鋒", + "QuestName_12216006": "沉入噩夢之中", + "QuestName_12216007": "無序的狂宴", + "QuestName_12216008": "日落前夕", + "QuestName_2270101": "「鏖戰試煉:狂瀾」", + "QuestName_25160001": "「鏖戰試煉:狂瀾」第1層", + "QuestName_25160002": "「鏖戰試煉:狂瀾」第2層", + "QuestName_25160003": "「鏖戰試煉:狂瀾」第3層", + "QuestName_25160004": "「鏖戰試煉:狂瀾」第4層", + "QuestName_25160005": "「鏖戰試煉:狂瀾」第5層", + "QuestName_25160006": "「鏖戰試煉:狂瀾」第6層", + "QuestName_25160007": "「鏖戰試煉:狂瀾」第7層", + "QuestName_25160008": "「鏖戰試煉:狂瀾」第8層", + "QuestName_25160009": "「鏖戰試煉:狂瀾」第9層", + "QuestName_25160010": "「鏖戰試煉:狂瀾」第10層", + "QuestName_25160011": "「鏖戰試煉:狂瀾」第11層", + "QuestName_25160012": "「鏖戰試煉:狂瀾」第12層", + "QuestName_25160013": "「鏖戰試煉:狂瀾」第13層", + "QuestName_25160014": "「鏖戰試煉:狂瀾」第14層", + "QuestName_25160015": "「鏖戰試煉:狂瀾」第15層", + "QuestName_25160016": "「鏖戰試煉:狂瀾」第16層", + "QuestName_25160017": "「鏖戰試煉:狂瀾」第17層", + "QuestName_25160018": "「鏖戰試煉:狂瀾」第18層", + "QuestName_25160019": "「鏖戰試煉:狂瀾」第19層", + "QuestName_25160020": "「鏖戰試煉:狂瀾」第20層", + "QuestName_25160021": "「鏖戰試煉:狂瀾」第21層", + "QuestName_25160022": "「鏖戰試煉:狂瀾」第22層", + "QuestName_25160023": "「鏖戰試煉:狂瀾」第23層", + "QuestName_25160024": "「鏖戰試煉:狂瀾」第24層", + "QuestName_25160025": "「鏖戰試煉:狂瀾」第25層", + "QuestName_25160026": "「鏖戰試煉:狂瀾」第26層", + "QuestName_25160027": "「鏖戰試煉:狂瀾」第27層", + "QuestName_25160028": "「鏖戰試煉:狂瀾」第28層", + "QuestName_25160029": "「鏖戰試煉:狂瀾」第29層", + "QuestName_25160030": "「鏖戰試煉:狂瀾」第30層", + "QuestName_25160031": "「鏖戰試煉:狂瀾」第31層", + "QuestName_25160032": "「鏖戰試煉:狂瀾」第32層", + "QuestName_25160033": "「鏖戰試煉:狂瀾」第33層", + "QuestName_25160034": "「鏖戰試煉:狂瀾」第34層", + "QuestName_25160035": "「鏖戰試煉:狂瀾」第35層", + "QuestName_25160036": "「鏖戰試煉:狂瀾」第36層", + "QuestName_25160037": "「鏖戰試煉:狂瀾」第37層", + "QuestName_25160038": "「鏖戰試煉:狂瀾」第38層", + "QuestName_25160039": "「鏖戰試煉:狂瀾」第39層", + "QuestName_25160040": "「鏖戰試煉:狂瀾」第40層", + "QuestName_25160041": "「鏖戰試煉:狂瀾」第41層", + "QuestName_25160042": "「鏖戰試煉:狂瀾」第42層", + "QuestName_25160043": "「鏖戰試煉:狂瀾」第43層", + "QuestName_25160044": "「鏖戰試煉:狂瀾」第44層", + "QuestName_25160045": "「鏖戰試煉:狂瀾」第45層", + "QuestName_25160046": "「鏖戰試煉:狂瀾」第46層", + "QuestName_25160047": "「鏖戰試煉:狂瀾」第47層", + "QuestName_25160048": "「鏖戰試煉:狂瀾」第48層", + "QuestName_25160049": "「鏖戰試煉:狂瀾」第49層", + "QuestName_25160050": "「鏖戰試煉:狂瀾」第50層", + "QuestName_25160051": "「鏖戰試煉:狂瀾」第51層", + "QuestName_25160052": "「鏖戰試煉:狂瀾」第52層", + "QuestName_25160053": "「鏖戰試煉:狂瀾」第53層", + "QuestName_25160054": "「鏖戰試煉:狂瀾」第54層", + "QuestName_25160055": "「鏖戰試煉:狂瀾」第55層", + "QuestName_25160056": "「鏖戰試煉:狂瀾」第56層", + "QuestName_25160057": "「鏖戰試煉:狂瀾」第57層", + "QuestName_25160058": "「鏖戰試煉:狂瀾」第58層", + "QuestName_25160059": "「鏖戰試煉:狂瀾」第59層", + "QuestName_25160060": "「鏖戰試煉:狂瀾」第60層", + "QuestName_25160061": "「鏖戰試煉:狂瀾」第61層", + "QuestName_25160062": "「鏖戰試煉:狂瀾」第62層", + "QuestName_25160063": "「鏖戰試煉:狂瀾」第63層", + "QuestName_25160064": "「鏖戰試煉:狂瀾」第64層", + "QuestName_25160065": "「鏖戰試煉:狂瀾」第65層", + "QuestName_25160066": "「鏖戰試煉:狂瀾」第66層", + "QuestName_25160067": "「鏖戰試煉:狂瀾」第67層", + "QuestName_25160068": "「鏖戰試煉:狂瀾」第68層", + "QuestName_25160069": "「鏖戰試煉:狂瀾」第69層", + "QuestName_25160070": "「鏖戰試煉:狂瀾」第70層", + "QuestName_25160071": "「鏖戰試煉:狂瀾」第71層", + "QuestName_25160072": "「鏖戰試煉:狂瀾」第72層", + "QuestName_25160073": "「鏖戰試煉:狂瀾」第73層", + "QuestName_25160074": "「鏖戰試煉:狂瀾」第74層", + "QuestName_25160075": "「鏖戰試煉:狂瀾」第75層", + "QuestName_25160076": "「鏖戰試煉:狂瀾」第76層", + "QuestName_25160077": "「鏖戰試煉:狂瀾」第77層", + "QuestName_25160078": "「鏖戰試煉:狂瀾」第78層", + "QuestName_25160079": "「鏖戰試煉:狂瀾」第79層", + "QuestName_25160080": "「鏖戰試煉:狂瀾」第80層", + "QuestName_25160081": "「鏖戰試煉:狂瀾」第81層", + "QuestName_25160082": "「鏖戰試煉:狂瀾」第82層", + "QuestName_25160083": "「鏖戰試煉:狂瀾」第83層", + "QuestName_25160084": "「鏖戰試煉:狂瀾」第84層", + "QuestName_25160085": "「鏖戰試煉:狂瀾」第85層", + "QuestName_25160086": "「鏖戰試煉:狂瀾」第86層", + "QuestName_25160087": "「鏖戰試煉:狂瀾」第87層", + "QuestName_25160088": "「鏖戰試煉:狂瀾」第88層", + "QuestName_25160089": "「鏖戰試煉:狂瀾」第89層", + "QuestName_25160090": "「鏖戰試煉:狂瀾」第90層", + "QuestName_25160091": "「鏖戰試煉:狂瀾」第91層", + "QuestName_25160092": "「鏖戰試煉:狂瀾」第92層", + "QuestName_25160093": "「鏖戰試煉:狂瀾」第93層", + "QuestName_25160094": "「鏖戰試煉:狂瀾」第94層", + "QuestName_25160095": "「鏖戰試煉:狂瀾」第95層", + "QuestName_25160096": "「鏖戰試煉:狂瀾」第96層", + "QuestName_25160097": "「鏖戰試煉:狂瀾」第97層", + "QuestName_25160098": "「鏖戰試煉:狂瀾」第98層", + "QuestName_25160099": "「鏖戰試煉:狂瀾」第99層", + "QuestName_25160100": "「鏖戰試煉:狂瀾」第{0}層", + "QuestName_25161100": "「鏖戰試煉:狂瀾」第100層", + "QuestName_41801": "新變數的到來", + "QuestName_41802": "「空洞英雄」比賽開幕", + "QuestName_41811": "六分街殺人事件", + "QuestName_41812": "治安局一日遊", + "QuestName_41821": "東拼西湊的團隊", + "QuestName_41822": "混亂的第一賽段", + "QuestName_41823": "被中斷的交鋒", + "QuestName_41831": "恐懼的投影", + "QuestName_41832": "迷失者的夜談", + "QuestName_41833": "你就是我的master嗎", + "QuestName_41841": "犯罪宣言", + "QuestName_41842": "無序的狂宴", + "QuestName_41843": "我曾三次進入治安局", + "QuestName_41844": "第二賽段-芭萊大廈", + "QuestName_41851": "日落前夕", + "QuestName_41890": "幕間餘韻", + "QuestName_5151101": "妄想起點", + "QuestName_5151102": "最閃耀的舞台", + "QuestName_5151103": "天使的飛行", + "QuestName_5151104": "養生茶飲", + "QuestName_6004500": "2.7火鍋店活動 - 常駐介面", + "QuestName_6004512": "2.7火鍋店箱庭保底", + "QuestName_6004701": "災潮特遣分隊·其一", + "QuestName_6004702": "災潮特遣分隊·其二", + "QuestName_6004703": "災潮特遣分隊·其三", + "QuestName_6004704": "災潮特遣分隊·其四", + "QuestName_6004705": "災潮特遣分隊·其五", + "QuestName_6004801": "冒險影像定格幀", + "QuestName_6004804": "冒險影像定格幀", + "QuestName_6004805": "再次啟程的冒險夢", + "QuestName_6004807": "冒險影像定格幀", + "QuestName_6004808": "冒險影像定格幀", + "QuestName_6004809": "冒險影像定格幀", + "QuestName_6005300": "2.7評審團簽到", + "QuestName_6005301": "負評大作戰·其一", + "QuestName_6005302": "負評大作戰·其二", + "QuestName_6005303": "負評大作戰·其三", + "QuestName_6005304": "負評大作戰·其四", + "QuestName_6005305": "負評大作戰·其五", + "QuestName_6005306": "負評大作戰·其六", + "QuestName_6005307": "負評大作戰·其七", + "QuestTarget_1205510101": "重複事件0-1", + "QuestTarget_1205510201": "重複事件0-2", + "QuestTarget_1205510301": "重複事件1-1", + "QuestTarget_1205510401": "重複事件1-2", + "QuestTarget_1205510501": "重複事件2-1", + "QuestTarget_1205510601": "重複事件2-2", + "QuestTarget_1205510701": "和南宮羽在光映廣場見面", + "QuestTarget_1205510801": "和南宮羽在「404」音樂現場見面", + "QuestTarget_1205510901": "和南宮羽在「綺夢度假村」見面", + "QuestTarget_1205511001": "和南宮羽在「厄匹斯港」見面", + "QuestTarget_1205511101": "和南宮羽對話", + "QuestTarget_1205511201": "「妄想天使」的成員們似乎在爭執著什麼,向她們問問情況吧", + "QuestTarget_1205511202": "前往光映廣場,監督南宮的休息行程", + "QuestTarget_1205511203": "前往光映廣場咖啡店的天台", + "QuestTarget_1205511204": "和南宮羽一起返回「404」音樂現場", + "QuestTarget_1205511301": "和在天台上散心的南宮羽聊聊吧", + "QuestTarget_1205511401": "和南宮羽一起觀看錄影帶", + "QuestTarget_1205511402": "閱讀南宮羽的私訊", + "QuestTarget_1205520701": "和希希芙在「野火鎮」見面", + "QuestTarget_1205520801": "和希希芙在「綺夢度假村」見面", + "QuestTarget_1205520901": "和希希芙在「隨便觀」見面", + "QuestTarget_1205521001": "和希希芙在「芭萊大廈前」見面", + "QuestTarget_1205521101": "和希希芙對話", + "QuestTarget_1205521201": "希希芙正在治安局外徘徊,關心一下她吧", + "QuestTarget_1205521202": "寬慰低落的希希芙", + "QuestTarget_1205521203": "前往光映廣場與希希芙碰面,為她慶生", + "QuestTarget_1205521204": "與希希芙一同回到「Random Play」", + "QuestTarget_1205521301": "向正在爭論的希希芙和伊埃斯瞭解情況", + "QuestTarget_1205521401": "閱讀希希芙的私訊", + "QuestTarget_1205521402": "和希希芙一起觀看錄影帶", + "QuestTarget_227010101": "與小琦交談", + "QuestTarget_227010102": "完成「鏖戰試煉:狂瀾」第50層", + "QuestTarget_227010103": "與小琦交談", + "QuestTarget_4180101": "與{M#鈴}{F#哲}談談", + "QuestTarget_4180102": "與{M#鈴}{F#哲}聊聊私訊的內容", + "QuestTarget_4180103": "查看錄影帶店裡的騷亂來源", + "QuestTarget_4180104": "查看妮可傳來的私訊", + "QuestTarget_4180105": "和{M#鈴}{F#哲}一起看電視", + "QuestTarget_4180106": "與{M#鈴}{F#哲}談談", + "QuestTarget_4180201": "前往星環的報名處", + "QuestTarget_4180202": "和妮可、比利見面", + "QuestTarget_4180203": "再看看其他現場情況", + "QuestTarget_4180204": "查看目前賽況", + "QuestTarget_4180205": "找參賽選手聊聊", + "QuestTarget_4180206": "蒐集資訊,然後和{M#鈴}{F#哲}一起回家", + "QuestTarget_4180207": "和{M#鈴}{F#哲}回顧今天的見聞", + "QuestTarget_4180208": "觀察輝金音擎獎品", + "QuestTarget_4180209": "去休息", + "QuestTarget_4180210": "報名參加比賽", + "QuestTarget_4180211": "和{M#鈴}{F#哲}交流進展", + "QuestTarget_4180212": "和{M#鈴}{F#哲}一起回錄影帶店", + "QuestTarget_4180213": "再在現場蒐集一些有用情報(可選)", + "QuestTarget_4181101": "返回錄影帶店", + "QuestTarget_4181102": "小心前去探查", + "QuestTarget_4181103": "查看傷者情況", + "QuestTarget_4181201": "來到治安局接受審訊", + "QuestTarget_4181202": "和賽維裡安交談", + "QuestTarget_4181203": "返回錄影帶店保平安", + "QuestTarget_4181204": "與希希芙交談", + "QuestTarget_4181205": "和副主角商討下一步計劃", + "QuestTarget_4181206": "去房間找希希芙", + "QuestTarget_4181207": "休息一晚", + "QuestTarget_4182101": "到車庫找{M#鈴}{F#哲}出發", + "QuestTarget_4182102": "回到錄影帶店查看入侵者的身分", + "QuestTarget_4182103": "前往星環找到比利", + "QuestTarget_4182201": "與嚮導確認開始比賽", + "QuestTarget_4182202": "進入比賽現場", + "QuestTarget_4182203": "清理以骸以獲得積分", + "QuestTarget_4182204": "繼續清理以骸", + "QuestTarget_4182205": "繼續前進", + "QuestTarget_4182206": "調查以太干涉器", + "QuestTarget_4182207": "操作以太干涉器", + "QuestTarget_4182208": "繼續清理以骸", + "QuestTarget_4182209": "繼續深入空洞", + "QuestTarget_4182210": "清理高危險以骸", + "QuestTarget_4182211": "再次調查褪色結晶", + "QuestTarget_4182212": "透過裂隙轉移到休息區", + "QuestTarget_4182213": "繼續深入調查並獲得積分", + "QuestTarget_4182214": "繼續深入調查並獲得積分", + "QuestTarget_4182215": "調查褪色結晶", + "QuestTarget_4182216": "和比利&希希芙討論接下去的行動", + "QuestTarget_4182217": "坐電梯上樓調查情況", + "QuestTarget_4182218": "調查四周情況", + "QuestTarget_4182219": "查看被害者情況", + "QuestTarget_4182220": "透過熱能視域調查線索", + "QuestTarget_4182221": "調查瑟瑟發抖的參賽者", + "QuestTarget_4182222": "匯總目前的資訊", + "QuestTarget_4182223": "透過裂隙前往下個賽區", + "QuestTarget_4182224": "查看休息區的大致情況", + "QuestTarget_4182225": "查看主辦方發來的通知", + "QuestTarget_4182226": "與工作人員談談", + "QuestTarget_4182227": "尋找附近混亂的源頭", + "QuestTarget_4182228": "擊敗莫爾斯", + "QuestTarget_4182229": "尋找資料樁", + "QuestTarget_4182230": "調查資料樁", + "QuestTarget_4182231": "黑入資料樁以比對「蘿蔔」資料", + "QuestTarget_4182232": "前往陷阱所指向的地點", + "QuestTarget_4182233": "前往陷阱目標點", + "QuestTarget_4182234": "清除目標地點周邊的以骸", + "QuestTarget_4182235": "和比利聊聊今天事", + "QuestTarget_4182236": "安撫不安的希希芙", + "QuestTarget_4182237": "前往陷阱目標點再次調查", + "QuestTarget_4182238": "抵抗入侵", + "QuestTarget_4182239": "從噩夢中醒來", + "QuestTarget_4182240": "和繩匠聊聊噩夢", + "QuestTarget_4182241": "和希希芙聊聊接下去的安排", + "QuestTarget_4182242": "找到比利", + "QuestTarget_4182243": "與大家匯合", + "QuestTarget_4182244": "探索詭異的新區域", + "QuestTarget_4182245": "探索詭異的新區域", + "QuestTarget_4182246": "繼續調查這片區域", + "QuestTarget_4182247": "透過裂隙前往下一地點", + "QuestTarget_4182301": "向賽事嚮導確認情況", + "QuestTarget_4182302": "查看騷亂的源頭", + "QuestTarget_4182303": "帶希希芙回到錄影帶店", + "QuestTarget_4183101": "和工作人員對話", + "QuestTarget_4183102": "查看排名", + "QuestTarget_4183103": "與{M#鈴}{F#哲}聊聊今天發生的事", + "QuestTarget_4183104": "安撫希希芙的情緒", + "QuestTarget_4183105": "去車庫門口找希希芙", + "QuestTarget_4183106": "查看周圍情況", + "QuestTarget_4183107": "嘗試離開倉庫", + "QuestTarget_4183108": "打開大門", + "QuestTarget_4183109": "打開大門", + "QuestTarget_4183110": "和副主角交談", + "QuestTarget_4183201": "在深夜的六分街透透氣", + "QuestTarget_4183202": "與電玩店門口的女性對話", + "QuestTarget_4183203": "回應深夜尋人的希希芙", + "QuestTarget_4183204": "帶著希希芙一起回家", + "QuestTarget_4183205": "前去休息", + "QuestTarget_4183206": "與橘福福交談", + "QuestTarget_4183207": "繼續完成「主線第二季尾音 上」", + "QuestTarget_4183221": "和選手交談", + "QuestTarget_4183222": "和諾姆交談", + "QuestTarget_4183301": "藏起錄影帶", + "QuestTarget_4183302": "查看影音檔案", + "QuestTarget_4183303": "和伊埃斯聊聊", + "QuestTarget_4183304": "收好錄影帶", + "QuestTarget_4183305": "回到房間睡覺", + "QuestTarget_4183306": "和主角交談", + "QuestTarget_4184101": "前往星環", + "QuestTarget_4184102": "諮詢治安官", + "QuestTarget_4184103": "下樓找{M#鈴}{F#哲}與希希芙", + "QuestTarget_4184104": "打開電視,確認錄影資訊", + "QuestTarget_4184121": "查看檔案", + "QuestTarget_4184122": "查看電腦", + "QuestTarget_4184123": "查看櫃子裡的錄音筆", + "QuestTarget_4184201": "進入空洞,追蹤羅穆爾", + "QuestTarget_4184202": "朝人群聚集的地點前進", + "QuestTarget_4184203": "尋找觀測周邊情況的適合地點", + "QuestTarget_4184204": "與比利等人會合", + "QuestTarget_4184205": "與比利等人兵分兩路進行追蹤", + "QuestTarget_4184206": "清除來敵,繼續前進", + "QuestTarget_4184207": "透過裂隙轉移", + "QuestTarget_4184208": "確定追蹤的方向", + "QuestTarget_4184209": "擊敗攔路的通緝犯", + "QuestTarget_4184210": "透過裂隙前往下一區域", + "QuestTarget_4184211": "透過裂隙前往下一區域", + "QuestTarget_4184212": "清理出現的以骸", + "QuestTarget_4184213": "調查詭異的褪色以骸", + "QuestTarget_4184214": "穿過裂隙,尋找羅穆爾的行蹤", + "QuestTarget_4184215": "繼續前進,追上羅穆爾", + "QuestTarget_4184216": "擊敗羅穆爾的手下", + "QuestTarget_4184217": "擊敗「黑狼」羅穆爾", + "QuestTarget_4184218": "擊敗「黑狼」羅穆爾", + "QuestTarget_4184301": "與治安官交談", + "QuestTarget_4184302": "和賽維裡安商討", + "QuestTarget_4184303": "回到錄影帶店和夥伴們交談", + "QuestTarget_4184304": "前往星環,找到黑狼", + "QuestTarget_4184401": "與工作人員交談參賽", + "QuestTarget_4184402": "開場timeline", + "QuestTarget_4184403": "獲得積分提高排名", + "QuestTarget_4184404": "前往中控室", + "QuestTarget_4184405": "前往幫助其他人安置以太干擾器", + "QuestTarget_4184406": "前往幫助其他人安置以太干擾器", + "QuestTarget_4184407": "幫助絞兔屋眾人清理周圍以骸", + "QuestTarget_4184408": "繼續前往幫助其他人安置以太干擾器", + "QuestTarget_4184409": "找到黑狼", + "QuestTarget_4184410": "引誘黑狼前往指定地點", + "QuestTarget_4184411": "打敗黑狼", + "QuestTarget_4185101": "請治安官通報", + "QuestTarget_4185102": "與賽維裡安交談", + "QuestTarget_4185103": "和{M#鈴}{F#哲}聊聊眼下的情況", + "QuestTarget_4185104": "找工作人員升級以骸卡", + "QuestTarget_4189001": "生活重歸平靜,等適合時機再繼續調查吧", + "QuestTarget_515110401": "和南宮羽前往平心堂", + "QuestTarget_600450001": "主介面處的常駐腳本跟NPC(辛味版本)", + "QuestTarget_600450002": "主介面處的常駐腳本跟NPC(南宮版本)", + "QuestTarget_600450003": "主介面處的常駐腳本跟NPC(辛味 - 回來了)", + "QuestTarget_600450101": "過去摸摸伊埃斯吧", + "QuestTarget_600450506": "向南宮羽同步調查情況", + "QuestTarget_600450704": "完成【銅爐熱鍋·其三】", + "QuestTarget_600451007": "美味的火鍋,精緻的菜品,勁道的餈粑,徹底征服了史蒂芬,和他聊聊品嚐後的感受吧。", + "QuestTarget_600451201": "2.7火鍋店箱庭保底", + "QuestTarget_600460207": "與維多利亞居家服務執行委託", + "QuestTarget_600470101": "向對話中的雅小姐瞭解情況", + "QuestTarget_600470102": "問問雅小姐在做什麼", + "QuestTarget_600470103": "和阿昕確認行動細節", + "QuestTarget_600470201": "和阿昕確認行動細節", + "QuestTarget_600470301": "和阿昕確認行動細節", + "QuestTarget_600470401": "和阿昕確認行動細節", + "QuestTarget_600470501": "和阿昕確認行動細節", + "QuestTarget_600470502": "和阿昕聊一聊", + "QuestTarget_600480101": "與店外的陌生男人對話", + "QuestTarget_600480102": "與芬恩聊聊", + "QuestTarget_600480103": "嘗試修復影像資料", + "QuestTarget_600480401": "繼續修復影像資料", + "QuestTarget_600480501": "與芬恩聊聊", + "QuestTarget_600480502": "把所有影像交給芬恩", + "QuestTarget_600480701": "繼續修復影像資料", + "QuestTarget_600480801": "繼續修復影像資料", + "QuestTarget_600480901": "繼續修復影像資料", + "QuestTarget_600530001": "衛非地廣場多了個商鋪點評級,看看上面的帖子吧", + "Quest_Archive_Unlock_TipClick_25": "完成法厄同紀事「新·艾利都日落時 上」第一階段後解鎖", + "Quest_VHSName_025": "新·艾利都日落時 上", + "Quest_VHSPerformDesc_11800010": "最近的電影,好像很喜歡以主角陷入窘境作為開端。", + "Quest_VHSPerformDesc_11800020": "有朋自遠方來……呃,會不會有點太遠了?", + "Quest_VHSPerformDesc_11800030": "有朋自遠方來……呃,會不會有點太遠了?", + "Quest_VHSPerformDesc_11800040": "不忘老客戶是身為專業繩匠的基本素養。", + "Quest_VHSPerformDesc_11800050": "越是熱鬧的盛宴,越可能混進去一些別有用心的傢伙。", + "Quest_VHSPerformDesc_11800060": "越是熱鬧的盛宴,越可能混進去一些別有用心的傢伙。", + "Quest_VHSPerformDesc_11800070": "越是熱鬧的盛宴,越可能混進去一些別有用心的傢伙。", + "Quest_VHSPerformDesc_11800080": "快出門時總會忍不住檢查各種事。煤氣關沒關,門鎖沒鎖……臥室有沒有進蛇。", + "Quest_VHSPerformDesc_11800090": "總能找到一兩個鬧肚子小趾骨折或者被債主抓住不能參加比賽的人的,對吧?", + "Quest_VHSPerformDesc_11800120": "長線作戰的大忌就是在剛開賽時就用光全力。", + "Quest_VHSPerformDesc_11800130": "長線作戰的大忌就是在剛開賽時就用光全力。", + "Quest_VHSPerformDesc_11800140": "「風險」在「利益」面前似乎不值一提。", + "Quest_VHSPerformDesc_11800150": "「風險」在「利益」面前似乎不值一提。", + "Quest_VHSPerformDesc_11800160": "「風險」在「利益」面前似乎不值一提。", + "Quest_VHSPerformDesc_11800170": "能在他人絕望之時拋去繩索,正是我在此的理由。", + "Quest_VHSPerformDesc_11800180": "能在他人絕望之時拋去繩索,正是我在此的理由。", + "Quest_VHSPerformDesc_11800190": "以骸卡幀了,麻煩報Bug給QA。", + "Quest_VHSPerformDesc_11800200": "狼在做,天在……智慧構造體、攝影機後面的主辦方都在看!", + "Quest_VHSPerformDesc_11800210": "被叫停的比賽總會帶來一點……一些……呃,很多爛攤子。", + "Quest_VHSPerformDesc_11800220": "被叫停的比賽總會帶來一點……一些……呃,很多爛攤子。", + "Quest_VHSPerformDesc_11800230": "被叫停的比賽總會帶來一點……一些……呃,很多爛攤子。", + "Quest_VHSPerformDesc_11800240": "兒時的恐怖經歷會成為一生的陰影,雖然忘了有哪條理論支持但總之有這麼一回事。", + "Quest_VHSPerformDesc_11800250": "兒時的恐怖經歷會成為一生的陰影,雖然忘了有哪條理論支持但總之有這麼一回事。", + "Quest_VHSPerformDesc_11800260": "灼燒、墜落、失去。既是夢,又不是夢。", + "Quest_VHSPerformDesc_11800270": "灼燒、墜落、失去。既是夢,又不是夢。", + "Quest_VHSPerformDesc_11800290": "喜歡玩笨重投技角色的沒有壞人(技術好的除外)。", + "Quest_VHSPerformDesc_11800300": "喜歡玩笨重投技角色的沒有壞人(技術好的除外)。", + "Quest_VHSPerformDesc_11800305": "家裡養的蛇為什麼一直響?", + "Quest_VHSPerformDesc_11800310": "家裡養的蛇為什麼一直響?", + "Quest_VHSPerformDesc_11800320": "你戴上那個嘴套的時候就沒想過會有這一天嗎?", + "Quest_VHSPerformDesc_11800330": "看得出他在錄影領域是個純外行,收音時大時小的。", + "Quest_VHSPerformDesc_11800340": "看得出他在錄影領域是個純外行,收音時大時小的。", + "Quest_VHSPerformDesc_11800350": "怎麼一個兩個的全在搶跑……", + "Quest_VHSPerformDesc_11800360": "怎麼一個兩個的全在搶跑……", + "Quest_VHSPerformDesc_11800370": "除暴安良、守護新艾利都和平的偉大治安官希希芙大人!", + "Quest_VHSPerformDesc_11800375": "除暴安良、守護新艾利都和平的偉大治安官希希芙大人!", + "Quest_VHSPerformDesc_11800380": "在被恐怖壓倒之前抬起頭的,那微不足道的勇氣。", + "Quest_VHSPerformDesc_11800390": "在被恐怖壓倒之前抬起頭的,那微不足道的勇氣。", + "Quest_VHSPerformDesc_11800400": "擅長套話的可疑人士要對你使用指令投了哦!", + "Quest_VHSPerformDesc_11800410": "擅長套話的可疑人士要對你使用指令投了哦!", + "Quest_VHSPerformDesc_11800420": "「拉米爾」並不存在。", + "Quest_VHSPerformDesc_11800430": "當局者迷……旁觀者清。", + "Quest_VHSPerformDesc_21800001": "狼在做,天在……智慧構造體、攝影機後面的主辦方都在看!", + "Quest_VHSPerformDesc_21800002": "兒時的恐怖經歷會成為一生的陰影,雖然忘了有哪條理論支持但總之有這麼一回事。", + "Quest_VHSPerformDesc_51800002": "能在他人絕望之時拋去繩索,正是我在此的理由。", + "Quest_VHSPerformDesc_51800003": "快出門時總會忍不住檢查各種事。煤氣關沒關,門鎖沒鎖……臥室有沒有進蛇。", + "Quest_VHSPerformDesc_51800004": "在被恐怖壓倒之前抬起頭的,那微不足道的勇氣。", + "Quest_VHSPerformDesc_51800007": "擅長套話的可疑人士要對你使用指令投了哦!", + "Quest_VHSPerformDesc_51800008": "喜歡玩笨重投技角色的沒有壞人(技術好的除外)。", + "Quest_VHSPerformName_11800010": "比賽的邀約", + "Quest_VHSPerformName_11800020": "小小的技術專家", + "Quest_VHSPerformName_11800030": "弗林特輝金", + "Quest_VHSPerformName_11800040": "與狡兔屋的再合作", + "Quest_VHSPerformName_11800050": "「英雄」的規則", + "Quest_VHSPerformName_11800060": "音擎與競爭者", + "Quest_VHSPerformName_11800070": "開賽前的小憩", + "Quest_VHSPerformName_11800080": "臨行前的意外", + "Quest_VHSPerformName_11800090": "亂入的蛇希人", + "Quest_VHSPerformName_11800120": "比賽伊始", + "Quest_VHSPerformName_11800130": "以太干涉器", + "Quest_VHSPerformName_11800140": "詭異的新路線", + "Quest_VHSPerformName_11800150": "莫爾斯再臨", + "Quest_VHSPerformName_11800160": "兵分兩路", + "Quest_VHSPerformName_11800170": "繩匠的職責", + "Quest_VHSPerformName_11800180": "深入救援", + "Quest_VHSPerformName_11800190": "褪色的以骸", + "Quest_VHSPerformName_11800200": "比賽的中斷", + "Quest_VHSPerformName_11800210": "餘波", + "Quest_VHSPerformName_11800220": "對峙", + "Quest_VHSPerformName_11800230": "裁決官", + "Quest_VHSPerformName_11800240": "第一賽段的結束", + "Quest_VHSPerformName_11800250": "清道夫", + "Quest_VHSPerformName_11800260": "突然的日落", + "Quest_VHSPerformName_11800270": "被太陽所灼燒", + "Quest_VHSPerformName_11800290": "拉米爾", + "Quest_VHSPerformName_11800300": "窺探噩夢之人", + "Quest_VHSPerformName_11800305": "夜宵的前奏", + "Quest_VHSPerformName_11800310": "蛇的真心", + "Quest_VHSPerformName_11800320": "走投無路的惡徒", + "Quest_VHSPerformName_11800330": "風雨欲來", + "Quest_VHSPerformName_11800340": "犯罪宣言", + "Quest_VHSPerformName_11800350": "被放倒的通緝犯", + "Quest_VHSPerformName_11800360": "雙線追蹤", + "Quest_VHSPerformName_11800370": "偉大的希希芙治安官!", + "Quest_VHSPerformName_11800375": "繼續前進", + "Quest_VHSPerformName_11800380": "褪色現場", + "Quest_VHSPerformName_11800390": "最後通牒", + "Quest_VHSPerformName_11800400": "再度會合", + "Quest_VHSPerformName_11800410": "亡命徒的咆哮", + "Quest_VHSPerformName_11800420": "不存在的選手", + "Quest_VHSPerformName_11800430": "局外之人", + "Quest_VHSPerformName_11800440": "gal", + "Quest_VHSPerformName_11800450": "gal", + "Quest_VHSPerformName_11800470": "gal", + "Quest_VHSPerformName_11800480": "gal", + "Quest_VHSPerformName_11800490": "gal", + "Quest_VHSPerformName_11800500": "gal", + "Quest_VHSPerformName_11800510": "gal", + "Quest_VHSPerformName_11800520": "gal", + "Quest_VHSPerformName_11800530": "gal", + "Quest_VHSPerformName_11800540": "gal", + "Quest_VHSPerformName_11800550": "gal", + "Quest_VHSPerformName_11800560": "gal", + "Quest_VHSPerformName_11800570": "gal", + "Quest_VHSPerformName_11800580": "gal", + "Quest_VHSPerformName_11800590": "gal", + "Quest_VHSPerformName_11800600": "gal", + "Quest_VHSPerformName_11800610": "gal", + "Quest_VHSPerformName_11800620": "gal", + "Quest_VHSPerformName_11800630": "gal", + "Quest_VHSPerformName_11800640": "gal", + "Quest_VHSPerformName_11800650": "gal", + "Quest_VHSPerformName_11800660": "gal", + "Quest_VHSPerformName_11800670": "gal", + "Quest_VHSPerformName_11800680": "gal", + "Quest_VHSPerformName_11800690": "gal", + "Quest_VHSPerformName_21800001": "獵物的反撲", + "Quest_VHSPerformName_21800002": "恐懼的根源", + "Quest_VHSPerformName_51800002": "眾人的繩匠", + "Quest_VHSPerformName_51800003": "繩匠與蛇", + "Quest_VHSPerformName_51800004": "處刑人與蛇", + "Quest_VHSPerformName_51800007": "凝結時間的羽翼", + "Quest_VHSPerformName_51800008": "眼中所見……", + "RankList_UnlockRank": "排行榜(未開賽)", + "RankText": "·通過50層之後,將參與全服排行\n淬鍊之證排行:獲得淬鍊之證總數的排行\n代理人排行:代理人得分的排行\n*代理人得分將透過本方式計算:計算該代理人通過的999層及以下所有層數中,分數最高的10層的該代理人總分,再取算術平均值參與排行;代理人參戰層數只有達到10層及以上時,才會參與排名計算。\n*邦布造成的傷害、對敵人造成部位破壞的傷害、對敵人造成穢盾淨除的傷害等特殊來源的傷害,以及部分代理人的召喚物傷害,將不被視為代理人造成的傷害因而亦不計入代理人得分。\n\n·收集1個及以上「淬鍊之證」將獲得特定稱號:冠冕的『魔王』。\n若玩家排名在本伺服器的前30%及以內,稱號將額外顯示百分比字尾。\n活動持續期間的稱號資料更新有一定滯後性,活動結束時稱號資料將永久固定。\n*在淬鍊之證總數的排行中,獲得相同數量淬鍊之證的玩家,達到最高層數較低的玩家將排名靠前。獲得相同數量淬鍊之證、最高層數也相同的玩家之間,將按照獲得最後一個淬鍊之證時的伺服器時間進行排序。排行只在獲得新的淬鍊之證時更新。\n\n·嚴禁直接或間接利用遊戲Bug、程式漏洞、未經許可的第三方軟體等獲利或擾亂遊戲秩序。如若發現相關行為,我們將採取嚴厲的處罰措施,包括但不限於:沒收玩家直接或間接獲得的不正當利益、倒扣數值(包括但不限於經驗值)、暫時凍結遊戲內部分或全部功能、永久凍結遊戲內部分或全部功能、強制離線、暫時禁止登入、永久禁止登入、刪除檔案、玩家承擔法律責任。", + "Reply1_27004": "我需要找到拉米爾", + "Reply1_27006": "應該是個別現象……?", + "Reply2_27004": "有任何線索請聯絡我", + "Reply2_27006": "目前沒有發現異常", + "ResourceTitleText_10117": "新·艾利都日落時 上", + "Results_01": "處理結果:撤下負評", + "Results_02": "處理結果:保留負評", + "Results_03": "處理結果:保留負評", + "Results_04": "處理結果:撤下負評", + "Results_05": "處理結果:撤下負評", + "Results_06": "處理結果:撤下負評", + "Results_07": "處理結果:撤下負評", + "Results_08": "處理結果:撤下負評", + "Results_09": "處理結果:撤下負評", + "Results_10": "處理結果:保留負評", + "Results_11": "處理結果:撤下負評", + "Results_12": "處理結果:撤下負評", + "Results_13": "處理結果:保留負評", + "Results_14": "處理結果:撤下負評", + "RiceNoodleBdGuide": "以粿條為主的話,就多去選擇可以提高粿條美味值的菜品吧!", + "S3Menu16": "淬鍊之證", + "S3Menu19": "在本層戰鬥中獲得{0}分解鎖本層「淬鍊之證」", + "S3Menu23": "50層後解鎖淬鍊之證和排行", + "S3_BuffDesc07": "·使首領敵人失衡時,立刻提升到「極意」級別。首領敵人的失衡易傷倍率提升20%。\n·本次戰鬥將從「精通」級別開始。", + "S3_BuffDesc07INF": "·使首領敵人失衡時,立刻提升到「極意」級別。首領敵人的失衡易傷倍率提升20%", + "S4_DemonizeINFRef": "·「穢息催化」:敵人會立刻獲得部分「穢盾」,可與「穢濁流界」生成的「穢盾」疊加。敵人的攻擊命中代理人時,會恢復自身「穢盾」。處於「穢盾」狀態時,敵人受到的傷害額外減少25%,此減傷效果可與敵人開啟「穢濁流界」時的減傷效果疊加。", + "SenderNote1_231511": "對南宮羽的印象:\n · 業務超群的偶像隊長,興趣使然的「人生贏家」。", + "SenderNote1_241521": "對希希芙的印象:\n · 投蛋報之以膨化食品。", + "SenderNote2_231511": " · 她懂得所有讓舞台閃耀的法則,包括那些從未寫在聚光燈下的付出。", + "SenderNote2_241521": " · 警報沒響,又是好孩子的一天。", + "SenderNote3_231511": " · 將借來的夢想緊握在手,本身就是無可替代的天賦。", + "SenderNote3_241521": " · 已單方面宣佈對錄影帶店沙發的主權。", "SetSkinBuyingTips_AriaNote_Package": "購買後可獲得愛芮全部形態的時裝", - "Setting_ActivityLivehouse_MusicVolume": "音樂音量", - "Setting_ActivityLivehouse_SoundEffectVolume": "音效音量", - "Setting_ActivityLivehouse_Title": "玩法設定", - "Setting_ActivityLivehouse_VoiceVolume": "語音音量", - "ShareInfoTemplate_Title_6314": "專業挑戰室「牲鬼·衛律使者」", - "Side_BubbleStory_Side026_226014001_01": "終於讓我找到了……", - "Side_BubbleStory_Side026_226014002_01": "明明只是看演出,卻好緊張……", - "Side_BubbleStory_Side026_226014002_02": "放鬆點啦,不是什麼大事。", - "Side_BubbleStory_Side026_226014003_01": "得救了……", - "Side_BubbleStory_Side026_226014003_02": "算是順利結束了吧。", - "Side_BubbleStory_Side026_226024001_01": "瑟汐大人真的在這裡嗎……", - "Side_BubbleStory_Side026_226024002_01": "老師的粉絲……", - "Side_BubbleStory_Side026_226024003_01": "店長覺得怎麼樣……", - "Side_BubbleStory_Side026_226024004_01": "愛芮這孩子……", - "Side_BubbleStory_Side026_226024004_02": "總是風風火火的。", - "Side_Chat_Side026_226013001_01": "看起來很不錯啊……", - "Side_Chat_Side026_226013001_02": "我覺得——「天氣預報」這個組合,未來可期!", - "Side_Chat_Side026_226013001_03": "這時,一位活潑的偶像少女從身後靠近,親切地打起了招呼……", - "Side_Chat_Side026_226013001_04": "兩位好!在看什麼呢?莫非是我們「天氣預報」的海報?幸會幸會,我就是「天氣預報」的主唱真紀!", - "Side_Chat_Side026_226013001_05": "我們馬上要舉辦首次專場演出,兩位如果感興趣的話,不妨來瞧瞧?", - "Side_Chat_Side026_226013001_06": "原來「天氣預報」已經可以舉辦專場演出了嗎……好厲害!你們要在專場上唱自己的曲目嗎?", - "Side_Chat_Side026_226013001_07": "會有一些我們自己的歌,還有幾首熱門的偶像舞曲,還有……還有「妄想天使」的歌!", - "Side_Chat_Side026_226013001_08": "原來真紀也喜歡「妄想天使」——太有品味了!哦對,你們都在這裡演出,肯定認識……總之,我會來看的!", - "Side_Chat_Side026_226013001_09": "呃……", - "Side_Chat_Side026_226013001_10": "一言為定!屆時請一定要記得來啊,我在舞台上等您!", - "Side_Chat_Side026_226013001_11": "我記得您,您是六分街錄影帶店的店長!您也對我們的專場感興趣嗎,要不要來現場看一看?", - "Side_Chat_Side026_226013001_12": "我想來看看!", - "Side_Chat_Side026_226013001_13": "暫時不太想……", - "Side_Chat_Side026_226013001_14": "太好了!那我就提前感謝店長的捧場啦!", - "Side_Chat_Side026_226013001_15": "真紀真的很熱情!", - "Side_Chat_Side026_226013001_16": "謝謝誇獎~比起粉絲們的熱情,我還差得遠呢!", - "Side_Chat_Side026_226013001_17": "這場演出可是重要的首次專場,可不能出差錯。小萌和娜娜還在等我排練,先不聊啦!", - "Side_Chat_Side026_226013001_18": "真紀笑著揮了揮手,轉身離開了。", - "Side_Chat_Side026_226013001_19": "「天氣預報」的專場演出嗎……", - "Side_Chat_Side026_226013001_20": " 「404」和六分街真是變得越來越熱鬧了!", - "Side_Chat_Side026_226013001_21": "這次表演看不到店長了,真遺憾……不過,大家都是鄰居,這種機會還很多!今後店長如果想來看演出,「天氣預報」隨時歡迎!", - "Side_Chat_Side026_226013001_Name_01": "徘徊的粉絲", - "Side_Chat_Side026_226013001_Name_02": "真紀", - "Side_Chat_Side026_226013002_01": "和千夏約好了看演出的時間。", - "Side_Chat_Side026_226013002_02": "演出開始之前,來到「404」……", - "Side_Chat_Side026_226013003_01": "店長今天也來看演出?好巧啊~", - "Side_Chat_Side026_226013003_02": "不是巧合喔!", - "Side_Chat_Side026_226013003_03": "難不成……千夏和店長早就約好了?", - "Side_Chat_Side026_226013003_04": "是啊,為了給「天氣預報」的建議,我特意找來了店長當幫手……", - "Side_Chat_Side026_226013003_05": "欸?還以為只是隨口一提,千夏竟然這麼認真?", - "Side_Chat_Side026_226013003_06": "你以為這都要怪誰呀!明明真紀一開始就只拜託了南宮,我只是偶然路過被你逮住了而已……", - "Side_Chat_Side026_226013003_07": "因為南宮的惡作劇,現在連我也要被迫「指點」她們……你知道我最不擅長這個了!", - "Side_Chat_Side026_226013003_08": "原來是這樣……", - "Side_Chat_Side026_226013003_09": "原來千夏覺得這是我的惡作劇?沒想到我在千夏心裡居然是這種形象~真是好傷心啊……", - "Side_Chat_Side026_226013003_10": "千夏……嗚嗚……這次我真的沒想捉弄你……", - "Side_Chat_Side026_226013003_11": "別裝啦——每次都這麼說,能騙得到誰啊!南宮大笨蛋!", - "Side_Chat_Side026_226013003_12": "哼。那又是哪個聰明人,每次都上大笨蛋的當呢~", - "Side_Chat_Side026_226013003_13": "才不是每次!今天我就沒有讓你得逞啊!", - "Side_Chat_Side026_226013003_14": "聽著千夏和南宮的拌嘴,不知不覺演出已經開場了……", - "Side_Chat_Side026_226013003_Name_01": "南宮羽", - "Side_Chat_Side026_226013003_Name_02": "千夏", - "Side_Chat_Side026_226013004_01": "演出結束,千夏肉眼可見地變得緊張起來……", - "Side_Chat_Side026_226013004_02": "呼~深呼吸,我要冷靜……", - "Side_Chat_Side026_226013004_03": "別慌,演出之後還有合照會呢,她們三個肯定要先去……", - "Side_Chat_Side026_226013004_04": "南宮話音未落,真紀已經衝到了我們身邊……", - "Side_Chat_Side026_226013004_05": "嗨!南宮前輩、千夏前輩,還有店長,三位好啊!感謝支持「天氣預報」的首次專場演出!", - "Side_Chat_Side026_226013004_06": "啊……來得好快。演出辛苦了!", - "Side_Chat_Side026_226013004_07": "……南宮!你還說不會這麼快的!", - "Side_Chat_Side026_226013004_08": "怎麼樣,快吧?我可是演出一結束就立刻趕來了喔!", - "Side_Chat_Side026_226013004_09": "等一下還有合照會,時間緊張!兩位前輩,之前說好的那個……", - "Side_Chat_Side026_226013004_10": "知道了,關於表演的建議對吧?", - "Side_Chat_Side026_226013004_11": "沒錯!請前輩們多多指教!", - "Side_Chat_Side026_226013004_12": "(小聲)唔……別慌!", - "Side_Chat_Side026_226013004_13": "第一次專場就能完整演出所有曲目,也沒出舞台事故,已經非常難得了。", - "Side_Chat_Side026_226013004_14": "不過,感覺另外兩位成員在舞台上有點放不開手腳……尤其是跳舞的時候,太把注意力放在動作上,反而忽略了和觀眾的互動。", - "Side_Chat_Side026_226013004_15": "也就是說,不像是面對觀眾的表演,而更接近對著鏡子的練習?", - "Side_Chat_Side026_226013004_16": "舞台經驗不足的人,緊張起來就容易出現這種問題。", - "Side_Chat_Side026_226013004_17": "跳舞的時候居然還要考慮這些東西!我光是把舞跳出來就已經拼盡全力了……", - "Side_Chat_Side026_226013004_18": "很有用的建議,我記下來了——千夏前輩呢,我們在演唱方面還有什麼問題嗎?", - "Side_Chat_Side026_226013004_19": "讓我想一下……", - "Side_Chat_Side026_226013004_20": "加油!千夏!", - "Side_Chat_Side026_226013004_21": "對、對了,合唱的時候!真紀的聲音很響亮……", - "Side_Chat_Side026_226013004_22": "欸?聲音響亮不好嗎?", - "Side_Chat_Side026_226013004_23": "所以把其他人的聲音蓋住了?", - "Side_Chat_Side026_226013004_24": "是的!完全聽不到小萌和娜娜的聲音。這裡是多聲部的合唱段落,如果高聲部太過突出,歌聲反而失去了層次……", - "Side_Chat_Side026_226013004_25": "真紀稍微控制一下音量,或者把小萌和娜娜的麥克風收音調高!這樣一來效果應該會好很多。", - "Side_Chat_Side026_226013004_26": "表演的時候確實很難注意自己的音量啊!原來還有這種門道……", - "Side_Chat_Side026_226013004_27": "千夏突然就不緊張了!", - "Side_Chat_Side026_226013004_28": "哎?因為這是我自己寫的歌,所以能說的話特別多吧……", - "Side_Chat_Side026_226013004_29": "謝謝!前輩們的建議真是切中要害,還有沒有……", - "Side_Chat_Side026_226013004_30": "等等,真紀,合照會的時間是不是快到了?", - "Side_Chat_Side026_226013004_31": "啊,真的!那兩位前輩,還有店長,感謝你們的指點!我去合照會啦,再見!", - "Side_Chat_Side026_226013004_32": "真紀風風火火地離開了……", - "Side_Chat_Side026_226013004_Name_01": "千夏", - "Side_Chat_Side026_226013004_Name_02": "南宮羽", - "Side_Chat_Side026_226013004_Name_03": "真紀", - "Side_Chat_Side026_226013005_01": "總算撐過去了,得救了……", - "Side_Chat_Side026_226013005_02": "剛才不是很遊刃有餘嘛~根本都不需要店長出手救你!", - "Side_Chat_Side026_226013005_03": "才不是呢!要不是知道店長在旁邊,我肯定早就慌了!", - "Side_Chat_Side026_226013005_04": "是千夏自己做得好!", - "Side_Chat_Side026_226013005_05": "沒錯,對千夏來說已經很不容易了,真棒真棒。", - "Side_Chat_Side026_226013005_06": "你的誇獎太敷衍啦!", - "Side_Chat_Side026_226013005_07": "再說,真紀只是崇拜南宮,想要南宮指點而已。我的建議怎樣,根本就不重要吧……", - "Side_Chat_Side026_226013005_08": "不用這樣妄自菲薄……", - "Side_Chat_Side026_226013005_09": "其實,真紀是因為千夏寫的歌才喜歡上「妄想天使」的……她最崇拜的,一直都是千夏喔!", - "Side_Chat_Side026_226013005_10": "欸?", - "Side_Chat_Side026_226013005_11": "其實,在音樂方面,千夏比我厲害多了。我和愛芮、店長、老師、真紀……還有很多很多夢想家——我們都早就已經聽見你了。", - "Side_Chat_Side026_226013005_12": "小羽,謝謝你……", - "Side_Chat_Side026_226013005_13": "不過,那時候就算千夏沒有偶然經過,真紀大概也會拜託我提建議吧……", - "Side_Chat_Side026_226013005_14": "……", - "Side_Chat_Side026_226013005_15": "……我剛才都快哭出來了!把我的感動還給我——!", - "Side_Chat_Side026_226013005_16": "啊哈哈……", - "Side_Chat_Side026_226013005_17": "抱歉店長,讓你看笑話了……", - "Side_Chat_Side026_226013005_18": "今天真是太感謝了!作為幫忙的謝禮,店、店長想不想要禮物?", - "Side_Chat_Side026_226013005_19": "只是幫個小忙而已……", - "Side_Chat_Side026_226013005_20": "沒必要回禮啦!", - "Side_Chat_Side026_226013005_21": "一般千夏這麼說的時候,就是已經準備好禮物啦。店長不如先看看?", - "Side_Chat_Side026_226013005_22": "這是「妄想天使」還沒發售的周邊吊飾……", - "Side_Chat_Side026_226013005_23": "而且是由「妄想天使」親手製作的限量款~", - "Side_Chat_Side026_226013005_24": "請……請店長收下吧!", - "Side_Chat_Side026_226013005_25": "那就謝謝千夏了!", - "Side_Chat_Side026_226013005_26": "不不不,該說謝謝的是我才對!", - "Side_Chat_Side026_226013005_27": "再互相謝下去,可就沒完沒了啦。別忘了演出還有下半場——走吧,我們去合照會。", - "Side_Chat_Side026_226013005_Name_01": "千夏", - "Side_Chat_Side026_226013005_Name_02": "南宮羽", - "Side_Chat_Side026_226013006_01": "這時,一位活潑的偶像少女從身後靠近,親切地打起了招呼……", - "Side_Chat_Side026_226013006_02": "兩位好!在看什麼呢?莫非是我們「天氣預報」的海報?幸會幸會,我就是「天氣預報」的主唱真紀!", - "Side_Chat_Side026_226013006_03": "我們馬上要舉辦首次專場演出,兩位如果感興趣的話,不妨來瞧瞧?", - "Side_Chat_Side026_226013006_04": "原來「天氣預報」已經可以舉辦專場演出了嗎……好厲害!你們要在專場上唱自己的曲目嗎?", - "Side_Chat_Side026_226013006_05": "會有一些我們自己的歌,還有幾首熱門的偶像舞曲,還有……還有我們「天氣預報」的姐妹團——「妄想天使」的歌!", - "Side_Chat_Side026_226013006_06": "什、什麼?居然還是「妄想天使」的姐妹團!那就沒什麼好猶豫的了,這場演出我絕對會來的!", - "Side_Chat_Side026_226013006_07": "呃……", - "Side_Chat_Side026_226013006_08": "一言為定!屆時請一定要記得來啊,我在舞台上等您!", - "Side_Chat_Side026_226013006_09": "我記得您,您是六分街錄影帶店的店長!您也對我們的專場感興趣嗎,要不要來現場看一看?", - "Side_Chat_Side026_226013006_10": "我想來看看!", - "Side_Chat_Side026_226013006_11": "暫時不太想……", - "Side_Chat_Side026_226013006_12": "太好了!那我就提前感謝店長的捧場啦!", - "Side_Chat_Side026_226013006_13": "真紀真的很熱情!", - "Side_Chat_Side026_226013006_14": "謝謝誇獎~比起粉絲們的熱情,我還差得遠呢!", - "Side_Chat_Side026_226013006_15": "這場演出可是重要的首次專場,可不能出差錯。小萌和娜娜還在等我排練,先不聊啦!", - "Side_Chat_Side026_226013006_16": "真紀笑著揮了揮手,轉身離開了。", - "Side_Chat_Side026_226013006_17": "「天氣預報」的專場演出嗎……", - "Side_Chat_Side026_226013006_18": " 「404」和六分街真是變得越來越熱鬧了!", - "Side_Chat_Side026_226013006_19": "這次表演看不到店長了,真遺憾……不過,大家都是鄰居,這種機會還很多!今後店長如果想來看演出,「天氣預報」隨時歡迎!", - "Side_Chat_Side026_226013006_Name_01": "真紀", - "Side_Chat_Side026_226013006_Name_02": "徘徊的粉絲", - "Side_Chat_Side026_226023001_01": "最後一個「可疑地點」,確認完畢。還是沒有見到……", - "Side_Chat_Side026_226023001_02": "你好?", - "Side_Chat_Side026_226023001_03": "請問是來看演出的嗎?", - "Side_Chat_Side026_226023001_04": "啊,你好你好……請問你是六分街的居民嗎?我想問問,這家「404」裡……有沒有什麼「特別」的演出嘉賓?", - "Side_Chat_Side026_226023001_05": "比如說,今年點燈儀式上的那位……瑟……", - "Side_Chat_Side026_226023001_06": "你是在問瑟汐嗎?", - "Side_Chat_Side026_226023001_07": "你從哪裡聽到的消息呢?", - "Side_Chat_Side026_226023001_08": "原來!你也是瑟汐大人的粉絲!!那你一定也是為了那個小道消息來的吧——「在六分街聽到了瑟汐大人的歌聲」!", - "Side_Chat_Side026_226023001_09": "作為瑟汐大人的生命粉,我這麼多年一直在苦苦守候……好在功夫不負有心人,終於還是得到了這樣一點點隱約的消息……", - "Side_Chat_Side026_226023001_10": "可以去「吟遊唱針」……", - "Side_Chat_Side026_226023001_11": "那裡有瑟汐的珍藏版專輯", - "Side_Chat_Side026_226023001_12": "……專輯?原來所謂的歌聲,只是唱片行裡播放的專輯嗎……", - "Side_Chat_Side026_226023001_13": "「瑟汐的生命粉」儼然失落至極,正準備安慰她的時候,肩膀被人輕輕拍了兩下。\n轉身回頭,看到了站在自己身後,洋溢著元氣笑容的愛芮。", - "Side_Chat_Side026_226023001_14": "沒想到會在這個時間遇到店長,是迫不及待地想要來看我們的演出了嗎?", - "Side_Chat_Side026_226023001_15": "確實又想看了!", - "Side_Chat_Side026_226023001_16": "這位是瑟汐的……", - "Side_Chat_Side026_226023001_17": "這位是……第一次來「404」的新朋友嗎?你好,我是妄想天使的主唱!我們組合會不定期地在「404」演出喔,要來看看嗎?", - "Side_Chat_Side026_226023001_18": "……演出?啊!那你一定知道……那個——", - "Side_Chat_Side026_226023001_19": "嗯……我知道這只是傳言,但我還是想問問……瑟汐大人真的在這裡嗎?", - "Side_Chat_Side026_226023001_20": "欸?你是來找塞……「瑟汐」的?抱歉,這、這個我也不是很清楚……", - "Side_Chat_Side026_226023001_21": "……好吧。唉……這條街上也沒有其他地方了。應該就是有人把唱片行裡播放的專輯誤認為瑟汐大人的歌聲了吧。", - "Side_Chat_Side026_226023001_22": "嗯……", - "Side_Chat_Side026_226023001_23": "真的很想再聽見瑟汐的歌聲啊……即便傳言一次又一次被證實是假的,但每次聽到消息的時候,我還是忍不住期待……", - "Side_Chat_Side026_226023001_24": "原來是這樣啊……", - "Side_Chat_Side026_226023001_25": "對不起對不起!我的喪氣話不會困擾到你們吧——總之,很抱歉讓你們聽到我發牢騷……下次有機會,我一定會來看演出的!", - "Side_Chat_Side026_226023001_26": "沒再等愛芮說些什麼,這位「瑟汐的生命粉」看上去已然安慰好了自己,道別過後便轉身離開了。", - "Side_Chat_Side026_226023001_Name_01": "猶豫的粉絲", - "Side_Chat_Side026_226023001_Name_02": "愛芮", - "Side_Chat_Side026_226023002_01": "沒想到現在還有粉絲這麼記掛著「瑟汐」……", - "Side_Chat_Side026_226023002_02": "可是無論怎麼說,我們都不應該擅作主張替老師去滿足粉絲的遺憾,更何況老師現在大概也不希望被外界打擾吧。", - "Side_Chat_Side026_226023002_03": "這是「瑟汐」的過去", - "Side_Chat_Side026_226023002_04": "不是塞西莉亞的現在", - "Side_Chat_Side026_226023002_05": "沒錯!屬於「瑟汐」的故事已經告一段落了,但塞西莉亞老師和我們的故事還在繼續~", - "Side_Chat_Side026_226023002_06": "所以……如果真的有粉絲來到這裡找到了塞西莉亞老師,也應該由可以替過去的「瑟汐」做主的老師來解決才對。", - "Side_Chat_Side026_226023002_07": "話說「瑟汐」在六分街", - "Side_Chat_Side026_226023002_08": "是怎麼傳出去的?", - "Side_Chat_Side026_226023002_09": "關於這個……我前段時間在繩網找有沒有適合接下的委託,刷到了一條和塞西莉亞老師有關的貼文……", - "Side_Chat_Side026_226023002_10": "貼文的內容就是那位粉絲口中的傳言——有人在六分街聽到了不像錄音的瑟汐的歌聲。", - "Side_Chat_Side026_226023002_11": "我第一時間就點了進去,但那條貼文馬上就被刪除了……沒想到還是有人注意到了。", - "Side_Chat_Side026_226023002_12": "店長,你說如果有一天塞西莉亞老師真的站上了「404」的舞台,那會是什麼樣的畫面?", - "Side_Chat_Side026_226023002_13": "等等……", - "Side_Chat_Side026_226023002_14": "找委託?", - "Side_Chat_Side026_226023002_15": "欸?!店長的重點在這裡嗎!我就是隨便看看,沒有考慮要接啦!", - "Side_Chat_Side026_226023002_16": "「妄想天使」現在雖然還沒有大紅大紫,但拓金日以後的客流量已經足夠支撐日常的活動開支了。", - "Side_Chat_Side026_226023002_17": "不過不用店長說我也能想到,如果真的有這樣一天……從「404」外開始排隊買票的人得排到錄影帶店門口吧……", - "Side_Chat_Side026_226023002_18": "愛芮之所以想這些……", - "Side_Chat_Side026_226023002_19": "是出現了什麼苗頭嗎?", - "Side_Chat_Side026_226023002_20": "是……也不全是啦……總之如果店長好奇的話,明天可以早點來「404」,說不定還會有什麼意外收穫!", - "Side_Chat_Side026_226023002_21": "留下這句令人好奇的話並道了別,小跑著進入了「404」。", - "Side_Chat_Side026_226023002_22": "總之……按照愛芮說的,明天再來「404」一探究竟吧!", - "Side_Chat_Side026_226023002_Name_01": "愛芮", - "Side_Chat_Side026_226023003_01": "早安,店長~", - "Side_Chat_Side026_226023003_02": "你來找小天使們嗎?時機不太湊巧……她們今天都去忙別的事情了,大概不會這麼早過來。", - "Side_Chat_Side026_226023003_03": "是來找你的!", - "Side_Chat_Side026_226023003_04": "只是隨便逛逛", - "Side_Chat_Side026_226023003_05": "嗯?這還真是讓我受寵若驚……店長是專門來聽我唱歌的嗎?", - "Side_Chat_Side026_226023003_06": "你剛剛也聽到我在開嗓了吧,唉……雖然一直自稱為小天使們的老師,過去也發表過一些平平無奇、難負盛名的拙作,但最近的唱功實在是生疏了……", - "Side_Chat_Side026_226023003_07": "還請店長多多見諒。", - "Side_Chat_Side026_226023003_08": "平平無奇……", - "Side_Chat_Side026_226023003_09": "難負盛名?!", - "Side_Chat_Side026_226023003_10": "噓——", - "Side_Chat_Side026_226023003_11": "聽聽看店長——嗯……今天清晨的鳥鳴勝似天籟,是很適合結交「知音」的好日子~", - "Side_Chat_Side026_226023003_12": "還請店長來聽聽看,我這位老師在專業上……有沒有什麼失職的地方。", - "Side_Chat_Side026_226023003_13": "塞西莉亞說完,稍稍欠身後便登上了舞台……\n過了不久,悠揚空靈的歌聲落入了耳畔。", - "Side_Chat_Side026_226023003_14": "在怪談故事裡水手們會被海妖的歌聲俘獲;他們寧願捨棄生命、躍入風雨交加的海中,也要靠近海妖高歌的懸崖。\n——原來是這樣的感覺嗎?", - "Side_Chat_Side026_226023003_15": "這樣嗎?那我也不能讓你白跑一趟,店長想聽我唱歌嗎?", - "Side_Chat_Side026_226023003_Name_01": "塞西莉亞", - "Side_Chat_Side026_226023004_01": "好啦,這場特別的演出就到這裡結束了。店長覺得如何呢?", - "Side_Chat_Side026_226023004_02": "超級棒!", - "Side_Chat_Side026_226023004_03": "簡直就是天籟!", - "Side_Chat_Side026_226023004_04": "店長說話還是這麼讓人開心~不過坦白來說,我對自己的演唱不是特別滿意。", - "Side_Chat_Side026_226023004_05": "倒不是說唱功有所退步,而是……在見證了「妄想天使」迄今為止的一切後,我逐漸意識到……我的歌聲中似乎缺少了一些她們所具備而我卻丟失了的東西。", - "Side_Chat_Side026_226023004_06": "所以我才想嘗試一下站上她們的舞台……或許能找回些什麼。", - "Side_Chat_Side026_226023004_07": "對舞台的熱愛?", - "Side_Chat_Side026_226023004_08": "「妄想」的力量?", - "Side_Chat_Side026_226023004_09": "又或許是——我這種無趣的大人永遠也回想不起的初心?", - "Side_Chat_Side026_226023004_10": "總之……很榮幸可以擁有店長作為這次特別演出的聽眾,但現在……先讓我把這個舞台還給真正的「妄想天使」吧~", - "Side_Chat_Side026_226023004_11": "塞西莉亞的目光越過整個「404」後落在了門口的位置……\n剛剛走下樓梯的愛芮加快了步伐走到了旁邊。", - "Side_Chat_Side026_226023004_12": "店長和老師都在嗎?早安!", - "Side_Chat_Side026_226023004_13": "哼哼~店長,我說得怎麼樣,這個「意外收穫」相當不錯吧?老師這段時間一直有在清晨練歌,我可是聽到好多次了!", - "Side_Chat_Side026_226023004_14": "於是我靈機一動,想到如果是店長在這個時候來了……老師一定會樂意唱一小段的!", - "Side_Chat_Side026_226023004_15": "哦?我們的小愛芮和店長……在我不知道的時候,交換了很多小秘密啊。有什麼可以和我分享的嗎?", - "Side_Chat_Side026_226023004_16": "和愛芮交換了一個眼神,一唱一和地把昨天遇到瑟汐粉絲的事情告訴了塞西莉亞。\n塞西莉亞聽完過後,陷入了一陣短暫的沉默。", - "Side_Chat_Side026_226023004_17": "……原來還發生過這樣的事。", - "Side_Chat_Side026_226023004_18": "抱歉老師……如果我不「瞞著」那位粉絲,瑟汐在六分街的消息或許第二天就會傳遍整個新艾利都了……", - "Side_Chat_Side026_226023004_19": "你沒有做錯什麼,愛芮……「404」是屬於你們的,若是「瑟汐」這個「過去式」影響了現在的一切,我會很愧疚的。", - "Side_Chat_Side026_226023004_20": "至於「六分街聽到了瑟汐的歌聲」……就讓這樣的消息成為一則傳說吧。", - "Side_Chat_Side026_226023004_21": "六分街人傑地靈", - "Side_Chat_Side026_226023004_22": "最不缺傳說了!", - "Side_Chat_Side026_226023004_23": "你看,店長都這麼說了。", - "Side_Chat_Side026_226023004_24": "不過嘛…如果是「塞西莉亞」,或許可以成為妄想天使的特邀嘉賓也說不定呢?", - "Side_Chat_Side026_226023004_25": "欸?!真的嗎老師!那我們一定會好好努力的!等千夏和南宮來了馬上就開始排練,我先去做點準備!", - "Side_Chat_Side026_226023004_26": "在塞西莉亞寵溺的目光中,愛芮以迅雷不及掩耳之勢鑽進了後台。", - "Side_Chat_Side026_226023004_Name_01": "塞西莉亞", - "Side_Chat_Side026_226023004_Name_02": "愛芮", - "Side_Chat_Side026_226023005_01": "「瑟汐的生命粉」儼然失落至極,正準備安慰她的時候,肩膀被人輕輕拍了兩下。\n轉身回頭,看到了站在自己身後,洋溢著元氣笑容的愛芮。", - "Side_Chat_Side026_226023005_02": "沒想到會在這個時間遇到店長,是迫不及待地想要來看我們的演出了嗎?", - "Side_Chat_Side026_226023005_03": "確實又想看了!", - "Side_Chat_Side026_226023005_04": "這位是瑟汐的……", - "Side_Chat_Side026_226023005_05": "這位是……第一次來「404」的新朋友嗎?你好,我是妄想天使的主唱!我們組合會不定期地在「404」演出喔,要來看看嗎?", - "Side_Chat_Side026_226023005_06": "……演出?啊!那你一定知道……那個——", - "Side_Chat_Side026_226023005_07": "嗯……我知道這只是傳言,但我還是想問問……瑟汐大人真的在這裡嗎?", - "Side_Chat_Side026_226023005_08": "欸?你是來找塞……「瑟汐」的?抱歉,這、這個我也不是很清楚……", - "Side_Chat_Side026_226023005_09": "……好吧。唉……這條街上也沒有其他地方了。應該就是有人把唱片行裡播放的專輯誤認為瑟汐大人的歌聲了吧。", - "Side_Chat_Side026_226023005_10": "嗯……", - "Side_Chat_Side026_226023005_11": "真的很想再聽見瑟汐的歌聲啊……即便傳言一次又一次被證實是假的,但每次聽到消息的時候,我還是忍不住期待……", - "Side_Chat_Side026_226023005_12": "原來是這樣啊……", - "Side_Chat_Side026_226023005_13": "對不起對不起!我的喪氣話不會困擾到你們吧——總之,很抱歉讓你們聽到我發牢騷……下次有機會,我一定會來看演出的!", - "Side_Chat_Side026_226023005_14": "沒再等愛芮說些什麼,這位「瑟汐的生命粉」看上去已然安慰好了自己,道別過後便轉身離開了。", - "Side_Chat_Side026_226023005_Name_01": "猶豫的粉絲", - "Sidebar_Decoration_Item_1359011": "「甜味白日夢」·主題", - "Sidebar_Decoration_Item_1359011_Desc": "乘坐妄想號快車,闖進糖果搭成的夢境。", - "Sidebar_Decoration_Item_1359011_Get": "邀請任意2位「妄想天使」成員(千夏、愛芮、南宮羽)入隊可獲得。", - "Sidebar_Decoration_Item_1359011_Tips": "「妄想天使」限定主題,獲得後可在「功能導覽」中裝配展示。", - "Sidebar_Decoration_Item_1359012": "「甜味白日夢」·掛墜", - "Sidebar_Decoration_Item_1359012_Desc": "乘坐妄想號快車,闖進糖果搭成的夢境。", - "Sidebar_Decoration_Item_1359012_Get": "邀請任意1位「妄想天使」成員(千夏、愛芮、南宮羽)入隊可獲得。", - "Sidebar_Decoration_Item_1359012_Tips": "「妄想天使」限定掛墜,獲得後可在「功能導覽」中裝配展示。", - "Sidebar_Decoration_Item_1359013": "「紅豆醉春風」·主題", - "Sidebar_Decoration_Item_1359013_Desc": "紅豆醉春風,清茗暖良辰。\n一剪玲瓏影,滿盞歲華溫。", - "Sidebar_Decoration_Item_1359013_Get": "「麗都城募·典藏計劃」紀念主題。", - "Sidebar_Decoration_Item_1359013_Tips": "「麗都城募·典藏計劃」紀念主題,獲得後可在「功能導覽」中裝配展示。", - "Sidebar_Decoration_Item_1359014": "「紅豆醉春風」·掛墜", - "Sidebar_Decoration_Item_1359014_Desc": "紅豆醉春風,清茗暖良辰。\n一剪玲瓏影,滿盞歲華溫。", - "Sidebar_Decoration_Item_1359014_Get": "「麗都城募·典藏計劃」紀念掛墜。", - "Sidebar_Decoration_Item_1359014_Tips": "「麗都城募·典藏計劃」紀念掛墜,獲得後可在「功能導覽」中裝配展示。", - "SkinPreview_Detail_Title": "時裝詳情", - "Skin_3114210_des": "潘引壺的時裝。", - "Skin_3114210_name": "食引百味", - "Skin_3114210_story": "雲巋山現存最大款式的弟子服飾,既容師兄肚量,又容百味調味料,頭頂鐵鍋乃一種首創。但……剛炒完菜的鍋放在頭上,真的不燙嗎?", - "Skin_3114211_des": "潘引壺的時裝。", - "Skin_3114211_name": "饌玉烹金", - "Skin_3114211_story": "師哥也曾夢想成為一名偉大的廚師,但這世道裡,總有想砸你鍋碗瓢盆的歹人。\n——「你砸一個試試?」", - "Skin_3114910_des": "千夏的時裝。", - "Skin_3114910_name": "妄念環響", - "Skin_3114910_story": "只要穿上少女心目中最可愛的衣服,就能逃離人群的包圍,躲進妄想的回聲裡。", - "Skin_3114911_des": "千夏的時裝。", - "Skin_3114911_name": "午後茶歇", - "Skin_3114911_story": "新鮮出爐的蛋糕、醇香芬芳的咖啡、還有午後溫煦的暖陽……\n在所有溫柔環繞的時刻,開啟今日茶歇時光。", + "ShareInfoTemplate_Title_6209": "惡名狩獵「獵血清道夫」", + "Sidebar_Decoration_Item_1359015": "「噸位級收杆!」·主題", + "Sidebar_Decoration_Item_1359015_Desc": "「區區大魚,當然不在話下!看我這就把牠拽上來——哥哥,你還能再用力一點嗎?」\n「……呼……我已經用盡全力了……」", + "Sidebar_Decoration_Item_1359016": "「噸位級收杆!」·掛墜", + "Sidebar_Decoration_Item_1359016_Desc": "「區區大魚,當然不在話下!看我這就把牠拽上來——哥哥,你還能再用力一點嗎?」\n「……呼……我已經用盡全力了……」", "Skin_3115011_package_des": "愛芮的時裝", "Skin_3115011_package_name": "不和諧音", "Skin_3115011_package_story": "愛芮在特別演出中的表演服裝,出場次數屈指可數。\n純白的「天使」,披上了「惡魔」的羽翼。深呼吸,準備好……聚光燈亮起之後,就是屬於「妄想天使」的叛逆時間!", + "Skin_3115111_des": "南宮羽的時裝", + "Skin_3115111_name": "狂想繆斯", + "Skin_3115111_story": "在失序的節拍中起舞,於狂想的舞台上回旋。\n天使與惡魔的界限,隨燈光傾斜,在她的倒影中溶解。", + "Skin_AvatarFullName_AriaNote_Package": "愛芮", "Skin_AvatarName_AriaNote_Package": "愛芮", - "StrickerName001": "盯——", - "StrickerName002": "大眼萌", - "StrickerName003": "墨鏡", - "StrickerName004": "困鏡", - "StrickerName005": "霸氣豬", - "StrickerName006": "體力值", - "StrickerName007": "力量", - "StrickerName008": "砰!", - "StrickerName009": "絕區零", - "StrickerName010": "OHH", - "StrickerName011": "睡了", - "StrickerName012": "封條", - "StrickerName013": "驚慌", - "StrickerName014": "K.O.", - "StrickerName015": "鬍子", - "StrickerName016": "萌兔", - "StrickerName017": "氣泡", - "StrickerName018": "心心", - "StrickerName019": "星星", - "StrickerName020": "心鏈", - "StrickerName021": "可愛", - "StrickerName022": "極", - "StrickerName023": "克己慎獨", - "StrickerName024": "無雙", - "StrickerName025": "戰鬥!!", - "StrickerName026": "手勢Z", - "StrickerName027": "比耶", - "StrickerName028": "贈人玫瑰", - "Summer_MathSkill_Desc": "隊伍中包含[強攻]或與自身陣營相同的角色時觸發:\n處於[以太帷幕·妄想重奏]內的角色攻擊命中敵人時,目標的失衡易傷倍率提升30%,持續40秒。\n千夏進入戰場時,回復15能量,在勘域模式中此效果180秒內最多觸發一次。", - "Summer_MathSkill_Title": "額外能力:白日夢對位法", - "Summer_Property_ExQTE_HPRecover_Desc_01": "生命值回復", - "Summer_Property_ExQTE_HPRecover_Value_01": "{CAL:-50+AvatarSkillLevel(3)*250,1,2}點", - "Summer_Property_ExSpecial_SpCostValue_01": "70點", - "Summer_Property_Normal_Co_06_Desc_Dmg_01": "傷害倍率(協同)", - "Summer_Property_Normal_Co_06_Desc_Stun_01": "失衡倍率(協同)", - "Summer_SkillList_10_Content": " (觸發快速支援時)", - "Summer_SkillList_10_Title": "快速支援:狂音連打", - "Summer_SkillList_11_Content": " (觸發招架支援時)", - "Summer_SkillList_11_Title": "招架支援:上台恐懼症", - "Summer_SkillList_12_Content": " (發動招架支援後)", - "Summer_SkillList_12_Title": "支援突擊:彈跳練習", - "Summer_SkillList_1_Content": "", - "Summer_SkillList_1_Title": "普通攻擊:鬼馬流星錘", - "Summer_SkillList_2_Content": "", - "Summer_SkillList_2_Title": "特殊技:星星發射", - "Summer_SkillList_3_Content": "", - "Summer_SkillList_3_Title": "強化特殊技:泡泡糖轟炸", - "Summer_SkillList_4_Content": " (天使協律)", - "Summer_SkillList_4_Title": "強化特殊技:特別拍照技巧", - "Summer_SkillList_5_Content": " (發動[強化特殊技:泡泡糖轟炸]時,保持長按)", - "Summer_SkillList_5_Title": "強化特殊技:特別拍照技巧(快速銜接)", - "Summer_SkillList_6_Content": " ; ", - "Summer_SkillList_6_Title": "衝刺攻擊:沖天錘", - "Summer_SkillList_7_Content": " (極限); ", - "Summer_SkillList_7_Title": "閃避反擊:妄想三振", - "Summer_SkillList_8_Content": "", - "Summer_SkillList_8_Title": "連攜技:別惹貓咪", - "Summer_SkillList_9_Content": "", - "Summer_SkillList_9_Title": "終結技:通通砸碎!", - "Summer_SkillName": "「社恐的自我修養」", - "Summer_SkillText": "如果你害怕和別人打交道,那千夏正好擅長在陌生人面前一言不發;而如果你是社交達人……還有哪個宣傳員能比一個僅僅是站在錄影帶店門口,就花光了所有勇氣的少女更有意思?", - "Summer_Skill_AssaultAid_Desc": "發動[招架支援]後,點按 發動:\n騎著氣錘連續跳躍,對前方敵人造成大量物理傷害。\n招式發動期間擁有無敵效果。", - "Summer_Skill_AssaultAid_Title": "支援突擊:彈跳練習", - "Summer_Skill_BeHitAid_Desc": "目前操作中的角色被擊飛時,點按 發動:\n連續錘擊前方敵人,造成物理傷害。\n招式發動期間擁有無敵效果。", - "Summer_Skill_BeHitAid_Title": "快速支援:狂音連打", - "Summer_Skill_Branch_Desc": "戰鬥中,千夏位於後場,且場上沒有持有[貓的凝視]的敵人時,泡泡會消耗1個[磨爪器]並自動發動攻擊,造成物理傷害。\n隊伍中任意角色開啟[以太帷幕]時,千夏獲得2個[磨爪器]。\n隊伍中任意角色對敵人施加屬性異常效果時,千夏獲得1個[磨爪器],10秒內最多觸發1次。\n泡泡可以繼承千夏的初始攻擊力,千夏最多持有6個[磨爪器]。", - "Summer_Skill_Branch_Title": "普通攻擊:壞貓出沒", - "Summer_Skill_Counter_Desc": "觸發[極限閃避]後,點按 發動:\n連續錘擊前方敵人,造成物理傷害。\n招式發動期間擁有無敵效果。", - "Summer_Skill_Counter_Title": "閃避反擊:妄想三振", - "Summer_Skill_Evade_Desc": "點按 發動:\n快速的衝刺閃避。\n招式發動期間擁有無敵效果。", - "Summer_Skill_Evade_Title": "閃避:打不到我", - "Summer_Skill_ExQTE_Desc": "喧響等級達到[極]時,點按 發動:\n用錘子連續攻擊後,打出泡泡並引發爆炸,對範圍內敵人造成大量物理傷害。\n重擊發動時,獲得6個[磨爪器]。\n從高空下砸命中敵人時,將觸發[快速支援]並為全隊角色回復{CAL:-50+AvatarSkillLevel(3)*250,1,2}點生命值。\n招式發動期間擁有無敵效果。", - "Summer_Skill_ExQTE_Title": "終結技:通通砸碎!", - "Summer_Skill_ExSpecial_01_Desc": "能量足夠時,點按 發動:\n丟出泡泡,砸向目標並造成物理傷害。技能發動後,泡泡會加入戰鬥。\n技能發動時,為全隊代理人新增[天使協律]效果,持續40秒。\n招式重擊命中敵人時,將觸發[快速支援]。\n招式發動期間擁有無敵效果。", - "Summer_Skill_ExSpecial_01_Desc_Dmg_01": "泡泡糖轟炸傷害倍率", - "Summer_Skill_ExSpecial_01_Desc_Dmg_02": "快速銜接特別拍照技巧時,泡泡糖轟炸傷害倍率", - "Summer_Skill_ExSpecial_01_Desc_Stun_01": "泡泡糖轟炸失衡倍率", - "Summer_Skill_ExSpecial_01_Desc_Stun_02": "快速銜接特別拍照技巧時,泡泡糖轟炸失衡倍率", - "Summer_Skill_ExSpecial_01_Title": "強化特殊技:泡泡糖轟炸", - "Summer_Skill_ExSpecial_02_Desc": "進入[天使協律]狀態後,點按 可以發動,或在[強化特殊技:泡泡糖轟炸]發動期間,保持長按 快速發動:\n與泡泡協同攻擊目標敵人,造成物理傷害。技能發動後,泡泡會加入戰鬥。\n重擊發動前,開啟[以太帷幕·妄想重奏],[以太帷幕·妄想重奏]生效期間,全隊角色攻擊力額外提升50點,持續40秒,千夏重複開啟[以太帷幕·妄想重奏]前,將關閉已有的[以太帷幕·妄想重奏]。\n招式重擊命中敵人時,將觸發[快速支援]。\n招式發動期間擁有無敵效果,每次進入[天使協律],只能發動1次[強化特殊技:特別拍照技巧]。", - "Summer_Skill_ExSpecial_02_Title": "強化特殊技:特別拍照技巧", - "Summer_Skill_Normal_Desc": "點按 發動:\n向前方進行至多四段的攻擊,造成物理傷害。", - "Summer_Skill_Normal_Title": "普通攻擊:鬼馬流星錘", - "Summer_Skill_ParryAid_Desc": "前場角色即將被攻擊時,點按 發動:\n招架敵人的攻擊,累積大量失衡值。\n招式發動期間擁有無敵效果。", - "Summer_Skill_ParryAid_Title": "招架支援:上台恐懼症", - "Summer_Skill_QTE_Desc": "觸發[連攜技]時,選擇對應角色發動:\n騎著泡泡衝向前方敵人,造成大量物理傷害。\n招式重擊命中敵人時,將觸發[快速支援]。\n招式發動期間擁有無敵效果。", - "Summer_Skill_QTE_Title": "連攜技:別惹貓咪", - "Summer_Skill_Rush_Desc": "閃避時,點按 發動:\n挑飛前方敵人,造成物理傷害。", - "Summer_Skill_Rush_Title": "衝刺攻擊:沖天錘", - "Summer_Skill_Special_Desc": "點按 發動:\n使用氣槍發射泡泡攻擊前方敵人,造成物理傷害。技能發動後,泡泡會加入戰鬥。", - "Summer_Skill_Special_Title": "特殊技:星星發射", - "Summer_Talent_01_Desc_01": "千夏進入戰場時,回復15能量,在勘域模式中此效果180秒內最多觸發一次。[貓的凝視]觸發並命中敵人時,使目標的防禦力降低7%,持續40秒,最多疊加3層,各層效果的持續時間皆獨立計算。", - "Summer_Talent_01_Desc_01_Realign": "千夏進入戰場時,回復15能量,在勘域模式中此效果180秒內最多觸發一次。[貓的凝視]觸發並命中敵人時,使目標的防禦力降低7%,持續40秒,最多疊加3層,各層效果的持續時間皆獨立計算。", - "Summer_Talent_01_Desc_02": "不被理解沒有關係,只要有音樂就夠了。沒有人主動搭話也沒關係,反正女孩本就未曾對此抱有期待……\n身處人群的緊張讓她從世界倉皇逃開,以妄想填補被餘留下來的空白——她是自己小小天地的國王,在領土邊界豎起了「生人勿入」的警戒線,然後用音符將那裡塗抹得色彩繽紛。\n「我是和他們不一樣的小孩,是……孤獨的天才!」\n她鼓起臉,用掌心悄悄抹去眼角鑽出的那滴寂寞。", - "Summer_Talent_01_Title": "《孤獨侵蝕症》", - "Summer_Talent_01_Title_Realign": "《孤獨侵蝕症》", - "Summer_Talent_02_Desc_01": "千夏處於任意[以太帷幕]內時,使全隊角色攻擊力提升10%,每10秒獲得1個[磨爪器]。[貓的凝視]觸發所需的攻擊次數減少。觸發造成的傷害倍率提升:\n[強攻]角色觸發時,傷害倍率增加200%。\n[異常]角色觸發時,傷害倍率增加300%。", - "Summer_Talent_02_Desc_01_Realign": "千夏處於任意[以太帷幕]內時,使全隊角色攻擊力提升10%,每10秒獲得1個[磨爪器]。\n[貓的凝視]觸發所需的攻擊次數減少。觸發造成的傷害倍率提升:\n[強攻]角色觸發時,傷害倍率增加200%。\n[異常]角色觸發時,傷害倍率增加300%。", - "Summer_Talent_02_Desc_02": "「那孩子是異類,總是孤身一人在角落哼著古怪的歌……」\n她早已習慣旁人如此這般話語,因此也從未期許過其他的評價。\n而在那個暖融融的午後,垂下眼瞼的黑髮女孩像天使,朝她伸出了手。\n啊!啊!原來她一直在尋求這份理解。一直在……等待一個能稱之為同伴的存在。\n即使已反覆練習寂寞到熟稔,原來所謂人類仍舊是社會動物。那個人從濕漉漉的孤獨中將她打撈起來,從此她有了一個羽毛搭成的避難所。", - "Summer_Talent_02_Title": "《貓的隨波逐流》", - "Summer_Talent_02_Title_Realign": "《貓的隨波逐流》", - "Summer_Talent_03_Desc_01": "PlaceHolder", - "Summer_Talent_03_Desc_02": "在此之前,她從未得到過如此多陌生人的讚許。\n「溫柔的歌,給予了我力量。」\n「在最悲傷的時候,遇到能令我共鳴的曲子,感動……」\n「音樂風格也太可愛了吧!!」\n少女緊張地盯住螢幕,訊息中提醒的小紅點正伴隨她的心跳聲不住顫抖,她操縱著手中的滑鼠,一次又一次點開那個視窗——\n再多一點吧,再多一點人看到我的音樂,再多一點人看到這個除了寫歌一無是處的我……\n再多一點人,能汲取到這份小小的力量就好了。", - "Summer_Talent_03_Title": "《變身蘋果》", - "Summer_Talent_03_Title_Realign": "《變身蘋果》", - "Summer_Talent_04_Desc_01": "千夏發動[終結技]時,使全隊角色造成的傷害提升18%,持續60秒。", - "Summer_Talent_04_Desc_01_Realign": "千夏發動[終結技]時,使全隊角色造成的傷害提升18%,持續60秒。", - "Summer_Talent_04_Desc_02": "從被南宮拉出門,到在那張合約上簽好名字……對少女來說,這一天過得如同夏日劃過雨夜的閃電般迅疾。\n就好像做夢一樣,就好像扮家家酒一樣……總之,那都是存在於「妄想」中的事情。\n邁出這裡,她們就不再是獨立的三個人,而是作為一個組合的「妄想天使」。邁出這裡,她就不再只是幕後的創作者千夏,還是舞台前面對粉絲演繹自我的偶像。\n——這份盛大降臨的妄想,是她迄今為止所收到過最不可思議的禮物。", - "Summer_Talent_04_Title": "《妄想調查隊》", - "Summer_Talent_04_Title_Realign": "《妄想調查隊》", - "Summer_Talent_05_Desc_01": "PlaceHolder", - "Summer_Talent_05_Desc_02": "那些星星懸掛於夜幕之上,好像一盞盞黃昏時分被點亮的汽燈。\n她想像在偌大的銀河裡,有人駕駛著一輛轟隆隆的電車,從淡色的晨曦出發一路駛向無限。\n乘客都是貓貓狗狗小兔子之類可愛的傢伙,列車長精通深海魚和貓頭鷹的語言。\n離開倉促的生活,離開瑣碎的日常——\n「如果乘著妄想天使的翅膀,就能把大家帶進這樣的音樂裡吧!」\n在香薰蠟燭甜甜的氣味裡,她啊嗚一聲伸個懶腰,在曲譜上寫下這場浪漫的夢。", - "Summer_Talent_05_Title": "《銀河電車》", - "Summer_Talent_05_Title_Realign": "《銀河電車》", - "Summer_Talent_06_Desc_01": "千夏發動[強化特殊技]時,進入[潛心創作中!]狀態,持續8秒。\n[潛心創作中!]狀態下,千夏發動的攻擊必定暴擊,並根據自身初始攻擊力的0.03%提升自身的暴擊傷害,最多提升105%。\n[潛心創作中!]狀態下,千夏抗打斷等級提升,受到的傷害降低40%。\n[潛心創作中!]狀態下,千夏可以觸發[貓的凝視],以[強攻]代理人規則結算傷害。如果觸發[貓的凝視]時,千夏擁有[磨爪器],則立即消耗[磨爪器]並再次給敵人新增[貓的凝視]。\n[潛心創作中!]狀態下,全隊觸發[貓的凝視]造成的傷害提升50%。", - "Summer_Talent_06_Desc_01_Realign": "千夏發動[強化特殊技]時,進入[潛心創作中!]狀態,持續8秒。\n[潛心創作中!]狀態下,千夏發動的攻擊必定暴擊,並根據自身初始攻擊力的0.03%提升自身的暴擊傷害,最多提升105%。\n[潛心創作中!]狀態下,千夏抗打斷等級提升,受到的傷害降低40%。\n[潛心創作中!]狀態下,千夏可以觸發[貓的凝視],以[強攻]代理人規則結算傷害。如果觸發[貓的凝視]時,千夏擁有[磨爪器],則立即消耗[磨爪器]並再次給敵人新增[貓的凝視]。\n[潛心創作中!]狀態下,全隊觸發[貓的凝視]造成的傷害提升50%。", - "Summer_Talent_06_Desc_02": "「你是為什麼而站上舞台的?」\n是為了粉絲嗎?是為了享受舞台上的榮光嗎?還是為了那個在角落看著別人玩耍、不敢上前的自己?\n也許全都有,但或者也許全都沒有。\n少女只知道握住話筒的時候心跳會變慢,四周會變得寂靜……直到鼓點奏響,樂聲如波紋漫過舞台的那一剎那,屬於音樂的微光會照亮這段被大家所共享的時間。\n那種感覺就像是——她們都是天使,擁有帶著所有人飛出「此刻」的翅膀。", - "Summer_Talent_06_Title": "《空洞大爆炸》", - "Summer_Talent_06_Title_Realign": "《空洞大爆炸》", - "Summer_UniqueSkill_01_Desc": "處於[天使協律]狀態下的角色的攻擊力提升,提升數值等同於千夏30%初始攻擊力,最高不超過525點。當千夏的初始攻擊力達到1750點時,為全隊角色提供的攻擊力增益效果達到最大值。\n[普通攻擊:壞貓出沒]、[強化特殊技:泡泡糖轟炸]、[強化特殊技:特別拍照技巧]、[連攜技:別惹貓咪]、[終結技:通通砸碎!]攻擊命中敵人時,為目標新增[貓的凝視],持續12秒,千夏為目前操作中角色時,會不斷重置[貓的凝視]的持續時間。持有[貓的凝視]的部分普通怪物對千夏的攻擊慾望降低。\n隊伍中的[強攻]或[異常]角色持續攻擊命中持有[貓的凝視]的敵人時,會觸發並清除[貓的凝視]:\n[強攻]角色觸發時,對範圍內敵人造成150%攻擊力的代理人屬性傷害。\n[異常]角色觸發時,對範圍內敵人造成240%攻擊力的代理人屬性傷害,此次傷害必定暴擊,且暴擊傷害增加80%。\n[貓的凝視]造成的傷害,視為由[觸發代理人]造成的傷害。\n場上存在多名持有[貓的凝視]的怪物時,只會觸發主要攻擊目標的[貓的凝視],觸發時會清除全場的[貓的凝視]。\n敵人處於失衡狀態下時,[貓的凝視]觸發所需的攻擊次數大幅減少。", - "Summer_UniqueSkill_02_Desc": "處於[天使協律]狀態下的角色的攻擊力提升,提升數值等同於千夏30%初始攻擊力,最高不超過615點。當千夏的初始攻擊力達到2050點時,為全隊角色提供的攻擊力增益效果達到最大值。\n[普通攻擊:壞貓出沒]、[強化特殊技:泡泡糖轟炸]、[強化特殊技:特別拍照技巧]、[連攜技:別惹貓咪]、[終結技:通通砸碎!]攻擊命中敵人時,為目標新增[貓的凝視],持續12秒,千夏為目前操作中角色時,會不斷重置[貓的凝視]的持續時間。持有[貓的凝視]的部分普通怪物對千夏的攻擊慾望降低。\n隊伍中的[強攻]或[異常]角色持續攻擊命中持有[貓的凝視]的敵人時,會觸發並清除[貓的凝視]:\n[強攻]角色觸發時,對範圍內敵人造成175%攻擊力的代理人屬性傷害。\n[異常]角色觸發時,對範圍內敵人造成280%攻擊力的代理人屬性傷害,此次傷害必定暴擊,且暴擊傷害增加90%。\n[貓的凝視]造成的傷害,視為由[觸發代理人]造成的傷害。\n場上存在多名持有[貓的凝視]的怪物時,只會觸發主要攻擊目標的[貓的凝視],觸發時會清除全場的[貓的凝視]。\n敵人處於失衡狀態下時,[貓的凝視]觸發所需的攻擊次數大幅減少。", - "Summer_UniqueSkill_03_Desc": "處於[天使協律]狀態下的角色的攻擊力提升,提升數值等同於千夏30%初始攻擊力,最高不超過705點。當千夏的初始攻擊力達到2350點時,為全隊角色提供的攻擊力增益效果達到最大值。\n[普通攻擊:壞貓出沒]、[強化特殊技:泡泡糖轟炸]、[強化特殊技:特別拍照技巧]、[連攜技:別惹貓咪]、[終結技:通通砸碎!]攻擊命中敵人時,為目標新增[貓的凝視],持續12秒,千夏為目前操作中角色時,會不斷重置[貓的凝視]的持續時間。持有[貓的凝視]的部分普通怪物對千夏的攻擊慾望降低。\n隊伍中的[強攻]或[異常]角色持續攻擊命中持有[貓的凝視]的敵人時,會觸發並清除[貓的凝視]:\n[強攻]角色觸發時,對範圍內敵人造成200%攻擊力的代理人屬性傷害。\n[異常]角色觸發時,對範圍內敵人造成320%攻擊力的代理人屬性傷害,此次傷害必定暴擊,且暴擊傷害增加100%。\n[貓的凝視]造成的傷害,視為由[觸發代理人]造成的傷害。\n場上存在多名持有[貓的凝視]的怪物時,只會觸發主要攻擊目標的[貓的凝視],觸發時會清除全場的[貓的凝視]。\n敵人處於失衡狀態下時,[貓的凝視]觸發所需的攻擊次數大幅減少。", - "Summer_UniqueSkill_04_Desc": "處於[天使協律]狀態下的角色的攻擊力提升,提升數值等同於千夏30%初始攻擊力,最高不超過795點。當千夏的初始攻擊力達到2650點時,為全隊角色提供的攻擊力增益效果達到最大值。\n[普通攻擊:壞貓出沒]、[強化特殊技:泡泡糖轟炸]、[強化特殊技:特別拍照技巧]、[連攜技:別惹貓咪]、[終結技:通通砸碎!]攻擊命中敵人時,為目標新增[貓的凝視],持續12秒,千夏為目前操作中角色時,會不斷重置[貓的凝視]的持續時間。持有[貓的凝視]的部分普通怪物對千夏的攻擊慾望降低。\n隊伍中的[強攻]或[異常]角色持續攻擊命中持有[貓的凝視]的敵人時,會觸發並清除[貓的凝視]:\n[強攻]角色觸發時,對範圍內敵人造成225%攻擊力的代理人屬性傷害。\n[異常]角色觸發時,對範圍內敵人造成360%攻擊力的代理人屬性傷害,此次傷害必定暴擊,且暴擊傷害增加120%。\n[貓的凝視]造成的傷害,視為由[觸發代理人]造成的傷害。\n場上存在多名持有[貓的凝視]的怪物時,只會觸發主要攻擊目標的[貓的凝視],觸發時會清除全場的[貓的凝視]。\n敵人處於失衡狀態下時,[貓的凝視]觸發所需的攻擊次數大幅減少。", - "Summer_UniqueSkill_05_Desc": "處於[天使協律]狀態下的角色的攻擊力提升,提升數值等同於千夏30%初始攻擊力,最高不超過885點。當千夏的初始攻擊力達到2950點時,為全隊角色提供的攻擊力增益效果達到最大值。\n[普通攻擊:壞貓出沒]、[強化特殊技:泡泡糖轟炸]、[強化特殊技:特別拍照技巧]、[連攜技:別惹貓咪]、[終結技:通通砸碎!]攻擊命中敵人時,為目標新增[貓的凝視],持續12秒,千夏為目前操作中角色時,會不斷重置[貓的凝視]的持續時間。持有[貓的凝視]的部分普通怪物對千夏的攻擊慾望降低。\n隊伍中的[強攻]或[異常]角色持續攻擊命中持有[貓的凝視]的敵人時,會觸發並清除[貓的凝視]:\n[強攻]角色觸發時,對範圍內敵人造成250%攻擊力的代理人屬性傷害。\n[異常]角色觸發時,對範圍內敵人造成400%攻擊力的代理人屬性傷害,此次傷害必定暴擊,且暴擊傷害增加130%。\n[貓的凝視]造成的傷害,視為由[觸發代理人]造成的傷害。\n場上存在多名持有[貓的凝視]的怪物時,只會觸發主要攻擊目標的[貓的凝視],觸發時會清除全場的[貓的凝視]。\n敵人處於失衡狀態下時,[貓的凝視]觸發所需的攻擊次數大幅減少。", - "Summer_UniqueSkill_06_Desc": "處於[天使協律]狀態下的角色的攻擊力提升,提升數值等同於千夏30%初始攻擊力,最高不超過975點。當千夏的初始攻擊力達到3250點時,為全隊角色提供的攻擊力增益效果達到最大值。\n[普通攻擊:壞貓出沒]、[強化特殊技:泡泡糖轟炸]、[強化特殊技:特別拍照技巧]、[連攜技:別惹貓咪]、[終結技:通通砸碎!]攻擊命中敵人時,為目標新增[貓的凝視],持續12秒,千夏為目前操作中角色時,會不斷重置[貓的凝視]的持續時間。持有[貓的凝視]的部分普通怪物對千夏的攻擊慾望降低。\n隊伍中的[強攻]或[異常]角色持續攻擊命中持有[貓的凝視]的敵人時,會觸發並清除[貓的凝視]:\n[強攻]角色觸發時,對範圍內敵人造成275%攻擊力的代理人屬性傷害。\n[異常]角色觸發時,對範圍內敵人造成440%攻擊力的代理人屬性傷害,此次傷害必定暴擊,且暴擊傷害增加140%。\n[貓的凝視]造成的傷害,視為由[觸發代理人]造成的傷害。\n場上存在多名持有[貓的凝視]的怪物時,只會觸發主要攻擊目標的[貓的凝視],觸發時會清除全場的[貓的凝視]。\n敵人處於失衡狀態下時,[貓的凝視]觸發所需的攻擊次數大幅減少。", - "Summer_UniqueSkill_07_Desc": "處於[天使協律]狀態下的角色的攻擊力提升,提升數值等同於千夏30%初始攻擊力,最高不超過1050點。當千夏的初始攻擊力達到3500點時,為全隊角色提供的攻擊力增益效果達到最大值。\n[普通攻擊:壞貓出沒]、[強化特殊技:泡泡糖轟炸]、[強化特殊技:特別拍照技巧]、[連攜技:別惹貓咪]、[終結技:通通砸碎!]攻擊命中敵人時,為目標新增[貓的凝視],持續12秒,千夏為目前操作中角色時,會不斷重置[貓的凝視]的持續時間。持有[貓的凝視]的部分普通怪物對千夏的攻擊慾望降低。\n隊伍中的[強攻]或[異常]角色持續攻擊命中持有[貓的凝視]的敵人時,會觸發並清除[貓的凝視]:\n[強攻]角色觸發時,對範圍內敵人造成300%攻擊力的代理人屬性傷害。\n[異常]角色觸發時,對範圍內敵人造成480%攻擊力的代理人屬性傷害,此次傷害必定暴擊,且暴擊傷害增加150%。\n[貓的凝視]造成的傷害,視為由[觸發代理人]造成的傷害。\n場上存在多名持有[貓的凝視]的怪物時,只會觸發主要攻擊目標的[貓的凝視],觸發時會清除全場的[貓的凝視]。\n敵人處於失衡狀態下時,[貓的凝視]觸發所需的攻擊次數大幅減少。", - "Summer_UniqueSkill_Title": "核心被動:可愛即正義", - "Summer_VHS": "客人不多的話,錄影帶店的生意就會不太好……但客人多了的話,我的心臟就會不太好!!嗚嗚店長,我會加油的……QAQ", - "SwitchCharacter_Tips_14": "位於衛非地且追蹤「拓金新氣象」任務時,僅能切換至鈴/哲", - "SwitchCharacter_Tips_15": "追蹤「舊夢的安可曲」任務時,僅能切換至鈴/哲", - "SwitchSkin_Tips_14": "位於衛非地且追蹤「拓金新氣象」任務時,僅能穿隨便觀弟子套裝", - "SwitchSkin_Tips_15": "追蹤「舊夢的安可曲」任務時,僅能穿元氣店長/麗都漫行套裝", - "SystemEmail_EmailDesc_CloudJP_OB2.6": "", - "SystemEmail_EmailTitle_CloudJP_OB2.6": "《雲·絕區零》42日暢玩卡贈送說明", - "SystemEmail_Sender_CloudJP_OB2.6": "系統郵件", - "TL_Cs_C27_MainCity_CissiaOnStage_010": "哪位朋友…能嚇到我和哥哥啊?", - "TL_Csr_C27_MR3_1_VesperBattle_Intro_010": "「連結」資訊破譯中……破譯完成。", - "TL_Csr_C27_MR3_1_VesperBattle_Intro_020": "已為您配對「最佳隊友」。", - "Tab2_1014": "第二季·間章", - "Tab2_30006": "妄想協鳴於此刻", - "Tag106": "機制強化", - "TarotCard_1000990_ExtraDes": "[元氣聲浪]:愛芮的[普通攻擊]、[特殊技],[強化特殊技]對敵人造成傷害時,無視目標10%的以太異常積蓄抗性。且自身觸發[異放]時有機率觸發暴擊:基礎暴擊率為25%,暴擊傷害為25%。若初始異常掌控大於100點,每超過1點初始異常掌控會使該效果的暴擊率額外提升0.5%。", - "TarotCard_1000990_des": "愛芮已喚醒意象影畫:[元氣聲浪]。", - "TarotCard_1000990_name": "鋼鐵羽翼", - "TarotCard_1000990_story": "我會守護你們的每一份妄想,無論在舞台還是戰場,一如往常。", - "TarotCard_1000991_ExtraDes": "[《貓的隨波逐流》]:千夏處於任意[以太帷幕]內時,使全隊角色攻擊力提升10%,每10秒獲得1個[磨爪器]。[貓的凝視]觸發所需的攻擊次數減少。觸發造成的傷害倍率提升:\n[強攻]角色觸發時,傷害倍率增加200%。\n[異常]角色觸發時,傷害倍率增加300%。", - "TarotCard_1000991_des": "千夏已喚醒意象影畫:[《貓的隨波逐流》]。", - "TarotCard_1000991_name": "野草莓樂園", - "TarotCard_1000991_story": "她撿起那張曲譜,於是撿起了一整個曾在草莓園中凋零的夏季。\n在這座甦醒的樂園裡,只要是為了少女的心願,一切妄想都能實現!", - "TarotCard_1044010_name": "[出戰]阿飯", - "TarotCard_1370101_briefdes": "進入戰鬥時,獲得多層[強化],每層[強化]使得代理人獲得暴擊傷害,受到攻擊後移除1層[強化]。", - "TarotCard_1370101_des": "進入戰鬥時,獲得3層[強化],每層[強化]使得代理人獲得16%暴擊傷害,受到攻擊後移除1層[強化]。", - "TarotCard_1370101_name": "[強攻:翦除]征伐闊斧", - "TarotCard_1370102_briefdes": "[閃避]後發動的[衝刺攻擊]變為[閃避反擊],5秒內最多觸發一次。", - "TarotCard_1370102_des": "[閃避]後發動的[衝刺攻擊]變為[閃避反擊],5秒內最多觸發一次。", - "TarotCard_1370102_name": "[強攻:翦除]翻花蝴蝶", - "TarotCard_1370103_briefdes": "代理人無視敵人一定比例防禦力。", - "TarotCard_1370103_des": "代理人無視敵人20%防禦力。", - "TarotCard_1370103_name": "[強攻:翦除]割草除根", - "TarotCard_1370104_briefdes": "代理人的暴擊傷害提升。", - "TarotCard_1370104_des": "代理人的暴擊傷害提升24%。", - "TarotCard_1370104_name": "[強攻:翦除]銳利指節", - "TarotCard_1370105_briefdes": "代理人的攻擊力提升。", - "TarotCard_1370105_des": "代理人的攻擊力提升270點。", - "TarotCard_1370105_name": "[強攻:翦除]拳下刃風", - "TarotCard_1370106_briefdes": "代理人的暴擊率提升。", - "TarotCard_1370106_des": "代理人的暴擊率提升12%。", - "TarotCard_1370106_name": "[強攻:翦除]左右開刀", - "TarotCard_1370201_briefdes": "使敵人失衡時,敵人的失衡易傷倍率提升。", - "TarotCard_1370201_des": "使敵人失衡時,敵人的失衡易傷倍率提升37.5%。", - "TarotCard_1370201_name": "[擊破:叩擊]微型手鋸", - "TarotCard_1370202_briefdes": "使敵人進入失衡狀態時,全隊代理人恢復能量或閃能。", - "TarotCard_1370202_des": "使敵人進入失衡狀態時,全隊代理人獲得5點能量或6點閃能。", - "TarotCard_1370202_name": "[擊破:叩擊]便攜角磨機", - "TarotCard_1370203_briefdes": "代理人對失衡狀態下的敵人造成的傷害提高。", - "TarotCard_1370203_des": "代理人對失衡狀態下的敵人造成的傷害提高45%。", - "TarotCard_1370203_name": "[擊破:叩擊]多功能圓鋸", - "TarotCard_1370204_briefdes": "使敵人進入失衡狀態時,其失衡持續時間提升。", - "TarotCard_1370204_des": "使敵人進入失衡狀態時,其失衡持續時間提升10%。", - "TarotCard_1370204_name": "[擊破:叩擊]高轉電鋸", - "TarotCard_1370205_briefdes": "代理人造成的失衡值提升。", - "TarotCard_1370205_des": "代理人造成的失衡值提升10%。", - "TarotCard_1370205_name": "[擊破:叩擊]工程炸藥", - "TarotCard_1370206_briefdes": "從失衡狀態恢復時,敵人累積一定的失衡值。", - "TarotCard_1370206_des": "從失衡狀態恢復時,敵人累積10%失衡值。", - "TarotCard_1370206_name": "[擊破:叩擊]強力衝擊鑽", - "TarotCard_1370301_briefdes": "施加[紊亂]效果時,全隊異常精通提升。", - "TarotCard_1370301_des": "施加[紊亂]效果時,全隊異常精通提升25點,最多疊加3層,持續15秒,重複觸發時重置持續時間。", - "TarotCard_1370301_name": "[異常:附加]戰術震爆彈", - "TarotCard_1370302_briefdes": "代理人攻擊處於屬性異常狀態下的敵人時,穿透率提升。", - "TarotCard_1370302_des": "代理人攻擊處於屬性異常狀態下的敵人時,穿透率提升20%。", - "TarotCard_1370302_name": "[異常:附加]重型噴火槍", - "TarotCard_1370303_briefdes": "施加屬性異常效果時為全隊代理人恢復能量或閃能。", - "TarotCard_1370303_des": "施加屬性異常效果時為全隊代理人恢復7點能量或恢復9點閃能,5秒內最多觸發一次。", - "TarotCard_1370303_name": "[異常:附加]強效胡椒噴霧", - "TarotCard_1370304_briefdes": "代理人的異常掌控提升。", - "TarotCard_1370304_des": "代理人的異常掌控提升60點。", - "TarotCard_1370304_name": "[異常:附加]捕網發射器", - "TarotCard_1370305_briefdes": "代理人的異常精通提升。", - "TarotCard_1370305_des": "代理人的異常精通提升45點。", - "TarotCard_1370305_name": "[異常:附加]高壓電擊槍", - "TarotCard_1370306_briefdes": "代理人造成的所有屬性異常傷害和[紊亂]傷害提升。", - "TarotCard_1370306_des": "代理人造成的所有屬性異常傷害和[紊亂]傷害提升18%。", - "TarotCard_1370306_name": "[異常:附加]電磁干擾儀", - "TarotCard_1370401_briefdes": "代理人發動[終結技]時,全隊恢復能量或閃能。", - "TarotCard_1370401_des": "代理人發動[終結技]時,全隊獲得17點能量或21點閃能,20秒內最多觸發一次。", - "TarotCard_1370401_name": "[支援:飽和]幸運餅乾", - "TarotCard_1370402_briefdes": "發動[強化特殊技]時,代理人造成的傷害提升。", - "TarotCard_1370402_des": "發動[強化特殊技]時,代理人造成的傷害提升5%,持續10秒,最多疊加5次,重複觸發時重置持續時間。", - "TarotCard_1370402_name": "[支援:飽和]營養罐頭", - "TarotCard_1370403_briefdes": "[強化特殊技]和[終結技]造成的傷害提升。", - "TarotCard_1370403_des": "[強化特殊技]造成的傷害提升44%,[終結技]造成的傷害提升44%。", - "TarotCard_1370403_name": "[支援:飽和]能量汽水", - "TarotCard_1370404_briefdes": "喧響值的獲得效率提升。", - "TarotCard_1370404_des": "喧響值的獲得效率提升23%。", - "TarotCard_1370404_name": "[支援:飽和]星光棒棒糖", - "TarotCard_1370405_briefdes": "能量與閃能的獲得效率提升。", - "TarotCard_1370405_des": "能量與閃能的獲得效率提升18%。", - "TarotCard_1370405_name": "[支援:飽和]速熱火鍋", - "TarotCard_1370406_briefdes": "代理人造成的傷害提升。", - "TarotCard_1370406_des": "代理人造成的傷害提升15%。", - "TarotCard_1370406_name": "[支援:飽和]無糖巧克力", - "TarotCard_1370501_briefdes": "代理人的生命值較低時,暴擊傷害提升。", - "TarotCard_1370501_des": "代理人的生命值低於70%時,暴擊傷害提升60%。", - "TarotCard_1370501_name": "[命破:激發]持之以恆", - "TarotCard_1370502_briefdes": "代理人的生命值較低時,造成的傷害提升。", - "TarotCard_1370502_des": "代理人的生命值低於70%時,造成的傷害提升37.5%。", - "TarotCard_1370502_name": "[命破:激發]勢大力沉", - "TarotCard_1370503_briefdes": "發動[強化特殊技]時,全隊代理人回復生命值。", - "TarotCard_1370503_des": "發動[強化特殊技]時,全隊代理人回復4%生命值,10秒內最多觸發一次。", - "TarotCard_1370503_name": "[命破:激發]攻守平衡", - "TarotCard_1370504_briefdes": "代理人的生命值上限提升。", - "TarotCard_1370504_des": "代理人的生命值上限提升25%。", - "TarotCard_1370504_name": "[命破:激發]冠軍憑證", - "TarotCard_1370505_briefdes": "損失生命值時,命破代理人的貫穿力提升,非命破代理人的攻擊力提升。", - "TarotCard_1370505_des": "損失生命值時,命破代理人的貫穿力提升270點,非命破代理人的攻擊力提升324點,持續5秒,重複觸發時重置持續時間。", - "TarotCard_1370505_name": "[命破:激發]整裝待發", - "TarotCard_1370506_briefdes": "損失生命值時,代理人的暴擊傷害提升。", - "TarotCard_1370506_des": "損失生命值時,代理人的暴擊傷害提升30%,持續20秒,重複觸發時重置持續時間。", - "TarotCard_1370506_name": "[命破:激發]騰挪步法", - "TarotCard_1370601_briefdes": "擁有護盾時,代理人造成的傷害提升。", - "TarotCard_1370601_des": "擁有護盾時,代理人造成的傷害提升25%。", - "TarotCard_1370601_name": "[防護:鬥盾]制式警棍", - "TarotCard_1370602_briefdes": "擁有護盾時,代理人造成的暴擊傷害提升。", - "TarotCard_1370602_des": "擁有護盾時,代理人造成的暴擊傷害提升40%。", - "TarotCard_1370602_name": "[防護:鬥盾]MX7戰術手套", - "TarotCard_1370603_briefdes": "發動[極限支援]時,全隊獲得喧響值。", - "TarotCard_1370603_des": "發動[極限支援]時,全隊獲得150點喧響值,5秒內最多觸發一次。", - "TarotCard_1370603_name": "[防護:鬥盾]Ⅲ型戰鬥頭盔", - "TarotCard_1370604_briefdes": "[招架支援]造成的失衡值提升。", - "TarotCard_1370604_des": "[招架支援]造成的失衡值提升25%。", - "TarotCard_1370604_name": "[防護:鬥盾]軍用防毒面具", - "TarotCard_1370605_briefdes": "進入接戰狀態時,全隊獲得護盾。", - "TarotCard_1370605_des": "進入接戰狀態時,全隊獲得等同於自身10%生命值的護盾。", - "TarotCard_1370605_name": "[防護:鬥盾]第四代防爆盾", - "TarotCard_1370606_briefdes": "觸發[極限閃避]時,代理人獲得護盾。", - "TarotCard_1370606_des": "觸發[極限閃避]時,代理人獲得3%生命值的護盾,5秒內最多觸發一次,重複觸發時重置護盾量。", - "TarotCard_1370606_name": "[防護:鬥盾]輕型防彈護甲", - "Team_OnlyOneTip": "隊伍中僅編入一名代理人:目前委託難度較高,是否冒險出戰?", - "TeleportName_106107": "「404」入口", - "TeleportName_106108": "噪點水吧", - "TeleportName_106109": "「404」演播廳", - "TextMap_MusicPlayer_Music_100143": "不掩清歡", - "TextMap_MusicPlayer_Music_100365": "越界警示", - "TextMap_MusicPlayer_Music_100366": "蝕岸囂浪", - "TextMap_MusicPlayer_Music_100367": "立入禁止", - "TextMap_MusicPlayer_Music_100368": "礦塵與鏽鐵", - "TextMap_MusicPlayer_Music_100369": "滯於晨鐘的晚禱", - "TextMap_MusicPlayer_Music_100370": "「始主」", - "Text_Controller_SpringFesCorrectionTips1": "{LAYOUT_MOBILE#在第四拍鼓聲響起時\n點按下方區域}{LAYOUT_KEYBOARD#在第四拍鼓聲響起時\n按下 }{LAYOUT_CONTROLLER#在第四拍鼓聲響起時\n按下 }", - "Text_Controller_SpringFesCorrectionTips2": "{LAYOUT_MOBILE#點擊此處}{LAYOUT_KEYBOARD#根據上方指示做出反應}{LAYOUT_CONTROLLER#根據上方指示做出反應}", - "Text_Controller_SpringFesCorrectionTips3": "{LAYOUT_MOBILE#在方塊與中心的判定框重合時\n點按下方區域}{LAYOUT_KEYBOARD#在方塊與中心的判定框重合時\n點按 }{LAYOUT_CONTROLLER#在方塊與中心的判定框重合時\n點按 }", - "Text_Controller_SpringFesFightingCorrectionTips1": "{LAYOUT_MOBILE#在第四拍鼓聲響起時\n點按下方區域}{LAYOUT_KEYBOARD#在第四拍鼓聲響起時\n按下 }{LAYOUT_CONTROLLER#在第四拍鼓聲響起時\n按下 }", - "Text_Controller_SpringFesFightingCorrectionTips3": "{LAYOUT_MOBILE#在箭頭與中心的箭頭槽位重合時\n點按下方區域}{LAYOUT_KEYBOARD#在箭頭與中心的箭頭槽位重合時\n點按 }{LAYOUT_CONTROLLER#在箭頭與中心的箭頭槽位重合時\n點按 }", - "Text_Controller_SpringFesGameplayTips": "{LAYOUT_MOBILE#點按左側螢幕應對 音符,點按右側螢幕應對 音符}{LAYOUT_KEYBOARD#按 應對 音符,按 應對 音符}{LAYOUT_CONTROLLER#點按控制器左側任意鍵應對 音符,右側任意鍵應對 音符}{LAYOUT_CONSOLECONTROLLER#點按控制器左側任意按鈕應對 音符,右側任意按鈕應對 音符}", - "Text_Date_23150101_Task_Reward": "完成心願事件:過往的回憶", - "Text_Date_23150102_Task_Reward": "完成心願事件:讓心靈共鳴", - "Text_Date_23150103_Task_Reward": "完成心願事件:練歌聖地", - "Text_Date_23150104_Task_Reward": "完成心願事件:嚮往的舞台", - "Text_Date_23150105_Task_Reward": "完成心願事件:小巷的神秘之音", - "Text_Date_5150101_Task": "心願目的地:光映廣場膠囊旅館", - "Text_Date_5150102_Task": "心願目的地:六分街404門口", - "Text_Date_5150103_Task": "心願目的地:外環懸崖邊", - "Text_Date_5150104_Task": "心願目的地:綺夢度假村舞台旁邊", - "Text_Date_5150105_Task": "心願目的地:光映小巷", - "Text_Transition_231491101": "和千夏在光映廣場停車場見面了", - "Text_Transition_2315011": "和愛芮在六分街見面了", - "Text_Transition_231501101": "和愛芮在光映廣場見面了", - "Text_Transition_231501104": "和愛芮在野火鎮見面了", - "Text_Transition_231501202": "和愛芮在綺夢度假村見面了", - "Text_Transition_914207001": "和愛芮在光映廣場地鐵站門口見面了", - "Text_Transition_914208004": "和愛芮在野火鎮見面了", - "Text_Transition_914209004": "和愛芮在綺夢度假村見面了", - "Text_Transition_914210003": "和愛芮在澄輝坪見面了", - "Text__SpringFesCorrection_Finish1": "校準完成,已更新畫面延遲:{0}ms", - "Text__SpringFesCorrection_Finish2": "校準完成,已更新聲音延遲:{0}ms", - "Text__SpringFesCorrection_SoundDelay": "目前音訊延遲:{0}ms", - "Text__SpringFesCorrection_TitleSound": "音訊校準", - "TheGun_Slot2Sub": " ", - "Tips_10012357": "點按 發動[強化特殊技:泡泡糖轟炸]進入[天使協律]{0}", - "Tips_10012358": "再次點按 發動[強化特殊技:特別拍照技巧]開啟[以太帷幕·妄想重奏]{0}", - "Tips_10012359": "點按 {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#}{LAYOUT_CONSOLECONTROLLER#} 切換代理人,繼續攻擊敵人發動[貓的凝視]{0}", - "Tips_10012360": "觸發[貓的凝視]後,自動消耗[磨爪器]再次新增[貓的凝視]{0}", - "Tips_10012361": "發動 [普通攻擊:甜心律動] 第四段後點按 發動 [特殊技] {0}", - "Tips_10012362": "長按 ,發動第三段 [普通攻擊:絕對音準] {0}", - "Tips_10012363": "持續攻擊敵人,令敵人進入 [異常狀態] {0}", - "Tips_10012364": "對 [異常狀態] 的敵人長按 發動第三段 [普通攻擊:絕對音準] {0}", - "Tips_10012365": "點按 發動 [終結技] {0}", - "Tips_10012366": "長按 ,發動 強化版[普通攻擊:絕對音準] {0}", - "Tips_10012367": "發動[招架支援攻擊]後長按 發動[支援突擊:復仇反撲·冰舞]{0}", - "Tips_10012368": "雨果響應[快速支援]後點按 發動雨果的[普通攻擊]{0}", - "Tips_10012369": "處於[圍獵]狀態下發動[普通攻擊]{0}", - "Tips_10012370": "處於[圍獵]狀態下發動[衝刺攻擊]{0}", - "Tips_10012371": "發動[普通攻擊]第四/五段後,點按 發動[地網·巡弋]{0}", - "Tips_10012372": "點按 發動[終結技:殘心]{0}", - "Tips_106000001": "還不錯嘛~", - "Tips_106000002": "控制節奏~!", - "Tips_106000003": "咴兒~衝鋒時刻!", - "Tips_106000004": "嘚吧~捍衛榮耀!", - "Tips_106000005": "喔——當之無愧的強者!", - "Tips_106000006": "哼哧——準備!節奏領域!", - "Tips_106000007": "呣哞——推進!律動風暴!", - "Tips_106000008": "集中精神,準備搖滾!", - "Tips_106000009": "各位嗨起來!", - "Tips_106000010": "這可不行——你得跟上我的節奏!", - "Tips_106000011": "總不能……你喜歡打滑吧?", - "Tips_106000012": "哦——危機時刻!", - "Tips_106000013": "跟緊我的節奏~", - "Tips_106000014": "注意前方顛簸~", - "Tips_106000015": "跳起來!嗨到底!", - "Tips_106000016": "甩動手臂!享受節拍!", - "Tips_106000017": "嗨嗨嗨——興奮起來!", - "Tips_106000018": "好囉各位,準備——衝刺!", - "Tips_106000019": "歡迎來到競演對決——TOPS特供、VR專項支援的演奏模式!", - "Tips_106000020": "練習前,你可得好好瞭解一下基礎規則", - "Tips_106000021": "在競演對決中,敵人的攻擊是接連不斷的……一波未平,一波又起!", - "Tips_106000022": "你只需靜心凝神,即可捕捉敵人的攻擊節奏——它們統統踩著音樂節拍而來!", - "Tips_106000023": "透過的競演提示框可以為我們預警即將到來的攻擊", - "Tips_106000024": "黃色箭頭代表將有敵人向我們發起黃光攻擊", - "Tips_106000025": "這個時候我們就需要進行招架應對敵人攻擊", - "Tips_106000026": "紅色箭頭代表將有敵人向我們發起紅光攻擊", - "Tips_106000027": "這個時候我們需要透過閃避應對敵人攻擊", - "Tips_106000028": "注意,在競演對決中,黃光攻擊是無法閃避的!", - "Tips_106000029": "每次成功應對敵人攻擊,即可獲得節拍值", - "Tips_106000030": "攢滿節拍值即可開啟節奏領域!", - "Tips_106000031": "節奏領域期間招架將會被替換為截刃攻擊打斷攻擊", - "Tips_106000032": "基礎規則介紹完畢,你準備好了嗎?現在就來一場試試看吧!", - "Tips_200030001": "此介面可以進行代理人編隊", - "Tips_200030002": "選擇至多3位代理人和1只邦布作為主戰編隊", - "Tips_200030003": "此外,還可額外選擇1名協戰代理人", - "Tips_200030004": "協戰代理人擁有專屬的協戰武備,快試試吧", - "Tips_205011084": "對了店長,有空的話也可以試試困難模式!", - "Tips_205011085": "累了的話,也可以返回,繼續之前的任務流程", - "Tips_205011086": "在這裡選排練的音樂~", - "Tips_205011087": "準備完成,開始這次的排練吧!", - "Tips_205011088": "這次讓我們來試試其他前輩的歌曲吧!", - "Tips_205011089": "新的歌曲,新的嘗試——這次,就由我來示範!", - "Tips_205011090": "選我~", - "Tips_205011091": "中心位更換完成!", - "Tips_205011092": "好,現在輪到我做中心位啦!", - "Tips_205011093": "夥計看這裡,來一場競演對決!", - "Tips_205011094": "先來一場,稍加練習!", - "Tips_205011095": "瑪瑟爾大冒險,等你挑戰!", - "Tips_205011096": "來吧夥計,我要迫不及待了!", - "Tips_205011097": "總之……總之店長來選擇就好!", - "Tips_205011098": "現在開始!", - "Tips_205011099": "{LAYOUT_MOBILE#點按右側螢幕擊打 音符}{LAYOUT_KEYBOARD#按擊打 音符}{LAYOUT_CONTROLLER#點按控制器右側任意鍵擊打 音符}{LAYOUT_CONSOLECONTROLLER#點按控制器右側任意按鈕擊打 音符}", - "Tips_205011100": "{LAYOUT_MOBILE#點按左側螢幕擊打 音符}{LAYOUT_KEYBOARD#按 擊打 音符}{LAYOUT_CONTROLLER#點按控制器左側任意鍵擊打 音符}{LAYOUT_CONSOLECONTROLLER#點按控制器左側任意按鈕擊打 音符}", - "Tips_205011101": "{LAYOUT_MOBILE#同時按兩側螢幕擊打綠色大音符}{LAYOUT_KEYBOARD#同時按兩側按鍵擊打綠色大音符}{LAYOUT_CONTROLLER#同時按兩側按鍵擊打綠色大音符}{LAYOUT_CONSOLECONTROLLER#同時按兩側按鈕擊打綠色大音符}", - "Tips_205011102": "做得很好!準備開始正式直播吧!", - "Tips_205011103": "店長,我們可以在這邊練習~", - "Tips_205011104": "開始練習前,來校準一下裝置吧!", - "Tips_205011105": "校準完成……接下來,我們先進行一次基礎練習吧!", - "Tips_205011106": "推進劇情、參與練習,都可以增加星願程序!", - "Tips_205011107": "提升星願進度與帳號等級,即可獲得豐厚獎勵", - "Tips_205011109": "接下來就交給店長來試試啦~", - "Tips_205011110": "完成了一局比賽,來給你家邦布換一身帥氣新衣吧!", - "Tips_205011111": "請看,瑪瑟爾大冒險新增了演出服裝!怎麼樣,是不是非常優雅?", - "Tips_205011112": "只需使用比賽獎勵的瑪瑟爾塗裝券,即可兌換嶄新邦布裝扮!", - "Tips_205011113": "參與瑪瑟爾大冒險,即可獲得海量瑪瑟爾塗裝券……哦夥計,快別猶豫了,帶著你家邦布來一場吧!", - "Tips_205011114": "今天的直播工作已經完成啦~", - "Tips_205011115": "讓我們來開始今天的排練吧!", - "Tips_205011116": "在開始前,可以先調整一下排練站位", - "Tips_205011117": "嗯嗯!這次的中心位是我……", - "Tips_205011118": "我會好好表演的!", - "Tips_205011119": "準備完成,我們可以開始今日排練了!", - "Tips_205011120": "首先介紹一下畫面校準", - "Tips_205011121": "橫框區域會出現滾動的音符方塊", - "Tips_205011122": "{LAYOUT_MOBILE#在音符方塊與判定框重合時,點擊下方空白區域,完成一次判定}{LAYOUT_KEYBOARD#在音符方塊與判定框重合時,點按 ,完成一次判定}{LAYOUT_CONTROLLER#在音符方塊與判定框重合時,點按 ,完成一次判定}{LAYOUT_CONSOLECONTROLLER#在音符方塊與判定框重合時,點按 ,完成一次判定}", - "Tips_205011123": "點擊5次之後,即可完成畫面校準", - "Tips_205011124": "畫面校準完成後,即可繼續下一步,請開始嘗試", - "Tips_205011125": "接下來是音訊校準", - "Tips_205011126": "這一步需要開啟遊戲聲音,戴上有線耳機體驗更佳", - "Tips_205011127": "接下來會播放一段循環的音訊", - "Tips_205011128": "{LAYOUT_MOBILE#在聽到第四拍鼓聲響起時,點擊下方空白區域,完成一次判定}{LAYOUT_KEYBOARD#在聽到第四拍鼓聲響起時,點按 ,完成一次判定}{LAYOUT_CONTROLLER#在聽到第四拍鼓聲響起時,點按 ,完成一次判定}{LAYOUT_CONSOLECONTROLLER#在聽到第四拍鼓聲響起時,點按 ,完成一次判定}", - "Tips_205011129": "成功命中5次之後,即可完成音訊校準", - "Tips_205011130": "請開始嘗試", - "Tips_205011131": "現在我們排練的是這一首歌……", - "Tips_205011132": "店長有空的時候,也可以再來陪我們一起練習、提升帳號熱度~", - "Tips_205011133": "總之今天的行程結束啦!接下來,是自由活動時間……", - "Tips_205011134": "在這裡可以看到場次資訊!", - "Tips_205011135": "這次就由千夏來站中心位吧~", - "Tips_205011136": "這是千夏的演出技能效果,能幫助我們更好地完成演出!", - "Tips_205011137": "交……交給我吧!", - "Tips_205011138": "演出分數越高,提升的星願進度就越多", - "Tips_205011139": "分數越高,提升的星願進度就越多!", - "Tips_205011140": "這裡是右側螢幕對應的操作區域", - "Tips_205011141": "這裡是左側螢幕對應的操作區域", - "Tips_205011142": "做得不錯!接下來再試試綜合練習!", - "Tips_205012060": "拓金日影片正在熱映中", - "Tips_205012061": "您可以在這裡與心儀的代理人發起觀影邀約", - "Tips_205012062": "觀影結束後,可以在這裡查看電影評價", - "Tips_205012063": "本次還能根據觀影選項解鎖屬於自己的同行風格", - "Tips_205012064": "請根據自己的真實感受來選擇哦~", - "Tips_205012065": "「銀幕邀約」中不同的選項分支,可以增加對應的同行風格屬性", - "Tips_205012066": "完成全部觀影后,可以根據最高屬性生成報告並獲得對應稱號", - "Tips_205012067": "報告與稱號可以無限次更新,放心享受觀影旅程吧~", - "Tips_205034901": "本次活動與實戰模擬室雙倍掉落活動共同進行", - "Tips_205034902": "每日參與活動即可獲得一個「集章漆印」", - "Tips_205034903": "獲得的「集章漆印」可用於翻開卡牌獲得獎勵", - "Tips_205034904": "主人,現在就出發前去獲得「集章漆印」吧", + "SocialForum_MissionComplete_Desc_Item1": "已完成{0}發表的委託{1},發放以下論壇委託獎勵({2}已達週期可獲得上限)", + "SocialForum_MissionComplete_Desc_Item2": "已完成{0}發表的委託{1}({2}和{3}已達週期可獲得上限)", + "SoftBdGuide": "等待食物入味後再將其撈起,是綿糯耙肉流派的烹飪秘訣哦!", + "SouvernirDesc_10001": "發現1張傳說食物卡牌。", + "SouvernirDesc_10002": "發現2張稀有食物卡牌。", + "SouvernirDesc_10003": "發現1張你已經擁有的稀有品質以上的食物卡牌。", + "SouvernirDesc_10004": "背包裡隨機一張傳說食物卡牌的食物數量+1。", + "SouvernirDesc_10005": "背包裡所有稀有食物卡牌的食物數量+1。", + "SouvernirDesc_10006": "背包裡可擁有的卡牌數量上限+1。", + "SouvernirDesc_10007": "撈取過程中,鍋裡的所有食物會互相靠近。", + "SouvernirDesc_10008": "撈取時間+10秒。", + "SouvernirDesc_10009": "撈取次數+1。", + "SouvernirDesc_10010": "勺子變得更大。", + "SouvernirDesc_10011": "撈起時,如果你同時撈起2個相同的食物,就往鍋裡重新新增1個此食物。", + "SouvernirDesc_10012": "撈起時,如果你同時撈起至少4個食物,就往鍋裡新增1個你背包裡擁有的食物。", + "SouvernirDesc_10013": "回合開始時,往結算面板新增一個[紅糖糍粑]。它能在結算時令所有食物的美味度+10。", + "SouvernirDesc_10014": "回合開始時,食物轉化為精華的機率上升2%。", + "SouvernirDesc_10015": "回合開始時,將2個非精華食材變成精華食材。", + "SouvernirName_10001": "熱狗布", + "SouvernirName_10002": "兩面包夾起司布", + "SouvernirName_10003": "美味布堡", + "SouvernirName_10004": "煎餃布", + "SouvernirName_10005": "包包布", + "SouvernirName_10006": "紅燒牛肉布", + "SouvernirName_10007": "布丁布", + "SouvernirName_10008": "奶油小布", + "SouvernirName_10009": "草莓甜心布", + "SouvernirName_10010": "夾心布", + "SouvernirName_10011": "牛奶布", + "SouvernirName_10012": "汽水布", + "SouvernirName_10013": "糍粑布", + "SouvernirName_10014": "滷蛋布", + "SouvernirName_10015": "米花布", + "StoreNameText_100101": "釋詭齋·柚葉", + "StoreNameText_100102": "彼佛斯美容美髮沙龍", + "StoreNameText_100201": "光映廣場膠囊旅館", + "StoreNameText_100202": "浮啦飛", + "StoreNameText_100301": "「嗷嗚」書報攤", + "StoreNameText_100302": "喬氏藥房", + "StoreNameText_100401": "汀曼咖啡", + "StoreNameText_100402": "杜伊老爹按摩店", + "StoreNameText_100501": "「141」雜貨店", + "StoreNameText_100502": "芭拉芭拉糖水鋪", + "StoreNameText_100601": "「朝露」花卉園藝店", + "StoreNameText_100602": "「金手指」電玩店", + "StoreNameText_100701": "高志金融服務", + "StoreNameText_100702": "錦鯉麵館(六分街店)", + "StoreRequestText_100101": "申請撤下負評\n\n把「輝瓷錢幣」認成「招財金幣」,又莫名其妙把它摔碎了要求賠償,這位顧客的行徑實在難以理解,還請撤下負評~", + "StoreRequestText_100102": "申請撤下負評\n\n為顧客修剪的髮型,恰恰切合他【野性】與【霸氣】的訴求。我們的服務符合標準、質量可靠,顧客的投訴恰好足以證明這一點。", + "StoreRequestText_100201": "申請撤下負評\n\n本店並未虛假宣傳,每句廣告詞都有理有據,同時增添了人性化的細節和包裝,符合科學設計原理。", + "StoreRequestText_100202": "申請撤下負評\n\n希望……希望大家以後都慎重養小比……", + "StoreRequestText_100301": "申請撤下負評\n\n嗚……汪嗚……嗚嗚汪汪……(對不起,我沒能看到您,沒能完成這次雜誌購買……嗚……)", + "StoreRequestText_100302": "申請撤下負評\n\n經專業醫生鑑定,這位客人身體健壯、精神健康。本店無法為並不存在的病症開具病歷,申請撤下負評。", + "StoreRequestText_100401": "申請撤下負評\n\n該評論涉及對構造體居民的機身攻擊,咖啡的風味也與製作者的身分無關,請求屏蔽。", + "StoreRequestText_100402": "申請撤下負評\n\n本店是正規按摩店,並無客人所說的黑魔法能力,請求撤下評論。", + "StoreRequestText_100501": "申請撤下負評\n\n以及……請求援助!本店聘請一位擅長戰鬥的邦布!有意者請Knock Knock聯絡……", + "StoreRequestText_100502": "申請撤下負評\n\n這次的新品確實很欠考量,已經在研究其他產品了……還請大家繼續關注芭拉芭拉糖水鋪!", + "StoreRequestText_100601": "申請撤下負評\n\n花束能帶來的是靜默的「體驗」,而非切實的物品。這位顧客的要求實在有點過了,請為我隱藏這次的負評吧。", + "StoreRequestText_100602": "申請撤下負評\n\n遊戲的輸贏我們實在無法控制,至於該顧客的暴力行徑,也已經向治安局報案了……", + "StoreRequestText_100701": "申請撤下負評\n\n嗨,理財總有跌跌撞撞,前面失利後面肯定能贏!\n而且……那什麼,顧客不也透過這次虧損,深刻認識到了金融市場的風險嗎?是不是增長了見識?這叫精神盈利!", + "StoreRequestText_100702": "申請撤下負評\n\n唉,一直以來關注的都是拉麵的湯頭口味,沒想到會有顧客在意機械手臂的事情……", + "StoreResponseText_100101": "這邊已經瞭解到您的訴求了,目前認為並非商家過錯,抱歉暫時無法處理喔~", + "StoreResponseText_100102": "彼佛斯美容美髮沙龍,為您獻上最好的妝造體驗,歡迎您下次光臨~", + "StoreResponseText_100201": "咳……這個,剛好能把您包進去的大小,這不就是最極致的空間利用,科學設計的包裹感嗎!很有安全感的!您……再多習慣一下……習慣了就好了!", + "StoreResponseText_100202": "啊!對……對不起!!!可是……小比的天性就是這樣的,之前也告訴過您,還為您提供過一份《小比飼養手冊》……除此之外,我們確實沒有別的辦法了……", + "StoreResponseText_100301": "汪……汪嗚?汪!汪汪汪汪!!!(可以請您再給個地址嗎,主人說她可以幫忙把雜誌寄給您……)", + "StoreResponseText_100302": "這位小朋友,大怪物這樣的事情不在本店的治療範圍內,不符合開具病歷的基本條件,還請諒解。", + "StoreResponseText_100401": "感謝您撥冗評價,希望咖啡能為您帶來一天的好心情。", + "StoreResponseText_100402": "杜伊老爹體態修復室,為各位帶來最舒適的體驗……\n那個……古怪儀式,還有黑魔法?本店沒有這種技術,只是一些小小的按摩技巧……", + "StoreResponseText_100501": "才……才不是那一回事!我們已經報價了,可是這位布根本不願意聽我們說話,還恐嚇我們,說要把我們打一頓!這……這可怎麼辦啊嗚嗚嗚嗚嗚……", + "StoreResponseText_100502": "對不起對不起對不起!\n已經把它從菜單上撤下了,感謝您的提出意見!", + "StoreResponseText_100601": "本店支持受理退款需求,祝您擁有一天的好心情~", + "StoreResponseText_100602": "這位先生,還請您同意我們的Knock Knock好友申請,並賠償本店損失——\n在您激動的時候,我們已經報廢三台電玩機了……", + "StoreResponseText_100701": "欸,您聽我說,理財這種事情在乎的是「長期收益」,一時的得失……莫計較!莫計較!我們得長遠打算嘛~!", + "StoreResponseText_100702": "還請放心!我的手臂經過了嚴格消毒處理,絕對沒有食品安全問題……也歡迎有關部門前來檢查!", + "SwitchCharacter_Tips_17": "追蹤「新·艾利都日落時 上」任務時,僅能切換至鈴/哲", + "SwitchSkin_Tips_17": "追蹤「新·艾利都日落時 上」任務時,僅能穿元氣店長/麗都漫行套裝", + "SwitchTeamBattle_ESC_LevelBuff": "關卡增益", + "SwitchTeamBattle_ESC_LimitChallenge": "限時挑戰", + "SwitchTeamBattle_ESC_LimitChallengeComplete": "已完成", + "SwitchTeamBattle_ESC_LimitChallengeUncomplete": "已超時", + "SwitchTeamBattle_Level_DifficultyFactor": "積分倍率", + "SwitchTeamBattle_Level_DifficultyNumber1": "1倍", + "SwitchTeamBattle_Level_DifficultyNumber2": "2倍", + "SwitchTeamBattle_Level_FinalScore": "最終得分", + "SwitchTeamBattle_Level_Go": "前往編隊", + "SwitchTeamBattle_Level_KillNum": "戮敵數目", + "SwitchTeamBattle_Level_NotChallenged": "尚未挑戰", + "SwitchTeamBattle_Level_Score": "最高積分:{0}", + "SwitchTeamBattle_Level_ScoreShow": "最高積分", + "SwitchTeamBattle_Level_Unlock": "未解鎖", + "SwitchTeamBattle_Level_toggle": "簡略", + "SwitchTeamBattle_Main_Progress": "通關進度{0}/{1}", + "SwitchTeamBattle_Rank_Inform": "完成全部關卡後解鎖總分排名", + "SwitchTeamBattle_RuleInform_Des": "【玩法目標】\n在限定時間內盡可能多地擊敗敵人、累積分數,挑戰更高評價與獎勵。\n【基礎規則】\n·你將使用3支2人小隊進行連續戰鬥。\n·戰鬥過程中,擊敗持續出現的敵人即可獲得分數。\n·當所有戰鬥結束後,將根據所獲總分結算評價與獎勵。\n【接力規則】\n·在戰鬥中,可透過隊伍切換,使用不同的小隊戰鬥。\n·除自然回復外、完成限時挑戰和造成傷害,可累積[充能進度條]的進度。在充能條累積至滿值時,能夠切換隊伍。\n【增益規則】\n·每場戰鬥中存在不同的關卡增益。\n·關卡增益可升級,且最高級數為5級。切換小隊可觸發關卡增益升級,升級後將能夠獲得新的強力機制效果。\n·每支小隊在進入戰鬥前,可以選擇僅針對該隊伍生效的增益。\n【戰鬥規則】\n·每次切換小隊時,新入場隊伍角色會獲得初始能量/閃能及喧響值。目前隊伍角色的能量/閃能可保留到後續戰鬥場次。目前隊伍角色的喧響值會根據切隊前角色的位置、對位繼承給切換後的小隊成員(切隊後1號位角色將繼承切隊前站場角色的喧響值、切隊後2號位角色將繼承切隊前後台角色的喧響值)。但除這二者之外的其他增益效果都將被清空。\n·當關卡增益等級達到滿級後,將會出現首領敵人,且敵人會隨著波次逐漸變強。", + "SwitchTeamBattle_RuleInform_Title": "規則說明", + "SwitchTeamBattle_RuleInform_Title2": "切隊賽玩法規則", + "SwitchTeamBattle_Score_Inform": "不同積分倍率對應難度不同,獲得分數效率不同", + "SwitchTeamBattle_Score_InformContent": "1倍:怪物血量較低,積分獲得效率為1倍\n2倍:怪物血量較高,積分獲得效率為2倍", + "SwitchTeamBattle_TeamAdvise_1": "1.【限時挑戰】:限定時間內觸發異常/紊亂/異放達到要求數量\n2.【職業建議】:建議使用異常職業代理人,透過多次切換隊伍以享受關卡機制\n3.【首領弱點】:本關首領弱點為以太和冰。關卡機制滿級後將由攻堅小隊率先面對首領敵人", + "SwitchTeamBattle_TeamAdvise_2": "1.【限時挑戰】:限定時間內擊殺敵人達到要求數量\n2.【職業建議】:建議使用強攻和擊破職業代理人,透過多次切換隊伍以享受關卡機制\n3.【首領弱點】:本關首領弱點為電。關卡機制滿級後將由攻堅小隊率先面對首領敵人", + "SwitchTeamBattle_TeamAdvise_3": "1.【限時挑戰】:限定時間內開啟或延長以太帷幕達到要求數量\n2.【職業建議】:建議使用能開啟以太帷幕的代理人,透過多次切換隊伍以享受關卡機制\n3.【首領弱點】:本關首領弱點為火和物理。關卡機制滿級後將由攻堅小隊率先面對首領敵人", + "SwitchTeamBattle_TeamAdvise_4": "1.【限時挑戰】:限定時間內破除敵人穢盾達到要求數量\n2.【職業建議】:建議使用命破或強攻職業代理人,配合擊破職業代理人,透過多次切換隊伍以享受關卡機制\n3.【首領弱點】:本關首領弱點為冰和火。關卡機制滿級後將由攻堅小隊率先面對首領敵人", + "SwitchTeamBattle_TeamAdvise_5": "1.【限時挑戰】:限定時間內釋放終結技達到要求數量\n2.【職業建議】:本關可隨意選取強力代理人,透過多次切換隊伍以享受關卡機制\n3.【首領弱點】:本關首領弱點為火和物理,無抗性。關卡機制滿級後將由攻堅小隊率先面對首領敵人", + "SwitchTeamBattle_Team_Advise": "編隊建議", + "SwitchTeamBattle_Team_Empty_Content": "存在隊伍為空。每個隊伍請至少選擇一名代理人", + "SwitchTeamBattle_Team_Empty_Title": "提示", + "SwitchTeamBattle_Team_Enemy": "關鍵敵情", + "SwitchTeamBattle_Team_Mark": "{0}-{1}", + "SwitchTeamBattle_Team_Revert": "全部重置", + "SwitchTeamBattle_Team_Team1": "先鋒小隊", + "SwitchTeamBattle_Team_Team2": "中翼小隊", + "SwitchTeamBattle_Team_Team3": "攻堅小隊", + "SwitchTeamBattle_Team_Teamlist": "出戰隊伍", + "SwitchTeamBattle_Team_Unfull_Cancel": "取消", + "SwitchTeamBattle_Team_Unfull_Content": "存在隊伍未滿2名代理人或未選擇增益。是否繼續前往戰鬥?", + "SwitchTeamBattle_Team_Unfull_Title": "提示", + "SwitchTeam_LevelInfo_Des_1": "【限時挑戰】\n限定時間內觸發異常/紊亂/異放達到要求數量\n完成限時挑戰和造成傷害可以升級關卡增益\n\n【關卡增益】\n初始:無視敵人一定比例的全屬性抗性\n{0}\n\n【戰場環境】\n代理人對敵人造成的暴擊傷害大幅降低\n每支隊伍站場40秒後,造成的傷害會大幅降低,直到切換隊伍為止\n\n【切隊規則】\n·每次切換小隊時,新入場隊伍角色會獲得初始能量/閃能及喧響值\n·目前隊伍角色的能量/閃能可保留到後續戰鬥場次\n·目前隊伍角色的喧響值會根據切隊前角色的位置、對位繼承給切換後的小隊成員(切隊後1號位角色將繼承切隊前站場角色的喧響值、切隊後2號位角色將繼承切隊前後台角色的喧響值)\n·除此外的其他增益效果都將被清空", + "SwitchTeam_LevelInfo_Des_2": "【限時挑戰】\n限定時間內擊殺敵人達到要求數量\n完成限時挑戰和造成傷害可以升級關卡增益\n\n【關卡增益】\n初始:無視敵人一定比例的全屬性抗性\n{0}\n\n【戰場環境】\n敵人的異常積蓄抗性大幅提升\n每支隊伍站場40秒後,造成的傷害會大幅降低,直到切換隊伍為止。\n\n【切隊規則】\n·每次切換小隊時,新入場隊伍角色會獲得初始能量/閃能及喧響值\n·目前隊伍角色的能量/閃能可保留到後續戰鬥場次\n·目前隊伍角色的喧響值會根據切隊前角色的位置、對位繼承給切換後的小隊成員(切隊後1號位角色將繼承切隊前站場角色的喧響值、切隊後2號位角色將繼承切隊前後台角色的喧響值)\n·除此外的其他增益效果都將被清空", + "SwitchTeam_LevelInfo_Des_3": "【限時挑戰】\n限定時間內開啟或延長以太帷幕達到要求數量\n完成限時挑戰和造成傷害可以升級關卡增益\n\n【關卡增益】\n初始:無視敵人一定比例的全屬性抗性\n{0}\n\n【戰場環境】\n不處於以太帷幕中的敵人受到的傷害大幅降低\n每支隊伍站場40秒後,造成的傷害會大幅降低,直到切換隊伍為止\n\n【切隊規則】\n·每次切換小隊時,新入場隊伍角色會獲得初始能量/閃能及喧響值\n·目前隊伍角色的能量/閃能可保留到後續戰鬥場次\n·目前隊伍角色的喧響值會根據切隊前角色的位置、對位繼承給切換後的小隊成員(切隊後1號位角色將繼承切隊前站場角色的喧響值、切隊後2號位角色將繼承切隊前後台角色的喧響值)\n·除此外的其他增益效果都將被清空", + "SwitchTeam_LevelInfo_Des_4": "【限時挑戰】\n限定時間內破除敵人穢盾達到要求數量\n完成限時挑戰和造成傷害可以升級關卡增益\n\n【關卡增益】\n初始:無視敵人一定比例的全屬性抗性\n{0}\n\n【戰場環境】\n所有敵人攜帶穢盾出場,首領敵人每次從失衡狀態恢復後將重新獲得穢盾。\n每支隊伍站場40秒後,造成的傷害會大幅降低,直到切換隊伍為止\n\n【切隊規則】\n·每次切換小隊時,新入場隊伍角色會獲得初始能量/閃能及喧響值\n·目前隊伍角色的能量/閃能可保留到後續戰鬥場次\n·目前隊伍角色的喧響值會根據切隊前角色的位置、對位繼承給切換後的小隊成員(切隊後1號位角色將繼承切隊前站場角色的喧響值、切隊後2號位角色將繼承切隊前後台角色的喧響值)\n·除此外的其他增益效果都將被清空", + "SwitchTeam_LevelInfo_Des_5": "【限時挑戰】\n限定時間內釋放終結技達到要求數量\n完成限時挑戰和造成傷害可以升級關卡增益\n\n【關卡增益】\n初始:無視敵人一定比例的全屬性抗性\n{0}\n\n【戰場環境】\n每支隊伍站場40秒後,造成的傷害會大幅降低,直到切換隊伍為止\n\n【切隊規則】\n·每次切換小隊時,新入場隊伍角色會獲得初始能量/閃能及喧響值\n·目前隊伍角色的能量/閃能可保留到後續戰鬥場次\n·目前隊伍角色的喧響值會根據切隊前角色的位置、對位繼承給切換後的小隊成員(切隊後1號位角色將繼承切隊前站場角色的喧響值、切隊後2號位角色將繼承切隊前後台角色的喧響值)\n·除此外的其他增益效果都將被清空", + "Tab2_1015": "第二季·尾音 上", + "TarotCard_1000992_ExtraDes": "[慵懶的聚光燈]:[強化特殊技:相當沉重的愛意]或[普通攻擊:可愛地雷飛天撞]命中敵人時,使敵人的全屬性傷害抗性降低18%,持續40秒,重複觸發時重置持續時間。進入戰場時,南宮羽的[重拍]回復至最大值,在勘域模式中此效果180秒內最多觸發一次。", + "TarotCard_1000992_des": "南宮羽已喚醒意象影畫:[慵懶的聚光燈]。", + "TarotCard_1000993_ExtraDes": "[飢腸與箴言]:[連攜技:集團做案]或[終結技:爬行恐懼]命中處於失衡狀態下的敵人後,額外獲得3點[毒素]。[普通攻擊:蛇吻]造成的傷害提升35%。", + "TaskDesc_HotPot_OB2.7_24": "任務文本24", + "TaskDesc_HotPot_OB2.7_25": "任務文本25", + "TaskDesc_HotPot_OB2.7_26": "任務文本26", + "TaskDesc_HotPot_OB2.7_27": "任務文本27", + "TaskDesc_SwitchTeamBattle_OB2.7_17": "通關全部活動關卡", + "TaskDesc_SwitchTeamBattle_OB2.7_18": "06-3", + "TaskDesc_SwitchTeamBattle_OB2.7_19": "06-4", + "TaskDesc_SwitchTeamBattle_OB2.7_20": "06-5", + "TaskDesc_SwitchTeamBattle_OB2.7_21": "06-6", + "TaskDesc_SwitchTeamBattle_OB2.7_22": "06-7", + "TaskDesc_SwitchTeamBattle_OB2.7_23": "06-8", + "TaskDesc_SwitchTeamBattle_OB2.7_24": "06-9", + "TeleportName_115000227": "「煮釜」火鍋店", + "Text_Date_23151101_Task_Reward": "完成心願事件:妄想起點", + "Text_Date_23151102_Task_Reward": "完成心願事件:最閃耀的舞台", + "Text_Date_23151103_Task_Reward": "完成心願事件:天使的飛行", + "Text_Date_23151104_Task_Reward": "完成心願事件:養生茶飲", + "Text_Date_5151104_Task": "心願目的地:平心堂", + "Text_Transition_231511101": "和南宮羽在光映廣場停車場見面了", + "Text_Transition_231511201": "和南宮羽在澄輝坪見面了", + "Text_Transition_2415211": "和希希芙在六分街地鐵口見面了", + "Text_Transition_241521104": "和希希芙在野火鎮見面了", + "Text_Transition_241521202": "和希希芙在綺夢度假村見面了", + "Text_Transition_2415215": "和希希芙在芭萊大廈前見面了", + "Text_Transition_915107001": "和南宮羽在光映廣場見面了", + "Text_Transition_915108001": "和南宮羽在404舞台區見面了", + "Text_Transition_915109001": "和南宮羽在綺夢度假村見面了", + "Text_Transition_915110001": "和南宮羽在厄匹斯港見面了", + "Tips_10012373": "點按或長按 發動[強化特殊技]獲得[毒素]{0}", + "Tips_10012374": "等待[蝕骨]觸發 {0}", + "Tips_10012375": "點按或長按 發動[強化特殊技]獲得[蛇影]{0}", + "Tips_10012376": "長按 ,消耗[蛇影]發動[普通攻擊:蛇吻]命中敵人{0}", + "Tips_10012377": "發動[連攜技],獲得更多[毒素]{0}", + "Tips_10012378": "點按 發動[終結技]獲得更多[毒素]{0}", + "Tips_10012379": "長按 ,依次發動[普通攻擊:可愛地雷飛天撞]的三段攻擊{0}", + "Tips_10012380": "敵人處於[失衡]和[異常]狀態時點按 觸發[極性紊亂]{0}", + "Tips_205034905": "進入[尋鮮鑑品]關卡", + "Tips_205034906": "查看第一關的目標分數", + "Tips_205034907": "點擊開始烹飪", + "Tips_205034908": "烹飪前需要先點菜品,菜品卡上可以看到基礎資訊", + "Tips_205034909": "在卡牌上可以查看食材的基礎資訊", + "Tips_205034910": "這裡可以查看菜品類型", + "Tips_205034911": "這裡是菜品的美味值,美味值將決定是否通關", + "Tips_205034912": "這裡展示的是菜品的效果", + "Tips_205034913": "先選擇一份五花肉吧", + "Tips_205034914": "按下點菜確認吧", + "Tips_205034915": "花椰菜可以對之前選擇的肉類產生美味加成", + "Tips_205034916": "這一次點花椰菜吧", + "Tips_205034917": "已選擇的食材將會被投放入鍋中", + "Tips_205034918": "回合開始後,可以操作勺子進行移動", + "Tips_205034919": "點擊按鍵即可撈取食材", + "Tips_205034920": "當倒數計時或次數歸零時,將結算目前回合", + "Tips_205034921": "撈取的食材會在這裡等待結算", + "Tips_205034922": "在結算階段,所有食材的美味值將進行累積", + "Tips_205034923": "現在開始進行撈取", + "Tips_205034924": "雪花牛肉屬於稀有菜品", + "Tips_205034925": "一份雪花牛肉會在下鍋後生成四片牛肉", + "Tips_205034926": "選擇雪花牛肉吧,撈到越多,獲得的美味值就越高", + "Tips_205034927": "請選擇雪花牛肉", + "Tips_205034928": "目前回合為品鑑回合", + "Tips_205034929": "這裡顯示的是本關的美味值目標", + "Tips_205034930": "可以透過菜單查看已點的菜品資訊", + "Tips_205034931": "如果目前沒有心儀的菜品,可以選擇刷新", + "Tips_205034932": "除第一回合外,點大部分菜品時會提供重置機會", + "Tips_205034933": "本次嘗試使用刷新功能", + "Tips_205034934": "刷新後再次出現了雪花牛肉", + "Tips_205034935": "選擇雪花牛肉", + "Tips_205034936": "菜單圖鑑介面已解鎖,可以按需查看", + "Tips_205034937": "點擊進入查看", + "Tips_205034938": "可以在這裡查看本章節相關的流派參考", + "Tips_205034939": "嘗試點擊查看", + "Tips_205034940": "當達到關卡目標後即可通關", + "Tips_205034941": "點擊暫停按鈕查看關卡資訊", + "Tips_205034942": "在這裡可以再次確認關卡目標", + "Tips_205034943": "滿足條件時,可以選擇提前結算", + "Tips_205034944": "點擊返回繼續遊戲", + "Tips_205034945": "每一章節都會包含一個[精緻食味]挑戰", + "Tips_205034946": "點擊[精緻食味]進入挑戰", + "Tips_205034947": "按下點菜確認吧", + "Tips_205034948": "每日登入可解鎖新的評審", + "Tips_205034949": "{LAYOUT_MOBILE#點擊進入對應評審}{LAYOUT_CONTROLLER#按 進入對應評審}{LAYOUT_KEYBOARD#點擊進入對應評審}", + "Tips_205034950": "訂單詳情展示雙方交易資訊", + "Tips_205034951": "使用者評價展示使用者對商品和服務的評價", + "Tips_205034952": "可以在這裡查看商家回覆,瞭解商家訴求", + "Tips_205034953": "根據您的判斷,選擇支持保留或撤下負評", + "Tips_205034954": "扇貝有50%的機率變成精華食材", + "Tips_205034955": "扇貝有50%的機率變成精華食材,選擇它吧", + "Tips_205034956": "鮮蝦的效果可以和精華食材結合", + "Tips_205034957": "鮮蝦的效果可以和精華食材結合,選擇它吧", + "Tips_205034958": "酥肉是一種具有入味效果的菜品", + "Tips_205034959": "酥肉是一種具有入味效果的菜品,選擇它吧", + "Tips_205034960": "耙雞爪可以和入味肉類形成組合效果", + "Tips_205034961": "耙雞爪可以和入味肉類形成組合效果,選擇它吧", + "Tips_205034962": "選完後會展示大眾意見", + "Tips_205034963": "主人,委託已經整理完畢", + "Tips_205034964": "此處可以看到委託的具體內容", + "Tips_205034965": "前往接取第一個委託吧", + "Tips_205034966": "主人,目前委託已完成", + "Tips_205034967": "可以在此處看到委託人對於您的評價", + "Tips_205035001": "主人,此處可以切換積分倍率。", + "Tips_205035002": "選擇高積分倍率,敵人血量和得分效率會相應提高", + "Tips_205035003": "主人,在此處可查看目前關卡編隊建議", + "Tips_205035004": "此處可調整每支小隊的成員和增益配置", + "Tips_205035005": "三支小隊會按照您的配置順序依次上場作戰", + "Tips_205035006": "此處可一鍵上陣推薦的小隊成員和增益配置", + "Tips_5030601": "恭喜你!已經解鎖了淬鍊之證和全服排行", "Tips_5401001": "嗯呢!嗯呢!(安可!安可!)", "Tips_5401002": "嗯呢呢!(跟上歌曲的節拍!)", "Tips_5401003": "嗯呢嗯呢!(關注「妄想天使」謝謝嗯呢!)", - "Tips_74090097": "恭喜主人中了特等獎,額外獲得300%({0}枚)齒輪硬幣。", - "Tips_74090098": "主人,您的運氣不錯,150%({0}枚)額外齒輪硬幣已入帳。", - "Tips_74090099": "這次您額外獲得了50%({0}枚)齒輪硬幣,請繼續穩紮穩打。", - "Tips_74090100": "您原封不動地獲得了({0}枚)齒輪硬幣。請別喪氣,至少您沒有虧損。", - "Tips_74090101": "10%({0}枚)齒輪硬幣從您的帳戶裡溜走了,真可惜。", - "Tips_74090102": "非常遺憾地通知主人,就在剛才,您損失了20%({0}枚)齒輪硬幣。", - "Tips_74132003": "拍照能量隨時間回復,擊殺怪物獲得額外拍照能量!", - "Tips_74132004": "[追加攻擊]傷害提升:{0}%!", - "Tips_74132006": "異常傷害提升:{0}%!", - "Tips_74132007": "招架支援造成的失衡值提升:{0}%!", - "Tips_74132008": "生命值上限提高:{0}%!", - "Tips_74132009": "特殊技傷害提高:{0}%!", - "Tips_74132010": "拍攝代理人使用追加攻擊的畫面", - "Tips_74132011": "拍攝代理人使用終結技的畫面", - "Tips_74132012": "拍攝代理人施加屬性異常的畫面", - "Tips_74132013": "拍攝代理人使用招架支援的畫面", - "Tips_74132015": "拍攝代理人使用強化特殊技的畫面", - "Tips_74134005": "咔咔!今天就先用格鬥畫框來拍照吧!", - "Tips_74135001": "點這裡打開拍照特效", - "Tips_74135002": "選擇貼紙頁籤", - "Tips_74135003": "選擇一個喜歡的貼紙拍照吧!", - "Tips_74135004": "先去這個區域吧!那裡肯定有很多以骸「嗷嗷待拍」!", - "Tips_74136001": "切換到貼紙頁籤", - "Tips_74136002": "選一張好看的貼紙吧!", - "Tips_74136003": "拖動按鈕,可以改變貼紙的角度和大小!", - "Tips_74136004": "第一天去這裡拍照!", - "Tips_74490013": "微笑", - "Tips_74490014": "微笑", - "Tips_74490015": "微笑", - "Tips_74490016": "大笑", - "Tips_74490017": "大笑", - "Tips_74490018": "大笑", - "Tips_74490019": "興奮", - "Tips_74490020": "興奮", - "Tips_74490021": "興奮", - "Tips_74490022": "吃東西", - "Tips_74490023": "吃東西", - "Tips_74490024": "吃東西", - "Tips_74490025": "疑問", - "Tips_74490026": "疑問", - "Tips_74490027": "疑問", - "Tips_74490028": "驚訝", - "Tips_74490029": "驚訝", - "Tips_74490030": "驚訝", - "Tips_74490031": "尷尬", - "Tips_74490032": "尷尬", - "Tips_74490033": "尷尬", - "Tips_74500017": "微笑", - "Tips_74500018": "微笑", - "Tips_74500019": "微笑", - "Tips_74500020": "大笑", - "Tips_74500021": "大笑", - "Tips_74500022": "大笑", - "Tips_74500023": "興奮", - "Tips_74500024": "興奮", - "Tips_74500025": "興奮", - "Tips_74500026": "疑問", - "Tips_74500027": "疑問", - "Tips_74500028": "疑問", - "Tips_74500029": "驚訝", - "Tips_74500030": "驚訝", - "Tips_74500031": "驚訝", - "Tips_74500032": "尷尬", - "Tips_74500033": "尷尬", - "Tips_74500034": "尷尬", - "Tips_74500035": "今天的目的地,就交給店長來決定吧。", - "Tips_74500036": "我不習慣人多的地方……但如果是店長,去哪裡都可以。", - "Tips_74500037": "要出發了嗎?等我再調整一下音訊系統……", - "Tips_74500038": "來吧!我有不少想去的地方!", - "Tips_74500039": "要拍照嗎?這個姿勢可以嗎?", - "Tips_74500040": "先等下!我調整一下表情……拍吧!", - "TitleCondition_3800207": "通關「空明尋劍錄」的「夢魘連戰」。\n若玩家的排名在本伺服器的前30%及以內,稱號後將顯示百分比。\n排行榜持續期間的資料更新有一定滯後性,2.5版本結束時資料將永久固定。", - "TitleCondition_3800213": "在「妄想協鳴於此刻」中,星願程序達到10000。", - "TitleCondition_3800214": "在「臨界推演:千面終局」中,達成結局「偵探不止一個!」。\n若玩家的結局評分在本伺服器的前30%,稱號將顯示百分比。\n活動持續期間的資料更新有一定滯後性,活動結束時資料將永久固定。", - "TitleCondition_3800215": "在「引力映敘時光」中,完成所有「銀幕邀約」。\n活動開放期間,可透過「同行者圖鑑」頁面更新稱號,活動結束後稱號將永久固定。", - "TitlePreCondition_3800214": "在「臨界推演:千面終局」中通關簡單模式,獲得解鎖提示。", - "TitlePreCondition_HollowZero04": "解鎖「零號空洞·迷失之地」的「矩陣行動」後獲得提示", - "TitleText_3800211": "電子貓咪飼養顧問", - "TitleText_3800212": "構造體夢想家", - "TitleText_3800213": "妄想成真", - "TitleText_3800214": "百變空洞偵探", - "TitleText_380021402": "神探·前{0}%", - "TitleText_3800215": "測評中", - "TitleText_380021501": "氛圍營造者", - "TitleText_380021502": "心靈共感者", - "TitleText_380021503": "務實守護者", - "TitleText_380021504": "劇情解構者", - "TitleText_380021505": "靈感激發者", - "TitleText_3800216": "大家我都喜歡喔", - "TitleText_3800217": "舞台享受者", - "TitleText_3800218": "滿秩破界", - "Title_10044601": "「穿透災厄的力量」", - "Title_10044602": "「夢想的一部分」", - "Title_10044603": "「『偶像』的答案」", - "Title_10044701": "「咖啡與伴侶」", - "Title_10044702": "「配件升級」", - "Title_10044703": "「幫幫我,店長大人」", - "Title_10162901": "「特別邀約」", - "Title_10162903": "「TOPS評審人」", - "Title_10162904": "「『妄想』籌備中」", - "Title_10162905": "「星願瓶」", - "Title_10162906": "「下午茶,出發!」", - "Title_10162907": "「甜品時間」", - "Title_10162908": "「輿論危機」", - "Title_10162909": "「Fairy的方案」", - "Title_10162910": "「陌生粉絲的來信」", - "Title_10162911": "「千夏的心裡話」", - "Title_10162912": "「正確的選擇」", - "Title_10162913": "「最終爆發的爭吵」", - "Title_10162914": "「重歸於好」", - "Title_10162915": "「妄想進行中」", - "Title_10162916": "「靈感的前奏」", - "Title_10162917": "「詞曲完工」", - "Title_10162918": "「比賽進行中!」", - "Title_10162919": "「妄想協鳴之時」", - "Title_10162920": "「Fairy的提議」", - "Title_10162921": "「驚喜獎項!」", - "Title_10162922": "「閃耀出場!」", - "Title_10162924": "「妄想再度啟航」", - "Title_11700010": "「意外的委託」", - "Title_11700015": "「不一樣的點燈儀式」", - "Title_11700020": "「節前的休閒行程」", - "Title_11700030": "「拓金日的邀約」", - "Title_11700035": "「怯場的理由」", - "Title_11700040": "「『正逢其時』的委託」", - "Title_11700045": "「『正逢其時』的委託」", - "Title_11700048": "「關於『精靈』的疑問」", - "Title_11700050": "「可靠的『朋友』?」", - "Title_11700060": "「猶疑中的錨點」", - "Title_11700065": "「昔日的指引」", - "Title_11700070": "「傳說竟在眼前」", - "Title_11700080": "「疑影漸現」", - "Title_11700090": "「老朋友如約而至」", - "Title_11700095": "「來自治安局的委託」", - "Title_11700100": "「蛇希人的請求」", - "Title_11700110": "「重返澄輝坪」", - "Title_11700120": "「『年後再說!』」", - "Title_11700130": "「『資深人士』」", - "Title_11700140": "「『副業』大坦白!」", - "Title_11700150": "「『真實的樣子』」", - "Title_11700180": "「『我是誰?』」", - "Title_11700190": "「囿於過往」", - "Title_11700193": "「前塵疑影」", - "Title_11700195": "「新晉虛狩休假計畫」", - "Title_11700200": "「臨時經紀人」", - "Title_11700210": "「無法拒絕的行程」", - "Title_11700220": "「往事浮出水面」", - "Title_11700225": "「勇氣的萌芽」", - "Title_11700230": "「特別的入場券」", - "Title_11700240": "「唯一的『保密人』」", - "Title_11700250": "「全街區網路故障」", - "Title_11700260": "「Youkai『來訪』」", - "Title_11700265": "「兄妹小型會議」", - "Title_11700270": "「預演日的觀眾們」", - "Title_11700280": "「終於破碎的裂痕」", - "Title_11700300": "「『晚安,好夢』」", - "Title_11700310": "「一線生機」", - "Title_11700325": "「最初的妄想」", - "Title_11700330": "「舊夢與新世界Ⅰ」", - "Title_11700332": "「舊夢與新世界Ⅱ」", - "Title_11700334": "「曾經的許諾」", - "Title_11700335": "「回到彼此身邊」", - "Title_11700340": "「最初的邂逅」", - "Title_11700350": "「往事的回音」", - "Title_11700360": "「一拍即合?」", - "Title_11700365": "「拓金日家庭活動」", - "Title_11700370": "「阻止危機的努力」", - "Title_11700380": "「唯一的『嫌疑人』」", - "Title_11700390": "「終於揭曉的合作」", - "Title_11700395": "「Youkai的『後手』」", - "Title_11700400": "「傾力『協助』」", - "Title_11700410": "「『神秘人』」", - "Title_11700420": "「新的節目單」", - "Title_11700440": "「最後的攻防戰」", - "Title_11700450": "「智慧助手力挽狂瀾」", - "Title_11700470": "「今夜的紀念」", - "Title_11700480": "「今夜的願望」", - "Title_11700490": "「今夜的尾音」", - "Title_11700495": "「拓金日的祝福」", - "Title_11700500": "「神秘尋訪」", - "Title_11700510": "「關於許願精靈的解答」", - "Title_11700520": "「未竟的妄想」", - "Title_20550004": "「頒獎儀式」", - "Title_Activity_Theater2": "「引力映敘時光」", - "TrainingRoomTxt_SpecialTraining_Name_56": "磨合練習·千夏", - "TrainingRoomTxt_SpecialTraining_Name_57": "磨合練習·愛芮", - "TrainingRoomTxt_SpecialTraining_Name_58": "潛能練習·萊卡恩", - "TrainingRoomTxt_SpecialTraining_Name_59": "潛能練習·淺羽悠真", - "UIText_18758": " ", - "UIText_45679": "詳情", - "UIText_46553": "選擇進階獎勵(0/1)", - "UIText_46908": "投稿", - "UIText_46909": "粉絲", - "UIText_46910": "目前星願程序", - "UIText_46919": "提升途徑", - "UIText_46920": "星願程序", - "UIText_46927": "支線任務", - "UIText_46928": "支線任務", - "UIText_46929": "音樂戰鬥", - "UIText_46930": "可解鎖", - "UIText_46931": "支線任務", - "UIText_46932": "邦豆人", - "UIText_46933": "可解鎖", - "UIText_46934": "每日首次人氣獲得UP", - "UIText_46935": "邦豆人", - "UIText_46936": "活動標題七個字", - "UIText_46942": "伊埃斯服裝", - "UIText_46947": "效率詳情", - "UIText_46950": "晉升勝點", - "UIText_46951": "策略說明", - "UIText_46954": "點映返禮", - "UIText_46955": "S級代理人", - "UIText_46956": "珍藏兌換", - "UIText_46957": "獲得途徑", - "UIText_46958": "底片選購", - "UIText_46959": "已獲得影評", - "UIText_46966": "EMPTY", - "UIText_46967": "前往", - "UIText_46968": "紀念票根", - "UIText_46972": "戰鬥資料", - "UIText_46973": "戰鬥資料", - "UIText_46982": "TEAM 01", - "UIText_46983": "TEAM 02", - "UIText_46984": "TEAM 03", - "UIText_46985": "傷害", - "UIText_46986": "失衡", - "UIText_46987": "異常積蓄", - "UIText_46988": "治療", - "UIText_46989": "護盾減傷", - "UIText_46990": "歷史資料僅顯示最好的戰鬥紀錄", - "UIText_47008": "未解鎖", - "UIText_47028": "分數", - "UIText_47029": "連擊", - "UIText_47030": "準確率", - "UIText_47031": "校準", - "UIText_47032": "開始挑戰", - "UIText_47033": "獎勵預覽", - "UIText_47034": "音訊校準", - "UIText_47035": "2", - "UIText_47038": "代理人形態", - "UIText_47039": "自由切換代理人在街區中的形態", - "UIText_47040": "確認切換", - "UIText_47041": "本場C位", - "UIText_47042": "回顧評論", - "UIText_47043": "確認", - "UIText_47053": "演出分數", - "UIText_47054": "難度", - "UIText_47055": "最大連擊數", - "UIText_47056": "優秀", - "UIText_47057": "良好", - "UIText_47058": "失誤", - "UIText_47076": "表情", - "UIText_47081": "每日首次人氣獲得UP", - "UIText_47085": "推薦", - "UIText_47093": "確認", - "UIText_47097": "批次操作", - "UIText_47098": "夢魘連戰", - "UIText_47099": "破序線索", - "UIText_47100": "普通線索", - "UIText_47101": "取消修改", - "UIText_47102": "TEXT", - "UIText_47103": "確認修改", - "UIText_47104": "TEXT", - "UIText_47106": "預計配對所需時間:", - "UIText_47107": "已等待:", - "UIText_47108": "取消配對", - "UIText_47109": "代理人列表", - "UIText_47110": "調查獎勵", - "UIText_47111": "取消", - "UIText_47112": "確認", - "UIText_47113": "取消", - "UIText_47114": "確認方案", - "UIText_47115": "推薦評分", - "UIText_47116": "調查能力評分", - "UIText_47117": "邀請進度", - "UIText_47119": "進行中", - "UIText_47120": "已完成", - "UIText_47121": " ", - "UIText_47122": "%", - "UIText_47124": "S-level agent", - "UIText_47125": "S-class audio engine", - "UIText_47126": "DynamicDynamic", - "UIText_47127": "關閉", - "UIText_47128": "前往收集", - "UIText_47131": "首次免費", - "UIText_47132": "抽一次", - "UIText_47133": "進行中", - "UIText_47134": "已結束", - "UIText_47135": "瓜分倒數計時", - "UIText_47153": "本周剩餘次數:", - "UIText_47157": "請選擇特訓目標", - "UIText_47158": "更換特訓目標", - "UIText_47159": "代理人", - "UIText_47160": "技能", - "UIText_47161": "驅動光碟", - "UIText_47165": "最終獲得", - "UIText_47166": "分享", - "UIText_47167": "領取", - "UIText_47170": "每消耗30電量可抽獎1次,每日至多4次可得邦布徽章", - "UIText_47171": "解鎖時間:", - "UIText_47172": "可快速完成", - "UIText_47173": "全部領取", - "UIText_47174": "快速完成", - "UIText_47175": "前往", - "UIText_47176": "菲林進度", - "UIText_47177": "Ceate", - "UIText_47200": "拆解獲得", - "UIText_47201": "快速完成", - "UIText_47202": "多形態", - "UIText_47203": "可使用「深度清掃」服務卡", - "UIText_47204": "多形態", - "UIText_47208": "下階段開啟", - "UIText_47215": "音遊主線", - "UIText_47216": "前往任務", - "UIText_47218": "快速完成", - "UIText_47219": "快速完成獎勵", - "UIText_47220": "設置為目標", - "UIText_47221": "暢玩", - "UIText_47222": "獎勵進度", - "UIText_47223": "玩法資訊", - "UIText_47224": "本場C位", - "UIText_47225": "挑戰目標", - "UIText_47226": "關卡難度", - "UIText_47227": "拓金日影片正在熱映中……【溫馨提示】 電影開始前請提前入場,祝您觀影愉快!", - "UIText_47228": "主戰", - "UIText_47229": "協戰", - "UIText_47230": "協戰武備詳情", - "UIText_47231": "協戰代理人特性", - "UIText_47233": "協戰代理人", - "UIText_47234": " 代理人", - "UIText_47235": " 代理人", - "UIText_47236": "任一 代理人通關可得", - "UIText_47237": "+42日", - "UIText_47238": "目前持有", - "UIText_47239": "前往", - "UIText_47240": "獎勵預覽", - "UIText_47241": "協戰", - "UIText_47242": "快速完成", - "UIText_47243": "前往", - "UIText_47244": "1期", - "UIText_47245": "2期", - "UIText_47246": "尚未解鎖", - "UIText_47247": "主戰", - "UIText_47248": "協戰", - "UIText_47249": "分享", - "UIText_47250": "取消", - "UIText_47251": "確認", - "UIText_47252": "主戰編隊", - "UIText_47253": "協戰", - "UIText_47254": "進度:", - "UIText_47255": "簡單", - "UIText_47256": "困難", - "UIText_47257": "最佳紀錄", - "UIText_47258": "最佳分數", - "UIText_47259": "準確率", - "UIText_47260": "最大連擊數", - "UIText_47261": "週期", - "UIText_47262": "開始", - "UIText_47281": "兌換", - "UIText_47282": "需下載缺失資源", - "UIText_47283": "需下載缺失資源", - "UIText_47286": "角色養成", - "UIText_47293": "下載", - "UIText_47294": "此場景資源缺失,是否下載?", - "UIText_47297": "任務額外可獲得300菲林", - "UIText_47298": "立即獲得", - "UIText_47299": "每日獲得", - "UIText_47300": "累計可得3300菲林", - "UIText_47301": "「繩網會員」驚喜補給", - "UIText_47302": "帳號熱度已提升", - "UIText_47304": "切換預覽", - "UIText_47316": "今日達成", - "UIText_47317": "今日\n已領取", - "UIText_47318": "已領取", - "UIText_47328": "ActivityLivehouse_MainPage_Signature\n", - "UIText_47329": "首秀title", - "UIText_47331": "【演出技能】", - "UIText_47332": "前往", - "UIText_47333": "本週特性", - "UIText_47334": "特殊玩法", - "UIText_47335": "3+1編隊", - "UIText_47336": "協戰武備", - "UIText_47337": "TypeA", - "UIText_47338": "推薦", - "UIText_47339": "籌備練習!", - "UIText_47340": "直播錄製!", - "UIText_47341": "Lv.", - "UIText_47342": "直播倒數計時", - "UIText_47343": "同行者圖鑑", - "UIText_47344": "Movie Notes", - "UIText_47345": "參與「銀幕邀約」可以修改同行風格,並更新對應的稱號", - "UIText_47346": "可領取", - "UIText_47350": "簡單", - "UIText_47351": "困難", - "UIText_47352": "前往", - "UIText_47353": "詳情", - "UIText_47354": "戰鬥適應", - "UIText_47355": "開始挑戰", - "UIText_47357": "本週特性", - "UIText_47358": " 代理人", - "UIText_47373": "簡單", - "UIText_47374": "困難", - "UIText_47377": "直播彩排", - "UIText_47382": "可兌換", - "UIText_47386": "目前稱號", - "UIText_47392": "可領取", - "UIText_47525": "跳過", - "UIText_Livehouse_45353": "演出評級", - "UIText_Livehouse_45371": "重新出演", - "UI_AbyssThirdLoop_SelectRoleReturnTips": "是否確認退出主戰、協戰代理人編隊", - "UI_Abyss_S3_Roleselect_Equip_Noequipselected": "請選擇一名協戰代理人後出戰(選擇協戰代理人後可查看對應協戰角色武備效果)", - "UI_Abyss_S3_Roleselect_Equip_NoequipselectedTitle": "協戰武備", + "Tips_72025169": "在3分鐘內盡快擊殺敵人,可獲得更高分數評級", + "Tips_72025170": "除自然回復外,造成傷害、完成限時挑戰可為進度條充能", + "Tips_72025171": "在倒數計時內完成限時挑戰,可為進度條大幅充能", + "Tips_72025172": "主人,進度條已滿,可點擊 {LAYOUT_KEYBOARD#}{LAYOUT_MOBILE#}{LAYOUT_FALLBACK#} 按鈕以切換隊伍", + "Tips_72025173": "關卡增益已升級,可於暫停介面查看新的增益效果", + "Tips_72025174": "主人,已出現新的限時挑戰", + "Tips_72025175": "選擇切換隊伍,將會強制結束上一個限時挑戰", + "Tips_74136001": "新的限時挑戰出現!", + "Tips_74136002": "限時挑戰完成!切隊進度大幅提升!", + "TitleCondition_3800219": "在「鏖戰試煉:狂瀾」中,收集1個及以上「淬鍊之證」。\n若玩家「淬鍊之證」數量的排名在本伺服器的前30%及以內,稱號將顯示百分比字尾。\n活動持續期間的資料更新有一定滯後性,活動結束時資料將永久固定。", + "TitleCondition_3800220": "在「鏖戰試煉:狂瀾」中累計獲得700000分。", + "TitleCondition_3800223": "完成「災潮特遣分隊」中全部關卡,且最高總分大於等於150000分。\n若玩家最高總分的排名在本伺服器的前10%及以內,稱號將顯示百分比字尾。\n活動持續期間的資料更新有一定滯後性,活動結束時資料將永久固定。", + "TitleCondition_3800224": "在「出擊!負評大作戰」中完成所有評審。", + "TitleCondition_3800225": "完成「滾燙尋鮮記」所有活動劇情。", + "TitlePreCondition_Activity": "解鎖限時活動{0}後獲得提示。", + "TitleText_3800219": "極境執勳者", + "TitleText_380021902": "極境·前{0}%", + "TitleText_3800220": "直破狂瀾", + "TitleText_3800221": "天使長", + "TitleText_3800222": "膨化食品殲滅使", + "TitleText_3800223": "災潮對策專員", + "TitleText_380022302": "御災·前{0}%", + "TitleText_3800224": "清湯大繩匠", + "TitleText_3800225": "特邀探店達人", + "TitleText_3800226": "遛狗專家", + "Title_10044801": "「蜘蛛牛仔與妄想偶像」", + "Title_10044802": "「天才的訣竅」", + "Title_10044803": "「夢想租借」", + "Title_10044901": "「沙發、電影與反派的夜晚」", + "Title_10044902": "「都市生存法則」", + "Title_10044903": "「希希布小姐」", + "Title_10163001": "「地獄品味師」", + "Title_10163002": "「美食審判」", + "Title_10163003": "「救救殼哩布」", + "Title_10163004": "「案件真相」", + "Title_10163005": "「往事、約定與裂痕」", + "Title_10163006": "「是,主廚!」", + "Title_10163007": "「糍粑大作戰」", + "Title_10163008": "「美味降臨」", + "Title_10163009": "「完美~」", + "Title_10163010": "「再見鼠鼠」", + "Title_10163011": "「意外相遇」", + "Title_10163101": "「芮恩的委託」", + "Title_10163102": "「『以骸誘餌』的處理」", + "Title_10163103": "「蘭的委託」", + "Title_10163104": "「波可娜的委託」", + "Title_10163105": "「『牧羊人』的委託」", + "Title_10163106": "「臨時起意的行程」", + "Title_10163107": "「最後的工作」", + "Title_11800010": "「比賽的邀約」", + "Title_11800020": "「小小的技術專家」", + "Title_11800030": "「弗林特輝金」", + "Title_11800040": "「與狡兔屋的再合作」", + "Title_11800050": "「『英雄』的規則」", + "Title_11800055": "「gal」", + "Title_11800060": "「音擎與競爭者」", + "Title_11800070": "「開賽前的小憩」", + "Title_11800080": "「臨行前的意外」", + "Title_11800090": "「亂入的蛇希人」", + "Title_11800100": "「gal」", + "Title_11800120": "「比賽伊始」", + "Title_11800130": "「以太干涉器」", + "Title_11800140": "「詭異的新路線」", + "Title_11800150": "「莫爾斯再臨」", + "Title_11800160": "「兵分兩路」", + "Title_11800170": "「繩匠的職責」", + "Title_11800180": "「深入救援」", + "Title_11800190": "「褪色的以骸」", + "Title_11800200": "「比賽的中斷」", + "Title_11800210": "「餘波」", + "Title_11800220": "「對峙」", + "Title_11800230": "「裁決官」", + "Title_11800240": "「第一賽段的結束」", + "Title_11800250": "「清道夫」", + "Title_11800260": "「突然的日落」", + "Title_11800270": "「被太陽所灼燒」", + "Title_11800280": "「夢醒」", + "Title_11800290": "「拉米爾」", + "Title_11800300": "「窺探噩夢之人」", + "Title_11800305": "「夜宵的前奏」", + "Title_11800310": "「蛇的真心」", + "Title_11800320": "「走投無路的惡徒」", + "Title_11800330": "「風雨欲來」", + "Title_11800340": "「犯罪宣言」", + "Title_11800350": "「被放倒的通緝犯」", + "Title_11800360": "「雙線追蹤」", + "Title_11800370": "「偉大的希希芙治安官!」", + "Title_11800375": "「繼續前進」", + "Title_11800380": "「褪色現場」", + "Title_11800390": "「最後通牒」", + "Title_11800400": "「再度會合」", + "Title_11800410": "「亡命徒的咆哮」", + "Title_11800420": "「不存在的選手」", + "Title_11800430": "「局外之人」", + "Title_11800435": "「gal」", + "Title_11800437": "「gal」", + "Title_11800440": "「gal」", + "Title_11800445": "「gal」", + "Title_11800450": "「gal」", + "Title_11800460": "「」", + "Title_11800462": "「」", + "Title_11800463": "「」", + "Title_11800465": "「」", + "Title_11800470": "「gal」", + "Title_11800480": "「gal」", + "Title_11800490": "「gal」", + "Title_11800500": "「gal」", + "Title_11800510": "「gal」", + "Title_11800520": "「gal」", + "Title_11800525": "「gal」", + "Title_11800530": "「gal」", + "Title_11800540": "「gal」", + "Title_11800550": "「gal」", + "Title_11800560": "「gal」", + "Title_11800565": "「gal」", + "Title_11800570": "「gal」", + "Title_11800580": "「gal」", + "Title_11800590": "「gal」", + "Title_11800600": "「gal」", + "Title_11800610": "「gal」", + "Title_11800615": "「gal」", + "Title_11800620": "「gal」", + "Title_11800625": "「gal」", + "Title_11800630": "「gal」", + "Title_11800640": "「gal」", + "Title_11800650": "「gal」", + "Title_11800660": "「gal」", + "Title_11800670": "「gal」", + "Title_11800680": "「gal」", + "Title_11800690": "「gal」", + "Title_11801220": "「『GAL』」", + "Title_21800001": "「獵物的反撲」", + "Title_21800002": "「恐懼的根源」", + "Title_Activity_Jury": "「出擊!負評大作戰」", + "Title_Activity_TeamMarathon": "「災潮特遣分隊」", + "Title_Activity_Tower04": "「鏖戰試煉:狂瀾」", + "TowerS3LevelRewardCondition09": "在「鏖戰試煉:榮耀」中獲得1枚「榮耀之證」", + "TowerS4LevelRewardCondition09": "在「鏖戰試煉:狂瀾」中獲得1枚「淬鍊之證」", + "TrainingRoomTxt_SpecialTraining_Name_60": "磨合練習·南宮羽", + "TrainingRoomTxt_SpecialTraining_Name_61": "磨合練習·希希芙", + "UIText_16805": "{LAYOUT_MOBILE#點擊空白區域可直接關閉}{LAYOUT_KEYBOARD#點擊空白區域可直接關閉}{LAYOUT_CONTROLLER#}{LAYOUT_MOBILECONTROLLER#}", + "UIText_45397": "3", + "UIText_45398": "5", + "UIText_45399": "9", + "UIText_45400": "累計完成尋鮮鑑品關卡", + "UIText_45401": "7", + "UIText_45903": "淬鍊之證", + "UIText_47227": "拓金日影片正在熱映中……【溫馨提示】電影開始前請提前入場,祝您觀影愉快!", + "UIText_47306": "菜單(0/1)", + "UIText_47490": "支持保留負評", + "UIText_47491": "支持撤下負評", + "UIText_47563": "精緻食味", + "UIText_47624": "菜單", + "UIText_47717": "使用者訂單詳情", + "UIText_47718": "推薦", + "UIText_47767": "菜品", + "UIText_47768": "確定", + "UIText_47769": "以下獲得強化", + "UnlockDish": "解鎖新菜品", + "UserNotesText_100101": "新艾利都最偉大的點評布", + "UserNotesText_100102": "無", + "UserNotesText_100201": "無", + "UserNotesText_100202": "無", + "UserNotesText_100301": "新艾利都最偉大的點評布", + "UserNotesText_100302": "無", + "UserNotesText_100401": "少冰,加兩份奶", + "UserNotesText_100402": "無", + "UserNotesText_100501": "新艾利都最偉大的點評布", + "UserNotesText_100502": "多冰,正常糖", + "UserNotesText_100601": "新艾利都最偉大的點評布", + "UserNotesText_100602": "無", + "UserNotesText_100701": "無", + "UserNotesText_100702": "新艾利都最偉大的點評布", + "UserResponseText_100101": "報告!十年老店童叟無欺——假的!\n什麼……招財金幣帶來財運——沒有!已經……摔碎了!找不到丁尼!\n一星!負評!別去!要去的先和我……比劃比劃!", + "UserResponseText_100102": "我早該知道的,去犬希人開的美髮沙龍準沒好事……\n明明要一個野性的、帥氣的造型,現在——好了,所有朋友試圖撫摸我的頭髮,說它足夠參差不齊,神似外環的仙人掌表面……\n你們……你們就儘管嘲笑我吧!!!", + "UserResponseText_100201": "廣告詞上說得倒好聽——極致空間利用,給您家一樣的溫暖……\n實際上……哈哈!躺也躺不下,坐還坐不直,翻身都吃力!", + "UserResponseText_100202": "半年前,我買下了這隻小狗。此後,就是持續半年、每個日夜都永遠間隔不斷的叫聲、嚷聲、嚎啕聲……\n而向店主求助時,她只會說「小比就是這樣……實在無法接受的話,這邊可以為您退款,也請您將小狗帶回浮啦飛」……\n——這……這是什麼意思?她想要搶回我的狗?我只是想讓她想想解決辦法——可是,她居然想要搶走我的狗?!!!!", + "UserResponseText_100301": "孤陋寡聞的混球!仗勢欺人的壞狗!沒有見識的頑石!\n丁尼!在台子上!壞狗——裝看不見!不收丁尼,不給雜誌!\n已經……已經努力跳得很高了!裝作看不見……還對著我汪汪叫!\n我——打!下來!離開高台!比劃比劃!", + "UserResponseText_100302": "上個禮拜,我遇到了城市裡面的大怪物!它朝我撲了過來,還把我的勇者之心搶走了!\n現在,我的靈魂還在外面遊蕩……我沒有辦法讀書,也沒有辦法好好上學了!需要好好休息,用……很多很多的洋芋片和糖果補充營養!\n可……醫生叔叔還是不願意幫我開病假證明,還說要我繼續上學,用知識填補空虛……\n嗚……嗚嗚……才不是!騙子!醫生是大壞蛋!!!", + "UserResponseText_100401": "出品有股機油味,抬頭一看,果然是構造體老闆……\n哈……這簡直是玷汙!我們咖啡原教旨主義者決不允許這種事情發生!!!", + "UserResponseText_100402": "我告訴你們——所謂的杜伊師傅,一定是一位精通黑魔法的構造體!\n那種……只需輕輕一按,就能讓人昏倒在按摩床上的技術……一定就是書上說過的古怪儀式!面對他務必小心謹慎!", + "UserResponseText_100501": "三隻邦布!裝聾作啞!\n倒騰小短腿!問價格!不回答!\n我——打!出來!比劃比劃!", + "UserResponseText_100502": "這家店其實還可以,糖水味道很好,價格也很公道……\n就是,唉……大家下次路過的時候,哪怕店長推薦得多努力,也務必、務必別碰那個叫薄荷青檸跳跳糖水的新品!!!!\n到現在……三個小時了!它好像還在我的喉嚨裡竄來竄去,再往上用力擊打我的腦袋——!", + "UserResponseText_100601": "「焦糖夢境,童話甜蜜的體驗」……試過了!不甜!\n「蝴蝶蘭,飛舞的蝶影撲過來」——沒有蝴蝶?詐騙!\n一星!全都不對!下次——要和店長理論公道!", + "UserResponseText_100602": "從機率上而言,從理論中出發,當我與其他市民對戰時,勝率應當為百分之五十,這才是「合理」的體驗。\n然而如今,我所收穫的結果卻絕非如此……憑什麼我要連續輸五次——\n機率是假的!!!砸掉!砸掉!統統重來!!!", + "UserResponseText_100701": "說好了童叟無欺、絕對安全、保證盈利……\n……現在,我帳戶裡的保證金已經虧完了!這就是貴司所謂的「穩健理財」嗎?", + "UserResponseText_100702": "做拉麵——不戴手套!不講衛生!\n人碗和布碗——區別對待!布不受這個氣!比劃比劃!\n……等、等等……你……你把我提起來是什麼意思!\n我……我打——!!!", "VoidFrontBattleName_2_1": "STAGE 01", - "VoidFrontBattleName_2_10": "LAST STAGE", - "VoidFrontBattleName_2_11": "3-1", - "VoidFrontBattleName_2_12": "3-2", - "VoidFrontBattleName_2_13": "3-3", - "VoidFrontBattleName_2_14": "3-1", - "VoidFrontBattleName_2_15": "3-2", - "VoidFrontBattleName_2_16": "3-3", - "VoidFrontBattleName_2_17": "3-4", - "VoidFrontBattleName_2_18": "3-4", - "VoidFrontBattleName_2_2": "1-1", - "VoidFrontBattleName_2_3": "1-2", - "VoidFrontBattleName_2_4": "1-3", "VoidFrontBattleName_2_5": "STAGE 02", - "VoidFrontBattleName_2_6": "2-1", - "VoidFrontBattleName_2_7": "2-2", - "VoidFrontBattleName_2_8": "2-3", - "VoidFrontBattleName_2_9": "LAST STAGE", - "VoidFrontEventBtnDes_21": "分享推測", - "VoidFrontEventBtnDes_22": "安撫眾人", - "VoidFrontEventBtnDes_23": "劇情快進", - "VoidFrontEventBtnDes_24": "安撫眾人", - "VoidFrontEventBtnDes_25": "準備撤退", - "VoidFrontEventBtnDes_26": "離開空洞", - "VoidFrontEventBtnDes_27": "推理完畢", - "VoidFrontEventChoiceUnlockDes_4": "STAGE 02決勝戰評級達到S以解鎖", - "VoidFrontEventChoice_18": "挑戰微絲帕", - "VoidFrontEventChoice_19": "挑戰太初夢魘", - "VoidFrontEventDes_2_1": "面前那具龐然大物的身影轟然倒下,你和代理人們不約而同長出一口氣。\n\n「哼!在『妄想天使』空洞小分隊的力量前,區區以骸,不過如此嘛!」\n「欸?可是剛剛某個愛哭鬼,可是被嚇得一屁股跌在地上了耶~」\n\n面對吵吵嚷嚷的千夏和南宮,以及慌慌張張試圖勸架的愛芮,你托著下巴兀自陷入沉思——看來,這就是線索指引你們到達的最後一站。接下來要做的只是將這個場所仔仔細細搜尋一遍,找到神秘委託人想得到的那件證物了。\n但不知為何,你總覺得事情進展得過於順利,彷彿自己的每一步決策都被某種力量所牽引,順著其編織的經絡一路駛向目前這一幕——簡直就像跟隨「劇本」所行動的人偶一般……\n\n不對!你靈光一閃,意識到了你們迄今為止的一切行動,都在某人的計劃當中。你急忙攔住馬上打作一團的南宮和千夏,向眾人分享了你的推測——", - "VoidFrontEventDes_2_2": "「從剛才開始……我一直有種強烈的預感,事情進展得有些過於順利,而現在,這個場所中我所目及的異常,更是向我證明了這一點——」\n你掃視一圈,發現三位代理人都在認真地傾聽你的話語。嗯!名偵探的場合,就是需要有一些耐心的觀眾才行——你滿意地點點頭,繼續往下說去。\n\n「等等Fairy!我平時的內心活動哪有那麼扭曲。」\n「在之前的模擬環節中,我已提示主人,在所獲資料不足時,會根據合理性自動補足敘事缺口。」\n\n好吧……你不得不接受了自己似乎有些過於洋洋得意的人設。\n你提出幕後黑手可能正是那位向你們發布委託的神秘人:他尋找的證物想必是對自身不利的存在,實際想要摧毀它,而他卻無法依靠個人之力準確定位,於是利用了你和你算力高超的首席助手——以及三位為了幫助你一同進入空洞的代理人。\n\n此時此刻,一台小小的錄音機從突然出現的空洞裂隙中掉了下來,你提醒代理人們不要貿然接近,而那台錄音機居然響起了倒數計時的滴滴聲——", - "VoidFrontEventDes_2_3": "不用慌張,因為你已洞悉真相!然而正待你意欲開口之際——\n千夏咻地一下竄了出來,「這這這這台錄音機並非偽裝成錄音機的定時炸彈——要、要把思路逆轉過來,這恰恰是偽裝成定時炸彈的錄音機!」\n\n這位小偵探有點結巴,但這無損她將原本屬於你的台詞擲地有聲地講出來。可惡,明明是偵探揭秘環節,你怎麼被負責傾聽的證人搶走了重要戲份啊!\n不過沒關係,你只要在接下來分析出事件背後的原理就好。然而,屬於你的戲份再次——\n「停,Fairy!給我跳過這段扭曲人設的心理活動。」\n「好的主人,跳過程式載入中……」", - "VoidFrontEventDes_2_4": "據南宮的觀點,那位神秘的委託人,想必是想要將錄音機在無人知曉之處徹底銷毀,因此利用了錄音機原本具有的特殊屬性,即「會以固定的頻率自動播放錄音檔案」。\n愛芮緊接著補充了這個觀點:他根據錄音機的自動播放時段,制定了從發布任務到讓你們找到錄音機的計畫,而在倒數計時的聲音播放之時,你們必然會選擇謹慎地離開空洞。如此一來,這招調虎離山之計便能夠神不知鬼不覺地成功了。\n\n雖然戲份已然被「妄想天使」搶完了,但沒有關係,你還有那句經典的台詞沒有說出口,只要那句台詞是屬於你的,你就仍然是空洞之中的「最強偵探」!\n\n你在首席助手的提醒下戴上手套,將那台錄音機小心翼翼地放進不知道什麼時候準備在身上的證物袋,以專業偵探的姿態,豎起食指宣布了那個唯一的真相。\n「真相只有一個——這個定時炸彈,就是證物本身!」", - "VoidFrontEventDes_2_5": "面前那具龐然大物的身影轟然倒下,你和代理人們不約而同長出一口氣。\n\n「哼!在『妄想天使』空洞小分隊的力量前,區區以骸,不過如此嘛!」\n「欸?可是剛剛某個愛哭鬼,可是被嚇得一屁股跌在地上了耶~」\n\n面對吵吵嚷嚷的千夏和南宮,以及慌慌張張試圖勸架的愛芮,你托著下巴兀自陷入沉思——看來,這就是線索指引你們到達的最後一站。接下來要做的只是將這個場所仔仔細細搜尋一遍,找到神秘委託人想得到的那件證物了。\n但不知為何,你總覺得事情發生得過於順利,彷彿自己的每一步決策都被某種力量所牽引,順著其編織的經絡一路駛向目前這一幕——簡直就像跟隨「劇本」所行動的人偶一般……\n\n然而,在空洞裡做出的每個決策,都是即時經過首席助手精密計算的結果。你強行將浮起的不安感嚥進喉間:不論如何,保持警惕……\n\n「你你你的意思是我剛剛給你添麻煩啦!?可惡!泡泡,給我咬她——」\n「我可沒有這麼說,對吧愛芮~」\n你的思考被少女之間小貓互撓般的胡鬧打斷了……咳咳,看來比起繼續在這片區域搜尋證物,你得先化解代理人之間的矛盾……", - "VoidFrontEventDes_2_6": "你的預想果然沒錯,一道測算之外的空洞裂隙出現在你和代理人面前,從中掉出一個小小的錄音盤,難道這就是你們尋找的證物?但直覺告訴你並非如此。\n\n「店長小心!請退後一點——這件證物好像有些不對勁!」\n\n愛芮說的沒錯,你囑咐其他兩人也與它保持一個安全距離,直到不祥的滴滴聲從不遠處的地面響起,不好,那似乎是經過偽裝的定時炸彈——\n「主人,經過即時掃描,似乎能從面前疑似錄影機的物品中感知到以太波動。」\n\n「店店店長,感覺很不妙啊……我們快點跑吧,不然就再也見不到粉絲了嗚哇——」\n「雖然感覺沒有千夏說的那麼嚴重,但我覺得確實小心為妙……最重要的是,害怕店長的安全受到威脅啊~」\n「店長……我們……要離開嗎?」\n\n面對用擔憂目光望向你的三位代理人,你咬咬牙,無視了心中那個反對的聲音——是的,委託本身可沒有性命重要,天平的另一邊並沒有值得你們孤注一擲的籌碼。你回頭望向那台仍舊滴滴作響的金屬裝置,最終選擇了撤退。", - "VoidFrontEventDes_2_7": "快速測算周遭以太反應、模擬、製作最短路徑……這一套步驟,作為繩匠的你異常熟悉。沒有什麼應該後悔的,那可是定時炸彈……你用目光示意「妄想天使」的三位不要擔憂,因為你一定會引領她們安全地走出空洞……\n在你和代理人們藉由空洞裂隙離開的那一刻,那不祥的倒數計時終於停下了……然而,預想的爆炸並未發生。\n\n你胸口的喧囂愈發騷動:你們似乎在不知不覺間,跌入了某人的計謀之中。\n\n「等等Fairy,我們不可以將炸彈拆毀嗎?」\n「主人,比起對未知裝置貿然行動,此時此刻逃跑才是最上策,這是根據當時情境做出的合理推演結果。」\n\n你接受了助手的說法,看來在這種事情發生的時候,如果沒有誰堅定地提出異議,這確實是你們能做出的最符合情理的行動了——雖然證物炸燬很可惜,但你和代理人的性命可只有一條。", - "VoidFrontEventTitle_2_1": "真相唯有一個", - "VoidFrontEventTitle_2_2": "空洞偵探的敗北", - "VoidFrontNodeName_21": "STAGE 01", - "VoidFrontNodeName_22": "STAGE 02", - "VoidFrontNodeName_23": "PLOT 01", - "VoidFrontNodeName_24": "LAST STAGE", - "VoidFrontRecordNotObtained_Des_4": "偵探的使命,就是從寂寞的真相里尋找免於孤獨的命運……", - "VoidFrontRecordNotObtained_Des_5": "那些無法觸及之物,會以某種方式縈繞不去……", - "VoidFrontRecordShow_Btn_2": "擊潰幻象", - "VoidFrontRecordShow_Des_10": "手握真相,便能擊潰一切謊言……", - "VoidFrontRecordShow_Des_11": "懷揣著迷茫,繼續朝前邁步而去……", - "VoidFrontRecordShow_Name_10": "求真者", - "VoidFrontRecordShow_Name_11": "零落之塵", - "VoidFrontRecordShow_Tex_10": "你彷彿看見了幻象……在幻象中心,一位有著鋼鐵之翼的女人向你傲慢地抬起了手臂……\n然而,你並未畏懼那道漆黑的身影。你握緊手中的證物,既然此時此刻,你已然掌握了「真相」,那麼一切謊言,在你的面前都不過是妄語而已。\n面前的敵人,也許代表著你心底的最後一絲迷茫——擊潰她,你就能穿透幻想,進入真實之境。", - "VoidFrontRecordShow_Tex_11": "你彷彿看見了幻象……在幻象中心,一位如同天使的機器人正在對你言說著什麼……\n這影像是來自你心中的迷茫,還是緣於空洞對你的影響……你已不想去深究這背後的一切。\n既然你已經錯過了真相,那至少不能在此處被心中幻象所擊倒……\n面對著那道哀嘆真相已逝的悲傷身影,你身邊的代理人舉起了手中的武器。", - "VoidFrontRecord_Des_4": "真相只有一個,但偵探不只一個", - "VoidFrontRecord_Des_5": "湮滅、消散、歸於虛無,故事的謎底無從得知", - "VoidFrontRecord_Name_4": "結局一·偵探不只一個!", - "VoidFrontRecord_Name_5": "結局二·真相埋於虛無", - "VoidFrontRecord_Tex_4": "由於你和「妄想天使」的各位識破了犯人的陰謀,他最終沒能成功銷毀證物,為曾經犯下的罪行付出了代價。而你也意識到了,成為一個名偵探,依靠一個人的力量是不夠的,比起孤獨而華麗地宣布真相,還是與夥伴們一同找到的真相更迷人。\n對了,還有你那位宇宙最強人工智慧助手!只要與這些人一道並肩而行,無論怎樣的黑暗,你都有信心揭示出背後的真相——雖然你不知道為什麼自己要兼職做偵探,但是在繩匠和錄影帶店店主之外多做一份副業,也有利於負擔起首席助手那份配得上她身價的高昂電費,還能幫助「妄想天使」在賣不出live門票時補貼家用。\n總之,你和「妄想天使」就此走上了在空洞中尋找真相——最重要的是賺取外快的道路。\n可喜可賀,可喜可賀。", - "VoidFrontRecord_Tex_5": "\n那位神秘的委託人消失了,就像他從未出現過一樣,而那份證物也變得無處尋找……你們為了保命第一時間離開了空洞,不過也許還有補救的辦法——然而,無論如何尋覓,你也無法再找到通往那處線索之地的路徑,它似乎與委託人尋找的證物一起,掩藏在了虛無的空洞深處。\n你嘗試著忘記這件事,繼續工作,但對真相的渴求始終如附骨之蛆一般纏繞周身。\n為了尋找內心的那份安寧,你選擇踏上尋找藏於事件之後秘密的道路……然而,這些秘密就如同霧中風景一般,已被現實混攪得亂七八糟,無法辨認原初的相貌。\n如果再給你一次機會……不,在腦海裡反覆構想那些可能性,也沒什麼意義了。", - "VoidFrontRewardDes_2_1": "在困難模式STAGE 01的[決勝戰]關卡獲得B評分", - "VoidFrontRewardDes_2_10": "通關困難模式[前哨戰]關卡1-1", - "VoidFrontRewardDes_2_11": "通關困難模式[前哨戰]關卡1-2", - "VoidFrontRewardDes_2_12": "通關困難模式[前哨戰]關卡2-1", - "VoidFrontRewardDes_2_13": "通關困難模式[前哨戰]關卡2-2", - "VoidFrontRewardDes_2_14": "通關困難模式[前哨戰]關卡3-1", - "VoidFrontRewardDes_2_15": "通關困難模式[前哨戰]關卡3-2", - "VoidFrontRewardDes_2_16": "通關困難模式[前哨戰]關卡3-3", - "VoidFrontRewardDes_2_17": "達成結局一·偵探不只一個!", - "VoidFrontRewardDes_2_18": "達成結局二·真相埋於虛無", - "VoidFrontRewardDes_2_19": "「困難」模式推演最佳總分達到300000分", - "VoidFrontRewardDes_2_2": "在困難模式STAGE 01的[決勝戰]關卡獲得A評分", - "VoidFrontRewardDes_2_3": "在困難模式STAGE 01的[決勝戰]關卡獲得S評分", - "VoidFrontRewardDes_2_4": "在困難模式STAGE 02的[決勝戰]關卡獲得B評分", - "VoidFrontRewardDes_2_5": "在困難模式STAGE 02的[決勝戰]關卡獲得A評分", - "VoidFrontRewardDes_2_6": "在困難模式STAGE 02的[決勝戰]關卡獲得S評分", - "VoidFrontRewardDes_2_7": "在困難模式LAST STAGE的[決勝戰]關卡獲得B評分", - "VoidFrontRewardDes_2_8": "在困難模式LAST STAGE的[決勝戰]關卡獲得A評分", - "VoidFrontRewardDes_2_9": "在困難模式LAST STAGE的[決勝戰]關卡獲得S評分", - "VoidFrontRule_Des_001": "【參與條件】\n繩網等級≥55級解鎖。\n\n【玩法說明】\n·完成「臨界推演」引入任務即可解鎖簡單模式,完成簡單模式以後即可解鎖困難模式。簡單模式常駐開放,困難模式限時開放。\n·繩匠可以使用自己培養的代理人和邦布,多次挑戰「臨界推演」中的模擬空洞探索行動,在不同的節點作出不同的選擇,並清理沿途的以骸,以達到最終結局。\n·「臨界推演」由戰鬥節點[STAGE]和故事節點[PLOT]共同組成,整體推進規則為:從故事節點開始,選擇不同的戰鬥節點和故事節點,依次推進,直到進入最終的戰鬥節點。所有節點為一次性解鎖,即在目前節點解鎖以後,即使重置它的前置節點,目前節點仍能繼續挑戰。\n·在困難模式下,有多個結局,繩匠可以在故事節點中選擇不同分支,從而解鎖不同結局。繩匠也可以隨時重新瀏覽已經經過的故事節點,重新選擇不同的選項,繼而影響後續節點產生相應的變化。\n\n【最佳總分與排名】\n·僅在困難模式下有最佳總分與排名顯示。\n·最佳總分為單次挑戰中全部STAGE的[決勝戰]關卡的最佳總戰鬥評分,LAST STAGE的多結局不會計算多次,重置挑戰陣容不會重置最佳總分和排名展示。\n·當全部STAGE的[決勝戰]關卡全部獲得S評價時,開啟當期最佳總分對應的排名展示。\n", - "VoidFront_S2_Name": "臨界推演:千面終局", - "Weapon_S_1491_Comment": "思緒順著妄想的經絡,如此編織成歌。", - "Weapon_S_1501_Comment": "鋼鐵的軀殼中亦有靈魂存在。", - "Weapon_TalentDes_81414911": "裝備者為非操作中角色時,能量自動回復提升0.6點/秒。裝備者發動[強化特殊技]造成物理傷害時,使全隊角色獲得增益效果:角色造成傷害提升12.5%,效果持續40秒,最多疊加2層,重複觸發時重置持續時間。擁有2層效果時,角色的攻擊力額外提升10%,該效果全隊唯一。", - "Weapon_TalentDes_81414912": "裝備者為非操作中角色時,能量自動回復提升0.69點/秒。裝備者發動[強化特殊技]造成物理傷害時,使全隊角色獲得增益效果:角色造成傷害提升14.3%,效果持續40秒,最多疊加2層,重複觸發時重置持續時間。擁有2層效果時,角色的攻擊力額外提升11.5%,該效果全隊唯一。", - "Weapon_TalentDes_81414913": "裝備者為非操作中角色時,能量自動回復提升0.78點/秒。裝備者發動[強化特殊技]造成物理傷害時,使全隊角色獲得增益效果:角色造成傷害提升16.1%,效果持續40秒,最多疊加2層,重複觸發時重置持續時間。擁有2層效果時,角色的攻擊力額外提升13%,該效果全隊唯一。", - "Weapon_TalentDes_81414914": "裝備者為非操作中角色時,能量自動回復提升0.87點/秒。裝備者發動[強化特殊技]造成物理傷害時,使全隊角色獲得增益效果:角色造成傷害提升17.9%,效果持續40秒,最多疊加2層,重複觸發時重置持續時間。擁有2層效果時,角色的攻擊力額外提升14.5%,該效果全隊唯一。", - "Weapon_TalentDes_81414915": "裝備者為非操作中角色時,能量自動回復提升0.96點/秒。裝備者發動[強化特殊技]造成物理傷害時,使全隊角色獲得增益效果:角色造成傷害提升20%,效果持續40秒,最多疊加2層,重複觸發時重置持續時間。擁有2層效果時,角色的攻擊力額外提升16%,該效果全隊唯一。", - "Weapon_TalentDes_81415011": "裝備者的異常精通提升90點。以太屬性的裝備者進入前場或發動[特殊技]、[強化特殊技]時獲得增益效果:對處於屬性異常狀態下的敵人造成的傷害提升20%,觸發的所有屬性異常傷害提升10%,效果持續15秒,重複觸發時重置持續時間,換回後場時該效果移除。", - "Weapon_TalentDes_81415012": "裝備者的異常精通提升103點。以太屬性的裝備者進入前場或發動[特殊技]、[強化特殊技]時獲得增益效果:對處於屬性異常狀態下的敵人造成的傷害提升23%,觸發的所有屬性異常傷害提升11.5%,效果持續15秒,重複觸發時重置持續時間,換回後場時該效果移除。", - "Weapon_TalentDes_81415013": "裝備者的異常精通提升117點。以太屬性的裝備者進入前場或發動[特殊技]、[強化特殊技]時獲得增益效果:對處於屬性異常狀態下的敵人造成的傷害提升26%,觸發的所有屬性異常傷害提升13%,效果持續15秒,重複觸發時重置持續時間,換回後場時該效果移除。", - "Weapon_TalentDes_81415014": "裝備者的異常精通提升130點。以太屬性的裝備者進入前場或發動[特殊技]、[強化特殊技]時獲得增益效果:對處於屬性異常狀態下的敵人造成的傷害提升29%,觸發的所有屬性異常傷害提升14.5%,效果持續15秒,重複觸發時重置持續時間,換回後場時該效果移除。", - "Weapon_TalentDes_81415015": "裝備者的異常精通提升144點。以太屬性的裝備者進入前場或發動[特殊技]、[強化特殊技]時獲得增益效果:對處於屬性異常狀態下的敵人造成的傷害提升32%,觸發的所有屬性異常傷害提升16%,效果持續15秒,重複觸發時重置持續時間,換回後場時該效果移除。", - "Weapon_TalentTitle_14149": "喧響獨白", - "Weapon_TalentTitle_14150": "元氣一擊", - "XiaoZhao_Talent_01_Desc_02": "「別被那可愛的外表迷惑了!我永遠記得那場大會上,她在幾十個人的面前揮著手指,用最可愛的樣子說出最冷酷的裁決:『以上整改內容如有任何一條不接受,那貴司必將被剔除出TOPS,這不是威脅,是絕對正確的評估。』這個畫面我一輩子都忘不掉!唉……但還是感謝照小姐。」\n——接受毀滅式整改後起死回生的某位企業管理者扶著額頭,表情複雜地說道。" + "Weapon_TalentDes_81302001": "發動[支援突擊]時,裝備者對目標造成的失衡值提升7.2%,裝備者造成的傷害提升7.2%,持續30秒,重複觸發時重置持續時間。", + "Weapon_TalentDes_81302002": "發動[支援突擊]時,裝備者對目標造成的失衡值提升8.2%,裝備者造成的傷害提升8.2%,持續30秒,重複觸發時重置持續時間。", + "Weapon_TalentDes_81302003": "發動[支援突擊]時,裝備者對目標造成的失衡值提升9.2%,裝備者造成的傷害提升9.2%,持續30秒,重複觸發時重置持續時間。", + "Weapon_TalentDes_81302004": "發動[支援突擊]時,裝備者對目標造成的失衡值提升10.2%,裝備者造成的傷害提升10.2%,持續30秒,重複觸發時重置持續時間。", + "Weapon_TalentDes_81302005": "發動[支援突擊]時,裝備者對目標造成的失衡值提升11.5%,裝備者造成的傷害提升11.5%,持續30秒,重複觸發時重置持續時間。", + "Weapon_TalentDes_81415111": "裝備者的異常精通提升90點。裝備者[強化特殊技]或[普通攻擊]造成以太屬性傷害時,全隊角色造成的傷害提升15%,持續40秒,最多疊加2層,同一招式內最多觸發一次,重複觸發時重置持續時間,擁有2層效果時,裝備者的異常精通額外提升60點,該效果全隊唯一。", + "Weapon_TalentDes_81415112": "裝備者的異常精通提升103點。裝備者[強化特殊技]或[普通攻擊]造成以太屬性傷害時,全隊角色造成的傷害提升17%,持續40秒,最多疊加2層,同一招式內最多觸發一次,重複觸發時重置持續時間,擁有2層效果時,裝備者的異常精通額外提升69點,該效果全隊唯一。", + "Weapon_TalentDes_81415113": "裝備者的異常精通提升117點。裝備者[強化特殊技]或[普通攻擊]造成以太屬性傷害時,全隊角色造成的傷害提升19.5%,持續40秒,最多疊加2層,同一招式內最多觸發一次,重複觸發時重置持續時間,擁有2層效果時,裝備者的異常精通額外提升78點,該效果全隊唯一。", + "Weapon_TalentDes_81415114": "裝備者的異常精通提升130點。裝備者[強化特殊技]或[普通攻擊]造成以太屬性傷害時,全隊角色造成的傷害提升21%,持續40秒,最多疊加2層,同一招式內最多觸發一次,重複觸發時重置持續時間,擁有2層效果時,裝備者的異常精通額外提升87點,該效果全隊唯一。", + "Weapon_TalentDes_81415115": "裝備者的異常精通提升145點。裝備者[強化特殊技]或[普通攻擊]造成以太屬性傷害時,全隊角色造成的傷害提升24%,持續40秒,最多疊加2層,同一招式內最多觸發一次,重複觸發時重置持續時間,擁有2層效果時,裝備者的異常精通額外提升96點,該效果全隊唯一。", + "Weapon_TalentDes_81415211": "暴擊率提高25%。裝備者單次消耗的能量達到20點時,每消耗20點能量,獲得3秒增益效果:造成電屬性傷害時無視目標28%防禦力。重複獲得時,延長持續時間,至多延長至30秒。進入接戰狀態時,獲得10秒該增益。裝備者為非目前操作中角色時,持續時間不再減少。", + "Weapon_TalentDes_81415212": "暴擊率提高28.8%。裝備者單次消耗的能量達到20點時,每消耗20點能量,獲得3秒增益效果:造成電屬性傷害時無視目標31.5%防禦力。重複獲得時,延長持續時間,至多延長至30秒。進入接戰狀態時,獲得10秒該增益。裝備者為非目前操作中角色時,持續時間不再減少。", + "Weapon_TalentDes_81415213": "暴擊率提高32.5%。裝備者單次消耗的能量達到20點時,每消耗20點能量,獲得3秒增益效果:造成電屬性傷害時無視目標35%防禦力。重複獲得時,延長持續時間,至多延長至30秒。進入接戰狀態時,獲得10秒該增益。裝備者為非目前操作中角色時,持續時間不再減少。", + "Weapon_TalentDes_81415214": "暴擊率提高36.3%。裝備者單次消耗的能量達到20點時,每消耗20點能量,獲得3秒增益效果:造成電屬性傷害時無視目標38.5%防禦力。重複獲得時,延長持續時間,至多延長至30秒。進入接戰狀態時,獲得10秒該增益。裝備者為非目前操作中角色時,持續時間不再減少。", + "Weapon_TalentDes_81415215": "暴擊率提高40%。裝備者單次消耗的能量達到20點時,每消耗20點能量,獲得3秒增益效果:造成電屬性傷害時無視目標42%防禦力。重複獲得時,延長持續時間,至多延長至30秒。進入接戰狀態時,獲得10秒該增益。裝備者為非目前操作中角色時,持續時間不再減少。", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv1": "1級:切隊後,生成大範圍紊流區,不斷牽引敵人。紊流區命中敵人時,使敵人防禦力降低33%", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv2": "2級:代理人攻擊力提升27%", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv3": "3級:紊流區持續時間提升至20秒", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv4": "4級:擊敗敵人時,全隊回復能量3.2點/閃能4點", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv5": "5級:紊流區持續時間提升至30秒。此後每次切隊,全隊造成的傷害提升63%。", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv1": "1級:切隊後,每隔1秒生成1道以太亂雷,持續10秒,對範圍內敵人造成以太傷害並牽引敵人;每道以太亂雷降下時,使代理人異常積蓄效率提升1.5%、異常精通提升2點,上限30層", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv2": "2級:敵人的異常積蓄抗性降低50%", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv3": "3級:以太亂雷持續時間提升至20秒,且雷擊頻率提升。增益疊層上限提升至60層", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv4": "4級:以太亂雷命中處於異常狀態的敵人時,觸發1次[異放]傷害", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv5": "5級:累計觸發2次[紊亂]/[異常]/[異放]時,額外追加1道以太亂雷。增益疊層上限提升至90層。此後每次切隊,全隊的[紊亂]/[異常]傷害提升47%", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv1": "1級:切隊後,每5秒召喚持續2秒的流火打擊敵人。命中時全隊回復能量1.2點/閃能1.5點", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv2": "2級:透過快速支援入場的代理人造成的傷害提升44%", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv3": "3級:開啟或延長以太帷幕、或釋放強化特殊技時追加流火", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv4": "4級:流火持續時間提升至4.5秒", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv5": "5級:流火命中敵人時使代理人暴擊傷害提升提升7%,最多疊加10層。此後每次切隊,處於以太帷幕中時全隊造成的傷害提升75%", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv1": "1級:切隊後釋放震盪波,大幅削減敵人穢盾並造成傷害", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv2": "2級:代理人穢盾淨化效率提升120%", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv3": "3級:敵人穢盾被打破時立即累積滿失衡值", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv4": "4級:強化特殊技命中時額外觸發震盪波,冷卻時間4秒", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv5": "5級:震盪波命中敵人時,敵人失衡易傷倍率提升66%。此後每次切隊,全隊貫穿力提升1000點", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv1": "1級:切隊後進入極限視域,全隊獲得滿喧響值", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv2": "2級:極限視域內,暴擊率提升18%,暴擊傷害提升35%", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv3": "3級:極限視域延長至12秒,並在極限視域內每秒回復能量4點/閃能4點、喧響值100點", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv4": "4級:喧響值上限提升至5000", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv5": "5級:終結技傷害提升73%。此後每次切隊,全隊暴擊傷害提升81%", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_1": "崩解", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_2": "奇華", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_3": "紊流", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_4": "鋒鳴", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_1": "疾刃", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_2": "協振", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_3": "極域", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_4": "戾戮", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_1": "崩解", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_2": "透勢", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_3": "破帷", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_4": "互易", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_1": "歸一", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_2": "固元", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_3": "默寂", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_4": "鑿貫", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_1": "序終", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_2": "洞觀", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_3": "連脈", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_4": "樞式", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_1": "代理人造成的失衡值提升15%。敵人處於失衡狀態時,代理人的異常積蓄效率提升33%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_2": "位於後台的代理人異常積蓄效率提升50%,[異常]傷害提升27%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_3": "代理人[普通攻擊]的屬性異常積蓄效率提升50%,[異常]傷害提升32%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_4": "代理人的攻擊力提升33%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_1": "[普通攻擊]造成的傷害提升50%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_2": "[連攜技]造成的傷害提升50%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_3": "[特殊技]和[強化特殊技]造成的傷害提升50%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_4": "代理人的暴擊傷害提升53%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_1": "敵人處於失衡狀態時,其失衡易傷倍率提升50%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_2": "代理人的貫穿傷害提升20%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_3": "切隊後5秒內,代理人每秒回復12點能量", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_4": "代理人造成的傷害提升33%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_1": "[強化特殊技]造成的傷害提升50%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_2": "[普通攻擊]造成的傷害提升50%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_3": "[終結技]造成的傷害提升50%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_4": "代理人的貫穿力提升825點", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_1": "[終結技]造成的傷害提升60%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_2": "極限視域內,代理人的攻擊無視敵人40%的防禦力", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_3": "[普通攻擊]造成的傷害提升45%", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_4": "代理人的暴擊傷害提升53%", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv1": "1級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv2": "2級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv3": "3級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv4": "4級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv5": "5級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv1": "1級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv2": "2級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv3": "3級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv4": "4級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv5": "5級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv1": "1級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv2": "2級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv3": "3級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv4": "4級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv5": "5級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv1": "1級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv2": "2級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv3": "3級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv4": "4級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv5": "5級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv1": "1級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv2": "2級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv3": "3級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv4": "4級", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv5": "5級", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv1": "1級:切隊後生成紊流區牽引敵人,並使敵人防禦力降低", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv2": "2級:代理人攻擊力提升", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv3": "3級:紊流區持續時間延長", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv4": "4級:擊敗敵人時全隊回復能量與閃能", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv5": "5級:紊流區持續時間再次延長。此後每次換隊伍,全隊傷害提升", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv1": "1級:切隊後生成以太亂雷造成傷害,並提升異常積蓄效率和異常精通", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv2": "2級:敵人異常積蓄抗性降低", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv3": "3級:以太亂雷持續時間與頻率提升", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv4": "4級:以太亂雷命中異常敵人觸發[異放]傷害", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv5": "5級:觸發紊亂/異常/異放後追加以太亂雷。每次換隊伍全隊對應傷害提升", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv1": "1級:切隊後召喚流火攻擊敵人並回復全隊能量/閃能", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv2": "2級:快速支援入場代理人傷害提升", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv3": "3級:開啟/延長以太帷幕或釋放強化特殊技時追加流火", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv4": "4級:流火持續時間延長", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv5": "5級:流火命中後全隊暴擊傷害提升。此後每次換隊,以太帷幕中全隊傷害提升", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv1": "1級:切隊後釋放震盪波削減敵人穢盾並造成傷害", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv2": "2級:代理人穢盾淨化效率提升", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv3": "3級:穢盾破除後敵人累積滿失衡值", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv4": "4級:強化特殊技命中觸發震盪波", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv5": "5級:震盪波提升敵人失衡易傷倍率。此後每次換隊伍,全隊貫穿力提升", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv1": "1級:切隊後進入極限視域,全隊獲得滿喧響值", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv2": "2級:極限視域內提升暴擊率與暴擊傷害", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv3": "3級:極限視域延長並持續回復能量/閃能與喧響值", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv4": "4級:全隊喧響值上限提升", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv5": "5級:終結技傷害提升。此後每次換隊伍,全隊暴擊傷害提升" } \ No newline at end of file diff --git a/TextMap/TextMap_CHTTemplateTb.json b/TextMap/TextMap_CHTTemplateTb.json index cfe35590..d63de22a 100644 Binary files a/TextMap/TextMap_CHTTemplateTb.json and b/TextMap/TextMap_CHTTemplateTb.json differ diff --git a/TextMap/TextMap_DEOverwriteTemplateTb.json b/TextMap/TextMap_DEOverwriteTemplateTb.json index 14dc6d97..1b7ed1af 100644 Binary files a/TextMap/TextMap_DEOverwriteTemplateTb.json and b/TextMap/TextMap_DEOverwriteTemplateTb.json differ diff --git a/TextMap/TextMap_DETemplateTb.json b/TextMap/TextMap_DETemplateTb.json index a05e1b5c..61622ded 100644 Binary files a/TextMap/TextMap_DETemplateTb.json and b/TextMap/TextMap_DETemplateTb.json differ diff --git a/TextMap/TextMap_ENOverwriteTemplateTb.json b/TextMap/TextMap_ENOverwriteTemplateTb.json index 1138927f..5aaec97f 100644 --- a/TextMap/TextMap_ENOverwriteTemplateTb.json +++ b/TextMap/TextMap_ENOverwriteTemplateTb.json @@ -1,730 +1,306 @@ { - "62001411_Description": "· Agent CRIT DMG increases by 20%.\n· While in Ether Veil, Agent Physical DMG increases by 15%, and attacks ignore 10% of enemy's DEF.", - "62001411_Title": "Thunderclap Shimmer", - "62001412_Description": "· Agent Electric DMG increases by 15%.\n· Agent Basic Attack, EX Special Attack, and Ultimate deal 20% increased DMG and ignore 10% of enemy All-DMG RES on hit.", - "62001412_Title": "Chaotic Blitz", - "62001413_Title": "Everlasting Night Flame", - "62001423_Title": "Frostbite Variant", - "62001431_Title": "Thunder Crimson Blaze", - "62001432_Title": "Flameheart Lithic Core", - "62001433_Description": "· Agent Ether DMG increases by 20%. \n· While in Ether Veil, Agent ATK increases by 30%, and attacks ignore 10% of enemy Ether RES.", - "62001433_Title": "Mecha Wings", - "62001442_Description": "· Agent Ether DMG increases by 20%.\n· After inflicting Attribute Anomaly on an enemy, the Agent restores 20 Energy and all squad members' ATK increases by 35% for 15s. Repeated triggers reset the duration. Energy boost CD: 20s.", - "62001442_Title": "Dazzling Beat", - "69012802_Description": "· When Discordant Solo is being attacked, the CRIT DMG of this attack decreases 40%. When an Agent deploys or extends the duration of Ether Veil in battle, the whole squad gains 1 stack of Sonic Resonance. Sonic Resonance stacks up to 3 times, and each stack increases Anomaly Buildup Rate by 8%, as well as Anomaly DMG by 15%.", - "69012803_Description": "During a Control Skill, every successful counter of a Boss attack grants 350 Performance Points. A Shutdown of the Boss's Control Skill or counter of the final strike of certain skills inflicts on the Boss the Impaired effect and grants 750 Performance Points. Earn up to 5,000 Performance Points from the above.", - "69012904_Description": "· Agents within Ether Veil have their ATK increased by 15%, and when their Basic Attack or Ultimate hits an enemy, it ignores 15% of enemy DEF.\n· After an Agent with Assist specialty activates an EX Special Attack, the whole squad's Physical DMG increases by 20% and their CRIT DMG increases by 40% for 20s. Repeated triggers reset the duration.", - "69012904_Title": "Ride the Current", - "69012905_Description": "· Agent Max HP increases by 30%, Ultimate DMG increases by 40%.\n· After using an Ultimate, Energy and Adrenaline Generation Rate increase by 15%, Ether DMG and Fire DMG increase by 40% for 20s. Repeated triggers reset the duration.", - "69012905_Title": "Overwhelming Might", - "69013101_Description": "· When an Agent inflicts an Attribute Anomaly on an enemy, their All-Attribute RES decreases by 10%, and their Ether RES decreases by 10% for 15s. Repeated triggers refresh the duration.\n· Agent's Attribute Anomaly DMG increases by 15%, their Abloom DNG increases by 15%, and the Anomaly Buildup from their Chain Attacks and Ultimates increases by 20%.", - "69013101_Title": "Blazing Sweep", - "69013102_Description": "· Agent Electric DMG and Physical DMG increase by 20%. When Basic Attack, Chain Attack, or Ultimate hits an enemy, CRIT DMG increases by 30%.\n· While within Ether Veil, Agent ATK increases by 10%, and attacks ignore 15% of enemy DEF.", - "69013102_Title": "Shatterboon", - "69013201_Description": "· Agent CRIT DMG increases by 30%.\n· ATK of Agents with Attack specialty increases by 10%. Their Basic Attack DMG increases by 30% and ignore 15% of enemy DEF.", - "69013201_Title": "Heartcrusher", - "69013202_Description": "· After an Agent inflicts an Attribute Anomaly on an enemy, the enemy's All-Attribute RES is reduced by 10%, and Ether RES is reduced by 15% for 15s. Repeated triggers refresh the duration.\n· Agent EX Special Attack, Chain Attack, and Ultimate Anomaly Buildup increases by 15%. Agent Attribute Anomaly DMG increases by 15%, and Abloom DMG increases by 20%.", - "69013202_Title": "Psychics", - "AbyssS2Btn_001": "Quick Complete", - "AbyssS2Btn_002": "Quick Complete", - "AbyssS2Btn_004": "Get Service Card", - "AbyssS2Btn_005": "Auxiliary", - "AbyssS2Btn_006": "Primary Mission", - "AbyssS2Btn_007": "Auxiliary Mission", - "AbyssS2Btn_008": "Periodic", - "AbyssS2Btn_009": "Standard", - "AbyssS2Confirm_1": "Use \"Deep Cleaning\" Service Card*{0} to Quick Complete this Mission?", - "AbyssS2Confirm_2": "Quick Complete Rewards", - "AbyssS2Confirm_3": "Auxiliary Agent: {0}", - "AbyssS2Confirm_4": "Weekly Environment Switch (Beta Test Only)", - "AbyssS2Confirm_5": "Select an Auxiliary Agent to equip their Auxiliary Gear before you proceed", - "AbyssS2Dlc2_Des_001": "· The Reward Progress page tracks only Polychrome rewards from various gameplay activities and mission entries;\n· For entries that support Quick Complete and which are pinned at the top, you may use the corresponding number of \"Deep Cleaning\" Service Card to instantly claim rewards from them;\n· When using Quick Complete on primers/mission entries in Exploration Collection or Inferno Reap, you will only receive rewards without actually completing the corresponding objectives. (For example, using Quick Complete on the \"Collect 5 Critical Resonia\" primer in Exploration Collection will grant the corresponding rewards, but the collection progress in the Resonium Database tab will not increase by 5 Critical Resonia.)", - "AbyssS2Dlc2_Des_002": "· In Operation Matrix, Proxies will explore Hollows in different environments. In certain explorations, Proxies can obtain initial supplies;\n· In Operation Matrix, a 4th Agent is now available. This 4th Agent is an Auxiliary Agent and will not participate in regular combat alongside your 3 Primary Agents, and nor can they activate the Primary Agents' Additional Abilities. Proxies can summon Auxiliary Agents during Hollow exploration using Auxiliary Assist;\n· Auxiliary Agents can only be selected from a designated pool, and only trial characters may be used. Upon selecting your Auxiliary Agent, you will also receive the corresponding initial Auxiliary Gear to start off with;\n· During Hollow exploration, you may also obtain Auxiliary Gear from other Auxiliary Agents, though the Auxiliary Assist of these other Auxiliary Agents will not take effect;\n· General Gear and the Resonia and Cards of corresponding factions will no longer drop;\n· Combat Potential does not apply in Operation Matrix;\n· Obtaining initial items in Exclusive Supplies does not unlock them in the Collection system.", - "AbyssS2Dlc2_Des_003": "• Auxiliary Gear comes in four tiers. Obtaining Auxiliary Gear in Hollow Zero: Lost Void unlocks its corresponding level.", - "AbyssS2Dlc2_Title_003": "Auxiliary Gear", - "AbyssS2Item_Genre_ThirdLoop_Aid": "Support: Saturation", - "AbyssS2Item_Genre_ThirdLoop_Attack": "Attack: Eradication", - "AbyssS2Item_Genre_ThirdLoop_Defense": "Defense: Battle Shield", - "AbyssS2Item_Genre_ThirdLoop_Element": "Anomaly: Infliction", - "AbyssS2Item_Genre_ThirdLoop_HP": "Rupture: Activation", - "AbyssS2Item_Genre_ThirdLoop_Stun": "Stun: Knock", - "AbyssS2Newmod_Des_001": "· The first clear each week will give double base Shadow Crystal Data rewards.\n· After unlocking Operation Matrix, the double reward mechanism from Battlefront Purge will be moved to Operation Matrix.", - "AbyssS2RewardBarUpgrade_Reminder": "Insufficient \"Deep Cleaning\" Service Card. Unable to upgrade.", - "AbyssS2TarotCard_Des_1000990": "Aria has evoked the Mindscape: Energetic Sound Waves.\nEnergetic Sound Waves:When Aria's Basic Attack, Special Attack, or EX Special Attack deals DMG to enemies, it ignores 10% of the target's Ether Anomaly Buildup RES. Additionally, when Aria triggers Abloom, it has a chance to trigger a critical hit. The base CRIT Rate is 25%, and CRIT DMG is 25%. If initial Anomaly Mastery exceeds 100, each additional point of initial Anomaly Mastery increases this effect's CRIT Rate by 0.5%.", - "AbyssS2TarotCard_Des_1000991": "Sunna has evoked the Mindscape: \"Feline Go-With-the-Flow\".\n\"Feline Go-With-the-Flow\":While Sunna is within any Ether Veil, all squad members gain 10% ATK and she obtains 1 Claw Sharpener every 10s. The number of attacks required to trigger Cat's Gaze is reduced, and the DMG Multiplier on trigger is increased:\nWhen triggered by an Attack character, the DMG Multiplier is increased by 200%.\nWhen triggered by an Anomaly character, the DMG Multiplier is increased by 300%.", - "AbyssS2_NewMod_HeatEffect21": "Increases all enemies' HP by 10%, ATK by 5%, and max Daze by 15%", - "AbyssS2_NewMod_HeatEffect22": "Increases all enemies' HP by 30%, ATK by 10%, and max Daze by 30%", - "AbyssS2_NewMod_HeatEffect23": "Increases all enemies' HP by 50%, ATK by 15%, and max Daze by 45%", - "AbyssS2_NewMod_HeatEffect24": "Increases all enemies' HP by 60%, ATK by 20%, and max Daze by 60%", - "AbyssS2_NewMod_HeatEffect25": "Increases all enemies' HP by 80%, ATK by 25%, and max Daze by 75%", - "AbyssS2_NewMod_HeatEffect26": "Increases all enemies' HP by 100%, ATK by 30%, and max Daze by 90%", - "AbyssS2_NewMod_HeatEffect27": "Increases all enemies' HP by 120%, ATK by 35%, and max Daze by 105%", - "AbyssS2_NewMod_HeatEffect28": "Increases all enemies' HP by 140%, ATK by 40%, and max Daze by 120%", - "AbyssS2_NewMod_HeatEffect29": "Increases all enemies' HP by 160%, ATK by 45%, and max Daze by 135%", - "AbyssS2_NewMod_HeatEffect30": "Increases all enemies' HP by 190%, ATK by 50%, and max Daze by 150%", - "AbyssS2_NewMod_HeatEffect31": "Increases all enemies' HP by 220%, ATK by 55%, and max Daze by 165%", - "AbyssS2_NewMod_HeatEffect32": "Increases all enemies' HP by 250%, ATK by 60%, and max Daze by 180%", - "AbyssText_OnceDuty_Des_1228110073": "Clear Operation Matrix 2 times with Agent Tsukishiro Yanagi {0}/{1}", - "AbyssText_OnceDuty_Des_1228110074": "Activate a total of 6 Tactical Prism Programs for Tsukishiro Yanagi (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110075": "Clear Operation Matrix with Agent Tsukishiro Yanagi at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110076": "Clear Operation Matrix 2 times with Agent Hoshimi Miyabi {0}/{1}", - "AbyssText_OnceDuty_Des_1228110077": "Activate a total of 6 Tactical Prism Programs for Hoshimi Miyabi (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110078": "Clear Operation Matrix with Agent Hoshimi Miyabi at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110079": "Clear Operation Matrix 2 times with Agent Ellen {0}/{1}", - "AbyssText_OnceDuty_Des_1228110080": "Activate a total of 6 Tactical Prism Programs for Ellen (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110081": "Clear Operation Matrix with Agent Ellen at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110082": "Clear Operation Matrix 2 times with Agent Billy {0}/{1}", - "AbyssText_OnceDuty_Des_1228110083": "Activate a total of 6 Tactical Prism Programs for Billy (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110084": "Clear Operation Matrix with Agent Billy at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110085": "Clear Operation Matrix 2 times with Agent Evelyn {0}/{1}", - "AbyssText_OnceDuty_Des_1228110086": "Activate a total of 6 Tactical Prism Programs for Evelyn (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110087": "Clear Operation Matrix with Agent Evelyn at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110088": "Clear Operation Matrix 2 times with Agent Astra Yao {0}/{1}", - "AbyssText_OnceDuty_Des_1228110089": "Activate a total of 6 Tactical Prism Programs for Astra Yao (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110090": "Clear Operation Matrix with Agent Astra Yao at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110091": "Clear Operation Matrix 2 times with Agent Jane {0}/{1}", - "AbyssText_OnceDuty_Des_1228110092": "Activate a total of 6 Tactical Prism Programs for Jane (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110093": "Clear Operation Matrix with Agent Jane at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110094": "Clear Operation Matrix 2 times with Agent Corin {0}/{1}", - "AbyssText_OnceDuty_Des_1228110095": "Activate a total of 6 Tactical Prism Programs for Corin (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110096": "Clear Operation Matrix with Agent Corin at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110097": "Clear Operation Matrix 2 times with Agent Yixuan {0}/{1}", - "AbyssText_OnceDuty_Des_1228110098": "Activate a total of 6 Tactical Prism Programs for Yixuan (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110099": "Clear Operation Matrix with Agent Yixuan at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110100": "Clear Operation Matrix 2 times with Agent Ju Fufu {0}/{1}", - "AbyssText_OnceDuty_Des_1228110101": "Activate a total of 6 Tactical Prism Programs for Ju Fufu (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110102": "Clear Operation Matrix with Agent Ju Fufu at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110103": "Clear Operation Matrix 2 times with Agent Alice {0}/{1}", - "AbyssText_OnceDuty_Des_1228110104": "Activate a total of 6 Tactical Prism Programs for Alice (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110105": "Clear Operation Matrix with Agent Alice at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110106": "Clear Operation Matrix 2 times with Agent Yuzuha {0}/{1}", - "AbyssText_OnceDuty_Des_1228110107": "Activate a total of 6 Tactical Prism Programs for Yuzuha (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110108": "Clear Operation Matrix with Agent Yuzuha at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110109": "Clear Operation Matrix 2 times with Agent Lucia {0}/{1}", - "AbyssText_OnceDuty_Des_1228110110": "Activate a total of 6 Tactical Prism Programs for Lucia (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110111": "Clear Operation Matrix with Agent Lucia at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110112": "Clear Operation Matrix 2 times with Agent Yidhari {0}/{1}", - "AbyssText_OnceDuty_Des_1228110113": "Activate a total of 6 Tactical Prism Programs for Yidhari (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110114": "Clear Operation Matrix with Agent Yidhari at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110115": "Clear Operation Matrix 2 times with Agent Dialyn {0}/{1}", - "AbyssText_OnceDuty_Des_1228110116": "Activate a total of 6 Tactical Prism Programs for Dialyn (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110117": "Clear Operation Matrix with Agent Dialyn at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110118": "Clear Operation Matrix 2 times with Agent Banyue {0}/{1}", - "AbyssText_OnceDuty_Des_1228110119": "Activate a total of 6 Tactical Prism Programs for Banyue (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110120": "Clear Operation Matrix with Agent Banyue at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110121": "Clear Operation Matrix 2 times with Agent Ye Shunguang {0}/{1}", - "AbyssText_OnceDuty_Des_1228110122": "Activate a total of 6 Tactical Prism Programs for Ye Shunguang (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110123": "Clear Operation Matrix with Agent Ye Shunguang at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110124": "Clear Operation Matrix 2 times with Agent Zhao {0}/{1}", - "AbyssText_OnceDuty_Des_1228110125": "Activate a total of 6 Tactical Prism Programs for Zhao (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110126": "Clear Operation Matrix with Agent Zhao at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110127": "Clear Operation Matrix 2 times with Agent Aria {0}/{1}", - "AbyssText_OnceDuty_Des_1228110128": "Activate a total of 6 Tactical Prism Programs for Aria (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110129": "Clear Operation Matrix with Agent Aria at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1228110130": "Clear Operation Matrix 2 times with Agent Sunna {0}/{1}", - "AbyssText_OnceDuty_Des_1228110131": "Activate a total of 6 Tactical Prism Programs for Sunna (including initial and branch activations) {0}/{1}", - "AbyssText_OnceDuty_Des_1228110132": "Clear Operation Matrix with Agent Sunna at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1238000001": "Bring Netherflame Reignited with you, and clear Operation Matrix 2 times {0}/{1}", - "AbyssText_OnceDuty_Des_1238000002": "Bring Netherflame Reignited with you, and level it up to Lv. 4 in Operation Matrix {0}/{1}", - "AbyssText_OnceDuty_Des_1238000003": "Bring Netherflame Reignited with you, and clear Operation Matrix at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1238000004": "Bring Masquerade with you, and clear Operation Matrix 2 times {0}/{1}", - "AbyssText_OnceDuty_Des_1238000005": "Bring Masquerade with you, and level it up to Lv. 4 in Operation Matrix {0}/{1}", - "AbyssText_OnceDuty_Des_1238000006": "Bring Masquerade with you, and clear Operation Matrix at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1238000007": "Bring Flame in the Cup with you, and clear Operation Matrix 2 times {0}/{1}", - "AbyssText_OnceDuty_Des_1238000008": "Bring Flame in the Cupwth you, and level it up to Lv. 4 in Operation Matrix {0}/{1}", - "AbyssText_OnceDuty_Des_1238000009": "Bring Flame in the Cup with you, and clear Operation Matrix at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1238000010": "Bring Featherlight Snowfall with you, and clear Operation Matrix 2 times {0}/{1}", - "AbyssText_OnceDuty_Des_1238000011": "Bring Featherlight Snowfall with you, and level it up to Lv. 4 in Operation Matrix {0}/{1}", - "AbyssText_OnceDuty_Des_1238000012": "Bring Featherlight Snowfall with you, and clear Operation Matrix at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1238000013": "Bring One and Done with you, and clear Operation Matrix 2 times {0}/{1}", - "AbyssText_OnceDuty_Des_1238000014": "Bring One and Done with you, and level it up to Lv. 4 in Operation Matrix {0}/{1}", - "AbyssText_OnceDuty_Des_1238000015": "Bring One and Done with you, and clear Operation Matrix at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1238000016": "Bring Spectral Pierce with you, and clear Operation Matrix 2 times {0}/{1}", - "AbyssText_OnceDuty_Des_1238000017": "Bring Spectral Pierce with you, and level it up to Lv. 4 in Operation Matrix {0}/{1}", - "AbyssText_OnceDuty_Des_1238000018": "Bring Spectral Pierce with you, and clear Operation Matrix at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1238000019": "Bring Elegant Creed with you, and clear Operation Matrix 2 times {0}/{1}", - "AbyssText_OnceDuty_Des_1238000020": "Bring Elegant Creed with you, and level it up to Lv. 4 in Operation Matrix {0}/{1}", - "AbyssText_OnceDuty_Des_1238000021": "Bring Elegant Creed with you, and clear Operation Matrix at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1238000022": "Bring Denny Magnet with you, and clear Operation Matrix 2 times {0}/{1}", - "AbyssText_OnceDuty_Des_1238000023": "Bring Denny Magnet with you, and level it up to Lv. 4 in Operation Matrix {0}/{1}", - "AbyssText_OnceDuty_Des_1238000024": "Bring Denny Magnet with you, and clear Operation Matrix at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1238000025": "Bring Soulfire Showdown with you, and clear Operation Matrix 2 times {0}/{1}", - "AbyssText_OnceDuty_Des_1238000026": "Bring Soulfire Showdown with you, and level it up to Lv. 4 in Operation Matrix {0}/{1}", - "AbyssText_OnceDuty_Des_1238000027": "Bring Soulfire Showdown with you, and clear Operation Matrix at Ether Activity 8 or above {0}/{1}", - "AbyssText_OnceDuty_Des_1238000028": "Bring Backup Barge-In with you, and clear Operation Matrix 2 times {0}/{1}", - "AbyssText_OnceDuty_Des_1238000029": "Bring Backup Barge-In with you, and level it up to Lv. 4 in Operation Matrix {0}/{1}", - "AbyssText_OnceDuty_Des_1238000030": "Bring Backup Barge-In with you, and clear Operation Matrix at Ether Activity 8 or above {0}/{1}", - "AbyssText_Rule_Des_S2_Main": "[Introduction]\n· Hollow Zero is the largest and most influential giant Hollow in New Eridu. You will assist and support the investigation and suppression actions of Hollow Zero as an officially recruited Independent Investigation Team.\n\n[Requirements]\n· You can start the Lost Void series of quests after completing the Agent Story \"Mole in the Hole (I)\".\n\n[Gameplay Rewards]\n· Exploring the Lost Void will yield Shadow Crystal Data, which can be used to increase Investigation Progress and obtain more rewards.\n· Completing the weekly limited-time Bounty Commissions will reward you with generous rewards.\n· Completing tasks in the Exploration Log will grant corresponding rewards.\n· Rewards for Lost Void and Withered Domain can be claimed up to 45 times every week, after which Regular Rewards cannot be obtained anymore.\n\n[Ether Activity]\nActivate different Ether Activity modifiers to increase the stage difficulty while obtaining more Shadow Crystal Data.\n\n[Power Adaptation]\n· Agent levels, skills, W-Engines, and Drive Discs will be improved if they meet the requirements. Agent Mindscapes and S-Rank W-Engines will be preserved.\n· These improvements will only apply in specific modes.", - "AbyssText_SweepNumMaxReminder": "You are about to reach the 400-Battery limit for Ether Batteries. Please use some before claiming this reward.", - "AbyssText_SweepNumMaxReminder_All": "You are about to reach the 400-Battery limit for Ether Batteries. Claim other rewards instead?", - "AbyssText_SweepNumUnlockReminder": "You are about to reach the 400-Battery limit for Ether Batteries. Please use some before claiming this reward.", - "AbyssVersionReminder_S2_Content_260": "[New Content]\n \n• Reward Expansion: Investigation Progress level cap is increased from 220 to 260. At the same time, Proxies can also look forward to new objectives and corresponding rewards for Operation Matrix - Exploration Mission, Exploration Collection, and Achievements > Tactics > Lost Void.\n\n• New Gameplay Mode Unlocked: Operation Matrix is now live! In this investigative operation, Proxies will explore Hollows in different environments each week. In certain explorations, Proxies can obtain initial supplies, and clearing with featured Agents grants additional rewards. Furthermore, you will also unlock Exploration Missions for Primary Agents and Auxiliary Agents in Operation Matrix, with additional rewards available upon completion.\n \n• 4th Auxiliary Agent & Auxiliary Gear: In Operation Matrix, a 4th Agent is now available. This 4th Agent is an Auxiliary Agent and will not participate in regular combat alongside your 3 Primary Agents. Proxies can summon Auxiliary Agents during Hollow exploration using Auxiliary Assist. Meanwhile, the Defense Force has iterated upon the previous General Gear, preparing new Auxiliary Gear for independent investigators. Auxiliary Gear corresponds with a specific Auxiliary Agent.\n\n• New \"Reward Progress\" page added, which tracks Polychrome reward acquisition across gameplay modes and mission entries in Hollow Zero's Lost Void, Withered Domain, and The Mystery of Arpeggio Fault.\n\n• New \"Quick Complete\" Function added: Use \"Deep Cleaning\" Service Cards to quickly complete various gameplay activities and mission entries in Withered Domain and The Mystery of Arpeggio Fault. \"Deep Cleaning\" Service Cards can be obtained by completing Bounty Commissions (available after the period refresh on February 9) or redeemed at Outpost Logistics.\n \n• New Tactical Prism Programs: Added Tactical Prism Programs for Agents Sunna and Aria.", - "Accessoriy_412011128": "Delulu Emblem", - "Accessoriy_412011129": "Angelic Voice", - "Accessoriy_412011130": "Heed the Starwish", - "Accessoriy_412021128": "Delulu Emblem", - "Accessoriy_412021129": "Angelic Voice", - "Accessoriy_412021130": "Heed the Starwish", - "Accessoriy_Desc_412011127": "Wishing you peace and prosperity in the Neigh Year! (Speaking of, how am I meant to see in this...)", - "Accessoriy_Desc_412011128": "Beneath the emblem lies my heart, that pounds fiercely for the angels.", - "Accessoriy_Desc_412011129": "The angels' voices are going to blow the whole stage wide open. And all you doubters can just... kneel before them!", - "Accessoriy_Desc_412011130": "Listen! This is the sound that will pull you into endless delusion!", - "Accessoriy_Desc_412021127": "May the Neigh Year bring you good fortune!", - "Accessoriy_Desc_412021128": "Angel of Delusion, my heart and soul — Sunna, Sunna, the sweetest sound of all!", - "Accessoriy_Desc_412021129": "The angels' voices are going to blow the whole stage wide open. And all you doubters can just... go home!", - "Accessoriy_Desc_412021130": "I walk the road of delusion with no regrets!", - "Accessoriy_Desc_Source_Activity1": "Complete limited-time missions in the \"A Harmony of Delusions\" event to obtain outfit accessory.", - "Accessoriy_Desc_Source_Activity2": "Complete the side mission \"Today's Weather is Unknown\" to obtain outfit accessory.", - "AchievementDes_1004067": "Reach Trust Lv. 4 with Sunna.", - "AchievementDes_1004068": "Reach Trust Lv. 4 with Aria.", - "AchievementDes_1005026": "Complete Phaethon's Story: Encore for an Old Dream.", - "AchievementDes_1008055": "Achieve an S+ rating once in any \"Shining Melody\" or \"Solo Note\" stage.", - "AchievementDes_1008056": "In \"Shining Melody\" or \"Solo Note\" stages, use 3 different Agents as the stage center 3 times each.", - "AchievementDes_1008057": "Witness the new wish of the \"Angels of Delusion.\"", - "AchievementDes_1008058": "In \"A Harmony of Delusions,\" achieve S-Rank on all \"Performance Showdown\" stages.", - "AchievementDes_1009016": "Reply to the Inter-Knot post \"I'm begging you, Belobog Heavy Industries.\"", - "AchievementDes_1009017": "In \"404,\" witness three Overtimeboo clash over faith, songs, and idols.", - "AchievementDes_1009018": "Run into Grandma Eve streaming late night at \"404.\"", - "AchievementDes_2003020": "While in combat with {0}, use Defensive Assist to shut down a Control Skill.", - "AchievementDes_2003021": "Triggers Shutdown when Wishful Finale or Mirage Archer Unit uses a Control Skill.", - "AchievementDes_2005032": "Spend over 6,000 Gear Coins while clearing Operation Matrix: A Costly Trap.", - "AchievementDes_2005033": "Complete Operation Matrix: Candle in the Wind without any Agents falling into an incapacitated state.", - "AchievementDes_2005034": "When clearing Operation Matrix: Scarlet Craving, buy no less than 10 items at the Bangboo Store.", - "AchievementDes_2005035": "Clear Operation Matrix: Harmony Above All after passing through more than 10 non-combat areas.", - "AchievementDes_2005036": "Complete any Operation Matrix on Ether Activity 12 difficulty.", - "AchievementDes_2005037": "Clear all 9 different themed Operation Matrix stages.", - "AchievementDes_4001020": "Read and reply to one \"Fairy's Picks\" post on Inter-Knot.", - "AchievementDes_4001021": "Read and reply to 10 \"Fairy's Picks\" posts on Inter-Knot.", - "AchievementDes_4002002": "Help an old lady pick up her eggs at \"404.\"", - "AchievementDes_4002003": "Watch The Forecasters' performance with the Angels of Delusion crew.", - "AchievementDes_4002004": "Following Aria's tip, head to \"404\" in the morning to catch Cecilia's solo performance.", - "AchievementDes_4002005": "At the morning \"404,\" listen to Cecilia's solo once again.", - "AchievementDes_4002006": "At the entrance to \"404,\" see fans who couldn't get in but are still pumped as hell.", - "AchievementDes_4002007": "On Bangboo Performance Day, find Sharkboo and Builderboo who come with their own step stools.", - "AchievementDes_4002008": "Check out the poster stands for all four idol groups in \"404.\"", - "AchievementDes_4002009": "At the \"Satellite\" photo session, snap a group shot with the band members.", - "AchievementDes_4002010": "Attend The Forecasters' photo session and snap pics with each of the three members.", - "AchievementDes_4002011": "Attend the Angels of Delusion's photo session and snap pics with all three members.", - "AchievementDes_4002012": "Trigger 7 dialogues with members of \"The Forecasters\" at \"404\" in the afternoon.", - "AchievementDes_4002013": "Chat with the Agents who came to check out the show at \"404.\"", - "AchievementDes_4005003": "Ask Nanson about the collector's edition of \"Return to Giallo City\" and obtain a rental receipt.", - "AchievementDes_4005004": "Obtain a rental receipt for the collector's edition \"Return to Giallo City\" videotape sent by Nanson.", - "AchievementName_1004067": "Midsummer Before the Curtain", - "AchievementName_1004068": "Backstage Secrets of an Idol", - "AchievementName_1005026": "Voice Dwelling in Delusion", - "AchievementName_1008055": "The First Step in Human Evolution", - "AchievementName_1008056": "I Like All of You", - "AchievementName_1008057": "A New Voyage of \"Delusion\"", - "AchievementName_1008058": "Perfect Beat", - "AchievementName_1009016": "Who's Got the Sickest Drilling Skills", - "AchievementName_1009017": "Intense \"404\" Battle", - "AchievementName_1009018": "In Their Prime", - "AchievementName_2003020": "Penetration Intercept Master", - "AchievementName_2003021": "40-Meter Laser Greatsword", - "AchievementName_2005032": "Hollow Consumerism Trap", - "AchievementName_2005033": "Glass Cannon", - "AchievementName_2005034": "Life as Bargaining Chips", - "AchievementName_2005035": "Hollow Stroll Enthusiast", - "AchievementName_2005036": "Against All Odds", - "AchievementName_2005037": "Think Outside the Box", - "AchievementName_4001020": "Curated New World", - "AchievementName_4001021": "Core Target Audience", - "AchievementName_4002002": "Eggs' Time to Shine", - "AchievementName_4002003": "Perfect Weather for a Show", - "AchievementName_4002004": "Tickets Not Available for This Show", - "AchievementName_4002005": "Gonna Listen to That a Million More Times!", - "AchievementName_4002006": "Cheer Out Loud", - "AchievementName_4002007": "Bangboo's Got This", - "AchievementName_4002008": "Banner Stand Pilgrimage", - "AchievementName_4002009": "Who Doesn't Love Bangboo?", - "AchievementName_4002010": "Standard Move for a Core Fan", - "AchievementName_4002011": "Got Everything I Need!", - "AchievementName_4002012": "Murmurs of The Forecasters", - "AchievementName_4002013": "So Many Familiar Faces", - "AchievementName_4005003": "No Returns", - "AchievementName_4005004": "No Returns", - "Activity404Live_TeleportDesc_01": "The 404 live concert hall, where idols frequently hold their performances.\nHead on over, tune into the sweet melodies, vibe with the pulsing beats, and dive into a world of music and fantasy!", - "ActivityCombatKachaV3_Day1_Target02": "Use the Silent Self-Restraint Sticker", - "ActivityCombatKachaV3_Day1_Target03": "Use the Gilded Carrot Day Commemoration Frame", - "ActivityCombatKachaV3_Day2_Target02": "Use the Cursed Mirror Sticker", - "ActivityCombatKachaV3_Day2_Target03": "Use the Timeless Classic Frame", - "ActivityCombatKachaV3_Day3_Target01": "Photograph Orchidea", - "ActivityCombatKachaV3_Day3_Target02": "Use the Star Sticker", - "ActivityCombatKachaV3_Day3_Target03": "Use the Polaroid Frame", - "ActivityCombatKachaV3_Day4_Target01": "Photograph Coco", - "ActivityCombatKachaV3_Day4_Target02": "Use the Stamina Sticker", - "ActivityCombatKachaV3_Day4_Target03": "Use the ZenZero Card Frame", - "ActivityCombatKachaV3_Day5_Target01": "Photograph Susie", - "ActivityCombatKachaV3_Day5_Target02": "Use the K.O. Sticker", - "ActivityCombatKachaV3_Day5_Target03": "Use the Game On Frame", - "ActivityCombatKachaV3_Day6_Target02": "Use the Bubble Sticker", - "ActivityCombatKachaV3_Day6_Target03": "Use the Sweet Memories Frame", - "ActivityCombatPause_Banner_4_3": "Primary Target: Take a picture of an Agent using a Defensive Assist\nOptional Target: The picture contains at least one enemy\nOptional Target: The picture uses the ZenZero Card frame", - "ActivityCombatPause_Banner_5_3": "Primary Target: Take a picture of an Agent recovering HP\nOptional Target: The picture contains a Bangboo\nOptional Target: The picture uses the Game On frame", - "ActivityCombatPause_Menu_Target_Sub_34": "Optional Target: The picture uses the ZenZero Card frame", - "ActivityCombatPause_Menu_Target_Sub_35": "Optional Target: The picture uses the Game On frame", - "ActivityCombatPause_Target_Sub_34": "The picture uses the ZenZero Card frame", - "ActivityCombatPause_Target_Sub_35": "The picture uses the Game On frame", - "ActivityDesc_BetaOB2.6_V2_A": "Testing is in progress. Here are the missions you can complete.", - "ActivityDesc_BetaOB2.6_V2_B": "Testing is in progress. Here are the missions you can complete.", - "ActivityDesc_BetaOB2.6_V2_Overseas": "Testing is in progress. Here are the missions you can complete.", - "ActivityDesc_BetaOB2.6_V3_A": "Testing is in progress. Here are the missions you can complete.", - "ActivityDesc_BetaOB2.6_V3_B": "Testing is in progress. Here are the missions you can complete.", - "ActivityDesc_BetaOB2.6_V3_Overseas": "Testing is in progress. Here are the missions you can complete.", - "ActivityDesc_BetaOB2.6_V3_Overseas_Char": "Testing is in progress. Here are the missions you can complete.", - "ActivityDesc_BetaOB2.6_V4_A": "Testing is in progress. Here are the missions you can complete.", - "ActivityDesc_BetaOB2.6_V4_B": "Testing is in progress. Here are the missions you can complete.", - "ActivityDesc_BetaOB2.6_V4_Overseas": "Testing is in progress. Here are the missions you can complete.", - "ActivityDetail_BetaOB2.6_V2_A": "【Important Notes】\n• This test is confidential. Any disclosure of test-related information (including but not limited to test client and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM the group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.", - "ActivityDetail_BetaOB2.6_V2_B": "【Important Notes】\n• This test is confidential. Any disclosure of test-related information (including but not limited to test client and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM the group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.", - "ActivityDetail_BetaOB2.6_V2_Overseas": "【Important Notes】\n• This test is confidential. Any disclosure of test-related information (including but not limited to test client and content, Discord information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check the announcements in the Discord server or in-game announcements and mail.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please provide in-game feedback or DM Bangboo or our staff in the Discord server.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.\n• Some missions may not directly show as completed on the event panel after being completed. Rewards will be distributed based on actual completion status. This panel is for mission list reference only.", - "ActivityDetail_BetaOB2.6_V3_A": "【Important Notice】\n• This test is confidential. Any disclosure of test-related information (including but not limited to test client and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM the group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.", - "ActivityDetail_BetaOB2.6_V3_B": "【Important Notes】\n• This test is confidential. Any disclosure of test-related information (including but not limited to test client and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM group admins.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.", - "ActivityDetail_BetaOB2.6_V3_Overseas": "【Important Notes】\n• This test is confidential. Any disclosure of test-related information (including but not limited to test client and content, Discord information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check the announcements in the Discord server or in-game announcements and mail.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please provide in-game feedback or DM Bangboo or our staff in the Discord server.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.\n• Some missions may not directly show as completed on the event panel after being completed. Rewards will be distributed based on actual completion status. This panel is for mission list reference only.", - "ActivityDetail_BetaOB2.6_V3_Overseas_Char": "【Notice】\n• This test is confidential. Any disclosure of test-related information (including but not limited to test client and content, Discord information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check the announcements in the Discord server or in-game announcements and mail.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please provide in-game feedback or DM Bangboo or our staff in the Discord server.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.\n• Some missions may not directly show as completed on the event panel after being completed. Rewards will be distributed based on actual completion status. This panel is for mission list reference only.", - "ActivityDetail_BetaOB2.6_V4_A": "【Important Notice】\n• This test is confidential. Any disclosure of test-related information (including but not limited to test package and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM the group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.", - "ActivityDetail_BetaOB2.6_V4_B": "【Important Notes】\n• This test is confidential. Any disclosure of test-related information (including but not limited to test client and content, test group information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check in-game announcements or group announcements.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please DM a group admin.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.", - "ActivityDetail_BetaOB2.6_V4_Overseas": "【Important Notes】\n• This test is confidential. Any disclosure of test-related information (including but not limited to test client and content, Discord information, test rewards, etc.) is strictly prohibited.\n• During the confidential test, Proxies can complete test missions on this panel. Mission completion will affect the final rewards Proxies can obtain.\n• Some functions and resources will be gradually unlocked and distributed. For details, please check the announcements in the Discord server or in-game announcements and mail.\n• If you encounter serious errors that prevent progress, crashes, or other severe experience issues, please provide in-game feedback or DM Bangboo or our staff in the Discord server.\n• This panel contains a list of completable missions. Please complete them according to the actual mission list.\n• Some missions may not directly show as completed on the event panel after being completed. Rewards will be distributed based on actual completion status. This panel is for mission list reference only.", - "ActivityFlipCardGameHIA_Bottominfo": "Earned from participating in double Combat Simulation today", - "ActivityFlipCardGameHIA_CardSubTitle_01": "Flip cards for prizes, with surprises at every turn!", - "ActivityFlipCardGameHIA_CardSubTitle_02": "Today's fortune loading — stay tuned for your special delivery!", - "ActivityFlipCardGameHIA_CardSubTitle_03": "Let's kick off a colorful day~", - "ActivityFlipCardGameHIA_CardSubTitle_04": "Collect the winning hand and double your fortune!", - "ActivityFlipCardGameHIA_CardTitle_01": "Cards Revealed", - "ActivityFlipCardGameHIA_CardTitle_02": "Cards Revealed", - "ActivityFlipCardGameHIA_CardTitle_03": "Cards Revealed", - "ActivityFlipCardGameHIA_CardTitle_04": "Cards Revealed", - "ActivityFlipCardGameNanGong_Complete": "Card Flip Gift", - "ActivityFlipCardGameNanGong_FlipCard": "Select the card you want to flip", - "ActivityFlipCardGameNanGong_HasNoFlipTimes": "Obtain Stamp Seals to flip more cards", - "ActivityFlipCardGameNanGong_SpecialRewardProgress": "Flip {0} more cards to get a gift", - "ActivityIdolLive_CountdownLive01_OB2.6": "Stream Countdown: {0}", - "ActivityIdolLive_CountdownLive02_OB2.6": "Stream Countdown: {0}", - "ActivityIdolLive_LiveTab02_OB2.6": "Special Guests", - "ActivityItemObtain_LimitTips_01": "Today's Popularity Carrot limit has been reached. The limit will increase tomorrow (if no remaining time is shown, the maximum limit has been reached)", - "ActivityJumpName_ActivityLivehouse_02": "PLay Shining Melody", - "ActivityJumpName_ActivityLivehouse_03": "Play Solo Note", - "ActivityJumpName_ActivityLivehouse_04": "Play Performance Showdown", - "ActivityLivehouse_CharacterName_Aria": "Face of the Group ❤Aria", - "ActivityLivehouse_CharacterName_NanGong": "All-Rounded Captain ❤Nangong Yu", - "ActivityLivehouse_CharacterName_Summer": "Hard Worker ❤ Sunna", - "ActivityLivehouse_CharacterSettlement_Aria_5_HP": "S—Sorry you had to see the not-so-great Angels of Delusion performance...\n(Performance failed: Stream popularity below 0)", - "ActivityLivehouse_CharacterSettlement_Aria_5_Score": "S—Sorry you had to see the not-so-great Angels of Delusion performance...\n(Performance failed: Overall score didn't reach B-Rank)", - "ActivityLivehouse_CharacterSettlement_NanGong_5_HP": "Just a tiny little accident! That's all!\n(Performance failed: Stream popularity below 0)", - "ActivityLivehouse_CharacterSettlement_NanGong_5_Score": "Just a tiny little accident! That's all!\n(Performance failed: Overall score didn't reach B-Rank)", - "ActivityLivehouse_CharacterSettlement_Summer_2": "It's finally over... D–Did I pass?", - "ActivityLivehouse_CharacterSettlement_Summer_5_HP": "Wah! Sorry... I'll do better next time!\n(Performance failed: Stream popularity below 0)", - "ActivityLivehouse_CharacterSettlement_Summer_5_Score": "Wah! Sorry... I'll do better next time!\n(Performance failed: Overall score didn't reach B-Rank)", - "ActivityLivehouse_CharacterSkillDesc_Aria": "Boosts Fever regen by 30%, making it easier to enter Moment of Delusion!", - "ActivityLivehouse_CharacterSkillDesc_NanGong": "The first 10 Miss or Good ratings can keep the combo going and be upgraded to Perfect. (This effect does not apply to hold notes or chain notes.)", - "ActivityLivehouse_CharacterSkillDesc_Summer": "Initial Stream Popularity increases by 100%, and each 10 combo hits restore 15 points of Stream Popularity.", - "ActivityLivehouse_EntryName_1": "Shining Melody", - "ActivityLivehouse_EntryName_2": "Solo Note", - "ActivityLivehouse_EntryName_3": "Performance Showdown", - "ActivityLivehouse_EntryName_4": "Grand Marcel Adventure", - "ActivityLivehouse_EntryName_5": "Star Progress Upgrade Rewards", - "ActivityLivehouse_GetCharacter": "New Center Options:", - "ActivityLivehouse_Level_Desc": "❤Star Progress Upgrade Rewards❤", - "ActivityLivehouse_Level_Tittle": "One and Only Angels of Delusion Official Account", - "ActivityLivehouse_MainPage_Signature": "Greetings, everyone. This is the Angels of Delusion! Join us for a journey to chase the light on Gilded Carrot Day~", - "ActivityLivehouse_RankDescription_1": "Reach a Performance Score of {0} or higher", - "ActivityLivehouse_RankDescription_2": "Reach a Performance Score of {0} or higher", - "ActivityLivehouse_RankDescription_3": "Reach a Performance Score of {0} or higher", - "ActivityLivehouse_Reward_Desc_001": "Account reaches Lv. 2; Star Progress reaches 200", - "ActivityLivehouse_Reward_Desc_002": "Account reaches Lv. 3; Star Progress reaches 800", - "ActivityLivehouse_Reward_Desc_003": "Account reaches Lv. 4; Star Progress reaches 1,400", - "ActivityLivehouse_Reward_Desc_004": "Account reaches Lv. 5; Star Progress reaches 2,300", - "ActivityLivehouse_Reward_Desc_005": "Account reaches Lv. 6; Star Progress reaches 3,200", - "ActivityLivehouse_Reward_Desc_006": "Account reaches Lv. 7; Star Progress reaches 4,400", - "ActivityLivehouse_Reward_Desc_007": "Account reaches Lv. 8; Star Progress reaches 5,600", - "ActivityLivehouse_Reward_Desc_008": "Account reaches Lv. 9; Star Progress reaches 6,800", - "ActivityLivehouse_Reward_Desc_009": "Account reaches Lv. 10; Star Progress reaches 8,200", - "ActivityLivehouse_Reward_Desc_010": "Account reaches max level; Star Progress reaches 10,000", - "ActivityLivehouse_RoleText": "Center Position:", - "ActivityLivehouse_RoleTittle": "Center Position Selection", - "ActivityLivehouse_SkillTittle": "Performance Skill", - "ActivityLivehouse_SongTitle_1": "Sampling Dreams", - "ActivityLivehouse_SongTitle_3": "Angel Loading...^_−☆", - "ActivityLivehouse_SongTitle_5": "Hold That Grudge Properly!", - "ActivityLivehouse_SongTitle_6": "Turn Heartbeats Into Tempo", - "ActivityLivehouse_SongTitle_9": "ReDreaming Angel", - "ActivityMainTitle_BetaOB2.6_V2_A": "Beta Test Mission-V2-A", - "ActivityMainTitle_BetaOB2.6_V2_B": "Beta Test Mission-V2-B", - "ActivityMainTitle_BetaOB2.6_V2_Overseas": "Version 2.6 Beta Missions", - "ActivityMainTitle_BetaOB2.6_V3_A": "Beta Test Mission-V3-A", - "ActivityMainTitle_BetaOB2.6_V3_B": "Beta Test Mission-V3-B", - "ActivityMainTitle_BetaOB2.6_V3_Overseas": "2.6 Beta Bounty Mission - Event", - "ActivityMainTitle_BetaOB2.6_V3_Overseas_Char": "2.6 Beta Bounty Mission - Character", - "ActivityMainTitle_BetaOB2.6_V4_A": "Beta Test Mission-V4-A", - "ActivityMainTitle_BetaOB2.6_V4_B": "Beta Test Mission-V4-B", - "ActivityMainTitle_BetaOB2.6_V4_Overseas": "2.6 Beta Bounty Mission - Character", - "ActivityMusicBattle_StageinfoPage_Combo": "Max Combo", - "ActivityMusic_GoCalibration": "Go to Calibration", - "ActivitySecondTag_PartDesc_03": "For the best experience, it's recommended to complete Main Story Season 2 - Interlude \"Encore for an Old Dream\"\nNot completing the recommended mission will not affect event gameplay or rewards, but may lead to the early introduction of new characters.", - "ActivityTabTitle_BetaOB2.6_V2_A": "Beta Test Mission-V2-A", - "ActivityTabTitle_BetaOB2.6_V2_B": "Beta Test Mission-V2-B", - "ActivityTabTitle_BetaOB2.6_V2_Overseas": "Version 2.6 Beta Missions", - "ActivityTabTitle_BetaOB2.6_V3_A": "Beta Test Mission-V3-A", - "ActivityTabTitle_BetaOB2.6_V3_B": "Beta Test Mission-V3-B", - "ActivityTabTitle_BetaOB2.6_V3_Overseas": "2.6 Beta Bounty Mission - Event", - "ActivityTabTitle_BetaOB2.6_V3_Overseas_Char": "2.6 Beta Bounty Mission - Character", - "ActivityTabTitle_BetaOB2.6_V4_A": "Beta Test Mission-V4-A", - "ActivityTabTitle_BetaOB2.6_V4_B": "Beta Test Mission-V4-B", - "ActivityTabTitle_BetaOB2.6_V4_Overseas": "2.6Beta Bounty Mission - Character", - "ActivityTeamTrial_QuestName_12740002": "Enigmatic Echo Hunt", - "ActivityTeamTrial_QuestName_12740004": "Wind-Riding Breakthrough", - "ActivityTeamTrial_QuestName_12740005": "Shadow's Edge", - "Activity_BubbleStory_ActivityLivehouse_43360001_02": "That rehearsal went pretty well~", - "Activity_BubbleStory_ActivityLivehouse_43360001_03": "So much energy, so much passion, and so many dreams... that song came across really well!", - "Activity_BubbleStory_ActivityLivehouse_43360004_01": "{M#New Eridu's Rising Star... what do we need to get ready for it?}{F#New Eridu's Rising Star... what do we need to get ready for it?}", - "Activity_BubbleStory_ActivityLivehouse_43360007_01": "Looking at the stars always puts me in a good mood...", - "Activity_BubbleStory_ActivityLivehouse_43360008_01": "There's some things I want get off my chest... and I need you to hear them...", - "Activity_BubbleStory_ActivityLivehouse_43360009_01": "You guys really ARE here!", - "Activity_BubbleStory_ActivityLivehouse_43360009_02": "Long time no see~", - "Activity_BubbleStory_ActivityLivehouse_43360009_03": "Hey there, Miss Sia...", - "Activity_BubbleStory_ActivityLivehouse_43360010_01": "This way, everyone!", - "Activity_BubbleStory_SpringGoGo_600434308_01": "Ehn-ne... (So happy...)", - "Activity_ChatPlus_ActivityLivehouse_173360001_14": "Sunna... After walking together just now, I think I finally understand what you were trying to say.", - "Activity_ChatPlus_ActivityLivehouse_173360001_21": "Sunna... After walking together just now, I think I finally understand what you were trying to say.", - "Activity_ChatPlus_ActivityLivehouse_173360001_22": "The \"Delusion\" belongs to everyone, right?", - "Activity_ChatPlus_ActivityLivehouse_173360001_24": "Actually, I've been curious for a while now... Why would Angels of Delusion set up their secret base inside a Hollow...?", - "Activity_Chat_ActivityCombatKachaV3_30060057_03": "I've got something else going on.", + "62001451_Title": "Enigmatic Spectrum", + "62001453_Title": "Blazing Frost", + "62001471_Title": "Chaotic Weave", + "62001472_Title": "Cardinal Forge", + "62001473_Title": "Glacial Whirlwind", + "69013101_Description": "· When an Agent inflicts an Attribute Anomaly on an enemy, their All-Attribute RES decreases by 10%, and their Ether RES decreases by 10% for 15s. Repeated triggers refresh the duration.\n· Agent's Attribute Anomaly DMG increases by 15%, their Abloom DMG increases by 15%, and the Anomaly Buildup from their Chain Attacks and Ultimates increases by 20%.", + "69013301_Description": "· When an Agent inflicts an Attribute Anomaly on an enemy, the enemy recovers from Stun 15% slower, and the whole squad's ATK increases by 15% for 20s. Repeated triggers reset the duration.\n· When an enemy is Stunned, the whole squad recovers 20 Energy, and Abloom DMG increases by 30% for 30s. Repeated triggers reset the duration. The Energy Generation effect can trigger once every 30s.", + "69013301_Title": "Metamorph", + "69013302_Description": "· Agent Ultimate DMG increases by 30%. After an Agent launches an Ultimate, the whole squad's Sheer DMG increases by 10% and CRIT DMG increases by 25% for 20s. Repeated triggers reset the duration.\n· After an Agent Stuns an enemy, their Stun DMG Multiplier increases by 20%.", + "69013302_Title": "Spectral Rupture", + "69013303_Description": "· While Corruptive Barrier is active, Anomaly DMG dealt by Agents is increased by 50%, and Anomaly Buildup is increased by 30%. When the Boss is Stunned, Anomaly DMG taken is increased by 15%, and Anomaly Buildup inflicted by Agents is increased by 15%. When the Boss is not Stunned, DMG taken is reduced by 15%.", + "69013402_Description": "· Agent Basic Attack, Dodge Counter, and Ultimate DMG is increased by 20%, and ignores 30% of the enemy's Ice RES.\n· When inflicting Disorder on an enemy, Agent CRIT DMG is increased by 50%, the enemy's Stun recovery speed is decreased by 15%, and the Stun DMG Multiplier is increased by 30% for 20s. Repeated triggers reset the duration.", + "AbyssS2ClueEvent_Relic_NewTag": "[Not Collected] ", + "AbyssS2TarotCard_Des_1000992": "Nangong Yu has evoked the Mindscape: [Lazy Spotlight].\n[Lazy Spotlight]: When EX Special Attack: The Unbearable Weight of Love or Basic Attack: Adorable Explosive Impact hits an enemy, the enemy's All-Attribute RES decreases by 18% for 40s. Repeated triggers refresh the duration. When entering the battlefield, Nangong Yu's Downbeat is restored to the maximum. In Investigation Zone Mode, this effect can trigger once every 180s.", + "AbyssS2TarotCard_Des_1000993": "Cissia has evoked the Mindscape: [Hunger and Hard Truths].\n[Hunger and Hard Truths]: After a Chain Attack: Gang Operation or Ultimate: Ophidiophobia hits a Stunned enemy, gain an additional 3 Venom. Basic Attack: Serpent's Kiss deals 35% increased DMG.", + "AbyssText_OnceDuty_Des_1238000008": "Bring Flame in the Cup with you, and level it up to Lv. 4 in Operation Matrix {0}/{1}", + "AbyssVersionReminder_S2_Content_270": "New Content\n• More Rewards: New entries and corresponding rewards have been added in Exploration Missions.\n\n• New Tactical Prism Programs: Added Tactical Prism Programs for Agents Nangong Yu and Cissia, along with the corresponding Exploration Missions. (Cissia's Tactical Prism Program will be made available at the same time as her Exclusive Channel.)", + "Abyss_BossFight05_EnvBuff_01_Des": "CRIT DMG increases by 15% when attacked.", + "Accessoriy_412011131": "Heartbeat Rhythm", + "Accessoriy_412011132": "Angel Hotline", + "Accessoriy_412021131": "Heartbeat Rhythm", + "Accessoriy_412021132": "Angel Hotline", + "Accessoriy_Desc_412011131": "Learning to pick up the signals from your heart... sometimes thrilling, sometimes a tiny bit annoying~", + "Accessoriy_Desc_412011132": "A cheering heart in flight, tuning the soul to the signal that links it to angels.", + "Accessoriy_Desc_412021131": "Dancing like there's no tomorrow, day and night without rest~ Every step and every smile sparkling flawlessly~", + "Accessoriy_Desc_412021132": "A cheering heart in flight, tuning the soul to the signal that links it to angels.", + "AchievementDes_1004069": "Reach Trust Lv. 4 with Nangong Yu.", + "AchievementDes_1004070": "Reach Trust Lv. 4 with Cissia.", + "AchievementDes_1005027": "Complete \"New: Eridan Sunset (A)\" in Phaethon's Story.", + "AchievementDes_1008059": "Make glutinous rice cakes with the help of Belobog Industries in \"Chronicle of Simmering Flavors.\"", + "AchievementDes_1008060": "Learn about the past between Stephen and Meister in \"Chronicle of Simmering Flavors.\"", + "AchievementDes_1008061": "Complete all \"Search for Freshness\" stages in \"Chronicle of Simmering Flavors.\"", + "AchievementDes_1008062": "Reach a Deliciousness of 60,000 in any \"Exquisite Tastes\" stage in \"Chronicle of Simmering Flavors.\"", + "AchievementDes_1009019": "Discover a group of Astra Yao fans who sing \"Original Me\" together late at night near Simmer.", + "AchievementDes_2003022": "In the battle against Sanguine Sweeper, repeatedly launch Perfect Assists to interrupt the boss' shuttle attacks.", + "AchievementName_1004069": "The Wings Were So Clear in the Dream", + "AchievementName_1004070": "Don't Chase Me Out", + "AchievementName_1005027": "Black Feather Upon the Chessboard", + "AchievementName_1008059": "Trial After Trial", + "AchievementName_1008060": "Cooking Meister", + "AchievementName_1008061": "Nothing Hot Pot Can't Solve", + "AchievementName_1008062": "I, King of Hot Pot", + "AchievementName_1009019": "Having Hot Pot While Singing", + "AchievementName_2003022": "Dog Walking Expert", + "ActivityComment_ActivityRulesTips_01": "【Review Rank Explanation】\nThe more reviews a Proxy completes, the higher their Review Rank.\nComplete daily review Missions to increase your Review Rank and earn Event Rewards.\nNovice Reviewer: Initial Rank\nOfficial Reviewer: Complete 2 reviews\nSenior Reviewer: Complete 4 reviews\nElite Reviewer: Complete 6 reviews\nExpert Reviewer: Complete 10 reviews\nGold-Star Reviewer: Complete 14 reviews", + "ActivityComment_Progress_01_OB2.7": "Log in for another {0} days to unlock", + "ActivityComment_Progress_02_OB2.7": "Evaluation Progress", + "ActivityHotPot_Reward_Desc_4": "Complete \"Copper Hot Pot (I)\"", + "ActivityHotPot_Reward_Desc_5": "Complete \"Copper Hot Pot (II)\"", + "ActivityHotPot_Reward_Desc_6": "Complete \"Copper Hot Pot (III)\"", + "ActivityJigsaw4.0_BlackScreen_TimePasses": "After days of nonstop repairs, we finally managed to restore all of Winger's data. Somehow, our client Finn's also made a full recovery...", + "ActivityJigsaw_StageSubTitle_01_S4": "The farce is over. In the end, the strong emerge victorious!", + "ActivityJigsaw_StageSubTitle_04_S4": "No way... there's no way something like this could happen!", + "ActivityJigsaw_StageSubTitle_05_S4": "A battle like this once took place in some forgotten corner of the Hollow...", + "ActivityLevelAbility_Des_9001101": "Anomaly Buildup Rate increases by 1.5%, and Anomaly Proficiency increases by 2.", + "ActivityLevelAbility_Des_9001102": "Anomaly/Disorder DMG increases by 47%.", + "ActivityLevelAbility_Des_9001103": "ATK increases by 27%.", + "ActivityLevelAbility_Des_9001104": "DMG dealt increases by 63%.", + "ActivityLevelAbility_Des_9001105": "DMG dealt increases by 44%.", + "ActivityLevelAbility_Des_9001106": "CRIT DMG dealt increases by 7%.", + "ActivityLevelAbility_Des_9001107": "While within Ether Veil, DMG dealt increases by 75%.", + "ActivityLevelAbility_Des_9001108": "Increases Sheer Force by 1,000 points.", + "ActivityLevelAbility_Des_9001109": "CRIT Rate increases by 18% and CRIT DMG increases by 35%.", + "ActivityLevelAbility_Des_9001110": "CRIT DMG increases by 81%.", + "ActivityLevelAbility_Name_9001101": "Falling Feather", + "ActivityLevelAbility_Name_9001102": "Eclipsed Moon", + "ActivityLevelAbility_Name_9001103": "Water's Edge", + "ActivityLevelAbility_Name_9001104": "Earth Splitter", + "ActivityLevelAbility_Name_9001105": "Star Bloom", + "ActivityLevelAbility_Name_9001106": "Shadow Drinker", + "ActivityLevelAbility_Name_9001107": "Bone Breaker", + "ActivityLevelAbility_Name_9001108": "Scale Piercer", + "ActivityLevelAbility_Name_9001109": "Fissure Spotter", + "ActivityLevelAbility_Name_9001110": "Soul Crusher", + "ActivityTeamTrial_QuestName_12750001": "Sudden Thunder", + "ActivityTeamTrial_QuestName_1275000160": "Stage rating reaches B", + "ActivityTeamTrial_QuestName_1275000161": "Stage rating reaches A", + "ActivityTeamTrial_QuestName_1275000162": "Stage rating reaches S", + "ActivityTeamTrial_QuestName_1275000163": "Stage rating reaches S+", + "ActivityTeamTrial_QuestName_12750002": "Surging Tempest", + "ActivityTeamTrial_QuestName_1275000260": "Stage rating reaches B", + "ActivityTeamTrial_QuestName_1275000261": "Stage rating reaches A", + "ActivityTeamTrial_QuestName_1275000262": "Stage rating reaches S", + "ActivityTeamTrial_QuestName_1275000263": "Stage rating reaches S+", + "ActivityTeamTrial_QuestName_12750003": "Explosive Flames", + "ActivityTeamTrial_QuestName_1275000360": "Stage rating reaches B", + "ActivityTeamTrial_QuestName_1275000361": "Stage rating reaches A", + "ActivityTeamTrial_QuestName_1275000362": "Stage rating reaches S", + "ActivityTeamTrial_QuestName_1275000363": "Stage rating reaches S+", + "ActivityTeamTrial_QuestName_12750004": "Purifying Filth", + "ActivityTeamTrial_QuestName_1275000460": "Stage rating reaches B", + "ActivityTeamTrial_QuestName_1275000461": "Stage rating reaches A", + "ActivityTeamTrial_QuestName_1275000462": "Stage rating reaches S", + "ActivityTeamTrial_QuestName_1275000463": "Stage rating reaches S+", + "ActivityTeamTrial_QuestName_12750005": "Spatial Bounds", + "ActivityTeamTrial_QuestName_1275000560": "Stage rating reaches B", + "ActivityTeamTrial_QuestName_1275000561": "Stage rating reaches A", + "ActivityTeamTrial_QuestName_1275000562": "Stage rating reaches S", + "ActivityTeamTrial_QuestName_1275000563": "Stage rating reaches S+", + "Activity_ChatPlus_HotPot_174460001_06": "Mm-hmm! Yinhu said he mixed in all kinds of herbs and spices — cuts through the grease and brings out the aroma of the vegetables. And there's this thing called... five-finger cat grass...?", + "Activity_ChatPlus_HotPot_174460001_08": "No one really knows what's in the pot except Yinhu himself. He's been super mysterious about it...", + "Activity_ChatPlus_HotPot_174460002_02": "I used to never touch non-spicy hot pot. But now I kinda regret it.", + "Activity_ChatPlus_HotPot_174460002_11": "Luckily it comes straight from Sailume Bay. That's not too far from here.", + "Activity_ChatPlus_HotPot_174460003_10": "Manager, just let us... I'm afraid Nangong will — no, I mean...", + "Activity_ChatPlus_HotPot_174460003_11": "Oh, I'm good! You can just focus on serving Captain Zhu Yuan and Seth...", + "Activity_ChatPlus_HotPot_174460004_02": "Umm...", + "Activity_ChatPlus_HotPot_174460004_05": "It's good... but it doesn't really feel like spicy hot pot. It's more like Waifei-style soup with peppers and chili oil...", + "Activity_ChatPlus_HotPot_174460004_11": "But without Blaze's soup base, I feel like that Stephen guy would tear us apart anyway...", + "Activity_ChatPlus_HotPot_174460005_09": "Mmm... so fresh and sweet! It's like I'm lying at that boat-shaped drinks stand at Fantasy Resort, and Leblanc just handed me a sea-salt soda. Sunset, ocean breeze...", + "Activity_ChatPlus_HotPot_174460006_01": "Whoa! This is hot pot too? What's that chimney-looking thing in the middle?", + "Activity_ChatPlus_HotPot_174460006_14": "Right on!", "Activity_Chat_ActivityCombatKachaV3_30060058_17": "And we can't drag the manager into danger just because of your... our hobby!", - "Activity_Chat_ActivityCombatKachaV3_30060058_21": "I've tried it out a few times before, but I always felt... like Mr. Click would be even more eager to dive into the Hollows after fighting Ethereals of that difficulty...", "Activity_Chat_ActivityCombatKachaV3_30060058_33": "And we can't drag the manager into danger just because of your... our hobby!", - "Activity_Chat_ActivityCombatKachaV3_30060063_01": "An exhilarating battle! Even two-on-one, I totally had the upper hand! That's the power of Mr. Click right there!", - "Activity_Chat_ActivityCombatKachaV3_30060063_02": "Humans and monsters? Hell yeah, that's my baby! Perfect backdrop material to make me a legend!", - "Activity_Chat_ActivityCombatKachaV3_30060063_03": "Okay, okay, we get it—Mr. Click's incredible and all, but your flash is on forced cooldown!", - "Activity_Chat_ActivityCombatKachaV3_30060063_04": "Cooldown's just temporary, but my chassis is gonna stay red-hot from all this action! Gimme more heart-pounding scenes!", - "Activity_Chat_ActivityCombatKachaV3_30060063_05": "Got it, Mr. Click!", - "Activity_Chat_ActivityCombatKachaV3_30060063_06": "There's a ton more monsters like that!", - "Activity_Chat_ActivityCombatKachaV3_30060063_07": "Manager, you shouldn't spoil Mr. Click too much... I need to take it back for a check-up first. Can't have it breaking down because of the new functions. Catch you later, Manager!", - "Activity_Chat_ActivityCombatKachaV3_30060064_04": "Thanks for the concern, babe! I'm totally fine — my flash might be on cooldown, but my battle spirit's still blazing!", - "Activity_Chat_ActivityCombatKachaV3_30060064_10": "I've got something else going on.", - "Activity_Chat_ActivityCombatKachaV3_30060069_01": "So good, baby! That's it, baby! Only battles like this can make my flash go full blast non-stop!", - "Activity_Chat_ActivityCombatKachaV3_30060069_02": "Never thought Mr. Click could actually take down a monster that looks so intimidating!", - "Activity_Chat_ActivityCombatKachaV3_30060069_03": "Hell yeah, babe! Even against a monster like that, I still wasn't going all out!", - "Activity_Chat_ActivityCombatKachaV3_30060069_04": "Alright, alright, we get it. Mr. Click is totally amazing. Now it's time to get some rest~", - "Activity_Chat_ActivityCombatKachaV3_30060069_05": "Well then, Manager... I'll take him back with me for now. I'll hit you up later.", - "Activity_Chat_ActivityCombatKachaV3_30060069_06": "See ya, Mr. Click.", - "Activity_Chat_ActivityCombatKachaV3_30060070_05": "Even though the battle time is always set...\nAnyway, Manager, whenever you're ready!", - "Activity_Chat_ActivityCombatKachaV3_30060070_07": "I've got something else going on.", - "Activity_Chat_ActivityCombatKachaV3_30060072_03": "I've got something else going on.", - "Activity_Chat_ActivityCombatKachaV3_30060074_04": "The swish of blades slicing through the air! The roar when the battle kicks off! You telling me you didn't hear any of that?!", - "Activity_Chat_ActivityCombatKachaV3_30060076_08": "I've got something else going on.", - "Activity_Chat_ActivityCombatKachaV3_30060078_03": "I've got something else going on.", - "Activity_Chat_ActivityCombatKachaV3_30060080_01": "Our turn, baby! I got a feeling this is gonna be an epic showdown. I'm totally ready for this!", - "Activity_Chat_ActivityCombatKachaV3_30060080_02": "Void Hunter, please bless us... Don't break... Don't you break...", - "Activity_Chat_ActivityCombatKachaV3_30060080_03": "What're you babbling about, babe? How could I possibly break down? Even if a Void Hunter showed up, they'd be blown away by my skills!", - "Activity_Chat_ActivityCombatKachaV3_30060080_04": "Trust me and Mr. Click, Sheila.", - "Activity_Chat_ActivityCombatKachaV3_30060080_05": "That's right, babe. Trust us!", - "Activity_Chat_ActivityCombatKachaV3_30060080_06": "Let's go, baby! No matter who we're up against, I'll totally dominate 'em!", - "Activity_Chat_ActivityCombatKachaV3_30060081_01": "Babe, I gotta say... this battle left me with some regrets...", - "Activity_Chat_ActivityCombatKachaV3_30060081_02": "Why? You looked like you were having a blast!", - "Activity_Chat_ActivityCombatKachaV3_30060081_03": "It clearly had the aura of an Overlord, but it was not showing its full power! This virtual recreation must've been holding back its true strength!", - "Activity_Chat_ActivityCombatKachaV3_30060081_04": "It was...", - "Activity_Chat_ActivityCombatKachaV3_30060081_05": "Once a true Overlord.", - "Activity_Chat_ActivityCombatKachaV3_30060081_06": "Just as I thought! That's exactly where my regret comes from, baby! I can feel it — this thing was definitely once a respectable Overlord...", - "Activity_Chat_ActivityCombatKachaV3_30060081_07": "I wanna take down the real deal, not some fake digital shadow!", - "Activity_Chat_ActivityCombatKachaV3_30060081_08": "Alright, Mr. Click, quit daydreaming about stuff that ain't gonna happen...", - "Activity_Chat_ActivityCombatKachaV3_30060082_09": "I've got something else going on.", - "Activity_Chat_ActivityCombatKachaV3_30060086_01": "Let's go! Let's go! Move out now! Right this second! We're rolling — time for combat!", - "Activity_Chat_ActivityCombatKachaV3_30060086_02": "Why are you in such a rush today?!", - "Activity_Chat_ActivityCombatKachaV3_30060086_03": "I don't wanna be like this, babe, but I just can't hold back this hyped-up mood anymore!", - "Activity_Chat_ActivityCombatKachaV3_30060086_04": "Today's battle is gonna be epic! Babe, no more hesitating. Let's roll out right now!", - "Activity_Chat_ActivityCombatKachaV3_30060086_05": "Alright, alright. Let's roll!", - "Activity_Chat_ActivityCombatKachaV3_30060086_06": "I've got something else going on.", - "Activity_Chat_ActivityCombatKachaV3_30060087_01": "A powerful opponent! An exhilarating fight! Only rivals like this can push me to go all out!", - "Activity_Chat_ActivityCombatKachaV3_30060087_02": "But this time, the enemies look... not as dangerous as before?", - "Activity_Chat_ActivityCombatKachaV3_30060087_03": "You got it wrong, babe. Nothing gets the blood pumping like a real man-to-man showdown! I've already captured every single frame of this battle with my lens!", - "Activity_Chat_ActivityCombatKachaV3_30060087_04": "Combat or photography, which one matters more?", - "Activity_Chat_ActivityCombatKachaV3_30060087_05": "Both matter, babe! Photography's my way of fighting, and combat's my whole reason for being!", - "Activity_Chat_ActivityCombatKachaV3_30060087_06": "Yeah, yeah, we get it, Mr. Click. Great warrior and photographer extraordinaire! But we gotta rest up now!", - "Activity_Chat_ActivityCombatKachaV3_30060087_07": "No problem! Whatever you say, babe!", - "Activity_Chat_ActivityCombatKachaV3_30060087_08": "Huh... you just agreed to rest like that?", - "Activity_Chat_ActivityCombatKachaV3_30060090_14": "How's the 404 stage sound?", - "Activity_Chat_ActivityCombatKachaV3_30060091_07": "I told you before I'd let you experience these intense battles too. Look, babe, with these photos, don't you feel like you're right there in the action!", - "Activity_Chat_ActivityDailycheckHIA_600323101_Name_01": "Rita", - "Activity_Chat_ActivityDailycheckHIA_600323102_Name_01": "Rita", - "Activity_Chat_ActivityDailycheckHIA_600323199_Name_01": "Rita", - "Activity_Chat_ActivityDailycheckHIA_600323201_Name_01": "Rita", - "Activity_Chat_ActivityDailycheckHIA_600323203_Name_01": "Rita", - "Activity_Chat_ActivityLivehouse_33360001_04": "...Well, it's not like we run into trouble that easily.", - "Activity_Chat_ActivityLivehouse_33360001_09": "No way! Why would you even think that?", - "Activity_Chat_ActivityLivehouse_33360002_10": "In a moment.", - "Activity_Chat_ActivityLivehouse_33360003_02": "Whoa... Wh—What do we do now?!", - "Activity_Chat_ActivityLivehouse_33360005_07": "Maybe later.", - "Activity_Chat_ActivityLivehouse_33360006_01": "(Are you ready?)", - "Activity_Chat_ActivityLivehouse_33360006_03": "Maybe later.", - "Activity_Chat_ActivityLivehouse_33360008_05": "Accompanied by the clatter of hurried steps, Aria dashes over.", - "Activity_Chat_ActivityLivehouse_33360008_16": "Aria carefully brings out a sparkling glass jar, holding it like it was her most prized possession...", - "Activity_Chat_ActivityLivehouse_33360009_10": "And there's the latest performance videos!", - "Activity_Chat_ActivityLivehouse_33360011_01": "(Are you ready?)", - "Activity_Chat_ActivityLivehouse_33360011_02": "I'm ready!", - "Activity_Chat_ActivityLivehouse_33360011_03": "Not just yet", - "Activity_Chat_ActivityLivehouse_33360012_05": "We're rolling!", - "Activity_Chat_ActivityLivehouse_33360012_06": "I need to make some adjustments...", - "Activity_Chat_ActivityLivehouse_33360014_09": "So that's why you had cookies...", - "Activity_Chat_ActivityLivehouse_33360014_10": "Why're you drooling like that...", - "Activity_Chat_ActivityLivehouse_33360014_11": "Don't sweat the small stuff! Anyway, I just came over to Lumina Square to pick up a bunch of recipes — I'm gonna really study them!", - "Activity_Chat_ActivityLivehouse_33360014_17": "Don't sweat the small stuff! Anyway, I just came over to Lumina Square to pick up a bunch of recipes — I'm gonna really study them!", - "Activity_Chat_ActivityLivehouse_33360014_19": "Tha Manager's Senior! So, does that mean... you're just as amazing as the Manager?", - "Activity_Chat_ActivityLivehouse_33360014_21": "Sunna dashes into the café, grabs a tray of cookies, and hands it to Senior Yinhu.\nThen she bolts right back inside, clocking in for her shift...", - "Activity_Chat_ActivityLivehouse_33360014_22": "Oh, these cookies are delicious — want some, junior?", - "Activity_Chat_ActivityLivehouse_33360014_23": "That's okay, they were for you.", - "Activity_Chat_ActivityLivehouse_33360014_24": "Oh, these cookies are delicious — want some, junior?", - "Activity_Chat_ActivityLivehouse_33360022_11": "A—anyway! I'm totally stuck on the lyrics right now, but the deadline is the day after tomorrow. What am I supposed to do?! Manager, do you have any ideas?!", - "Activity_Chat_ActivityLivehouse_33360022_16": "Then... Manager, let's head out together right now!", - "Activity_Chat_ActivityLivehouse_33360023_25": "Sunna takes out a voice recorder and plays a short melody...\nAs you close your eyes and listen, it feels like you can see dazzling lights and a radiant stage—", - "Activity_Chat_ActivityLivehouse_33360023_27": "Don't the lyrics feel really happy and bright... like you just want to sing at the top of your lungs...?", - "Activity_Chat_ActivityLivehouse_33360023_28": "\"Like a meteor streaking toward the stage lights✦...\"", - "Activity_Chat_ActivityLivehouse_33360023_29": "\"...I could sing it out loud right now!\"", - "Activity_Chat_ActivityLivehouse_33360023_36": "Go now", - "Activity_Chat_ActivityLivehouse_33360023_37": "Maybe later.", - "Activity_Chat_ActivityLivehouse_33360024_14": "Manager, Manager! Just like that... Can you take a listen?", - "Activity_Chat_ActivityLivehouse_33360024_15": "Sunna takes out a voice recorder and plays a short melody...\nWhen you close your eyes and listen, it feels like you can see the smiles of the Angels of Delusion.", - "Activity_Chat_ActivityLivehouse_33360024_16": "Um, Manager... do you have any ideas that could be turned into lyrics?", - "Activity_Chat_ActivityLivehouse_33360024_17": "An unbelievably casual blown kiss❤", - "Activity_Chat_ActivityLivehouse_33360024_18": "The cutest wink > <", - "Activity_Chat_ActivityLivehouse_33360024_19": "A hint of playful mischief...?", - "Activity_Chat_ActivityLivehouse_33360024_27": "Maybe later.", - "Activity_Chat_ActivityLivehouse_33360025_01": "You arrive at your destination with Sunna.\nIt's deep into the night, and the place is calm. Stars shimmer overhead, accompanied only by the ocean wind and rolling tides...", - "Activity_Chat_ActivityLivehouse_33360025_02": "Ah! I remember this place...", - "Activity_Chat_ActivityLivehouse_33360025_04": "Now, even though it's the same sea and the same tides, it feels completely different. There aren't many people around either...", - "Activity_Chat_ActivityLivehouse_33360025_10": "Sunna takes out a voice recorder and plays a short melody...\nListening with eyes closed, it's like watching stars twinkling in the night sky.", - "Activity_Chat_ActivityLivehouse_33360025_11": "Manager... what kind of lyrical inspiration comes to mind?", - "Activity_Chat_ActivityLivehouse_33360025_12": "\"Look at that blue comet streaking across the night sky ✦\"", - "Activity_Chat_ActivityLivehouse_33360025_13": "\"Falling for me too...↗\"", - "Activity_Chat_ActivityLivehouse_33360025_25": "Maybe later.", - "Activity_Chat_ActivityLivehouse_33360028_01": "Ah, is the performance about to start... Don't be nervous, Sunna. You've practiced so many times already. You'll definitely do great this time...", - "Activity_Chat_ActivityLivehouse_33360028_02": "You're not alone, you're surrounded by people who support you...", - "Activity_Chat_ActivityLivehouse_33360028_09": "When the intro ends, Nangong, remember to step a bit to the left ahead of time. That cue is easy to mess up. During the chorus, Aria, you have to wave to the audience too... that part tends to go wrong as well.", - "Activity_Chat_ActivityLivehouse_33360028_13": "Yeah, I'm all set.", - "Activity_Chat_ActivityLivehouse_33360028_14": "My body, my heart... they're both ready for this stage.", - "Activity_Chat_ActivityLivehouse_33360028_15": "If I were alone, I'd never have come this far.", - "Activity_Chat_ActivityLivehouse_33360028_16": "But I'm not alone... I have so many reliable companions. If I fall, someone will help me back up. And if I can't keep going, we'll support each other, and keep moving forward together.", - "Activity_Chat_ActivityLivehouse_33360029_12": "\"Holding onto their dreams, running ever forward, singing at the top of their lungs until eternity...\" What an incredible delusion.", - "Activity_Chat_ActivityLivehouse_33360029_13": "Maybe one day, they'll become New Eridu's brightest stars... just like their teacher.", - "Activity_Chat_ActivityLivehouse_33360030_09": "But I think you should hear this, at the very least: the songs you write, and the light you shine on stage, are truly incredible... you're one of a kind, the brightest there is.", - "Activity_Chat_ActivityLivehouse_33360032_02": "Mhm, and get tons of cheers from their fans, three stars...", - "Activity_Chat_ActivityLivehouse_33360033_01": "A moment later...\nThe angels huddle together again, still chatting about something.\nThey spot you, and all look up at once, their faces lighting up with excitement.", - "Activity_Chat_ActivityLivehouse_33360033_05": "Amid the excited chatter and buzz, the livestream account interface opens...", - "Activity_Chat_ActivityLivehouse_33360034_13": "A few days later, the video store is once again graced with the chatter of little angels...", - "Activity_Chat_ActivityLivehouse_33360035_07": "It's just... just a helicopter, that's all. It'll be at the parking lot in a bit...", - "Activity_Chat_ActivityLivehouse_33360035_10": "You waited for a short while together with the Angels of Delusion...", - "Activity_Chat_ActivityLivehouse_33360037_04": "Maybe later.", - "Activity_Chat_ActivityLivehouse_33360038_01": "This place... it's actually our secret hideout...", - "Activity_Chat_ActivityLivehouse_33360038_02": "When Angels of Delusion first started out, I couldn't sing at all, couldn't dance either...", - "Activity_Chat_ActivityLivehouse_33360038_03": "I was also... too shy to perform in front of everyone. Even in the dance studio, I get embarrassed.", - "Activity_Chat_ActivityLivehouse_33360038_04": "Later on, Aria and Nangong had an idea...", - "Activity_Chat_ActivityLivehouse_33360038_05": "And that's... this place right here: a secret base hidden inside a Hollow, a practice room that belongs to the Angels of Delusion alone—", - "Activity_Chat_ActivityLivehouse_33360038_06": "That sounds... absolutely wild! But since we're talking about Angels of Delusion, I guess it kinda fits...", - "Activity_Chat_ActivityLivehouse_33360038_07": "...Yeah.", - "Activity_Chat_ActivityLivehouse_33360038_08": "The \"Angels of Delusion\"... even for me, we're basically a walking collection of impossibilities.", - "Activity_Chat_ActivityLivehouse_33360038_09": "In this world, there are countless melodies flowing, lyrics emerging, and stories quietly taking shape...", - "Activity_Chat_ActivityLivehouse_33360038_10": "For me... writing songs is how I catch those moments, record them and share them with everyone through singing.", - "Activity_Chat_ActivityLivehouse_33360038_11": "...But this song, the \"Angels of Delusion Theme Song,\" it's different...", - "Activity_Chat_ActivityLivehouse_33360038_12": "...Every bit of inspiration it holds comes from the Angels of Delusion.", - "Activity_Chat_ActivityLivehouse_33360038_13": "If delusions are like a distant, untouchable light...", - "Activity_Chat_ActivityLivehouse_33360038_14": "...Then we're travelers chasing the light.", - "Activity_Chat_ActivityLivehouse_33360038_15": "Run, stumble, get back up... Grab hold of a sliver of light, weave it into melody, and let that light shine on stage... for everyone to see.", - "Activity_Chat_ActivityLivehouse_33360038_16": "...Sounds kinda arrogant doesn't it?", - "Activity_Chat_ActivityLivehouse_33360038_17": "But I still believe...", - "Activity_Chat_ActivityLivehouse_33360038_18": "One day, our dreams will light up this world.", - "Activity_Chat_ActivityLivehouse_33360038_19": "Our song will carry everyone's thoughts, sprout wings, and soar into the sky, flying high above New Eridu...", - "Activity_Chat_ActivityLivehouse_33360038_20": "And finally... together, we'll reach that distant place we've put our faith into: that far-off land called \"delusion.\"", - "Activity_Chat_ActivityLivehouse_33360038_21": "...Thank you, Manager.", - "Activity_Chat_ActivityLivehouse_33360038_22": "Now... I finally know how to write this song!", - "Activity_Chat_ActivityLivehouse_33360038_23": "Sounds... pretty wild. But it somehow feels fitting for the Angels of Delusion...", - "Activity_Chat_ActivityLivehouse_33360041_15": "We got so many positive reviews!\n...Looks like the first day of streaming for \"New Eridu's Rising Star\" was a big success!", - "Activity_Chat_ActivityLivehouse_33360047_01": "Actually, I've been curious for a while now... Why would Angels of Delusion set up their secret base inside a Hollow?", - "Activity_Chat_ActivityLivehouse_33360047_14": "Sunna... After walking together just now, I think I finally understand what you were trying to say.", - "Activity_Chat_ActivityLivehouse_33360047_21": "Sunna... After walking together just now, I think I finally understand what you were trying to say.", - "Activity_Chat_ActivityLivehouse_33360047_22": "The \"Delusion\" belongs to everyone, right?", - "Activity_Chat_ActivityLivehouse_33360047_24": "Actually, I've been curious for a while now... Why would Angels of Delusion set up their secret base inside a Hollow...?", - "Activity_Chat_ActivityLivehouse_33360048_07": "So much pressure.", - "Activity_Chat_ActivityLivehouse_33360048_17": "That's fair... Didn't Nangong mention they're working on a new song earlier? Maybe our marketing strategy can build off that song.", - "Activity_Chat_ActivityLivehouse_33360048_24": "Head to 404 and see how the angels are doing with their prep...", - "Activity_Chat_ActivityLivehouse_33360049_25": "Mm...", - "Activity_Chat_ActivityLivehouse_33360049_33": "*sobbing*...", - "Activity_Chat_ActivityLivehouse_33360049_Name_04": "Nangong Yu", - "Activity_Chat_ActivityLivehouse_33360050_03": "Heh-yah— Yo-ho—", - "Activity_Chat_ActivityLivehouse_33360050_17": "Then as a senior who's been through \"New Eridu's Rising Star\" competition, I accept your respect, and I'd be delighted to lend a hand — starting with Performance Showdown mode!", - "Activity_Chat_ActivityLivehouse_33360050_18": "Performance Showdown?", - "Activity_Chat_ActivityLivehouse_33360050_19": "VR stamina training? Oh, with this, maybe a certain someone could finally fix their problem of running out of breath while singing~", - "Activity_Chat_ActivityLivehouse_33360050_20": "I... I don't run of breath! ...But yeah, it might be worth a shot though...", - "Activity_Chat_ActivityLivehouse_33360050_21": "Sounds fun! Why don't... I try it first!", - "Activity_Chat_ActivityLivehouse_33360050_22": "Let's try right now!", - "Activity_Chat_ActivityLivehouse_33360050_23": "Maybe later.", - "Activity_Chat_ActivityLivehouse_33360051_05": "That is exactly why, for newcomers like you, other ways to relax and unwind are just as important. Like Grand Marcel Adventure, for example!", - "Activity_Chat_ActivityLivehouse_33360051_06": "Ah! I know, I know, the Grand Marcel Adventure is the Bangboo training system run by the Marcel Group. They even do special crossover livestreams during the New Year...", - "Activity_Chat_ActivityLivehouse_33360051_07": "Don't tell me... the Marcel Group is sponsoring New Eridu's Rising Star this year?", - "Activity_Chat_ActivityLivehouse_33360051_08": "Ahem... more or less. In short, all contestants' Bangboo are welcome to join the Grand Marcel Adventure — just connect to the dedicated Grand Marcel Adventure server through any nearby livestream device!", - "Activity_Chat_ActivityLivehouse_33360051_09": "I get it.", - "Activity_Chat_ActivityLivehouse_33360051_10": "This is a special advertising placement.", - "Activity_Chat_ActivityLivehouse_33360051_11": "Two birds with one stone! Enjoy some downtime while your Bangboo train through agile, wiggly moves to win the audience's love and support... so, who's in?", - "Activity_Chat_ActivityLivehouse_33360051_12": "Biggest Fan told me before it really likes the Marcel Maze...", - "Activity_Chat_ActivityLivehouse_33360051_13": "...If it knew we had Grand Marcel Adventure equipment set up here, it'd be so happy!", - "Activity_Chat_ActivityLivehouse_33360051_14": "Eous likes it too.", - "Activity_Chat_ActivityLivehouse_33360051_15": "I'm gonna bring Eous over from home.", - "Activity_Chat_ActivityLivehouse_33360051_16": "After signing Eous up, you bring it to 404...", - "Activity_Chat_ActivityLivehouse_33360051_17": "In the meantime, Mr. Horsehead sets up the streaming devices and connects to the dedicated Grand Marcel Adventure server, and Biggest Fan has already tried it once.", - "Activity_Chat_ActivityLivehouse_33360051_18": "Well? If you're ready, hop on and give it a go. Enjoy the ride!", - "Activity_Chat_ActivityLivehouse_33360051_19": "Let's try right now!", - "Activity_Chat_ActivityLivehouse_33360051_20": "Maybe later.", - "Activity_Chat_ActivityLivehouse_33360051_Name_01": "Nangong Yu", - "Activity_Chat_ActivityLivehouse_33360051_Name_02": "Horseface", - "Activity_Chat_ActivityLivehouse_33360051_Name_03": "Horseface", - "Activity_Chat_ActivityLivehouse_33360053_08": "You need to rest.", - "Activity_Chat_ActivityLivehouse_33360053_09": "Sorry... I am just really tired today, and I ended up saying a bunch of things I shouldn't have, even though I knew it'd hurt Sunna...", - "Activity_Chat_ActivityLivehouse_33360053_10": "I think I should go back and rest for a bit. Once I calm down, I'll know what to do...", - "Activity_Chat_ActivityLivehouse_33360053_11": "Right! Nangong... don't worry too much! I've been sending Sunna messages on Knock Knock, and she's such a softie, there's no way she can bear not replying to us, right?!", - "Activity_Chat_ActivityLivehouse_33360053_12": "As long as she looks at Knock Knock, she should be willing to talk to us, and then we can go find her together!", - "Activity_Chat_ActivityLivehouse_33360053_14": "But if everyone speaks up and lays all their frustrations on the table, perhaps the issue can be resolved once and for all!", - "Activity_Chat_ActivityLivehouse_33360058_10": "I don't know what's going on...", - "Activity_Chat_ActivityLivehouse_33360059_06": "You split up with Aria to search the area...\n...and found a sleep mask.", - "Activity_Chat_ActivityLivehouse_33360060_15": "Bad mood? Nah, she said hi to me just this morning...", - "Activity_Chat_ActivityLivehouse_33360060_18": "Oh... right. This morning, Sunna also asked me to tell you, if you have time... you should go to the ticket hall vending machine and buy a drink from the third row, third slot.", - "Activity_Chat_ActivityLivehouse_33360061_02": "Third row, third slot... that's one of those flavors that never really sells, right?", - "Activity_Chat_ActivityLivehouse_33360061_07": "You stand in front of the vending machine for quite a while before purchasing the oddly flavored drink.", - "Activity_Chat_ActivityLivehouse_33360061_11": "Y—Yeah, I think so. We did grab a teamilk here when we were selling tickets... But wait, why is Sunna's handwriting on it?!", - "Activity_Chat_ActivityLivehouse_33360061_17": "Aria's really worried!\nStil, it feels like Sunna's handwriting is a bit rough, but it's not frantic... it looks more like she scribbled it down in a hurry.", - "Activity_Chat_ActivityLivehouse_33360061_24": "...Huh, a photo fell out with the drink?", - "Activity_Chat_ActivityLivehouse_33360062_01": "You stay where you are and wait briefly for Aria... until she comes rushing back, like a panicked little whirlwind... seemingly as fast as a construct can manage!", - "Activity_Chat_ActivityLivehouse_33360063_01": "Welcome to Richard Teamilk...", - "Activity_Chat_ActivityLivehouse_33360063_02": "Ah! Pink twin-tails, a sky-blue ribbon, and... a smile that instantly lifts your mood...", - "Activity_Chat_ActivityLivehouse_33360064_07": "They helped me stock the shelves, organize the magazines, and left a pscratch card for me to pass along to you.", - "Activity_Chat_ActivityLivehouse_33360064_08": "Eve rummages around for a bit, then pulls out a scratch card and gives it to Aria...", - "Activity_Chat_ActivityLivehouse_33360064_09": "Oh... congratulations! You've won the grand prize!", - "Activity_Chat_ActivityLivehouse_33360064_10": "Whoa! Really... I've never scratched the top prize before...", - "Activity_Chat_ActivityLivehouse_33360064_11": "If... if good things keep happening, does that mean... today should be a good day too, and nothing bad will happen...?", - "Activity_Chat_ActivityLivehouse_33360064_12": "Of course, my dear. The day you scratch the top prize is sure to be a day filled with happy surprises.", - "Activity_Chat_ActivityLivehouse_33360064_13": "Oh, and your friends asked me to pass along a message — if you've got some time, you might want to check out the massage place on the street. You might just find another little surprise.", - "Activity_Chat_ActivityLivehouse_33360064_14": "Huh, why does this scratch card feel kind of strange? It looks like it's... handmade?", - "Activity_Chat_ActivityLivehouse_33360064_15": "Let's get going!", - "Activity_Chat_ActivityLivehouse_33360064_16": "Next stop, Old Duyi's massage parlor!", - "Activity_Chat_ActivityLivehouse_33360065_15": "Hmm... She had black hair, looked rather energetic, and man, she could really move when she runs...", - "Activity_Chat_ActivityLivehouse_33360065_16": "She also gave me a photo and asked me to give it to you. Here, this is it.", - "Activity_Chat_ActivityLivehouse_33360065_17": "...This is the one. So, can you tell where it is?", - "Activity_Chat_ActivityLivehouse_33360065_18": "The café where Sunna works part-time.", - "Activity_Chat_ActivityLivehouse_33360065_19": "Yeah! That's the place...", - "Activity_Chat_ActivityLivehouse_33360065_20": "Thanks, Old Duyi! I'm gonna go find my friend now!", - "Activity_Chat_ActivityLivehouse_33360067_05": "A—Ask me then...", - "Activity_Chat_ActivityLivehouse_33360067_06": "If — I mean if, one day down the road, Sunna and I get into another fight and she runs off again...", - "Activity_Chat_ActivityLivehouse_33360067_07": "What! Nangong, quit making stuff up! I—I'm not running away again!", - "Activity_Chat_ActivityLivehouse_33360067_08": "Fine, what if I'm the one who runs away — when that happens, Aria, would you help me, or would you help Sunna?", - "Activity_Chat_ActivityLivehouse_33360067_10": "(Carefully gauge everyone's reactions)", - "Activity_Chat_ActivityLivehouse_33360067_13": "...I wouldn't help anyone!!!", - "Activity_Chat_ActivityLivehouse_33360067_15": "I'll drag the runaway right back here!", - "Activity_Chat_ActivityLivehouse_33360067_16": "Then sit you both down and tell you — no more fighting!", - "Activity_Chat_ActivityLivehouse_33360067_17": "...Wait, actually you can fight, but no more running away.", - "Activity_Chat_ActivityLivehouse_33360067_18": "You'll have to... stay right there and explain yourself! Then apologize and make things right!", - "Activity_Chat_ActivityLivehouse_33360067_19": "...Arguments are just a way to get honest feelings out! But no matter what, hurting friends is absolutely, absolutely not allowed!!!", - "Activity_Chat_ActivityLivehouse_33360067_20": "(Aria's really intense...)", - "Activity_Chat_ActivityLivehouse_33360067_22": "Ugh... O—Okay! I get it...", - "Activity_Chat_ActivityLivehouse_33360067_23": "Yeah, I'll be sure to remember what you said, Aria.", - "Activity_Chat_ActivityLivehouse_33360067_24": "...Anyway, whatever happens, nobody runs... Is that agreed?", - "Activity_Chat_ActivityLivehouse_33360067_26": "Everyone gathers close, joining their hands together...\n...And finally, amid warm wishes for one another, they wrap up today's tea time.", - "Activity_Chat_ActivityLivehouse_33360067_27": "—And the story of the Angels of Delusion continues...", - "Activity_Chat_ActivityLivehouse_33360068_01": "(\"Performance Showdown\" — a TOPS-exclusive, VR-enhanced special stamina training mode.)", - "Activity_Chat_ActivityLivehouse_33360068_02": "(With this, the angels' physical training problem... seems to be completely solved!)", - "Activity_Chat_ActivityLivehouse_33360068_03": "No thanks.", - "Activity_Chat_ActivityLivehouse_33360069_01": "Mm... A lot of the Angels of Delusion story takes place at Lumina Square...", - "Activity_Chat_ActivityLivehouse_33360069_02": "Manager, let's walk together! I can tell some stories along the way...", - "Activity_Chat_ActivityLivehouse_33360069_03": "Go now", - "Activity_Chat_ActivityLivehouse_33360069_04": "Maybe later.", - "Activity_Chat_ActivityLivehouse_33360070_03": "So Manager... shall we head out now?", - "Activity_Chat_ActivityLivehouse_33360070_05": "Maybe later.", - "Activity_Chat_ActivityLivehouse_33360071_01": "A secret base inside the Hollow... hehe, even you didn't know about this before, did you, Manager?", - "Activity_Chat_ActivityLivehouse_33360071_02": "Speaking of... it's actually got a pretty wild history, you know!", - "Activity_Chat_ActivityLivehouse_33360071_03": "...Once this is all over, I'll have to tell you about it!", - "Activity_Chat_ActivityLivehouse_33360071_04": "Let's head out right now.", - "Activity_Chat_ActivityLivehouse_33360071_05": "Maybe later.", + "Activity_Chat_ActivityComment_600533101_05": "Nhe... ehn-nah? Ehn-nah-nah! (What \"Baddieboo\"? That sounds awful! I'm the \"Greatest Reviewboo of New Eridu\"!)", + "Activity_Chat_ActivityComment_600533101_13": "Ehn... ehn-neh! Nhe! Ehn-en-nhe-ne! (L–Liar! No way! The \"Greatest Reviewboo of New Eridu\" absolutely will not tolerate any half-baked effort!)", + "Activity_Chat_ActivityComment_600533101_24": "Mid-conversation, an urgent ringtone cuts through the air...\nYuzuha picks up her communication device. Judging by the serious look on her face... that so-called \"Greatest Reviewboo of New Eridu\" has probably made good on its threat...", + "Activity_Chat_ActivityComment_600533101_Name_01": "Reviewboo", + "Activity_Chat_ActivityComment_600533301_03": "Ehn-ne-ne... enn... en-ehn-en-neh! Nhe... ehn... enn... (Don't wanna be a Baddieboo anymore! I'm... I'm supposed to be... the best Reviewboo! Fair and just, upholding what's right, wahhhh...)", + "Activity_Chat_ActivityComment_600533301_21": "Besides, being \"New Eridu's greatest Reviewboo\" or whatever... doesn't even matter that much anyway!", + "Activity_Chat_ActivityComment_600533301_Name_01": "Reviewboo", + "Activity_Chat_ActivityLivehouse_33360021_02": "Oh yeah, before heading home, I should check the comments on our account...", + "Activity_Chat_ActivityLivehouse_33360043_04": "...telling me, and everyone... she really likes my music.", + "Activity_Chat_ActivityTeamCombet_34760002_Name_02": "A-Xin", + "Activity_Chat_ActivityTeamCombet_34760003_Name_01": "A-Xin", + "Activity_Chat_ActivityTeamCombet_34760004_Name_01": "A-Xin", + "Activity_Chat_ActivityTeamCombet_34760005_07": "A familiar figure seems to be walking over from not far away...\nShe apparently didn't expect A-Xin to suddenly call out to her, and now stops in her tracks with a thoughtful expression.", + "Activity_Chat_ActivityTeamCombet_34760005_Name_01": "A-Xin", + "Activity_Chat_ActivityTeamCombet_34760007_Name_01": "A-Xin", "Activity_Chat_Cinema_39960001_08": "Collect all the special ticket stubs from \"Gravitational Storytime\" to redeem extra rewards.", "Activity_Chat_Cinema_39960003_10": "Nangong! Not everyone's got your crazy good luck, always running into Dennies falling from the sky... It's important to save where you can and spend wisely!", "Activity_Chat_Cinema_39960003_13": "N—Not yet... I just can't seem to get the part where the rabbit hole collapses at the end right...", "Activity_Chat_Cinema_39960003_15": "The truth is, thanks to the Manager and that movie, the original melody was created a while back.", "Activity_Chat_Cinema_39960003_25": "Let's watch a movie together again next time.", "Activity_Chat_Cinema_39960003_29": "A—Anyway! Once I've polished up the arrangement and settled on a title, you'll be the first one to hear it, Manager!", - "Activity_Chat_Cinema_39960010_01": "Oh, little Master, is that you? Running into an old friend far from home is an even nicer surprise than I expected.", "Activity_Chat_Cinema_39960010_02": "The clerks at Simmer just gave me a few movie tickets. They said there's a good film showing and urged me to come take a look!", "Activity_Chat_Cinema_39960010_03": "Sweety, did you just come from hot pot?", "Activity_Chat_Cinema_39960010_05": "Oh, you've got it wrong. My shop does business with Simmer, and since it's Gilded Carrot Day, the boss sent me here to help keep the relationship up.", "Activity_Chat_Cinema_39960010_07": "Oh, right, I've got quite a few tickets. I was just wondering who to watch with. If you don't mind, would you do me the honor?", "Activity_Chat_Cinema_39960010_10": "That's all I needed to hear. Since you run a video store, little Master, you must know your films. If you're up for it, I'll leave the picks entirely to you!", - "Activity_Chat_Cinema_39960011_04": "Friends really come through when you're away from home. Good thing you're here, or I'd be totally lost.", "Activity_Chat_Cinema_39960012_01": "Since we've already shared this movie experience, little Master, I hope you will come by again~ We'll do our best to give you a warm welcome every time.", "Activity_Chat_Cinema_39960012_04": "Oh, come on! I really did want to watch a movie with you, little Master, and I really do want you to come by Yum Cha Sin more often too~", "Activity_Chat_Cinema_39960012_05": "After all, I really treasure the bond we share. Give and take is what keeps a friendship going strong, don't you think?", - "Activity_Chat_Cinema_39960013_02": "Such a cute movie... You haven't already watched it with some other cute lady, have you, Manager?", - "Activity_Chat_Cinema_39960013_05": "Relax, relax~ Cute little Manager, whether you've seen it with someone else or not, what matters to me is that watching this movie with you will be a precious memory for me.", - "Activity_Chat_Cinema_39960013_08": "Let's hurry into the theater. The darkness will be perfect for hiding that little blush of yours~", "Activity_Chat_Cinema_39960016_04": "I wouldn't call it a preference, per se—just something I once heard in passing.", "Activity_Chat_Cinema_39960016_05": "\"The tragedy lies not in the destruction of the body, but in how thoroughly our supposed 'meaning' is devoured by nothingness.\"", "Activity_Chat_Cinema_39960017_01": "I'm surprised they're still showing \"Nihility\"...", "Activity_Chat_Cinema_39960017_03": "That would be lovely. Classics are classics for a reason. They're meant to be revisited again and again.", "Activity_Chat_Cinema_39960019_09": "...Oh, right, Manager, close your eyes and pick a movie ticket—we couldn't get four seats together, but you can draw one first~", - "Activity_Chat_Cinema_39960019_10": "You casually pull out a ticket from the row of movie tickets Nangong Yu is holding.\nNangong Yu keeps one for herself and gives the remaining ones to Sunna and Aria.", - "Activity_Chat_Cinema_39960019_11": "Movie partner lottery results are in—Manager and I sit together, while Sunna and Aria sit together. Let's go!", "Activity_Chat_Cinema_39960027_01": "Poor little Ross. It finally found an owner, and now it has to follow them into even more dangerous Hollows to work... *sigh* Talk about bad luck.", - "Activity_Chat_Cinema_39960027_05": "...What \"master\"? She's family. Chalky might be a snake, but to me, she deserves to live more than a lot of humans do.", - "Activity_Chat_Cinema_39960031_07": "...Hmm, maybe bringing up your side job so much in public isn't a great idea? How about we use something that fits the vibe better for now?", - "Activity_Chat_Cinema_39960033_02": "You feel the same way, Wi—... Proxy?", - "Activity_Chat_Cinema_39960033_04": "Hehe~ This name's not making a comeback until you agree to watch another movie with me, Proxy~", - "Activity_Chat_Cinema_39960033_06": "You feel the same way, Be—... Proxy?", - "Activity_Chat_SpringGoGo_600433105_07": "Look up, Xiao'Guang. Watch the fireworks and remember this moment. Then, when Shiyuan returns, we'll tell him all about it.", - "Activity_Chat_SpringGoGo_600433105_19": "There's a special custom in Waifei. As Gilded Carrot Day approaches, elders usually prepare red packets filled with Denny for the younger generation, known as Lucky Money.", - "Activity_Chat_SpringGoGo_600433105_20": "But... hehe, the amount isn't much. It's mainly meant to convey the idea of \"warding off evil\" and \"driving away misfortune.\"", - "Activity_Chat_SpringGoGo_600433105_21": "Now that you've joined Suibian Temple, you're my disciple, so it's only right that I give you some Lucky Money.", - "Activity_Chat_SpringGoGo_600433206_11": "Yu—zu—ha. Watch it, or next time I'll tell your little sister a story about Ethereals snatching kids!", - "Activity_Chat_SpringGoGo_600433206_32": "Hmm, I wonder if Wise knows everyone here?", - "Activity_Chat_SpringGoGo_600433207_22": "Here, I'll give you some Lucky Money!", - "Activity_Chat_SpringGoGo_600433207_25": "Oh, just take it! Our Waifei Lucky Money doesn't come with much Denny anyway.", - "Activity_Chat_SpringGoGo_600433207_34": "Mm-hmm, Dad, he's the Wise I was telling you about~", - "Activity_Chat_SpringGoGo_600433301_05": "By the way, Belle, if you're free today, how about we head back to Sixth Street and take a look around?", - "Activity_Chat_SpringGoGo_600433301_06": "Ever since we joined Yunkui Summit, we've been spending most of our time over at Waifei. With Gilded Carrot Day coming up, maybe we should stay home a bit longer...", - "Activity_Chat_SpringGoGo_600433301_07": "With not much going on for the New Year, how about heading back, chatting with 18 and the others, and having a simple meal at home?", - "Activity_Chat_SpringGoGo_600433301_10": "The journey was long, but taking turns driving with Wise made it manageable, and you finally made it back to Sixth Street.", - "Activity_Chat_SpringGoGo_600433301_11": "The journey was long, but taking turns driving with Belle made it manageable, and you finally made it back to Sixth Street.", - "Activity_Chat_SpringGoGo_600433301_12": "Since there's some free time for the New Year, how about going back, chatting with 18a and the others, and having a meal at home?", - "Activity_Chat_SpringGoGo_600433301_13": "Ever since joining Yunkui Summit, we've spent most of our time in Waifei. With Gilded Carrot Day coming up, maybe we should stay home a bit longer...", - "Activity_Chat_SpringGoGo_600433301_14": "By the way, Wise, if you're free today, how about we head back to Sixth Street and take a look around?", - "Activity_Chat_SpringGoGo_600433304_05": "Looks like there are quite a few lanterns and firecrackers in the parking lot. It really has that Gilded Carrot Day vibe.\nBelle, did you secretly set all this up?", - "Activity_Chat_SpringGoGo_600433304_06": "Looks like there are quite a few lanterns and firecrackers in the parking lot. It really has that Gilded Carrot Day vibe.\nWise, did you secretly set all this up?", - "Activity_Chat_TheDivineMaze_32260060_04": "Collector's edition of Return to Giallo City.", - "Activity_Chat_TheDivineMaze_32260060_05": "You mean the tape suspect Penny borrowed from you earlier...? Sorry, all we found on her was a rental receipt stub and...", - "Activity_Chat_TheDivineMaze_32260060_06": "Before Nanson could finish his sentence, a familiar voice cuts in from behind.", - "Activity_Chat_TheDivineMaze_32260060_07": "Aha! I knew it... So that's why you were sneaking out! You totally rented out that videotape yourself, didn't you!", - "Activity_Chat_TheDivineMaze_32260060_08": "Shifu said you picked up some huge commission, and I didn't buy it at first...", - "Activity_Chat_TheDivineMaze_32260060_09": "Wait... Let me explain...", - "Activity_Chat_TheDivineMaze_32260060_10": "Then explain this — why didn't you even tell your own sister? You didn't even ask Fai — the Wishing Sprite for help...", - "Activity_Chat_TheDivineMaze_32260060_12": "Can't blow the Wishing Sprite's cover.", - "Activity_Chat_TheDivineMaze_32260060_13": "Fine, fine, fine! I'll settle this with you when we get home... but first we gotta make up for that missing videotape~", - "Activity_Chat_TheDivineMaze_32260060_15": "Alright, alright... You can explain everything to me when you get home... but the loss on that videotape is coming out of your pocket...", - "Activity_Chat_TheDivineMaze_32260060_16": "Then explain this — why didn't you even tell your own brother? You didn't even ask our Wishing Sprite for help...", - "Activity_Chat_TheDivineMaze_32260060_17": "So you really did what Shifu and Senior said... taking them to investigate Papago Hollow?", - "Activity_Chat_TheDivineMaze_32260060_18": "Belle...? Didn't expect you to come here... Wait — I get it now... so you were the one who rented out that copy of Return to Giallo City!", - "Activity_Chat_TheDivineMaze_32260061_01": "Hi, can I help you?", - "Activity_Chat_TheDivineMaze_32260061_03": "Got a rental receipt here from your shop... Let's see, collector's edition of Return to Giallo City...", - "Activity_Chat_TheDivineMaze_32260061_05": "Why does HAND have a receipt stub for the collector's edition of Return to Giallo City?", - "Activity_Chat_TheDivineMaze_32260061_07": "I should ask Wise when I get home... He didn't take on some commission behind my back, did he?", - "Activity_Chat_TheDivineMaze_32260061_08": "How did a receipt stub for the collector's edition of Return to Giallo City end up with HAND?", - "Activity_CinemaFinish_Describe": "Pick your favorite companion to watch with! After the movie, you can refresh your personal companion style in the Companion Guide.", - "Activity_CinemaPhaseFinish_Describe": "You've reached the end of the viewing. Stay tuned for the next chapter and fresh encounters.", - "Activity_CinemaProperty_Btn_01": "Refresh Title", - "Activity_CinemaProperty_Btn_02": "Generate Report", - "Activity_CinemaProperty_Btn_03": "Regenerate", - "Activity_CinemaProperty_Btn_04": "Generated", - "Activity_CinemaProperty_Describe_01": "Warm and witty, a natural vibe-setter who keeps the energy flowing with on-point interactions—turning every exchange into something fun and memorable. An irreplaceable spark plug for the crew.", - "Activity_CinemaProperty_Describe_02": "Emotionally in tune and able to vibe deep with companions while watching films. A master at catching their mood shifts and riding those emotional waves together—laughing, crying, the whole deal. A total soul catcher on the same wavelength.", - "Activity_CinemaProperty_Describe_03": "Gentle and considerate, focused on the little things that matter. Quietly tunes into what companions need and delivers peace of mind through real, tangible support.", - "Activity_CinemaProperty_Describe_04": "A master of rational analysis with sharp insight into the story. Loves breaking down narrative techniques and fine details—the perfect partner for deep, meaningful discussions.", - "Activity_CinemaProperty_Describe_05": "Free-spirited and imaginative, able to break away from the screen and connect the dots to bigger topics like creation and life itself, sparking creative fires in companions.", - "Activity_CinemaProperty_Title": "Completed", - "Activity_CinemaS2_Progress": "Duo Movie-Watching Progress", - "Activity_CinemaTipsDialog_Desc_02": "You can get new stats and replace your viewing title by watching repeatedly. Each replacement will grant a title corresponding to your currently highest stat value.", - "Activity_CinemaTipsDialog_Title_02": "Replace current viewing title?", - "Activity_CinemaTitle_Lock_01": "No viewing titles unlocked yet", + "Activity_Chat_ForbiddenArea_600213313_02": "Before the others return, Xiao'Guang reaches an agreement with you. Everything you witnessed in the Hidden Realm was simply too incredible. Until you make further progress in your investigation, you decide to keep this as your little secret...", + "Activity_Chat_HotPot_34560001_05": "Sorry, he's just babbling. We just finished watching a concert and came to this hot pot spot to sing a few Astra Yao songs together.", + "Activity_Chat_HotPot_34560001_Name_05": "Boy with a Camera", + "Activity_Chat_HotPot_600453100_01": "Ehn-ne? Ehn-ne... (Hm... hot pot-flavored batteries? Would that taste good?)", + "Activity_Chat_HotPot_600453100_02": "Eous is seriously so cute.", + "Activity_Chat_HotPot_600453100_03": "Can't help but wanna cuddle it every time I see it.", + "Activity_Chat_HotPot_600453100_05": "Alright! Enough with the dramatics, Wise!", + "Activity_Chat_HotPot_600453100_07": "Whoa, why are you here all of a sudden?", + "Activity_Chat_HotPot_600453100_08": "To catch the latest episode of \"Infernal Connoisseur,\" obviously! It's like the hottest show to binge with food right now!", + "Activity_Chat_HotPot_600453100_09": "To catch the latest episode of \"Infernal Connoisseur,\" obviously! It's like the hottest show to binge with food right now!", + "Activity_Chat_HotPot_600453101_01": "You quietly wait at the shop entrance for Nangong. Before long, she calls over the owner, Blaze.", + "Activity_Chat_HotPot_600453101_02": "Hey there, I'm Blaze, owner of Simmer Hot Pot. You guys friends of Nangong?", + "Activity_Chat_HotPot_600453101_03": "I'm {M#Wise}{F#Belle}, and this is my {M#sister Belle}{F#brother Wise}.", + "Activity_Chat_HotPot_600453101_04": "I didn't expect business to be so good.", + "Activity_Chat_HotPot_600453101_05": "Just getting by. The crowd is only half as big as before... Hold on a sec—those two tables outside are still being cleaned up. I'll take you over there in just a sec.", + "Activity_Chat_HotPot_600453101_06": "You two have any preferences? I'd totally go for the signature spicy pot. But hey, our new clear soup base is solid too!", + "Activity_Chat_HotPot_600453101_07": "And since you're friends of my savior, I'll give you a twenty percent discount for this meal!", + "Activity_Chat_HotPot_600453101_08": "I'll go for the clear soup base!", + "Activity_Chat_HotPot_600453101_09": "Savior?", + "Activity_Chat_HotPot_600453101_10": "Huh? Didn't she tell you? She rescued me after I entered a Hollow by mistake. You two can take a look at the menu. The soup base is being prepared, and you can take your seats right away!", + "Activity_Chat_HotPot_600453101_11": "Let's eat! (Enter main screen)", + "Activity_Chat_HotPot_600453102_03": "Let's eat! (Enter main screen)", + "Activity_Chat_HotPot_600453103_01": "Losing my sense of taste? Two weeks ago, when I was rescued from a Hollow by Nangong and received treatment for corruption, the doctor said Ether corruption could cause sensory disorders... but I didn't take it seriously...", + "Activity_Chat_HotPot_600453103_02": "That's a possibility...", + "Activity_Chat_HotPot_600453103_03": "But no need to worry yet. You just took your anti-corruption medicine. Why don't you go home and rest? I've been keeping an eye on your reservations and reviews, haven't I? Just leave it to me...", + "Activity_Chat_HotPot_600453103_04": "Wait... the way you're talking... is someone spamming bad reviews online again?", + "Activity_Chat_HotPot_600453103_05": "Oh, uh... nothing serious. Just the same old, y'know. Only a matter of personal preference...", + "Activity_Chat_HotPot_600453103_06": "Bad reviews? Let me have a look.", + "Activity_Chat_HotPot_600453103_08": "I'm so mad! When I find that little punk... I'm gonna pound his head into... meatballs!", + "Activity_Chat_HotPot_600453103_13": "Uh... but it feels like there's a big problem with the dishes... there are more and more negative reviews lately. The taste of the dishes got worse by the day. I doubted the suppliers, talked to the employees, and made complaints at the seasoning stores...", + "Activity_Chat_HotPot_600453103_14": "Now that I think about it, it's probably the corruption that took away my sense of taste. Maybe I wronged them? Huh? Just got a Knock Knock message from the front desk—gotta go handle that real quick!", + "Activity_Chat_HotPot_600453103_15": "Plenty of people online are posting complaints about the food's taste at \"Simmer,\" with more than a few throwing shade at the owner, Blaze...", + "Activity_Chat_HotPot_600453104_01": "Ah... My favorite Simmer has received tons of negative reviews on the reservation website...", + "Activity_Chat_HotPot_600453104_02": "After all, the dining experience isn't that good.", + "Activity_Chat_HotPot_600453104_05": "Well... I actually noticed that there was something wrong with the taste of the soup base and the dishes, and I wanted to remind Blaze. It's just that I haven't found the right opportunity...", + "Activity_Chat_HotPot_600453104_06": "I should've talked to her early, and now the negative reviews are flooding online...", + "Activity_Chat_HotPot_600453104_10": "The way things are looking right now, \"Simmer\" won't be able to keep running unless we find a solution.", + "Activity_Chat_HotPot_600453104_11": "The employees have been under a lot of pressure these past few days. Some of them even suspect that I have a problem with my taste buds. But they're afraid to tell me because of my bad temper...", + "Activity_Chat_HotPot_600453104_12": "I just gave all of them some time off and posted a notice that we're temporarily closed for adjustments... But if things don't change, \"Simmer\" is gonna be closing its doors for good soon enough.", + "Activity_Chat_HotPot_600453104_Name_01": "Blaze", + "Activity_Chat_HotPot_600453105_01": "What do you think? Aria and Sunna both helped me design them! Pretty cute, right?", + "Activity_Chat_HotPot_600453105_02": "Yeah, they're cute and all, but if I can't cure my Corruption and my taste buds won't recover, there's no way to improve the taste, and the customers won't come back again...", + "Activity_Chat_HotPot_600453105_13": "Yeah. She's the most adept person at picking ingredients I've ever seen. She can always source the best ingredients at the lowest price.", + "Activity_Chat_HotPot_600453105_20": "Mm... alright, thanks so much! Let's head to Yum Cha Sin in Waifei Peninsula together later!", + "Activity_Chat_HotPot_600453105_21": "Everyone arrives together at the entrance of Yum Cha Sin in Waifei Peninsula.", + "Activity_Chat_HotPot_600453105_Name_01": "Blaze", + "Activity_Chat_HotPot_600453106_11": "Alright~ Blaze filled me in on everything. I can hook you up with the beef supplier, no problem, but having just freshly sliced beef on the menu? That's no variety...", + "Activity_Chat_HotPot_600453107_19": "Since you're here to taste-test anyway, why not come eat at the temple! I was planning to make some blanched veggies today—throw in a soup base and boom, we've got a hot pot.", + "Activity_Chat_HotPot_600453108_06": "Hmm! I'm gonna whip up a clear soup hot pot for you guys today. Check it out! I already prepped the soup base!", + "Activity_Chat_HotPot_600453108_07": "You mean just like the hot pot we had last time? Hell yeah!", + "Activity_Chat_HotPot_600453111_08": "Looks like it totally got fried by a high-voltage shock...", + "Activity_Chat_HotPot_600453112_03": "Ehn, ehn-ne... (So you need some herbs or spices to tone down the heat and spiciness of the hot pot...)", + "Activity_Chat_HotPot_600453113_03": "It's all about helping out hot pot joints in crisis—delicious justice served hot!", + "Activity_Chat_HotPot_600453201_08": "{M#Wise}{F#Belle}, what brings you here? That guy's been holding up our building stone shipment! We've been looking to track him down. ", + "Activity_Chat_HotPot_600453201_24": "By the way, why would you need seafood? Are you throwing some kinda party or what?", + "Activity_Chat_HotPot_600453201_25": "Simmer the hot pot restaurant needs it.", + "Activity_Chat_HotPot_600453202_02": "Long time no see, {M#Wise}{F#Belle}. Ben just filled me in on the situation—the seafood for the hot pot place didn't show up, right?", + "Activity_Chat_HotPot_600453202_11": "I heard you guys saying you're short on seafood, right? Our Fishing Association's got some stock left — we can hand over everything that's good for hot pot.", + "Activity_Chat_HotPot_600453202_15": "Alright, it's settled then! I'll have Boyd pack you guys a few crates of seafood for hot pot — and there's plenty more where that came from!", + "Activity_Chat_HotPot_600453204_06": "Oh! Mr. Ben, how 'bout you and your daughter swing by and give our dishes a try? The seafood from Port Elpis is gonna be super tasty after a good hot pot boil!", + "Activity_Chat_HotPot_600453204_20": "Everyone heads back to the video store's garage, where {M#Belle}{F#Wise} digs out a pot and gives it a good scrub. But since the new spicy hot pot base sauce isn't quite ready yet, Nangong suggests firing up a copper hot pot to treat everyone instead.", + "Activity_Chat_HotPot_600453205_03": "Nah, I'll handle the dishes, sweet pea...", + "Activity_Chat_HotPot_600453206_07": "Speaking of which, wasn't Miss Cissia making a fuss about wanting to eat? So why's she looking so freaked out when she sees the hot pot?", + "Activity_Chat_HotPot_600453206_10": "Oh, that? That's a copper hot pot—perfect for cooking meat slices. Keeps your body all toasty and warm! Give it a try, and you're gonna love it!", + "Activity_Chat_HotPot_600453207_01": "Ready to grab some hot pot with the crew from Belobog Industries?", + "Activity_Chat_HotPot_600453210_07": "That's dangerous, Officer Zhu Yuan! Don't agree to it—that cooper hot pot will cook you alive!", + "Activity_Chat_HotPot_600453210_14": "Super simple! Just give us your honest take after the meal! The copper hot pot's set up in the garage—right this way!", + "Activity_Chat_HotPot_600453211_01": "Ready to grab some hot pot with the Public Security crew?", + "Activity_Chat_HotPot_600453212_01": "Everyone is enjoying the hot pot when Cissia suddenly collapses to the ground, her face twisted in pain. A quick touch to her forehead reveals she is running way hotter than usual.", + "Activity_Chat_HotPot_600453212_05": "Huh? You can get heatstroke from eating hot pot?", + "Activity_Chat_HotPot_600453214_01": "This is it! The magical record filled with Ether energy! \"1,000 Heartbreak Ballads\"!", + "Activity_Chat_HotPot_600453214_02": "Magical... record?", + "Activity_Chat_HotPot_600453214_03": "That's right. Sunna picked it up near the Papago Hollow. I don't know if it's the Ether energy, but the surroundings turn freezing cold once it starts to play.", + "Activity_Chat_HotPot_600453214_04": "Aria once overheated herself during her rehearsals. She couldn't cool herself down in any way she tried, until Sunna dug up the record and froze Aria into super high efficiency.", + "Activity_Chat_HotPot_600453214_07": "Trust me! It'll work like magic! Come on, let's head back to the video store!", + "Activity_Chat_HotPot_600453214_08": "You head back to the video store with Nangong and throw on that \"1,000 Heartbreak Ballads\" record. Can't believe Cissia actually wakes up from the cold—she won't stop sneezing either.", + "Activity_Chat_HotPot_600453215_05": "I still have a report to write this afternoon about the missing goods case. Manager, thank you for your hospitality. I've already paid the bill, so we'll be on our way...", + "Activity_Chat_HotPot_600453215_17": "No problem! But you've been working yourself ragged—come sit down and grab some hot pot first. We just got some fresh seafood in. Even if you can't taste it, you gotta fuel up before you get back to work, right?", + "Activity_Chat_HotPot_600453216_01": "Come on, Manager, take a seat and chill with some hot pot!", + "Activity_Chat_HotPot_600453221_12": "That's not true at all, Nangong! Everything we've been through these past few days, and the delicious hot pot we worked so hard to make in the end—it's all proof that we actually helped Blaze and \"Simmer.\"", + "Activity_Chat_HotPot_600453221_17": "That's not true at all, Nangong! Everything we've been through these past few days, and the delicious hot pot we worked so hard to make in the end—it's all proof that we actually helped Blaze and \"Simmer.\"", + "Activity_Chat_HotPot_600453301_04": "Uh... speaking of which, do you actually know how to make the hot pot soup base?", + "Activity_Chat_HotPot_600453301_10": "Uh... speaking of which, do you actually know how to make the hot pot soup base?", + "Activity_Chat_HotPot_600453307_10": "No, no, that's not it. The hot pot place needs to make some sticky rice cakes—just gotta be \"bouncy, milky, soft, and sticky-gooey.\"", + "Activity_Chat_HotPot_600453313_01": "You ready? It's do or die—everything's riding on this!", + "Activity_Chat_HotPot_600453314_05": "So to show my appreciation, for the whole first month after we reopen, everyone gets free hot pot on the house!", + "Activity_Chat_HotPot_600453314_06": "Y'all are more than welcome to try our brand-new upgraded signature spicy hot pot—it's what we all worked together to make happen.", + "Activity_Chat_HotPot_600453315_01": "Come grab some hot pot with us, Manager!", + "Activity_Chat_HotPot_600453401_01": "I'm telling you, you gotta stick to eating hot pot at actual restaurants. Those instant hot pots? Way too dangerous—they'll attract Ethereals!", + "Activity_Chat_HotPot_600453401_02": "Just last month, I was cruisin' outta the city in my ride, munchin' on some hot pot and singin' along, when I took a wrong turn and—whoosh—got sucked straight into a Hollow.", + "Activity_Chat_HotPot_600453401_09": "So tell me—if I'm thinking about grabbing hot pot with you even on death's door, don't you owe me a meal today?", + "Activity_Chat_HotPot_600453402_07": "Hmm... Spicy hot pot, huh? These peppers... they look packed with power! I've gotta give it a shot!", + "Activity_Chat_HotPot_600454199_01": "Ah... My favorite Simmer has received tons of negative reviews on the reservation website...", + "Activity_Chat_HotPot_600454199_02": "After all, the experience isn't that good.", + "Activity_Chat_HotPot_600454199_03": "Yeah, there's definitely something off about the taste.", + "Activity_Chat_HotPot_600454199_04": "Well... I actually noticed that there was something wrong with the taste of the soup base and the dishes, and I wanted to remind Blaze. It's just that I haven't found the right opportunity...", + "Activity_Chat_HotPot_600454199_05": "I should've talked to her early, and now the negative reviews are flooding online...", + "Activity_Chat_HotPot_600454199_06": "I originally designed these Bangboo figures as freebies, and they were working great for promotions too...", + "Activity_Chat_HotPot_600454199_07": "No sooner have the words left her mouth than Blaze steps out of the shop, looking totally deflated...", + "Activity_Chat_HotPot_600454199_08": "What's wrong, Blaze? You're lookin' pretty rough...", + "Activity_Chat_HotPot_600454199_09": "Ugh... the front desk told me all our bookings for the next few weeks got canceled...", + "Activity_Chat_HotPot_600454199_10": "The way things are looking right now, Simmer won't be able to stay in business unless we find a solution.", + "Activity_Chat_HotPot_600454199_11": "The employees have been under a lot of pressure these past few days. Some of them even suspect that my taste buds are malfunctioning. But they're afraid to tell me because of my temper...", + "Activity_Chat_HotPot_600454199_12": "I gave everyone time off and posted a notice that we're temporarily closed for adjustments... But if my Corruption symptoms don't get better and my sense of taste never comes back, I'm afraid Simmer won't be far from shutting down for good.", + "Activity_Chat_HotPot_600454199_13": "Hmm... how about this! We'll be your taste buds and help you check the flavors! You just focus on developing new dishes and soup bases.", + "Activity_Chat_HotPot_600454199_14": "We can get more people to taste-test. There's gotta be a flavor most customers will like!", + "Activity_Chat_HotPot_600454199_15": "Hmm... that could work...", + "Activity_Chat_HotPot_600454199_16": "But for improving the menu...", + "Activity_Chat_HotPot_600454199_17": "Where do we start?", + "Activity_Chat_HotPot_600454199_18": "Hmm... judging from Stephen's feedback earlier, the beef, seafood, soup bases, and desserts all had issues...", + "Activity_Chat_HotPot_600454199_19": "Beef... let me think... beef... At this point, looks like our only option is to track down that woman at Waifei Peninsula!", + "Activity_Chat_HotPot_600454199_20": "That woman?", + "Activity_Chat_HotPot_600454199_21": "Yeah. She's the most adept person at picking ingredients I've ever seen. She can always source the best ingredients at the lowest price.", + "Activity_Chat_HotPot_600454199_22": "No time to waste then, let's head to Waifei Peninsula!", + "Activity_Chat_HotPot_600454199_23": "Count me in! Defending the deliciousness of this world is my duty! We could totally team up with Nangong to design some themed decorations as freebies. Customers would eat that up for sure.", + "Activity_Chat_HotPot_600454199_24": "Count me in!", + "Activity_Chat_HotPot_600454199_25": "Huh? I don't know about that... Especially you two siblings—we only just met today. You've already helped with the taste testing, I can't ask you to go out of your way for me...", + "Activity_Chat_HotPot_600454199_26": "Oh come on, don't turn them down! Everyone loves Simmer and the delicious food you make, that's why they wanna help you out!", + "Activity_Chat_HotPot_600454199_27": "Mm... alright, thank you all! Let's head to Yum Cha Sin in Waifei Peninsula together later!", + "Activity_Chat_HotPot_600454199_28": "Everyone arrives together at the entrance of Yum Cha Sin in Waifei Peninsula.", + "Activity_Chat_HotPot_600454199_29": "Count me in! We can team up with Nangong to design some themed decorations to draw in customers. We can't let Simmer just shut down like this.", + "Activity_Chat_HotPot_600454199_Name_01": "Blaze", + "Activity_Chat_Ride_31260002_06": "Note: Over 80% of all new commissions are related to the Hollow Champion competition.", + "Activity_Chat_Ride_31260018_16": "You head out to Blazewood...", + "Activity_Chat_Ride_31260019_01": "Proxy... you don't actually believe what Burnice said in that message, do you...?", + "Activity_Chat_Ride_31260021_01": "A heap of miscellaneous stuff: broken Ethereal cards, an antique W-Engine... and a sparkstone made in the Outer Ring.", + "Activity_Chat_Ride_31260023_04": "Considering the stability of this Hollow... this was never really a reliable \"fake.\"", + "Activity_Chat_Ride_31260024_03": "Wait, Burnice! This is a very delicate device. Be careful with it. If you break it, we won't even get thirty percent of what this haul's worth.", + "Activity_Chat_Ride_31260025_14": "Burnice drags you over to the bar.\nThe special Nitro-Fuel tastes amazing, and after a few cups, you start feeling drowsy... By the time you come to your senses, you're already in the Steeltusk's passenger seat.", + "Activity_Chat_jigsaw4.0_34860001_10": "This Mr. Finn said... this Bangboo's storing some video data that's very important to him. I tried recovering it during the initial repairs, but the data's a total mess — like it's been hit with Ether Corruption or something...", + "Activity_Chat_jigsaw4.0_34860001_15": "Sorry, just a minor health issue, nothing serious... Actually, being sick gave me the perfect excuse to take a sick day and fix \"Winger\"... *cough cough* That's this Bangboo here.", + "Activity_Chat_jigsaw4.0_34860001_20": "Please, you gotta help me out here! No, wait — help \"Winger\" out! If I can't recover its data, my job's gonna go up in flames!", + "Activity_Chat_jigsaw4.0_34860001_Name_01": "Finn", + "Activity_Chat_jigsaw4.0_34860002_05": "No worries, no worries, we'll take it one step at a time. As long as we're done by the time my leave ends— *cough cough cough*... Once I save up enough Dennies, I'll swap in a brand new storage module!", + "Activity_Chat_jigsaw4.0_34860002_06": "So... the footage we just recovered — if I'm not mistaken, all of this was shot inside a Hollow, right?", + "Activity_Chat_jigsaw4.0_34860002_07": "Uh, well... let's just say my work's got some ties to the Hollows...", + "Activity_Chat_jigsaw4.0_34860002_08": "No wonder this Bangboo's data is so corrupted. Sure, this model's got freedom for mods and customization, but you gotta actually install them!", + "Activity_Chat_jigsaw4.0_34860002_09": "But yours... is completely bare, like it just rolled off the assembly line. How could you send it into a Hollow like that? At least give it some way to protect itself so it can bail when it runs into Ethereals.", + "Activity_Chat_jigsaw4.0_34860002_10": "Sorry... with my financial situation... just buying the base model alone is already putting me under some serious pressure...", + "Activity_Chat_jigsaw4.0_34860002_11": "We can fix it, no sweat.", + "Activity_Chat_jigsaw4.0_34860002_12": "Be careful next time.", + "Activity_Chat_jigsaw4.0_34860002_13": "Of course, of course! As long as I can get its data restored this time, I swear I'll gear it up from head to toe before anything else!", + "Activity_Chat_jigsaw4.0_34860002_14": "Um... I'll be staying with it for my entire sick leave... Come find me whenever you want to restore its data!", + "Activity_Chat_jigsaw4.0_34860002_Name_01": "Finn", + "Activity_Chat_jigsaw4.0_34860003_Name_01": "Finn", + "Activity_Chat_jigsaw4.0_34860004_Name_01": "Finn", + "Activity_Chat_jigsaw4.0_34860005_Name_01": "Finn", + "Activity_Chat_jigsaw4.0_34860006_Name_01": "Finn", + "Activity_Chat_jigsaw4.0_34860007_Name_01": "Finn", + "Activity_Chat_jigsaw4.0_34860008_01": "You're here! ...Judging by your expression, you're not here to look over the footage? Is there something else you need from me?", + "Activity_Chat_jigsaw4.0_34860008_13": "Winger only risked going into that Hollow to record those videos because I asked it to... But I wasn't kidding about one thing — if we couldn't restore this data, I seriously wouldn't be able to focus on work at all!", + "Activity_Chat_jigsaw4.0_34860008_Name_01": "Finn", + "Activity_Chat_jigsaw4.0_34860008_Name_02": "Winger", + "Activity_Chat_jigsaw4.0_34860009_01": "After days of nonstop repairs, we finally managed to restore all of Winger's data. Somehow, our client Finn's also made a full recovery...", "Activity_CinemaUnlock_01": "Finish watching a movie with Cecilia", "Activity_CinemaUnlock_02": "Finish watching a movie with Jane", "Activity_CinemaUnlock_03": "Finish watching a movie with Yixuan", @@ -734,945 +310,185 @@ "Activity_CinemaUnlock_07": "Finish watching a movie with Yuzuha", "Activity_CinemaUnlock_08": "Finish watching a movie with Lycaon", "Activity_CinemaUnlock_09": "Finish watching a movie with Sweety", - "Activity_GalGame_ActivityLivehouse_10162901_016": "That's right! Thanks to Miss Sia's recommendation, Ms. Berner took a listen and loved Sunna's song! So we managed to land a spot in the competition!", - "Activity_GalGame_ActivityLivehouse_10162901_026": "No no no no, don't pin everything on yourself, Sunna—", - "Activity_GalGame_ActivityLivehouse_10162901_033": "Last time you worked as their agent, you were being given tickets... Wonder what you'll encounter on the job this time...\nHowever... you really can't get out a refusal with those three pairs of expectant eyes on you!", - "Activity_GalGame_ActivityLivehouse_10162901_034": "I don't know much about the idol industry...", - "Activity_GalGame_ActivityLivehouse_10162901_035": "But I guess I could give it a go...", - "Activity_GalGame_ActivityLivehouse_10162901_040": "A—Aria, are you sure you're not going to scare the Manager off...", - "Activity_GalGame_ActivityLivehouse_10162901_041": "'Cause when you put it like that, they'll realize... we've barely managed to get anything done without the Manager's help! Waaah—", - "Activity_GalGame_ActivityLivehouse_10162901_041_01": "Am I really that good?", - "Activity_GalGame_ActivityLivehouse_10162901_041_02": "Yep, that's how good I am!", - "Activity_GalGame_ActivityLivehouse_10162901_042": "Ahem, there you go saying stupid things again...", - "Activity_GalGame_ActivityLivehouse_10162901_048": "Truth or Dare?", - "Activity_GalGame_ActivityLivehouse_10162901_054": "All I said was... \"Sometimes I wonder when I'll be able to stand in the center like Aria and Nangong... and lead in a performance.\" That's all!", - "Activity_GalGame_ActivityLivehouse_10162901_058": "Hmm... while you think it over, we'll talk to Manager first about our plans once you take the center position.", - "Activity_GalGame_ActivityLivehouse_10162901_059": "...So you're not even giving me a chance to say no! We're talking about being the group's center! Shouldn't you be taking this more seriously?!", - "Activity_GalGame_ActivityLivehouse_10162901_060": "I'm totally on board with Sunna as center!", - "Activity_GalGame_ActivityLivehouse_10162901_061": "I think it's a really good idea too! A performance with Sunna in the center would be a whole new vibe — I'm already hyped just thinking about it.", - "Activity_GalGame_ActivityLivehouse_10162901_062": "That does sound pretty fresh. A performance with Sunna in the center would be a whole new vibe — I can't wait to see it!", - "Activity_GalGame_ActivityLivehouse_10162901_067": "Sunna and Aria both look down to check the time...", - "Activity_GalGame_ActivityLivehouse_10162901_073": "No problem!", - "Activity_GalGame_ActivityLivehouse_10162901_074": "I've dealt with plenty of people from TOPS!", - "Activity_GalGame_ActivityLivehouse_10162901_079": "The Angels of Delusion leave.\nGuess you should go talk to {M#Belle}{F#Wise} about what to do next.", - "Activity_GalGame_ActivityLivehouse_10162902_001": "Writing a new song, managing the account, and releasing a performance video... Looks like our friends have the challenge ahead.", - "Activity_GalGame_ActivityLivehouse_10162902_002": "Writing a new song, managing the account, and releasing a performance video... Wow, just hearing all that feels super complicated!", - "Activity_GalGame_ActivityLivehouse_10162902_003": "Yeah, I feel you.", - "Activity_GalGame_ActivityLivehouse_10162902_004": "Ugh, yeah, just looking at all these complicated steps is already making me kinda sleepy...", - "Activity_GalGame_ActivityLivehouse_10162902_005": "True... it's going to take some time just to wrap our heads around all these steps.", - "Activity_GalGame_ActivityLivehouse_10162902_006": "Hey, you know what I've noticed? —Whenever TOPS gets involved in something, it always gets super complicated!", - "Activity_GalGame_ActivityLivehouse_10162902_007": "Guess that's just how TOPS operates... Everything they touch ends up pretty complicated.", - "Activity_GalGame_ActivityLivehouse_10162902_008": "But the stakes get higher too. As \"New Eridu's biggest event,\" the rewards are sure to be pretty impressive.", - "Activity_GalGame_ActivityLivehouse_10162902_009": "But the stakes get higher too. As \"New Eridu's biggest event,\" the rewards are sure to be pretty impressive.", - "Activity_GalGame_ActivityLivehouse_10162902_010": "It'll also boost their visibility.", - "Activity_GalGame_ActivityLivehouse_10162902_011": "The fans would love this too.", - "Activity_GalGame_ActivityLivehouse_10162902_012": "This could really help Angels of Delusion get their names out there.", - "Activity_GalGame_ActivityLivehouse_10162902_013": "It's definitely a great chance to boost Angels of Delusion's visibility...", - "Activity_GalGame_ActivityLivehouse_10162902_014": "Plus they got in thanks to a fan's recommendation — if they actually win, imagine how hyped everyone's gonna be!", - "Activity_GalGame_ActivityLivehouse_10162902_015": "...And since they got in thanks to a fan's recommendation, if they win the competition, the Delulus are going to be over the moon.", - "Activity_GalGame_ActivityLivehouse_10162902_016": "Well, now the pressure feels even heavier...", - "Activity_GalGame_ActivityLivehouse_10162902_017": "Well... now the pressure feels even heavier!", - "Activity_GalGame_ActivityLivehouse_10162902_018": "Maybe... Hey Fairy, can you pull up info on last season's top contestants? What were their styles like?", - "Activity_GalGame_ActivityLivehouse_10162902_019": "Fairy... could you help us pull up info on last season's top contestants? What were their styles like?", - "Activity_GalGame_ActivityLivehouse_10162902_020": "Analysis: Previous winners operated across vastly different creative categories.", - "Activity_GalGame_ActivityLivehouse_10162902_021": "One habitually wore a horse-head mask and \"communed with souls of the audience\" through whinnying. Another portrayed a street statue named the \"Corner Watchkeeper,\" maintaining a single pose for 72 consecutive hours...", - "Activity_GalGame_ActivityLivehouse_10162902_022": "That's... not really Angels of Delusion's vibe...", - "Activity_GalGame_ActivityLivehouse_10162902_023": "We should probably go case by case.", - "Activity_GalGame_ActivityLivehouse_10162902_024": "What? Wearing a horse head and whinnying? Statue cosplay? Street performance art...? These all sound super weird!", - "Activity_GalGame_ActivityLivehouse_10162902_025": "Wearing a horse mask and neighing, statue cosplay, and doing street performance art... Belle, none of these fit the Angels of Delusion at all.", - "Activity_GalGame_ActivityLivehouse_10162902_026": "Suggestion: Analyze based on specific context. Each style has its own way to win.", - "Activity_GalGame_ActivityLivehouse_10162902_026_01": "That's true...", - "Activity_GalGame_ActivityLivehouse_10162902_026_02": "We could start from their new song.", - "Activity_GalGame_ActivityLivehouse_10162902_027": "That's fair... Right, didn't Nangong mention they're working on a new song earlier? Maybe our marketing strategy can build off that song.", - "Activity_GalGame_ActivityLivehouse_10162902_028": "Good point... Oh right, didn't Nangong mention they're working on a brand new song earlier? Maybe we can build our marketing strategy around the new song!", - "Activity_GalGame_ActivityLivehouse_10162902_029": "My thoughts exactly. Things are quiet at the store lately, I can hold down the fort. Belle, mind heading to 404 to scope things out?", - "Activity_GalGame_ActivityLivehouse_10162902_030": "...Wise, how about you swing by 404 and see how things are going? I'll stay and watch the shop — just call if you need anything!", - "Activity_GalGame_ActivityLivehouse_10162902_031": "Sure, I'll go see what's up.", - "Activity_GalGame_ActivityLivehouse_10162902_032": "Sure, I'm on it!", - "Activity_GalGame_ActivityLivehouse_10162902_033": "Alright, I'll head over right away! See you later~", - "Activity_GalGame_ActivityLivehouse_10162902_034": "Sounds good. I'll head to 404 now — I'll reach out if anything comes up.", - "Activity_GalGame_ActivityLivehouse_10162902_Name_001": "Wise", - "Activity_GalGame_ActivityLivehouse_10162902_Name_002": "Belle", - "Activity_GalGame_ActivityLivehouse_10162902_Name_003": "Fairy", - "Activity_GalGame_ActivityLivehouse_10162903_004": "Honestly, I didn't get why you recommended this idol group at first.", - "Activity_GalGame_ActivityLivehouse_10162903_005": "From a purely \"professional\" perspective, they're too green, naive, and their style is immature. They don't meet the requirements for this competition... I can't imagine them creating enough value for TOPS.", - "Activity_GalGame_ActivityLivehouse_10162903_008": "Young customers, loyal fans, and passionate passersby...", - "Activity_GalGame_ActivityLivehouse_10162903_009": "Maybe I was wrong at first... This group actually deserves our attention. After all, I've sensed something here I haven't felt in a long time... \"Hope.\"", - "Activity_GalGame_ActivityLivehouse_10162903_010": "Oh? I thought... your usual way of finding \"hope\" was through the stock charts on your trading app.", - "Activity_GalGame_ActivityLivehouse_10162903_011": "...I appreciate your confidence in my judgment. But you seem to have some doubts about my taste in art...", - "Activity_GalGame_ActivityLivehouse_10162903_014": "If I'm not mistaken, you must be the agent for Angels of Delusion?", - "Activity_GalGame_ActivityLivehouse_10162903_015": "(He's sharp.)", - "Activity_GalGame_ActivityLivehouse_10162903_016": "Pleasure to meet you!", - "Activity_GalGame_ActivityLivehouse_10162903_019": "That's right, I'm Angels of Delusion's manager. It's a pleasure to meet you both.", - "Activity_GalGame_ActivityLivehouse_10162903_020": "That's right, I'm the agent for Angels of Delusion. It's a pleasure to meet you both.", - "Activity_GalGame_ActivityLivehouse_10162903_021": "Likewise. I'm Miller from TOPS, I'm overseeing this year's New Eridu's Rising Star.", - "Activity_GalGame_ActivityLivehouse_10162903_023": "Just then, the three girls come bouncing out.", - "Activity_GalGame_ActivityLivehouse_10162903_027": "As you already know, Angels of Delusion entered as \"specially invited\" contestants. That means you currently only have provisional entry.", - "Activity_GalGame_ActivityLivehouse_10162903_028": "(Intense opener...)", - "Activity_GalGame_ActivityLivehouse_10162903_029": "(This lady looks very strict.)", - "Activity_GalGame_ActivityLivehouse_10162903_043": "Exactly. What I really want to see is a solid song, a killer performance... like your Gilded Carrot Day show.", - "Activity_GalGame_ActivityLivehouse_10162903_045": "Well... actually, we're already working on a new song. It's about Angels of Delusion itself. We want to capture that feeling of \"floating through a universe of daydreams\"...", - "Activity_GalGame_ActivityLivehouse_10162903_Name_001": "Berner", - "Activity_GalGame_ActivityLivehouse_10162903_Name_002": "Miller", - "Activity_GalGame_ActivityLivehouse_10162903_Name_003": "Belle", - "Activity_GalGame_ActivityLivehouse_10162903_Name_004": "Wise", - "Activity_GalGame_ActivityLivehouse_10162903_Name_005": "Aria", - "Activity_GalGame_ActivityLivehouse_10162903_Name_006": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162903_Name_007": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162904_003": "...!", - "Activity_GalGame_ActivityLivehouse_10162904_006": "Under Ms. Berner's stern gaze, Sunna's face grows pale, and she starts stumbling over her words...\nNangong smoothly steps in.", - "Activity_GalGame_ActivityLivehouse_10162904_010": "As performers, you've got to give the audience your best. No excuses, no matter what's happening behind the scenes.", - "Activity_GalGame_ActivityLivehouse_10162904_011": "Once you're live, the audience only sees the final result... no one cares what goes on backstage.", - "Activity_GalGame_ActivityLivehouse_10162904_012": "(Jump in to help)", - "Activity_GalGame_ActivityLivehouse_10162904_020": "Based on today's performance, I'm leaning toward keeping Angels of Delusion in the running. What do you think, Ms. Berner?", - "Activity_GalGame_ActivityLivehouse_10162904_024": "Sure! We'll make sure we're ready!", - "Activity_GalGame_ActivityLivehouse_10162904_025": "Mr. Miller and Ms. Berner leave.", - "Activity_GalGame_ActivityLivehouse_10162904_025_01": "As the door closes, everyone visibly lets out a sigh of relief simultaneously.", - "Activity_GalGame_ActivityLivehouse_10162904_038": "I'll take the account management!", - "Activity_GalGame_ActivityLivehouse_10162904_043_01": "We're all set then!", - "Activity_GalGame_ActivityLivehouse_10162904_045": "She should be at the door any minute now—", - "Activity_GalGame_ActivityLivehouse_10162904_046": "...Ah! Let's go welcome her!", - "Activity_GalGame_ActivityLivehouse_10162904_Name_001": "Berner", - "Activity_GalGame_ActivityLivehouse_10162904_Name_002": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162904_Name_003": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162904_Name_004": "Belle", - "Activity_GalGame_ActivityLivehouse_10162904_Name_005": "Wise", - "Activity_GalGame_ActivityLivehouse_10162904_Name_006": "Aria", - "Activity_GalGame_ActivityLivehouse_10162904_Name_007": "Miller", - "Activity_GalGame_ActivityLivehouse_10162905_011": "...It's a really, really great idea!", - "Activity_GalGame_ActivityLivehouse_10162905_012": "Nangong told us back then... \"Every time we learn a new song, put on a show, gain new fans, every time we hit a goal... we should write a note, fold it into a star, and put it in this jar.\"", - "Activity_GalGame_ActivityLivehouse_10162905_020": "Laughing and cheering together, each member of Angels of Delusion folds a star and drops it into the Wish Jar...", - "Activity_GalGame_ActivityLivehouse_10162905_Name_001": "Belle", - "Activity_GalGame_ActivityLivehouse_10162905_Name_002": "Wise", - "Activity_GalGame_ActivityLivehouse_10162905_Name_003": "Aria", - "Activity_GalGame_ActivityLivehouse_10162905_Name_004": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162905_Name_005": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162906_001": "Manager...", - "Activity_GalGame_ActivityLivehouse_10162906_004": "The camera's off!", - "Activity_GalGame_ActivityLivehouse_10162906_005": "You can take a break now!", - "Activity_GalGame_ActivityLivehouse_10162906_009": "Now all that's left is... hmm, two more livestreams, two live evaluations, and... that new song!", - "Activity_GalGame_ActivityLivehouse_10162906_016": "—There's still plenty of time. Stop being so dramatic, Nangong!", - "Activity_GalGame_ActivityLivehouse_10162906_018": "Of course not!", - "Activity_GalGame_ActivityLivehouse_10162906_019": "Let's go together!", - "Activity_GalGame_ActivityLivehouse_10162906_Name_001": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162906_Name_002": "Belle", - "Activity_GalGame_ActivityLivehouse_10162906_Name_003": "Wise", - "Activity_GalGame_ActivityLivehouse_10162906_Name_004": "Aria", - "Activity_GalGame_ActivityLivehouse_10162906_Name_005": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162907_001": "Moments later, a warm, sugary aroma wafts over...\nSunna appears, carrying a massive tray loaded with all kinds of desserts.", - "Activity_GalGame_ActivityLivehouse_10162907_001_01": "What a delicious smell!", - "Activity_GalGame_ActivityLivehouse_10162907_001_02": "Are you a pastry chef?", - "Activity_GalGame_ActivityLivehouse_10162907_003": "Look at all these freshly baked goods... Are you secretly a pastry chef as well, Sunna?", - "Activity_GalGame_ActivityLivehouse_10162907_006": "Huh?", - "Activity_GalGame_ActivityLivehouse_10162907_009": "She'd even put her hands on her hips and be like, \"That's my 'special marketing strategy' for the boss — we only serve one tasting dessert per day. Come back tomorrow if you want something else!\"", - "Activity_GalGame_ActivityLivehouse_10162907_014": "I really appreciate it!", - "Activity_GalGame_ActivityLivehouse_10162907_015": "I'll dig in now!", - "Activity_GalGame_ActivityLivehouse_10162907_018": "Y—Yeah! Please enjoy!", - "Activity_GalGame_ActivityLivehouse_10162907_019": "You enjoy afternoon tea with the Angels of Delusion.\nThe chocolate cookies are crumbly and decadent, and the strawberry cake is refreshing and heavenly...", - "Activity_GalGame_ActivityLivehouse_10162907_019_01": "In no time, all three plates of desserts are wiped clean and Sunna herself put away a surprisingly big share...", - "Activity_GalGame_ActivityLivehouse_10162907_025": "Something on your mind, Sunna?", - "Activity_GalGame_ActivityLivehouse_10162907_040": "It's kinda cute when I picture it.", - "Activity_GalGame_ActivityLivehouse_10162907_048": "Sunna quickly grabs the last cupcake and pops it into her mouth.\nYou enjoy a lovely afternoon tea...", - "Activity_GalGame_ActivityLivehouse_10162907_Name_001": "Belle", - "Activity_GalGame_ActivityLivehouse_10162907_Name_002": "Wise", - "Activity_GalGame_ActivityLivehouse_10162907_Name_003": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162907_Name_004": "Aria", - "Activity_GalGame_ActivityLivehouse_10162907_Name_005": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162908_001": "...Get a virtual number, switch to a proxy node, throw in some basic hacking tricks... and done!", - "Activity_GalGame_ActivityLivehouse_10162908_002": "Now when I call from this number, their screen will show \"Ridu Lottery Grand Prize Office\"—", - "Activity_GalGame_ActivityLivehouse_10162908_003": "W—Will this really work?! I'm not so sure about this...", - "Activity_GalGame_ActivityLivehouse_10162908_004": "Take it easy~", - "Activity_GalGame_ActivityLivehouse_10162908_005": "Mr. Miller said himself before he left, \"Feel free to reach out anytime,\" and gave us his number — I'm sure he'd be happy to help!", - "Activity_GalGame_ActivityLivehouse_10162908_006": "But every time we called before, it was either busy or no one picked up...", - "Activity_GalGame_ActivityLivehouse_10162908_007": "What if... What if he just doesn't want to take our calls!", - "Activity_GalGame_ActivityLivehouse_10162908_008": "(Mr. Miller is deliberately ignoring the calls.)", - "Activity_GalGame_ActivityLivehouse_10162908_009": "(Nangong knows exactly what's going on...)", - "Activity_GalGame_ActivityLivehouse_10162908_010": "(It seems Mr. Miller is deliberately avoiding the calls... Nangong is fully aware of this, and that's exactly why she's trying to reach this \"judge\" another way.)", - "Activity_GalGame_ActivityLivehouse_10162908_011": "(It seems Mr. Miller is deliberately avoiding the calls... Nangong is fully aware of this, and that's exactly why she's trying to reach this \"judge\" another way.)", - "Activity_GalGame_ActivityLivehouse_10162908_012": "Hey, how could you think that way, Sunna?", - "Activity_GalGame_ActivityLivehouse_10162908_013": "...Huh?!", - "Activity_GalGame_ActivityLivehouse_10162908_014": "As a \"professional\" from TOPS Corporation, Mr. Miller is thorough, patient, and reliable — there's no way he'd deliberately ignore our calls... We shouldn't question his sincerity!", - "Activity_GalGame_ActivityLivehouse_10162908_015": "...Wh—What?! That's not what I meant! Nangong, you're changing the subject again—", - "Activity_GalGame_ActivityLivehouse_10162908_016": "What's happening?", - "Activity_GalGame_ActivityLivehouse_10162908_017": "What's Nangong up to now?", - "Activity_GalGame_ActivityLivehouse_10162908_018": "What's all the buzz about? I could hear Sunna from down the hall... What's up? Did Nangong come up with another wild idea?", - "Activity_GalGame_ActivityLivehouse_10162908_019": "It's so lively here. What's going on? Don't tell me Nangong's got another scheme cooking?", - "Activity_GalGame_ActivityLivehouse_10162908_020": "...Manager, you're here!", - "Activity_GalGame_ActivityLivehouse_10162908_021": "Here's the thing: since late last night, our account numbers have been all over the place. Our rank keeps dropping, and we're getting a flood of hate comments...", - "Activity_GalGame_ActivityLivehouse_10162908_022": "I know.", - "Activity_GalGame_ActivityLivehouse_10162908_023": "Aria told me.", - "Activity_GalGame_ActivityLivehouse_10162908_024": "Aria already told me. She said you were reaching out to Mr. Miller to sort this out... Any luck so far?", - "Activity_GalGame_ActivityLivehouse_10162908_025": "Aria just filled me in. She said you were reaching out to Mr. Miller to sort this out... So, any luck so far?", - "Activity_GalGame_ActivityLivehouse_10162908_026": "...Not great. We couldn't reach Mr. Miller at all. So Nangong came up with this wild idea—", - "Activity_GalGame_ActivityLivehouse_10162908_027": "She somehow got a number for some \"Grand Prize Claims Office\" and wants to use it to call Mr. Miller... Says maybe then he'll pick up!", - "Activity_GalGame_ActivityLivehouse_10162908_028": "That's... creative.", - "Activity_GalGame_ActivityLivehouse_10162908_029": "As expected of Nangong...", - "Activity_GalGame_ActivityLivehouse_10162908_030": "Such a creative idea... As expected of Nangong, huh?", - "Activity_GalGame_ActivityLivehouse_10162908_031": "Pretty creative... Well, definitely something only Nangong could come up with.", - "Activity_GalGame_ActivityLivehouse_10162908_032": "...Manager, don't you start egging them on too!", - "Activity_GalGame_ActivityLivehouse_10162908_033": "This virtual number is absolutely terrifying. They say it has some \"auto-redial\" program set up. If the person doesn't answer, it just keeps ringing non-stop... you can't even hang up!", - "Activity_GalGame_ActivityLivehouse_10162908_034": "That's way too much! What if the organizers think we're being rude because of this... what do we do then?!", - "Activity_GalGame_ActivityLivehouse_10162908_035": "I—I'm at my wit's end! Manager, could you please...", - "Activity_GalGame_ActivityLivehouse_10162908_036": "But the call's already connected.", - "Activity_GalGame_ActivityLivehouse_10162908_037": "But Nangong already dialed it... Ah, looks like it's connected!", - "Activity_GalGame_ActivityLivehouse_10162908_038": "But Nangong already dialed it... Well, it's connected.", - "Activity_GalGame_ActivityLivehouse_10162908_039": "Sunna quickly covers her mouth.\n...At the same time, Mr. Miller's voice comes through on the other end.", - "Activity_GalGame_ActivityLivehouse_10162908_040": "...That's odd.", - "Activity_GalGame_ActivityLivehouse_10162908_041": "I never buy lottery tickets, much less win anything.", - "Activity_GalGame_ActivityLivehouse_10162908_042": "Hey, would you mind explaining — who exactly bought this \"winning lottery ticket\" in my name?", - "Activity_GalGame_ActivityLivehouse_10162908_043": "Ahem, Mr. Miller, good morning!", - "Activity_GalGame_ActivityLivehouse_10162908_044": "It's me, Nangong Yu from Angels of Delusion! I need to talk to you about the competition!", - "Activity_GalGame_ActivityLivehouse_10162908_045": "...There's a brief silence on the other end.\nA moment later, Mr. Miller's voice returns as if nothing happened.", - "Activity_GalGame_ActivityLivehouse_10162908_046": "...I didn't expect to hear from you, Miss Nangong.", - "Activity_GalGame_ActivityLivehouse_10162908_047": "Well, did something happen to TOPS's official channels without my knowing?", - "Activity_GalGame_ActivityLivehouse_10162908_048": "...Something that would require such a \"creative number\"?", - "Activity_GalGame_ActivityLivehouse_10162908_049": "Ah! Well... we...", - "Activity_GalGame_ActivityLivehouse_10162908_050": "No need to explain. Since we're on the line, why don't you just get straight to the point?", - "Activity_GalGame_ActivityLivehouse_10162908_051": "So, what can I do for you, Angels of Delusion?", - "Activity_GalGame_ActivityLivehouse_10162908_052": "They told Mr. Miller about the vote manipulation and the negative buzz online...\n...Mr. Miller thinks for a moment.", - "Activity_GalGame_ActivityLivehouse_10162908_058": "It hurts the competition's credibility too.", - "Activity_GalGame_ActivityLivehouse_10162908_062": "With that in mind, don't you think you should do something?", - "Activity_GalGame_ActivityLivehouse_10162908_065": "But let me remind you: if you choose to step into the spotlight, you have to be ready for all kinds of attention — and that includes the less-than-friendly kind.", - "Activity_GalGame_ActivityLivehouse_10162908_069": "Without waiting for a reply, Mr. Miller hangs up abruptly...\nClearly, this judge has no intention of helping and has just tossed the issue right back to Angels of Delusion...\nSilence falls over the room.", - "Activity_GalGame_ActivityLivehouse_10162908_071": "All that talk...", - "Activity_GalGame_ActivityLivehouse_10162908_072": "He just doesn't want to deal with it, right?", - "Activity_GalGame_ActivityLivehouse_10162908_074": "He sounded objective, but every line of his dodged the real issue... Classic corporate talk... That Mr. Miller is textbook TOPS, greasy to the core.", - "Activity_GalGame_ActivityLivehouse_10162908_075": "That Mr. Miller's a real smooth operator!", - "Activity_GalGame_ActivityLivehouse_10162908_076": "Mr. Miller really lives up to being a TOPS employee — smooth operator through and through.", - "Activity_GalGame_ActivityLivehouse_10162908_080": "Hmm... yeah. The real issue comes down to me not finishing the song yet...", - "Activity_GalGame_ActivityLivehouse_10162908_081": "Once I get it done, everything will work out!", - "Activity_GalGame_ActivityLivehouse_10162908_086": "Let's figure this out together.", - "Activity_GalGame_ActivityLivehouse_10162908_091": "But... it's exactly because everyone is trying to help that I can't stop now...", - "Activity_GalGame_ActivityLivehouse_10162908_094": "There's no rush for rehearsals.", - "Activity_GalGame_ActivityLivehouse_10162908_095": "Take a breather first.", - "Activity_GalGame_ActivityLivehouse_10162908_100": "I can't let my problems slow everyone down again.", - "Activity_GalGame_ActivityLivehouse_10162908_102": "The argument between Nangong and Sunna grows louder and louder...\nYou head over with Aria and join the conversation.", - "Activity_GalGame_ActivityLivehouse_10162908_106": "We expected some bumps.", - "Activity_GalGame_ActivityLivehouse_10162908_107": "Let's just focus on finding solutions!", - "Activity_GalGame_ActivityLivehouse_10162908_113": "It's not on you, Sunna.", - "Activity_GalGame_ActivityLivehouse_10162908_114": "Let me look into this.", - "Activity_GalGame_ActivityLivehouse_10162908_115": "...Aria mentioned our drop in the rankings. But none of this was happening last night before I went to bed.", - "Activity_GalGame_ActivityLivehouse_10162908_116": "Aria mentioned our drop in the rankings. But none of this was happening last night before I went to bed.", - "Activity_GalGame_ActivityLivehouse_10162908_122": "Nangong quickly calls Mr. Miller and explains the situation briefly.\nThere's a pause on the other end — presumably him checking data...\nAfter a while, Mr. Miller continues to speak.", - "Activity_GalGame_ActivityLivehouse_10162908_Name_001": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162908_Name_002": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162908_Name_003": "Belle", - "Activity_GalGame_ActivityLivehouse_10162908_Name_004": "Wise", - "Activity_GalGame_ActivityLivehouse_10162908_Name_005": "Miller", - "Activity_GalGame_ActivityLivehouse_10162908_Name_006": "Aria", - "Activity_GalGame_ActivityLivehouse_10162909_003": "It's Aria!", - "Activity_GalGame_ActivityLivehouse_10162909_004": "She wants to talk to Fairy.", - "Activity_GalGame_ActivityLivehouse_10162909_006": "I'm fine. Aria just wants to talk to Fairy.", - "Activity_GalGame_ActivityLivehouse_10162909_009": "...I'm right here.", - "Activity_GalGame_ActivityLivehouse_10162909_011": "Uh, huh? Let me check...", - "Activity_GalGame_ActivityLivehouse_10162909_014": "While Aria scrambles to adjust the projection, you quickly fill your sibling in about what just happened...", - "Activity_GalGame_ActivityLivehouse_10162909_015": "I see... Things aren't going smoothly, and all the pressure's landing on Sunna alone to fix everything...\nIf I were in her shoes, I'd be pretty stressed too.", - "Activity_GalGame_ActivityLivehouse_10162909_016": "Oh man... So things aren't going great, and all the pressure's landing on Sunna alone to fix everything...\nIf I were in her shoes, I'd be pretty stressed too.", - "Activity_GalGame_ActivityLivehouse_10162909_017": "...Come to think of it, if I were in this situation, I'd probably be on edge too.", - "Activity_GalGame_ActivityLivehouse_10162909_018": "...Just imagining myself in that situation, I'd be totally freaking out!", - "Activity_GalGame_ActivityLivehouse_10162909_022": "Fairy... can you help me figure something out?", - "Activity_GalGame_ActivityLivehouse_10162909_027": "That's correct. Everyone has different personalities and experiences. Naturally, they handle things differently too.", - "Activity_GalGame_ActivityLivehouse_10162909_029": "In this case, if you want to help someone make a \"better choice\"... you have to understand where they're coming from, first.", - "Activity_GalGame_ActivityLivehouse_10162909_031": "I think so too!", - "Activity_GalGame_ActivityLivehouse_10162909_032": "Think about Sunna's past...", - "Activity_GalGame_ActivityLivehouse_10162909_033": "I think so too...\nHey, Aria... could you tell us more about Sunna? Maybe if we all put our heads together, we can figure something out!", - "Activity_GalGame_ActivityLivehouse_10162909_034": "I think so too.\nHey, Aria... could you tell us more about Sunna? Maybe if we all put our heads together, we can figure something out...", - "Activity_GalGame_ActivityLivehouse_10162909_035": "...Hmm, Sunna's past?", - "Activity_GalGame_ActivityLivehouse_10162909_036": "Oh, you mean Sunna's past? Well, nothing I know is really a secret or anything...", - "Activity_GalGame_ActivityLivehouse_10162909_037": "I met Sunna at the agency. Back then, she was working behind the scenes, writing songs for idol groups.", - "Activity_GalGame_ActivityLivehouse_10162909_038": "She's not much of a talker, always huddled away in some quiet corner...\nBut... whenever an idol performed one of her songs, Sunna would be hiding behind the curtain, watching the stage like it was the most important thing in the world.", - "Activity_GalGame_ActivityLivehouse_10162909_039": "So I asked her why she didn't want to join us as a trainee...", - "Activity_GalGame_ActivityLivehouse_10162909_040": "But as soon as I asked, she just shook her head, saying she can't dance well, her pitch is average, that she's not cut out to be an idol... and that she'd just embarrass herself on stage.", - "Activity_GalGame_ActivityLivehouse_10162909_041": "She also said... just being able to write songs for us makes her happy.", - "Activity_GalGame_ActivityLivehouse_10162909_042": "I've heard about that.", - "Activity_GalGame_ActivityLivehouse_10162909_043": "I know about this! I didn't think much of it at the time... but looking back now, becoming an idol must have taken tremendous courage for Sunna.", - "Activity_GalGame_ActivityLivehouse_10162909_044": "I've heard about that. I didn't think much of it at the time... but looking back now, becoming an idol must have taken a lot of courage for Sunna.", - "Activity_GalGame_ActivityLivehouse_10162909_045": "Hmm... After that, the agency shut down because of poor management...", - "Activity_GalGame_ActivityLivehouse_10162909_048": "She brought me along, telling Sunna over and over — \"Angels of Delusion won't be complete without you...\"", - "Activity_GalGame_ActivityLivehouse_10162909_049": "...Finally, Sunna changed her mind and became part of us.", - "Activity_GalGame_ActivityLivehouse_10162909_050": "And after that... well, that's the story of Angels of Delusion...", - "Activity_GalGame_ActivityLivehouse_10162909_051": "I see... With you two constantly encouraging her, Sunna finally chose to join Angels of Delusion.", - "Activity_GalGame_ActivityLivehouse_10162909_052": "Hmm, I see... With you two constantly encouraging her, Sunna finally chose to join Angels of Delusion.", - "Activity_GalGame_ActivityLivehouse_10162909_053": "Wait...", - "Activity_GalGame_ActivityLivehouse_10162909_054": "This story sounds so familiar!", - "Activity_GalGame_ActivityLivehouse_10162909_056": "Wait... Why does this story sound familiar?", - "Activity_GalGame_ActivityLivehouse_10162909_057": "Huh?", - "Activity_GalGame_ActivityLivehouse_10162909_058": "Fairy just said...", - "Activity_GalGame_ActivityLivehouse_10162909_059": "Something about \"Optimal Action Guidelines\"...", - "Activity_GalGame_ActivityLivehouse_10162909_061": "Didn't Fairy just talk about this? Getting to know someone to help them make the right choice?", - "Activity_GalGame_ActivityLivehouse_10162909_062": "A brief silence falls.", - "Activity_GalGame_ActivityLivehouse_10162909_064": "...Actually, I realized later that Sunna really does love the stage.", - "Activity_GalGame_ActivityLivehouse_10162909_065": "Especially at the end of a show, when she hears the audience clapping and cheering... her eyes always light right up!", - "Activity_GalGame_ActivityLivehouse_10162909_066": "When we talk to her on stage, she's happy too...", - "Activity_GalGame_ActivityLivehouse_10162909_067": "Maybe Sunna just needs a little courage.", - "Activity_GalGame_ActivityLivehouse_10162909_071": "I should... talk to Nangong and see if she can find a way to help Sunna open up.", - "Activity_GalGame_ActivityLivehouse_10162909_073": "Yeah, exactly.", - "Activity_GalGame_ActivityLivehouse_10162909_077": "So, by that logic, they must really value your opinions.", - "Activity_GalGame_ActivityLivehouse_10162909_084": "So...", - "Activity_GalGame_ActivityLivehouse_10162909_085": "...She went from songwriter to idol?", - "Activity_GalGame_ActivityLivehouse_10162909_Name_001": "Wise", - "Activity_GalGame_ActivityLivehouse_10162909_Name_002": "Belle", - "Activity_GalGame_ActivityLivehouse_10162909_Name_003": "Aria", - "Activity_GalGame_ActivityLivehouse_10162909_Name_004": "Fairy", - "Activity_GalGame_ActivityLivehouse_10162910_001": "Somewhere on Sixth Street...\nA devoted fan of the Angels of Delusion runs into Nangong and Sunna.", - "Activity_GalGame_ActivityLivehouse_10162910_003": "Ah... it's you!", - "Activity_GalGame_ActivityLivehouse_10162910_006": "I sure have! Good thing you've been doing those rehearsal livestreams lately — I've been watching every single one!", - "Activity_GalGame_ActivityLivehouse_10162910_007": "Watching them just makes me miss your live shows even more...", - "Activity_GalGame_ActivityLivehouse_10162910_008": "But the competition's important, and I didn't want to interrupt your practice, so I just thought I'd wander Sixth Street on a whim... and here you are!", - "Activity_GalGame_ActivityLivehouse_10162910_009": "Ah! And, sorry, Miss, you are...?", - "Activity_GalGame_ActivityLivehouse_10162910_010": "Ah! And, sorry, Mister, you are...?", - "Activity_GalGame_ActivityLivehouse_10162910_011": "I'm the Angels of Delusion's temporary agent!", - "Activity_GalGame_ActivityLivehouse_10162910_012": "I manage the account!", - "Activity_GalGame_ActivityLivehouse_10162910_013": "...Nice to meet you! I'm the Angels of Delusion's temporary agent and manage their account!", - "Activity_GalGame_ActivityLivehouse_10162910_014": "...Nice to meet you. I'm the Angels of Delusion's temporary agent and manage their account.", - "Activity_GalGame_ActivityLivehouse_10162910_015": "Yup! The manager is an amazing agent!", - "Activity_GalGame_ActivityLivehouse_10162910_016": "And Miss Sia... It's all thanks to your recommendation that we have this opportunity at all!", - "Activity_GalGame_ActivityLivehouse_10162910_017": "...I never found the chance to say it before but... thank you so much!", - "Activity_GalGame_ActivityLivehouse_10162910_018": "No no, it's the least I could do...", - "Activity_GalGame_ActivityLivehouse_10162910_019": "So, um, is everything going well?", - "Activity_GalGame_ActivityLivehouse_10162910_020": "When recommending you... I didn't really think it through. Afterwards, I got a bit worried I was putting you under too much pressure...", - "Activity_GalGame_ActivityLivehouse_10162910_021": "I—It's fine! Don't worry, we can deal with it...", - "Activity_GalGame_ActivityLivehouse_10162910_022": "...S—S—S—So I still ended up causing trouble, didn't I!", - "Activity_GalGame_ActivityLivehouse_10162910_023": "No way, just relax~", - "Activity_GalGame_ActivityLivehouse_10162910_024": "We're the Angels of Delusion after all~ This is nothing to us! You gotta believe in us, okay, Sia?", - "Activity_GalGame_ActivityLivehouse_10162910_025": "...I—Is that so? Okay then, phew, I'm glad...", - "Activity_GalGame_ActivityLivehouse_10162910_026": "Oh. Right, I also brought a gift... It's a commemorative scrapbook, full of messages from fans...", - "Activity_GalGame_ActivityLivehouse_10162910_027": "...It's nothing fancy, but I hope this shows you how much everyone cares for you and supports you!", - "Activity_GalGame_ActivityLivehouse_10162910_029": "Nangong starts flipping through the scrapbook, reading the messages aloud...", - "Activity_GalGame_ActivityLivehouse_10162910_031": "\"I really love the Angels of Delusion's shows, they make me so happy...\" — Aww, please keep supporting us at our live shows...!", - "Activity_GalGame_ActivityLivehouse_10162910_033": "Sunna takes the book and keeps reading...", - "Activity_GalGame_ActivityLivehouse_10162910_034": "Hmm... \"I've been watching the Angels of Delusion's livestreams. Honestly, you're doing really well already...\"", - "Activity_GalGame_ActivityLivehouse_10162910_036": "Sunna's voice trails off as she reads, her finger stopping on one line...\n\"So long as Sunna's not the center, everything will be fine.\"\n...Nangong tries to grab the book, but Sunna blocks her arm.", - "Activity_GalGame_ActivityLivehouse_10162910_052": "Sia apologizes again and again and rushes off.\nNangong and Sunna stand there in silence. The air feels thick and heavy.", - "Activity_GalGame_ActivityLivehouse_10162910_053": "(This is so awkward...)", - "Activity_GalGame_ActivityLivehouse_10162910_054": "(Gotta talk to them separately first...)", - "Activity_GalGame_ActivityLivehouse_10162910_058": "A little sunshine can really help you feel better... Nangong, Sunna, wanna give it a try?", - "Activity_GalGame_ActivityLivehouse_10162910_061": "Then...come and check out the other side with me, Sunna!", - "Activity_GalGame_ActivityLivehouse_10162910_063": "Then Sunna, how about we check out the other side? We can talk about how the new song's coming along.", - "Activity_GalGame_ActivityLivehouse_10162910_067": "The young lady suddenly straightens up, looking completely different...", - "Activity_GalGame_ActivityLivehouse_10162910_069": "I've already made plans. I'll go fight these people every morning, noon, and night! I won't let these *New Eridan expletive* tarnish the Angels of Delusion's page!!!", - "Activity_GalGame_ActivityLivehouse_10162910_070": "(So intense...)", - "Activity_GalGame_ActivityLivehouse_10162910_071": "(...Try and change the topic)", - "Activity_GalGame_ActivityLivehouse_10162910_Name_001": "Sia", - "Activity_GalGame_ActivityLivehouse_10162910_Name_002": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162910_Name_003": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162910_Name_004": "Belle", - "Activity_GalGame_ActivityLivehouse_10162910_Name_005": "Wise", - "Activity_GalGame_ActivityLivehouse_10162910_Name_006": "Aria", - "Activity_GalGame_ActivityLivehouse_10162911_003": "I figured.", - "Activity_GalGame_ActivityLivehouse_10162911_004": "Nangong really cares about how you feel.", - "Activity_GalGame_ActivityLivehouse_10162911_010": "It's a long story, lemme think... Y—You're not in a rush are you?", - "Activity_GalGame_ActivityLivehouse_10162911_011": "Let's start from how we met... Back then we were still kids. Nangong was super popular in class, and I just stayed in the corner by myself, fantasizing and scribbling away in my notebook...", - "Activity_GalGame_ActivityLivehouse_10162911_012": "We were people of two different worlds, until...\nIt was a sunny afternoon. I was dozing off on the playground when that good student Nangong walked up to me and picked up the draft paper covered in doodles.", - "Activity_GalGame_ActivityLivehouse_10162911_013": "...Once she finished reading the draft, she dragged me over to the piano room and had me play the entire song to her. Then she looked me in the eyes all serious and said... she thought I was amazing.", - "Activity_GalGame_ActivityLivehouse_10162911_014": "And then... Nangong went to contact an agency and became a trainee there.", - "Activity_GalGame_ActivityLivehouse_10162911_015": "The first thing she did thereafter... is pull me in as a composer.", - "Activity_GalGame_ActivityLivehouse_10162911_016": "And I also thought, so long as I could keep composing songs that someone was willing to sing, letting everyone hear my ideas, that was enough to be called happiness...", - "Activity_GalGame_ActivityLivehouse_10162911_017": "But then.... the agency went under...", - "Activity_GalGame_ActivityLivehouse_10162911_018": "I heard about that.", - "Activity_GalGame_ActivityLivehouse_10162911_019": "But you didn't give up.", - "Activity_GalGame_ActivityLivehouse_10162911_020": "I heard about that! That must've been tough. Good thing you guys didn't give up!", - "Activity_GalGame_ActivityLivehouse_10162911_021": "I heard about that... It must've been rough. Good thing you all held on.", - "Activity_GalGame_ActivityLivehouse_10162911_022": "Yup... Back then, it was also Xiao'Yu who told me... don't let it get you down, our dreams aren't over.", - "Activity_GalGame_ActivityLivehouse_10162911_023": "She and Aria formed the Angels of Delusion and then came and found me and said...", - "Activity_GalGame_ActivityLivehouse_10162911_024": "\"Angels of Delusion won't be complete without you...\"", - "Activity_GalGame_ActivityLivehouse_10162911_025": "And so... I became part of the Angels of Delusion.", - "Activity_GalGame_ActivityLivehouse_10162911_026": "I stepped onto the stage and sang that song... the one born from our delusions.", - "Activity_GalGame_ActivityLivehouse_10162911_026_02": "She was the first ever audience for my songs, and the one who brought me into the agency... And she was also the one who gave me the courage to join the Angels of Delusion.", - "Activity_GalGame_ActivityLivehouse_10162911_027": "Sunna, you actually like being on stage, don't you?", - "Activity_GalGame_ActivityLivehouse_10162911_029": "Sunna... You actually like singing your songs on stage, don't you?", - "Activity_GalGame_ActivityLivehouse_10162911_037": "You shouldn't think that way, Sunna.", - "Activity_GalGame_ActivityLivehouse_10162911_038": "That's not how friends roll.", - "Activity_GalGame_ActivityLivehouse_10162911_041": "Moreover, Angels of Delusion is a team, united by your shared \"delusions\"... And in this team, you composed the first song, dreaming up that very first fantasy.", - "Activity_GalGame_ActivityLivehouse_10162911_042": "Moreover, Angels of Delusion is a team, united by your shared \"delusions\"... And in this team, you composed the first song, dreaming up that very first fantasy.", - "Activity_GalGame_ActivityLivehouse_10162911_043": "It's precisely because of this original \"delusion\" that you all are here and working hard today!", - "Activity_GalGame_ActivityLivehouse_10162911_044": "It's precisely because of this original \"delusion\" that you all are here and working hard today.", - "Activity_GalGame_ActivityLivehouse_10162911_050": "Sunna, you gotta believe in yourself.", - "Activity_GalGame_ActivityLivehouse_10162911_051": "If something's on your mind, I'm here for you anytime.", - "Activity_GalGame_ActivityLivehouse_10162911_053": "Whenever you're stuck and don't know what to do, you can always come talk to me.", - "Activity_GalGame_ActivityLivehouse_10162911_054": "Beep-beep. Target's heart rate has slowed, currently back to normal heart rate ranges. Emotional state returning to calm, stable.", - "Activity_GalGame_ActivityLivehouse_10162911_055": "Master, your encouragement has worked.", - "Activity_GalGame_ActivityLivehouse_10162911_057": "Fairy?", - "Activity_GalGame_ActivityLivehouse_10162911_058": "What are you doing here?", - "Activity_GalGame_ActivityLivehouse_10162911_058_01": "Just then, you receive a message from Fairy. The AI assistant claims to have some good news to share with everyone.", - "Activity_GalGame_ActivityLivehouse_10162911_058_02": "You and Sunna return to the video store...", - "Activity_GalGame_ActivityLivehouse_10162911_061": "Well done, Fairy.", - "Activity_GalGame_ActivityLivehouse_10162911_063": "Well done, Fairy. With that out of the way... Sunna?", - "Activity_GalGame_ActivityLivehouse_10162911_065": "I've been gone a while — Nangong must be worried. I'd better go check on her!", - "Activity_GalGame_ActivityLivehouse_10162911_Name_001": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162911_Name_002": "Belle", - "Activity_GalGame_ActivityLivehouse_10162911_Name_003": "Wise", - "Activity_GalGame_ActivityLivehouse_10162911_Name_004": "Fairy", - "Activity_GalGame_ActivityLivehouse_10162912_028": "...Let's not miss the real issue here.", - "Activity_GalGame_ActivityLivehouse_10162912_029": "Let's be honest with each other here... The performance issue is easy to resolve. From now on, we'll practice more and ensure our livestreams are enjoyable.", - "Activity_GalGame_ActivityLivehouse_10162912_030": "As for the data... you know better than I that online popularity was never the reflection of true strength.", - "Activity_GalGame_ActivityLivehouse_10162912_031": "So long as one uses the correct marketing methods... popularity, views, all of it can be bought.", - "Activity_GalGame_ActivityLivehouse_10162912_032": "I'll find a way to use our performance to prove to you... the Angels of Delusion have value.", - "Activity_GalGame_ActivityLivehouse_10162912_033": "Well, if you insist... Hah. Fine.", - "Activity_GalGame_ActivityLivehouse_10162912_034": "I'll be waiting to see your upcoming performance then. I hope you won't disappoint me.", - "Activity_GalGame_ActivityLivehouse_10162912_035": "Nangong glances carefully at Sunna — whose face grows paler as the conversation goes on...\nShe tries to pull her away, but Sunna breaks free...", - "Activity_GalGame_ActivityLivehouse_10162912_Name_001": "Berner", - "Activity_GalGame_ActivityLivehouse_10162912_Name_002": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162912_Name_003": "Miller", - "Activity_GalGame_ActivityLivehouse_10162913_003": "A brief silence falls.\nEveryone stays frozen until Mr. Miller finally speaks.", - "Activity_GalGame_ActivityLivehouse_10162913_006": "...After all, you know how to get into contact with me now, right?", - "Activity_GalGame_ActivityLivehouse_10162913_007": "...The footsteps fade as the two TOPS employees leave.\nNangong clears her throat nonchalantly, trying to lighten the mood...", - "Activity_GalGame_ActivityLivehouse_10162913_015": "...Sticking around when I can't handle it, stubbornly chasing this dream... I'm just holding everyone back.", - "Activity_GalGame_ActivityLivehouse_10162913_017": "Don't think that way.", - "Activity_GalGame_ActivityLivehouse_10162913_018": "We'll figure it out together.", - "Activity_GalGame_ActivityLivehouse_10162913_020": "But Sunna, giving up doesn't solve the problem... There has to be another way.", - "Activity_GalGame_ActivityLivehouse_10162913_024": "...What I should really do is step off stage for now and focus on writing. That way, Angels of Delusion might still have a chance...", - "Activity_GalGame_ActivityLivehouse_10162913_025": "...That's not true.", - "Activity_GalGame_ActivityLivehouse_10162913_035": "...As Nangong's voice fades into the silence, Sunna's face visibly pales.\nNangong seems to realize it too. She takes a deep breath, trying to soften things...", - "Activity_GalGame_ActivityLivehouse_10162913_040": "A genius like you wouldn't understand... There are things I just can't do, no matter how hard I try!", - "Activity_GalGame_ActivityLivehouse_10162913_042": "But you just had to drag me into the spotlight, making me perform in front of everyone...", - "Activity_GalGame_ActivityLivehouse_10162913_043": "Is this... really making my dream come true, or just... another mistake?", - "Activity_GalGame_ActivityLivehouse_10162913_043_01": "Sunna... please don't...", - "Activity_GalGame_ActivityLivehouse_10162913_047_01": "!!!", - "Activity_GalGame_ActivityLivehouse_10162913_049": "But Nangong, it's been so long... since I've felt happy performing.", - "Activity_GalGame_ActivityLivehouse_10162913_051": "Dreams... are they really something you have to suffer this much for?", - "Activity_GalGame_ActivityLivehouse_10162913_055": "...", - "Activity_GalGame_ActivityLivehouse_10162913_059": "Yeah, I'm stupid. I can't do the things you and Aria can do so easily. All I'm good at is writing songs, I shouldn't be on stage...", - "Activity_GalGame_ActivityLivehouse_10162913_061": "Sunna...", - "Activity_GalGame_ActivityLivehouse_10162913_068": "Sobbing and her breath erratic, Sunna flees the studio, hands over her eyes...\nHer emotions were so intense that, for a moment, everyone stands stunned, unable to react.", - "Activity_GalGame_ActivityLivehouse_10162913_069": "After a while, Ms. Cecilia returns to 404.", - "Activity_GalGame_ActivityLivehouse_10162913_Name_001": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162913_Name_002": "Miller", - "Activity_GalGame_ActivityLivehouse_10162913_Name_003": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162913_Name_004": "Belle", - "Activity_GalGame_ActivityLivehouse_10162913_Name_005": "Wise", - "Activity_GalGame_ActivityLivehouse_10162914_006": "Even though I knew you didn't want me to leave, I still acted like a coward out of anger...", - "Activity_GalGame_ActivityLivehouse_10162914_007": "And saying \"I've never been happy on stage\"...", - "Activity_GalGame_ActivityLivehouse_10162914_008": "You know what? Ever since we formed Angels of Delusion together, I've been happier than... all my past days combined!", - "Activity_GalGame_ActivityLivehouse_10162914_009": "Hurting someone because you care too much...", - "Activity_GalGame_ActivityLivehouse_10162914_010": "That happens a lot!", - "Activity_GalGame_ActivityLivehouse_10162914_011": "Rather than placing blame, maybe we just do irrational things because we care too much... My brother and I are like that sometimes too!", - "Activity_GalGame_ActivityLivehouse_10162914_012": "Rather than placing blame, maybe we just do irrational things because we care too much... Belle and I are like that sometimes too.", - "Activity_GalGame_ActivityLivehouse_10162914_013": "Yeah, exactly! At a time like this, just talk it out while everyone's here... and everything'll be fine!", - "Activity_GalGame_ActivityLivehouse_10162914_014": "...Yeah.", - "Activity_GalGame_ActivityLivehouse_10162914_015": "Oh... Sunna, if you really don't want to be the center, then forget it.", - "Activity_GalGame_ActivityLivehouse_10162914_016": "The center spot is just stage placement. No matter who stands there, your songs are the heart of Angels of Delusion...", - "Activity_GalGame_ActivityLivehouse_10162914_017": "—And you don't need a stage to prove that.", - "Activity_GalGame_ActivityLivehouse_10162914_018": "Um... Actually...", - "Activity_GalGame_ActivityLivehouse_10162914_019": "Hmm?", - "Activity_GalGame_ActivityLivehouse_10162914_020": "I suddenly feel like... the stage isn't so scary anymore.", - "Activity_GalGame_ActivityLivehouse_10162914_021": "M—Maybe... I can give it another try!", - "Activity_GalGame_ActivityLivehouse_10162914_022": "What? So running away makes you braver?!", - "Activity_GalGame_ActivityLivehouse_10162914_023": "All that time I spent convincing you, and now one little trip changes your mind...", - "Activity_GalGame_ActivityLivehouse_10162914_024": "Wah... So my words are even emptier than a Hollow to you~!", - "Activity_GalGame_ActivityLivehouse_10162914_025": "Wait wait! That's not it—", - "Activity_GalGame_ActivityLivehouse_10162914_026": "It's just... in that Hollow, I saw many versions of you, many versions of Aria...", - "Activity_GalGame_ActivityLivehouse_10162914_027": "...Huh?!", - "Activity_GalGame_ActivityLivehouse_10162914_028": "What... more versions of me?", - "Activity_GalGame_ActivityLivehouse_10162914_029": "Yeah! The you who stayed up writing songs with me, the you who helped me submit my work... the you who brought me into Angels of Delusion...", - "Activity_GalGame_ActivityLivehouse_10162914_030": "And... all of you who reached out, pulled me onto the stage, and said we'd make miracles together—!", - "Activity_GalGame_ActivityLivehouse_10162914_031": "Every time I hid in a corner, too scared to move forward, you always found me...", - "Activity_GalGame_ActivityLivehouse_10162914_032": "You'd pull me out of those scary, silent worlds... and into somewhere bright.", - "Activity_GalGame_ActivityLivehouse_10162914_033": "Sunna tells them everything — about the fear, the confusion, the lonely walk through the dark, and the familiar faces shining in the faint light.\n\nThe path of chasing \"delusions\" is lined with thorns, but fortunately, she has never been alone...\n...Always with someone there to guide her when she hesitated.", - "Activity_GalGame_ActivityLivehouse_10162914_Name_001": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162914_Name_002": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162914_Name_003": "Belle", - "Activity_GalGame_ActivityLivehouse_10162914_Name_004": "Wise", - "Activity_GalGame_ActivityLivehouse_10162914_Name_005": "Aria", - "Activity_GalGame_ActivityLivehouse_10162915_001": "After returning to Sixth Street from the Ballet Twins, the talk shifts back to the competition.", - "Activity_GalGame_ActivityLivehouse_10162915_010": "For now just get some rest, and leave everything else to the two of us.", - "Activity_GalGame_ActivityLivehouse_10162915_Name_001": "Aria", - "Activity_GalGame_ActivityLivehouse_10162915_Name_002": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162915_Name_003": "Belle", - "Activity_GalGame_ActivityLivehouse_10162915_Name_004": "Wise", - "Activity_GalGame_ActivityLivehouse_10162915_Name_005": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162916_001": "♪ Dancing like there's no tomorrow, day and night without rest ♪", - "Activity_GalGame_ActivityLivehouse_10162916_002": "♪ With a super magical smile, it's time for some mischief ♪", - "Activity_GalGame_ActivityLivehouse_10162916_003": "And...", - "Activity_GalGame_ActivityLivehouse_10162916_004": "♪ Look at that blue comet streaking across the night sky ♪", - "Activity_GalGame_ActivityLivehouse_10162916_005": "...", - "Activity_GalGame_ActivityLivehouse_10162916_006": "♪ Falling for me too ♪", - "Activity_GalGame_ActivityLivehouse_10162916_007": "♪ Chase your dreams and don't let go ♪", - "Activity_GalGame_ActivityLivehouse_10162916_Name_001": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162917_004": "Yes! Your song is soooo good, Sunna!", - "Activity_GalGame_ActivityLivehouse_10162917_007": "When Sunna started humming the lyrics.", - "Activity_GalGame_ActivityLivehouse_10162917_009": "Huh... Well, Nangong and Aria got here right around when you started humming the lyrics.", - "Activity_GalGame_ActivityLivehouse_10162917_014": "Hearing you hum and weave all those melodies together... we just didn't want to interrupt...", - "Activity_GalGame_ActivityLivehouse_10162917_015": "...Ugh, so cheesy! Nangong, talk normal—", - "Activity_GalGame_ActivityLivehouse_10162917_016": "Fine. Actually, Aria wouldn't let me interrupt you.", - "Activity_GalGame_ActivityLivehouse_10162917_017": "Mm-hmm! I heard this really beautiful voice from down the hall...", - "Activity_GalGame_ActivityLivehouse_10162917_018": "...We didn't want to break your flow, so we tiptoed over to the door... We only dared to speak up once you were done!", - "Activity_GalGame_ActivityLivehouse_10162917_019": "R—Really? Are you sure?", - "Activity_GalGame_ActivityLivehouse_10162917_020": "...But the song isn't finished yet. The melody needs work, and I'm not sure about some of the notes...", - "Activity_GalGame_ActivityLivehouse_10162917_021": "We can help you with it.", - "Activity_GalGame_ActivityLivehouse_10162917_022": "Why don't you show us the score, Sunna? Maybe we can help!", - "Activity_GalGame_ActivityLivehouse_10162917_023": "Why don't you show us the score, Sunna? Maybe we can help.", - "Activity_GalGame_ActivityLivehouse_10162917_024": "I guess so...", - "Activity_GalGame_ActivityLivehouse_10162917_025": "B—But before I show you, you have to promise — no laughing, no reading it out loud, and absolutely no running around with it...", - "Activity_GalGame_ActivityLivehouse_10162917_026": "Okay-dokey, I promise! Now let me see—", - "Activity_GalGame_ActivityLivehouse_10162917_027": "After some lively discussion...\nFinally, the Angels of Delusion Theme Song is pretty much finished.", - "Activity_GalGame_ActivityLivehouse_10162917_028": "...Alright, all done!", - "Activity_GalGame_ActivityLivehouse_10162917_032": "What? Y—You mean tomorrow?", - "Activity_GalGame_ActivityLivehouse_10162917_034": "It's good enough.", - "Activity_GalGame_ActivityLivehouse_10162917_042": "I'll call tomorrow.", - "Activity_GalGame_ActivityLivehouse_10162917_044": "Exactly. Have some faith, Sunna. And leave tomorrow's talk with the judges to me. As the Angels of Delusion's temporary manager, I should be the one to handle this.", - "Activity_GalGame_ActivityLivehouse_10162917_Name_001": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162917_Name_002": "Aria", - "Activity_GalGame_ActivityLivehouse_10162917_Name_003": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162917_Name_004": "Belle", - "Activity_GalGame_ActivityLivehouse_10162917_Name_005": "Wise", - "Activity_GalGame_ActivityLivehouse_10162918_000": "...Manager, you're here!", - "Activity_GalGame_ActivityLivehouse_10162918_000_01": "Let's call now!", - "Activity_GalGame_ActivityLivehouse_10162918_000_02": "I'm so nervous...!", - "Activity_GalGame_ActivityLivehouse_10162918_001": "After a few rings, the line picks up quickly.\nNangong gives a brief rundown to Mr. Miller...", - "Activity_GalGame_ActivityLivehouse_10162918_004": "That's what we all think.", - "Activity_GalGame_ActivityLivehouse_10162918_005": "The Angels of Delusion will prove it on stage.", - "Activity_GalGame_ActivityLivehouse_10162918_014": "...Mr. Miller hangs up.", - "Activity_GalGame_ActivityLivehouse_10162918_Name_001": "Miller", - "Activity_GalGame_ActivityLivehouse_10162918_Name_002": "Belle", - "Activity_GalGame_ActivityLivehouse_10162918_Name_003": "Wise", - "Activity_GalGame_ActivityLivehouse_10162919_001": "...The melody swells and lifts, rising to its peak.", - "Activity_GalGame_ActivityLivehouse_10162919_002": "...Their voices fill the hall, thoughts taking flight and soaring through the night sky of New Eridu...", - "Activity_GalGame_ActivityLivehouse_10162919_003": "...And finally, coming to rest in that world of delusions.", - "Activity_GalGame_ActivityLivehouse_10162919_Name_001": "Cheering Fan", - "Activity_GalGame_ActivityLivehouse_10162919_Name_002": "Excited Fan", - "Activity_GalGame_ActivityLivehouse_10162919_Name_003": "Sia", - "Activity_GalGame_ActivityLivehouse_10162919_Name_004": "Miller", - "Activity_GalGame_ActivityLivehouse_10162919_Name_005": "Berner", - "Activity_GalGame_ActivityLivehouse_10162920_009": "Notice: Based on recent online information, the following recommendations have been generated for you—", - "Activity_GalGame_ActivityLivehouse_10162920_010": "\"Voice of Ridu: Push Your Vocal Limits\", \"High Note Marathon Rally\", \"Dancing with Bangboo: Season 1\"...", - "Activity_GalGame_ActivityLivehouse_10162920_012": "—Fairy, you're here!", - "Activity_GalGame_ActivityLivehouse_10162920_013": "Um... did you catch our show?", - "Activity_GalGame_ActivityLivehouse_10162920_016": "Fairy, you...", - "Activity_GalGame_ActivityLivehouse_10162920_019": "N—No, it's fine! Thanks, Fairy!", - "Activity_GalGame_ActivityLivehouse_10162920_020": "You know what... we don't need rankings to prove ourselves anymore.", - "Activity_GalGame_ActivityLivehouse_10162920_021": "Hmm... yeah.", - "Activity_GalGame_ActivityLivehouse_10162920_022": "This whole journey is what's really precious to Angels of Delusion... I'll always treasure it.", - "Activity_GalGame_ActivityLivehouse_10162920_024": "(Sounds kinda weird...)", - "Activity_GalGame_ActivityLivehouse_10162920_025": "(But better not interfere.)", - "Activity_GalGame_ActivityLivehouse_10162920_028": "Alright then, we'll stop teasing you. Hehe, let's go to Lumina Square tonight to celebrate the end of the competition!", - "Activity_GalGame_ActivityLivehouse_10162920_030": "...Yeah! Let's go right now!", - "Activity_GalGame_ActivityLivehouse_10162920_034": "You show them the photo amidst their chatter...and receive a very sincere compliment.", - "Activity_GalGame_ActivityLivehouse_10162920_035": "For example, \"stress-testing your vocal cords\"...", - "Activity_GalGame_ActivityLivehouse_10162920_036": "And \"high-note marathon.\"", - "Activity_GalGame_ActivityLivehouse_10162920_041": "Let's go now!", - "Activity_GalGame_ActivityLivehouse_10162920_044": "You spend a good day at Lumina Square with the Angels of Delusion.\nOnce you get home...", - "Activity_GalGame_ActivityLivehouse_10162920_045": "Belle, you're back. Fairy and I were just checking Angels of Delusion's ranking...", - "Activity_GalGame_ActivityLivehouse_10162920_046": "You're back, Wise! Fairy and I are checking Angels of Delusion's ranking...", - "Activity_GalGame_ActivityLivehouse_10162920_051": "No need.", - "Activity_GalGame_ActivityLivehouse_10162920_052": "Oho, Fairy! I can't believe you're hinting that we should cheat... I could call the Angels to tell them, but they'll definitely reject that offer!", - "Activity_GalGame_ActivityLivehouse_10162920_053": "Fairy... is that the kind of Wishing Sprite you are? I could call the Angels to tell them, but they'll probably reject such an offer...", - "Activity_GalGame_ActivityLivehouse_10162920_054": "You call the Angels of Delusion and tell them about Fairy's \"good idea\"...\nThe response is a flustered rejection.", - "Activity_GalGame_ActivityLivehouse_10162920_Name_001": "Aria", - "Activity_GalGame_ActivityLivehouse_10162920_Name_002": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162920_Name_003": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162920_Name_004": "Fairy", - "Activity_GalGame_ActivityLivehouse_10162920_Name_005": "Belle", - "Activity_GalGame_ActivityLivehouse_10162920_Name_006": "Wise", - "Activity_GalGame_ActivityLivehouse_10162921_006": "Whoa...", - "Activity_GalGame_ActivityLivehouse_10162921_013": "Just now, 404 received an email from the organizers... saying Angels of Delusion made it into the top 100 of New Eridu's Rising Star. The award ceremony is at Starloop.", - "Activity_GalGame_ActivityLivehouse_10162921_Name_001": "Fairy", - "Activity_GalGame_ActivityLivehouse_10162921_Name_002": "Aria", - "Activity_GalGame_ActivityLivehouse_10162921_Name_003": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162921_Name_004": "Belle", - "Activity_GalGame_ActivityLivehouse_10162921_Name_005": "Wise", - "Activity_GalGame_ActivityLivehouse_10162921_Name_006": "Cecilia", - "Activity_GalGame_ActivityLivehouse_10162921_Name_007": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162922_000": "So cute!", - "Activity_GalGame_ActivityLivehouse_10162922_008": "I wanna see Aria's new outfit!", - "Activity_GalGame_ActivityLivehouse_10162922_012": "Right, what about Nangong's outfit...?", - "Activity_GalGame_ActivityLivehouse_10162922_018": "Huh? Wh—What kinda song would that even be...", - "Activity_GalGame_ActivityLivehouse_10162922_019": "Huh? Wh—What kinda song would that even be...", - "Activity_GalGame_ActivityLivehouse_10162922_Name_001": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162922_Name_002": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162922_Name_003": "Aria", - "Activity_GalGame_ActivityLivehouse_10162922_Name_004": "Belle", - "Activity_GalGame_ActivityLivehouse_10162922_Name_005": "Wise", - "Activity_GalGame_ActivityLivehouse_10162922_Name_006": "Wise", - "Activity_GalGame_ActivityLivehouse_10162923_001": "Nangong and Sunna suddenly jump out...", - "Activity_GalGame_ActivityLivehouse_10162923_002": "Surprise!!!", - "Activity_GalGame_ActivityLivehouse_10162923_003": "—Ahhh!!!", - "Activity_GalGame_ActivityLivehouse_10162923_004": "I knew you'd be here!", - "Activity_GalGame_ActivityLivehouse_10162923_005": "Nangong, Sunna! I knew you'd be here — Aria and I have been looking everywhere...", - "Activity_GalGame_ActivityLivehouse_10162923_006": "I knew you'd be here — Aria and I have been looking everywhere...", - "Activity_GalGame_ActivityLivehouse_10162923_007": "...I'm worried too!", - "Activity_GalGame_ActivityLivehouse_10162923_008": "I was just thinking, maybe Aria couldn't find her way here because our directions weren't clear enough...", - "Activity_GalGame_ActivityLivehouse_10162923_009": "Relax... Even if Aria gets lost, the Manager's here, so it's fine~", - "Activity_GalGame_ActivityLivehouse_10162923_010": "S—So you two... weren't fighting?", - "Activity_GalGame_ActivityLivehouse_10162923_011": "Huh? Did we... have a fight?", - "Activity_GalGame_ActivityLivehouse_10162923_012": "But on my way here, I saw so many signs of a fight! Like... like that \"HURRY\" in red pen!", - "Activity_GalGame_ActivityLivehouse_10162923_013": "Ah... um—", - "Activity_GalGame_ActivityLivehouse_10162923_014": "I couldn't find another pen, so I just used the red one...", - "Activity_GalGame_ActivityLivehouse_10162923_015": "Hmm... It's all Sunna's fault for using weird colors, making Aria think we had a fight.", - "Activity_GalGame_ActivityLivehouse_10162923_016": "Ugh... I—I'm sorry, okay!", - "Activity_GalGame_ActivityLivehouse_10162923_017": "So you didn't fight.", - "Activity_GalGame_ActivityLivehouse_10162923_018": "So you didn't fight... This was actually a surprise Sunna and Nangong prepared for Aria!", - "Activity_GalGame_ActivityLivehouse_10162923_019": "So you didn't fight... This was actually a surprise Sunna and Nangong prepared for Aria!", - "Activity_GalGame_ActivityLivehouse_10162923_020": "Y—Yeah...", - "Activity_GalGame_ActivityLivehouse_10162923_021": "Then why were you two giving each other the silent treatment this morning? Every time you'd look at each other, you'd turn away... it was so weird.", - "Activity_GalGame_ActivityLivehouse_10162923_022": "...Especially Sunna! You looked like you wanted nothing to do with Nangong...", - "Activity_GalGame_ActivityLivehouse_10162923_023": "Not me! It was all Nangong's stupid idea...", - "Activity_GalGame_ActivityLivehouse_10162923_024": "She says I'm terrible at hiding my feelings, so I better not talk to Aria at all today, or she'll catch on...", - "Activity_GalGame_ActivityLivehouse_10162923_025": "Wh—Who knew this would make things even more suspicious!", - "Activity_GalGame_ActivityLivehouse_10162923_026": "So it was meant to be a surprise.", - "Activity_GalGame_ActivityLivehouse_10162923_027": "Just scared Aria.", - "Activity_GalGame_ActivityLivehouse_10162923_028": "So... Nangong and Sunna were planning a surprise? Just ended up scaring Aria instead.", - "Activity_GalGame_ActivityLivehouse_10162923_029": "So... Nangong and Sunna were planning a surprise? Just ended up scaring Aria instead.", - "Activity_GalGame_ActivityLivehouse_10162923_031": "I did a lot of selfish things in the competition, and...", - "Activity_GalGame_ActivityLivehouse_10162923_032": "...Nangong! You should apologize properly to Aria too!", - "Activity_GalGame_ActivityLivehouse_10162923_033": "Yeah... I was pretty reckless too. Thank you, Aria, for working so hard to help us and find a way...", - "Activity_GalGame_ActivityLivehouse_10162923_034": "...Now that it's all over, we just wanted to thank you properly.", - "Activity_GalGame_ActivityLivehouse_10162923_035": "...Are these all gifts from you two?", - "Activity_GalGame_ActivityLivehouse_10162923_036": "...Are these all gifts from you two?", - "Activity_GalGame_ActivityLivehouse_10162923_037": "Mm-hmm... do you like them, Aria? We weren't sure what to get, so we just... you know, threw together a bunch of random stuff...", - "Activity_GalGame_ActivityLivehouse_10162923_038": "Wah...", - "Activity_GalGame_ActivityLivehouse_10162923_039": "...I love them sooo, sooo much!", - "Activity_GalGame_ActivityLivehouse_10162923_040": "Aria throws her arms around them.\nThe three of them hug tight, knocking over the bottle on the table with a thud.", - "Activity_GalGame_ActivityLivehouse_10162923_041": "...Ahh!!!", - "Activity_GalGame_ActivityLivehouse_10162923_042": "W—Wait, the Wish Jar!", - "Activity_GalGame_ActivityLivehouse_10162923_043": "It's fine.", - "Activity_GalGame_ActivityLivehouse_10162923_044": "Safe and sound.", - "Activity_GalGame_ActivityLivehouse_10162923_046": "I checked. The jar's perfectly fine.", - "Activity_GalGame_ActivityLivehouse_10162923_055": "Nangong pulls out a jar from under the table...", - "Activity_GalGame_ActivityLivehouse_10162923_Name_001": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162923_Name_002": "Aria", - "Activity_GalGame_ActivityLivehouse_10162923_Name_003": "Belle", - "Activity_GalGame_ActivityLivehouse_10162923_Name_004": "Wise", - "Activity_GalGame_ActivityLivehouse_10162923_Name_005": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162924_Name_001": "Sunna", - "Activity_GalGame_ActivityLivehouse_10162924_Name_002": "Nangong Yu", - "Activity_GalGame_ActivityLivehouse_10162924_Name_003": "Aria", - "Activity_GalGame_SpringGoGo_10162801_007": "Master Fufu, please don't blame Master Wise~ It's my bad — I held him up at Suibian Temple for way too long.", - "Activity_GalGame_SpringGoGo_10162801_013": "Since I spend most of my days training, I usually over look these customs... But thankfully Xiao'Guang reminded me that this is your first New Years with us... and it felt right to give the moment a little sense of tradition.", - "Activity_GalGame_SpringGoGo_10162801_019": "Hehe, sending Sweety to bring you from the temple was actually my idea! Well? Well? You didn't see it coming, right? We're the ones who actually planned all this!", - "Activity_GalGame_SpringGoGo_10162801_020": "Hehe, sending Sweety to bring you from the temple was my idea! Well? Well? You didn't see it coming, right? We're the ones who actually planned all this!", - "Activity_GalGame_SpringGoGo_10162801_023": "Yeah, I didn't see this coming. I seriously thought Sweety was handing out gift bags to regulars!", - "Activity_GalGame_SpringGoGo_10162801_024": "Yeah, I didn't see it coming at all. I really thought Sweety was distributing gifts to returning customers...", - "Activity_GalGame_SpringGoGo_10162801_026": "I kinda figured it out... uh, Senior's expression is a little... o–oh, n–n–no, I mean, of course not! I didn't know a thing!", - "Activity_GalGame_SpringGoGo_10162801_028": "Anyway... you've worked really hard lately, Belle. Ever since you joined Yunkui Summit, many old karmic threads have surfaced. Luckily, with the blessing of good fortune, you've managed to overcome them all.", - "Activity_GalGame_SpringGoGo_10162801_029": "Anyway... you've worked really hard lately, Wise. Ever since you joined Yunkui Summit, many old karmic threads have surfaced. Luckily, with the blessing of good fortune, you've managed to overcome them all.", - "Activity_GalGame_SpringGoGo_10162801_039": "Becoming a Yunkui Summit disciple and going through so much with everyone... it's honestly one of my most precious memories...\nHappy New Year, everyone!", - "Activity_GalGame_SpringGoGo_10162801_040": "Becoming a Yunkui Summit disciple and going through so much with you all... it means a great deal to me...\nHappy New Year, everyone!", - "Activity_GalGame_SpringGoGo_10162801_043": "Thanks to Yum Cha Sin, I whipped up a whole table of dishes. Come on, Sweety, have a seat and try some!", - "Activity_GalGame_SpringGoGo_10162802_008": "Wh—What? Why are all the Sixth Street shopkeepers here... Wait, this is my parking lot...", - "Activity_GalGame_SpringGoGo_10162802_009": "Wh—What? Why are all the Sixth Street managers here... Wait, and why are we in my parking lot...", - "Activity_GalGame_SpringGoGo_10162802_016": "But honestly? I could get surprises like this every day and not get tired of it. Hehe! Thanks, Wise, and thanks, everyone~", - "Activity_GalGame_SpringGoGo_10162802_017": "A surprise like this makes me really happy. Thank you, all of you.", - "Activity_GalGame_SpringGoGo_10162802_022": "I pressed a record myself — filled it with tracks I think you'd like... Hope music fills your life in the coming year.", - "Activity_GalGame_SpringGoGo_10162802_024": "Ahem, I told them a simple greeting would be enough. But everyone insisted they couldn't show up empty-handed... So now we'll need to prepare something in return, Belle.", - "Activity_GalGame_SpringGoGo_10162802_029": "I didn't think I'd end up receiving this many gifts... Thank you, truly. Happy New Year!", - "Activity_GalGame_SpringGoGo_10162802_030": "Belle, I just want you to know... even if our world becomes bigger, this video store will always be the place we can return to. It's home.", - "Activity_GalGame_SpringGoGo_10162802_032": "So if you've got the time, come back once in a while. I think the people, and the neighborhood itself, might miss us.", - "Activity_GalGame_SpringGoGo_10162802_033": "So if you've got time, come back and visit. The people, and the neighborhood might kinda miss us!", - "Activity_IdolLive_BubbleText": "Follow to Claim", - "Activity_IdolLive_GoBtn": "More", - "Activity_LivehouseUnlock_6028": "Continue key story \"Starlight! Delusions? Setting Sail for Dreams!\"", - "Activity_LivehouseUnlock_6029": "Continue key story \"Starlight! Delusions? Setting Sail for Dreams!\"", - "Activity_LivehouseUnlock_6030": "Continue key story \"Starlight! Delusions? Setting Sail for Dreams!\"", - "Activity_LivehouseUnlock_6031": "Continue key story \"Starlight! Delusions? Setting Sail for Dreams!\"", - "Activity_LivehouseUnlock_6032": "Continue Key story \"A Rift! Hope? Wishes Unchanged!\"", - "Activity_LivehouseUnlock_6033": "Continue Key story \"A Rift! Hope? Wishes Unchanged!\"", - "Activity_LivehouseUnlock_6034": "Continue Key story \"A Rift! Hope? Wishes Unchanged!\"", - "Activity_LivehouseUnlock_6035": "Continue key story \"A Glimmer! Blossoming? Echoes of Wild Dreams!\"", - "Activity_LivehouseUnlock_6036": "Continue key story \"A Glimmer! Blossoming? Echoes of Wild Dreams!\"", - "Activity_LivehouseUnlock_6037": "Continue key story \"Starlight! Delusions? Setting Sail for Dreams!\"", - "Activity_LivehouseUnlock_6057": "Continue key story \"Starlight! Delusions? Setting Sail for Dreams!\"", - "Activity_LivehouseUnlock_6058": "Continue key story \"Starlight! Delusions? Setting Sail for Dreams!\"", - "Activity_LivehouseUnlock_6059": "Continue key story \"A Glimmer! Blossoming? Echoes of Wild Dreams!\"", - "Activity_LivehouseUnlock_Hard": "Unlocked after completing the corresponding Easy Mode", - "Activity_Livehouse_Calibration_Confirm": "Jump Right In", - "Activity_Livehouse_Calibration_Title": "Looks like your device is missing calibration data. Do you wish to calibrate now for a smoother experience?", - "Activity_NanGong_DoubleBuff_Progress": "HIA Double Drops: {0}/{1}", - "Activity_OngoingCinema_Cinema_063": "Shifu doesn't look scared at all, she looks almost... entertained?", - "Activity_OngoingCinema_Cinema_072": "Yixuan Shifu leans in and takes your hand. She taps lightly with her fingers — a warm sensation spreads through your chest.", - "Activity_OngoingCinema_Cinema_085": "(A Bangboo and its cat's Hollow adventure... She's finally starting to understand life lately. It's probably that theme that caught her eye.)", - "Activity_OngoingCinema_Cinema_097": "(Looks like Seed wasn't smiling because she was worried about how things were developing between the Bangboo and the cat...)", - "Activity_OngoingCinema_Cinema_109": "(Seed is totally absorbed in the movie... Maybe I should encourage her to express her feelings?)", - "Activity_OngoingCinema_Cinema_115": "The response pulls Seed back to the present.\nShe gently lets go of your hand, seeming a bit lost for what to do next.", - "Activity_OngoingCinema_Cinema_118": "During the chase scene, Seed watches intently.\nOnly when 7710 and Katie make it to safety does she finally breathe a sigh of relief...", - "Activity_OngoingCinema_Cinema_119": "You finish watching \"7710 and Its Cat\" together with Seed...", - "Activity_OngoingCinema_Cinema_121": "Maybe she's imagining herself as one of the characters who is trying to understand the hearts of others... Let's try asking her about it.", - "Activity_OngoingCinema_Cinema_130": "(Let's take this chance to chat about something he's interested in.)", - "Activity_OngoingCinema_Cinema_136": "Street thugs with bats and clubs were already enough to leave them battered and beaten on the ground.", - "Activity_OngoingCinema_Cinema_145": "It seems like no one could help them in this critical moment.", - "Activity_OngoingCinema_Cinema_155": "\"Starlight Knight: The First Heroes\" comes to an end.\nThis time, the credits seem particularly long.", - "Activity_OngoingCinema_Cinema_156": "Billy remains seated, lost in thought after the movie is over.", - "Activity_OngoingCinema_Cinema_162": "(Jane's gaze keeps drifting to the side. It seems she's more interested in her companion's reactions than in the movie itself...)", - "Activity_OngoingCinema_Cinema_164": "(She seems really excited about this movie. Maybe I should chat with her and see what she thinks of it.)", - "Activity_OngoingCinema_Cinema_165": "Do you like comedies?", - "Activity_OngoingCinema_Cinema_166": "Are you into romance flicks?", - "Activity_OngoingCinema_Cinema_178": "I just wanted to see your reaction.", - "Activity_OngoingCinema_Cinema_179": "N—No, not at all!", - "Activity_OngoingCinema_Cinema_180": "Mr. Tin Master came to my mind...", - "Activity_OngoingCinema_Cinema_181": "Who could that be?", - "Activity_OngoingCinema_Cinema_182": "Why me?", - "Activity_OngoingCinema_Cinema_186": "(Looks like most of the audience here are couples...)", - "Activity_OngoingCinema_Cinema_187": "Kinda interesting flick, huh?", - "Activity_OngoingCinema_Cinema_188": "I like it!", - "Activity_OngoingCinema_Cinema_189": "It really was a cute movie.", - "Activity_OngoingCinema_Cinema_190": "What kind of tongue twister are you reciting?", - "Activity_OngoingCinema_Cinema_191": "Time's up.", - "Activity_OngoingCinema_Cinema_192": "You finish watching \"Coffee Mate\" with Jane...", + "Activity_GalGame_ForbiddenArea_10162510_027": "Yeah. We'll be able to know how to suppress the Qingming Sword's corruption.", + "Activity_GalGame_HotPot_10163001_009": "Ugh... Too much gristle in the char siu. I can't even chew it. Fail!", + "Activity_GalGame_HotPot_10163001_015": "Uh, switch the PGM signal and uh, cut from the live feed to the studio... What do you mean I'm on camera?! Cut it now! He's not even here anymore!", + "Activity_GalGame_HotPot_10163001_019": "Ehn-ne-uhn-nhe! Ehn-ne-ne-nhe! (He has a god-like tongue and created a standard for food reviews that countless people trust.)", + "Activity_GalGame_HotPot_10163001_029": "You arrive at Simmer Hot Pot in Lumina Square with {M#Belle}{F#Wise}. It's not even time to eat yet, but plenty of people are already in line. And in the crowd, there seems to be a familiar face...", + "Activity_GalGame_HotPot_10163002_001": "You have just finished hot pot when a commotion breaks out at the table next to yours. Seems like a TV crew is here to film something...", + "Activity_GalGame_HotPot_10163002_008": "Mr. Stephen, if this is still about what happened before, the Public Security Officers have already given their conclusion.", + "Activity_GalGame_HotPot_10163002_014": "The waiter serves the hot pot restaurant's signature spicy combo, but as Stephen takes a taste, a look of disdain slowly creeps across his face...", + "Activity_GalGame_HotPot_10163002_015": "*slurp* I can't believe it... It's only been a couple of years, and you've already gotten so rusty...", + "Activity_GalGame_HotPot_10163002_020": "Yeah... the only thing worth mentioning is the Brown Sugar Rice Cake — the frying technique was actually decent. But this syrup is way too sweet. Don't tell me you only care about how it looks and not how it tastes before serving it up?", + "Activity_GalGame_HotPot_10163004_013": "Bring it on, then! I'm the leader of the Black Helm Gang... Black Helm Bro, Dou Rangkai.", + "Activity_GalGame_HotPot_10163004_025": "Ah, sorry... We were being presumptuous...", + "Activity_GalGame_HotPot_10163005_008": "It was three years ago... Meister and I both came from Waifei Peninsula. I still remember the first time I saw them...", + "Activity_GalGame_HotPot_10163005_010": "Yes, we do! Ahem... I was at rock bottom back then, barely scraping by in the alleyways of Sailume Bay...", + "Activity_GalGame_HotPot_10163005_011": "I was starving and barely clothed... It was them who taught me to make use of every single ingredient. Even the last drop of soup in a trash can shouldn't be wasted...", + "Activity_GalGame_HotPot_10163005_013": "They taught me the relationship between the ingredients, helping me become the culinary master I am today. But Blaze killed them... and I swear I'll get my revenge!", + "Activity_GalGame_HotPot_10163005_030": "Eugh! He's a total villain now!", + "Activity_GalGame_HotPot_10163005_031": "Uh... cut! Uhm, ahem... Excuse me, Mr. Stephen... we can't do food tasting tomorrow... Did you forget? The corruption from that accident, eh...", + "Activity_GalGame_HotPot_10163005_040": "Why... Why didn't you tell me?! I thought I'd overstimulated my tongue from work...", + "Activity_GalGame_HotPot_10163005_045": "Heh heh heh... How ironic.", + "Activity_GalGame_HotPot_10163006_008": "Agh, let's get the soup base simmering first. This is how you stir-fry, right...? I think that's how Blaze did it...", + "Activity_GalGame_HotPot_10163006_019": "To protect this deliciousness from being ruined, and to safeguard the tasty hot pots of New Eridu!", + "Activity_GalGame_HotPot_10163007_003": "I didn't realize pounding rice cakes could be this exhausting! It's harder than smashing Ethereals in a Hollow...", + "Activity_GalGame_HotPot_10163007_012": "Alright, alright. I heard you guys talking... you wanted to pound rice cakes or something?", + "Activity_GalGame_HotPot_10163007_018": "Okay, whoever this Rice Cakes punk is better show their face right now! I'm gonna beat it into the ground!", + "Activity_GalGame_HotPot_10163008_001": "You're reopening without the restaurant owner...? Hah! What a joke~", + "Activity_GalGame_HotPot_10163008_014": "I'm sorry. I was stuck at home all day yesterday working on the soup base. I couldn't decide on the salt level, and my taste buds are failing me, so I ended up making ten different batches with varying amounts of salt...", + "Activity_GalGame_HotPot_10163008_023": "Let me have a... mmm... taste. I want to see just how good this \"unbeatable\" hot pot of yours really is!", + "Activity_GalGame_HotPot_10163009_002": "Even the dining atmosphere is flawless. Although we're outside, the background music is chilling enough to freeze your heart — it just makes you want even more hot pot.", + "Activity_GalGame_HotPot_10163009_007": "Meister might've been a young lady, but she was more sensible than most adults...", + "Activity_GalGame_HotPot_10163009_014": "Uh, sorry, sir, but pets aren't allowed inside the restaurant, including the outdoor dining area...", + "Activity_GalGame_HotPot_10163009_025": "Meister...? What happened, Meister? You're scaring me!", + "Activity_GalGame_HotPot_10163009_026": "My super-duper cute little mousey! My precious little Meister!", + "Activity_GalGame_HotPot_10163009_046": "You know full well that spicy, sweet, and greasy food will react with your meds, cause side effects, or even make you lose your sense of taste... but you just love hot pot too much to care...", + "Activity_GalGame_HotPot_10163009_059": "Huh? Wait, seriously? You guys didn't know? Don't you read the instructions before taking medicine?", + "Activity_GalGame_HotPot_10163009_062": "After everything is settled, Stephen leaves the hot pot shop, alone and forlorn. Blaze, on the other hand, happily announces the reopening of Simmer, and among those watching, there are a couple of familiar faces.", + "Activity_GalGame_HotPot_10163009_Name_004": "Blaze, Three Years Ago", + "Activity_GalGame_HotPot_10163009_Name_005": "Stephen, Three Years Ago", + "Activity_GalGame_HotPot_10163010_003": "It's not about letting go of my memories with you. Maybe I just want to let myself off the hook, and leave all these grudges behind... After all, you always taught me to go explore new flavors and experience a new life.", + "Activity_GalGame_HotPot_10163010_007": "Oh, that Cissia... I can't believe this. How did investigating stolen cargo lead her to a hotpot restaurant? Oh, seriously?!", + "Activity_GalGame_HotPot_10163010_011": "Oh, heavens above! Have you truly answered my prayers...? Did you really let my precious little Meister reincarnate as a rat Thiren?!", + "Activity_GalGame_HotPot_10163010_012": "Excuse me? I've had my eye on you for a while now... Mind your manners, or else...", + "Activity_GalGame_HotPot_10163010_013": "Shshshhh... It's okay, little mousie. It's totally normal for past life memories to be hazy. Take your time, you'll remember eventually. I just wanted to treat you to some hot pot...", + "Activity_GalGame_HotPot_10163010_025": "After returning home and resting for a while, Stephen adheres to his promise and publicly announces his retirement from being a food critic, instead investing in Blaze's hot pot shop. Having heard Blaze's words that day, he says he also wants to try creating something delicious with friends.", + "Activity_GalGame_HotPot_10163010_026": "For some reason, Stephen willingly offers to pay for all rat Thirens who eat there. This promotional event also helps boost Simmer's popularity.", + "Activity_GalGame_Ride_10163101_003": "I thought I was seeing things when you accepted the commission. The two of you have been staying lowkey for a while now.", + "Activity_GalGame_Ride_10163101_009": "Someone contacted me on Inter-Knot before the Hollow Champion contest began. He wanted me to modify the Ethereal card data to help him advance past the first round of the competition.", + "Activity_GalGame_Ride_10163101_015": "I found something called an Ethereal Decoy on Inter-Knot. According to the seller, it's tailor-made specifically for participants in the Hollow Champion contest.", + "Activity_GalGame_Ride_10163101_032": "Exactly. That device clearly has shady origins, so to make sure nothing goes wrong, I had to come to Proxies I can trust.", + "Activity_GalGame_Ride_10163101_036": "I think you should try contacting the person who gave you this thing. If we can determine its origin, that would make things a lot easier.", + "Activity_GalGame_Ride_10163101_041": "And one more thing... we need to confirm how many of those are out there. If other participants got their hands on one, things could get even more complicated.", + "Activity_GalGame_Ride_10163101_044": "Alright, then we'll leave you to it. In the meantime, Belle and I will get ready to head out.", + "Activity_GalGame_Ride_10163102_021": "Rain, are you sure this thing is only used to attract low-level Ethereals?", + "Activity_GalGame_Ride_10163102_023": "When we reached the location where it was deployed, it was swarming with way more high-level Ethereals than we expected.", + "Activity_GalGame_Ride_10163102_028": "Well, putting the danger aside for now, we can at least be certain that its original purpose was never to attract low-level Ethereals.", + "Activity_GalGame_Ride_10163102_032": "If things are really as we suspect, finding any leads based on the name \"Ethereal Decoy\" would be nearly impossible.", + "Activity_GalGame_Ride_10163102_035": "I understand your concerns, Master Proxy, but Victoria Housekeeping acts on behalf of the mayor, to a certain extent...", + "Activity_GalGame_Ride_10163102_036": "I personally wish to help you as much as I can, but because this concerns the current competition, our actions are likely to attract the attention of those with ill intentions, potentially putting you at additional risk.", + "Activity_GalGame_Ride_10163102_041": "(It looks like finding any more leads will be difficult...)", + "Activity_GalGame_Ride_10163102_045": "Alright... Then let's keep the Ethereal Decoy at the video store for now! We'll try to look for clues by examining its structure.", + "Activity_GalGame_Ride_10163102_047": "Sounds good, we'll hope for the best.", + "Activity_GalGame_Ride_10163103_005": "You're right... If it weren't for your letter, I would've forgotten that you have other \"business\" to take care of!", + "Activity_GalGame_Ride_10163103_014": "Whose Bangboo is this? Could it be the client?", + "Activity_GalGame_Ride_10163103_021": "That makes sense. A special situation calls for special measures. So what exactly is the commission this time?", + "Activity_GalGame_Ride_10163103_034": "This little Bangboo was very lucky. It ended up meeting someone willing to help, like you.", + "Activity_GalGame_Ride_10163104_005": "(Did I just hear Pulchra and Burnice talking about me? Maybe I should listen in.)", + "Activity_GalGame_Ride_10163104_018": "That's... it? What kind of job opportunity, exactly? If it needs a Proxy's help, chances are it involves heading into a Hollow, right?", + "Activity_GalGame_Ride_10163104_026": "DM?", + "Activity_GalGame_Ride_10163104_027": "DM? You mean the one where you asked Burnice to get me to help?", + "Activity_GalGame_Ride_10163104_028": "DM? You mean the one where you asked Burnice to get me to help?", + "Activity_GalGame_Ride_10163104_035": "I trust Pulchra.", + "Activity_GalGame_Ride_10163104_036": "Helping friends is only natural.", + "Activity_GalGame_Ride_10163104_040": "We'll take this commission and we're ready to start if you are.", + "Activity_GalGame_Ride_10163105_001": "Belle, now that we've wrapped up most of the commissions we recently took on, how does it feel to be back to Proxy life?", + "Activity_GalGame_Ride_10163105_003": "Very good.", + "Activity_GalGame_Ride_10163105_004": "As it should be.", + "Activity_GalGame_Ride_10163105_009": "Just as you're about to start reminiscing with Wise, the door of the video store is pushed open from outside...", + "Activity_GalGame_Ride_10163105_010": "Just as you're about to start reminiscing with Belle, the door of the video store is pushed open from outside...", + "Activity_GalGame_Ride_10163105_014": "Business has been pretty good.", + "Activity_GalGame_Ride_10163105_016": "If you're asking about business at the video store, then yeah, it's been pretty good. But it'd be even better if you signed up for a membership.", + "Activity_GalGame_Ride_10163105_019": "You picked a good time to show up.", + "Activity_GalGame_Ride_10163105_020": "We happen to be free today.", + "Activity_GalGame_Ride_10163105_031": "I can do that.", + "Activity_GalGame_Ride_10163105_032": "Let's talk about the compensation.", + "Activity_GalGame_Ride_10163105_034": "Calculating Hollow data is indeed what we're good at, but the regular clients you mentioned... They're offering terms worthy of a seasoned broker, I assume?", + "Activity_GalGame_Ride_10163105_035": "After all... a brand-new set of Hollow data from an area with Ether turbulence isn't something you can get your hands on with just a few measly Dennies.", + "Activity_GalGame_Ride_10163105_036": "After all... a brand-new set of Hollow data from an area with Ether turbulence isn't something you can get your hands on with just a few measly Dennies.", + "Activity_GalGame_Ride_10163105_038": "Alright, we'll take it.", + "Activity_GalGame_Ride_10163105_040": "Alright then. We'll take the commission!", + "Activity_GalGame_Ride_10163105_042": "After that, Shepherd turns and leaves the video store.", + "Activity_GalGame_Ride_10163105_043": "Once we get back to the workshop... let's get ready and get to work!", + "Activity_GalGame_Ride_10163105_Name_001": "Wise", + "Activity_GalGame_Ride_10163105_Name_002": "Belle", + "Activity_GalGame_Ride_10163105_Name_003": "Shepherd", + "Activity_GalGame_Ride_10163106_001": "You arrive at the newsstand together with Venus.", + "Activity_GalGame_Ride_10163106_003": "My luck isn't very good either.", + "Activity_GalGame_Ride_10163106_004": "My luck's not bad.", + "Activity_GalGame_Ride_10163106_009": "It's ok, my luck's pretty good. When you're with me, surely some of it will rub off on you, too!", + "Activity_GalGame_Ride_10163106_011": "Venus nervously scratches off the silver layer on the card...\nWow! It's golden!", + "Activity_GalGame_Ride_10163106_012": "It's the ultra-rare grand prize!", + "Activity_GalGame_Ride_10163106_014": "It's the ultra-rare grand prize! Looks like your luck is better than you thought after all!", + "Activity_GalGame_Ride_10163106_016": "Do you come to the newsstand often, Venus?", + "Activity_GalGame_Ride_10163106_017": "I've never run into you here before.", + "Activity_GalGame_Ride_10163106_018": "Come to think of it... are you a regular at the newsstand, Venus? I don't think I've ever run into you here before.", + "Activity_GalGame_Ride_10163106_019": "Come to think of it... are you a regular at the newsstand, Venus? I don't think I've ever run into you here before.", + "Activity_GalGame_Ride_10163106_020": "I usually buy newspapers from Grandma Eve at Lumina Square, so I don't come to the newsstand on Sixth Street very often.", + "Activity_GalGame_Ride_10163106_021": "For intel brokers like us, and Proxies too, keeping up with current events is essential! If you want to become a great Proxy, make sure you remember this~", + "Activity_GalGame_Ride_10163106_022": "Why do Proxies need to keep up with the news?", + "Activity_GalGame_Ride_10163106_025": "Mhm~ See? That's where you're missing the bigger picture. TOPS, HIA, and even HSO all have some very capable Agents. These are hidden connections we normally wouldn't have access to!", + "Activity_GalGame_Ride_10163106_027": "Wow...", + "Activity_GalGame_Ride_10163106_028": "That makes a lot of sense.", + "Activity_GalGame_Ride_10163106_033": "Muttering to herself, Venus studies the newspaper carefully.", + "Activity_GalGame_Ride_10163106_034": "You wonder if she's spotted some big news. Her expression starts to turn serious.", + "Activity_GalGame_Ride_10163106_036": "Why do you ask?", + "Activity_GalGame_Ride_10163106_037": "What's up with TOPS?", + "Activity_GalGame_Ride_10163106_041": "Though TOPS-related commissions tend to pay very well, it's better to be cautious with their requests lately. Otherwise, I'd really worry about you...", + "Activity_GalGame_Ride_10163106_043": "Dialyn?", + "Activity_GalGame_Ride_10163106_044": "What brings you to Sixth Street?", + "Activity_GalGame_Ride_10163106_048": "After greeting you with a cheerful smile, Dialyn gives Venus a meaningful look.", + "Activity_GalGame_Ride_10163106_049": "Miss, the news you're reading... The reporter comes from a notorious, unscrupulous media outlet. All this nonsense is just clickbait.", + "Activity_GalGame_Ride_10163106_051": "She's my friend.", + "Activity_GalGame_Ride_10163106_052": "This... This is my friend. She's just passing through Sixth Street and stopped by to say hello.", + "Activity_GalGame_Ride_10163106_053": "This... is my friend. She's just passing through and stopped by to say hello.", + "Activity_GalGame_Ride_10163106_057": "(Is Dialyn hinting at something?)", + "Activity_GalGame_Ride_10163106_059": "(I have a feeling there's more to what Dialyn just said... was she trying to hint at something?)", + "Activity_GalGame_Ride_10163106_061": "After a brief farewell to Dialyn, you watch her disappear around the corner of the street.", + "Activity_GalGame_Ride_10163106_064": "Alright, alright.", + "Activity_GalGame_Ride_10163106_065": "I promise.", + "Activity_GalGame_Ride_10163106_Name_001": "Venus", + "Activity_GalGame_Ride_10163106_Name_002": "Belle", + "Activity_GalGame_Ride_10163106_Name_003": "Wise", + "Activity_GalGame_Ride_10163106_Name_004": "Dialyn", + "Activity_GalGame_Ride_10163107_003": "The commission was canceled.", + "Activity_GalGame_Ride_10163107_004": "Something a bit concerning came up.", + "Activity_GalGame_Ride_10163107_006": "Well... The client canceled the commission at the last minute due to personal reasons. Venus and I also came across a few things today that raised some concerns...", + "Activity_GalGame_Ride_10163107_007": "You tell Wise in detail everything that happened today while you were with Venus.", + "Activity_GalGame_Ride_10163107_008": "You tell Belle in detail everything that happened today while you were with Venus.", + "Activity_GalGame_Ride_10163107_009": "...Fairy, can you find anything based on what Belle just said?", + "Activity_GalGame_Ride_10163107_013": "A tech company?", + "Activity_GalGame_Ride_10163107_014": "Ether Collector?", + "Activity_GalGame_Ride_10163107_016": "Let me see... A tech company, and it looks like they're applying for a patent for something called... an Ether Collector?", + "Activity_GalGame_Ride_10163107_018": "Who would've thought...", + "Activity_GalGame_Ride_10163107_020": "I didn't expect to find a lead about the Ethereal Decoy like this.", + "Activity_GalGame_Ride_10163107_021": "So that means these Ether Collectors, still under development, were deliberately funneled into Inter-Knot... and sold to contestants in the Hollow Champion contest?", + "Activity_GalGame_Ride_10163107_022": "So that means these Ether Collectors, still under development, were deliberately funneled into Inter-Knot... and sold to contestants in the Hollow Champion contest?", + "Activity_GalGame_Ride_10163107_029": "One way or another, these past few commissions have all been tied to the Hollow Champion contest and TOPS... Not to mention, the Agents who entered the Hollow ran into that weirdo again...", + "Activity_GalGame_Ride_10163107_030": "These past few commissions have all been tied to the Hollow Champion contest and TOPS one way or another... and the Agents who entered the Hollow even ran into that weirdo again...", + "Activity_GalGame_Ride_10163107_031": "We'd better be careful with anything closely tied to TOPS...", + "Activity_GalGame_Ride_10163107_033": "Then let's leave it at that.", + "Activity_GalGame_Ride_10163107_035": "Now that the commissions are all finished, we shouldn't draw attention to ourselves over something unnecessary. After all... Phaethon is an independent Proxy. Let's just leave it.", + "Activity_GalGame_Ride_10163107_040": "Careful what you say...", + "Activity_GalGame_Ride_10163107_042": "Ahem... Belle, be careful what you say... What we've been doing lately isn't exactly... the kind of video store business we can talk about out loud.", + "Activity_GalGame_Ride_10163107_Name_001": "Wise", + "Activity_GalGame_Ride_10163107_Name_002": "Belle", + "Activity_GalGame_Ride_10163107_Name_003": "Fairy", + "Activity_HotPot_OB2.7_Period02": "Copper Hot Pot", "Activity_OngoingCinema_Cinema_199": "(Better just focus on waiting for the movie to start...)", - "Activity_OngoingCinema_Cinema_2002": "(Yixuan Shifu seems pretty into the movie...)", - "Activity_OngoingCinema_Cinema_2005": "(Seed waits eagerly for the show to start, subconsciously swaying from side to side...) ", - "Activity_OngoingCinema_Cinema_239": "His mother resolutely steps into the hollow, following the trembling ECG traces on her phone screen as she searches for traces of her child.", - "Activity_OngoingCinema_Cinema_240": "Separated from the investigator and cornered against ruined walls, the mother finds herself surrounded by Ethereals with nowhere left to run...", - "Activity_OngoingCinema_Cinema_241": "When her phone falls in the moment she's swept up in the Hollow disaster, you feel Cecilia's breathing stifle.", - "Activity_OngoingCinema_Cinema_250": "Everyone lets out a collective gasp as the ECG reading on the phone screen returns to normal.", - "Activity_OngoingCinema_Cinema_251": "Cecilia seems unusually quiet, her normally soft breathing barely perceptible...\nYou turn your head to catch a glimpse of her expression—", - "Activity_OngoingCinema_Cinema_252": "A teardrop rolls down Cecilia's cheek...\nUnder the dim light of the cinema, it shimmers with a pearly iridescence.", - "Activity_OngoingCinema_Cinema_253": "After a long while, a single sob finally escapes.", - "Activity_OngoingCinema_Cinema_255": "Cecilia takes the tissue...\nHer slender fingers brush lightly against yours, leaving behind a faint, cool touch.", - "Activity_OngoingCinema_Cinema_256": "Are you okay?", - "Activity_OngoingCinema_Cinema_257": "Cecilia gently brushes the tears from her face with her fingers...", - "Activity_OngoingCinema_Cinema_262": "That kid is really strong.", - "Activity_OngoingCinema_Cinema_263": "You finish watching \"The Heartbeat\" with Cecilia...", - "Activity_OngoingCinema_Cinema_272": "Shifu doesn't look scared at all, she looks almost... entertained?", - "Activity_OngoingCinema_Cinema_281": "Yixuan Shifu leans in and takes your hand. She taps lightly with her fingers — a warm sensation spreads through your chest.", - "Activity_OngoingCinema_Cinema_295": "(What would someone as rational as Lycaon make of this?)", - "Activity_OngoingCinema_Cinema_296": "(Should I test the waters and see what he thinks first...?)", - "Activity_OngoingCinema_Cinema_319": "You can clearly see his jawline tensing up, as if he's holding something back.", - "Activity_OngoingCinema_Cinema_338": "(He looks more solemn than usual. Maybe I should say something...)", + "Activity_OngoingCinema_Cinema_233": "(Although her daily schedule usually revolves around the \"Angels of Delusion,\" doesn't she need some time to herself?)", + "Activity_OngoingCinema_Cinema_235": "(Talk about Cecilia)", + "Activity_OngoingCinema_Cinema_248": "The child is repeatedly displaced by the Hollow, making it impossible to track his coordinates, while his mother's search is hitting a dead end...", + "Activity_OngoingCinema_Cinema_249": "The atmosphere grows tense, and at this very moment, everyone is worried about the fate of the mother and child...", + "Activity_OngoingCinema_Cinema_254": "(Silently hand over a tissue)", "Activity_OngoingCinema_Cinema_343": "(Beside you, Nangong Yu adjusts her posture, settling into the most relaxed position to enjoy the movie.)", - "Activity_OngoingCinema_Cinema_344": "(Sitting next to you, Sunna and Aria also pull out all kinds of snacks from their bags.)", - "Activity_OngoingCinema_Cinema_345": "(Everyone looks fully prepared.)", - "Activity_OngoingCinema_Cinema_346": "(Nangong Yu turns to the side and starts whispering with Sunna and Aria.)", - "Activity_OngoingCinema_Cinema_347": "(Time to join their whispered conversation...)", "Activity_OngoingCinema_Cinema_348": "(Talk about new songs...)", - "Activity_OngoingCinema_Cinema_349": "(Talk about the movie...)", - "Activity_OngoingCinema_Cinema_350": "Time's up.", - "Activity_OngoingCinema_Cinema_351": "As soon as Nangong Yu finishes speaking, a gentle yet melancholic opening melody drifts from the screen.", "Activity_OngoingCinema_Cinema_352": "The movie begins... Lilian accidentally enters a mysterious wonderland and embarks on a journey through the fairy tale world.", - "Activity_OngoingCinema_Cinema_353": "The red rabbit Baron hops to her side, bowing politely, drawing a smile from the audience.", - "Activity_OngoingCinema_Cinema_354": "...But Nangong Yu's smile doesn't look quite so innocent.", - "Activity_OngoingCinema_Cinema_355": "Looks like Lilian's in trouble.", - "Activity_OngoingCinema_Cinema_356": "Actually, you really did spoil it for me...", - "Activity_OngoingCinema_Cinema_357": "You wanna yank the rabbit's tail?", - "Activity_OngoingCinema_Cinema_358": "Time's up.", - "Activity_OngoingCinema_Cinema_359": "In this cinematic wonderland, even the colors come alive and flow.", "Activity_OngoingCinema_Cinema_360": "Countless paper butterflies fly toward Lilian, catching her shoulders and carrying her into the sky.", - "Activity_OngoingCinema_Cinema_361": "The freedom and beauty of this scene draw soft gasps of admiration from the audience.", - "Activity_OngoingCinema_Cinema_362": "Nangong Yu is so focused she's completely forgotten about the chocolate in her hand... Looks like it's about to melt.", - "Activity_OngoingCinema_Cinema_363": "(Use a tissue to take the chocolate from her.)", - "Activity_OngoingCinema_Cinema_364": "(So even Nangong has moments like this...)", - "Activity_OngoingCinema_Cinema_365": "Time's up.", "Activity_OngoingCinema_Cinema_366": "You finish watching \"Dreamland Journey\" with the Angels of Delusion...", - "Activity_OngoingCinema_Cinema_367": "Even fairy tales hold profound truths.", - "Activity_OngoingCinema_Cinema_368": "Even fairy tales can be moving sometimes.", - "Activity_OngoingCinema_Cinema_369": "Time's up.", "Activity_OngoingCinema_Cinema_370": "You finish watching \"Dreamland Journey\" with the Angels of Delusion...", - "Activity_OngoingCinema_Cinema_390": "Cissia holds her breath, eyes locked on the screen.", - "Activity_OngoingCinema_Cinema_391": "Little puppy Ross heads out solo with supplies to scout the route, carefully dodging dangers along the way...", - "Activity_OngoingCinema_Cinema_392": "As the plot unfolds, Ross finally finds a way out.", - "Activity_OngoingCinema_Cinema_393": "Cissia relaxes too, her clenched fists loosening.", "Activity_OngoingCinema_Cinema_394": "You turn your head and notice she's also turned at some point and is looking your way...", - "Activity_OngoingCinema_Cinema_409": "(Sweety doesn't seem to visit the cinema much, but she looks pretty interested in the popcorn...)", - "Activity_OngoingCinema_Cinema_410": "Want to grab some popcorn?", - "Activity_OngoingCinema_Cinema_411": "Want to try it? It's on me!", - "Activity_OngoingCinema_Cinema_412": "I think the banquet hall is more elegant.", - "Activity_OngoingCinema_Cinema_413": "Time's up.", - "Activity_OngoingCinema_Cinema_414": "Bob turns into a Bangboo, while the Bangboo becomes human... An unexpected body swap flips their lives upside down.", - "Activity_OngoingCinema_Cinema_415": "At first, the swap causes endless chaos on both ends... The audience can't help but crack up.", - "Activity_OngoingCinema_Cinema_416": "Amidst all the laughter, Sweety seems a little out of place as she quietly contemplates...", - "Activity_OngoingCinema_Cinema_417": "Open-air cinema?", - "Activity_OngoingCinema_Cinema_418": "So you've got that side to you too, huh?", - "Activity_OngoingCinema_Cinema_419": "(State that you prefer watching movies indoors)", - "Activity_OngoingCinema_Cinema_420": "Time's up.", - "Activity_OngoingCinema_Cinema_421": "Sweety pauses for a moment, then gets swept up in the joyful atmosphere. A smile spreads across her face.", - "Activity_OngoingCinema_Cinema_422": "Bob finally tracks down the Bangboo possessing his body. Turns out, it lost his job and ended up slinging plates at a diner.", - "Activity_OngoingCinema_Cinema_423": "Being terrible at communication, it always ends up stirring trouble. Yet it somehow always manages to unexpectedly pull off a flawless fix every single time.", - "Activity_OngoingCinema_Cinema_424": "Bob keeps pretending to be a customer just to mess with it, but as a Bangboo, he's the one who gets the short end of the stick. He keeps raging, and there's nothing he can do about it.", - "Activity_OngoingCinema_Cinema_425": "Glancing over, Sweety is laughing so hard that tears are coming out from the corners of her eyes.", - "Activity_OngoingCinema_Cinema_426": "(Maybe Sweety would rather talk about the movie than chat about work?)", - "Activity_OngoingCinema_Cinema_427": "Have you dealt with customers like that?", - "Activity_OngoingCinema_Cinema_428": "Sweety turns her head and leans in closer.\nHer eyes crinkle with a smile as her pupils catch the glow from the screen, making them sparkle bright.", - "Activity_OngoingCinema_Cinema_429": "What an unreasonable customer...", - "Activity_OngoingCinema_Cinema_430": "Body swapping looks really interesting...", - "Activity_OngoingCinema_Cinema_431": "Time's up.", - "Activity_OngoingCinema_Cinema_432": "You finish watching \"Small Body Big Crisis\" with Sweety.\nIn the end, Bob and the Bangboo return to their regular daily lives.", - "Activity_OngoingCinema_Cinema_433": "But this daily life is different from before.\nThey've reclaimed something precious in their hearts, a passion gained from living another life. Thus, this opens up a brand new chapter in their stories.", - "Activity_OngoingCinema_Cinema_434": "The end credits start to roll, and the audience begins filtering out of the cinema. Sweety stays in her seat, a faint smile still lingering on her face.", - "Activity_OngoingCinema_Cinema_435": "(Sweety's still glued to her seat. Guess she really enjoyed the movie... Maybe I should ask for her opinion?)", - "Activity_OngoingCinema_Cinema_436": "What do you think of the movie?", - "Activity_OngoingCinema_Cinema_437": "What a vivid description!", - "Activity_OngoingCinema_Cinema_438": "Now I'm getting hungry!", - "Activity_OngoingCinema_Cinema_439": "Wow, you're seizing every opportunity to push sales!", - "Activity_OngoingCinema_Cinema_440": "This comedy's got some dark humor to it...", - "Activity_OngoingCinema_Cinema_441": "True, their attitudes are actually pretty positive...", - "Activity_OngoingCinema_Cinema_442": "Time's up.", - "Activity_OngoingCinema_Cinema_443": "You finish watching the movie with Sweety.", - "Activity_OngoingCinema_Cinema_444": "You finish watching the movie with Sweety.\nShe kept sneaking yawns the whole time... Guess the story didn't interest her?", - "Activity_OngoingCinema_Cinema_445": "Next time, let's pick something lighter and more upbeat.", - "Activity_OngoingCinema_Cinema_446": "You finish watching \"The Heartbeat\" with Cecilia...", - "Activity_OngoingCinema_Cinema_447": "(As the agent for the Angels of Delusion, Cecilia must really relate to the mother in the movie.)", - "Activity_OngoingCinema_Cinema_448": "That mother is so brave.", - "Activity_OngoingCinema_Cinema_449": "That won't happen.", - "Activity_OngoingCinema_Cinema_450": "That kid is really strong.", - "Activity_OngoingCinema_Cinema_451": "Time's up.", - "Activity_OngoingCinema_Cinema_452": "The movie begins, and the once warm, cozy everyday life is suddenly shattered by an incident in which a child falls into a hollow.", - "Activity_OngoingCinema_Cinema_453": "His mother resolutely steps into the hollow, following the trembling ECG traces on her phone screen as she searches for traces of her child.", - "Activity_OngoingCinema_Cinema_454": "Separated from the investigator and cornered against ruined walls, the mother finds herself surrounded by Ethereals with nowhere left to run...", - "Activity_OngoingCinema_Cinema_455": "When her phone falls in the moment she's swept up in the Hollow disaster, you feel Cecilia's breathing stifle.", - "Activity_OngoingCinema_Cinema_456": "(Wait for the story to progress)", - "Activity_OngoingCinema_Cinema_457": "(Better not spoil it, let's let Cecilia see how things unfold for herself...)", - "Activity_OngoingCinema_Cinema_459": "That's right.", - "Activity_OngoingCinema_Cinema_460": "(Tell her it's just a false alarm)", - "Activity_OngoingCinema_Cinema_461": "Time's up.", - "Activity_OngoingCinema_Cinema_462": "(Nangong Yu tugs on your sleeve.)", - "Activity_OngoingCinema_Cinema_463": "That's a spoiler, isn't it?", "Activity_OngoingCinema_Cinema_464": "Then it probably isn't worth reading.", - "Activity_OngoingCinema_Cinema_465": "(Sometimes, it's impossible to follow Nangong Yu's train of thought...)", - "Activity_OngoingCinema_Cinema_466": "(But she's definitely interested in this movie. Should we keep talking about it?)", - "Activity_OngoingCinema_Cinema_467": "(Talk about the new song...)", - "Activity_OngoingCinema_Cinema_468": "(Continue talking about the movie)", - "Activity_OngoingCinema_Cinema_469": "Time's up.", - "Activity_OngoingCinema_Cinema_470": "As soon as Nangong Yu finishes speaking, a gentle yet melancholic opening melody drifts from the screen.", - "Activity_OngoingCinema_Cinema_471": "\"Wow...\" You can even faintly hear gasps from Sunna and Aria.", - "Activity_OngoingCinema_Cinema_472": "Wow...", - "Activity_OngoingCinema_Cinema_473": "Wow...", - "Activity_OngoingCinema_Cinema_474": "(Nangong Yu tugs on your sleeve.)", - "Activity_OngoingCinema_Cinema_475": "That's a spoiler, isn't it?", "Activity_OngoingCinema_Cinema_476": "Then it probably isn't worth reading.", - "Activity_OngoingCinema_Cinema_477": "(Sometimes, it's impossible to follow Nangong Yu's train of thought...)", - "Activity_OngoingCinema_Cinema_478": "(But she's definitely interested in this movie. Should we keep talking about it?)", - "Activity_OngoingCinema_Cinema_479": "(Talk about the new song...)", - "Activity_OngoingCinema_Cinema_480": "(Continue talking about the movie)", - "Activity_OngoingCinema_Cinema_481": "Time's up.", - "Activity_OngoingCinema_Cinema_482": "As soon as Nangong Yu finishes speaking, a gentle yet melancholic opening melody drifts from the screen.", - "Activity_OngoingCinema_Cinema_483": "\"Wow...\" You can even faintly hear gasps from Sunna and Aria.", - "Activity_OngoingCinema_Cinema_484": "Wow...", - "Activity_OngoingCinema_Cinema_485": "Wow...", - "Activity_OngoingCinema_Cinema_486": "(Nangong Yu tugs on your sleeve.)", - "Activity_OngoingCinema_Cinema_487": "That's a spoiler, isn't it?", "Activity_OngoingCinema_Cinema_488": "Then it probably isn't worth reading.", - "Activity_OngoingCinema_Cinema_489": "(Sometimes, it's impossible to follow Nangong Yu's train of thought...)", - "Activity_OngoingCinema_Cinema_490": "(But she's definitely interested in this movie. Should we keep talking about it?)", - "Activity_OngoingCinema_Cinema_491": "(Talk about the new song...)", - "Activity_OngoingCinema_Cinema_492": "(Continue talking about the movie)", - "Activity_OngoingCinema_Cinema_493": "Time's up.", - "Activity_OngoingCinema_Cinema_494": "As soon as Nangong Yu finishes speaking, a gentle yet melancholic opening melody drifts from the screen.", - "Activity_OngoingCinema_Cinema_495": "\"Wow...\" You can even faintly hear gasps from Sunna and Aria.", - "Activity_OngoingCinema_Cinema_496": "Wow...", - "Activity_OngoingCinema_Cinema_497": "Wow...", - "Activity_OngoingCinema_Cinema_498": "\"Starlight Knight: The First Heroes\" comes to an end.\nThe credits seem particularly long.", - "Activity_OngoingCinema_Cinema_499": "Billy remains seated, lost in thought after the movie is over.", - "Activity_OngoingCinema_Cinema_500": "Everyone is so kind.", - "Activity_OngoingCinema_Cinema_501": "You look like you're still processing the movie, Billy...", - "Activity_OngoingCinema_Cinema_502": "Time's up.", - "Activity_OngoingCinema_Cinema_610030001_01": "I ddn't expect this many people at a midnight showing.", - "Activity_OngoingCinema_Cinema_610030003_01": "{F#So, Belle, did you pick this time because you were looking for a little extra thrill?}{M#Wise, coming here at this hour — you're braver than usual today.}", - "Activity_OngoingCinema_Cinema_610030004_01": "Eh~? So you're telling me the story of a little Bangboo teaming up with a cat to become New Eridu's strongest Proxy actually happened?", - "Activity_OngoingCinema_Cinema_610030012_01": "Hmm... since I was wrong, guess you'll have to watch this movie with me to help me understand~ Heheh~", "Activity_OngoingCinema_Cinema_610030022_01": "{M#You're awfully quiet today, Pro... Wise. If you're feeling sleepy, you can always take a nap on my shoulder~}{F#You're awfully quiet today, Pro... Belle. If you're feeling sleepy, you can always take a nap on my shoulder~}", - "Activity_OngoingCinema_Cinema_610030023_01": "{M#Awesome! 7710 and Katie finally understand each other.}{F#Awesome! 7710 and Katie finally understand each other.}", - "Activity_OngoingCinema_Cinema_610030026_01": "I was just thinking what kind of techniques would I use, if I ran into something like that one day.", - "Activity_OngoingCinema_Cinema_610030027_01": "Or maybe I could let you handle it. It's good practice.", - "Activity_OngoingCinema_Cinema_610030034_01": "Alright, alright... I'll stop picking on you. Come back.", - "Activity_OngoingCinema_Cinema_610030040_01": "The strange creature in this movie is pretty interesting.", - "Activity_OngoingCinema_Cinema_610030046_01": "Do you remember the meditation technique I taught you?", - "Activity_OngoingCinema_Cinema_610030050_01": "Like this... let the unease fade away.", - "Activity_OngoingCinema_Cinema_610030059_01": "Feeling better?", - "Activity_OngoingCinema_Cinema_610030067_01": "If I were the director, I'd add a scene like that... It's what the villain who tried to keep the three of them apart deserves!", - "Activity_OngoingCinema_Cinema_610030084_01": "Actually, I just looked up its real-life counterpart... Not only did no one adopt it, it was recalled as a defective product...", - "Activity_OngoingCinema_Cinema_610030099_01": "Understanding a cat's mind is so impressive, but no one puts themselves in the little Bangboo's shoes and just find it funny.", - "Activity_OngoingCinema_Cinema_610030101_01": "\"Starlight Knight: The First Heroes\"... Wonder where I can get my hands on a signed poster from the director...", - "Activity_OngoingCinema_Cinema_610030114_01": "Woohoohoohoo!", - "Activity_OngoingCinema_Cinema_610030128_01": "Oh, but that nameless Intelligent Construct...", - "Activity_OngoingCinema_Cinema_610030131_01": "The director did say in an interview that the plot of the movie might be a little different than what Starlight Knight fans expect...", - "Activity_OngoingCinema_Cinema_610030132_01": "But those ordinary citizens, and that nameless Intelligent Construct...", - "Activity_OngoingCinema_Cinema_610030133_01": "Were truly brave enough to be called \"Starlight Knights\"!", - "Activity_OngoingCinema_Cinema_610030134_01": "I'm gonna give it a perfect score on every review site!", - "Activity_OngoingCinema_Cinema_610030136_01": "For all you Starlight Knight fans out there, this movie will definitely live up to your expectations!", - "Activity_OngoingCinema_Cinema_610030138_01": "All in all, I highly recommend everyone check out Starlight Knight: The First Heroes!", - "Activity_OngoingCinema_Cinema_610030147_01": "Oh my~ What a heart-fluttering question, my~ little~ manager~", - "Activity_OngoingCinema_Cinema_610030149_01": "To be honest, instead of listening to someone's confession, I'd much rather secretly catch the sound of someone's heart skipping a beat.", - "Activity_OngoingCinema_Cinema_610030152_01": "The chocolate and syrup completely mask the taste of coffee beans... Angelina doesn't even like coffee at all, does she?", - "Activity_OngoingCinema_Cinema_610030158_01": "A girl who doesn't even like coffee insists on visiting a cafe every day, only to develop a crush on the quiet, reserved coffee machine...", - "Activity_OngoingCinema_Cinema_610030159_01": "A foolish construct that runs the same program for every customer day after day suddenly develops an unexpected circuit— one sparked solely for the girl.", - "Activity_OngoingCinema_Cinema_610030162_01": "*sigh*... You really are such a polite viewer, little Manager...", - "Activity_OngoingCinema_Cinema_610030163_01": "Hey~ are you sneaking a peek at me, little Manager?", - "Activity_OngoingCinema_Cinema_610030164_01": "It doesn't quite make my heart race the way that I imagined it would.", - "Activity_OngoingCinema_Cinema_610030165_01": "Maybe it's because the plot just isn't all that exciting...", - "Activity_OngoingCinema_Cinema_610030166_01": "Or is it because you're simply too used to watching movies with someone else, Manager?", - "Activity_OngoingCinema_Cinema_610030167_01": "Or maybe...", - "Activity_OngoingCinema_Cinema_610030168_01": "Is watching movies with me really that boring, Manager?", - "Activity_OngoingCinema_Cinema_610030169_01": "Ha! That's more like it! My~ heart~ is~ racing~", - "Activity_OngoingCinema_Cinema_610030170_01": "Mr. Tin Master? You mean that Intelligent Construct on Sixth Street who's obsessed with coffee?", - "Activity_OngoingCinema_Cinema_610030171_01": "Do you think this movie might actually have been sponsored by him...?", - "Activity_OngoingCinema_Cinema_610030172_01": "But honestly, more than Tin Master, Mr. Rob reminds me of another shop owner on Sixth Street...", - "Activity_OngoingCinema_Cinema_610030173_01": "Lemme think... It's some place at the end of the street...", - "Activity_OngoingCinema_Cinema_610030174_01": "A video store called \"Random Play\"?", - "Activity_OngoingCinema_Cinema_610030175_01": "You're pretty cunning, little manager. \"Random Play\" has two managers, so how do you know the one I'm thinking of is you?", - "Activity_OngoingCinema_Cinema_610030176_01": "Alright then...", - "Activity_OngoingCinema_Cinema_610030177_01": "Seems like you're a bit more clever than Mr. Rob~", - "Activity_OngoingCinema_Cinema_610030178_01": "The silent treatment? Are you trying to pull a Mr. Rob on me?", - "Activity_OngoingCinema_Cinema_610030179_01": "Cute approach... but that won't work on me, little Manager.", - "Activity_OngoingCinema_Cinema_610030180_01": "\"Kinda interesting flick\"?", - "Activity_OngoingCinema_Cinema_610030181_01": "As a professional film critic, you sure know how to leave room for interpretation...", - "Activity_OngoingCinema_Cinema_610030182_01": "You either like it or you don't. What's this \"kinda interesting\" stuff?", - "Activity_OngoingCinema_Cinema_610030183_01": "So you... liked it as well?", - "Activity_OngoingCinema_Cinema_610030184_01": "But more interesting than the movie itself was a certain audience member's reaction~", - "Activity_OngoingCinema_Cinema_610030185_01": "I knew you'd feel the same way, little Manager!", - "Activity_OngoingCinema_Cinema_610030186_01": "People I perceive as cute people can perceive cute things the same cute way as cute me!", - "Activity_OngoingCinema_Cinema_610030187_01": "So cute!", - "Activity_OngoingCinema_Cinema_610030188_01": "Compared to convoluted dialogue and pretentious foreshadowing, I definitely prefer this kind of simple and cute little treat~", - "Activity_OngoingCinema_Cinema_610030189_01": "Next time you get more sweet treats, be sure to recommend them to me too, little Manager~", - "Activity_OngoingCinema_Cinema_610030190_01": "Can't bring myself to eject the tape, can't bring myself to turn off the TV...", - "Activity_OngoingCinema_Cinema_610030191_01": "Can't bring myself to leave the theater... It's all the same kind of thing to me.", - "Activity_OngoingCinema_Cinema_610030192_01": "Movie reviews? Maybe it's best to leave all that deep, highbrow stuff to you, huh?", - "Activity_OngoingCinema_Cinema_610030193_01": "If I absolutely must...", - "Activity_OngoingCinema_Cinema_610030194_01": "The movie is simply adorable— and so is the person I watched it with!", - "Activity_OngoingCinema_Cinema_610030195_01": "I've forgotten most of the plot, but the person I watched the movie with is delightful.", - "Activity_OngoingCinema_Cinema_610030196_01": "Looks like they put all the good parts in the trailer.", - "Activity_OngoingCinema_Cinema_610030197_01": "Next time, I probably won't need to go out of my way to see a movie like this in theaters...", - "Activity_OngoingCinema_Cinema_610030198_01": "Still, it was fun hanging out with you, Manager. See you next time?", - "Activity_OngoingCinema_Cinema_610030199_01": "I've forgotten most of the plot, but the person I watched the movie with is delightful.", "Activity_OngoingCinema_Cinema_610030247_01": "Letting you join me in uncovering the truth behind \"Don't Touch\" and seeking out the traces of fantasy left on these images...", - "Activity_OngoingCinema_Cinema_610030254_01": "W—Wait... Are these my memories? If so, how can I see myself in third person?", - "Activity_OngoingCinema_Cinema_610030257_01": "My little angels? Yes, they've all been practicing super hard~", - "Activity_OngoingCinema_Cinema_610030258_01": "Aria and Nangong's performances have continued to improve, and Sunna wrote some truly wonderful songs... They deserve a proper reward.", - "Activity_OngoingCinema_Cinema_610030259_01": "Oh, sorry, guess I got a bit carried away... The movie's about to start, so let's leave it at that for now.", "Activity_OngoingCinema_Cinema_610030260_01": "Me? ...Heh, I thought Manager would be more interested in hearing about the Angels of Delusion.", - "Activity_OngoingCinema_Cinema_610030261_01": "I recently learned a special little craft from Sunna... She really likes scented candles, so I ended up making some for scenting clothes too.", - "Activity_OngoingCinema_Cinema_610030262_01": "So, what do you think? It's a calming scent, right? I made quite a few— I can give you some another day, Manager.", - "Activity_OngoingCinema_Cinema_610030263_01": "Oh dear, I just realized I forgot to grab some popcorn or snacks earlier...", - "Activity_OngoingCinema_Cinema_610030264_01": "Are you hungry, Manager? Hang in there— we can grab something to eat after the movie~", - "Activity_OngoingCinema_Cinema_610030269_01": "Still, even though you knew how the story was going to unfold, you didn't tell me...", - "Activity_OngoingCinema_Cinema_610030270_01": "I guess you didn't want to spoil the viewing experience... Thank you.", - "Activity_OngoingCinema_Cinema_610030273_01": "Creating sudden incidents to recapture the audience's attention is a tried-and-true technique in story design.", - "Activity_OngoingCinema_Cinema_610030276_01": "You look so chill — must've seen this coming, huh?", - "Activity_OngoingCinema_Cinema_610030277_01": "Sorry, Manager, I got a bit carried away...", - "Activity_OngoingCinema_Cinema_610030278_01": "It's just that seeing hope rekindled for this mother and child, after all the hardship they've endured... it truly moved me.", - "Activity_OngoingCinema_Cinema_610030279_01": "We lived through the fall of the old capital...we all know just how rare miracles that avert disaster truly are.", - "Activity_OngoingCinema_Cinema_610030280_01": "Even if it's only fiction... witnessing such a miracle is enough to bring me comfort.", - "Activity_OngoingCinema_Cinema_610030281_01": "Because I can't help but believe... that such a possibility will always exist.", - "Activity_OngoingCinema_Cinema_610030282_01": "...Thanks for your concern, Manager. I'm feeling much better now.", - "Activity_OngoingCinema_Cinema_610030283_01": "Even when the child's chances of survival were slim, the mother kept knocking again and again at fate's door.", - "Activity_OngoingCinema_Cinema_610030284_01": "In her persistent questioning, even the Hollow itself finally revealed a merciful side...", - "Activity_OngoingCinema_Cinema_610030286_01": "Thankfully, they managed to overcome that crisis...", - "Activity_OngoingCinema_Cinema_610030287_01": "That's right— whether it's suffering from a heart condition or being swept into a Hollow, these are the worst kinds of disasters an ordinary person can imagine.", - "Activity_OngoingCinema_Cinema_610030288_01": "Yet despite bearing unspeakable pain, he still chose to hang on to 'life'.", - "Activity_OngoingCinema_Cinema_610030289_01": "\"Just hold on a little longer, and I'll be able to see my mother again...\"\n\"Just hold on a little longer, and maybe one day I can be a normal, healthy person...\"", - "Activity_OngoingCinema_Cinema_610030290_01": "Fortunately, in the end, they finally received mercy from that cruel fate.", - "Activity_OngoingCinema_Cinema_610030291_01": "Perhaps that strength, in the end, saved his mother as well.", - "Activity_OngoingCinema_Cinema_610030292_01": "I'm so happy I got to share this movie with you, Manager...", - "Activity_OngoingCinema_Cinema_610030293_01": "If I get the chance, I'd love to recommend this movie to my little angels... though they'll probably end up in tears~", - "Activity_OngoingCinema_Cinema_610030294_01": "Before the Hollow, humans are insignificant... yet the Hollow cannot erase the bounds of emotion.", - "Activity_OngoingCinema_Cinema_610030294_Name_01": "Cecilia", - "Activity_OngoingCinema_Cinema_610030295_01": "In the face of disaster, the mother held tight to this lifeline, finding her child through the sound of his heartbeat.", - "Activity_OngoingCinema_Cinema_610030296_01": "That was such a great movie. I'm so thankful I got to watch it with you.", - "Activity_OngoingCinema_Cinema_610030297_01": "Thanks, Manager, for watching this movie with me.", - "Activity_OngoingCinema_Cinema_610030297_Name_01": "Cecilia", - "Activity_OngoingCinema_Cinema_610030298_01": "The fate of this mother and son is truly touching...", - "Activity_OngoingCinema_Cinema_610030298_Name_01": "Cecilia", - "Activity_OngoingCinema_Cinema_610030299_01": "Thank goodness it ended well, or I would've been tossing and turning all night about it...", - "Activity_OngoingCinema_Cinema_610030300_01": "Aria and the others should be just about done with their practice. It's time for me to head back and check on them... goodbye, Manager.", - "Activity_OngoingCinema_Cinema_610030301_01": "Thanks, Manager, for watching this movie with me.", - "Activity_OngoingCinema_Cinema_610030301_Name_01": "Cecilia", - "Activity_OngoingCinema_Cinema_610030309_01": "Judging by the pacing, the main plot of the story is about to unfold.", - "Activity_OngoingCinema_Cinema_610030312_01": "But it's good at using hints and atmosphere to stir up fear and unsettle people's minds.", - "Activity_OngoingCinema_Cinema_610030320_01": "Let's head back now and get some rest. When something new hits the theaters, we can come back again.", "Activity_OngoingCinema_Cinema_610030323_01": "In a speculative work that depicts the twilight of a civilization, a tragic ending is all but inevitable.", "Activity_OngoingCinema_Cinema_610030325_01": "You needn't worry. I won't let the somber atmosphere keep me quiet and dispirited.", "Activity_OngoingCinema_Cinema_610030328_01": "...So that I may offer you just the right companionship while you enjoy the film.", "Activity_OngoingCinema_Cinema_610030330_01": "Ah... my apologies, when I'm with you, I should keep my attention on the film that's about to start.", - "Activity_OngoingCinema_Cinema_610030331_01": "One with insights ahead of their era often meets not understanding first, but solitude...", "Activity_OngoingCinema_Cinema_610030336_01": "Indeed. Let us hope our protagonist has enough grit and determination to hang on until the moment she can clear her name.", "Activity_OngoingCinema_Cinema_610030342_01": "That said, this story still affirmed my belief that once you find something worth fighting for, it is worth protecting at any cost.", "Activity_OngoingCinema_Cinema_610030345_01": "Being able to witness, contemplate, and resonate with you — this process itself has illuminated this moment.", @@ -1680,7 +496,6 @@ "Activity_OngoingCinema_Cinema_610030347_01": "Perhaps that is our smallest, most steadfast way to resist any form of \"nihility\" in the real world.", "Activity_OngoingCinema_Cinema_610030350_01": "It is not about \"whether success is possible,\" but \"whether it is worthwhile.\"", "Activity_OngoingCinema_Cinema_610030351_01": "It's about order, about loyalty, about... the meaning of persistence in a battle that's doomed to fail.", - "Activity_OngoingCinema_Cinema_610030352_01": "Thank you for watching this thought-provoking work with me. I was truly moved.", "Activity_OngoingCinema_Cinema_610030355_01": "Yes, it is a work that completely denies hope...", "Activity_OngoingCinema_Cinema_610030356_01": "But it also compels the viewer to contemplate the meaning of any effort in the face of absolute nihility.", "Activity_OngoingCinema_Cinema_610030358_01": "But how our protagonist, the scientist, chose to bear the weight of the world alone after her warnings to humanity went unheeded.", @@ -1695,935 +510,635 @@ "Activity_OngoingCinema_Cinema_610030370_01": "But those who remained steadfast in their duty and loyalty until the very end — their stance itself was the strongest response to \"nihility.\"", "Activity_OngoingCinema_Cinema_610030374_01": "Sorry, I seem to have been a little too absorbed in my own thoughts and did not engage with you as much as I should have.", "Activity_OngoingCinema_Cinema_610030381_01": "Before deciding to see the movie, we read a lot of reviews, and they all said it was good.", - "Activity_OngoingCinema_Cinema_610030382_01": "Right! Right! Do you want me to send you those reviews, Manager?", - "Activity_OngoingCinema_Cinema_610030383_01": "I didn't even open it... but I just know Nangong would be spoiling again!", - "Activity_OngoingCinema_Cinema_610030384_01": "You got me~ Okay, okay, I'll black out all the key words before sending it to you...", - "Activity_OngoingCinema_Cinema_610030385_01": "...Oh wait, did Aria decode and process all the images?", - "Activity_OngoingCinema_Cinema_610030386_01": "Well, even if I secretly write bad things about you in the blacked-out parts... you'll never know.", - "Activity_OngoingCinema_Cinema_610030387_01": "Then again, even if I snuck in things like \"I like you, Manager,\" you wouldn't find out either~", "Activity_OngoingCinema_Cinema_610030388_01": "New songs huh... Sunna's actually been writing a lot lately.", - "Activity_OngoingCinema_Cinema_610030389_01": "But she basically crumpled 'em all into paper balls and stuffed the trash can full–", "Activity_OngoingCinema_Cinema_610030390_01": "Aria snuck a couple back and had me listen while she hummed along to the sheet music— gotta say, they weren't bad at all.", - "Activity_OngoingCinema_Cinema_610030391_01": "At this rate, just give Sunna a couple more days, she should finally have something she's happy with real soon...", - "Activity_OngoingCinema_Cinema_610030392_01": "Once she does, I'll have Aria record a few lines and send them to you for a listen, yeah?", - "Activity_OngoingCinema_Cinema_610030393_01": "Before deciding to watch this movie, I had a dream about it last night...", - "Activity_OngoingCinema_Cinema_610030394_01": "In my dream, this movie's producer actually came to us to sing the theme song!", - "Activity_OngoingCinema_Cinema_610030395_01": "Aria and Sunna were so happy and both screamed with joy... and then I woke up.", - "Activity_OngoingCinema_Cinema_610030396_01": "Even though the dream felt pretty average, I guess it's still a good sign–", "Activity_OngoingCinema_Cinema_610030397_01": "So... wanna bet on whether Sunna and Aria will end up crying their eyes out over the movie?", - "Activity_OngoingCinema_Cinema_610030398_01": "Wow...", - "Activity_OngoingCinema_Cinema_610030398_Name_01": "Sunna & Aria", - "Activity_OngoingCinema_Cinema_610030399_01": "Wow...", - "Activity_OngoingCinema_Cinema_610030400_01": "Wow...", "Activity_OngoingCinema_Cinema_610030401_01": "They're getting emotional before the bet even started... *sigh*", - "Activity_OngoingCinema_Cinema_610030402_01": "The rabbit Baron appearing out of nowhere... the flowers in the garden, alive but silent...", - "Activity_OngoingCinema_Cinema_610030402_Name_01": "Nangong Yu", - "Activity_OngoingCinema_Cinema_610030403_01": "Everything about this place is screaming trap.", - "Activity_OngoingCinema_Cinema_610030404_01": "The director's camera work is so detailed. I completely feel that sense of crisis.", - "Activity_OngoingCinema_Cinema_610030405_01": "...Look! Lilian really did fall down the rabbit hole!", - "Activity_OngoingCinema_Cinema_610030406_01": "With the amount of movies you've watched, Manager, you probably already guessed what happens next, right? Does this count as a spoiler?", - "Activity_OngoingCinema_Cinema_610030407_01": "Oops, sorry about that~", - "Activity_OngoingCinema_Cinema_610030408_01": "...Eh, you got me.", "Activity_OngoingCinema_Cinema_610030409_01": "Can't blame anyone for wanting to pinch something that looks that squishy–", - "Activity_OngoingCinema_Cinema_610030410_01": "I feel like Sunna and Aria would really like this part...", - "Activity_OngoingCinema_Cinema_610030411_01": "This music really sets the mood perfectly. I've gotta get my hands on that soundtrack when I get back.", - "Activity_OngoingCinema_Cinema_610030412_01": "Uh... thanks.", - "Activity_OngoingCinema_Cinema_610030412_Name_01": "Nangong Yu", - "Activity_OngoingCinema_Cinema_610030413_01": "I was so engrossed in the moview, I forgot I was still holding the snack Sunna gave me...", - "Activity_OngoingCinema_Cinema_610030414_01": "Hold on, now that you mention it...", - "Activity_OngoingCinema_Cinema_610030415_01": "Just as expected, Sunna and Aria haven't eaten their chocolates either!", - "Activity_OngoingCinema_Cinema_610030416_01": "But how should I put this... somehow this gives off a \"Angels of Delusion are all idiots\" vibe...", - "Activity_OngoingCinema_Cinema_610030417_01": "Manager, you've gotta keep this secret! Forever! Okay?", "Activity_OngoingCinema_Cinema_610030418_01": "Oh~ Don't worry. I came prepared with tissues— They're coming in handy now~", - "Activity_OngoingCinema_Cinema_610030419_01": "The visual effects are better than I imagined... I wonder how much they spent on post-production?", "Activity_OngoingCinema_Cinema_610030420_01": "Time to check Sunna's piggy bank when we get back and come up with a plan to fatten it up a bit...", - "Activity_OngoingCinema_Cinema_610030421_01": "Oh, Manager, what I just said— don't let Sunna and Aria know~", "Activity_OngoingCinema_Cinema_610030422_01": "...Ugh, the chocolate melted in my hand...", "Activity_OngoingCinema_Cinema_610030423_01": "I gotta grab a tissue from Sunna's backpack quick and clean this up!", - "Activity_OngoingCinema_Cinema_610030424_01": "Too bad~ I've never really been interested in \"profound truths,\" no matter how they're presented.", - "Activity_OngoingCinema_Cinema_610030424_Name_01": "Nangong Yu", - "Activity_OngoingCinema_Cinema_610030425_01": "All I want is for Lilian to have a happy ending in this wonderland. That's enough for me.", - "Activity_OngoingCinema_Cinema_610030426_01": "Plus Sunna and Aria seem to be having a great time too.", - "Activity_OngoingCinema_Cinema_610030427_01": "Isn't that what fairy tales are all about? Making people believe the world can be a better place?", - "Activity_OngoingCinema_Cinema_610030428_01": "You're smiling too. That means... you agree with my point, right~", - "Activity_OngoingCinema_Cinema_610030429_01": "Cause the visuals and music really complement each other so well.", "Activity_OngoingCinema_Cinema_610030430_01": "Sometimes, even though I know it's not real, those feelings start to tug at my heartstrings...", "Activity_OngoingCinema_Cinema_610030431_01": "*sigh* And then I end up getting all emotional~", "Activity_OngoingCinema_Cinema_610030432_01": "But then, looking at Sunna and Aria's expressions, they seem genuinely touched... That's nice too.", - "Activity_OngoingCinema_Cinema_610030433_01": "I could definitely watch more movies like this one...", - "Activity_OngoingCinema_Cinema_610030434_01": "This is the essence of feel-good films, right? Everyone gets a happy ending and it puts you in a good mood.", - "Activity_OngoingCinema_Cinema_610030435_01": "The one-sided collab between the cinema and Angels of Delusion — perfectly concluded~", - "Activity_OngoingCinema_Cinema_610030435_Name_01": "Nangong Yu", "Activity_OngoingCinema_Cinema_610030436_01": "The visuals and music were pretty good, so I wouldn't say it was a waste of time–", - "Activity_OngoingCinema_Cinema_610030436_Name_01": "Nangong Yu", - "Activity_OngoingCinema_Cinema_610030437_01": "So it ended on kind of an open note, huh... Feels a bit unfinished.", - "Activity_OngoingCinema_Cinema_610030437_Name_01": "Nangong Yu", - "Activity_OngoingCinema_Cinema_610030438_01": "Where did that rabbit Baron go in the end? It's kinda bugging me.", - "Activity_OngoingCinema_Cinema_610030438_Name_01": "Sunna", - "Activity_OngoingCinema_Cinema_610030439_01": "I'm more curious about the middle part— where did the rabbits go after the rabbit hole collapsed?", - "Activity_OngoingCinema_Cinema_610030439_Name_01": "Aria", - "Activity_OngoingCinema_Cinema_610030440_01": "So eeryone has parts they didn't understand... Sure enough, you really do need to focus when watching movies~", "Activity_OngoingCinema_Cinema_610030441_01": "Stray puppies, stray people, stray Bangboo... aren't they everywhere?", "Activity_OngoingCinema_Cinema_610030443_01": "But fighting is exhausting, and puppies can be pretty sneaky...", "Activity_OngoingCinema_Cinema_610030447_01": "I'm a pro at this, and there's lots of different flavors of dog food — all delicious.", "Activity_OngoingCinema_Cinema_610030451_01": "{F#What do we do? We're gonna get caught, I'm just a little pup... Belle, didn't you say this wasn't a horror movie?!!}{M#Oh, what do we do? We're gonna get caught, I'm just a little pup... Wise, didn't you say this wasn't a horror movie?!}", "Activity_OngoingCinema_Cinema_610030475_01": "O—Of course not! This is just another typical story set in a Hollow, right?", "Activity_OngoingCinema_Cinema_610030505_01": "The morale of the story is... If you ain't got the strength, stay out of the Hollows!", - "Activity_OngoingCinema_Cinema_610030517_01": "\"Don't worry, we're just gonna wipe its memory and reprogram it from scratch— Hey, what are you doing!\"", - "Activity_OngoingCinema_Cinema_610030533_Name_01": "Lead Actor 1", - "Activity_OngoingCinema_Cinema_610030536_01": "(Sweety glances around the interior with curious eyes, looking pretty pleased with what she sees.)", "Activity_OngoingCinema_Cinema_610030537_01": "This cinema's decor is both practical and elegant. It's no less impressive than the banquet hall at Yum Cha Sin.", - "Activity_OngoingCinema_Cinema_610030537_Name_01": "Sweety", - "Activity_OngoingCinema_Cinema_610030538_01": "And the snacks those people are munching on? It's gotta be... popcorn, right?", - "Activity_OngoingCinema_Cinema_610030539_01": "I've heard customers mention it, but this is my first time seeing it for myself. It smells delightful. I bet it tastes great, too!", - "Activity_OngoingCinema_Cinema_610030540_01": "I wouldn't say I'm dying to try it, but it is pretty intriguing. After all, this type of snack is hard to come by where I'm from.", - "Activity_OngoingCinema_Cinema_610030541_01": "Compared to the delicate and refreshing snacks of Failume Heights, folks here in Janus Quarter seem to prefer their treats with a much richer flavor profile.", "Activity_OngoingCinema_Cinema_610030542_01": "Speaking of which... To improve on Yum Cha Sin's selection, my boss actually sent me out to sample flavors from other locations.", - "Activity_OngoingCinema_Cinema_610030543_01": "But every place has its own vibe. I can't fully understand New Eridu's food culture in just a few days...", - "Activity_OngoingCinema_Cinema_610030544_01": "Like this popcorn, for example. I never got a chance to try it!", - "Activity_OngoingCinema_Cinema_610030545_01": "Oh my, thanks for the offer~", "Activity_OngoingCinema_Cinema_610030546_01": "But if I go out to get snacks right now, I'd probably miss the best parts of the movie. Maybe next time.", - "Activity_OngoingCinema_Cinema_610030547_01": "Oh my, are you trying to flatter me? Hearing that from you really puts my mind at ease~", "Activity_OngoingCinema_Cinema_610030548_01": "The banquet hall is the face of our shop, after all. Plenty of local big shots pass through there.", "Activity_OngoingCinema_Cinema_610030549_01": "That's why I personally handled the lights, decorations, and etiquette training for the staff. I didn't dare slack off even for a second!", "Activity_OngoingCinema_Cinema_610030550_01": "No talking while eating or resting, and no yapping during movies... Guess that's what you'd expect from a Yunkui Summit disciple...", - "Activity_OngoingCinema_Cinema_610030551_01": "I'll just wait for the movie to start, then.", - "Activity_OngoingCinema_Cinema_610030552_01": "Everyone laughing and gasping together... It kinda reminds me of going to the open-air cinema back when I was a kid...", - "Activity_OngoingCinema_Cinema_610030552_Name_01": "Sweety", - "Activity_OngoingCinema_Cinema_610030553_01": "I wonder if you've ever experienced something like that. It was super popular back in the day~", - "Activity_OngoingCinema_Cinema_610030554_01": "Back then, there weren't many theaters around, so everyone would gather in the plaza to catch a flick...", - "Activity_OngoingCinema_Cinema_610030555_01": "Movie theaters are pretty quiet, right? But outdoor screenings are a totally different vibe. They're always super lively!", - "Activity_OngoingCinema_Cinema_610030556_01": "Snacking on sunflower seeds, chatting away, laughing together... It's chaotic for sure, but it evokes a warm, fuzzy feeling.", - "Activity_OngoingCinema_Cinema_610030557_01": "But when the plot gets emotional, everyone quiets down all at once...", - "Activity_OngoingCinema_Cinema_610030558_01": "Back then, I'd always quietly wipe away my tears in the dark. I was so afraid that someone would notice and make fun of me.", - "Activity_OngoingCinema_Cinema_610030559_01": "Look at me running my mouth! You've got me spilling my childhood anecdotes just like that...", - "Activity_OngoingCinema_Cinema_610030560_01": "It didn't destroy my image as the \"model Yum Cha Sin employee\" in your eyes, did it?", - "Activity_OngoingCinema_Cinema_610030561_01": "That makes sense. You're a video store manager, so you've probably got all kinds of professional setups at home, right?", - "Activity_OngoingCinema_Cinema_610030562_01": "I once passed by your little stall outside Suibian Temple and was totally shocked!", - "Activity_OngoingCinema_Cinema_610030563_01": "There's a ton of movies... If it were me, I couldn't possibly finish watching them even in a month... Don't tell me you've seen every single one!", "Activity_OngoingCinema_Cinema_610030564_01": "Looks like I need to put in a little more effort...", - "Activity_OngoingCinema_Cinema_610030565_01": "Otherwise, I won't be able to keep up when we're chatting. That would be embarrassing!", - "Activity_OngoingCinema_Cinema_610030566_01": "As a model employee, I definitely can't go around judging customers too harshly~", - "Activity_OngoingCinema_Cinema_610030566_Name_01": "Sweety", - "Activity_OngoingCinema_Cinema_610030567_01": "But...", - "Activity_OngoingCinema_Cinema_610030568_01": "We finally get to catch a movie today, let's not talk about work!", - "Activity_OngoingCinema_Cinema_610030569_01": "More than just someone from Yum Cha Sin, I'd rather you think of me as a friend you catch movies with~", - "Activity_OngoingCinema_Cinema_610030570_01": "Dogs can't eat chocolate egg tarts! But no matter what I said, he just wouldn't budge.", - "Activity_OngoingCinema_Cinema_610030571_01": "Luckily, Cairn stepped in to smooth things over, spending ages explaining things to him until he finally understood.", - "Activity_OngoingCinema_Cinema_610030572_01": "But nowadays, customers like that are pretty rare at Yum Cha Sin, hehe.", - "Activity_OngoingCinema_Cinema_610030573_01": "After all, with me around, who would dare stir up trouble?", - "Activity_OngoingCinema_Cinema_610030574_01": "Besides, our shop's regulars are all generous souls like you. Always willing to lend a helping hand!", "Activity_OngoingCinema_Cinema_610030575_01": "There are plenty of movies about people swapping bodies... but I can't say I've seen too many where people swap with a Bangboo.", - "Activity_OngoingCinema_Cinema_610030576_01": "But this idea is pretty clever. It dodges the clichéd setups while keeping the story tight and well-paced.", - "Activity_OngoingCinema_Cinema_610030577_01": "If I swapped bodies with my picky little Bangboo, everyone would be in for a rough time...", - "Activity_OngoingCinema_Cinema_610030578_01": "That little guy's got a nasty temper. If we made him work at Yum Cha Sin, it would have customers fuming left and right!", - "Activity_OngoingCinema_Cinema_610030579_01": "Speaking of, I just remembered that the Bangboo you sent to run the stall was really well-behaved... It goes by Twentie, right?", - "Activity_OngoingCinema_Cinema_610030580_01": "If only it could swap bodies with that little troublemaker of mine. I've never even seen it sit still for a second!", - "Activity_OngoingCinema_Cinema_610030581_01": "Hmm..? Why aren't you laughing? Do you find this story boring?", - "Activity_OngoingCinema_Cinema_610030582_01": "Looks like you've got a pretty high threshold for humor. Don't tell me... Yunkui Summit's regular training includes a \"try not to laugh\" challenge?", - "Activity_OngoingCinema_Cinema_610030583_01": "Hmm... If you're looking for some deep insight or super detailed analysis, you're probably gonna be disappointed~", - "Activity_OngoingCinema_Cinema_610030583_Name_01": "Sweety", - "Activity_OngoingCinema_Cinema_610030584_01": "My take? It's loud, it's lively, it's got heart. It left me with a sense of happiness inside.", - "Activity_OngoingCinema_Cinema_610030585_01": "Hehe~ You think so too? I thought you'd find my take too simple!", - "Activity_OngoingCinema_Cinema_610030586_01": "To me, movies are like dim sum. More than some logical analysis, it's the taste that hits your tongue that matters the most~", - "Activity_OngoingCinema_Cinema_610030587_01": "This movie is like a plate of crispy, sweet almond cookies — You can scarf down piece after piece without feeling an ounce of guilt.", - "Activity_OngoingCinema_Cinema_610030588_01": "Oh? Then why not try out Yum Cha Sin's latest item? Our special Gilded Carrot Day-exclusive golden cake is really well-received and always sells out fast.", - "Activity_OngoingCinema_Cinema_610030589_01": "Hey now, who said anything about making you pay outta your own pocket? I was planning to have the kitchen set aside a few servings specifically for you~", - "Activity_OngoingCinema_Cinema_610030590_01": "Hmm... So what you're saying is, at its core, this film is actually a tragedy?", - "Activity_OngoingCinema_Cinema_610030591_01": "It's precisely because things are so bleak that the desolate Bob and the abandoned Bangboo came up with the idea to swap bodies...", - "Activity_OngoingCinema_Cinema_610030592_01": "That kinda makes sense... You're really insightful!", - "Activity_OngoingCinema_Cinema_610030593_01": "But the way I see it, what they really found out was that the other party's life wasn't any easier than their own after they swapped bodies.", - "Activity_OngoingCinema_Cinema_610030594_01": "\"Maybe I'd be happier as a Bangboo,\" or \"maybe I'd have more dignity if I were human\"...", - "Activity_OngoingCinema_Cinema_610030595_01": "After stepping into each other's shoes, Bob and the Bangboo realized all those fantasies they'd projected onto each other were just a bunch of nonsense.", - "Activity_OngoingCinema_Cinema_610030596_01": "And they've finally figured out how to live life as their true selves again.", "Activity_OngoingCinema_Cinema_610030597_01": "Yeah! So don't overthink it. Just walk out of here with their laughter echoing in your heart~", - "Activity_OngoingCinema_Cinema_610030598_01": "You're not gonna share your thoughts? Or have you seen it so many times that it doesn't quite hit the same anymore?", - "Activity_OngoingCinema_Cinema_610030599_01": "Hmm... Then maybe I should have picked a film you haven't seen yet...", - "Activity_OngoingCinema_Cinema_610030600_01": "It wasn't a big-budget blockbuster, nor was it a martial arts piece that is all the rage in Waifei Peninsula.", - "Activity_OngoingCinema_Cinema_610030600_Name_01": "Sweety", - "Activity_OngoingCinema_Cinema_610030601_01": "It won't stick with you forever, but it provided a carefree and enjoyable time while it lasted.", - "Activity_OngoingCinema_Cinema_610030602_01": "Thanks for the recommendation. This little \"snack\" really hits the spot~", - "Activity_OngoingCinema_Cinema_610030603_01": "Thanks for watching it with me. That was an interesting movie~", - "Activity_OngoingCinema_Cinema_610030603_Name_01": "Sweety", - "Activity_OngoingCinema_Cinema_610030604_01": "Ah, the movie's over... That was really hilarious!", - "Activity_OngoingCinema_Cinema_610030604_Name_01": "Sweety", - "Activity_OngoingCinema_Cinema_610030605_01": "See ya later~", - "Activity_OngoingCinema_Cinema_610030606_01": "Rather than calling it bravery, I'd say everything she did was almost instinctive...", - "Activity_OngoingCinema_Cinema_610030607_01": "Before her mind could even catch up, her body had already made the choice.", - "Activity_OngoingCinema_Cinema_610030608_01": "I totally get it... that feeling when you'd risk everything to protect someone...", - "Activity_OngoingCinema_Cinema_610030609_01": "If anything were to happen to the girls of Angels of Delusion, I know I'd be just like that mother...", - "Activity_OngoingCinema_Cinema_610030610_01": "Even if it meant facing immense danger, I would still search for a way to save them.", "Activity_OngoingCinema_Cinema_610030611_01": "Hehe... of course. They're all going to soar smoothly all the way to the top and become the most dazzling angels there are~", - "Activity_OngoingCinema_Cinema_610030612_01": "Drawing people in, blurring the line between reality and fiction - perhaps that's the magic of cinema.", - "Activity_OngoingCinema_Cinema_610030613_01": "It's a story about the director's creative aspirations...", - "Activity_OngoingLevel_ActivityLivehouse_610033003_01": "...Sunna, I never told you.", - "Activity_OngoingLevel_ActivityLivehouse_610033003_02": "I still remember... that day, all those years ago...", - "Activity_OngoingLevel_ActivityLivehouse_610033003_03": "That sunny afternoon, I heard your notes as I was drifting off...", - "Activity_OngoingLevel_ActivityLivehouse_610033003_04": "You panicked and apologized, thinking you'd disturbed me...", - "Activity_OngoingLevel_ActivityLivehouse_610033003_05": "But what you really woke up was the \"hope\" that'd been sleeping deep in my heart.", - "Activity_OngoingLevel_ActivityLivehouse_610033009_01": "{F#Never would've guessed... Sunna's secret hideout is actually inside a Hollow.}{M#I never would've guessed that Sunna's secret hideout is actually inside a Hollow.}", - "Activity_OngoingLevel_ActivityLivehouse_610033010_03": "{F#...I wonder how Nangong and Sunna are holding up. Let's pick up the pace!}{M#...I wonder how Nangong and Sunna are holding up. Let's hurry.}", - "Activity_OngoingLevel_ActivityLivehouse_610033012_02": "Wait! Why's Sunna sitting on the ground, motionless...?", - "Activity_OngoingLevel_ActivityLivehouse_610033013_01": "(My first song... finally... it's done...)", - "Activity_OngoingLevel_ActivityLivehouse_610033013_02": "(...Will anyone... like it?)", - "Activity_OngoingLevel_ActivityLivehouse_610033014_01": "Sunna— wait, you wrote this song yourself?!", - "Activity_OngoingLevel_ActivityLivehouse_610033014_02": "This... is freaking awesome!!!", - "Activity_OngoingLevel_ActivityLivehouse_610033014_03": "...Just looking at the score makes me so happy, like... being swept up by the night wind, racing towards the stars—!", - "Activity_OngoingLevel_ActivityLivehouse_610033015_01": "(How come he hasn't said anything after looking at the score...?)", - "Activity_OngoingLevel_ActivityLivehouse_610033015_02": "(I'm so nervous right now aaaahh!!!)", - "Activity_OngoingLevel_ActivityLivehouse_610033016_01": "...This song... it's stunning.", - "Activity_OngoingLevel_ActivityLivehouse_610033016_02": "As a pro idol, I can guarantee you—", - "Activity_OngoingLevel_ActivityLivehouse_610033016_03": "This song is gonna be huge — absolutely huge!", - "Activity_OngoingLevel_ActivityLivehouse_610033017_01": "(I never thought the agency would go under too...)", - "Activity_OngoingLevel_ActivityLivehouse_610033017_02": "(What other place... would even want my songs?)", - "Activity_OngoingLevel_ActivityLivehouse_610033018_01": "We're just one step away from forming the complete Angels of Delusion...", - "Activity_OngoingLevel_ActivityLivehouse_610033018_02": "Yeah! As long as you're willing to join us, Sunna—!", - "Activity_OngoingLevel_ActivityLivehouse_610033019_01": "(It's a full house...)", - "Activity_OngoingLevel_ActivityLivehouse_610033019_02": "(Can I... really pull this off?)", - "Activity_OngoingLevel_ActivityLivehouse_610033020_01": "We're up next!", - "Activity_OngoingLevel_ActivityLivehouse_610033020_02": "Sunna, quick, grab our hands!", - "Activity_OngoingLevel_ActivityLivehouse_610033020_03": "In a bit, we're stepping into the spotlight together!", - "Activity_OngoingMainCity_ActivityLivehouse_610033002_01": "I—I still haven't figured out how to apologize to Nangong...", - "Activity_OngoingMainCity_ActivityLivehouse_610033002_02": "...Getting closer to 404, my heartbeat feels like it's getting loud... and my face feels... hot.", - "Activity_OngoingMainCity_ActivityLivehouse_610033002_03": "Uwaaah! What do I doooo—!", - "Activity_OngoingMainCity_ActivityLivehouse_610033008_02": "Just stop, please...", - "Activity_OngoingMainCity_ActivityLivehouse_610033040_01": "{F#So this is where Sunna works part-time...}{M#So this is where Sunna works part-time...}", - "Activity_SpringShow_NextPeriodTips01": "Starlight! Delusions? Setting Sail for Dreams!", - "Activity_SpringShow_NextPeriodTips02": "A Rift! Hope? Wishes Unchanged!", - "Activity_SpringShow_NextPeriodTips03": "A Glimmer! Blossoming? Echoes of Wild Dreams!", - "Activity_SpringShow_NextPeriodTips04": "When Delusions Journey On", - "Activity_Tip_WaitPeriod": "Next phase unlocks in: ", - "Activity_Transition_6004331": "{F#The journey was long, but taking turns driving with Belle made it manageable, and you finally made it back to Sixth Street.}{M#The journey was long, but taking turns driving with Wise made it manageable, and you finally made it back to Sixth Street.}", - "Activity_UnderBtnTips_SpringShow_OB2.6": "Participate to obtain new Outfit Pan Yinhu: Culinary Jewel, 1,640 Polychromes, Proxy accessories Wise: Happy Neigh Year & Belle: Neigh Year, Neigh Me, and other rewards!", - "AntiSpoilerConDesc_Monster_PinkBowTrooper": "Unlocked after completing Main Story Season 2 Interlude: \"Encore for an Old Dream\"", - "AntiSpoilerConDesc_Monster_Vesper": "Unlocked after completing Main Story Season 2 Interlude: \"Encore for an Old Dream\"", - "Arcade_Player_Name_231491": "MintKitty", - "Arcade_Player_Name_231501": "Arietta", - "Aria_MathSkill_Desc": "When another character in your squad is a Stun or Support character, or shares the same Faction:\nWhen Ether Veil is activated, 4 Fandom Power are generated on the field. This can trigger once every 1s.\nWhen any squad member applies Corruption to an enemy, its duration is extended by 3s.", - "Aria_MathSkill_Title": "Additional Ability: Collaborative Stage", - "Aria_Property_ChargeAttack_01_Desc_BreakStunRatio": "Charge Level One Attack Daze Multiplier", - "Aria_Property_ChargeAttack_01_Desc_DamageRatio": "Charge Level One Attack DMG Multiplier", - "Aria_Property_ChargeAttack_02_Desc_BreakStunRatio": "Charge Level Two Attack Daze Multiplier", - "Aria_Property_ChargeAttack_02_Desc_DamageRatio": "Charge Level Two Attack DMG Multiplier", - "Aria_Property_ChargeAttack_03_Co_Desc_BreakStunRatio": "Charge Level Three Attack Daze Multiplier (Coordinated)", - "Aria_Property_ChargeAttack_03_Co_Desc_DamageRatio": "Charge Level Three Attack DMG Multiplier (Coordinated)", - "Aria_Property_ChargeAttack_03_Desc_BreakStunRatio": "Charge Level Three Attack Daze Multiplier", - "Aria_Property_ChargeAttack_03_Desc_DamageRatio": "Charge Level Three Attack DMG Multiplier", - "Aria_Property_ChargeAttack_04_Co_Desc_BreakStunRatio": "Enhanced Charge Attack Daze Multiplier (Coordinated)", - "Aria_Property_ChargeAttack_04_Co_Desc_DamageRatio": "Enhanced Charge Attack DMG Multiplier (Coordinated)", - "Aria_Property_ChargeAttack_04_Desc_BreakStunRatio": "Enhanced Charge Attack Daze Multiplier", - "Aria_Property_ChargeAttack_04_Desc_DamageRatio": "Enhanced Charge Attack DMG Multiplier", - "Aria_Property_ExSpecial_SpCostValue_01": "40", - "Aria_Property_ExSpecial_SpCostValue_02": "40", - "Aria_SkillList_10_Content": " (When Triggering Quick Assist)", - "Aria_SkillList_10_Title": "Quick Assist: Shatter Fantasy", - "Aria_SkillList_11_Content": " (When Triggering Defensive Assist)", - "Aria_SkillList_11_Title": "Defensive Assist: Clutch Save", - "Aria_SkillList_12_Content": " (After Defensive Assist)", - "Aria_SkillList_12_Title": "Assist Follow-Up: Encore Song", - "Aria_SkillList_1_Content": "", - "Aria_SkillList_1_Title": "Basic Attack: Sweet Melody", - "Aria_SkillList_2_Content": " (Hold)", - "Aria_SkillList_2_Title": "Basic Attack: Perfect Pitch", - "Aria_SkillList_3_Content": "", - "Aria_SkillList_3_Title": "Special Attack: Full-Sugar Electronica", - "Aria_SkillList_4_Content": "", - "Aria_SkillList_4_Title": "EX Special Attack: Fall Into Delusion", - "Aria_SkillList_5_Content": " ; ", - "Aria_SkillList_5_Title": "EX Special Attack: Instantly Hooked", - "Aria_SkillList_6_Content": " ; ", - "Aria_SkillList_6_Title": "Dash Attack: Silky-Smooth Combo", - "Aria_SkillList_7_Content": " (Perfect) ; ", - "Aria_SkillList_7_Title": "Dodge Counter: Slide-Shift Variation", - "Aria_SkillList_8_Content": "", - "Aria_SkillList_8_Title": "Chain Attack: Dream Collab", - "Aria_SkillList_9_Content": "", - "Aria_SkillList_9_Title": "Ultimate: 100% Energy", - "Aria_SkillName": "Energetic Promotion", - "Aria_SkillText": "To promote the video store, Aria went all out preparing dialogue cue cards to match each videotape, soundtrack recordings, and even... an OST listening session? This is basically a full-blown performance!\n\"Treating every movie-loving customer with genuine care — that's my creed!\"", - "Aria_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nUnleashes a powerful series of slashes on the target, dealing massive Ether DMG.\nCharacter is invulnerable while using this skill.", - "Aria_Skill_AssaultAid_Title": "Assist Follow-Up: Encore Song", - "Aria_Skill_BeHitAid_Desc": "When the active character is launched, press to activate:\nDelivers a powerful slash to the target, dealing Ether DMG.\nAfter using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody.\nCharacter is invulnerable while using this skill.", - "Aria_Skill_BeHitAid_Title": "Quick Assist: Shatter Fantasy", - "Aria_Skill_ChargeAttack_Desc": "Hold to activate:\nAria enters a charging state and can reach three levels of charge. Releasing or reaching the maximum charge time causes Aria to unleash a powerful downward attack forward based on the current charge level, dealing massive Ether DMG.\nIf there is Fandom Power nearby while Aria is charging, she will absorb the Fandom Power, with each absorbed Fandom Power instantly increasing charge level by 1 and granting 1 stack of a buff that increases the next Basic Attack: Perfect Pitch's Ether Anomaly Buildup by 10%. This buff can stack up to 2 times and is removed after the attack ends.\nAfter the 4th hit of Basic Attack: Sweet Melody, Special Attack: Full-Sugar Electronica - No Ice, an EX Special Attack, the 3rd hit of Basic Attack: Perfect Pitch, a Quick Assist, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, hold to consume 2 Fandom Power and quickly activate the 3rd hit of Basic Attack: Perfect Pitch. After the 3rd hit of Basic Attack: Perfect Pitch, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, the 3rd hit of Basic Attack: Perfect Pitch can also be quickly activated by pressing within a short window, consuming 2 Fandom Power.\nAnti-Interrupt Level is increased while charging, and received DMG is reduced by 40%. Character is invulnerable while using this attack.", - "Aria_Skill_ChargeAttack_Title": "Basic Attack: Perfect Pitch", - "Aria_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nUnleashes a powerful slash against the target, dealing Ether DMG.\nAfter using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody.\nCharacter is invulnerable while using this skill.", - "Aria_Skill_Counter_Title": "Dodge Counter: Slide-Shift Variation", - "Aria_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nIf activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.\nCharacter is invulnerable while using this skill.", - "Aria_Skill_Evade_Title": "Dodge: On-Beat Precision", - "Aria_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nReleases all her power, entering Moment of Delusion, and fires multiple powerful shots at the target, dealing massive Ether DMG.\nUpon entering Moment of Delusion, Aria gains 3 stacks of All-Out Cheering and activates Ether Veil: Delusion Reprise. While Ether Veil: Delusion Reprise is active, all squad members gain an additional 50 ATK for 30s. Re-activating Ether Veil: Delusion Reprise will first cancel any existing instance of Ether Veil: Delusion Reprise.\nWhile Aria is charging, if she has All-Out Cheering, stacks of All-Out Cheering are consumed first to charge. Each stack of All-Out Cheering consumed increases the charge level by 2.\nUpon entering Moment of Delusion, if Aria already has All-Out Cheering, all remaining stacks of All-Out Cheering are first converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power.\nMoment of Delusion lasts for up to 15s. During Moment of Delusion, Aria's Basic Attack: Perfect Pitch 3rd hit is upgraded to an enhanced version.\nWhen exiting Moment of Delusion, if Aria has All-Out Cheering, all remaining stacks of All-Out Cheering are converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power.\nCharacter is invulnerable while using this skill.", - "Aria_Skill_ExQTE_Title": "Ultimate: 100% Energy", - "Aria_Skill_ExSpecial_01_Desc": "With enough energy, press to activate:\nDelivers a powerful forward kick followed by a sonic wave attack, dealing Ether DMG. If the attack hits an enemy, 3 Fandom Power are generated on the field after the attack ends.\nCharacter is invulnerable while using this skill.", - "Aria_Skill_ExSpecial_01_Title": "EX Special Attack: Fall Into Delusion", - "Aria_Skill_ExSpecial_02_Desc": "After launching EX Special Attack: Fall Into Delusion, and with enough Energy, press to activate:\nPerforms a powerful downward attack in front, dealing Ether DMG. If the attack hits an enemy, 3 Fandom Power are generated on the field after the attack ends.\nCharacter is invulnerable while using this skill.", - "Aria_Skill_ExSpecial_02_Title": "EX Special Attack: Instantly Hooked", - "Aria_Skill_Normal_Desc": "Press to activate:\nLaunches up to four consecutive attacks forward, dealing Ether DMG.\nAfter hitting an enemy with the fourth hit, 1 Fandom Power is generated on the field after the attack ends.", - "Aria_Skill_Normal_Title": "Basic Attack: Sweet Melody", - "Aria_Skill_ParryAid_Desc": "When the on-field character is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nCharacter is invulnerable while using this skill.", - "Aria_Skill_ParryAid_Title": "Defensive Assist: Clutch Save", - "Aria_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nLaunches a series of attacks forward, dealing massive Ether DMG. 4 Fandom Power are generated on the field on skill activation.\nCharacter is invulnerable while using this skill.", - "Aria_Skill_QTE_Title": "Chain Attack: Dream Collab", - "Aria_Skill_Rush_Desc": "Press during a dodge to activate:\nLaunches a swift slashing attack forward, dealing Ether DMG.\nIf activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.", - "Aria_Skill_Rush_Title": "Dash Attack: Silky-Smooth Combo", - "Aria_Skill_Special_01_Desc": "Press to activate:\nDelivers a forward kick, dealing Ether DMG.\nAnti-Interrupt level is increased while using this skill.", - "Aria_Skill_Special_01_Title": "Special Attack: Full-Sugar Electronica", - "Aria_Skill_Special_02_Desc": "After the 4th hit of Basic Attack: Sweet Melody, an Assist Follow-Up, a Chain Attack, or an Ultimate, press to activate:\nDelivers a quicker forward kick, dealing Ether DMG. If the attack hits an enemy, 1 Fandom Power is generated on the field after the attack ends.\nCharacter is invulnerable while using this skill.", - "Aria_Skill_Special_02_Title": "Special Attack: Full-Sugar Electronica - No Ice", - "Aria_Talent_01_Desc_01": "When Aria's Basic Attack, Special Attack, or EX Special Attack deals DMG to enemies, it ignores 10% of the target's Ether Anomaly Buildup RES. Additionally, when Aria triggers Abloom, it has a chance to trigger a critical hit. The base CRIT Rate is 25%, and CRIT DMG is 25%. If initial Anomaly Mastery exceeds 100, each additional point of initial Anomaly Mastery increases this effect's CRIT Rate by 0.5%.", - "Aria_Talent_01_Desc_01_Realign": "When Aria's Basic Attack, Special Attack, or EX Special Attack deals DMG to enemies, it ignores 10% of the target's Ether Anomaly Buildup RES.\nAdditionally, when Aria triggers Abloom, it has a chance to trigger a critical hit. The base CRIT Rate is 25%, and CRIT DMG is 25%. If initial Anomaly Mastery exceeds 100, each additional point of initial Anomaly Mastery increases this effect's CRIT Rate by 0.5%.", - "Aria_Talent_01_Title": "Energetic Sound Waves", - "Aria_Talent_01_Title_Realign": "Energetic Sound Waves", - "Aria_Talent_02_Desc_01": "When Aria attacks or triggers Abloom, it ignores 16% of the target's DEF. During Moment of Delusion, attacks and Abloom triggers also ignore an additional 8% of the target's DEF.", - "Aria_Talent_02_Desc_01_Realign": "When Aria attacks or triggers Abloom, it ignores 16% of the target's DEF. During Moment of Delusion, attacks and Abloom triggers also ignore an additional 8% of the target's DEF.", - "Aria_Talent_02_Title": "Fantastical Beat", - "Aria_Talent_02_Title_Realign": "Fantastical Beat", - "Aria_Talent_03_Desc_01": "PlaceHolder", - "Aria_Talent_03_Desc_02": "\"Whether it's a dream or just a delusion, we just need to keep running toward a better version of ourselves. Everyone is worthy of being appreciated, and every effort will be remembered by someone.\"", - "Aria_Talent_03_Title": "Delulu", - "Aria_Talent_03_Title_Realign": "Delulu", - "Aria_Talent_04_Desc_01": "When Aria triggers Abloom, she gains 4 Energy and 70 Decibels. This effect can trigger once every 10s.", - "Aria_Talent_04_Desc_01_Realign": "When Aria triggers Abloom, she gains 4 Energy and 70 Decibels. This effect can trigger once every 10s.", - "Aria_Talent_04_Desc_02": "My wings are moonlight forged from tempered steel,\nwith lines of code, each vibration made real.\nGears bite into the rhythm of destiny,\nwhile silent electricity roars through me.", - "Aria_Talent_05_Desc_01": "PlaceHolder", - "Aria_Talent_06_Desc_01": "Upon entering the battlefield, Aria immediately gains 1,200 Decibels. In Investigation Zone mode, this effect can trigger once every 180s. After Aria enters Moment of Delusion, she will not exit it, and enhanced Basic Attack: Perfect Pitch and her Ultimate deal 40% increased Ether DMG. While in Moment of Delusion, when an enemy on the field enters an Anomaly state, Aria gains 1 stacks of All-Out Cheering. This effect can occur once every 6s. When gaining the All-Out Cheering effect, if already at 3 stacks of All-Out Cheering, any excess All-Out Cheering is converted into 2 Fandom Power and generated on the field.", - "Aria_Talent_06_Desc_01_Realign": "Upon entering the battlefield, Aria immediately gains 1,200 Decibels. In Investigation Zone mode, this effect can trigger once every 180s. After Aria enters Moment of Delusion, she will not exit it, and enhanced Basic Attack: Perfect Pitch and her Ultimate deal 40% increased Ether DMG.\nWhile in Moment of Delusion, when an enemy on the field enters an Anomaly state, Aria gains 1 stacks of All-Out Cheering. This effect can occur once every 6s.\nWhen gaining the All-Out Cheering effect, if already at 3 stacks of All-Out Cheering, any excess All-Out Cheering is converted into 2 Fandom Power and generated on the field.", - "Aria_Talent_06_Desc_02": "Do you still remember that night in September, when love was born?\nDo you still remember the dancing on the stage, in those days when we fell into delusions?", - "Aria_Talent_06_Title": "Construct's Dream", - "Aria_Talent_06_Title_Realign": "Construct's Dream", - "Aria_UniqueSkill_01_Desc": "Aria's Anomaly Proficiency increases by 45.\nIf Aria's 3rd hit of Basic Attack: Perfect Pitch lands a heavy attack on an enemy suffering an Ether, Electric, Fire, Physical, or Ice Anomaly, it will trigger Abloom, which resolves an additional instance of Attribute Anomaly DMG. The additional DMG is calculate as 13.8%/7.2%/17.9%/1.25%/1.8% per 10 points of initial Anomaly Mastery of the original Anomaly DMG. If the target is Stunned, the DMG ratio is further increased by 50%.", - "Aria_UniqueSkill_02_Desc": "Aria's Anomaly Proficiency increases by 52.\nIf Aria's 3rd hit of Basic Attack: Perfect Pitch lands a heavy attack on an enemy suffering an Ether, Electric, Fire, Physical, or Ice Anomaly, it will trigger Abloom, which resolves an additional instance of Attribute Anomaly DMG. The additional DMG is calculate as 16%/8.3%/20.8%/1.46%/2.1% per 10 points of initial Anomaly Mastery of the original Anomaly DMG. If the target is Stunned, the DMG ratio is further increased by 50%.", - "Aria_UniqueSkill_03_Desc": "Aria's Anomaly Proficiency increases by 60.\nIf Aria's 3rd hit of Basic Attack: Perfect Pitch lands a heavy attack on an enemy suffering an Ether, Electric, Fire, Physical, or Ice Anomaly, it will trigger Abloom, which resolves an additional instance of Attribute Anomaly DMG. The additional DMG is calculate as 18.3%/9.5%/23.8%/1.67%/2.4% per 10 points of initial Anomaly Mastery of the original Anomaly DMG. If the target is Stunned, the DMG ratio is further increased by 50%.", - "Aria_UniqueSkill_04_Desc": "Aria's Anomaly Proficiency increases by 67.\nIf Aria's 3rd hit of Basic Attack: Perfect Pitch lands a heavy attack on an enemy suffering an Ether, Electric, Fire, Physical, or Ice Anomaly, it will trigger Abloom, which resolves an additional instance of Attribute Anomaly DMG. The additional DMG is calculate as 20.6%/10.7%/26.8%/1.88%/2.7% per 10 points of initial Anomaly Mastery of the original Anomaly DMG. If the target is Stunned, the DMG ratio is further increased by 50%.", - "Aria_UniqueSkill_05_Desc": "Aria's Anomaly Proficiency increases by 75.\nIf Aria's 3rd hit of Basic Attack: Perfect Pitch lands a heavy attack on an enemy suffering an Ether, Electric, Fire, Physical, or Ice Anomaly, it will trigger Abloom, which resolves an additional instance of Attribute Anomaly DMG. The additional DMG is calculate as 22.9%/11.9%/29.8%/2.08%/3% per 10 points of initial Anomaly Mastery of the original Anomaly DMG. If the target is Stunned, the DMG ratio is further increased by 50%.", - "Aria_UniqueSkill_06_Desc": "Aria's Anomaly Proficiency increases by 82.\nIf Aria's 3rd hit of Basic Attack: Perfect Pitch lands a heavy attack on an enemy suffering an Ether, Electric, Fire, Physical, or Ice Anomaly, it will trigger Abloom, which resolves an additional instance of Attribute Anomaly DMG. The additional DMG is calculate as 25.2%/13.1%/32.7%/2.29%/3.3% per 10 points of initial Anomaly Mastery of the original Anomaly DMG. If the target is Stunned, the DMG ratio is further increased by 50%.", - "Aria_UniqueSkill_07_Desc": "Aria's Anomaly Proficiency increases by 90.\nIf Aria's 3rd hit of Basic Attack: Perfect Pitch lands a heavy attack on an enemy suffering an Ether, Electric, Fire, Physical, or Ice Anomaly, it will trigger Abloom, which resolves an additional instance of Attribute Anomaly DMG. The additional DMG is calculate as 27.5%/14.3%/35.7%/2.5%/3.6% per 10 points of initial Anomaly Mastery of the original Anomaly DMG. If the target is Stunned, the DMG ratio is further increased by 50%.", - "Aria_UniqueSkill_Title": "Core Passive: Innate Stage Presence", - "Aria_VHS": "Me? Do promotion? Let me think — Can I just treat it like merch sales after a show? Design autographs for customers... guide them into lines... maybe even sing theme songs from the movies...", - "Artifact_1339823_briefdes": "If current HP exceeds 30% of Max HP, it is reduced to 30%, and the whole squad takes more DMG, though attacks are guaranteed to trigger CRITs. Additionally, their ATK, Sheer DMG, and Anomaly Proficiency also increase. Any excess CRIT Rate will also be converted to CRIT DMG at a certain ratio.", - "Artifact_1339823_des": "If current HP exceeds 30% of Max HP, it is reduced to 30%, and the whole squad takes 50% more DMG, though attacks are guaranteed to trigger CRITs. Additionally, their ATK increases by 100%, Sheer DMG by 50%, and Anomaly Proficiency by 400. Any excess CRIT Rate will also be converted to CRIT DMG at a certain ratio, up to 150%.", - "Artifact_1339823_name": "Reckless Warrior: Enhanced Version", - "Artifact_1339825_des": "For every 100 Gear Coins owned, all squad member's DMG increases by 1.5%, CRIT Rate increases by 0.5%, CRIT DMG increases by 1.5%, and Anomaly Proficiency increases by 3.", - "Artifact_1339825_name": "Bribe Attack: Super Enhanced Edition", - "Artifact_1339826_briefdes": "When obtaining Gear Coins, there's a chance to gain a large bonus of Gear Coins, but there is also a chance to lose Gear Coins.", - "Artifact_1339826_des": "When obtaining Gear Coins, there is a 20% chance to gain an additional 300%, 20% chance to gain an additional 150%, 25% chance to gain an additional 50%, 25% chance the Gear Coins obtained remain unchanged, 5% chance to lose 10% of all currently held Gear Coins, and 5% chance to lose 20% of all currently held Gear Coins.", - "Artifact_1339826_name": "The Great Monopoly: Mutated Version", - "Artifact_1339827_briefdes": "Upon entering each [Mist Area] in the current Hollow, all squad members' ATK, CRIT DMG, Anomaly Proficiency, and Sheer DMG increase.", - "Artifact_1339827_des": "Upon entering each Mist area in the current Hollow, all squad members' ATK increases by 5%, CRIT DMG increases by 10%, and Anomaly Proficiency increases by 20, and Sheer DMG increases by 2.5%.", - "Artifact_1339827_name": "Fearless Flame - Enhanced Version", - "Artifact_1339828_name": "Stingy - Enhanced Version", + "Activity_OngoingLevel_Ride_620046003_01": "{F#Something just doesn't feel right...}{M#Something doesn't feel right...}", + "Activity_OngoingLevel_Ride_620046006_01": "{F#These Ethereals... Did Jackpot's Master deal with them?}{M#These Ethereals... Did Jackpot's Master deal with them?}", + "Activity_OngoingLevel_Ride_620046009_01": "{F#By the way... Pulchra, what do you plan to do with the stuff we find?}{M#By the way Pulchra, what do you plan to do with the stuff we find?}", + "Activity_OngoingLevel_Ride_620046010_02": "Don't rush, young 'un... The good stuff always comes at the end~", + "Activity_OngoingLevel_Ride_620046012_01": "{F#The Ether concentration in this area is way off...}{M#The Ether concentration in this area is strange...}", + "Activity_OngoingLevel_Ride_620046013_01": "{F#Watch out for Ether turbulence!}{M#Watch out for the Ether turbulence!}", + "Activity_OngoingLevel_Ride_620046016_01": "{F#We can't let these Ethereals run loose like this!}{M#We can't let these Ethereals run loose like this!}", + "Activity_OngoingMainCity_HotPot_610045001_02": "Just come with me and you'll find out~!", + "Activity_OngoingMainCity_HotPot_610045002_02": "Hmm... Oh, I've got it! Manager, follow me!", + "Activity_Transition_HotPot_toDay2": "The next day, you head to Port Elpis to investigate the missing seafood shipments. But just up ahead, you spot some familiar faces.", + "Activity_Transition_HotPot_toDay3": "You head out with {M#Belle}{F#Wise} bright and early the next day to \"Simmer\", where the Angels of Delusion crew has already arrived and started prepping.", + "Activity_chat_TeamCombet_6004701_name_01": "Mission NPC", + "Aria_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nReleases all her power, entering Moment of Delusion, and fires multiple powerful shots at the target, dealing massive Ether DMG.\nUpon entering Moment of Delusion, Aria gains 3 stacks of All-Out Cheering and activates Ether Veil: Delusion Reprise. While Ether Veil: Delusion Reprise is active, all squad members gain an additional 50 ATK for 30s. Re-activating Ether Veil: Delusion Reprise will first cancel any existing instance of Ether Veil: Delusion Reprise.\nWhile Aria is charging, if she has All-Out Cheering, stacks of All-Out Cheering are consumed first to charge. Each stack of All-Out Cheering consumed increases the charge level by 2.\nUpon entering Moment of Delusion, if Aria already has All-Out Cheering, all remaining stacks of All-Out Cheering are first converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power.\nMoment of Delusion lasts for up to 15s. During Moment of Delusion, Aria's Basic Attack: Perfect Pitch 3rd attack is upgraded to an enhanced version.\nWhen exiting Moment of Delusion, if Aria has All-Out Cheering, all remaining stacks of All-Out Cheering are converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power.\nCharacter is invulnerable while using this skill.", "AvatarSkin_Aria_Desc_000": "A touch of pink and white, a hint of lights and sound, plus countless days and nights devoted to singing — all of it comes together as a boundless delusion on stage.", "AvatarSkin_Aria_Desc_001": "Aria's performance outfit for special shows, worn only a handful of times.\nA pure-white \"angel\" clad in \"demonic\" wings. Take a deep breath, get ready... once the spotlight comes on, it's the Angels of Delusion's time to rebel.", "AvatarSkin_Aria_Name_000": "Aria: Energetic Idol", "AvatarSkin_Aria_Name_001": "Aria: Discordant Note", - "AvatarSkin_PanYinhu_Desc_001": "Senior Yinhu once dreamed of becoming a renowned chef, but in this day and age, there's always some thug looking to smash your bowl.\n—\"Go on, try smashing one.\"", - "AvatarSkin_PanYinhu_Name_001": "Pan Yinhu: Culinary Jewel", + "AvatarSkin_Cissia_Desc_000": "There are two kinds of people in this world, venomous snakes and mice! As for who is what...\nLady Cissia says: Those stronger than me are snakes, and those weaker than me are mice!", + "AvatarSkin_Cissia_Name_000": "Cissia: Snake & Mouse Game", + "AvatarSkin_NangongYu_Desc_000": "Dreams are both cheap and expensive, always just out of reach. The people on the ground call them stars.\nSo the angel walks among the stars and lifts a sliver of fantasy from the endless galaxy... the very first rainbow light that shone upon her.", + "AvatarSkin_NangongYu_Desc_001": "Dancing within disordered rhythms, spinning across a stage of wild fantasia.\nThe boundary between angel and demon tilts with the lights, dissolving within her reflection.", + "AvatarSkin_NangongYu_Name_000": "Nangong Yu: Dreamy Dancer", + "AvatarSkin_NangongYu_Name_001": "Nangong Yu: Rhapsody's Muse", "AvatarSkin_Summer_Desc_000": "Put on the outfit she finds cutest, and she can break free from the crowd, slipping into the lingering echoes of delusion.", - "AvatarSkin_Summer_Desc_001": "Freshly baked cake, rich aromatic coffee, and the warm afternoon sun...\nWrapped in moments of softness, it's time to begin today's tea break", + "AvatarSkin_Summer_Desc_001": "Freshly baked cake, rich aromatic coffee, and the warm afternoon sun...\nWrapped in moments of softness, it's time to begin today's tea break.", "AvatarSkin_Summer_Name_000": "Sunna: Dreams on Loop", "AvatarSkin_Summer_Name_001": "Sunna: Afternoon Tea Break", - "AvatarSpecialAwaken_LevelShowName_1201_01": "Sure Shot I", - "AvatarSpecialAwaken_LevelShowName_1201_02": "Sure Shot II", - "AvatarSpecialAwaken_LevelShowName_1201_03": "Sure Shot III", - "AvatarSpecialAwaken_LevelShowName_1201_04": "Sure Shot IV", - "AvatarSpecialAwaken_LevelShowName_1201_05": "Sure Shot V", - "AvatarSpecialAwaken_LevelShowName_1201_06": "Sure Shot VI", - "Avatar_Aria_Buff_01_Des": "Charging consumes All-Out Cheering first, and each stack of All-Out Cheering consumed grants 2 charge levels.", - "Avatar_Aria_Buff_01_Title": "All-Out Cheering", - "Avatar_Aria_EnhanceState_Des": "During Moment of Delusion, the 3rd hit of Aria's Basic Attack: Perfect Pitch.", - "Avatar_Aria_EnhanceState_Title": "Moment of Delusion", - "Avatar_Female_Size01_Summer": "Sunna", - "Avatar_Female_Size01_Summer_En": "Sunna", - "Avatar_Female_Size01_Summer_En_FullName": "Sunna", - "Avatar_Female_Size01_Summer_FullName": "Sunna", + "Avatar_Cissia_Buff_01_Des": "When active, Basic Attack: Serpent's Kiss becomes available.", + "Avatar_Cissia_Buff_01_Title": "Serpentine Shadow", + "Avatar_Cissia_Buff_02_Des": "Electric DMG dealt to enemies ignores {Ability:{AbilityName:\u00A0Cissia_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_DefenceRatio,-100,2}}% of their DEF.", + "Avatar_Cissia_Buff_02_Title": "Core Passive: Fatal Concoction", + "Avatar_Female_Size01_NangongYu_En": "Nangong Yu", + "Avatar_Female_Size01_NangongYu_En_FullName": "Nangong Yu", + "Avatar_Female_Size02_Cissia_En": "Cissia", + "Avatar_Female_Size02_Cissia_En_FullName": "Cissia", + "Avatar_Female_Size02_Remielle": "Remielle", + "Avatar_Female_Size02_Remielle_En": "Remielle", + "Avatar_Female_Size02_Remielle_En_FullName": "Remielle", + "Avatar_Female_Size02_Remielle_FullName": "Remielle", "Avatar_Harumasa_Buff_02_Des": "Automatically triggers Zanshin - Scattered Blossoms after activating Ultimate: Zanshin.", "Avatar_Harumasa_Buff_02_Title": "Zanshin - Scattered Blossoms", - "Avatar_Summer_Buff_01_Title": "Angelic Chord-ination", - "Avatar_Summer_Buff_02_Des": "Attacks are guaranteed to crit and can trigger Cat's Gaze; CRIT DMG increases by {Ability:{AbilityName:Summer_Talent_04,\u00A0AbilitySpecials:AS_CritDamageRatioDelta,100,2}}%; Anti-Interrupt increases; DMG taken is reduced by {Ability:{AbilityName:Summer_Talent_04,\u00A0AbilitySpecials:AS_DamageTakeRatio,-100,2}}%; when triggering Cat's Gaze, DMG dealt by all squad members increases by {Ability:{AbilityName:Summer_Talent_04,\u00A0AbilitySpecials:AS_AddedDamageRatio,100,2}}%.", - "Avatar_Summer_Buff_02_Title": "Focused Creation!", - "Avatar_Summer_DeBuff_01_Des": "Triggered after being continuously hit by Attack or Anomaly Agents and deals AoE DMG", - "Avatar_ThemeSpace_Type_02_Title": "Ether Veil: Delusion Reprise", - "AwakenAbilityDes_1141_02": "While Encircle Prey is active, when Lycaon performs a Basic Attack, Dash Attack, or Dodge Counter as a non-active Agent, his Impact is increased by 5%.", - "AwakenAbilityDes_1141_03": "While Encircle Prey is active, when Lycaon performs a Basic Attack, Dash Attack, or Dodge Counter as a non-active Agent, his Impact is increased by 7.5%.", - "AwakenAbilityDes_1141_04": "While Encircle Prey is active, when Lycaon performs a Basic Attack, Dash Attack, or Dodge Counter as a non-active Agent, his Impact is increased by 10%.", - "AwakenAbilityDes_1141_05": "While Encircle Prey is active, when Lycaon performs a Basic Attack, Dash Attack, or Dodge Counter as a non-active Agent, his Impact is increased by 12.5%.", - "AwakenAbilityDes_1141_06": "While Encircle Prey is active, when Lycaon performs a Basic Attack, Dash Attack, or Dodge Counter as a non-active Agent, his Impact is increased by 15%.", - "AwakenAbilityDes_1201_02": "When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 4%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 5% of the target's Electric RES for 12s. Repeated triggers reset the duration.\nExtends the duration of Core Passive's Gleaming Edge to 10s.", - "AwakenAbilityDes_1201_03": "When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 6%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 7.5% of the target's Electric RES for 12s. Repeated triggers reset the duration.\nExtends the duration of Core Passive's Gleaming Edge to 10s.", - "AwakenAbilityDes_1201_04": "When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 8%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 10% of the target's Electric RES for 12s. Repeated triggers reset the duration.\nExtends the duration of Core Passive's Gleaming Edge to 10s.", - "AwakenAbilityDes_1201_05": "When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 10%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 12.5% of the target's Electric RES for 12s. Repeated triggers reset the duration.\nExtends the duration of Core Passive's Gleaming Edge to 10s.", - "AwakenAbilityDes_1201_06": "When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 12%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 15% of the target's Electric RES for 12s. Repeated triggers reset the duration.\nExtends the duration of Core Passive's Gleaming Edge to 10s.", - "AwakenAbilityName_1141": "Potential Awakening: Glacial Rush", - "AwakenDetialDes_Null": " ", - "AwakenSimpleInfo_1141_01_01": "Upgraded: [Assist Follow-Up: Vengeful Counterattack]", - "AwakenSimpleInfo_1141_01_02": "Upgraded: [Defensive Assist: Disrupted Hunt], New: [Assist Follow-Up: Vengeful Counterattack - Glacial Waltz]", - "AwakenSimpleInfo_1141_01_03": "[Core Passive: Metallic Paws] Mechanism Expansion, [Additional Ability: Elegant Predator] Condition Expansion", - "AwakenSimpleInfo_1141_01_04": "Uphraded: [Defensive Assist: Disrupted Hunt]", - "AwakenSimpleInfo_1141_02": "New: [Potential Awakening: Glacial Rush]", - "AwakenSimpleInfo_1141_03": "Upgraded: [Potential Awakening: Glacial Rush]", - "AwakenSimpleInfo_1141_04": "Upgraded: [Potential Awakening: Glacial Rush]", - "AwakenSimpleInfo_1141_05": "Upgraded: [Potential Awakening: Glacial Rush]", - "AwakenSimpleInfo_1141_06": "Upgraded: [Potential Awakening: Glacial Rush]", - "AwakenSimpleInfo_1201_01_01": "Upgraded: [Dash Attack: Hiten no Tsuru - Slash]", + "Avatar_NangongYu_Buff_01_Des": "Nangong Yu's Anomaly Buildup Rate increases by {Ability:{AbilityName:\u00A0NangongYu_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_AddedElementAccumulationRatio,100,2}}%, and attacks deal {Ability:{AbilityName:\u00A0NangongYu_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_AddedStunRatio,100,2}}% more Daze. All squad members's DMG dealt increases by {Ability:{AbilityName:\u00A0NangongYu_UniqueSkill,\u00A0AbilitySpecials:\u00A0AS_AddedDamageRatio,100,2}}%.", + "Avatar_NangongYu_Buff_01_Title": "Core Passive: Prodigious Idol", + "Avatar_NangongYu_Buff_02_Des": "Stun DMG Multiplier increases by {Ability:{AbilityName:\u00A0NangongYu_MathSkill,\u00A0AbilitySpecials:\u00A0AS_StunDamageTakeRatio,100,2}}%, and Daze duration extends by {Ability:{AbilityName:\u00A0NangongYu_MathSkill,\u00A0AbilitySpecials:\u00A0AS_StunDelayDuration,1,2}}s.", + "Avatar_NangongYu_Buff_02_Title": "Additional Ability: Angel Captain", + "Avatar_NangongYu_DeBuff_01_Des": "Active Vibrato stacks.", + "Avatar_NangongYu_DeBuff_01_Talent06_Des": "Active Vibrato: Modified stacks.", + "Avatar_NangongYu_DeBuff_01_Talent06_Title": "An Angel's Delusion", + "Avatar_NangongYu_DeBuff_01_Title": "Core Passive: Prodigious Idol", + "Avatar_ThemeSpace_Type_05_Des": "Increases CRIT DMG by {Ability:{AbilityName:Player_ThemeSpace_Type_04,\u00A0AbilitySpecials:\u00A0AS_AddedCritDmgRatioDelta,100,2}}%.", + "Avatar_ThemeSpace_Type_05_Title": "Ether Veil: Cold-Blooded", "AwakenSimpleInfo_1201_01_02": "New: [EX Special Attack: Nowhere to Run - Patrol]", "AwakenSimpleInfo_1201_01_03": "New: [Zanshin - Scattered Blossoms]", - "AwakenSimpleInfo_1201_03": "Upgraded: [Potential Awakening: Focus]", - "AwakenSimpleInfo_1201_04": "Upgraded: [Potential Awakening: Focus]", - "AwakenSimpleInfo_1201_05": "Upgraded: [Potential Awakening: Focus]", - "AwakenSimpleInfo_1201_06": "Upgraded: [Potential Awakening: Focus]", - "BP_SelcetItem_Tip05": "Skill Level-Up", - "BackFlowTaskDesc_207": "Complete a Lost Void or Withered Domain operation in Hollow Zero once (not including Quick Complete)", - "BackFlowTaskDesc_310": "Complete Operation Matrix once in Hollow Zero", - "BackFlowTaskJumpDes_17": "Reach Inter-Knot Lv. 40 and complete Qualification Assessment in Hollow Zero to unlock", - "BangbooPiece_Desc_54010": "An Angels of Delusion superfan for life!", - "BangbooPiece_Name_54010": "Biggest Fan Core", - "Bangboo_ActiveSkill_Des_54010": "Active Skill\nUpon activating this skill, Biggest Fan starts cheering, continuously restoring HP to the currently controlled character based on Biggest Fan's Max HP.", - "Bangboo_ActiveSkill_Title_54010": "I Stan My Angels", - "Bangboo_Desc_54010": "An Angels of Delusion superfan for life!", - "Bangboo_QTE_Title_54010": "Grab the Merch!", - "Bangboo_TalentSkill_Des_54010_01": "Additional Ability\nWhen there's at least 2 Angels of Delusion characters in your squad: When Biggest Fan uses its Active Skill, all Agents in the squad gain 50 ATK for 30s.\nThe Attribute Anomaly Buildup dealt by Bangboo Chain Attack is increased by 15%.", - "Bangboo_TalentSkill_Des_54010_02": "Additional Ability\nWhen there's at least 2 Angels of Delusion characters in your squad: When Biggest Fan uses its Active Skill, all Agents in the squad gain 62 ATK for 30s.\nThe Attribute Anomaly Buildup dealt by Bangboo Chain Attack is increased by 18.8%.", - "Bangboo_TalentSkill_Des_54010_03": "Additional Ability\nWhen there's at least 1 Angels of Delusion characters in your squad: When Biggest Fan uses its Active Skill, all Agents in the squad gain 75 ATK for 30s.\nThe Attribute Anomaly Buildup dealt by Bangboo Chain Attack is increased by 22.5%.", - "Bangboo_TalentSkill_Des_54010_04": "Additional Ability\nWhen there's at least 1 Angels of Delusion characters in your squad: When Biggest Fan uses its Active Skill, all Agents in the squad gain 87 ATK for 30s.\nThe Attribute Anomaly Buildup dealt by Bangboo Chain Attack is increased by 26%.", - "Bangboo_TalentSkill_Des_54010_05": "Additional Ability\nWhen there's at least 1 Angels of Delusion characters in your squad: When Biggest Fan uses its Active Skill, all Agents in the squad gain 100 ATK for 30s.\nThe Attribute Anomaly Buildup dealt by Bangboo Chain Attack is increased by 30%.", - "Bangboo_TalentSkill_Title_54010": "Fandom Power Unleashed", - "Bangboo_TarotCard_ActiveSkill_54010": "Active Skill: Upon activating this skill, Biggest Fan starts cheering, continuously restoring HP to the currently controlled character based on Biggest Fan's Max HP.", - "BiWeeklyPlan_UI_QuestDescription": " ", - "BlindBox_OB2.6_BannerTitle_FirstStage": "Draw Bangboo Badges daily and split the shared rewards", - "BlindBox_OB2.6_BannerTitle_Number01": "1,600,000,000 ", - "BlindBox_OB2.6_BannerTitle_Number02": "2,400,000,000 ", - "BlindBox_OB2.6_BannerTitle_SecondStage": "Draw Bangboo Badges daily and split the shared rewards", - "BlindBox_OB2.6_CountTotalFilm": "Total Polychromes Obtained: ", - "BlindBox_OB2.6_DrawBoxStatus_NotObtain": "Prize pool expired", - "BlindBox_OB2.6_DrawDesc_Common_03": "Bangboo doesn't get all that complicated social stuff — it just wants the people it cares about to be happy every single day.", - "BlindBox_OB2.6_DrawDesc_Jackpot_02": "Did you drop this gold Bangboo, or this silver Bangboo —\nOr perhaps, this little lion Bangboo making all those clangy-clicky-clacky sounds with its mouth?", - "BlindBox_OB2.6_DrawDesc_Jackpot_04": "Go ahead, give this golden little Bangboo a pat — it'll bring you a whole year of good luck!\n—And some satisfied little \"ehn-nah\" sounds when it's all happy from the petting.", - "BlindBox_OB2.6_DrawDesc_Jackpot_05": "Make sure to tuck that Lucky Money under your pillow —\nLet your head press down on it all night long, and it'll iron out all your bad luck!", - "BlindBox_OB2.6_DrawDesc_Jackpot_07": "\"My Bangboo can tell different lantern colors apart — just took a few tries to teach it! So cool!\"\n\"Wait, wait, isn't that a built-in function for Bangboo? What are you even bragging about!?\"", - "BlindBox_OB2.6_GeneralTips_NotObtain": "No Bangboo Badge obtained this phase", - "BlindBox_OB2.6_GeneralTips_NotYetTime": "This phase's shared rewards are still locked. Time until unlock:", - "BlindBox_OB2.6_GeneralTips_TimeEdge": "Finalizing rewards...", - "BlindBox_OB2.6_GrandReward_Btn_Over": "Current phase is over", - "BlindBox_OB2.6_GrandReward_Btn_Receive_01": "Claim Phase 1 Rewards", - "BlindBox_OB2.6_GrandReward_Btn_Receive_02": "Claim Phase 2 Rewards", - "BlindBox_OB2.6_GrandReward_Btn_Wait": "Results Pending", - "BlindBox_OB2.6_GrandReward_FirstStage": "Phase 1 Rewards", - "BlindBox_OB2.6_GrandReward_SecondStage": "Phase 2 Rewards", - "BlindBox_OB2.6_GrandReward_Tag_01": "Phase 1", - "BlindBox_OB2.6_GrandReward_Tag_02": "Phase 2", - "BlindBox_OB2.6_GrandReward_Time": "Shared Rewards Countdown", - "BlindBox_OB2.6_Popup_MainTitle": "Draw Bangboo Badges and compete for a share of 4 billion Polychromes!", - "BlindBox_OB2.6_Popup_TimeTips": "Draw Period:\nFeb 14 – Feb 20", - "BlindBox_OB2.6_Progress_FirstStage": "You've earned {0}/3 and can claim {0} shares of rewards", - "BlindBox_OB2.6_Progress_SecondStage": "You've earned {0}/4 and can claim {0} shares of rewards", - "BlindBox_OB2.6_ReportDesc_FirstStage": "In the \"Complete Guide to New Eridu Terminology,\" the word \"Luck\" has many definitions.\nAnd now, it's gained a new one — {NICKNAME}!", - "BlindBox_OB2.6_ReportDesc_SecondStage": "Thank you for your contributions to the city's development thus far, {NICKNAME}. New Eridu will forever remember your name!\n—And don't forget to enjoy yourself every single day you live in this city~", - "BlindBox_OB2.6_ReportTitle_FirstStage": "Phase 1 Prize Pool Report", - "BlindBox_OB2.6_ReportTitle_SecondStage": "Phase 2 Prize Pool Report", - "BlindBox_OB2.6_Report_Jackpot_FirstStage": "In Phase 1, you received", - "BlindBox_OB2.6_Report_Jackpot_SecondStage": "In Phase 2, you received", - "BlindBox_OB2.6_Report_TotalQuantity_FirstStage": "Phase 1 Badges", - "BlindBox_OB2.6_Report_TotalQuantity_SecondStage": "Phase 2 Badges", - "BlindBox_OB2.6_Report_TotalRewardShow": "Final Rewards", - "BlindBox_OB2.6_RewardGeneralTips_Jackpot_Title": "Congrats on getting {0}! You've claimed all of today's rewards and scored an extra 1 bonus share!", - "BlindBox_OB2.6_RewardShow_SubTitle_FirstStage": "Share 1.6 Billion Polychromes", - "BlindBox_OB2.6_RewardShow_SubTitle_SecondStage": "Share 2.4 Billion Polychromes", - "BlindBox_OB2.6_RewardShow_TextDetail_FirstStage": "You've earned {0} badges and can claim {0} shares of the reward", - "BlindBox_OB2.6_RewardShow_TextDetail_SecondStage": "You've earned {0} badges and can claim {0} shares of the reward", - "BlindBox_OB2.6_RewardShow_UnlockTime_EU_FirstStage": "2026/02/17 13:00 (UTC+1)", - "BlindBox_OB2.6_RewardShow_UnlockTime_EU_SecondStage": "2026/02/21 13:00 (UTC+8)", - "BlindBox_OB2.6_RewardShow_UnlockTime_US_FirstStage": "2026/02/17 07:00 (UTC-5)", - "BlindBox_OB2.6_RewardShow_UnlockTime_US_SecondStage": "2026/02/21 07:00 (UTC-5)", - "BlindBox_OB2.6_RewardShow_UnlockTime_UTC8_FirstStage": "2026/02/17 20:00 (UTC+8)", - "BlindBox_OB2.6_RewardShow_UnlockTime_UTC8_SecondStage": "2026/02/21 20:00 (UTC+8)", - "BlindBox_OB2.6_StaminaRule_Now": "(Consume 30 Battery Charges for 1 draw. Bangboo Badges guaranteed in 4 draws every day.)", - "BlindBox_OB2.6_TabTitle_FirstStage": "Phase 1", - "BlindBox_OB2.6_TabTitle_SecondStage": "Phase 2", - "BossBattle_QuestDesc_1225301501": "In this combat, Sacrifice - Covenant Guardian will gain the following effects:\n· While in Miasmic Field state, Sacrifice - Covenant Guardian recovers 4% of its Miasmic Shield HP each time it hits an Agent. Within 5s after the Miasmic Field state is removed, DMG taken by it is increased by 20%.\n\nA specialized Sacrifice equipped with blade-wings, deadly at any range.\nWhen fully spread, its wings glow crimson red, capable of cutting through metal and stone. It can deliver lethal thrusts up close or unleash energy beams and Miasma Pools for precise long-range strikes, fluidly switching combat strategies to keep targets guessing — making it an extremely dangerous threat.", - "BossBattle_QuestDesc_1225301502": "In this combat, Sacrifice - Covenant Guardian will gain the following effects:\n· While in Miasmic Field state, Sacrifice - Covenant Guardian recovers 6% of its Miasmic Shield HP each time it hits an Agent. Within 5s after the Miasmic Field state is removed, DMG taken by it is increased by 40%.\n\nA specialized Sacrifice equipped with blade-wings, deadly at any range.\nWhen fully spread, its wings glow crimson red, capable of cutting through metal and stone. It can deliver lethal thrusts up close or unleash energy beams and Miasma Pools for precise long-range strikes, fluidly switching combat strategies to keep targets guessing — making it an extremely dangerous threat.", - "BossBattle_QuestDesc_1225301503": "In this combat, Sacrifice - Covenant Guardian will gain the following effects:\n· While in Miasmic Field state, Sacrifice - Covenant Guardian recovers 8% of its Miasmic Shield HP each time it hits an Agent. Within 5s after the Miasmic Field state is removed, DMG taken by it is increased by 60%.\n\nA specialized Sacrifice equipped with blade-wings, deadly at any range.\nWhen fully spread, its wings glow crimson red, capable of cutting through metal and stone. It can deliver lethal thrusts up close or unleash energy beams and Miasma Pools for precise long-range strikes, fluidly switching combat strategies to keep targets guessing — making it an extremely dangerous threat.", - "BossBattle_QuestDesc_1225301504": "In this combat, Sacrifice - Covenant Guardian will gain the following effects:\n· While in Miasmic Field state, Sacrifice - Covenant Guardian recovers 10% of its Miasmic Shield HP each time it hits an Agent. Within 5s after the Miasmic Field state is removed, DMG taken by it is increased by 80%.\n\nA specialized Sacrifice equipped with blade-wings, deadly at any range.\nWhen fully spread, its wings glow crimson red, capable of cutting through metal and stone. It can deliver lethal thrusts up close or unleash energy beams and Miasma Pools for precise long-range strikes, fluidly switching combat strategies to keep targets guessing — making it an extremely dangerous threat.", - "BossBattle_QuestDesc_12253106": "【Discordant Solo】Test Stage\n【Special Note】This is a special test stage and serves as a temporary entry point only\nWeakness: Ether\nResistance: Ice, Fire", - "BossBattle_QuestDesc_12253107": "[New Humanoid Boss] Test Stage\n[Special Notice] This stage is a special test stage and is a temporary entry only.\nWeakness: Ether, Electric\nResistance: Fire", - "BossBattle_QuestDesc_12253108": "【Miasmic - Rampant Brute】Test Stage\n【Special Note】This is a special test stage with temporary access only\nWeakness: Ether\nResistance: Electric", - "BossBattle_QuestName_12253106": "[Vesper] Test Stage", - "BossBattle_QuestName_12253107": "[New Doll Boss] Test Stage", - "BossBattle_QuestName_12253108": "【Miasmic - Rampant Brute】Test Stage", - "BossChalenge_ExtraPoint_Condition22": "Impaired", - "BossChalenge_ExtraPoint_Condition23": "Single Counter", - "BranchRelic_13502010_briefdes": "After Aria completes her EX Special Attack, the Fandom Power on the field increases, and EX Special Attack: Instantly Hooked does not consume Energy.", - "BranchRelic_13502010_des": "After Aria completes her EX Special Attack, the Fandom Power on the field increases by 1, and EX Special Attack: Instantly Hooked does not consume Energy.", - "BranchRelic_13502010_name": "[Aria] Delusion's Glow", - "BranchRelic_13502011_briefdes": "The Ether Anomaly Buildup Rate of EX Special Attack: Fall Into Delusion increases, and EX Special Attack: Instantly Hooked can trigger the Abloom effect of Core Passive: Innate Stage Presence.", - "BranchRelic_13502011_des": "The Ether Anomaly Buildup Rate of EX Special Attack: Fall Into Delusion increases by 20%, and EX Special Attack: Instantly Hooked can trigger the Abloom effect of Core Passive: Innate Stage Presence.", - "BranchRelic_13502011_name": "[Aria] Delusion's Glow", - "BranchRelic_13502012_briefdes": "For every 1 Fandom Power successfully absorbed, ATK increases.", - "BranchRelic_13502012_des": "For every 1 Fandom Power successfully absorbed, ATK increases by 6%. This effect lasts for 6s and stacks up to 4 times, with the duration of each stack calculated separately.", - "BranchRelic_13502012_name": "[Aria] Delusion's Glow", - "BranchRelic_13502020_briefdes": "Aria's Basic Attack: Perfect Pitch CRIT DMG increases, her CRIT Rate increases, and the third hit of her Basic Attack: Perfect Pitch deals an additional instance of Ether DMG upon hitting a target.", - "BranchRelic_13502020_des": "Aria's Basic Attack: Perfect Pitch CRIT DMG increases by 20%, and Enhanced Basic Attack: Perfect Pitch CRIT DMG additionally increases by 20%; for every 10 points of initial Anomaly Mastery Aria has, CRIT Rate increases by 4%; the third hit of Basic Attack: Perfect Pitch on a target deals additional 50% of Aria's ATK as Ether DMG.", - "BranchRelic_13502020_name": "[Aria] Sweetheart Strike", - "BranchRelic_13502021_briefdes": "When Aria launches the third hit of Basic Attack: Perfect Pitch while not in Moment of Delusion state, there is a chance that the enhanced version of the attack occurs instead.", - "BranchRelic_13502021_des": "When Aria launches the third hit of Basic Attack: Perfect Pitch while not in Moment of Delusion state, there is a/an 50% chance that the enhanced version of the attack occurs instead.", - "BranchRelic_13502021_name": "[Aria] Sweetheart Strike", - "BranchRelic_13502022_briefdes": "Aria's Basic Attack: Perfect Pitch PEN Ratio increases. After using the 3rd hit of Basic Attack: Perfect Pitch, she can chain directly into the 4th hit of her Basic Attack: Sweet Melody.", - "BranchRelic_13502022_des": "Aria's Basic Attack: Perfect Pitch PEN Ratio increases by 24%. After using the 3rd hit of Basic Attack: Perfect Pitch, she can chain directly into the 4th hit of her Basic Attack: Sweet Melody.", - "BranchRelic_13502022_name": "[Aria] Sweetheart Strike", - "BranchRelic_13502030_briefdes": "Aria's Quick Assist: Harmony of Delusion is triggered when an enemy enters an Attribute Anomaly while Aria is off field. When a hit is landed with an Quick Assist: Harmony of Delusion heavy attack, it can trigger the Abloom effect of Core Passive: Innate Stage Presence.", - "BranchRelic_13502030_des": "Aria's Quick Assist: Harmony of Delusion is triggered when an enemy enters an Attribute Anomaly while Aria is off field. When a heavy attack is landed with Quick Assist: Harmony of Delusion, it can trigger the Abloom effect of Core Passive: Innate Stage Presence. Further, should the Fandom Power nearby be equal or greater than 2, she may proceed to launching the third hit of Basic Attack: Perfect Pitch after the attack. Quick Assist: Harmony of Delusion can trigger once every 8s.", - "BranchRelic_13502030_name": "[Aria] Hear the Present", - "BranchRelic_13502031_briefdes": "Quick Assist: Harmony of Delusion generates Fandom Power on the field when activated.", - "BranchRelic_13502031_des": "Quick Assist: Harmony of Delusion generates 4 Fandom Power on the field when activated.", - "BranchRelic_13502031_name": "[Aria] Hear the Present", - "BranchRelic_13502032_briefdes": "After activating Quick Assist: Harmony of Delusion, Aria recovers additional Decibels if she triggers Abloom.", - "BranchRelic_13502032_des": "In the 5s after activating Quick Assist: Harmony of Delusion, Aria recovers an additional 50 Decibels if she triggers Abloom.", - "BranchRelic_13502032_name": "[Aria] Hear the Present", - "BranchRelic_13502110_briefdes": "Deal more DMG with EX Special Attack: Bubblegum Barrage, EX Special Attack: Special Photography Technique, Chain Attack: Don't Mess With the Cat, and Ultimate: Smash It All!. Bubblegum's Basic Attack: Naughty Cat Spotted is changed to Basic Attack: Bubblegum Barrage.", - "BranchRelic_13502110_des": "Deal 50% more DMG with EX Special Attack: Bubblegum Barrage, EX Special Attack: Special Photography Technique, Chain Attack: Don't Mess With the Cat, and Ultimate: Smash It All!. Bubblegum's Basic Attack: Naughty Cat Spotted is changed to Basic Attack: Bubblegum Barrage. DMG dealt is regarded as EX Special Attack DMG.", - "BranchRelic_13502111_briefdes": "When a heavy attack is landed on the main target with the fourth hit of Basic Attack: Mischief Meteor Hammer, one instance of the Cat's Gaze AoE attack is triggered regardless of prevailing conditions. After a/an EX Special Attack, Chain Attack, or Ultimate attack, or after Bubblegum launches Basic Attack: Bubblegum Barrage, Sunna's next Basic Attack will also trigger the fourth hit of Basic Attack: Mischief Meteor Hammer. This effect stacks up to 4 times. Also increases the DMG dealt with Cat's Gaze triggered by the fourth hit of Basic Attack: Mischief Meteor Hammer or Sunna.", - "BranchRelic_13502111_des": "When a heavy attack is landed on the main target with the fourth hit of Basic Attack: Mischief Meteor Hammer, one instance of the Cat's Gaze AoE attack is triggered regardless of prevailing conditions. After a/an EX Special Attack, Chain Attack, or Ultimate attack, or after Bubblegum launches Basic Attack: Bubblegum Barrage, Sunna's next Basic Attack will also trigger the fourth hit of Basic Attack: Mischief Meteor Hammer. This effect stacks up to 4 times. Also increases by 80% the DMG dealt with Cat's Gaze triggered by the fourth hit of Basic Attack: Mischief Meteor Hammer or Sunna.", - "BranchRelic_13502112_briefdes": "When Sunna deals DMG with EX Special Attack: Bubblegum Barrage, EX Special Attack: Special Photography Technique, Chain Attack: Don't Mess With the Cat, or Ultimate: Smash It All!, or when Bubblegum deals damage with Basic Attack: Bubblegum Barrage, Sunna's CRIT Rate and CRIT DMG are increased, stacking up to 10 times.", - "BranchRelic_13502112_des": "When Sunna deals DMG with EX Special Attack: Bubblegum Barrage, EX Special Attack: Special Photography Technique, Chain Attack: Don't Mess With the Cat, or Ultimate: Smash It All!, or when Bubblegum deals damage with Basic Attack: Bubblegum Barrage, Sunna's CRIT Rate increases by 6% while her CRIT DMG increases by 8% for 10s. This effect stacks up to 10 times, and can trigger once every 0.5s. Repeated triggers reset the duration.", - "BranchRelic_13502120_briefdes": "Reduces the number of attacks required to trigger Cat's Gaze, and when an enemy is afflicted with Cat's Gaze, their Anomaly Buildup Rate is increased. When Cat's Gaze hits a target afflicted with Ether Anomaly, Electric Attribute Anomaly, Fire Attribute Anomaly, Physical Attribute Anomaly, or Ice Attribute Anomaly, it also triggers one instance of Abloom.", - "BranchRelic_13502120_des": "Reduces the number of attacks required to trigger Cat's Gaze, and when an enemy is afflicted with Cat's Gaze, their Anomaly Buildup Rate is increased by 20% for 10s. When Cat's Gaze hits a target afflicted with Ether Anomaly, Electric Attribute Anomaly, Fire Attribute Anomaly, Physical Attribute Anomaly, or Ice Attribute Anomaly, it also triggers one instance of Abloom: applies one additional instance of Attribute Anomaly DMG equal to 370%/192%/480%/30%/48% of original Attribute Anomaly DMG.", - "BranchRelic_13502120_name": "[Sunna] Tour de Rhythm", - "BranchRelic_13502121_briefdes": "When any Agent in the squad inflicts Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Ice Anomaly, one instance of the Cat's Gaze AoE attack is triggered regardless of prevailing conditions.", - "BranchRelic_13502121_des": "When any Agent in the squad inflicts Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Ice Anomaly, one instance of the Cat's Gaze AoE attack is triggered regardless of prevailing conditions. This effect can trigger only once every 5s.", - "BranchRelic_13502121_name": "[Sunna] Tour de Rhythm", - "BranchRelic_13502122_briefdes": "When any Agent on the squad triggers Cat's Gaze and deals to the enemy Ether DMG, Electric DMG, Fire DMG, Physical DMG, or Ice DMG, the enemy's corresponding Attribute RES is reduced.", - "BranchRelic_13502122_des": "When any Agent on the squad triggers Cat's Gaze and deals to the enemy Ether DMG, Electric DMG, Fire DMG, Physical DMG, or Ice DMG, the enemy's corresponding Attribute RES is reduced by 25% for 10s.", - "BranchRelic_13502122_name": "[Sunna] Tour de Rhythm", - "BranchRelic_13502130_briefdes": "When Sunna's Ether Veil: Delusion Reprise is active, all squad members deal more DMG with their Basic Attacks, Dash Attacks, Dodge Counters, Special Attacks, and EX Special Attacks.", - "BranchRelic_13502130_des": "When Sunna's Ether Veil: Delusion Reprise is active, all squad members deal more 80% DMG with their Basic Attacks, Dash Attacks, Dodge Counters, Special Attacks, and EX Special Attacks.", - "BranchRelic_13502130_name": "[Sunna] Dream Soundscape", - "BranchRelic_13502131_briefdes": "While using EX Special Attack: Bubblegum Barrage, Sunna can also activate Ether Veil: Delusion Reprise ", - "BranchRelic_13502131_des": "While using EX Special Attack: Bubblegum Barrage, Sunna can also activate Ether Veil: Delusion Reprise ", - "BranchRelic_13502131_name": "[Sunna] Dream Soundscape", - "BranchRelic_13502132_briefdes": "When 2 types of Ether Veil are active for the whole squad at the same time, a certain percentage of enemy DEF is ignored.", - "BranchRelic_13502132_des": "When 2 types of Ether Veil are active for the whole squad at the same time, 30% of enemy DEF is ignored.", - "BranchRelic_1360101_name": "[Attack: Eradication] Netherflame Reignited", - "BranchRelic_1360102_name": "[Attack: Eradication] Masquerade", - "BranchRelic_1360103_name": "[Anomaly: Infliction] Flame in a Cup", - "BranchRelic_1360104_name": "[Anomaly: Infliction] Featherlight Snowfall", - "BranchRelic_1360105_name": "[Stun: Knock] One and Done", - "BranchRelic_1360106_name": "[Stun: Knock] Spectral Pierce", - "BranchRelic_1360107_name": "[Support: Saturation] Elegant Creed", - "BranchRelic_1360108_name": "[Support: Saturation] Denny Magnet", - "BranchRelic_1360109_name": "[Rupture: Activation] Soulfire Showdown", - "BranchRelic_1360110_name": "[Defense: Battle Shield] Backup Barge-In", - "BranchRelic_1360111_name": "Off-Field Gear - Seth", - "Burnice_Skill_ExSpecial_01_Desc": "With enough energy, press to activate:\nContinuously spray flames with a one-handed flamethrower, then release a fire blast in a straight line ahead, dealing massive Fire DMG. Continue holding to steadily consume energy and extend the spray's duration.\nWhile continuously spraying, drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to execute a sidestep dodge, adjusting your position in the corresponding direction.\nAnti-Interrupt Level is increased while continuously spraying, and DMG taken is reduced by 40%.\nCharacter is invulnerable during sidestep dodge and fire blast.", - "Burnice_Skill_ExSpecial_02_Desc": "While using EX Special Attack: Intense Heat Stirring Method, with enough Energy, press to activate:\nUse both flamethrowers to continuously spray flames, followed by a fire blast in a front line, dealing massive Fire DMG. Keep holding to continue consuming Energy and extend the spray's duration.\nCharacter is invulnerable during the moment the spray is activated and during the activation of the fire blast.\nAnti-Interrupt Level is increased while spraying, and DMG received is reduced by 40%.", - "Burnice_Skill_UpGrade_02_Desc": "If Burnice has Emberflow, coming on-field activates this skill.\nAfter squadmates trigger Afterburn 12 times, Burnice gains 1 point of Emberflow. With Emberflow, Burnice's next entry onto the field consumes 1 stack to automatically activate this skill. This entry is considered a Quick Assist. When Afterburn triggered by Basic Attack: Mixed Flame Blend hits an enemy, it counts for 2 times. While possessing Emberflow, the counter no longer increases. Consuming Emberflow clears the counter.\nQuickly dashes forward and passes through the enemy, unleashing a fiery impact that deals Physical DMG and Fire DMG.\nWhen the skill's heavy attack hits a target suffering Ether, Electric, Fire, Physical, or Ice Anomaly, it triggers Abloom: deals an additional instance of DMG equal to 480%/240%/600%/40%/60% of the original Anomaly's DMG.\nThe Fire Anomaly Buildup increase from Additional Ability: Fire Kindling applies to this skill.\nCharacter is invulnerable while using this skill.\nAfter using this skill, press to immediately follow up with EX Special Attack: Intense Heat Stirring Method - Double Shot.", - "C270_EP010_010": "Turn heartbeats into tempo", - "C270_EP010_030": "Make every step feel", - "C270_EP010_040": "Light as we go", - "C270_EP010_050": "Nangong! C'mon, not so loud!", - "C270_EP010_060": "Lalala...", - "C270_EP010_080": "No can do~", - "C270_EP010_090": "It's almost Gilded Carrot Day...", - "C270_EP010_100": "As they say, practice makes perfect", - "C270_EP010_110": "Let's...", - "C270_EP010_120": "Nangong! Sunna!", - "C270_EP010_130": "Ugh, stop that!", - "C270_EP010_140": "(I–I'm... lagging out...)", - "C270_EP010_150": "Um, apologies, Manager...", - "C270_EP010_160": "I'm so sorry! If I hadn't...", - "C270_EP010_170": "Yeah, my bad...", - "C270_EP010_180": "No worries", - "C270_EP010_190": "Darlings~", - "C270_EP010_200": "I found those records you were talking about–", - "C270_EP010_210": "Oh, well now... who exactly do we have here?", - "C270_EP020B_030": "Lil Six? C'mon! Open the door!", - "C270_EP020B_050": "Command?", - "C270_EP020B_055": "We don't use commands for the workshop!", - "C270_EP020B_060": "Wise!", - "C270_EP020B_065": "You're finally back!", - "C270_EP020B_100": "An unknown intelligent entity is trying to get into the HDD!", - "C270_EP020B_120": "An unknown AI attack?!", - "C270_EP020B_125": "What about Fairy?", - "C270_EP020G_030": "Lil Six? Open the door!", - "C270_EP020G_050": "Command?", - "C270_EP020G_055": "Since when did we use commands here?!", - "C270_EP020G_060": "Belle", - "C270_EP020G_065": "You're finally back!", - "C270_EP020G_100": "Long story short, an unknown intelligent entity is trying to breach the HDD", - "C270_EP020G_120": "An unknown AI attack?!", - "C270_EP020G_125": "What about Fairy?", - "C270_EP020_040": "Invalid command", - "C270_EP020_110": "Cracking hub node...", - "C270_EP020_115": "Access override progress: 65.8%...", - "C270_EP020_130": "Yes, Master. I'm here", - "C270_EP020_140": "\"Master\"?", - "C270_EP020_145": "How pathetically servile", - "C270_EP020_150": "Just a simple attack like this", - "C270_EP020_155": "And your datastream's already in complete disarray...", - "C270_EP020_180": "I'm Youkai", - "C270_EP020_190": "Pleased to meet you~", - "C270_EP040_010": "Looks like you're all set", - "C270_EP040_040": "Welcome...", - "C270_EP040_050": "To my world of music", - "C270_EP050_030": "Go for it, Sunna!", - "C270_EP050_060_Lyric": "♪ Just let me ♪", - "C270_EP060_030_Lyric": "♪ Love heals this world ♪", - "C270_EP060_040_Lyric": "♪ 'Cause love is more than a word ♪", - "C270_EP060_060_Lyric": "♪ It pulls me close, then melts me down ♪", - "C270_EP060_070_Lyric": "♪ Entwined, undone ♪", - "C270_EP060_080_Lyric": "♪ Let me burn, and start anew ♪", - "C270_EP060_090_Lyric": "♪ Reborn in love once more ♪", - "C270_EP060_100_Lyric": "♪ Come closer, then hold me tight ♪", - "C270_EP060_110_Lyric": "♪ Our hearts will resonate ♪", - "C270_EP060_120_Lyric": "♪ Make me whole, then show me how ♪", - "C270_EP060_130_Lyric": "♪ To love it all again ♪", - "C270_EP060_140": "Not bad~", - "C270_EP060_170": "All clear", - "C270_EP060_180": "The Yearlight...", - "C270_EP060_190": "I wonder if it's been lit yet?", - "C270_EP060_200": " ", - "C270_EP060_210": "I will remember this Gilded Carrot Day...", - "C270_EP110_010": "We'll keep running", - "C270_EP110_020": "Keep dreaming", - "C270_EP110_030": "And keep singing...", - "C270_EP110_040": "One day", - "C270_EP110_050": "Angels of Delusion will stand on a bigger stage...", - "C270_EP110_060": "And spread our voices across all of New Eridu—", - "C270_EP110_070": "This one", - "C270_EP110_080": "Is for those who embrace their delusions in their heart!", - "C270_EP110_090": "Thank you, everyone!", - "CallingCard_3300016_des": "A commemorative namecard for the New Eridu City Fund: Growth Plan.", - "CallingCard_3300016_name": "Between White Doves and Fireworks", - "CallingCard_3300016_story": "An amateur magician claims their top hat is bottomless, big enough to hold every miracle in the world. Maybe white doves bursting into flight, maybe fireworks waiting to be lit...\nOr maybe you, smiling and waving at me.\n\n\"This... doesn't even count as magic, does it?\"\n\"Really? The person who once tucked me under her hat as a kid didn't see it that way.\"", - "CallingCard_3301021_des": "\"Gravitational Storytime\" commemorative namecard.", - "CallingCard_3301021_story": "A ticket stub from \"Gravitational Storytime\" that bears witness to time spent with someone important — time called \"togetherness.\"\nThe Gilded Carrot Day screening story reaches a perfect ending, and the memories spun by \"Gravity\" will shine for all time.", - "CallingCard_3311491_des": "Get by unlocking Sunna's Mindscape: \"Transformation Apple\"", - "CallingCard_3311491_story": "A namecard featuring Sunna from the Angels of Delusion.\nThe background weaves together mint green and pebble white, accented with peach-pink lace patterns. With such an adorable card, its owner must be just like this soft pastel stock — evoking thoughts of a fresh summer day.", - "CallingCard_3311501_story": "A namecard featuring Aria, the Angels of Delusion's lead vocalist.\nA beloved collectible among Delulus, calling the number printed on the card plays the Angels of Delusion's newest track, and after connecting, you can also look up details on their recent and upcoming shows.", - "CallingCard_3321491_des": "Get by unlocking Sunna's Mindscape: \"Hollow Big Bang\"", - "CallingCard_3321491_story": "A card with Sunna's personal photo printed on it.\n\"In the story, the girl's lone tear gave shape to the necklace and returned rain to the entire kingdom.\"\n\"So does that mean a crybaby like me... might be able to do something that amazing someday?\"", - "CallingCard_3321501_des": "Get by unlocking Aria's Mindscape: Construct's Dream", - "CallingCard_3321501_story": "A card with Aria's personal photo printed on it.\n\"This song is dedicated to all of you! Every single Delulu!\"\n\"If something's bothering you, maybe you could ask the great Wishing Sprite?\"", - "Callingcard34_Dynamic": "Dynamic", - "CardDesc_30014": "When the Angels of Delusion were first formed, the three young girls made a wish: to create a \"Delusional Stage\" where audiences could lose themselves, forget their troubles, and bask in the joy delivered through song and smiles.\nAnd Aria, model \"A-H0L0,\" was the most unique member of this warm vision. On the path to becoming an idol, a paradox has always lingered in her heart.\nShe expresses emotion, yet questions whether those emotions are real; she was born from steel and code, yet yearns to sing symphonies of flesh and soul. She's a weapon by design, with annihilation hardwired into her logic, but she is also a singer, her core pulsing with impossible desire.\nPerhaps the divide between those two natures was never truly erased, only carefully tucked away into the shadows after she found the light.\nUntil external stigma spread like corrosion, until malicious whispers nurtured those buried shadows into monstrous dread... She realized with horror that her uncontrollable combat instinct was about to become the greatest threat to her \"Delusion,\" and the past known as the \"Mirage Archer Unit\" took control of her body. Energy gathered in her palms, condensing into cold, razor-sharp blades. This was nothing like her imperfect dances of before. She leapt, cleaved downward, and thrust forward. The blades of light obeyed her will flawlessly, exact and efficient, without a trace of waste. Emotion was cut away, each strike numb and mechanical, until the delusional stage lay in ruins.\nThe song meant to hold everything together had grown thin and weak.\nThus the paradox began to converge — she would use her own silence in exchange for the angels' eternal protection.\n\"The stage... it's so warm. Even though my voice lacks the warmth of a heartbeat...\"\n\"But it's okay. You'll keep singing.\"\n\"Keep going for me. Witness in my stead, what this cold heart never knew — the glow of that delusional rainbow.\"", - "CardDesc_30015": "An old-era military autonomous unit specializing in long-range elimination, equipped with an appearance-simulation system that can effectively disrupt enemy recognition.\nThe Mirage Archer Unit is proficient in multiple attack methods. When facing formidable enemies, it activates excess power output to generate Energy, compressing it into a nearly solid concentrated Energy blade. With highly threatening offensive pressure, it unleashes continuous slashes to sweep the battlefield. When energy reaches its threshold, the light blade enter an overload state, and the escaping energy disrupts enemy movement and reactions, creating an opening for the next decisive assault. Originally deployed as a standardized tactical weapon system, the Mirage Archer Unit was fully decommissioned as the era changed and sealed deep within the Hollows. Prolonged stasis and Ether corruption have caused corrosion and system instability, yet its core extermination protocols remain dormant within its residual commands.\n\n\"Its task remains unfinished, yet the body rots away... the torment this brings needs no more words.\"", - "CardSkillDesc_30014": "Finale's Wish is proficient in multiple attack methods. When facing formidable enemies, it activates excess power output to generate Energy, compressing it into a nearly solid concentrated Energy blade. With highly threatening offensive pressure, it unleashes continuous slashes to sweep the battlefield. When energy reaches its threshold, the light blade enter an overload state, and the escaping energy disrupts enemy movement and reactions, creating an opening for the next decisive assault.", - "CardSkillDesc_30015": "Mirage Archer Unit is proficient in multiple attack methods. When facing formidable enemies, it activates excess power output to generate Energy, compressing it into a nearly solid concentrated Energy blade. With highly threatening offensive pressure, it unleashes continuous slashes to sweep the battlefield. When energy reaches its threshold, the light blade enter an overload state, and the escaping energy disrupts enemy movement and reactions, creating an opening for the next decisive assault.", - "CardSkillDesc_30045": "In combat, the Miasmic - Rampant Brute absorbs powerful Miasma Energy, allowing it to use Miasma-enhanced attack . Inflicting an Anomaly on it will break its defense more efficiently.", - "CardSkillDesc_40001": "Discordant Solo's skills shift the stage environment and change its combat style. By matching its own musical rhythm, you can cleverly counter its control skills. Successfully responding to a control skill and landing a Shutdown, or parrying the final hit of certain skills, will inflict an Impaired effect on Discordant Solo, creating an opening for Agents to deal damage.", - "ChapterTipsMain_1106": "Encore for an Old Dream", - "Choice_1340025_des": "Gain 225 Z-Merits. There's a small chance to obtain one Auxiliary Gear.", - "Choice_1340029_des": "Obtain 1 random Attack Resonium and leave.", - "Choice_1340030_des": "Obtain 1 random Stun Resonium and leave.", - "Choice_1340031_des": "Obtain 1 random Anomaly Resonium and leave.", - "Choice_1340032_des": "Obtain 1 random [Assist] Resonium and leave.", - "Choice_1340033_des": "Obtain 1 random Defense Resonium and leave.", - "Choice_1340034_des": "Obtain 1 random Rupture Resonium and leave.", - "Cinema_CinemaConfig_01_Description": "After the meteor shower, it was no longer the peaceful city it once was. The appearance of evil monsters with unknown purposes plunged humanity into a great crisis. At this same time, the sworn enemy of the monsters, the Starlight Knights appeared!\nThis popular special effects show reached an 11.8% rating for its finale. Its initial target audience group was children, but the excellent monster designs and cool lines led to a large number of young fans.", - "Cinema_CinemaConfig_14_Description": "The sudden visit of beings from off-planet does not bring the conflict that was expected: these alien beings are slow to act and intellectually inferior. Dr. Samier, who is in charge of the investigation, discovers that they have a very special ability — touch. After touching anything, they are able to imitate and change into it. The investigation team led by Dr. Samier begins a new research program to try to transform the aliens into human-controllable \"tools\" and even \"resources.\" What the team doesn't know is that the first target the aliens came into contact with on Earth was Dr. Samier himself.", + "BattleChallengeConfig_140000101": "Time Trial Challenge: Trigger Anomaly/Disorder/Abloom", + "BattleChallengeConfig_140000102": "Time Trial Challenge: Trigger Anomaly/Disorder/Abloom", + "BattleChallengeConfig_140000103": "Time Trial Challenge: Trigger Anomaly/Disorder/Abloom", + "BattleChallengeConfig_140000104": "Time Trial Challenge: Trigger Anomaly/Disorder/Abloom", + "BattleChallengeConfig_140000105": "Time Trial Challenge: Trigger Anomaly/Disorder/Abloom", + "BattleChallengeConfig_140000201": "Time Trial Challenge: Enemy Kill Count", + "BattleChallengeConfig_140000202": "Time Trial Challenge: Enemy Kill Count", + "BattleChallengeConfig_140000203": "Time Trial Challenge: Enemy Kill Count", + "BattleChallengeConfig_140000204": "Time Trial Challenge: Enemy Kill Count", + "BattleChallengeConfig_140000205": "Time Trial Challenge: Enemy Kill Count", + "BattleChallengeConfig_140000301": "Time Trial Challenge: Activate or Extend Ether Veil", + "BattleChallengeConfig_140000302": "Time Trial Challenge: Activate or Extend Ether Veil", + "BattleChallengeConfig_140000303": "Time Trial Challenge: Activate or Extend Ether Veil", + "BattleChallengeConfig_140000304": "Time Trial Challenge: Activate or Extend Ether Veil", + "BattleChallengeConfig_140000305": "Time Trial Challenge: Activate or Extend Ether Veil", + "BattleChallengeConfig_140000401": "Time Trial Challenge: Break Miasmic Shields", + "BattleChallengeConfig_140000402": "Time Trial Challenge: Break Miasmic Shields", + "BattleChallengeConfig_140000403": "Time Trial Challenge: Break Miasmic Shields", + "BattleChallengeConfig_140000404": "Time Trial Challenge: Break Miasmic Shields", + "BattleChallengeConfig_140000405": "Time Trial Challenge: Break Miasmic Shields", + "BattleChallengeConfig_140000501": "Time Trial Challenge: Ultimate Uses", + "BattleChallengeConfig_140000502": "Time Trial Challenge: Ultimate Uses", + "BattleChallengeConfig_140000503": "Time Trial Challenge: Ultimate Uses", + "BattleChallengeConfig_140000504": "Time Trial Challenge: Ultimate Uses", + "BattleChallengeConfig_140000505": "Time Trial Challenge: Ultimate Uses", + "BeefBdGuide": "The Fresh-Cut Beef build centers around meat. The more Marbled Beef selected, the more Deliciousness earned!", + "BossBattle_QuestDesc_12252010": "The target of this hunt is a seasoned Sweeper who dashes back and forth in the blink of an eye and swings hunting blades to bring swift death.\n· [Ether], [Duel] and [Assist] Resonia are obtainable during this operation.", + "BossBattle_QuestDesc_12253109": "[Sweeper] Test Stage\n[Special Note] This is a special test stage, temporary access only\n Weakness: Ether, Electric\n Resistance: Fire", + "BossBattle_QuestName_12252010": "Notorious Hunt: Sanguine Sweeper", + "BossBattle_QuestName_12253109": "【Sweeper】Test Stage", + "BossChalenge_ExtraPoint_Condition24": "Forced Kneel", + "BranchRelic_13502130_des": "When Sunna's Ether Veil: Delusion Reprise is active, all squad members deal 80% more DMG with their Basic Attacks, Dash Attacks, Dodge Counters, Special Attacks, and EX Special Attacks.", + "BranchRelic_13502210_briefdes": "When other squad members trigger Disorder or Abloom, Nangong Yu unleashes a Chain Attack around the target enemy. This attack counts as an Aftershock. When Nangong Yu's Chain Attack heavy attack hits a target afflicted with an Attribute Anomaly, it triggers Abloom once.", + "BranchRelic_13502210_des": "When other squad members trigger Disorder or Abloom, Nangong Yu will launch a Chain Attack around the target enemy. This attack is an Aftershock. This effect can trigger at most once every 6s. When Nangong Yu's Chain Attack heavy attack hits a target afflicted with Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Ice Anomaly, it triggers Abloom once, which deals additional Attribute Anomaly DMG equal to 230%/120%/300%/20%/30% of the original Attribute Anomaly DMG. This effect can trigger once per 6s.", + "BranchRelic_13502220_briefdes": "When Nangong Yu triggers a Precise Charging, restore Energy for all squad members. When any squad member uses a Chain Attack, restore Decibels for all squad members.", + "BranchRelic_13502220_des": "When Nangong Yu triggers a Precise Charging, restore 4 Energy for all squad members. When any squad member uses a Chain Attack, restore120 Decibels for all squad members.", + "BranchRelic_13502222_briefdes": "When Nangong Yu triggers Precise Charging, Basic Attack: Adorable Explosive Impact's Daze dealt increases.", + "BranchRelic_13502222_des": "When Nangong Yu triggers Precise Charging, Basic Attack: Adorable Explosive Impact's Daze dealt increases by 35%.", + "BranchRelic_13502230_briefdes": "Nangong Yu's Anomaly Proficiency increases. Consuming Downbeat restores Energy. After triggering Precise Charging with the first hit of Basic Attack: Adorable Explosive Impact, press to launch a Chain Attack. When Precise Charging is triggered, Anomaly Buildup Rate increases.", + "BranchRelic_13502230_des": "Nangong Yu's Anomaly Proficiency increases by 60. For every 1 Downbeat consumed, she restores 0.15 Energy. After triggering Precise Charging with the first hit of Basic Attack: Adorable Explosive Impact, press to launch a Chain Attack. When Precise Charging is triggered, Anomaly Buildup Rate increases by 20% for 30s. Repeated triggers reset the duration.", + "BranchRelic_13502230_name": "[Nangong Yu] Spotlight Solo", + "BranchRelic_13502231_briefdes": "When a Basic Attack: Adorable Explosive Impact hits an enemy, all Attribute Anomaly DMG dealt increases.", + "BranchRelic_13502231_des": "When Basic Attack: Adorable Explosive Impact hits an enemy, all Anomaly DMG dealt increases by 65% for 30s. Repeated triggers reset the duration.", + "BranchRelic_13502232_briefdes": "When a Basic Attack: Adorable Explosive Impact hits an enemy, the enemy's DEF is reduced.", + "BranchRelic_13502232_des": "Basic Attack: Adorable Explosive Impact When hitting an enemy, reduces the enemy's DEF by 20% for 30s. Repeated triggers reset the duration.", + "BranchRelic_13502310_briefdes": "When activating Basic Attack: Serpent's Kiss, the longer the character is airborne, the more the skill's CRIT DMG increases, and it deals 1 additional instance of Electric DMG. This effect stacks up to 3 times and lasts until the skill ends.", + "BranchRelic_13502310_des": "When activating Basic Attack: Serpent's Kiss, based on the time the character is airborne, the skill's CRIT DMG increases by 15%, and it deals 1 additional instance of Electric DMG equal to 450% of ATK. This effect stacks up to 3 times and lasts until the skill ends.", + "BranchRelic_13502310_name": "[Cissia] Coiled Strike", + "BranchRelic_13502311_briefdes": "Basic Attack: Serpent's Kiss While airborne, continuously rain down electric spears on enemies, dealing Electric DMG.", + "BranchRelic_13502311_des": "During Basic Attack: Serpent's Kiss, while airborne, continuously rain down electric spears on enemies, dealing Electric DMG equal to 200% of ATK. Up to 5 spears can be released.", + "BranchRelic_13502312_des": "When Basic Attack: Serpent's Kiss hits an enemy, it reduces their DEF by 20% for 20s.", + "BranchRelic_13502320_briefdes": "Corrode Bone deals additional Electric DMG.", + "BranchRelic_13502320_des": "Corrode Bone deals additional Electric DMG equal to 300% of own ATK.", + "BranchRelic_13502321_briefdes": "When Cissia is not the currently active character, Corrode Bone deals even more additional Electric DMG.", + "BranchRelic_13502321_des": "When Cissia is not the currently active character, Corrode Bone deals even more additional Electric DMG equal to 450% of own ATK.", + "BranchRelic_13502321_name": "[Cissia] Venomous Concoction", + "BranchRelic_13502322_briefdes": "With Venom, the active character's DMG dealt increases.", + "BranchRelic_13502322_des": "With Venom, the active character's DMG dealt increases by 50%, lasting until 30s after Venom is depleted.", + "BranchRelic_13502322_name": "[Cissia] Venomous Concoction", + "BranchRelic_13502331_briefdes": "Viper Strike effect duration increased.", + "BranchRelic_13502331_des": "Viper Strike effect duration extended to 10 seconds.", + "BranchRelic_13502332_des": "Teammates also gain Viper Strike: when any attack hits an enemy, it triggers a free Corrode Bone. This effect can trigger once every 1s, and lasts for 6s.", + "C280_EP020B_030": "Now... let me...", + "C280_EP020B_040": "Become everyone's Proxy!", + "C280_EP020B_060": "Done deal", + "C280_EP020G_030": "Now... let me...", + "C280_EP020G_040": "Become everyone's Proxy!", + "C280_EP020_020": "Data breach located", + "C280_EP020_025": "Awaiting command initiation...", + "C280_EP020_050": "Whoa! Manager actually did it!", + "C280_EP030_020": "Who's there!", + "C280_EP030_030": "...Cissia?", + "C280_EP040B_060": "Cissia...", + "C280_EP040B_065": "Cissia...", + "C280_EP040G_060": "Cissia...", + "C280_EP040G_065": "Cissia...", + "C280_EP040_110": "Time to end this", + "C280_EP070B_065": "Mr. Model Citizen", + "C280_EP070B_140": "The W-Engine was snatched...!", + "C280_EP070B_160": "That person just now...", + "C280_EP070B_170": "Was that Ramiel?", + "C280_EP070G_065": "Miss Model Citizen", + "C280_EP070G_140": "Someone took the W-Engine...!", + "C280_EP070G_160": "That person just now...", + "C280_EP070G_170": "Was that Ramiel?", + "C280_EP070_010": "It's over", + "C280_EP070_040": "Let's call Pubsec ASAP and get this guy out of here...", + "C280_EP070_050": "I thought I warned you", + "C280_EP070_055": "To watch out for suspicious individuals near you...", + "C280_EP070_060": "But you let your guard down way too early", + "C280_EP070_070": "Sorry", + "C280_EP070_075": "But I'll be taking this", + "C280_EP070_080": "I'm gonna use it to take back what's rightfully mine", + "C280_EP070_100": "Next time we meet", + "C280_EP070_105": "Don't ever let me get this close again", + "C280_EP070_120": "Wh—What just happened?", + "C280_EP070_130": "Proxy, this feather...", + "C280_EP070_135": "Wait, where's the Porcelloy W-Engine?!", + "C280_EP080_010": "I'm curious", + "C280_EP080_020": "What does a nightmare mean to you...", + "C280_EP080_030": "...I see", + "C280_EP100_020": "In a way", + "C280_EP100_030": "Critics can easily think too highly of themselves", + "C280_EP100_040": "We place ourselves above others", + "C280_EP100_050": "Passing judgment on all dishes", + "C280_EP100_060": "It's easy to overlook the stories behind the food", + "C280_EP100_080": "The chef's ingenuity", + "C280_EP100_090": "The diners' words of praise", + "C280_EP100_100": "And the love and care of family", + "C280_EP100_130": "And the quiet understanding shared between friends", + "C280_EP100_150": "...That weave together this epic poem of life — day by day, season by season.", + "C280_EP100_170": "Cheers!", + "CallingCard_3300017_des": "A commemorative namecard for the New Eridu City Fund: Growth Plan.", + "CallingCard_3300017_name": "Isle of Gentle Dreams", + "CallingCard_3300017_story": "A remarkable anti-gravity device that lets Eous drift off in any direction.\n\"ehn... nhe-ehn? (So this is what it feels like... after \"managing your weight\"?)\"\n\n\"What?! Bangboo don't need to manage their weight! Who's been putting ideas in your head?!\"\n\"Perhaps... it was that fitness meal takeout bag from our last order?\"\n\"Ugh... I'm never ordering from that place again!\"\n\"I agree. But... is that really because of Eous?\"", + "CallingCard_3321511_name": "Tear Gland Insurance", + "CardDesc_40002": "Psychological evaluation: abnormal, irreparable—no matter how low he bowed his head, no matter how many tears he shed, nothing could change the outcome written in his death sentence.\nThen the Old Capital fell. Hollows consumed the city, trampling order underfoot. Rules fell silent, good and evil reversed, and in the chaos, he broke out, abandoning both name and identity. Standing at the heart of that blood-red dawn, he shouted loud and clear—\"Praise the Hollows!\"\nHollows don't just create monsters—they also unleash certain terrors, no longer bound, no longer forced to hide. He thought he'd gotten away clean, but New Eridu had no love for nameless butchers either.\nHe drifted to the Outer Ring, hired out as a sweeper by gangs across the board, reveling in his notoriety. He savored the rush of holding lives in his hands, drunk on the split-second agony of flesh and blood. So he took the dirtiest gigs he could find, even threw himself into gang warfare, sipping the rust-sweet taste of blood.\nSadistic cravings know no limit. Being a sweeper could never fill that void.\nSo he jumped at TOPS' contract without a second thought—granted the privilege to \"clean up\" humans. Never records names, never keeps memories. For him, only bloodstains are real. Everything else? Irrelevant.\n\"Guy's dead silent when he takes a job, but always comes back smiling when it's time to collect.\" \"That ain't no job-well-done smile, that's a still-hungry smile.\"", + "CardQuote_40002": "—Years ago, at an Outer Ring tavern, gang leaders were hazing the newcomers", + "CardSkillDesc_40002": "In combat, the Sweeper unleashes the savage cunning of a true predator, deploying [Corruptive Barrier] to block attacks while striking with brutal moves. Pick the right strategy to shred through his defense fast and show him what human ingenuity's all about.", + "ChapterMainTitleText_1001": "Day One: Novice Reviewer", + "ChapterMainTitleText_1002": "Day Two: Certified Reviewer", + "ChapterMainTitleText_1003": "Day Three: Senior Reviewer", + "ChapterMainTitleText_1004": "Day Four: Special Reviewer", + "ChapterMainTitleText_1005": "Day Five: Renowned Reviewer", + "ChapterMainTitleText_1006": "Day Six: Top Reviewer", + "ChapterMainTitleText_1007": "Day Seven: Gold-Medal Reviewer", "Cinema_CinemaConfig_15_Description": "A fictional disaster movie based on images from the old civilization period. A scientist uncovers the possibility of a coming Hollow disaster. Giving no heed to everyone's warnings, she tries to stave off the disaster herself. She ultimately proves too weak to stop the disaster.", - "Cinema_CinemaConfig_16_Description": "Based on true events: Bangboo IGC-7710, abandoned by a Hollow Investigator, teams up with stray cat Katie in a misunderstanding-fueled Hollow adventure — and eventually finds a new Master willing to take them in.", - "Cinema_CinemaConfig_17_Description": "A tokusatsu blockbuster. An entertaining action movie shot in the style of tokusatsu shows from the old civilization. It tells the story of the brave Starlight Knights who battle humanoid monsters to protect the city.", - "Cinema_CinemaConfig_17_Tittle": "Starlight Knight: The First Heroes", - "Cinema_CinemaConfig_Tag_18": "Disaster", - "Cinema_CinemaConfig_Tag_19": "Tragic", - "Cinema_Comment_2301_Content": "The atmosphere in this film is absolutely on point! Using Waifei Peninsula as the backdrop really adds this weird sense of authenticity.", - "Cinema_Comment_2302_Content": "Next time, let's watch something a bit lighter...", - "Cinema_Comment_2303_Content": "The vibe's solid overall, but if we could spice up the details on the weird stuff, it'd really amp up that mystique factor.", - "Cinema_Comment_2303_Name": "Yixuan", "Cinema_Comment_2304_Content": "Overall, it was seriously terrifying! I mean, I don't know much about the Waifei Peninsula... but I'm never going there in this lifetime!", - "Cinema_Comment_2304_Name": "Late Night Connoisseur", - "Cinema_Comment_2305_Content": "Ahhhhh! I really shouldn't have clicked on this movie in the middle of the night! After watching it, I don't dare sleep with the lights off tonight!", - "Cinema_Comment_2305_Name": "Pudding Passerby", "Cinema_DoubleDate_ChoiceSuggestion_2006_1": "Let's scope out Cissia's vibe when she runs into strays first.", - "Cinema_DoubleDate_ChoiceSuggestion_2007_1": "Yuzuha must really enjoy this movie to want to rewatch it.", - "Cinema_DoubleDate_ChoiceSuggestion_2007_2": "A prankster like Yuzuha must find these alien creatures really fascinating.", - "Cinema_DoubleDate_ChoiceSuggestion_2007_3": "Best not disturb her when Yuzuha's so capitaved by the movie...", - "Cinema_DoubleDate_ChoiceSuggestion_2007_4": "Yuzuha must like it when people compliment this movie that she likes.", - "Cinema_DoubleDate_Context_14": "What's Cecilia like when she's off the clock from being a music teacher at Angels of Delusion...? Feels like a solid chance to get to know her better—might as well catch a movie she's into together.", - "Cinema_DoubleDate_Context_15": "Jane's daily work must be pretty tough... Take this chance to pick out something light and fun to watch together—share some quality screen time with her.", - "Cinema_DoubleDate_Context_16": "Shifu seems fine on the surface, but thinking back on everything lately, she's gotta be carrying some serious pressure... Maybe a thrilling movie will help her unwind a bit.", - "Cinema_DoubleDate_Context_17": "I heard Starlight Knight fans only watch the series with their closest friends... If it's Billy, he'd probably wanna watch it with me, right?", - "Cinema_DoubleDate_Context_18": "Seed is always popping up out of nowhere, and who knows what she's been up to lately... Now that I've finally managed to track her down, let's catch a movie together!", - "Cinema_DoubleDate_Context_19": "If Cissia hasn't been sent on a mission by her boss on her day off... maybe she'd have time to catch a movie?", - "Cinema_DoubleDate_Context_20": "Yuzuha's schoolwork shouldn't be too much right now, so why not catch a movie with her and enjoy some rare downtime?", - "Cinema_DoubleDate_Context_21": "Lycaon's schedule is always packed to the brim... But maybe he'd carve out time for a movie with me?", - "Cinema_DoubleDate_Context_22": "Yum Cha Sin doesn't seem as swamped lately—if I ask Sweety to catch a movie, she probably wouldn't turn me down, right?", "Cinema_DoubleDate_Context_23": "Now that the Angels of Delusion training's wrapped up, why not invite the three little idols out for a fun, lighthearted movie?", - "Cinema_DoubleDate_Tips_17": "\"Starlight Knight: The First Heroes\"... Wonder where I can get my hands on a signed poster from the director...", "Cinema_DoubleDate_Tips_2002_01": "You finish watching the movie with Jane.\nShe kept smiling the entire time, but something felt off... like her mind was somewhere else.", - "Cinema_DoubleDate_Tips_2004": "Let's go with \"Starlight Knight: The First Heroes\" next time.", "Cinema_DoubleDate_Tips_2006_01": "You finish watching the movie with Cissia.\nShe leans back in her seat and yawns...", "Cinema_DoubleDate_Tips_2009_01": "You finish watching the movie with Sweety.\nShe kept sneaking yawns the whole time... guess the story didn't grab her?", "Cinema_DoubleDate_Tips_22": "Let's go with \"Small Body Big Crisis\"! I trust your eye for these things~", - "Cinema_Double_PropertyDes": "Based on your actions in the Silver Screen Invitation, define the role of your companion during this movie-watching journey.\n\n(After completing movie viewing with all companions, head to Exclusive Rewards to claim your exclusive title and unlock the Guide report)", - "ClothItemName_1342131": "Rumored Stardom", - "ClothItemName_1342132": "Revolving Stardom", - "ClothItemName_1342133": "Holding Stardom", - "ClothItemName_1342141": "Taking in Dreamy", - "ClothItemName_1342142": "Painted in Dreamy", - "ClothItemName_1342143": "Bringing in Dreamy", - "ClothItemName_1342151": "Integrating Luminous", - "ClothItemName_1342152": "Spiralling Luminous", - "ClothItemName_1342153": "Welcoming Luminous", - "ClothItemName_1342161": "Accepting Fortune", - "ClothItemName_1342162": "Wonderbound Fortune", - "ClothItemName_1342163": "Snuggled Fortune", - "CloudActivityMainTitle_OB2.6_OverSea": "Get a 42-Day Cloud Pass with a Monochrome Market purchase", - "CloudActivity_Detai_OB2.6_OverSea": "[Event Details]\n• In each version, after a Proxy makes their first purchase of Monochrome ×6,480, logging into Zenless Zone Zero · Cloud grants a free 42-Day Cloud Pass.\n\n[Special Note]\n• After purchasing the designated product, the Proxy must log into Zenless Zone Zero · Cloud with the same account before the current version ends to claim the 42-Day Cloud Pass. It cannot be claimed after the version concludes.\n• Proxies can obtain only one 42-Day Cloud Pass through Monochrome purchases per version.", - "CloudActivity_DetailMaintitle_OB2.6_OverSea": "Rules", - "CloudActivity_DetailSubtitle_OB2.6_OverSea": "Zenless Zone Zero · Cloud Reward", - "CloudActivity_PurchaseTips_OB2.6_OverSea": "42-Day Cloud Pass obtained. You can head to Mail to review the included benefits.", - "ClueDesc_1050": "The signal tracking device Cissia has provided, which can be used only in open areas. Use it to determine signal strength and thus the distance to the targe. It even has a direction indicator to pinpoint specific signal sources.\nSure, this case specialist has always seemed a little flakey, but you should be able to count on the gear she's handed to you... right?", - "ClueDesc_1051": "A mysterious data storage drive left behind by Severian that could contain some clues about Youkai.\nOddly enough, there isn't any Public Security labeling on it anywhere. Is this Commissioner... working with us off the books!?", - "ClueDesc_1052": "A ticket to the \"To Delulus\" special Gilded Carrot Day performance, particularly a collector's edition exclusive to Belle and Wise. It features adorable stickers designed by Sunna herself, which come with the heartfelt wishes of the Angels of Delusion.\nSpecial audience member, temporary manager, personal driver... No matter which role you're playing, there's no way you'd miss their debut performance.", - "ClueDesc_1053": "A Gilded Carrot Day gift from Nangong Yu on behalf of the Angels of Delusion. The plushie is soft and fluffy, perfect for nestling in a corner of the couch.\nMaybe one day the girls will take a bigger stage and lock eyes with us in the crowd, as cheers and shouts rise from all around. But right here, right now, this plushie is the one thing well within reach, and very real and very warm. It's the one thing which reminds us that the time we've spent together is anything but a delusion.", - "ClueDesc_310120": "Special equipment belonging to Sunna that is currently playing a pleasant melody.", - "ClueDesc_310121": "Special equipment belonging to Sunna that is currently playing a cheerful melody.", - "ClueDesc_310122": "Special equipment belonging to Sunna that is currently playing a soothing melody.", - "ClueDesc_310128": "The little angels wrote their wishes on paper slips, folded them into stars, and placed them in bottles...\nThat way, every single step the Angels of Delusion take towards the future will be saved forever.", - "ClueDesc_310130": "A photo that fell out of the Vending Machine along with that weird-tasting drink...\n—Wait, why is Sunna's handwriting on the photo?!", - "ClueDesc_310131": "Sunshine, umbrellas, and the calm sea in the distance... This place looks familiar!\nHead to the cafe's second floor and check out what other surprises you can find here.", - "ClueName_1050": "Signal Tracker", - "ClueName_1051": "Mysterious Storage Drive", - "ClueName_1052": "Commemorative \"To Delulus\" Ticket", - "ClueName_1053": "Gift from an Angel", - "ClueName_310128": "Wish Jar", - "ClueName_310130": "Photo of \"Richard Teamilk\"", - "ClueName_310131": "Photo of the Dessert Table", - "CollectionDesc_3700231": "A limited-edition toy crafted to mimic a W-Engine.\n\nMusic is the young girl's weapon against the world. The moment she puts on her earphones, she becomes a tiny hero ready to take on the \"Kingdom of Boredom,\" boldly wielding her sword and shield, demanding the world cough up those precious delusions hoarded away by stingy misers.\nBut... every campaign runs into unexpected trouble now and then. Like that old friend who disguises herself as an angel while secretly being an evil demon queen — why is she always able to catch Sunna slacking off in some corner?!", - "CollectionDesc_3700232": "A limited-edition toy crafted to mimic a W-Engine.\n\nVirtual or imagined, once something is truly felt, it stops being unreal. Everything a person touches in a lifetime is just a drop in the vast river of time. Still, I hope this song can carry you into a sweet delusion.", + "Cissia_MathSkill_Desc": "When another character in your squad is a Stun character or shares the same attribute:\nWhile possessing Venom, increases all squad members' CRIT DMG by 40%, with Cissia gaining an additional 10%. The effect lasts until 30s after Venom is depleted.", + "Cissia_Property_ExSpecial_SpCostValue_01": "65", + "Cissia_SkillList_10_Title": "Quick Assist: Alarm System", + "Cissia_SkillList_11_Title": "Defensive Assist: Extra Prison Rations", + "Cissia_SkillList_12_Title": "Assist Follow-Up: Partners in Crime", + "Cissia_SkillList_1_Title": "Basic Attack: Tongue Flick", + "Cissia_SkillList_2_Content": " (Hold with Serpentine Shadow)", + "Cissia_SkillList_2_Title": "Basic Attack: Serpent's Kiss", + "Cissia_SkillList_3_Title": "Special Attack: Bared Fangs", + "Cissia_SkillList_4_Title": "EX Special Attack: Venomous Bite", + "Cissia_SkillList_5_Title": "EX Special Attack: Venomous Bite", + "Cissia_SkillList_6_Title": "Dash Attack: Bite Mark", + "Cissia_SkillList_7_Title": "Dodge Counter: Bite Back", + "Cissia_SkillList_8_Title": "Chain Attack: Gang Operation", + "Cissia_SkillList_9_Title": "Ultimate: Ophidiophobia", + "Cissia_SkillName": "Telepathy", + "Cissia_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nUnleash a series of downward smash attacks, dealing Electric DMG.\nCharacter is invulnerable while using this skill.", + "Cissia_Skill_BeHitAid_Desc": "When the active character is launched, press to activate:\nLeaps forward and performs a sweeping attack upon landing, dealing Electric DMG.\nDuring this skill, you can quickly chain into Special Attack: Bared Fangs, EX Special Attack: Venomous Bite, and Basic Attack: Serpent's Kiss.\nCharacter is invulnerable while using this skill.", + "Cissia_Skill_Branch_Desc": "With Serpentine Shadow, hold to launch:\nCissia leaps into the air and locks onto a target, then slams down, dealing Electric DMG to enemies in the area.\nWhile locking on, continue to hold and drag the {LAYOUT_CONSOLECONTROLLER#stick}{LAYOUT_FALLBACK#joystick} to extend the lock-on duration and freely control the landing position.\nFor every 6 points of Venom gained, gain 1 stack of Serpentine Shadow, stacking up to 3 times.\nUpon entering the battlefield, gain 1 stack of Serpentine Shadow.\nUsing this skill consumes 1 stack of Serpentine Shadow.\nUpon hitting an enemy, all Venom is consumed to trigger Corrode Bone.\nUpon activating this skill, a Quick Assist is triggered.\nCharacter is invulnerable while using this skill.", + "Cissia_Skill_Branch_Title": "Basic Attack: Serpent's Kiss", + "Cissia_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nLeap forward and perform a sweeping attack upon landing, dealing Electric DMG.\nCharacter is invulnerable while using this skill.", + "Cissia_Skill_CurseBurst_Desc": "Deal Electric DMG to nearby enemies.\nEach trigger increases CRIT Rate by 6% for 15s, stacking up to 3 times. Repeated triggers refresh the duration.", + "Cissia_Skill_Evade_Title": "Dodge: Slither", + "Cissia_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nDeliver a downward smash in front, dealing massive Electric DMG.\nAfter using this skill, obtain 3 Venom.\nAfter using this skill, activate Ether Veil: Cold-Blooded, lasting 30s. All squad members' CRIT DMG increases by 5% for the duration.\nRe-activating Ether Veil: Cold-Blooded a second time will first deactivate the active Ether Veil: Cold-Blooded.\nA Quick Assist is triggered when this skill hits an enemy.\nCharacter is invulnerable while using this skill.", + "Cissia_Skill_ExSpecial_01_Desc": "With enough energy, press or hold to activate:\nUnleash multiple long-range snake bites forward, dealing Electric DMG.\nGrants 5 Energy when the move is used.\nWhen activating by holding, consumes additional Energy. For every 20 additional Energy consumed, unleash 1 extra strike that deals Electric DMG, up to a maximum of 60 additional Energy.\nAfter activating by holding, gain 3 Venom. For every additional 20 Energy consumed while holding, gain 1 more Venom.\nAfter using this skill, it can be immediately followed up with the 4th hit of Basic Attack: Tongue Flick.\nA Quick Assist is triggered when this skill hits an enemy.\nCharacter is invulnerable while using this skill.", + "Cissia_Skill_Normal_Desc": "Press to activate:\nLaunch up to four attacks forward, dealing Electric DMG.\nWhen the 4th hit lands, gain 2 points of Venom. Hitting a Stunned enemy grants an additional 1 point of Venom.", + "Cissia_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nLaunch multiple attacks ahead, dealing massive Electric DMG.\nAfter using this skill, gain 3 Venom.\nA Quick Assist is triggered when this skill hits an enemy.\nCharacter is invulnerable while using this skill.", + "Cissia_Skill_Special_01_Desc": "Press to activate:\nLaunches a long-range snake bite forward, dealing Electric DMG.\nAnti-Interrupt level is increased while using this skill.", + "Cissia_Talent_01_Desc_01": "The Venom gained upon entering the battlefield increases to 6. The DEF ignore from the Core Passive increases to 140% of its original value, and all squad members ignore 5% of the target's Electric RES. Corrode Bone DMG ignores 10% of the target's Electric RES.", + "Cissia_Talent_01_Desc_01_Realign": "The Venom gained upon entering the battlefield increases to 6.\nThe DEF ignore from the Core Passive increases to 140% of its original value, and all squad members ignore 5% of the target's Electric RES.\nCorrode Bone DMG ignores 10% of the target's Electric RES.", + "Cissia_Talent_01_Title": "Traveler and Prey", + "Cissia_Talent_01_Title_Realign": "Traveler and Prey", + "Cissia_Talent_02_Desc_01": "After a Chain Attack: Gang Operation or Ultimate: Ophidiophobia hits a Stunned enemy, gain an additional 3 Venom. Basic Attack: Serpent's Kiss deals 35% increased DMG.", + "Cissia_Talent_02_Desc_01_Realign": "After a Chain Attack: Gang Operation or Ultimate: Ophidiophobia hits a Stunned enemy, gain an additional 3 Venom.\nBasic Attack: Serpent's Kiss deals 35% increased DMG.", + "Cissia_Talent_03_Title": "Chains and a Warm Nest", + "Cissia_Talent_03_Title_Realign": "Chains and a Warm Nest", + "Cissia_Talent_04_Desc_01": "When using an EX Special Attack, Chain Attack, or Ultimate, gain 1 stack of Decidedness, stacking up to 3 times. When using Basic Attack: Serpent's Kiss, consume all Decidedness. Each stack consumed triggers 1 special instance of Corrode Bone that does not consume Venom. This Corrode Bone does not cause Daze.", + "Cissia_Talent_04_Desc_01_Realign": "When using an EX Special Attack, Chain Attack, or Ultimate, gain 1 stack of Decidedness, stacking up to 3 times.\nWhen using Basic Attack: Serpent's Kiss, consume all Decidedness. Each stack consumed triggers 1 special instance of Corrode Bone that does not consume Venom. This Corrode Bone does not cause Daze.", + "Cissia_Talent_06_Desc_01": "Each time Corrode Bone is triggered, gain 1 stack of Bone-Deep Corrosion. When attacks from any squad member, other than Corrode Bone, hit an enemy, consume 1 stack of Bone-Deep Corrosion to trigger 1 special Corrode Bone. This instance of Corrode Bone cannot inflict Daze, and at most 1 stack of Bone-Deep Corrosion can be consumed every 3s.", + "Cissia_Talent_06_Desc_01_Realign": "Each time Corrode Bone is triggered, gain 1 stack of Bone-Deep Corrosion.\nWhen attacks from any squad member, other than Corrode Bone, hit an enemy, consume 1 stack of Bone-Deep Corrosion to trigger 1 special Corrode Bone. This instance of Corrode Bone cannot inflict Daze, and at most 1 stack of Bone-Deep Corrosion can be consumed every 3s.", + "Cissia_UniqueSkill_01_Desc": "Upon entering the battlefield, gain 3 Venom. In Investigation Zone mode, this effect can trigger once every 180s.\nWhile possessing Venom, consume 1 Venom every 5s while in combat to trigger Corrode Bone, dealing Electric DMG.\nWith Venom, the squad's Electric DMG ignores 3% of enemy DEF. If initial Energy Regen is higher than 1.4, for every additional 0.12 above that threshold, an additional 0.52% of the enemy's DEF is ignored, up to a maximum of 12.88% of enemy DEF. This effect lasts until 30s after Venom is depleted.\nCorrode Bone deals additional Electric DMG equal to 227% of ATK.\nWhen there are 1/2 Electric characters in the squad, the Daze dealt by Corrode Bone increases by 40%/60%.\nWhen gaining Venom, every 1 excess point of Venom triggers Corrode Bone once.", + "Cissia_UniqueSkill_02_Desc": "Upon entering the battlefield, gain 3 Venom. In Investigation Zone mode, this effect can trigger once every 180s.\nWhile possessing Venom, consume 1 Venom every 5s while in combat to trigger Corrode Bone, dealing Electric DMG.\nWith Venom, the squad's Electric DMG ignores 3.5% of enemy DEF. If initial Energy Regen is higher than 1.4, for every additional 0.12 above that threshold, an additional 0.6% of the enemy's DEF is ignored, up to a maximum of 14.9% of enemy DEF. This effect lasts until 30s after Venom is depleted.\nCorrode Bone deals additional Electric DMG equal to 245% of ATK.\nWhen there are 1/2 Electric characters in the squad, the Daze dealt by Corrode Bone increases by 40%/60%.\nWhen gaining Venom, every 1 excess point of Venom triggers Corrode Bone once.", + "Cissia_UniqueSkill_03_Desc": "Upon entering the battlefield, gain 3 Venom. In Investigation Zone mode, this effect can trigger once every 180s.\nWhile possessing Venom, consume 1 Venom every 5s while in combat to trigger Corrode Bone, dealing Electric DMG.\nWith Venom, the squad's Electric DMG ignores 4% of enemy DEF. If initial Energy Regen is higher than 1.4, for every additional 0.12 above that threshold, an additional 0.68% of the enemy's DEF is ignored, up to a maximum of 16.92% of enemy DEF. This effect lasts until 30s after Venom is depleted.\nCorrode Bone deals additional Electric DMG equal to 263% of ATK.\nWhen there are 1/2 Electric characters in the squad, the Daze dealt by Corrode Bone increases by 40%/60%.\nWhen gaining Venom, every 1 excess point of Venom triggers Corrode Bone once.", + "Cissia_UniqueSkill_04_Desc": "Upon entering the battlefield, gain 3 Venom. In Investigation Zone mode, this effect can trigger once every 180s.\nWhile possessing Venom, consume 1 Venom every 5s while in combat to trigger Corrode Bone, dealing Electric DMG.\nWith Venom, the squad's Electric DMG ignores 4.5% of enemy DEF. If initial Energy Regen is higher than 1.4, for every additional 0.12 above that threshold, an additional 0.76% of the enemy's DEF is ignored, up to a maximum of 18.94% of enemy DEF. This effect lasts until 30s after Venom is depleted.\nCorrode Bone deals additional Electric DMG equal to 281% of ATK.\nWhen there are 1/2 Electric characters in the squad, the Daze dealt by Corrode Bone increases by 40%/60%.\nWhen gaining Venom, every 1 excess point of Venom triggers Corrode Bone once.", + "Cissia_UniqueSkill_05_Desc": "Upon entering the battlefield, gain 3 Venom. In Investigation Zone mode, this effect can trigger once every 180s.\nWhile possessing Venom, consume 1 Venom every 5s while in combat to trigger Corrode Bone, dealing Electric DMG.\nWith Venom, the squad's Electric DMG ignores 5% of enemy DEF. If initial Energy Regen is higher than 1.4, for every additional 0.12 above that threshold, an additional 0.84% of the enemy's DEF is ignored, up to a maximum of 20.96% of enemy DEF. This effect lasts until 30s after Venom is depleted.\nCorrode Bone deals additional Electric DMG equal to 299% of ATK.\nWhen there are 1/2 Electric characters in the squad, the Daze dealt by Corrode Bone increases by 40%/60%.\nWhen gaining Venom, every 1 excess point of Venom triggers Corrode Bone once.", + "Cissia_UniqueSkill_06_Desc": "Upon entering the battlefield, gain 3 Venom. In Investigation Zone mode, this effect can trigger once every 180s.\nWhile possessing Venom, consume 1 Venom every 5s while in combat to trigger Corrode Bone, dealing Electric DMG.\nWith Venom, the squad's Electric DMG ignores 5.5% of enemy DEF. If initial Energy Regen is higher than 1.4, for every additional 0.12 above that threshold, an additional 0.92% of the enemy's DEF is ignored, up to a maximum of 22.98% of enemy DEF. This effect lasts until 30s after Venom is depleted.\nCorrode Bone deals additional Electric DMG equal to 317% of ATK.\nWhen there are 1/2 Electric characters in the squad, the Daze dealt by Corrode Bone increases by 40%/60%.\nWhen gaining Venom, every 1 excess point of Venom triggers Corrode Bone once.", + "Cissia_UniqueSkill_07_Desc": "Upon entering the battlefield, gain 3 Venom. In Investigation Zone mode, this effect can trigger once every 180s.\nWhile possessing Venom, consume 1 Venom every 5s while in combat to trigger Corrode Bone, dealing Electric DMG.\nWith Venom, the squad's Electric DMG ignores 6% of enemy DEF. If initial Energy Regen is higher than 1.4, for every additional 0.12 above that threshold, an additional 1% of the enemy's DEF is ignored, up to a maximum of 25% of enemy DEF. This effect lasts until 30s after Venom is depleted.\nCorrode Bone deals additional Electric DMG equal to 335% of ATK.\nWhen there are 1/2 Electric characters in the squad, the Daze dealt by Corrode Bone increases by 40%/60%.\nWhen gaining Venom, every 1 excess point of Venom triggers Corrode Bone once.", + "Cissia_UniqueSkill_Title": "Core Passive: Fatal Concoction", + "Cissia_VHS": "If that doesn't work, can we just knock the customers out with some poison and shove the videotapes into their pockets... No? Okay, okay — don't hit my brilliant brain!", + "ClueDesc_1050": "The signal tracking device Cissia has provided, which can be used only in open areas. Use it to determine signal strength and thus the distance to the target. It even has a direction indicator to pinpoint specific signal sources.\nSure, this case specialist has always seemed a little flakey, but you should be able to count on the gear she's handed to you... right?", + "ClueDesc_1054": "A little Bangboo charm made from a special material. It seems to be a rare product you can't find anywhere on the market in New Eridu. For some reason, just holding it in your hand gives you an incredible sense of lightness and relief.", + "ClueDesc_1055": "Proof of participation and access pass for the Hollow Champion competition. One card per person, non-refundable and non-transferable. Damage to it will be considered forfeiture. The Ethereal card is has a ton of features: not only does it track your accumulated points, but it can also load Carrot data provided by the organizers to give you guidance in the Hollow competition areas.\nThanks to this year's unprecedented scale, the Ethereal card can even be used as a payment method, letting you exchange points for Dennies at participating partner shops.", + "ClueDesc_1056": "A rare W-Engine forged entirely from Flint Porcelloy, not something you'd usually find on the market. It radiates the same silvery gleam as the Porcelloy Bangboo from before, maybe even flashier... Just looking at it is enough to ease the discomfort in your eyes.", + "ClueName_1054": "Unique Bangboo Ornament", + "ClueName_1055": "Beginner Ethereal card", + "ClueName_1056": "Flint Porcelloy W-Engine - \"Concealed Light\"", + "ClueName_310120": "Sunna's Recording Equipment: Melody Segment One", + "ClueName_310121": "Sunna's Recording Equipment: Melody Segment Two", + "ClueName_310122": "Sunna's Recording Equipment: Melody Segment Three", + "CollectionDesc_3700233": "A limited-edition toy crafted to mimic a W-Engine.\n\n\"Spicy without the burn, rich without the grease, bold on the first bite, with a sweet finish.\" Copy this review and leave a good review and photo to redeem one serving of Waifei Peninsula's handmade beef meatballs at Simmer hot pot.", + "CollectionDesc_3700234": "A limited-edition toy crafted to mimic a W-Engine.\n\nThe neon disco light's misty shimmer intertwined with a playful angel's delusions, twisting into colors too blurred to name. Like every desire that can turn fatal, unpredictable and dangerous, yet no one could quite bring themselves to refuse.\n\nEven seeing through the obsession behind the delusion wasn't enough to resist the temptation of sinking into it.", + "CollectionDesc_3700236": "A collab ornament from the Simmer hot pot shop! Carbonated Nitro-Fuel gives you extra punch!", + "CollectionDesc_3700237": "A collab ornament from the Simmer hot pot shop. Got dumplings on my head and scallions on my face~", + "CollectionDesc_3700238": "A collab ornament from the Simmer hotpot shop. The spicy hotpot gets you sizzlin' and hissin', while the creamy pudding cools you down!", + "CollectionName_3700236": "Hot Pot Party: Nitro-Fuel Soda", + "CollectionName_3700238": "Hot Pot Party: Cream Pudding", + "Comic_00543fdcadfc461f826e218a3760ac6e": "But she can't keep singing in my shadow forever. And about what I told you last time... about retiring...", "Comic_048bc125375f4904bc91aedd8fa0e465": "{F#Uh... you should be fine, unless I'm dreaming too...}{M#Uh... you should be fine, unless I'm dreaming too...}", + "Comic_05068610c9c34966adc1fd02903525ec": "\"Dear citizens. On this Gilded Carrot Day, I would like to introduce you to some... Construct friends living in Ridu.\"", "Comic_09bb4adb083e4228b94e7871c5be5f0c": "...Okay. We'll meet each other again someday.", "Comic_0b8e2a9cf38b4736ae759c7868e4ffeb": "You mean Aria? What's wrong?", "Comic_0bfd30fbcfa246838aefd092e0372376": "Oh. Right, she also said get well soon.", + "Comic_0f9b8493cdcd41f899ee36350defcbc8": "—Wait, hold up! This wasn't on the rundown! Cut the feed NOW!!", "Comic_12e6d48abd334e3881ed0489c06caa2f": "{M#Wise...}{F#Belle...}", + "Comic_144b6ee7554c43bd9f12852f9da4946b": "You can't say that stuff on Gilded Carrot Day — isn't Public Security gonna do something about this?", "Comic_19a2b4f97922453aa9427ea98a1aef06": "{F#Belle's right. That's all there is to it.}{M#Wise's right. That's all there is to it.}", - "Comic_23ce41a7223e438fa27c628a41a87d69": "{F#What was that just now...?}{M#What was that just now...?}", - "Comic_2872219c40664760ad3d3200911e53f7": "{M#Wise, ever since you saw the Creator that day, you've been acting kinda off...}{F#Belle, you've been acting strange ever since that day you saw the Creator...}", + "Comic_1a276b88b2ef4e7dad677976adc06ce8": "...Citizens, as you can see, the mystics of Yunkui Summit are in position!", + "Comic_1cddfa0e89fb420aad980cd1d001c08d": "Everything's been taken care of, except for our little friend.", + "Comic_1da7091a68ed4cfcb7a1f3a02cf77a64": "That new song's getting a really good response...", + "Comic_2059eb0a9aab49cfb493cc3e53f2fb8d": "...What's going on?!", + "Comic_20fb996fdb5e4bf5af24c5afd5d83cbe": "Listen to this part, doesn't she sound just like you?", + "Comic_2133ee056400491ca610e4342276eafe": "Control room says they tried... but they can't cut it off.", + "Comic_227b8355e17c42b98cf100f92f1a8d7a": "That was awesome!!", + "Comic_235c5afee50e4ecf870d02f7b690a0be": "Boss! That was obviously... a killer twist!", + "Comic_25322ef725b34364b4acd45fc39e24e9": "And at the end of this journey—", + "Comic_29bc46ee71b84690aad754bcdc5f42a3": "Huh?!", + "Comic_2afba66169d14127a6c6b1353f8eb64e": "She didn't accept any of the compensation we offered...", + "Comic_2bd638bac3bd4eb29167c3d668bd5f9c": "Ahem, so that's the gist of it—I'll let you guys know the details later!", "Comic_2c0210a5d2a7447ca942c1dfb683741c": "{F#Ngh...!}{M#Ngh...!}", - "Comic_2c13a487432c405e8cbab05d7618f0b8": "{F#Someone very important to me once told me that if I was in pain, she would feel it too.}{M#Someone very important to me once told me that if I was in pain, he would feel it too.}", - "Comic_2c1ffc1399454e2db75f12e37f1ae3e7": "{F#Anyway, that's enough for today. Let's head back to our rooms and get some rest, okay~?}{M#Let's just call it a day. We should get back to our rooms and rest up.}", - "Comic_2ccda4e8b6854456b6badb32486fd4ed": "{F#Wait. Your hand...!}{M#Wait. Your hand...!}", "Comic_30653a38d4d04987b7cd05ee08c8e576": "{M#Or maybe we should just ask the mayor later. He might know something.}{F#Maybe we can ask the mayor later? He probably knows more than we do.}", + "Comic_3351c01294314f528352ae06e0df5536": "\"As long as someone gives them the right 'command'...\"", "Comic_33ae165032e7467dafb44c95c38f1e07": "{F#Uh-oh...}{M#Oh no...}", - "Comic_449d966d3e1740eda4e4922a721b2934": "Please, keep dreaming! Never stop indulging in your wildest delusions... let them light the way toward your dreams!", + "Comic_3566d58593d44c8c9c0e0fd4b767080a": "...The future will shine brighter than any dream!", + "Comic_368b437c282a4c5589e263ae42e5d840": "Cakes don't just fall from the sky, there's no strawberry milk waiting on street corners, and suited bodyguards with private choppers don't just pop outta thin air...", + "Comic_3fb8c1788cf849cabce90bf947de994d": "...We're working on letting the news out. Just give everyone a little more time.", + "Comic_4d7714d179444dbda44cd78f021d49c0": "Given time, she might actually become the next Cersea.", "Comic_4f93f53559bf4b07ad5dead12d8da9d9": "{F#We... We did it?}{M#We... We did it?}", + "Comic_500f0c7cb7e44e43b1361e9e3640bd97": "\"Every seemingly ordinary Intelligent Construct around you could be...\"", + "Comic_54568541316947699f56e7f698772627": "Hey!", + "Comic_574b2d3d5a564bc4867617ad5a351eb7": "Congrats, Sunna! Got anything you wanna say to everyone?", "Comic_585eed8349b249c0b108d28f187ff8bd": "It's just... uh, well, this big shot with a good heart happened to be passing by, and I just happened to have their contact info, so they offered to give us a lift...", + "Comic_5c26d7cbc13e483c9a4ca01919aab570": "So... no matter what happens, don't ever give up!", + "Comic_5d4d79bac037409fa5a1977b71ceb2ff": "Thankfully... there's always been people by my side, encouraging me...", "Comic_63855ef6b38b4f4b93090305a344586c": "{F#What... What do you mean by that?}{M#What... What do you mean by that?}", + "Comic_656ae0f831634a0a90a846132de76141": "Huff... huff...", "Comic_6788a1aff62645ac9411c991db05760a": "{F#Miss Zh—}{M#Miss—}", "Comic_6888115802474935b558c5b27a682a6c": "{F#Miss Zhao! There you are!}{M#There you are!}", "Comic_6a67f6336e38449c8ff5ffafb74d27d7": "{F#...We're gonna find you, no matter what!}{M#We'll find you, no matter what!}", + "Comic_6d3d76c7500d4fceadba53c3ed20622f": "{M#The opponents you have to worry about...}{F#Cause the ones heading here...}", "Comic_6d6feb08122b418b99ecc2f416863fa3": "...", + "Comic_6df23d160dbb47a2a8b5ad1d2ae28807": "And now, let's give it up for Miss Sunna to come up and claim her award!", + "Comic_6eb4cc5ad1084ee79477245ae2f6a328": "\"—Suddenly bursting into notes of joy!\"", "Comic_71efb60dc44d42fb83a7f9cf42fc6136": "When I left, those people were all alive and well!", - "Comic_849ccd44d4dd43d7b7245910687ea706": "{F#Ugh... it hurts...}{M#Ugh... it hurts...}", + "Comic_749a2e345fe24ba5bcb889d33d62ab29": "\"V-DTX\" — a rhythm that stokes unrest, and in the next refrain... a signal that foretells death.", + "Comic_850552efdee1447e9fdd0efbc3651386": "So... after lying in wait all this time, you're showing your fangs?", "Comic_8669bce02ead442dbcadd819d345eab6": "{M#We should probably get you checked out sometime. I'm not sure if they'll be able to find anything, but still...}{F#We should probably get you checked out sometime. I'm not sure if they'll be able to find anything, but still...}", + "Comic_878d8b89e1054900b1c0adf5767b0b52": "Until one day, I saw my dream... the only light and warmth in all that darkness.", + "Comic_88b709daa25f4df7aa61b6657b910885": "Phew, finally wrapped... Did you get the rice noodle rolls? Gimme a bite...", + "Comic_893a1dfd1f984e3a8b36d39ba88c4987": "{F#Dialyn!}{M#Dialyn!}", + "Comic_8afc3dbd4c0d4b85a819f9f6513f67cb": "No it wasn't me!", "Comic_8d0668eb22084a92932d6bed075cbe47": "{F#Value? Seriously? You're one of us. Caring about your teammates is kind of the bare minimum, isn't it?}{M#Value? Don't be ridiculous. You're one of us. It's only natural to care about someone who's part of your team.}", + "Comic_8db3b09710fd4ed3bf4501984c3867dc": "{F#...Dialyn... Dialyn!}{M#...Dialyn... Dialyn!}", + "Comic_95bfde9b258a4203baabf90d3739ed4b": "Though lately, there have been some cases that got out of control... Pretty scary stuff.", "Comic_9b6dd6017e464909bfba8028c9999afd": "{F#It's fine, really. It's not that serious...}{M#Don't worry. It's not as serious as it looks...}", "Comic_9e58833e704143cba57fb76a86dabe82": "{F#...Miss Zhao?!}{M#...Miss Zhao?!}", - "Comic_a157da1f270b4e3cbaf89beeaae7d272": "{M#It's... back to normal?}{F#Is it... back to normal?}", "Comic_a2e4ed5e67274a9188b06450a9b8731e": "{F#Miss Zhao—}{M#Miss Zhao—}", "Comic_a7c81351881c432f9acc9be1bd8af64b": "...What? So those are all trash movies?! No no, that's just how we Intelligent Constructs are—unpredictable!", "Comic_b3cecffd39bf4fb2b2430bfac245d4fd": "{F#Xiao'Guang! Perfect timing! Zhao and I are both in one piece.}{M#Xiao'Guang! Perfect timing! Yeah, we're both okay.}", "Comic_b8b367f044b641d9bb32733639208331": "...", "Comic_bad9746e201249feac4ae5743a7d7abb": "{F#What?}{M#What?}", "Comic_bc8e20ec201e492b88f24311c67ef7ea": "I've been saying this forever: the logic core runs on code, one virus and boom... How is that reliable?", + "Comic_bd943cff60dc4dfe9b1ece181f83e5e6": "I... I'm not great with words, so all I can do is speak what's in my heart...", + "Comic_bfb452578fca434ebe449b80e9dfeaba": "People need you... Your \"name\" and your \"voice.\" Maybe they can help ease their sorrow.", + "Comic_c35b384dcbe44eebad1498e1b1494d94": "They used to perform on the streets, their songs echoing throughout the city—now they've stepped into a brand new spotlight, shining brighter than ever—", "Comic_c4546b662566458c95527cfc9e19f053": "...and member Sunna snagged the Best Emerging Creator award!", + "Comic_c63e2b7207864351a7cefd12e33767f8": "For as long as I can remember, this world's always felt... huge, dark, and full of danger...", + "Comic_ce5e76fc064e402caa3bfff3685c82b6": "Congratulations to Angels of Delusion for entering the top 100 of New Eridu's Rising Star!", "Comic_cedce31c2267496ca4100edf87dc16f7": "{F#We made it! And right on time...}{M#We made it! And right on time...}", "Comic_d26ec54db7d4427abd1a8d6d8d2b1bc7": "New Eridu doesn't need another Cersea.\nBut someday, people will need Aria.", + "Comic_d78853992f704f08b4abe27f39bd27fd": "I told you, I can't accept this...", + "Comic_d7f95773325542e59953586a19e86fa4": "...And the last award goes to a first-time competitor.", + "Comic_d7fa97e92288471ea0160eb648707dcf": "\"A-H0L0\" — seemingly clumsy and immature, yet days ago they underwent a mass aberration and attacked citizens who wandered into the Hollow.", + "Comic_dcd7bf3cca584fbcbec27ed05444b30f": "Uh... this is kinda... not the moment for that, is it?", + "Comic_df6b727304714e16a5c6084de9f6bd50": "Intelligent Construct Threat Theory? That died out fifty years ago...", + "Comic_e01b32d06af444c8a629c5d35d7679d3": "...If we don't get moving now, we're gonna miss the ceremony!", "Comic_e0d900057c494d598d4aecfc656ceaa4": "{F#Of course I was scared. But hey, I'm fine! Thanks to you.}{M#Of course I was scared. But I'm okay now. Thanks to you.}", + "Comic_e2079c907329472ca1bdf15d66a53927": "Alright, alright. You're the pro! Anyway, we finally have the audio locked in for the next show.", + "Comic_e594e396007740fb93160b070992e2cd": "But the path to salvation is clear... It lies within the Eternal call the Creator has allowed me to hear...", + "Comic_e633597a27c843c4a00ad782665cc21d": "Wait, sir! It's not my fault... I really did locate that signal source!", + "Comic_e764ac5e826d4a789fa56399d14484d1": "To get closer to it, to be illuminated by its light... I started running toward that distant place, never stopping...", + "Comic_e81dc8f8647343fb910924225f14d683": "You have to.", + "Comic_e9b364fccac84d35b4f189c391a8596e": "According to statistics... movies rated below 4 stars tend to heavily rely on \"emotional dissonance\" and \"sudden plot twists\" in their execution.", + "Comic_ede4ded44957447eb63facbe897ae803": "They gave me the courage to keep chasing my dreams, to make it this far... and to finally get close enough to feel the warmth of those dreams coming true.", + "Comic_f047b5a5b5884b7c9d414c88a830cc52": "This road is long... so so long. Sometimes I feel so exhausted that I just wanna lie down and never take another step forward...", "Comic_f4cf9732979b4c61bc48f51caa563dcd": "What the heck was that?! Some kinda ad?", + "Comic_f5d856afa8b54245aabf31d6aa6176d4": "...I got it. This is a part of Nangong's surprise, isn't it?", "Comic_f601d04d6c6a410f8b99cacbe38dd2cb": "If all these good things are happening at once, th—then it must be Nangong pulling tricks on us!", - "Comic_f6b55d75b437498d84e957b6850dabbb": "{F#Miss Zhao, where are you...}{M#Miss Zhao, where are you...}", - "Comment10_26011": "He's more than just a fixer... He's taken every dirty job you can imagine. Calling him a killer would be an understatement — stay the hell away from him... If he really joins the competition... all we can do is pray for the poor souls competing this year.", - "Comment1_26001": "I can prove it! My neighbor suddenly dropped out the day before yesterday, and I haven't seen them since! And I'm absolutely certain an ambulance came that night!", - "Comment1_26002": "Such a sweet senior, I'm literally crying! If only I could team up with you.", - "Comment1_26003": "Also, and don't freak, word is the prize pool includes meet-and-greet tickets with the Starlight Knights...", - "Comment1_26005": "I'm just as confused as you are. Which genius thought this was a good idea?\nThis is the Yearlight Ceremony! The highest-rated show of the entire year! Who'd dare pull something like this? Don't they want their job anymore?", - "Comment1_26006": "Follow the Angels of Delusion meow~ Follow the Angels of Delusion, thank you, meow!", - "Comment1_26008": "Just fhad a listen, that song's fire. Soon as I looped it as a BGM, got a sudden burst of energy to keep grinding through these practice tests.", - "Comment1_26010": "Huh? No way bro, don't tell me something went down in that Hollow AGAIN?", - "Comment1_26011": "Bro, you serious right now? If you get caught, it's game over!", - "Comment1_26012": "What did OP say? I was too busy staring at the pics, didn't read a single word.", - "Comment1_26013": "A warm, nostalgic feeling? What's warm about this? Though this place does look kinda familiar.", - "Comment1_26015": "So those wild rumors floating around earlier weren't fake after all, it just got shelved cause of the whole Lemnian incident... Guess my uncle's sources are legit after all.", - "Comment2_26001": "Nooo, all the shows I wanna see most are at night... I'm too scared to go now, wahhh...", - "Comment2_26002": "OP's a real one. An insider spilling the tea like this is rare these days. From the stance they're taking, looks like they're planning to retire. But if they've got the skills for a special prize, why quit? And this mechanical arm... sure, it's high-grade stuff, but what's a regular person gonna do with it? Don't tell me it's what the other competitors passed on?", - "Comment2_26003": "! Last time I smashed my phone screen and still couldn't snag a ticket. So THIS is where it's been waiting for me... I gotta get it! It will be mine!", - "Comment2_26004": "Either way, the fact that a Construct hurt someone is undeniable. Maybe it's time we took a hard look at our relationship with these so-called friends — at the end of the day, they're not human.", - "Comment2_26005": "Is it possible some hotshot hacker with mad skills hijacked the broadcast stream to push their dangerous agenda, but the network shut them down and patched the feed just in time?", - "Comment2_26006": "404?! That's right by my place and I had no idea! If I head over now, could I run into Cersea?!", - "Comment2_26007": "Whoa, the guy above me's a real superfan huh\nThe performance was actually pretty adorable. So the group's called the Angels of Delusion? What are the members' names?", - "Comment2_26009": "You're so amazing! You all worked so hard!!!\nNext up, everyone's invited to 404 live house! Please keep supporting our Angels of Delusion!", - "Comment2_26011": "I's fine. I might suck at pretty much everything, but when it comes to making a quick getaway? That's the one thing I'm confident about.", - "Comment2_26012": "These days people snap pics and post 'em online without permission. Seriously, what's this world coming to? Where's the decency? Where's the basic respect? And more importantly... where's the link to the original pics?", - "Comment2_26015": "If you're looking for a Proxy to team up with for the tournament, hit me up. The arena's unpredictable, and way easier to get lost than in your average Hollow. I've competed a few times before, so you know I'm solid.", - "Comment3_26001": "OP's the most likely culprit here. Once this post blows up, everyone's gonna be too scared to sign up for the competition. Even if the whole thing's made up, OP still gets what they want. Talk about a master plan.", - "Comment3_26002": "With the state of my body right now, even if I wanted to compete, I just don't have it in me anymore. Last tournament, someone came after me for revenge, and it cost me an arm. And wouldn't you know it, there just happened to be a mechanical arm in the prize pool. Heh, what a twisted coincidence.", - "Comment3_26003": "Did you watch too many movies or something? This tournament's ruthless as hell, not some kids' hero game. You're not a Starlight Knight, so don't go charging in or you'll end up dead.", - "Comment3_26004": "Military enthusiast reporting in! These two Constructs are clearly mass-produced military units from a standardized production line, but I've never seen this model before... Most of the humanoid Constructs we encounter daily have passed the Forbidden Fruit test, but these two don't seem to have autonomous consciousness... Pretty strange, no?", - "Comment3_26005": "All that work from a \"top-tier hacker\" just to push some outdated Construct threat conspiracy theory. Why? Some retro sci-fi flick making a comeback?", - "Comment3_26006": "I think you got the wrong place, cause it's literally \"404 Not Found.\"", - "Comment3_26007": "Yes, yes! Currently three members:\nLeader ❥(^_-) Stage Overlord Demon Queen Nangong Yu (╯‵□′)\nComposer ❥(^_-) Sweetness Overload Cotton Candy Little Sunna 。•́‿•̀。)\nMain Vocalist ❥(^_-) Stage Center Sunshine Ball Aria ヾ(◍°∇°◍)ノ゙♡\nThey're all super! duper! amazing! They mainly perform live at 404 ERROR on Sixth Street, so come show your support!", - "Comment3_26008": "You might as well believe a Mochaccino over him...", - "Comment3_26009": "The one on Sixth Street? Got it, I'll be there, wait for me!", - "Comment3_26010": "No wonder I've been hearing choppers whirring overhead at night when I can't sleep. Thought it was some military drill, but turns out something major went down...", - "Comment3_26011": "You've got time to post replies? Guess you really are up to the task. I own a gym, you interested in coaching track and field?", - "Comment3_26012": "This year's pre-competition event dropped way earlier than usual, and the organizers are acting super fired up... It really feels like something fishy is going on...", - "Comment3_26013": "Hold up, isn't this drawing of that sub-Hollow with that cap cloud on top, right in the center of the Minerva storm belt?", - "Comment3_26015": "Mind if I ask about your price?", - "Comment4_26001": "Classic contrarian, I'm not gonna waste my time arguing with you. I don't care if you believe it or not. I'm out anyway, so I'm just putting this info out there to do some good, help out whoever's meant to see it.", - "Comment4_26002": "Wait, OP, could you be...? Can't believe you're retiring too... Guess there won't be any familiar faces this time around...", - "Comment4_26003": "Hey, hang on now, hardcore Starlight Knight fans are never to be underestimated. With that kind of arrogance, he's probably got some serious skills to back it up.", - "Comment4_26005": "I heard the original guest for this year's Yearlight Ceremony was supposed to be Vesper. Y'know, one of those Construct singers from the broadcast... The promo materials were already done and everything, so why didn't she show up in the end? Anyone know what happened?", - "Comment4_26007": "The rookies got skills, but the camera work was shaky during the stream. Next time, get a pro to handle the shots.\nAlso, the lead vocalist's breathing was so steady after that dance? Gotta be trained, right? Impressive.", - "Comment4_26009": "The arrangement shows maturity, the rhythm design is genius, creating rich layers. The performance isn't flawless, but it's got infectiously vibrant and pulls the crowd in with ease.\nFor an idol group still finding their footing, the Angels of Delusion nailed it this time. You've definitely earned my vote on New Eridu's Rising Star.", - "Comment4_26010": "Relax, our dear Mr. Mayor and those old foxes at TOPS definitely have solutions for this — after all, their lives are worth way more than ours. Believe it or not.", - "Comment4_26013": "Now that you mention it... it really is the Minerva storm belt! The Marcel Group HQ isn't far from there — you really could say it's basically the hometown of all Bangboo!", - "Comment4_26014": "I met one too! The Boo-Poet of Many Springs!", - "Comment4_26015": "I asked... way too pricey. Regular folks can forgt about it.", - "Comment5_26001": "So anyone got an inside scoop? Even if the attacks are real, nobody's said what happened to the victim after, right? Maybe they just got knocked out cold and walked away without a scratch?", - "Comment5_26002": "Word is this year's tournament got a sponsorship from TOPS Alliance, so it's gonna be big like never before, and the prizes are top-tier. For you to retire now... that's super unfortunate...", - "Comment5_26003": "Is this really valuable? From the description, it seems like it's only really useful for Constructs.", - "Comment5_26005": "I know! I'm here at Failume Heights right now, and before the broadcast started, I ran into Vesper chatting with a Public Security Officer and this sweet-looking rabbit Thiren girl. Then Vesper left with the Thiren. Probably nothing serious, maybe Vesper's body malfunctioned or something...?", - "Comment5_26007": "Is the girl with the side-swept bangs Sunna? Her moves seem a bit slower than her teammates, but that makes her super cute!\nGirlie's like a strawberry cupcake...!", - "Comment5_26008": "It's a song written by our Sunna herself~ Absolutely incredible!\nA quick heads-up: the Angels of Delusion fan club will be hosting a fan event in three days, so please come show your support!!!", - "Comment5_26010": "Don't tell me this has something to do with that Anomaly in Lemnian Hollow a while back? That whole thing was huge—could it have triggered some kind of chain reaction?", - "Comment5_26011": "Huh? What's that supposed to be?", - "Comment5_26013": "As a photographer, I've always wanted to do a photoshoot over there, but it's just too far away. Plus, the wind's crazy strong in that area — I'd probably get super seasick on the boat...", - "Comment5_26015": "Check me out! Sure, I might not have as much experience as that veteran above me, but when it comes to finding shortcuts and snagging high-scoring Ethereals, I've got it covered!", - "Comment6_26001": "I disagree. This so-called perp might just be trying to shut down the tournament. This competition uses \"heroes\" as a marketing gimmick to push products, who knows how many lives it's ruined? Should've been canceled ages ago. When the big shots are pulling the strings, we plebs better not rush headlong into being cannonfodder.", - "Comment6_26002": "HEAL's got no class, honestly. A player with that kind of legacy deserves recognition, y'know? At least some retirement benefits or something. Letting them go out like this? That's gotta be a slap in the face to those long-term competitors.", - "Comment6_26003": "This... isn't just Rusty Cliff hyping up its next-gen military hardware? They talk it up like crazy, but no one has actually seen it used.", - "Comment6_26004": "Can you guys stop blowing up isolated incidents into some universal phenomenon? I don't see any fundamental difference between Constructs and humans — unless tomorrow when I'm getting my coffee, Tin Master suddenly decides to slam the cup on my head.", - "Comment6_26005": "InterKnotMeetsTheWorld", - "Comment6_26006": "Yay! Our little angels are finally getting the recognition they deserve! But... I just hope everyone coming to 404 is actually there to enjoy the show, and not, like, disrupt their everyday lives...", - "Comment6_26008": "You said to go show our support, but you didn't tell me where!", - "Comment6_26011": "Where'd he go? Don't tell me he got busted?", - "Comment6_26012": "No point knowing. We'll never cross paths with them in this lifetime. They're just way too far out of our league — socially and physically.", - "Comment6_26013": "Bangboo drawings are sooo cute~~~~", - "Comment7_26005": "Honestly? Getting dragged to the Yearlight Ceremony by my elders year after year gets old fast, but this time was a wild ride — suspicious broadcast incidents, Cersea making her comeback, at least it wasn't boring for once!", - "Comment7_26006": "Stop posting about them already... *sob* Don't steal my Angels of Delusion away from me! This has been my niche favorite group forever, and if they blow up, the chances of actually meeting them are gonna get slimmer and slimmer...", - "Comment7_26011": "Sorry, was on the run. I got spotted... Black Wolf turned and looked right at me. Freaked me out so bad I bolted eighteen blocks with my phone still unlocked. Must've been pocket-typing or something...", - "Comment7_26015": "Word is it's Rusty Cliff, but aren't they mainly in the entertainment biz these days?", - "Comment8_26006": "The post above is a total fake fan. Who even hopes their favorite never gets popular?! That's absolutely ridiculous??", - "Comment8_26013": "My Bangboo can do that too, must be something in their core registry or whatever?", - "Comment8_26015": "That's a narrow take. The competition has massive public attention, plus all the hype from the organizers — how's that not part of the entertainment industry?", - "Comment9_26004": "Don't change the subject! Either way, those earlier posters have a point... At the very least, the Construct in that footage should pay for the hurt they caused innocent civilians!", - "Comment9_26006": "Whoa, easy there, I'm pretty sure the person above was just joking...\nBut then again, considering how scatterbrained those three are, they've probably got a ways to go before they make it big... At least I couldn't find any way to follow them on the tickets for the Gilded Carrot Day performance. Those three are seriously hard to pin down.", - "Comment9_26011": "Probably. Entry requirements are pretty loose, so running into wanted criminals isn't out of the question.", - "Commentator10_26004": "DockingU800Dennies", - "Commentator10_26011": "VeteranUser", - "Commentator1_26001": "cRaWlInG", - "Commentator1_26005": "CulturedOnlooker", - "Commentator1_26006": "AngelsOfDelusion1NOnlyUnnofficalAccount", - "Commentator1_26008": "all my hair for a job at pubsec", - "Commentator1_26010": "Exit With Regrets", - "Commentator1_26011": "LifeOnThinIce", - "Commentator1_26012": "AAAOfficer4aDay", - "Commentator2_26002": "SleepStudy", - "Commentator2_26003": "[OP] JusticeSoul", - "Commentator2_26004": "PerfectBeing", - "Commentator2_26005": "BroomSage", - "Commentator2_26006": "WotUMean", - "Commentator2_26010": "all outta tricks", - "Commentator2_26011": "[OP] HiRiskHiReward", - "Commentator2_26012": "EliteBrainPlay", - "Commentator2_26014": "FullWorksTeam", - "Commentator3_26001": "ThatsNotWhatSnakeDuelsLike", - "Commentator3_26002": "[OP] CalmAndComposed", - "Commentator3_26004": "AmINotGenius?", - "Commentator3_26006": "I Wanna Master Dad Jokes", - "Commentator3_26008": "Coffee please", - "Commentator3_26009": "bingbangblah", - "Commentator3_26011": "In2Running", - "Commentator3_26012": "ThoughtFor0.01s", - "Commentator4_26001": "[OP] wannaimprove", - "Commentator4_26003": "YouRight", - "Commentator4_26005": "BrightestStar", - "Commentator4_26007": "High-Note Marathon", - "Commentator4_26009": "Pro Musician of 30 Years", - "Commentator4_26010": "laidback", - "Commentator4_26011": "[OP] HiRiskHiReward", - "Commentator4_26012": "Grand Sorcerer", - "Commentator4_26014": "CouldItBe", - "Commentator4_26015": "P00rSchmuck", - "Commentator5_26002": "NoGoingBack", - "Commentator5_26006": "I Wanna Master Dad Jokes", - "Commentator5_26007": "CheeseBun", - "Commentator5_26011": "In2Running", - "Commentator5_26012": "ASAPASAP", - "Commentator5_26014": "HeyNotBad", - "Commentator5_26015": "BladeRun", - "Commentator6_26001": "WindFrost", - "Commentator6_26002": "Just a Fatal Wound", - "Commentator6_26004": "PerfectBeing", - "Commentator6_26005": "DealingCardsOnline", - "Commentator6_26006": "StayHumble", - "Commentator6_26007": "just another lumina squad dude", - "Commentator6_26008": "Aluminumium", - "Commentator6_26011": "In2Running", - "Commentator6_26014": "Lady Sunbringer_Unmatched", - "Commentator6_26015": "Little Black Hat", - "Commentator7_26005": "ReputationHit", - "Commentator7_26006": "Cute-E-Pie", - "Commentator7_26011": "[OP] HiRiskHiReward", - "Commentator7_26015": "PimpleEater", - "Commentator8_26004": "FunFact", - "Commentator8_26006": "SunnaSuperFan", - "Commentator8_26011": "MissHome", - "Commentator8_26013": "5squirrels", - "Commentator8_26015": "TurnNewLeaf", - "Commentator9_26004": "She=Different", - "Commentator9_26006": "Glow_Stick", - "Commentator9_26011": "Flawless WIN", - "CoopTeamMessage_2001": "Dazed", - "CoopTeamMessage_2002": "Amazed", - "CoopTeamMessage_2003": "Confused", - "CoopTeamMessage_2004": "Say Hello", - "CoopTeamMessage_2005": "Proud", - "CoopTeamMessage_2006": "Run!", - "CoopTeamMessage_2007": "Relaxed", - "CoopTeamMessage_2008": "Knocked Out", - "Cs_ActivityLivehouse_1_010": "The brightest—", - "Cs_ActivityLivehouse_1_020": "The most dazzling—", - "Cs_ActivityLivehouse_1_030": "New Eridu's Rising Star—", - "Device_Prop_MindMaze_GetMemory": "Recall the Past", - "Device_Prop_MindMaze_InteractElevator": "Take the Elevator", - "Device_Prop_SecretBase_Interaction": "Take a Break", - "EndlessSummer_AutoFishing_04": " ", - "FairySelected_26006": "Master, analysis shows visitor traffic to 404 has been significantly higher than normal lately. Cross-referencing indicates that the widespread circulation of this post is one of the primary contributing factors.", - "FairySelected_26012": "Master, the number of keywords related to Hollow Champion on Inter-Knot has surged recently. Cross-referencing long-term popularity metrics, this event is now classified as the most socially mobilizing competitive event at present.", - "FairySelected_26013": "Master, this art competition's influence has been growing exponentially in recent years. Please note, several of your Bangboo assistants are absolutely crazy about this piece too.", - "FiltersName12": "Vivid", - "FrameName09": "Gilded Carrot Day Commemoration", + "Comic_fab2b2ac2b254909b40023467c93931d": "Huh? I'm already off work! Can't I even eat for two seconds—", + "Comment10_26011": "He's more than just a sweeper... He's taken every dirty job you can imagine. Calling him a killer would be an understatement — stay the hell away from him... If he really joins the competition... all we can do is pray for the poor souls competing this year.", + "Comment1_26008": "Just had a listen, that song's fire. Soon as I looped it as a BGM, got a sudden burst of energy to keep grinding through these practice tests.", + "Comment1_27002": "They finally caught Black Wolf! I didn't even dare sign up when he was around...", + "Comment1_27003": "More like time froze than turning into a statue? Terrifying...", + "Comment1_27006": "Impossible. The Rosetta Data is the master dataset authorized by the mayor. All Hollow variation patterns are calculated by repeatedly calibrating field survey data against it.\nIf that can't be trusted, then none of the Observation Data can.", + "Comment2_27001": "LMAO at that username! But real talk, since when did TOPS have a house to topple?", + "Comment2_27002": "I'm never entering another competition again. If it wasn't for this mystery hero, I would've totally bit the dust.", + "Comment2_27005": "Which art school did you graduate from? I'm begging you, spill it so we can all steer clear.", + "Comment2_27006": "The city administration and the Association have never disclosed the data sources or calculation methods for Rosetta Data. With all the major incidents happening lately, they're stretched thin and lack external oversight — can you really guarantee they won't screw up?", + "Comment3_27001": "Huge scoop? Seriously? All those company details are public information, and none of the real gossip is even mentioned. Feels like nothing more than a clickbait post.", + "Comment3_27002": "Wait, could it be?! The legendary Phaethon's making a comeback?! I knew they'd make a return to their loyal Inter-Knot!\nAnyone disagree? Anyone? Which Proxy still isn't convinced?", + "Comment3_27003": "Same here! OP's got serious guts — I thought it was way too creepy and didn't dare get too close.", + "Comment3_27005": "We art students aren't like that, okay?! Don't go stereotyping all of us like that!!!", + "Comment3_27006": "I heard the Carrots handed out by Hollow Champion before had issues too... don't tell me it's also...?", + "Comment4_27001": "Feels like OP's being a bit dramatic here. A conglomerate that huge hits a minor snag and suddenly it's gonna collapse? Come on, no way that's happening...", + "Comment4_27002": "I can't believe a civilian tournament could blow up this badly... unreal...", + "Comment4_27003": "I asked my friends at the White Star Institute, but they haven't seen anything like it either. Now they're scrambling to put together a special research team.", + "Comment5_27001": "Nobody's gonna mention this whole \"internal audit division\" thing? Isn't THAT the real issue here?", + "Comment5_27003": "Actually, this isn't the first time Ethereal fading has happened. The authorities stepped in to investigate ages ago, but there's been no update, so it likely hasn't gone anywhere.", + "Comment5_27005": "Dude, ever heard of the right tool for the right job? Bangboo are precision machines, they're not for hauling construction equipment!", + "Comment5_27006": "There's no more Carrots, no more Proxies, no more Inter-Knot.", + "Comment6_27001": "Some things are best left unsaid. Unless you want someone trackin' you down through your internet connection, that is?", + "Comment6_27002": "My friend still hasn't been found... If anyone has any leads about the arena or the missing contestants, please contact me!", + "Comment6_27003": "So are these Ethereals dead or alive? Should I steer clear if I run into them?", + "Comment6_27004": "Wanna uncover the real dirt on contestant Ramiel?\nWanna get the full scoop on the long-standing beef between Black Wolf and Calydon?\nWe've got all the key details you missed — Every clue, all in one place.\nSpecial feature price: 9999 Dennies\nCheck it out now: [press to enter link]", + "Comment6_27005": "You're focusing on the wrong thing! You seriously think Bangboo should look like that?!", + "Comment9_27005": "You're completely lost in your own art... A Bangboo design draft isn't an art piece. It needs to be drawn like an engineering blueprint.", + "CommentNatureText_1star": "★☆☆☆☆", + "CommentNatureText_2star": "★★☆☆☆", + "CommentNatureText_3star": "★★★☆☆", + "Commentator10_27005": "No2DrinkingWater", + "Commentator1_27001": "The TOPS House Toppled Today?", + "Commentator1_27005": "Duke Zhou Dreaming of Dennies", + "Commentator1_27006": "VictoryDeclaredin40s", + "Commentator2_27001": "Ordinary Citizen (Gossip Mode)", + "Commentator2_27002": "Learnt the Hard Way", + "Commentator2_27003": "Road Leads to Hell", + "Commentator2_27005": "Call in the BIG Guns", + "Commentator3_27001": "HopsOnMicWhenPressed", + "Commentator3_27002": "LoyalProxy", + "Commentator3_27006": "DidUAsk?", + "Commentator4_27001": "Calm Mind, Cool Heart", + "Commentator4_27002": "Five-WordLegend", + "Commentator4_27003": "KeepDry", + "Commentator4_27004": "RaiseAtoast!", + "Commentator4_27005": "Cement Guy", + "Commentator4_27006": "My Dream: Grandmaster", + "Commentator5_27002": "Cluck Cluck Quack", + "Commentator5_27003": "GottheInsideScoop", + "Commentator5_27005": "Look, UR All Riled Up Again", + "Commentator5_27006": "Bangboo Own the World", + "Commentator6_27001": "SilenceMeansNOMistakes", + "Commentator6_27005": "UnnecessaryEmotions", + "Commentator7_27003": "ScheminginProgress", + "Companion_GalGame_ChapterTrigger_16210070_019": "Charon suddenly dodges to the side, raises her gun and fires, using her body to shield Eous. In the next instant, a bullet flies past her and hits the ground. Her shot flew off into the distance, and there's only one thing that's for certain — it didn't it hit Grim Vulture.", + "Csr_C28_MR1_1_010": "Good morning, ladies and gentlemen...", + "Csr_C28_MR1_1_020": "And our future Hollow Champions!", + "Csr_C28_MR1_1_030": "Your strength will be witnessed", + "Csr_C28_MR1_1_040": "Your legend will be remembered!", + "Device_Prop_LootPile_01": "Search the Pile of Random Items", + "Device_Prop_MonsterCheck_01": "Investigate the faded Ethereals", + "Device_Prop_MonsterLure_01": "Ethereal Decoy", + "DoubleElite_PlayDesc_12251013": "Attribute Anomaly, Disorder, and Abloom DMGincrease by 36%.", + "DoubleElite_QuestName_12251013": "Dragon Taming Chariot", + "EquipmentSuit_33700_4_des": "When the equipper is a Defense character: When the equipper launches an EX Special Attack or any squad member triggers a Defensive Assist or Evasive Assist, all squad members' DMG increases by 6%, stacking up to 3 times, lasting 25s. Stacks decay one at a time, and duration refreshes when gained or decayed. Passive effects of the same name do not stack.", + "EquipmentSuit_33800_4_des": "When the equipper triggers Abloom, their Anomaly Proficiency increases by 48 for 30s; repeated triggers reset the duration. When the equipper triggers a Freeze effect, their All-Attribute Anomaly DMG and Disorder DMG increase by 16% for 30s; repeated triggers reset the duration.", + "FairySelected_27004": "Master, I've filtered the discussion threads related to contestant Ramiel for you. Before launching the search operation, I recommended building a complete picture of the available information.", + "FairySelected_27006": "A sharp spike has been detected in Rosetta Data-related controversies. Model projections indicate an 8.72% probability of negative impact on your business operations.", + "FishBdGuide": "Scallops have a high chance of turning into Premium Ingredients, so pick them whenever you can!", + "FoodDesc_10002": "When settling, increase the Deliciousness of 1 item by +10", + "FoodDesc_10003": "When settling, randomly gain 1 item's Deliciousness", + "FoodDesc_10004": "When settling, 50% chance to convert 1 non-Chrysanthemum item to [Premium]", + "FoodDesc_10005": "When scooping, all items in the ladle gains +2 Deliciousness", + "FoodDesc_10006": "When settling, own Deliciousness +100%", + "FoodDesc_10007": "When scooping, increases Deliciousness of all Meat in the pot by +4", + "FoodDesc_10008": "When settling, all items gain +3 Deliciousness", + "FoodDesc_10009": "When settling, own Deliciousness x2", + "FoodDesc_10010": "When settling, randomly gain the Deliciousness of 1 item with the highest Deliciousness", + "FoodDesc_10011": "When settling, increase the Deliciousness of 1 Meat by +10", + "FoodDesc_10012": "When settling, all items gain +10 Deliciousness", + "FoodDesc_11001": "When settling, gain +5 Deliciousness for each Marbled Beef", + "FoodDesc_11002": "When settling, for each Meat, gain +4 Deliciousness", + "FoodDesc_11003": "When settling, the Deliciousness of 6 random Meat is increased by ×2.", + "FoodDesc_11004": "When settling, own Deliciousness +700%", + "FoodDesc_11005": "When settling, increase the Deliciousness of 10 food items by +20. Rice noodles are prioritized if present", + "FoodDesc_11006": "When settling, increase the Deliciousness of 1 Staple Food item by +10", + "FoodDesc_11007": "When scooping, for each item in the ladle, gain +5 Deliciousness", + "FoodDesc_11008": "When scooping, increases Deliciousness of all Meat in the pot by +30%", + "FoodDesc_11009": "When settling, increase the Deliciousness of 4 Staple Food items by +10", + "FoodDesc_11010": "When settling, increase the Deliciousness of 8 Meat by +40%", + "FoodDesc_11011": "When scooping, the Deliciousness of 2 non-Gloomy Squid Ball items in the ladle become 60", + "FoodDesc_12002": "When settling, increase the Deliciousness of 8 Meat by +10", + "FoodDesc_12003": "When settling, increase the Deliciousness of all [Premium] Meat by +400%", + "FoodDesc_12004": "Scallops have a 50% chance to become [Premium]", + "FoodDesc_12005": "When settling, increase the Deliciousness of all [Premium] Seafood by ×2", + "FoodDesc_12006": "When settling, if any [Premium] Seafood exists, own Deliciousness+15", + "FoodDesc_12007": "When settling, if the number of [Premium] Seafood is less than 5, they become [Premium]", + "FoodDesc_12009": "When settling, increases the Deliciousness of all [Premium] items by +10", + "FoodDesc_12010": "When settling, randomly gain 3 non-Porcini [Premium] item's Deliciousness", + "FoodDesc_12011": "When settling, converts 1 Meat item (excluding Lamb Leg) into [Premium]", + "FoodDesc_12012": "When settling, if it's a [Premium] item, all Meat's Deliciousness +12", + "FoodDesc_12013": "When settling, all seafood gain +20% Deliciousness, and [Premium] seafood gain an additional +20%", + "FoodDesc_13001": "Marinated (5s). For each Marinated Meat, gain +40% Deliciousness", + "FoodDesc_13002": "When settling, for every 1 Meat that's been Marinated, all Meat gains +10% Deliciousness", + "FoodDesc_13003": "Marinated (6s), gain Deliciousness from 8 non-bamboo fungus mushrooms in the pot. Prioritize gaining Deliciousness from enoki mushrooms", + "FoodDesc_13004": "Marinated (2s), gain Deliciousness from 4 non- Mushroom items in the pot", + "FoodDesc_13005": "Marinated (1s), own Deliciousness +6", + "FoodDesc_13006": "When added to the pot, for each Mushroom in the pot, gain +1 Deliciousness", + "FoodDesc_13007": "Marinated (4s), increases the Deliciousness of up to 12 Meat items in the pot by +30%", + "FoodDesc_13010": "When settling, increases the Deliciousness of all Marinated items by +100%", + "FoodDesc_13011": "Marinated (5s), gain the Deliciousness of 2 rare ingredients in the pot (excluding Enoki Mushrooms), prioritizing Wood Ear Mushrooms", + "FoodDesc_20001": "Whiteboard", + "FoodDesc_20002": "When settling, increase the Deliciousness of 1 item by +20", + "FoodDesc_20003": "When settling, gain Deliciousness from 2 random items", + "FoodDesc_20004": "When settling, convert 1 non-Chrysanthemum item to [Premium]", + "FoodDesc_20005": "When scooping, all items in the ladle gains +4 Deliciousness", + "FoodDesc_20006": "When settling, own Deliciousness +200%", + "FoodDesc_20007": "When scooping, increases Deliciousness of all Meat in the pot by +8", + "FoodDesc_20008": "When settling, increases the Deliciousness of all items by +6", + "FoodDesc_20009": "When settling, own Deliciousness x3", + "FoodDesc_20010": "When settling, randomly gain the Deliciousness of 2 items with the highest Deliciousness", + "FoodDesc_20011": "When settling, increase the Deliciousness of 1 Meat by +20", + "FoodDesc_20012": "When settling, increases the Deliciousness of all items by +20", + "FoodDesc_21001": "When settling, gain +10 Deliciousness for each Marbled Beef", + "FoodDesc_21002": "When settling, for each Meat, gain +8 Deliciousness", + "FoodDesc_21003": "When settling, the Deliciousness of 6 random Meat is increased by ×3.", + "FoodDesc_21004": "When settling, own Deliciousness +1400%", + "FoodDesc_21005": "When settling, increase the Deliciousness of 10 food items by +40. Rice noodles are prioritized if present", + "FoodDesc_21006": "When settling, increase the Deliciousness of 1 Staple Food item by +20", + "FoodDesc_21007": "When scooping, for each item in the ladle, gain +10 Deliciousness", + "FoodDesc_21008": "When scooping, increases Deliciousness of all Meat in the pot by +60%", + "FoodDesc_21009": "When settling, increase the Deliciousness of 4 Staple Food items by +20", + "FoodDesc_21010": "When settling, increase the Deliciousness of 8 Meat by +80%", + "FoodDesc_21011": "When scooping, the Deliciousness of 2 non-Gloomy Squid Ball items in the ladle become 120", + "FoodDesc_22002": "When settling, increase the Deliciousness of 8 Meat by +20", + "FoodDesc_22003": "When settling, increase the Deliciousness of all [Premium] Meat by +800%", + "FoodDesc_22005": "When settling, increase the Deliciousness of all [Premium] Seafood by ×3", + "FoodDesc_22006": "When settling, if any [Premium] Seafood exists, own Deliciousness+30", + "FoodDesc_22009": "When settling, increases the Deliciousness of all [Premium] items by +20", + "FoodDesc_22010": "When settling, randomly gain 6 non-Porcini [Premium] item's Deliciousness", + "FoodDesc_22011": "When settling, converts 2 Meat item (excluding Lamb Leg) into [Premium]", + "FoodDesc_22012": "When settling, increase the Deliciousness of all Meat by +12", + "FoodDesc_22013": "When settling, all seafood gain +40% Deliciousness, and [Premium] seafood gain an additional +40%", + "FoodDesc_23001": "Marinated (5s). For each Marinated Meat, gain +80% Deliciousness", + "FoodDesc_23002": "When settling, for every 1 Meat that's been Marinated, all Meat gains +20% Deliciousness", + "FoodDesc_23003": "Marinated (6s), gain Deliciousness from 16 non-Bamboo Shoot Mushrooms in the pot. Enoki Mushrooms are prioritized", + "FoodDesc_23004": "Marinated (2s), gain Deliciousness from 8 non- Mushroom items in the pot", + "FoodDesc_23005": "Marinated (1s), own Deliciousness +12", + "FoodDesc_23006": "When added to the pot, for each Mushroom in the pot, gain +2 Deliciousness", + "FoodDesc_23007": "Marinated (4s), increases the Deliciousness of up to 12 Meat items in the pot by +60%", + "FoodDesc_23008": "Marinated (1s), own Deliciousness +60", + "FoodDesc_23009": "When scooping, increases the Deliciousness of all Marinated items by +120%", + "FoodDesc_23010": "When settling, increases the Deliciousness of all Marinated items by +200%", + "FoodDesc_23011": "Marinated (5s), gain the Deliciousness of 4 rare ingredients in the pot (excluding Enoki Mushrooms), prioritizing Wood Ear Mushrooms", + "FoodName_10001": "Beef Flank", + "FoodName_10003": "Mushroom", + "FoodName_10005": "Pork Balls", + "FoodName_10012": "Brown Sugar Rice Cakes", + "FoodName_11002": "Rib Eye Beef", + "FoodName_11004": "Rice Noodles", + "FoodName_11008": "Handmade Beef Balls", + "FoodName_11009": "White Radish", + "FoodName_11011": "Gloomy Squid Balls", + "FoodName_12003": "Onion Lamb Rolls", + "FoodName_12009": "Cabbage Roll", + "FoodName_12011": "Lamb Shank", + "FoodName_12013": "Sliced Cuttlefish", + "FoodName_13001": "Chicken Feet", + "FoodName_13002": "Seaweed", + "FoodName_13004": "Wood Ear Mushroom", + "FoodName_13007": "Spicy Beef", + "FoodName_13010": "Beancurd Roll", + "FoodName_20001": "[Premium] Beef Flank", + "FoodName_20003": "[Premium] Mushroom", + "FoodName_20004": "[Premium] Chrysanthemum", + "FoodName_20005": "[Premium] Pork Balls", + "FoodName_20011": "[Premium] Cauliflower", + "FoodName_20012": "[Premium] Brown Sugar Rice Cakes", + "FoodName_21001": "[Premium] Marbled Beef", + "FoodName_21002": "[Premium] Rib Eye Beef", + "FoodName_21004": "[Premium] Rice Noodles", + "FoodName_21008": "[Premium] Handmade Beef Balls", + "FoodName_21009": "[Premium] White Radish", + "FoodName_21011": "[Premium] Gloomy Squid Balls", + "FoodName_22001": "[Premium] Lamb Rolls", + "FoodName_22002": "[Premium] Yam", + "FoodName_22003": "[Premium] Onion Lamb Rolls", + "FoodName_22005": "[Premium] Coral Grouper Fillet", + "FoodName_22006": "[Premium] Shrimp", + "FoodName_22009": "[Premium] Cabbage Roll", + "FoodName_22013": "[Premium] Sliced Cuttlefish", + "FoodName_23001": "[Premium] Chicken Feet", + "FoodName_23002": "[Premium] Seaweed", + "FoodName_23004": "[Premium] Wood Ear Mushroom", + "FoodName_23006": "[Premium] Noodles", + "FoodName_23007": "[Premium] Spicy Beef", + "FoodName_23010": "[Premium] Beancurd Roll", + "FoodName_23011": "[Premium] Enoki Mushroom", + "FrameName10": "Vinyl Album", "FrameName11": "Bizarre", "FrameName12": "See Through", "FrameName13": "Fighter", + "FrameName14": "Bangboo Weekly", + "FrameName15": "Game On", "FrameName16": "Bizarre (Vertical)", "FrameName17": "ZenZero Card", - "GalNPCAriaidol": "Idol Aria", - "GalNPCAriarobot": "Robot Aria", - "GalNPCMaidSunna": "Tea Break Sunna", - "GalNPCPanYinhuChef": "Chef Pan Yinhu", - "GalNPCSeverianNPC": "Seth's Older Brother", - "GeneralDetailDIalog_2.6Cinema_Des": "[Introduction]\n• Gravity Cinema's special screening for Gilded Carrot Day! As a hardcore movie buff, how could you miss this?\n• Invite your friends and dive into the world of 24 frames per second.\n\n[Silver Screen Invitation]\n• Participate in \"Silver Screen Invitation\" to watch movies together with your invited companion. Event content will gradually unlock over time.\n\n[Movie Notes]\n• Complete movie viewing to unlock \"Movie Notes,\" where you can view ratings and comments for each movie.\n\n[Companion Guide]\n• By participating in \"Silver Screen Invitation,\" your choices don't just shape the story—they also unlock your unique companion style in the Companion Guide after the watching ends.", - "GeneralDetailDIalog_2.6Cinema_Title": "\"Gravitational Storytime\"", - "GeneralDetailDIalog_2.6Cinema_Title2": "Event Details", - "GeneralDetailDIalog_2.6Property_Des": "[Companion Report]\n• Reviews can generate five types of companion profiles\n• These are: Mood Maker, Emotional Resonator, Pragmatic Guardian, Plot Breaker, and Inspiration Catalyst;\n• Companion Reports are for entertainment purposes only and have no relation to real life.\n\n[Generating Reports]\n• After completing all \"Silver Screen Invitations,\" a Companion Report will be generated based on your highest style stat;\n• After generating your first report, you can refresh companion stats by challenging any stage again. When your highest style stat changes, a new Companion Report will be generated along with the corresponding title;\n \n[Obtaining Titles]\n• After completing all \"Silver Screen Invitations,\" you can head to the Exclusive Rewards page to claim the corresponding title reward;\n• During the event period, you can refresh your title anytime through the \"Companion Guide\" page. After the event ends, your title will be permanently locked.", - "GeneralDetailDIalog_ActivityLivehouse_Des": "[Introduction]\n• The \"New Eridu's Rising Star\" competition is now live! Witness alongside the \"Angels of Delusion\"... all the possibilities leading to the future, starting from this spotlight.\n• Once the event begins, Proxies can learn about the creator competition \"New Eridu's Rising Star\" from the TV in the video store and become an \"Honorary Manager\" for the \"Angels of Delusion\"; Proxies can head to the \"404\" live music venue to participate in the Angels of Delusion's team schedule, help them manage their creator account, and win the competition!\n※It is recommended to complete Main Story Season 2: Interlude \"Encore for an Old Dream\" before participating in this event for the best experience.\n\n[Star Points]\n• During the event, the event mission \"Journey of Shimmering Delusions\" and event gameplay modes \"Shining Melody,\" \"Solo Notes,\" and \"Performance Showdown\" will unlock progressively as the event continues; experiencing the event story and gameplay modes will reward Star Points; obtaining Star Points will increase your \"Star Progress\" and unlock corresponding rewards.\n\n[Shining Melody & Solo Notes]\n• In the \"Shining Melody\" and \"Solo Notes\" gameplay modes, Proxies can perform new songs by the \"Angels of Delusion\" as well as other familiar tracks.\n· In \"Shining Melody,\" each track offers both Easy and Hard difficulty levels for Proxies to challenge — put on an amazing performance together with the \"Angels of Delusion\"!\n※To ensure the best experience in \"Shining Melody\" and \"Solo Notes,\" when Proxies enter these modes, if the default frame rate is 30fps, the system will automatically adjust and lock it to 60fps. (Actual running frame rate may vary depending on your device; please refer to in-game performance)\n\n[Performance Showdown]\n· In the \"Performance Showdown\" gameplay mode, Proxies must control Aria to the rhythm of the music to counter enemy attacks.\n· Enemy attacks will come in sync with the music rhythm. During critical moments, the prompt box below will warn you of enemy attacks with red and yellow arrows — follow the rhythm and rack up a higher score!\n\n[Grand Marcel Adventure]\n• During the event, \"Grand Marcel Adventure\" will feature brand-new mechanics! Proxies who participate in \"Grand Marcel Adventure\" can obtain Marcel Coating Vouchers and Popularity Carrots; Marcel Coating Vouchers can be exchanged for Eous outfits; Popularity Carrots have an acquisition limit per stage, and the limit will gradually increase as the event progresses; participating in \"Grand Marcel Adventure\" for the first time each day will grant extra Popularity Carrots.\n• After the event ends, the \"Grand Marcel Adventure\" entrance will close. Please enjoy it while you can.\n\n[Ridu Chronicles]\n• After the event ends, it will be archived in Ridu Chronicles, where Proxies can continue to experience the event content.\n• After the event ends, exclusive rewards cannot be claimed and \"Grand Marcel Adventure\" will be unavailable. Please be mindful of the event duration and claim rewards and participate in time.", - "GeneralDetailDIalog_ActivityLivehouse_Title": "A Harmony of Delusions", - "GeneralDetailDIalog_ActivityLivehouse_Title2": "Event Details", - "GiftMonthCard_DailyInfo_1": "Supply {0} days remaining", - "GiftMonthCard_DailyInfo_2": "Surprise Supply", - "HB_Wishlist_Desc": "[Overview]\nThe Special Training Plan lets you check out upgrade paths for your Agents, calculate the materials you'll need, and jump straight to their upgrade screen or material acquisition screens. Setting an Agent as your training target will flag them with a special marker across the HIA Club, Area Patrol, Notorious Hunt, the music store, Compendium, and other menus.\n\n[Training Target]\nOnce you set an Agent as your training target, they'll show up with a special marker in the HIA Club, Area Patrol, Notorious Hunt, the music store, Compendium, and other interfaces. You can cancel or swap your training target anytime — just keep in mind you can only have one Agent set as your target at once.\n\n[Material Preview]\nAfter setting up an upgrade plan, the system calculates the types and quantities of materials you'll need based on your Agent's current progress and what's in your Storage (consolidated to show highest-tier materials). The results will be compiled and displayed in the tab. Tap a material to view item details and acquisition methods. When materials are insufficient, tap the corresponding module button to quickly jump to where they can be obtained.", - "HB_Wishlist_State2": "Target Completed", - "Hadal_BattleData_InChallengeTip": "Latest Combat Record", - "HandBook_Wishlist_Title_WeaponLevelUp": "W-Engine Power Source", - "Harumasa_Property_FinishingSlash_Upgrade_Desc_BreakStunRatio_01": "Additional Daze Multiplier", - "Harumasa_Property_FinishingSlash_Upgrade_Desc_DamageRatio_01": "Additional DMG Multiplier", + "FrameName18": "Sweet Memories", + "GalNPCBillyNoise": "机器人白噪", + "GalNPCCeline": "Celine", + "GalNPCDiceWatcher03": "Dice Watcher", + "GalNPCElio": "Elio", + "GalNPCGhost": "Ghostshade", + "GalNPCPromeia": "Promeia", + "GalNPCVagrant01": "Wanderer", + "GeneralDetailDIalog_2.7HotpotCollectDesc": "In the Menu Catalog, Proxies can check out all ingredients and Bangboo ornaments. Learn more about the Deliciousness mechanics of each ingredient and aim for higher Deliciousness during cooking!", + "GeneralDetailDIalog_2.7HotpotCollectTitle2": "Menu Catalog", + "GeneralDetailDIalog_2.7HotpotLevelDes": "[Introduction]\n· \"Simmer\" Hot Pot is on the verge of closing down? The kindhearted Proxy and Nangong Yu decide to help owner Blaze get the business back on its feet! Travel all across New Eridu and search for those bold, piping-hot flavors.\n· After the event begins, Proxies can head to the video store and watch a TV program with {M#Belle}{F#Wise} to take part in the event. Then, together with Nangong Yu, help Simmer Hot Pot improve its soup base and ingredients, win the showdown against gourmet Stephen, and restore the restaurant to normal business.\n※For the best experience, it is recommended to complete Main Story Season 2 Chapter 7, \"New: Eridan Sunset (A),\" before participating in this event.\n\n[Fresh Search Rewards]\n· During the event, complete the event mission \"Chronicle of Simmering Flavors\" and the event modes \"Search for Freshness\" and \"Exquisite Tastes\" to earn rewards.\n\n[Search for Freshness]\n· In \"Search for Freshness,\" Proxies can choose the right cooking style and scoop up different ingredients to earn higher Deliciousness. Create a unique hot pot and win over the Agents assisting with the tasting!\n\n[Exquisite Tastes]\nin \"Exquisite Tastes\", Proxies can complete challenges for different soup base styles under various restrictions. Try using the interactions between different ingredients to earn higher Deliciousness and reach the required Deliciousness target!", + "GeneralDetailDIalog_2.7HotpotMainDes": "[Introduction]\n· \"Simmer\" Hot Pot is on the verge of closing down? The kindhearted Proxy and Nangong Yu decide to help owner Blaze get the business back on its feet! Travel all across New Eridu and search for those bold, piping-hot flavors.\n· After the event begins, Proxies can head to the video store and watch a TV program with {M#Belle}{F#Wise} to take part in the event. Then, together with Nangong Yu, help Simmer Hot Pot improve its soup base and ingredients, win the showdown against gourmet Stephen, and restore the restaurant to normal business.\n※For the best experience, it is recommended to complete Main Story Season 2 Chapter 7, \"New: Eridan Sunset (A),\" before participating in this event.\n\n[Fresh Search Rewards]\n· During the event, complete the event mission \"Chronicle of Simmering Flavors\" and the event modes \"Search for Freshness\" and \"Exquisite Tastes\" to earn rewards.\n\n[Search for Freshness]\n· In \"Search for Freshness,\" Proxies can choose the right cooking style and scoop up different ingredients to earn higher Deliciousness. Create a unique hot pot and win over the Agents assisting with the tasting!\n\n[Exquisite Tastes]\nin \"Exquisite Tastes\", Proxies can complete challenges for different soup base styles under various restrictions. Try using the interactions between different ingredients to earn higher Deliciousness and reach the required Deliciousness target!", + "GuideBtn": "Recommended", + "HPBDDishLockTips": "Keep cooking in the event to unlock more ingredients", + "HPBD_BestScore": "Max Deliciousness", + "HPBD_Btn_Bag": "Menu", + "HPBD_Btn_ChoiceBag": "Menu {0}/{1}", + "HPBD_Btn_ChoiceBag2": "Menu", + "HPBD_Btn_ChoiceRefresh": "Refresh ({0})", + "HPBD_Btn_Resume": "Resume", + "HPBD_InLevelPause_FinalRound": "Final Turn", + "HPBD_InLevelPause_NormalRound": "Normal Turn", + "HPBD_InLevelPause_ValidationRound": "Tasting Turn", + "HPBD_NoRank": "--", + "HPBD_OverLimitNumber": "Items ({0}/{1})", + "HPBD_Point": "Deliciousness", + "HPBD_PremiumBtn": "Premium Preview", + "HPBD_Reward": "Search Freshness Rewards", + "HPBD_RewardProgress": "Total Completed", + "HPBD_RoundRule": "Snag more high-scoring dishes to rack up Deliciousness across all stages and hit that target!", + "HPBD_SameCardNum": "Already on the menu: {0}", + "HPBD_Tab_Chapter2Dishes": "Copper Hot Pot", + "HPBD_Tab_ChapterTwo": "Copper Hot Pot", + "HPBD_Tips_Discard": "The dish limit's been reached,{0} dishes must be discarded.", + "HPBD_Tips_LeaveRound": "Leave the stage for now? (Progress will be saved, and the stage can be resumed from the Turn where it was left.)", + "HPBD_Tips_LockLevel": "Locked", + "HPBD_Tips_NormalRoundGoal": "Target Deliciousness", + "HPBD_Tips_NormalRoundStart": "Countdown to Tasting: {0} Turns", + "HPBD_Tips_Restart": "Restart from the beginning? (Confirming will forfeit settlement and restart this stage from Turn 1.)", + "HPBD_Tips_ResumeRound": "Resume from the interrupted Turn of stage {0} from the last play session? Cancel to settle the stage with the current score.", + "HPBD_Tips_RewardNumber": "Search Freshness Rewards", + "HPBD_Tips_SelectDish": "Select items. Currently selected ({0}/{1})", + "HPBD_Tips_ServerDataError": "Server data error. Press to exit the stage.", + "HPBD_UnlockCollection": "New Simmer Hot Pot Function Unlocked", + "HPBD_UnlockCollectionDesc": "Menu Catalog Unlocked", + "HPBD_UpgradeCard": "The following ingredients have been enhanced", "Harumasa_Skill_ExQTE_Upgrade_Desc": "Activates ALT automatically after Ultimate: Zanshin:\nUnleashes a wide-area piercing attack against enemies in front, dealing Electric DMG. This is considered Ultimate DMG.\nCharacter is invulnerable while using this skill.", "Harumasa_Skill_ExQTE_Upgrade_Title": "Zanshin - Scattered Blossoms", - "Harumasa_Skill_ExSpecial_Upgrade_Desc": "With enough energy, press after using the 4th/5th attack of Basic Attack: Cloud Piercer, Dash Attack: Hiten no Tsuru - Slash, an Ultimate, Dodge Counter: Hidden Edge, or Quick Assist: Braced Bow to activate:\nFire enhanced arrows forward in rapid succession, dealing massive Electric DMG.\nWhen the first enhanced arrow hits an enemy or the ground, 6 Electro Quivers are generated. When the final enhanced arrow hits an enemy, it activates the Electro Quivers on the field, firing Ha-Oto no Ya at the target, dealing Electric DMG.\nWhen the target's Electro Prison stacks are close to the maximum, fewer Electro Quivers will be activated.\nCharacter is invulnerable while using this skill.", "Harumasa_Skill_ExSpecial_Upgrade_Title": "EX Special Attack: Nowhere to Run - Patrol", - "Harumasa_Skill_FinishingSlash_UpgradeTitle": "Chasing Thunder", "Harumasa_Skill_FinishingSlash_Upgrade_Desc": "While there are X-Marked enemies on the field, Harumasa will enter the Awakened state, switching Dash Attack: Hiten no Tsuru for Dash Attack: Hiten no Tsuru - Slash.\n\nWhile in the Awakened state, press during a dodge to activate:\nRush forward to the closest X-Marked enemy and execute a powerful slash, dealing Electric DMG. Hitting a Stunned enemy triggers Chasing Thunder, dealing 1 instance of additional Electric DMG.\nWhen the slash hits the target, it consumes 2 stacks of Electro Prison. With less than 2 stacks of Electro Prison, X-Marked will be removed from the enemy. Before X-Marked is removed, repeatedly press to repeatedly use Dash Attack: Hiten no Tsuru - Slash. While no X-Marked enemies exist on the field, Harumasa leaves the Awakened state.\nWhile in the Awakened state, press after Basic Attack: Falling Feather to quickly follow up with Dash Attack: Hiten no Tsuru - Slash.\nEnemy attacks can be blocked during the 1st hit of the skill. The pursuit effect of the second and third hits is increased.\nDuring skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.", "Harumasa_UniqueSkill_01_Upgrade_Desc": "The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate increase by 10.6%. When Harumasa's Dash Attack: Hiten no Tsuru - Slash/Ultimate triggers a critical hit against an enemy, he gains 1/6 stacks of Gleaming Edge. Dash Attack: Hiten no Tsuru - Slash can grant a maximum of 3 stacks per activation, and Gleaming Edge can stack up to 6 times, lasting 5s. Repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate by 6%.", "Harumasa_UniqueSkill_02_Upgrade_Desc": "The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate increase by 13%. When Harumasa's Dash Attack: Hiten no Tsuru - Slash/Ultimate triggers a critical hit against an enemy, he gains 1/6 stacks of Gleaming Edge. Dash Attack: Hiten no Tsuru - Slash can grant a maximum of 3 stacks per activation, and Gleaming Edge can stack up to 6 times, lasting 5s. Repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate by 7%.", @@ -2632,4722 +1147,3270 @@ "Harumasa_UniqueSkill_05_Upgrade_Desc": "The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate increase by 20.2%. When Harumasa's Dash Attack: Hiten no Tsuru - Slash/Ultimate triggers a critical hit against an enemy, he gains 1/6 stacks of Gleaming Edge. Dash Attack: Hiten no Tsuru - Slash can grant a maximum of 3 stacks per activation, and Gleaming Edge can stack up to 6 times, lasting 5s. Repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate by 10%.", "Harumasa_UniqueSkill_06_Upgrade_Desc": "The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate increase by 22.6%. When Harumasa's Dash Attack: Hiten no Tsuru - Slash/Ultimate triggers a critical hit against an enemy, he gains 1/6 stacks of Gleaming Edge. Dash Attack: Hiten no Tsuru - Slash can grant a maximum of 3 stacks per activation, and Gleaming Edge can stack up to 6 times, lasting 5s. Repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate by 11%.", "Harumasa_UniqueSkill_07_Upgrade_Desc": "The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate increase by 25%. When Harumasa's Dash Attack: Hiten no Tsuru - Slash/Ultimate triggers a critical hit against an enemy, he gains 1/6 stacks of Gleaming Edge. Dash Attack: Hiten no Tsuru - Slash can grant a maximum of 3 stacks per activation, and Gleaming Edge can stack up to 6 times, lasting 5s. Repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate by 12%.", - "InLevel_BubbleStory_AbyssS2_49080024_01": "Yeah, this is the only way one can really relax...", - "InLevel_BubbleStory_AbyssS2_49080029_01": "Enn-ne... (Step right up, and don't miss out...)", - "InLevel_Chat_AbyssS2_39080133_02": "So many Bangboos!", - "InLevel_Chat_AbyssS2_39080133_04": "Just so we're clear — I'm not lending you my crew. But, to give your squad a break...", - "InLevel_Chat_AbyssS2_39080133_05": "I have some \"good stuff\" here that may be of use to you.", - "InLevel_Chat_AbyssS2_39080134_01": "Heh... you short-sighted fake, don't think you've won... Just wait. I've got a little surprise for you...", - "InLevel_Chat_AbyssS2_39080134_04": "Mind your own business, will you... I don't owe you an explanation.", - "InLevel_Chat_AbyssS2_39080134_05": "Everything comes at a price... Don't fall for rewards that come for free. And if you're thinking the same thing...", - "InLevel_Chat_AbyssS2_39080134_06": "Then let's do it the old way — we both get what we need.", - "InLevel_Chat_AbyssS2_39080135_01": "En-neh-nhe? Ehn-neh... (Another customer already? What a drag...)", - "InLevel_Chat_AbyssS2_39080135_02": "Enn... en-neh. (Ugh... Lucky Slots at your service. Come on over and try your luck.)", - "InLevel_Chat_AbyssS2_39080135_03": "Ehn-ne-nhe... (Friendly reminder: If you pull something weird, this shop takes zero responsibility...)", - "InLevel_Chat_AbyssS2_39080136_01": "Ehn-nuh-neuh! (Lucky customer, welcome to Lucky Slots with a winning rate of 100%!)", - "InLevel_Chat_AbyssS2_39080136_02": "Ehn-ne! Ehn-nuh! (You won't be getting this lucky anywhere else! Better seize it while you can!)", - "InLevel_Chat_AbyssS2_39080136_03": "Ehn-ne-nhe! Ehn-nehh~ (One draw per customer, and your prize is ready to go! What're you waiting for? Come on and claim your winnings~)", - "InLevel_Chat_AbyssS2_39080137_01": "Ehn-ne? Enn-neh! (One pull at Lucky Slots is not enough bang for your buck? Alright, make it two!)", - "InLevel_Chat_AbyssS2_39080137_02": "Ehn-ne? Ehn-nuh-neuh! (Still not enough? Then lemme hook you up one more time — one visit, three draws, how's that sound!)", - "InLevel_Chat_AbyssS2_39080137_03": "Ehn-ne? Enn-ne-ehn-ne! (What? The boss called saying we're losing money? Don't worry — think of it as making a friend. Three times!)", - "InLevel_Chat_AbyssS2_39080137_04": "En-ne! Ehn-nuh! (Hey, dear guest, if you don't act now, the boss is gonna snatch back those lottery chances! First come, first served!)", - "InLevel_Chat_AbyssS2_39080138_01": "Ehn-ne-ne... (Hey, spare a glance, please... Small business here... Times are tough...)", - "InLevel_Chat_AbyssS2_39080138_02": "When'd you switch to selling stuff?", - "InLevel_Chat_AbyssS2_39080138_03": "Enn-neh-ne? (Wanna check out my goods?)", - "InLevel_Chat_AbyssS2_39080138_04": "Then let me check out...", - "InLevel_Chat_AbyssS2_39080138_05": "Ehn-ne? Ehn-ne-nhe! (Kidding! Hah! Let your guard down, didn't ya? Predators, time to act!)", - "InLevel_Chat_AbyssS2_39080139_01": "Ehn-nuh... (Dammit. I prepped everything perfectly, but I still can't pull it off...?)", - "InLevel_Chat_AbyssS2_39080139_02": "How many times have you failed now...", - "InLevel_Chat_AbyssS2_39080139_03": "And you still don't get it?!", - "InLevel_Chat_AbyssS2_39080139_04": "Ehn-ne... Neh! (You're right. I should spend some serious time reflecting on my actions... I won't try to rob any ramdom target again!)", - "InLevel_Chat_AbyssS2_39080139_05": "Ehn-neh... (At least not someone I can't mess with...)", - "InLevel_Chat_AbyssS2_39080139_06": "Enn-nhe-ne! (You got me again! Go ahead and help yourself to everything in the store!)", - "InLevel_Chat_AbyssS2_39080140_02": "The Lost Void is unpredictable and ever-changing, and \"the unknown\" is far more fascinating than \"the known\"... I have you to thank for helping me discover \"cards\" as such an intriguing research subject!", - "InLevel_Chat_AbyssS2_39080140_04": "And you want my help?", - "InLevel_Chat_AbyssS2_39080140_05": "That's right. Take this \"card\" with you and seek out the next \"Price Difference\"... And of course, there'll be plenty of \"gifts\" waiting for you too!", - "InLevel_Chat_AbyssS2_39080141_01": "The blank card that weird researcher handed over seems to have undergone some changes.", - "InLevel_Chat_AbyssS2_39080141_02": "Forget his mental state for a sec — isn't his research kinda dangerous?", - "InLevel_Chat_AbyssS2_39080142_01": "Eh-ne? (Hey boss, wanna check out our Flash Sale event?)", - "InLevel_Chat_AbyssS2_39080142_02": "Ehn-ne-enn-neh! (Put down all your Gear Coins as principal, and you'll unlock the Flash Sale bonus shopping fund; but if you just wanna keep it simple and shop casual-like, we're totally cool with that too!)", - "InLevel_Chat_AbyssS2_39080142_03": "Enn-ne-nhe! (Boss, hesitation means lost profit! Only we have deals this good!)", - "InLevel_Chat_AbyssS2_39080143_02": "En-nuh-nhe! (Whether or not you participated in the Flash Sale event, Aidie is always happy to help!)", - "InLevel_Chat_AbyssS2_39080144_02": "So basically... if everything goes smooth, you'll be back in no time.", - "InLevel_Chat_AbyssS2_39080144_04": "Your gut's right on the money — I've got a \"Revenge Notice\" here addressed to you.", - "InLevel_Chat_AbyssS2_39080144_07": "It's coming back for revenge again?", - "InLevel_Chat_AbyssS2_39080144_09": "\"Bring righteous judgment upon the villains who have bullied my comrades\"... Wow, that's pretty ceremonial this time.", - "InLevel_Chat_AbyssS2_39080144_10": "I'm not worried about your skills. Still... stay safe out there.", - "InLevel_Chat_AbyssS2_39080145_02": "Enn-neh! (You villain who bullied my kin, you've finally shown up!)", - "InLevel_Chat_AbyssS2_39080145_06": "Uhn-nuh! En-nuh! (That's right! We're not just gonna roll over and take it!)", - "InLevel_Chat_AbyssS2_39080145_08": "Enn-ne! Ehn-nhe-ne! (Don't sweat it, bro! With me on the squad, there's no way we're gonna fail!)", - "InLevel_Chat_AbyssS2_39080145_10": "Ehn-neh-neh! (What you plundered from the Golden Bangboos — you'll pay it back double!)", - "InLevel_Chat_AbyssS2_39080145_11": "Enn-neh-neh! (Vengeance Squad Zero, justice served!)", - "Intro_10044601": "After watching the old movie Sunna first saw as a child together, you finally come to understand the \"wish\" she's been trying to express through her music...", - "Intro_10044602": "Confronted by an eager \"fan\" trying to recruit her, Sunna finally speaks her true feelings, the ones she's usually too shy to express in front of her companions...", - "Intro_10044603": "Join Sunna as she searches for the answer to \"What is an idol?\" Along the way, she seems to come to realize something else as well...?", - "Intro_10044701": "Watched the movie \"Coffee Mate\" with Aria, and she shared some thoughtful reflections on the relationship between humans and machines, data and reality.", - "Intro_10044702": "Went to see Uncle Enzo to buy parts for Aria, and he completely misunderstood. Fortunately, the parts were successfully purchased.", - "Intro_10044703": "Aria, in her Construct form, was singing by the river when fans noticed that her voice matched her stage persona perfectly. After a bit of explanation, she managed to placate them.", - "Intro_10162901": "The Angels of Delusion are about to enter the New Eridu's Rising Star competition. They're still short one account manager, and the little angels have their sights set on none other than {F#Belle}{M#Wise}...", - "Intro_10162903": "Berner and Miller, judges from the TOPS consortium, paid a visit to 404. Berner approved the Angels of Delusion's idea of writing a new song for the competition, while Miller suggested uploading videos of each practice session online.", - "Intro_10162904": "The two judges have left. Now, let's get everything ready for the competition with the Angels of Delusion!", - "Intro_10162905": "Aria took out the \"Wish Jar.\" Ever since the group was formed, each time a wish came true, the little angels would write it down on a slip of paper, fold it into a star, and place it inside. Now, the jar is nearly full.", - "Intro_10162906": "To show their gratitude to {M#Wise}{F#Belle}, the angels suggest treating {M#him}{F#her} to afternoon tea at the café where Sunna works. But before that, Sunna needs to change into her work uniform...", - "Intro_10162907": "Sunna brought out a whole spread of sweets for everyone. Now, enjoy afternoon tea together with the Angels of Delusion!", - "Intro_10162908": "Since last night, the Angels of Delusion account has been flooded with hateful comments targeting Sunna. Calling Mr. Miller didn't get us any real help either. This trouble just keeps escalating...", - "Intro_10162909": "Seek Fairy's help together with Aria, and her solution is... to find Nangong and work together to help Sunna come up with the \"Ultimate Action Guide\"?", - "Intro_10162910": "Sia, a devoted fan of the Angels of Delusion, brought a commemorative album filled with well-wishes. But when Sunna opened it, she was shocked to find harsh comments targeting her hidden among the pages...", - "Intro_10162911": "Sunna tells {M#Wise}{F#Belle} that she's terrified of holding Nangong and Aria back because of her own shortcomings, and that she's even thought about giving up. With the Proxy's encouragement, Sunna resolves to stand on the stage with greater conviction.", - "Intro_10162912": "Given the recent situation with the Angels of Delusion, Mr. Miller advises Sunna to step back from performing and focus on behind-the-scenes creative work. Nangong firmly rejects his suggestion, yet Sunna herself seems to be considering a different path...", - "Intro_10162913": "Sunna cuts off the heated clash between Nangong and the TOPS judges, deciding to step back from the spotlight. Deeply disappointed by her decision, Nangong lashes out. As the argument escalates, the two trade their most hurtful words, and the situation quickly spirals out of control...", - "Intro_10162914": "Sunna and Nangong apologize to each other and reconcile.", - "Intro_10162915": "With their worries finally resolved, the Angels of Delusion return from the Hollow to 404. Sunna says she's already found inspiration for the Angels of Delusion song, and once it's finished, she's sure it will win over the TOPS judges!", - "Intro_10162916": "Following the spark of inspiration she's just found, Sunna begins writing the lyrics to the Angels of Delusion song...", - "Intro_10162917": "The Angels of Delusion song is finally finished! Next up: find the judges and show them that the Angels of Delusion are ready to continue the competition.", - "Intro_10162918": "Inform Mr. Miller that the Angels of Delusion will keep Sunna in the center position and continue rehearsals and livestreams as usual, with the competition's outcome to be decided by the final performance in three days.", - "Intro_10162919": "During the performance, the Angels of Delusion carried the audience along with the melody, soaring through a universe of delusion. Without a doubt, it was a resounding success.", - "Intro_10162920": "With the competition successfully concluded, it's finally time to relax! But wait... Fairy mentions having a \"targeted optimization strategy.\" What could that mean?", - "Intro_10162921": "Fairy informs everyone that the Angels of Delusion have made it into the Top 100 of the New Eridu's Rising Star competition and need to head to the Starloop immediately to claim their prize. Time is tight, but luckily, Nangong knows an alternate route that won't be congested.", - "Intro_10162922": "Sunna's work outfit is absolutely adorable! According to Aria and Nangong, it's a \"special look\" designed just for her by Ms. Cecilia—", - "Intro_10162924": "With the old Wish Jar filled to the brim, the Angels of Delusion decide it's time for a new one. Each of them folds a star and places it inside, wishing for one another's dreams to come true, hoping they will remain forever and always the shining Angels of Delusion.", - "Intro_11700010": "After working with Fairy to clear out redundant HDD data with little to show for it, you're just about ready to enjoy Gilded Carrot Day when Jane contacts you. A recent surge in Construct malfunction cases has the Public Security requesting assistance.", - "Intro_11700015": "Fufu invites you to the Yearlight Ceremony, but with a prior engagement with Jane, you can only politely decline your Senior's kind offer and bid farewell to Suibian Temple, returning to Sixth Street.", - "Intro_11700020": "Back at the video store, Fairy reports that the data cleanup is progressing slowly, putting Proxy's work on hold for now. At 18's request, {F#Belle}{M#Wise} decides to head to the newly reopened 404 Livehouse, enjoying a brief moment of downtime before the next commission.", - "Intro_11700030": "Upon learning that the Angels of Delusion's first live show is scheduled for Gilded Carrot Day that night, you agree to attend. With time running short, however, they face a double challenge, lacking both funds and popularity.", - "Intro_11700035": "Aria shows signs of nervousness about her debut performance. Nangong encourages her, even mentioning that her voice reminds him of the legendary diva Cersea, but it's still not enough to ease her doubts.", - "Intro_11700040": "With the band facing a financial crunch, Aria decides to accept a Hollow commission at the Wishing Sprite's suggestion to raise funds for the performance. Meanwhile, Cecilia appears to have a favor to ask.", - "Intro_11700045": "With the band facing a financial crunch, Aria decides to accept a Hollow commission at the Wishing Sprite's suggestion to raise funds for the performance. Meanwhile, Cecilia appears to have a favor to ask.", - "Intro_11700048": "Aria's trust in the Wishing Sprite is unwavering, which Cecilia finds somewhat concerning. After {F#Wise}{M#Belle} heads off, {F#Belle}{M#Wise} decides to track down the Angels of Delusion to find out what's going on.", - "Intro_11700050": "After speaking with Nangong and Sunna, you learn that Aria has known the Wishing Sprite for a long time and has followed its advice on multiple occasions. It seems the Wishing Sprite can indeed be trusted.", - "Intro_11700060": "Aria still seems troubled by the upcoming performance, but when the Wishing Sprite is mentioned, she visibly brightens up and even invites {F#Belle}{M#Wise} to listen to the advice it once gave her.", - "Intro_11700065": "Aria takes the initiative to play several recordings. In them, the Wishing Sprite repeatedly offers calm, rational advice, guiding her whenever she feels lost. It certainly sounds reliable, but {F#Belle}{M#Wise} can't shake a lingering sense of unease.", - "Intro_11700070": "Astra Yao reveals that Cecilia is, in fact, the legendary diva Cersea. Burdened by post-disaster trauma and the shame of the voice-double incident, she left the stage and never managed to reveal her true identity to Aria. Since she refuses to return, a different guest will take the spotlight at the Yearlight Ceremony.", - "Intro_11700080": "Fairy speculates that the Wishing Sprite may be a highly advanced intelligent entity. Multiple Anomaly Events are gradually intertwining, yet the true connection remains unknown. At that moment, Jane arrives as planned.", - "Intro_11700090": "Jane showed up as promised, and she brought a \"colleague\" with her.", - "Intro_11700095": "A mysterious client, introduced by Jane as a senior official from Public Security, assigns case specialist Cissia to assist the Proxy. Two cases involving intelligent entities and Constructs are merged into a single investigation, guiding them to the Lemnian Hollow indicated by the clues.", - "Intro_11700100": "Cissia's style is truly one-of-a-kind and not easy to deal with. After a round of chaotic negotiations, she gets her way and manages to stay the night at the video store, planning to set out for the Waifei Peninsula with {F#Belle}{M#Wise} the next morning.", - "Intro_11700110": "Accompany Cissia to the Waifei Peninsula to explore the Lemnian Hollow. While waiting for the \"skilled Hollow operator,\" Cissia wanders off on her own, so {F#Belle}{M#Wise} decides to visit Suibian Temple first to ask Shifu for clues.", - "Intro_11700120": "When Shifu and the others learned about the illegal intelligent entity situation, they all agreed that nothing unusual had occurred recently. With Gilded Carrot Day approaching, everyone has been fully focused on festival preparations. The strange incidents Pan Yinhu and Ju Fufu encountered were soon determined to be nothing more than a false alarm.", - "Intro_11700130": "The \"skilled Hollow operatives\" Cissia hired through the Inter-Knot turn out to be none other than Aria and Sunna, who are in the middle of fundraising. With no other options, the group forms a temporary team and prepares to enter the Lemnian Hollow to track down the signal source.", - "Intro_11700140": "{F#Belle}{M#Wise} comes clean to Aria and Sunna about being a Proxy, with both sides believing the other will need protection inside the Hollow. Aria notices Fairy providing navigation guidance, but the subject is quickly brushed aside.", - "Intro_11700150": "Aria reveals her identity as a Construct and admits her unease about appearing only as a projection. {F#Belle}{M#Wise} and Sunna offer words of reassurance.", - "Intro_11700180": "After defeating a corrupted Construct of the same model, Aria is left deeply unsettled. Sunna and {F#Belle}{M#Wise} do their best to comfort her, but to little effect. With the commission complete and the area still dangerous, the group decides to withdraw from the Hollow for now.", - "Intro_11700190": "With Banyue's encouragement, Aria opens up to {F#Belle}{M#Wise} about her past and her time serving as Cersea's voice double. She then turns to the Wishing Sprite for guidance once more, but its response takes an unexpected turn, and only deepens her self-doubt.", - "Intro_11700193": "Banyue recognizes Aria as an A-H0L0 Type Intelligent Tactical Construct once deployed in combat. He warns {F#Belle}{M#Wise} to keep a close eye on her condition, lest intense emotions leave her vulnerable to the influence of \"Corruption.\"", - "Intro_11700195": "With everyone's encouragement, Ye Shunguang decides to take Gilded Carrot Day off and quietly slip over to Sixth Street, where she joins {F#Belle}{M#Wise} to watch an Angels of Delusion performance at 404.", - "Intro_11700200": "After the Angels of Delusion gather, they begin handing out tickets, with idol senior Vesper becoming the second recipient, right after Biggest Fan. Acting as a temporary agent, {F#Belle}{M#Wise} heads to Starloop with the Angels of Delusion to visit Vesper.", - "Intro_11700210": "Vesper's manager reminded her that she already had another commitment on the night of Gilded Carrot Day, so there was no way she could attend the Angels of Delusion's show. Vesper didn't want to serve as Cersea's backup at the Yearlight Ceremony just to fill in for the performance, but she had no real way to refuse.", - "Intro_11700220": "After receiving the complimentary tickets, Xiaoyan chatted with the Angels of Delusion and inadvertently uncovered Cecilia's concealed identity, leaving Aria deeply shaken. Nangong decided to take everyone to Reverb Arena first to sell the tickets, giving Aria time to steady her emotions.", - "Intro_11700225": "After running into Caesar and Burnice at Reverb Arena, Burnice suggested that the Angels of Delusion do a trial performance there, noting in particular that Sunna really needed a confidence boost. With everyone's encouragement, Sunna finally worked up the courage to try singing and selling tickets.", - "Intro_11700230": "After the trial performance concluded, Nangong Yu, on behalf of the Angels of Delusion, presented {F#Belle}{M#Wise} with a specially designed ticket as a token of thanks for all the help and support.", - "Intro_11700240": "Beneath her cheerful exterior, Aria still hadn't come to terms with being a Construct. Struggling with guilt and inner conflict, she resolves to leave the group and asks {F#Belle}{M#Wise} to keep it a secret.", - "Intro_11700250": "After the rehearsal ends, Aria remains heavy-hearted and avoids talking with Cecilia. Just as everyone tries to console her, Sixth Street's network suddenly goes down, and {F#Belle}{M#Wise} receives a flood of suspicious, corrupted messages, prompting a hurried return home.", - "Intro_11700260": "Youkai cracked Fairy's defense program and infiltrated the HDD. The attack was aggressive but left no trace, and Fairy currently has no countermeasures. It admitted to being involved in \"The Creator\" incident and hinted at taking action on Gilded Carrot Day.", - "Intro_11700265": "Fairy purged Youkai's code, restoring everything to normal. After discussing it, the siblings conclude that Youkai may be the mastermind behind the recent incidents and could even have influenced Aria. To be on the safe side, they decide to invite Jane to watch the preview together.", - "Intro_11700270": "The siblings, along with Jane, head to the 404 Livehouse to watch the Angels of Delusion's rehearsal and happen to run into Vesper, who arrived as scheduled. For some reason, Jane appears slightly on guard.", - "Intro_11700280": "After the rehearsal, Cecilia warns Aria about her \"emotional issues\" during the performance. Aria finally reaches her breaking point; she exposes Cecilia's true identity, pours out her confusion and helplessness, and storms off in anger.", - "Intro_11700300": "While Aria's emotions are in turmoil, another Wishing Sprite takes advantage of the moment, denying her feelings and dreams and tempting her to fall into sleep and relinquish control of her own body.", - "Intro_11700310": "Jane wants to take the out-of-control Aria back for investigation, but Nangong and Sunna argue their case. When neither side is willing to back down, the mysterious client, contacted through Fairy, agrees to let everyone try using Fairy's power to wake Aria.", - "Intro_11700325": "With Fairy's help, Nangong and Sunna try to awaken Aria through their shared memories and the original spark behind their delusions.", - "Intro_11700330": "With Fairy's help, Aria recalls the past. Her companions were once unthinking tactical constructs; now, they are girls who share her longing for the stage.", - "Intro_11700332": "With Fairy's help, Aria continues to recall her past. The people she once faced were as numb and unfeeling as she had been; now, she is about to take the stage before the Delulus who support her.", - "Intro_11700334": "Confronted with the stark contrast between past and present, Aria recalls the promise she had unknowingly made to Sunna and Nangong. She resolves to break free from the shadows of her past and struggles to awaken.", - "Intro_11700335": "Aria finally wakes up, frees herself from her burdens, and apologizes to Nangong and Sunna. The three of them start messing around, playfully teasing one another. After Jane confirms that Aria is alright, she leaves first.", - "Intro_11700340": "After Cecilia came clean about her identity, Aria remembers what happened before. Cersea's singing awakened the abandoned Aria. She was captivated by the vivid emotions woven into the song, and from that moment on, she has longed to become someone who can move listeners through her voice.", - "Intro_11700350": "Cecilia also mentioned that during the time she struggled with the aftermath of her trauma, it was Aria who ultimately helped her heal; everyone present was deeply touched.", - "Intro_11700360": "An anonymous client arrived, introducing himself as Severian Lowell, Commissioner from Public Security. After a mix of pressure and persuasion, the siblings accepted the commission to continue assisting Public Security in stopping Youkai from sabotaging Gilded Carrot Day.", - "Intro_11700365": "Before leaving, Severian ran into Seth and exchanged a few barbs. Though neither was exactly open about showing concern, with a little \"help\" from {F#Belle}{M#Wise}, they still ended up agreeing to head home together for Gilded Carrot Day.", - "Intro_11700370": "The siblings try to analyze how Youkai might sabotage the Yearlight Ceremony, concluding it will likely target someone directly connected to Gilded Carrot Day. As for the details, they decide to play it by ear.", - "Intro_11700380": "The siblings and Aria discuss the situation and conclude that, based on Youkai's previous behavior, its next target is most likely Vesper. The three decide to split up, with {F#Belle}{M#Wise} taking Aria to the Yearlight Ceremony site first to check things out.", - "Intro_11700390": "Vesper comes clean about her collaboration with Youkai: tired of being TOPS' propaganda tool, forced to perform one sanitized show after another. Persuaded by Youkai, she chose to assert her free will in the most extreme way possible at the Yearlight Ceremony.", - "Intro_11700395": "Persuaded by Aria, Vesper comes to terms with her failure and informs {F#Belle}{M#Wise} that Youkai has other schemes. The siblings deduce that it will likely hijack the Yearlight Ceremony broadcast to deliver a threatening message.", - "Intro_11700400": "Public Security and TOPS step in. After Zhao confers with Zhu Yuan, they take Vesper away under the pretext of assisting with an investigation. Aria hastily says her goodbyes. According to Zhao, another one of her \"colleagues\" appears to be monitoring the situation nearby.", - "Intro_11700410": "{F#Belle}{M#Wise} overheard a conversation between Zhao and Promeia. Unlike Zhao, Promeia comes across as a cold, unsmiling Judge.", - "Intro_11700420": "In an unexpected turn, the organizers invited Cecilia to appear as a guest at the Yearlight Ceremony, and she hoped the Angels of Delusion would take the stage with her. But compared to the ceremony, the Angels of Delusion were far more eager to honor their promised debut with the Delulus.", - "Intro_11700440": "{F#Belle}{M#Wise} return to the video store and learn that Youkai has taken control of most of the broadcast nodes, with Fairy doing everything she can to stop it.", - "Intro_11700450": "Fairy managed to replace the broadcast Youkai had prepared just in time, preventing it from exploiting the Yearlight Ceremony to sow panic. As the ceremony and the new song premiere began simultaneously, the siblings hurried off.", - "Intro_11700470": "The Angels of Delusion invite the Delulus to join them for a group photo, preserving a keepsake of the Gilded Carrot Day night and the premiere.", - "Intro_11700480": "During the photo session, audience members shout out their New Year's wishes, and the laughter, anticipation, and delusions of the moment are captured forever in tonight's photos.", - "Intro_11700490": "The performance comes to a perfect close, and the Angels of Delusion look ahead to the future with renewed anticipation.", - "Intro_11700495": "Messages of well-wishes from both new friends and old pour in, all preserved in the firework-lit night of Gilded Carrot Day.", - "Intro_11700500": "In the Lemnian Hollow, two strangers are following leads on \"The Creator\" and \"Flint Porcelloy.\" After running into a wall at Suibian Temple, they decide to seek out the siblings as a potential breakthrough in their investigation.", - "Intro_11700510": "Fairy finally comes clean about being Aria's Wishing Sprite. With the past laid to rest, both the Construct soldiers and the intelligent entity commanders have found new lives in New Eridu.", - "Intro_11700520": "Despite a few minor hiccups in the Gilded Carrot Day performance promotions, the Angels of Delusion have finally settled back into their usual idol routine, continuing work on new projects. As a token of their gratitude, they sent {F#Belle}{M#Wise} a belated gift.", - "Intro_20550004": "Nangong summons a helicopter to take everyone to the New Eridu's Rising Star awards ceremony. Amid dazzling lights and thunderous applause, Sunna accepts the award on behalf of the Angels of Delusion and delivers her acceptance speech.", - "Intro_21700001": "In distant memories, Aria once served as Cecilia's voice double. Unwilling to let Aria remain hidden in such a role, Cecilia chose to retire, quietly watching over her growth from afar.", - "Intro_21700002": "The Yearlight Ceremony broadcast took an unexpected turn: Youkai hijacked the feed to promote the Construct threat theory. But just as everyone was caught up in debate, it all concluded with a surprisingly \"joyful\" twist.", - "Item_2026Apple_Souvenirs_des": "A fan gift personally designed by the Angels of Delusion, and a precious keepsake with serious collector's value.", - "Item_2026Apple_Souvenirs_name": "Delulu Gift: Commemoration Edition", - "Item_2026Apple_Souvenirs_story": "At the bottom of the gift box, there's a handwritten message from all three members of the Angels of Delusion: \"To our dearest Delulu, may you always have the courage to dream big, no matter where life takes you!\"", - "Item_2026Apple_linkage_des": "A fan gift personally designed by the Angels of Delusion. Use it to gain 60 Battery Charge.", - "Item_2026Apple_linkage_name": "Delulu Fan Gift", - "Item_2026BatteryMail_1_des": "A Gilded Carrot Day gift from the Angels of Delusion. Use it to obtain 1 Ether Battery.", - "Item_2026BatteryMail_1_name": "Auspicious Golden Carrot", - "Item_2026BatteryMail_1_story": "The \"Carrot\" is one of the Proxy's most iconic symbols, and clearly, and the Angels clearly approve of the Manager's \"side hustle.\" Just as the Angels of Delusion never forget their promise to their Delulus, the world's greatest Proxy naturally keeps watch over unfinished delusions.", - "Item_2026BatteryMail_2_des": "A Gilded Carrot Day gift from the Angels of Delusion that holds precious commemorative value", - "Item_2026BatteryMail_2_name": "Auspicious Golden Carrot: Commemorative Accessory", - "Item_2026BatteryMail_2_story": "The \"Carrot\" is one of the Proxy's most iconic symbols, and clearly, and the Angels clearly approve of the Manager's \"side hustle.\" Just as the Angels of Delusion never forget their promise to their Delulus, the world's greatest Proxy naturally keeps watch over unfinished delusions.", - "Item_AbyssPoint_Des_704": "Allows the Proxy to quickly complete stages in Hollow Zero: Withered Domain and The Mystery of Arpeggio Fault and claim the corresponding rewards directly.", - "Item_AbyssPoint_Name_704": "\"Deep Cleaning\" Service Card", - "Item_ActivityBlindBox_Jackpot_Common_Name": "\"Gilded Fortune\" Series Bangboo Badge", - "Item_ActivityBlindBox_Jackpot_Day01_Desc": "A single Bangboo Badge from the \"Lucky\" series, obtained from the \"Gilded Surprise, Wonderful Boo-ns\" Event Phase 1.", - "Item_ActivityBlindBox_Jackpot_Day01_Name": "Lucky: Wish Come True Boo", - "Item_ActivityBlindBox_Jackpot_Day01_Story": "\"Every Denny should bring its friends to me, so I can have lots of Dennies to buy batteries!\"\n—The mumbled sleep-talk of a certain little Bangboo.", - "Item_ActivityBlindBox_Jackpot_Day02_Desc": "A single Bangboo Badge from the \"Lucky\" series, obtained from the \"Gilded Surprise, Wonderful Boo-ns\" Event Phase 1.", - "Item_ActivityBlindBox_Jackpot_Day02_Name": "Lucky: Dragon & Pheonix Dance Boo", - "Item_ActivityBlindBox_Jackpot_Day02_Story": "\"Every day! Happy! Everything! Goes great! I'm a happy little lion!\"\n—The excited ehn-ne sounds from a Bangboo bobbing its head during the lion dance.", - "Item_ActivityBlindBox_Jackpot_Day03_Desc": "A single Bangboo Badge from the \"Lucky\" series, obtained from the \"Gilded Surprise, Wonderful Boo-ns\" Event Phase 1.", - "Item_ActivityBlindBox_Jackpot_Day03_Name": "Lucky: Skyward Soar Boo", - "Item_ActivityBlindBox_Jackpot_Day03_Story": "\"Light up the sky with pretty fireworks, and luck will fall down like snow, right?\"\n—The careful ehn-ne sounds from a Bangboo cautiously lighting fireworks.", - "Item_ActivityBlindBox_Jackpot_Day04_Desc": "A single Bangboo Badge from the \"Gilded\" series, obtained from the \"Gilded Surprise, Wonderful Boo-ns\" Event Phase 2.", - "Item_ActivityBlindBox_Jackpot_Day04_Name": "Gilded: Back-to-Back Luck Boo", - "Item_ActivityBlindBox_Jackpot_Day04_Story": "\"Surprise~! I hope you get little surprises like this every day!\"\n—The sudden ehn-ne sounds from a Bangboo suddenly popping out of a gift box.", - "Item_ActivityBlindBox_Jackpot_Day05_Desc": "A single Bangboo Badge from the \"Gilded\" series, obtained from the \"Gilded Surprise, Wonderful Boo-ns\" Event Phase 2.", - "Item_ActivityBlindBox_Jackpot_Day05_Name": "Gilded: Riches and Good Fortune Boo", - "Item_ActivityBlindBox_Jackpot_Day05_Story": "「One for you, and one for you... don't worry, everyone gets their share of good fortune on Gilded Carrot Day~」\n——The diligent ehn-ne sounds of a Bangboo helping its owner hand out lucky money.", - "Item_ActivityBlindBox_Jackpot_Day06_Desc": "A single Bangboo Badge from the \"Gilded\" series, obtained from the \"Gilded Surprise, Wonderful Boo-ns\" Event Phase 2.", - "Item_ActivityBlindBox_Jackpot_Day06_Name": "Gilded: Rolling in Riches Boo", - "Item_ActivityBlindBox_Jackpot_Day06_Story": "\"You want my gold ingots? Come and get 'em then. I'll be waiting for you deep in the Hollow!\"\n—The triumphant en-nah sounds of a Bangboo proudly clutching gold ingots.", - "Item_ActivityBlindBox_Jackpot_Day07_Desc": "A single Bangboo Badge from the \"Gilded\" series, obtained from the \"Gilded Surprise, Wonderful Boo-ns\" Event Phase 2.", - "Item_ActivityBlindBox_Jackpot_Day07_Name": "Gilded: Blessings Come Knocking Boo", - "Item_ActivityBlindBox_Jackpot_Day07_Story": "\"The light from this lantern is so warm and cozy... feels like it could light up the whole New Year!\"\n—The lively ehn-ne sounds of a Bangboo hopping around while holding a lantern.", - "Item_ActivityBlindBox_Jackpot_Day08_Desc": "Event-exclusive Bangboo badges for \"Gilded Surprise, Wonderful Boo-ns,\" featuring both the \"Lucky\" and \"Gilded\" series. These badges were a total hit thanks to their festive vibes.", - "Item_ActivityBlindBox_Jackpot_Day08_Story": "No one knows what surprise awaits until the box is opened. Heart pounding with anticipation and festive dreams, step forward and embrace the golden glow of good fortune!", - "Item_ActivityDailyCheckHIA_Token_Desc_Story": "Collect enough stamps and you can claim a prize — though your drawer's already packed with \"souvenirs\" from way too many of these expired events. But this time... maybe you'll actually be able to cash in for something?", - "Item_ActivityLivehouse_Level_Desc": "Accumulate Star Points to boost Star Progress and increase the popularity of the Angels of Delusion Official Account.", - "Item_ActivityLivehouse_Level_Story": "Shimmering, sparkling, dazzling...\nStarting now, rack up those Star Points and kick off your wish-granting journey with the Angels of Delusion!", - "Item_AvatarAwaken_1141_Story": "A sharp, clean silhouette capturing an Agent's potential \"ideal self.\"\n\nTo execute housekeeping services with precision and grace, to uphold the justice they believe in, and to protect everything they hold dear — the \"Elegant Attendant\" never slacks off.", - "Item_AvatarAwaken_1201_Story": "A sharp, clean silhouette capturing an Agent's potential \"ideal self.\"\n\nWith a vivid yellow headscarf tied in place, the mirror shows someone clearly lost in thought. Because he prefers to stand at the edge of the spotlight, people forget: this laid-back kid is also a genius with exceptional talent.", - "Item_Questitem_304068_name": "\"To Delulus\" Performance Ticket", - "Item_Questitem_304068_story": "Help the Angels of Delusion hand out the tickets to their friends.", - "Item_Questitem_LuckyMoney_story": "Waifei Peninsula has a special custom where elders prepare Lucky Money to give to the kids on the evening of Gilded Carrot Day packed with heartfelt care and wishes for peace and health in the coming year... and a few dozen Dennies.", - "Item_Questitem_LuckyMoney_story_1": "Waifei Peninsula has a special custom where elders prepare Lucky Money to give to the kids on the evening of Gilded Carrot Day packed with heartfelt care and wishes for peace and health in the coming year...", - "Item_Weapon_S_1491_Desc": "Music is the girl's weapon against the world. The moment she puts on her headphones, she becomes a tiny hero on a quest to conquer the \"Kingdom of Unhappiness,\" proudly swinging her sword and shield and ordering the world to release the treasured fantasies it keeps stingily hidden away.\nBut... every campaign runs into unexpected trouble now and then. Like that old friend who disguises herself as an angel while secretly being an evil demon queen — why is she always able to catch Sunna slacking off in some corner?!\n\"Hey, I went through all that trouble to help you assemble that W-Engine, and you're using it to slack off here?\"\nSadly, this demon queen of unhappiness is far too powerful, and her arguments are always airtight... Every time this happens, the hero Sunna can only put down her weapon and scurry back to the practice room, once again locked in a battle of wits with those complicated dance steps she never quite manages to get right.\n\n\"One day, I'll defeat the Demon Queen!\" —a certain hero who dares not reveal their name.", - "Item_Weapon_S_1491_ShortDesc": "Thoughts follow the veins of fantasy, weaving themselves into song.", - "Item_Weapon_S_1501_Desc": "Virtual or imagined, once something is truly felt, it stops being unreal. Everything a person touches in a lifetime is just a drop in the vast river of time. Still, I hope this song can carry you into a sweet delusion.", - "Item_Weapon_S_1501_ShortDesc": "There is a soul, even within a shell of steel.", - "Journey_ChapterName_2070101": "Season 2 - Interlude", - "Journey_Chapter_2070101": "Season 2 - Interlude", - "KnockknockLockText1": "Complete Agent commission \"Anby's Problem\" to unlock \"Agent Invitation\"", - "LimboClueSystem_RewardDesc_12023": "Collect 92 Resonia", - "LimboClueSystem_RewardDesc_12024": "Collect 96 Resonia", - "LimboClueSystem_RewardDesc_12025": "Collect 100 Resonia", - "LimboClueSystem_RewardDesc_12026": "Collect 104 Resonia", - "LimboClueSystem_RewardDesc_12027": "Collect 108 Resonia", - "LimboClueSystem_RewardDesc_12028": "Collect 112 Resonia", - "LimboClueSystem_RewardDesc_12029": "Collect 116 Resonia", - "LimboClueSystem_RewardDesc_12030": "Collect 120 Resonia", - "LimboClueSystem_RewardDesc_16001": "Collect 5 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16002": "Collect 10 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16003": "Collect 15 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16004": "Collect 20 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16005": "Collect 25 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16006": "Collect 30 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16007": "Collect 42 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16008": "Collect 48 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16009": "Collect 54 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16010": "Collect 60 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16011": "Collect 66 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16012": "Collect 72 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16013": "Collect 78 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16014": "Collect 84 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16015": "Collect 90 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16016": "Collect 96 Auxiliary Gear of different levels", - "LimboClueSystem_RewardDesc_16017": "Collect 102 Auxiliary Gear of different levels", - "LimboClueSystem_S2_Tab7": "Auxiliary Gear", - "LiveWallPaperTips_3590001": "Recruit all 3 members of the Angels of Delusion (Sunna, Aria, Nangong Yu) to your squad to obtain.", - "LiveWallpaper_name_AngelsOfDelusion": "Dynamic Wallpaper: Delusions in Progress", - "LiveWallpaper_story_AngelsOfDelusion": "\"Just add one more syllable at the end, finish it off with a harmony, and that should do it...\"\n\"Whoa... Then I gotta try singing it first! Starting from this note right here—\"\n\"Nangong, c-cut it out with Sunna already... Her heart rate just shot way up!\"", - "LivehouseEnv_CantChangeTime": "End Watching", - "LivehouseEnv_SpectatorGoToNight": "Head to the Photo Session", - "LivehouseEnv_SpectatorModeFInish": "Heading to the photo session will advance time to late night", - "LoadingNumber_072": "No. 72", - "LoadingQuest_41702": "You quickly pack your things and rush back to the workshop, only to find that {M#Belle}{F#Wise} and Fairy are already inside.\nEverything seems to have gone back to the way it was before heading to Waifei Peninsula.", - "LoadingQuest_41706": "You drive the angels to Starloop.", - "LoadingQuest_41708": "Is that the guy Xiao'Zhao mentioned?\nShe looks like someone you definitely don't wanna mess with...\n\n...Curiosity has got the better of you, so you end up near Jonathan's Pharmacy anyway.", - "LoadingQuest_41711": "Just before you fall asleep, you hear {F#Wise}{M#Belle} say Jane has come.", - "LoadingQuest_41715": "You're pulled onstage by the angels, and take group pictures together...", - "LoadingQuest_41716": "Sunna quickly grabs the selfie stick...\nNangong and Aria join her at the front of the stage, inviting the audience still lingering in the performance hall to take a group photo together—", - "LoadingQuest_41717": "Linked to Aria's Logic Core...", - "LoadingQuest_41718": "Meanwhile, in a corner of New Eridu after nightfall...", - "LoadingQuest_41725": "Maybe it was because you are subconsciously thinking about the commission and {F#Wise sleeping on the couch}{M#Belle sleeping next door to the \"case specialist\"}, but you wake up in a daze before the alarm even goes off.", - "LoadingQuest_41726": "After hearing what the angels had to say, Nangong gathers everyone together.", - "LoadingQuest_41727": "You want to go check on Sunna when she hangs up the phone angry, and then runs straight into the guest room yelling, \"Aria, you okay?!\"\n...Better just talk to her tomorrow.", - "LoadingQuest_41728": "Then, just like every morning these past few days, you wake up to the hustle and bustle of Failume Heights.\nTime to check in on Aria and Sunna.", - "LoadingQuest_41729": "Sixth Street's still riding the high of the Gilded Carrot Day festivities, but somewhere deep in Lemnian Hollow...", - "LoadingQuest_41730": "After a quick goodbye, Nangong leads Sunna and Aria toward the Delulus awaiting them.", - "LoadingQuest_41731": "A-Tang glances at the ticket in her hand, then suddenly frowns.", - "LoadingQuest_41732": "You rescue a flustered Aria from Burnice's enthusiastic one-armed, sideways embrace.\nAfter introducing the Angels of Delusion to Caesar and Burnice, you mention they were planning to sell tickets at Reverb Arena.", - "LoadingQuest_41733": "Soon, the Angels of Delusion get ready to take the stage.\nThe few audience members settle into the best spots they can find, waiting for the show to start.", - "LoadingQuest_41734": "And then, through the haze, she hears a familiar voice.", - "LoadingQuest_41735": "You groggily roll out of bed, freshen up, then jump into Aria and {F#Wise's}{M#Belle's} conversation.", - "LoadingQuest_41736": "Just as you're about to walk through the entrance, you suddenly feel something slip into your pocket...\nIt turns out to be a few tickets for the \"'To Delulu' Gilded Carrot Day Special Show.\"\n \nNangong, who has just brushed past you, turns around and makes a pleading gesture.\nLooks like... to keep the momentum going for the \"Angels of Delusion,\" you need to act the part as the temporary manager now.", - "LoadingQuest_41737": "You pack up your stuff and head back to Sixth Street with {F#Wise}{M#Belle}, only to get accosted by 18 the second you walk in...\nAfter promising over and over that you'd \"run the video store properly and wouldn't just disappear for ages,\" you go back to your room and change out of your Yunkui Summit disciple uniform.", - "LoadingQuest_41738": "Between all the traveling today and going back and forth with that \"case specialist\"... You're completely wiped \nThe second your head hits the {F#pillow}{M#cushion}, you're out cold.", - "LoadingQuest_41739": "So many unfinished tasks, but you do your best and fall asleep anyway.", - "LoadingQuest_41740": "You think you'll have trouble sleeping, but in the familiar room, you quickly drift off.", - "LoadingQuest_41741": "The moment Fairy stops talking, Senior Fufu's voice comes from outside the door.", - "LoadingQuest_600330406": "You head to the Angels of Delusion studio with Sunna...\nTo the flowing accompaniment, Sunna pieces together the lyrics she's written today, humming softly along with the melody.", - "LoadingQuest_600330407": "You say goodbye to the Angels of Delusion and agree to meet them tomorrow... \n\nThe next day, you meet up with everyone at the phone booth on Sixth Street.", - "LoadingQuest_600330415": "A few days later, the video store is once again graced with the chatter of little angels...", - "LoadingQuest_6003342": "You return to the video store with Aria and find {M#Belle}{F#Wise}...", - "LoadingQuest_6003354": "At Sunna's urging, you head to Failume Heights together...", - "LoadingQuest_6003364": "What a really fulfilling day — time to head back and get some rest...\nBefore leaving, I made plans with the angels to show up at 404 every morning as their \"Honorary Manager\" to run their account.\n \nThree days later, with the morning light and gentle breeze, I'm back at 404 again.", - "LoadingQuest_6003365": "The competition wrapped up perfectly! The journey as \"Honorary Manager\" has come to an end—\nBut a few days later, Aria showed up at the video store again, looking pretty worried... Let's see what's going on.", - "LoadingQuest_6003366": "After running around all day, you head back to the video store and sink into the couch, replaying everything that went down today.\nSuddenly, you get a message from Sunna — she says she's already downstairs at the video store...\nBetter go check it out.", - "LoadingTips_410010132": "No Ethereals to bother you, no unnecessary noise...\nJust you and Sunna, chilling for a bit in this secret base.\n \nSunna's eyes are sparkling, and in the gentle breeze, it's like she's got a ton of things she wants to tell you...", - "LockTip_970202": "Complete the prerequisite stage Endless Construction Day - Day", - "LockTip_970302": "Complete the prerequisite stage BITE! Bite Force", - "LockTip_970402": "Complete the prerequisite Duty stage", - "LockTip_970502": "Complete the prerequisite stage Perish Together", - "LockTip_970602": "Complete the prerequisite stage My Enemies", - "Lycaon_Enhance_AssaultAid_Property_Desc_BreakStunRatio": "Daze Multiplier", - "Lycaon_Enhance_AssaultAid_Property_Desc_DamageRatio": "DMG Multiplier", - "Lycaon_MathSkill_Upgrade_Desc": "When another character in your squad is an Anomaly character or shares the same Attribute or Faction:\nWhen Lycaon hits a Stunned enemy, the target's Stun DMG Multiplier increases by 35%.", - "Lycaon_SkillList_12_Content": " (Hold after Defensive Assist)", + "HotpotChapter2": "Copper Hot Pot", + "HotpotLevel4": "Copper Hot Pot (I)", + "HotpotLevel5": "Copper Hot Pot (II)", + "HotpotLevel6": "Copper Hot Pot (III)", + "Hotpot_InLevelPause_ScoreName": "Deliciousness", + "Hotpot_MenuCardTab": "Ingredients", + "Intro_10044801": "You watch the hilarious yet cool Outer Ring action flick \"The Spider Cowboy\" with Nangong, and listen to her musings about life as an Outer Ring cowboy beyond her idol persona.", + "Intro_10044802": "You run into Nangong training solo by the seaside one evening. Shouldering the weight of being captain, lightening the load for the teammates, living up to the fans' expectations — Nangong's been grinding hard to keep that \"genius\" shine burning bright.", + "Intro_10044803": "Nangong clears her head on the rooftop at night, talking about her struggles with her dream: what started as something \"rented\" from a friend has now become an ideal she can't let go of.", + "Intro_10044901": "You watch \"Tales of the Wasteland\" with Cissia, a film about stories from the Outer Ring. As a former \"villain\" herself, Cissia doesn't seem to approve of the movie's villain.", + "Intro_10044902": "You run into Cissia hunting for free product samples at Lumina Square mall, learn about her unique \"city rules of survival,\" and enjoy some delicious free egg burgers together.", + "Intro_10044903": "In her earnest attempt to become a true \"family member\" of Random Play, Cissia goes to great lengths trying to become a Bangboo... You and Eous work together to help talk her out of this obsession.", + "Intro_10163001": "On a cooking show, food critic Stephen goes on this totally over-the-top review that's got everyone's stomachs growling. {M#Belle}{F#Wise} suggests hitting up the hot pot spot at Lumina Square to satisfy those cravings.", + "Intro_10163002": "\"Infernal Connoisseur\" Stephen shows up at the hot pot restaurant for a tasting and slaps it with a scathing review. Everyone then realizes the food might taste awful because Blaze's sense of taste has gone haywire.", + "Intro_10163003": "You arrive at Peace Herbal, but the manager Shellboo is nowhere to be found. After asking around, you learn that Huangqi's sloppy handling caused Shellboo to crash.", + "Intro_10163004": "After a totally bizarre showdown, Huangqi recovers the goods. As for the pirate who forced the heist through a bet? Cissia has brought them in.", + "Intro_10163005": "Blaze and Stephen set a date for their showdown — the grand reopening of Simmer tomorrow. But an offhand remark from the director leads Blaze to discover the real reason behind her loss of taste.", + "Intro_10163006": "Nangong, who is holding down the fort at Simmer, isn't exactly a whiz in the kitchen. Thankfully, Pan Yinhu and Ju Fufu show up to save the day, and the grand reopening can finally get back on track.", + "Intro_10163007": "Pounding the rice cakes is way too much work, but luckily Belobog Heavy Industries show up right on time — experts at ramming and pounding. After some serious hammering action, they whip up some incredibly chewy rice cakes.", + "Intro_10163008": "Blaze is running late, and the showdown is coming up fast. Out of nowhere, Cissia comes roaring up on her motorcycle with Blaze on the back, tearing down the highway straight to the hot pot shop...", + "Intro_10163009": "The signature hot pot base Blaze brings back, combined with everyone's carefully prepared ingredients, completely wins Stephen over. Moved by the delicious food, he recalls the past events that has led to his feud with Blaze...", + "Intro_10163010": "Dejected after admitting defeat, Stephen walks along the riverside trail, only to unexpectedly encounter a \"familiar stranger\" who bears an uncanny resemblance to his best friend Meister...", + "Intro_10163011": "In front of the Simmer Hot Pot Restaurant, you run into Nangong Yu who is dropping off medicine for the owner, Blaze. She even helps you snag a table.", + "Intro_10163101": "Rain shows up at the video store and tells you two that a dangerous item called \"Ethereal Decoy\" has been left behind in a Hollow during the Hollow Champion tournament, commissioning {M#you}{F#you} to retrieve it.", + "Intro_10163102": "You contact Rain to meet at the video store to discuss how to handle the \"Ethereal Decoy.\" After some discussion, {M#you}{F#you} decide to temporarily store it at the video store.", + "Intro_10163103": "You head to Dew Gardening to meet with Orchidea, who fills you in on the commission details — venture into the Hollow to find the Master of a Bangboo named \"Jackpot,\" who went missing during the competition.", + "Intro_10163104": "Pulchra tells {M#you}{F#you} that she's found a sweet gig that needs a Proxy's help, and invites you to join in.", + "Intro_10163105": "While the two of you are discussing your recent commissions, Shepherd shows up at the video store with a legit commission to calculate Hollow data, asking you, Phaethon, to handle it.", + "Intro_10163106": "Venus hits the jackpot on a scratch card, and then brings a newspaper and catches wind of some wild tabloid gossip. Just then, Dialyn rolls up and drops some important reminders about TOPS...", + "Intro_10163107": "Back at the video store, you fill {M#Belle}{F#your brother} and Fairy in on everything that went down today. After breaking it all down, they both agree — all the clues point to one target: the \"Ethereal Decoy\" stored at home...", + "Intro_11800010": "Nicole sends you a DM, inviting {M#you}{F#you} to take part in a competition called Hollow Champion. While you two are discussing things, both worried about the condition of your eyes, a visitor arrives at your door...", + "Intro_11800020": "A small girl who calls herself the \"Chief Technical Specialist of Marcel Group,\" Norma, shows up at the video store. Claiming she has the mayor's backing, she brings with her a strange little Bangboo charm.", + "Intro_11800030": "Norma's companion, Velina, soon arrives and exchanges some information with {M#you}{F#you} about the material, Flint Porcelloy, used in the Bangboo charm. After the two of them leave, {M#you}{F#you} decide to sign up for the Hollow Champion competition.", + "Intro_11800040": "At the Starloop registration site, {M#you}{F#you} run into Billy and Nicole. The three of you agree to set the Porcelloy W-Engine as the prize you're aiming to win. It's been a while, but you all are finally working together again.", + "Intro_11800050": "{M#You}{F#You} head to the registration desk and carefully review the competition rules with the event guide. Ethereal cards will be the key to winning the entire tournament.", + "Intro_11800055": "Saw the W-Engine and it looks sick, I'm in", + "Intro_11800060": "While checking out the prize display, {M#you}{F#you} stop to examine the Porcelloy W-Engine and happen to meet another contestant, Ramiel, studying it just as closely.", + "Intro_11800070": "Later, you two return home and talk through everything that happened during the day. After a night of rest, the competition is about to begin...", + "Intro_11800080": "On the day of the competition, you two are about to leave for the venue when you suddenly hear something strange inside the house...", + "Intro_11800090": "Unable to register at the venue, Cissia sneaks into the video store in hopes of teaming up with {M#you}{F#you}. At the same time, Nicole is forced to drop out of the competition due to a series of mishaps. By sheer coincidence, Cissia ends up joining {M#your}{F#your} team with Billy under Nicole's name.", + "Intro_11800100": "Stumble Upon a Cloaked Figure's Murder Scene", + "Intro_11800120": "The competition officially starts. Before heading out, you two, Billy, and Cissia work out a strategy, one that focuses on earning points efficiently while keeping everyone safe.", + "Intro_11800130": "Following Fairy's introduction, {M#you{M#}}{F#you} decide to use the Ether Disruptor to get through the area ahead.", + "Intro_11800140": "The group suddenly receives a message from the event guide about a new route with high-scoring Ethereal activity. {M#You}{F#You} quickly realize something's fishy and decide to investigate.", + "Intro_11800150": "During the competition, you all encounter Mors — who is following orders from some unknown person, maliciously attacking contestants who pass by. {M#You}{F#You} decide to put a stop to his rampage.", + "Intro_11800160": "After defeating Mors, {M#You}{F#You} confirm that something is up with the new Carrot and decide to split up with Billy so that you can escort the wounded while tracking down what's really going on.", + "Intro_11800170": "After thorough investigation and comparison, it's finally confirmed that the official Carrot is incorrect. As the event's influence begins to spread, {M#you}{F#you} decide to become everyone's Proxy, helping the lost contestants find their way out.", + "Intro_11800180": "After transmitting the correct path to the contestants, {M#you}{F#you} decide to continue seeking out and helping contestants trapped. Witnessing this act of helping others, Cissia is moved.", + "Intro_11800190": "Along the route, {M#you}{F#you} witness a group of completely motionless, faded Ethereals. Cissia finally reveals that her real purpose for entering the competition is to investigate this fading phenomenon.", + "Intro_11800200": "During your confrontation with Black Wolf Romeul, the tournament organizers finally realize the severity of the situation and rush to the scene, immediately calling off the match. What awaits Romeul now is an official investigation...", + "Intro_11800210": "Back at Starloop Tower, the event guide informs {M#you}{F#you} that the competition will resume once participant safety is confirmed. The tournament enters a temporary hiatus.", + "Intro_11800220": "Even with an investigation looming over him, Romeul's got that same arrogant attitude written all over his face. Seems like he and Promeia have some history — he just keeps provoking her — until security finally drags him out of there.", + "Intro_11800230": "Promeia confronts {M#you}{F#you} and Cissia, threatening you over your snooping around during the competition. Cissia seems terrified of her and flees the scene.", + "Intro_11800240": "Back at the video store, {M#you and Belle}{F#you and Wise} go over all the details from today's match. Though feeling a bit worn out, {M#you}{F#you} decide to check on Cissia and calm her nerves before getting some rest.", + "Intro_11800250": "After much inner turmoil, Cissia finally reveals their past identities — Romeul and Promeia were Sweepers from Calydon, the former Overlord of the Outer Ring. They were both her worst nightmares back then...", + "Intro_11800260": "Cissia shares her past with Promeia and urges {M#you}{F#you} to withdraw from the competition. But just then, {M#you}{F#you} suddenly collapse from severe discomfort...", + "Intro_11800270": "While unconscious, {M#you}{F#you} have a nightmare of your entire body turning into golden Ether. Shadows from the past seems to be quietly awakening.", + "Intro_11800280": "{M#You}{F#You} jolt awake from the nightmare, only to realize {M#you've}{F#you've} been out cold until late into the night. Feeling down, {M#you}{F#you} decide to take a solo walk through Sixth Street to clear {M#your}{F#your} head.", + "Intro_11800290": "{M#You}{F#You} run into Ramiel late at night on Sixth Street, where she is hanging around, and you strike up a conversation. The chat bounces from arcade games to competition targets, and eventually lands on the nightmare you've just had — which seems to really pique Ramiel's interest...", + "Intro_11800300": "Ramiel seems to have glimpsed something in {M#your}{F#your} eyes... but she bids farewell and leaves without revealing more, while the now-awake Cissia immediately begins calling out {M#your}{F#your} name.", + "Intro_11800305": "Cissia finds {M#you}{F#you} and invites {M#you}{F#you} to share some limited-edition pudding from the video store fridge late at night.", + "Intro_11800310": "Cissia and {M#you}{F#you} share some pudding together on the music store rooftop. Cissia listens intently as {M#you}{F#you} open up about {M#your}{F#your} current struggles, and then decide to stay in the competition to help {M#you}{F#you} get that W-Engine.", + "Intro_11800320": "Late at night, having apparently slipped away from prying eyes, Romeul makes contact with one of his handlers. But when he catches wind that he's about to be thrown under the bus, he decides to bite back first.", + "Intro_11800330": "After a good night's rest, {M#you}{F#you} are ready to prep for the next leg of the race. Just then, Severian reaches out to Cissia with some intel related to their investigation.", + "Intro_11800340": "Severian suddenly receives a video message from Romeul — he's already stolen all the competition prizes and scattered them throughout the Hollow. Everything's gone sideways... {M#You}{F#You} need to head to the Hollow immediately to track down the missing Porcelloy W-Engine.", + "Intro_11800350": "{M#You}{F#You} successfully link up with Billy, Lighter, and Lucy inside the Hollow. They also discover several wanted criminals who had their arms and legs broken — from them, {M#you}{F#you} learned that the Porcelloy W-Engine is in Romeul's hands, and that Ramiel has just been there moments before.", + "Intro_11800360": "Cissia uses her Thiren abilities to track the Ether traces on the W-Engine box and discovers two different routes. After some discussion, {M#you}{F#you} decide to split up and follow both trails.", + "Intro_11800370": "{M#You}{F#You} and Cissia run into a pack of burly wanted criminals blocking your path. Through a twist of fate, Cissia is forced to face their attacks head-on — but just then, {M#you}{F#you} come up with a clever plan to get them all out in one piece...", + "Intro_11800375": "Through the fissure, {M#you}{F#you} arrive in a new Hollow space. From the comms, it looks like Billy's side is going smoothly too.", + "Intro_11800380": "{M#You}{F#You} and Cissia unexpectedly arrive at yet another area littered with faded Ethereals. While investigating the specifics of this phenomenon, Cissia also expresses her gratitude to {M#you}{F#you} for your help, however...", + "Intro_11800390": "Promeia shows up out of nowhere and takes down Cissia. After a tense standoff, she finally admits what Krampus has tasked her with — investigating the fading phenomenon, same as you. To keep her from making another move, Cissia steps in front of {M#you}{F#you}...", + "Intro_11800400": "After crossing through the fissure, {M#you}{F#you} successfully regroup with Billy and the others. Now all you need to do is keep following the Ether trail — Romeul's likely waiting at the end of the road.", + "Intro_11800410": "The crew finally catch up with the fleeing Romeul. Furious and cornered, he has zero intention of talking things out from the get-go — his only plan is to take you all down. A brutal fight is inevitable.", + "Intro_11800420": "The chaos from the tournament gradually dies down, and {M#you}{F#you} return to daily life. However, according to Cissia, there's no one named \"Ramiel\"... So who exactly is this mysterious girl who took the Porcelloy W-Engine?", + "Intro_11800430": "Somewhere out of sight, Velina and Norma are quietly watching everything unfold. Seems they've got some history with \"Ramiel\" too...", + "Intro_11800435": "The Protagonist isn't feeling well, and Cissia's worried sick", + "Intro_11800437": "The Protagonist asks Seth to look after the Black Wolves, while the co-protagonist invites the senior disciples", + "Intro_11800440": "The Protagonist isn't feeling well, and Cissia's pretty worried", + "Intro_11800445": "Illustration: Cissia watched over the Protagonist all night", + "Intro_11800450": "The Protagonist went to see a doctor, leaving Cissia at home", + "Intro_11800470": "The Protagonist returns to let Cissia know they're safe, and Seth tells the player to head to Public Security", + "Intro_11800480": "Seth's secretly going easy on the player to let them access classified intel", + "Intro_11800490": "Discovered White Noise's death recording", + "Intro_11800500": "Sum up the case intel you sneaked a peek at in Public Security", + "Intro_11800510": "Promeia stops the player from copying the data", + "Intro_11800520": "Cissia and Promeia Face Off", + "Intro_11800525": "Promeia asks the boss", + "Intro_11800530": "Black Wolf and TOPS Conspiracy", + "Intro_11800540": "Find Severian, then chat with Cissia about Promeia while waiting", + "Intro_11800550": "Talk with Severian again and come up with a plan to capture the Black Wolf", + "Intro_11800560": "Protagonist rallies the crew to discuss the target", + "Intro_11800565": "Cissia Provokes Black Wolf", + "Intro_11800570": "Reiterate the Protagonist's purpose for entering the Hollow", + "Intro_11800580": "During the hunt for Black Wolf, Remielle appears", + "Intro_11800590": "Check in with everyone on progress and deploy the work", + "Intro_11800600": "Cissia reports to the Protagonist that the plan's complete", + "Intro_11800610": "Let's roll", + "Intro_11800615": "callbackProvoke", + "Intro_11800620": "Black Wolf falls. Protagonist drops the master plan, flexing hard. Black Wolf starts digitizing.", + "Intro_11800625": "Black Wolf begins digitizing", + "Intro_11800630": "Black Wolf is devoured by White Noise", + "Intro_11800640": "Billy turns on the crew, confronting the Protagonist", + "Intro_11800650": "Brief me on the situation", + "Intro_11800660": "Severian drops by to check in, and Cissia's back too—she tells the Protagonist there are still people in the Hollow", + "Intro_11800670": "Head to the Starloop to find Promeia", + "Intro_11800680": "Recap what went down in 2.7, nail down the loose ends from 2.8", + "Intro_11801220": "Stage 3 - Placeholder", + "Intro_21800001": "{M#You}{F#You} and Cissia rush to the source of the chaos, where you encounter the bloodthirsty Black Wolf Romeul. While you're facing his deadly threats, Billy arrives right on time according to plan, and Romeul's scheme is about to be foiled.", + "Intro_21800002": "Cissia recalls a horrifying childhood memory — Promeia, a Calydon Sweeper, \"cleaned up\" some Outer Ring scavengers right in front of her. Terrified she'd be next, Cissia fled the scene in fear...", + "Item_Avatar_1511_Des": "Snapshots from Soldier Nangong's daily life and from in combat, recording important moments before and after she became an Agent. These images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nA tiny little ledger, but what it records is not finances. It tracks the number of new followers on the social media account after each performance, the number of times Sunna cried during rehearsals, the temperature spikes when Aria gets nervous, and Nangong's goofy doodles.", + "Item_Avatar_1521_Des": "Snapshots from Cissia's daily life and from in combat, recording important moments before and after she became an Agent. These images also provide insights into her fighting style and favorite weapons, helping to better understand her strengths.\n\nCissia's activity report starts off shakily, following the proper format to log mission details, but gradually devolves into a scouting log of free food sample stands at Lumina Square.", + "Item_MonthCard_2.5": "Weaver's Gilded Gift", + "Item_TeamHPDown_05_des": "\"A trap left by the Hollow government army.\" All squad members lose 10% of their current HP.", + "Item_TeamHPDown_06_des": "\"A deadly trap left by the Hollow government army.\" All squad members lose 15% of their current HP.", + "Item_TeamStressUp_05_des": "\"An accidental glimpse into the memory of the Shelled.\" Increases Pressure by 10.", + "Item_TeamStressUp_06_des": "\"An accidental glimpse into the dreadful memory of the Shelled.\" Increases Pressure by 20.", + "Item_Weapon_A_Common_20_Desc": "\"Spicy without the burn, rich without the grease, bold on the first bite, with a sweet finish.\" Copy this review and leave a good review and photo to redeem one serving of Waifei Peninsula's handmade beef meatballs at Simmer hot pot.", + "Journey_Chapter_2080101": "Season 2 - Epilogue", + "LevelTitleText_0": "Trainee Reviewer", + "LevelTitleText_1": "Official Review", + "LevelTitleText_2": "Veteran Judge", + "LevelTitleText_3": "Blasting-Rank Reviewer", + "LevelTitleText_4": "Expert Review", + "LevelTitleText_5": "Top-Tier Reviewer", + "LockTip_991202": "Unlocked after clearing all [Clear Soup & Beef] stages", + "LockTip_991302": "Unlocked after completing all [Copper Hot Pot] stages", + "LockTip_992102": "Unlocked after completing the previous stage and logging in for 2 days total", + "LockTip_992202": "Unlocked after completing the previous stage and logging in for 3 days total", + "LockTip_992302": "Unlocked after completing the previous stage and logging in for 4 days total", + "LockTip_992402": "Unlocked after completing the previous stage and logging in for 5 days total", + "LockTip_992502": "Unlocked after completing the previous stage and logging in for 6 days total", + "LockTip_992602": "Unlocked after completing the previous stage and logging in for 7 days total", + "LockTip_993002": "Complete the previous stage to unlock", + "LockTip_993102": "Complete the previous stage to unlock", + "LockTip_993202": "Complete the previous stage to unlock", + "LockTip_993302": "Complete the previous stage to unlock", + "LockTip_993402": "Complete the previous stage to unlock", + "LockTip_Collection": "Progress the mission \"Failed Chef\" to unlock", + "LockTip_CollectionTab2": "Unlocked after starting the [Copper Hot Pot] chapter", + "LockTip_CollectionTab3": "Unlocked after starting the [Signature Spicy] chapter", "Lycaon_SkillList_12_Title": "Assist Follow-Up: Vengeful Counterattack - Glacial Waltz", - "Lycaon_Skill_AssaultAid_Enhance_Desc": "Hold after a Defensive Assist to activate:\nQuickly launch multiple strikes against enemies in front, dealing Ice DMG.\nCharacter is invulnerable while using this skill.", - "Lycaon_Skill_AssaultAid_Enhance_Title": "Assist Follow-Up: Vengeful Counterattack - Glacial Waltz", - "Lycaon_Skill_ParryAid_Enhance_Desc": "When the on-field character is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nThis skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.\nCharacter is invulnerable while using this skill.", - "Lycaon_UniqueSkill_01_Upgrade_Desc": "When Lycaon completes charging during a Basic Attack, or activates a Dodge Counter or Dash Attack, the Daze inflicted by the skill increases by 40%.\nWhen EX Special Attack: Thrill of the Hunt, Assist Follow-Up: Vengeful Counterattack, or Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, the target's Ice RES is reduced by 25%, and it increases the DMG to the target from other attributes by 30% for 30s.\nUpon entering the battlefield, Lycaon gains one Encircle Prey activation chance.\nWhen Encircle Prey has available activations, hitting an enemy with Assist Follow-Up: Vengeful Counterattack - Glacial Waltz triggers the Quick Assist of the previous character in the squad. During this skill, when other squad members enter via Quick Assist, Lycaon enters the Encircle Prey state for 8s.\nWhen an elite or boss enemy becomes Stunned, 1Encircle Prey activation chance is gained. Up to 1 Encircle Prey activation can be stored.\nWhen the Encircle Prey state ends, Lycaon automatically activates Assist Follow-Up: Vengeful Counterattack - Glacial Waltz. If the Encircle Prey state ends early, for every 1s of remaining duration, the Daze dealt by the next Assist Follow-Up: Vengeful Counterattack - Glacial Waltz increases by 6%.\nWhen the currently active character stops attacking or uses a Chain Attack or Ultimate, Lycaon will end the Encircle Prey state early.\nWhen Lycaon manually uses Assist Follow-Up: Vengeful Counterattack - Glacial Waltz, the Encircle Prey state also ends early, but Assist Follow-Up: Vengeful Counterattack - Glacial Waltz will not be automatically triggered.\nWhile the Encircle Prey state is active, Lycaon will activate Basic Attack, Dodge, Dash Attack, and Dodge Counter based on the skills used by the currently active character.\nWhen the currently active character uses a Basic Attack or EX Special Attack, Lycaon will simultaneously perform the 1st through 3rd hits of his Basic Attack.\nWhen the active character performs a Dodge or Dodge Counter, Lycaon will simultaneously perform a Dodge or Dodge Counter. After performing a Dodge Counter while in the Encircle Prey state, Lycaon can immediately follow up with the 3rd hit of his Basic Attack.\nWhile the Encircle Prey state is active, when Lycaon is not the currently active Agent, his attacks only deal DMG and Daze. While Lycaon is the currently active character, the Encircle Prey duration does not decrease.", - "Lycaon_UniqueSkill_02_Upgrade_Desc": "When Lycaon completes charging during a Basic Attack, or activates a Dodge Counter or Dash Attack, the Daze inflicted by the skill increases by 46.6%.\nWhen EX Special Attack: Thrill of the Hunt, Assist Follow-Up: Vengeful Counterattack, or Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, the target's Ice RES is reduced by 25%, and it increases the DMG to the target from other attributes by 30% for 30s.\nUpon entering the battlefield, Lycaon gains one Encircle Prey activation chance.\nWhen Encircle Prey has available activations, hitting an enemy with Assist Follow-Up: Vengeful Counterattack - Glacial Waltz triggers the Quick Assist of the previous character in the squad. During this skill, when other squad members enter via Quick Assist, Lycaon enters the Encircle Prey state for 8s.\nWhen an elite or boss enemy becomes Stunned, 1Encircle Prey activation chance is gained. Up to 1 Encircle Prey activation can be stored.\nWhen the Encircle Prey state ends, Lycaon automatically activates Assist Follow-Up: Vengeful Counterattack - Glacial Waltz. If the Encircle Prey state ends early, for every 1s of remaining duration, the Daze dealt by the next Assist Follow-Up: Vengeful Counterattack - Glacial Waltz increases by 6%.\nWhen the currently active character stops attacking or uses a Chain Attack or Ultimate, Lycaon will end the Encircle Prey state early.\nWhen Lycaon manually uses Assist Follow-Up: Vengeful Counterattack - Glacial Waltz, the Encircle Prey state also ends early, but Assist Follow-Up: Vengeful Counterattack - Glacial Waltz will not be automatically triggered.\nWhile the Encircle Prey state is active, Lycaon will activate Basic Attack, Dodge, Dash Attack, and Dodge Counter based on the skills used by the currently active character.\nWhen the currently active character uses a Basic Attack or EX Special Attack, Lycaon will simultaneously perform the 1st through 3rd hits of his Basic Attack.\nWhen the active character performs a Dodge or Dodge Counter, Lycaon will simultaneously perform a Dodge or Dodge Counter. After performing a Dodge Counter while in the Encircle Prey state, Lycaon can immediately follow up with the 3rd hit of his Basic Attack.\nWhile the Encircle Prey state is active, when Lycaon is not the currently active Agent, his attacks only deal DMG and Daze. While Lycaon is the currently active character, the Encircle Prey duration does not decrease.", - "Lycaon_UniqueSkill_03_Upgrade_Desc": "When Lycaon completes charging during a Basic Attack, or activates a Dodge Counter or Dash Attack, the Daze inflicted by the skill increases by 53.3%.\nWhen EX Special Attack: Thrill of the Hunt, Assist Follow-Up: Vengeful Counterattack, or Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, the target's Ice RES is reduced by 25%, and it increases the DMG to the target from other attributes by 30% for 30s.\nUpon entering the battlefield, Lycaon gains one Encircle Prey activation chance.\nWhen Encircle Prey has available activations, hitting an enemy with Assist Follow-Up: Vengeful Counterattack - Glacial Waltz triggers the Quick Assist of the previous character in the squad. During this skill, when other squad members enter via Quick Assist, Lycaon enters the Encircle Prey state for 8s.\nWhen an elite or boss enemy becomes Stunned, 1Encircle Prey activation chance is gained. Up to 1 Encircle Prey activation can be stored.\nWhen the Encircle Prey state ends, Lycaon automatically activates Assist Follow-Up: Vengeful Counterattack - Glacial Waltz. If the Encircle Prey state ends early, for every 1s of remaining duration, the Daze dealt by the next Assist Follow-Up: Vengeful Counterattack - Glacial Waltz increases by 6%.\nWhen the currently active character stops attacking or uses a Chain Attack or Ultimate, Lycaon will end the Encircle Prey state early.\nWhen Lycaon manually uses Assist Follow-Up: Vengeful Counterattack - Glacial Waltz, the Encircle Prey state also ends early, but Assist Follow-Up: Vengeful Counterattack - Glacial Waltz will not be automatically triggered.\nWhile the Encircle Prey state is active, Lycaon will activate Basic Attack, Dodge, Dash Attack, and Dodge Counter based on the skills used by the currently active character.\nWhen the currently active character uses a Basic Attack or EX Special Attack, Lycaon will simultaneously perform the 1st through 3rd hits of his Basic Attack.\nWhen the active character performs a Dodge or Dodge Counter, Lycaon will simultaneously perform a Dodge or Dodge Counter. After performing a Dodge Counter while in the Encircle Prey state, Lycaon can immediately follow up with the 3rd hit of his Basic Attack.\nWhile the Encircle Prey state is active, when Lycaon is not the currently active Agent, his attacks only deal DMG and Daze. While Lycaon is the currently active character, the Encircle Prey duration does not decrease.", - "Lycaon_UniqueSkill_04_Upgrade_Desc": "When Lycaon completes charging during a Basic Attack, or activates a Dodge Counter or Dash Attack, the Daze inflicted by the skill increases by 60%.\nWhen EX Special Attack: Thrill of the Hunt, Assist Follow-Up: Vengeful Counterattack, or Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, the target's Ice RES is reduced by 25%, and it increases the DMG to the target from other attributes by 30% for 30s.\nUpon entering the battlefield, Lycaon gains one Encircle Prey activation chance.\nWhen Encircle Prey has available activations, hitting an enemy with Assist Follow-Up: Vengeful Counterattack - Glacial Waltz triggers the Quick Assist of the previous character in the squad. During this skill, when other squad members enter via Quick Assist, Lycaon enters the Encircle Prey state for 8s.\nWhen an elite or boss enemy becomes Stunned, 1Encircle Prey activation chance is gained. Up to 1 Encircle Prey activation can be stored.\nWhen the Encircle Prey state ends, Lycaon automatically activates Assist Follow-Up: Vengeful Counterattack - Glacial Waltz. If the Encircle Prey state ends early, for every 1s of remaining duration, the Daze dealt by the next Assist Follow-Up: Vengeful Counterattack - Glacial Waltz increases by 6%.\nWhen the currently active character stops attacking or uses a Chain Attack or Ultimate, Lycaon will end the Encircle Prey state early.\nWhen Lycaon manually uses Assist Follow-Up: Vengeful Counterattack - Glacial Waltz, the Encircle Prey state also ends early, but Assist Follow-Up: Vengeful Counterattack - Glacial Waltz will not be automatically triggered.\nWhile the Encircle Prey state is active, Lycaon will activate Basic Attack, Dodge, Dash Attack, and Dodge Counter based on the skills used by the currently active character.\nWhen the currently active character uses a Basic Attack or EX Special Attack, Lycaon will simultaneously perform the 1st through 3rd hits of his Basic Attack.\nWhen the active character performs a Dodge or Dodge Counter, Lycaon will simultaneously perform a Dodge or Dodge Counter. After performing a Dodge Counter while in the Encircle Prey state, Lycaon can immediately follow up with the 3rd hit of his Basic Attack.\nWhile the Encircle Prey state is active, when Lycaon is not the currently active Agent, his attacks only deal DMG and Daze. While Lycaon is the currently active character, the Encircle Prey duration does not decrease.", - "Lycaon_UniqueSkill_05_Upgrade_Desc": "When Lycaon completes charging during a Basic Attack, or activates a Dodge Counter or Dash Attack, the Daze inflicted by the skill increases by 66.6%.\nWhen EX Special Attack: Thrill of the Hunt, Assist Follow-Up: Vengeful Counterattack, or Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, the target's Ice RES is reduced by 25%, and it increases the DMG to the target from other attributes by 30% for 30s.\nUpon entering the battlefield, Lycaon gains one Encircle Prey activation chance.\nWhen Encircle Prey has available activations, hitting an enemy with Assist Follow-Up: Vengeful Counterattack - Glacial Waltz triggers the Quick Assist of the previous character in the squad. During this skill, when other squad members enter via Quick Assist, Lycaon enters the Encircle Prey state for 8s.\nWhen an elite or boss enemy becomes Stunned, 1Encircle Prey activation chance is gained. Up to 1 Encircle Prey activation can be stored.\nWhen the Encircle Prey state ends, Lycaon automatically activates Assist Follow-Up: Vengeful Counterattack - Glacial Waltz. If the Encircle Prey state ends early, for every 1s of remaining duration, the Daze dealt by the next Assist Follow-Up: Vengeful Counterattack - Glacial Waltz increases by 6%.\nWhen the currently active character stops attacking or uses a Chain Attack or Ultimate, Lycaon will end the Encircle Prey state early.\nWhen Lycaon manually uses Assist Follow-Up: Vengeful Counterattack - Glacial Waltz, the Encircle Prey state also ends early, but Assist Follow-Up: Vengeful Counterattack - Glacial Waltz will not be automatically triggered.\nWhile the Encircle Prey state is active, Lycaon will activate Basic Attack, Dodge, Dash Attack, and Dodge Counter based on the skills used by the currently active character.\nWhen the currently active character uses a Basic Attack or EX Special Attack, Lycaon will simultaneously perform the 1st through 3rd hits of his Basic Attack.\nWhen the active character performs a Dodge or Dodge Counter, Lycaon will simultaneously perform a Dodge or Dodge Counter. After performing a Dodge Counter while in the Encircle Prey state, Lycaon can immediately follow up with the 3rd hit of his Basic Attack.\nWhile the Encircle Prey state is active, when Lycaon is not the currently active Agent, his attacks only deal DMG and Daze. While Lycaon is the currently active character, the Encircle Prey duration does not decrease.", - "Lycaon_UniqueSkill_06_Upgrade_Desc": "When Lycaon completes charging during a Basic Attack, or activates a Dodge Counter or Dash Attack, the Daze inflicted by the skill increases by 73.3%.\nWhen EX Special Attack: Thrill of the Hunt, Assist Follow-Up: Vengeful Counterattack, or Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, the target's Ice RES is reduced by 25%, and it increases the DMG to the target from other attributes by 30% for 30s.\nUpon entering the battlefield, Lycaon gains one Encircle Prey activation chance.\nWhen Encircle Prey has available activations, hitting an enemy with Assist Follow-Up: Vengeful Counterattack - Glacial Waltz triggers the Quick Assist of the previous character in the squad. During this skill, when other squad members enter via Quick Assist, Lycaon enters the Encircle Prey state for 8s.\nWhen an elite or boss enemy becomes Stunned, 1Encircle Prey activation chance is gained. Up to 1 Encircle Prey activation can be stored.\nWhen the Encircle Prey state ends, Lycaon automatically activates Assist Follow-Up: Vengeful Counterattack - Glacial Waltz. If the Encircle Prey state ends early, for every 1s of remaining duration, the Daze dealt by the next Assist Follow-Up: Vengeful Counterattack - Glacial Waltz increases by 6%.\nWhen the currently active character stops attacking or uses a Chain Attack or Ultimate, Lycaon will end the Encircle Prey state early.\nWhen Lycaon manually uses Assist Follow-Up: Vengeful Counterattack - Glacial Waltz, the Encircle Prey state also ends early, but Assist Follow-Up: Vengeful Counterattack - Glacial Waltz will not be automatically triggered.\nWhile the Encircle Prey state is active, Lycaon will activate Basic Attack, Dodge, Dash Attack, and Dodge Counter based on the skills used by the currently active character.\nWhen the currently active character uses a Basic Attack or EX Special Attack, Lycaon will simultaneously perform the 1st through 3rd hits of his Basic Attack.\nWhen the active character performs a Dodge or Dodge Counter, Lycaon will simultaneously perform a Dodge or Dodge Counter. After performing a Dodge Counter while in the Encircle Prey state, Lycaon can immediately follow up with the 3rd hit of his Basic Attack.\nWhile the Encircle Prey state is active, when Lycaon is not the currently active Agent, his attacks only deal DMG and Daze. While Lycaon is the currently active character, the Encircle Prey duration does not decrease.", - "Lycaon_UniqueSkill_07_Upgrade_Desc": "When Lycaon completes charging during a Basic Attack, or activates a Dodge Counter or Dash Attack, the Daze inflicted by the skill increases by 80%.\nWhen EX Special Attack: Thrill of the Hunt, Assist Follow-Up: Vengeful Counterattack, or Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, the target's Ice RES is reduced by 25%, and it increases the DMG to the target from other attributes by 30% for 30s.\nUpon entering the battlefield, Lycaon gains one Encircle Prey activation chance.\nWhen Encircle Prey has available activations, hitting an enemy with Assist Follow-Up: Vengeful Counterattack - Glacial Waltz triggers the Quick Assist of the previous character in the squad. During this skill, when other squad members enter via Quick Assist, Lycaon enters the Encircle Prey state for 8s.\nWhen an elite or boss enemy becomes Stunned, 1Encircle Prey activation chance is gained. Up to 1 Encircle Prey activation can be stored.\nWhen the Encircle Prey state ends, Lycaon automatically activates Assist Follow-Up: Vengeful Counterattack - Glacial Waltz. If the Encircle Prey state ends early, for every 1s of remaining duration, the Daze dealt by the next Assist Follow-Up: Vengeful Counterattack - Glacial Waltz increases by 6%.\nWhen the currently active character stops attacking or uses a Chain Attack or Ultimate, Lycaon will end the Encircle Prey state early.\nWhen Lycaon manually uses Assist Follow-Up: Vengeful Counterattack - Glacial Waltz, the Encircle Prey state also ends early, but Assist Follow-Up: Vengeful Counterattack - Glacial Waltz will not be automatically triggered.\nWhile the Encircle Prey state is active, Lycaon will activate Basic Attack, Dodge, Dash Attack, and Dodge Counter based on the skills used by the currently active character.\nWhen the currently active character uses a Basic Attack or EX Special Attack, Lycaon will simultaneously perform the 1st through 3rd hits of his Basic Attack.\nWhen the active character performs a Dodge or Dodge Counter, Lycaon will simultaneously perform a Dodge or Dodge Counter. After performing a Dodge Counter while in the Encircle Prey state, Lycaon can immediately follow up with the 3rd hit of his Basic Attack.\nWhile the Encircle Prey state is active, when Lycaon is not the currently active Agent, his attacks only deal DMG and Daze. While Lycaon is the currently active character, the Encircle Prey duration does not decrease.", - "MainCitySwitchRole_ChangeFormInfo": "Forms can be switched freely while in the City", - "MainLineS2_LeapDetail": "[Advance Screening]\n• After completing the rank-up in Season 1 Chapter 1 - Intermission, Proxies can unlock the \"Advance Screening\" feature, which allows early access to certain Main Story content.\n• Through Advance Screening, Proxies can preview content from Main Story Season 2 Chapter 6 ahead of schedule, while still normally unlocking new areas and meeting new Agents as the Main Story progresses. After completing Main Story Season 2 Chapter 6, Proxies will be able to normally accept the Story Commission for Season 2 - Interlude \"Encore for an Old Dream\".\n• Activating Advance Screening will not affect Main Story progression or rewards. Proxies can claim all eligible Commission Rewards and Exclusive Rewards as usual.\n \n[Function Details]\n• After using Advance Screening to unlock Main Story Season 2 Chapter 6, Proxies will receive the first mission of that chapter. As the Main Story progresses, Proxies will continue to receive all subsequent missions once their requirements are met, including event missions, exploration missions, and combat commissions.\n• After enabling Advance Screening, Proxies can track other Main Commission schedules through Inter-Knot - Schedule to experience earlier chapter story content.\n• Advance Screening allows early access to designated Main Story chapters. Proxies can view their current Main Story chapter, detailed information, and all Advance Screening-related details via Logbook.", - "MainStoryChapterNumber_1015": "S2-INTERLUDE", - "MainStory_SongTitle_1": "Codename: Heartfelt Rock - First Edition (Excerpt)", - "MainStory_SongTitle_2": "Codename: Heartfelt Rock - Fine-Tuned (Excerpt)", - "MainStory_SongTitle_3": "Turn Heartbeats Into Tempo - Remix (Excerpt)", - "MainStory_SongTitle_4": "Turn Heartbeats Into Tempo - Ultimate Final", - "Main_BubbleStory_Chapter170_417001009_01_Gender": "{F#So Belle was the one who took on those \"Inspiration Commissions\"...}{M#So Wise was the one who took on those \"Inspiration Commissions\"...}", - "Main_BubbleStory_Chapter170_417001009_02": "{F#That's right.}{M#Yeah!}", - "Main_BubbleStory_Chapter170_417001036_01": "Actually, today's just a dress rehearsal, so we didn't invite a lot of people...", - "Main_BubbleStory_Chapter170_417001060_01": "It's rough...", - "Main_BubbleStory_Chapter170_417001060_02": "Yeah, it looks tiring...", - "Main_Chat_Chapter170_220003301_01": "A diehard \"Cersea\" fan spotted the Inter-Knot post and showed up at the livehouse asking around to see if it was legit.", - "Main_Chat_Chapter170_220003301_02": "Just then, the Protagonist happens to pass by and gets stopped by a fan with questions. While the Protagonist looks completely confused, Aria walks by and jumps into the conversation.", - "Main_Chat_Chapter170_220003301_03": "Aria seemed a bit surprised when she heard this, and replied with a practiced, polite deflection: \"Oh? Where did you hear that rumor?\"", - "Main_Chat_Chapter170_220003301_04": "Fan says: You don't know? This post on the Inter-Knot's been blowing up lately. \"Cersea\" hasn't shown her face in ages, and this post's brought all the OG fans out of the woodwork! The Protagonist overhears this nearby and gets curious about what kind of post it is.", - "Main_Chat_Chapter170_220003301_05": "【Straight-Up Inter-Knot】So the fan shows the Protagonist the post.", - "Main_Chat_Chapter170_220003301_06": "After a moment's thought, Aria ultimately decided to lie, telling the fans that Cersea wasn't performing here.", - "Main_Chat_Chapter170_220003301_07": "[Narration] The fans, disappointed, reluctantly walk away.", - "Main_Chat_Chapter170_220003302_01": "The Protagonist asks Aria if Cecilia really performs here. Not wanting to hide the truth, Aria tells the Protagonist that Cecilia sometimes does vocal practice during morning hours.", - "Main_Chat_Chapter170_220003302_02": "The Protagonist felt that fan seemed pretty genuine, not like a bad guy at all. Why didn't they just say that to the fan earlier?", - "Main_Chat_Chapter170_220003302_03": "Aria tells the Protagonist she's torn too, but for the sake of the livehouse and Ms. Cecilia, she absolutely can't tell anyone—besides, Cecilia's already cut ties with her past and deliberately keeps Cersea's identity under wraps.", - "Main_Chat_Chapter170_220003302_04": "The Protagonist mentions wanting to hear Cecilia sing. Aria says Cecilia's not around today, but tells the Protagonist they can catch her tomorrow morning—just don't let Cecilia know she spilled the beans.", - "Main_Chat_Chapter170_220003303_01": "The next morning, the Protagonist ran into Cecilia near the stage.", - "Main_Chat_Chapter170_220003303_02": "Cecilia is surprised by the Protagonist's visit, assuming they came to hang out with the three little ones. After a quick explanation, Cecilia happily agrees to sing for the Protagonist.", - "Main_Chat_Chapter170_220003304_01": "Cecilia asks the Protagonist what they think of her singing now.", - "Main_Chat_Chapter170_220003304_02": "The Protagonist praises Cecilia's voice—no wonder she was the diva of the old era.", - "Main_Chat_Chapter170_220003304_03": "Cecilia thanked us for the compliments, but she believes her voice will never reach its peak again;", - "Main_Chat_Chapter170_220003304_04": "Cecilia gently chatted about stories from the past and how her voice has changed. Lucky for her, the Protagonist's someone who really gets it. Cecilia says the Protagonist's always welcome to come hear her sing.", - "Main_Chat_Chapter170_220003305_01": "Cecilia suddenly remembers something and asks the Protagonist to confirm—did they come here specifically looking for her?", - "Main_Chat_Chapter170_220003305_02": "The Protagonist confirms they did say that. Then Cecilia follows up, asking if Aria was the one who told them. The Protagonist freezes—busted.", - "Main_Chat_Chapter170_220003305_03": "Cecilia sighs, \"So that's why Aria's been dodging me these past couple days.\" Cecilia says if it's the Protagonist who knows this secret, she doesn't mind at all—she won't blame Aria for it.", - "Main_Chat_Chapter170_317000013_01": "Thanks for cheering, Manager! But it still feels like something is missing from this song...", - "Main_Chat_Chapter170_817014001_09": "But according to 404's operating hours, we don't have any shows on at this time... so I'm afraid we can't offer you any of our services.", - "Main_Chat_Chapter170_817014001_10": "...Oh! Right, if you're here looking for Sunna and the others, go ahead!", - "Main_Chat_Chapter170_817014001_11": "Head down the stairs and you'll get to the drinks stand and performance area. Want me to show you the way?", - "Main_Chat_Chapter170_817014001_12": "Nah, we'll head down ourselves.", - "Main_Chat_Chapter170_817014003_03": "Alright, lemme give it a try. (Calibrate rhythm)", - "Main_Chat_Chapter170_817014003_04": "Let's get started! (Skip calibration)", - "Main_Chat_Chapter170_817014010_01": "(It's so late... What's Evelyn doing here?)", - "Main_Chat_Chapter170_817014010_02": "(Is Astra here too? Should I go say hi?)", - "Main_Chat_Chapter170_817014010_03": "While hesitating, you suddenly hear a Knock Knock notification sound from the phone...", - "Main_Chat_Chapter170_817014010_04": "(It's already late... What's Evelyn doing here?)", - "Main_Chat_Chapter170_817014010_05": "(Is Astra here too? Should I go say hi?)", - "Main_Chat_Chapter170_817014019_05": "Hehe, just messing with ya. Why so serious? Er... no need to try and look 'round me. The room's fine! I even tidied up a bit for {F#ya}{M#your sister}!", - "Main_Chat_Chapter170_817014020_02": "Are you really okay with heading into a Hollow?", - "Main_Chat_Chapter170_817014020_03": "(Express concern for Aria and Sunna's situation)", - "Main_Chat_Chapter170_817014020_04": "I'm totally fine — my aptitude for Ether's always been really good! The three of us sometimes do some simple Hollow commissions together to help fund our group.", - "Main_Chat_Chapter170_817014020_05": "Though this Hollow today does feel a bit... unfamiliar...", - "Main_Chat_Chapter170_817014020_06": "I'm totally fine too! My... uh, my aptitude for Ether's pretty good! Been that way since I was a kid!", - "Main_Chat_Chapter170_817014020_07": "Plus, Nangong had a friend mod our weapons earlier and everything's in top shape now!", - "Main_Chat_Chapter170_817014020_08": "Wait, seriously?! That kind of service must cost a fortune...", - "Main_Chat_Chapter170_817014020_09": "Only pros can pull that off...", - "Main_Chat_Chapter170_817014020_10": "Not at all! Nangong said that when she went to try out the VR stages at Lumina Square's HIA club, she lucked out as the \"10,000th visitor,\" so they hooked her up with this modification service as a freebie~", - "Main_Chat_Chapter170_817014020_11": "Yeah, yeah! All our equipment's been modded to perfection! The HIA really knows their stuff...", - "Main_Chat_Chapter170_817014020_12": "(Can the HIA really manage that...?)", - "Main_Chat_Chapter170_817014020_13": "(Lumina's HIA club basically just handles rookie sign-ups and training sessions. No way they'd offer weapon mods, especially not for free... That kind of service is crazy expensive.)", - "Main_Chat_Chapter170_817014020_14": "(But wait, didn't Nangong keep going on about \"winning a 500,000 Denny jackpot\" and stuff like that before? Could it be she just doesn't wanna make a big deal in front of the team... so she's always secretly helping out with funds?)", - "Main_Chat_Chapter170_817014020_15": "(...The more I think about it, the more likely it seems. If I get the chance, I should keep an eye out.)", - "Main_Chat_Chapter170_817014020_16": "...Manager? Don't worry about Sunna and me. We'll be fine!", - "Main_Chat_Chapter170_817014020_17": "If you're ready too, let's head out—", - "Main_Chat_Chapter170_817014020_18": "Sure!", - "Main_Chat_Chapter170_817014020_19": "Hang on, I still need to prepare.", - "Main_Chat_Chapter170_817014020_20": "(Lumina's HIA club basically just handles rookie sign-ups and training sessions. I doubt they'd offer weapon mods, especially not for free... That kind of service is really expensive.)", - "Main_Chat_Chapter170_817014020_21": "(But... didn't Nangong talk about \"winning a 500,000 Denny jackpot\" and stuff before? Could it be she just doesn't want to make a big deal in front of the team... so she's always secretly helping out with funds?)", - "Main_Chat_Chapter170_817014020_22": "(...The more I think about it, the more likely it seems. If I get the chance, I should keep an eye out.)", - "Main_Chat_Chapter170_817014020_Name_02": "Sunna", - "Main_Chat_Chapter170_817014049_10": "Early morning, a construct girl pushes open the video store door, cluessless as to what's happening in the shadows.", - "Main_Chat_Chapter170_817014049_12": "Early morning, a construct girl pushes open the video store door, cluessless as to what's happening in the shadows.", - "Main_Chat_Chapter170_817014056_04": "Another year, another Gilded Carrot Day. Our friends are still around, and the new commission went off without a hitch — honestly, that's all I could ask for.", - "Main_Chat_Chapter170_817014056_05": "You're quite easy to please, huh?", - "Main_Chat_Chapter170_817014056_06": "I agree.", - "Main_Chat_Chapter170_817014056_09": "Another year, another Gilded Carrot Day. Our friends are still around, and the new commission went off without a hitch — honestly, that's all I could ask for.", - "Main_Chat_Chapter170_817014058_01": "Lynn? Seems like you like them.", - "Main_Chat_Chapter170_817014058_02": "Yeah. I don't think I ever told you before, but... I actually used to want to become an idol myself...", - "Main_Chat_Chapter170_817014058_03": "But pushing yourself to create with barely any response, those long, grueling practice sessions... It's really tough to keep going. So... I really admire the Angels of Delusion.", - "Main_Chat_Chapter170_817014058_04": "Mm, they were pretty good... Not super polished yet, but still got me into it.", - "Main_Chat_Chapter170_817014058_05": "...I only realized I was getting sleepy after they finished.", - "Main_Chat_Chapter170_817014058_06": "Are you heading off to rest, Ellen?", - "Main_Chat_Chapter170_817014058_07": "I'm fine. Can stick it out till the photo's done, then go back, sleep.", - "Main_Chat_Chapter170_817014058_08": "Sounds good~", - "Main_Chat_Chapter170_817014058_Name_01": "Lynn", - "Main_Chat_Chapter170_817014063_01": "Sunna and Banyue's idle chat after returning from the Hollow; Banyue leaves first after it ends", - "Main_Chat_Chapter170_817014064_01": "Sunna's a bit lost, doesn't know how to calm Aria down, so she calls Nangong and Cecilia", - "Main_Chat_Chapter170_817014065_02": "W—Wait, so many dishes... When are your other friends getting here?", - "Main_Chat_Chapter170_817014066_01": "Take Aria to the workshop, get her settled in, then hash out the next move with Jane", - "Main_Chat_Chapter170_817014067_01": "Jane dragged Seth in from his patrol shift outside to celebrate Gilded Carrot Day at 404", - "Main_Chat_Chapter170_817014072_01": "Thanks, guys – I'll definitely be there~", - "Main_Chat_Chapter170_817014072_02": "But hey, it's been forever since we all hung out like this—wanna grab a spot somewhere and chill?", - "Main_Chat_Chapter170_817014072_Name_01": "Xiaoyan", - "Main_Chat_Chapter170_817014080_02": "Sunna and Nangong hover anxiously by Aria's side, keeping watch and murmuring softly...", - "Main_Chat_Chapter170_817014086_01": "You're not tired yet, Belle?", - "Main_Chat_Chapter170_817014086_02": "Don't worry, I'm not gonna sneak off with Fairy while you're asleep and hand her over to Public Security.", - "Main_Chat_Chapter170_817014086_03": "...It was just a joke. Ah, nevermind.", - "Main_Chat_Chapter170_817014086_04": "Get some rest. According to Suibian Temple tradition, we'll need to stay up late tomorrow night to welcome the new year.", - "Main_Chat_Chapter170_817014086_05": "...You're not tired yet, Wise?", - "Main_Chat_Chapter170_817014086_06": "Don't tell me... you're worried I'll sneak off with Fairy and hand her straight over to Public Security?", - "Main_Chat_Chapter170_817014086_07": "It was just a joke! Did that help you feel any better?", - "Main_Chat_Chapter170_817014086_08": "Go get some rest already. Nobody should have to spend Gilded Carrot Day with dark circles under their eyes~", - "Main_Chat_Chapter170_817014086_Name_01": "Biggest Fan", - "Main_Chat_Chapter170_817014089_15": "(Hold on — what Fairy said just now...)", - "Main_Chat_Chapter170_817014092_03": "And, don't you miss it? The feeling of being in the spotlight, surrounded by the adoring gaze of all your fans?", - "Main_Chat_Chapter170_817014092_04": "Their passionate, hopeful eyes filling with panic... the cheers for your performance morphing into screams of terror. Is that a choice you made of your own \"free will\"?", - "Main_Chat_Chapter170_817014092_07": "If not for yourself, then for those who cheered, cried, and resonated with you through your songs... Please, come back.", - "Main_Chat_Chapter170_817014092_08": "About what happened before... We'll go to Public Security together, to TOPS' oversight department, to anyone who can help — someday, you'll definitely get to sing and perform the way you truly want!", - "Main_Chat_Chapter170_817014092_14": "If I ever get the chance again, I'd like to invite you to my show.", - "Main_Chat_Chapter170_817014093_17": "...Proud of you.", - "Main_Chat_Chapter170_817014093_18": "Aria, Nangong, you two have something to say?", - "Main_Chat_Chapter170_817014093_19": "...Mhm!", - "Main_Chat_Chapter170_817014093_22": "But it wasn't just the three of us making these memories. Every kind word from Delulus like the Manager turned into specks of stardust, falling upon us.", - "Main_Chat_Chapter170_817014093_23": "Now tonight, we'll gather up the stardust of our wildest shared delusions...and light up their Gilded Carrot Day!", - "Main_Chat_Chapter170_817014093_26": "Rationally speaking, I still think you're passing up a huge opportunity... but if you always stayed rational, how could you ever answer that burning passion and become a true musician?", - "Main_Chat_Chapter170_817014097_08": "Then we'll excuse ourselves for now. Managers, and our lovely new guest, hang tight... The show's about to start!", - "Main_Chat_Chapter170_817014098_11": "Caught up in the moment between Ms. Cecilia and Aria that feels like some kind of long-awaited reunion, a special alert suddenly pings.", - "Main_Chat_Chapter170_817014099_16": "(And last time, at the Angels of Delusion's dress rehearsal... the way Jane was acting so hostile...)", - "Main_Chat_Chapter170_817014099_19": "(And then there's the hostility Jane showed during the Angels of Delusion dress rehearsal...)", - "Main_Chat_Chapter170_817014100_04": "The manager's been busy all day, managed to make it to our last performance, and even helped us entertain the crowd. Let's get a pic with her first!", - "Main_Chat_Chapter170_817014100_22": "Wait! Hold up—", - "Main_Chat_Chapter170_817014100_23": "...What's up?", - "Main_Chat_Chapter170_817014100_24": "Ahhhhh you're so right!", - "Main_Chat_Chapter170_817014100_25": "Sweet! Let's take it now—", - "Main_Chat_Chapter170_817014100_26": "The manager's been busy all day, managed to make it to our last performance, and even helped us entertain the crowd. Let's get a pic with him first!", - "Main_Chat_Chapter170_817014104_01": "Master. I'm worried the fireworks on Gilded Carrot Day evening will be too loud for you to hear my blessing. I'm worried the live music at 404 will be too intense for you to see my message—", - "Main_Chat_Chapter170_817014104_02": "...What are you talking about?", - "Main_Chat_Chapter170_817014104_04": "...Online data shows that audio messages are a popular form of greeting around Gilded Carrot Day. Analysis: Master has been preoccupied with commissions lately and hasn't had time to enjoy the festive atmosphere.", - "Main_Chat_Chapter170_817014104_08": "Reminder: Your friends have sent multiple video messages full of heartfelt emotions and eloquent words, putting New Eridu's most advanced AI assistant to shame. Currently playing for you...", - "Main_Chat_Chapter170_817014104_09": "Yes!", - "Main_Chat_Chapter170_817014104_10": "Nah, your blessing is all I need.", - "Main_Chat_Chapter170_817014105_01": "Belle and I helped bail you out in that whole Aria situation. But you've been awfully quiet... What've you been doing?", - "Main_Chat_Chapter170_817014105_02": "Something about Youkai?", - "Main_Chat_Chapter170_817014105_03": "After all, our suspect's still on the loose...", - "Main_Chat_Chapter170_817014105_05": "During the investigation into the incident before the Yearlight Ceremony, TOPS' oversight division also found records in suspect Vesper's data showing she had been \"corrupted\" by the intelligent entity Youkai.", - "Main_Chat_Chapter170_817014105_06": "However, both Public Security and Krampus have currently lost track of Youkai.", - "Main_Chat_Chapter170_817014105_07": "So... Public Security and Krampus lost track of them. Youkai's already escaped, and its accomplice is still unknown.", - "Main_Chat_Chapter170_817014105_08": "Yeah, that's about right...", - "Main_Chat_Chapter170_817014105_09": "This is making me feel uneasy...", - "Main_Chat_Chapter170_817014105_11": "I shall continuously upgrade the Hollow Deep Dive System's defense protocols based on existing records...", - "Main_Chat_Chapter170_817014105_12": "Can these upgrades really stop Youkai though?", - "Main_Chat_Chapter170_817014105_14": "Ahem... My bad. I shouldn't have said something that puts you in an awkward position.", - "Main_Chat_Chapter170_817014105_15": "...Fairy did say it was continuous.", - "Main_Chat_Chapter170_817014105_16": "It'll get better... right?", - "Main_Chat_Chapter170_817014105_18": "Exactly. Plus, with Public Security and Krampus after them, Youkai won't dare act any time soon. Since everyone's still on their Gilded Carrot Day break, Belle and I can take a few more days to relax too.", - "Main_Chat_Chapter170_817014105_19": "Fairy, meanwhile, can keep tabs on Youkai while clearing out some of that redundant data.", - "Main_Chat_Chapter170_817014105_21": "Let's relax for a bit.", - "Main_Chat_Chapter170_817014105_22": "Defense program upgrade will continue in the background.", - "Main_Chat_Chapter170_817014105_23": "During this, I will resume my vacation itinerary recommendations from several days ago — the ones interrupted by Bangboo 18 before I could finish presenting them—", - "Main_Chat_Chapter170_817014105_24": "Get Your Tail Wagging Thiren idol show, Clash at the Lumina \"Big-Rig Kitty\" Summit...", - "Main_Chat_Chapter170_817014105_25": "Wait, wait, wait! These fluffy events...", - "Main_Chat_Chapter170_817014105_26": "Was this recommended based on {F#Wise's}{M#Belle's} taste?", - "Main_Chat_Chapter170_817014105_27": "They certainly aren't to my taste!", - "Main_Chat_Chapter170_817014105_28": "Yup, I'm sure Belle isn't into that stuff. And I also certainly haven't ever found a \"Get Your Ears Wiggling!\" Thiren idol show ticket on our couch before.", - "Main_Chat_Chapter170_817014105_29": "—In that case, let's head over to 404 in a bit and check out how the Angels of Delusion's rehearsal is coming along.", - "Main_Chat_Chapter170_817014105_30": "Whatever you say, Wise. Even though you took pictures of FIFTY chonky cats at Failume Heights... if you say you're not interested, we'll drop it for now~", - "Main_Chat_Chapter170_817014105_31": "—In that case, let's head over to 404 in a bit and check out how the Angels of Delusion's rehearsal is coming along.", - "Main_Chat_Chapter170_817014105_32": "Right! Plus, with Public Security and Krampus after them, Youkai won't dare act any time soon. While everyone's still in the festive, Gilded Carrot Day mood, we can take a few more days off too!", - "Main_Chat_Chapter170_817014105_33": "Fairy, meanwhile, can keep tabs on Youkai while clearing out some of that redundant data~", - "Main_Chat_Chapter170_817014105_34": "Ugh... my bad, my bad! There I go again saying stuff that puts you in an awkward position!", - "Main_Chat_Chapter170_817014105_35": "Can these upgrades really stop Youkai though?", - "Main_Chat_Chapter170_817014105_36": "So... Public Security and Krampus lost track of Youkai. He's still on the loose... and nobody knows who this \"partner\" of his is?", - "Main_Chat_Chapter170_817014105_37": "Wise and I totally bailed you out with that whole Aria thing, Fairy! You've been so quiet... Go on, spill it, what've you been up to, huh?", - "Main_Chat_Chapter170_817014106_01": "Aria, can you hear us?", - "Main_Chat_Chapter170_817014106_02": "Aria! Wake up...", - "Main_Chat_Chapter170_817014106_03": "What should we do? She doesn't seem to be responding...", - "Main_Chat_Chapter170_817014106_04": "Retrieving previous conversation logs from the Construct's Logic Core storage data...", - "Main_Chat_Chapter170_817014106_05": "There is no time to worry about invading privacy.\nFairy reads the last conversation between Aria and the Wishing Sprite and tells Nangong and Sunna everything.", - "Main_Chat_Chapter170_817014106_06": "...So Aria's been quietly worrying about all of this on her own!", - "Main_Chat_Chapter170_817014106_07": "What a dummy!!", - "Main_Chat_Chapter170_817014106_08": "Aria, listen up—", - "Main_Chat_Chapter170_817014106_09": "No matter what model of Construct you are, and no matter what you went through before you met us, right now you're Aria, the lead vocalist of Angels of Delusion!", - "Main_Chat_Chapter170_817014106_10": "After everything we've been through together, you're still stuck on whether you're \"worthy\" or \"should\" be doing this?! That stuff doesn't matter!", - "Main_Chat_Chapter170_817014106_11": "Yeah!", - "Main_Chat_Chapter170_817014106_12": "Aria, have you forgotten already? Unlike those carefully hand-picked groups, we didn't become a group because you could do something, or because you met some criteria...", - "Main_Chat_Chapter170_817014106_13": "We're together for one simple reason... because we want to be!", - "Main_Chat_Chapter170_817014106_14": "What Nangong and I have been hoping for, you've dreamed of it too... There's never been any \"human versus construct\" barrier between us.", - "Main_Chat_Chapter170_817014106_15": "Besides, we decided this together... To bring our sweetest delusions to everyone.", - "Main_Chat_Chapter170_817014106_16": "This is also our own delusion—", - "Main_Chat_Chapter170_817014106_17": "All those promises, and the reason we came together... are you really going to forget it all just because you got \"sick,\" Aria?", - "Main_Chat_Chapter170_817014106_18": "Aria's logic core trembles faintly... right on the edge of waking.\nAmidst her friends' voices, she reaches toward the new world that once made her gears dream.\n\nBut the past clings to her like the last remaining shackle.", - "Main_Chat_Chapter170_817014106_19": "And then, through the haze, she hears a familiar voice.", - "Main_Chat_Chapter170_817014106_20": "\"Long time no see.\"\n\"New directive: Keep singing and let New Eridu sink into a world of delusions.\"\n\n\"A-H0L0 Type Intelligent Tactical Construct... All Logic Core command authorization restrictions have been removed.\"", - "Main_Chat_Chapter170_817014106_21": "\"You're free.\"", - "Main_Chat_Chapter170_817014106_22": "\"I'm... I'm free?\"", - "Main_Chat_Chapter170_817014106_Name_01": "Nangong Yu", - "Main_Chat_Chapter170_817014106_Name_02": "Sunna", - "Main_Chat_Chapter170_817014106_Name_03": "Fairy", - "Main_Chat_Chapter170_817014107_01": "The two constructs, already ravaged by Corruption, crumble after taking that final blow.", - "Main_Chat_Chapter170_817014107_02": "Aria stares silently in the direction they had appeared from, her Logic Core pounding wildly like a heartbeat — erratic and intense...", - "Main_Chat_Chapter170_817014107_03": "(...I'm sorry. I don't have the right to put you to rest.)", - "Main_Chat_Chapter170_817014107_04": "(If one day I revert back to being like you... a construct with nothing left but hostile instincts...)", - "Main_Chat_Chapter170_817014107_06": "(...If there really is such a day, I'll take it as punishment for the moments of happiness I've stolen these years.)", - "Main_Chat_Chapter170_817014108_01": "Huh? Manager... is there something wrong with the device...?", - "Main_Chat_Chapter170_817014108_02": "If something looks off, want me to check it out? I'm actually pretty good with this stuff.", - "Main_Chat_Chapter170_817014108_03": "After all, as you just found out... I'm made of parts too.", - "Main_Chat_Chapter170_817014108_04": "Then thanks in advance, Aria!", - "Main_Chat_Chapter170_817014108_06": "Aria carefully takes the signal tracker and calibrates in no time.", - "Main_Chat_Chapter170_817014108_07": "She stares at the device that didn't actually need her mechanical talent at all, trying to figure out what happened...", - "Main_Chat_Chapter170_817014108_08": "—Not considering that whoever tried to calibrate it before just accidentally stopped halfway through.", - "Main_Chat_Chapter170_817014108_09": "You're amazing, Aria!", - "Main_Chat_Chapter170_817014108_11": "...Huh? Oh, sure! The signal tracker's up and running. Please lead the way, Manager!", - "Main_Chat_Chapter170_817014109_01": "After watching the entire signal calibration process, Sunna stares anxiously at the flickering screen.", - "Main_Chat_Chapter170_817014109_04": "...But... I don't think it's working properly yet?", - "Main_Chat_Chapter170_817014109_05": "...Yeah.", - "Main_Chat_Chapter170_817014109_06": "...Sorry.", - "Main_Chat_Chapter170_817014109_07": "Actually, I watched you calibrate the signals. I think... you might need to pay attention to the rhythm of when those signal rings appear?", - "Main_Chat_Chapter170_817014109_08": "Ah, first off! I'm not saying you don't have rhythm... and second, I'm not saying you have bad rhythm...", - "Main_Chat_Chapter170_817014109_09": "But if you don't mind, could I... um... borrow your device to practice my rhythm a bit?", - "Main_Chat_Chapter170_817014109_10": "...Sure!", - "Main_Chat_Chapter170_817014109_11": "Sunna hesitantly takes the signal tracker and calibrates it in no time.", - "Main_Chat_Chapter170_817014109_12": "...That should be it.", - "Main_Chat_Chapter170_817014109_13": "The tracker's up and running now... Please lead the way, Manager!", - "Main_Chat_Chapter170_817014109_14": "...You're awesome, Sunna!", - "Main_Chat_Chapter170_817014110_01": "I know you have other things to do today, so go ahead. We shall keep an eye out at the lighting ceremony for you.", - "Main_Chat_Chapter170_817014110_02": "But don't worry too much. Your Shifu, I, did a reading for tonight: When it seems the worst has come to pass, circumstance shall turn around for the best.", - "Main_Chat_Chapter170_817014110_03": "Wow! That's the perfect reading for Gilded Carrot Day~", - "Main_Chat_Chapter170_817014110_04": "You got this, Junior! Not sure how the commission's coming along... but if Shifu's that confident, tonight's gonna go well for sure!", - "Main_Chat_Chapter170_817014110_05": "Yeah, I've got some leads already.", - "Main_Chat_Chapter170_817014110_06": "I got a good feeling about this too!", - "Main_Chat_Chapter170_817014110_07": "You got this, Junior! Not sure how the commission's coming along... but if Shifu's that confident, tonight's gonna go well for sure!", - "Main_Chat_Chapter170_817014111_01": "...Shifu mentioned that the commission you were working on a few days ago, when she ran into you at Suibian Temple, has yet to be resolved?", - "Main_Chat_Chapter170_817014111_02": "Junior, you go ahead and do your thing. I'll be fine on my own. I've never been to a live mu... music... place like this before, so it'd be nice to take a look around on my own too!", - "Main_Chat_Chapter170_817014111_03": "Sorry, I really gotta head back...", - "Main_Chat_Chapter170_817014111_04": "But I'll definitely come find you before the lighting!", - "Main_Chat_Chapter170_817014111_05": "Sure thing! I'll be waiting for you~ If you can't make it in time, let's meet up in front of the stage.", - "Main_Chat_Chapter170_817014111_06": "Junior, you go ahead and do your thing. I'll be fine on my own. I've never been to a live mu... music... place like this before, so it'd be nice to take a look around on my own too!", - "Main_Chat_Chapter170_817014112_01": "Master, I've detected mentions of \"intelligent entity\" and \"Intelligent Construct\" in your conversation. I've compiled the relevant data for you. Would you like to read it now?", - "Main_Chat_Chapter170_817014112_02": "Check out Fairy's info", - "Main_Chat_Chapter170_817014112_03": "Nah, I'm good.", - "Main_Chat_Chapter170_817014112_07": "No need.", - "Main_Chat_Chapter170_817014112_08": "Intelligent entities, also known as \"intelligent data constructs\" or \"artificial intelligence,\" are — by standard definition — intelligent units that exist in cyberspace in the form of da—da—da—da—data.", - "Main_Chat_Chapter170_817014112_09": "What happened to Fairy just now? Did she just lag?", - "Main_Chat_Chapter170_817014112_10": "Running diagnostics... Issue identified as signal interference caused by memory corruption. Interference cleared.", - "Main_Chat_Chapter170_817014112_11": "I've gathered the following supplemental information regarding identity authentication of intelligent entities...", - "Main_Chat_Chapter170_817014112_12": "Intelligent entities can apply to undergo the Forbidden Fruit test with their Logic Core. As long as they pass the test, they'll be officially recognized by city administration and be granted the same autonomy as other citizens.", - "Main_Chat_Chapter170_817014112_13": "And you're among them, Fairy?", - "Main_Chat_Chapter170_817014112_14": "But did you pass the test, Fairy?", - "Main_Chat_Chapter170_817014112_15": "Reminder: The Forbidden Fruit test is only designed for ordinary intelligent entities, and certainly does not apply to your AI assistant.", - "Main_Chat_Chapter170_817014112_16": "Would you like me to look up anything else, Master?", - "Main_Chat_Chapter170_817014112_17": "Yes.", - "Main_Chat_Chapter170_817014112_18": "No need.", - "Main_Chat_Chapter170_817014112_19": "This is basically common knowledge in New Eridu... There's no room for any misinterpretation... is there?", - "Main_Chat_Chapter170_817014112_21": "The moment Fairy stops talking, Senior Fufu's voice comes from outside the door.", - "Main_Chat_Chapter170_817014112_22": "This is basically common knowledge in New Eridu... There's no room for any misinterpretation... is there?", - "Main_Chat_Chapter170_817014112_24": "In general terms, an \"Intelligent Construct\" refers to a humanoid machine equipped with a Logic Core that has passed the Forbidden Fruit test.", - "Main_Chat_Chapter170_817014112_25": "They are officially recognized as construct citizens of New Eridu. Under normal circumstances, they can be simply referred to as \"construct citizens.\"", - "Main_Chat_Chapter170_817014112_27": "Just like Billy and the others!", - "Main_Chat_Chapter170_817014112_28": "Affirmative. The Agents Master has worked with — Public Security Officer Qingyi, Banyue, Billy, and others — all fall under the category of Intelligent Constructs, or construct citizens, if you will.", - "Main_Chat_Chapter170_817014113_01": "Does Aria... not want to talk to us anymore...?", - "Main_Chat_Chapter170_817014113_02": "No way.", - "Main_Chat_Chapter170_817014113_03": "Aria fought hard against that Youkai's control just now. She chose to go dormant rather than let it hurt us... I think she just needs a little help right now.", - "Main_Chat_Chapter170_817014113_04": "The Manager's smart assistant can definitely handle it.", - "Main_Chat_Chapter170_817014113_05": "—Alright, I trust Aria too!!", - "Main_Chat_Chapter170_817014113_06": "Yeah... she'll come back to us. The Angels of Delusion will be whole again.", - "Main_Chat_Chapter170_817014113_Name_01": "Sunna", - "Main_Chat_Chapter170_817014113_Name_02": "Nangong Yu", - "Main_Chat_Chapter170_817014114_01": "So... I'll leave the rest to you, Manager?", - "Main_Chat_Chapter170_817014114_02": "I'll just take a look around outside, check out all the new videotapes you got in.", - "Main_Chat_Chapter170_817014114_03": "If I hear anything odd, I'll come as soon as I can, and there'll be no room for discussion then.", - "Main_Chat_Chapter170_817014115_01": "So, what do we do now?", - "Main_Chat_Chapter170_817014115_02": "Yeah! How do we get Aria to talk to us?!", - "Main_Chat_Chapter170_817014115_03": "Hearing is a sensory channel that living beings cannot willingly shut off, and it depends only on the medium and the distance between the sound and the listener.", - "Main_Chat_Chapter170_817014115_04": "(Hold on — Fairy's saying...)", - "Main_Chat_Chapter170_817014115_05": "I can send your voice messages straight to her logic core through a data link.", - "Main_Chat_Chapter170_817014115_06": "But whether or not her logic core will reactivate in response to your messages... I am not able to calculate the probability....", - "Main_Chat_Chapter170_817014115_07": "...There's only one probability, and that's 100%.", - "Main_Chat_Chapter170_817014115_08": "Exactly! We'll definitely wake her up!!", - "Main_Chat_Chapter170_817014115_09": "Very well. Now, please stand by. Initiating audio-data link...", - "Main_Chat_Chapter170_817014115_10": "(Hold on — what Fairy said just now...)", - "Main_Chat_Chapter170_817014115_Name_01": "Nangong Yu", - "Main_Chat_Chapter170_817014115_Name_02": "Sunna", - "Main_Chat_Chapter170_817014115_Name_03": "Fairy", - "Main_Chat_Chapter170_817014118_01": "(What a busy day...)", - "Main_Chat_Chapter170_817014118_02": "(Time flies when you're having fun... Can't believe the Gilded Carrot Day holidays are almost over already.)", - "Main_Chat_Chapter170_817014118_03": "(With Severian's commission keeping me busy, I haven't managed to get any proper rest! Good thing the video store doesn't need to open on time, and anyway, I've got 18 and the others to help out. Otherwise, this would be way too rough...)", - "Main_Chat_Chapter170_817014118_04": "(...Can't shake the feeling I'm forgetting something...)", - "Main_Chat_Chapter170_817014118_05": "(Whatever, I'm hitting the hay! Even aliens can't launch an attack on New Eridu on Gilded Carrot Day! I'll deal with it in the morning!)", - "Main_Chat_Chapter170_817014118_06": "(What a busy day...)", - "Main_Chat_Chapter170_817014118_07": "(Time flies when you're having fun... Hard to believe the Gilded Carrot Day holidays are almost over already.)", - "Main_Chat_Chapter170_817014118_08": "(I haven't gotten any proper rest lately with Severian's commission keeping me on my toes... Good thing the video store doesn't need to open on a strict schedule, and we've got Eous and the other Bangboo to help out. Otherwise, this would be rough...)", - "Main_Chat_Chapter170_817014118_09": "(...Can't shake the feeling I'm forgetting something...)", - "Main_Chat_Chapter170_817014118_10": "(Forget it, time for bed... Even aliens wouldn't pick Gilded Carrot Day to attack New Eridu. I'll think about it tomorrow morning.)", - "Main_Chat_Chapter170_817014120_01": "(That lady over there... is she the manager who looked after the Angels of Delusion back when they were training at that small agency?)", - "Main_Chat_Chapter170_817014120_02": "(She seems like such a sweet, gentle older sister type — no wonder those little angels were so hyped to bring her premiere tickets.)", - "Main_Chat_Chapter170_817014120_03": "(That lady over there... is she the manager who looked after the Angels of Delusion back when they were training at that small agency?)", - "Main_Chat_Chapter170_817014120_04": "(She seems like a down-to-earth, gentle older sister to them. No wonder the angels were so eager to get those premiere tickets to her.)", - "Main_GalGame_Chapter150_11500010_002": "By the way, Wise... You remember Senior Shunguang? Did you ever tell her about those visions we saw of Senior Ye?", - "Main_GalGame_Chapter150_11500010_003": "By the way, Belle... You remember Senior Shunguang? Did you ever tell her about those visions we saw of Senior Ye?", - "Main_GalGame_Chapter150_11500010_006": "Not yet... I only managed to say \"hi\" before she rushed off in a hurry. She made me promise not to tell Shifu that she was there... Probably some kind of \"secret mission,\" huh?", - "Main_GalGame_Chapter150_11500010_007": "Not yet... I only managed to say \"hi\" before she rushed off in a hurry. She made me promise not to tell Shifu that she was there... Probably some kind of \"secret mission,\" huh?", - "Main_GalGame_Chapter150_11500010_008": "Besides, what we saw were just visions of Senior Ye with Sarah... Since we only have fragments, telling her without knowing the full story might mislead her.", - "Main_GalGame_Chapter150_11500010_009": "Besides, what we saw were just visions of Senior Ye with Sarah... Since we only have fragments, telling her without knowing the full story might mislead her.", - "Main_GalGame_Chapter150_11500010_010": "Hm, makes sense. By the way— Fairy, remember the spot we tagged for periodic Ether fluctuations? What's the status there now?", - "Main_GalGame_Chapter150_11500010_011": "Hm, makes sense. By the way— Fairy, remember the spot we tagged for periodic Ether fluctuations? What's the status there now?", - "Main_GalGame_Chapter150_11500010_016": "Looks like we'll need to check out that old mining site soon. If we find any more info, we can always update Senior Shunguang then.", - "Main_GalGame_Chapter150_11500010_017": "Looks like we'll need to check out that old mining site soon. If we find any more info, we can always update Senior Shunguang then.", - "Main_GalGame_Chapter150_11500010_018": "Sounds good. Shifu might have made some arrangements behind the scenes. I hope Senior Ye's doing alright...", - "Main_GalGame_Chapter150_11500010_019": "Sounds good. Shifu might have made some arrangements behind the scenes. I hope Senior Ye's doing alright...", - "Main_GalGame_Chapter150_11500030_002": "The old mining site... What's going on down there?", - "Main_GalGame_Chapter150_11500030_003": "*sigh* Some of our workers, and one of Banyue Shifu's apprentices, and now they're all trapped there by the Miasma!", - "Main_GalGame_Chapter150_11500030_014": "Porcelumex's already managed to rescue a few, but no one knows how long it'll take for the rest to get out...", - "Main_GalGame_Chapter150_11500030_015": "I couldn't get in touch with Banyue Shifu, and the helpers Porcelumex sent didn't exactly put my mind at ease... so I came to ask for help from the masters at Suibian Temple.", - "Main_GalGame_Chapter150_11500030_016": "Don't worry! Please, lead the way— I'll go with you right now!", - "Main_GalGame_Chapter150_11500030_021": "And me too, Seni— Xiao'Guang. I'm coming with you. Sir, we've got a few things to discuss and prepare first. Could you share the location with us? We'll head over right after.", - "Main_GalGame_Chapter150_11500040_009": "We met so briefly last time that we didn't really get a chance to chat. Why did you sneak down the mountain, Senior?", - "Main_GalGame_Chapter150_11500040_010": "We met so briefly last time that we didn't really get a chance to talk. Why did you sneak down the mountain, Senior?", - "Main_GalGame_Chapter150_11500040_015": "(Senior Shunguang's brother... That must be Senior Ye. Sounds like she still doesn't know what happened. Telling her now would only ruin her mood— I'll find a better time later.)", - "Main_GalGame_Chapter150_11500040_016": "(Senior Shunguang's brother... That must be Senior Ye. Sounds like she still doesn't know what happened. Telling her now would only ruin her mood— I'll find a better time later.)", - "Main_GalGame_Chapter150_11500040_019": "But then... my grand adventure hit a teeny-tiny problem— *clears throat* I kind of ran out of \"adventure funds.\" I left in such a rush, I didn't bring enough with me...", - "Main_GalGame_Chapter150_11500040_026": "Take you in? You're making it sound too formal, Senior! Suibian Temple's a Yunkui Summit chapter. Naturally, it's your home too~ If you move in, things will only get livelier! Of course we'd love to have you here!", - "Main_GalGame_Chapter150_11500040_027": "Take you in? You're making it sound too formal, Senior. Suibian Temple's a Yunkui Summit outpost. Naturally, it's your home too. If you move in, things will only get livelier. Of course we're more than happy to have you here.", - "Main_GalGame_Chapter150_11500040_030": "Perfect! Ah — but, now that you mention it... I do have one teeny, tiny, little favor to ask...", - "Main_GalGame_Chapter150_11500040_032": "Feel free to ask me anything! What can I do for you, Senior?", - "Main_GalGame_Chapter150_11500040_033": "Feel free to ask me anything! What can I do for you, Senior?", - "Main_GalGame_Chapter150_11500045_003": "Please help me out, young Shifu! My rooster with the pretty tail's been gone for three days already. Could you divine whether a \"Yellow Weasel Spirit\" might've taken him?", - "Main_GalGame_Chapter150_11500045_007": "(When did Senior Shunguang arrive? That tone... it kind of reminds me of Yixuan Shifu. Is she... divining for people?)", - "Main_GalGame_Chapter150_11500045_008": "(When did Senior Shunguang arrive? That tone... it kind of reminds me of Yixuan Shifu. Is she... divining for people?)", - "Main_GalGame_Chapter150_11500045_009": "Eh, don't worry, Ma'am! Your rooster's perfectly fine. Judging from the hexagram, he's simply chasing after his, uh... \"destiny\" and \"freedom\" out in the vast world beyond!", - "Main_GalGame_Chapter150_11500045_013": "Why, just the other day, a delivery truck from Good Goods came rattlin' down the road, and the back door flew clean open! Whole load of cargo was about to spill out and hit someone— then this little shifu strolls by, gives a wave, and whoosh! Everything pops right back in!", - "Main_GalGame_Chapter150_11500045_015": "It was nothing. I'm just glad no one got hurt...", - "Main_GalGame_Chapter150_11500045_020": "Uh, Senior? What're you doing...?", - "Main_GalGame_Chapter150_11500045_021": "Uh, Senior? What're you doing...?", - "Main_GalGame_Chapter150_11500045_025": "Today... the weather is fine and clear today... ahem, um... what I mean is— Junior, you're here. When divining, solemnity comes first, so you should address me as \"Acting Temple Master,\" got it?", - "Main_GalGame_Chapter150_11500045_026": "Today... the weather is fine and clear today... ahem, um... what I mean is— Junior, you're here. When divining, solemnity comes first, so you should address me as \"Acting Temple Master,\" got it?", - "Main_GalGame_Chapter150_11500045_028": "Uh, yes, Acting Temple Master!", - "Main_GalGame_Chapter150_11500045_029": "Yes, Acting Temple Master!", - "Main_GalGame_Chapter150_11500055_016_03": "Umm... Weren't you acting all ready to die a minute ago...? Giving up already...", - "Main_GalGame_Chapter150_11500055_016_04": "Umm... Weren't you acting all ready to die a minute ago...? Giving up already...", - "Main_GalGame_Chapter150_11500095_004": "\"That Ye Shiyuan... you think he was truly devout enough?!\"", - "Main_GalGame_Chapter150_11500110_002": "...I finally managed to finish training in seclusion, only to find out that Shifu, my brother, Senior Fufu, and Senior Yinhu were all away from the temple. I was soooo bored!", - "Main_GalGame_Chapter150_11500110_017": "Actually... Senior Ye... didn't leave with Yixuan Shifu and the others...", - "Main_GalGame_Chapter150_11500120_002": "Heh... so this is the side you've been hiding. I bet the people around you never had a clue...", - "Main_GalGame_Chapter150_11500120_006": "Tell me, after you \"erased\" my nightmare, why is it that the closer we get to this place, the harder it's become to suppress this form?", - "Main_GalGame_Chapter150_11500120_006_01": "Convenient, though... I suppose it does make it easier to move unnoticed.", - "Main_GalGame_Chapter150_11500120_009": "Just like when I demonstrated to you before, I made those Sacrifices return to their purest state.", - "Main_GalGame_Chapter150_11500145_043": "Uh, let's not dwell on the past. It's getting late— we should head back and discuss our next step.", - "Main_GalGame_Chapter150_11500145_044": "Uh, let's not dwell on the past. It's getting late— we should head back and discuss our next step.", - "Main_GalGame_Chapter150_11500165_009_01": "Talk about bad timing... Bargainer Biao's pretty beside himself with anger. Doubt he's in the mood to answer any of our questions.", - "Main_GalGame_Chapter150_11500165_009_02": "Hmm... Maybe let me try talking to him alone first to help him calm down. It might take a bit longer, so I apologize for making everyone wait.", - "Main_GalGame_Chapter150_11500165_026": "Alright, it's done~ That \"Bargainer Biao\" is quite the interesting fellow. He couldn't possibly bear parting with that one-of-a-kind tome, so instead, he gave Sarah a replica. Turns out his cleverness has made things quite convenient for us.", - "Main_GalGame_Chapter150_11500170_016": "Exactly what I did will remain a secret. But look—I've solved this big trouble for you, got you what you wanted, and even managed to save his house in the process...", - "Main_GalGame_Chapter150_11500170_036_02": "Whether it actually works or not... well, that's another story.", - "Main_GalGame_Chapter150_11500170_038": "This is a matter of utmost importance. Since we've already got the tome, let's head back to Suibian Temple and discuss it there.", - "Main_GalGame_Chapter150_11500175_023_01": "Sailume Bay... I'm pretty familiar with that area. It's crowded and full of all kinds of people. Asking around one by one would take forever. Why don't we split up so we can cover more ground?", - "Main_GalGame_Chapter150_11500180_004": "My apologies... My unannounced visit has caused trouble for the people here.", - "Main_GalGame_Chapter150_11500180_006": "If there are words that can ease even a bit of their pain... then it is a burden I should bear.", - "Main_GalGame_Chapter150_11500220_005": "This has happened before... something in me seems to trigger a reaction from the Miasma, recreating these scenes from the past, but... I'm not sure how it works or how accurate they are.", - "Main_GalGame_Chapter150_11500220_006": "If that is a re-creation of the past... judging by where the visions appeared and what they said, the array is most likely somewhere beyond this door.", - "Main_GalGame_Chapter150_11500220_007": "If that was a re-creation of the past... judging by where the visions appeared and what they said, the array is most likely somewhere beyond this door.", - "Main_GalGame_Chapter150_11500220_015": "Yeah! Hmm... They went through this door...", - "Main_GalGame_Chapter150_11500270_009": "But please believe me. I don't have any solid proof yet, but my brother... he must have his reasons for staying with Sarah, there's no way he betrayed Yunkui Summit.", - "Main_GalGame_Chapter150_11500280_020": "The weather's really nice today. Wanna go for a walk with me? Come to think of it, I haven't had the chance to show you around yet.", - "Main_GalGame_Chapter150_11500280_021": "The weather's really nice today. Wanna go on a walk with me? Come to think of it, I've never taken you out to show you around before.", - "Main_GalGame_Chapter150_11500290_031": "Yum Cha Sin? From the looks of it, it's a pretty big teahouse.", - "Main_GalGame_Chapter150_11500290_032": "Yeah, it's always packed. They've got the hottest gossip, and the food's amazing. Wanna check it out, Xiao'Guang?", - "Main_GalGame_Chapter150_11500290_033": "Yeah, it's always packed. They've got great intel, and the food's amazing. Wanna check it out, Xiao'Guang?", - "Main_GalGame_Chapter150_11500290_034": "Sounds great!", - "Main_GalGame_Chapter150_11500300_056": "Hmm~ At a time like this, you feel more like the senior. I've got to do better as your senior so you can rely on me more! Like you said, you're my precious junior after all.", - "Main_GalGame_Chapter150_11500300_057": "Hmm~ At a time like this, you feel more like the senior. I've got to do better as your senior so you can rely on me more! Like you said, you're my precious junior after all.", - "Main_GalGame_Chapter150_11500320_012": "It's just a guess. And I wouldn't dare spread anything that sounds like slander against the city administration... Besides, this information doesn't really help us with what we're trying to find out.", - "Main_GalGame_Chapter150_11500320_041": "That's a secret~ For now though, I won't let him die so easily until I figure out who's trying to use us. If we're going to dispose of him, it should be on our terms.", - "Main_GalGame_Chapter150_11500320_042": "As for the truth about Banyue I'm after... I'll give him a final choice, one with no room for lies or cover-ups.", - "Main_GalGame_Chapter150_11500350_052": "Whether he truly has a \"heart\" or not... his actions will give me the answer. I told you, there's something about him I need to verify.", - "Main_GalGame_Chapter150_11500380_028": "Yeah... Senior Ye shouldn't know that you're in Waifei right now. And yet he suddenly sent you a letter...?", - "Main_GalGame_Chapter150_11500410_034_02": "But it's clear that the voice has been trying to use my memories to plant doubts in my mind.", - "Main_GalGame_Chapter150_11500410_036": "Based on Sarah's actions, it's most likely that both the Miasma and our powers are being— or soon will be — channeled into a special being...", - "Main_GalGame_Chapter150_11500430_006_01": "My sister... she was the one who saved you back then! So why didn't you save her?! Why?! Why...?", - "Main_GalGame_Chapter150_11500430_006_03": "If I hadn't gone out that day, if I'd stayed... maybe my sister wouldn't have died alone like that...!", - "Main_GalGame_Chapter150_11500475_046": "He probably didn't know about my connection with Sarah, which is why he mistakenly trusted me... He recognized me as a disciple from Banyue Shifu's martial arts school, and asked me to pass on a message — to have him look for a black bird inside the Hollow.", - "Main_GalGame_Chapter150_11500475_050": "But since no response came, he probably started to worry that something went wrong in transmission... so when he ran into a disciple from Banyue's martial arts school, he decided to entrust the message that way instead...", - "Main_GalGame_Chapter150_11500510_053": "At least now we can be absolutely certain that Senior Ye was never swayed by Sarah and the Creator from the start. He even tried to contact Yixuan Shifu secretly.", - "Main_GalGame_Chapter150_11500530_003": "The next time I came to the temple, I tried to pass myself off as the Acting Temple Master, only to get caught red-handed by Junior...", - "Main_GalGame_Chapter150_11500530_004": "The next time I came to the temple, I tried to pass myself off as the Acting Temple Master, only to get caught red-handed by Junior...", - "Main_GalGame_Chapter150_11500530_005": "The day we went to Yum Cha Sin... I was wearing that casual dress... Junior said it really suited me.", - "Main_GalGame_Chapter150_11500530_006": "The day we went to Yum Cha Sin... I was wearing that casual dress... Junior said it really suited me.", - "Main_GalGame_Chapter170_11700010_004": "Fi-nal-ly! If I hadn't seen Senior Yinhu sighing at the electricity bill lately, I really would've thought Fairy had just been asleep these past few days.", - "Main_GalGame_Chapter170_11700010_005": "Finally. If I hadn't seen Senior Yinhu sighing over the electricity bill lately, I would've thought Fairy had been asleep these past few days.", - "Main_GalGame_Chapter170_11700010_008": "Well since I'm not the one stuck with the bill, it's easy for me to laugh. Alright, Belle, go ahead and try reconnecting to the HDD now.", - "Main_GalGame_Chapter170_11700010_009": "Well since I'm not the one stuck with the bill, it's easy for me to laugh. Alright, Wise, go ahead and try reconnecting to the HDD now.", - "Main_GalGame_Chapter170_11700010_019": "Is Fairy malfunctioning? Belle does mess around from time to time, but she wouldn't sneak redundant data into the HDD...", - "Main_GalGame_Chapter170_11700010_026": "This explanation sounds a lot more reasonable than \"me secretly stuffing redundant data into the HDD system\"...", - "Main_GalGame_Chapter170_11700010_027": "So that means with the Creator situation temporarily handled, the Ether activity in those Hollows shouldn't fluctuate much for now. In that case... Fairy, I'll have to trouble you to keep processing it a little longer.", - "Main_GalGame_Chapter170_11700010_031": "*sigh* What a tragic setback for a Proxy~ Alright then, Wise, let's do something else first!", - "Main_GalGame_Chapter170_11700010_032": "Seems like we won't be able to take any Hollow commissions today... So let's do something else for now.", - "Main_GalGame_Chapter170_11700010_033": "Hold on a second, Belle. Now that the HDD database issue is mostly resolved, and Fairy is \"recovered,\" what about you? Do your eyes still hurt?", - "Main_GalGame_Chapter170_11700010_037": "And with Gilded Carrot Day coming up soon, there shouldn't be anything urgent... so we still have a bit of time to relax!", - "Main_GalGame_Chapter170_11700010_038": "And since Gilded Carrot Day is right around the corner, nothing crazy should happen. Let's just relax for a while.", - "Main_GalGame_Chapter170_11700010_039": "Careful Belle, you're gonna jinx us...", - "Main_GalGame_Chapter170_11700010_041": "The phone suddenly rings.", - "Main_GalGame_Chapter170_11700010_042": "And just like that, my point is proven. Something always pops up when you say that...", - "Main_GalGame_Chapter170_11700010_047": "Oh, it's Jane.", - "Main_GalGame_Chapter170_11700010_048": "Good morning, Managers~ Are you two still in Waifei these days?", - "Main_GalGame_Chapter170_11700010_049": "...I have no memory of ever telling you we were in Waifei, but yes. Belle and I are still staying at Suibian Temple.", - "Main_GalGame_Chapter170_11700010_050": "...I have no memory of ever telling you we were in Waifei, but yes. Wise and I are still living at Suibian Temple for now!", - "Main_GalGame_Chapter170_11700010_055": "Jane, you're a top-tier VIP member at the video store... You don't have to be polite with us. Just say what you need.", - "Main_GalGame_Chapter170_11700010_061": "...Ahem. Why are you speaking so bluntly? Mentioning our identities out of the blue... Phaethon this, Public Security that...", - "Main_GalGame_Chapter170_11700010_062": "...Ahem. Phaethon? Public Security? Why are you suddenly talking about all these things we've never discussed before?", - "Main_GalGame_Chapter170_11700010_063": "Yeah. And having someone from Public Security come to a Proxy for cooperation, asking the Proxy to act quickly... That doesn't seem like standard practice.", - "Main_GalGame_Chapter170_11700010_069": "(So PubSec is after an intelligent entity suspect... Hold on, didn't Fairy detect an intelligent data entity in Lockspring? — could they be related?)", - "Main_GalGame_Chapter170_11700010_070": "(So Public Security's after an intelligent entity suspect... If I remember correctly, Fairy detected a high level intelligence data entity in Lockspring — could they be related?)", - "Main_GalGame_Chapter170_11700010_073": "*sigh* I was hoping we could keep playing our roles as \"video store managers\" and \"loyal customer\" a little longer, but who would've guessed that we'd end up talking about our \"other\" work so quickly...", - "Main_GalGame_Chapter170_11700010_075": "Things in Waifei have finally wrapped up, Belle and I were planning to head back anyway. So... we'll see you tomorrow night.", - "Main_GalGame_Chapter170_11700010_076": "Things in Waifei have finally wrapped up, and Wise and I were planning to head back to Sixth Street anyway. So... see you tomorrow night!", - "Main_GalGame_Chapter170_11700010_087": "Looks like we're going to disappoint you, Senior Fufu. Belle and I didn't really have anything special going on, but... we just happened to receive an important commission, so we'll need to head back to Sixth Street.", - "Main_GalGame_Chapter170_11700010_093": "But I heard the Lucky Money in Waifei usually amounts to only a few dozen Dennies...", - "Main_GalGame_Chapter170_11700015_001": "Morning, Senior Fufu!", - "Main_GalGame_Chapter170_11700015_001_01": "What's the fun news?", - "Main_GalGame_Chapter170_11700015_Name_001": "Belle", - "Main_GalGame_Chapter170_11700015_Name_002": "Wise", - "Main_GalGame_Chapter170_11700020_000": "After getting you home, you barely manage to greet 18 before it drags you into a lecture on how business has been going as of late...", - "Main_GalGame_Chapter170_11700020_000_01": "After promising over and over that you'd \"run the video store properly and wouldn't just disappear for ages,\" you go back to your room and change out of your Yunkui Summit disciple uniform.", - "Main_GalGame_Chapter170_11700020_000_02": "You quickly pack your things and rush back to the workshop, only to find that {F#Wise}{M#Belle} and Fairy are already inside.", - "Main_GalGame_Chapter170_11700020_000_03": "Everything's back to how it was before heading to Waifei Peninsula.", - "Main_GalGame_Chapter170_11700020_019": "At some point, 18 pushed open the workshop door and was patiently waiting off to the side.\nTrip planning on hold! As the \"guilty shop owner,\" you must hear out what the \"employee taking care of the shop\" has to say first—", - "Main_GalGame_Chapter170_11700020_022": "...Then let's just run it in the background.", - "Main_GalGame_Chapter170_11700020_038": "C'mon Wise, you gotta trust in Fairy's professional expertise! Anyway, I didn't know 404 was already open for business...", - "Main_GalGame_Chapter170_11700020_042": "A reasonable conclusion... So when you said you were busy, you were actually keeping tabs on that little idol group from 404? Unlike me, I hardly have time to follow them at all~", - "Main_GalGame_Chapter170_11700020_044": "Heh, I was only kidding. But Fairy, you heard it too, right? Public Security thinks an illegal intelligent entity is behind the recent incidents. So stay sharp, okay? Don't let them mistake you for one...", - "Main_GalGame_Chapter170_11700020_045": "Alright, I'm just joking! But Fairy, you heard it too. Public Security is searching for an illegal intelligent entity lurking in the city... so be careful, okay? Don't let them mistake you for one!", - "Main_GalGame_Chapter170_11700020_048": "Public Security's probably just looking to work with us.", - "Main_GalGame_Chapter170_11700020_049": "Wise, you're way too cautious! Fairy's always careful and we've already checked in with Qingyi, so there shouldn't be any problem. That commission... It's probably just because they need Fairy's help, right?", - "Main_GalGame_Chapter170_11700020_050": "Belle, don't scare Fairy. She's always careful and we've already reported to Qingyi, so there shouldn't be any problem. That commission... It's probably just because they need Fairy's help.", - "Main_GalGame_Chapter170_11700020_051": "Besides, I think Fairy's recommendation is pretty good! Since we're free anyway, why don't we drop the tape 18 brought over off at 404 and check the place out while we're there?", - "Main_GalGame_Chapter170_11700020_052": "Besides, I think Fairy's recommendation is pretty good! Since we're free anyway, why don't we drop the tape 18 brought over off at 404 and check the place out while we're there?", - "Main_GalGame_Chapter170_11700030_006": "Even though we, Angels of Delusion, are hosting the show, we can't give out tickets as we please. But since what happened just now was our fault, we'll be sure to have tickets sent to you later!", - "Main_GalGame_Chapter170_11700030_010": "I see, well then, Belle and I will gladly accept your kindness. It's the performance on the night of Gilded Carrot Day, right?", - "Main_GalGame_Chapter170_11700030_011": "Belle, you just naturally slipped into full on holiday mode... But, we still got that \"thing\" we were asked to handle...", - "Main_GalGame_Chapter170_11700030_015": "Yeah, there is still something we need to deal with... so we might not be able to make it on the night of Gilded Carrot Day...", - "Main_GalGame_Chapter170_11700030_016": "The girls deflate in an instant.", - "Main_GalGame_Chapter170_11700030_027": "(But if it really was Lady Cersea, how could everyone stay so calm...? Never mind, I'll just pretend it's a coincidence!)", - "Main_GalGame_Chapter170_11700030_028": "(But if it really was Lady Cersea, how could everyone stay so calm...? Never mind, I'll just pretend it's a coincidence.)", - "Main_GalGame_Chapter170_11700030_035": "...Ahem. Belle and I have been away, so the Bangboo have been running the video store and, yeah, business slowed down. And that still slightly surpasses your fanpage...?", - "Main_GalGame_Chapter170_11700030_042": "N—Niche video store, huh... I'm not sure whether that's supposed to compliment our taste or insult it. But for the record, we have plenty of members!", - "Main_GalGame_Chapter170_11700030_043": "N—Niche video store, huh... In a way, I guess that means you're acknowledging our taste. And our membership... isn't exactly small, right?", - "Main_GalGame_Chapter170_11700030_052": "(Ugh, Belle already surrendered. What else can I even say at this point...)", - "Main_GalGame_Chapter170_11700030_053": "Since Wise's all for it, we'll definitely try our best to make it!", - "Main_GalGame_Chapter170_11700030_058": "If ticket sales go smoothly, the funds for preparing the show shouldn't be a problem, right?", - "Main_GalGame_Chapter170_11700030_069": "O—Okay... I—I need to make some preparations. I can't embarrass myself in front of the Manager. Ms. Cecilia, could you take a listen to this part for me?", - "Main_GalGame_Chapter170_11700030_071": "My brother and I... probably can't offer much good advice when it comes to music. But we're totally interested in hearing Sunna's work! Could we have the honor of hearing the demo?", - "Main_GalGame_Chapter170_11700030_072": "Belle and I probably can't offer much advice on the music. But we're really interested in Sunna's new song— Could we have the honor of hearing the demo?", - "Main_GalGame_Chapter170_11700030_074": "After all, although no one's seen you in person, everyone's heard your voice...", - "Main_GalGame_Chapter170_11700030_081": "Hm... Why does everyone seem so down? Two potential audience members are standing right here... You can first ask the managers to come watch the performance.", - "Main_GalGame_Chapter170_11700030_082": "If I'm not mistaken, your new song is done, right Sunna? How about we all give it a listen — it might just impress the Managers!", - "Main_GalGame_Chapter170_11700030_083": "Right! If they like it, then other people will for sure~", - "Main_GalGame_Chapter170_11700030_086": "Alright then...", - "Main_GalGame_Chapter170_11700035_004": "What's weighing on your mind, Aria?", - "Main_GalGame_Chapter170_11700035_005": "(Tell a joke to lighten the mood)", - "Main_GalGame_Chapter170_11700035_012": "And if we're talking about why business has been slow lately, you really owe 18 an apology, Belle.", - "Main_GalGame_Chapter170_11700035_020": "Aria, you look great.", - "Main_GalGame_Chapter170_11700035_021": "What are you worried about, Aria?", - "Main_GalGame_Chapter170_11700035_023": "You're a natural performer, Aria, and I'm sure you'll look pretty up on stage. Are you feeling a bit worried because you've never done a live show before?", - "Main_GalGame_Chapter170_11700035_024": "No, I'm not that great...", - "Main_GalGame_Chapter170_11700035_026": "Aria...", - "Main_GalGame_Chapter170_11700035_030": "Now that you mention it... ever since I first met you all, I've had this feeling that Aria's voice sounded familiar.", - "Main_GalGame_Chapter170_11700035_033": "You meet Wise's eyes... and you can tell he's thinking the same thing.\nMs. Cecilia's face, Aria's voice... there's a trace of Cersea in both. Is that really just a coincidence?", - "Main_GalGame_Chapter170_11700035_034": "You meet Belle's eyes... and you can tell she's thinking the same thing.\nMs. Cecilia's face, Aria's voice... there's a trace of Cersea in both. Is that really just a coincidence?", - "Main_GalGame_Chapter170_11700035_035": "But Aria doesn't look encouraged by those words at all.", - "Main_GalGame_Chapter170_11700035_036_01": "Sunna's voice comes from the microphone nearby—", - "Main_GalGame_Chapter170_11700035_Name_001": "Nangong Yu", - "Main_GalGame_Chapter170_11700035_Name_002": "Aria", - "Main_GalGame_Chapter170_11700035_Name_003": "Belle", - "Main_GalGame_Chapter170_11700035_Name_004": "Wise", - "Main_GalGame_Chapter170_11700035_Name_005": "Sunna", - "Main_GalGame_Chapter170_11700040_005": "So you're the vocal coach for Angels of Delusion... I'm definitely sneaking into one of your lessons!", - "Main_GalGame_Chapter170_11700040_006": "So you're the vocal coach for Angels of Delusion. When I get the chance, I'll swing by and pick up a few tips from you.", - "Main_GalGame_Chapter170_11700040_008": "So you're the vocal coach for Angels of Delusion. But... I don't think vocal lessons are really my thing...", - "Main_GalGame_Chapter170_11700040_009": "So you're the vocal coach for Angels of Delusion. But I don't think vocal lessons are really my thing...", - "Main_GalGame_Chapter170_11700040_010": "Looks like I haven't earned your trust yet... What about the other Manager? What do you think of Sunna's song?", - "Main_GalGame_Chapter170_11700040_011": "I may not know much about music but... from what I've heard so far, it filled me with hope, so I'm sure it's a great one!", - "Main_GalGame_Chapter170_11700040_012": "I may not know much about music... but when I heard this song, it filled me with hope, so I'm sure it's a great one!", - "Main_GalGame_Chapter170_11700040_013": "Th—Thank you for saying that! But, Manager, are you sure you're not good with music? Because, honestly... my biggest dream is to write songs that bring hope!", - "Main_GalGame_Chapter170_11700040_014": "Really? I’m honored to hear it.", - "Main_GalGame_Chapter170_11700040_015": "Really?! I feel so honored!", - "Main_GalGame_Chapter170_11700040_024": "...Th—That actually does make a lot of sense.", - "Main_GalGame_Chapter170_11700040_046": "(I feel like Nangong meant she'd spend the winnings on the show. But Sunna... isn't picking up on the hint at all.)", - "Main_GalGame_Chapter170_11700040_062": "(Still, entering the Hollow is no joke, and Fairy tales won't save your skin from Ethereals... I'd better dig deeper if I get the chance.)", - "Main_GalGame_Chapter170_11700040_064": "(Still, this commission means heading into a Hollow. Fairy tales won't save your skin from Ethereals... I'd better dig deeper when I get the chance.)", - "Main_GalGame_Chapter170_11700045_001": "Manager, your cheering had its own rhythm, and it layered perfectly on top of Sunna's song...", - "Main_GalGame_Chapter170_11700045_002": "Would you like to give my vocal lessons a try?", - "Main_GalGame_Chapter170_11700045_003": "Sure.", - "Main_GalGame_Chapter170_11700045_004": "I'm good.", - "Main_GalGame_Chapter170_11700045_005": "So you're the vocal coach for Angels of Delusion... I'm definitely sneaking into one of your lessons!", - "Main_GalGame_Chapter170_11700045_006": "So you're the vocal coach for Angels of Delusion. When I get the chance, I'll swing by and pick up a few tips from you.", - "Main_GalGame_Chapter170_11700045_008": "So you're the vocal coach for Angels of Delusion. But... I don't think vocal lessons are really my thing...", - "Main_GalGame_Chapter170_11700045_009": "So you're the vocal coach for Angels of Delusion. But I don't think vocal lessons are really my thing...", - "Main_GalGame_Chapter170_11700045_010": "Looks like I haven't earned your trust yet... What about the other Manager? What do you think of Sunna's song?", - "Main_GalGame_Chapter170_11700045_011": "I may not know much about music but... from what I've heard so far, it filled me with hope, so I'm sure it's a great one!", - "Main_GalGame_Chapter170_11700045_012": "I may not know much about music... but when I heard this song, it filled me with hope, so I'm sure it's a great one!", - "Main_GalGame_Chapter170_11700045_013": "Th—Thank you for saying that! But, Manager, are you sure you're not good with music? Because, honestly... my biggest dream is to write songs that bring hope!", - "Main_GalGame_Chapter170_11700045_014": "Really? I’m honored to hear it.", - "Main_GalGame_Chapter170_11700045_015": "Really?! I feel so honored!", - "Main_GalGame_Chapter170_11700045_017": "Nangong! I'm being sincere!", - "Main_GalGame_Chapter170_11700045_024": "...Th—That actually does make a lot of sense.", - "Main_GalGame_Chapter170_11700045_034": "...", - "Main_GalGame_Chapter170_11700045_036": "(I think Nangong didn't mean it like that.)", - "Main_GalGame_Chapter170_11700045_037": "(I should probably change the subject.)", - "Main_GalGame_Chapter170_11700045_046": "(I feel like Nangong meant she'd spend the winnings on the show. But Sunna... isn't picking up on the hint at all.)", - "Main_GalGame_Chapter170_11700045_055": "Okay!", - "Main_GalGame_Chapter170_11700045_056": "The angels have gone off to practice on their own. It looks like Cecilia has something to say...", - "Main_GalGame_Chapter170_11700045_060": "(The Wishing Sprite...)", - "Main_GalGame_Chapter170_11700045_062": "(Still, entering the Hollow is no joke, and Fairy tales won't save your skin from Ethereals... I'd better dig deeper if I get the chance.)", - "Main_GalGame_Chapter170_11700045_064": "(Still, this commission means heading into a Hollow. Fairy tales won't save your skin from Ethereals... I'd better dig deeper if I get the chance.)", - "Main_GalGame_Chapter170_11700045_065": "Sunna wants to call out to Aria, but hesitates.\nNangong gave an encouraging nod.", - "Main_GalGame_Chapter170_11700045_067": "Huh?", - "Main_GalGame_Chapter170_11700045_Name_001": "Cecilia", - "Main_GalGame_Chapter170_11700045_Name_002": "Belle", - "Main_GalGame_Chapter170_11700045_Name_003": "Wise", - "Main_GalGame_Chapter170_11700045_Name_004": "Sunna", - "Main_GalGame_Chapter170_11700045_Name_005": "Nangong Yu", - "Main_GalGame_Chapter170_11700045_Name_006": "Aria", - "Main_GalGame_Chapter170_11700048_001": "Cecilia seems to have something to say.", - "Main_GalGame_Chapter170_11700048_003": "No need to be polite.", - "Main_GalGame_Chapter170_11700048_004": "Please, just say it.", - "Main_GalGame_Chapter170_11700048_006": "There's no need to be polite, Ms. Cecilia. Just tell us what you need. Belle and I would be happy to help.", - "Main_GalGame_Chapter170_11700048_007": "Right. It's just... when Belle and I say we don't know much about music, we're not being modest at all.", - "Main_GalGame_Chapter170_11700048_008": "Right. But honestly, Wise and I don't really know much about music...", - "Main_GalGame_Chapter170_11700048_010": "It's about the Wishing Sprite Aria mentioned earlier.", - "Main_GalGame_Chapter170_11700048_011": "It seems to be some kind of strange... intelligent entity? Ever since I met Angels of Delusion, Aria has often asked it for advice whenever something happens.", - "Main_GalGame_Chapter170_11700048_014": "Intelligent entity... that we can help with!", - "Main_GalGame_Chapter170_11700048_015": "(Another intelligent entity...)", - "Main_GalGame_Chapter170_11700048_021": "If you ever need anything, feel free to ask me for help.", - "Main_GalGame_Chapter170_11700048_022": "Still mulling over Cecilia's words, you hear the notification from her phone.\nShe takes one look at the message and frowns...", - "Main_GalGame_Chapter170_11700048_024": "I'll leave the Wishing Sprite to you two then! If you have other... questions for me, we can talk later, alright?", - "Main_GalGame_Chapter170_11700048_025": "Cecilia blinks.\nYou've only met her once, yet sometimes... it feels as if she can see straight through people.\n\n...So is she really that former superstar or not?", - "Main_GalGame_Chapter170_11700048_030": "You just want to go home early...", - "Main_GalGame_Chapter170_11700048_031": "Fine, fine, you can head back first.", - "Main_GalGame_Chapter170_11700048_033": "...Belle, you just want to go home early and rot in bed after traveling all day... Fine, you can head back first.", - "Main_GalGame_Chapter170_11700048_034": "And just like that, Wise heads off.", - "Main_GalGame_Chapter170_11700048_035": "And just like that, Belle heads off.", - "Main_GalGame_Chapter170_11700048_036": "(So what's the plan now...)", - "Main_GalGame_Chapter170_11700048_038": "(Oh, Aria is right over there—)", - "Main_GalGame_Chapter170_11700048_Name_001": "Cecilia", - "Main_GalGame_Chapter170_11700048_Name_002": "Belle", - "Main_GalGame_Chapter170_11700048_Name_003": "Wise", - "Main_GalGame_Chapter170_11700050_002": "Relax! If you get too nervous, then... pretend everyone in the audience is like those \"spectators\" we borrowed last time to fill the frame during filming.", - "Main_GalGame_Chapter170_11700050_012": "Uh...does Aria... chat with the Wishing Sprite often?", - "Main_GalGame_Chapter170_11700050_022": "I thought it was just the client's ID... but now it sounds more like some kind of... AI assistant? Have you ever asked it for advice?", - "Main_GalGame_Chapter170_11700050_023": "Hm, I thought it was just the client's username. Now it sounds more like some kind of AI assistant... Have you ever asked it for advice?", - "Main_GalGame_Chapter170_11700050_029": "Ms. Cecilia probably heard about that commission and worried Aria might trust the Wishing Sprite too blindly, so she asked you two to look into it, right?", - "Main_GalGame_Chapter170_11700050_030": "Huh? No way. Then why wouldn't Ms. Cecilia just ask Aria herself?", - "Main_GalGame_Chapter170_11700050_031": "...Because the two of them seem to be lacking mutual \"honesty.\" Unfortunately for the both of them, they forgot about Sunna's virtue~", - "Main_GalGame_Chapter170_11700050_041": "I see. I think I understand now... Thanks for letting me know.", - "Main_GalGame_Chapter170_11700050_042": "I see. I think I get it now! Thanks for letting me know.", - "Main_GalGame_Chapter170_11700060_008": "Oh, I just heard you mention a commission from the Wishing Sprite earlier, and I got a little curious...", - "Main_GalGame_Chapter170_11700060_010": "Hollows are dangerous places. Aria, are sure this commision is legit?", - "Main_GalGame_Chapter170_11700060_021": "On a lighthouse with nothing but the breeze, a lost construct girl once asked her Wishing Sprite...", - "Main_GalGame_Chapter170_11700060_026": "In a quiet corner of a bustling plaza, a hesitant construct girl once asked her Wishing Sprite...", - "Main_GalGame_Chapter170_11700060_031": "In a studio with only her left, a disappointed construct girl once asked her Wishing Sprite...", - "Main_GalGame_Chapter170_11700060_044": "(So the Wishing Sprite is actually a gently guiding friend!)", - "Main_GalGame_Chapter170_11700060_047": "(Though that tone feels strangely familiar... but an intelligent entity this kind and patient shouldn't be the one Public Security is after.)", - "Main_GalGame_Chapter170_11700070_007": "I'm very close friends with Astra! But Ms. Cecilia, you and Astra... know each other as well?", - "Main_GalGame_Chapter170_11700070_008": "I'm very close friends with Astra. But Ms. Cecilia, do you two know each other as well?", - "Main_GalGame_Chapter170_11700070_010": "I've known Miss Cecilia for a very, very long time. So long that back then, everyone called her by another name.", - "Main_GalGame_Chapter170_11700070_013": "Even Wise, who isn't really in the loop about these things, must have heard it back then.", - "Main_GalGame_Chapter170_11700070_020": "So it really is you. I always felt you looked familiar, but I didn't want to assume.", - "Main_GalGame_Chapter170_11700070_034": "Anyway, without the Hollow disaster, none of it would have happened. But from the moment I made that decision, even if I still had a chance to be \"forgiven,\" that key is held only in Aria's hands.", - "Main_GalGame_Chapter170_11700070_035": "Well, if you ask me... instead of blaming yourself, you should be asking for her forgiveness.", - "Main_GalGame_Chapter170_11700070_036": "Now I have to go back and tell my dear friend that you rejected their invitation to the lighting ceremony. Am I hearing that right?", - "Main_GalGame_Chapter170_11700070_037": "...Yes.", - "Main_GalGame_Chapter170_11700070_038": "Alright then! I heard she's planning to approach that rising star, Vesper, as an alternative option.", - "Main_GalGame_Chapter170_11700070_042": "Intelligent Construct citizens losing control and injuring people? I've heard some things about it—seems like it's connected to that intelligent entity suspect on the run... But I don't really know the details!", - "Main_GalGame_Chapter170_11700070_043": "Intelligent Construct citizens injuring people after going out of control...? I've heard a few things that might be connected to a rogue intelligent entity... but I don't really know the details.", - "Main_GalGame_Chapter170_11700070_045": "Though, I disagree with making any assumptions, as the host of the Yearlight Ceremony, my friend is doing her best to rule out any possible risks... It's only natural for her to be cautious.", - "Main_GalGame_Chapter170_11700070_048": "After all, she's an extremely talented singer and an outstanding employee of TOPS Entertainment... and you know how it is, these things always have to take the sponsor's opinion into account.", - "Main_GalGame_Chapter170_11700070_061": "Oh, and about that Wishing Sprite you were worried about. I listened to what it said to Aria, and it does seem like a trustworthy friend... But I'll keep an eye on it.", - "Main_GalGame_Chapter170_11700080_001": "Why are you back so late? It's almost time to meet Jane. I thought you were gearing up to join Angels of Delusion for their Gilded Carrot Day debut...", - "Main_GalGame_Chapter170_11700080_002": "You ran off on your own...", - "Main_GalGame_Chapter170_11700080_003": "Now you're saying I'm late!", - "Main_GalGame_Chapter170_11700080_004": "Hmph, it's because you ditched me and ran off first... and now you're saying I'm late?", - "Main_GalGame_Chapter170_11700080_011": "...Like a certain AI assistant?", - "Main_GalGame_Chapter170_11700080_020": "Negative. As an AI assistant, I always abide by the law and strictly follow New Eridu's civil code. I do not, and will not, condone the unauthorized acquisition of citizens' personal information or the invasion of their privacy in any form!", - "Main_GalGame_Chapter170_11700080_025": "At the very least, Public Security and HIA's backend firewalls wouldn't have been convinced by that...", - "Main_GalGame_Chapter170_11700080_026": "But as \"Master,\" I've decided to respect Fairy's choice!", - "Main_GalGame_Chapter170_11700080_027": "Alright then. As the Assistant Manager, I'll respect the Manager's decision.", - "Main_GalGame_Chapter170_11700080_027_01": "But still, considering the high level intelligence data entity Fairy sensed in Lockspring before, plus the Wishing Sprite and Public Security's suspect... There's been a lot of unexpected situations involving intelligent entities lately.", - "Main_GalGame_Chapter170_11700080_028_01": "(Think back to Fairy's behavior today)", - "Main_GalGame_Chapter170_11700080_031": "You ran off on your own...", - "Main_GalGame_Chapter170_11700080_032": "Now you're saying I'm late...", - "Main_GalGame_Chapter170_11700080_033": "You left me to take care of everything alone, and now you're complaining that I'm slow? Seriously?", - "Main_GalGame_Chapter170_11700080_040": "...Like a certain intelligent assistant?", - "Main_GalGame_Chapter170_11700080_045": "Then, if the Wishing Sprite really is an advanced intelligent entity, do you have any relevant information or suspects worth looking into?", - "Main_GalGame_Chapter170_11700080_054": "And let's not forget, Public Security and HIA's backend firewalls...", - "Main_GalGame_Chapter170_11700080_057_01": "(Think back to Fairy's behavior today)", - "Main_GalGame_Chapter170_11700090_001": "Long time no see, Managers~", - "Main_GalGame_Chapter170_11700095_001": "This Public Security Officer... looks nothing like Zhu Yuan, Qingyi, or the others.\n...And why did she come down from upstairs?!", - "Main_GalGame_Chapter170_11700095_002": "Are you two the owners of this place?", - "Main_GalGame_Chapter170_11700095_007": "The odd case specialist snaps out of her loop of spacing out and looking around... and makes a phone call.", - "Main_GalGame_Chapter170_11700095_008": "Clearly, this new Public Security Officer is a little scared of Jane.\nBut from a Thiren's point of view... shouldn't the \"food chain\" between these two be the other way around?", - "Main_GalGame_Chapter170_11700095_009": "S–Sir! Someone here apparently can't understand your very straightforward commission request... And that someone isn't me!", - "Main_GalGame_Chapter170_11700095_011": "Greetings, Phaethon.", - "Main_GalGame_Chapter170_11700095_014": "A few days ago, an Intelligent Construct Public Security Officer was taken over by viral code and delivered a \"criminal threat\" to me, declaring that this year will be \"an unprecedented lighting ceremony for New Eridu.\"", - "Main_GalGame_Chapter170_11700095_015": "I don't see the connection yet...", - "Main_GalGame_Chapter170_11700095_016": "Why merge the cases for a joint investigation?", - "Main_GalGame_Chapter170_11700095_017": "But from what you've told us... There's no definite link between these incidents. So why merge them into a single investigation?", - "Main_GalGame_Chapter170_11700095_018": "From what you've relayed, these incidents don't have a definite connection. Why did Public Security decide to merge them into one case?", - "Main_GalGame_Chapter170_11700095_019": "Good question, the Construct citizens who lost control earlier had almost no connection to one another.", - "Main_GalGame_Chapter170_11700095_020": "But we discovered that while they were hijacked, they all displayed the same arrogant, mocking attitude, and their eyes showed an abnormal violet glow.", - "Main_GalGame_Chapter170_11700095_021": "That does make it a bit more convincing...", - "Main_GalGame_Chapter170_11700095_022": "What a classic villain persona.", - "Main_GalGame_Chapter170_11700095_024": "Hmm... If there are this many similarities among the victims, you've convinced me. But this \"villain\" persona the intelligent entity suspect is showing... Isn't it a bit too stereotypical?", - "Main_GalGame_Chapter170_11700095_028": "Even with all that...", - "Main_GalGame_Chapter170_11700095_029": "Who exactly are you?", - "Main_GalGame_Chapter170_11700095_039": "Gilded Carrot Day is just around the corner, and time is tight. I need you two to start the commission as soon as possible and help us locate... or eliminate that intelligent entity. My subordinate will provide all necessary instructions and support.", - "Main_GalGame_Chapter170_11700095_041": "The mysterious client hangs up.\nThe case is clear enough now, yet the client remains enigmatic... and before you can ask Jane anything, the case specialist suddenly lets out a stifled scream...", - "Main_GalGame_Chapter170_11700095_042": "...Seventeen whole lines!!", - "Main_GalGame_Chapter170_11700095_043": "He said seventeen whole lines, all coming out of my phone! I'm gonna have nightmares tonight!!", - "Main_GalGame_Chapter170_11700095_044": "The case specialist who had just been volunteered to \"offer the necessary instructions and support\" suddenly takes off running.\nJane is left behind... and, just like the client earlier, she takes a deep breath.", - "Main_GalGame_Chapter170_11700095_047": "I've passed along the commission. I have other duties to attend to, so I'll leave you, Managers, and the case specialist with my wishes for a smooth job and... hopefully a pleasant partnership?", - "Main_GalGame_Chapter170_11700095_048": "Jane takes her leave.", - "Main_GalGame_Chapter170_11700095_049": "He said seven whole lines, all coming out of my phone! I'm gonna have nightmares tonight!!", - "Main_GalGame_Chapter170_11700095_050": "The case specialist who had just been volunteered to \"offer the necessary instructions and support\" suddenly takes off running.\nJane is left behind... and, just like the client earlier, she takes a deep breath.", - "Main_GalGame_Chapter170_11700095_Name_001": "Cissia", - "Main_GalGame_Chapter170_11700095_Name_002": "Wise", - "Main_GalGame_Chapter170_11700095_Name_003": "Belle", - "Main_GalGame_Chapter170_11700095_Name_004": "Jane", - "Main_GalGame_Chapter170_11700095_Name_005": "Anonymous Client", - "Main_GalGame_Chapter170_11700100_002": "Is this whole house really just for the two of you—?", - "Main_GalGame_Chapter170_11700100_007": "Um... Miss Public Security Officer? Is there something wrong with our house? If you're concerned about the fire-safety documents and the business license, we've always handled those on time.", - "Main_GalGame_Chapter170_11700100_008": "Public Security Officer... Where?!", - "Main_GalGame_Chapter170_11700100_011": "Hehehe, what I mean is... why are the two of you occupying five whole rooms on this street? And why are there so many screens?!", - "Main_GalGame_Chapter170_11700100_012": "But with that many rooms, you really do need all these screens to keep an eye on everything~", - "Main_GalGame_Chapter170_11700100_024": "Ahem! Well, here's the thing... As the case specialist responsible for this commission, I must confirm your level of cooperation and offer guidance you need!", - "Main_GalGame_Chapter170_11700100_031": "Th—That might not be a good idea. We only have two bedrooms...", - "Main_GalGame_Chapter170_11700100_032": "But our place can't really fit more people... We only have two bedrooms.", - "Main_GalGame_Chapter170_11700100_035": "I finally managed to find a job on my own, only to be exploited by a terrifying evil boss... running around all day, and I don't even get time to eat a boiled egg...", - "Main_GalGame_Chapter170_11700100_054": "You swiftly catch Cissia before she can sprint upstairs and arrange an early departure time with her for tomorrow.\nFor tonight... you'll rest in Wise's room.", - "Main_GalGame_Chapter170_11700100_055": "You swiftly catch Cissia before she can sprint upstairs and arrange an early departure time with her for tomorrow.\nFor now, you'll make do in the workshop for the night... It really has been a while.", - "Main_GalGame_Chapter170_11700110_013": "Plus that \"skilled operative\" is running late... There's no point in just standing around here. Why don't we start some preliminary investigation first?", - "Main_GalGame_Chapter170_11700110_014": "Plus that \"skilled operative\" is running late. We might as well use the time to conduct some preliminary investigation.", - "Main_GalGame_Chapter170_11700110_015": "The terrifying Miasma in Lemnian Hollow— Ah, no, I mean, the complex situation surrounding Lemnian Hollow isn't something a mere little Proxy like you could possibly grasp!", - "Main_GalGame_Chapter170_11700110_019": "...Alright then. So we'll wait for that \"skilled Hollow operative\" to arrive before heading out together? When will they get here?", - "Main_GalGame_Chapter170_11700110_020": "...Alright. Then let's wait for that \"skilled Hollow operative\" to arrive before heading out together. When are they getting here?", - "Main_GalGame_Chapter170_11700110_024": "...Inter-Knot? Didn't you say... she's an operative from the internal database...?", - "Main_GalGame_Chapter170_11700110_025": "What's strange about that? We always use Inter-Knot to stay in touch!", - "Main_GalGame_Chapter170_11700110_028": "I have urgent business to take care of right now. We'll regroup at the cable car station this evening!!", - "Main_GalGame_Chapter170_11700120_012": "But I have other plans that day...", - "Main_GalGame_Chapter170_11700120_015": "Never mind, we'll talk about it when the time comes! Right, has anything unusual been happening in Waifei lately?", - "Main_GalGame_Chapter170_11700120_016": "Since Shifu is rarely wrong with predictions... We'll see when the day comes. By the way, has anything unusual happened in Waifei lately?", - "Main_GalGame_Chapter170_11700120_026": "Yeah. I heard a rogue intelligent entity has been openly provoking Public Security, claiming it will disrupt the Lighting Ceremony. They've been investigating for a while and now suspect it may have slipped into Lemnian Hollow.", - "Main_GalGame_Chapter170_11700120_034": "...So you mean people in Waifei have been pretty chatty lately? Could you help me ask around, see if any of the nearby Intelligent Constructs have been acting strangely? Maybe even with a purple glow in their eyes?", - "Main_GalGame_Chapter170_11700120_035": "...So you mean people in Waifei have been pretty chatty lately? Could you help me ask around, see if any of the nearby Intelligent Constructs have been acting strangely? Maybe even with a purple glow in their eyes?", - "Main_GalGame_Chapter170_11700120_036": "I haven't seen anything. At least Vince, Stripey, and Banyue Shifu seem normal. As for everyone else... It's not that we don't want to help you...", - "Main_GalGame_Chapter170_11700120_037": "I haven't seen anything. At least Vince, Stripey, and Banyue Shifu seem normal. As for everyone else... It's not that we don't want to help you...", - "Main_GalGame_Chapter170_11700120_046": "...Sounds a little suspicious. Maybe an advanced intelligent entity really is trying to sabotage Gilded Carrot Day. Did it sneak in and turn on our computer...?", - "Main_GalGame_Chapter170_11700120_047": "...Sounds a little suspicious. Maybe an advanced intelligent entity really is trying to sabotage Gilded Carrot Day. Did it sneak in and turn on our computer...?", - "Main_GalGame_Chapter170_11700120_050": "Haha... I was using Junior's computer to download the recut version of \"Legend of the Tiger Warrior\" the other day! But the internet was a bit slow. Then, something came up, and I had to step out, so I just left it running.", - "Main_GalGame_Chapter170_11700120_051": "Your \"strange incident\"... Don't tell me it's just that...?", - "Main_GalGame_Chapter170_11700120_059": "True, there's no need for me to worry...", - "Main_GalGame_Chapter170_11700120_068": "{F#Bet!}{M#Deal.}", - "Main_GalGame_Chapter170_11700120_069": "{F#Wait for me!}{M#Be right back.}", - "Main_GalGame_Chapter170_11700120_073": "(Besides, what Senior Yinhu and Senior Fufu mentioned earlier still feels a little odd...)", - "Main_GalGame_Chapter170_11700120_075": "(Anyways, it's almost time to meet up for the commission. I'll come back and check after I get out of the Hollow.)", - "Main_GalGame_Chapter170_11700130_010": "—But neither of you look anything like a \"skilled operative\"! I just tossed this commission up on Inter-Knot on a whim... I'm not going to get exposed for this, am I...?", - "Main_GalGame_Chapter170_11700130_012": "A—Actually, Aria and I have teamed up for several Hollow commissions before... We're pretty reliable!", - "Main_GalGame_Chapter170_11700130_024": "Ugh, you're so hopeless... Hollow Zero, Nineveh, Miasma... Regular Proxies haven't seen any of that! Listen to me, here's what you say...", - "Main_GalGame_Chapter170_11700130_026": "(It's Aria and Sunna?)", - "Main_GalGame_Chapter170_11700130_030": "(Alright, the commission comes first. Forget how Cissia found them, I can't let her keep misleading the girls. I'll worry about the Wishing Sprite later...)", - "Main_GalGame_Chapter170_11700130_033": "Cissia! What are you guys talking about?", - "Main_GalGame_Chapter170_11700130_034": "Cissia? What are you guys talking about...", - "Main_GalGame_Chapter170_11700130_035": "Oh, the Proxy's here! See—these are the excellent helpers I hand-picked for you. Don't let their age fool you, they're already very seasoned...", - "Main_GalGame_Chapter170_11700130_041": "This is a signal tracker. Take it with you into the Hollow, and make sure it stays calibrated. It'll guide you toward the signal source.", - "Main_GalGame_Chapter170_11700130_045": "Take it with me? Do you mean it's just the three of us are going in? What about you? Aren't you coming with us?", - "Main_GalGame_Chapter170_11700130_046": "Oh, I'm not going... I've heard there's Miasma in Lemnian Hollow. It's terrifying...", - "Main_GalGame_Chapter170_11700140_006": "I didn't expect that... you're so impressive!", - "Main_GalGame_Chapter170_11700140_008": "Heheh... Did I surprise you? The truth is, Belle and I have a bit of a side gig related to the Hollows...", - "Main_GalGame_Chapter170_11700140_009": "Ah... It's fine, it's fine! E—Everyone has a few little secrets, right...?", - "Main_GalGame_Chapter170_11700140_014": "I knew you sometimes take on commissions, but... I never imagined you were good enough to handle Lemnian Hollow.", - "Main_GalGame_Chapter170_11700140_020": "Oh... Protect me...? Thanks, you two. Let's head out.", - "Main_GalGame_Chapter170_11700140_024": "(Regardless, I'm their Proxy. I need to get us somewhere safer before using the signal tracker.)", - "Main_GalGame_Chapter170_11700140_031": "Current voice pack: \"Thoughtful AI assistant.\" Should you wish to change it, I can provide the following alternatives—\nPlayful performer, elegant mentor, carefree celebrity, stoic enforcer...", - "Main_GalGame_Chapter170_11700140_031_03": "Carefree Celebrity", - "Main_GalGame_Chapter170_11700140_035": "Wait... One of those feels out of place. And since when did Fairy even have this feature?", - "Main_GalGame_Chapter170_11700150_018": "Wow! You look a bit different than your projection. It's no wonder you could take down those Ethereals so easily. That makes me feel extra safe.", - "Main_GalGame_Chapter170_11700150_023": "Huh?", - "Main_GalGame_Chapter170_11700150_028": "If you put it that way... Then Wise and I are Proxies who used the video store to fool everyone. We're not really the Managers that everyone likes either!", - "Main_GalGame_Chapter170_11700150_029": "If you put it that way... Then Belle and I are Proxies who used the video store to fool everyone... We're not really the Managers that everyone likes either.", - "Main_GalGame_Chapter170_11700150_030": "Then I—I... I'm just an ordinary person who's been fooling myself with an account nobody even follows! I'm not the idol you and Nangong say I am!", - "Main_GalGame_Chapter170_11700150_035": "I'm sure you've noticed by now, Aria, but everyone has their own little secrets. In New Eridu, an Intelligent Construct performing with a human girl projection is as normal as putting on makeup or changing outfits.", - "Main_GalGame_Chapter170_11700180_003": "Those constructs probably stayed here too long and became deeply corroded by the Miasma. After Aria defeated them, they disintegrated on the spot.", - "Main_GalGame_Chapter170_11700180_004": "Those constructs probably stayed here too long and became deeply corroded by the Miasma. After Aria defeated them, they disintegrated on the spot.", - "Main_GalGame_Chapter170_11700180_005": "Although we missed the intelligent entity that PubSec was looking for, the signal source was real. And I've never heard of an entity surviving after its host body disintegrates. So the commission should be complete.", - "Main_GalGame_Chapter170_11700180_006": "Although we lost the intelligent entity that PubSec was looking for, the signal source was real. And I've never heard of an entity surviving after its host body disintegrates. So the commission should be complete.", - "Main_GalGame_Chapter170_11700180_008": "Aria's projection wavers and collapses, revealing her construct form.", - "Main_GalGame_Chapter170_11700180_009": "I–I'm...", - "Main_GalGame_Chapter170_11700180_012": "They looked like constructs that were being puppeteered by the intelligent entity Pubsec is after. The ones sent to attack us. Considering how damaged they were, they've probably been dormant here for a long time.", - "Main_GalGame_Chapter170_11700180_013": "The constructs sent to attack us looked like they were being puppeteered by the intelligent entity that Pubsec is after. Considering their damaged condition, they've probably been dormant here for a long time.", - "Main_GalGame_Chapter170_11700180_014": "But you, you're our good friend Aria! Lead singer of Angels of Delusion, bright, adorable, and full of energy~", - "Main_GalGame_Chapter170_11700180_015": "But you're our good friend Aria. You're not like them. You're the lead singer of Angels of Delusion, bright, charming, and full of cheer.", - "Main_GalGame_Chapter170_11700180_017": "I feel like I'm saying something silly.", - "Main_GalGame_Chapter170_11700180_023": "How could that be? \"You're constructs of the same model\" and \"you're the same\" are completely different arguments. They're not comparable.", - "Main_GalGame_Chapter170_11700180_024": "And it's fine if you only say that in front of us, but if Tin Masters hear it, watch out. Your coffee might mysteriously taste a little worse than everyone else's~", - "Main_GalGame_Chapter170_11700180_025": "If you don't believe me, you can try saying it to a Tin Master. Though my guess is... from then on, the coffee you buy might taste a little worse than everyone else's.", - "Main_GalGame_Chapter170_11700180_030": "...How could an ordinary human like me, who doesn't even have wings, be called an \"Angel of Delusion\" with you and Nangong?", - "Main_GalGame_Chapter170_11700180_035": "Sunna makes a good point! And she really did put a pair of little wings on her backpack... Was that why?", - "Main_GalGame_Chapter170_11700180_036": "She makes a good point... She even went as far as to put a pair of wings on her backpack.", - "Main_GalGame_Chapter170_11700180_037": "...No, that's totally different!", - "Main_GalGame_Chapter170_11700180_044": "(Aria doesn't look right. I need to change the subject. At the very least, we have to get out of the Hollow asap!)", - "Main_GalGame_Chapter170_11700180_045": "(Aria's not looking so good. I need to change the subject. At the very least, we have to get out of the Hollow first.)", - "Main_GalGame_Chapter170_11700180_047": "...It's not safe here. Since the commission's already done, why don't we talk once we're outside?", - "Main_GalGame_Chapter170_11700180_052": "N—No, no, of course not!!", - "Main_GalGame_Chapter170_11700190_005": "Good evening, Banyue Shifu~ I heard from Senior Yinhu that you'd be coming for Gilded Carrot Day, and sure enough, we ran into you!", - "Main_GalGame_Chapter170_11700190_006": "Banyue Shifu, good evening. I heard from Senior Yinhu that you'd be coming for Gilded Carrot Day, and sure enough, here you are!", - "Main_GalGame_Chapter170_11700190_010": "...To borrow my energy cell for a moment?", - "Main_GalGame_Chapter170_11700190_032": "So we've heard your voice before.", - "Main_GalGame_Chapter170_11700190_034": "Aria, your story isn't boring at all! Actually, Belle and I watched a recording of Lady Cersea's farewell concert. So... we've been hearing your voice since then!", - "Main_GalGame_Chapter170_11700190_050": "Is something up, or...", - "Main_GalGame_Chapter170_11700190_051": "Wait! Aria, calm down! You can't just suddenly decide you're quitting the group after that?! Did meeting those two constructs earlier get you worrying about weird stuff?", - "Main_GalGame_Chapter170_11700190_052": "Hold on! Aria, slow down — why are you talking about leaving so suddenly? Is it because of those two constructs earlier...? Did they remind you of something unpleasant?", - "Main_GalGame_Chapter170_11700190_054": "But I can handle it myself! I said it's just a temporary break — maybe I just need to visit the hospital, see the data systems department, and I'll be fine right away!", - "Main_GalGame_Chapter170_11700190_058": "Aria's emotional state...", - "Main_GalGame_Chapter170_11700190_059": "Something's off!", - "Main_GalGame_Chapter170_11700190_061": "(She says she's okay, but emotionally... she doesn't seem fully recovered yet.)", - "Main_GalGame_Chapter170_11700190_069": "(Hopefully this will be alright. The Wishing Sprite has always encouraged and reassured Aria before. Surely, this time...)", - "Main_GalGame_Chapter170_11700190_082": "(Something's wrong. The Wishing Sprite doesn't sound like itself! I need to calm Aria down first. Everything else can wait.)", - "Main_GalGame_Chapter170_11700193_002": "What are you saying, Banyue Shifu?", - "Main_GalGame_Chapter170_11700193_004": "What was that, Banyue Shifu?", - "Main_GalGame_Chapter170_11700193_007": "\"Tactical construct\"...", - "Main_GalGame_Chapter170_11700193_008": "She's somewhat like you, Banyue Shifu?", - "Main_GalGame_Chapter170_11700193_009": "I don't really get what those numbers mean, but if she's a \"Tactical Construct\"... does that mean Aria was originally built for combat, just like you?", - "Main_GalGame_Chapter170_11700193_010": "I don't really get what those numbers mean, but if she's a \"Tactical Construct\"... does that mean Aria was originally built for combat, just like you?", - "Main_GalGame_Chapter170_11700193_013": "I see.", - "Main_GalGame_Chapter170_11700193_014": "No wonder she's always so worried.", - "Main_GalGame_Chapter170_11700193_015": "Oh... that makes sense! I thought so — those constructs must've triggered some bad memories. She's been scared she might hurt her friends. That's why she's been so on edge.", - "Main_GalGame_Chapter170_11700193_016": "I see. No wonder she's been so anxious since that commission... Those constructs must have triggered some bad memories.", - "Main_GalGame_Chapter170_11700193_021": "Aria is in danger.", - "Main_GalGame_Chapter170_11700193_022": "What should we do?", - "Main_GalGame_Chapter170_11700193_024": "To Aria, those memories are immensley traumatic... That puts her in a dangerous situation. Is there anything we can do?", - "Main_GalGame_Chapter170_11700193_027": "Guess this is the only way.", - "Main_GalGame_Chapter170_11700193_028": "We'll have to trust Aria's will.", - "Main_GalGame_Chapter170_11700193_031": "And maybe... if Sunna and Nangong could talk to her, help calm her down a little... that might actually be good for her too?", - "Main_GalGame_Chapter170_11700193_032": "And if Sunna and Nangong could talk to her, their reassurance might help stabilize her, right?", - "Main_GalGame_Chapter170_11700193_034": "You end up chatting with Banyue Shifu for quite a while.\nAfter he says his goodbyes, you turn around just in time to hear Sunna... calling Nangong for help?", - "Main_GalGame_Chapter170_11700193_Name_001": "Banyue", - "Main_GalGame_Chapter170_11700193_Name_002": "Belle", - "Main_GalGame_Chapter170_11700193_Name_003": "Wise", - "Main_GalGame_Chapter170_11700195_005": "You squeeze in between Senior Fufu and Senior Xiao'Guang.", - "Main_GalGame_Chapter170_11700195_006": "Oh, Junior Belle, you're here! Just in time. During the big cleanup a few days ago, Junior Yinhu managed to clear out a room near the storage area, so I've settled your two friends in there. How are they... doing?", - "Main_GalGame_Chapter170_11700195_007": "Oh, Junior Wise, you're here! Just in time. During the big cleanup a few days ago, Junior Yinhu managed to clear out a room near the storage area, so I've settled your two friends in there. How are they... doing?", - "Main_GalGame_Chapter170_11700195_008": "Not too good.", - "Main_GalGame_Chapter170_11700195_009": "We'll talk once we're back on Sixth Street.", - "Main_GalGame_Chapter170_11700195_012": "Yeah... Sunna's really worried. She's barely slept a wink!", - "Main_GalGame_Chapter170_11700195_016": "If it's Senior Xiao'Guang...", - "Main_GalGame_Chapter170_11700195_017": "You could definitely help.", - "Main_GalGame_Chapter170_11700195_018": "If it's Senior Xiao'Guang, you could definitely help!", - "Main_GalGame_Chapter170_11700195_019": "If it's you, Senior Xiao'Guang, then I'm sure you could be of help!", - "Main_GalGame_Chapter170_11700195_023": "Even if you go in secret and keep your identity hidden... it would still be a huge morale boost for Angels of Delusion!", - "Main_GalGame_Chapter170_11700195_024": "Could I... be an encouragement to them?", - "Main_GalGame_Chapter170_11700195_025": "Xiao'Guang, since becoming a Void Hunter, you've been buried in paperwork. If you stay at Suibian Temple for Gilded Carrot Day, someone will definitely come by and bring you even more work.", - "Main_GalGame_Chapter170_11700195_028": "You can go to Sixth Street with Wise and take a little break.", - "Main_GalGame_Chapter170_11700195_030": "With your Seniors and me taking care of things here, you have nothing to worry about.", - "Main_GalGame_Chapter170_11700195_033": "You and Fufu look at Xiao'Guang expectantly.", - "Main_GalGame_Chapter170_11700195_Name_001": "Ju Fufu", - "Main_GalGame_Chapter170_11700195_Name_002": "Ye Shunguang", - "Main_GalGame_Chapter170_11700195_Name_003": "Belle", - "Main_GalGame_Chapter170_11700195_Name_004": "Wise", - "Main_GalGame_Chapter170_11700195_Name_005": "Yixuan", - "Main_GalGame_Chapter170_11700200_007": "Nangong, that was fast! Who'd you give the first gift ticket to? I thought it would be me and Wise...", - "Main_GalGame_Chapter170_11700200_008": "That was fast! But... I thought Belle and I would be the first to get gift tickets...", - "Main_GalGame_Chapter170_11700200_012": "And from now on, when anyone ever asks, it'll proudly say its cheer routine was inspired by the first work we released after Angels of Delusion officially formed.", - "Main_GalGame_Chapter170_11700200_023": "Vesper? You mean... the intelligent construct singer from TOPS Entertainment?", - "Main_GalGame_Chapter170_11700200_029": "(But according to Astra, Vesper's scheduled to appear as a guest at the lighting ceremony on Gilded Carrot Day... Even if she accepts a ticket from the Angels, she won't be able to come to 404 that day.)", - "Main_GalGame_Chapter170_11700200_031": "(That said, the ticket would be a heartfelt gesture from Aria and the girls. As for whether or not she can actually attend... we can wait for Vesper to explain it herself.)", - "Main_GalGame_Chapter170_11700200_046": "Don't be scared, Sunna. With all of you together, you have numbers on your side. But what about Ms. Cecilia? Is she not around today?", - "Main_GalGame_Chapter170_11700200_055": "I really can't say no to you. Alright, since I'm already your temporary agent today, I can also be the chauffeur. My car will fit all three of you, so we can go together.", - "Main_GalGame_Chapter170_11700210_023": "Are you going to wave glow sticks at some back-alley gig, or go to \"the stage\"? Surely you know which one is the right choice.", - "Main_GalGame_Chapter170_11700210_033": "N—No! I... I really want Vesper to come see our show!", - "Main_GalGame_Chapter170_11700210_048": "That's right! As your agent, you can trust me to do my best for the group.", - "Main_GalGame_Chapter170_11700210_062": "(...This is getting awkward. I can understand why Vesper doesn't want to be labeled as \"Cersea's backup plan,\" but still... this is the Yearlight Ceremony we're talking about...)", - "Main_GalGame_Chapter170_11700210_063": "(Am I seriously stumbling into the dark, horrifying inner workings of Ridu's entertainment industry right now? How could a small video store manager like me be getting dragged into this?! Someone say something. Please! Save us!)", - "Main_GalGame_Chapter170_11700210_064": "(So the rumors are true. Ridu's entertainment industry really is a mess... But how could a small video store owner like me be getting caught up in all this? Someone, please, say something... Anything...)", - "Main_GalGame_Chapter170_11700220_013": "Aww Nangong...", - "Main_GalGame_Chapter170_11700220_015": "Huh? If you mean any interaction, then yes, there was. But for her, it probably wasn't a pleasant experience...", - "Main_GalGame_Chapter170_11700220_029": "(Uh oh! This is what Cecilia was worried about—)", - "Main_GalGame_Chapter170_11700220_032": "C—Can I see her contact info?!", - "Main_GalGame_Chapter170_11700220_033": "Of course! But she also asked me for your contact info. You haven't gotten any messages or calls from her?", - "Main_GalGame_Chapter170_11700220_035": "So... I did get some back then. I just didn't realize until now that it was Lady Cersea reaching out.", - "Main_GalGame_Chapter170_11700220_038": "Aria! Maybe Ms. Cecilia had her reasons. D—Don't jump to conclusions, okay?", - "Main_GalGame_Chapter170_11700220_051": "A time like this...", - "Main_GalGame_Chapter170_11700220_052": "Aria found out...", - "Main_GalGame_Chapter170_11700220_054": "I didn't expect Aria to find out about something Cecilia's been hiding for so long... and at a time like this.", - "Main_GalGame_Chapter170_11700220_059": "So, why don't we take Sunna and Aria to Reverb Arena and sell the rest of the tickets. We can grab a drink there too, and clear our heads.", - "Main_GalGame_Chapter170_11700225_001": "Proxy! Long time no see~ Looks like Caesar and I are footing the bill today?", - "Main_GalGame_Chapter170_11700225_002": "Oh, you brought friends with you? Should I order them some sweet drinks?", - "Main_GalGame_Chapter170_11700225_003": "...So long as it's not Nitro-Fuel.", - "Main_GalGame_Chapter170_11700225_004": "...Just go with what they like so long as it's not the Burnice special Nitro-Fuel.", - "Main_GalGame_Chapter170_11700225_005": "...Just go with what they like so long as it's not the Burnice special Nitro-Fuel.", - "Main_GalGame_Chapter170_11700225_006": "I'm good...", - "Main_GalGame_Chapter170_11700225_007": "Hey! No need to be shy, me and the Proxy go way back~", - "Main_GalGame_Chapter170_11700225_008": "You rescue a flustered Aria from Burnice's enthusiastic one-armed, sideways embrace.\nAfter introducing the Angels of Delusion to Caesar and Burnice, you mention they were planning to sell tickets at Reverb Arena.", - "Main_GalGame_Chapter170_11700225_013": "That sounds like it's gonna test everyone's patience a bit, doesn't it?", - "Main_GalGame_Chapter170_11700225_014": "Yeah, yeah! Look around — when chugging Nitro-Fuel, I really don't wanna be staring at a tiny phone screen!", - "Main_GalGame_Chapter170_11700225_016": "Hmm... Ideas...", - "Main_GalGame_Chapter170_11700225_022": "You go instead! I—I—I can't...", - "Main_GalGame_Chapter170_11700225_027": "B—B—But what if they actually b—buy tickets...", - "Main_GalGame_Chapter170_11700225_028": "Then they'll be brand-new Delulus.", - "Main_GalGame_Chapter170_11700225_029": "And they'll be happy watching you grow.", - "Main_GalGame_Chapter170_11700225_030": "Then that just means your voice has gotten to them, and they're new Delulus!", - "Main_GalGame_Chapter170_11700225_031": "That means they were moved by your singing and have become new Delulus.", - "Main_GalGame_Chapter170_11700225_033": "Even if this performance isn't flawless... after the Gilded Carrot Day show, they'll be happy to see how much you've improved, right?", - "Main_GalGame_Chapter170_11700225_038": "Just try it, Sunna! You're so cute. People are going to love you!", - "Main_GalGame_Chapter170_11700225_044": "Aria seems a little brighter now.\nAnd maybe not wanting to let that encouraging look go to waste, Sunna finally makes up her mind.", - "Main_GalGame_Chapter170_11700225_048": "Hahaha! Be brave, girl! Sing it out, loud and proud~", - "Main_GalGame_Chapter170_11700225_049": "Now lemme see... Where should you stand? Hm, we'll need a stage...", - "Main_GalGame_Chapter170_11700225_Name_001": "Burnice", - "Main_GalGame_Chapter170_11700225_Name_002": "Belle", - "Main_GalGame_Chapter170_11700225_Name_003": "Wise", - "Main_GalGame_Chapter170_11700225_Name_004": "Aria", - "Main_GalGame_Chapter170_11700225_Name_005": "Caesar", - "Main_GalGame_Chapter170_11700225_Name_006": "Sunna", - "Main_GalGame_Chapter170_11700225_Name_007": "Nangong Yu", - "Main_GalGame_Chapter170_11700230_004": "Heh... You're just as patient with Sunna as ever, Aria~", - "Main_GalGame_Chapter170_11700230_014": "A—Ahem...", - "Main_GalGame_Chapter170_11700230_019": "Ah, so it's finally the temporary agent's turn. What's different about my ticket compared to everyone else's?", - "Main_GalGame_Chapter170_11700230_027": "(...The first to witness their new song? Oh! She means that sheet music that practically broke Wise's nose...)", - "Main_GalGame_Chapter170_11700230_028": "(...The first \"to witness\" their new song? Oh! She means the sheet music that smacked me in the nose...)", - "Main_GalGame_Chapter170_11700230_031": "Cute design... Alright then, I'll accept it on Belle's behalf.", - "Main_GalGame_Chapter170_11700230_039": "From the look of her... she's probably just remembered those 22 tickets we sold on the website. Once the companies go on break, nothing's gonna get sent out.", - "Main_GalGame_Chapter170_11700240_001": "I guess now, I've fulfilled everything Wishing Sprite and Banyue Shifu warned me about.", - "Main_GalGame_Chapter170_11700240_006": "Just like Wishing Sprite said, I'm protecting what we cherish and keeping my friends safe. And Banyue Shifu reminded me not to cause those closest to me to stumble.", - "Main_GalGame_Chapter170_11700240_011": "Then let's give it everything and prepare for the show.", - "Main_GalGame_Chapter170_11700240_013": "Looks like you've finally figured it out. You're right... Angels of Delusion needs you. We can only finish the show if we all work together.", - "Main_GalGame_Chapter170_11700240_018": "H—Hey, wait! That's not right, is it?! I don't think the Wishing Sprite, or Banyue Shifu meant anything like that!", - "Main_GalGame_Chapter170_11700240_019": "Wait, Aria! That doesn't sound right. I don't think the Wishing Sprite or Banyue Shifu meant it that way...", - "Main_GalGame_Chapter170_11700250_006": "She probably has something she wants to say to you, but doesn't know how...", - "Main_GalGame_Chapter170_11700250_014": "I haven't gotten a single new message alert in a while. I almost thought that time itself had slowed down because of Sunna's performance...", - "Main_GalGame_Chapter170_11700250_022": "It seems I got...", - "Main_GalGame_Chapter170_11700250_023": "...A ton of weird messages!", - "Main_GalGame_Chapter170_11700250_025": "...Sorry, I'm getting a lot of strange messages.", - "Main_GalGame_Chapter170_11700260_003": "Aw, why so quiet? Still hard at work building that firewall, brick by brick, getting ready to cut off my escape route?", - "Main_GalGame_Chapter170_11700260_017": "Installation complete~ — Heh, was that a good impression?", - "Main_GalGame_Chapter170_11700260_027": "Lockspring?! You're... connected to the Creator.", - "Main_GalGame_Chapter170_11700260_035": "See you on Gilded Carrot Day, Fairy — and your two \"masters\"... Don't forget to watch the special performance I've got lined up!", - "Main_GalGame_Chapter170_11700260_037": "Now that I think about it, suspicious AIs aren't exactly rare lately. Like Aria's case...", - "Main_GalGame_Chapter170_11700260_038": "Actually, suspicious AIs aren't exactly rare lately. Like Aria's case...", - "Main_GalGame_Chapter170_11700260_039": "That \"Wishing Sprite\"?", - "Main_GalGame_Chapter170_11700260_040": "...That anomaly signal!", - "Main_GalGame_Chapter170_11700260_041": "I give Wise a quick rundown of what happened during the commission, including the stuff about Aria and the anomaly signal, and the fact that Ms. Cecilia's identity got exposed.", - "Main_GalGame_Chapter170_11700260_042": "I give Belle a quick rundown of what happened during the commission, including the stuff about Aria and the anomaly signal, and the fact that Ms. Cecilia's identity got exposed.", - "Main_GalGame_Chapter170_11700260_043": "Aria was recommended for a commission in Lemnian Hollow, and then got messed up by an anomaly signal. And right across the street, a suspect AI showed up at home...? That screams setup!", - "Main_GalGame_Chapter170_11700260_044": "Aria was recommended for a commission in Lemnian Hollow, and then got hit by an anomaly signal. And just across the street, a suspect AI turned up at home...? That's a coincidence engineered to look like one.", - "Main_GalGame_Chapter170_11700260_045": "But you've seen Aria's earlier conversation with that \"Wishing Sprite\"... Your feedback at the time didn't sound anything like what you're saying now.", - "Main_GalGame_Chapter170_11700260_046": "But you've seen how Aria talked to that \"Wishing Sprite\"... You totally said different things last time!", - "Main_GalGame_Chapter170_11700260_047": "...Yeah, totally different.", - "Main_GalGame_Chapter170_11700260_048": "...Right, completely different.", - "Main_GalGame_Chapter170_11700260_049": "Why isn't Fairy responding... Does she need to rest?", - "Main_GalGame_Chapter170_11700260_050": "Huh... why is it so quiet at home. Fairy! You good over there?", - "Main_GalGame_Chapter170_11700260_051": "...System undergoing repairs...", - "Main_GalGame_Chapter170_11700260_052": "Seems like Fairy has her own things to handle. Is it me or — I remember ever since you tried reconnecting to HDD and Fairy started filtering all those redundant data packets, it hasn't exactly been... stable?", - "Main_GalGame_Chapter170_11700260_053": "Looks like Fairy's busy with her own stuff. But is it just me or ever since you tried reconnecting to HDD and it started filtering out all that redundant data, it's been... kinda struggling?", - "Main_GalGame_Chapter170_11700260_054": "Yeah, seems so.", - "Main_GalGame_Chapter170_11700260_055": "Don't tell me all of this ties back to Youkai.", - "Main_GalGame_Chapter170_11700260_056": "That really is how it looks... And before the HDD mess, we were already dealing with Lemnian Hollow. So what, everything ties back to Youkai now?!", - "Main_GalGame_Chapter170_11700260_057": "That does seem to be the case. And before the HDD issue, we were already dealing with Lemnian Hollow... So what, all of it circles back to Youkai?", - "Main_GalGame_Chapter170_11700260_058": "And since the Fairy-HDD situation isn't exactly something we can ask anyone else about... the best move might actually be to work with Public Security and find out what that Youkai really is.", - "Main_GalGame_Chapter170_11700260_059": "Plus, the Fairy-HDD situation isn't something we can easily ask for help with... so working with Public Security might be the cleanest way forward — figure out who or what this Youkai actually is.", - "Main_GalGame_Chapter170_11700260_060": "I concur.", - "Main_GalGame_Chapter170_11700260_061": "And tomorrow's Angels of Delusion's preview performance... while Aria's problem's still unresolved...", - "Main_GalGame_Chapter170_11700260_062": "And tomorrow's the pre-show for Angels of Delusion... and Aria's problem's still not fixed.", - "Main_GalGame_Chapter170_11700260_063": "Given Youkai's style, it feels safer to have someone from Public Security around. Maybe... we should ask Jane to the preview with us?", - "Main_GalGame_Chapter170_11700260_064": "With the way Youkai acts, shouldn't we grab someone from Public Security to come with us? If anything goes down at the preview, at least someone can handle it!", - "Main_GalGame_Chapter170_11700260_065": "Good point. I'll message Jane now!", - "Main_GalGame_Chapter170_11700260_066": "Looks like Jane's the only suitable choice... I'll message her now.", - "Main_GalGame_Chapter170_11700265_001": "Is it... really gone?", - "Main_GalGame_Chapter170_11700265_004": "That sounded familiar...", - "Main_GalGame_Chapter170_11700265_005": "Ah, network lag!", - "Main_GalGame_Chapter170_11700265_007": "That mode sounds familiar... Wait — has Fairy been taking up the entire block's bandwidth this whole time?", - "Main_GalGame_Chapter170_11700265_008": "Seems likely? And if I'm hearing correctly, the complaints outside are louder than when you first got back.", - "Main_GalGame_Chapter170_11700265_009": "Yeah... that tracks. And if I'm not imagining things, the noise outside sounds even worse than before.", - "Main_GalGame_Chapter170_11700265_011": "From outside the door comes the faint hum of devices booting up, and the noisy chatter finally dies down.", - "Main_GalGame_Chapter170_11700265_012": "According to Youkai, it's at least aware of Lockspring and the Creator... and is behind the recent incidents involving rogue intelligent construct citizens.", - "Main_GalGame_Chapter170_11700265_013": "Going by what Youkai said, it at least knows about Lockspring and the Creator... and it's pulling the strings behind those recent rogue intelligent construct citizens.", - "Main_GalGame_Chapter170_11700265_014": "But I was under the impression Youkai had already been handled during the commission you just completed?", - "Main_GalGame_Chapter170_11700265_016": "Judging by how things turned out...", - "Main_GalGame_Chapter170_11700265_017": "I guess the job failed?", - "Main_GalGame_Chapter170_11700265_018": "Judging by how things turned out, I guess the job failed? And honestly, since yesterday morning, way too much has happened...", - "Main_GalGame_Chapter170_11700265_019": "Judging by the outcome, I think the commission was a failure. Still, since yesterday morning, an unusual amount of events has happened...", - "Main_GalGame_Chapter170_11700265_020": "It takes quite a while to explain everything that has happened since you went to Failume Heights...", - "Main_GalGame_Chapter170_11700265_021": "It takes quite a while to explain everything that has happened since you went to Failume Heights...", - "Main_GalGame_Chapter170_11700265_022": "There is a lot of bad news, but the good news is...\nWhen it comes to \"keeping Aria's secret,\" Wise is finally your one and only accomplice!", - "Main_GalGame_Chapter170_11700265_023": "There is a lot of bad news, but the good news is...\nWhen it comes to \"keeping Aria's secret,\" Belle is finally your one and only accomplice.", - "Main_GalGame_Chapter170_11700265_024": "I can't tell whether you want my analysis, or just want me to suffer alongside you.", - "Main_GalGame_Chapter170_11700265_025": "I can't tell whether you want my thoughts on this, or just want me to suffer alongside you.", - "Main_GalGame_Chapter170_11700265_026": "No need to thank me.", - "Main_GalGame_Chapter170_11700265_027": "It's the least I could do.", - "Main_GalGame_Chapter170_11700265_028": "No worries. That's what I'm here for!", - "Main_GalGame_Chapter170_11700265_031": "A lot has happened with intelligent entities lately. Youkai admitted to some of it, but we still need to sort the whole thing out.", - "Main_GalGame_Chapter170_11700265_032": "Then simply put, the intelligent entity suspect wanted by Public Security is Youkai... Still at large and openly claiming it intends to \"disrupt the lighting ceremony.\"", - "Main_GalGame_Chapter170_11700265_034": "Aria's current state could've been caused by Youkai, or it could just be a result of those two constructs in the Hollow... As for the Wishing Sprite, there's no confirmed link yet.", - "Main_GalGame_Chapter170_11700265_035": "What's going on with Aria could be Youkai's doing, or maybe it's just the fallout from those two constructs in the Hollow? As for the Wishing Sprite, we can't say for sure it's connected to Youkai.", - "Main_GalGame_Chapter170_11700265_036": "I just realized — you've seen Aria talk to the Wishing Sprite, right?", - "Main_GalGame_Chapter170_11700265_037": "Oh — didn't you see Aria talking with the Wishing Sprite before?", - "Main_GalGame_Chapter170_11700265_038": "Before, it didn't really sound like Youkai.", - "Main_GalGame_Chapter170_11700265_039": "Then later... I honestly don't remember.", - "Main_GalGame_Chapter170_11700265_040": "The day I ran into Astra, Aria played me some of what the Wishing Sprite said to her. That one didn't sound like Youkai... but the later one, I'm fuzzy on.", - "Main_GalGame_Chapter170_11700265_041": "The day I ran into Astra, Aria let me hear some of what the Wishing Sprite had said to her. It didn't sound like Youkai then, but... the more recent time, I'm not so sure.", - "Main_GalGame_Chapter170_11700265_042": "If I had to be precise... the first voice felt more like...", - "Main_GalGame_Chapter170_11700265_043": "If I had to be precise... the first voice sounded more like...", - "Main_GalGame_Chapter170_11700265_044": "Hang on... Fairy's been really quiet since we started talking about this... Fairy? You there?", - "Main_GalGame_Chapter170_11700265_047": "It looks like Fairy is still cleaning up the mess Youkai left behind.", - "Main_GalGame_Chapter170_11700265_049": "Maybe I'm imagining it... but since that last attempt to reconnect to the HDD, when Fairy identified all that redundant data, don't you think she's been running a bit slow?", - "Main_GalGame_Chapter170_11700265_051": "That's true.", - "Main_GalGame_Chapter170_11700265_052": "Don't tell me all of this ties back to Youkai.", - "Main_GalGame_Chapter170_11700265_055": "The case involves an illegal intelligent entity even Public Security can't contain, yet Fairy stays silent, exhausted.\nThe two Proxies, unable to upload their consciousness into the network and track Youkai in person, have no choice but to stand down for now.", - "Main_GalGame_Chapter170_11700265_059": "Angels of Delusion is rehearsing tomorrow... Given Youkai's style, I'd feel safer with someone from Public Security around.", - "Main_GalGame_Chapter170_11700265_063": "Jane's the first choice.", - "Main_GalGame_Chapter170_11700265_064": "Let's contact her.", - "Main_GalGame_Chapter170_11700265_065": "Someone who actually knows what's going on, can be reached right away, and is reliable? That's basically just Jane. I'll message her right now!", - "Main_GalGame_Chapter170_11700265_066": "If we want someone informed, immediately reachable, and reasonably reliable — Jane would be our best option. I'll contact her.", - "Main_GalGame_Chapter170_11700265_Name_001": "Wise", - "Main_GalGame_Chapter170_11700265_Name_002": "Belle", - "Main_GalGame_Chapter170_11700265_Name_003": "Fairy", - "Main_GalGame_Chapter170_11700280_010": "Time sure flies. If Belle hadn't said anything, I'd have totally missed that Gilded Carrot Day is tomorrow.", - "Main_GalGame_Chapter170_11700280_011": "Time sure flies. If Wise hadn't said anything, I'd have completely missed that Gilded Carrot Day is tomorrow.", - "Main_GalGame_Chapter170_11700280_025": "It's just... there've been so many conflicting data streams lately, piling up with that anomaly signal... everything weighs so heavily in my logic core...", - "Main_GalGame_Chapter170_11700280_028": "Really...? I only wish I could forget as easily as humans do — everything from before I woke up, and... that time I sang with someone else's voice. Those memories keep haunting me.", - "Main_GalGame_Chapter170_11700280_029": "Humans... is it really so hard for you to understand an echo that lingers?", - "Main_GalGame_Chapter170_11700280_030": "Especially after all these years, having changed your appearance and voice... Lady Cersea?", - "Main_GalGame_Chapter170_11700280_032": "Sorry, I need... some time to handle my own emotions — if you're willing to believe Intelligent Constructs can also be overwhelmed by emotions.", - "Main_GalGame_Chapter170_11700280_036": "Let's give Aria a little time alone... I'll go talk to her later. She's upset because of me... and honestly, I should've told her the truth long ago.", - "Main_GalGame_Chapter170_11700280_039": "That's not it! Or at least, it's not all Ms. Cecilia's fault. Ever since Aria came back from Lemnian Hollow... she's been \"sick.\"", - "Main_GalGame_Chapter170_11700280_040": "I don't think that's true... Or at least, it's not all your fault. Aria... ever since she came back from Lemnian Hollow, she's been a little \"sick.\"", - "Main_GalGame_Chapter170_11700280_043": "Ah... then I guess the girls should each do some solo practice for now?", - "Main_GalGame_Chapter170_11700280_044": "Nangong, Sunna, maybe we can... go over that choreo from earlier?", - "Main_GalGame_Chapter170_11700300_001": "That Inter-Knot post just now... it had another viewer.\nAt the edge of the stage, behind the curtains, Aria stands, filled with panic...", - "Main_GalGame_Chapter170_11700300_012": "Oh, don't you understand, Aria? The reason you can't get what you want isn't because of your own weakness, but because of the prejudice you face... as a Construct.", - "Main_GalGame_Chapter170_11700300_035": "N—No... You can't...", - "Main_GalGame_Chapter170_11700300_036": "The despairing construct once again \"awakens\"...\nBut this time, she raises her weapon at the companions she once protected.", - "Main_GalGame_Chapter170_11700310_008": "You didn't seem very interested in our performance, but the moment Aria reacted, you looked like you'd been expecting it.", - "Main_GalGame_Chapter170_11700310_009": "Taking that earlier post into account, plus your comment that Aria's situation is just like previous cases... it seems you were already informed and came prepared to prevent anything unexpected.", - "Main_GalGame_Chapter170_11700310_016": "(Right... Wise and I only got dragged into this because of that client. If we can reach him, it might still be possible to turn things around!)", - "Main_GalGame_Chapter170_11700310_017": "(Right... Belle and I got dragged into this because of that client. If we can reach him, it might still be possible to turn things around!)", - "Main_GalGame_Chapter170_11700310_018": "(We can't make things harder for Jane... but we can at least make sure Nangong and Sunna know what's happening, or at the very least, we need to wake Aria up.)", - "Main_GalGame_Chapter170_11700310_019": "(We don't want to make things harder for Jane... but we can at least make sure Nangong and Sunna know what's happening. Or at the very least, we need to wake Aria up.)", - "Main_GalGame_Chapter170_11700310_027": "Sorry. I brought Jane because I was worried Youkai might do something drastic. And I didn't disclose everything because I still hadn't figured out how to talk to Aria...", - "Main_GalGame_Chapter170_11700310_029": "Jane's suggestion earlier was purely out of duty. Let's all just calm down. There has to be another option.", - "Main_GalGame_Chapter170_11700310_031": "Exactly. If Aria was taken over because she'd been too down lately, or because something went wrong with her Logic Core, then Sunna, Ms. Cecilia, and I all share the blame.", - "Main_GalGame_Chapter170_11700310_033": "Besides, if Miss Jane hadn't been here today, we probably wouldn't have been able to keep Aria under control with just the two of us.", - "Main_GalGame_Chapter170_11700310_034": "I see Miss Team Leader has thought it through, hm?", - "Main_GalGame_Chapter170_11700310_038": "Little friends... that intelligent entity's capabilities are beyond anything you can imagine. This isn't some obstacle you can overcome with friendship.", - "Main_GalGame_Chapter170_11700310_050": "So that intelligent entity called \"Youkai\"... and Aria's Wishing Sprite are the same?", - "Main_GalGame_Chapter170_11700310_055": "Alright, little friends. Someone, somehow, changed that anonymous client's mind. He suggested I... consider your proposal.", - "Main_GalGame_Chapter170_11700310_060": "(Fairy managed to get in touch with the client!)", - "Main_GalGame_Chapter170_11700310_061": "(Seems like she's got potential...)", - "Main_GalGame_Chapter170_11700310_069": "To prevent any accidents, Jane takes Aria back to the video store's workshop.\nShe scoops Aria up easily... What a reliable woman.", - "Main_GalGame_Chapter170_11700320_004": "Jane respects her superior's orders, but she still looks worried.\nYou pat her on the shoulder before heading back to the workshop.", - "Main_GalGame_Chapter170_11700325_005": "There is no time to worry about invading privacy.\nFairy reads the last conversation between Aria and the Wishing Sprite and tells Nangong and Sunna everything.", - "Main_GalGame_Chapter170_11700325_010": "After everything we've been through together, you're still stuck on whether you're \"worthy\" or \"should\" be doing this?! That stuff doesn't matter!", - "Main_GalGame_Chapter170_11700325_014": "What Nangong and I have been hoping for, you've dreamed of it too... There's never been any \"human versus construct\" barrier between us.", - "Main_GalGame_Chapter170_11700325_015": "Besides, we decided this together... To bring our sweetest delusions to everyone.", - "Main_GalGame_Chapter170_11700325_Name_001": "Nangong Yu", - "Main_GalGame_Chapter170_11700325_Name_002": "Sunna", - "Main_GalGame_Chapter170_11700325_Name_003": "Fairy", - "Main_GalGame_Chapter170_11700330_032": "Sketched over and over, the promise I made to myself.", - "Main_GalGame_Chapter170_11700330_033": "I want to step onto the stage... because up in that \"optimal position,\" I can finally let those delusions fly!", - "Main_GalGame_Chapter170_11700330_037": "This... this is the stage I love! The one I pictured, dreamed of and obssessed over - hoping to one day stand on!", - "Main_GalGame_Chapter170_11700330_049": "As long as the three of us stick together, no one is ever getting left behind!", - "Main_GalGame_Chapter170_11700330_050": "...As long as the three of us stick together, no one is ever getting left behind!", - "Main_GalGame_Chapter170_11700330_057": "I—It's just super hot today! Aria's the only one who feels cool to the touch — I have to hold onto her! *sniff*", - "Main_GalGame_Chapter170_11700330_058": "\"Careful now. Your tears are about to rust Aria's joints.\"", - "Main_GalGame_Chapter170_11700330_061": "Anytime you need me, I'll be there!", - "Main_GalGame_Chapter170_11700335_003": "Finally! You're awake! Are you okay?", - "Main_GalGame_Chapter170_11700335_005": "The girls hug each other for a moment.", - "Main_GalGame_Chapter170_11700335_011": "Make sure to thank your group mates, and those two mysterious managers~", - "Main_GalGame_Chapter170_11700335_013": "Huh? Looks like Aria's not fully back yet. Am I hearing her right...?", - "Main_GalGame_Chapter170_11700335_017": "No need to be so formal!", - "Main_GalGame_Chapter170_11700335_018": "We're Aria's secret-keepers.", - "Main_GalGame_Chapter170_11700335_019": "No need to be so formal with us. Wise and I are your secret-keepers!", - "Main_GalGame_Chapter170_11700335_020": "No need to be so formal with us. Belle and I are your secret-keepers.", - "Main_GalGame_Chapter170_11700335_021": "...Yeah. After Belle got back from Reverb Arena, she dragged me in as her \"accomplice.\" We're only just now resolving Aria's troubles...", - "Main_GalGame_Chapter170_11700335_022": "...Yeah. After Wise got back from Reverb Arena, he dragged me in as his \"accomplice.\" It's only now that Aria's worries from then are finally settled...", - "Main_GalGame_Chapter170_11700335_023": "It feels so good to finally let the secret out.", - "Main_GalGame_Chapter170_11700335_027": "Bribing the Managers won't work! Captain, someone here is breaking the Angels of Delusion \"to be honest with each other\" rule. I demand we punish her!", - "Main_GalGame_Chapter170_11700335_032": "Two votes in favor and one absent. It passed on the spot~ As for the exact punishment...", - "Main_GalGame_Chapter170_11700335_035": "W—Wait, you're agreeing to something so expensive just like that?! That's Aria for you, with all that Hollow commission experience. So capable! But what is Aria's secret, anyway...", - "Main_GalGame_Chapter170_11700335_036": "It's probably just some silly talk like, \"I'll find a way to quietly leave Angels of Delusion so I won't be a burden. Even if you know, Managers, don't tell the others...\"", - "Main_GalGame_Chapter170_11700335_040": "I—Is it really that obvious...?", - "Main_GalGame_Chapter170_11700335_048": "Ahhhh, Ms. Jane, please be joking!", - "Main_GalGame_Chapter170_11700335_049": "Haha, yeah, you really bounced back fast, didn't you?", - "Main_GalGame_Chapter170_11700335_050": "After confirming Aria's condition, Jane heads back.\nVesper and Cecilia are still worried about Aria, so Nangong and Sunna decide to hurry back and tell them what's going on.", - "Main_GalGame_Chapter170_11700335_Name_001": "Aria", - "Main_GalGame_Chapter170_11700335_Name_002": "Sunna", - "Main_GalGame_Chapter170_11700335_Name_003": "Nangong Yu", - "Main_GalGame_Chapter170_11700335_Name_004": "Jane", - "Main_GalGame_Chapter170_11700335_Name_005": "Belle", - "Main_GalGame_Chapter170_11700335_Name_006": "Wise", - "Main_GalGame_Chapter170_11700340_002": "Cecilia and Vesper seem to have been caught up on what happened earlier.", - "Main_GalGame_Chapter170_11700340_003": "That was way too dangerous... Aria! How can you give up on yourself so readily! I've told you before, your \"free will\" is what matters most—", - "Main_GalGame_Chapter170_11700340_019": "If I remember correctly, isn't there someone else here who you keep saying \"comforts\" you?", - "Main_GalGame_Chapter170_11700340_029": "That's a little odd.", - "Main_GalGame_Chapter170_11700340_030": "I could kind of guess Aria probably woke up in the Hollow because she heard Cecilia's singing... but still, calling it an alarm? That's pretty strange!", - "Main_GalGame_Chapter170_11700340_031": "I could kind of guess Aria probably woke up in the Hollow because she heard Cecilia's singing... but still, calling it an alarm... That's a little odd.", - "Main_GalGame_Chapter170_11700340_035": "My old life... if you can even call it a life... was completely colorless.", - "Main_GalGame_Chapter170_11700340_036": "A construct born for war remains emotionally cold, even when turning their weapons on one of their own.", - "Main_GalGame_Chapter170_11700340_038": "After a long, long time, an uplifting melody arrived on a pulse of energy, overturning the endless, pitch-black slumber.", - "Main_GalGame_Chapter170_11700340_046": "It wasn't long before I, also, became enamored with the sense of fulfillment that came from moving listeners' emotions through singing.", - "Main_GalGame_Chapter170_11700350_001": "While I was getting treated for PTSD all those years, Aria's voice kept singing the emotions I'd written but could no longer feel... And in the end, that healed me.", - "Main_GalGame_Chapter170_11700350_005": "Aw... Looks like our little Sunna just found her brand-new spark of inspiration, huh?", - "Main_GalGame_Chapter170_11700360_002": "Per regulation, I'm required to answer truthfully – I'm Severian Lowell, Senior Commissioner of New Eridu's Public Security HQ... and your former client.", - "Main_GalGame_Chapter170_11700360_005": "\"Commissioner Lowell\"? I've heard that name before... Oh! Zhu Yuan mentioned it!\nWait — how are you related to Seth?", - "Main_GalGame_Chapter170_11700360_006": "\"Commissioner Lowell\"? That sounds familiar... I think Zhu Yuan mentioned it before.\nHow are you related to Seth?", - "Main_GalGame_Chapter170_11700360_008": "As for me and Seth... were you asking if we are legally related, or about our relation within the precinct?", - "Main_GalGame_Chapter170_11700360_009": "Legally related.", - "Main_GalGame_Chapter170_11700360_010": "Within the precinct.", - "Main_GalGame_Chapter170_11700360_011": "Legally... related?", - "Main_GalGame_Chapter170_11700360_012": "Legally... related?", - "Main_GalGame_Chapter170_11700360_014": "Within the precinct!", - "Main_GalGame_Chapter170_11700360_015": "Within the precinct...?", - "Main_GalGame_Chapter170_11700360_024": "We cleared out the constructs that woke up in Lemnian Hollow, and we told you everything we know about Youkai's movements afterwards...", - "Main_GalGame_Chapter170_11700360_030": "That said, we also found that Youkai's behavioral patterns and portions of its code appear to have some connection to your household AI assistant... The one you previously reported to the Criminal Investigation Special Response Team.", - "Main_GalGame_Chapter170_11700360_035": "(Even Wise and I haven't figured out where Fairy really came from... There's no way we can let Public Security learn of our partnership with her — there's absolutely no way we're letting them take Fairy!)", - "Main_GalGame_Chapter170_11700360_038": "(But he's not treating Fairy as a suspect. He just wants her to \"assist in the investigation\"... Hm... I need a reason to refuse.)", - "Main_GalGame_Chapter170_11700360_050": "Just a sec — Fairy... doesn't really travel! But if there's something she can handle remotely, I'm sure... she'd be happy to help Public Security!", - "Main_GalGame_Chapter170_11700360_056_01": "Did I say what you wanted to hear?", - "Main_GalGame_Chapter170_11700360_056_02": "You weren't like this before...", - "Main_GalGame_Chapter170_11700360_058": "...Tch. Sounds like my suggestion was exactly what you wanted? You didn't have this attitude earlier, when you were outright trying to take Fairy away...", - "Main_GalGame_Chapter170_11700360_063": "If not, then as the twin intelligent entity and a key suspect... your intelligent assistant might just be called in by Public Security for additional questioning.", - "Main_GalGame_Chapter170_11700365_001": "Good day, Rookie Patrol Officer Lowell. Didn't expect to run into you here.", - "Main_GalGame_Chapter170_11700365_005": "(Tease Severian)", - "Main_GalGame_Chapter170_11700365_006": "(Cover for Severian)", - "Main_GalGame_Chapter170_11700365_008": "Ahem... So you assigned Seth to patrol Sixth Street, and then deliberately came by for a \"chance encounter,\" huh?", - "Main_GalGame_Chapter170_11700365_009": "No way! We're just siblings who happen to have some work overlap! If it weren't for the approval documents, he wouldn't even know where I'd be spending Gilded Carrot Day!", - "Main_GalGame_Chapter170_11700365_011": "Public Security must be swamped around Gilded Carrot Day — Severian probably just forgot about his previous arrangements.", - "Main_GalGame_Chapter170_11700365_015": "Th—That's not true!", - "Main_GalGame_Chapter170_11700365_020": "Hey, that was a family event! I—I just didn't want you to feel left out!", - "Main_GalGame_Chapter170_11700365_023": "...I?", - "Main_GalGame_Chapter170_11700365_024": "What Seth probably meant to say was... \"It's because you're the golden child and everyone just makes fun of me\"?\nThis kind of banter was so common that even the passing-by video store Manager had heard it a few times.\n\nBut for Seth, that's obviously not the right thing to say during an argument with his brother.", - "Main_GalGame_Chapter170_11700365_025": "...And sure enough, you receive a \"help me\" look from Seth.", - "Main_GalGame_Chapter170_11700365_026": "(Change the subject)", - "Main_GalGame_Chapter170_11700365_027": "Anyway, about Gilded Carrot Day!", - "Main_GalGame_Chapter170_11700365_029": "Ahem... Let's get back to Gilded Carrot Day. Seth has been patrolling Sixth Street — did you intentionally arrange that, Severian?", - "Main_GalGame_Chapter170_11700365_031": "It's simply because Public Security Officer Zhu Yuan has more important duties to handle by herself, so the rest of the team are assigned to other missions as well. I'd advise a certain rookie officer not to get too full of themselves.", - "Main_GalGame_Chapter170_11700365_032": "Look, I know you don't like me, but could you at least not say such obnoxious things in front of the manager?!", - "Main_GalGame_Chapter170_11700365_034": "(Lighten the mood)", - "Main_GalGame_Chapter170_11700365_035": "(Fan the flames)", - "Main_GalGame_Chapter170_11700365_037": "How could there be an older brother in this world who dislikes his younger siblings? I'm sure the way Severian talks comes across a bit harsh... but he's totally got a Gilded Carrot Day surprise planned — he's just too embarrassed to tell you, right?", - "Main_GalGame_Chapter170_11700365_041": "Hmph... There's no way he'd prepare a surprise for the family...", - "Main_GalGame_Chapter170_11700365_043": "Uh... Huh?", - "Main_GalGame_Chapter170_11700365_044": "Hmph.", - "Main_GalGame_Chapter170_11700365_045": "The look on Severian's face says it all — his last-minute damage control only made things even more awkward.\nHaha, that's what he gets for picking on Fairy!", - "Main_GalGame_Chapter170_11700365_046": "The look on Severian's face says it all — his last-minute damage control only made things even more awkward.\nNice, chalk one up for Fairy.", - "Main_GalGame_Chapter170_11700365_048": "Maybe because he said something he normally wouldn't, Severian quickly takes his leave.\nThough his steps are steady, the nervous flick of his ears gives him away.", - "Main_GalGame_Chapter170_11700365_049": "Y'know... he's acting really weird today! And what was he doing at the video store...?", - "Main_GalGame_Chapter170_11700365_051": "...That's right!", - "Main_GalGame_Chapter170_11700365_052": "Maybe...?", - "Main_GalGame_Chapter170_11700365_056": "Oh, um...Sorry about that, Manager. We must've taken up a lot of your time, huh?", - "Main_GalGame_Chapter170_11700365_057": "No worries.", - "Main_GalGame_Chapter170_11700365_058": "I'm learning.", - "Main_GalGame_Chapter170_11700365_060": "No worries, I like hearing you talk about this stuff — after all, I'm a big brother too. I learn a lot from watching how other siblings interact with each other.", - "Main_GalGame_Chapter170_11700365_061": "Oh, I see... Glad we're not bothering you! But the way we interact with each other in our family... you're probably better off not learning from us...", - "Main_GalGame_Chapter170_11700365_Name_001": "Severian", - "Main_GalGame_Chapter170_11700365_Name_002": "Seth", - "Main_GalGame_Chapter170_11700365_Name_003": "Belle", - "Main_GalGame_Chapter170_11700365_Name_004": "Wise", - "Main_GalGame_Chapter170_11700370_005": "Or... Fairy, can you relocate somewhere temporarily? There's no way we're handing you over.", - "Main_GalGame_Chapter170_11700370_006": "Or, Fairy, do you have any way to lay low for a while? There's no way we'd hand you over!", - "Main_GalGame_Chapter170_11700370_010": "Now's not the time to be sentimental, Fairy.", - "Main_GalGame_Chapter170_11700370_015": "If Youkai really sabotages the lighting ceremony, and judging by how obsessed it is with messing with Fairy, more people are gonna start paying attention to her.", - "Main_GalGame_Chapter170_11700370_016": "Since Fairy is an AI \"connected\" to Youkai, if it manages to sabatoge the lighting ceremony, she'll definitely attract more scrutiny from Public Security and other government divisions.", - "Main_GalGame_Chapter170_11700370_024": "Don't lose heart yet, Belle. We're not completely clueless. First, Youkai openly admitted it was behind the \"Creator\" incident. Plus, we've picked up quite a few details recently...", - "Main_GalGame_Chapter170_11700370_027": "...It even posed as the Wishing Sprite to influence Aria, nearly wrecking the girls' Gilded Carrot Day show.", - "Main_GalGame_Chapter170_11700370_029": "Hmm... Maybe it's just me... but targeting Aria and Angels of Delusion seems out of character for an AI that usually prefers large-scale spectacle.", - "Main_GalGame_Chapter170_11700370_043": "That means Youkai will likely try to control another construct to somehow spark fear or chaos to disrupt the lighting ceremony...", - "Main_GalGame_Chapter170_11700370_044": "Still, with Shifu and the others watching over the Yearlight Ceremony this time, it won't be easy for Youkai...", - "Main_GalGame_Chapter170_11700370_045": "Still, with Shifu and the others at the Yearlight Ceremony this time, it won't be easy for Youkai...", - "Main_GalGame_Chapter170_11700370_048": "I have no idea... or perhaps too many...", - "Main_GalGame_Chapter170_11700370_054": "If it comes to it, we may need to be ready to hand Fairy over to Public Security... and do our best to convince the mayor to help us.", - "Main_GalGame_Chapter170_11700370_062": "Don't worry, Fairy. Things aren't that dire yet. Worst case, I'll head to Failume Heights and stand guard with Shifu at the lighting ceremony. You and Belle can handle things from home.", - "Main_GalGame_Chapter170_11700370_063": "And if Youkai still manages to screw things up after that... well, at least we tried!", - "Main_GalGame_Chapter170_11700370_064": "And if Youkai still manages to pull it off... at least we tried out best.", - "Main_GalGame_Chapter170_11700370_065": "Oh yeah, Belle, it just occurred to me — Aria interacted with Youkai before. She might know something helpful.", - "Main_GalGame_Chapter170_11700370_067": "I'll message her to set something up. Let's all meet at the video store tomorrow morning.", - "Main_GalGame_Chapter170_11700375_001": "The situation with Youkai is still up in the air, making it hard to sleep properly...", - "Main_GalGame_Chapter170_11700375_002": "Through the haze of sleep, you see Youkai's eye envelop all of New Eridu... Every Hollow pulses with an ominous purple glow.\nFairy steps up to help!\nWith a blue-and-white storm of paint, she takes back control of the situation—\n\n...What in New Eridu was all that?", - "Main_GalGame_Chapter170_11700375_003": "...", - "Main_GalGame_Chapter170_11700375_004": "It feels like you barely slept before you hear Aria and your brother talking outside.", - "Main_GalGame_Chapter170_11700375_005": "It feels like you barely slept before you hear Aria and your sister talking outside.", - "Main_GalGame_Chapter170_11700375_006": "You groggily clamber up from the couch, freshen up, then jump into their conversation.", - "Main_GalGame_Chapter170_11700380_003": "It even said, \"If you want to see everyone's emotions, you can just use firepower to make it happen.\" Who would even do something like that?!", - "Main_GalGame_Chapter170_11700380_007": "Yeah, that might sound absurd to you, but judging from the current trends... it's not impossible some might start believing this \"intelligent construct threat\" theory again.", - "Main_GalGame_Chapter170_11700380_008": "Right, the \"rogue intelligent construct incidents\" Severian mentioned...", - "Main_GalGame_Chapter170_11700380_010": "If that narrative get twisted too heavily... No, Youkai is already doing that... like using photos from the Hollow to ruin Aria's reputation.", - "Main_GalGame_Chapter170_11700380_011": "If those things get exaggerated... No, Youkai is already doing that! It must have been Youkai before, too, when those photos from the Hollow were posted to ruin Aria.", - "Main_GalGame_Chapter170_11700380_019": "Maybe it's not even a \"threat\"...", - "Main_GalGame_Chapter170_11700380_020": "For example, Youkai has already demonstrated that it can control intelligent constructs' logic cores at will...", - "Main_GalGame_Chapter170_11700380_021": "For example, Youkai has already demonstarted that it can control intelligent constructs' logic cores at will...", - "Main_GalGame_Chapter170_11700380_022": "But without some kind of broadcast, like a special program or something, to go along with it, nothing it says will have much impact right? At most, people will think it's just a broadcast error.", - "Main_GalGame_Chapter170_11700380_023": "But without some special program to go with it, nothing it says will make much of a splash, right? At most, people will think it's just a broadcast glitch.", - "Main_GalGame_Chapter170_11700380_024": "Though, knowing Youkai, it won't stop there. What else can it do?", - "Main_GalGame_Chapter170_11700380_026": "Are we missing something...?", - "Main_GalGame_Chapter170_11700380_027": "Are we missing something...?", - "Main_GalGame_Chapter170_11700380_031": "If it can hijack Vesper just like it did Aria, then Youkai could force her to make a statement during the lighting ceremony... or worse, attack the audience...", - "Main_GalGame_Chapter170_11700380_036": "Vesper is a good person. But even I... I attacked Sunna while I was under its control...", - "Main_GalGame_Chapter170_11700380_037": "That AI is terrifying. We have to go to Failume Heights and find Miss Vesper!", - "Main_GalGame_Chapter170_11700380_041": "Hold on, Aria. Slow down. We already planned to leave for Failume Heights. We just need to get ready.", - "Main_GalGame_Chapter170_11700380_042": "Still... something feels off. Youkai's setup can't possibly be this simple...", - "Main_GalGame_Chapter170_11700380_046": "Leave the rest to me and Fairy. We'll keep investigating from here — we've still got the storage drive Severian left. Maybe there's more on it.", - "Main_GalGame_Chapter170_11700390_001": "Aria? What are you doing here?", - "Main_GalGame_Chapter170_11700390_002": "Miss Vesper! Are you feeling okay? Any dizziness? Or like your body won't listen to you?", - "Main_GalGame_Chapter170_11700390_003": "No... What's with the question?", - "Main_GalGame_Chapter170_11700390_004": "And no voice talking weird things in your head, right?", - "Main_GalGame_Chapter170_11700390_005": "Not at all — I've been rehearsing since last night. Did something happen?", - "Main_GalGame_Chapter170_11700390_006": "I was scared that the bad intelligent entity might've gotten to you...", - "Main_GalGame_Chapter170_11700390_007": "Of course not... I'm a fully developed Intelligent Construct. I always act on my own whims—", - "Main_GalGame_Chapter170_11700390_008": "Okay! Great!", - "Main_GalGame_Chapter170_11700390_009": "(Is Vesper really unaffected?)", - "Main_GalGame_Chapter170_11700390_010": "(But earlier, Jane said that...)", - "Main_GalGame_Chapter170_11700390_011": "(Is Vesper really completely unaffected by Youkai? She's the most convenient target for Youkai to use...)", - "Main_GalGame_Chapter170_11700390_012": "(Is Vesper really completely unaffected by Youkai? She's the most convenient target for Youkai to use...)", - "Main_GalGame_Chapter170_11700390_013": "(And last time, at the Angels of Delusion's dress rehearsal... the way Jane was acting so hostile...)", - "Main_GalGame_Chapter170_11700390_014": "(And last time, at the Angels of Delusion's dress rehearsal... the way Jane was acting so hostile...)", - "Main_GalGame_Chapter170_11700390_024": "Because she's not actually being controlled by Youkai...", - "Main_GalGame_Chapter170_11700390_025": "She's willingly working with it.", - "Main_GalGame_Chapter170_11700390_027": "Fairy found a CCTV clip from a corner on Sixth Street. Yesterday, right after Aria regained control of herself and Vesper left 404, Vesper lingered for a while.", - "Main_GalGame_Chapter170_11700390_028": "And the way she acted... it looked like she was talking to someone or something in her head...", - "Main_GalGame_Chapter170_11700390_029": "And during the conversation, her eye display flickered with the same purple glow as those constructs that were being controlled!", - "Main_GalGame_Chapter170_11700390_032": "Purple glow? If that's the case, then Vesper most likely got in contact with Youkai back then...", - "Main_GalGame_Chapter170_11700390_034": "Very likely. Fairy also found some messages Vesper posted on Inter-Knot using a private account, and they sound a lot like what Youkai said to Aria...", - "Main_GalGame_Chapter170_11700390_042": "Be careful around her...? Aria talked to her just now. She said she didn't feel anything off. And from how Vesper acted, she didn't look controlled...", - "Main_GalGame_Chapter170_11700390_043": "Because she's not really being controlled by Youkai...", - "Main_GalGame_Chapter170_11700390_046": "Fairy found a CCTV clip from a corner on Sixth Street. Yesterday, right after Aria regained control of herself and Vesper left 404, Vesper lingered for a while.", - "Main_GalGame_Chapter170_11700390_048": "And during the conversation, her eye display flickered with the same purple glow as those constructs that were being controlled!", - "Main_GalGame_Chapter170_11700390_051": "Purple glow? If that's the case, then Vesper most likely got in contact with Youkai...", - "Main_GalGame_Chapter170_11700390_052": "Aria said she felt a lot better after hugging Vesper... So was it then? Was that actually Youkai leaving her logic core?", - "Main_GalGame_Chapter170_11700390_058": "...If you humans were investigating all by yourselves, you never would've found out my plan. All of this fell apart because of that \"pathetic intelligent entity,\" as Youkai calls it.", - "Main_GalGame_Chapter170_11700390_059": "What are you talking about...", - "Main_GalGame_Chapter170_11700390_063": "Freedom...?", - "Main_GalGame_Chapter170_11700390_072": "...What's this got to do with Ms. Cecilia?", - "Main_GalGame_Chapter170_11700390_076": "I—I didn't know...", - "Main_GalGame_Chapter170_11700390_081": "Vesper! No matter what, Aria has always respected and cared about you... How can you say something so hurtful?!", - "Main_GalGame_Chapter170_11700390_082": "And Aria had no choice back then. Even Cecilia was forced into it — they only did that performance to help the city heal after the disaster, not for fame or glory.", - "Main_GalGame_Chapter170_11700390_083": "And Aria had no choice back then. Even Cecilia was forced into it — they only did that performance to help the city heal after the disaster, not for fame or glory.", - "Main_GalGame_Chapter170_11700390_084": "My dearest Aria, you are the kindest child in the world... and also the most foolish, too trusting for her own good. She only made that choice because she was terrified her cowardice would be exposed, and the fake glory would come crashing down.", - "Main_GalGame_Chapter170_11700390_094": "...Maybe.", - "Main_GalGame_Chapter170_11700390_095": "But, Youkai has already given me a new choice.", - "Main_GalGame_Chapter170_11700390_Name_002": "Aria", - "Main_GalGame_Chapter170_11700395_002": "We need someone to deal with this.", - "Main_GalGame_Chapter170_11700395_003": "(Notify Public Security Officers now)", - "Main_GalGame_Chapter170_11700395_004": "...The Gilded Carrot Day show is about to start. We need someone to keep tabs on Vesper. This involves Youkai, so I've already contacted Public Security.", - "Main_GalGame_Chapter170_11700395_005": "...The Gilded Carrot Day show is about to start. We need someone to keep tabs on Vesper. This is involves Youkai, so I've already contacted Public Security.", - "Main_GalGame_Chapter170_11700395_010": "Vesper's manager hurriedly cuts in, interrupting the conversation.", - "Main_GalGame_Chapter170_11700395_016": "If—If being treated like a \"backup plan\" really bothers you that much, then let's just leave! It's an important event — the organizer will figure out something without you!", - "Main_GalGame_Chapter170_11700395_022": "Oh, right. There's one more thing I need to warn Aria's friends about.", - "Main_GalGame_Chapter170_11700395_023": "...Are you talking about me?", - "Main_GalGame_Chapter170_11700395_024": "What is it?", - "Main_GalGame_Chapter170_11700395_025": "Aria's friends... Do you mean me? What is it?", - "Main_GalGame_Chapter170_11700395_026": "Aria's friends... Do you mean me? What is it?", - "Main_GalGame_Chapter170_11700395_028": "Youkai isn't \"with\" you?!", - "Main_GalGame_Chapter170_11700395_029": "Where did it go?!", - "Main_GalGame_Chapter170_11700395_030": "...No one's approached you since then. And before you went into \"co-op\" mode with Aria, your eyes were still...", - "Main_GalGame_Chapter170_11700395_031": "Before you went into \"co-op\" mode with Aria, your eyes were still normal... and no one's interacted with you since...!", - "Main_GalGame_Chapter170_11700395_033": "But if Youkai isn't \"with\" you, then where did it go?!", - "Main_GalGame_Chapter170_11700395_036": "That person sounded like someone important though...", - "Main_GalGame_Chapter170_11700395_037": "Who could it be...?", - "Main_GalGame_Chapter170_11700395_040": "What Vesper said is really unsettling.\nWhether it's Youkai's new partner, or the Gilded Carrot Day gift it's preparing.", - "Main_GalGame_Chapter170_11700395_041": "Alright. Aria knows that even in a \"Best Singer\" contest, I'm not the kind of sore loser with no grace.", - "Main_GalGame_Chapter170_11700395_042": "If you need to talk strategy, go ahead. It's not like I'm going to knock Aria out and run.", - "Main_GalGame_Chapter170_11700395_043": "No time to waste. You call Wise and Fairy right away...\nThe call connects almost immediately.", - "Main_GalGame_Chapter170_11700395_044": "No time to waste. You call Belle and Fairy right away...\nThe call connects almost immediately.", - "Main_GalGame_Chapter170_11700395_045": "It just occurred to me...", - "Main_GalGame_Chapter170_11700395_046": "Youkai's plan...", - "Main_GalGame_Chapter170_11700395_048": "Belle! I got it — Youkai's plan!", - "Main_GalGame_Chapter170_11700395_051": "Vesper's situation has been resolved.", - "Main_GalGame_Chapter170_11700395_052": "But Youkai's isn't.", - "Main_GalGame_Chapter170_11700395_053": "Yep! Youkai did almost talk Vesper into it, but Aria and I just stopped her.", - "Main_GalGame_Chapter170_11700395_054": "Yeah. Youkai did almost talk Vesper into it, but Aria and I just stopped her.", - "Main_GalGame_Chapter170_11700395_057": "Youkai is an intelligent entity that has dealt with Lockspring and the Creator. This time, though, it's \"only\" trying to disrupt the lighting ceremony... Would it really be worth the trouble?", - "Main_GalGame_Chapter170_11700395_058": "Youkai is an intelligent entity that has dealt with Lockspring and the Creator. This time, though, it's \"only\" trying to disrupt the lighting ceremony... Would it really be worth the trouble?", - "Main_GalGame_Chapter170_11700395_059": "We can talk about the partner later.", - "Main_GalGame_Chapter170_11700395_060": "But the Gilded Carrot Day gift is the priority.", - "Main_GalGame_Chapter170_11700395_061": "I agree! We're already halfway through Gilded Carrot Day, so its new partner probably has nothing to do with today, but the \"Gilded Carrot Day gift\" Vesper mentioned is urgent!", - "Main_GalGame_Chapter170_11700395_062": "I agree. We're already halfway through Gilded Carrot Day, so its new partner probably has nothing to do with what's already transpired, but the \"Gilded Carrot Day gift\" Vesper mentioned is concerning!", - "Main_GalGame_Chapter170_11700395_063": "Yeah. Knowing Youkai, it's not going to be something simple...", - "Main_GalGame_Chapter170_11700395_065": "What if it's still about the ceremony?", - "Main_GalGame_Chapter170_11700395_066": "Like... a broadcast?", - "Main_GalGame_Chapter170_11700395_069": "I just realized most people watch it through the broadcast. If Youkai can take control of the feed—", - "Main_GalGame_Chapter170_11700395_071": "...Then it can spread it's twisted speech to the whole city.", - "Main_GalGame_Chapter170_11700395_075": "Those earlier incidents of constructs going out of control...", - "Main_GalGame_Chapter170_11700395_076": "And Vesper's performance today...", - "Main_GalGame_Chapter170_11700395_078": "By that logic... If it recorded the previous construct malfunctions, like Aria's incident... In addition, Vesper's planned show...", - "Main_GalGame_Chapter170_11700395_079": "...That makes sense.", - "Main_GalGame_Chapter170_11700395_081": "But since you've resolved this Vesper situation... whatever speech it had planned loses a lot of its punch without a live act.", - "Main_GalGame_Chapter170_11700395_083": "Fairy and I will take care of the broadcast from here.", - "Main_GalGame_Chapter170_11700395_085": "Alright, I'm counting on you.", - "Main_GalGame_Chapter170_11700395_087": "Alright, then I'll wait for good news from you two.", - "Main_GalGame_Chapter170_11700395_088": "After you hang up, you see the Public Security Officer you mentioned has already arrived.\nWhat a coincidence. Why is it Zhu Yuan?\n\n...And Xiao'Zhao is here too?", - "Main_GalGame_Chapter170_11700395_Name_001": "Vesper", - "Main_GalGame_Chapter170_11700395_Name_002": "Belle", - "Main_GalGame_Chapter170_11700395_Name_003": "Wise", - "Main_GalGame_Chapter170_11700395_Name_004": "Aria", - "Main_GalGame_Chapter170_11700395_Name_005": "A-Tang", - "Main_GalGame_Chapter170_11700400_007": "Uh, that would be... the very cooperative Vesper right here — our original Gilded Carrot Day lighting ceremony performer.", - "Main_GalGame_Chapter170_11700400_008": "Uh, that would be... the very cooperative Vesper right here — our original Gilded Carrot Day lighting ceremony performer.", - "Main_GalGame_Chapter170_11700400_009": "Hiya~", - "Main_GalGame_Chapter170_11700400_013": "We fully support Public Security in its duty to maintain order, and we're happy to assist with the investigation. Just to make things easier, could you hand her over to us first?", - "Main_GalGame_Chapter170_11700400_025": "As I just said, TOPS fully supports Public Security in maintaining public order, and we're committed to assisting with the investigation.", - "Main_GalGame_Chapter170_11700400_048": "Happy Gilded Carrot Day, and good luck on your debut.", - "Main_GalGame_Chapter170_11700400_051": "Huh... that was super close.", - "Main_GalGame_Chapter170_11700400_054": "Super close? Please. You were a total powerhouse there! The whole thing felt like you planned it ten steps ahead~", - "Main_GalGame_Chapter170_11700400_055": "Super close? You handled it with precision — looked like you had the whole thing under control.", - "Main_GalGame_Chapter170_11700400_059": "It's okay. Vesper's case involves \"that intelligent entity\" — everyone kind of knows the deal already.", - "Main_GalGame_Chapter170_11700400_061": "I said it was close because — if that very serious officer hadn't played along just now, someone might've had to step in. And that would've been..", - "Main_GalGame_Chapter170_11700400_062": "\"Someone\"?", - "Main_GalGame_Chapter170_11700400_063": "Who?", - "Main_GalGame_Chapter170_11700400_064": "Oh come on, not you too... Since when did you talk in riddles? Who's that \"someone\"? Are they from Krampus too?", - "Main_GalGame_Chapter170_11700400_065": "Not you too, Xiao'Zhao... Since when did you talk in riddles? And who is this \"someone\"? Are they from Krampus too?", - "Main_GalGame_Chapter170_11700400_069": "I said it was close because — if that very serious officer hadn't played along just now, someone might've had to step in. And that would've been..", - "Main_GalGame_Chapter170_11700400_072": "Oh come on, not you too... Since when did you talk in riddles? Who's that \"someone\"? Are they from Krampus too?", - "Main_GalGame_Chapter170_11700400_073": "Not you too, Xiao'Zhao... Since when did you talk in riddles? And who is this \"someone\"? Are they from Krampus too?", - "Main_GalGame_Chapter170_11700410_006": "Alright, alright. You're my secret weapon, Promeia — I'm keeping you up my sleeve for the final boss fight...", - "Main_GalGame_Chapter170_11700410_007": "And it's Gilded Carrot Day. Starting a whole scene... not something I'd go for.", - "Main_GalGame_Chapter170_11700410_011": "The boss sent you all the way here to Failume Heights on Gilded Carrot Day. I don't think they meant for you to finish in ten minutes...", - "Main_GalGame_Chapter170_11700410_014": "So, we're waiting for her to show up...", - "Main_GalGame_Chapter170_11700410_015": "So, we're waiting for him to show up...", - "Main_GalGame_Chapter170_11700420_000": "You briefly relay Fairy's investigation results to Aria.\nSunna, Nangong, and Ms. Cecilia seem to have been caught up on what happened, and they all look relieved.", - "Main_GalGame_Chapter170_11700420_002": "Yeah...", - "Main_GalGame_Chapter170_11700420_003": "When you look at it, it really feels like the lighting ceremony's actually happening. Even the broadcast drones are already test-flying over the rooftops.", - "Main_GalGame_Chapter170_11700420_008": "You're too kind, Lady Cersea! A video store Manager who can't stop a \"sabotage the lighting ceremony\" plot is not a good agent!", - "Main_GalGame_Chapter170_11700420_009": "You're too kind, Lady Cersea. A video store Manager who can't stop a \"sabotage the lighting ceremony\" plot is not good agent.", - "Main_GalGame_Chapter170_11700420_026": "...Please don't say that. Vesper is still the guest you officially invited. We owe her respect — for her time and effort.", - "Main_GalGame_Chapter170_11700420_034": "(You can tell this staffer really wants to salvage her performance plan, but isn't this a bit rushed? Even the Delulus haven't heard Angels of Delusion's new song in full yet...)", - "Main_GalGame_Chapter170_11700420_050": "Yes, I'm here on behalf of all Delulus! And I already have a ticket to the \"To Delulus\" special performance!", - "Main_GalGame_Chapter170_11700420_051": "Yes, I'm speaking on behalf of all Delulus. And I already have a ticket to the \"To Delulus\" special performance.", - "Main_GalGame_Chapter170_11700420_052": "And as a Delulu, I'd really love to see Angels of Delusion perform as promised. But the choice is yours.", - "Main_GalGame_Chapter170_11700420_053": "And as a Delulu, I'd really love to see Angels of Delusion perform as promised. But the choice is yours.", - "Main_GalGame_Chapter170_11700420_054": "An opportunity like the lighting ceremony doesn't come often. It'd be a shame to miss it... Whether it's me or any other Delulus, we're happy to support your dream.", - "Main_GalGame_Chapter170_11700420_055": "An opportunity like the lighting ceremony doesn't come often. It'd be a shame to miss it... Whether it's me or any other Delulu, we're happy to support your dream.", - "Main_GalGame_Chapter170_11700420_069": "This is gonna be really hard for Sunna. After all, she hates bitter stuff, but she still can't say no to a Tin Master-recommended espresso.", - "Main_GalGame_Chapter170_11700430_005": "Mhm! This song, it belongs to Sunna!", - "Main_GalGame_Chapter170_11700430_006": "...Actually, I couldn't have done it without Aria, Nangong, Ms. Cecilia, and the manager. So technically... it belongs to all of us!", - "Main_GalGame_Chapter170_11700430_008": "Sweetheart... it would be my honor~", - "Main_GalGame_Chapter170_11700430_009": "But what about you — will you perform with me?", - "Main_GalGame_Chapter170_11700430_010": "No.", - "Main_GalGame_Chapter170_11700430_014": "Wow... Sunna's the one who's turned down the invite to the ceremony.", - "Main_GalGame_Chapter170_11700430_015": "(That must've been really hard for her... I mean, she hates bitter stuff, but she still can't say no to a \"Tin Master-recommended espresso.\")", - "Main_GalGame_Chapter170_11700430_016": "(That must've been really hard for her... I mean, she hates bitter stuff, but she still can't say no to a \"Tin Master-recommended espresso.\")", - "Main_GalGame_Chapter170_11700430_017": "What...?!", - "Main_GalGame_Chapter170_11700430_018": "Th—The Yearlight Ceremony... is a stage everyone dreams of! But we Angels of Delusion... we have a stage we long for even more!", - "Main_GalGame_Chapter170_11700430_019": "Because the Delulus who have believed in us, supported us, and dared to dream with us are waiting for us on Sixth Street now!", - "Main_GalGame_Chapter170_11700430_020": "That's not even comparable! We're talking about the...", - "Main_GalGame_Chapter170_11700430_021": "You're right — there's no comparison. The Yearlight Ceremony stage shines too brightly for anyone to ignore.", - "Main_GalGame_Chapter170_11700430_022": "Especially for us — it could end our days of obscurity and launch us straight toward the dawn we've looked forward to so many times...", - "Main_GalGame_Chapter170_11700430_024": "If the other side of the scale is Delulus waiting for us expectantly, then we'd rather make the \"irrational\" choice.", - "Main_GalGame_Chapter170_11700430_025": "Just like... you, Manager!", - "Main_GalGame_Chapter170_11700430_026": "Right.", - "Main_GalGame_Chapter170_11700430_027": "I'm speaking as a Delulu.", - "Main_GalGame_Chapter170_11700430_028": "That's right — yours truly is the official Delulu representative! And I already have a ticket to the \"To Delulus\" special performance!", - "Main_GalGame_Chapter170_11700430_029": "Yes, I'm speaking on behalf of all Delulus. And I already have a ticket to the \"To Delulus\" special performance.", - "Main_GalGame_Chapter170_11700430_030": "Aria, Nangong, Cecilia, and you all look at Sunna with warm and encouraging eyes.", - "Main_GalGame_Chapter170_11700430_031": "Our song for the Gilded Carrot Day was written with Delulus' encouragement and expectations. It wasn't possible without them.", - "Main_GalGame_Chapter170_11700430_032": "The three of us weren't exactly stars from the get-go.", - "Main_GalGame_Chapter170_11700430_033": "We walked a really, really long road — with the Delulus cheering for us all along — until we finally reached the stage where we could meet them face-to-face.", - "Main_GalGame_Chapter170_11700430_034": "It was their hopes that brought those tiny sparks of light into our singing voices...", - "Main_GalGame_Chapter170_11700430_035": "So, no matter what opportunity it is, nothing can compare to tonight's stage.", - "Main_GalGame_Chapter170_11700430_036": "We have to go back. Back to keep the promise we made long ago!", - "Main_GalGame_Chapter170_11700430_037": "Cecilia smiles at her reassuringly, clearly in agreement.\nEven the event staff hesitates, visibly moved.", - "Main_GalGame_Chapter170_11700430_038": "*sobs* Sunna's right...", - "Main_GalGame_Chapter170_11700430_039": "Nangong... is it really that moving?", - "Main_GalGame_Chapter170_11700430_040": "While wiping away her tears, Nangong sneaks a quick wink at Aria.", - "Main_GalGame_Chapter170_11700430_041": "*sobs* I'm so touched too! Hearing what Sunna just said, I'm seeing those heartwarming messages from Delulus again!", - "Main_GalGame_Chapter170_11700430_042": "Alright, alright, kids — don't push yourselves. Save your energy for your stage tonight.", - "Main_GalGame_Chapter170_11700430_043": "And as for you, I'm sure you've felt their resolve by now.", - "Main_GalGame_Chapter170_11700430_044": "Uh-huh.", - "Main_GalGame_Chapter170_11700430_045": "Rationally speaking, I still think you're passing up a great opportunity... But if one always stayed rational, it'd be hard to become a truly great creator or performer.", - "Main_GalGame_Chapter170_11700430_046": "Best of luck with your show tonight! I'll be borrowing your teacher for a bit...", - "Main_GalGame_Chapter170_11700430_047": "Oh! And thank you for the new song... If I get the chance, I'll be sure to recommend you to more people!", - "Main_GalGame_Chapter170_11700440_001": "I heard a pair of siblings was involved from start to end... Let's go to Sixth Street and ask them about it.", - "Main_GalGame_Chapter170_11700440_009": "This Youkai... is it really that much of a pain?", - "Main_GalGame_Chapter170_11700440_012": "This is a first — Fairy actually asking you, the Second Assistant, to explain her work?!", - "Main_GalGame_Chapter170_11700440_013": "Doesn't Fairy always call you Second Assistant? Guess she wants you to do the explaining today...", - "Main_GalGame_Chapter170_11700440_014": "Target video file scheduled by Youkai has been located. Parsing in progress...", - "Main_GalGame_Chapter170_11700440_015": "The ceremony's about to start.", - "Main_GalGame_Chapter170_11700440_016": "Are we going to make it?", - "Main_GalGame_Chapter170_11700440_017": "The Yearlight Ceremony's about to start! Fairy, can we still make it?", - "Main_GalGame_Chapter170_11700440_018": "The Yearlight Ceremony is about to begin... Fairy, do we still have time?", - "Main_GalGame_Chapter170_11700440_019": "Parsing complete. Generating correction plan...", - "Main_GalGame_Chapter170_11700440_020": "This is complicated... Is it not possible to directly reclaim the broadcast permissions from Youkai?", - "Main_GalGame_Chapter170_11700440_021": "Ugh, this is so complicated — can't we just rip the broadcast permissions straight back from Youkai?", - "Main_GalGame_Chapter170_11700440_022": "There are too many broadcast nodes. Full recovery cannot be guaranteed.", - "Main_GalGame_Chapter170_11700440_023": "Alright, I get it. I'll leave you to it, Fairy, but you've got to hurry...", - "Main_GalGame_Chapter170_11700440_024": "Alright, alright, I'll stop bugging you! Go finish your work...", - "Main_GalGame_Chapter170_11700440_Name_003": "Nangong Yu", - "Main_GalGame_Chapter170_11700450_012": "Okay, okay — easy, Belle! Don't pull my jacket!", - "Main_GalGame_Chapter170_11700460_001": "Manager! How was our performance?", - "Main_GalGame_Chapter170_11700460_002": "That was amazing.", - "Main_GalGame_Chapter170_11700460_003": "Way better than before.", - "Main_GalGame_Chapter170_11700460_004": "It was so, so good! Best performance I've ever seen from you! You absolutely went above and beyond!", - "Main_GalGame_Chapter170_11700460_005": "That was very good. Honestly, the best performance I've seen from you... clearly above your usual level.", - "Main_GalGame_Chapter170_11700460_006": "Yes. Belle's praise is fair and accurate.", - "Main_GalGame_Chapter170_11700460_007": "That's a huge understatement. Tonight was insanely good!", - "Main_GalGame_Chapter170_11700460_008": "*sobs*", - "Main_GalGame_Chapter170_11700460_009": "My legs are still shaking — I can't believe I finished that many songs! And I only messed up... five times!", - "Main_GalGame_Chapter170_11700460_010": "Huh?! You actually counted...?", - "Main_GalGame_Chapter170_11700460_011": "And she deliberately didn't count the move that she was half a beat late~", - "Main_GalGame_Chapter170_11700460_012": "Xiao'Yu! You're terrifying! Though, um, actually there were two moves that I lagged behind...", - "Main_GalGame_Chapter170_11700460_013": "How did you manage to multitask like that...", - "Main_GalGame_Chapter170_11700460_014": "Hmph! Don't tell me your mind was wandering during the dance!", - "Main_GalGame_Chapter170_11700460_015": "Oh? Then how many missteps did I have?", - "Main_GalGame_Chapter170_11700460_016": "...Not even one.", - "Main_GalGame_Chapter170_11700460_017": "Once again, you failed... like we expected, Sunna.", - "Main_GalGame_Chapter170_11700460_018": "Though... does that mean I counted wrong just now?", - "Main_GalGame_Chapter170_11700460_019": "...If we're only talking about mistakes on stage, then no, you counted it right.", - "Main_GalGame_Chapter170_11700460_020": "But my first mistake was actually — forgetting to place the selfie stick by the edge of the stage.", - "Main_GalGame_Chapter170_11700460_021": "Wahhhhh! That was the biggest mistake of the entire show! I was supposed to nail the final pose, grab the selfie stick in one smooth move, and take a group photo with everyone!", - "Main_GalGame_Chapter170_11700460_022": "Huh? Was there such a section in the rehearsal?", - "Main_GalGame_Chapter170_11700460_023": "No.", - "Main_GalGame_Chapter170_11700460_024": "Uwaa! Go ahead! Laugh at me all you want — this was my surprise! I planned to just use my phone at first...", - "Main_GalGame_Chapter170_11700460_025": "But when I saw how many fans showed up at the entrance... I thought of using a selfie stick so that I could fit everyone in.", - "Main_GalGame_Chapter170_11700460_026": "I reminded myself like a dozen times... and I still forgot...", - "Main_GalGame_Chapter170_11700460_027": "Ahh, so it was your special little surprise, huh...", - "Main_GalGame_Chapter170_11700460_028": "It's not too late to grab your selfie stick, you know. Aria and I can go ask everyone who wants to stay for the photo to wait~", - "Main_GalGame_Chapter170_11700460_029": "Same.", - "Main_GalGame_Chapter170_11700460_030": "Yeah! There are quite a few familiar faces in the audience. I can help ask them to stay for a group photo!", - "Main_GalGame_Chapter170_11700460_031": "Yeah, there are quite a few familiar faces in the audience. I can help ask them to stay for a group photo.", - "Main_GalGame_Chapter170_11700460_032": "I'm in.", - "Main_GalGame_Chapter170_11700460_033": "Count me in!", - "Main_GalGame_Chapter170_11700460_034": "Okay! Go on then~ I'll grab the selfie stick right now. Let's meet back in front of the stage. Thanks, everyone!", - "Main_GalGame_Chapter170_11700460_035": "Hey, don't run — watch your step.", - "Main_GalGame_Chapter170_11700460_036": "Sunna, slow down... I—I'm kinda lagging again...", - "Main_GalGame_Chapter170_11700460_Name_001": "Sunna", - "Main_GalGame_Chapter170_11700460_Name_002": "Belle", - "Main_GalGame_Chapter170_11700460_Name_003": "Wise", - "Main_GalGame_Chapter170_11700460_Name_004": "Aria", - "Main_GalGame_Chapter170_11700460_Name_005": "Nangong Yu", - "Main_GalGame_Chapter170_11700470_001": "Sunna rushes back to retrieve the selfie stick...\nNangong and Aria join her at the front of the stage, inviting the audience staying behind to take a group photo together...", - "Main_GalGame_Chapter170_11700480_013": "I hope Aria gets better and better at dancing!", - "Main_GalGame_Chapter170_11700480_014": "I hope Sunna doesn't trip during the performance!", - "Main_GalGame_Chapter170_11700480_021": "Huh? M–Me too? Um... I hope everyone has a happy Gilded Carrot Day!", - "Main_GalGame_Chapter170_11700480_029": "Hmm... I haven't settled on one yet. I’ll tell you when it's a little less noisy.", - "Main_GalGame_Chapter170_11700490_001": "After the photo, the audience leaves the place in satisfied little clusters.", - "Main_GalGame_Chapter170_11700490_002": "After a flurry of chaotic goodbyes, only the three angels and their temporary agent remain at the front of the stage.\nAnd that's when Cecilia calls...", - "Main_GalGame_Chapter170_11700490_005": "Mm-hmm! The show went so well! Delulus were so passionate — like super duper passionate! I think I've fallen in love with everyone...\n", - "Main_GalGame_Chapter170_11700490_015": "I didn't! I'm deluding about the future too...", - "Main_GalGame_Chapter170_11700490_017": "I'm thinkin' somethin' like... our fan page traffic might finally catch up to Random Play's, you know!", - "Main_GalGame_Chapter170_11700490_018": "Your reference target is...", - "Main_GalGame_Chapter170_11700490_019": "Us? Again?!", - "Main_GalGame_Chapter170_11700490_021": "How come we're always the ones you compare yourselves to…?", - "Main_GalGame_Chapter170_11700490_022": "Sure, you've got Delulus, but we've got loyal members too.", - "Main_GalGame_Chapter170_11700490_023": "And hey... You may have Delulus backing you, but our store's got plenty of \"loyal members\" too!", - "Main_GalGame_Chapter170_11700490_024": "You bid the Angels of Delusion and Cecilia farewell and head home with Wise.\nThe fireworks afar seem to be grander than ever before... Right! The roof next to the video store would be the perfect spot to watch from!", - "Main_GalGame_Chapter170_11700490_025": "You bid the Angels of Delusion and Cecilia farewell and head home with Belle.\nThe fireworks afar seem to be grander than ever before... Belle seems particularly excited and charges up the stairs to the rooftop beside the video store.", - "Main_GalGame_Chapter170_11700490_029": "Don't you dare!", - "Main_GalGame_Chapter170_11700490_044": "I'm lucky to share the joy of Gilded Carrot Day with you tonight, Proxy. Duty keeps me from seeing you in person... but when I get the chance, I'll make it up to you — with a proper holiday gift.", - "Main_GalGame_Chapter170_11700490_045": "Happy Gilded Carrot Day, \"Lucky Star of the Crimson Night.\"", - "Main_GalGame_Chapter170_11700490_046": "I really couldn't say no to Robin... so I ended up spending Gilded Carrot Day with its friends — and their parents. What about you, Manager? With your brother around, I bet it's lively... Happy holidays!", - "Main_GalGame_Chapter170_11700490_047": "I really couldn't say no to Robin... so I ended up spending Gilded Carrot Day with its friends — and their parents. What about you, Manager? With your sister around, I bet it's lively... Happy holidays!", - "Main_GalGame_Chapter170_11700490_049": "This is the first time I've seen New Eridu this lively at night. So are we all Nightwatchers now? What about you, Belle?", - "Main_GalGame_Chapter170_11700490_050": "This is the first time I've seen New Eridu this lively at night. So are we all Nightwatchers now? What about you, Wise?", - "Main_GalGame_Chapter170_11700490_Name_001": "Cecilia", - "Main_GalGame_Chapter170_11700490_Name_002": "Sunna", - "Main_GalGame_Chapter170_11700490_Name_003": "Aria", - "Main_GalGame_Chapter170_11700490_Name_004": "Nangong Yu", - "Main_GalGame_Chapter170_11700490_Name_005": "Belle", - "Main_GalGame_Chapter170_11700490_Name_006": "Wise", - "Main_GalGame_Chapter170_11700490_Name_007": "Astra Yao", - "Main_GalGame_Chapter170_11700490_Name_008": "Evelyn", - "Main_GalGame_Chapter170_11700490_Name_009": "Nekomata", - "Main_GalGame_Chapter170_11700490_Name_010": "Nicole", - "Main_GalGame_Chapter170_11700490_Name_011": "Anton", - "Main_GalGame_Chapter170_11700490_Name_012": "Koleda", - "Main_GalGame_Chapter170_11700490_Name_013": "Lycaon", - "Main_GalGame_Chapter170_11700490_Name_014": "Rina", - "Main_GalGame_Chapter170_11700490_Name_015": "Lucy", - "Main_GalGame_Chapter170_11700490_Name_016": "Lighter", - "Main_GalGame_Chapter170_11700490_Name_017": "Hoshimi Miyabi", - "Main_GalGame_Chapter170_11700490_Name_018": "Tsukishiro Yanagi", - "Main_GalGame_Chapter170_11700490_Name_019": "Zhu Yuan", - "Main_GalGame_Chapter170_11700490_Name_020": "Qingyi", - "Main_GalGame_Chapter170_11700490_Name_021": "Trigger", - "Main_GalGame_Chapter170_11700490_Name_022": "Soldier 11", - "Main_GalGame_Chapter170_11700490_Name_023": "Hugo", - "Main_GalGame_Chapter170_11700490_Name_024": "Vivian", - "Main_GalGame_Chapter170_11700490_Name_025": "Lucia", - "Main_GalGame_Chapter170_11700490_Name_026": "Ukinami Yuzuha", - "Main_GalGame_Chapter170_11700490_Name_027": "Ju Fufu", - "Main_GalGame_Chapter170_11700490_Name_028": "Yixuan", - "Main_GalGame_Chapter170_11700490_Name_029": "Dialyn", - "Main_GalGame_Chapter170_11700490_Name_030": "Zhao", - "Main_GalGame_Chapter170_11700495_001": "You check the blessings your friends have sent...", - "Main_GalGame_Chapter170_11700500_001": "Velina, I've thoroughly checked the surrounding area. These metallic residues are indeed Flint Porcelloy.", - "Main_GalGame_Chapter170_11700500_009": "Then naturally, we should go ask the witnesses who aren't in seclusion.", - "Main_GalGame_Chapter170_11700500_010": "Norma, do you remember the report from Yunkui Summit? It said Ye Shunguang overcame the side effects of the Qingming Sword that annihilate all five senses, and even used the sword to destroy the Creator's vessel.", - "Main_GalGame_Chapter170_11700500_011": "Unlike all the previous Qingming Sword Keepers, she not only survived after frequently activating the weapon, but her physical condition actually recovered quite well. How do you explain that?", - "Main_GalGame_Chapter170_11700500_015": "For some reason, Yunkui Summit probably doesn't want this person placed under the spotlight. But their identity isn't hard to guess.", - "Main_GalGame_Chapter170_11700500_016": "Recently, through an introduction by Mr. Mayflower, Yixuan took on two new disciples. Though they've only been training for a short time, they've already grown quite close to Ye Shunguang and the other disciples of Yunkui Summit.", - "Main_GalGame_Chapter170_11700500_Name_001": "???", - "Main_GalGame_Chapter170_11700500_Name_002": "Velina", - "Main_GalGame_Chapter170_11700500_Name_003": "Norma", - "Main_GalGame_Chapter170_11700510_004": "A lot happened yesterday and you stayed up really late, but you still managed to get up on time today. Good job, Wise!", - "Main_GalGame_Chapter170_11700510_005": "I rested well.", - "Main_GalGame_Chapter170_11700510_006": "And there's still one thing left to take care of.", - "Main_GalGame_Chapter170_11700510_007": "Seems like you're being a bit biased against me, huh... But I did sleep well last night!", - "Main_GalGame_Chapter170_11700510_008": "I'm not as fond of sleeping in as you are... But I did sleep well last night.", - "Main_GalGame_Chapter170_11700510_010": "It feels like something's still hanging in the air, and someone in this room still hasn’t given me an honest answer. It's hard to sleep like that.", - "Main_GalGame_Chapter170_11700510_013": "...", - "Main_GalGame_Chapter170_11700510_017": "Past lives...", - "Main_GalGame_Chapter170_11700510_018": "So that's the story!", - "Main_GalGame_Chapter170_11700510_020": "I see... so it really is that classic “past life, present life” web-novel trope, huh? I never thought Fairy would have a backstory like that.", - "Main_GalGame_Chapter170_11700510_021": "Poor \"Master\" and \"Second Assistant\"... we were the last to know...", - "Main_GalGame_Chapter170_11700510_024": "Relax, Fairy!", - "Main_GalGame_Chapter170_11700510_025": "{F#We trust you the most!}{M#Belle and I both trust you.}", - "Main_GalGame_Chapter170_11700510_027": "No need to worry, Fairy. You're still our most trusted AI assistant. And honestly... even without a formal \"agreement,\" you can still be friends with people, right?", - "Main_GalGame_Chapter170_11700510_029": "Otherwise... you might end up hurting Aria's feelings... she's right outside, you know.", - "Main_GalGame_Chapter170_11700510_030": "Wise, who's been standing off to the side, barely holding back a grin, finally opens the workshop door as Fairy flickers in shock — and politely invites Aria inside.", - "Main_GalGame_Chapter170_11700510_031": "Belle, who's been standing off to the side, barely holding back a grin, finally opens the workshop door as Fairy flickers in shock — and cheerfully pulls Aria inside.", - "Main_GalGame_Chapter170_11700510_036": "...I'm here.", - "Main_GalGame_Chapter170_11700510_037": "Fairy and Aria spend some time talking through what happened before.", - "Main_GalGame_Chapter170_11700510_038": "(Put the whole story together)", - "Main_GalGame_Chapter170_11700510_039": "(Tease Fairy a little)", - "Main_GalGame_Chapter170_11700510_040": "Waking up from their long slumber, the former construct soldier and the intelligent entity commander reunited in a brand-new world...", - "Main_GalGame_Chapter170_11700510_042": "Far from war and conflict, they each struggled to adapt. The intelligent entity disguised herself as a \"Wishing Sprite,\" quietly guiding and helping the construct from the shadows.", - "Main_GalGame_Chapter170_11700510_043": "Far from war and conflict, they each struggled to adapt. The intelligent entity disguised herself as a \"Wishing Sprite,\" quietly guiding and helping the construct from the shadows.", - "Main_GalGame_Chapter170_11700510_044": "Until another intelligent entity stepped in... and the construct nearly fell back into darkness! But when the dust settled, they finally got a chance to be honest with each other again.", - "Main_GalGame_Chapter170_11700510_045": "Until another intelligent entity stepped in... and the construct nearly fell back into darkness! But when the dust settled, they finally got a chance to be honest with each other again.", - "Main_GalGame_Chapter170_11700510_046": "...What a touching story. It might've been even better if you hadn't intentionally made it so overly sentimental.", - "Main_GalGame_Chapter170_11700510_051": "...", - "Main_GalGame_Chapter170_11700510_052": "Looks like chatting isn't Fairy's strong suit.", - "Main_GalGame_Chapter170_11700510_053": "I think Aria might've just made our smart assistant shy.", - "Main_GalGame_Chapter170_11700510_055": "Pfft... I guess this kind of heart-to-heart is a little too much for Fairy. She's probably getting shy.", - "Main_GalGame_Chapter170_11700510_059": "Mm! I remember that directive — \"Keep singing and let New Eridu sink into a world of delusions.\"", - "Main_GalGame_Chapter170_11700510_061": "(Help Fairy out and change the subject)", - "Main_GalGame_Chapter170_11700510_062": "(Rescue Fairy from this awkward social moment)", - "Main_GalGame_Chapter170_11700510_064": "Since Fairy has already made an agreement with us... Belle and I will help make sure her latest directive gets carried out properly.", - "Main_GalGame_Chapter170_11700510_065": "...Huh?", - "Main_GalGame_Chapter170_11700510_066": "What Belle means is... Can we come see you perform at 404 again? We'll buy tickets, of course!", - "Main_GalGame_Chapter170_11700510_070": "You have some things to discuss with Fairy, so you and Aria agree to meet up later at 404.", - "Main_GalGame_Chapter170_11700510_Name_001": "Wise", - "Main_GalGame_Chapter170_11700510_Name_002": "Belle", - "Main_GalGame_Chapter170_11700510_Name_003": "Fairy", - "Main_GalGame_Chapter170_11700510_Name_004": "Aria", - "Main_GalGame_Chapter170_11700520_003": "Mhm.", - "Main_GalGame_Chapter170_11700520_004": "Everyone's practicing so hard.", - "Main_GalGame_Chapter170_11700520_007": "Ever since our debut, Aria and Sunna have been super motivated! These past few days, they've been working hard to become \"the famous idol group of New Eridu, Janus Quarter, and some streets\"~", - "Main_GalGame_Chapter170_11700520_008": "And there's also our new online account! We've got some new viewers following us recently...", - "Main_GalGame_Chapter170_11700520_010": "Why?", - "Main_GalGame_Chapter170_11700520_011": "But the show was a total success.", - "Main_GalGame_Chapter170_11700520_017": "The account page...", - "Main_GalGame_Chapter170_11700520_018": "Do people know?", - "Main_GalGame_Chapter170_11700520_024": "Oh man, what do we dooo!?", - "Main_GalGame_Chapter170_11700520_025": "I—It's okay, Sunna! We can keep making more music, keep singing our hearts out, and bring all the Delulus who drifted away back together...\n", - "Main_GalGame_Chapter170_11700520_028": "Wow, Aria's suddenly got big ambitions~ But I heard that ever since Lady Cersea retired, getting cover authorization from her has been, like, super difficult...", - "Main_GalGame_Chapter170_11700520_034": "It's not Aria's fault!", - "Main_GalGame_Chapter170_11700520_035": "No need to play the blame game!", - "Main_GalGame_Chapter170_11700520_036": "It wasn't your fault at all! Besides, the show went off without a hitch, so there's no need to overanalyze it... Angels of Delusion doesn't have to worry about that stuff!", - "Main_GalGame_Chapter170_11700520_037": "It wasn't your fault at all. Besides, the show went off without a hitch, so there's no need to overanalyze it...", - "Main_GalGame_Chapter170_11700520_039": "(I can't shake the feeling that Aria caught Youkai's attention because of Fairy... Ugh, it's way too complicated to explain. I'll just leave it for now.)", - "Main_GalGame_Chapter170_11700520_041": "Ugh, it's all Sunna's fault for constantly interrupting me! We've been chatting for so long, and I still haven't had the chance to give Manager our gift!", - "Main_GalGame_Chapter170_11700520_042": "Ta-da—it's a little octopus!", - "Main_GalGame_Chapter170_11700520_043": "So cute. Yoink!", - "Main_GalGame_Chapter170_11700520_044": "So, are the other fan perks still valid?", - "Main_GalGame_Chapter170_11700520_045": "A cute little octopus— yes please! And about those other perks you mentioned before... like show tickets and drinks stand beverages...", - "Main_GalGame_Chapter170_11700520_046": "What a cute little octopus... I'll gladly accept it. But about those other perks you mentioned before... like the show tickets and beverages...", - "Main_GalGame_Chapter170_11700520_051": "...", - "Main_GalGame_Chapter170_11700520_052": "(I think Nangong didn't mean it like that.)", - "Main_GalGame_Chapter170_11700520_053": "(I should probably change the subject.)", - "Main_GalGame_Chapter170_11700520_055": "(Sounds like Nangong wants to use the prize money for the group's future events. But Sunna's not getting it at all...", - "Main_GalGame_Chapter170_11700520_057": "Since you've been so enthusiastic and promised me free shows — I'll definitely be stopping by 404 often. You won't hold it against me for not buying tickets, right...", - "Main_GalGame_Chapter170_11700520_Name_001": "Cecilia", - "Main_GalGame_Chapter170_11700520_Name_002": "Belle", - "Main_GalGame_Chapter170_11700520_Name_003": "Wise", - "Main_GalGame_Chapter170_11700520_Name_004": "Nangong Yu", - "Main_GalGame_Chapter170_11700520_Name_005": "Aria", - "Main_GalGame_Chapter170_11700520_Name_006": "Sunna", - "Main_GalGame_Chapter170_11709010_001": "Show drinks stand and stage area", - "Main_GalGame_Chapter170_11709020_001": "Cissia Enters", - "Main_GalGame_Chapter170_11709030_001": "Cissia takes in the Waifei's New Year festival atmosphere with wonder", - "Main_GalGame_Chapter170_11709040_001": "Aria meets Dark Aria", - "Main_GalGame_Chapter170_11709050_001": "Aria (Controlled by Youkai) Appears", - "Main_GalGame_Chapter170_11709060_001": "Dark Aria Defeated", - "Main_GalGame_Chapter170_11709070_001": "Severian Visits", - "Main_GalGame_Chapter170_11709080_001": "Vesper Monster Form Spawn", - "Main_GalGame_Chapter170_11709090_001": "Vesper Boss Battle - End", - "Main_GalGame_Chapter170_11709100_001": "Promeia observing cautiously among the crowd", - "Main_GalGame_Chapter170_11709110_001": "Belle and Wise Watch the Fireworks", - "Main_OngoingLevel_Chapter170_111701007_01": "{F#Let's find an open space and activate the signal tracker!}{M#Let's find an open space and activate the signal tracker.}", - "Main_OngoingLevel_Chapter170_111701007_03": "It's like seeing an adorable teddy bear suddenly whip out a dinner knife — and brutally massacre a strawberry cake!", - "Main_OngoingLevel_Chapter170_111701007_04": "{F#...What kind of comparison is that!}{M#...What kind of metaphor is that?}", - "Main_OngoingLevel_Chapter170_111701009_01": "{F#Picked up two signal sources... Let's check out the closer one first!}{M#Picked up two signal sources. Let's check out the closer one first.}", - "Main_OngoingLevel_Chapter170_111701012_01": "{F#Watch out, Sunna!!}{M#Sunna, watch out!}", - "Main_OngoingLevel_Chapter170_111701013_01": "Look at that! We're suddenly less poor!", - "Main_OngoingLevel_Chapter170_111701014_01": "{F#One of the signal sources should be inside this building...}{M#One of the signal sources should be inside this building...}", - "Main_OngoingLevel_Chapter170_111701016_01": "{F#The signal tracker's response is getting stronger, seems to be coming from underground...}{M#The signal tracker's response is getting stronger, seems to be coming from underground...}", - "Main_OngoingLevel_Chapter170_111701016_03": "{F#Okay! Stay safe~}{M#Okay, stay safe.}", - "Main_OngoingLevel_Chapter170_111701017_01": "{F#The damaged constructs around here have been almost completely corrupted by Miasma...}{M#The damaged constructs around here have been almost completely corrupted by Miasma.}", - "Main_OngoingLevel_Chapter170_111701017_03": "It's when you can't breathe very well.", - "Main_OngoingLevel_Chapter170_111701019_01": "{F#You're both so amazing!}{M#You're both so amazing!}", - "Main_OngoingLevel_Chapter170_111701019_02": "{F#Last time I was here, it took me quite a while to deal with all the enemies along the way...}{M#Last time I was here, it took me quite a while to deal with all the enemies along the way.}", - "Main_OngoingLevel_Chapter170_111701020_01": "{F#The signal's getting stronger — the target must be close!}{M#The signal's getting stronger — our target must be close.}", - "Main_OngoingLevel_Chapter170_111701021_01": "{F#The last signal source is right up ahead!}{M#The last signal source is just ahead!}", - "Main_OngoingLevel_Chapter170_111701021_02": "...", - "Main_OngoingLevel_Chapter170_111701022_01": "You obsolete constructs should've been buried long ago! Don't you dare hurt my friends!", - "Main_OngoingLevel_Chapter170_111701022_03": "{F#Sunna, watch out—focus on the fight!}{M#Sunna, watch out—focus on the fight!}", - "Main_OngoingLevel_Chapter170_111701035_01": "{F#It's really late... Shifu and the others probably went to bed already...}{M#It's really late... Shifu and the others probably went to bed already...}", - "Main_OngoingLevel_Chapter170_111701035_02": "{F#But, Suibian Temple is big... surely we can find an empty room somewhere?}{M#But, Suibian Temple is big... surely there's an empty room somewhere?}", - "Main_OngoingLevel_Chapter170_111701036_01": "Please, wait a moment.", - "Main_OngoingLevel_Chapter170_111701044_01": "A new... form.", - "Main_OngoingLevel_Chapter170_111701044_02": "So this is what... freedom feels like.", - "Main_OngoingLevel_Chapter170_111701044_03": "Vesper! Snap out of it—this has nothing to do with freedom!", - "Main_OngoingLevel_Chapter170_111701045_01": "Oh my, \"A-H0L0\"... you really live up to your reputation. Good thing my singer came prepared~", - "Main_OngoingLevel_Chapter170_111701048_03": "—Sunna?! Y—You're really here?", - "Main_OngoingMainCity_Chapter170_111701001_01": "{F#I was getting used to seeing 404 always empty, never thought they'd manage to open before Gilded Carrot Day...}{M#I was getting used to seeing 404 empty all the time, never thought they'd manage to open before Gilded Carrot Day...}", - "Main_OngoingMainCity_Chapter170_111701001_02": "{F#If we go now, do you think we'll run into Sunna and the others?}{M#Think we might run into Sunna and the others if we go now?}", - "Main_OngoingMainCity_Chapter170_111701001_03": "{F#Maybe? I'm actually kinda looking forward to seeing them perform on stage...}{M#Maybe! I wonder when we'll get to see them perform on stage~}", - "Main_OngoingMainCity_Chapter170_111701002_01": "{F#It's pretty close by. Shall we head in?}{M#It's super close! Shall we head in?}", - "Main_OngoingMainCity_Chapter170_111701003_01": "{F#Belle? Let's check out what's going on downstairs.}{M#Wise! You're so slow—hurry up and get over here!}", - "Main_OngoingMainCity_Chapter170_111701004_01": "Ehn-na! (Sorry customer, we're closed for the day!)", - "Main_OngoingMainCity_Chapter170_111701004_02": "Little guy... are you really gonna say no to your TOP VIP customer?", - "Main_OngoingMainCity_Chapter170_111701005_01": "Whoa—what's this? And what's that...", - "Main_OngoingMainCity_Chapter170_111701005_02": "{F#Huh? Please don't touch anything!}{M#...Watch out for the equipment in the room!}", - "Main_OngoingMainCity_Chapter170_111701006_01": "{F#Strange... I've never heard anyone from Waifei Peninsula mention anything about intelligent entities existing in Lemnian Hollow...}{M#Strange... I've never heard anyone from Waifei Peninsula mention anything about intelligent entities existing in Lemnian Hollow...}", - "Main_OngoingMainCity_Chapter170_111701006_02": "{F#Don't tell me it has something to do with the Creator again!}{M#Don't tell me it has something to do with the Creator again...}", - "Main_OngoingMainCity_Chapter170_111701024_01": "{F#Before taking a break, I should go say hi to Shifu and the others...}{M#Before taking a break, I should go say hi to Shifu and the others...}", - "Main_OngoingMainCity_Chapter170_111701026_01": "I can't believe I got disconnected right at the cliffhanger! What on earth did she see—?!", - "Main_OngoingMainCity_Chapter170_111701026_01_01": "{F#(It's getting late. Better call it a day...)}{M#(It's getting late. Time to call it a day...)}", - "Main_OngoingMainCity_Chapter170_111701026_04": "{F#What's going on... Don't tell me Fairy actually turned on that Full-Force Mode!}{M#What's going on... Don't tell me Fairy actually turned on that Full-Force Mode!}", - "Main_OngoingMainCity_Chapter170_111701028_01": "{F#Aria... should we go find Ms. Cecilia and clear things up?}{M#Aria... should we go find Ms. Cecilia and clear things up?}", - "Main_OngoingMainCity_Chapter170_111701028_05": "{F#For sure!}{M#I'm rooting for you, Aria.}", - "Main_OngoingMainCity_Chapter170_111701029_01": "{F#What's up with Wise today... Just how special is this guest anyway?}{M#What's up with Belle today? Just how special is this guest anyway...}", - "Main_OngoingMainCity_Chapter170_111701030_01": "{F#Huh? Why isn't 18 at the front desk?!}{M#Hold up, why isn't 18 at the front desk...}", - "Main_OngoingMainCity_Chapter170_111701031_01": "{F#Looks like everyone's got something on their mind... Let's go ask them!}{M#Looks like everyone's got something on their mind... Let's go ask them.}", - "Main_OngoingMainCity_Chapter170_111701032_01": "{F#Sunna and the others are getting ready for the show... I better hurry back to check on Wise and Fairy!}{M#Sunna and the others are getting ready for the show... I should hurry back to check on Belle and Fairy.}", - "Main_OngoingMainCity_Chapter170_111701033_01": "{F#The evening of Gilded Carrot Day is livelier than I imagined!}{M#The evening of Gilded Carrot Day is livelier than I imagined...}", - "Main_OngoingMainCity_Chapter170_111701033_02": "{F#...Come on, this is no time for sightseeing! If we don't hurry up, the show's gonna be over!}{M#...First you rush me out the door, and now you're looking all over the place. If we don't hurry up, the show's gonna be over.}", - "Main_OngoingMainCity_Chapter170_111701034_01": "{F#It's about time. Let's head over to the cable car area and meet up with Cissia.}{M#It's about time. Let's head over to the cable car area and meet up with Cissia.}", - "Main_OngoingMainCity_Chapter170_111701037_01": "So you're Vesper?", - "Main_OngoingMainCity_Chapter170_111701038_01": "{F#(Sunna's still getting ready... Nangong and Aria seem to be chatting about something. I'll go listen to them.)}{M#(Sunna's still getting ready... Nangong and Aria seem to be chatting about something. I'll go listen to them.)}", - "Main_OngoingMainCity_Chapter170_111701039_01": "{F#(I don't see Aria around... Did she go upstairs?)}{M#(I don't see Aria anywhere... Did she go upstairs?)}", - "Main_OngoingMainCity_Chapter170_111701040_01": "{F#Connection's terrible! I've totally lost the signal...}{M#The network speed is terrible. I've totally lost the signal...}", - "Main_OngoingMainCity_Chapter170_111701041_01": "{F#(I just saw Angels of Delusion standing with Cecilia...)}{M#(I saw Angels of Delusion standing with Cecilia just now...)}", - "Main_OngoingMainCity_Chapter170_111701041_02": "{F#(I should go check on Aria.)}{M#(I should go check on Aria.)}", - "Main_OngoingMainCity_Chapter170_111701049_01": "{F#Juniors! Why are you two holed up in your room again! I've got something fun to share with you—}{M#Juniors! Why are you two holed up in your room again! I've got something fun to share with you—}", - "MarcelAdvRe_DifferentRankAccept": "This player hasn't unlocked this mode yet, so they can't join a team", - "MarcelAdv_2.6_ClothTips": "Eous' outfit can be unlocked through other channels. Cannot be obtained again if previously unlocked through other channels.", - "MarcelAdv_LevelDesc_12550010": "Twisty slides, winding tracks — are you falling? Or flying?\nRide the momentum and roll with the flow!", - "MarcelAdv_LevelDesc_12550012": "A hop and a skip? More like run for your life! Find a gap and make a break for it!", - "MarcelAdv_LevelDesc_12550013": "For the rising tide, simply spin, spin, spin! It's a spiral showdown!", - "MarcelAdv_LevelDesc_12550014": "A long runway, a steady elevator — a shortcut or trap?\nPlease get off for the transfer, and be careful not to go past your stop!", - "MarcelAdv_LevelDesc_12550015": "Watch your step, and watch the step beneath your step!", - "MarcelAdv_LevelName_12550010": "Whirlwind Dance Steps", - "MarcelAdv_LevelName_12550012": "Moment of Survival", - "MarcelAdv_LevelName_12550013": "Walking on Tightropes", - "MarcelAdv_LevelName_12550014": "Don't Forget to Transfer", - "MarcelAdv_LevelName_12550015": "Mind the Gap", - "MarcelAdv_LevelTarget_12550010": "Avoid all obstacles and reach the destination as fast as possible!", - "MarcelAdv_LevelTarget_12550011": "Avoid all obstacles and reach the destination as fast as possible!", - "MarcelAdv_LevelTarget_12550013": "The water level is rising. Run up quickly. If you fall into the water, you will be automatically eliminated. Reach the destination as soon as possible!", - "MarcelAdv_LevelTarget_12550014": "Avoid all obstacles and reach the destination as fast as possible!", - "MarcelAdv_NoFightServer": "Failed to connect to multiplayer server", - "MarcelAdv_Tutorial_Complete": "EMPTY", - "MarcelRemake_DoubleRewardTip": "Daily First Popularity Carrot Boost", - "MarcelRemake_SELF_QUIT_Desc": "There won't be any rewards if you exit within a short time ", - "MarcelRemake_TutorialComplete_Title": "Rewards", - "MedalName9001": "Myriads", - "MedalName9002": "More Than One Detective!", - "MedalName9003": "Truth Buried in the Void", - "MedalTipsText9003": "Complete the \"Truth Buried in the Void\" ending in the Hard Mode of \"Threshold Simulation: Myriad Endgame\" to display this badge. Only obtainable during the event period.", - "MemoryName_10151": "Parts Upgrade", - "MemoryName_10152": "Coffee & Companionship", - "MemoryName_10153": "Help Me, Manager", - "Message_12700202": "Why are you suddenly asking me to go see a show?", - "Message_12700402": "then our commission should be all g now right?", - "Message_12700403": "isnt having such a reliable case specialist like me", - "Message_12700404": "absolutely amazing?", - "Message_12700405": "anyway! commission fees been sent", - "Message_12700501": "{F#Belle, Fairy and I just found something new}{M#Wise! Fairy and I just found something new}", - "Message_12700502": "Thanks to the storage drive Severian left, we've found some traces of Youkai. It's definitely infiltrated the ceremony's broadcast data stream", - "Message_12700503": "But we're still trying to crack the \"surprise program\" it's got lined up...", - "Message_12700505": "Oh, and! When Aria and Vesper synced up earlier, Fairy pulled the chat logs from Youkai's convo with her last night", - "Message_12700506": "Fairy found that Youkai had \"corrupted\" Vesper's emotional modules—that's probably why she decided to work with Youkai overnight", - "Message_12700508": "Either way, I've already sent the investigation results to Severian", - "Message_12700509": "At the end of the day, Vesper didn't actually cause any real damage, and she genuinely cares about Aria as a friend... Hopefully, Public Security can cut her some slack", - "Message_12700511": "{F#Okay, stay safe, Belle, see you tonight}{M#Okie, stay safe Wise, see you tonight!}", - "Message_327000103": "The Forecasters are holding a special show at 404.", - "Message_327000106": "But I'm the worst actor in the Angels of Delusion.", - "Message_327000109": "No no, I'll figure out my own advice. Thanks!", - "Message_327000110": "But since it's my first time doing this kinda thing, I'm worried I might screw it up.", - "Message_327000111": "I'd feel way better if you had my back on this.", - "Message_327000112": "Like jumping in when I get stuck and helping me out with a line or something.", - "Message_327000114": "Thank god, I'm saved...", - "Message_32700103": "The Forecasters are holding a special show at 404.", - "Message_32700104": "They invited me to check it out and were hoping I could give them some pointers...", - "Message_32700106": "B—But I'm like, the worst performer in the Angels of Delusion.", - "Message_32700109": "No no, I'll figure out my own advice. Thanks!", - "Message_32700110": "It's just... first time anyone's asked me something like this. Kinda worried I might screw it up.", - "Message_32700111": "I'd feel way better if you could be there.", - "Message_32700112": "And if I slip up, you'd have my back.", - "Message_32700114": "Perfect, I'm saved! I'll take care of the performance ticket for you!", - "Message_44900328": "Let's meet over there, Manager!", - "Message_44900355": "UI/Sprite/A1DynamicLoad/IconEmoji/UnPacker/IconEmoji10101.png", - "Message_44900405": "Bubblegum and I were scared out of our minds out on the street!", - "Message_45000104": "Uh, no, I don't mean musical ones", - "Message_45000107": "Not that kind of mate, the movie's literally called \"Coffee Mate\"", - "Message_45000108": "Saw it featured in a magazine, apparently it's some kind of romantic story about a coffee machine", - "Message_45000111": "I knew I could trust you!", - "Message_45000204": "I'm not all that busy, honestly. Just rehearsals, and we've recorded quite a few new tracks", - "Message_45000205": "Most things are fine in Nangong's hands, so it's all good", - "Message_45000209": "Any suggestions?", - "Message_45000211": "Oh! Lumina Square! Actually, there's something I need your help with over there!", - "Message_45000212": "Nangong's too busy, and Sunna won't come with me...", - "Message_45000214": "Richard Teamilk's got this special event going on right now where you can score a custom badge of a famous singer", - "Message_45000215": "I heard there's a hidden edition Ms. Cecilia, so I wanna give it a shot and see if I can score one!", - "Message_45000217": "Yes! I knew you'd be interested, Manager! Then I'll leave the challenge to you when the time comes!", - "Message_45000219": "You'll find out when the time comes!", - "Message_45000223": "The outskirts...", - "Message_45000224": "You know, I've got three secret listeners out in the Outer Ring. Wanna go meet them?", - "Message_45000226": "Yeh, it's this spot where I'd sneak off to practice my singing... and that's where I met these three listeners!", - "Message_45000227": "Whenever I need to unwind, that's where I head", - "Message_45000229": "Great! Let's meet up in Blazewood then!", - "Message_45000302": "Aah, uh, eh, oh, yoo!", - "Message_45000303": "Ah... sorry, I'm just too nervous, my figures are all over the place!", - "Message_45000305": "Sorry, my FINGERS are all over the place...", - "Message_45000306": "I mean I lost control of my fingers...", - "Message_45000307": "Anyway, there's a big commercial gig coming up in a few days", - "Message_45000308": "We've been super busy with rehearsals lately and recorded a bunch of new tracks", - "Message_45000309": "But all this back-to-back training is straight-up exhausting... Nangong and Sunna are already talking about taking a day off to chill", - "Message_45000310": "I feel like I need the same...\nMy electric current's getting kinda unstable...", - "Message_45000312": "I was thinking the same, just not sure where to go.", - "Message_45000314": "Sounds good!", - "Message_45000315": "Sunna's told me so many times how relaxing it is to soak in the sea. I've always wanted to try it...", - "Message_45000317": "Uhh... it's just...", - "Message_45000318": "Thing is, some of my mechanical parts aren't waterproof, so if sand or seawater gets in, it might mess up my virtual projection...", - "Message_45000319": "I always worry whenever I get close to the sea...", - "Message_45000320": "So when I see those surfing shows and swimming competitions out at sea, they feel so close, and yet so far away...", - "Message_45000322": "Huh?! Really? But won't the beach be packed during the day?! What if I touch the water and my holographic projection glitches out... people will see me!", - "Message_45000324": "Oh... that could actually work! Manager, you're a genius!", - "Message_45000325": "So can we go by tonight?", - "Message_45000329": "The real season... I mean reason... is we've just been insanely unlucky lately!", - "Message_45000330": "Sunna hurt her toe while dancing, Nangong's scratch cards stopped paying out, our luck with extra money is completely shot!", - "Message_45000331": "What's worse, my electric currents have been acting up lately. My limbs won't cooperate, and now my voice has that static-y buzz to it...", - "Message_45000334": "Fortune telling? We actually never thought about going that route...", - "Message_45000335": "I've seen people online say that the fortune-telling at Suibian Temple is actually pretty accurate", - "Message_45000336": "After a divination, even the choices I can't quite figure out start to feel clearer", - "Message_45000339": "Feels like I really should go get a reading done...", - "Message_45000401": "Uh, Manager... Did something come up yesterday?", - "Message_45000403": "But I still got someone to help me snag the prize I wanted", - "Message_45000404": "It's just a bummer you never showed up...", - "Message_45000406": "Don't worry, I got what I came for anyway...", - "Message_45000407": "It's just... if something comes up next time, could you send me a message to let me know...", - "Message_45000501": "Hmm, Manager, did you forget about the divination?", - "Message_45000503": "Don't worry. Just like before, I sang a few songs for my three \"little listeners\"...", - "Message_45000504": "I just wish you were there to listen too...", - "Message_45000506": "It's all good, I'm feeling much better now!", - "Message_45000507": "It's just... if something comes up, could you send me a message to let me know...", - "Message_45000603": "I waited for you at the beach for so long... The sun was almost up and you still didn't show...", - "Message_45000605": "It's okay! Let's go to the beach together next time for a stroll. It just feels more special when it's the two of us", - "Message_45000606": "Next time something comes up and you can't make it, shoot me a message!", - "Message_45000701": "Manager, didn't you forget something yesterday...", - "Message_45000703": "It's cool... while I was at Suibian Temple, a panda Thiren master helped me with a reading...", - "Message_45000704": "It was a pretty good reading, which put my mind at ease...", - "Message_45000705": "Ijust wish I could've shared the moment with you...", - "Message_45000707": "It's okay! Just make sure you're on time next time!", - "MiddleTips_100017": "Primordial Nightmare will not accumulate Daze while having Miasmic Shield, and will automatically revert to normal state after Miasmic Shield is reduced by a certain amount.", - "MiddleTips_100018": "After accumulating a certain amount of Daze against Primordial Nightmare, they will automatically switch back to Miasmic Shield state.", - "MiddleTips_100023": "Watch the enemy's moves and press at the right moment to counter attacks from both the Boss and her illusions. A successful counter will trigger a triumphant musical cue.", - "MiddleTips_200025": "Press to enter sliding mode", - "MiddleTips_200026": "The tough enemy's been Weakened — tap the attack button to hit 'em with consecutive attacks, quick!", - "MiddleTips_200027": "Launch an EX Special Attack to enter Angelic Chord-ination", - "MiddleTips_200028": "Launch another EX Special Attack to activate an Ether Veil", - "MiddleTips_200029": "Hold to launch the 3rd hit of Basic Attack: Perfect Pitch against enemies afflicted with an Anomaly to trigger Abloom.", - "MiddleTips_200030": "Warning: Fall in the water and you're out instantly!", - "Musicbattle_QuestDesc_1270010101": "Score 2000 points or more in a stage", - "Musicbattle_QuestDesc_1270010102": "Score 3500 points or more in a stage", - "Musicbattle_QuestDesc_1270010103": "Score 5000 points or more in a stage", - "Musicbattle_QuestDesc_1270010104": "Score 2000 points or more in a stage", - "Musicbattle_QuestDesc_1270010105": "Score 3500 points or more in a stage", - "Musicbattle_QuestDesc_1270010106": "Score 5000 points or more in a stage", - "Musicbattle_QuestDesc_1270010107": "Score 2000 points or more in a stage", - "Musicbattle_QuestDesc_1270010108": "Score 3500 points or more in a stage", - "Musicbattle_QuestDesc_1270010109": "Score 5000 points or more in a stage", - "Musicbattle_QuestDesc_1270010110": "Score 2000 points or more in a stage", - "Musicbattle_QuestDesc_1270010111": "Score 3500 points or more in a stage", - "Musicbattle_QuestDesc_1270010112": "Score 5000 points or more in a stage", - "Musicbattle_QuestDesc_1270010113": "Score 2000 points or more in a stage", - "Musicbattle_QuestDesc_1270010114": "Score 3500 points or more in a stage", - "Musicbattle_QuestDesc_1270010115": "Score 5000 points or more in a stage", - "Musicbattle_QuestDesc_1270010116": "Score 2000 points or more in a stage", - "Musicbattle_QuestDesc_1270010117": "Score 3500 points or more in a stage", - "Musicbattle_QuestDesc_1270010118": "Score 5000 points or more in a stage", - "NPCName_1011711521": "Miller", - "NPCName_1011711531": "Berner", - "NPCName_1011711541": "2.6 Spring Event Coffee Shop Female NPC", - "NPCName_1011712241": "Staff", - "NPCName_150200065_301": "Broken Bangboo", - "NPCName_600702003": " ", - "NPCName_900330204": "TV", - "NPCName_900330502": "Mixing Console", - "NPCName_900330503": "Locker", - "NPCName_900330504": "Vending Machine", - "OB2.6_beta_V2_A_key01": "Complete Training Dummy Ben・Sunna Squad A (Sunna equipped with A-Rank W-Engine)", - "OB2.6_beta_V2_A_key02": "Complete Training Dummy Ben - Sunna Team B (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_A_key03": "Complete Training Dummy Ben - Sunna Team C (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_A_key04": "Complete Wooden Dummy Ben: Sunna Squad D (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_A_key05": "Complete Wooden Dummy Ben·Sunna Squad E (Sunna has activated Cinema 1)", - "OB2.6_beta_V2_A_key06": "Complete Wooden Dummy Ben - Team Sunna F (Sunna has activated Cinema 2)", - "OB2.6_beta_V2_A_key07": "Complete Wooden Dummy Ben: Aria Squad A (Aria equipped with A-Rank W-Engine)", - "OB2.6_beta_V2_A_key08": "Complete Wooden Dummy Ben - Aria Team B (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_A_key09": "Complete Wooden Dummy Ben: Aria Team C (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_A_key10": "Complete Wooden Dummy Ben - Aria Squad D (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_A_key11": "Complete Wooden Dummy Ben - Aria Team E (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_A_key12": "Complete Wooden Dummy Ben - Aria Squad F (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_A_key13": "Complete Wooden Dummy Ben - Aria Squad G (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_A_key14": "Complete Wooden Dummy Ben・Aria Team H (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_A_key15": "Complete Wooden Dummy Ben - Aria Squad I (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_A_key16": "Complete Wooden Dummy Ben - Aria Squad J (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_A_key17": "Clear Hollow Zero - Lost Void - Weekly Challenge's \"At the Cost of Life\" theme (use the temp button above the stage interface to switch)", - "OB2.6_beta_V2_A_key18": "Clear Hollow Zero - Lost Void - Weekly Challenge with the Scarlet Tide theme (use the temp button at the top of the stage screen to switch)", - "OB2.6_beta_V2_A_key19": "Clear Hollow Zero - Lost Void - Weekly Challenge with an Unusual Sales Campaign theme (you can switch via the temporary button above the stage interface)", - "OB2.6_beta_V2_A_key20": "Complete Notorious Hunt - Faun (Judgment Soliloquy Test Stage) (Mission progress is based on actual completion)", - "OB2.6_beta_V2_A_key21": "Complete Expert Challenge - Hoplitai (New Humanoid Boss Test Stage)", - "OB2.6_beta_V2_A_key22": "Complete Expert Challenge - Blastcrawler (Miasmic - Rampant Brute Test Stage)", - "OB2.6_beta_V2_A_key23": "Obtain a total of 6 stars in Deadly Assault - Phase 1", - "OB2.6_beta_V2_A_key24": "Obtain a total of 6 stars in Deadly Assault - Phase 2", - "OB2.6_beta_V2_A_key25": "Obtain a total of 6 stars in Deadly Assault - Phase 3", - "OB2.6_beta_V2_A_key26": "Complete Deadly Assault Phase 1, Zone 1 using Ye Shunguang, Dialyn, and Sunna", - "OB2.6_beta_V2_A_key27": "Complete Deadly Assault Phase 2 - Precinct 1 using Aria, Sunna, and Vivian", - "OB2.6_beta_V2_A_key28": "Complete Deadly Assault Season 2 - Stage 2 using Ye Shunguang, Dialyn, and Sunna", - "OB2.6_beta_V2_A_key29": "Complete Deadly Assault Season 3 Precinct 1 using Aria, Sunna, and Vivian", - "OB2.6_beta_V2_A_key30": "Complete Deadly Assault Season 3 Zone 2 using Ye Shunguang, Dialyn, and Sunna", - "OB2.6_beta_V2_A_key31": "Clear Floor 5 in Shiyu Defense Season 1", - "OB2.6_beta_V2_A_key32": "Clear Floor 5 in Shiyu Defense Season 2", - "OB2.6_beta_V2_A_key33": "Clear Floor 5 in Shiyu Defense Season 3", - "OB2.6_beta_V2_A_key34": "Clear Floor 5 in Shiyu Defense Season 4", - "OB2.6_beta_V2_A_key35": "In the event [Gravitational Storytime], complete a total of 6 Agent stages", - "OB2.6_beta_V2_A_key36": "Complete event missions [Idol Theme Event Stage 1], [Idol Theme Event Stage 2], and [Idol Theme Event Stage 3]", - "OB2.6_beta_V2_A_key37": "Complete all stages on Easy difficulty and Stages 1 & 3 on Hard difficulty in the \"Shining Melody\" Idol-themed event", - "OB2.6_beta_V2_A_key38": "Complete [Solo Note] Original Me Simple & Hard difficulty, and DAMIDAMI Simple difficulty in the Idol-themed event", - "OB2.6_beta_V2_A_key39": "Complete Stage 1, Stage 2, Stage 3, Stage 4, and Stage 5 of [Performance Showdown] in the Idol-themed event", - "OB2.6_beta_V2_A_key40": "Reach 1600 points in [Grand Marcel Adventure] during the Idol-themed event", - "OB2.6_beta_V2_A_key41": "Complete Camera Combat Event - Stage 1", - "OB2.6_beta_V2_A_key42": "Complete Camera Combat Event - Stage 2", - "OB2.6_beta_V2_A_key43": "Complete Camera Combat Event - Stage 3", - "OB2.6_beta_V2_A_key44": "Complete Threshold Simulation: Branching Echoes STAGE 1 - Final stage", - "OB2.6_beta_V2_A_key45": "Complete Threshold Simulation: Branching Echoes STAGE 2 - Endgame stage", - "OB2.6_beta_V2_A_key46": "Complete any Final STAGE ending in Threshold Simulation: Branching Echoes", - "OB2.6_beta_V2_A_key47": "Complete Main Story 2.6", - "OB2.6_beta_V2_A_other_key1": "Complete Wooden Dummy Ben: Aria Team K (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_A_other_key2": "Complete Wooden Dummy Ben·Aria Squad L (Aria has activated Cinema 1)", - "OB2.6_beta_V2_A_other_key3": "Complete Wooden Dummy Ben · Aria Team M (Aria has activated Cinema 2)", - "OB2.6_beta_V2_A_other_key4": "Complete Wooden Dummy Ben·Aria Team N (Aria has activated Cinema 6)", - "OB2.6_beta_V2_B_key01": "Complete Wooden Dummy Ben - Sunna Squad A (Sunna equipped with A-Rank W-Engine)", - "OB2.6_beta_V2_B_key02": "Complete Wooden Dummy Ben - Sunna Team B (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_B_key03": "Complete Wooden Dummy Ben - Sunna Team C (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_B_key04": "Complete Training Dummy Ben - Sunna Squad D (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_B_key05": "Complete Wooden Dummy Ben: Sunna's Squad E (Sunna Cinema 1 Activated)", - "OB2.6_beta_V2_B_key06": "Complete Wooden Dummy Ben: Sunna Squad F (Sunna with Cinema 2 Activated)", - "OB2.6_beta_V2_B_key07": "Complete Training Dummy Ben · Aria Team A (Aria equipped with A-Rank W-Engine)", - "OB2.6_beta_V2_B_key08": "Complete Wooden Dummy Ben - Aria Team B (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_B_key09": "Complete Wooden Dummy Ben: Aria Team C (Aria equipped with an S-Rank W-Engine)", - "OB2.6_beta_V2_B_key10": "Complete Training Dummy Ben: Team D with Aria (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_B_key11": "Complete Wooden Dummy Ben: Aria Squad E (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_B_key12": "Complete Wooden Dummy Ben: Aria Team F (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_B_key13": "Complete Wooden Dummy Ben - Aria Team G (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_B_key14": "Complete Wooden Dummy Ben: Aria Team H (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_B_key15": "Complete Woodwork Ben: Aria Squad I (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_B_key16": "Complete Wooden Dummy Ben - Aria Team J (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_B_key17": "Complete Notorious Hunt - Faun (Adjudication Lone Song Test Stage) (Mission progress based on actual completion)", - "OB2.6_beta_V2_B_key18": "Complete Expert Challenge - Hoplitai (New Humanoid Boss Test Stage)", - "OB2.6_beta_V2_B_key19": "Complete Expert Challenge - Blastcrawler (Miasmic - Rampant Brute Test Stage)", - "OB2.6_beta_V2_B_other_key1": "Complete Training Dummy Ben - Aria Squad K (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_B_other_key2": "Complete Wooden Dummy Ben·Aria Squad L (Aria Cinema 1 Activated)", - "OB2.6_beta_V2_B_other_key3": "Complete Wooden Dummy Ben·Aria Squad M (Aria has Cinema 2 activated)", - "OB2.6_beta_V2_B_other_key4": "Complete Wooden Dummy Ben・Aria Team N (Aria has activated Cinema 6)", - "OB2.6_beta_V2_Overseas_key01": "Complete Training Dummy Ben - Sunna Squad A (Sunna equipped with A-Rank W-Engine)", - "OB2.6_beta_V2_Overseas_key02": "Complete Wooden Dummy Ben: Sunna Team B (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_Overseas_key03": "Complete Wooden Dummy Ben - Sunna Team C (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_Overseas_key04": "Complete Training Dummy Ben: Sunna Squad D (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_Overseas_key05": "Complete Wooden Dummy Ben: Sunna Team E (Sunna has activated Cinema 1)", - "OB2.6_beta_V2_Overseas_key06": "Complete Training Dummy Ben: Sunna Squad F (Sunna Cinema 2 Activated)", - "OB2.6_beta_V2_Overseas_key07": "Complete Wooden Dummy Ben - Aria Team A (Aria equipped with A-Rank W-Engine)", - "OB2.6_beta_V2_Overseas_key08": "Complete Wooden Dummy Ben - Aria Squad B (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_Overseas_key09": "Complete Wooden Dummy Ben: Aria Team C (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_Overseas_key10": "Complete Wooden Dummy Ben · Aria Squad D (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_Overseas_key11": "Complete Wooden Dummy Ben - Aria Team E (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_Overseas_key12": "Complete Wooden Dummy Ben - Aria Squad F (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_Overseas_key13": "Complete Woodpile Ben - Aria Team G (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_Overseas_key14": "Complete Wooden Dummy Ben: Aria Team H (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_Overseas_key15": "Complete Wooden Dummy Ben: Aria Team I (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_Overseas_key16": "Complete Training Dummy Ben: Aria Team J (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_Overseas_other_key1": "Complete Wooden Dummy Ben・Aria Squad K (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V2_Overseas_other_key2": "Complete Wooden Dummy Ben: Aria Team L (Aria Cinema 1 Activated)", - "OB2.6_beta_V2_Overseas_other_key3": "Complete Wooden Dummy Ben・Aria Squad M (Aria has activated Cinema 2)", - "OB2.6_beta_V2_Overseas_other_key4": "Complete Wooden Dummy Ben - Aria Team N (Aria with Cinema 6 Activated)", - "OB2.6_beta_V3_A_key01": "Complete Stage 1, Stage 2, and Stage 3 Missions of the Idol-themed event", - "OB2.6_beta_V3_A_key02": "Complete all available stages in the idol-themed event [Shining Melody]", - "OB2.6_beta_V3_A_key03": "Complete all available stages in the Idol-themed event [Solo Note]", - "OB2.6_beta_V3_A_key04": "Complete all stages in the Idol-themed event [Performance Showdown]", - "OB2.6_beta_V3_A_key05": "Reach 1600 points in the idol-themed event [Grand Marcel Adventure]", - "OB2.6_beta_V3_A_key06": "Complete Main Story 2.6", - "OB2.6_beta_V3_A_key07": "Complete Training Dummy Ben - Sunna Squad A (Sunna equipped with A-Rank W-Engine)", - "OB2.6_beta_V3_A_key08": "Complete Wooden Dummy Ben: Sunna Squad B (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_A_key09": "Complete Training Dummy Ben - Sunna Team C (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_A_key10": "Complete Wooden Dummy Ben - Sunna Squad D (Sunna equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V3_A_key11": "Complete Training Dummy Ben: Sunna's Squad E (Sunna Cinema 1 Activated)", - "OB2.6_beta_V3_A_key12": "Complete Wooden Dummy Ben - Sunna Squad F (Sunna Cinema 2 Activated)", - "OB2.6_beta_V3_A_key13": "Complete Targeting Ben - Harumasa Team A (Harumasa equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_A_key14": "Complete Training Stake Ben - Harumasa Squad B (Harumasa equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_A_key15": "Complete Wooden Dummy Ben - Harumasa Squad C (Harumasa equipped with S-Rank W-Engine, Astra Yao with Cinema 1 activated)", - "OB2.6_beta_V3_A_key16": "Complete Harumasa Team D in Woodpecker Ben (Harumasa equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_A_key17": "Complete Wooden Dummy Ben·Lycaon Squad A (Lycaon equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V3_A_key18": "Complete Wooden Dummy Ben: Lycaon Squad B (Lycaon equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_A_key19": "Complete Woodpile Ben: Lycaon Team C (Lycaon equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_A_key20": "Complete Training Dummy Ben - Aria Squad A (Aria equipped with A-Rank W-Engine)", - "OB2.6_beta_V3_A_key21": "Complete Wooden Dummy Ben - Aria Team B (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_A_key22": "Complete Wooden Dummy Ben: Aria Squad C (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_A_key23": "Complete Wooden Stake Ben・Aria Squad D (Aria equips S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V3_A_key24": "Complete Wooden Dummy Ben: Aria Squad E (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_A_key25": "Complete Wooden Dummy Ben - Team F with Aria (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_A_key26": "Complete Wooden Dummy Ben - Aria Team G (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_A_key27": "Complete Wooden Dummy Ben - Aria Squad H (Aria has activated Cinema 1)", - "OB2.6_beta_V3_A_key28": "Complete Wooden Dummy Ben: Aria Squad I (Aria has unlocked Cinema 2)", - "OB2.6_beta_V3_A_key29": "Clear Floor 5 in Shiyu Defense Phase 1", - "OB2.6_beta_V3_A_key30": "Clear Floor 5 in Shiyu Defense Season 2", - "OB2.6_beta_V3_A_key31": "Clear Floor 5 in Shiyu Defense Season 3", - "OB2.6_beta_V3_A_key32": "Clear Floor 5 in Shiyu Defense Season 4", - "OB2.6_beta_V3_A_key33": "Obtain a total of 6 stars in Deadly Assault: Season 1", - "OB2.6_beta_V3_A_key34": "Obtain a total of 6 stars in Deadly Assault - Phase 2", - "OB2.6_beta_V3_A_key35": "Obtain a total of 6 stars in Deadly Assault - Season 3", - "OB2.6_beta_V3_A_key36": "Complete Deadly Assault Phase 1 Precinct 1 using Ye Shunguang, Dialyn, and Sunna", - "OB2.6_beta_V3_A_key37": "Complete Deadly Assault Season 2, Precinct 1 using Aria, Sunna, and Vivian", - "OB2.6_beta_V3_A_key38": "Complete Deadly Assault Phase 2 - Stage 2 using Ye Shunguang, Dialyn, and Sunna", - "OB2.6_beta_V3_A_key39": "Complete Deadly Assault Season 3, Precinct 1 using Aria, Sunna, and Vivian", - "OB2.6_beta_V3_A_key40": "Complete Deadly Assault Phase 3, Stage 2 using Ye Shunguang, Dialyn, and Sunna", - "OB2.6_beta_V3_A_key41": "Complete Notorious Hunt - Faun (Discordant Solo Test Stage) (Mission progress is based on actual completion)", - "OB2.6_beta_V3_A_key42": "Complete Expert Challenge - Hoplitai (New Humanoid Boss Test Stage)", - "OB2.6_beta_V3_A_key43": "Complete Expert Challenge - Blastcrawler (Miasmic - Rampant Brute Trial)", - "OB2.6_beta_V3_A_key44": "Complete Camera Combat Event - Stage 1", - "OB2.6_beta_V3_A_key45": "Complete Camera Combat Event - Stage 2", - "OB2.6_beta_V3_A_key46": "Complete Camera Combat Event - Stage 3", - "OB2.6_beta_V3_A_key47": "Complete Camera Combat Event - Stage 4", - "OB2.6_beta_V3_A_key48": "Complete Camera Combat Event - Stage 5", - "OB2.6_beta_V3_A_key49": "Complete Camera Combat Event - Stage 6", - "OB2.6_beta_V3_A_key50": "In the event [Gravitational Storytime], complete a total of 8 Agent stages", - "OB2.6_beta_V3_A_key51": "Complete Threshold Simulation: Branching Echoes STAGE 1 - Endgame stage", - "OB2.6_beta_V3_A_key52": "Complete Threshold Simulation: Branching Echoes STAGE 2 - Endgame stage", - "OB2.6_beta_V3_A_key53": "Complete any Final STAGE ending in Threshold Simulation: Branching Echoes", - "OB2.6_beta_V3_A_key54": "Enable haptic feedback on mobile and experience any combat (Mission completion is based on actual progress)", - "OB2.6_beta_V3_A_key55": "Clear Expert Challenge - Sacrifice - Covenant Guardian", - "OB2.6_beta_V3_A_key56": "Clear Hollow Zero - Lost Void - Weekly Challenge with the \"At the Cost of Life\" theme (use the temporary button at the top of the stage interface to switch)", - "OB2.6_beta_V3_A_key57": "Clear the Scarlet Tide theme in Hollow Zero - Lost Void - Weekly Challenge (use the temporary button above the stage interface to switch)", - "OB2.6_beta_V3_A_key58": "Clear the Unusual Sales Campaign theme in Hollow Zero - Lost Void - Weekly Challenge (toggle via the temporary button above the stage interface)", - "OB2.6_beta_V3_A_key59": "Clear Hollow Zero - Lost Void - Weekly Challenge's Nightmare Ordeal theme (use the temporary button at the top of the stage interface to switch)", - "OB2.6_beta_V3_A_key60": "Complete Hollow Zero - Lost Void - Weekly Challenge with the Hollow Finance Course theme (use the temporary button above the stage interface to switch)", - "OB2.6_beta_V3_A_key61": "Clear Hollow Zero - Lost Void - Weekly Challenge's Avenger's Hospitality theme (use the temporary button above the stage interface to switch)", - "OB2.6_beta_V3_A_key62": "Clear Hollow Zero - Lost Void - Weekly Challenge's Mist Alert theme (use the temporary button at the top of the stage interface to switch)", - "OB2.6_beta_V3_A_key63": "Clear Hollow Zero - Lost Void - Weekly Challenge's Strategic Standby theme (toggle via the temp button at the top of the stage screen)", - "OB2.6_beta_V3_A_key64": "Clear Hollow Zero - Lost Void - Weekly Challenge with 12 Heat modifiers under any theme", - "OB2.6_beta_V3_B_key01": "Complete Notorious Hunt - Faun (Discordant Solo Test Stage) (Mission progress is based on actual completion)", - "OB2.6_beta_V3_B_key02": "Complete Expert Challenge - Hoplitai (New Humanoid Boss Test Stage)", - "OB2.6_beta_V3_B_key03": "Complete Expert Challenge - Blastcrawler (Miasmic - Rampant Brute Test Stage)", - "OB2.6_beta_V3_B_key04": "Complete Training Dummy Ben - Sunna Squad A (Sunna equipped with A-Rank W-Engine)", - "OB2.6_beta_V3_B_key05": "Complete Wooden Dummy Ben - Sunna Squad B (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_B_key06": "Complete Training Dummy Ben - Sunna Squad C (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_B_key07": "Complete Wooden Dummy Ben - Sunna Team D (Sunna equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V3_B_key08": "Complete Training Dummy Ben: Sunna Squad E (Sunna Cinema 1 Activated)", - "OB2.6_beta_V3_B_key09": "Complete Wooden Dummy Ben: Sunna Squad F (Sunna Cinema 2 Activated)", - "OB2.6_beta_V3_B_key10": "Complete Woodpile Ben - Harumasa Team A (Harumasa equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_B_key11": "Complete Training Dummy Ben - Harumasa Squad B (Harumasa equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_B_key12": "Complete Wooden Dummy Ben - Harumasa Team C (Harumasa equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V3_B_key13": "Complete Shiyu Defense - Harumasa Squad D (Harumasa equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_B_key14": "Complete Wooden Doll Ben・Lycaon Team A (Lycaon equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V3_B_key15": "Complete Combat Simulation - Lycaon Team B (Lycaon equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_B_key16": "Complete Wooden Dummy Training: Lycaon Squad C (Lycaon equipped with an S-Rank W-Engine)", - "OB2.6_beta_V3_B_key17": "Complete Training Dummy Ben: Aria Squad A (Aria equipped with A-Rank W-Engine)", - "OB2.6_beta_V3_B_key18": "Complete Wooden Dummy Ben - Aria Team B (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_B_key19": "Complete Wooden Dummy Ben - Aria Team C (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_B_key20": "Complete Wooden Stake Ben - Aria Team D (Aria equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V3_B_key21": "Complete Wooden Dummy Ben - Aria Team E (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_B_key22": "Complete Wooden Training Dummy Ben - Aria Squad F (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_B_key23": "Complete Wooden Dummy Ben - Aria Squad G (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_B_key24": "Complete Wooden Dummy Ben: Aria Team H (Aria has Cinema 1 activated)", - "OB2.6_beta_V3_B_key25": "Complete Wooden Dummy Ben: Aria Squad I (Aria has activated Cinema 2)", - "OB2.6_beta_V3_B_key26": "Clear Expert Challenge - Sacrifice - Covenant Guardian", - "OB2.6_beta_V3_Overseas_Char_key01": "Complete Wooden Dummy Ben - Sunna Squad A (Sunna equipped with A-Rank W-Engine)", - "OB2.6_beta_V3_Overseas_Char_key02": "Complete Wooden Dummy Ben: Sunna Team B (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_Overseas_Char_key03": "Complete Wooden Dummy Ben・Sunna Squad C (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_Overseas_Char_key04": "Complete Training Dummy Ben - Sunna Team D (Sunna equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V3_Overseas_Char_key05": "Complete Wooden Dummy Ben - Sunna Team E (Sunna has Cinema 1 activated)", - "OB2.6_beta_V3_Overseas_Char_key06": "Complete Wooden Dummy Ben: Sunna Squad F (Sunna has Cinema 2 Activated)", - "OB2.6_beta_V3_Overseas_Char_key07": "Complete Soldier 11 Combat Ben: Harumasa Team A (Harumasa equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_Overseas_Char_key08": "Complete Woodsman Ben - Harumasa Team B (Harumasa equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_Overseas_Char_key09": "Complete Wooden Dummy Ben: Harumasa Team C (Harumasa equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V3_Overseas_Char_key10": "Complete Wooden Dummy Ben: Harumasa Squad D (Harumasa equipped with an S-Rank W-Engine)", - "OB2.6_beta_V3_Overseas_Char_key11": "Complete Wooden Dummy Ben·Lycaon Team A (Lycaon equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V3_Overseas_Char_key12": "Complete Wooden Dummy Ben - Lycaon Squad B (Lycaon equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_Overseas_Char_key13": "Complete Wooden Dummy Ben・Lycaon Team C (Lycaon equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_Overseas_Char_key14": "Complete Training Dummy Ben - Aria Team A (Aria equipped with A-Rank W-Engine)", - "OB2.6_beta_V3_Overseas_Char_key15": "Complete Wood Dummy Ben - Aria Team B (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_Overseas_Char_key16": "Complete Wooden Dummy Ben: Aria Squad C (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_Overseas_Char_key17": "Complete Wooden Stake Ben - Aria Squad D (Aria equipped with S-Rank W-Engine, Astra Yao with Cinema 1 activated)", - "OB2.6_beta_V3_Overseas_Char_key18": "Complete Wooden Dummy Ben - Aria Team E (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_Overseas_Char_key19": "Complete Wooden Dummy Ben - Aria Team F (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_Overseas_Char_key20": "Complete Wooden Dummy Ben · Aria Squad G (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V3_Overseas_Char_key21": "Complete Wooden Dummy Ben - Aria Squad H (Aria has activated Cinema 1)", - "OB2.6_beta_V3_Overseas_Char_key22": "Complete Wooden Dummy Ben - Aria Squad I (Aria's Cinema 2 Activated)", - "OB2.6_beta_V3_Overseas_key01": "Complete the event \"Stacking Fortune\"", - "OB2.6_beta_V4_A_key1": "Complete all Missions in the Idol-themed event", - "OB2.6_beta_V4_A_key10": "Complete Wooden Dummy Ben - Sunna Team D (Sunna's Cinema 1 Activated)", - "OB2.6_beta_V4_A_key11": "Complete Training Dummy Ben: Sunna Squad E (Sunna's Cinema 2 Activated)", - "OB2.6_beta_V4_A_key12": "Complete Wooden Dummy Ben: Sunna Squad F (Sunna's Cinema 2 Activated)", - "OB2.6_beta_V4_A_key13": "Complete Wooden Dummy Ben - Aria Squad A (Aria equipped with A-Rank W-Engine)", - "OB2.6_beta_V4_A_key14": "Complete Training Dummy Ben: Aria Squad B (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V4_A_key15": "Complete Wooden Stake Ben - Aria Squad C (Aria equipped with S-Rank W-Engine, Dialyn Cinema 1 activated)", - "OB2.6_beta_V4_A_key16": "Complete Training Dummy Ben · Aria Team D (Aria equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V4_A_key17": "Complete Wooden Dummy Ben - Aria Team E (Aria equipped with S-Rank W-Engine, Lycaon with Cinema 2 activated)", - "OB2.6_beta_V4_A_key18": "Complete Training Dummy Ben: Aria Team F (Aria equipped with S-Rank W-Engine, Dialyn Cinema 1 activated)", - "OB2.6_beta_V4_A_key19": "Complete Training Dummy Ben - Aria Team G (Aria equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V4_A_key2": "Complete all stages of the idol-themed event [Shining Melody]", - "OB2.6_beta_V4_A_key20": "Complete Wooden Dummy Ben: Aria Squad H (Aria equipped with S-Rank W-Engine, Lycaon with Cinema 2 activated)", - "OB2.6_beta_V4_A_key21": "Complete Wooden Dummy Ben・Aria Team I (Aria has activated Cinema 1)", - "OB2.6_beta_V4_A_key22": "Complete Wooden Dummy Ben·Aria Squad J (Aria has Cinema 2 activated)", - "OB2.6_beta_V4_A_key23": "Complete Wooden Dummy Ben · Aria's Team K (Aria has activated Cinema 6)", - "OB2.6_beta_V4_A_key24": "Complete Wooden Dummy Ben - Lycaon Squad A (Lycaon Cinema 2 Activated)", - "OB2.6_beta_V4_A_key25": "Complete Wooden Dummy Ben: Lycaon Team B (Lycaon Cinema 2 Activated)", - "OB2.6_beta_V4_A_key26": "Complete Wooden Dummy Ben·Harumasa Team A (Harumasa equipped with S-Rank W-Engine, Astra Yao's Cinema 1 activated)", - "OB2.6_beta_V4_A_key27": "Complete Wooden Dummy Ben - Harumasa Team B (Harumasa equipped with S-Rank W-Engine)", - "OB2.6_beta_V4_A_key28": "Complete Wooden Dummy Ben: Harumasa Squad C (Harumasa equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V4_A_key29": "In the event [Gravitational Storytime], complete a total of 8 Agent stages", - "OB2.6_beta_V4_A_key3": "Complete all stages of the Idol-themed event [Solo Note]", - "OB2.6_beta_V4_A_key30": "Complete the Candle in the Wind theme in Hollow Zero - Lost Void - Operation Matrix (Use the temporary button at the top of the stage interface to switch themes)", - "OB2.6_beta_V4_A_key31": "Clear the Consumer Trap theme in Hollow Zero - Lost Void - Operation Matrix (use the temporary button above the stage interface to switch)", - "OB2.6_beta_V4_A_key32": "Clear the Floating Leverage theme in Hollow Zero - Lost Void - Operation Matrix (toggle via the temporary button above the stage interface)", - "OB2.6_beta_V4_A_key33": "Clear the Accounts Settled theme of Hollow Zero - Lost Void - Operation Matrix (use the temporary button at the top of the stage interface to switch)", - "OB2.6_beta_V4_A_key34": "Clear the Misty Corridor theme in Hollow Zero - Lost Void - Operation Matrix (use the temporary button at the top of the stage interface to switch themes)", - "OB2.6_beta_V4_A_key35": "Clear the Compound Interest Function theme of Hollow Zero - Lost Void - Operation Matrix (use the temporary button at the top of the stage interface to switch themes)", - "OB2.6_beta_V4_A_key36": "Clear any theme of Hollow Zero - Lost Void - Operation Matrix using Sunna and Aria's Gear", - "OB2.6_beta_V4_A_key37": "Clear Hollow Zero - Lost Void - Operation Matrix once with an Ether Activity of 12 under any theme", - "OB2.6_beta_V4_A_key38": "Clear Floor 5 in Shiyu Defense Phase 1", - "OB2.6_beta_V4_A_key39": "Clear Floor 5 in Shiyu Defense Season 2", - "OB2.6_beta_V4_A_key4": "Complete all stages of the Idol-themed event [Performance Showdown]", - "OB2.6_beta_V4_A_key40": "Clear Floor 5 in Shiyu Defense Season 3", - "OB2.6_beta_V4_A_key41": "Clear Floor 5 in Shiyu Defense Stage 4", - "OB2.6_beta_V4_A_key42": "Obtain a total of 6 stars in Deadly Assault - Season 1", - "OB2.6_beta_V4_A_key43": "Obtain a total of 6 stars in Deadly Assault - Phase 2", - "OB2.6_beta_V4_A_key44": "Obtain 6 stars total in Deadly Assault - Season 3", - "OB2.6_beta_V4_A_key45": "Complete Deadly Assault Phase 1 - Precinct 1 using Ye Shunguang, Dialyn, and Sunna", - "OB2.6_beta_V4_A_key46": "Complete Deadly Assault Season 2 Stage 1 using Aria, Yuzuha, and Sunna", - "OB2.6_beta_V4_A_key47": "Complete Deadly Assault Season 2 Stage 2 with Ye Shunguang, Dialyn, and Sunna", - "OB2.6_beta_V4_A_key48": "Complete Deadly Assault Season 3 Stage 1 using Aria, Yuzuha, and Sunna", - "OB2.6_beta_V4_A_key49": "Complete Deadly Assault Season 3 Stage 2 using Ye Shunguang, Dialyn, and Sunna", - "OB2.6_beta_V4_A_key5": "Reach 1600 points in the Idol-themed event [Grand Marcel Adventure]", - "OB2.6_beta_V4_A_key50": "Complete Notorious Hunt - Faun (Discordant Solo Test Stage) (Mission progress is based on actual completion)", - "OB2.6_beta_V4_A_key51": "Complete Expert Challenge - Hoplitai (New Humanoid Boss Test Stage)", - "OB2.6_beta_V4_A_key52": "Complete Expert Challenge - Blastcrawler (Miasmic - Rampant Brute Test Stage)", - "OB2.6_beta_V4_A_key53": "Complete Camera Combat Event - Stage 1", - "OB2.6_beta_V4_A_key54": "Complete Camera Combat Event - Stage 2", - "OB2.6_beta_V4_A_key55": "Complete Camera Combat Event - Stage 3", - "OB2.6_beta_V4_A_key56": "Complete Camera Combat Event - Stage 4", - "OB2.6_beta_V4_A_key57": "Complete Camera Combat Event - Stage 5", - "OB2.6_beta_V4_A_key58": "Complete Camera Combat Event - Stage 6", - "OB2.6_beta_V4_A_key59": "Complete Threshold Simulation: Branching Echoes STAGE 1 - Final stage", - "OB2.6_beta_V4_A_key6": "Complete Main Story 2.6", - "OB2.6_beta_V4_A_key60": "Complete Threshold Simulation: Branching Echoes STAGE 2 - Endgame stage", - "OB2.6_beta_V4_A_key61": "Complete any Final STAGE ending in Threshold Simulation: Branching Echoes", - "OB2.6_beta_V4_A_key7": "Complete Wooden Dummy Ben: Sunna Team A (Sunna equipped with A-Rank W-Engine)", - "OB2.6_beta_V4_A_key8": "Complete Wooden Dummy Ben - Sunna Team B (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V4_A_key9": "Complete Wooden Dummy Ben - Sunna Squad C (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V4_B_key1": "Complete Wooden Dummy Ben: Sunna Squad A (Sunna equipped with A-Rank W-Engine)", - "OB2.6_beta_V4_B_key10": "Complete Wooden Dummy Ben: Aria Team D (Aria equipped with S-Rank W-Engine, Astra Yao's Cinema 1 activated)", - "OB2.6_beta_V4_B_key11": "Complete Wooden Dummy Ben: Aria Team E (Aria equipped with S-Rank W-Engine, Lycaon with Cinema 2 activated)", - "OB2.6_beta_V4_B_key12": "Complete Training Dummy Ben - Aria Squad F (Aria equipped with S-Rank W-Engine, Dialyn Cinema 1 activated)", - "OB2.6_beta_V4_B_key13": "Complete Drill Ben - Aria Team G (Aria equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V4_B_key14": "Complete Training Dummy Ben - Aria Team H (Aria equipped with S-Rank W-Engine, Lycaon with Cinema 2 activated)", - "OB2.6_beta_V4_B_key15": "Complete Wooden Dummy Ben·Aria Squad I (Aria has activated Cinema 1)", - "OB2.6_beta_V4_B_key16": "Complete Wooden Dummy Ben · Aria Squad J (Aria has Cinema 2 activated)", - "OB2.6_beta_V4_B_key17": "Complete Training Dummy Ben with Aria's squad (Aria's Cinema 6 activated)", - "OB2.6_beta_V4_B_key18": "Complete Combat Simulation: Lycaon Squad A (Lycaon Cinema 2 Activated)", - "OB2.6_beta_V4_B_key19": "Complete Wooden Stake Ben·Lycaon Squad B (Lycaon Cinema 2 Activated)", - "OB2.6_beta_V4_B_key2": "Complete Training Dummy Ben: Sunna Squad B (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V4_B_key20": "Complete Wooden Dummy Ben · Harumasa Team A (Harumasa equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V4_B_key21": "Complete Wooden Dummy Ben - Harumasa Team B (Harumasa equipped with S-Rank W-Engine)", - "OB2.6_beta_V4_B_key22": "Complete Training Stake Ben: Harumasa Squad C (Harumasa equipped with S-Rank W-Engine, Astra Yao with Cinema 1 activated)", - "OB2.6_beta_V4_B_key23": "Complete Notorious Hunt - Faun (Discordant Solo Test Stage) (Mission progress based on actual completion)", - "OB2.6_beta_V4_B_key3": "Complete Training Dummy Ben - Sunna Team C (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V4_B_key4": "Complete Training Dummy Ben: Sunna Team D (Sunna with Cinema 1 Activated)", - "OB2.6_beta_V4_B_key5": "Complete Wooden Training Dummy Ben - Sunna Squad E (Sunna's Cinema 2 activated)", - "OB2.6_beta_V4_B_key6": "Complete Training Dummy Ben - Sunna Team F (Sunna has activated Cinema 2)", - "OB2.6_beta_V4_B_key7": "Complete Wooden Dummy Ben - Aria Team A (Aria equipped with A-Rank W-Engine)", - "OB2.6_beta_V4_B_key8": "Complete Wooden Dummy Ben: Aria Team B (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V4_B_key9": "Complete Wooden Dummy Ben - Aria Squad C (Aria equipped with S-Rank W-Engine, Dialyn Cinema 1 activated)", - "OB2.6_beta_V4_Overseas_key01": "Complete Wooden Dummy Ben: Sunna Squad A (Sunna equipped with A-Rank W-Engine)", - "OB2.6_beta_V4_Overseas_key02": "Complete Wooden Dummy Ben - Sunna Team B (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V4_Overseas_key03": "Complete Wooden Dummy Ben: Sunna Squad C (Sunna equipped with S-Rank W-Engine)", - "OB2.6_beta_V4_Overseas_key04": "Complete Training Dummy Ben - Sunna Team D (Sunna has activated Cinema 1)", - "OB2.6_beta_V4_Overseas_key05": "Complete Wooden Dummy Ben - Sunna Squad E (Sunna has Cinema 2 activated)", - "OB2.6_beta_V4_Overseas_key06": "Complete Wooden Dummy Ben: Sunna Squad F (Sunna has Cinema 2 activated)", - "OB2.6_beta_V4_Overseas_key07": "Complete Training Dummy Ben - Aria Squad A (Aria equipped with A-Rank W-Engine)", - "OB2.6_beta_V4_Overseas_key08": "Complete Woodwork Ben: Aria Squad B (Aria equipped with S-Rank W-Engine)", - "OB2.6_beta_V4_Overseas_key09": "Complete Wooden Stake Ben - Aria Squad C (Aria equipped with S-Rank W-Engine, Dialyn Cinema 1 activated)", - "OB2.6_beta_V4_Overseas_key10": "Complete Wooden Dummy Ben - Aria Team D (Aria equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V4_Overseas_key11": "Complete Wooden Dummy Ben - Aria Squad E (Aria equipped with S-Rank W-Engine, Lycaon activates Cinema 2)", - "OB2.6_beta_V4_Overseas_key12": "Complete Wooden Stake Ben: Aria Squad F (Aria equipped with S-Rank W-Engine, Dialyn with Cinema 1 activated)", - "OB2.6_beta_V4_Overseas_key13": "Complete Shiyu Defense Ben - Aria Team G (Aria equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V4_Overseas_key14": "Complete Wooden Stake Ben - Aria Team H (Aria equipped with S-Rank W-Engine, Lycaon Cinema 2 activated)", - "OB2.6_beta_V4_Overseas_key15": "Complete Wooden Stake Ben: Aria Squad I (Aria has activated Cinema 1)", - "OB2.6_beta_V4_Overseas_key16": "Complete Wooden Dummy Ben - Aria Squad J (Aria Cinema 2 Activated)", - "OB2.6_beta_V4_Overseas_key17": "Complete Training Dummy Ben・Aria Squad K (Aria's Cinema 6 Activated)", - "OB2.6_beta_V4_Overseas_key18": "Complete Wooden Stake Ben: Lycaon Team A (Lycaon Cinema 2 Activated)", - "OB2.6_beta_V4_Overseas_key19": "Complete Wooden Dummy Ben - Lycaon Team B (Lycaon Cinema 2 Activated)", - "OB2.6_beta_V4_Overseas_key20": "Complete Wooden Dummy Ben - Harumasa Team A (Harumasa equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OB2.6_beta_V4_Overseas_key21": "Complete Training Stake Ben - Harumasa Squad B (Harumasa equipped with S-Rank W-Engine)", - "OB2.6_beta_V4_Overseas_key22": "Complete Wooden Dummy Ben - Harumasa Team C (Harumasa equipped with S-Rank W-Engine, Astra Yao Cinema 1 activated)", - "OnEvent_AbyssS2_CoinChange_01": "Congrats, Master! You've won the grand prize, which gives you an extra 300% ({0}) Gear Coins!", - "OnEvent_AbyssS2_CoinChange_02": "Master, luck is on your side — an extra 150% ({0}) Gear Coins has been deposited.", - "OnEvent_AbyssS2_CoinChange_03": "You've obtained an extra 50% ({0}) Gear Coins this time — keep up the good work!", - "OnEvent_AbyssS2_CoinChange_04": "You got back exactly what you put in — {0} Gear Coins. Hey, chin up. At least you broke even.", - "OnEvent_AbyssS2_CoinChange_05": "What a shame — 10% ({0}) of your Gear Coins have slipped right out of your account.", - "OnEvent_AbyssS2_CoinChange_06": "We regret to inform you, Master, that you've just lost 20% ({0}) of your Gear Coins.", - "Option01_12700201": "A reward for our loyal member! How about going to see a performance together?", - "Option01_12700203": "Tomorrow.", - "Option01_12700504": "Knew it", - "Option01_12700507": "\"Corrupted\"?", - "Option01_12700510": "I'll let Aria know", - "Option01_327000105": "That sounds like a good thing though.", - "Option01_327000113": "Don't worry. I'll see you through.", - "Option01_32700105": "That sounds like a good thing though.", - "Option01_32700113": "Don't worry. I'll see you through.", - "Option01_45000103": "Sure, we've got the musical \"Encore\"", - "Option01_45000203": "Haven't heard from you in a while. What've you been up to?", - "Option01_45000210": "Head into the city? Check out the latest stuff at Lumina Square?", - "Option01_45000225": "Secret listeners?", - "Option01_45000301": "How's it going, Aria?", - "Option01_45000304": "Aah, uh, eh, oh, yoo?", - "Option01_45000311": "Want to head out and take a look around?", - "Option01_45000313": "How about the beach?", - "Option01_45000316": "Then let's go together!", - "Option01_45000321": "If you like it, then let's go!", - "Option01_45000326": "Alright, I'll be waiting for you at Fantasy Resort tonight", - "Option01_45000337": "Of course, trust A-Shuo, he's a total pro at this stuff", - "Option01_45000405": "Sorry! I got held up with something!", - "Option01_45000408": "I will, for sure!", - "Option01_45000505": "Sorry! I got held up!", - "Option01_45000706": "Really sorry", - "Option02_12700201": "{F#I wanted to invite you to see a performance~}{M#I wanted to invite you to see a performance.}", - "Option02_12700203": "404.", - "Option02_12700504": "Anything else?", - "Option02_12700507": "What does that mean...?", - "Option02_12700510": "I'll head back in a bit then", - "Option02_327000102": "What's up? What's going on?", - "Option02_327000113": "Got it. I'll be there for you.", - "Option02_32700102": "What's up? What's going on?", - "Option02_32700105": "Uh... congrats?", - "Option02_32700113": "Got it. I'll be there for you.", - "Option02_45000103": "Course, how about the latest episode of \"Black LP Player\"?", - "Option02_45000106": "Sugar or milk?", - "Option02_45000203": "Feels like it's been a while since we last caught up, what've you been up to?", - "Option02_45000207": "Is there anywhere you want to go?", - "Option02_45000210": "How about the outskirts? Get some fresh air?", - "Option02_45000218": "There's a challenge?", - "Option02_45000221": "Okay, we'll see what kind of challenge you've got for me.", - "Option02_45000230": "Sure, I'm kinda curious about these secret listeners!", - "Option02_45000301": "Got any gigs coming up?", - "Option02_45000304": "Your figures are all over the place?", - "Option02_45000311": "Think I could step out for a breather...", - "Option02_45000316": "I'll go with you!", - "Option02_45000321": "If you like it, then I'll take you!", - "Option02_45000326": "Okay, then tonight let's go enjoy the beach at Fantasy Resort.", - "Option02_45000333": "Wanna swing by our temple? Get your fortune read?", - "Option02_45000337": "Naturally. This is Suibian Temple, you know!", - "Option02_45000340": "Right! Let's meet up at Failume Heights!", - "Option02_45000402": "Oops...", - "Option02_45000405": "It won't happen again!", - "Option02_45000408": "For sure! My bad!", - "Option02_45000505": "It won't happen again!", - "OptionLong01_12700203": "See you at 404 tomorrow morning! It's the rehearsal for the Angels of Delusion's Gilded Carrot Day performance~", - "OptionLong01_12700504": "I knew it... Anything else?", - "OptionLong01_12700507": "\"Corrupted\"... Like, data corruption or something? How does that work...? Just what kind of tricks does Youkai have up his sleeves...", - "OptionLong01_12700510": "{F#Got it. I'll pass it along to Aria. Wise, you and Fairy keep tracking... Once things wrap up here, I'll head straight back!}{M#Got it. I'll pass it along to Aria. Belle, you and Fairy keep tracking... I'll head back as soon as things wrap up here.}", - "OptionLong02_12700203": "See you at 404 tomorrow morning! It's the rehearsal for the Angels of Delusion's Gilded Carrot Day performance~", - "OptionLong02_12700504": "I knew it... Anything else?", - "OptionLong02_12700507": "\"Corrupted\"... Like, data corruption or something? How does that work...? Just what kind of tricks does Youkai have up his sleeves...", - "OptionLong02_12700510": "{F#Got it. I'll pass it along to Aria. Wise, you and Fairy keep tracking... Once things wrap up here, I'll head straight back!}{M#Got it. I'll pass it along to Aria. Belle, you and Fairy keep tracking... I'll head back as soon as things wrap up here.}", - "Other_GalGame_ZZZFes2025_10162701_001": "Oh no, oh no! The venue's under attack by some unknown hostiles!", - "Other_GalGame_ZZZFes2025_10162701_002": "Wait, wait — why are you all so chill right now? The venue's literally under attack!", - "Other_GalGame_ZZZFes2025_10162701_003": "I'm counting on you guys!", - "Other_GalGame_ZZZFes2025_10162701_004": "Shining! ", - "Other_GalGame_ZZZFes2025_10162701_Name_001": "Belle", - "Other_GalGame_ZZZFes2025_10162701_Name_002": "Everyone", - "Other_GalGame_ZZZFes2025_10162702_001": "No matter what happens, I'll protect Miss.", - "Other_GalGame_ZZZFes2025_10162702_002": "As long as Eve's here, I can sing to my heart's content!", - "Other_GalGame_ZZZFes2025_10162702_003": "After all, I've dealt with this kind of thing before~", - "Other_GalGame_ZZZFes2025_10162702_004": "That's right! I couldn't have gotten through that crisis without everyone's help...", - "Other_GalGame_ZZZFes2025_10162702_005": "I wonder if everyone can come together like last time and complete this grand Harmony, giving me strength once again?", - "Other_GalGame_ZZZFes2025_10162702_006": "Yay! Looks like everyone's on board!", - "Other_GalGame_ZZZFes2025_10162702_007": "Thanks for the assist. The lady will handle the stage—I'll take care of any troublemakers behind the scenes.", - "Other_GalGame_ZZZFes2025_10162702_008": "So, is everyone ready? Let's get this started!", - "Other_GalGame_ZZZFes2025_10162702_009": "Let's do this together—", - "Other_GalGame_ZZZFes2025_10162702_010": "Shine! ", - "Other_GalGame_ZZZFes2025_10162702_Name_001": "Evelyn", - "Other_GalGame_ZZZFes2025_10162702_Name_002": "Astra Yao", - "Other_GalGame_ZZZFes2025_10162702_Name_003": "Everyone", - "Other_GalGame_ZZZFes2025_10162703_001": "No matter what happens, I'll protect Miss.", - "Other_GalGame_ZZZFes2025_10162703_002": "As long as Eve's with me, I can sing my heart out without a worry!", - "Other_GalGame_ZZZFes2025_10162703_003": "After all, I've dealt with this kind of thing before–", - "Other_GalGame_ZZZFes2025_10162703_004": "That's right! I could only overcome that crisis because everyone was there for me...", - "Other_GalGame_ZZZFes2025_10162703_005": "I wonder if everyone can join me in this Harmony like last time, and give me strength once more?", - "Other_GalGame_ZZZFes2025_10162703_006": "Yay! Looks like everyone's on board!", - "Other_GalGame_ZZZFes2025_10162703_007": "Thanks for the assist. Let Miss do her thing on stage—I'll handle any troublemakers backstage.", - "Other_GalGame_ZZZFes2025_10162703_008": "So, is everyone ready? Here we go!", - "Other_GalGame_ZZZFes2025_10162703_009": "Let's do this together—", - "Other_GalGame_ZZZFes2025_10162703_010": "Shine! ", - "Other_GalGame_ZZZFes2025_10162703_Name_001": "Evelyn", - "Other_GalGame_ZZZFes2025_10162703_Name_002": "Astra Yao", - "Other_GalGame_ZZZFes2025_10162703_Name_003": "Everyone", - "Other_GalGame_ZZZFes2025_10162704_001": "Belle, relax. I anticipated this might happen, so I arranged for a \"bodyguard.\"", - "Other_GalGame_ZZZFes2025_10162704_002": "Oh, what Astra mentioned... That must be the Starloop Event from last time.", - "Other_GalGame_ZZZFes2025_10162704_003": "Shine! ", - "Other_GalGame_ZZZFes2025_10162704_Name_001": "Wise", - "Other_GalGame_ZZZFes2025_10162704_Name_002": "Everyone", - "Other_GalGame_ZZZFes2025_10162705_001": "Oh no, oh no— ", - "Other_GalGame_ZZZFes2025_10162705_002": "No way! I'm just saying, the noodle shop on Sixth Street dropped a new dish, but now I can't even get my hands on it!", - "Other_GalGame_ZZZFes2025_10162705_003": "I'm so glad everyone's vibing with our stage! Feels like we could've kept going though... So how about—", - "Other_GalGame_ZZZFes2025_10162705_004": "Shining! ", - "Other_GalGame_ZZZFes2025_10162705_Name_001": "Belle", - "Other_GalGame_ZZZFes2025_10162705_Name_002": "Everyone", - "Other_GalGame_ZZZFes2025_10162706_001": "Miss, when danger strikes, make sure you stay behind me!", - "Other_GalGame_ZZZFes2025_10162706_002": "Huh, wasn't this place already attacked yesterday?!", - "Other_GalGame_ZZZFes2025_10162706_003": "Wait, what?! There's something new? I wanna try it too!", - "Other_GalGame_ZZZFes2025_10162706_004": "Miss, don't overthink it before the show... or you might end up singing about ramen in the lyrics.", - "Other_GalGame_ZZZFes2025_10162706_005": "I'd never make such a rookie mistake! Today's show is totally gonna wrap up just as smoothly as yesterday's!", - "Other_GalGame_ZZZFes2025_10162706_006": "You mean... ", - "Other_GalGame_ZZZFes2025_10162706_007": "Ah! I get it now— or maybe...", - "Other_GalGame_ZZZFes2025_10162706_008": "Hehe, I knew it – you guys get me the best~", - "Other_GalGame_ZZZFes2025_10162706_009": "So, everyone out there — are you ready for today's Harmony?", - "Other_GalGame_ZZZFes2025_10162706_010": "Let's do this together—", - "Other_GalGame_ZZZFes2025_10162706_011": "Shining! ", - "Other_GalGame_ZZZFes2025_10162706_Name_001": "Evelyn", - "Other_GalGame_ZZZFes2025_10162706_Name_002": "Astra Yao", - "Other_GalGame_ZZZFes2025_10162706_Name_003": "Everyone", - "Other_GalGame_ZZZFes2025_10162707_001": "Miss, when things get dangerous, make sure you stay behind me!", - "Other_GalGame_ZZZFes2025_10162707_002": "Huh, wait — didn't this place already get attacked yesterday?!", - "Other_GalGame_ZZZFes2025_10162707_003": "Wait, what! There's something new? I wanna try it too!", - "Other_GalGame_ZZZFes2025_10162707_004": "Miss, don't overthink it before the show… or you might end up singing about ramen in the lyrics.", - "Other_GalGame_ZZZFes2025_10162707_005": "I would never make such a rookie mistake! Today's performance is definitely gonna go off without a hitch, just like yesterday!", - "Other_GalGame_ZZZFes2025_10162707_006": "You mean... ", - "Other_GalGame_ZZZFes2025_10162707_007": "Ah! I've got it— how about...", - "Other_GalGame_ZZZFes2025_10162707_008": "Hehe, I knew it – you guys really get me~", - "Other_GalGame_ZZZFes2025_10162707_009": "So, are you all ready for today's Harmony?", - "Other_GalGame_ZZZFes2025_10162707_010": "Let's do this together—", - "Other_GalGame_ZZZFes2025_10162707_011": "Shining! ", - "Other_GalGame_ZZZFes2025_10162707_Name_001": "Evelyn", - "Other_GalGame_ZZZFes2025_10162707_Name_002": "Astra Yao", - "Other_GalGame_ZZZFes2025_10162707_Name_003": "Everyone", - "Other_GalGame_ZZZFes2025_10162708_001": "What's going on? Don't tell me someone's attacking the venue again?", - "Other_GalGame_ZZZFes2025_10162708_002": "…Geez, Belle, one of these days all your freaking out is gonna give me a heart attack.", - "Other_GalGame_ZZZFes2025_10162708_003": "The concert yesterday got a huge response — there are tons of videos about it all over the Inter-Knot.", - "Other_GalGame_ZZZFes2025_10162708_004": "Let's do it again, just like yesterday.", - "Other_GalGame_ZZZFes2025_10162708_005": "Shine! ", - "Other_GalGame_ZZZFes2025_10162708_Name_001": "Wise", - "Other_GalGame_ZZZFes2025_10162708_Name_002": "Everyone", - "Other_GalGame_ZZZFes2025_10162709_001": "Oh no, bro—", - "Other_GalGame_ZZZFes2025_10162709_002": "...No, no, that's not what I meant! What I'm trying to say is, today's the last day of the concert...", - "Other_GalGame_ZZZFes2025_10162709_003": "Well... maybe it's time to start today's dose of \"that thing,\" huh?", - "Other_GalGame_ZZZFes2025_10162709_004": "Shine bright! ", - "Other_GalGame_ZZZFes2025_10162709_Name_001": "Belle", - "Other_GalGame_ZZZFes2025_10162709_Name_002": "Everyone", - "Other_GalGame_ZZZFes2025_10162710_001": "Whoa, hotpot? I love it, I love it!", - "Other_GalGame_ZZZFes2025_10162710_002": "Miss, eating Blasting Fire Hot Pot all the time isn't great for your stomach... maybe dial back the frequency a bit?", - "Other_GalGame_ZZZFes2025_10162710_003": "Ah, now that you mention it, that's totally true...", - "Other_GalGame_ZZZFes2025_10162710_004": "Time flies, huh…", - "Other_GalGame_ZZZFes2025_10162710_005": "Hold on, hold on! I won't allow anyone looking all gloomy at MY concert!", - "Other_GalGame_ZZZFes2025_10162710_006": "You guys... who said this show ending means it's really over?", - "Other_GalGame_ZZZFes2025_10162710_007": "This time, we're performing here, but next time it'll be somewhere else entirely…\nWe can show up anywhere in the world, bringing everyone our songs and happiness!", - "Other_GalGame_ZZZFes2025_10162710_008": "So, before we meet again, let's enjoy today to the fullest!", - "Other_GalGame_ZZZFes2025_10162710_009": "Oh! Belle and I are totally on the same wavelength!", - "Other_GalGame_ZZZFes2025_10162710_010": "Alright, folks—if y'all are ready, let's kick off this grand Harmony!", - "Other_GalGame_ZZZFes2025_10162710_011": "Let's all—", - "Other_GalGame_ZZZFes2025_10162710_012": "Shining! ", - "Other_GalGame_ZZZFes2025_10162710_Name_001": "Astra Yao", - "Other_GalGame_ZZZFes2025_10162710_Name_002": "Evelyn", - "Other_GalGame_ZZZFes2025_10162710_Name_003": "Everyone", - "Other_GalGame_ZZZFes2025_10162711_001": "Wow, a hot pot place? I love it, I love it!", - "Other_GalGame_ZZZFes2025_10162711_002": "Miss, eating Blasting Fire hot pot all the time isn't great for your stomach—maybe dial back the frequency a bit…", - "Other_GalGame_ZZZFes2025_10162711_003": "Ah, now that you mention it, you're totally right...", - "Other_GalGame_ZZZFes2025_10162711_004": "Time sure flies, huh…", - "Other_GalGame_ZZZFes2025_10162711_005": "Hold on, hold on! I won't allow anyone looking all gloomy at my concert!", - "Other_GalGame_ZZZFes2025_10162711_006": "Oh, you guys... Who says just because this show's over, that it's really the end?", - "Other_GalGame_ZZZFes2025_10162711_007": "This time, we'll be performing here, but next time, we'll be performing somewhere else...We can appear anywhere in the world, bringing singing and joy to everyone!", - "Other_GalGame_ZZZFes2025_10162711_008": "So, before we meet again, let's make the most of today!", - "Other_GalGame_ZZZFes2025_10162711_009": "Oh wow– Belle and I are totally on the same wavelength!", - "Other_GalGame_ZZZFes2025_10162711_010": "Alright everyone, if you're ready, let's kick off this grand Harmony! ", - "Other_GalGame_ZZZFes2025_10162711_011": "Let's do this together—", - "Other_GalGame_ZZZFes2025_10162711_012": "Shine! ", - "Other_GalGame_ZZZFes2025_10162711_Name_001": "Astra Yao", - "Other_GalGame_ZZZFes2025_10162711_Name_002": "Evelyn", - "Other_GalGame_ZZZFes2025_10162711_Name_003": "Everyone", - "Other_GalGame_ZZZFes2025_10162712_001": "I get it — another new product launch, right? Hot pot restaurant? Or Tin-Man Coffee?", - "Other_GalGame_ZZZFes2025_10162712_002": "Gonna miss everyone.", - "Other_GalGame_ZZZFes2025_10162712_003": "Classic Astra — one word from you and everyone's energy is right back up.", - "Other_GalGame_ZZZFes2025_10162712_004": "Shine! ", - "Other_GalGame_ZZZFes2025_10162712_Name_001": "Wise", - "Other_GalGame_ZZZFes2025_10162712_Name_002": "Everyone", - "POText_12740001": "Unlocked after completing event commission \"Check-in? Stamps? Fight!\"", - "POText_12740002": "Unlocked after completing event commission \"Her Check-In, Its Battle 1\"", - "POText_12740003": "Unlocked after completing event commission \"Her Check-In, Its Battle 2\"", - "POText_12740004": "Unlocked after completing event commission \"Her Check-In, Its Battle 3\"", - "POText_12740005": "Unlocked after completing event commission \"Her Check-In, Its Battle 4\"", - "PartnerBg_CampAngelsofDelusion": "A.O.D.", - "PartnerCamp_Name_13": "Angels of Delusion", - "PartnerTalk_BubbleStory_PartnerAria_340500003_01": "Ugh... what do I do?", - "PartnerTalk_BubbleStory_PartnerAria_340500005_01": "Ah... what to do? What to do?", - "PartnerTalk_BubbleStory_PartnerAria_340500008_01": "Ahh... feels so good...", - "PartnerTalk_BubbleStory_PartnerAria_340500011_01": "Huh, so I got it wrong?", - "PartnerTalk_BubbleStory_PartnerAria_340500012_01": "Hmm... which one should I go with?", - "PartnerTalk_BubbleStory_PartnerAria_340500025_02": "But looking at the price... feels like I'd have to grind forever just to afford it...", + "Lycaon_UniqueSkill_01_Upgrade_Desc": "When Lycaon completes charging during a Basic Attack, or activates a Dodge Counter or Dash Attack, the Daze inflicted by the skill increases by 40%.\nWhen EX Special Attack: Thrill of the Hunt, Assist Follow-Up: Vengeful Counterattack, or Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, the target's Ice RES is reduced by 25%, and it increases the DMG to the target from other attributes by 30% for 30s.\nUpon entering the battlefield, Lycaon gains one Encircle Prey activation chance.\nWhen Encircle Prey has available activations, hitting an enemy with Assist Follow-Up: Vengeful Counterattack - Glacial Waltz triggers the Quick Assist of the previous character in the squad. During this skill, when other squad members enter via Quick Assist, Lycaon enters the Encircle Prey state for 8s.\nWhen an elite or boss enemy becomes Stunned, 1 Encircle Prey activation chance is gained. Up to 1 Encircle Prey activation can be stored.\nWhen the Encircle Prey state ends, Lycaon automatically activates Assist Follow-Up: Vengeful Counterattack - Glacial Waltz. If the Encircle Prey state ends early, for every 1s of remaining duration, the Daze dealt by the next Assist Follow-Up: Vengeful Counterattack - Glacial Waltz increases by 6%.\nWhen the currently active character stops attacking or uses a Chain Attack or Ultimate, Lycaon will end the Encircle Prey state early.\nWhen Lycaon manually uses Assist Follow-Up: Vengeful Counterattack - Glacial Waltz, the Encircle Prey state also ends early, but Assist Follow-Up: Vengeful Counterattack - Glacial Waltz will not be automatically triggered.\nWhile the Encircle Prey state is active, Lycaon will activate Basic Attack, Dodge, Dash Attack, and Dodge Counter based on the skills used by the currently active character.\nWhen the currently active character uses a Basic Attack or EX Special Attack, Lycaon will simultaneously perform the 1st through 3rd hits of his Basic Attack.\nWhen the active character performs a Dodge or Dodge Counter, Lycaon will simultaneously perform a Dodge or Dodge Counter. After performing a Dodge Counter while in the Encircle Prey state, Lycaon can immediately follow up with the 3rd hit of his Basic Attack.\nWhile the Encircle Prey state is active, when Lycaon is not the currently active Agent, his attacks only deal DMG and Daze. While Lycaon is the currently active character, the Encircle Prey duration does not decrease.", + "Lycaon_UniqueSkill_02_Upgrade_Desc": "When Lycaon completes charging during a Basic Attack, or activates a Dodge Counter or Dash Attack, the Daze inflicted by the skill increases by 46.6%.\nWhen EX Special Attack: Thrill of the Hunt, Assist Follow-Up: Vengeful Counterattack, or Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, the target's Ice RES is reduced by 25%, and it increases the DMG to the target from other attributes by 30% for 30s.\nUpon entering the battlefield, Lycaon gains one Encircle Prey activation chance.\nWhen Encircle Prey has available activations, hitting an enemy with Assist Follow-Up: Vengeful Counterattack - Glacial Waltz triggers the Quick Assist of the previous character in the squad. During this skill, when other squad members enter via Quick Assist, Lycaon enters the Encircle Prey state for 8s.\nWhen an elite or boss enemy becomes Stunned, 1 Encircle Prey activation chance is gained. Up to 1 Encircle Prey activation can be stored.\nWhen the Encircle Prey state ends, Lycaon automatically activates Assist Follow-Up: Vengeful Counterattack - Glacial Waltz. If the Encircle Prey state ends early, for every 1s of remaining duration, the Daze dealt by the next Assist Follow-Up: Vengeful Counterattack - Glacial Waltz increases by 6%.\nWhen the currently active character stops attacking or uses a Chain Attack or Ultimate, Lycaon will end the Encircle Prey state early.\nWhen Lycaon manually uses Assist Follow-Up: Vengeful Counterattack - Glacial Waltz, the Encircle Prey state also ends early, but Assist Follow-Up: Vengeful Counterattack - Glacial Waltz will not be automatically triggered.\nWhile the Encircle Prey state is active, Lycaon will activate Basic Attack, Dodge, Dash Attack, and Dodge Counter based on the skills used by the currently active character.\nWhen the currently active character uses a Basic Attack or EX Special Attack, Lycaon will simultaneously perform the 1st through 3rd hits of his Basic Attack.\nWhen the active character performs a Dodge or Dodge Counter, Lycaon will simultaneously perform a Dodge or Dodge Counter. After performing a Dodge Counter while in the Encircle Prey state, Lycaon can immediately follow up with the 3rd hit of his Basic Attack.\nWhile the Encircle Prey state is active, when Lycaon is not the currently active Agent, his attacks only deal DMG and Daze. While Lycaon is the currently active character, the Encircle Prey duration does not decrease.", + "Lycaon_UniqueSkill_03_Upgrade_Desc": "When Lycaon completes charging during a Basic Attack, or activates a Dodge Counter or Dash Attack, the Daze inflicted by the skill increases by 53.3%.\nWhen EX Special Attack: Thrill of the Hunt, Assist Follow-Up: Vengeful Counterattack, or Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, the target's Ice RES is reduced by 25%, and it increases the DMG to the target from other attributes by 30% for 30s.\nUpon entering the battlefield, Lycaon gains one Encircle Prey activation chance.\nWhen Encircle Prey has available activations, hitting an enemy with Assist Follow-Up: Vengeful Counterattack - Glacial Waltz triggers the Quick Assist of the previous character in the squad. During this skill, when other squad members enter via Quick Assist, Lycaon enters the Encircle Prey state for 8s.\nWhen an elite or boss enemy becomes Stunned, 1 Encircle Prey activation chance is gained. Up to 1 Encircle Prey activation can be stored.\nWhen the Encircle Prey state ends, Lycaon automatically activates Assist Follow-Up: Vengeful Counterattack - Glacial Waltz. If the Encircle Prey state ends early, for every 1s of remaining duration, the Daze dealt by the next Assist Follow-Up: Vengeful Counterattack - Glacial Waltz increases by 6%.\nWhen the currently active character stops attacking or uses a Chain Attack or Ultimate, Lycaon will end the Encircle Prey state early.\nWhen Lycaon manually uses Assist Follow-Up: Vengeful Counterattack - Glacial Waltz, the Encircle Prey state also ends early, but Assist Follow-Up: Vengeful Counterattack - Glacial Waltz will not be automatically triggered.\nWhile the Encircle Prey state is active, Lycaon will activate Basic Attack, Dodge, Dash Attack, and Dodge Counter based on the skills used by the currently active character.\nWhen the currently active character uses a Basic Attack or EX Special Attack, Lycaon will simultaneously perform the 1st through 3rd hits of his Basic Attack.\nWhen the active character performs a Dodge or Dodge Counter, Lycaon will simultaneously perform a Dodge or Dodge Counter. After performing a Dodge Counter while in the Encircle Prey state, Lycaon can immediately follow up with the 3rd hit of his Basic Attack.\nWhile the Encircle Prey state is active, when Lycaon is not the currently active Agent, his attacks only deal DMG and Daze. While Lycaon is the currently active character, the Encircle Prey duration does not decrease.", + "Lycaon_UniqueSkill_04_Upgrade_Desc": "When Lycaon completes charging during a Basic Attack, or activates a Dodge Counter or Dash Attack, the Daze inflicted by the skill increases by 60%.\nWhen EX Special Attack: Thrill of the Hunt, Assist Follow-Up: Vengeful Counterattack, or Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, the target's Ice RES is reduced by 25%, and it increases the DMG to the target from other attributes by 30% for 30s.\nUpon entering the battlefield, Lycaon gains one Encircle Prey activation chance.\nWhen Encircle Prey has available activations, hitting an enemy with Assist Follow-Up: Vengeful Counterattack - Glacial Waltz triggers the Quick Assist of the previous character in the squad. During this skill, when other squad members enter via Quick Assist, Lycaon enters the Encircle Prey state for 8s.\nWhen an elite or boss enemy becomes Stunned, 1 Encircle Prey activation chance is gained. Up to 1 Encircle Prey activation can be stored.\nWhen the Encircle Prey state ends, Lycaon automatically activates Assist Follow-Up: Vengeful Counterattack - Glacial Waltz. If the Encircle Prey state ends early, for every 1s of remaining duration, the Daze dealt by the next Assist Follow-Up: Vengeful Counterattack - Glacial Waltz increases by 6%.\nWhen the currently active character stops attacking or uses a Chain Attack or Ultimate, Lycaon will end the Encircle Prey state early.\nWhen Lycaon manually uses Assist Follow-Up: Vengeful Counterattack - Glacial Waltz, the Encircle Prey state also ends early, but Assist Follow-Up: Vengeful Counterattack - Glacial Waltz will not be automatically triggered.\nWhile the Encircle Prey state is active, Lycaon will activate Basic Attack, Dodge, Dash Attack, and Dodge Counter based on the skills used by the currently active character.\nWhen the currently active character uses a Basic Attack or EX Special Attack, Lycaon will simultaneously perform the 1st through 3rd hits of his Basic Attack.\nWhen the active character performs a Dodge or Dodge Counter, Lycaon will simultaneously perform a Dodge or Dodge Counter. After performing a Dodge Counter while in the Encircle Prey state, Lycaon can immediately follow up with the 3rd hit of his Basic Attack.\nWhile the Encircle Prey state is active, when Lycaon is not the currently active Agent, his attacks only deal DMG and Daze. While Lycaon is the currently active character, the Encircle Prey duration does not decrease.", + "Lycaon_UniqueSkill_05_Upgrade_Desc": "When Lycaon completes charging during a Basic Attack, or activates a Dodge Counter or Dash Attack, the Daze inflicted by the skill increases by 66.6%.\nWhen EX Special Attack: Thrill of the Hunt, Assist Follow-Up: Vengeful Counterattack, or Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, the target's Ice RES is reduced by 25%, and it increases the DMG to the target from other attributes by 30% for 30s.\nUpon entering the battlefield, Lycaon gains one Encircle Prey activation chance.\nWhen Encircle Prey has available activations, hitting an enemy with Assist Follow-Up: Vengeful Counterattack - Glacial Waltz triggers the Quick Assist of the previous character in the squad. During this skill, when other squad members enter via Quick Assist, Lycaon enters the Encircle Prey state for 8s.\nWhen an elite or boss enemy becomes Stunned, 1 Encircle Prey activation chance is gained. Up to 1 Encircle Prey activation can be stored.\nWhen the Encircle Prey state ends, Lycaon automatically activates Assist Follow-Up: Vengeful Counterattack - Glacial Waltz. If the Encircle Prey state ends early, for every 1s of remaining duration, the Daze dealt by the next Assist Follow-Up: Vengeful Counterattack - Glacial Waltz increases by 6%.\nWhen the currently active character stops attacking or uses a Chain Attack or Ultimate, Lycaon will end the Encircle Prey state early.\nWhen Lycaon manually uses Assist Follow-Up: Vengeful Counterattack - Glacial Waltz, the Encircle Prey state also ends early, but Assist Follow-Up: Vengeful Counterattack - Glacial Waltz will not be automatically triggered.\nWhile the Encircle Prey state is active, Lycaon will activate Basic Attack, Dodge, Dash Attack, and Dodge Counter based on the skills used by the currently active character.\nWhen the currently active character uses a Basic Attack or EX Special Attack, Lycaon will simultaneously perform the 1st through 3rd hits of his Basic Attack.\nWhen the active character performs a Dodge or Dodge Counter, Lycaon will simultaneously perform a Dodge or Dodge Counter. After performing a Dodge Counter while in the Encircle Prey state, Lycaon can immediately follow up with the 3rd hit of his Basic Attack.\nWhile the Encircle Prey state is active, when Lycaon is not the currently active Agent, his attacks only deal DMG and Daze. While Lycaon is the currently active character, the Encircle Prey duration does not decrease.", + "Lycaon_UniqueSkill_06_Upgrade_Desc": "When Lycaon completes charging during a Basic Attack, or activates a Dodge Counter or Dash Attack, the Daze inflicted by the skill increases by 73.3%.\nWhen EX Special Attack: Thrill of the Hunt, Assist Follow-Up: Vengeful Counterattack, or Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, the target's Ice RES is reduced by 25%, and it increases the DMG to the target from other attributes by 30% for 30s.\nUpon entering the battlefield, Lycaon gains one Encircle Prey activation chance.\nWhen Encircle Prey has available activations, hitting an enemy with Assist Follow-Up: Vengeful Counterattack - Glacial Waltz triggers the Quick Assist of the previous character in the squad. During this skill, when other squad members enter via Quick Assist, Lycaon enters the Encircle Prey state for 8s.\nWhen an elite or boss enemy becomes Stunned, 1 Encircle Prey activation chance is gained. Up to 1 Encircle Prey activation can be stored.\nWhen the Encircle Prey state ends, Lycaon automatically activates Assist Follow-Up: Vengeful Counterattack - Glacial Waltz. If the Encircle Prey state ends early, for every 1s of remaining duration, the Daze dealt by the next Assist Follow-Up: Vengeful Counterattack - Glacial Waltz increases by 6%.\nWhen the currently active character stops attacking or uses a Chain Attack or Ultimate, Lycaon will end the Encircle Prey state early.\nWhen Lycaon manually uses Assist Follow-Up: Vengeful Counterattack - Glacial Waltz, the Encircle Prey state also ends early, but Assist Follow-Up: Vengeful Counterattack - Glacial Waltz will not be automatically triggered.\nWhile the Encircle Prey state is active, Lycaon will activate Basic Attack, Dodge, Dash Attack, and Dodge Counter based on the skills used by the currently active character.\nWhen the currently active character uses a Basic Attack or EX Special Attack, Lycaon will simultaneously perform the 1st through 3rd hits of his Basic Attack.\nWhen the active character performs a Dodge or Dodge Counter, Lycaon will simultaneously perform a Dodge or Dodge Counter. After performing a Dodge Counter while in the Encircle Prey state, Lycaon can immediately follow up with the 3rd hit of his Basic Attack.\nWhile the Encircle Prey state is active, when Lycaon is not the currently active Agent, his attacks only deal DMG and Daze. While Lycaon is the currently active character, the Encircle Prey duration does not decrease.", + "Lycaon_UniqueSkill_07_Upgrade_Desc": "When Lycaon completes charging during a Basic Attack, or activates a Dodge Counter or Dash Attack, the Daze inflicted by the skill increases by 80%.\nWhen EX Special Attack: Thrill of the Hunt, Assist Follow-Up: Vengeful Counterattack, or Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, the target's Ice RES is reduced by 25%, and it increases the DMG to the target from other attributes by 30% for 30s.\nUpon entering the battlefield, Lycaon gains one Encircle Prey activation chance.\nWhen Encircle Prey has available activations, hitting an enemy with Assist Follow-Up: Vengeful Counterattack - Glacial Waltz triggers the Quick Assist of the previous character in the squad. During this skill, when other squad members enter via Quick Assist, Lycaon enters the Encircle Prey state for 8s.\nWhen an elite or boss enemy becomes Stunned, 1 Encircle Prey activation chance is gained. Up to 1 Encircle Prey activation can be stored.\nWhen the Encircle Prey state ends, Lycaon automatically activates Assist Follow-Up: Vengeful Counterattack - Glacial Waltz. If the Encircle Prey state ends early, for every 1s of remaining duration, the Daze dealt by the next Assist Follow-Up: Vengeful Counterattack - Glacial Waltz increases by 6%.\nWhen the currently active character stops attacking or uses a Chain Attack or Ultimate, Lycaon will end the Encircle Prey state early.\nWhen Lycaon manually uses Assist Follow-Up: Vengeful Counterattack - Glacial Waltz, the Encircle Prey state also ends early, but Assist Follow-Up: Vengeful Counterattack - Glacial Waltz will not be automatically triggered.\nWhile the Encircle Prey state is active, Lycaon will activate Basic Attack, Dodge, Dash Attack, and Dodge Counter based on the skills used by the currently active character.\nWhen the currently active character uses a Basic Attack or EX Special Attack, Lycaon will simultaneously perform the 1st through 3rd hits of his Basic Attack.\nWhen the active character performs a Dodge or Dodge Counter, Lycaon will simultaneously perform a Dodge or Dodge Counter. After performing a Dodge Counter while in the Encircle Prey state, Lycaon can immediately follow up with the 3rd hit of his Basic Attack.\nWhile the Encircle Prey state is active, when Lycaon is not the currently active Agent, his attacks only deal DMG and Daze. While Lycaon is the currently active character, the Encircle Prey duration does not decrease.", + "MainLineS2_LeapDetail": "Advance Screening\n• After completing the promotion during Season 1 Chapter 1 - Intermission, Proxies can unlock the Advance Screening, which allows certain Main Story content to be accessed early.\n• Through the Advance Screening feature, Proxies can experience content related to Main Story Season 2 Chapter 6 ahead of time, and as the main story progresses, new areas will unlock as normal, and Proxies can travel to them, meet new Agents, and so on. After completing main story Season 2 Chapter 6 and main story Season 2 - Interlude, Proxies will be able to accept the Story Commission for the Main Story Season 2 - Epilogue \"New: Eridan Sunset (A)\" as usual.\n• Unlocking Advance Screening won't affect the Main Story or its rewards. Proxies can still claim all Commission Rewards and Exclusive Rewards available through the Main Story.\n\nFunction Details\n• After using Advance Screening to unlock Season 2 Chapter 6 of the Main Story, Proxies can take on the first mission of Season 2, Chapter 6. As the story progresses, Proxies will receive any subsequent missions that meet the unlock requirements as normal, including event missions, exploration missions, and combat commissions.\n• After enabling Advance Screening, Proxies can track other Main Story Commissions through Inter-Knot - Schedule to experience the story from preceding chapters.\n• The Advance Screening feature allows early access to designated main story chapters. In the Logbook, Proxies can view the current Main Story chapter, detailed information about it, and specifics about Advance Screening.", + "MainStoryChapterName_1016": "New: Eridan Sunset (A)", + "Main_BubbleStory_Chapter180_418000001_01": "Good morning, New Eridu! New year, new Hollow Champion!", + "Main_BubbleStory_Chapter180_418000001_02": "Every Ethereal— from Tyrfing to Nineveh— has been tagged with a point value!", + "Main_BubbleStory_Chapter180_418000001_03": "Bring your Ethereal cards, take them down, and the points are yours!", + "Main_BubbleStory_Chapter180_418000001_04": "Obviously, taking out your own teammates and claiming it was a Doppelganger doesn't count.", + "Main_BubbleStory_Chapter180_418000001_05": "Anyway, come join us, and become a Hollow Champion!", + "Main_BubbleStory_Chapter180_418000002_01": "Check out this Hollow Champion route map! Seasoned Proxy-approved, 100% reliable!", + "Main_BubbleStory_Chapter180_418000002_02": "Dude, you've been selling that map for ten years!", + "Main_BubbleStory_Chapter180_418000003_01": "With TOPS sponsoring this time, the prizes are on a whole different level!", + "Main_BubbleStory_Chapter180_418000003_02": "But... why are they only showing off the W-Engines?", + "Main_BubbleStory_Chapter180_418000004_01": "Attention, contestants. We regret to inform you that, due to circumstances beyond our control, this year's Hollow Champion competition has been canceled.", + "Main_BubbleStory_Chapter180_418000004_02": "Per Competition Regulations, Article 3872, Clause 437, Section 5, as agreed to prior to the event...", + "Main_BubbleStory_Chapter180_418000004_03": "The event organizers assume no responsibility for any injury, damage, or losses incurred during the competition.", + "Main_BubbleStory_Chapter180_418000004_04": "Additionally, registration fees will not be refunded. Please do not wait around unnecessarily.", + "Main_BubbleStory_Chapter180_418000004_05": "Thank you for your cooperation.", + "Main_BubbleStory_Chapter180_418000005_01": "Who was it? They've got a lot of nerve, stealing prizes sponsored by TOPS!", + "Main_BubbleStory_Chapter180_418000005_02": "What if it was an inside job by someone from TOPS?", + "Main_BubbleStory_Chapter180_418000006_01": "Look, I can understand canceling the competition, but they're keeping our registration fees? Seriously?", + "Main_BubbleStory_Chapter180_418000006_02": "We apologize, but it was clearly stated in the Competition Regulations.", + "Main_BubbleStory_Chapter180_418000006_03": "Did you not read the terms carefully before signing?", + "Main_BubbleStory_Chapter180_818014001_02": "If only Velina were here...", + "Main_BubbleStory_Chapter180_818024004_02": "Hmph... That idiot, Caesar... Shoulda contacted you sooner!", + "Main_BubbleStory_Chapter180_818024005_01": "Keep it short, or just stand there and say nothing", + "Main_BubbleStory_Chapter180_818124001_01": "The sidekick's chatting with Cissia about how you got in here", + "Main_BubbleStory_Chapter180_818124002_01": "Severian Idle Bubble", + "Main_BubbleStory_Chapter180_818314001_01": "If Carrot's data hadn't recovered midway, they would've been lost in the Hollow forever", + "Main_BubbleStory_Chapter180_818314002_01": "The Outer Ring folks lost their companions and regretted joining the competition,", + "Main_BubbleStory_Chapter180_818324001_01": "Heatedly discussing the previous round of competition", + "Main_BubbleStory_Chapter180_818324001_02": "Can't wait to hit the next stage", + "Main_BubbleStory_Chapter180_818324002_01": "An Outer Ring resident who got roughed up physically and mentally in the last leg comes over looking to complain to the staff", + "Main_BubbleStory_Chapter180_818324003_01": "Thinking about the tournament and Porcelloy stuff", + "Main_BubbleStory_Chapter180_818324004_01": "Talking about what just went down at the party", + "Main_BubbleStory_Chapter180_818324005_01": "The two senior disciples are really worried about the Protagonist", + "Main_BubbleStory_Chapter180_818414004_01": "Even wanted criminals are participating... who can compete with them?!", + "Main_BubbleStory_Chapter180_818414004_02": "Let's get outta here... If they go crazy, we won't make it out...", + "Main_BubbleStory_Chapter180_818414005_01": "...My legs... I can't feel 'em...", + "Main_BubbleStory_Chapter180_818414005_02": "Pull yourself together, I'm getting you outta this Hollow so we can patch you up! Hey... a little help here!", + "Main_BubbleStory_Chapter180_818414005_03": "But... what about the prizes?! We just giving them up?! That's all Dennies, man!", + "Main_BubbleStory_Chapter180_818434001_01": "Lighter and Lucy are stand-up folks — they're willing to help out the Proxy", + "Main_BubbleStory_Chapter180_818434002_01": "The trio's vibe is a bit quirky", + "Main_BubbleStory_Chapter180_818434002_02": "Get the Proxy to pay up or something", + "Main_ChatPlus_Chapter180_1718000001_06": "Moving on to our next story...", + "Main_ChatPlus_Chapter180_1718000002_02": "...Hah... hah... hah...\n...Just a dream... hah...", + "Main_ChatPlus_Chapter180_1718000002_04": "Run... just run. They're all tough... We can't beat them...", + "Main_ChatPlus_Chapter180_1718000002_05": "Sir... you're saying you'll stay and cover us? Then it's a deal. Double good fortune... Until the next meal, we'll remember your sacrifice...", + "Main_ChatPlus_Chapter180_1718000002_07": "(I probably had a nightmare because Cissia took up most of the bed. Still, that dream felt so unsettling... Why would I dream something like that?)", + "Main_ChatPlus_Chapter180_1718000002_08": "(I don't feel so good... I'd rather not think about it right now. I should step outside for some air.)", + "Main_ChatPlus_Chapter180_1718000002_10": "(Sure, maybe I had a nightmare 'cause Cissia was crushing me in her sleep... but why did that dream feel so... unsettling... Why would I dream something like that?)", + "Main_ChatPlus_Chapter180_1718000002_12": "...What time is it now? When did I...\nThis is my brother's room...? What am I doing here? I don't remember anything at all...", + "Main_Chat_Chapter170_317000017_11": "...Hmph! Nangong, you're looking at me like I'm some scaredy-cat again, aren't you! But I'm not backing down — I hear you and Aria, loud and clear!", + "Main_Chat_Chapter170_817014118_08": "(I haven't gotten any proper rest lately with Severian's commission keeping me on my toes... Good thing the video store doesn't need to open on a strict schedule, and we've got 18 and the other Bangboo to help out. Otherwise, this would be rough...)", + "Main_Chat_Chapter180_818003001_01": "Pan around the interior of the Starloop and the contestants, ending on Billy and Nicole", + "Main_Chat_Chapter180_818003002_01": "[TL Placeholder] Norma and the Protagonist are talking, exchanging a few words, when Velina pushes the door open and enters", + "Main_Chat_Chapter180_818013001_12": "Well... Ah, right! There's a real popular competition recently! There'll probably be news on it or some ad for it on TV...", + "Main_Chat_Chapter180_818013001_16": "If you're free, Belle, how about watching some TV with me?", + "Main_Chat_Chapter180_818013001_17": "Well... Ah, I just remembered... There's a popular competition recently! There'll probably be news on it or some ad for it on TV...", + "Main_Chat_Chapter180_818013002_03": "You check the screen. Nicole's avatar is flashing on the Knock Knock interface, turning your attention away from the TV for the moment...", + "Main_Chat_Chapter180_818013002_04": "Man, and here I was thinking we could watch a movie after the news... Who's disturbing our rare sibling bonding time, Wise?", + "Main_Chat_Chapter180_818013002_05": "I think it's Nicole...", + "Main_Chat_Chapter180_818013002_06": "Lemme see what's going on.", + "Main_Chat_Chapter180_818013002_07": "Nicole's looking for us...? Okay, go ahead then.", + "Main_Chat_Chapter180_818013002_08": "Nicole needs something from us? Okay, go ahead then.", + "Main_Chat_Chapter180_818013002_09": "And here I was thinking we could watch a movie after the news... Who's interrupting our sibling movie time?", + "Main_Chat_Chapter180_818013002_10": "Have you heard? There's this really popular thing happening... Wait, Belle, your phone's ringing.", + "Main_Chat_Chapter180_818013002_11": "You sit down on the couch and watch some TV with Wise...", + "Main_Chat_Chapter180_818013003_01": "The Hollow Champion competition... that's the one Nicole invited us to, right? Never thought they'd have what we're looking for there...", + "Main_Chat_Chapter180_818013003_02": "Wise, I already hit up Nicole and told her we're in for the competition. She wants us to meet her at the sign-ups... Should we head out now?", + "Main_Chat_Chapter180_818013003_03": "Where's the sign-ups?", + "Main_Chat_Chapter180_818013003_04": "At Starloop Tower, apparently... They seriously rented out all of Starloop as the competition venue? TOPS is going all out this time! We gotta lock in for this competition if we want that Porcelloy W-Engine!", + "Main_Chat_Chapter180_818013003_05": "Let's head out now.", + "Main_Chat_Chapter180_818013003_06": "I need some time to prepare.", + "Main_Chat_Chapter180_818013003_07": "Alright, I'll get the car started!", + "Main_Chat_Chapter180_818013003_08": "Got it, I'll get the car started!", + "Main_Chat_Chapter180_818013003_09": "Alright, I'll wait here for you then!", + "Main_Chat_Chapter180_818013003_10": "Alright, I'll wait for you here then.", + "Main_Chat_Chapter180_818013003_11": "At Starloop Tower, apparently... They seriously rented out all of Starloop as the competition venue? TOPS is going all out this time! We need to bring our A-game to this competition for that Porcelloy W-Engine!", + "Main_Chat_Chapter180_818013003_12": "Belle, I've already contacted Nicole and agreed to enter the competition with her. She wants us to meet her at the competition sign-ups... Should we head out now?", + "Main_Chat_Chapter180_818013003_13": "The Hollow Champion competition... that's the one Nicole invited us to, right? Never thought they'd have what we're looking for there...", + "Main_Chat_Chapter180_818013004_01": "Wise, you wanna head out to Starloop Tower now?", + "Main_Chat_Chapter180_818013004_02": "Let's head out now.", + "Main_Chat_Chapter180_818013004_03": "I need some time to prepare.", + "Main_Chat_Chapter180_818013004_04": "Got it, I'll get the car started!", + "Main_Chat_Chapter180_818013004_05": "Alright, I'll get the car started!", + "Main_Chat_Chapter180_818013004_06": "Alright, I'll wait here for you then!", + "Main_Chat_Chapter180_818013004_07": "Alright, I'll wait for you here then.", + "Main_Chat_Chapter180_818013004_08": "Belle, should we head to Starloop Tower now?", + "Main_Chat_Chapter180_818023001_01": "Outer Ring folks are basically bounty hunters—always hustling to survive, so of course they wouldn't pass up a sweet payday like this. Black Wolf came up in the conversation", + "Main_Chat_Chapter180_818023002_01": "Registered at the competition sign-up and successfully completed registration, obtaining the key Item: Ethereal card", + "Main_Chat_Chapter180_818023002_02": "Physical exam complete. Results will take a bit—in the meantime, the registrant prompts the player to check the nearby drone to view their ranking (only shows the Protagonist after registration succeeds)", + "Main_Chat_Chapter180_818023003_01": "Unclaimed Rewards Chat", + "Main_Chat_Chapter180_818023003_02": "Check out other W-Engines", + "Main_Chat_Chapter180_818023003_03": "Check out the other prizes", + "Main_Chat_Chapter180_818023005_01": "The Protagonist checks the rankings for the first time. All contestants are sitting at 0 Points—just getting a feel for the competition.", + "Main_Chat_Chapter180_818023005_02": "Open Rankings UI", + "Main_Chat_Chapter180_818023008_Name_01": "Hollow Raider", + "Main_Chat_Chapter180_818023009_Name_01": "Hollow Raider", + "Main_Chat_Chapter180_818023010_09": "We're all signed up now, Belle. But since we're kinda late to the party, let's see if we can get some more intel before we head home!", + "Main_Chat_Chapter180_818023016_06": "Sure, here's the participant info~", + "Main_Chat_Chapter180_818023016_06_01": "Oh right, the rankings and points on the roster are blank for now. The competition hasn't started yet, haha!", + "Main_Chat_Chapter180_818023016_12": "Please note: If your Ethereal card is destroyed, it'll be considered as a forfeit. Your individual points will be reset to zero from the team's total score, but the team's participant number coefficient will remain unchanged.", + "Main_Chat_Chapter180_818023019_Name_01": "Hollow Raider", + "Main_Chat_Chapter180_818023020_Name_01": "Hollow Raider", + "Main_Chat_Chapter180_818023021_01": "Check out the other prizes", + "Main_Chat_Chapter180_818023021_Name_01": "Hollow Raider", + "Main_Chat_Chapter180_818023022_Name_01": "Hollow Raider", + "Main_Chat_Chapter180_818033001_01": "Multiple cats staring at the player together—kinda gives off eerie vibes", + "Main_Chat_Chapter180_818033002_01": "Protagonist crouches down, custom camera chat: Investigate the body, find crystals nearby, person's still breathing but unconscious", + "Main_Chat_Chapter180_818123001_01": "Black Screen Text: After giving their statement, the Protagonist dragged their exhausted body out of the interrogation room", + "Main_Chat_Chapter180_818123002_01": "Public Security Officer idle chat, I can get you in/out", + "Main_Chat_Chapter180_818123003_01": "Severian Idle Chat", + "Main_Chat_Chapter180_818123004_01": "The Public Security Officer says the chief's orders are clear—they're here to escort you back. Ready to head out?", + "Main_Chat_Chapter180_818123005_01": "Upon learning that Cissia actually picked the lock to get into the room, the Protagonist tells her she can't keep doing this. Cissia thinks it's no big deal. The Protagonist notices Cissia messed up the videotapes and criticizes her a bit more. Cissia blacks out the screen and runs off.", + "Main_Chat_Chapter180_818123006_01": "Black screen text: Night had fallen deep, and the Protagonist drifted into a heavy sleep", + "Main_Chat_Chapter180_818213005_05": "Seriously, putting up with her edgy nonsense on a daily basis is already annoying enough—is she trying to get the Public Security Officers on us today?! What weird movie is she obsessed with now?!", + "Main_Chat_Chapter180_818213007_01": "Billy says you've finally arrived. The Protagonist introduces Cissia as the newest member.", + "Main_Chat_Chapter180_818213008_06": "Three contestants from the Cunning Hares: Nicole, Billy, and {M#Wise}{F#Belle}. Will the three of you be starting from the same Hollow entrance?", + "Main_Chat_Chapter180_818213008_Name_01": "Event Guide", + "Main_Chat_Chapter180_818213009_01": "Hey there, contestant! The competition is about to start. You can head to the venue at any time now. Would you like to go now?", + "Main_Chat_Chapter180_818213009_Name_01": "Event Guide", + "Main_Chat_Chapter180_818223001_01": "Idle chat, will also appear in the construction site rest area later, can be used to supplement info.", + "Main_Chat_Chapter180_818223006_01": "Discover a fissure / Or talk to an injured NPC and decide to rescue them", + "Main_Chat_Chapter180_818223009_01": "After a hair-raising day, everyone's pretty beat, so they decide to crash in the Hollow for the night. The Protagonist's got a strong sense of responsibility and wants to stick around a bit longer anyway—just in case White Noise tries to pull something. They'll head out tomorrow.", + "Main_Chat_Chapter180_818223009_02": "Oh, and just so you know, other players will be grinding Points through the night too.", + "Main_Chat_Chapter180_818223010_01": "This looks like a rest area set up by the event organizers. Chat with Billy, who asks if you heard anything unusual. You say no, and Billy drops the topic.", + "Main_Chat_Chapter180_818223010_02": "Billy's memories of his time with the Wanderers and in Calydon are fragmented—after every mission back then, parts of his memory were wiped. His recollection of Blackwolf is hazy too.", + "Main_Chat_Chapter180_818223010_03": "Customized shot, looking at Cissia, sensing something's off with her, stepping forward to offer some comfort", + "Main_Chat_Chapter180_818223011_01": "Billy's curious about that weird sound he just heard and decides to head toward it", + "Main_Chat_Chapter180_818223012_01": "Billy says he woke up feeling groggy and out of it, like he had a nightmare or something—totally blanking on what went down last night.", + "Main_Chat_Chapter180_818223013_01": "Found an Ethereal card near the Jing crystal—looks like a contestant got jumped.", + "Main_Chat_Chapter180_818223014_01": "Fresh Faded Jing spotted. Murders are still going down", + "Main_Chat_Chapter180_818223015_01": "Custom shot—hit the fissure first, then film the elevator. Discuss whether to head straight to the next area to find a rest area, or go up and check it out", + "Main_Chat_Chapter180_818223015_02": "After weighing the options, the player figures they're still ahead on Points, so they decide to head up and see if they can save a few people. Despite Cissia's objections, they ultimately get on the elevator.", + "Main_Chat_Chapter180_818223016_01": "Ask about the murder case and try to collect more clues", + "Main_Chat_Chapter180_818223017_01": "Chat some more with Cissia's friend to learn about her situation and the Carrot data issues with the competition", + "Main_Chat_Chapter180_818223018_01": "Judging by the bloodstains, these were innocent victims taken down by the Black Wolf", + "Main_Chat_Chapter180_818223019_01": "Black Wolf's combat power is insane", + "Main_Chat_Chapter180_818223020_01": "Billy's been hit by White Noise corruption", + "Main_Chat_Chapter180_818223020_Name_01": "Billy", + "Main_Chat_Chapter180_818313002_01": "The arena's in chaos from the incident. The Protagonist scopes out the scene, heading straight for the eye of the storm.", + "Main_Chat_Chapter180_818313002_02": "Open Leaderboard UI", + "Main_Chat_Chapter180_818313002_03": "The Protagonist saw they were barely ranked 100-something and felt totally bummed. And right on cue, Black Wolf crushed it and overtook Dan for first place.", + "Main_Chat_Chapter180_818313002_04": "After checking things out, Billy heads off first to find Nicole while the Protagonist makes their way home", + "Main_Chat_Chapter180_818313003_01": "Talk about running into Mors here before, but the pink crystal thing still hasn't been cleared up.", + "Main_Chat_Chapter180_818313003_02": "Pull up Inter-Knot posts", + "Main_Chat_Chapter180_818313003_03": "The Protagonist says this Black Wolf looks pretty dangerous. Black screen text: Cissia seems to have made up her mind about something", + "Main_Chat_Chapter180_818313003_04": "Cissia mentions she just remembered a clue and wants the protagonist to tag along for some investigating", + "Main_Chat_Chapter180_818313004_01": "Chat about the current situation/upcoming matches", + "Main_Chat_Chapter180_818313005_01": "Chat about the current situation/future goals", + "Main_Chat_Chapter180_818313006_01": "Calm Cissia down, recap the situation, discuss splitting up with Billy, head back to the video store first", + "Main_Chat_Chapter180_818313007_01": "Even if I stack all these boxes, doesn't look like I can reach that window up there", + "Main_Chat_Chapter180_818313008_01": "The gate's locked tight—looks like Cissia's dead set on keeping the player trapped", + "Main_Chat_Chapter180_818323001_01": "The Protagonist wakes up from a dream, stands by the bed, and decides to head out for a stroll", + "Main_Chat_Chapter180_818323003_03": "Wise doesn't usually get insomnia like this... You feel rather bad about making him worry so much. Once everything's settled, you both gotta take a good rest...", + "Main_Chat_Chapter180_818323003_04": "Wise isn't on the first floor, but it's clear he was recently on the couch. Is he staying here for the night? ...Maybe now he can't sleep so he's gone to the parking lot for some air?", + "Main_Chat_Chapter180_818323005_01": "Talk to the Scholar and the Secretary—they'll keep grilling you about the competition. Seems like they're digging into something.", + "Main_Chat_Chapter180_818333001_01": "...Proxy, just left like that.", + "Main_Chat_Chapter180_818333001_02": "(Whispers) I didn't even get the chance to tell her... I'm sorry...", + "Main_Chat_Chapter180_818333001_03": "…Hmph, don't need to say all that, but… that's fantastic! From here on out, the video store is MY turf!", + "Main_Chat_Chapter180_818333001_04": "(Quietly) I didn't even get a chance to tell him... I'm sorry...", + "Main_Chat_Chapter180_818333001_Name_01": "Cissia", + "Main_Chat_Chapter180_818333002_01": "Videotapes... can't even eat 'em. Don't get why people are so into watching these things...", + "Main_Chat_Chapter180_818333002_02": "This one's \"Coffee Mate\"! That bitter stuff Proxy drank last time, I remember!", + "Main_Chat_Chapter180_818333002_03": "Check out the others", + "Main_Chat_Chapter180_818333002_04": "And this one, it's called \"Attack on Cyberz\"... Whoa! That cover looks terrifying! Toss it, toss it!", + "Main_Chat_Chapter180_818333002_05": "Proxy's such a jerk, hiding scary movies like this on the shelves... Customers are gonna freak out when they see 'em. No wonder business is so bad, hmph.", + "Main_Chat_Chapter180_818333002_06": "Let me check out something else", + "Main_Chat_Chapter180_818333002_07": "And this one... \"Last Flight\"! Flying means riding an airship, huh...", + "Main_Chat_Chapter180_818333002_08": "Hmm… wonder how long it takes to fly from Sixth Street to Waifei Peninsula by airship?", + "Main_Chat_Chapter180_818333002_09": "Before you know it, the videotapes scattered all over the floor have piled up into a little mountain...", + "Main_Chat_Chapter180_818333002_10": "Oh no! I accidentally messed up all the videotapes... When Proxy gets back, they're totally gonna chew me out... gonna...", + "Main_Chat_Chapter180_818333002_11": "...say I'm just causing trouble.", + "Main_Chat_Chapter180_818333002_12": "Does she... think I'd just cause trouble? Is that why she didn't bring me along to Waifei Peninsula?", + "Main_Chat_Chapter180_818333002_13": "I heard she went through a lot on the Waifei Peninsula… but I don't know a thing about it.", + "Main_Chat_Chapter180_818333002_14": "…Oh right! I heard from another Proxy that the store's got some videotapes with recordings of their past experiences. Wanna go look for 'em?", + "Main_Chat_Chapter180_818333002_15": "I heard he went through a lot back in Waifei Peninsula... but I don't know a thing about it.", + "Main_Chat_Chapter180_818333002_16": "Is he… not taking me to Waifei Peninsula 'cause he thinks I'll just cause trouble?", + "Main_Chat_Chapter180_818333002_Name_01": "Cissia", + "Main_Chat_Chapter180_818333003_01": "These videotapes… are they all records of the Proxy's past experiences…?", + "Main_Chat_Chapter180_818333003_02": "She knows so many people! And they all seem super impressive...", + "Main_Chat_Chapter180_818333003_03": "She rummaged through the shelves until a familiar cover caught her eye.", + "Main_Chat_Chapter180_818333003_04": "I remember! Those three little girls who sing and dance!", + "Main_Chat_Chapter180_818333003_05": "Will I be in the story on this videotape? That was when I first met my Proxy, and my first time moving into the video store...", + "Main_Chat_Chapter180_818333003_06": "I brought the Proxy with me to find Sunna and Aria... and then in the Hollow, I just... I—", + "Main_Chat_Chapter180_818333003_07": "...I ditched them and ran off on my own!", + "Main_Chat_Chapter180_818333003_08": "Cissia slumped her shoulders and put the videotape back on the shelf.", + "Main_Chat_Chapter180_818333003_09": "Feels like I'm always running away...", + "Main_Chat_Chapter180_818333003_10": "No wonder… they didn't bring me along this time either. Compared to everyone else, I'm really just… useless…", + "Main_Chat_Chapter180_818333003_11": "Ehn-ne-ehn-ne... (N-no, it's not...)", + "Main_Chat_Chapter180_818333003_12": "…Wh-who's there, huh?", + "Main_Chat_Chapter180_818333003_13": "She turned around and spotted Eous perched by the doorway.", + "Main_Chat_Chapter180_818333003_14": "Whoa— Eous!", + "Main_Chat_Chapter180_818333003_15": "...I just ditched them and ran off on my own!", + "Main_Chat_Chapter180_818333003_16": "He knows so many people! And they all look super talented...", + "Main_Chat_Chapter180_818333003_Name_01": "Cissia", + "Main_Chat_Chapter180_818333003_Name_02": "Eous", + "Main_Chat_Chapter180_818333004_01": "Cissia crouched in front of the shelves, carefully tidying up the entire rack...", + "Main_Chat_Chapter180_818333004_02": "...That way, the Proxy won't be mad, right?", + "Main_Chat_Chapter180_818333004_03": "Remember last time? I messed up the shelves too...", + "Main_Chat_Chapter180_818333004_04": "She looks toward where those old memories went down—every detail still crystal clear.", + "Main_Chat_Chapter180_818333004_05": "Proxy, YOU said I could pick any videotape I wanted, and now that I've chosen one, you're mad at me? That's totally unfair!", + "Main_Chat_Chapter180_818333004_06": "I asked you to pick out a videotape, not clear the entire shelf... Great, now I gotta restock everything.", + "Main_Chat_Chapter180_818333004_07": "If I don't pull 'em down, how am I gonna know if my favorite videotape's hiding back there?", + "Main_Chat_Chapter180_818333004_08": "Alright, alright, Proxy, don't be mad– I'm the best at stocking up, so let me help you out!", + "Main_Chat_Chapter180_818333004_09": "Wait, hold up—that videotape doesn't go there! Let me show you the right order…", + "Main_Chat_Chapter180_818333004_10": "Shadows of memory blur and fade... through tear-filled eyes...", + "Main_Chat_Chapter180_818333004_11": "I messed up the shelves again... But once you're back, you probably won't even bother scolding me—you'll just kick me out on the spot.", + "Main_Chat_Chapter180_818333004_12": "Or maybe... you won't even come back at all...", + "Main_Chat_Chapter180_818333004_13": "Wait, wait, forget I said that! The Proxy's gonna be fine—they'll make it back for sure!", + "Main_Chat_Chapter180_818333004_14": "She glanced up at the room upstairs, silently counting down the days until she'd be out of here.", + "Main_Chat_Chapter180_818333004_15": "Pretty soon, I might never be able to set foot in that room again...", + "Main_Chat_Chapter180_818333004_16": "Forget it, let's head back and crash. Who knows... might be the last time...", + "Main_Chat_Chapter180_818333004_17": "Wait, hold up—that videotape doesn't go there! Let me show you the order they're supposed to be in...", + "Main_Chat_Chapter180_818333004_18": "I told you to pick a videotape, not pull every single one off the shelf… Great. Now we gotta restock the whole thing.", + "Main_Chat_Chapter180_818333004_Name_01": "Cissia", + "Main_Chat_Chapter180_818333005_01": "Eous...", + "Main_Chat_Chapter180_818333005_02": "Huh? (Cissia, what's wrong?)", + "Main_Chat_Chapter180_818333005_03": "Eous, you... miss them too, don't you?", + "Main_Chat_Chapter180_818333005_04": "Mm-hmm, mm-hmm... (Yeah... I miss them too...)", + "Main_Chat_Chapter180_818333005_05": "They haven't been back in forever... and even if they did come back, all they'd find is me causing trouble at home...", + "Main_Chat_Chapter180_818333005_06": "But… it's so boring at home. I don't actually wanna cause trouble, y'know? The video store's super quiet too—there's literally no customers…", + "Main_Chat_Chapter180_818333005_07": "It's just the Proxy who stepped out, so why does everything suddenly feel so… off? Can't even get motivated to do anything…", + "Main_Chat_Chapter180_818333005_08": "Mmm? Mmm mmm? (Cissia, are you crying?)", + "Main_Chat_Chapter180_818333005_09": "...Eous, don't be so down. Since you miss your Proxy this much and look so pitiful, how about I help tidy up those messed-up shelves for you? Sound good?", + "Main_Chat_Chapter180_818333005_10": "Mm! Mm-hmm, mm-hmm... (But I didn't mess up the shelves...)", + "Main_Chat_Chapter180_818333005_11": "Yeah, I'll clean up right away! Or when Proxy gets back, she's gonna be mad, and she might just kick you out...", + "Main_Chat_Chapter180_818333005_12": "If that happens, you'll be homeless again.", + "Main_Chat_Chapter180_818333005_13": "Yeah, I'll clean it up right away! Otherwise when Proxy gets back, he'll be pissed, and might just kick you out of the house...", + "Main_Chat_Chapter180_818333005_Name_01": "Cissia", + "Main_Chat_Chapter180_818333005_Name_02": "Eous", + "Main_Chat_Chapter180_818413003_01": "Enter the stage to track down Black Wolf and the prize", + "Main_Chat_Chapter180_818413003_02": "Go/Don't Go", + "Main_Chat_Chapter180_818423002_01": "The Protagonist and Cissia chat briefly, unsure where Black Wolf might be, and decide to head forward to check things out", + "Main_Chat_Chapter180_818423002_02": "Option 1: Confession from the Wanderers. From the confession of the Wanderers, it was learned that White Noise came from the Wanderers and was originally named Leslie.", + "Main_Chat_Chapter180_818423002_03": "Option 2: Intelligence on the \"White Hollow\" — recover some residual data from the computers inside, learn about the \"expansion of White Hollow Corruption\" from the data, and this batch of data's transmission destination is a certain group under TOPS Alliance.", + "Main_Chat_Chapter180_818423006_01": "Chat pulls up Squad Configuration, allowing players to select Characters", + "Main_Chat_Chapter180_818433001_01": "Severian doesn't know the specifics of our plan, but he's willing to help us out and all that", + "Main_Chat_Chapter180_818433002_01": "The trio's vibe is pretty quirky. Get the Proxy to cough up some Income and stuff", + "Main_Chat_Chapter180_818433003_01": "Head to the match venue?", + "Main_Chat_Chapter180_818433004_01": "Head to Starloop, equip Black Wolf with the custom lens, and send Cissia to Provoke", + "Main_Chat_Chapter180_818443001_01": "The Protagonist and Cissia discover the livestream signal's been cut off. And based on intel from Fairy during combat, people are already starting to drop out of the competition.", + "Main_Chat_Chapter180_818443002_01": "Yo, if you're passin' by the Cunning Hares, stop for a quick chat and ask about the charging station situation", + "Main_Chat_Chapter180_818443003_01": "Pass by Piper and Bernice, stop for a quick chat, and ask about the charging station situation", + "Main_Chat_Chapter180_818443004_01": "Customized lens chat, seeing many contestants' bodies in the middle of the lobby — likely Black Wolf's handiwork — Billy and Cissia decide to split up and seek out Black Wolf", + "Main_Chat_Chapter180_818513001_01": "Journey Timeline", + "Main_Chat_Chapter180_818513003_04": "I knew I'd get thrown under the bus... so the second I heard Romeul pulled that stunt, I sent my resume out! I'm outta here next week!", + "Main_Chat_Chapter180_818513101_06": "The spokesperson stated that Rusty Cliff Corp., as the event organizer, has always prioritized bringing people a competition that pushes limits while maintaining safety in the Hollows, and would never arrange any events that could endanger participants' lives.", + "Main_Chat_Chapter180_818513101_07": "Romeul stole and hid the prizes. Some are yet to be recovered. He used violent methods that caused casualties, and now, after getting arrested, he's attempting to spin this narrative to shift public attention and weasel out of his crimes.", + "Main_Chat_Chapter180_818513101_08": "The spokesperson stated that Rusty Cliff Corp. will reorganize the tournament ASAP and run thorough background checks on all contestants to make sure nothing like this happens again.", + "Main_Chat_Chapter180_818513102_01": "Cissia is still basking in the joy of having breakfast together when Belle suddenly shoots you a look. While Cissia isn't paying attention, Belle leads you to a secluded corner of the house...", + "Main_Chat_Chapter180_818513102_02": "Wise, I know you're hiding stuff 'cause you don't want us to worry. Cissia shouldn't be able to hear us here... so just tell me what's really going on. Don't worry about me worrying.", + "Main_Chat_Chapter180_818513102_03": "We both have the same implants, so I've got a pretty good idea of what you're dealing with right now. Wise, be straight with me... how many more times can you use your eyes' pathfinding and consciousness link abilities?", + "Main_Chat_Chapter180_818513102_04": "...No more than ten more times.", + "Main_Chat_Chapter180_818513102_05": "There's too much stress on it.", + "Main_Chat_Chapter180_818513102_06": "Belle goes quiet for a while. Then she starts muttering to herself — her voice catching at first, but quickly shifting into contemplation.", + "Main_Chat_Chapter180_818513102_07": "(whisper) Velina... no contact info... Mayor Mayflower... completely out of contact as of late...", + "Main_Chat_Chapter180_818513102_08": "(whisper) I shouldn't have disabled the HDD connection config... How long's it gonna take to re-establish a stable connection? Gotta calculate this...", + "Main_Chat_Chapter180_818513102_09": "...Leave tracking down Ramiel to me.", + "Main_Chat_Chapter180_818513102_10": "As long as I can find her before my eyes give out...", + "Main_Chat_Chapter180_818513102_11": "...the W-Engine can cure my symptoms.", + "Main_Chat_Chapter180_818513102_12": "...Wise, are you certain you can do it by then? I know finding her and getting that W-Engine back is top priority right now... but that doesn't mean I'm gonna let my brother go charging in and put himself at risk!", + "Main_Chat_Chapter180_818513102_13": "If you establish a partial connection with HDD first...", + "Main_Chat_Chapter180_818513102_14": "...We could co-op it?", + "Main_Chat_Chapter180_818513102_16": "I'll record and transmit the data from the Hollow...", + "Main_Chat_Chapter180_818513102_17": "And you can calculate the route and transmit it back from outside.", + "Main_Chat_Chapter180_818513102_18": "Hmm... with that, then I'd only need about half an hour to establish a connection with the HDD... and you wouldn't need to use your eyes anymore. Fairy and I could handle the route calculations instead...", + "Main_Chat_Chapter180_818513102_19": "...Okay fine, given the circumstances, that's the most reasonable plan. But once we get that W-Engine back... I'm gonna keep you at the video store as an \"armchair Proxy\" for a looong time, just like before!", + "Main_Chat_Chapter180_818513102_20": "{M#Alright, Belle.}{F#Alright, Wise!}", + "Main_Chat_Chapter180_818513102_21": "Okay... then let's do everything we can to track down that jerk who stole our W-Engine! I'll go restore the partial connection to the HDD... and get Fairy to pull up everything we've got on Ramiel!", + "Main_Chat_Chapter180_818513102_22": "Oh, I almost forgot about Cissia... Maybe we should bring her over and have breakfast right in front of the HDD?", + "Main_Chat_Chapter180_818513102_23": "Oh, I almost forgot about Cissia... Maybe we should bring her over and have breakfast right in front of the HDD?", + "Main_Chat_Chapter180_818513102_24": "Okay... Let's track down that suspicious lady who took our W-Engine as soon as possible. I'll get to work re-establishing a partial connection with the HDD... then have Fairy pull up everything we've got on Ramiel!", + "Main_Chat_Chapter180_818513102_25": "...Well then, given the circumstances, this really is the most reasonable approach. But once we get that W-Engine back... I'm won't let you go into a Hollow alone again. You're going to stay an \"armchair Proxy\" for a long time, Belle, just like before.", + "Main_Chat_Chapter180_818513102_26": "Hmm... with that, then I'd only need about half an hour to establish a connection with the HDD... and you wouldn't need to use your eyes anymore. Fairy and I could handle the route calculations instead...", + "Main_Chat_Chapter180_818513102_28": "...Belle, are you certain you can do it by then? I know finding her and getting that W-Engine back is top priority right now... but that doesn't mean I'm gonna let my sister go charging in and put herself at risk!", + "Main_Chat_Chapter180_818513102_29": "(whisper) I shouldn't have disabled the HDD connection config... How long's it gonna take to re-establish a stable connection? Gotta calculate this...", + "Main_Chat_Chapter180_818513102_30": "(whisper) Velina... no contact info... Mayor Mayflower... completely out of contact as of late...", + "Main_Chat_Chapter180_818513102_31": "Wise goes quiet for a while. Then he starts muttering to himself— his voice catching at first, but quickly shifting into contemplation.", + "Main_Chat_Chapter180_818513102_32": "We both have the same implants, so I've got a pretty good idea of what you're dealing with right now. Belle, be honest with me... how many more times can you use your eyes' pathfinding and consciousness link abilities?", + "Main_Chat_Chapter180_818513102_33": "Belle, I know you're holding back because you don't want us to worry. Cissia shouldn't overhear us here... Tell me what's really going on, okay? Don't worry about me worrying.", + "Main_Chat_Chapter180_818513102_34": "Cissia is still basking in the joy of having breakfast together when Wise suddenly shoots you a look. While Cissia isn't paying attention, Wise leads you to a secluded corner of the house...", + "Main_GalGame_Chapter150_11500030_014": "Porcelumex already managed to rescue a few, but no one knows how long it'll take for the rest to get out...", + "Main_GalGame_Chapter150_11500035_029": "I am Fairy — a type III general-purpose AI equipped with total sequential integration. I am also Master's Supreme Assistant, the most versatile companion for Hollow navigation, data processing, and life management. Last but not least... when Master makes questionable decisions, I offer a modest spark of wisdom to keep things on track.", + "Main_GalGame_Chapter150_11500035_050": "Phaethon? Wow, so you're the legendary Proxy I heard about a few days ago!", + "Main_GalGame_Chapter150_11500040_001": "*phew*... That was close! Almost blew our cover there — thanks for playing along! Looks like Bolion's intel still needs some work!", + "Main_GalGame_Chapter150_11500040_004": "\"Acting Temple Master\"...? And that Bangboo backing you up... That's not Belion is it? It looks more like Bolion. The one who secretly snuck down from Yunkui Summit to train at Failume Heights, right?", + "Main_GalGame_Chapter150_11500040_006": "Look... We thought Suibian Temple would be unattended today. Shifu and Senior Fufu are both out, and if someone shows up for a divination, I'm technically the most senior disciple here, so... I thought I'd just \"fill in\" for a bit!", + "Main_GalGame_Chapter150_11500040_007": "The other day, I was hanging around Waifei Peninsula when I ran into little Bolion. Turns out it snuck down the mountain too. We both nearly jumped out of our skins, thinking the other had been sent to drag us back to Yunkui Summit!", + "Main_GalGame_Chapter150_11500040_048": "(Yixuan Shifu's usually so carefree. I didn't expect her to be so protective...)", + "Main_GalGame_Chapter150_11500040_049": "(Yixuan Shifu's usually so carefree. I didn't expect her to be so protective...)", + "Main_GalGame_Chapter150_11500180_018": "...Agreed.", + "Main_GalGame_Chapter150_11500480_006": "Krampus, Phaethon, Ye Shunguang... I was hoping to lend you a hand and dedicate the power of the stone lion to the Creator as a gift, an offering of thanks for the power They lost when They cleansed the Miasma.", + "Main_GalGame_Chapter150_11500525_014": "Right. There was so much happening so quickly that we didn't have time to investigate further. Which is why we couldn't tell you right away.", + "Main_GalGame_Chapter170_11700140_022": "(Aria and Sunna are both so young, and they're not even trained Hollow operatives... And they sure don't look like the fighting type...)", + "Main_GalGame_Chapter170_11700193_024": "To Aria, those memories are immensely traumatic... That puts her in a dangerous situation. Is there anything we can do?", + "Main_GalGame_Chapter170_11700310_067": "No need to thank me. Save it for the managers.", + "Main_GalGame_Chapter170_11700360_021": "Yeah, the outcome of that last commission... it wasn't perfect, but we did our best with the help Public Security gave us...", + "Main_GalGame_Chapter170_11700390_069": "My life... it's the one you've always wanted, isn't it? Walking a path already paved by others, \"playing\" music on cue, in venue after venue...", + "Main_GalGame_Chapter170_11700400_016": "We'll run a basic data trace first — once we have the initial results, we'll hand everything over to Public Security and invite you to review it together.", + "Main_GalGame_Chapter170_11700410_018": "Your friend has heard every word we said.", + "Main_GalGame_Chapter170_11700490_033": "It is our Gilded Carrot Day gift from Belobog Heavy Industries to every citizen. If you have any suggestions or changes you'd like, be sure to let us know!", + "Main_GalGame_Chapter180_11800010_016": "With TOPS backing it as a sponsor this year, the event's blown up on a completely different level.", + "Main_GalGame_Chapter180_11800010_018": "For once, Nicole's idea doesn't sound completely crazy... but are we actually going to say yes? Come to think of it, the HDD had that redundant data glitch recently. It should be resolved now, right?", + "Main_GalGame_Chapter180_11800010_019": "Notice: The current dataset is insufficient to support a stable conclusion. Requesting a connection to test it with you, Master.", + "Main_GalGame_Chapter180_11800010_022": "Let's run a test then. Go for it, Fairy.", + "Main_GalGame_Chapter180_11800010_024": "Suddenly, you're hit with intense dizziness, pain shoot from your eyes to deep in your skull...\nAfter who knows how long...", + "Main_GalGame_Chapter180_11800010_028": "I'm fine, but my eyes felt pretty weird for a second.", + "Main_GalGame_Chapter180_11800010_029": "I'm fine, it's just my eyes felt really weird for a second...", + "Main_GalGame_Chapter180_11800010_033": "Something's not right, Belle. We thought the redundant data was caused by a Hollow anomaly, but now it definitely seems like there's something wrong with your smart lenses!", + "Main_GalGame_Chapter180_11800010_036": "Risk assessment in progress... Conclusion: In the short term, the HDD system may suffer reduced output, and Master may experience fatigue or dizziness during use. Long-term effects: cannot be determined at this time.", + "Main_GalGame_Chapter180_11800010_045": "Doesn't sound good? It's way worse than that. This is a total disaster! ...I've had this uneasy feeling ever since that fight that something might've gone wrong with your eyes, but I kept telling myself it was probably nothing.", + "Main_GalGame_Chapter180_11800010_046": "Doesn't sound good? It's much worse than that. I've had this nagging feeling since that fight that something might've been wrong with your eyes, but I kept hoping it was nothing.", + "Main_GalGame_Chapter180_11800010_054": "What's going on outside the store? Sounds like a customer's arguing with 18? C'mon Belle, we should go take a look.", + "Main_GalGame_Chapter180_11800010_Name_001": "Belle", + "Main_GalGame_Chapter180_11800010_Name_002": "Wise", + "Main_GalGame_Chapter180_11800010_Name_003": "Fairy", + "Main_GalGame_Chapter180_11800010_Name_004": "???", + "Main_GalGame_Chapter180_11800020_011": "Chief Technician? So you're a researcher?", + "Main_GalGame_Chapter180_11800020_014": "Okay... You said you had something very important to discuss. What did you want to ask, exactly?", + "Main_GalGame_Chapter180_11800020_015": "Okay... You said you had something very important to discuss. What exactly did you want to talk about?", + "Main_GalGame_Chapter180_11800020_018": "(Strange... the moment I touched that pendant, the discomfort in my eyes seemed to let up for a second. Am I imagining things?)", + "Main_GalGame_Chapter180_11800020_019": "(Strange... the moment I touched that pendant, the discomfort in my eyes seemed to let up for a moment. Am I imagining things?)", + "Main_GalGame_Chapter180_11800020_020": "Miss Norma, just what is this pendant—", + "Main_GalGame_Chapter180_11800020_028": "(Wait... the mayor's letter said \"two visitors.\" So is the letter genuine, but she's an impostor?)", + "Main_GalGame_Chapter180_11800020_029": "(Wait... the mayor's letter said \"two visitors.\" So is the letter genuine, but she's an impostor?)", + "Main_GalGame_Chapter180_11800020_033": "Velina was supposed to come with me! But she got called into a last-minute meeting, then got stuck in traffic, and someone even scraped her car so it had to be sent in for repairs... I couldn't wait any longer, so I came in to find you on my own.", + "Main_GalGame_Chapter180_11800020_035": "Huh... I see...", + "Main_GalGame_Chapter180_11800020_038": "Sorry about that. It's nothing. Looks like we were overthinking it. We'll fully cooperate from here on out. But could you elaborate on this material? That way, we can give you a proper answer.", + "Main_GalGame_Chapter180_11800020_040": "Norma is about to say the name of the material... when suddenly, the door of the video store is pushed open, interrupting her!\nAn elegant lady slowly walks in...", + "Main_GalGame_Chapter180_11800020_Name_001": "???", + "Main_GalGame_Chapter180_11800020_Name_002": "Belle", + "Main_GalGame_Chapter180_11800020_Name_003": "Wise", + "Main_GalGame_Chapter180_11800020_Name_004": "Norma", + "Main_GalGame_Chapter180_11800030_008": "Oh? You caught on fast. Looks like you've really improved your people skills lately. It's just... *sigh* it would've been even better if you'd remembered the letter actually includes a verification code that pulls up our ID photos.", + "Main_GalGame_Chapter180_11800030_025": "(Did she figure out what I was planning...? I guess I'll go ahead and accept their offer then.)", + "Main_GalGame_Chapter180_11800030_026": "(Did she figure out what I was planning...? I guess I'll go ahead and accept their offer then.)", + "Main_GalGame_Chapter180_11800030_028": "Yeah, that's right.", + "Main_GalGame_Chapter180_11800030_034": "Belle? Give back the Porcelloy pendant. What's going on? Why are you so fixated on it?", + "Main_GalGame_Chapter180_11800030_044": "Wise, what was that about just now? You suddenly agreed to tell Velina about seeing the Porcelloy, and you wouldn't let go of their pendant!", + "Main_GalGame_Chapter180_11800030_045": "What's going on, Belle? You suddenly agreed to tell Velina about seeing the Porcelloy, and even kept their pendant?", + "Main_GalGame_Chapter180_11800030_047": "So Porcelloy can ease your symptoms! If we can figure out how it actually works... it might solve our problem once and for all!", + "Main_GalGame_Chapter180_11800030_048": "So Porcelloy can ease your symptoms! If we can figure out how it actually works... it might solve our problem once and for all!", + "Main_GalGame_Chapter180_11800030_051": "Notice: Key information has been located. Hollow Champion prize display: No. 001, a Flint Porcelloy W-Engine.", + "Main_GalGame_Chapter180_11800030_Name_001": "Norma", + "Main_GalGame_Chapter180_11800030_Name_002": "Belle", + "Main_GalGame_Chapter180_11800030_Name_003": "Wise", + "Main_GalGame_Chapter180_11800040_007": "Somehow... it feels like the one thing I'm not short on is glory.", + "Main_GalGame_Chapter180_11800040_008": "It feels like the one thing I'm not short on is glory.", + "Main_GalGame_Chapter180_11800040_010": "Nicole, if you want us to partner up, you could at least show a little sincerity. Belle and I already carefully went over the competition rules on our way over.", + "Main_GalGame_Chapter180_11800040_013": "There are so many contestants this time, and the organizers are distributing standard-issue Carrots to everyone. So unless you have a special edge, you might not even run into any Ethereals before the competition ends.", + "Main_GalGame_Chapter180_11800040_014": "There are so many contestants this time, and the organizers are distributing standard-issue Carrots to everyone. So unless you have a special edge, you might not even run into any Ethereals before the competition ends.", + "Main_GalGame_Chapter180_11800040_027": "With Hollow veterans like you two, plus Wise leading the way, we'll hit peak scoring efficiency. We're guaranteed a spot near the top of the leaderboard!", + "Main_GalGame_Chapter180_11800040_028": "With Hollow veterans like you two, plus Belle leading the way, we'll hit peak scoring efficiency. We're guaranteed a spot near the top of the leaderboard!", + "Main_GalGame_Chapter180_11800040_030": "When the time comes, just give Belle the W-Engine. We don't want any of the other prizes or rewards!", + "Main_GalGame_Chapter180_11800040_031": "Okay, okay, cut it out! You don't have to hold back! If it's the W-Engine you want, then anyone who's also got their sights set on it is an enemy of the Cunning Hares!", + "Main_GalGame_Chapter180_11800040_035": "Haha, considering how well you dodge all those debt collectors, I can rest easy.", + "Main_GalGame_Chapter180_11800040_036": "Haha, considering how well you dodge all those debt collectors, I can rest easy.", + "Main_GalGame_Chapter180_11800040_037": "Thanks guys. We're counting on ya!", + "Main_GalGame_Chapter180_11800040_038": "Thanks, you guys. We're counting on you!", + "Main_GalGame_Chapter180_11800040_043": "Nicole and I are gonna head back to get prepared! See you at the competition!", + "Main_GalGame_Chapter180_11800050_003": "Huh, Wise, is that the person you mentioned before, the one who was with Xiao'Zhao? How come she's participating in the competition?", + "Main_GalGame_Chapter180_11800050_005": "Aaaaand she left... She looks like trouble anyway.", + "Main_GalGame_Chapter180_11800050_006": "She just walked off without a word... She looks like trouble anyway.", + "Main_GalGame_Chapter180_11800050_007": "Sorry to keep you both waiting! When Hollows threaten the city, from the city rises a champion! Welcome to the Hollow Champion Starloop main venue. How can I help you?", + "Main_GalGame_Chapter180_11800050_009": "I wanna sign up as a member of the Cunning Hares. The team should have already qualified?", + "Main_GalGame_Chapter180_11800050_010": "I'm here to sign up as a member of the Cunning Hares. The team should have already qualified.", + "Main_GalGame_Chapter180_11800050_014": "Let me explain. You two should already be familiar with the competition rules. There is no limit on the number of team members for this contest. You can compete solo or stick together as a team.", + "Main_GalGame_Chapter180_11800050_019": "Ah, makes sense. Classic move from Rusty Cliff Corp. from the entertainment powerhouse.", + "Main_GalGame_Chapter180_11800050_022": "Welcome officially to the competition! Next, we will introduce the designated item for this event, which also serves as the only proof of your participant status: the Ethereal card.", + "Main_GalGame_Chapter180_11800050_023": "Although it's called an Ethereal card, it is actually an electronic device.", + "Main_GalGame_Chapter180_11800050_024": "What's the Ethereal card used for?", + "Main_GalGame_Chapter180_11800050_025": "Although it's called an Ethereal card, it's clearly an electronic device with scanning and signal-transmission functions.", + "Main_GalGame_Chapter180_11800050_026": "Although it's called an Ethereal card, it's clearly an electronic device with scanning and signal-transmission functions.", + "Main_GalGame_Chapter180_11800050_029": "That's right. In battle, the Ethereal card will record your combat data and calculate your points. At the same time, you'll also need to use it to connect with the official data terminals to receive Carrot information.", + "Main_GalGame_Chapter180_11800050_031": "Of course, the Ethereal card will be loaded with initial Carrot data at the start of the competition, but any subsequent updates will require participants to go near the data terminals.", + "Main_GalGame_Chapter180_11800050_032": "Here's some crucial info, so please pay attention: If your Ethereal card is destroyed, you'll be disqualified. Your personal points will be reset to zero from the team's total score, but the team's participant number coefficient will remain unchanged.", + "Main_GalGame_Chapter180_11800050_033": "In other words, losing members is bad news for the team.", + "Main_GalGame_Chapter180_11800050_035": "Exactly. Truth is, this measure is meant to remind participants to stay safe and avoid fighting enemies that could leave them too overwhelmed to keep their Ethereal Card in check, since the competition does not provide insurance.", + "Main_GalGame_Chapter180_11800050_037": "Please proceed to the line ahead to pay the equipment fee and complete your Ethereal card activation. Once that's done, you'll be officially registered to compete.", + "Main_GalGame_Chapter180_11800050_038": "Whoa, that's quite a line... I'll go queue up, Wise, and you go check out the W-Engine prize.", + "Main_GalGame_Chapter180_11800050_039": "Looks like the line's pretty long... Belle, I'll go queue up, you go check out that W-Engine prize first.", + "Main_GalGame_Chapter180_11800060_001": "Wait, seriously? This thing's worth that much, and it even has a special material usage permit! Let me see... \"Flint Porcelloy W-Engine: Concealed Light\"...", + "Main_GalGame_Chapter180_11800060_003": "Would the average person even need this? Then again, Porcelloy itself is super rare, so... maybe it'd be a collector's target? Look, this W-Engine doesn't even seem brand new. It even has some scratches on it.", + "Main_GalGame_Chapter180_11800060_007": "(Compared to the other prizes, the Porcelloy W-Engine seems less popular... but that's a good thing! While there aren't many people around, let's get a little closer and take a look.)", + "Main_GalGame_Chapter180_11800060_009": "(Whew... I didn't expect just being near the W-Engine would make me feel better. The Porcelloy content in this must be pretty high!)", + "Main_GalGame_Chapter180_11800060_010": "(If I can get my hands on it, given time, I can definitely solve the problems with the HDD and my eyes! But now that I think about it, what does that line in the description mean—\"suppress energy-level fluctuations of potent Ether in internal and external environments\"?)", + "Main_GalGame_Chapter180_11800060_011": "(If I can get my hands on it, given time, I can definitely solve the problems with the HDD and my eyes! But now that I think about it, what does that line in the description mean—\"suppress energy-level fluctuations of potent Ether in internal and external environments\"?)", + "Main_GalGame_Chapter180_11800060_013": "...Putting aside the external environment for now, does the \"internal environment\" refer to the human body? What's the difference between the energy fluctuations of potent Ether and Corruption in general?", + "Main_GalGame_Chapter180_11800060_015": "{F#Uwaaaaaahhh! Wh–Who?}{M#Ugh!}", + "Main_GalGame_Chapter180_11800060_018": "Ugh!! Oh... Y–You scared me.", + "Main_GalGame_Chapter180_11800060_019": "Huh, um... Sorry, you're...?", + "Main_GalGame_Chapter180_11800060_020": "Huh, um... Sorry, and you are...?", + "Main_GalGame_Chapter180_11800060_031": "I see. No wonder you were so absorbed in looking at this one. I honestly can't think of any use for spending points to get such a niche W-Engine.", + "Main_GalGame_Chapter180_11800060_036": "It's okay. You don't have to be so formal. I'm Wise, I'm also a contestant. Nice to meet you.", + "Main_GalGame_Chapter180_11800060_042": "Even if the targets were the same, everyone can still become comrades.", + "Main_GalGame_Chapter180_11800060_043": "Even if the targets were the same, everyone can still become comrades.", + "Main_GalGame_Chapter180_11800060_051": "I actually haven't decided yet either...", + "Main_GalGame_Chapter180_11800060_052": "I actually haven't decided yet either...", + "Main_GalGame_Chapter180_11800070_007": "I feel the same...", + "Main_GalGame_Chapter180_11800070_008": "Wise, I'm sorry I made you worry.", + "Main_GalGame_Chapter180_11800070_009": "Belle, I'm sorry I made you worry.", + "Main_GalGame_Chapter180_11800070_010": "Well thankfully, we've got a solution now. Wise, make sure you rest up these next few days before the competition. After all, we'll have to rely on the HDD to win that Porcelloy W-Engine.", + "Main_GalGame_Chapter180_11800070_011": "Well thankfully, we've got a solution now. Make sure you rest up these next few days before the competition. After all, we'll have to rely on the HDD to win that Porcelloy W-Engine.", + "Main_GalGame_Chapter180_11800070_012": "As for this Porcelloy pendant we borrowed, since it eases the symptoms, keep it and the Ethereal card close during the competition.", + "Main_GalGame_Chapter180_11800070_013": "As for this Porcelloy pendant we borrowed, since it eases the symptoms, keep it and the Ethereal card close during the competition.", + "Main_GalGame_Chapter180_11800080_001": "Wise, you're here already?! It's so early. We still have several hours before the official start of the competition.", + "Main_GalGame_Chapter180_11800080_002": "Belle? You're up early. We still have several hours before the competition starts.", + "Main_GalGame_Chapter180_11800080_008": "Oh, there's just one thing: if the HDD has to run at full computational load for both of us at the same time, it'll slow down the isolation of redundant data. That's risky for you, so I temporarily disabled part of my connection config.", + "Main_GalGame_Chapter180_11800080_009": "Oh, there's just one thing: if the HDD has to run at full computational load for both of us at the same time, it'll slow down the isolation of redundant data. That's risky for you, so I temporarily disabled part of my connection config.", + "Main_GalGame_Chapter180_11800080_010": "*sigh* I'm no match for you when it comes to HDD compatibility... In such a high-stakes competition today, it looks like you'll have to handle it yourself...", + "Main_GalGame_Chapter180_11800080_011": "*sigh* I'm no match for you when it comes to HDD compatability... So for this high-stakes competition, you'll have to handle it yourself...", + "Main_GalGame_Chapter180_11800080_014": "Don't say that, Belle. Your remote support is what really matters. Don't worry, there are a few days of rest between each stage. The intensity is totally manageable.", + "Main_GalGame_Chapter180_11800080_019": "Hm? What was that? Sounds like it came from upstairs...", + "Main_GalGame_Chapter180_11800080_021": "What?! Wise, come on, let's head up and check it out!", + "Main_GalGame_Chapter180_11800080_022": "What?! Belle, come on, let's head up and check it out!", + "Main_GalGame_Chapter180_11800090_001": "Cissia?! What are you doing in my room?!", + "Main_GalGame_Chapter180_11800090_009": "You're making up memories that never happened!", + "Main_GalGame_Chapter180_11800090_010": "Feels like you're making stuff up, to me...", + "Main_GalGame_Chapter180_11800090_011": "Don't confuse imagination with memories!", + "Main_GalGame_Chapter180_11800090_012": "Feels like someone is confusing their imagination for memory...", + "Main_GalGame_Chapter180_11800090_016": "I was actually planning a surprise for you... After today's competition, I was going to have Nicole and the others come over to relax and hang out.", + "Main_GalGame_Chapter180_11800090_024": "You haven't even asked what I think yet...", + "Main_GalGame_Chapter180_11800090_025": "Cissia, even if you keep bugging Wise about joining the competition, it's a bit too late now. Registration's already closed, and all the Ethereal cards have been handed out...", + "Main_GalGame_Chapter180_11800090_026": "Cissia, even if you keep bugging Belle about joining the competition, it's a bit too late now. Registration's already closed, and all the Ethereal cards have been handed out...", + "Main_GalGame_Chapter180_11800090_027": "Hm? Wait, hold on. The on-site scoreboard was only showing information about all the teams during the registration period. Why didn't you register if you were already at the venue?", + "Main_GalGame_Chapter180_11800090_028": "Hm? Wait, hold on. The on-site scoreboard was only showing information about all the teams during the registration period. Why didn't you register if you were already at the venue?", + "Main_GalGame_Chapter180_11800090_029": "Heh... I-I'm a special agent working under that super scary demon lord, you know! I thought, just like in the stories, I flash my credentials and boom, I get to skip all those \"formalities\" meant for ordinary people! That's how it's supposed to work!", + "Main_GalGame_Chapter180_11800090_030": "I told the staff member about it three times. Three times! And he was like, \"Miss, I heard you,\" but thanks to that guy's negligence, my Ethereal card still hasn't activated as of this morning.", + "Main_GalGame_Chapter180_11800090_033": "Does participating in the competition happen to be your assignment from Commissioner Severian?", + "Main_GalGame_Chapter180_11800090_034": "Does participating in the competition happen to be your assignment from Commissioner Severian?", + "Main_GalGame_Chapter180_11800090_037": "The chances of something like that happening are highly unlikely. There's only three people on Wise's team, after all.", + "Main_GalGame_Chapter180_11800090_038": "The chances of something like that happening are highly unlikely. There's only three people on Belle's team, after all.", + "Main_GalGame_Chapter180_11800090_040": "Is it just me, or are a lot of people barging into our place today? Billy, why are you here? Didn't you agree to meet Wise at Starloop?", + "Main_GalGame_Chapter180_11800090_041": "Is it just me, or are a lot of people barging into our place today? Billy, why are you here? Didn't you agree to meet Belle at Starloop?", + "Main_GalGame_Chapter180_11800090_046": "If anything can go wrong, it will go wrong... Is this Cissia's true power...?", + "Main_GalGame_Chapter180_11800090_047": "If anything can go wrong, it will go wrong... Is this Cissia's true power...?", + "Main_GalGame_Chapter180_11800090_049": "Coming from the Cunning Hares, though... this honestly isn't that shocking.", + "Main_GalGame_Chapter180_11800090_052": "Her name is Cissia. She's a friend... I guess.", + "Main_GalGame_Chapter180_11800090_057": "Billy, let's get down to business first. If Nicole can't participate in the competition now, our team's score is gonna be in serious trouble.", + "Main_GalGame_Chapter180_11800090_058": "Billy, let's get down to business first. If Nicole can't participate in the competition now, our team's score is gonna be in serious trouble.", + "Main_GalGame_Chapter180_11800090_062": "Don't get ahead of yourself. Even though you can use Nicole's Ethereal card to participate, if anyone finds out you're not her, it could create issues not only for us, but for you and your assignment.", + "Main_GalGame_Chapter180_11800090_063": "Don't get ahead of yourself. Even though you can use Nicole's Ethereal card to participate, if anyone finds out you're not her, it could create issues not only for us, but for you and your assignment.", + "Main_GalGame_Chapter180_11800100_001": "Morning, Proxy! It's been ages since I stayed at your place. Your breakfast is still scrumptious as ever!", + "Main_GalGame_Chapter180_11800100_002": "That said — you might wanna teach your Bangboo some basic hospitality. I went to grab breakfast and the whole bunch latched onto the fridge door, en-neh-en-nehing me nonstop.", + "Main_GalGame_Chapter180_11800100_003": "It was just a bowl of raw eggs and meat. Is that really worth the fuss?", + "Main_GalGame_Chapter180_11800100_004": "(Wait… is she talking about—)", + "Main_GalGame_Chapter180_11800100_005": "(Wait... is she talking about the cat food my brother made? The one with over-frozen raw eggs and leftover meat scraps?)", + "Main_GalGame_Chapter180_11800100_006": "(Wait... is she talking about the cat food I made? The one with old, frozen raw eggs and leftover meat scraps?)", + "Main_GalGame_Chapter180_11800100_007": "Ah... Haha... Uh, I think 18 and the others were just trying to warn you that eating raw food isn't good for your health...", + "Main_GalGame_Chapter180_11800100_008": "Uh, well... 18 and the others were probably just trying to remind you that raw food isn't very good for you...", + "Main_GalGame_Chapter180_11800100_009": "Oh, hey, Wise, you're here too. Cissia, here — your phone's ringing. Looks like it's Commissioner Severian.", + "Main_GalGame_Chapter180_11800100_010": "You're up too, Belle? Cissia, here — your phone's ringing. Looks like it's Commissioner Severian.", + "Main_GalGame_Chapter180_11800100_011": "WH—WH—WH—WHAT?! Who—?!", + "Main_GalGame_Chapter180_11800100_012": "Shh! Shhhh— You two, don't make a sound!", + "Main_GalGame_Chapter180_11800100_013": "Ahem! Rep–R–R–Reporting, sir! Mission proceeding smoothly, awaiting further instructions!", + "Main_GalGame_Chapter180_11800100_014": "Put the Proxy on the line.", + "Main_GalGame_Chapter180_11800100_015": "Huh? S–Sir? Wh–What Proxy? There's no Proxy here!", + "Main_GalGame_Chapter180_11800100_016": "Mm... I won't repeat myself.", + "Main_GalGame_Chapter180_11800100_017": "Yes, sir! Proxy, please take the call.", + "Main_GalGame_Chapter180_11800100_018": "Hello, Commissioner Severian?", + "Main_GalGame_Chapter180_11800100_019": "Commissioner, you really do have eyes everywhere...", + "Main_GalGame_Chapter180_11800100_020": "Hello, Commissioner Severian?", + "Main_GalGame_Chapter180_11800100_021": "Hello, Commissioner Severian?", + "Main_GalGame_Chapter180_11800100_022": "I'll keep this brief. I know Cissia entered the Hollow Champion competition using your connections. Honestly, the fact that my subordinate thought to go through you means she's not completely inept.", + "Main_GalGame_Chapter180_11800100_023": "You really have eyes and ears everywhere. You even know Cissia came over to hang out today...?", + "Main_GalGame_Chapter180_11800100_024": "You really have eyes and ears everywhere. You even know Cissia came over to hang out today...?", + "Main_GalGame_Chapter180_11800100_025": "Not just today, I imagine. I'll keep it brief. I know Cissia entered the Hollow Champion competition using your connections. Honestly, the fact that my subordinate thought to go through you means she's not completely inept.", + "Main_GalGame_Chapter180_11800100_026": "As for our investigation target... I assume she's already told you about it. That's fine. Sharing this information likely improves your odds of survival.", + "Main_GalGame_Chapter180_11800100_027": "Those crystallized Ethereals — what exactly is the deal with them?", + "Main_GalGame_Chapter180_11800100_028": "In that case, let's cut to the chase. What exactly is up with those faded Ethereals?", + "Main_GalGame_Chapter180_11800100_029": "In that case, let's cut to the chase. What exactly is up with those faded Ethereals?", + "Main_GalGame_Chapter180_11800100_030": "It's a special form of inert Ether. While those Ethereal individuals haven't \"died,\" their Ether Activity has been completely stripped away—simply put, you can consider it as a different type of \"death.\"", + "Main_GalGame_Chapter180_11800100_031": "The faded Ethereals may not pose a threat to humans, but whoever wields this ability might. They've infiltrated the competition, and I doubt their motives are innocent.", + "Main_GalGame_Chapter180_11800100_032": "Our mission is to identify them, and this mission comes directly from the city administration. Um... my apologies, I'm afraid that's all I can disclose at my clearance level.", + "Main_GalGame_Chapter180_11800100_033": "In any case, I am calling to make it clear: I won't interfere with Cissia's choice to work with you. As long as it doesn't obstruct the investigation, feel free to make full use of my subordinate to secure whatever prize you desire.", + "Main_GalGame_Chapter180_11800100_034": "(No, don't let Proxy turn into a demon too—)", + "Main_GalGame_Chapter180_11800100_035": "Please, excuse me for a moment, Proxy. I must take an urgent internal call. Eh... I see... Hm? ...Hmph, that's ridiculous.", + "Main_GalGame_Chapter180_11800100_036": "Everyone, the situation has changed—the Hollow Champion competition's prizes have been stolen.", + "Main_GalGame_Chapter180_11800100_037": "What?! Wait, wait, wait! That wasn't me, sir! I was... Yesterday, I was just joking with the Proxy!", + "Main_GalGame_Chapter180_11800100_038": "...Wake that sleepwalker up, Proxy, and prepare a video playback device immediately. I have footage for you.", + "Main_GalGame_Chapter180_11800100_Name_001": "Cissia", + "Main_GalGame_Chapter180_11800100_Name_002": "Belle", + "Main_GalGame_Chapter180_11800100_Name_003": "Wise", + "Main_GalGame_Chapter180_11800100_Name_004": "Severian", + "Main_GalGame_Chapter180_11800110_002": "The Hollow has never been a place where heroes and champions are born, only trash and the rawest, ugliest desires! So let's play a game that's more fitting for a Hollow, how about it?", + "Main_GalGame_Chapter180_11800110_003": "I've got all the prize money and rewards for Hollow Champion right here! Next, I'll scatter them straight into the Hollow!", + "Main_GalGame_Chapter180_11800110_004": "No registration! No qualifications! Anyone — anyone — with the skill can come and take them!", + "Main_GalGame_Chapter180_11800110_005": "Hahaha — well?! Do you like my gift?!", + "Main_GalGame_Chapter180_11800110_006": "Don't kid yourselves into thinking you are the ones who make the rules. From this moment on, I run this game!", + "Main_GalGame_Chapter180_11800110_007": "Romeul—Wait, this isn't what I think it is, right?!", + "Main_GalGame_Chapter180_11800110_008": "Romeul—Wait, this isn't what I think it is, right?!", + "Main_GalGame_Chapter180_11800110_009": "Unfortunately, what he said is true.", + "Main_GalGame_Chapter180_11800110_010": "Last night, before Romeul's arrest warrant was officially issued, he snapped the neck of the guard at the temporary holding site.", + "Main_GalGame_Chapter180_11800110_011": "About an hour ago, Romeul broke into the Hollow Athletics League storage holding the competition prizes, snatched a truck loaded with all the prizes, then drove straight into the Hollow.", + "Main_GalGame_Chapter180_11800110_012": "He released that declaration online before entering the Hollow. And just as promised, he's been driving throughout the Hollow, scattering the prizes.", + "Main_GalGame_Chapter180_11800110_013": "So, you're saying... The Hollow is already—", + "Main_GalGame_Chapter180_11800110_014": "So, you're saying... The Hollow is already—", + "Main_GalGame_Chapter180_11800110_015": "Full of fanatical opportunists drawn by the promise of prizes, yes. We're detecting an immense number of biological heat signatures inside. The precinct has dispatched units into the Hollow, but the affected area is too large to bring under control.", + "Main_GalGame_Chapter180_11800110_016": "(Oh no, the Porcelloy W-Engine!!)", + "Main_GalGame_Chapter180_11800110_017": "(Oh no, the Porcelloy W-Engine!! If someone else gets their hands on it, we might never find it again!)", + "Main_GalGame_Chapter180_11800110_018": "(Oh no, the Porcelloy W-Engine!! If someone else gets their hands on it, we might never find it again!)", + "Main_GalGame_Chapter180_11800110_019": "Cissia, this is a direct order. Proceed to the Hollow immediately to provide support. If the person responsible for creating the faded Ethereals is after the prizes, there's a strong chance they're already inside. Find them.", + "Main_GalGame_Chapter180_11800110_020": "Y–Yes! Sir!", + "Main_GalGame_Chapter180_11800110_021": "Proxy, thank you for providing the playback equipment. Unfortunately, it appears your cooperation with my subordinate ends here.", + "Main_GalGame_Chapter180_11800110_022": "Can I roll with you on this?", + "Main_GalGame_Chapter180_11800110_023": "May I assist Cissia?", + "Main_GalGame_Chapter180_11800110_024": "Can I join your operation? You know what I can do. Finding people and objects in the Hollow just so happens to be my specialty.", + "Main_GalGame_Chapter180_11800110_025": "Can I join your operation? You know what I can do. Finding people and objects in the Hollow just so happens to be my specialty.", + "Main_GalGame_Chapter180_11800110_026": "Let me help Cissia. You know what I can do. Finding people and objects in the Hollow just so happens to be my specialty.", + "Main_GalGame_Chapter180_11800110_027": "Let me help Cissia. You know what I can do. Finding people and objects in the Hollow just so happens to be my specialty.", + "Main_GalGame_Chapter180_11800110_028": "While I'm not so inflexible as to disallow that, I also can't offer any guarantees regarding your safety.", + "Main_GalGame_Chapter180_11800110_029": "That's fine. This is enough.", + "Main_GalGame_Chapter180_11800110_030": "It's fine. You're willing to let me come — that's enough. Let's move now.", + "Main_GalGame_Chapter180_11800110_031": "It's fine. You're willing to let me come — that's enough. Let's move now.", + "Main_GalGame_Chapter180_11800110_032": "Very well. I'll send all currently available intel to Cissia. Good luck to you both.", + "Main_GalGame_Chapter180_11800110_033": "Wise, are you heading out with Cissia now? I know the Porcelloy W-Engine's missing, but you were just in the Hollow yesterday!", + "Main_GalGame_Chapter180_11800110_034": "Belle, are you leaving with Cissia now? I know the Porcelloy W-Engine's missing, but you were just in the Hollow yesterday!", + "Main_GalGame_Chapter180_11800110_035": "Wait, hold on. I'll go instead! I'll have Fairy reload my HDD configuration now. Just gimme thirty minutes!", + "Main_GalGame_Chapter180_11800110_036": "Wait, hold on. I'll go instead! I'll have Fairy reload my HDD configuration now. Just gimme thirty minutes!", + "Main_GalGame_Chapter180_11800110_037": "That might already be too late.", + "Main_GalGame_Chapter180_11800110_038": "Wise, listen to me. We're racing the clock here. If we delay any longer, we might not make it in time.", + "Main_GalGame_Chapter180_11800110_039": "Belle, listen to me. We're racing the clock here. If we delay any longer, we might not make it in time.", + "Main_GalGame_Chapter180_11800110_040": "Woah, hey, are you two forgetting this specialist? And my perception can cover part of what a Proxy does, you know.", + "Main_GalGame_Chapter180_11800110_041": "And seriously... You just promised to be more careful. Took you, what, five minutes to forget?!", + "Main_GalGame_Chapter180_11800110_042": "Are you sure you're up to this, Cissia...?", + "Main_GalGame_Chapter180_11800110_043": "Are you sure you're up to this, Cissia...?", + "Main_GalGame_Chapter180_11800110_044": "You've seen what I can do, haven't ya? Bottom line: only use your abilities when you absolutely have to. Anything I can handle, leave it to me.", + "Main_GalGame_Chapter180_11800110_045": "Just so we're clear — you're going after the W-Engine, and I'm investigating the one making those faded Ethereals. If we run into something dangerous like that Sweeper again? I'm running. And I'm dragging you with me!", + "Main_GalGame_Chapter180_11800110_046": "Alright, fine. You can go into the Hollow. But Cissia's got a point. That place is swarming with danger right now. We're gonna need backup.", + "Main_GalGame_Chapter180_11800110_047": "Alright, fine. You can go into the Hollow. But Cissia's got a point. That place is swarming with danger right now. We're gonna need backup.", + "Main_GalGame_Chapter180_11800110_048": "I'll contact Billy right now. The Sons of Calydon are also in the city. I'll have them head into the Hollow to back you up!", + "Main_GalGame_Chapter180_11800110_049": "I'll contact Billy right now. The Sons of Calydon are also in the city. I'll have them head into the Hollow to back you up!", + "Main_GalGame_Chapter180_11800110_050": "Let's move, Proxy.", + "Main_GalGame_Chapter180_11800110_Name_001": "\"Black Wolf\" Romeul", + "Main_GalGame_Chapter180_11800110_Name_002": "Belle", + "Main_GalGame_Chapter180_11800110_Name_003": "Wise", + "Main_GalGame_Chapter180_11800110_Name_004": "Severian", + "Main_GalGame_Chapter180_11800110_Name_005": "Cissia", + "Main_GalGame_Chapter180_11800120_005": "Don't worry, Belle. Whether it's Ethereal points, the Porcelloy W-Engine, or making a fortune... leave it all to me!", + "Main_GalGame_Chapter180_11800120_006": "Staying safe is what's most important. Don't forget, your body hasn't fully recovered yet, and the problem with your eyes still hasn't been resolved...", + "Main_GalGame_Chapter180_11800120_007": "Staying safe is what's most important. Don't forget, your body hasn't fully recovered yet, and the problem with your eyes still hasn't been resolved...", + "Main_GalGame_Chapter180_11800120_009": "(He's right. The competition is important, but I still need to be mindful of my eyes... I'd better map out the most efficient route to get points.)", + "Main_GalGame_Chapter180_11800120_010": "(She's right. The competition is important, but I still need to be mindful of my eyes... I'd better map out the most efficient route to get points.)", + "Main_GalGame_Chapter180_11800120_017": "Don't worry, we'll make it to the next round for sure. We may have had a slower start, but we can still pass them on the curve.", + "Main_GalGame_Chapter180_11800120_018": "Don't worry, we'll make it to the next round for sure. We may have had a slower start, but there's still time to turn the tables.", + "Main_GalGame_Chapter180_11800120_019": "No matter how many Hollow arenas there are for competitive hunting, the number of high-value Ethereals is limited. Leave the route planning to me. We'll use fissures to blitz through these arenas and rack up points as fast as possible!", + "Main_GalGame_Chapter180_11800120_020": "No matter how many Hollow arenas there are for competitive hunting, the number of high-value Ethereals is limited. Leave the route planning to me. We'll use fissures to blitz through these arenas and rack up points as fast as possible!", + "Main_GalGame_Chapter180_11800130_005": "You mean the spatial fractures? Right. Hollows themselves forcibly connect multiple areas through continuous Ether, but once that process is reversed, those areas end up fractured and distorted...", + "Main_GalGame_Chapter180_11800130_006": "You mean the spatial fractures? Right. Hollows themselves forcibly connect multiple areas through continuous Ether, but once that process is reversed, those areas end up fractured and distorted...", + "Main_GalGame_Chapter180_11800130_008": "And if spatial fractures have become a normal occurrence here, then... maybe these devices are meant to deal with them?", + "Main_GalGame_Chapter180_11800130_013": "Coordinates received! Thanks for the hard work, Fairy!", + "Main_GalGame_Chapter180_11800130_014": "Coordinates received. Thanks for the hard work, Fairy.", + "Main_GalGame_Chapter180_11800140_008": "Cissia's expression is serious...\nBefore you can ask, the surrounding Ethereal cards start beeping.", + "Main_GalGame_Chapter180_11800140_010": "Out of humanitarian concern, we don't want your efforts to go to waste. Therefore, after discussion among the Hollow Extreme Athletics League, we've decided to update the Carrot data version that identifies the high-points Ethereals areas.", + "Main_GalGame_Chapter180_11800140_014": "The Ethereal cards return to silence with a burst of static.\nLooking around, the atmosphere has become far more tense, and more and more people start leaving the rest area.", + "Main_GalGame_Chapter180_11800140_018": "Hold up, Billy! I'm afraid it's not that simple...", + "Main_GalGame_Chapter180_11800140_019": "Hold up, Billy! I'm afraid it's not that simple...", + "Main_GalGame_Chapter180_11800140_020": "Updating the Carrots mid-competition to mark so-called \"high-point\" Ethereal areas... That's way too suspicious...", + "Main_GalGame_Chapter180_11800140_021": "Updating the Carrots mid-competition to mark so-called \"high-point\" Ethereal areas... That's awfully suspicious...", + "Main_GalGame_Chapter180_11800140_022": "Just thinking about it, an official Carrot that hasn't been tested can't be ruled out for bugs. If something actually goes wrong, a ton of contestants could get lost in the Hollow...", + "Main_GalGame_Chapter180_11800140_023": "Common sense dictates that an official Carrot that hasn't been tested can't be ruled out for bugs. If something goes wrong, then a ton of contestants could get lost in the Hollow...", + "Main_GalGame_Chapter180_11800140_028": "What's wrong, Cissi... Uh, \"Nicole\"?", + "Main_GalGame_Chapter180_11800140_029": "What's wrong, Cissi... Uh, \"Nicole\"?", + "Main_GalGame_Chapter180_11800140_034": "What's going on...? Is something worrying you?", + "Main_GalGame_Chapter180_11800140_035": "You seem afraid... is something worrying you?", + "Main_GalGame_Chapter180_11800140_048": "The event guide said the latest navigation route is stored in the data piles inside the Hollow. As long as we find a data pile, we can confirm whether the new Carrot is correct or not.", + "Main_GalGame_Chapter180_11800140_050": "Hmph... Either way, finding a data pile isn't gonna be easy...", + "Main_GalGame_Chapter180_11800140_053": "If I remember correctly... someone has a very keen sense of smell. If we follow that scent of blood you picked up on, that should lead us in the right direction.", + "Main_GalGame_Chapter180_11800140_054": "If I remember correctly... someone has a very keen sense of smell. If we follow that scent of blood you picked up on, that should lead us in the right direction.", + "Main_GalGame_Chapter180_11800150_003": "The weak should accept their fate, and losers need to step aside. Now, everyone, please break your Ethereal card.", + "Main_GalGame_Chapter180_11800150_006": "Suddenly, a bullet brushes past Mors and embeds itself into the ground...", + "Main_GalGame_Chapter180_11800150_013": "Snap out of it, Cissia... You're the embodiment of justice, a Public Security specialist who's sworn to uphold what's right!", + "Main_GalGame_Chapter180_11800150_014": "C'mon, Cissia... You're the embodiment of justice, a Public Security specialist who's sworn to uphold what's right!", + "Main_GalGame_Chapter180_11800160_005": "No, I'm fine. Nice work, everyone.", + "Main_GalGame_Chapter180_11800160_006": "No, I'm fine. Nice work, everyone.", + "Main_GalGame_Chapter180_11800160_010": "Why did Mors attack you?", + "Main_GalGame_Chapter180_11800160_011": "It's no big deal. By the way, do you have any idea why Mors attacked you just now?", + "Main_GalGame_Chapter180_11800160_012": "It's no big deal. By the way, do you have any idea why Mors attacked you just now?", + "Main_GalGame_Chapter180_11800160_013": "W—We don't know either... Before this, we were just wandering around aimlessly through the Hollow...", + "Main_GalGame_Chapter180_11800160_014": "After receiving the latest announcement from the organizers, we decided to look for a data pile to update the Carrot, hoping to try our luck and maybe encounter some high-point Ethereals...", + "Main_GalGame_Chapter180_11800160_018": "It sounds like he's been lying in wait... But why was he so certain that you would show up here?", + "Main_GalGame_Chapter180_11800160_019": "It sounds like he's been lying in wait...\nBut why was he so certain that you would show up here?", + "Main_GalGame_Chapter180_11800160_020": "Hold on... Do you guys have the latest Carrot update?", + "Main_GalGame_Chapter180_11800160_021": "Hold on... Do you guys have the latest Carrot update?", + "Main_GalGame_Chapter180_11800160_024": "Your Ethereal cards...", + "Main_GalGame_Chapter180_11800160_026": "Excuse me, do you mind if I take a look at your Ethereal cards?", + "Main_GalGame_Chapter180_11800160_027": "Excuse me, do you mind if I take a look at your Ethereal cards?", + "Main_GalGame_Chapter180_11800160_028": "Without you, our Ethereal cards would have been trashed, so please, take a look.", + "Main_GalGame_Chapter180_11800160_029": "You give the contestants' Carrot to Fairy, and after a while...", + "Main_GalGame_Chapter180_11800160_033": "Faced with these tired and sincere gazes, your refusal catches in your throat. As you're considering how to respond...", + "Main_GalGame_Chapter180_11800160_035": "Of course we can help you! But... we can't help this many of you! You're all injured... We can't just drag you along while fighting Ethereals, can we?", + "Main_GalGame_Chapter180_11800160_037": "O—Our points probably aren't enough to advance, and we can't really help you either...\nForget it, we'll just leave on our own...", + "Main_GalGame_Chapter180_11800160_040": "Um... Let me explain. We're heading out to investigate the data piles that've been supplying everyone with the updated Carrots, but there's a good chance we'll run into similar dangers. Under those conditions, we can't guarantee your safety.", + "Main_GalGame_Chapter180_11800160_041": "Um... Allow me to explain. We're heading out to investigate the data piles that've been supplying everyone with the updated Carrots, but there's a good chance we'll run into similar dangers. Under those conditions, we can't guarantee your safety.", + "Main_GalGame_Chapter180_11800160_043": "Yeah, I was thinking the same. I'll leave it to you, Billy! Meanwhile, I'll keep moving forward with Ciss... I mean, \"Nicole\" to find a data pile.", + "Main_GalGame_Chapter180_11800160_044": "Yeah, I was thinking the same. I'll leave it to you, Billy! Meanwhile, I'll keep moving forward with Ciss... I mean, \"Nicole\" to find a data pile.", + "Main_GalGame_Chapter180_11800160_045": "Billy leaves with the injured. When you look around, you find Cissia stabbing at the ground with her weapon.", + "Main_GalGame_Chapter180_11800160_048": "Um... are you good? You're not mad at us for choosing to help them out, are you?", + "Main_GalGame_Chapter180_11800160_049": "Um... are you good? You're not mad at us for choosing to help them out, are you?", + "Main_GalGame_Chapter180_11800160_051": "If I were you, I'd never leave the video store from the day I was born! I'd live there for fifty... no, hundred years! And after a hundred years, I'd wanna be buried in the basement with Chalky!", + "Main_GalGame_Chapter180_11800160_058": "(whisper) ...Y-You... I... That's just a place I'm crashing at, that's all!", + "Main_GalGame_Chapter180_11800160_061": "Let's make a promise: once the competition's over, you can come home with us, okay?", + "Main_GalGame_Chapter180_11800160_062": "Let's make a promise: once the competition is over, you can come home with us, okay?", + "Main_GalGame_Chapter180_11800170_001": "After adjusting the data pile variables...", + "Main_GalGame_Chapter180_11800170_005": "Nah. That beep means I did it right. Guess I haven't lost my touch as a legendary Proxy~", + "Main_GalGame_Chapter180_11800170_007": "Fairy, you're up. Run a three-way comparison between this latest official Carrot, the initial navigation map built into our Ethereal cards, and the routes you calculated.", + "Main_GalGame_Chapter180_11800170_008": "Fairy, you're up. Run a three-way comparison between this latest official Carrot, the initial navigation map built into our Ethereal cards, and the routes you calculated.", + "Main_GalGame_Chapter180_11800170_012": "I've been wanting to ask — never mind the data pile... Why is your Ethereal card always talking? Mine doesn't say a word!", + "Main_GalGame_Chapter180_11800170_017": "Hiss... Looks like I underestimated you. You could feed a dozen mouths like mine without breaking a sweat.", + "Main_GalGame_Chapter180_11800170_023": "I see! These Carrots have been tweaking the navigation direction at various intervals, guiding all the unsuspecting contestants toward the same endpoint...", + "Main_GalGame_Chapter180_11800170_026": "Wise, what's the situation looking like from out there right now?", + "Main_GalGame_Chapter180_11800170_029": "Hold on, lemme check real quick...\nSeveral hot posts related to the competition have just popped up on Inter-Knot. They look like complaints from competitors who dropped out...", + "Main_GalGame_Chapter180_11800170_030": "They mention things like... getting lost... missing teammates, and... vicious attacks on people...", + "Main_GalGame_Chapter180_11800170_037": "But if that's the case, if the contestants end up completely lost in the Hollow, the backlash on Inter-Knot will go out of control. That can't be what the organizers wanted. There's gotta be a real mastermind behind all this... someone pulling the strings from the shadows.", + "Main_GalGame_Chapter180_11800170_038": "But if that's the case, if the contestants end up completely lost in the Hollow, the backlash on Inter-Knot will be severe. That can't be what the organizers wanted. There's gotta be a real mastermind behind all this... someone pulling the strings from the shadows.", + "Main_GalGame_Chapter180_11800170_039": "Understood, Belle.\nKeep the comms open. I'll play it by ear.", + "Main_GalGame_Chapter180_11800170_040": "Copy that, Wise.\nKeep the comms open. I'll play it by ear.", + "Main_GalGame_Chapter180_11800170_042": "W–Wait, wait, wait. Don't say it yet! Let me cover my ears first...", + "Main_GalGame_Chapter180_11800170_047": "Based on the official announcement from earlier, our Ethereal cards and the data piles should all be connected to a built-in data network located in this Hollow. That's how they can send us messages... and update the Carrots in the data piles...", + "Main_GalGame_Chapter180_11800170_048": "Based on the official announcement from earlier, our Ethereal cards and the data piles should all be connected to a built-in data network located in this Hollow. That's how they can send us messages and update the Carrots in the data piles...", + "Main_GalGame_Chapter180_11800170_049": "So... if we hack into this data pile, we can find a back door into the signal relay that handles data transmission. Then we can bypass these compromised data piles entirely and send Fairy's safe route directly to everyone's Ethereal cards.", + "Main_GalGame_Chapter180_11800170_050": "So... if we hack into this data pile, we can gain access to the signal relay handling the data transmission. From there, we bypass the compromised data piles entirely and send Fairy's safe route directly to every contestant's Ethereal card.", + "Main_GalGame_Chapter180_11800170_051": "You... Why do you have to do something so conspicuous?!", + "Main_GalGame_Chapter180_11800180_001": "The navigation on my Ethereal card really did change! Whoa, I had no idea you were this good...", + "Main_GalGame_Chapter180_11800180_002": "I'm a tech geek.", + "Main_GalGame_Chapter180_11800180_004": "Well, I'm something of a tech geek after all... Good thing I haven't lost my touch~", + "Main_GalGame_Chapter180_11800180_005": "Well, I'm something of a tech geek after all... Good thing I haven't lost my touch~", + "Main_GalGame_Chapter180_11800180_009": "You're probably just seeing things. I didn't feel anything strange.", + "Main_GalGame_Chapter180_11800180_010": "You're probably just seeing things. I didn't feel anything strange.", + "Main_GalGame_Chapter180_11800180_012": "The data update took quite a while. Before we managed to transmit the correct Carrot, a few contestants were probably already caught in the trap...", + "Main_GalGame_Chapter180_11800180_013_01": "Huh?", + "Main_GalGame_Chapter180_11800180_014": "Huh?", + "Main_GalGame_Chapter180_11800180_015": "Huh...?", + "Main_GalGame_Chapter180_11800180_031": "Uhhhh...Ughh... Fine... I get it... Let's just go! I'm still a specialist with PubSec, you know...", + "Main_GalGame_Chapter180_11800190_004": "These things just happened to appear on the infected Carrot route... Could this have something to do with the mysterious mastermind?", + "Main_GalGame_Chapter180_11800190_005": "These things just happened to appear on the infected Carrot route... Could this have something to do with the mysterious mastermind?", + "Main_GalGame_Chapter180_11800190_011": "You can't run away mid-operation, Miss Specialist... And you've been acting weird since you saw those abnormal Ethereals... Like you knew something about them already...", + "Main_GalGame_Chapter180_11800190_015": "{M#Cissia...}{F#Ci-ssi-a!}", + "Main_GalGame_Chapter180_11800190_017": "...Cissia.", + "Main_GalGame_Chapter180_11800190_021": "Oh, right! Ether Activity! That's the weirdest part about these things! Even though they're Ethereals, their Ether Activity is practically nonexistent... It's like someone hit the pause button on 'em... I've never heard of anyone being able to do that!", + "Main_GalGame_Chapter180_11800190_029": "Okay, you have my word.", + "Main_GalGame_Chapter180_11800190_030": "Okay, you have my word.", + "Main_GalGame_Chapter180_11800200_001": "During the standoff, the hulking, terrifying figure seems to ignore Billy's hasty arrival completely.\nWith a sinister grin, he closes in with each step.", + "Main_GalGame_Chapter180_11800200_013": "We received a verified report from another contestant. With their assistance, we collected evidence regarding the Carrot data within the data pile, and have documented your suspicious behavior. We reserve the right to conduct further investigation into your actions.", + "Main_GalGame_Chapter180_11800200_014": "Contestant Billy, thank you for helping uphold the integrity of this competition.", + "Main_GalGame_Chapter180_11800200_016": "Information can't pass between the inside and the outside of the Hollow... how did you know...", + "Main_GalGame_Chapter180_11800200_019": "Because Justice. Duh! Anyway, your time causing trouble ends here!", + "Main_GalGame_Chapter180_11800200_020": "Because justice, obviously! Your time causing trouble ends here!", + "Main_GalGame_Chapter180_11800200_021": "Haha, once we figured out what that mastermind was planning, Wise started recording everything we found in real time. Along with Billy and the injured contestants backing us up, getting the event organizers to check out the competition site was super easy.", + "Main_GalGame_Chapter180_11800200_022": "Hehe, once we deduced the mastermind's movements, Belle was already recording everything we investigated from the outside in real time. Along with Billy and those injured contestants cooperating with us, getting the event organizers to check out the competition was no problem at all.", + "Main_GalGame_Chapter180_11800200_023": "Wise, our teamwork just keeps getting better and better!", + "Main_GalGame_Chapter180_11800200_024": "Looks like our teamwork is getting better and better, Belle.", + "Main_GalGame_Chapter180_11800200_026": "We're siblings, after all!\nBut it turns out I was totally overthinking it... This guy obviously wasn't pulling anything that sophisticated, like planting spyware in the Ethereal cards or anything like that...", + "Main_GalGame_Chapter180_11800200_027": "We are siblings, after all.\nBut as it turns out, I was overthinking it... This guy clearly didn't prepare any sophisticated tricks like planting spyware in the Ethereal cards...", + "Main_GalGame_Chapter180_11800200_030": "Contestant Romeul, if you commit any further violations, we will immediately disqualify you.", + "Main_GalGame_Chapter180_11800200_031": "We hereby announce that the Hollow Champion competition is temporarily suspended. Please await further notice from the Hollow Extreme Athletics League.", + "Main_GalGame_Chapter180_11800200_034": "The Hollow Extreme Athletics League has announced that the competition will be temporarily suspended. Contestants will be informed of the resumption date once the League completes its investigation.", + "Main_GalGame_Chapter180_11800200_036": "Supporting a pale Cissia, you leave the Hollow with the event staff too...", + "Main_GalGame_Chapter180_11800200_Name_001": "Cissia", + "Main_GalGame_Chapter180_11800200_Name_002": "\"Black Wolf\" Romeul", + "Main_GalGame_Chapter180_11800200_Name_003": "Belle", + "Main_GalGame_Chapter180_11800200_Name_004": "Wise", + "Main_GalGame_Chapter180_11800200_Name_005": "Billy", + "Main_GalGame_Chapter180_11800200_Name_006": "Referee", + "Main_GalGame_Chapter180_11800200_Name_007": "Referee", + "Main_GalGame_Chapter180_11800210_002": "We've heard about your deeds from many of the other contestants. Without your help, I'm afraid they would have gotten lost in the Hollow...", + "Main_GalGame_Chapter180_11800210_008": "Cissia, are you okay? You've been all over the place ever since our encounter with Romeul...", + "Main_GalGame_Chapter180_11800210_015": "Hold on. You mean Romeul and TOPS aren't responsible? Then who is?", + "Main_GalGame_Chapter180_11800210_017": "As for the TOPS Alliance, please rest assured. This event wouldn't happen without their generous sponsorship. They've also taken full responsibility for evacuating the injured from the Hollow... They have absolutely no reason to sabotage their own investment.", + "Main_GalGame_Chapter180_11800210_Name_001": "Event Guide", + "Main_GalGame_Chapter180_11800210_Name_002": "Cissia", + "Main_GalGame_Chapter180_11800210_Name_003": "Belle", + "Main_GalGame_Chapter180_11800210_Name_004": "Wise", + "Main_GalGame_Chapter180_11800220_001": "Everyone within five meters wide clears out, leaving a vortex of emptiness.\nNo one dares approach the two shadowy figures at its center. Even watching from afar takes courage.", + "Main_GalGame_Chapter180_11800220_003": "Those cuffs suit you. Perfect for rule-breakers like you. I told you — once you left The Sweepers, you became a stray dog no one trusts. Hahahahaha!", + "Main_GalGame_Chapter180_11800220_015": "Every last one of you... you're nothing but worthless strays.", + "Main_GalGame_Chapter180_11800220_017": "Before leaving, Romeul seems to glare in this direction.", + "Main_GalGame_Chapter180_11800220_018": "Does his list...", + "Main_GalGame_Chapter180_11800220_021": "Should we be worried?\n...Wait — Cissia?", + "Main_GalGame_Chapter180_11800220_022": "By the time you come back to your senses, you realize Cissia has been there, frozen, for who knows how long.", + "Main_GalGame_Chapter180_11800220_Name_001": "\"Black Wolf\" Romeul", + "Main_GalGame_Chapter180_11800220_Name_002": "Promeia", + "Main_GalGame_Chapter180_11800220_Name_003": "Event Guide", + "Main_GalGame_Chapter180_11800220_Name_004": "Belle", + "Main_GalGame_Chapter180_11800220_Name_005": "Wise", + "Main_GalGame_Chapter180_11800230_015": "Not long after...", + "Main_GalGame_Chapter180_11800230_021": "...Cissia! What happened back there? Why did you run away? It seems like you two know each other...", + "Main_GalGame_Chapter180_11800230_Name_001": "Promeia", + "Main_GalGame_Chapter180_11800230_Name_002": "Cissia", + "Main_GalGame_Chapter180_11800230_Name_003": "Belle", + "Main_GalGame_Chapter180_11800230_Name_004": "Wise", + "Main_GalGame_Chapter180_11800230_Name_005": "Billy", + "Main_GalGame_Chapter180_11800240_001": "Later at the video store, you sit down with {M#Belle}{F#Wise} and talk through everything that happened at Starloop...", + "Main_GalGame_Chapter180_11800240_006": "Too many people are tangled up in this. I've got a feeling there are still a lot of secrets waiting to surface... This competition is probably way messier than we thought...", + "Main_GalGame_Chapter180_11800240_007": "Too many people are tangled up in this. I've got a feeling there are still a lot of secrets waiting to surface... This competition is probably way messier than we thought...", + "Main_GalGame_Chapter180_11800240_011": "After we isolated all the redundant data, have you had any issues with the HDD lately?", + "Main_GalGame_Chapter180_11800240_012": "After we isolated all the redundant data, have you had any issues with the HDD lately?", + "Main_GalGame_Chapter180_11800240_019": "Honestly, I'm way more worried about Cissia... After running into Romeul and Promeia, she's been completely out of it...", + "Main_GalGame_Chapter180_11800240_020": "To be honest, I'm more concerned about Cissia... She's been really shaken up since we met Promeia and Romeul...", + "Main_GalGame_Chapter180_11800240_021": "Ah... no wonder she went straight to your room without a word. Maybe you should go check on her.", + "Main_GalGame_Chapter180_11800240_022": "Ah... that explains why she went straight to the bedroom without saying a word. Maybe you should go check on her?", + "Main_GalGame_Chapter180_11800240_Name_001": "Wise", + "Main_GalGame_Chapter180_11800240_Name_002": "Belle", + "Main_GalGame_Chapter180_11800250_001": "You knock on {F#your bedroom}{M#Belle's bedroom} door with an armful of snacks.\nThe door opens, and a shadow darts out and grabs the snacks.", + "Main_GalGame_Chapter180_11800250_005": "You sure are looking a lot better now. So, wanna talk about what happened earlier?", + "Main_GalGame_Chapter180_11800250_011": "Whoa, whoa, Cissia — that's my last snack! And spit out the wrapper!\n...Wait, not my hand! Spit out my hand too!", + "Main_GalGame_Chapter180_11800250_012": "...Hold on, Cissia. This is my last snack... please spit out the wrapper!\n...And my hand, too!", + "Main_GalGame_Chapter180_11800250_013": "Hiss~ I bit you for a reason! I'm interrogating you... so don't lie to me!", + "Main_GalGame_Chapter180_11800250_019": "Uh... I don't really remember. I was probably too tense to think clearly... I just reacted out of instinct.", + "Main_GalGame_Chapter180_11800250_021": "Hmph. So you didn't even know how terrifying those guys from the Outer Ring can be... What an idiot!", + "Main_GalGame_Chapter180_11800250_032": "(Calydon, the former dominant force in the Outer Ring... They collapsed a long time ago. It wasn't until recently that Caesar revived their name as the Sons of Calydon...)", + "Main_GalGame_Chapter180_11800250_033": "(Calydon, the former dominant force in the Outer Ring... They collapsed a long time ago. It wasn't until recently that Caesar revived their name as the Sons of Calydon...)", + "Main_GalGame_Chapter180_11800250_035": "I thought Calydon dissolved... Shouldn't the Sweepers have disbanded as well?", + "Main_GalGame_Chapter180_11800250_036": "The Sweepers may have disbanded... but people like them don't just magically become good.", + "Main_GalGame_Chapter180_11800250_054": "\"But I wasn't the only one who showed up.\"", + "Main_GalGame_Chapter180_11800250_Name_001": "Cissia", + "Main_GalGame_Chapter180_11800250_Name_002": "Belle", + "Main_GalGame_Chapter180_11800250_Name_003": "Wise", + "Main_GalGame_Chapter180_11800260_002_01": "I wandered in fear for a long time... until one day, Jane dragged me into Public Security, and Commissioner Severian gave me a chance to become a specialist...", + "Main_GalGame_Chapter180_11800260_008": "I barely survived once... I'm not letting them catch me again. Not dying quietly, without a trace. No, not me!", + "Main_GalGame_Chapter180_11800260_009": "So let's just pull out, Proxy. It's not just The Sweepers we're dealing with — there's whoever's behind those faded Ethereals too... I don't know who's pulling the strings behind the scenes, but this is way too risky for us!", + "Main_GalGame_Chapter180_11800260_010": "Cissia gives you a pleading, sincere look.\nJust as you want to say something, a nauseating feeling wells up in your chest...", + "Main_GalGame_Chapter180_11800260_017": "A surge of pain plunges your world into darkness...", + "Main_GalGame_Chapter180_11800260_Name_001": "Cissia", + "Main_GalGame_Chapter180_11800260_Name_002": "Belle", + "Main_GalGame_Chapter180_11800260_Name_003": "Wise", + "Main_GalGame_Chapter180_11800265_001": "... ... ...", + "Main_GalGame_Chapter180_11800265_002": "The commotion of the world fades as you plummet. Darkness envelops you, like a cocoon, as if that would save you from those awful memories of the past.", + "Main_GalGame_Chapter180_11800265_003": "... ... ...", + "Main_GalGame_Chapter180_11800265_004": "...Just like that, time passes in a flash, and after who knows how long, your consciousness surfaces. A boiling energy surges within, about to burst.", + "Main_GalGame_Chapter180_11800265_005": "You want to call out for help, but only distorted cries come from your throat, that squeeze out that promise made over ten years ago.", + "Main_GalGame_Chapter180_11800270_001": "...become... Helios... seize... We... the Hollow...", + "Main_GalGame_Chapter180_11800270_002": "...become ...Helios... seize... We'll conquer...", + "Main_GalGame_Chapter180_11800270_007": "Ruins...? Why... why am I here...?", + "Main_GalGame_Chapter180_11800270_013": "Ah–Ah... ah...\nThe place I need to go... I remember...", + "Main_GalGame_Chapter180_11800270_014": "Ah–Ah... ah...\nThe place I need to go... I remember...", + "Main_GalGame_Chapter180_11800270_015": "...Tell them... I've already seized the \"sun.\"\nThe sun—!", + "Main_GalGame_Chapter180_11800270_016": "...Tell them... I've already seized the \"sun.\"\nThe sun—!", + "Main_GalGame_Chapter180_11800270_Name_001": "Wise?", + "Main_GalGame_Chapter180_11800270_Name_002": "Belle?", + "Main_GalGame_Chapter180_11800280_003": "...Hah... hah... hah...\n...Just a dream... hah...", + "Main_GalGame_Chapter180_11800280_006": "...What time is it now? When did I...\nThis is my brother's room...? What am I doing here? I don't remember anything at all...", + "Main_GalGame_Chapter180_11800280_013": "(I probably had a nightmare because Cissia took up most of the bed. Still, that dream felt so unsettling... Why would I dream something like that?)", + "Main_GalGame_Chapter180_11800280_014": "(Sure, maybe I had a nightmare 'cause Cissia was crushing me in her sleep... but why did that dream feel so... unsettling... Why would I dream something like that?)", + "Main_GalGame_Chapter180_11800280_016": "I don't feel so good... I'd rather not think about it right now. I should step outside for some air.", + "Main_GalGame_Chapter180_11800280_Name_001": "Wise", + "Main_GalGame_Chapter180_11800280_Name_002": "Belle", + "Main_GalGame_Chapter180_11800290_010": "Uh... yeah, I play it fairly often. Wait no, that's not what I wanted to say. Why are you here at this hour...?", + "Main_GalGame_Chapter180_11800290_015": "If I had to choose... probably The Cook? She's got lots of mix-ups and solid projectiles, great for controlling distance. My little sister really struggles against her.", + "Main_GalGame_Chapter180_11800290_018": "I see... So you've got an older brother. As for me, my favorite is Hannibull.", + "Main_GalGame_Chapter180_11800290_021": "Hannibull... Isn't that the hardest character to use? Most of his kit is grapples, his movement speed is slow, and the model's huge... Hardly anyone picks him...", + "Main_GalGame_Chapter180_11800290_023": "Ah... sorry. I wasn't trying to put down your favorite character! I've been destroyed by skilled Hannibull players plenty of times...", + "Main_GalGame_Chapter180_11800290_030": "I see... Still, it's a bit unexpected. I assumed the character you liked, or your preferred style, would be something more lightweight...", + "Main_GalGame_Chapter180_11800290_045": "Oh... Then, can I ask something about the competition? You're leading the rankings today. Have you finally decided which prize you want?", + "Main_GalGame_Chapter180_11800290_052": "You mean Enzo? He lives nearby, and yes — he's skilled. But his shop's closed at this hour. More importantly... how did you manage to break your Ethereal card to begin with?", + "Main_GalGame_Chapter180_11800290_063": "Since it's happened before, it's normal they'd add anti-cheat measures, and you ran straight into them... Give me your card. Now that I know what happened, I think I can fix it.", + "Main_GalGame_Chapter180_11800290_066": "Ramiel hands over her Ethereal card.\nYou check it over. As expected, she tripped the anti-cheat, but it's not too hard to fix.", + "Main_GalGame_Chapter180_11800290_067": "Wait... If you used this chance to destroy her Ethereal card, you could...\nThe thought crosses your mind, dark and sudden. You shove the wild thought aside and focus on the repair...", + "Main_GalGame_Chapter180_11800290_068": "By the way, Mr. Wise, why are you wandering around this late?", + "Main_GalGame_Chapter180_11800290_069": "By the way, Miss Belle, why are you wandering around this late?", + "Main_GalGame_Chapter180_11800290_072": "Uh... You sure you want to ask while I should be focusing on repairing your card? But to answer your question, I'm not out here for any particular reason. I just had a nightmare and needed some air.", + "Main_GalGame_Chapter180_11800290_075": "No, I dreamt of some ruins... Everyone I knew was gone, and I was left all alone... And my hand...", + "Main_GalGame_Chapter180_11800290_076": "No, I dreamt of some ruins... Everyone I knew was gone, and I was left all alone... And my hand...", + "Main_GalGame_Chapter180_11800290_078": "It was something I've never seen before, a golden Ether... No, it might not have been Ether at all — some kind of unfamiliar substance...", + "Main_GalGame_Chapter180_11800290_079": "It was something I've never seen, a golden Ether... No, it might not be Ether at all — some kind of unfamiliar substance...", + "Main_GalGame_Chapter180_11800290_083": "...Sorry. I'm just rambling. Ignore what I said. Here. Your Ethereal card's all good again.", + "Main_GalGame_Chapter180_11800290_086": "You're not worried I might smnash your Ethereal card?", + "Main_GalGame_Chapter180_11800290_088": "That's good. Though I have to ask — aren't you trusting a competitor a little too easily? Weren't you worried I might just smash your card?", + "Main_GalGame_Chapter180_11800290_Name_001": "Ramiel", + "Main_GalGame_Chapter180_11800290_Name_002": "Wise", + "Main_GalGame_Chapter180_11800290_Name_003": "Belle", + "Main_GalGame_Chapter180_11800300_006": "Wait! Earlier, you asked me why I was out so late, and I answered. It's my turn now... what exactly do you mean by \"pay you back?\"", + "Main_GalGame_Chapter180_11800300_012": "Ramiel turns and walks into an alley, disappearing around the corner...", + "Main_GalGame_Chapter180_11800300_013": "Wise, there you are! So you were wandering around outside? I knew I heard voices earlier... Was someone else here just now?", + "Main_GalGame_Chapter180_11800300_014": "Belle, there you are! So you were wandering around outside? I knew I heard voices earlier... Was someone else here just now?", + "Main_GalGame_Chapter180_11800300_020": "Uh, it's a long story... Just someone who does whatever they want.", + "Main_GalGame_Chapter180_11800300_021": "Uh, it's a long story... Just someone who does whatever they want.", + "Main_GalGame_Chapter180_11800300_023": "Anyway, enough about that... Do you know how worried Belle and I were? You collapsed, and then snuck out in the middle of the night! What if you'd passed out on the street?!", + "Main_GalGame_Chapter180_11800300_024": "Anyway, enough about that... Do you know how worried Wise and I were? You collapsed, and then snuck out in the middle of the night! What if you'd passed out on the street?!", + "Main_GalGame_Chapter180_11800300_032": "From what you were mumbling in your sleep, it sounds like someone else covered our retreat... Anyway, let's get something to eat. What do you want? My treat.", + "Main_GalGame_Chapter180_11800300_038": "That pudding's a limited edition I queued up for earlier... But it's yours now. Just don't let Belle see it... She'll definitely demand you give her half.", + "Main_GalGame_Chapter180_11800300_Name_001": "Ramiel", + "Main_GalGame_Chapter180_11800300_Name_002": "Wise", + "Main_GalGame_Chapter180_11800300_Name_003": "Belle", + "Main_GalGame_Chapter180_11800300_Name_004": "Cissia", + "Main_GalGame_Chapter180_11800305_Name_001": "Wise", + "Main_GalGame_Chapter180_11800305_Name_002": "Belle", + "Main_GalGame_Chapter180_11800310_007": "Hey... don't talk with food in your mouth... I'm fine now — I just had a headache when I woke up, so I got some fresh air to clear my mind.", + "Main_GalGame_Chapter180_11800310_009": "Hmm... gotta admit, you're tougher than you look!", + "Main_GalGame_Chapter180_11800310_012": "...What makes you say that?", + "Main_GalGame_Chapter180_11800310_015": "...Cissia, this is the kind of trouble you usually try to avoid. Are you sure you want to hear about it?", + "Main_GalGame_Chapter180_11800310_016": "...Cissia, this is the kind of trouble you usually try to avoid. Are you sure you want to hear about it?", + "Main_GalGame_Chapter180_11800310_017": "Yeah, it is a pain, hearing you talk about your illness and all... but wouldn't it be worse if something actually happens to you and I can't hang out here and eat your snacks anymore?! If you're gone, what am I supposed to eat?!", + "Main_GalGame_Chapter180_11800310_018": "Haha... that's very on brand for you. If I went through every detail, you'd probably fall asleep before I finished... So, how about I tell you the condensed version?", + "Main_GalGame_Chapter180_11800310_020": "I've been relying on a specialized ocular implant to navigate Hollows... But lately, it's been harder to control. My body seems to be reacting to it, that's why I passed out.", + "Main_GalGame_Chapter180_11800310_021": "I've been relying on a specialized ocular implant to navigate the Hollow... But lately, it's been harder to control. My body seems to be reacting to it, that's why I passed out.", + "Main_GalGame_Chapter180_11800310_022": "One of the competition prizes is a Porcelloy W-Engine. And Porcelloy seems to alleviate my symptoms. So... no matter what, I want to obtain it and understand how it works... Though I admit I may have been too reckless.", + "Main_GalGame_Chapter180_11800310_028": "In the past... Belle would be able to assist, but she recently disabled her connection config to the HDD to help me. That... But that also means she can't be a Proxy for the time being.", + "Main_GalGame_Chapter180_11800310_032": "Alright, alright... I swear eating and sleeping at your place has turned into some goodie two-shoes too... Well, since you've made up your mind, I'll stick with ya through this mess.", + "Main_GalGame_Chapter180_11800310_033": "Okie then, let's lay out our battle plan... You and Billy — well, mostly Billy — will act as bait, draw everyone's attention. And while nobody's looking, I'll slip into the prize vault and steal the W-Engine!", + "Main_GalGame_Chapter180_11800310_034": "Hold on... When did this plan even come into existence? Stealing the prizes would get you dismissed from Public Security, and you'd end up in prison... I'm vetoing this career-suicide scheme right now!", + "Main_GalGame_Chapter180_11800310_035": "Wait, wait... Since when was this even a plan? And stealing the prizes? They'll kick you out of Public Security so fast, and then you're looking at jail time... I'm shutting down this career-suicide scheme right now!", + "Main_GalGame_Chapter180_11800310_038": "...So listen up! In the contest coming up in a few days, you're not allowed to use any of your eye powers. You're a pretty well-read Proxy, right? Surely you've got other ways to find your path without relying on your eyes? Though, uh, don't ask me how — I wouldn't have a clue!", + "Main_GalGame_Chapter180_11800310_039": "And as a snake Thiren, I can see and track the Ether traces left behind by living things... You know, that thing you thought was my sense of smell? It's kinda like that. ...What I'm saying is I can help with navigation too!", + "Main_GalGame_Chapter180_11800310_044": "Good! And now I've finished the pudding too! Aw, looks like I forgot to save you a bite... Anyway, this case specialist is tired! Let's go home and sleep!", + "Main_GalGame_Chapter180_11800310_Name_001": "Cissia", + "Main_GalGame_Chapter180_11800310_Name_002": "Wise", + "Main_GalGame_Chapter180_11800310_Name_003": "Belle", + "Main_GalGame_Chapter180_11800320_001": "At the same time, in a secluded building...", + "Main_GalGame_Chapter180_11800320_004": "Choosing silence now? How unbecoming. \"Find a way to thin the herd. Make them drop out. You're the funnel for the first round of cuts.\" I distinctly remember those instructions being very explicit.", + "Main_GalGame_Chapter180_11800320_018": "No way... I'm not ending up as fish food at the bottom of the ocean... Think, gotta think of something...", + "Main_GalGame_Chapter180_11800320_Name_001": "Contact From Rusty Cliff", + "Main_GalGame_Chapter180_11800320_Name_002": "\"Black Wolf\" Romeul", + "Main_GalGame_Chapter180_11800330_006": "(Wait... is she talking about the cat food I made? The one with old, frozen raw eggs and leftover meat scraps?)", + "Main_GalGame_Chapter180_11800330_007": "Ah... Haha... Uh, I think 18 and the others were just trying to warn you that eating raw food isn't good for your health...", + "Main_GalGame_Chapter180_11800330_009": "Oh, hey, Wise, you're up too! Cissia, here — your phone's ringing. Looks like it's Commissioner Severian.", + "Main_GalGame_Chapter180_11800330_010": "Oh, you're up too, Belle? Cissia, here — your phone's ringing. Looks like it's Commissioner Severian.", + "Main_GalGame_Chapter180_11800330_013": "Ahem! Rep–R–R–Reporting, sir! Mission proceeding smoothly, awaiting further instructions!", + "Main_GalGame_Chapter180_11800330_023": "You really have eyes and ears everywhere. You even know Cissia came over to hang out today...?", + "Main_GalGame_Chapter180_11800330_024": "You really are well-informed. You even knew that Cissia dropped by my place today...", + "Main_GalGame_Chapter180_11800330_027": "Those faded Ethereals — what exactly is the deal with them?", + "Main_GalGame_Chapter180_11800330_034": "(whisper) No, don't let Proxy turn into a demon too...", + "Main_GalGame_Chapter180_11800330_Name_001": "Cissia", + "Main_GalGame_Chapter180_11800330_Name_002": "Belle", + "Main_GalGame_Chapter180_11800330_Name_003": "Wise", + "Main_GalGame_Chapter180_11800330_Name_004": "Severian", + "Main_GalGame_Chapter180_11800340_002": "The Hollow has never been a place where heroes and champions are born, only trash and the rawest, ugliest desires! So let's play a game that's more fitting for a Hollow, how about it?", + "Main_GalGame_Chapter180_11800340_006_01": "That's where the recording of the deranged fugitive ends. Staring at the now dark TV screen in shock, you return to your conversation with Severian...", + "Main_GalGame_Chapter180_11800340_008": "Romeul... Wait — this can't be happening!", + "Main_GalGame_Chapter180_11800340_011": "About an hour ago, Romeul broke into the Hollow Extreme Athletics League warehouse, hijacked their truck, and drove into the Hollow with the prizes.", + "Main_GalGame_Chapter180_11800340_013": "So, you're saying... The Hollow is already...", + "Main_GalGame_Chapter180_11800340_014": "So, you're saying... The Hollow is already...", + "Main_GalGame_Chapter180_11800340_025": "May I join the operation? You're familiar with my abilities. Finding people and objects in the Hollow is my specialty.", + "Main_GalGame_Chapter180_11800340_027": "Allow me to assist Cissia. You're familiar with my abilities. Finding people and objects in the Hollow is my specialty.", + "Main_GalGame_Chapter180_11800340_034": "Belle, are you leaving with Cissia now? I know the Porcelloy W-Engine's missing, but you were just in the Hollow yesterday!", + "Main_GalGame_Chapter180_11800340_035": "Wait, hold on. I'll go instead! I'll have Fairy reload my HDD configuration now. Just gimme thirty minutes!", + "Main_GalGame_Chapter180_11800340_036": "Wait, hold on. I'll go instead! I'll have Fairy reload my HDD configuration. Just gimme thirty minutes!", + "Main_GalGame_Chapter180_11800340_039": "Belle, listen to me. We're racing the clock here. If we delay any longer, we might not make it in time.", + "Main_GalGame_Chapter180_11800340_040": "Woah, hey, are you two forgetting this specialist? And my perception can cover part of what a Proxy does, you know.", + "Main_GalGame_Chapter180_11800340_041": "And seriously... You just promised to be more careful. Took you, what, five minutes to forget?!", + "Main_GalGame_Chapter180_11800340_042": "Are you sure you're up to this, Cissia...?", + "Main_GalGame_Chapter180_11800340_043": "Are you sure you're up to this, Cissia...?", + "Main_GalGame_Chapter180_11800340_044": "You've seen what I can do, haven't ya? Bottom line: only use your abilities when you absolutely have to. Anything I can handle, leave it to me.", + "Main_GalGame_Chapter180_11800340_045": "Just so we're clear — you're going after the W-Engine, and I'm investigating the one making those faded Ethereals. If we run into something dangerous like that Sweeper again? I'm running. And I'm dragging you with me!", + "Main_GalGame_Chapter180_11800340_046": "Alright, fine. You can go into the Hollow. But Cissia's got a point. That place is swarming with danger right now. We're gonna need backup.", + "Main_GalGame_Chapter180_11800340_047": "Alright, fine. You can head into the Hollow. But Cissia's got a point. That place is swarming with danger right now. We're gonna need backup.", + "Main_GalGame_Chapter180_11800340_049": "I'll contact Billy right now. The Sons of Calydon are also in the area. I'll have them head into the Hollow to back you up!", + "Main_GalGame_Chapter180_11800340_Name_001": "\"Black Wolf\" Romeul", + "Main_GalGame_Chapter180_11800340_Name_002": "Belle", + "Main_GalGame_Chapter180_11800340_Name_003": "Wise", + "Main_GalGame_Chapter180_11800340_Name_004": "Severian", + "Main_GalGame_Chapter180_11800340_Name_005": "Cissia", + "Main_GalGame_Chapter180_11800350_005": "I'm okay. This dive came earlier than I expected... but I'll keep a close eye on my condition while we move. There's no time to explain everything... Will you help me, everyone?", + "Main_GalGame_Chapter180_11800350_015": "...Hey. No matter how I look at it, you don't seem like contestants. What kind of intel did a bunch of notorious criminals get to make them show up here?", + "Main_GalGame_Chapter180_11800350_018": "W–Wait! Don't, don't! Just get us out of the Hollow and we'll tell you everything! It was Black Wolf — uh, Romeul, like you call him. He was the one pulling the strings!", + "Main_GalGame_Chapter180_11800350_024": "(Hold on... a very strong pink-haired girl... Could it be Ramiel? Has she come to this Hollow too? I wonder if she has any clues about where the Porcelloy W-Engine is...)", + "Main_GalGame_Chapter180_11800350_025": "(Wait... A pink-haired girl who's that strong... Don't tell me it was Ramiel? She was in this Hollow too? I wonder if she has a lead on the whereabouts of the Porcelloy W-Engine...)", + "Main_GalGame_Chapter180_11800350_026": "Can someone shut this loudmouth up already? Oi, you guys who aren't as rowdy — what happened after that pink-haired girl took you down? Where'd she go?", + "Main_GalGame_Chapter180_11800350_032": "After rummaging around, you finally find the aforementioned box.\nThe box is empty, but judging from the inside, it definitely contained a W-Engine.", + "Main_GalGame_Chapter180_11800350_035": "Sure enough, the Porcelloy W-Engine was the prize inside that box... But someone already took it before she even got here.", + "Main_GalGame_Chapter180_11800350_036": "Just like I thought — the Porcelloy W-Engine was the prize inside that box... But someone already took it before she got here!", + "Main_GalGame_Chapter180_11800350_037": "No way... Someone was even faster than us? But weren't these criminals guarding the prizes until they were taken down! Who could have nabbed it?", + "Main_GalGame_Chapter180_11800350_039": "Judging by the way he spoke in that video... I doubt he's in the mood for slaughter right now. It's pretty obvious that escaping has taken priority over killing.", + "Main_GalGame_Chapter180_11800350_040": "But then... why would someone in a hurry to escape go out of his way to loot all the prizes? Besides creating chaos to hinder Public Security's pursuit, there must be another reason that makes it worth his while.", + "Main_GalGame_Chapter180_11800350_042": "It's like hiding a leaf in a forest... I get it now. The other prizes are just a smokescreen — props to muddy the waters. The only thing he's actually after is that W-Engine!", + "Main_GalGame_Chapter180_11800350_043": "It's like hiding a leaf in a forest... I get it now. The other prizes are just a smokescreen — props to muddy the waters. The only thing he's actually after is that W-Engine!", + "Main_GalGame_Chapter180_11800350_046": "Cissia, can you use your ability to track where he's headed?", + "Main_GalGame_Chapter180_11800350_047": "Cissia, can you use your ability to track where he's headed?", + "Main_GalGame_Chapter180_11800350_048": "Yeah, o–of course! Told you already — you're not allowed to use your eyes today. Leave the navigating and trackin' to me!", + "Main_GalGame_Chapter180_11800350_049": "Give me that box. I'll read the residual Ether left on it. Romeul's touched this — if I can just pinpoint his signature, I'll be able to follow his trail!", + "Main_GalGame_Chapter180_11800350_Name_001": "Billy", + "Main_GalGame_Chapter180_11800350_Name_002": "Wise", + "Main_GalGame_Chapter180_11800350_Name_003": "Belle", + "Main_GalGame_Chapter180_11800350_Name_004": "Lighter", + "Main_GalGame_Chapter180_11800350_Name_005": "Lucy", + "Main_GalGame_Chapter180_11800350_Name_006": "Cissia", + "Main_GalGame_Chapter180_11800350_Name_007": "Ghostshade", + "Main_GalGame_Chapter180_11800350_Name_008": "Hedgehog", + "Main_GalGame_Chapter180_11800360_001": "W–Wait... what? Why are there two different routes? Okay. There should only be one since we're tracking one target... Hold on, let me try again...", + "Main_GalGame_Chapter180_11800360_002": "Save your breath. Didn't those wanted punks already tell us? A pink-haired girl touched the box too, which means there are two recent Ether signatures on it. And you've just pinned down where both of them went.", + "Main_GalGame_Chapter180_11800360_013": "Got it... Stay safe out there. If anything feels off about the route, turn back immediately. Let's keep the comms open!", + "Main_GalGame_Chapter180_11800360_014": "Got it... Stay safe out there. If anything feels off about the route, turn back immediately. Let's keep the comms open!", + "Main_GalGame_Chapter180_11800360_015": "Alright, let's roll. Hey, Cissia — stop staring at those criminals. They can't even move; they're not going anywhere. We'll come back and hand them over to PubSec once this is done!", + "Main_GalGame_Chapter180_11800360_017": "Then, Billy, Lucy, and Lighter leave...", + "Main_GalGame_Chapter180_11800360_Name_001": "Cissia", + "Main_GalGame_Chapter180_11800360_Name_002": "Lucy", + "Main_GalGame_Chapter180_11800360_Name_003": "Billy", + "Main_GalGame_Chapter180_11800360_Name_004": "Lighter", + "Main_GalGame_Chapter180_11800360_Name_005": "Wise", + "Main_GalGame_Chapter180_11800360_Name_006": "Belle", + "Main_GalGame_Chapter180_11800370_009": "You're right, I see them now — so this route isn't exactly safe either... but with your skills, taking them down shouldn't be a problem, right?", + "Main_GalGame_Chapter180_11800370_010": "Me? No way! One or two, sure — but three at once? I could win, but I'd come out of it in really rough shape. Totally not worth it! Ahem, as much as it pains me, we're taking the long way around. Come on!", + "Main_GalGame_Chapter180_11800370_011": "Yet, that's when...", + "Main_GalGame_Chapter180_11800370_012": "Oh-waahhhhhh! Why is the Commissioner calling me right now?!!!", + "Main_GalGame_Chapter180_11800370_013": "Cut the call!", + "Main_GalGame_Chapter180_11800370_032": "Hush... Commissioner Severian just mentioned they're wanted criminals too. I just had a brilliant idea. Follow my lead~!", + "Main_GalGame_Chapter180_11800370_033": "You're all criminals hired by \"Black Wolf\" Romeul, right? Well, we're Public Security Officers. We've already apprehended the rest of your crew in the Hollow. I suggest you surrender now.", + "Main_GalGame_Chapter180_11800370_034": "You're all criminals hired by the \"Black Wolf\" Romeul, aren't you? We're Public Security Officers. We've already mopped up the rest of your crew in the Hollow! I suggest you surrender now.", + "Main_GalGame_Chapter180_11800370_037": "That's right! Hah, I won't hold back... Oh wait... What? Me?", + "Main_GalGame_Chapter180_11800370_038": "Hah... Hahahahaha! You're kidding, right?! Her? This scrawny snake Thiren? Do you have any idea how much muscle Black Wolf rounded up this time? Any clue what kinda outlaws we are?", + "Main_GalGame_Chapter180_11800370_040": "Ghostshade, Hedgehog, The Gardener... Shall I continue? Go ahead, try contacting them. They won't pick up.", + "Main_GalGame_Chapter180_11800370_042": "Heh, you're bluffing... You really think we'd buy that? The three you mentioned are worse than us — besides, who could possibly take down all three at once?!", + "Main_GalGame_Chapter180_11800370_045": "I wasn't planning to show off Officer Cissia's strength or how ruthless she can be... But you weaklings clearly don't know how to respect someone of her caliber. Take a good look at these photos. See those lifeless losers? Now get on your knees!", + "Main_GalGame_Chapter180_11800370_050": "\"Boom—!\"\nA thunderous crash echoes nearby, startling everyone.\nThat sound... it was Piper's Steeltusk!", + "Main_GalGame_Chapter180_11800370_055": "Uh... Hear that? That was Officer Cissia's weapon — The Gungnir Spear, fully unleashed. It triggered a leyline explosion. Too bad for you. Looks like you just blew your last chance at getting out of this alive...", + "Main_GalGame_Chapter180_11800370_056": "I surrender! I surrender! Just please, have mercy — don't break my arms and legs!", + "Main_GalGame_Chapter180_11800370_063": "\"The great PubSec Officer Cissia! Scourge of evil and guardian of peace in New Eridu!\"", + "Main_GalGame_Chapter180_11800370_066": "You've gotta be kidding me... Where's your pride as criminals?! The second the opponent looks strong, you just surrender without even trying?!", + "Main_GalGame_Chapter180_11800370_069": "\"The great PubSec Officer Cissia! Scourge of evil and guardian of peace in New Eridu!\"\nThe chant comes from all around. It's the injured contestants, staring at Cissia with hero-worship in their eyes...", + "Main_GalGame_Chapter180_11800370_070": "\"The great PubSec Officer Cissia! Scourge of evil and guardian of peace in New Eridu!\"", + "Main_GalGame_Chapter180_11800370_071": "\"The great PubSec Officer Cissia! Scourge of evil and guardian of peace in New Eridu!\"", + "Main_GalGame_Chapter180_11800375_001": "Proxy! How's it lookin' on your end?", + "Main_GalGame_Chapter180_11800375_005": "Tons of enemies, but we're fine! The path's easy enough to follow— Lighter, I've got your back! Take this!", + "Main_GalGame_Chapter180_11800375_Name_001": "Billy", + "Main_GalGame_Chapter180_11800375_Name_002": "Wise", + "Main_GalGame_Chapter180_11800375_Name_003": "Belle", + "Main_GalGame_Chapter180_11800375_Name_004": "Cissia", + "Main_GalGame_Chapter180_11800380_001": "Look, Proxy! With the Ethereals here faded and creepy-lookin', it's no wonder the Ether Activity around here's so low...", + "Main_GalGame_Chapter180_11800380_004": "The route you marked out is either Romeul's or Ramiel's... which means one of those two has some connection to the faded traces.", + "Main_GalGame_Chapter180_11800380_005": "The route you marked out was either Romeul's path or Ramiel's path... Which means... one of these two has some connection to the faded traces?", + "Main_GalGame_Chapter180_11800380_006": "Uh... I guess so? But I have no idea how to narrow it down further. Can... Can you get anything out of it, Proxy?", + "Main_GalGame_Chapter180_11800380_009": "I can't promise anything. I've never seen anything like this before... But give me a moment, I'll try to assess the nature of this phenomenon.", + "Main_GalGame_Chapter180_11800380_010": "Not sure. I've never seen anything like this before... Give me a little time. I need to figure out what exactly is up with this fading thing.", + "Main_GalGame_Chapter180_11800380_015": "I didn't expect to find fading traces here either. I'm happy for you. Things are looking up for your mission.", + "Main_GalGame_Chapter180_11800380_017": "You just focus on studying the fading Ethereals, no need to pay me any attention or gimme such a serious response, heheh... Just pretend I'm talking to myself.", + "Main_GalGame_Chapter180_11800380_018": "Proxy, come to think of it, I should be thanking you. At first, when you kept sticking your nose into everything, I honestly couldn't stand it... But after working together, I think I kinda get you now.", + "Main_GalGame_Chapter180_11800380_021": "Oh really? But who's the one who flashes her Public Security specialist badge every time there's something to gain?", + "Main_GalGame_Chapter180_11800380_028": "Believe me, Cissia, you'll become an amazing Public Security Officer that everyone looks up to someday. Not immediately, but someday...", + "Main_GalGame_Chapter180_11800390_003": "\"W–Wait!\"\nCissia trembles as she struggles to stand, staggering to stand in front of Promeia.", + "Main_GalGame_Chapter180_11800390_004": "Hah... hah... Promeia, we have something we absolutely have to get...\nDon't... get in our way...", + "Main_GalGame_Chapter180_11800390_006": "Cissia, are you okay?! Put your weapon down, don't fight her!", + "Main_GalGame_Chapter180_11800390_007": "Cissia, are you okay?! Put your weapon down, don't fight her!", + "Main_GalGame_Chapter180_11800390_014": "I think you've misunderstood something. He's not our target.", + "Main_GalGame_Chapter180_11800390_018": "The faded Ethereals? So you and Public Security are investigating the same thing? Then why are you attacking us instead of working together?", + "Main_GalGame_Chapter180_11800390_020": "Krampus's jurisdiction extends only to TOPS. Matters concerning TOPS neither require nor permit interference from Public Security or the city administration.", + "Main_GalGame_Chapter180_11800390_021": "I will not allow any branch we intend to prune to be broken by someone else.", + "Main_GalGame_Chapter180_11800390_024": "Hold on... Are you implying the faded Ethereals are connected to TOPS?", + "Main_GalGame_Chapter180_11800390_028": "Promeia raises her weapon, and Cissia takes a battle stance in response.\nThat's when an incoming transmission interrupts Promeia. She glances down at her phone.", + "Main_GalGame_Chapter180_11800390_035": "Promeia takes a sample of the feather on the Ethereals before she turns and leaves.", + "Main_GalGame_Chapter180_11800390_038": "Whatever orders she received, they worked in our favor. Seems we're safe for now. Cissia, how bad are your injuries?", + "Main_GalGame_Chapter180_11800390_054": "Understood. We'll each proceed through the fissure ahead of us! If Romeul fled just over an hour ago, we should be getting close at our current pace.", + "Main_GalGame_Chapter180_11800400_005": "Uh... so the two routes converge here? *sigh* If only I could use my eyes, I could've calculated the entire route from the very beginning...", + "Main_GalGame_Chapter180_11800410_006": "How irritating... You mean this?", + "Main_GalGame_Chapter180_11800410_007": "Romeul pulls out the Porcelloy W-Engine.", + "Main_GalGame_Chapter180_11800410_013": "I'll kill you... I'll wipe all of you out right here. Then I'll go kill the higher-ups who betrayed me. I'm the one who gets to discard people. No one betrays me. No one!!!", + "Main_GalGame_Chapter180_11800410_014": "Seriously...? Does he have to scream like a maniac to pump himself up or something?", + "Main_GalGame_Chapter180_11800410_016": "What does that have to do with the W-Engine?", + "Main_GalGame_Chapter180_11800410_017": "Romeul, if you cooperate with Public Security, you might get a reduced sentence. They can also guarantee your safety. Now answer me. What do you mean \"higher-ups?\" And why take the W-Engine?", + "Main_GalGame_Chapter180_11800410_018": "Romeul, if you cooperate with Public Security, you might get a reduced sentence. They can also guarantee your safety. Now answer me. What do you mean \"higher-ups?\" And why take the W-Engine?", + "Main_GalGame_Chapter180_11800410_019": "Reduced sentence? I don't care about what the authorities have to offer me, and I'm not naive enough to think I'd escape a death sentence anyway. I've already lined up another backer. My safety isn't your concern.", + "Main_GalGame_Chapter180_11800410_021": "They're using this event to complete some plan of theirs, I don't even know what it is... I dug through their communications and finally realized my role in this whole event was just the first phase: selection.", + "Main_GalGame_Chapter180_11800410_022": "And the final phase? It's this little trinket hidden among the prizes. Why this one? Hahaha... because this is the real bait!", + "Main_GalGame_Chapter180_11800410_023": "They were too arrogant. Never thought their own tool would bite back. Serves them right! I'll take it and find my own way out. I don't even know what it does... but without it, their whole plan collapses!", + "Main_GalGame_Chapter180_11800410_024": "So... You wanna know who they are? You wanna know the details of their little plan?", + "Main_GalGame_Chapter180_11800410_026": "Hahaha hahahaha! Like hell I'd tell you, you *beep*! Haha... My favorite thing is giving prey a little hope right before I snap their necks!!!", + "Main_GalGame_Chapter180_11800410_031": "Is that your final speech? Not exactly insightful, but sure, we heard you. Guys, he's all yours now!", + "Main_GalGame_Chapter180_11800410_032": "Bury us? Didn't know you liked digging holes so much that you'd dig yourself one. How dedicated!", + "Main_GalGame_Chapter180_11800410_033": "Bury us? Didn't know you liked digging holes so much that you'd dig yourself one in a place like this. How dedicated!", + "Main_GalGame_Chapter180_11800410_034": "The manager's gotten so mean these past two days... Anyway! How about a nice, passionate kiss with the ground, Romeul?!", + "Main_GalGame_Chapter180_11800420_003": "After spending the whole night at PubSec, we finally get home, and this is the news waiting for us. Urgh...", + "Main_GalGame_Chapter180_11800420_004": "After spending the whole night at PubSec, this isn't the kind of news you want to come home to. What a bummer...", + "Main_GalGame_Chapter180_11800420_005": "Wise, I couldn't ask at the precinct earlier, but... What exactly happened back there?", + "Main_GalGame_Chapter180_11800420_006": "Belle, I couldn't ask at the precinct earlier, but... What exactly happened back in the Hollow?", + "Main_GalGame_Chapter180_11800420_008": "It's basically what we told Commissioner Severian. When we took Romeul down, he dropped the W-Engine... But the next second, it was gone.", + "Main_GalGame_Chapter180_11800420_009": "It's basically what we told Commissioner Severian. When we took Romeul down, he dropped the W-Engine... But the next second, it was gone.", + "Main_GalGame_Chapter180_11800420_013": "I think he already has a suspect. And so do I — Ramiel!", + "Main_GalGame_Chapter180_11800420_015": "In that split second... I can't be completely certain, but I swear I saw her... She just appeared out of nowhere and took the W-Engine!", + "Main_GalGame_Chapter180_11800420_016": "In that last second, I can't be completely certain, but I swear I saw her... She just appeared out of nowhere and took the W-Engine!", + "Main_GalGame_Chapter180_11800420_017": "If she's the one who took the W-Engine, then those faded Ethereals... Was that her too?", + "Main_GalGame_Chapter180_11800420_018": "If she's the one who took the W-Engine, then those faded Ethereals... Was that her too?", + "Main_GalGame_Chapter180_11800420_023": "Oh right, that demon told me to pass this along: the culprit is Ramiel. But this \"Ramiel\" doesn't actually exist.", + "Main_GalGame_Chapter180_11800420_028": "Urgh, whatever. Let's not talk about that. This specialist is officially off work! By the way, Proxy, how you feeling? You alright?", + "Main_GalGame_Chapter180_11800420_035": "Ahahaha! I want extra eggs!", + "Main_GalGame_Chapter180_11800420_Name_001": "Belle", + "Main_GalGame_Chapter180_11800420_Name_002": "Wise", + "Main_GalGame_Chapter180_11800420_Name_003": "Cissia", + "Main_GalGame_Chapter180_11800430_006": "No matter the cost. ...Or maybe...", + "Main_GalGame_Chapter180_11800430_Name_001": "Norma", + "Main_GalGame_Chapter180_11800430_Name_002": "Velina", + "Main_GalGame_Chapter180_11801110_001": "Entering the stage, the players are hyped and ready to roll", + "Main_GalGame_Chapter180_11801120_001": "Lighter and Lucy land the final blow on the Ethereal, then turn to the Protagonist's crew in surprise—\"Wait, what are you guys doing here?\"", + "Main_GalGame_Chapter180_11801130_001": "Cissia activates her ability and spots a set of fresh footprints. She suggests following the trail to see where it leads.", + "Main_GalGame_Chapter180_11801140_001": "Promeia shows up, blocking the path between the Protagonist and the contestants", + "Main_GalGame_Chapter180_11801150_001": "Enter the stage rest area, scan the crew, then lock eyes on Lucy and Lighter", + "Main_GalGame_Chapter180_11801160_001": "The black wolf descends from above, wiping out all Ethereals with a devastating attack", + "Main_GalGame_Chapter180_11801170_001": "All units move through the scene, eventually return to the top floor platform, then head to the control room on the opposite side", + "Main_GalGame_Chapter180_11801180_001": "Quick cuts showing Ether charging stations set up all over the place.", + "Main_GalGame_Chapter180_11801190_001": "Cissia bolted immediately, drawing the black wolves into pursuit.", + "Main_GalGame_Chapter180_11801200_001": "A Black Wolf suddenly ambushes Cissia. Successfully press the QTE: Triggers a blade parry, then continues fleeing", + "Main_GalGame_Chapter180_11801210_001": "A Black Wolf appears and ambushes Cissia. Successfully press the QTE: Triggers a Perfect Dodge, then continue fleeing", + "Main_GalGame_Chapter180_11801220_001": "Cissia activates her ability, discovering crystals ahead and a mess of scattered footprints on the ground", + "Main_OngoingLevel_Chapter180_111801007_02": "{F#I'll leave it to you then... Billy, Cissia!}{M#Billy, Cissia, I'll leave it to you then!}", + "Main_OngoingLevel_Chapter180_111801007_03": "Uh, it's \"Nicole\"! \"Boss Nicole\"! Don't get it wrong again!", + "Main_OngoingLevel_Chapter180_111801008_01": "Hey, Proxy, are you short on Dennies?", + "Main_OngoingLevel_Chapter180_111801008_03": "Oh perfect! I'm seriously broke right now, so maybe we can reconsider how to split the prize money?", + "Main_OngoingLevel_Chapter180_111801013_01": "Wow! Woo, that's a lot of points. Maybe I should prepare my acceptance speech beforehand?", + "Main_OngoingLevel_Chapter180_111801019_02": "Because you're the villain, and we're companions of justice!", + "Main_OngoingLevel_Chapter180_111801019_03": "...That's right! As Nicole, Specialist of NEPS Metropolitan Order Division, I'm placing you under arrest!", + "Main_OngoingLevel_Chapter180_111801025_02": "Whoa...", + "Main_OngoingLevel_Chapter180_111801025_03": "{F#What's stuck in their cores? Is that... feathers?}{M#What's stuck in their cores? Are those... feathers?}", + "Main_OngoingLevel_Chapter180_111801026_01": "Yeah... but why?", + "Main_OngoingLevel_Chapter180_111801026_03": "{F#This isn't just one person's doing...}{M#This isn't just one person's doing...}", + "Main_OngoingLevel_Chapter180_111801030_01": "{M#Alright, we're here... Now, let's go!}{F#We've arrived... Let's go!}", + "Main_OngoingLevel_Chapter180_111801030_04": "{M#There should be a lot of contestants gathered around the prizes... Let's just follow the crowd!}{F#There should be a lot of contestants gathered around the prize... Let's just head to where there's the most people!}", + "Main_OngoingLevel_Chapter180_111801031_01": "{M#Let's find a good vantage point and have a look around!}{F#Let's find a good spot to observe our surroundings!}", + "Main_OngoingLevel_Chapter180_111801033_04": "{M#Whatever you say... There are still some contestants fighting it out over there. I'll leave them to you.}{F#Sure, sure, whatever you say... There are still some contestants fighting it out over here. I'll leave them to you.}", + "Main_OngoingLevel_Chapter180_111801033_05": "Uhmmmkay... There aren't many. I should be able to handle them! You lot, surrender now!", + "Main_OngoingLevel_Chapter180_111801034_01": "The Ether traces point to this fissure...", + "Main_OngoingLevel_Chapter180_111801035_05": "I wonder if I can take credit for what they've been doing on their side...", + "Main_OngoingLevel_Chapter180_111801035_06": "...Now's not the time for this! The Ether traces are getting weaker. I need to lock on to our route again...", + "Main_OngoingLevel_Chapter180_111801036_01": "The Ether traces point toward the fissure up ahead... Wait, don't go any further!", + "Main_OngoingLevel_Chapter180_111801037_01": "You know, Proxy, you're not as straight-laced as you look. I never thought you'd come up with a move like that!", + "Main_OngoingLevel_Chapter180_111801037_02": "{M#You don't build a career as a Proxy without knowing how to bluff.}{F#You don't build a career as a Proxy without a few flashy tricks up your sleeve.}", + "Main_OngoingLevel_Chapter180_111801039_01": "Compared to what Billy's dealing with, it feels like we're getting off pretty easy combat-wise...", + "Main_OngoingLevel_Chapter180_111801041_01": "Lemme see where the Ether traces point to... Huh? That's odd...", + "Main_OngoingLevel_Chapter180_111801041_03": "Did a route just disappear? Well then... let's hope the one we're on leads us to the Black Wolf...", + "Main_OngoingLevel_Chapter180_111801047_01": "Proxy, look! Billy and the others!", + "Main_OngoingMainCity_Chapter180_111101165_01": "{F#The bridge is out... I gotta find a way across.}{M#The bridge is out... I gotta find a way across.}", + "Main_OngoingMainCity_Chapter180_111101165_02": "{F#Looks like there's some kind of device nearby? Kinda curious… let's check it out.}{M#Looks like there's some kind of device nearby? Kinda curious… let's check it out.}", + "Main_OngoingMainCity_Chapter180_111801001_01": "Don't tell me everyone's here for that W-Engine?", + "Main_OngoingMainCity_Chapter180_111801001_02": "I don't think so... Ah, I see Nicole and Billy over there. Let's go.", + "Main_OngoingMainCity_Chapter180_111801002_01": "{M#Come on, Wise. We need to sign up for the competition!}{F#Come on, Belle. We need to sign up for the competition.}", + "Main_OngoingMainCity_Chapter180_111802001_01": "{F#(Whoa, this place is packed… Perfect chance to chat 'em up.)}{M#(Whoa, this place is packed… Perfect chance to chat 'em up.)}", + "Main_OngoingMainCity_Chapter180_111802001_02": "{F#(Who knows, might even pick up some juicy intel about the tournament!)}{M#(Who knows, might even pick up some intel about the tournament.)}", + "Main_OngoingMainCity_Chapter180_111802001_03": "{F#(I think I saw that ice-cold Krampus member earlier…)}{M#(I think I saw that ice-cold Krampus member earlier…)}", + "Main_OngoingMainCity_Chapter180_111802001_04": "{F#(Since I know Xiao'Zhao too, she should be willing to talk to me, right?)}{M#(Since I know Xiao'Zhao too, she should be willing to share some info, right?)}", + "Main_OngoingMainCity_Chapter180_111803001_01": "{F#Why's Sixth Street so quiet today…}{M#Why's Sixth Street so quiet today…}", + "Main_OngoingMainCity_Chapter180_111803001_02": "{F#It's getting late, let's just head home.}{M#It's getting late, let's just head home.}", + "Main_OngoingMainCity_Chapter180_111803002_01": "{F#How come there's no one even at the convenience store…}{M#How come there's no one even at the convenience store…}", + "Main_OngoingMainCity_Chapter180_111803002_02": "{F#Tin Master's already clocked out... guess it's pretty late, huh?}{M#Tin Master's already clocked out... guess it's pretty late, huh?}", + "Main_OngoingMainCity_Chapter180_111803003_01": "{F#What's... going down over there?}{M#What's... going down over there?}", + "Main_OngoingMainCity_Chapter180_111822001_01": "{F#They say that if you defeat an Ethereal, Ethereal cards within five meters will automatically scan for points.}{M#They say that if you defeat an Ethereal, Ethereal cards within five meters will automatically scan for points.}", + "Main_OngoingMainCity_Chapter180_111822001_02": "The detection's that sensitive? What's the point of me fighting back?", + "Main_OngoingMainCity_Chapter180_111822001_03": "Manager, I just tried smacking myself to test it out...", + "Main_OngoingMainCity_Chapter180_111822001_04": "Too bad, that didn't work.", + "Main_OngoingMainCity_Chapter180_111822001_05": "{F#If that actually worked, THAT'D be the real problem!}{M#If that actually worked, THAT'D be the real problem!}", + "Main_OngoingMainCity_Chapter180_111822001_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111822002_01": "…An Ethereal's coming!", + "Main_OngoingMainCity_Chapter180_111822002_02": "{F#Those are worth a good chunk of Points.}{M#Those are worth a good chunk of Points.}", + "Main_OngoingMainCity_Chapter180_111822002_03": "Ugh, my hands are killing me– so sore~", + "Main_OngoingMainCity_Chapter180_111822002_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111822003_01": "Ugh, I already wanna clock out and the match just started...", + "Main_OngoingMainCity_Chapter180_111822003_02": "{F#With Cissia around, we can take down however many Ethereals come our way.}{M#With Cissia around, we can take down however many Ethereals come our way.}", + "Main_OngoingMainCity_Chapter180_111822003_03": "Hey, I just helped you out on a whim – don't go thinking you can rope me into working for you~", + "Main_OngoingMainCity_Chapter180_111822003_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111822004_01": "Prompt the player to dive deeper and see if they can uncover more clues", + "Main_OngoingMainCity_Chapter180_111822005_01": "Manager, it looks like a dead end. Got any ideas?", + "Main_OngoingMainCity_Chapter180_111822006_01": "Proxy, this is pretty much what you saw with your own eyes last time, right?", + "Main_OngoingMainCity_Chapter180_111822006_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111822007_01": "…Hm, we actually found a new clue.", + "Main_OngoingMainCity_Chapter180_111822007_02": "{F#Come on, let's follow it~}{M#Come on, let's follow it.}", + "Main_OngoingMainCity_Chapter180_111822007_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111822008_01": "{F#If you wanna get to the other side, go find another Ether disruptor nearby!}{M#If you wanna get to the other side, go find another Ether disruptor nearby!}", + "Main_OngoingMainCity_Chapter180_111822009_01": "...Impressive! I underestimated you, Proxy.", + "Main_OngoingMainCity_Chapter180_111822009_02": "{F#We've got a way through, let's keep moving!}{M#We've got a way through, let's keep moving!}", + "Main_OngoingMainCity_Chapter180_111822009_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111822010_01": "Look, found ourselves a poor sucker!", + "Main_OngoingMainCity_Chapter180_111822010_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111822011_01": "Now that I think about it, looks like all the Ethereals on this street belong to us now.", + "Main_OngoingMainCity_Chapter180_111822011_02": "Now that you mention it… Points are racking up pretty fast.", + "Main_OngoingMainCity_Chapter180_111822011_03": "Crackin' cases while rackin' up Points – talk about killin' two birds with one stone~", + "Main_OngoingMainCity_Chapter180_111822011_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111822012_01": "{F#Oh– what a coincidence, if it isn't Lucy and Lighter!}{M#Running into Lucy and Lighter, what a coincidence.}", + "Main_OngoingMainCity_Chapter180_111822013_01": "So how 'bout we go hunt down some data piles next?", + "Main_OngoingMainCity_Chapter180_111822013_02": "Hmm... wait up! I hear people arguing—wanna go check out the drama first?", + "Main_OngoingMainCity_Chapter180_111822013_03": "{F#Since we're passing by anyway, might as well check it out. Who knows, we might stumble on a clue.}{M#Since we're passing by anyway, might as well check it out. Who knows, we might stumble on a clue.}", + "Main_OngoingMainCity_Chapter180_111822013_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111822014_01": "I heard it– sounds like someone's arguing. Wanna go check out the drama?", + "Main_OngoingMainCity_Chapter180_111822014_02": "{F#If you can hear it, it's gotta be real. Let's check it out—might stumble on a clue or something.}{M#If you can hear it, it's gotta be real. Let's check it out—might stumble on a clue or something.}", + "Main_OngoingMainCity_Chapter180_111822014_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111822015_01": "Let's keep moving. Hopefully we can dig deeper and see if there's any link between the murder and the tournament.", + "Main_OngoingMainCity_Chapter180_111822016_01": "{F#...Isn't that Mors? What's he doing here?}{M#...Isn't that Mors? What's he doing here?}", + "Main_OngoingMainCity_Chapter180_111822017_01": "Last time it was the Sons of Calydon... Why does someone always gotta mess with my plans?!", + "Main_OngoingMainCity_Chapter180_111822017_02": "You talk too much. Save your energy and think of something good to beg for mercy with.", + "Main_OngoingMainCity_Chapter180_111822017_03": "Speak up! You're gonna hand over all your Denny and food to Lady Cissia!", + "Main_OngoingMainCity_Chapter180_111822017_04": "…Hey, don't you dare say that! Who's the real bad guy here?!", + "Main_OngoingMainCity_Chapter180_111822017_Name_01": "Mors", + "Main_OngoingMainCity_Chapter180_111822017_Name_02": "Cissia", + "Main_OngoingMainCity_Chapter180_111822018_01": "When you're hunting for data piles, if someone calls for help, don't you dare go playing hero~", + "Main_OngoingMainCity_Chapter180_111822018_02": "{F#Well, that depends on what kinda cry for help it is…}{M#Well, that depends on what kinda cry for help it is…}", + "Main_OngoingMainCity_Chapter180_111822018_03": "Whatever, I don't care—and you can't stop me anyway.", + "Main_OngoingMainCity_Chapter180_111822018_04": "I'm only here to protect you—who cares about random strangers?!", + "Main_OngoingMainCity_Chapter180_111822018_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111822019_01": "{F#Found it, this is the Hollow observation data pile.}{M#Found it, this is the Hollow observation data pile.}", + "Main_OngoingMainCity_Chapter180_111822020_01": "{F#...Success! But we need way more signal coverage than this.}{M#...Success! But we need way more signal coverage than this.}", + "Main_OngoingMainCity_Chapter180_111822020_02": "{F#Let's head to the next Signal Beacon!}{M#Let's head to the next Signal Beacon!}", + "Main_OngoingMainCity_Chapter180_111822021_01": "Watch out for Ethereals up ahead. Take 'em out quick and let's find the next signal beacon.", + "Main_OngoingMainCity_Chapter180_111822022_01": "Let's keep moving.", + "Main_OngoingMainCity_Chapter180_111822023_01": "There's another Signal Beacon over there!", + "Main_OngoingMainCity_Chapter180_111822023_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111822024_01": "{F#Billy! I'm sending you coordinates—get here now!}{M#Billy! I'm sending you coordinates—get here now!}", + "Main_OngoingMainCity_Chapter180_111822024_02": "Roger that, Manager!", + "Main_OngoingMainCity_Chapter180_111822025_01": "Way too many Ethereals around here—we can't be far from the trap.", + "Main_OngoingMainCity_Chapter180_111822025_02": "{F#Where are all your friends? Aren't they supposed to be evacuating people around here?}{M#Where are all your friends? Aren't they supposed to be evacuating people around here?}", + "Main_OngoingMainCity_Chapter180_111822025_03": "They... wait, there's way too many Ethereals here. Those idiots might...", + "Main_OngoingMainCity_Chapter180_111822025_04": "{F#Let's find a spot to contact them. I wanna check in on Billy's situation too.}{M#Let's find a spot to contact them. I wanna check in on Billy's situation too.}", + "Main_OngoingMainCity_Chapter180_111822025_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111822026_01": "I hear fighting up ahead...", + "Main_OngoingMainCity_Chapter180_111822026_02": "{F#Yeah, we gotta pick up the pace—your friend might still be alive.}{M#Yeah, we gotta pick up the pace—your friend might still be alive.}", + "Main_OngoingMainCity_Chapter180_111822026_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111822027_01": "There's a ton of Ethereals up ahead! And there's also...", + "Main_OngoingMainCity_Chapter180_111822027_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111822028_01": "...Billy Kid.", + "Main_OngoingMainCity_Chapter180_111822028_02": "Wh–Who's talking?!", + "Main_OngoingMainCity_Chapter180_111822028_03": "I don't care who you are… you're not controlling me…", + "Main_OngoingMainCity_Chapter180_111822028_04": "███, ██ my ██, obey ████, you belong to ██.", + "Main_OngoingMainCity_Chapter180_111822028_05": "N-No! I'm not!", + "Main_OngoingMainCity_Chapter180_111822028_06": "You're not █████.", + "Main_OngoingMainCity_Chapter180_111822028_07": "Who... am... I...", + "Main_OngoingMainCity_Chapter180_111822028_08": "Notice: Wanderer reboot successful. System authority transferred.", + "Main_OngoingMainCity_Chapter180_111822028_09": "Alert: Wanderer reboot successful. Mech authority transferred.", + "Main_OngoingMainCity_Chapter180_111822028_10": "Alert: Wanderer reboot successful. Control authority transferred.", + "Main_OngoingMainCity_Chapter180_111822028_Name_01": "???", + "Main_OngoingMainCity_Chapter180_111822028_Name_02": "Black Screen", + "Main_OngoingMainCity_Chapter180_111822029_01": "Who are you...", + "Main_OngoingMainCity_Chapter180_111822029_02": "███, ██ my ██, obey ████, you belong to ██.", + "Main_OngoingMainCity_Chapter180_111822029_03": "I don't care who you are… don't even think about controlling me…", + "Main_OngoingMainCity_Chapter180_111822029_04": "███, ██ my ██, obey ████, you belong to ██.", + "Main_OngoingMainCity_Chapter180_111822029_05": "N-No! I'm not!", + "Main_OngoingMainCity_Chapter180_111822029_06": "You're not █████.", + "Main_OngoingMainCity_Chapter180_111822029_07": "Who... am... I...", + "Main_OngoingMainCity_Chapter180_111822029_08": "Alert: Wanderer reboot successful. System access transferred.", + "Main_OngoingMainCity_Chapter180_111822029_09": "Alert: Wanderer reboot successful. System authority transferred.", + "Main_OngoingMainCity_Chapter180_111822029_10": "Alert: Wanderer reboot successful. Unit authorization transferred.", + "Main_OngoingMainCity_Chapter180_111822029_Name_01": "\"White Noise\"", + "Main_OngoingMainCity_Chapter180_111822029_Name_02": "Black Screen", + "Main_OngoingMainCity_Chapter180_111822030_01": "(…Huh? The first leg's already over?!)", + "Main_OngoingMainCity_Chapter180_111822030_02": "(My ranking... Ahhh, I gotta go find the Manager and strategize, stat!)", + "Main_OngoingMainCity_Chapter180_111822031_01": "Master, your Hunt Royale Points have hit 23,900.", + "Main_OngoingMainCity_Chapter180_111822031_02": "Remember to pace yourself and avoid unnecessary stress.", + "Main_OngoingMainCity_Chapter180_111822031_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111822032_01": "Alert: A large number of Ethereals is lurking ahead...", + "Main_OngoingMainCity_Chapter180_111822032_02": "The targets match the profile of high-score Ethereals. Eliminating them in one fell swoop is the recommended course of action.", + "Main_OngoingMainCity_Chapter180_111822032_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111822033_01": "Master, your Hunting Contest Points have reached 42,900. Keep it up!", + "Main_OngoingMainCity_Chapter180_111822033_02": "Yo, there's something up ahead!", + "Main_OngoingMainCity_Chapter180_111822033_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111822033_Name_02": "Cissia", + "Main_OngoingMainCity_Chapter180_111822034_01": "…Alright, now I've definitely got more points than Caesar!", + "Main_OngoingMainCity_Chapter180_111822034_02": "{F#That voice from behind the door... sounds way too familiar. Don't tell me it's...}{M#That voice from behind the door... sounds way too familiar. Don't tell me it's...}", + "Main_OngoingMainCity_Chapter180_111822034_Name_01": "???", + "Main_OngoingMainCity_Chapter180_111822035_01": "{F#Whoa… scared me for a sec, what's going on up there?}{M#…what's going on up there?}", + "Main_OngoingMainCity_Chapter180_111822035_02": "Based on the data we've got, looks like there's some kind of combat going down ahead...", + "Main_OngoingMainCity_Chapter180_111822035_03": "This is causing intense Ether Activity fluctuations. Master, please be careful.", + "Main_OngoingMainCity_Chapter180_111822035_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111822036_01": "{F#(More and more faded traces... The real culprit's bound to slip up sooner or later...)}{M#(More and more faded traces... The real culprit's bound to slip up sooner or later...)}", + "Main_OngoingMainCity_Chapter180_111822036_02": "{F#(But why would Krampus's Promeia try to stop us? Though, she didn't actually make a move.)}{M#(But why would Krampus's Promeia try to stop us? Though, she didn't actually make a move.)}", + "Main_OngoingMainCity_Chapter180_111822036_03": "{F#(Gotta be way more careful with this investigation from here on out...)}{M#(Gotta be way more careful with this investigation from here on out...)}", + "Main_OngoingMainCity_Chapter180_111822036_04": "Yo, Manager! Found the next fissure!", + "Main_OngoingMainCity_Chapter180_111822037_01": "Found you...", + "Main_OngoingMainCity_Chapter180_111822037_02": "Who? Don't tell me my audio module's acting up again...", + "Main_OngoingMainCity_Chapter180_111822037_Name_01": "???", + "Main_OngoingMainCity_Chapter180_111822038_01": "Vagabond...", + "Main_OngoingMainCity_Chapter180_111822038_02": "Data located...", + "Main_OngoingMainCity_Chapter180_111822038_Name_01": "???", + "Main_OngoingMainCity_Chapter180_111822040_01": "{F#The bridge is out... I gotta figure out a way to get across.}{M#The bridge is out... I gotta figure out a way to get across.}", + "Main_OngoingMainCity_Chapter180_111822040_02": "{F#There's some kind of device nearby? Kinda curious... Let's check it out.}{M#There's some kind of device nearby? Kinda curious... Let's check it out.}", + "Main_OngoingMainCity_Chapter180_111822041_01": "Master, your Hunt Showdown Points have reached 9,800.", + "Main_OngoingMainCity_Chapter180_111822041_02": "Move fast.", + "Main_OngoingMainCity_Chapter180_111822041_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111822042_01": "{M#…It's a Fading Trace! Let's check it out!}{F#…It's a Fading Trace! Let's check it out!}", + "Main_OngoingMainCity_Chapter180_111831001_01": "{F#—Belle, are you in there?!}{M#—Bro, are you in there?!}", + "Main_OngoingMainCity_Chapter180_111831001_02": "{F#I-I-I'm fine! Me and Cissia are both okay!}{M#I-I-I'm fine. Me and Cissia are both okay.}", + "Main_OngoingMainCity_Chapter180_111831001_03": "{F#…right, Cissia?}{M#…right, Cissia?}", + "Main_OngoingMainCity_Chapter180_111831001_04": "...Ah, yeah.", + "Main_OngoingMainCity_Chapter180_111831001_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111832001_01": "{F#(Let's dig around and see what people know about the attack...)}{M#(Let's dig around and see what people know about the attack...)}", + "Main_OngoingMainCity_Chapter180_111833001_01": "Proxy's always saying the shelves get messed up the easiest... Let's start there!", + "Main_OngoingMainCity_Chapter180_111833001_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111833002_01": "Oh, I remember! Those videotapes—they're in the surveillance room!", + "Main_OngoingMainCity_Chapter180_111833002_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111833003_01": "Then I guess... I'll head back to my room and sleep...", + "Main_OngoingMainCity_Chapter180_111833003_02": "Maybe when I wake up, my Proxy will be back...", + "Main_OngoingMainCity_Chapter180_111833003_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111841001_01": "The chief should be waiting for us inside... Let him know so he can let us in.", + "Main_OngoingMainCity_Chapter180_111841001_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111841002_01": "{F#Since Severian's given us such a golden opportunity, let's get this investigation rolling!}{M#Since Severian's given us such a golden opportunity, let's get this investigation rolling!}", + "Main_OngoingMainCity_Chapter180_111842001_01": "This place feels like it won't even keep a scrap of paper intact—what're we supposed to do?", + "Main_OngoingMainCity_Chapter180_111842001_02": "{F#Let's check around for any intact data piles—wherever data flows through, there's always some residue left behind.}{M#Let's check around for any intact data piles—wherever data flows through, there's always some residue left behind.}", + "Main_OngoingMainCity_Chapter180_111842001_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111842002_01": "Let me clear the field first!", + "Main_OngoingMainCity_Chapter180_111842002_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111842003_01": "Done and done~", + "Main_OngoingMainCity_Chapter180_111842003_02": "Yo, looks like there's a data pile up ahead!", + "Main_OngoingMainCity_Chapter180_111842003_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111842004_01": "Proxy, that thing up ahead looks like the data pile you're searching for!", + "Main_OngoingMainCity_Chapter180_111842004_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111842005_01": "If you don't wanna get chomped by some freaky Ethereal, then pay attention and stick close to me!", + "Main_OngoingMainCity_Chapter180_111842005_02": "{F#It's all yours, Cissia!}{M#It's all yours, Cissia!}", + "Main_OngoingMainCity_Chapter180_111842005_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111842006_01": "Where the heck are the rest of these data piles? I'm beat from searching...", + "Main_OngoingMainCity_Chapter180_111842006_02": "Ugh, even farther ahead?! Where the heck are these other data piles anyway... I'm exhausted from searching...", + "Main_OngoingMainCity_Chapter180_111842006_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111842007_01": "That's the data pile you mentioned, let's head over–", + "Main_OngoingMainCity_Chapter180_111842007_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111842008_01": "Proxy, this one's tough! Should we bail and grab backup first…?", + "Main_OngoingMainCity_Chapter180_111842008_02": "{F#But I can see a data pile not far from here!}{M#But I can see a data pile not far from here!}", + "Main_OngoingMainCity_Chapter180_111842008_03": "Alright, alright– I'm on it!", + "Main_OngoingMainCity_Chapter180_111842008_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111842009_01": "Hah... hah... barely pulled that off.", + "Main_OngoingMainCity_Chapter180_111842009_02": "Proxy, you're not afraid of Ethereals at all? But... I'm afraid you'll get hurt.", + "Main_OngoingMainCity_Chapter180_111842009_03": "{F#I'm fine, but what about you? Don't you feel that scrape?}{M#I'm fine, but what about you? Don't you feel that scrape?}", + "Main_OngoingMainCity_Chapter180_111842009_04": "…That's it? Doesn't even hurt as much as when Chalky bites me–", + "Main_OngoingMainCity_Chapter180_111842009_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111842010_01": "{F#It's all yours, Cissia!}{M#It's all yours, Cissia!}", + "Main_OngoingMainCity_Chapter180_111843001_01": "{F#(After what just went down... being at Public Security really does make you feel safe.)}{M#(After what just went down... being at Public Security really does make you feel safe.)}", + "Main_OngoingMainCity_Chapter180_111844001_01": "Master, you've entered the second stage: Survival.", + "Main_OngoingMainCity_Chapter180_111844001_02": "98% of players are still in the Hollow—keep pushing and make it to the end!", + "Main_OngoingMainCity_Chapter180_111844001_03": "Hmm... the Ethereals in this sector seem way more dangerous than before.", + "Main_OngoingMainCity_Chapter180_111844001_04": "Proxy, we're getting you to the safety of the control room first. Let's move!", + "Main_OngoingMainCity_Chapter180_111844001_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111844001_Name_02": "Cissia", + "Main_OngoingMainCity_Chapter180_111844002_01": "Hazard detected in the area—watch your back and stay clear.", + "Main_OngoingMainCity_Chapter180_111844002_02": "Warning, current Hollow survivor count has dropped below 70%.", + "Main_OngoingMainCity_Chapter180_111844002_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111844003_01": "Blood... and a mess of footprints...", + "Main_OngoingMainCity_Chapter180_111844003_02": "We're too late. Looks like there's nothing we can do for them.", + "Main_OngoingMainCity_Chapter180_111844003_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111844004_01": "{F#Head upstairs first and check on Nicole and the others!}{M#Head upstairs first and check on Nicole and the others!}", + "Main_OngoingMainCity_Chapter180_111844005_01": "{F#Things just got a little too real… we gotta pick up the pace and execute this plan.}{M#Things just got a little too real… we gotta pick up the pace and execute this plan.}", + "Main_OngoingMainCity_Chapter180_111844005_02": "{F#Belle, the broadcast signal outside is starting to cut out too...}{M#Bro, the broadcast signal outside is starting to cut out too...}", + "Main_OngoingMainCity_Chapter180_111844005_03": "{F#We gotta pick up the pace, or who knows what'll go down next!}{M#We gotta pick up the pace, or who knows what'll go down next!}", + "Main_OngoingMainCity_Chapter180_111844005_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111844006_01": "Cissia and Billy urged us to execute the plan ASAP to prevent further casualties", + "Main_OngoingMainCity_Chapter180_111844007_01": "Alright, let's go track down where the \"Black Wolf\" is.", + "Main_OngoingMainCity_Chapter180_111844007_02": "And follow the Proxy's lead to support the others!", + "Main_OngoingMainCity_Chapter180_111844007_03": "(My legs are feeling a bit weak... Ugh! Cissia, you're NOT gonna be scared!)", + "Main_OngoingMainCity_Chapter180_111844007_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111844008_01": "{F#Nicole, how's it looking on your end?}{M#Nicole, how's it looking on your end?}", + "Main_OngoingMainCity_Chapter180_111844008_02": "Someone lending a hand? That's the best news ever–", + "Main_OngoingMainCity_Chapter180_111844009_01": "Cissia's determined to help Proxy pull this off and stop the Black Wolves", + "Main_OngoingMainCity_Chapter180_111844010_01": "Proxy, you good over there? Equipment's all set on my end.", + "Main_OngoingMainCity_Chapter180_111844010_02": "{F#Nice work, Lighter! Everything went smooth on my end too!}{M#Nice work, Lighter! Everything went smooth on my end too!}", + "Main_OngoingMainCity_Chapter180_111844011_01": "{F#Let's head downstairs and see if Piper and Burnice need a hand.}{M#Let's head downstairs and see if Piper and Burnice need a hand.}", + "Main_OngoingMainCity_Chapter180_111844011_02": "Got it! Leave this to us.", + "Main_OngoingMainCity_Chapter180_111844011_03": "Proxy, I'm heading to the next spot too.", + "Main_OngoingMainCity_Chapter180_111844011_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111844012_01": "Warning, current Hollow survivor count has dropped below 50%.", + "Main_OngoingMainCity_Chapter180_111844012_02": "Some contestants' extreme tactics have triggered a collective panic response.", + "Main_OngoingMainCity_Chapter180_111844012_03": "The situation's spiraling out of control, Master. Stick to the original plan—now.", + "Main_OngoingMainCity_Chapter180_111844012_Name_01": "Fairy", + "Main_OngoingMainCity_Chapter180_111844013_01": "Found that guy!", + "Main_OngoingMainCity_Chapter180_111844013_02": "Don't worry... I'm not scared anymore!", + "Main_OngoingMainCity_Chapter180_111844013_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111844014_01": "Keep going forward, and it's a dead end.", + "Main_OngoingMainCity_Chapter180_111844014_02": "{F#Cissia, don't stop! Trust me, there's gotta be a way out ahead!}{M#Cissia, don't stop! Trust me, there's gotta be a way out ahead!}", + "Main_OngoingMainCity_Chapter180_111844014_03": "I know, you're the only one I trust!", + "Main_OngoingMainCity_Chapter180_111844014_Name_01": "Black Wolf", + "Main_OngoingMainCity_Chapter180_111844014_Name_02": "Cissia", + "Main_OngoingMainCity_Chapter180_111844015_01": "I made a promise to the Proxy—I'm putting a stop to your schemes!", + "Main_OngoingMainCity_Chapter180_111844015_02": "Too late to beg for mercy now–", + "Main_OngoingMainCity_Chapter180_111844015_03": "Haha... you think YOU can take me?", + "Main_OngoingMainCity_Chapter180_111844015_04": "…we're more than enough to make you pay for everything you've done!", + "Main_OngoingMainCity_Chapter180_111844015_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111844015_Name_02": "Black Wolf", + "Main_OngoingMainCity_Chapter180_111844016_01": "Criminals, killers, and Proxies—and you've got the nerve to call yourselves justice.", + "Main_OngoingMainCity_Chapter180_111844016_02": "Still better than you! You're nothing but a stray mutt on the run, yet you've got the nerve to yap everywhere!", + "Main_OngoingMainCity_Chapter180_111844016_03": "Tell me—were you the one behind those attacks on the contestants, the ones that left those faded marks at the crime scenes?!", + "Main_OngoingMainCity_Chapter180_111844016_04": "Whoever did this, go find 'em...", + "Main_OngoingMainCity_Chapter180_111844016_05": "A bloodless case like this, and you're dumping it on ME?!", + "Main_OngoingMainCity_Chapter180_111844016_Name_01": "Black Wolf", + "Main_OngoingMainCity_Chapter180_111844016_Name_02": "Cissia", + "Main_OngoingMainCity_Chapter180_111844017_01": "Proxy, where to next?", + "Main_OngoingMainCity_Chapter180_111844017_02": "{F#Just keep moving forward—I've got your back, you won't get lost.}{M#Just keep moving forward—I've got your back, you won't get lost.}", + "Main_OngoingMainCity_Chapter180_111844017_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111844018_01": "{F#Cissia, pick up the pace—you're almost on him!}{M#Cissia, pick up the pace—you're almost on him!}", + "Main_OngoingMainCity_Chapter180_111844018_02": "Mm, looks like… he's about to notice me.", + "Main_OngoingMainCity_Chapter180_111844018_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111844019_01": "{F#Cissia, turn here!}{M#Cissia, turn here!}", + "Main_OngoingMainCity_Chapter180_111844019_02": "I-I'm fine! Proxy, tell me which way to go!", + "Main_OngoingMainCity_Chapter180_111844019_03": "{F#Just one more turn and we're there...}{M#Just one more turn and we're there...}", + "Main_OngoingMainCity_Chapter180_111844019_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111844020_01": "(I can't stop, I gotta keep pushing forward, I... I have to make the Proxy's plan happen!)", + "Main_OngoingMainCity_Chapter180_111844020_02": "{F#Cissia, hang in there! I'll be waiting for you right there!}{M#Cissia, hang in there! I'll be waiting for you right there!}", + "Main_OngoingMainCity_Chapter180_111844020_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111844021_01": "Go on, run... Flee with everything you've got...", + "Main_OngoingMainCity_Chapter180_111844021_02": "Either way, I can always track you down.", + "Main_OngoingMainCity_Chapter180_111844021_Name_01": "Black Wolf", + "Main_OngoingMainCity_Chapter180_111844022_01": "That's all you got? I'll rip out your throat sooner or later…", + "Main_OngoingMainCity_Chapter180_111844022_Name_01": "Black Wolf", + "Main_OngoingMainCity_Chapter180_111844023_01": "Too slow! I'm right behind you!", + "Main_OngoingMainCity_Chapter180_111844023_Name_01": "Black Wolf", + "Main_OngoingMainCity_Chapter180_111844024_01": "I've got you now, prey.", + "Main_OngoingMainCity_Chapter180_111844024_Name_01": "Black Wolf", + "Main_OngoingMainCity_Chapter180_111844025_01": "No need to tremble in fear. Don't worry, I'll make it quick...", + "Main_OngoingMainCity_Chapter180_111844025_Name_01": "Black Wolf", + "Main_OngoingMainCity_Chapter180_111844026_01": "{F#The signal… it's fading… Cissia… you…}{M#The signal… it's fading… Cissia… you…}", + "Main_OngoingMainCity_Chapter180_111844027_01": "{F#Cissia, wake up… please don't…}{M#Cissia, wake up… please don't…}", + "Main_OngoingMainCity_Chapter180_111844028_01": "Hmm… the Ethereals in this section seem way more dangerous than before.", + "Main_OngoingMainCity_Chapter180_111844028_02": "Proxy, let's get you to the control room where it's safe. Let's move!", + "Main_OngoingMainCity_Chapter180_111844028_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111844029_01": "It's a fading remnant... Whatever, no time to worry about that now...", + "Main_OngoingMainCity_Chapter180_111844029_Name_01": "Cissia", + "Main_OngoingMainCity_Chapter180_111844030_01": "{F#Trust me, keep moving forward.}{M#Trust me, keep moving forward.}", + "Main_OngoingMainCity_Chapter180_111851001_01": "{F#Let's go ask one of Severian's people to take us to the boss.}{M#Let's go ask one of Severian's people to take us to the boss.}", + "MedalName10001": "Crowned by Waves Ⅰ", + "MedalName10002": "Crowned by Waves II", + "MedalName10003": "Crowned by Waves III", + "MedalName10004": "Crowned by Waves IV", + "MedalName10005": "Crowned by Waves V", + "MemoryName_10157": "Captain's Secret Training", + "MemoryName_10158": "The Spider Cowboy and the Delusion Idol", + "MemoryName_10159": "Borrowed Dream", + "MemoryName_10165": "Miss Cissiboo", + "Message_12701001": "Got a commission from Nicole. Says there's a Hollow Champion tournament going on, wants to team up with the Protagonist to enter and snag the prize money", + "Message_45100106": "That's it! \"Mill and Yuko: The Spider Cowboy\"!", + "Message_45100218": "I'll tell you about it when we meet up. See you soon, Manager!", + "Message_45100501": "Don't tell me the crowd at 404 was so huge last night that you got carried away with it?", + "Message_45200101": "prxy prxy~", + "Message_45200102": "ur friends all like watching movies w/ u right", + "Message_45200103": "i want it!", + "Message_45200105": "as for what kind", + "Message_45200106": "anything i can understand is g", + "Message_45200107": "smth im familiar w/ maybe?", + "Message_45200108": "I just feel like I have zero tolerance for scary stuff... But hey, I haven't totally decided to watch it yet!", + "Message_45200109": "outer ring story? sounds interesting", + "Message_45200110": "yay! i get to eat ur snacks!", + "Message_45200112": "ur the best~!", + "Message_45200113": "chalky and i won't be late~", + "Message_45200202": "golden eggs? sounds like smth made to trick kids! im not falling for it!", + "Message_45200204": "...do they serve their eggs runny?", + "Message_45200206": "prxy, ur not trying to trick me into going out, r u?", + "Message_45200208": "totally! u cant just keep tricking me w/ egg dishes every single time that's way too easy!", + "Message_45200209": "but... if its for real this time... then i guess ill let it slide!", + "Message_45200210": "even if i dont get to see the golden egg, itd still be worth it to see u~", + "Message_45200212": "boss didnt give me any work today anyway", + "Message_45200213": "but where r we even going? i dont believe theres actually a place that specializes in golden eggs!", + "Message_45200215": "blazewood...", + "Message_45200216": "thats some town in the outer ring, right?", + "Message_45200217": "y u wanna go to such a dangerous and boring place?!", + "Message_45200219": "wuts so special abt the outer ring anyway...", + "Message_45200220": "dont go wandering off before i get there!", + "Message_45200222": "resort? isnt that where rich folks hang out?", + "Message_45200223": "wont stuff there be super pricey? my paycheck this month...", + "Message_45200225": "exactly what i was waiting to hear!", + "Message_45200226": "heheh... just messing with u!", + "Message_45200227": "as long as ive got enough set aside for chalkys food, i dont mind going hungry", + "Message_45200228": "im not playing the victim here!", + "Message_45200229": "lets meet up at the resort, prxy!", + "Message_45200405": "that was one srsly weird town, nothing like the outer ring i rmb", + "Message_45200406": "didnt dare stick around...", + "Message_45200407": "dont you dare trick me into going alone again!", + "Message_45200501": "how could u leave me alone by the sea like that?!", + "Message_45200502": "im a cold blooded thiren, my body temp fluctuates super easily!", + "Message_45200504": "i couldnt help myself and had some ice cream... now i feel like im getting a cold...", + "Message_45200505": "next time, dont leave me out in the cold all by myself!", + "Message_45200506": "lets grab some ice cream tgt!", + "Message_45200601": "chalky and i went all over failume looking for u", + "Message_45200602": "we couldnt find u at suibian temple either!", + "Message_45200604": "looks like ur fortune yst was the \"king of flakes\"!", + "Message_45200605": "i didnt dare go get my fortune read alone. wut if i got some unlucky reading that messed with my head?", + "Message_45200606": "come with me next time", + "Message_45200607": "lets go tgt! just dont bail on me next time!", + "Message_45200701": "u tricked me into going to a scary place all by myself!", + "Message_45200702": "that ballet twins place... its totally deserted... and super creepy!", + "Message_45200704": "its close to a hollow, and barely anyone goes there...", + "Message_45200705": "dont make me go to such a scary place alone next time!", + "Message_604600102": "Given how hot that Hollow Champion competition's been lately, have you not thought about joining forces with me?", + "Message_604600110": "No smart person would bother with such a grueling, unrewarding competition. I'll assume you've been busy with other things.", + "MiddleTips_200031": "Use Revelation to activate the Ether Beam and direct it toward the target Ether Disruptor to create a Pathway", + "MiddleTips_200058": "Hold as Cissia to consume all Venom and deal DMG", + "MiddleTips_200059": "This squad's DMG output is severely reduced—switch squads ASAP", + "MiddleTips_200060": "Using Defensive Assist against specific skills allows you to break through the Sweeper's Corruptive Barrier faster", + "MieBdGuide": "Lamb Leg can turn other meats into Premium Ingredients, so try picking more meat ingredients!", + "MonsterCardName_Default": "Restore name to default:{0}?", + "MushroomBdGuide": "Picking more mushroom ingredients is the core strategy of the Wild Mushroom style!", + "NPCName_1011714201": "General", + "NPCName_1011714411": "General", + "NPCName_1011714421": "General", + "NPCName_1011714431": "General", + "NPCName_1011714441": "General", + "NPCName_1011714451": "General", + "NPCName_1011714461": "General", + "NPCName_1011714471": "General", + "NPCName_1011714481": "General", + "NPCName_1011714491": "General", + "NPCName_1011714501": "General", + "NPCName_1011714511": "General", + "NangongYu_AttackNormal_Enhance_01_Desc_Dmg": "1st-Hit DMG Multiplier", + "NangongYu_AttackNormal_Enhance_01_Desc_Stun": "1st-Hit Daze Multiplier", + "NangongYu_AttackNormal_Enhance_02_Desc_Dmg": "2nd-Hit DMG Multiplier", + "NangongYu_AttackNormal_Enhance_02_Desc_Stun": "2nd-Hit Daze Multiplier", + "NangongYu_AttackNormal_Enhance_03_Desc_Dmg": "3rd-Hit DMG Multiplier", + "NangongYu_AttackNormal_Enhance_03_Desc_Dmg_CoAttack": "3rd-Hit DMG Multiplier (Coordinated)", + "NangongYu_AttackNormal_Enhance_03_Desc_Stun": "3rd-Hit Daze Multiplier", + "NangongYu_AttackNormal_Enhance_03_Desc_Stun_CoAttack": "3rd-Hit Daze Multiplier (Coordinated)", + "NangongYu_MathSkill_Desc": "When another character in your squad is an Anomaly character or shares the same Faction:\nAny squad member's attack against a Stunned enemy has 30% increased Anomaly Buildup. Chain Attacks against a Stunned enemy have an additional 30% increased Anomaly Buildup.\nWhen any squad member Stuns an enemy, Nangong Yu gains 2 stacks of Dance Prowess, up to a maximum of 2 stacks, lasting 15s, repeated triggers reset the duration. With Dance Prowess, when a heavy attack from Nangong Yu's EX Special Attack: The Unbearable Weight of Love, Basic Attack: Adorable Explosive Impact, or Quick Assist: Emergency Save hits an enemy that is both Stunned and affected by an Attribute Anomaly, 1 stack of Dance Prowess is consumed to trigger the special Disorder effect Polarity Disorder against all enemies who meet the conditions. This deals DMG equal to 25% of the original Disorder DMG, and triggers the previous squad member's Quick Assist. Polarity Disorder does not clear the target's Attribute Anomaly. If the skill fails to trigger Polarity Disorder, Dance Prowess will not be consumed. When Nangong Yu has Dance Prowess, the next time she switches to the field, she will immediately perform the first charged hit of Basic Attack: Adorable Explosive Impact, which will always trigger precise charging.\nWhen any squad member Stuns an enemy, Nangong Yu's next EX Special Attack will not consume Energy. This effect lasts 15s and can trigger once every 15s.\nWhen Nangong Yu and Aria are in the same squad, if Aria's Basic Attack: Perfect Pitch heavy attack hits an enemy that is both Stunned and affected by an Attribute Anomaly, and Nangong Yu fully participates in the attack, 1 stack of Dance Prowess will also be consumed to trigger Polarity Disorder on all enemies who meet the conditions.\nWhen the third hit of Nangong Yu's Basic Attack: Adorable Explosive Impact or Ultimate: Meteor Shower hits an enemy, the enemy suffers Misstep. Under this effect, Stun DMG Multiplier increases by 30% and when an enemy becomes Stunned, their Stun duration increases by 3s. Before recovering from Stun, Misstep can only trigger once on the same target. The increased Stun duration cannot stack with similar effects. When an enemy with Misstep recovers from Stun, the Misstep effect ends.", + "NangongYu_MathSkill_Title": "Additional Ability: Angel Captain", + "NangongYu_Property_ExSpecial_SpCostValue_01": "40", + "NangongYu_SkillList_10_Content": " (When Triggering Defensive Assist)", + "NangongYu_SkillList_10_Title": "Defensive Assist: Perfected Choreography", + "NangongYu_SkillList_11_Content": " (After Defensive Assist)", + "NangongYu_SkillList_11_Title": "Assist Follow-Up: Improvised Performance", + "NangongYu_SkillList_1_Content": "", + "NangongYu_SkillList_1_Title": "Basic Attack: Shooting Star Step", + "NangongYu_SkillList_2_Content": " (Hold) ; (Hold with enough Downbeats) ; (Hold with enough Downbeats)", + "NangongYu_SkillList_2_Title": "Basic Attack: Adorable Explosive Impact", + "NangongYu_SkillList_3_Content": "", + "NangongYu_SkillList_3_Title": "Special Attack: The Weight of Love", + "NangongYu_SkillList_4_Content": "", + "NangongYu_SkillList_4_Title": "EX Special Attack: The Unbearable Weight of Love", + "NangongYu_SkillList_5_Content": " ; ", + "NangongYu_SkillList_5_Title": "Dash Attack: Spinning Meteor", + "NangongYu_SkillList_6_Content": " (Perfect) ; ", + "NangongYu_SkillList_6_Title": "Dodge Counter: Asteroid Waltz", + "NangongYu_SkillList_7_Content": "", + "NangongYu_SkillList_7_Title": "Chain Attack: Comet Gravity", + "NangongYu_SkillList_8_Content": "", + "NangongYu_SkillList_8_Title": "Ultimate: Meteor Shower", + "NangongYu_SkillList_9_Content": " (When Triggering Quick Assist)", + "NangongYu_SkillList_9_Title": "Quick Assist: Emergency Save", + "NangongYu_SkillName": "Stage Guide", + "NangongYu_SkillText": "Nangong has carried her idol instinct for stirring up a crowd into Random Play — accurately picking up on each customer's tastes and planning a unique \"viewing journey\" for them, just like choreographing stage positions. Choosing videotapes becomes like watching an immersive performance, and before customers even realize it, their arms are already full of tapes they love.", + "NangongYu_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nLaunches a series of attacks on the target, dealing massive Ether DMG.\nCharacter is invulnerable while using this skill.", + "NangongYu_Skill_AssaultAid_Title": "Assist Follow-Up: Improvised Performance", + "NangongYu_Skill_BeHitAid_Desc": "When the active character is launched, press to activate:\nLaunches a series of attacks on the target, dealing Ether DMG.\nCharacter is invulnerable while using this skill.", + "NangongYu_Skill_BeHitAid_Title": "Quick Assist: Emergency Save", + "NangongYu_Skill_Branch_Desc": "Hold to launch a charged attack, dealing Ether DMG. Release the button at the right moment to trigger precise charging, increasing the Daze dealt by the skill by 20%.\nNangong Yu can perform up to three hits. The second and third hits each must consume 50 Downbeats.\nAfter using a Chain Attack, Ultimate, or EX Special Attack, if enough Downbeats are available, hold to skip the first hit and directly perform the second and third hits, which always trigger precise charging.\nWhen Nangong Yu is the active character, Chain Attacks, Ultimates, and EX Special Attacks do not interrupt the combo count of Basic Attack: Adorable Explosive Impact.\nWhile charging the first hit, Anti-Interrupt Level increases and DMG taken decreases by 60%.\nWhile charging the second and third hits, the character is Invulnerable.\nDuring the dash phase of the first hit, enemy attacks can be Blocked. On a successful Block, the attack is treated as a precise charging attack.\nCharacter is invulnerable during all attacks.", + "NangongYu_Skill_Branch_Title": "Basic Attack: Adorable Explosive Impact", + "NangongYu_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nLaunch a series of attacks on the target, dealing Ether DMG.\nCharacter is invulnerable while using this skill.", + "NangongYu_Skill_Counter_Title": "Dodge Counter: Asteroid Waltz", + "NangongYu_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", + "NangongYu_Skill_Evade_Title": "Dodge: Natural Dancer", + "NangongYu_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nLaunch multiple attacks forward, dealing massive Ether DMG.\nUpon activating this skill, Nangong Yu activates Ether Veil: Delusion Reprise. While Ether Veil: Delusion Reprise is active, all squad members gain an additional 50 ATK for 30s. If Nangong Yu activates Ether Veil: Delusion Reprise again, the current Ether Veil: Delusion Reprise will first deactivate.\nCharacter is invulnerable while using this skill.", + "NangongYu_Skill_ExQTE_Title": "Ultimate: Meteor Shower", + "NangongYu_Skill_ExSpecial_01_Desc": "With enough Energy, press to activate:\nDelivers a morning star attack, dealing Ether DMG.\nCharacter is invulnerable while using this skill.", + "NangongYu_Skill_ExSpecial_01_Title": "EX Special Attack: The Unbearable Weight of Love", + "NangongYu_Skill_Normal_Desc": "Press to activate:\nPerform up to three attacks forward, dealing Ether DMG.", + "NangongYu_Skill_Normal_Title": "Basic Attack: Shooting Star Step", + "NangongYu_Skill_ParryAid_Desc": "When the on-field character is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nThis skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.\nCharacter is invulnerable while using this skill.", + "NangongYu_Skill_ParryAid_Title": "Defensive Assist: Perfected Choreography", + "NangongYu_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nLaunch a series of attacks forward, dealing massive Ether DMG.\nCharacter is invulnerable while using this skill.", + "NangongYu_Skill_QTE_Title": "Chain Attack: Comet Gravity", + "NangongYu_Skill_Rush_Desc": "Press during a dodge to activate:\nDeliver a quick attack forward, dealing Ether DMG.", + "NangongYu_Skill_Rush_Title": "Dash Attack: Spinning Meteor", + "NangongYu_Skill_Special_01_Desc": "Press to activate:\nDelivers a morning star attack, dealing Ether DMG.", + "NangongYu_Skill_Special_01_Title": "Special Attack: The Weight of Love", + "NangongYu_Talent_01_Desc_01": "When EX Special Attack: The Unbearable Weight of Love or Basic Attack: Adorable Explosive Impact hits an enemy, the enemy's All-Attribute RES decreases by 18% for 40s. Repeated triggers refresh the duration. When entering the battlefield, Nangong Yu's Downbeat is restored to the maximum. In Investigation Zone Mode, this effect can trigger once every 180s.", + "NangongYu_Talent_01_Desc_01_Realign": "When EX Special Attack: The Unbearable Weight of Love or Basic Attack: Adorable Explosive Impact hits an enemy, the enemy's All-Attribute RES decreases by 18% for 40s. Repeated triggers refresh the duration.\nWhen entering the battlefield, Nangong Yu's Downbeat is restored to the maximum. In Investigation Zone Mode, this effect can trigger once every 180s.", + "NangongYu_Talent_01_Desc_02": "Dreams are such troublesome and expensive things. When the spotlight shines on her, it just feels a little warm, that's all. Honestly, watching Sunna blush from being teased, seeing Aria short-circuit from nerves, or discovering our next lucky break might be far more entertaining to her.", + "NangongYu_Talent_01_Title": "Lazy Spotlight", + "NangongYu_Talent_01_Title_Realign": "Lazy Spotlight", + "NangongYu_Talent_02_Desc_01": "Each stack of Vibrato's additional Abloom DMG ratio increase from Core Passive: Prodigious Idol increases by an additional 10%. The Stun DMG Multiplier provided by Additional Ability: Angel Captain increases by an additional 30%. When the active character's Chain Attack heavy attack hits an enemy that is both Stunned and affected by an Attribute Anomaly, it triggers Polarity Disorder, dealing DMG equal to 25% of the original Disorder DMG. Each enemy can only trigger this effect once during the same Stun period.", + "NangongYu_Talent_02_Desc_01_Realign": "Each stack of Vibrato's additional Abloom DMG ratio increase from Core Passive: Prodigious Idol increases by an additional 10%.\nThe Stun DMG Multiplier provided by Additional Ability: Angel Captain increases by an additional 30%.\nWhen the active character's Chain Attack heavy attack hits an enemy that is both Stunned and affected by an Attribute Anomaly, it triggers Polarity Disorder, dealing DMG equal to 25% of the original Disorder DMG. Each enemy can only trigger this effect once during the same Stun period.", + "NangongYu_Talent_02_Desc_02": "Tears are a valuable stage prop, but unfortunately, she's always been short on stock. Luckily, her acting skills as an idol are good enough to make them fall right on cue when needed... whether it's to comfort a real crybaby, or win a little sympathy from the audience.", + "NangongYu_Talent_02_Title": "Painless Tears", + "NangongYu_Talent_02_Title_Realign": "Painless Tears", + "NangongYu_Talent_03_Desc_01": "PlaceHolder", + "NangongYu_Talent_03_Desc_02": "Choreography can be arranged, stage positions can be planned, and even popularity and the future seem like things money can sort out. Watching the numbers bounce around in the account feels like a reassuring little game... until a problem shows up with no price tag attached. Fiddling with the stack of \"chips\" she's best at using makes the scale of \"it's just business\" start to wobble.", + "NangongYu_Talent_03_Title": "Chips on the Scales", + "NangongYu_Talent_03_Title_Realign": "Chips on the Scales", + "NangongYu_Talent_04_Desc_01": "Anomaly Proficiency increases by 40. The Anomaly Buildup of Basic Attack: Adorable Explosive Impact when hitting an enemy increases by 35%.", + "NangongYu_Talent_04_Desc_01_Realign": "Anomaly Proficiency increases by 40.\nThe Anomaly Buildup of Basic Attack: Adorable Explosive Impact when hitting an enemy increases by 35%.", + "NangongYu_Talent_04_Desc_02": "I've got a habit of giving Sunna the most dazzling position on stage, and leaving Aria the high note that cuts through the night sky. My \"dream\" was borrowed from them, but the resolve to protect what I borrowed belongs entirely to me.", + "NangongYu_Talent_04_Title": "Accomplice's Dance Step", + "NangongYu_Talent_04_Title_Realign": "Accomplice's Dance Step", + "NangongYu_Talent_05_Desc_01": "PlaceHolder", + "NangongYu_Talent_05_Desc_02": "The Yearlight lanterns drift up into the sky, and the stage curtain finally opens. The stage, the lights, their faces... everything has never been this clear. Turns out I've been standing in the center of the spotlight all along. I was never just watching from the sidelines.", + "NangongYu_Talent_05_Title": "Center Stage", + "NangongYu_Talent_05_Title_Realign": "Center Stage", + "NangongYu_Talent_06_Desc_01": "Nangong Yu's attacks deal 50% more Daze. When the enemy is not Stunned, each time any character triggers Abloom DMG, Disorder DMG, or inflicts an Attribute Anomaly on them, the enemy gains 1 stacks of Vibrato: Modified. When hit by the heavy attack of EX Special Attack: The Unbearable Weight of Love or Basic Attack: Adorable Explosive Impact, they gain 1 stacks of Vibrato: Modified. When hit by the heavy attack of Ultimate: Meteor Shower, they gain 2 stacks of Vibrato: Modified. Vibrato: Modified can stack up to 4 times. When the enemy becomes Stunned, all Vibrato: Modified stacks are cleared. When Vibrato: Modified is cleared, if the enemy is under an Ether, Electric, Fire, Physical, or Ice Anomaly, Nangong Yu triggers an instance of Abloom DMG on the target, dealing an additional instance of Attribute Anomaly DMG equal to 800%/400%/1,000%/70%/100% of the original Attribute Anomaly DMG. Each stack of Vibrato: Modified on the enemy increases this Abloom DMG ratio by an additional 25%. Vibrato: Modified cannot stack with Vibrato.", + "NangongYu_Talent_06_Desc_01_Realign": "Nangong Yu's attacks deal 50% more Daze.\nWhen the enemy is not Stunned, each time any character triggers Abloom DMG, Disorder DMG, or inflicts an Attribute Anomaly on them, the enemy gains 1 stacks of Vibrato: Modified. When hit by the heavy attack of EX Special Attack: The Unbearable Weight of Love or Basic Attack: Adorable Explosive Impact, they gain 1 stacks of Vibrato: Modified. When hit by the heavy attack of Ultimate: Meteor Shower, they gain 2 stacks of Vibrato: Modified.\nVibrato: Modified can stack up to 4 times. When the enemy becomes Stunned, all Vibrato: Modified stacks are cleared. When Vibrato: Modified is cleared, if the enemy is under an Ether, Electric, Fire, Physical, or Ice Anomaly, Nangong Yu triggers an instance of Abloom DMG on the target, dealing an additional instance of Attribute Anomaly DMG equal to 800%/400%/1,000%/70%/100% of the original Attribute Anomaly DMG. Each stack of Vibrato: Modified on the enemy increases this Abloom DMG ratio by an additional 25%.\nVibrato: Modified cannot stack with Vibrato.", + "NangongYu_Talent_06_Desc_02": "Cameras, cheering crowds, glow sticks... that distant warmth turns into blazing fire. The dream I borrowed from others has already fused with my flesh and blood. From here on, this intoxicating \"Delusion\" will be defined by Captain Nangong.", + "NangongYu_Talent_06_Title": "An Angel's Delusion", + "NangongYu_Talent_06_Title_Realign": "An Angel's Delusion", + "NangongYu_UniqueSkill_01_Desc": "Nangong Yu's Anomaly Proficiency increases by 60.\nWhen Nangong Yu's initial Anomaly Mastery exceeds 110, each point of initial Anomaly Mastery above that increases her Impact by 1.\nWhen an enemy is Stunned, each time any character triggers Abloom DMG, Disorder DMG, or inflicts an Attribute Anomaly on the enemy, the enemy gains 1 stacks of Vibrato.\nA single enemy can have up to 4 stacks of Vibrato.\nIf Vibrato reaches the maximum stacks and the enemy is afflicted with an Ether, Electric, Fire, Physical, or Ice Anomaly, or if the enemy has Vibrato and recovers from being Stunned, all Vibrato stacks will be cleared.\nWhen Vibrato is cleared, if the enemy is suffering an aforementioned Attribute Anomaly, Nangong Yu triggers an instance of Abloom DMG on the target, dealing an additional instance of Attribute Anomaly DMG equal to 720%/360%/900%/63%/90% of the original Attribute Anomaly DMG. Each stack of Vibrato on the enemy increases this Abloom DMG ratio by an additional 25%. During the same Stun period, once Vibrato has been cleared, the enemy cannot gain Vibrato again.\nWhen Nangong Yu's Basic Attack: Adorable Explosive Impact or EX Special Attack: The Unbearable Weight of Love hits an enemy, her Anomaly Buildup Rate increases by 17%, and her Daze dealt increases by 11%, and all squad members' DMG dealt increases by 13% for 30s. Repeated triggers reset the duration.\nWhile in combat, Nangong Yu restores 3.8 Downbeats/s. When any squad member inflicts an Attribute Anomaly on an enemy, Nangong Yu restores an additional 12 Downbeats. This effect can trigger once every 6s.\nNangong Yu can hold up to 100 Downbeats, and starts with 30 Downbeats upon entering the battlefield.", + "NangongYu_UniqueSkill_02_Desc": "Nangong Yu's Anomaly Proficiency increases by 70.\nWhen Nangong Yu's initial Anomaly Mastery exceeds 110, each point of initial Anomaly Mastery above that increases her Impact by 1.\nWhen an enemy is Stunned, each time any character triggers Abloom DMG, Disorder DMG, or inflicts an Attribute Anomaly on the enemy, the enemy gains 1 stacks of Vibrato.\nA single enemy can have up to 4 stacks of Vibrato.\nIf Vibrato reaches the maximum stacks and the enemy is afflicted with an Ether, Electric, Fire, Physical, or Ice Anomaly, or if the enemy has Vibrato and recovers from being Stunned, all Vibrato stacks will be cleared.\nWhen Vibrato is cleared, if the enemy is suffering an aforementioned Attribute Anomaly, Nangong Yu triggers an instance of Abloom DMG on the target, dealing an additional instance of Attribute Anomaly DMG equal to 720%/360%/900%/63%/90% of the original Attribute Anomaly DMG. Each stack of Vibrato on the enemy increases this Abloom DMG ratio by an additional 25%. During the same Stun period, once Vibrato has been cleared, the enemy cannot gain Vibrato again.\nWhen Nangong Yu's Basic Attack: Adorable Explosive Impact or EX Special Attack: The Unbearable Weight of Love hits an enemy, her Anomaly Buildup Rate increases by 20%, and her Daze dealt increases by 12.5%, and all squad members' DMG dealt increases by 15% for 30s. Repeated triggers reset the duration.\nWhile in combat, Nangong Yu restores 3.8 Downbeats/s. When any squad member inflicts an Attribute Anomaly on an enemy, Nangong Yu restores an additional 12 Downbeats. This effect can trigger once every 6s.\nNangong Yu can hold up to 100 Downbeats, and starts with 30 Downbeats upon entering the battlefield.", + "NangongYu_UniqueSkill_03_Desc": "Nangong Yu's Anomaly Proficiency increases by 80.\nWhen Nangong Yu's initial Anomaly Mastery exceeds 110, each point of initial Anomaly Mastery above that increases her Impact by 1.\nWhen an enemy is Stunned, each time any character triggers Abloom DMG, Disorder DMG, or inflicts an Attribute Anomaly on the enemy, the enemy gains 1 stacks of Vibrato.\nA single enemy can have up to 4 stacks of Vibrato.\nIf Vibrato reaches the maximum stacks and the enemy is afflicted with an Ether, Electric, Fire, Physical, or Ice Anomaly, or if the enemy has Vibrato and recovers from being Stunned, all Vibrato stacks will be cleared.\nWhen Vibrato is cleared, if the enemy is suffering an aforementioned Attribute Anomaly, Nangong Yu triggers an instance of Abloom DMG on the target, dealing an additional instance of Attribute Anomaly DMG equal to 720%/360%/900%/63%/90% of the original Attribute Anomaly DMG. Each stack of Vibrato on the enemy increases this Abloom DMG ratio by an additional 25%. During the same Stun period, once Vibrato has been cleared, the enemy cannot gain Vibrato again.\nWhen Nangong Yu's Basic Attack: Adorable Explosive Impact or EX Special Attack: The Unbearable Weight of Love hits an enemy, her Anomaly Buildup Rate increases by 23%, and her Daze dealt increases by 14%, and all squad members' DMG dealt increases by 17% for 30s. Repeated triggers reset the duration.\nWhile in combat, Nangong Yu restores 3.8 Downbeats/s. When any squad member inflicts an Attribute Anomaly on an enemy, Nangong Yu restores an additional 12 Downbeats. This effect can trigger once every 6s.\nNangong Yu can hold up to 100 Downbeats, and starts with 30 Downbeats upon entering the battlefield.", + "NangongYu_UniqueSkill_04_Desc": "Nangong Yu's Anomaly Proficiency increases by 90.\nWhen Nangong Yu's initial Anomaly Mastery exceeds 110, each point of initial Anomaly Mastery above that increases her Impact by 1.\nWhen an enemy is Stunned, each time any character triggers Abloom DMG, Disorder DMG, or inflicts an Attribute Anomaly on the enemy, the enemy gains 1 stacks of Vibrato.\nA single enemy can have up to 4 stacks of Vibrato.\nIf Vibrato reaches the maximum stacks and the enemy is afflicted with an Ether, Electric, Fire, Physical, or Ice Anomaly, or if the enemy has Vibrato and recovers from being Stunned, all Vibrato stacks will be cleared.\nWhen Vibrato is cleared, if the enemy is suffering an aforementioned Attribute Anomaly, Nangong Yu triggers an instance of Abloom DMG on the target, dealing an additional instance of Attribute Anomaly DMG equal to 720%/360%/900%/63%/90% of the original Attribute Anomaly DMG. Each stack of Vibrato on the enemy increases this Abloom DMG ratio by an additional 25%. During the same Stun period, once Vibrato has been cleared, the enemy cannot gain Vibrato again.\nWhen Nangong Yu's Basic Attack: Adorable Explosive Impact or EX Special Attack: The Unbearable Weight of Love hits an enemy, her Anomaly Buildup Rate increases by 26%, and her Daze dealt increases by 15.5%, and all squad members' DMG dealt increases by 19% for 30s. Repeated triggers reset the duration.\nWhile in combat, Nangong Yu restores 3.8 Downbeats/s. When any squad member inflicts an Attribute Anomaly on an enemy, Nangong Yu restores an additional 12 Downbeats. This effect can trigger once every 6s.\nNangong Yu can hold up to 100 Downbeats, and starts with 30 Downbeats upon entering the battlefield.", + "NangongYu_UniqueSkill_05_Desc": "Nangong Yu's Anomaly Proficiency increases by 100.\nWhen Nangong Yu's initial Anomaly Mastery exceeds 110, each point of initial Anomaly Mastery above that increases her Impact by 1.\nWhen an enemy is Stunned, each time any character triggers Abloom DMG, Disorder DMG, or inflicts an Attribute Anomaly on the enemy, the enemy gains 1 stacks of Vibrato.\nA single enemy can have up to 4 stacks of Vibrato.\nIf Vibrato reaches the maximum stacks and the enemy is afflicted with an Ether, Electric, Fire, Physical, or Ice Anomaly, or if the enemy has Vibrato and recovers from being Stunned, all Vibrato stacks will be cleared.\nWhen Vibrato is cleared, if the enemy is suffering an aforementioned Attribute Anomaly, Nangong Yu triggers an instance of Abloom DMG on the target, dealing an additional instance of Attribute Anomaly DMG equal to 720%/360%/900%/63%/90% of the original Attribute Anomaly DMG. Each stack of Vibrato on the enemy increases this Abloom DMG ratio by an additional 25%. During the same Stun period, once Vibrato has been cleared, the enemy cannot gain Vibrato again.\nWhen Nangong Yu's Basic Attack: Adorable Explosive Impact or EX Special Attack: The Unbearable Weight of Love hits an enemy, her Anomaly Buildup Rate increases by 29%, and her Daze dealt increases by 17%, and all squad members' DMG dealt increases by 21% for 30s. Repeated triggers reset the duration.\nWhile in combat, Nangong Yu restores 3.8 Downbeats/s. When any squad member inflicts an Attribute Anomaly on an enemy, Nangong Yu restores an additional 12 Downbeats. This effect can trigger once every 6s.\nNangong Yu can hold up to 100 Downbeats, and starts with 30 Downbeats upon entering the battlefield.", + "NangongYu_UniqueSkill_06_Desc": "Nangong Yu's Anomaly Proficiency increases by 110.\nWhen Nangong Yu's initial Anomaly Mastery exceeds 110, each point of initial Anomaly Mastery above that increases her Impact by 1.\nWhen an enemy is Stunned, each time any character triggers Abloom DMG, Disorder DMG, or inflicts an Attribute Anomaly on the enemy, the enemy gains 1 stacks of Vibrato.\nA single enemy can have up to 4 stacks of Vibrato.\nIf Vibrato reaches the maximum stacks and the enemy is afflicted with an Ether, Electric, Fire, Physical, or Ice Anomaly, or if the enemy has Vibrato and recovers from being Stunned, all Vibrato stacks will be cleared.\nWhen Vibrato is cleared, if the enemy is suffering an aforementioned Attribute Anomaly, Nangong Yu triggers an instance of Abloom DMG on the target, dealing an additional instance of Attribute Anomaly DMG equal to 720%/360%/900%/63%/90% of the original Attribute Anomaly DMG. Each stack of Vibrato on the enemy increases this Abloom DMG ratio by an additional 25%. During the same Stun period, once Vibrato has been cleared, the enemy cannot gain Vibrato again.\nWhen Nangong Yu's Basic Attack: Adorable Explosive Impact or EX Special Attack: The Unbearable Weight of Love hits an enemy, her Anomaly Buildup Rate increases by 32%, and her Daze dealt increases by 18.5%, and all squad members' DMG dealt increases by 23% for 30s. Repeated triggers reset the duration.\nWhile in combat, Nangong Yu restores 3.8 Downbeats/s. When any squad member inflicts an Attribute Anomaly on an enemy, Nangong Yu restores an additional 12 Downbeats. This effect can trigger once every 6s.\nNangong Yu can hold up to 100 Downbeats, and starts with 30 Downbeats upon entering the battlefield.", + "NangongYu_UniqueSkill_07_Desc": "Nangong Yu's Anomaly Proficiency increases by 120.\nWhen Nangong Yu's initial Anomaly Mastery exceeds 110, each point of initial Anomaly Mastery above that increases her Impact by 1.\nWhen an enemy is Stunned, each time any character triggers Abloom DMG, Disorder DMG, or inflicts an Attribute Anomaly on the enemy, the enemy gains 1 stacks of Vibrato.\nA single enemy can have up to 4 stacks of Vibrato.\nIf Vibrato reaches the maximum stacks and the enemy is afflicted with an Ether, Electric, Fire, Physical, or Ice Anomaly, or if the enemy has Vibrato and recovers from being Stunned, all Vibrato stacks will be cleared.\nWhen Vibrato is cleared, if the enemy is suffering an aforementioned Attribute Anomaly, Nangong Yu triggers an instance of Abloom DMG on the target, dealing an additional instance of Attribute Anomaly DMG equal to 720%/360%/900%/63%/90% of the original Attribute Anomaly DMG. Each stack of Vibrato on the enemy increases this Abloom DMG ratio by an additional 25%. During the same Stun period, once Vibrato has been cleared, the enemy cannot gain Vibrato again.\nWhen Nangong Yu's Basic Attack: Adorable Explosive Impact or EX Special Attack: The Unbearable Weight of Love hits an enemy, her Anomaly Buildup Rate increases by 35%, and her Daze dealt increases by 20%, and all squad members' DMG dealt increases by 25% for 30s. Repeated triggers reset the duration.\nWhile in combat, Nangong Yu restores 3.8 Downbeats/s. When any squad member inflicts an Attribute Anomaly on an enemy, Nangong Yu restores an additional 12 Downbeats. This effect can trigger once every 6s.\nNangong Yu can hold up to 100 Downbeats, and starts with 30 Downbeats upon entering the battlefield.", + "NangongYu_UniqueSkill_Title": "Core Passive: Prodigious Idol", + "NangongYu_VHS": "Stare at a videotape for more than three seconds, and it'll light up like a spotlight on stage.", + "NewMap_Hotpot_Desc": "A famous hot pot joint in Lumina Square, founded by genius chef Blaze. Thanks to the chef's signature spicy broth, Simmer has always ranked among the top must-try restaurants in Lumina Square.", + "NpcName_4182227_1": "Hesitant Contestant", + "NpcName_4182227_2": "Worried Contestant", + "NpcName_4182229_1": "Hollow Observation Data Pile", + "NpcName_4182244_1": "Contestant", + "NpcName_600460301": "Record Box", + "NpcName_601802042": "Other Prizes", + "NpcName_601802061": "Struggling Contestant", + "NpcName_601831030": "Tightly Closed Door", + "NpcName_601841038": "Prize", + "NpcName_900459907": "Disappointed Man", + "NpcName_900459912": "Curious Woman", + "NpcName_900459913": "Cheerful Man", + "NpcName_900459919": "Satisfied Man", + "NpcName_Chaoshan_Beef_HotPot": "Clear Soup & Beef Hot Pot", + "NpcName_Spicy_HotPot": "Spicy Hot Pot", + "NpcName_Traditional_Copper_HotPot": "Copper Hot Pot", + "Option01_45200107": "Sure thing, but are you sure you wanna see it?", + "Option01_45200108": "Familiar... like the Outer Ring?", + "Option01_45200111": "Swing by the shop whenever you wanna watch", + "Option02_45200108": "How about a videotape about stories from the Outer Ring?", + "PartnerBg_CampAngelsOfDelusion": "A.O.D.", + "PartnerCamp_Name_14": "Metropolitan Order Division", "PartnerTalk_BubbleStory_PartnerAria_340500028_01": "Still curious what ramen actually tastes like, though...", "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "Maybe I could try installing a food processor...", - "PartnerTalk_BubbleStory_PartnerAria_340500029_02": "Not sure what they taste like, but the prices here are way lower than downtown.", - "PartnerTalk_BubbleStory_PartnerAria_340500033_01": "Oh, this is the salon Nangong loves to hit up. Every time she gets her hair done, I end up waiting forever and ever...", - "PartnerTalk_BubbleStory_PartnerAria_340500033_02": "Now that I think about it, being able to switch up the hologram's hairstyle on a whim is pretty handy...", - "PartnerTalk_BubbleStory_PartnerAria_340500034_01": "There was this one time when they piled on too many extra shows... by the end, I didn't even have enough juice left to walk home...", - "PartnerTalk_BubbleStory_PartnerAria_340500035_01": "Hmm, one, two, three, four... so many zeros... Nangong said before that we gotta hustle and stack up enough to buy out the recording studio...", - "PartnerTalk_BubbleStory_PartnerAria_340500035_02": "But looking at the price... feels like I'd have to grind forever just to afford it...", - "PartnerTalk_BubbleStory_PartnerAria_340500036_01": "Don't know if I should even say this, but...", - "PartnerTalk_BubbleStory_PartnerAria_340500036_02": "But these Public Security Bangboo on patrol duty, bouncing around all cute like that—they're absolutely adorable.", - "PartnerTalk_BubbleStory_PartnerAria_340500037_01": "I used to come here all the time when I'd tag along with Sunna to grab snacks—those three were always super friendly.", - "PartnerTalk_BubbleStory_PartnerAria_340500037_02": "Though I've always had a hard time remembering which one's \"Buy\" and which one's \"Give Change\"...", "PartnerTalk_BubbleStory_PartnerAria_340500038_01": "Still curious what ramen actually tastes like, though...", "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "Maybe I could try installing a food processor...", - "PartnerTalk_BubbleStory_PartnerAria_340500039_01": "After we'd wrap up Hollow commissions, Nangong would always bring us around here to grab a bite.", - "PartnerTalk_BubbleStory_PartnerAria_340500039_02": "Not sure what they taste like, but the prices here are way lower than downtown.", - "PartnerTalk_BubbleStory_PartnerAria_340500041_02": "Now I get why everyone's all about those beach vacations.", - "PartnerTalk_BubbleStory_PartnerAria_340500042_01": "Ah... crap... that wave just now... I think it short-circuited my legs a bit...", - "PartnerTalk_BubbleStory_PartnerAria_340500043_01": "Oh, this is the salon Nangong loves to hit up. Every time she gets her hair done, I end up waiting forever and ever...", - "PartnerTalk_BubbleStory_PartnerAria_340500043_02": "Now that I think about it, being able to switch up the hologram's hairstyle on a whim is pretty handy...", - "PartnerTalk_BubbleStory_PartnerAria_340500044_01": "There was this one time when they piled on too many extra shows... by the end, I didn't even have enough juice left to walk home...", - "PartnerTalk_BubbleStory_PartnerAria_340500045_01": "Hmm, one, two, three, four... so many zeros... Nangong said before that we gotta hustle and stack up enough to buy out the recording studio...", - "PartnerTalk_BubbleStory_PartnerAria_340500045_02": "But looking at the price... feels like I'd have to grind forever just to afford it...", - "PartnerTalk_BubbleStory_PartnerAria_340500046_01": "Don't know if I should even say this, but...", - "PartnerTalk_BubbleStory_PartnerAria_340500046_02": "But these Public Security Bangboo on patrol duty, bouncing around all cute like that—they're absolutely adorable.", - "PartnerTalk_BubbleStory_PartnerAria_340500047_01": "I used to come here all the time when I'd tag along with Sunna to grab snacks—those three were always super friendly.", - "PartnerTalk_BubbleStory_PartnerAria_340500047_02": "Though I've always had a hard time remembering which one's \"Buy\" and which one's \"Give Change\"...", "PartnerTalk_BubbleStory_PartnerAria_340500048_01": "Still curious what ramen actually tastes like, though...", "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "Maybe I could try installing a food processor...", - "PartnerTalk_BubbleStory_PartnerAria_340500049_01": "After we'd wrap up Hollow commissions, Nangong would always bring us around here to grab a bite.", - "PartnerTalk_BubbleStory_PartnerAria_340500049_02": "Not sure what they taste like, but the prices here are way lower than downtown.", - "PartnerTalk_BubbleStory_PartnerAria_340500051_02": "Now I get why everyone's all about those beach vacations.", - "PartnerTalk_BubbleStory_PartnerAria_340500053_01": "Oh, this is the salon Nangong loves to hit up. Every time she gets her hair done, I end up waiting forever and ever...", - "PartnerTalk_BubbleStory_PartnerAria_340500053_02": "Now that I think about it, being able to switch up the hologram's hairstyle on a whim is pretty handy...", - "PartnerTalk_BubbleStory_PartnerAria_340500054_01": "There was this one time when they piled on too many extra shows... by the end, I didn't even have enough juice left to walk home...", - "PartnerTalk_BubbleStory_PartnerAria_340500055_01": "Hmm, one, two, three, four... so many zeros... Nangong said before that we gotta hustle and stack up enough to buy out the recording studio...", - "PartnerTalk_BubbleStory_PartnerAria_340500055_02": "But looking at the price... feels like I'd have to grind forever just to afford it...", - "PartnerTalk_BubbleStory_PartnerAria_340500056_01": "Don't know if I should even say this, but...", - "PartnerTalk_BubbleStory_PartnerAria_340500056_02": "But these Public Security Bangboo on patrol duty, bouncing around all cute like that—they're absolutely adorable.", - "PartnerTalk_BubbleStory_PartnerAria_340500057_01": "I used to come here all the time when I'd tag along with Sunna to grab snacks—those three were always super friendly.", - "PartnerTalk_BubbleStory_PartnerAria_340500057_02": "Though I've always had a hard time remembering which one's \"Buy\" and which one's \"Give Change\"...", + "PartnerTalk_BubbleStory_PartnerAria_340500058_01": "Still curious what ramen actually tastes like, though...", "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "Maybe I could try installing a food processor...", - "PartnerTalk_BubbleStory_PartnerAria_340500059_01": "After we'd wrap up Hollow commissions, Nangong would always bring us around here to grab a bite.", - "PartnerTalk_BubbleStory_PartnerAria_340500059_02": "Not sure what they taste like, but the prices here are way lower than downtown.", - "PartnerTalk_BubbleStory_PartnerAria_340500060_01": "Hmm, heading out already?", - "PartnerTalk_BubbleStory_PartnerAria_340500061_02": "Now I get why everyone's all about those beach vacations.", - "PartnerTalk_BubbleStory_PartnerAria_340500062_01": "Ah... crap... that wave just now... I think it short-circuited my legs a bit...", - "PartnerTalk_BubbleStory_PartnerAria_340500063_01": "Oh, this is the salon Nangong loves to hit up. Every time she gets her hair done, I end up waiting forever and ever...", - "PartnerTalk_BubbleStory_PartnerAria_340500063_02": "Now that I think about it, being able to switch up the hologram's hairstyle on a whim is pretty handy...", - "PartnerTalk_BubbleStory_PartnerAria_340500064_01": "There was this one time when they piled on too many extra shows... by the end, I didn't even have enough juice left to walk home...", - "PartnerTalk_BubbleStory_PartnerAria_340500065_01": "Hmm, one, two, three, four... so many zeros... Nangong said before that we gotta hustle and stack up enough to buy out the recording studio...", - "PartnerTalk_BubbleStory_PartnerAria_340500065_02": "But looking at the price... feels like I'd have to grind forever just to afford it...", - "PartnerTalk_BubbleStory_PartnerAria_340500066_01": "Don't know if I should even say this, but...", - "PartnerTalk_BubbleStory_PartnerAria_340500066_02": "But these Public Security Bangboo on patrol duty, bouncing around all cute like that—they're absolutely adorable.", - "PartnerTalk_BubbleStory_PartnerAria_340500067_01": "I used to come here all the time when I'd tag along with Sunna to grab snacks—those three were always super friendly.", - "PartnerTalk_BubbleStory_PartnerAria_340500067_02": "Though I've always had a hard time remembering which one's \"Buy\" and which one's \"Give Change\"...", "PartnerTalk_BubbleStory_PartnerAria_340500068_01": "Still curious what ramen actually tastes like, though...", "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "Maybe I could try installing a food processor...", - "PartnerTalk_BubbleStory_PartnerAria_340500069_01": "After we'd wrap up Hollow commissions, Nangong would always bring us around here to grab a bite.", - "PartnerTalk_BubbleStory_PartnerAria_340500069_02": "Not sure what they taste like, but the prices here are way lower than downtown.", - "PartnerTalk_BubbleStory_PartnerAria_340500070_01": "Hmm, heading out already?", - "PartnerTalk_BubbleStory_PartnerAria_340500071_02": "Now I get why everyone's all about those beach vacations.", - "PartnerTalk_BubbleStory_PartnerAria_340500072_01": "Ah... crap... that wave just now... I think it short-circuited my legs a bit...", "PartnerTalk_BubbleStory_PartnerAria_340500073_01": "Hmm, this one... I think it's Sunna's favorite flick...", "PartnerTalk_BubbleStory_PartnerAria_340500075_01": "Hmm, this one... I think it's Sunna's favorite flick...", - "PartnerTalk_BubbleStory_PartnerAria_340500082_01": "Never noticed before, but the Outer Ring's got vending machines too!", - "PartnerTalk_BubbleStory_PartnerAria_340500084_01": "Never thought... those three would have such a badass sister...", - "PartnerTalk_BubbleStory_PartnerAria_340500086_02": "Feels like a sport that really tests your skill and reflexes!", - "PartnerTalk_BubbleStory_PartnerAria_340500090_01": "What's the deal with this statue?", - "PartnerTalk_BubbleStory_PartnerAria_340500093_01": "Over here, Manager! Look this way!", - "PartnerTalk_BubbleStory_PartnerAria_340500095_01": "We're here! Suibian Temple!", - "PartnerTalk_BubbleStory_PartnerSunna_340490035_01": "For Bubblegum...", - "PartnerTalk_BubbleStory_PartnerSunna_340490049_01": "They're sleeping...", - "PartnerTalk_Chat_PartnerAria_330500001_01": "Hey, cutie! Any games you'd like to try out?", - "PartnerTalk_Chat_PartnerAria_330500001_02": "We've got free trials right here.", - "PartnerTalk_Chat_PartnerAria_330500001_04": "Choosing's for chumps!", - "PartnerTalk_Chat_PartnerAria_330500001_05": "You can have it all!", - "PartnerTalk_Chat_PartnerAria_330500001_06": "Ah, no way. I... don't have that kind of budget... If I blow too many Dennies, Nangong's gonna be stressed for sure.", - "PartnerTalk_Chat_PartnerAria_330500001_07": "Could you give me some advice?", - "PartnerTalk_Chat_PartnerAria_330500001_09": "\"222\" is themed around the fictional city of Rilidu being swallowed by a black hole crisis, with citizens fighting to survive. The gameplay revolves around scavenging supplies, taking down villains, and escaping the black holes...", - "PartnerTalk_Chat_PartnerAria_330500001_11": "The other one is \"Final Delusion\", a fantasy-world RPG. Players control three adventurers dreaming of becoming angels as they go all-out against a cutthroat corporate boss known as \"the manliest man alive.\"", - "PartnerTalk_Chat_PartnerAria_330500001_16": "222", - "PartnerTalk_Chat_PartnerAria_330500001_17": "Final Delusion", - "PartnerTalk_Chat_PartnerAria_330500001_20": "Oh, so it's a popular game? If I ever start streaming games, I should totally give this a shot.", - "PartnerTalk_Chat_PartnerAria_330500001_21": "Sjal packages up the game cartridge and hands it to Aria.", - "PartnerTalk_Chat_PartnerAria_330500001_24": "No worries.", - "PartnerTalk_Chat_PartnerAria_330500001_25": "It was nothing, really.", - "PartnerTalk_Chat_PartnerAria_330500001_26": "\"Final Delusion\"? That game's got a real deep, classic story—definitely worth diving into.", - "PartnerTalk_Chat_PartnerAria_330500001_29": "Whoa, that's sick! Only thing is, you need four players. Next time, Manager, come hang with us! You gotta play a meatball though!", - "PartnerTalk_Chat_PartnerAria_330500003_01": "Mm... what should I do?", - "PartnerTalk_Chat_PartnerAria_330500003_04": "Ever since I left \"404,\" this shadowy figure's been tailing me. I ran, he chased—lost my bearings and ended up bolting straight to the port...", - "PartnerTalk_Chat_PartnerAria_330500003_07": "Lemme help!", - "PartnerTalk_Chat_PartnerAria_330500003_10": "The moment Aria finishes speaking, a familiar big brown ball of fluff and fur suddenly appears right beside her.", - "PartnerTalk_Chat_PartnerAria_330500003_12": "Huh? Who? Mister Big Brown Fluff and Fur? You talkin' about me?", - "PartnerTalk_Chat_PartnerAria_330500003_13": "Proxy, didn't expect to see you here!", - "PartnerTalk_Chat_PartnerAria_330500003_16": "So you know her, Proxy... This girl dropped a \"404ERROR\" access card on Sixth Street, and I've been chasing after her just to return it.", - "PartnerTalk_Chat_PartnerAria_330500003_18": "Huff... That seriously almost killed me... If I keep running for longer, I swear my heart is gonna stop...", - "PartnerTalk_Chat_PartnerAria_330500003_22": "So... wait, you're telling me this mister found my access card and has been tailing me this whole time just to return it?", - "PartnerTalk_Chat_PartnerAria_330500003_23": "Apologies! I totally took you for some weirdo. Seriously, thanks a ton!", - "PartnerTalk_Chat_PartnerAria_330500003_24": "No worries... Just glad you got what you lost. If that's all, I gotta head back to the site—got some business to settle with those foremen.", - "PartnerTalk_Chat_PartnerAria_330500003_25": "Ben hands the access card to Aria and hurries off.", - "PartnerTalk_Chat_PartnerAria_330500003_27": "Or wait... did I get it right? 'Cause he just said he was gonna settle some business with the foremen...", - "PartnerTalk_Chat_PartnerAria_330500003_28": "Nah, that's not it... He's an accountant.", - "PartnerTalk_Chat_PartnerAria_330500003_29": "Accounting business, I guess...", - "PartnerTalk_Chat_PartnerAria_330500004_02": "Next time I run into this Ben, I gotta give him a proper apology...", - "PartnerTalk_Chat_PartnerAria_330500004_03": "It's okay.", - "PartnerTalk_Chat_PartnerAria_330500004_04": "He won't take it to heart.", - "PartnerTalk_Chat_PartnerAria_330500005_02": "Hey, could you do me a favor? I've got a problem I can't crack on my own.", - "PartnerTalk_Chat_PartnerAria_330500005_03": "Hold on a sec.", - "PartnerTalk_Chat_PartnerAria_330500005_05": "I'm helping 141 promote their instant fried chicken, but I just accidentally lost the product info cards, so now I can't really tell these chicken flavors apart.", + "PartnerTalk_BubbleStory_PartnerCissia_340520701_01": "Remember, nothing's more dangerous than a free lunch!", + "PartnerTalk_BubbleStory_PartnerCissia_340520702_01": "The smell of cooking... and not the cheap, greasy kind...", + "PartnerTalk_BubbleStory_PartnerCissia_340520704_01": "So the Outer Ring... has a peaceful side too, huh.", + "PartnerTalk_BubbleStory_PartnerCissia_340520704_02": "But I still think \"Baby Venomous Bite\" sounds cooler!", + "PartnerTalk_BubbleStory_PartnerCissia_340520751_01": "Tired already, Proxy? I'm kind of impatient, y'know~", + "PartnerTalk_BubbleStory_PartnerCissia_340520752_01": "Chalky, you seen the Proxy?", + "PartnerTalk_BubbleStory_PartnerCissia_340520901_01": "The Outer Ring's got fortunetellers too!", + "PartnerTalk_BubbleStory_PartnerCissia_340520901_02": "Though they mostly use crystal balls and tarot cards...", + "PartnerTalk_BubbleStory_PartnerCissia_340520903_01": "Wonder what the result'll be.", + "PartnerTalk_BubbleStory_PartnerCissia_340521001_01": "That's a massive Hollow... right across.", + "PartnerTalk_BubbleStory_PartnerCissia_340521002_01": "Look at all those high-rises over there...", + "PartnerTalk_BubbleStory_PartnerCissia_340521002_02": "This place used to be super bustling once right?", + "PartnerTalk_BubbleStory_PartnerCissia_340521003_01": "It feels so oppressive up close...", + "PartnerTalk_BubbleStory_PartnerCissia_340521101_01": "Hehe~ scored again~", + "PartnerTalk_BubbleStory_PartnerCissia_340521201_01": "Smells amazing... cream... cake...", + "PartnerTalk_BubbleStory_PartnerCissia_340521202_01": "This couch isn't comfy today!", + "PartnerTalk_BubbleStory_PartnerCissia_340521204_01": "Teamilk smells so good...", + "PartnerTalk_BubbleStory_PartnerCissia_340521204_02": "And... the smell of eggs!", + "PartnerTalk_BubbleStory_PartnerCissia_340521301_02": "Ehn-na-na... ehn-na?", + "PartnerTalk_BubbleStory_PartnerCissia_340521302_02": "En-nehna! (Cissia's perfect just being herself!)", + "PartnerTalk_BubbleStory_PartnerCissia_340521401_01": "I'm here to catch a movie, Proxy~!", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510008_01": "Swaying, bobbing, kiddy ride~", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510008_02": "Sunna would look super cute on it~", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510009_01": "The seaside's perfect for a live performance~", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510009_02": "Will the seagulls mistake the glowsticks for fries?", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510009_03": "Can't have the audience getting caught in the crossfire~", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510015_01": "The reading says...", + "PartnerTalk_BubbleStory_PartnerNangongYu_340510015_02": "Miss Nangong has quite the natural gift!", "PartnerTalk_Chat_PartnerAria_330500005_06": "The boss said one of these is the ultra-spicy flavor that customers aren't supposed to sample, but I don't have pain sensors installed, so I can't tell which one it is...", - "PartnerTalk_Chat_PartnerAria_330500005_08": "You lean in close to sniff the fried chicken, and the thick coating of sauce makes it impossible to tell which one is spicier by smell alone—only the colors can give you some clues.", - "PartnerTalk_Chat_PartnerAria_330500005_09": "Considering the shop's flyer says \"Mega Epic Spicy Fried Chicken,\" it'd probably be safer to find this crazy spicy chicken through a process of elimination. But which one should I try first?", - "PartnerTalk_Chat_PartnerAria_330500005_10": "(Try the dark red fried chicken)", - "PartnerTalk_Chat_PartnerAria_330500005_13": "You take a nervous bite of the dark red fried chicken, only to be surprised by its sweet, aromatic flavor with a refreshing fruity twist. You thought the deep red came from an overload of chili powder, but it turns out it's just the color of the sauce.", - "PartnerTalk_Chat_PartnerAria_330500005_14": "So? Manager? Is this the super spicy fried chicken?", - "PartnerTalk_Chat_PartnerAria_330500005_15": "Nah, it's gotta be plum sauce flavor.", - "PartnerTalk_Chat_PartnerAria_330500005_16": "Hmm, wanna try the rest then?", - "PartnerTalk_Chat_PartnerAria_330500005_19": "You take a suspicious bite of the light red fried chicken, and the savory saltiness instantly floods your mouth. As your teeth sink into the wing, the spiciness gradually kicks in. But the heat isn't overwhelming—instead, it pairs perfectly with the sauce's flavor.", - "PartnerTalk_Chat_PartnerAria_330500005_20": "So? How is it, Manager? I saw you wince there—it's the super spicy flavor, right?", - "PartnerTalk_Chat_PartnerAria_330500005_21": "This shouldn't be.", - "PartnerTalk_Chat_PartnerAria_330500005_22": "It's spicy, but not that spicy.", - "PartnerTalk_Chat_PartnerAria_330500005_23": "Nice! Then by process of elimination, the last one has to be the extra-spicy fried chicken!", - "PartnerTalk_Chat_PartnerAria_330500005_25": "I should be thanking you for letting me try them for free.", - "PartnerTalk_Chat_PartnerAria_330500005_26": "So hey, why are you working a part-time job anyway?", - "PartnerTalk_Chat_PartnerAria_330500005_29": "Alright, I'll let you be then.", - "PartnerTalk_Chat_PartnerAria_330500005_31": "Thanks, Manager! See ya!", - "PartnerTalk_Chat_PartnerAria_330500005_32": "You casually bite into the golden fried chicken. The next second, infernal flames burst from your mouth. It seems the seasoning is made with some kind of yellow super-hot chili powder, and the spice quickly hits so hard your vision blacks out.", - "PartnerTalk_Chat_PartnerAria_330500005_33": "Ah... are you OK, Manager? Your eyes just went completely red, you looked like you were about to pass out!", - "PartnerTalk_Chat_PartnerAria_330500005_34": "*coughing* (Ugh, I can't talk...)", - "PartnerTalk_Chat_PartnerAria_330500005_35": "*coughing* (Help...)", - "PartnerTalk_Chat_PartnerAria_330500005_36": "Th-This is super spicy...", - "PartnerTalk_Chat_PartnerAria_330500005_37": "So these are the super spicy wings...", - "PartnerTalk_Chat_PartnerAria_330500005_38": "You take a suspicious bite of the light red fried chicken, and the savory saltiness instantly floods your mouth. As your teeth sink into the wing, the spiciness gradually kicks in. But the heat isn't overwhelming—instead, it pairs perfectly with the sauce's flavor.", - "PartnerTalk_Chat_PartnerAria_330500005_39": "So? How is it, Manager? I saw you wince there—it's the super spicy flavor, right?", - "PartnerTalk_Chat_PartnerAria_330500005_40": "This shouldn't be.", - "PartnerTalk_Chat_PartnerAria_330500005_41": "It's spicy, but not that spicy.", - "PartnerTalk_Chat_PartnerAria_330500005_42": "Hmm, wanna try the rest then?", - "PartnerTalk_Chat_PartnerAria_330500005_43": "(Try the dark red fried chicken)", - "PartnerTalk_Chat_PartnerAria_330500005_45": "You take a nervous bite of the dark red fried chicken, only to be surprised by its sweet, aromatic flavor with a refreshing fruity twist. You thought the deep red came from an overload of chili powder, but it turns out it's just the color of the sauce.", - "PartnerTalk_Chat_PartnerAria_330500005_46": "So? Manager? Is this the super spicy fried chicken?", - "PartnerTalk_Chat_PartnerAria_330500005_47": "Nah, it's gotta be plum sauce flavor.", - "PartnerTalk_Chat_PartnerAria_330500005_48": "Nice! Then by process of elimination, the last one has to be the extra-spicy fried chicken!", - "PartnerTalk_Chat_PartnerAria_330500005_49": "You casually bite into the golden fried chicken. The next second, infernal flames burst from your mouth. It seems the seasoning is made with some kind of yellow super-hot chili powder, and the spice quickly hits so hard your vision blacks out.", - "PartnerTalk_Chat_PartnerAria_330500005_50": "Ah... are you OK, Manager? Your eyes just went completely red, you looked like you were about to pass out!", - "PartnerTalk_Chat_PartnerAria_330500005_51": "*coughing* (Ugh, I can't talk...)", - "PartnerTalk_Chat_PartnerAria_330500005_52": "*coughing* (Help...)", - "PartnerTalk_Chat_PartnerAria_330500005_53": "Th-This is super spicy...", - "PartnerTalk_Chat_PartnerAria_330500005_54": "So these are the super spicy wings...", - "PartnerTalk_Chat_PartnerAria_330500005_55": "You casually bite into the golden fried chicken. The next second, infernal flames burst from your mouth. It seems the seasoning is made with some kind of yellow super-hot chili powder, and the spice quickly hits so hard your vision blacks out.", - "PartnerTalk_Chat_PartnerAria_330500005_56": "Ah... are you OK, Manager? Your eyes just went completely red, you looked like you were about to pass out!", - "PartnerTalk_Chat_PartnerAria_330500005_57": "*coughing* (Ugh, I can't talk...)", - "PartnerTalk_Chat_PartnerAria_330500005_58": "*coughing* (Help...)", - "PartnerTalk_Chat_PartnerAria_330500005_59": "Th-This is super spicy...", - "PartnerTalk_Chat_PartnerAria_330500005_60": "So these are the super spicy wings...", - "PartnerTalk_Chat_PartnerAria_330500007_01": "Hold up... Old Duyi... my phone's acting up too...", - "PartnerTalk_Chat_PartnerAria_330500007_04": "Noope, I'm here for a massage.", - "PartnerTalk_Chat_PartnerAria_330500007_05": "Wait... but....", - "PartnerTalk_Chat_PartnerAria_330500007_09": "Sunna suggested I try counting sheep... I gave it a go, but it still takes three or four hours to drift off, and these cyber sheep keep popping up in my head.", - "PartnerTalk_Chat_PartnerAria_330500007_10": "Then Nangong suggested if I was dealing with insomnia and constant dreams, I should try a massage from Old Duyi. Said it works wonders. So I figured I'd give it a shot.", - "PartnerTalk_Chat_PartnerAria_330500007_13": "I honestly don't know what I should even comment on first...", "PartnerTalk_Chat_PartnerAria_330500007_14": "Yeah... I had my eye on it... So I grabbed a free trial coupon online, but when I got here, my phone wouldn't load it. Guess no massage for me today.", - "PartnerTalk_Chat_PartnerAria_330500007_15": "I can grab a trial voucher on my phone.", - "PartnerTalk_Chat_PartnerAria_330500007_16": "Just use mine.", - "PartnerTalk_Chat_PartnerAria_330500007_17": "Oh, really? Thanks!", - "PartnerTalk_Chat_PartnerAria_330500007_18": "Old Duyi checks the trial voucher and lets Aria into the treatment area. After about half an hour, Aria walks out with a happy look on her face.", - "PartnerTalk_Chat_PartnerAria_330500007_23": "Old Duyi's amazing!", - "PartnerTalk_Chat_PartnerAria_330500007_24": "Yeah, guess it's 'cause I've been grinding rehearsals these past few weeks and totally ignored my maintenance...", - "PartnerTalk_Chat_PartnerAria_330500008_02": "Thanks, Manager. I guess this is what Nangong meant by that whole \"unblocking the meridians\" thing.", - "PartnerTalk_Chat_PartnerAria_330500009_01": "Huh, so I got it wrong?", - "PartnerTalk_Chat_PartnerAria_330500009_02": "Still, sorry for troubling you, Manager. I was so freaked out I didn't even know how to bring it up...", - "PartnerTalk_Chat_PartnerAria_330500010_01": "Hmm... which one should I go with?", - "PartnerTalk_Chat_PartnerAria_330500010_03": "Ah! Manager! Sorry, I didn't see you there.", - "PartnerTalk_Chat_PartnerAria_330500010_04": "I came to the resort today mainly to buy some gifts to take home. Nangong's is already sorted, but I can't quite decide what to pick for Sunna...", - "PartnerTalk_Chat_PartnerAria_330500010_05": "I picked out a few options — could you help me choose, Manager?", - "PartnerTalk_Chat_PartnerAria_330500010_06": "Sure, let's see them.", - "PartnerTalk_Chat_PartnerAria_330500010_07": "First up is this hat. It's pretty cute, but more importantly, the old man selling it said the shell on top can summon what he called a \"deep sea spirit.\"", - "PartnerTalk_Chat_PartnerAria_330500010_08": "Uh... not sure you trust that...", - "PartnerTalk_Chat_PartnerAria_330500010_10": "What about these? Porcelume protection Socks — no more worrying about Corruption damage to your feet when you're in a Hollow...", - "PartnerTalk_Chat_PartnerAria_330500010_12": "That's even LESS trustworthy!", "PartnerTalk_Chat_PartnerAria_330500010_13": "Uh... I guess that only leaves these last two fridge magnets. The shopkeeper said it's buy-one-get-one, but these two are all that's left.", - "PartnerTalk_Chat_PartnerAria_330500010_14": "One of them says: \"Missing you big time from Fantasy Resort.\"", - "PartnerTalk_Chat_PartnerAria_330500010_15": "And the other one: \"The breeze that misses you has blown all the way to Fantasy Resort...\"", - "PartnerTalk_Chat_PartnerAria_330500010_17": "Ah... judging by your reaction, I don't think I've picked the best gifts...", - "PartnerTalk_Chat_PartnerAria_330500010_18": "no, that's not it.", - "PartnerTalk_Chat_PartnerAria_330500010_19": "They'll definitely love the thought.", - "PartnerTalk_Chat_PartnerAria_330500010_20": "Mhm... Makes sense! Alright Manager, help me decide which souvenir I should get for Sunna!", - "PartnerTalk_Chat_PartnerAria_330500010_21": "Pick the hat!", - "PartnerTalk_Chat_PartnerAria_330500010_22": "Pick the socks!", - "PartnerTalk_Chat_PartnerAria_330500010_23": "Pick the fridge magnets!", - "PartnerTalk_Chat_PartnerAria_330500010_24": "Okay! I'll go with this one! I bet Sunna's gonna love it.", - "PartnerTalk_Chat_PartnerAria_330500011_01": "Thanks, Manager. I thought I'd be picking for ages.", - "PartnerTalk_Chat_PartnerAria_330500012_01": "Uh... which... which Public Security Officer should I go to...?", - "PartnerTalk_Chat_PartnerAria_330500012_02": "Oh? Manager! I didn't expect to see you here! Can you give me a hand?", - "PartnerTalk_Chat_PartnerAria_330500012_03": "I... I found a tape of a crime!", - "PartnerTalk_Chat_PartnerAria_330500012_05": "A videotape of a crime?", - "PartnerTalk_Chat_PartnerAria_330500012_06": "It's like this...!", - "PartnerTalk_Chat_PartnerAria_330500012_07": "I found a videotape in a Hollow and took it back to watch it. Turns out it was nothing but footage of machines duels.", - "PartnerTalk_Chat_PartnerAria_330500012_08": "Parts flying all over the arena — and the crowd? They were eating it up!", - "PartnerTalk_Chat_PartnerAria_330500012_09": "I'm thinking this is some underground fight club footage from inside a Hollow... Probably has some shady syndicate pulling the strings behind it.", - "PartnerTalk_Chat_PartnerAria_330500012_12": "I'll go ask for you.", - "PartnerTalk_Chat_PartnerAria_330500012_13": "You're about to ask an officer about how to report the case when you spot Qingyi coming back from patrol. You quickly bring her up to speed on what happened...", - "PartnerTalk_Chat_PartnerAria_330500012_14": "So this is the \"underground fight club tape\"?", - "PartnerTalk_Chat_PartnerAria_330500012_15": "Uh-huh! That's it, Officer! The footage inside is horrifying... absolutely vicious!", - "PartnerTalk_Chat_PartnerAria_330500012_16": "Understood. I'll treat this with due seriousness. Let me play it back first and take a look...", - "PartnerTalk_Chat_PartnerAria_330500012_18": "Scary, right?! There's this little robot getting chased all over the place, and in the end, it gets smashed right outta the ring!", - "PartnerTalk_Chat_PartnerAria_330500012_20": "If I'm not mistaken, this should be a videotape of a television program from the old civilization period.", - "PartnerTalk_Chat_PartnerAria_330500012_22": "Yeh... they're called robots, but their intelligence is actually quite limited. They're mainly mechanical units controlled through wireless remote devices.", - "PartnerTalk_Chat_PartnerAria_330500012_23": "See? That little car just now had an antenna on it.", - "PartnerTalk_Chat_PartnerAria_330500012_24": "Oh... I see now... looks like I got it wrong... sorry about that, Officer.", - "PartnerTalk_Chat_PartnerAria_330500012_25": "It's okay. For an Intelligent Construct like yourself, it's only natural you'd empathize with such scenes.", - "PartnerTalk_Chat_PartnerAria_330500012_26": "And maybe someday in the future, that kindness and empathy might actually save some Construct trapped in a desperate situation.", - "PartnerTalk_Chat_PartnerAria_330500012_27": "No act of kindness is ever too small. Thank you for your civic spirit, citizen!", - "PartnerTalk_Chat_PartnerAria_330500012_28": "Mhm! You too, Officer!", - "PartnerTalk_Chat_PartnerAria_330500015_13": "{M#Wise}{F#Belle}, I didn't expect to run into you here!", "PartnerTalk_Chat_PartnerAria_330500016_05": "Ms. Cecilia gave it to me when I came to visit...", - "PartnerTalk_Chat_PartnerAria_330500016_07": "Hold on a sec.", - "PartnerTalk_Chat_PartnerAria_330500018_24": "And {M#Wise}{F#Belle}, thanks for helping Aria work through all that mess...", - "PartnerTalk_Chat_PartnerAria_330500022_01": "Oh, Manager, you're here. I brought around 30,000 Dennies, Ihope that's enough for the deposit...", - "PartnerTalk_Chat_PartnerAria_330500022_02": "You don't need a deposit to borrow it!", - "PartnerTalk_Chat_PartnerAria_330500022_03": "Oh! Thanks! Can I watch Coffee Mate then?", - "PartnerTalk_Chat_PartnerAria_330500023_01": "Thanks a lot, Manager. Hopefully I get the chance to come back and watch a movie again sometime.", - "PartnerTalk_Chat_PartnerAria_330500024_01": "Oh, Manager, you're here. I brought around 30,000 Dennies, Ihope that's enough for the deposit...", - "PartnerTalk_Chat_PartnerAria_330500024_02": "You don't need a deposit to borrow it!", - "PartnerTalk_Chat_PartnerAria_330500024_03": "Oh! Thanks! Can I watch Coffee Mate then?", - "PartnerTalk_Chat_PartnerAria_330500025_01": "Thanks a lot, Manager. Hopefully I get the chance to come back and watch a movie again sometime.", - "PartnerTalk_Chat_PartnerAria_330500026_03": "Do I have to sing too?", - "PartnerTalk_Chat_PartnerAria_330500026_04": "Mmm... let me keep you in suspense for now — you'll find out in a sec!", - "PartnerTalk_Chat_PartnerAria_330500026_05": "Just follow me this way!", - "PartnerTalk_Chat_PartnerAria_330500027_01": "Everyone, please form an orderly line. Buy a teamilk and give the correct secret phrase to redeem your limited-edition badge of a famous singer.", - "PartnerTalk_Chat_PartnerAria_330500027_02": "Hold up... secret phrase?", - "PartnerTalk_Chat_PartnerAria_330500027_04": "That's why Sunna didn't wanna come with me...", - "PartnerTalk_Chat_PartnerAria_330500027_05": "Are you two ready?", - "PartnerTalk_Chat_PartnerAria_330500027_06": "Richard Teamilk, Rich in Tea, Rich in Milk — romantic tunes delivering love at 100%!", - "PartnerTalk_Chat_PartnerAria_330500027_07": "Sorry, you're disqualified...", - "PartnerTalk_Chat_PartnerAria_330500027_08": "When you shout the line, you have to make a heart shape with your hands!", - "PartnerTalk_Chat_PartnerAria_330500027_09": "Ugh... I have to make a heart shape too... No thanks...", - "PartnerTalk_Chat_PartnerAria_330500027_10": "Hey, don't bail on me now. It's just a little heart shape, super quick, I promise.", - "PartnerTalk_Chat_PartnerAria_330500027_12": "The serious-looking guy turns and walks away, leaving the bold customer no choice but to chase after him...", - "PartnerTalk_Chat_PartnerAria_330500027_13": "Huh... jumping into a challenge without prepping firs?", - "PartnerTalk_Chat_PartnerAria_330500027_15": "Why would Sunna turn you down...", - "PartnerTalk_Chat_PartnerAria_330500027_19": "Teamilk meets perfection — savor the flavor!", - "PartnerTalk_Chat_PartnerAria_330500027_20": "Richard Teamilk, Rich in Tea, Rich in Milk...", - "PartnerTalk_Chat_PartnerAria_330500027_21": "Hey, that's not the line! Let's try again!", - "PartnerTalk_Chat_PartnerAria_330500027_22": "Romantic tunes delivering love at 100%!", - "PartnerTalk_Chat_PartnerAria_330500027_23": "(Make half a heart shape)", - "PartnerTalk_Chat_PartnerAria_330500027_24": "(Give a thumbs-up)", - "PartnerTalk_Chat_PartnerAria_330500027_25": "Aria makes the other half of the heart and you put them together.", "PartnerTalk_Chat_PartnerAria_330500027_26": "Congrats, you two! You succeeded!", - "PartnerTalk_Chat_PartnerAria_330500027_29": "Hmm, if you guys would prefer a more current artist, I can totally...", - "PartnerTalk_Chat_PartnerAria_330500027_31": "This is exactly what I wanted! Thanks!!", - "PartnerTalk_Chat_PartnerAria_330500027_32": "Thanks, Manager!!", - "PartnerTalk_Chat_PartnerAria_330500027_33": "No, Manager, we're supposed to make a heart!", - "PartnerTalk_Chat_PartnerAria_330500027_34": "After retrying the challenge several times with Aria, you finally succeed.", - "PartnerTalk_Chat_PartnerAria_330500027_Name_03": "Bold Customer", - "PartnerTalk_Chat_PartnerAria_330500027_Name_04": "Serious-Looking Customer", - "PartnerTalk_Chat_PartnerAria_330500028_02": "I never thought you'd want to go to the Outer Ring.", - "PartnerTalk_Chat_PartnerAria_330500028_03": "There's even a secret base here.", - "PartnerTalk_Chat_PartnerAria_330500028_04": "I actually ended up coming here by chance after a commission.", - "PartnerTalk_Chat_PartnerAria_330500029_02": "My three friends are right over there! I can call them out anytime!", - "PartnerTalk_Chat_PartnerAria_330500029_04": "The three of them are all rare breeds! I doubt anyone in the city has ever seen them before!", - "PartnerTalk_Chat_PartnerAria_330500029_05": "Okay, go ahead and introduce them.", - "PartnerTalk_Chat_PartnerAria_330500029_08": "Two familiar little figures emerge from behind the building...", - "PartnerTalk_Chat_PartnerAria_330500029_12": "You're saying your big sis called him away?!", - "PartnerTalk_Chat_PartnerAria_330500029_14": "She got mad 'cause you guys keep sneaking out to catch my shows?", - "PartnerTalk_Chat_PartnerAria_330500029_15": "Oh my, so there's a Big Sis Boar here too...", - "PartnerTalk_Chat_PartnerAria_330500029_16": "You should have introduced me sooner, you could have listened together!", - "PartnerTalk_Chat_PartnerAria_330500029_18": "What do you mean she's is coming to settle the score with me? I should run?", - "PartnerTalk_Chat_PartnerAria_330500029_20": "Don't worry, I'll explain everything to her...", - "PartnerTalk_Chat_PartnerAria_330500029_21": "He just grunted three times.", - "PartnerTalk_Chat_PartnerAria_330500029_22": "How are you able to understand them?!", - "PartnerTalk_Chat_PartnerAria_330500029_23": "As soon as everyone was done talking, a familiar figure wielding a bat emerges from behind the building...", - "PartnerTalk_Chat_PartnerAria_330500029_25": "Hey there, so you're Big Sis Boar... wait, I mean — you're the big sis of these three Little Boars?", - "PartnerTalk_Chat_PartnerAria_330500029_26": "Save it, lady!", - "PartnerTalk_Chat_PartnerAria_330500029_27": "You jerk, tricking my Boars! And...", - "PartnerTalk_Chat_PartnerAria_330500029_31": "Hello... I really don't mean any harm...", - "PartnerTalk_Chat_PartnerAria_330500029_32": "And I swear I didn't trick your Boars — they're just my audience...", - "PartnerTalk_Chat_PartnerAria_330500029_35": "You're from that trio who posts songs online, right? Caesar was watching your videos yesterday...", - "PartnerTalk_Chat_PartnerAria_330500029_36": "Sorry, that was rude of me.", - "PartnerTalk_Chat_PartnerAria_330500029_38": "And Grassy, Woody — what're you two standing around for? Get the guest a chair! You've been listening to all these songs and you show zero hospitality!", - "PartnerTalk_Chat_PartnerAria_330500029_39": "There's really no need...", - "PartnerTalk_Chat_PartnerAria_330500029_40": "You're my guest, so what I say goes!", - "PartnerTalk_Chat_PartnerAria_330500029_41": "Lucy rolls out the red carpet for Aria, treating her to the complete Outer Ring hospitality... which totally catches Aria off guard.", - "PartnerTalk_Chat_PartnerAria_330500029_42": "Lucy snags autographs for both Caesar and herself along the way, and everyone swaps their favorite tracks and tunes...", - "PartnerTalk_Chat_PartnerAria_330500030_01": "Hey there, Manager!", - "PartnerTalk_Chat_PartnerAria_330500030_02": "I just asked the staff here, and she said that since it's a weekday evening, there's only two little Bangboo hanging out by the shore.", - "PartnerTalk_Chat_PartnerAria_330500030_03": "It's just like you thought, there's barely anyone around here at night...", - "PartnerTalk_Chat_PartnerAria_330500030_07": "We can finally go to the beach. I just hope my virtual projection doesn't glitch out on me...", - "PartnerTalk_Chat_PartnerAria_330500031_02": "You sure about this? I'm worried something's gonna go wrong with my virtual projection...", - "PartnerTalk_Chat_PartnerAria_330500031_03": "Don't worry about it.", "PartnerTalk_Chat_PartnerAria_330500031_04": "How're you feeling right now?", - "PartnerTalk_Chat_PartnerAria_330500031_05": "Hmm... I don't know if it's my temperature sensor or what, but it's feeling kinda chilly in here...", - "PartnerTalk_Chat_PartnerAria_330500031_06": "The sand underwater feels completely different from dry sand — it's way more solid and compact.", - "PartnerTalk_Chat_PartnerAria_330500031_07": "It feels so strange...", - "PartnerTalk_Chat_PartnerAria_330500031_08": "Totally! Everyone has to experience it sometime!", - "PartnerTalk_Chat_PartnerAria_330500031_09": "Mm-hmm, I totally get what Sunna meant now — about how being by the ocean just... clears your head.", - "PartnerTalk_Chat_PartnerAria_330500031_11": "She must've stepped into the seawater. Aria's virtual projection disappears, exposing her mechanical form.", - "PartnerTalk_Chat_PartnerAria_330500031_12": "And to make things worse, the two little Bangboo just happened to have wandered over...", - "PartnerTalk_Chat_PartnerAria_330500031_13": "Ahhh! Oh no! They're gonna see me...", - "PartnerTalk_Chat_PartnerAria_330500031_14": "Keep quiet for now.", - "PartnerTalk_Chat_PartnerAria_330500031_15": "They haven't spotted us yet.", - "PartnerTalk_Chat_PartnerAria_330500031_16": "(Whispers) Mhm... okay...", - "PartnerTalk_Chat_PartnerAria_330500031_17": "Nhe nhu, nha-en nhe~ (Ahh~ an evening by the sea~ A romantic starry sky~)", - "PartnerTalk_Chat_PartnerAria_330500031_18": "Nhu na? Ehn-en. (Are we sure about this? Sharkboo said this place has a history of supernatural things happening.)", - "PartnerTalk_Chat_PartnerAria_330500031_19": "Ehn! Ehn-ne-ne! (What supernatural things?! Us Bangboo are the crown jewel of Marcel Group technology — there's no way we'd buy into that kinda nonsense!)", - "PartnerTalk_Chat_PartnerAria_330500031_20": "Nhu-na... (Alright, alright, I've just got this nagging feeling something's off...)", - "PartnerTalk_Chat_PartnerAria_330500031_21": "Ehn-nha, nhu ne... (Trust the science, there's nothing to worry about. There's only {M#a guy and a girl}{F#two girls} around, and what could {M#they}{F#they} suddenly turn into...?)", - "PartnerTalk_Chat_PartnerAria_330500031_22": "Nhe-nhu! Nha en-na! (A cyber ghost! AHHHHHHHHH!!)", - "PartnerTalk_Chat_PartnerAria_330500031_23": "Nhu-nha en! (I told you something was off! But you just HAD to come here!)", "PartnerTalk_Chat_PartnerAria_330500031_24": "En-en... Nah-na!! (Step one, level it out. Step two, zero it. Reverse the nut, tighten from above. Left side's the sample, right side's the weight — pay attention, pay attention!)", - "PartnerTalk_Chat_PartnerAria_330500031_25": "Nhu? Nha ne? (Huh? What are you doing?)", - "PartnerTalk_Chat_PartnerAria_330500031_26": "Na-ehn! Nhu-nha! (You don't get it, normal ghosts fear talismans and incantations, so cyber ghosts obviously fear scientific formulas!)", - "PartnerTalk_Chat_PartnerAria_330500031_27": "Nhe... Ehn-ne nhu? (Ah... is that really gonna work?)", - "PartnerTalk_Chat_PartnerAria_330500031_28": "Ehn-ne-ne? (Odd stays odd, even stays even... and the sign depends on the quadrant?)", - "PartnerTalk_Chat_PartnerAria_330500031_30": "If I had to guess, they think we're some kind of mechanical demons and are trying to exorcise us!", - "PartnerTalk_Chat_PartnerAria_330500031_31": "Let's get out of here while they're still busy doing... whatever it is they're doing...", - "PartnerTalk_Chat_PartnerAria_330500031_32": "While the two Bangboo are busy \"casting their spell,\" you follow Aria out of the area and clear out the seawater that was causing the short circuit. The malfunctioning virtual projection is back to normal for now.", - "PartnerTalk_Chat_PartnerAria_330500031_33": "Phew... that was close... almost blew my cover there!", - "PartnerTalk_Chat_PartnerAria_330500031_34": "I didn't see that coming either.", - "PartnerTalk_Chat_PartnerAria_330500031_35": "That was scary...", - "PartnerTalk_Chat_PartnerAria_330500031_36": "Still, that was pretty exciting just now... I didn't expect a simple walk along the beach to turn into such an encounter.", - "PartnerTalk_Chat_PartnerAria_330500031_37": "So, are you happy?", - "PartnerTalk_Chat_PartnerAria_330500031_38": "Of course, that first time feeling the ocean, and almost getting my true identity exposed by Bangboo. That's definitely an experience I'll remember for the rest of my life!", - "PartnerTalk_Chat_PartnerAria_330500031_39": "Your whole life...", - "PartnerTalk_Chat_PartnerAria_330500031_40": "That feels like a long time!", - "PartnerTalk_Chat_PartnerAria_330500031_41": "Hahaha... Thanks, Manager!", - "PartnerTalk_Chat_PartnerAria_330500031_42": "I've had so many great, happy moments with you lately...", - "PartnerTalk_Chat_PartnerAria_330500031_Name_02": "Resonaboo", - "PartnerTalk_Chat_PartnerAria_330500032_02": "Maybe this is what Nangong meant by that whole laid-back lifestyle?", - "PartnerTalk_Chat_PartnerAria_330500032_03": "Failume Heights is great for your health.", - "PartnerTalk_Chat_PartnerAria_330500032_04": "I've got a feeling this trip's gonna give me the answers I'm looking for...", - "PartnerTalk_Chat_PartnerAria_330500033_01": "I'm here! Hey Manager, do me a favor and read my fortune!", - "PartnerTalk_Chat_PartnerAria_330500033_02": "I don't do the fortune telling.", - "PartnerTalk_Chat_PartnerAria_330500033_03": "A-Shuo's the one who does the fortune telling.", - "PartnerTalk_Chat_PartnerAria_330500033_04": "You mean this dog?", - "PartnerTalk_Chat_PartnerAria_330500033_05": "He does the fortune telling?", - "PartnerTalk_Chat_PartnerAria_330500033_06": "Yeah, just focus on what you're thinking about.", - "PartnerTalk_Chat_PartnerAria_330500033_07": "Just shake that dragon turtle.", - "PartnerTalk_Chat_PartnerAria_330500033_08": "Will our performance go okay...?", - "PartnerTalk_Chat_PartnerAria_330500033_10": "Aria shakes the dragon turtle, but when she opens it, there's nothing inside...", - "PartnerTalk_Chat_PartnerAria_330500033_11": "Let me check the divination records...", - "PartnerTalk_Chat_PartnerAria_330500033_13": "Oh, why not?", - "PartnerTalk_Chat_PartnerAria_330500033_14": "Hold up... something isn't right...", - "PartnerTalk_Chat_PartnerAria_330500033_15": "Don't tell me... my luck's so bad even the heavens can't stand watching anymore?", - "PartnerTalk_Chat_PartnerAria_330500033_17": "It's nothing that dramatic!", - "PartnerTalk_Chat_PartnerAria_330500033_18": "It's fine, Manager, you don't need to comfort me...", - "PartnerTalk_Chat_PartnerAria_330500033_19": "Sunna twisted her toe, Nangong's luck with side hustles went bust, and my voice went haywire...", "PartnerTalk_Chat_PartnerAria_330500033_20": "All the signs lately point to one thing... maybe we weren't meant to take part in this performance...", - "PartnerTalk_Chat_PartnerAria_330500033_21": "In the midst of the chaos, a familiar voice rings out nearby.", - "PartnerTalk_Chat_PartnerAria_330500033_22": "Hey! {M#Wise}{F#Belle}! Brought a friend to check out the store?", - "PartnerTalk_Chat_PartnerAria_330500033_25": "Oh? They're not lost!", - "PartnerTalk_Chat_PartnerAria_330500033_26": "Got 'em all right here... Shifu told me to help A-Shuo clean up the stuff at the divination booth. Those dice have been handled so much they're practically polished smooth...", - "PartnerTalk_Chat_PartnerAria_330500033_27": "Took me forever to scrub them clean.", - "PartnerTalk_Chat_PartnerAria_330500033_28": "Here, I'll toss them in. Now draw again and you'll get...", - "PartnerTalk_Chat_PartnerAria_330500033_29": "Pan Yinhu places the divination dice into the dragon-turtle and Aria gives it another shake. This time, three suns come up...", - "PartnerTalk_Chat_PartnerAria_330500033_30": "Wow! Congratulations, young lady!", - "PartnerTalk_Chat_PartnerAria_330500033_31": "That's a great reading! Luck is on your side, shining bright as the heavens. You're about to hit a lucky streak!", - "PartnerTalk_Chat_PartnerAria_330500033_32": "Ah... thank you, that's such a relief...", - "PartnerTalk_Chat_PartnerAria_330500033_33": "That said, don't get impatient. According to your reading: \"Go with the flow and wealth will follow. Steady steps, one day at a time, lead to real success.\"", - "PartnerTalk_Chat_PartnerAria_330500033_34": "Go with the flow, work hard every day, and you'll reach your goal.", - "PartnerTalk_Chat_PartnerAria_330500033_35": "Okay, thanks for the help and advice, Senior Yinhu!", - "PartnerTalk_Chat_PartnerAria_330500033_36": "It's nothing. Come by any time!", - "PartnerTalk_Chat_PartnerSunna_330490010_11": "When Miss Cissia wandered into 404... I just happened to be the only one there...", - "PartnerTalk_Chat_PartnerSunna_330490013_01": "Ugh, I feel lightheaded... my legs are jelly, I can't walk anymore... I don't think I make it back to 404...", - "PartnerTalk_Chat_PartnerSunna_330490020_05": "You mean Bubblegum? Mm... I'll call it out later.", - "PartnerTalk_Chat_PartnerSunna_330490021_02": "Alright, looks like it's cleared out a bit. Time to call Bubblegum...", - "PartnerTalk_Chat_PartnerSunna_330490021_04": "Th—This is Bubblegum! I don't think you've met before, Manager...", - "PartnerTalk_Chat_PartnerSunna_330490021_08": "But after meeting Aria, she hooked me up with some upgrades and added a holographic projection function to my pet device... so now I can see Bubblegum in the real world too!", - "PartnerTalk_Chat_PartnerSunna_330490021_11": "Bubblegum hovers up and down against the wall like a giant fluttering moth, looking a bit anxious...\nSensing the slightest movement nearby, it lets out a startled sound.", - "PartnerTalk_Chat_PartnerSunna_330490021_14": "I... I couldn't think of anything else either...\nNothing in the official guide or on the forums seems to explain why Bubblegum's been so down lately.", - "PartnerTalk_Chat_PartnerSunna_330490021_15": "Sunna pouts, swaying back and forth listlessly just like the little cat Bubblegum beside her...", - "PartnerTalk_Chat_PartnerSunna_330490021_22": "I—Is it really sick!? I've searched through every single guide and can't figure out what's wrong. Ohhh, what'll I do if something happens to Bubblegum...", - "PartnerTalk_Chat_PartnerSunna_330490021_37": "It's gotta be my own social anxiety rubbing off on Bubblegum... making her so shy around people...", - "PartnerTalk_Chat_PartnerSunna_330490021_39": "As if sensing Sunna's emotions—\nBubblegum, who'd been facing away this whole time, suddenly drifts closer toward her...", - "PartnerTalk_Chat_PartnerSunna_330490021_41": "Bubblegum...", - "PartnerTalk_Chat_PartnerSunna_330490021_42": "It doesn't seem to blame you.", - "PartnerTalk_Chat_PartnerSunna_330490021_43": "I think Bubblegum is perfectly happy!", - "PartnerTalk_Chat_PartnerSunna_330490021_45": "Instead of beating myself up... starting today, I'm going to take responsibility for Bubblegum's health...!", - "PartnerTalk_Chat_PartnerSunna_330490021_54": "For Bubblegum's sake... I have to push through my nerves!", - "PartnerTalk_Chat_PartnerSunna_330490021_57": "Bubblegum doesn't seem too thrilled about it.", - "PartnerTalk_Chat_PartnerSunna_330490021_59": "Bubblegum, I'm doing this for your sake... so, even though I'm scared to go outside myself—", - "PartnerTalk_Chat_PartnerSunna_330490021_Name_02": "Bubblegum", - "PartnerTalk_Chat_PartnerSunna_330490023_24": "Then, if Nangong decided to pick on me... I'd calmly take off my studded cap and slap it straight on her head!", - "PartnerTalk_Chat_PartnerSunna_330490023_45": "D—Doesn't that mean I'll end up like my cat Bubblegum...?", - "PartnerTalk_GalGame_PartnerAria_10044701_028": "Ehn-ne, ehn-ne-ne-ne... (But, it really has been a long time since I got a new battery...)", - "PartnerTalk_GalGame_PartnerAria_10044702_005": "Oh, no... These are actually for a friend.", - "PartnerTalk_GalGame_PartnerAria_10044702_032": "Ahem... But a normal boy should understand this. Intelligent Constructs are companions, and you can't forget to care for them...", - "PartnerTalk_GalGame_PartnerAria_10044702_042": "Mm... Hearing you two say all that is making me reflect on myself a little... I'll take Eous to try out 141's new battery later.", - "PartnerTalk_GalGame_PartnerAria_10044703_001": "Ah! Manager! Wh—When did you get here!?", - "PartnerTalk_GalGame_PartnerAria_10044703_009": "(Whisper) It's alright. I'll try to figure something out...", - "PartnerTalk_GalGame_PartnerAria_10044703_011": "(Whisper) It's alright. I'm trying to figure something out...", - "PartnerTalk_GalGame_PartnerAria_10044703_015": "(Whisper) Aria stay behind me. When I open my mouth, you start talking.", - "PartnerTalk_GalGame_PartnerAria_10044703_018": "(Whisper) Huh? What do you mean?", - "PartnerTalk_GalGame_PartnerAria_10044703_020": "(Whisper) Just say whatever you usually say on stage!", - "PartnerTalk_GalGame_PartnerAria_10044703_021": "(Whisper) Just say whatever you usually say on stage!", - "PartnerTalk_GalGame_PartnerAria_10044703_029": "(Whisper) Ahhhh... What do we do, Manager!? We've been exposed!", - "PartnerTalk_GalGame_PartnerAria_10044703_034": "(Whisper) Ah... It's over...", - "PartnerTalk_GalGame_PartnerAria_10044703_047": "(Whisper) I hope she can sing anytime she wants, anywhere she wants. Whether she's on or off stage, we'll love her all the same.", - "PartnerTalk_GalGame_PartnerSunna_10044603_063": "Astra waves and walks off, her confident silhouette lingering in view. Not far away, she casually orders a bowl of extra-spicy noodles from General Chop.", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491011_01": "It's a little embarrassing to admit, but I really enjoy being on stage...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491012_01": "There might be many reasons to step onto a stage...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491013_01": "But once I'm actually up there, it feels like there's only one reason left.", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491014_01": "Those hazy faces in the dark, the glowsticks swaying, the singing coming from the crowd...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491015_01": "And the way our hearts thrum together in the rhythm of the music...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491016_01": "Whenever that happens, it feels like everyone gets pulled into our \"delusion,\" completely immersed in a world that belongs only to the music.", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491017_01": "When I look at the crowd sharing that delusion with us, I always feel an urge to cry out to them.", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491018_01": "Please, one more time. Let us hear that \"Encore\" again!", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491019_01": "When Angels of Delusion first formed, we couldn't even afford to rent a tiny corner of Reverb Arena...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491020_01": "And look at us now, who would've thought we'd end up performing somewhere even better than this!", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491021_01": "If I went back in time and told my past self that, she'd probably think I was making it up...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491022_01": "I know not everyone gets the chance to achieve their dreams. Sometimes dreams are nothing more than delusions...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491023_01": "But we still nurture it with a little spark of hope...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491024_01": "Because what if... just what if... one day it actually comes true?", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491025_01": "And now, that \"delusion\" we once called a \"dream\"... maybe it's starting to come true, even if only a little.", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491026_01": "I often daydream about things that aren't realistic...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491027_01": "Like walking into some random restaurant and hearing our song playing in the background...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491028_01": "Or like the whole stretch of Sixth Street being covered with Angels of Delusion posters!", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491029_01": "We're not that famous right now, but something tells me that one day we'll sweep across all of New Eridu as the top idols!", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491030_01": "Right now, though, the \"Angels of Delusion – Rising Star\" album is still sitting on shelves... beautifully collecting dust...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491031_01": "We don't have many fans yet and with no budget for promos, our sales have been... well, not great...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491032_01": "But! If you want one, I can give you a copy! Y—You... want it, right?", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491033_01": "We, uh... still have plenty in stock, ahaha...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491034_01": "Whenever I run out of inspiration, I usually slip away to some quiet, empty corner...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491035_01": "When the voices of the crowd fade, and no one's around, the sounds of nature gently reveal themselves.", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491036_01": "Listen, just like right now...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491037_01": "The sound of the wind, the rustle of the grass, the waves splashing against the rocks...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491038_01": "I don't know if anyone noticed, but I often record these sounds and mix them into my music.", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491039_01": "It's like... all those small, unnoticed little things from everyday life can still shimmer softly inside a melody.", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491040_01": "The world is always bustling, and even a tiny flower is busy making its own quiet fuss.", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491041_01": "Do you think... my music helped give those little voices a way to be heard?", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491042_01": "Do you ever just... want a moment alone?", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491043_01": "I love practicing with everyone, but sometimes I just want a little quiet time to myself...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491044_01": "Ah! You know what I mean, right? Like a toy car that's been running all day and needs a quiet moment to recharge...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491045_01": "This little hidden corner of the city feels perfect for solo practice...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491046_01": "When it's late and quiet, I can come here alone and go over the dance steps I keep messing up...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491047_01": "If I practice hard for a few nights, I'm sure I'll amaze everyone and leave Nangong speechless!", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491048_01": "W—Wait... Isn't it a little...? I'm getting chills...", - "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491049_01": "Uh... On second thought, let's not stay here. Let's go somewhere else instead!", - "PartnerTalk_OngoingMainCity_PartnerAria_511501004_01": "Come on! There are so many places I wanna visit!", - "PartnerTalk_OngoingMainCity_PartnerAria_511501011_01": "Wait, wait, wait! I'm catching up!", - "PartnerTalk_OngoingMainCity_PartnerAria_511501016_01": "Wait! Let me adjust my expression... Okay... Let's take the photo!", - "PartnerTalk_OngoingMainCity_PartnerAria_511501020_01": "Is there anywhere you wanna go? I'll take you there!", - "PartnerTalk_OngoingMainCity_PartnerAria_511501021_03": "We spent our days writing songs and practicing.", - "PartnerTalk_OngoingMainCity_PartnerAria_511501021_07": "Hard to believe that in the blink of an eye, we're already performing on a stage with tons of people watching...", - "PartnerTalk_OngoingMainCity_PartnerAria_511501021_08": "In the future, we'll definitely be able to sing our hearts out, on an even bigger stage...", - "PartnerTalk_OngoingMainCity_PartnerAria_511501022_01": "This place is familiar...", - "PartnerTalk_OngoingMainCity_PartnerAria_511501022_02": "Sometimes, after our shows, I used to turn off my virtual projection and sneak out to listen to the audience talk.", - "PartnerTalk_OngoingMainCity_PartnerAria_511501022_03": "Seeing our fans staying even after the show ended...", - "PartnerTalk_OngoingMainCity_PartnerAria_511501023_02": "I stumbled upon it by accident after finishing a Hollow commission once..", - "PartnerTalk_OngoingMainCity_PartnerAria_511501024_02": "She said she watched the show really close to Astra Yao, and even got pulled in for a photo together.", - "PartnerTalk_OngoingMainCity_PartnerAria_511501024_03": "How wonderful... A summer night by the sea, shining on stage with everyone cheering.", - "PartnerTalk_OngoingMainCity_PartnerAria_511501024_06": "Yeah... I believe that day will come sooner or later...", - "PartnerTalk_OngoingMainCity_PartnerAria_511501025_01": "Oh... I remember this place. Manager, could you walk with me a little further?", - "PartnerTalk_OngoingMainCity_PartnerAria_511501025_04": "I always thought it was some shady gang fighting or someone getting robbed back here.", - "PartnerTalk_OngoingMainCity_PartnerAria_511501025_05": "Today, I finally gathered the courage to check it out... and it turned out to be just a bunch of middle-aged office workers winding down after work.", - "PartnerTalk_OngoingMainCity_PartnerAria_511501025_07": "Instead, I just end up feeling... a little sorry for them.", - "PartnerTalk_OngoingMainCity_PartnerAria_511501066_01": "Huh? You want me to arrange flowers? I've never done anything like that before...", - "PartnerTalk_OngoingMainCity_PartnerAria_511501067_01": "Mm... It looks... not bad? What do you think, Manager?", - "PartnerTalk_OngoingMainCity_PartnerAria_511501067_02": "Arranging flowers is a bit like tuning machinery, where the harmony of the whole thing matters most.", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491001_01": "You... didn't just pass out with your eyes open, did you? Like what I did the first time I went on stage...", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491001_02": "Wait... Can you actually fall asleep while standing!?", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491002_01": "Wanna hear a song I've been obsessed with lately?", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491002_02": "Hmm hmm hmm~ Ta-ta-ta-ta! I suddenly got some inspiration for a new song!", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491003_01": "S—Stop staring at me or I'll put my backpack over your head!\n...Or... maybe over mine...", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491003_02": "Do I have cake crumbs on my face or something...?", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491004_01": "Don't tease me just because my legs are short and I can't run fast...!", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491004_02": "Don't just leave me out here by myself... I'll get lost...", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491005_01": "Careful, getting bumped into hurts...", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491005_02": "Being surrounded by so many strangers... I can't think straight...", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491006_01": "Huh? You're leaving me here alone? *sobs* Will it be long...?", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491007_01": "How much longer do I have to wait...? Two hundred eighty-seven ants... two hundred eighty-eight ants...", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491008_01": "My turn to lead? Alright... but just FYI, I'm kinda directionally challenged...", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491008_02": "We'll go at my pace... okay?", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491009_01": "After every show, we always get a lot of gifts from fans, like flowers...", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491009_02": "The first time I got flowers, I used the petals to make a scented candle. It's so special I still can't bring myself to use it to this day!", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491010_01": "Manager, have you ever wondered... why fans give flowers to idols, but idols rarely give flowers back?", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491010_02": "If one day \"Angels of Delusion\" becomes a household name...", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491010_03": "I'll make sure every ticket of our show comes with its own little bouquet, hehe...", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491050_Name_01": "Sunna", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491051_Name_01": "Sunna", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491052_Name_01": "Sunna", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491053_Name_01": "Sunna", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491054_Name_01": "Sunna", - "PartnerTalk_OngoingMainCity_PartnerSunna_511491055_Name_01": "Sunna", - "Partner_Birthday_1491": "JUL 18", - "Partner_Birthday_1501": "JUN 7", - "Partner_Impression_f_1501": "An idol performing on stage with a virtual avatar... Does that count as being a virtual idol?", - "Partner_Impression_m_1501": "Uh... That doesn't feel quite right, Belle... but I honestly don't know how to refute it...", - "Partner_ProfileDesc_1491": "Sunna is a member of the Angels of Delusion idol group and the composer behind all of the group's music. Maintaining top-tier songwriting while keeping pace with rehearsals and stage performances is anything but easy for her. When the pressure piles up, she occasionally employs the tactic of \"retreat is the best option\" to dodge Captain Nangong Yu's brutal scheduling.\nNote: Reliable intelligence suggests that this tactic works largely because Nangong Yu intentionally lets it slide.\n\nSunna and Nangong Yu, another member of the Angels of Delusion, have known each other since they were young and grew up together. While they appear to always squabble, the two are in fact deeply dependent on one another. When it comes to music, Sunna shares a strong connection with their final member, Aria. As Aria puts it, the two frequently spend whole days in the studio discussing melodies for new songs, only to drift off to sleep without even realizing it, heads resting against each other.\n\nSunna is fairly introverted and prefers spending time alone over group activities. That said, her two teammates know her weaknesses all too well — she finds it hard to say no and can't handle praise — and are helping her gradually overcome her social anxiety through desensitization training (progress: about 25%).\n\nWhile most fans see Sunna's \"hopeless\" side as endearing, she herself seems eager to tear off that label and become a confident, \"proper idol.\" As the creative force behind the music, she often wants to flee the stage — yet in truth, she's not as indifferent to performing as she claims to be.\nEvidence: A sticky note by Sunna's bedside that reads \"I can't disappoint the fans. I need to give them my very best on stage!\"", - "Partner_ProfileDesc_1501": "Aria is the lead vocalist and center of the Angels of Delusion. Bright and full of energy, she always shines on stage, bringing warmth and strength to all Delulus.\nShe has a near-perfect voice, even though she was never professionally trained. At first, Aria only sang because she loved her idol, the retired songstress Cersea, copying her performances and singing along, until she realized she had a gift for song of her own.\nThough Aria's vocal skills are undeniably professional, she lacks a solid foundation in dance. Even with dedicated practice, she can still get flustered when faced with more complex moves. Still, fans deeply appreciate her attitude of \"even if I can't dance well, I'll still give it everything I've got.\"\n\"Pushing herself to the limit, wrestling with her own limbs to try and keep up with the rhythm... that's our Angels of Delusion lead vocalist!\" —One Delulu sobbing after a show.", - "Partner_ProfileDesc_1501_1": "Unlike her bright, glamorous stage persona, Aria's true form is an A-H0L0 Type Intelligent Tactical Construct, built for combat. However, as she took part in more combat operations, she slowly grew to hate the feeling of \"bringing pain to others.\"\nAfter being abandoned in a Hollow alongside others of the same model, she was awakened once more by Cersea's singing. In Eridu, she saw how such a voice could spark hope in people and draw them into \"delusions,\" and it was then that the desire to sing began to take root within her. By chance, she once served as Cersea's \"voice double,\" but after Cersea retired, she returned to normal life. It was only after being invited by Nangong and Sunna to join the Angels of Delusion that Aria truly stepped onto the stage, meeting the Delulus who loved her voice face-to-face.\nPerhaps shaped by her past experiences, Aria feels deeply insecure about her identity as a construct. When she switches to her construct form, she becomes shy and timid, speaking slowly and hesitantly. But the moment she activates her energetic idol projection, she instantly returns to her bright, outgoing, high-energy self, shining like a little sun on her teammates and the Delulus in the audience.", - "Partner_Race_14": "Angels of Delusion", - "Partner_Stature_1501": "150", - "Partner_Unlock_Condition_Chapter14": "Unlocked after completing Main Commission Season 2 Interlude: \"Encore for an Old Dream\"", - "PasserBy_BubbleNpc_Whitfield_40130353_02": "The Hollow loomed like black clouds pressing down, white blossoms spreading an ominous air... The lives of everyone in the city hanging by a thread!", - "PasserBy_BubbleStory_404ERROR_40130200_01": "Oooh~ Please keep supporting The Forecasters!", - "PasserBy_BubbleStory_404ERROR_40130204_01": "The stage where fate does its little unpredictable dance...", - "PasserBy_BubbleStory_404ERROR_40130215_03": "Why do these kids have to get in there?", - "PasserBy_BubbleStory_404ERROR_40130219_01": "I have to get a picture with Viola this time!", - "PasserBy_BubbleStory_404ERROR_40130219_03": "Don't be shy, Viola! Get over there already!", - "PasserBy_BubbleStory_404ERROR_40130220_02": "Uh, except... the promo drinks taste kinda strange...", - "PasserBy_BubbleStory_404ERROR_40130224_01": "Hey guys! Check this out!", - "PasserBy_BubbleStory_404ERROR_40130279_01": "*sobbing* So scary...", - "PasserBy_BubbleStory_404ERROR_40130361_01": "If only we could have photos like this every day...", - "PasserBy_BubbleStory_404ERROR_40130362_02": "They do! Make sure you come catch more shows, yeah?", - "PasserBy_BubbleStory_404ERROR_40130363_01": "The line for photos today is moving so slow...", - "PasserBy_BubbleStory_404ERROR_40130364_01": "I'm checking out this \"Ultimate Group Photo Pose Guide.\"", - "PasserBy_BubbleStory_404ERROR_40130365_01": "I really hope the Angels of Delusion don't get famous...", - "PasserBy_BubbleStory_404ERROR_40130368_02": "Oh yeah! You'll see once you get to know them!", - "PasserBy_BubbleStory_404ERROR_40130369_01": "Forgot the first part, forgot the last part — bottom line, my little angels are the BEST!!!", - "PasserBy_BubbleStory_FortuneSquare_40130358_01": "The Hollow Champion Competition...", - "PasserBy_Chat_404ERROR_30130311_02": "Well... I don't support them for the sake of business.", - "PasserBy_Chat_404ERROR_30130319_05": "No way! The fans like you just the way you are, Moe! \"Seeing Moe all shy and flustered gives me the strength to power through another day at work!\" That's what everyone's saying!", - "PasserBy_Chat_404ERROR_30130330_05": "Oh~ I didn't expect it to be you, Manager. So between Maki and Moe, I'm actually your favorite~", - "PasserBy_Chat_404ERROR_30130336_07": "Look, the second Leto steps on stage, all eyes are on her, and she sets the whole place on fire; Milya and Amine work together flawlessly, every beat flows into the next perfectly...", - "PasserBy_Chat_404ERROR_30130336_08": "I... I want to become an idol like them too! I want to share passion and joy with everyone, just like they do...", - "PasserBy_Chat_404ERROR_30130362_10": "Don't talk yourself down in front of the competition! Have some confidence, Viola, you're adorable too!", - "PasserBy_Chat_404ERROR_30130366_Name_03": "Milya", - "PasserBy_Chat_404ERROR_30130367_01": "Nhe-nu-na-en... (Leto, Milya, and Amine... I'm really sorry... I might not be able to be with you for the upcoming show.)", - "PasserBy_Chat_404ERROR_30130367_Name_03": "Milya", - "PasserBy_Chat_404ERROR_30130403_02": "The curtains are about to rise on this mysterious stage... Which idol group will take the stage tonight?", - "PasserBy_Chat_404ERROR_30130427_02": "Hmm...? Oh, hello there, ma'am. Is there something I can help you with?", - "PasserBy_Chat_404ERROR_30130427_03": "Ah, it's nothing! I'm just prepping for a livestream — why so shocked, kid? Is livestreaming... not allowed here or something?", - "PasserBy_Chat_404ERROR_30130427_04": "Of course you can livestream here! 404 has a dedicated streaming section, you know...", - "PasserBy_Chat_404ERROR_30130427_05": "With Lo's guidance, Eve pulls up the 404 streaming section and scrolls through the wild variety of content, clicking her tongue in amazement.", - "PasserBy_Chat_404ERROR_30130427_06": "Girl idols, heavy metal rock, Bangboo bands... The performances here are way more exciting than your average music shows. No wonder it's still buzzing late at night.", - "PasserBy_Chat_404ERROR_30130427_07": "Huh...? You seem to know a lot about it...", - "PasserBy_Chat_404ERROR_30130427_08": "I'm pushing 80 — insomnia hits hard at night. Nothing weird about me getting up to watch the young folks stir up some chaos, right?", - "PasserBy_Chat_404ERROR_30130427_09": "O–Oh, I see! Welcome! Actually... 404 is honored to have an audience member like you!", - "PasserBy_Chat_404ERROR_30130427_10": "While Lo is mid-explanation, an audience member who's been hovering nearby for a while finally works up the nerve and steps forward.", - "PasserBy_Chat_404ERROR_30130427_11": "Hey there! Nice to meet you. I'm an intern with City News! So... you're Eve, right?", - "PasserBy_Chat_404ERROR_30130427_12": "...Hm? Didn't expect anyone from the younger generation to remember me. City News, huh... Send my regards to your editor-in-chief.", - "PasserBy_Chat_404ERROR_30130427_13": "I knew it was you, ma'am! The editor-in-chief talks about you all the time, ma'am. And I've always looked up to you...", - "PasserBy_Chat_404ERROR_30130427_14": "You two with all the \"ma'am this\" and \"ma'am that\" — way too stiff. I'm just an old lady running a newsstand, trying to keep up with the times now and then... No need to be so formal with me.", - "PasserBy_Chat_404ERROR_30130427_15": "Huh? Ah... I get it!", - "PasserBy_Chat_404ERROR_30130427_16": "Since we ran into each other here, I guess that makes us fellow fans, right? If you're interested, please accept these souvenirs! I designed them all myself!", - "PasserBy_Chat_404ERROR_30130427_17": "The intern chats with Eve a bit longer before reluctantly heading out.\nAs they leave, they mutter stuff like \"Eve never disappoints\" and \"a true media pro who stays ahead of the curve.\"", - "PasserBy_Chat_404ERROR_30130427_18": "Whoa, so that means — you're the most seasoned viewer in all of 404!", - "PasserBy_Chat_404ERROR_30130427_19": "You can just say \"the oldest.\" I really don't mind.", - "PasserBy_Chat_404ERROR_30130427_20": "Heh heh, nah, that's not what I'm saying...", - "PasserBy_Chat_404ERROR_30130427_21": "No, no, I mean... you look like you could stay hip for another 80 years!", - "PasserBy_Chat_404ERROR_30130428_02": "Join the line", - "PasserBy_Chat_404ERROR_30130428_03": "Do something else", - "PasserBy_Chat_404ERROR_30130428_04": "Watching Aria at the front of the line, brimming with energy, I fall into a daze... The boring wait feels like it ends in a flash!", - "PasserBy_Chat_404ERROR_30130428_05": "Huh... running into the manager at a photo shoot. Now that's unexpected~", - "PasserBy_Chat_404ERROR_30130428_06": "Whether you're here as a friend or as a \"fan,\" Manager, I want you to have an awesome photo op experience.", - "PasserBy_Chat_404ERROR_30130428_07": "Anyway, Manager, get over here and stand next to me — time for a pic!", - "PasserBy_Chat_404ERROR_30130429_02": "Very good.", - "PasserBy_Chat_404ERROR_30130429_03": "You're cute.", - "PasserBy_Chat_404ERROR_30130429_05": "After all... even though we're friends, Aria the idol is sure to bring you way more surprises down the road.", - "PasserBy_Chat_404ERROR_30130429_06": "Well then, catch ya later! Make sure you take good care of the photo~", - "PasserBy_Chat_404ERROR_30130430_02": "Join the line", - "PasserBy_Chat_404ERROR_30130430_04": "Clutching the group photo in hand, I set off once again to join the line for another snapshot...", - "PasserBy_Chat_404ERROR_30130430_05": "Didn't think our \"next meet-and-greet\" would come around this fast, Manager.", - "PasserBy_Chat_404ERROR_30130430_06": "Lucky for you, I've been binge-watching \"Photo Pose Compilations\" for so many times lately, so no matter how many times you wanna snap a pic, Manager, I'll hit you with fresh new poses every time!", - "PasserBy_Chat_404ERROR_30130430_07": "Feel like my expression isn't quite right.", - "PasserBy_Chat_404ERROR_30130430_08": "Just wanna snap another pic together.", - "PasserBy_Chat_404ERROR_30130430_09": "I see... well then, whenever you're ready, Manager, we can start taking the pics~", - "PasserBy_Chat_404ERROR_30130431_02": "Join the line", - "PasserBy_Chat_404ERROR_30130431_04": "This queue's absolutely wild... Feels like there's always some crazy commotion coming from the front.\nMy turn already? That was fast!", - "PasserBy_Chat_404ERROR_30130431_05": "Manager? You waited in line at the meet-and-greet just to see me? Does that mean you've become a fan of mine?", - "PasserBy_Chat_404ERROR_30130431_06": "Sure, there's no rule saying only fans can take photos with us, but c'mon — your face is practically glowing with anticipation~", - "PasserBy_Chat_404ERROR_30130432_01": "Is it just me, or do you look a little... tense?", - "PasserBy_Chat_404ERROR_30130432_02": "Wait, did I stand too close during that photo just now and make you nervous?", - "PasserBy_Chat_404ERROR_30130432_03": "Kinda nervous — not gonna lie.", - "PasserBy_Chat_404ERROR_30130432_04": "You've got such great camera presence.", - "PasserBy_Chat_404ERROR_30130432_05": "Didn't expect you to be so upfront about it... but hey, no worries! We'll have tons of photo ops down the line. Just keep showing up, Manager, and you'll get used to being in the spotlight, yeah?", - "PasserBy_Chat_404ERROR_30130432_07": "Huh? Manager... you're totally changing the subject, aren't you? I'm the leader of the Angels of Delusion — camera presence is like, basic idol skills 101.", - "PasserBy_Chat_404ERROR_30130433_01": "This is the end of Nangong Yu's photo queue. Wanna join the line?", - "PasserBy_Chat_404ERROR_30130433_02": "Join the line", - "PasserBy_Chat_404ERROR_30130433_03": "Do something else", - "PasserBy_Chat_404ERROR_30130433_05": "Manager... You're totally a fan, aren't you? Already itching for a second photo together?", - "PasserBy_Chat_404ERROR_30130433_06": "Are you not happy with the last photo we took together? Or... are you just looking for an excuse to chat with me a little longer?", - "PasserBy_Chat_404ERROR_30130433_07": "Just wanted to snap one more.", - "PasserBy_Chat_404ERROR_30130433_08": "Wanna chat more with you.", - "PasserBy_Chat_404ERROR_30130433_09": "I see... well then, just relax and look at the camera!", - "PasserBy_Chat_404ERROR_30130434_02": "Join the line", - "PasserBy_Chat_404ERROR_30130434_04": "While waiting in line, I can't help but notice the fans taking photos with Sunna — everyone seems to be looking at her with this kinda doting affection...\nBefore I know it, my mind wanders, and the tedious wait is already over.", - "PasserBy_Chat_404ERROR_30130434_05": "Huh!? Wait, Manager? Why are you in the group photo line...", - "PasserBy_Chat_404ERROR_30130434_06": "Wait, do you wanna take a photo with me? But... but we've got tons of chances to do that. No need to wait in line at a photo session...", - "PasserBy_Chat_404ERROR_30130434_09": "I–I'm not nervous! I was just shocked to see you at the meet-and-greet, that's all — not nervous!", - "PasserBy_Chat_404ERROR_30130434_10": "It's just taking a photo with you, right? I'm part of the Angels of Delusion — of course that's no problem... right?", - "PasserBy_Chat_404ERROR_30130435_01": "After the photo comes out, Sunna goes quiet, staring at it... Is she not feeling her pose or expression?", - "PasserBy_Chat_404ERROR_30130435_05": "Group photos were all fine... No, no, this won't do. What kind of idol would I be if I can't even handle this...?", - "PasserBy_Chat_404ERROR_30130435_06": "Anyway... if you want to take another photo with me next time, I'll make sure I'm at my absolute best!", - "PasserBy_Chat_404ERROR_30130436_01": "This is the end of the line for photo ops with Sunna. Wanna join the queue?", - "PasserBy_Chat_404ERROR_30130436_03": "Do something else", - "PasserBy_Chat_404ERROR_30130436_04": "A voice echoes in my mind — I need more photos together!\nOnce again, I follow the crew forward, and once again, I stand in front of Sunna.", - "PasserBy_Chat_404ERROR_30130436_05": "M–Manager, you want another photo? Phew... good thing I prepped a few different poses earlier. Wanna check them out and see which one you like best?", - "PasserBy_Chat_404ERROR_30130436_06": "I like it just like this.", - "PasserBy_Chat_404ERROR_30130436_07": "Just wanna snap another shot.", - "PasserBy_Chat_404ERROR_30130437_01": "I wish there were fan meetups every day... Wait, no, that'd totally wear the little angels out!", - "PasserBy_Chat_404ERROR_30130437_02": "It's Sia! What's she holding in her hand...", - "PasserBy_Chat_404ERROR_30130437_03": "So many albums and group photos! Amazing, Miss Sia!", - "PasserBy_Chat_404ERROR_30130437_04": "Oh, it's the temp manager! You here to accompany the Angels of Delusion to the photo session?", - "PasserBy_Chat_404ERROR_30130437_05": "Just looking around.", - "PasserBy_Chat_404ERROR_30130437_06": "I'm here for a photo op.", - "PasserBy_Chat_404ERROR_30130437_07": "Huh? Looking around? No way, you're already here so you gotta go snap some pics together! Though... I guess you probably get tons of chances to take photos with the little angels anyway. Lucky you.", - "PasserBy_Chat_404ERROR_30130437_08": "Ahem... Sorry, I get way too hyped whenever they come up — they're just so amazing, I can't even...", - "PasserBy_Chat_404ERROR_30130437_10": "How'd you even get into them?", - "PasserBy_Chat_404ERROR_30130437_11": "Speaking of which, it started with just feeling bad that their songs were so fire but barely got any plays. Next thing I knew, I'd already become a die-hard Delulu.", - "PasserBy_Chat_404ERROR_30130437_12": "Later on, when 404 reopened and the girls went from online to offline, I followed them without a second thought.", - "PasserBy_Chat_404ERROR_30130437_13": "Looking back now, I feel pretty lucky to have been their fan from such an early stage~ I can proudly tell everyone else, \"See? I told you so. They really are amazing idols.\"", - "PasserBy_Chat_404ERROR_30130437_14": "You're a super dedicated fan, Sia.", - "PasserBy_Chat_404ERROR_30130437_15": "I'll let them know about it.", - "PasserBy_Chat_404ERROR_30130437_16": "Whoa whoa whoa?! N–No way! That's way too embarrassing if they actually hear us talking like this...!", - "PasserBy_Chat_404ERROR_30130437_18": "Under the dazzling neon lights, Sia covers her flushed ears and dives straight into the crowd of people waiting in line.", - "PasserBy_Chat_404ERROR_30130437_19": "I see, so how many times have you taken photos with them now? How does it feel? Do you get this super... happy feeling when you take photos with them?", - "PasserBy_Chat_404ERROR_30130437_20": "Oh, it's the temp manager! You here to accompany the Angels of Delusion to the photo session?", - "PasserBy_Chat_404ERROR_30130438_02": "P–Pick up... eggs?", - "PasserBy_Chat_404ERROR_30130438_05": "(I think I remember something like that — some printed support message on a poster saying free eggs or whatever...)", - "PasserBy_Chat_404ERROR_30130438_08": "Wait! Ma'am, hold on a sec.", - "PasserBy_Chat_404ERROR_30130438_09": "I'll grab someone from the staff.", - "PasserBy_Chat_404ERROR_30130438_10": "Thanks to the irresistible allure of the eggs, the elderly lady is still there \"patiently\" waiting when I get back with Lo.", - "PasserBy_Chat_404ERROR_30130438_11": "Hey ma'am, yeah you can claim those free eggs, but you gotta show some support first~", - "PasserBy_Chat_404ERROR_30130438_12": "Support? What's this \"support\" thing? I'm an old lady. I don't get all you youngsters' lingo. Just tell me how I can get my hands on those eggs.", - "PasserBy_Chat_404ERROR_30130438_14": "Just wave your glow stick at the show.", - "PasserBy_Chat_404ERROR_30130438_15": "Just to get some eggs and you make it this complicated! When I went to other places, all I had to do was sit there for a bit. At my age, how am I supposed to handle all this cheering stuff you're asking for?", - "PasserBy_Chat_404ERROR_30130438_16": "How about this, ma'am... Could you sign our registry? We'll give you these two cartons of eggs free of charge this time, and when you get back, help spread the word for us?", - "PasserBy_Chat_404ERROR_30130438_17": "Ask the youngsters at home if they're interested in our performance — anyone who shows up to cheer us on gets two free cartons of eggs!", - "PasserBy_Chat_404ERROR_30130438_18": "Oh wow~ For real? Then next time I'll bring my little one to pick up some eggs... I mean, to check out your performance.", - "PasserBy_Chat_404ERROR_30130438_19": "So where do I go to claim those eggs now?", - "PasserBy_Chat_404ERROR_30130438_20": "Hold up! I'll grab them for you right now!", - "PasserBy_Chat_404ERROR_30130438_21": "(I thought Sunna was just joking around, but she actually went and printed it!)", - "PasserBy_Chat_404ERROR_30130438_22": "(I think I remember something like that — some campaign slogan on a poster saying free eggs or something...)", - "PasserBy_Chat_404ERROR_30130439_02": "Glance down at their name tags — yep, it's Li and A-Shui, who've been handling HIA equipment repairs! So they're... unwinding at 404 after hours?", - "PasserBy_Chat_404ERROR_30130439_03": "You have no clue how amazing the Angels of Delusion really are. They're way better than you think!", - "PasserBy_Chat_404ERROR_30130439_04": "I'm not saying the Angels of Delusion isn't great — just saying Astra Yao's music is the most moving sound in all of New Eridu.", - "PasserBy_Chat_404ERROR_30130439_05": "Just check out the streaming numbers online. Astra Yao's new song's got way more plays than the Angels of Delusion. Guess the junior's still gotta step up their game~", - "PasserBy_Chat_404ERROR_30130439_06": "One day, the Angels of Delusion will be as famous as Astra Yao! Three's better than one — the advantage is all ours. Just you wait!", - "PasserBy_Chat_404ERROR_30130439_08": "Fine, if you wanna trust them that much, cool... but you gotta admit Astra Yao's incredible!", - "PasserBy_Chat_404ERROR_30130439_09": "You too! If you'd just check out the Angels of Delusion, you'd fall for them too!", - "PasserBy_Chat_404ERROR_30130439_11": "Little angels! Little angels! Little angels' stage is the most wonderful!", - "PasserBy_Chat_404ERROR_30130439_12": "(Whoa... A-Shui just stretches out its arms and starts cracking its knuckles, and Li... Li's doing it too!)", - "PasserBy_Chat_404ERROR_30130439_13": "During what should be chill after-work hours, in the blazing atmosphere of 404, is another fierce showdown about to kick off between them?", - "PasserBy_Chat_404ERROR_30130439_14": "\"Stop fighting, you guys!\"\nJust as the two sides are locked in dispute... another Overtimeboo wobbles over to join them.", - "PasserBy_Chat_404ERROR_30130439_15": "Following the usual routine, I glance at the new customer's ID badge — it's Rabbitty, from the same division as Li and A-Shui.", - "PasserBy_Chat_404ERROR_30130439_17": "Rabbitty, perfect timing! I saw you liked Astra Yao's new single yesterday — you totally get where I'm coming from, right?", - "PasserBy_Chat_404ERROR_30130439_18": "What?! You just smashed the like button on the little angels' new stage fancam and swore you'd love the Angels of Delusion forever!", - "PasserBy_Chat_404ERROR_30130439_19": "I... I like 'em both, okay?! Why's there gotta be a showdown between the superstar and the little angels anyway?", - "PasserBy_Chat_404ERROR_30130439_22": "Before anyone could react, Li and A-Shui each grab one of Rabbitty's hands, and in an instant, all three Bangboos are brawling.\nEveryone thinks A-Tu is there to break up the fight between Li and A-Shui, but nobody expects it would end up joining the chaos.", - "PasserBy_Chat_404ERROR_30130439_23": "As the performance music fades out, the three exhausted Overtimeboos, now each on their own, collapse side by side on the ground.\nA man in an HIA uniform, looking utterly wiped, comes rushing over.", - "PasserBy_Chat_404ERROR_30130439_24": "Sorry about that! Didn't think those two would cause such a ruckus after their shift... Wait, why are there three of them now?!", - "PasserBy_Chat_404ERROR_30130439_25": "They each have their own beliefs.", - "PasserBy_Chat_404ERROR_30130439_26": "Beliefs, huh... Guess we're not keeping them busy enough at work. Otherwise, why would they have time to throw down over something like this on their precious off-hours?", - "PasserBy_Chat_404ERROR_30130439_27": "I brought them to 404 thinking they could kick back and relax, but look how that turned out — should've just kept them on duty!", - "PasserBy_Chat_404ERROR_30130439_30": "(Whoa... A-Shui just stretches out its arms and starts cracking its knuckles, and Li... Li's doing the same!)", - "PasserBy_Chat_404ERROR_30130439_Name_03": "Rabbitty", - "PasserBy_Chat_404ERROR_30130440_01": "A Sharkboo standing on its own tank sways to the beat... but that tank doesn't look too sturdy.", - "PasserBy_Chat_404ERROR_30130440_02": "Why bring your own tank?", - "PasserBy_Chat_404ERROR_30130440_03": "404's got boxes that are higher quality.", - "PasserBy_Chat_404ERROR_30130440_04": "Uh-nuh! Uh-nuh-neuh... (It's different! This tank is a part of my life. I take it with me wherever I go...)", - "PasserBy_Chat_404ERROR_30130440_05": "Ehn-ne-euhn-nah, enn-neh! (If I run into any danger, I can hide in my tank anytime — something 404's box can't do!)", - "PasserBy_Chat_404ERROR_30130440_07": "Ehn-neh-neh... Ehn-neh! (Watching shows is safe... but the world outside is full of dangers. Without my water tank, I'd be scared!)", - "PasserBy_Chat_404ERROR_30130440_09": "Should I tell it — that this shoddy water tank is actually the biggest danger it's likely to face?", - "PasserBy_Chat_404ERROR_30130441_01": "A Builderboo who's brought its own stepping box... wait, that doesn't look like a box it's standing on?!", - "PasserBy_Chat_404ERROR_30130441_02": "Why'd you bring a whole bundle of cables?!", - "PasserBy_Chat_404ERROR_30130441_04": "Uhn-nah? Ehn-nuh-uhn-nah... (What're you talking about? Us construction workers obviously gotta carry wiring and cables on us at all times...)", - "PasserBy_Chat_404ERROR_30130441_05": "Ehn-nuh, enn-ne-neh... (Boss could drop a work message anytime. Gotta be ready to roll to the site at a moment's notice. Can't let this cable reel out of my sight...)", - "PasserBy_Chat_404ERROR_30130441_06": "Sounds rough.", - "PasserBy_Chat_404ERROR_30130441_07": "Ehn-ne, enn, ehn-nuh-nah? (It's all good. I'm used to it. Plus, I still got time to catch the show, right?)", - "PasserBy_Chat_404ERROR_30130441_08": "Ehn-ne-uhn-nuh, enn-nehh. (Plus, the cables can double as a step stool, so the crew doesn't need to prep an extra box. Pretty smart if you ask me.)", - "PasserBy_Chat_FortuneSquare_30130423_01": "Hey there, sir — hold up a sec! The world-famous Hollow Champion Competition — doesn't that deserve a moment of your time?", - "PasserBy_Chat_FortuneSquare_30130423_15": "This contest runs on a mixed point elimination system. The specific rules for advancement will be announced before the competition kicks off.", - "PasserBy_Chat_FortuneSquare_30130423_31": "Hold up there, miss — the one and only Hollow Champion Competition isn't worth a moment of your time?", - "PasserBy_Chat_FortuneSquare_30130424_06": "This contest runs on a mixed point elimination system. The specific rules for advancement will be announced before the competition kicks off.", - "PasserBy_Chat_FortuneSquare_30130426_02": "Every single billboard in Lumina Square's been bought out for the Hollow Champion Competition, hasn't it?", - "PasserBy_Chat_Whitfield_30130411_02": "Suibian Temple does fireworks too?", - "PasserBy_Chat_Whitfield_30130411_Name_01": "Busy Suibian Temple Disciple", - "PhotoDesc_3600032": "After the \"To Delulus\" special performance wrapped, the angels gifted a group photo as a keepsake.\nEvery time you catch a glimpse of this snapshot—that song the whole of New Eridu once vibed to—it echoes back through the golden memories, bringing with it all the laughter and wishes shouted out loud.", - "PhotoUnlockCondition_Short_3600032": "Obtained from Main Commission \"Encore for an Old Dream\"", - "PopUp_Content_110012703": "When the \"Flying Sword Combo\" mark appears on screen, press and Ye Shunguang will continuously fly towards the target location. This flight cannot be interrupted.", - "PopUp_Content_40114103": "After Lycaon triggers a Defensive Assist, hold \"Basic Attack\" to charge and trigger Assist Follow-Up: Vengeful Counterattack - Glacial Waltz", - "PopUp_Content_40114104": "When Lycaon's Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, it triggers a Quick Assist. When using this Quick Assist swaps the previous character onto the field, Lycaon enters the Encircle Prey state", - "PopUp_Content_40114105": "While Lycaon is in the Encircle Prey state, he mirrors the active character's Basic Attacks, Dodges, Dash Attacks, and Dodge Counters", - "PopUp_Content_40120104": "During the 4th/5th hit of Basic Attack: Cloud Piercer, Dash Attack: Hiten no Tsuru - Slash, Ultimate, Dodge Counter: Hidden Edge, or Quick Assist: Braced Bow, press to activate EX Special Attack: Nowhere to Run - Patrol. When the first enhanced arrow hits an enemy or the ground, 6 Electro Quivers are generated. When the final enhanced arrow hits an enemy, all Electro Quivers on the field are activated.\nAfter activating Ultimate: Zanshin, it automatically follows into the ALT Zanshin - Scattered Blossoms, unleashing a large area piercing attack on enemies ahead, dealing Electric DMG.", - "PopUp_Content_40149101": "With enough Energy, Sunna can activate EX Special Attack: Bubblegum Barrage to put the whole squad into Angelic Chord-ination, granting an ATK boost;\nAfter successfully entering Angelic Chord-ination, Sunna can activate EX Special Attack: Special Photography Technique without consuming Energy to activate Ether Veil: Delusion Reprise.\nHold to activate EX Special Attack: Bubblegum Barrage and EX Special Attack: Special Photography Technique in quick succession.", - "PopUp_Content_40149102": "When Sunna's Basic Attack: Naughty Cat Spotted, EX Special Attack: Bubblegum Barrage, EX Special Attack: Special Photography Technique, Chain Attack: Don't Mess With the Cat, or Ultimate: Smash It All! hits an enemy, Cat's Gaze is applied to the target.\nWhen Attack or Anomaly characters continue attacking enemies affected by Cat's Gaze, Cat's Gaze can be triggered and consumed, dealing area DMG based on the attribute of the one who triggered it.\nWhen there are no enemies on the field affected by Cat's Gaze, the summoned Bubblegum can consume Sunna's Claw Sharpeners to launch Basic Attack: Naughty Cat Spotted, reapplying Cat's Gaze to enemies.\nWhen any squad member activates an Ether Veil, or when an enemy on the field enters an Attribute Anomaly state, Sunna gains a certain number of Claw Sharpeners.", - "PopUp_Content_40149108": "Activating an EX Special Attack increases ATK for all squad members. Activating an EX Special Attack again activates Ether Veil: Delusion Reprise.\nWhen any squad member activates an Ether Veil, or when an enemy on the field enters an Attribute Anomaly state, Sunna gains a certain number of Claw Sharpeners.\nWhen Sunna is off-field, Claw Sharpeners can be consumed to continuously apply Cat's Gaze to enemies. While continuously attacking and triggering Cat's Gaze, additional DMG is dealt to enemies.", - "PopUp_Content_40150101": "When the 4th hit of Aria's Basic Attack: Sweet Melody or EX Special Attack hits an enemy, Fandom Power is generated on the field after the attack ends. When a Chain Attack is activated, Fandom Power is also generated on the field.\nAfter the 4th hit of Basic Attack: Sweet Melody, an Assist Follow-Up, Chain Attack, or Ultimate, Special Attack: Full-Sugar Electronica - No Ice can be activated. If the attack hits an enemy, 1 Fandom Power is also generated on the field after the attack ends.\nWhen holding , Aria enters a charging state, with up to three charge stages. Releasing , or reaching the maximum charge duration, causes Aria to perform a powerful downward attack based on the current charge stage. While charging, if Fandom Power is nearby, it will be absorbed, with each Fandom Power absorbed immediately increasing the charge level by 1 stage.", - "PopUp_Content_40150102": "When the charged 3rd hit of Aria's Basic Attack: Perfect Pitch lands as a heavy attack on a target affected by Ether Anomaly, Electric Anomaly, Fire Anomaly, Physical Anomaly, or Ice Anomaly, it triggers Abloom, dealing an additional instance of Attribute Anomaly DMG. When the target is Stunned, this DMG ratio is further increased.", - "PopUp_Content_40150103": "After Aria activates an Ultimate, she enters the Moment of Delusion state. While Moment of Delusion is active, the 3rd hit of Basic Attack: Perfect Pitch is upgraded to an enhanced version.\nWhen entering the Moment of Delusion state, Aria gains multiple stacks of All-Out Support. While charging, if Aria has All-Out Support, she consumes 1 stack of All-Out Support to charge, each stack of All-Out Support increasing the charge level by 2 stages. After launching the 3rd hit of Basic Attack: Perfect Pitch, if she has All-Out Support, or if there are more than 2 Fandom Power nearby, keep holding or pressing within a short time frame to repeatedly activate the 3rd hit of Basic Attack: Perfect Pitch.\nWhen entering the Moment of Delusion state, Aria simultaneously activates Ether Veil: Delusion Reprise. While Ether Veil: Delusion Reprise is active, all squad members gain an additional ATK increase.\nIf the additional ability conditions are met, activating an Ether Veil generates 4 Fandom Power on the field.", - "PopUp_Content_40150104": "Some of Arias attacks generate Fandom Power on the field when hitting enemies, and activating an Ultimate grants multiple stacks of All-Out Support. While charging by holding , if All-Out Support is active or Fandom Power is present on the field, All-Out Support or Fandom Power is consumed to quickly increase the charge level.\nThe heavy attack of the 3rd hit of Basic Attack: Perfect Pitch triggers Abloom when hitting a target suffering an Attribute Anomaly, with additional DMG dealt if the target is Stunned.", - "PopUp_Content_999150201": "Several Bangboo competitors will enter the \"Grand Marcel Adventure\" arena to compete for the top spot across various types of challenges.\n\n[Basic Controls]\nIn each stage, you can control Eous to jump, dive, and Dash.\n\n[Challenge Types]\nSpeed Challenge - \"Race!\": Dodge all the obstacles in the arena and reach the finish line as quickly as possible!\nSurvival Challenge - \"Survive!\": Various mechanisms in the arena will gradually eliminate players. Keep running, jumping, and moving — don't fall to the bottom, or you're out!", - "PopUp_Content_999441201": "During the livestream, follow the music's rhythm and hit the corresponding keys when note blocks move into the judgment area. Hit the right notes to boost your performance completion rate.", - "PopUp_Content_999441202": "{LAYOUT_MOBILE#Tap the right side of the screen to hit the red right note .} {LAYOUT_KEYBOARD#Press to hit the red right note .\n(You can also press //!)} {LAYOUT_CONTROLLER#Press any button on the right side of the controller to hit the red right note .} {LAYOUT_CONSOLECONTROLLER#Press any button on the right side of the controller to hit the red right note .}", - "PopUp_Content_999441203": "{LAYOUT_MOBILE#During the livestream, when a large green note appears, tap both sides of the screen simultaneously to hit it.} {LAYOUT_KEYBOARD#During the livestream, when a large green note appears, press both side's keys (such as and ) simultaneously to hit it.} {LAYOUT_CONTROLLER#During the livestream, when a large green note appears, press buttons on both sides simultaneously to hit it.}", - "PopUp_Content_999441301": "The enemy will launch attacks to the rhythm of the music.\nFollow the beat, listen to the melody, and react to their strikes.", - "PopUp_Content_999441302": "Successfully countering enemy attacks grants Beat!\nWhen Beat is maxed out, you can enter Rhythm Realm, during which the character's Parry skill is replaced by more powerful skills!", - "PopUp_Content_999441401": "A more powerful enemy has appeared in VR training!\nIn combat, deal DMG to earn extra points.", - "PopUp_Content_999441402": "When the music hits its climax, the enemy will unleash a series of powerful consecutive attacks.\nAfter finishing the consecutive attacks, the enemy will be Weakened. This is when Sunna takes the stage to help Aria finish the practice!\n\nTap the button to attack the enemy!", + "PartnerTalk_Chat_PartnerCissia_330520001_20": "(Janus Quarter's the residential area where we usually live, so that can be ruled out. Faunus Quarter's a newly developed area on the outskirts of the city, even people without resident permits can find decent-paying jobs there. And Throne Quarter? That's the city's administrative and management hub, something of a special case among the districts... That pretty much gives away the answer.)", + "PartnerTalk_Chat_PartnerCissia_330520001_26": "As expected of you, Manager! You solved that problem like it was nothing — Chalky was totally stumped!", + "PartnerTalk_Chat_PartnerCissia_330520001_54": "Don't worry, Manager. Eggs or no eggs, and no matter how many there are, I'd never sell you out!", + "PartnerTalk_Chat_PartnerCissia_330520003_14": "Hello there! If you're looking for today''s specials, feel free to take a look at this menu...", + "PartnerTalk_Chat_PartnerCissia_330520005_09": "Don't think I'm useless just because I don't look that capable. Okay, maybe I'm not that capable... but I've still got some skills. That's why Captain Severian recruited me!", + "PartnerTalk_Chat_PartnerCissia_330520009_14": "I... I didn't record the coordinates. My instincts told me it was risky, so I got outta there!", + "PartnerTalk_Chat_PartnerCissia_330520009_31": "Okay, everything's complete. The report has been archived, and the funds will arrive within three business days. Good work.", + "PartnerTalk_Chat_PartnerCissia_330520011_06": "What are you doing?", + "PartnerTalk_Chat_PartnerCissia_330520011_14": "Do you want to help her?", + "PartnerTalk_Chat_PartnerCissia_330520011_18": "But... can I really just leave her like this? This silly, fragile kitten doesn't know how to steal food or avoid bad guys...", + "PartnerTalk_Chat_PartnerCissia_330520011_19": "Sooner or later, she'll starve to death, or freeze in some cold, dark alley.", + "PartnerTalk_Chat_PartnerCissia_330520011_20": "You could take her to an animal shelter?", + "PartnerTalk_Chat_PartnerCissia_330520011_21": "You could hand her over to a professional?", + "PartnerTalk_Chat_PartnerCissia_330520011_22": "...A shelter? Is it safe there? Will they lock her up in even smaller cages? Or... will they just throw her away again?", + "PartnerTalk_Chat_PartnerCissia_330520011_23": "It's a legitimate animal welfare organization.", + "PartnerTalk_Chat_PartnerCissia_330520701_01": "The Outer Ring... I worked so hard to escape this place. Why would you want to come to somewhere like this?", + "PartnerTalk_Chat_PartnerCissia_330520701_02": "But this is Blazewood...? It's not exactly what I pictured...", + "PartnerTalk_Chat_PartnerCissia_330520701_04": "This place is not bad", + "PartnerTalk_Chat_PartnerCissia_330520701_05": "The Outer Ring I remember was full of drifters who lie and Biker Gangs who'd whip out a weapon at the drop of a hat...", + "PartnerTalk_Chat_PartnerCissia_330520701_06": "I thought the whole place would be grimy and chaotic!", + "PartnerTalk_Chat_PartnerCissia_330520701_07": "Something's off! The Outer Ring being this peaceful is like candy from a street hustler... there's gotta be something shady wrapped inside!", + "PartnerTalk_Chat_PartnerCissia_330520701_08": "Stay sharp! Stick close to me!", + "PartnerTalk_Chat_PartnerCissia_330520701_09": "The Outer Ring... I worked so hard to escape this place. Why would you want to come to somewhere like this?", + "PartnerTalk_Chat_PartnerCissia_330520702_01": "This place is almost too peaceful... kids running around, old folks out for strolls, and nobody's sizing me up to see how many Dennies I've got in my pockets.", + "PartnerTalk_Chat_PartnerCissia_330520702_03": "Maybe that doesn't apply here", + "PartnerTalk_Chat_PartnerCissia_330520702_04": "You don't think this is normal?", + "PartnerTalk_Chat_PartnerCissia_330520702_06": "Something's definitely off! Like fake knockoff rubber eggs!", + "PartnerTalk_Chat_PartnerCissia_330520702_07": "A rough, elderly voice suddenly calls out...\n\"Hey! You there, kid! Are you 'Little Venomous Bite'?!\"", + "PartnerTalk_Chat_PartnerCissia_330520702_08": "Sorry to interrupt, you two... Pardon me, but are you... Little Venomous Bite?", + "PartnerTalk_Chat_PartnerCissia_330520702_10": "It's me! Old Pipe! Remember when you swiped my lighter to trade for eggs, then tried to blame it on a rat?", + "PartnerTalk_Chat_PartnerCissia_330520702_11": "Old Pipe... Old Pipe?! You're alive! And... why's your belly all round now?", + "PartnerTalk_Chat_PartnerCissia_330520702_13": "\"Old Pipe\"?", + "PartnerTalk_Chat_PartnerCissia_330520702_15": "Nobody out here in the streets just straight-up tells you their name like that!", + "PartnerTalk_Chat_PartnerCissia_330520702_16": "Well I'll be damned! It really is you, Little Venomous Bite! Dang, how many years has it been! That outfit you're rockin' now... whoa, you come from the city or somethin'?", + "PartnerTalk_Chat_PartnerCissia_330520702_17": "Haven't seen you in years! Never thought the Little Venomous Bite who used to crawl through the mud in the Outer Ring would become such a big shot in New Eridu!", + "PartnerTalk_Chat_PartnerCissia_330520702_18": "What big shot? I'm just a temp, that's all! And this collar doesn't exactly look like a badge of honor, does it?", + "PartnerTalk_Chat_PartnerCissia_330520702_23": "The mayor and the Sons of Calydon girls are all tough as nails — not many biker gangs are dumb enough to mess with Blazewood.", + "PartnerTalk_Chat_PartnerCissia_330520702_25": "Thanks to some old friends of mine", + "PartnerTalk_Chat_PartnerCissia_330520702_26": "Manager, you've got powerful friends in the Outer Ring too?", + "PartnerTalk_Chat_PartnerCissia_330520702_27": "The Sons of Calydon... A name that used to make people tremble, but now they're the ones everyone's grateful to.", + "PartnerTalk_Chat_PartnerCissia_330520702_29": "So this peace here... It's real?", + "PartnerTalk_Chat_PartnerCissia_330520702_31": "But you, Little Venomous Bite... after that whole thing went down, you straight-up vanished... Are you... doing alright?", + "PartnerTalk_Chat_PartnerCissia_330520702_35": "That's talent right there! If you ever get tired of hustling out there, come back sometime.", + "PartnerTalk_Chat_PartnerCissia_330520702_36": "Blazewood could use a good locksmith, and your lock-picking skills used to be top-notch...", + "PartnerTalk_Chat_PartnerCissia_330520702_37": "I'll think about it later! It's way too peaceful around here—nothing like the Outer Ring I remember... I'm not used to it!", + "PartnerTalk_Chat_PartnerCissia_330520702_38": "Alright, take care, Little Venomous Bite! And don't forget—there's always food for you here!", + "PartnerTalk_Chat_PartnerCissia_330520702_39": "Got it—free meals. I won't forget that!", + "PartnerTalk_Chat_PartnerCissia_330520702_40": "Cissia waved goodbye to her old friend, Old Pipe.", + "PartnerTalk_Chat_PartnerCissia_330520702_41": "Man, that old man's really changed... From the king of brawls to a handyman!", + "PartnerTalk_Chat_PartnerCissia_330520702_42": "Blazewood's a strange place, very special...", + "PartnerTalk_Chat_PartnerCissia_330520702_43": "Nothing like the Outer Ring at all. It's more like... what people mean when they talk about \"home.\"", + "PartnerTalk_Chat_PartnerCissia_330520702_44": "The Outer Ring I remember wasn't like this at all... It was either rob, run, or pass out starving in some dust-choked wasteland.", + "PartnerTalk_Chat_PartnerCissia_330520702_46": "Are you envious?", + "PartnerTalk_Chat_PartnerCissia_330520702_48": "Envious? Maybe a little...", + "PartnerTalk_Chat_PartnerCissia_330520702_49": "If Chalky and I had collapsed outside this town back when we were wandering... would someone have taken us in?", + "PartnerTalk_Chat_PartnerCissia_330520702_54": "Nah! A case specialist can't get caught up in a moment of comfort! That's what the boss told me!", + "PartnerTalk_Chat_PartnerCissia_330520702_58": "Nothing alike. In my memory, the Outer Ring was nothing but gray, black, and blood-red. But here... here there's the color of cactus flowers.", + "PartnerTalk_Chat_PartnerCissia_330520702_59": "If Chalky and I had collapsed outside this town back when we were wandering... would someone have taken us in?", + "PartnerTalk_Chat_PartnerCissia_330520702_Name_02": "Old Pipe", + "PartnerTalk_Chat_PartnerCissia_330520801_01": "So this is Fantasy Resort? Man, it's packed... and the sun's killing my eyes...", + "PartnerTalk_Chat_PartnerCissia_330520801_02": "Wait, you're not trying to trick me into working here, are you? Just so we're clear—I chase criminals, not serve plates!", + "PartnerTalk_Chat_PartnerCissia_330520801_03": "Since you're already here, you might as well", + "PartnerTalk_Chat_PartnerCissia_330520801_04": "I heard there's free ice cream samples", + "PartnerTalk_Chat_PartnerCissia_330520802_01": "The wind by the ocean smells salty. Totally different from the wind in the city or the Outer Ring!", + "PartnerTalk_Chat_PartnerCissia_330520802_07": "A competition? Now it's getting interesting! How about this—if you lose, I get half the snack stash?", + "PartnerTalk_Chat_PartnerCissia_330520802_08": "Excuse me! Two fishing rods for us please!", + "PartnerTalk_Chat_PartnerCissia_330520802_09": "Fishing's a game of patience between you and the sea, but today's game is dragging on... and on...", + "PartnerTalk_Chat_PartnerCissia_330520802_11": "It's moving! It's so heavy! Did I just hook some sunken treasure or something?!", + "PartnerTalk_Chat_PartnerCissia_330520802_13": "...Seriously?! Don't dump trash in the ocean!", + "PartnerTalk_Chat_PartnerCissia_330520802_14": "But I'm not the type to give up so easily!", + "PartnerTalk_Chat_PartnerCissia_330520802_15": "After a long while, Cissia reeled in a tiny fish barely the size of her palm...", + "PartnerTalk_Chat_PartnerCissia_330520802_16": "Ha! Victory against the ocean! Though the winning prize looks a little... underwhelming...", + "PartnerTalk_Chat_PartnerCissia_330520802_17": "By the way, this little fish doesn't look too happy, does it?", + "PartnerTalk_Chat_PartnerCissia_330520802_18": "Honestly, it's so small it wouldn't even be enough for Chalky... I guess I'll let it go.", + "PartnerTalk_Chat_PartnerCissia_330520802_19": "Compared to tiny fish that wouldn't even fill Chalky up, I'm more interested in colorful ice cream~", + "PartnerTalk_Chat_PartnerCissia_330520802_20": "Let's move our hunting grounds to the ice cream stand, whaddya say, Manager~", + "PartnerTalk_Chat_PartnerCissia_330520802_21": "Your call, Cissia", + "PartnerTalk_Chat_PartnerCissia_330520802_22": "Hunting down ice cream isn't easy either", + "PartnerTalk_Chat_PartnerCissia_330520802_23": "You and Cissia trek over to the ice cream stand...", + "PartnerTalk_Chat_PartnerCissia_330520802_24": "Those suspicious colorful ice creams from earlier? Yeah, they came from this exact stand!", + "PartnerTalk_Chat_PartnerCissia_330520802_25": "Wanna try some?", + "PartnerTalk_Chat_PartnerCissia_330520802_26": "If it's suspicious, maybe we shouldn't try it.", + "PartnerTalk_Chat_PartnerCissia_330520802_27": "It's precisely because it's suspicious that I have to try it myself!", + "PartnerTalk_Chat_PartnerCissia_330520802_28": "As a case specialist for Public Security, \"assessing an object's public safety risk\" is part of the job!", + "PartnerTalk_Chat_PartnerCissia_330520802_29": "You and Cissia try several scoops of colorful ice cream.", + "PartnerTalk_Chat_PartnerCissia_330520802_31": "Chalky, want a bite?", + "PartnerTalk_Chat_PartnerCissia_330520802_32": "Don't freeze Chalky!", + "PartnerTalk_Chat_PartnerCissia_330520802_34": "You're so stingy, Manager! Back in the day, I promised Chalky that if I had food, she'd always get a share too!", + "PartnerTalk_Chat_PartnerCissia_330520802_36": "But... the sea breeze is chilly... the ice cream's chilly too... and it feels like my body temperature is dropping way too fast...", + "PartnerTalk_Chat_PartnerCissia_330520802_37": "I wish I could stay, but looks like our little vacation's gonna have to end here...", + "PartnerTalk_Chat_PartnerCissia_330520802_38": "You can't eat too much of something good all at once. Otherwise you stop appreciating it.", + "PartnerTalk_Chat_PartnerCissia_330520802_39": "Happy moments are probably the same... you can't be greedy and try to make them last forever.", + "PartnerTalk_Chat_PartnerCissia_330520802_40": "Otherwise this poor snake Thiren's gonna catch a cold from soaking up all that happiness!", + "PartnerTalk_Chat_PartnerCissia_330520802_43": "I'm not a pushover! I'm the type who can stake out a spot in the bushes for a whole day straight!", + "PartnerTalk_Chat_PartnerCissia_330520901_01": "Proxy! I'm the right place, right?", + "PartnerTalk_Chat_PartnerCissia_330520901_03": "But I peeked inside and didn't see any fortune teller...", + "PartnerTalk_Chat_PartnerCissia_330520901_04": "There was a dog sitting perfectly straight in front of the stall though. Is that some kind of new animal show?", + "PartnerTalk_Chat_PartnerCissia_330520901_06": "...You know, after seeing that dog running the newsstand on Sixth Street, this isn't actually that hard to believe.", + "PartnerTalk_Chat_PartnerCissia_330520901_07": "Well then... I guess I'll go get a reading from him!", + "PartnerTalk_Chat_PartnerCissia_330520902_01": "Hey, Master Doggo, can you really read fortunes?", + "PartnerTalk_Chat_PartnerCissia_330520902_04": "Looking pretty legit there, Master Doggo~", + "PartnerTalk_Chat_PartnerCissia_330520902_05": "A turtle and dice... pretty unique. Most fortune-tellers in the Outer Ring use crystal balls and tarot cards.", + "PartnerTalk_Chat_PartnerCissia_330520902_06": "Master Doggo, you better give me a lucky reading!", + "PartnerTalk_Chat_PartnerCissia_330520902_10": "A-Shuo lets out a steady bark and pushes the dice cup over to Cissia with his paw.", + "PartnerTalk_Chat_PartnerCissia_330520902_11": "Cissia shakes the divination dice, still looking a little skeptical...\nMoments later, the dice stop rolling, and a dim, crack-like glimmer appears inside the cup.", + "PartnerTalk_Chat_PartnerCissia_330520902_13": "A-Shuo lowers his head to look at the dice, letting out a soft whimper as he slowly shakes his head.", + "PartnerTalk_Chat_PartnerCissia_330520902_15": "Why's this light all dull-looking? That doesn't look very lucky...", + "PartnerTalk_Chat_PartnerCissia_330520902_16": "The dice cup reveals two yin and one thunder—the hexagram known as Jade Plate Turns to Thunder. Hardly what you'd call a lucky sign.", + "PartnerTalk_Chat_PartnerCissia_330520902_18": "A-Shuo lets out a solemn, low growl, as if he is trying to warn Cissia that today just isn't her lucky day.", + "PartnerTalk_Chat_PartnerCissia_330520902_19": "Take care of yourself, watch out for the cold", + "PartnerTalk_Chat_PartnerCissia_330520902_20": "Don't flash your cash—thieves are everywhere", + "PartnerTalk_Chat_PartnerCissia_330520902_21": "Watch out for the cold... Snake Thirens are cold-blooded, so it's easy for us to catch a cold. That doesn't sound good...", + "PartnerTalk_Chat_PartnerCissia_330520902_22": "As for thieves, Chalky and I are already so broke... You're telling me someone would still try to rob us...?", + "PartnerTalk_Chat_PartnerCissia_330520902_24": "Master Doggo, is there something wrong with your dice cup?", + "PartnerTalk_Chat_PartnerCissia_330520902_26": "Cissia locks eyes with A-Shuo, staring him down until he lets out a hesitant growl.", + "PartnerTalk_Chat_PartnerCissia_330520902_27": "You roll ten thousand dice a day. It makes sense there'd be a mistake every now and then, right?", + "PartnerTalk_Chat_PartnerCissia_330520902_29": "Cissia grabs A-Shuo's paw, wrapping it tightly around the dice cup and starts shaking it up and down.", + "PartnerTalk_Chat_PartnerCissia_330520902_30": "\"Woof! Woof-woof! Awooo!\"\nA-Shuo was shaken around so much he could barely keep his balance, barking out in protest.", + "PartnerTalk_Chat_PartnerCissia_330520902_31": "Awoo—", + "PartnerTalk_Chat_PartnerCissia_330520902_32": "Easy, Cissia", + "PartnerTalk_Chat_PartnerCissia_330520902_35": "The dice cup slams down on the table, and this time, a soft golden glow radiates from within.", + "PartnerTalk_Chat_PartnerCissia_330520902_37": "Even A-Shuo shakes his dizzy head, eyes lighting up as he gives an approving bark.", + "PartnerTalk_Chat_PartnerCissia_330520902_40": "The divination shows great fortune—Radiance of the Void.", + "PartnerTalk_Chat_PartnerCissia_330520902_41": "Radiance of... the Void? What's that mean? Sounds pretty hardcore. Does this mean my luck's about to skyrocket?", + "PartnerTalk_Chat_PartnerCissia_330520902_42": "\"Fortune blooms from the void, prosperity shines forth\"... See, I told you! I'm blessed with incredible luck! That first one was an accident!", + "PartnerTalk_Chat_PartnerCissia_330520902_43": "Master Doggo, you really gotta take better care of that dice cup! Can't believe it messed up like that earlier!", + "PartnerTalk_Chat_PartnerCissia_330520902_46": "It's just for a good omen, don't take it too seriously", + "PartnerTalk_Chat_PartnerCissia_330520902_47": "I would never actually give Master Doggo a hard time—I'm not about to let these superstitious little trinkets mess with my head!", + "PartnerTalk_Chat_PartnerCissia_330520902_48": "I've had my fill of hardship back in the Outer Ring—my luck's gotta turn around now! And running into you was the best omen there is!", + "PartnerTalk_Chat_PartnerCissia_330520902_50": "Hey Proxy... check out the health reading from your divination—A sip of tong sui soothes the stomach!", + "PartnerTalk_Chat_PartnerCissia_330520902_51": "I remember seeing a tong sui shop on the way here. No time like the present, right? Let's follow what the hexagram's telling us and grab a couple bowls to sweeten up our stomachs!", + "PartnerTalk_Chat_PartnerCissia_330520902_52": "You enjoyed two bowls of seasonal tong sui with Cissia at the tong sui shop.\nLaughing and chatting, the little incident at the fortune-telling stall quickly fades from your minds.", + "PartnerTalk_Chat_PartnerCissia_330521001_01": "So this is the edge of the city?", + "PartnerTalk_Chat_PartnerCissia_330521001_06": "But hey, since we're already here, wanna check out the riverside?", + "PartnerTalk_Chat_PartnerCissia_330521002_01": "The Hollow on the other side of the river's so close... feels like I could reach it with a flick of my tongue...", + "PartnerTalk_Chat_PartnerCissia_330521002_03": "You've probably gotten used to the Hollows now", + "PartnerTalk_Chat_PartnerCissia_330521002_04": "Maybe Sixth Street's just gotten too comfortable", + "PartnerTalk_Chat_PartnerCissia_330521002_05": "Used to it, huh... When you live with pain long enough, guess you really do start treating it like the air you breathe.", + "PartnerTalk_Chat_PartnerCissia_330521002_06": "I used to think life in the Outer Ring meant living with danger every day, scraping by without enough food or warm clothes, just barely surviving...", + "PartnerTalk_Chat_PartnerCissia_330521002_07": "But even in the city, people are living right next to Hollows every day too. Hollows sthat could swallow anything at any moment.", + "PartnerTalk_Chat_PartnerCissia_330521002_08": "Sure, the bigwigs in the city put on a good show for everyone—with their Frontier, their alarm systems, and fancy names like \"Public Security\" and \"Investigation Association\"—making it all seem way less scary than it really is.", + "PartnerTalk_Chat_PartnerCissia_330521002_14": "The less you hold onto, the less there is to lose.", + "PartnerTalk_Chat_PartnerCissia_330521002_15": "Life's gotten a lot easier lately. But somehow... the things I care about keep piling up and getting heavier. Sometimes I wake up on the couch, stare at the ceiling, and think: What if one day all of it disappears?", + "PartnerTalk_Chat_PartnerCissia_330521002_16": "Your bonds?", + "PartnerTalk_Chat_PartnerCissia_330521002_17": "Sounds like you've been pretty happy lately?", + "PartnerTalk_Chat_PartnerCissia_330521002_19": "There are no shotgun-toting Biker Gangs or Sweepers on Sixth Street... Hot pot joints and teamilk stores at Lumina Square rolling out new menu items every week...", + "PartnerTalk_Chat_PartnerCissia_330521002_20": "The Public Security Officer who looks scary but just wants to say hi... the shopkeepers who act like we're old friends even though we've never met... And my demon boss, who's super mean but still pays me when I had to stay in the hospital... these are all things I can't let go of.", + "PartnerTalk_Chat_PartnerCissia_330521002_21": "And... and there's even a place I could call home now, with a big, soft couch.", + "PartnerTalk_Chat_PartnerCissia_330521002_22": "But when I think about how all of that is sitting right next to a Hollow... how it could all get swallowed up in an instant... it kinda scares me.", + "PartnerTalk_Chat_PartnerCissia_330521002_23": "I'll get everyone out if that happens", + "PartnerTalk_Chat_PartnerCissia_330521002_25": "Yeah... You're the best Proxy in all of New Eridu! You'll get everyone out for sure! There's no way something like that'll happen!", + "PartnerTalk_Chat_PartnerCissia_330521002_27": "But... I want to believe what you said... I really, really want to believe it!", + "PartnerTalk_Chat_PartnerCissia_330521002_29": "Deal", + "PartnerTalk_Chat_PartnerCissia_330521002_31": "Hmph hmph~ With your promise, I feel a little better now.", + "PartnerTalk_Chat_PartnerCissia_330521002_32": "You've lived in New Eridu, on Sixth Street for so long... must have way more ties and connections than I do, right?", + "PartnerTalk_Chat_PartnerCissia_330521002_33": "When I became a case specialist, I had to recite some oath about \"protecting the city, protecting the people\" and all that jazz under my demon lord boss's intimidating stare...", + "PartnerTalk_Chat_PartnerCissia_330521002_34": "Back then, I was thinking—all that stuff was way too big, way too heavy! How were Chalky and I supposed to carry that on our little shoulders? But I still obediently recited those oaths under my boss's threats and promises...", + "PartnerTalk_Chat_PartnerCissia_330521002_36": "Truth is, I just wanna protect this cozy, happy life of mine—I wanna see the streets all lively and chaotic, I wanna see that mouthwatering new menu board outside the hot pot joint, I wanna see that scary-looking Public Security Officer who nods at me, I wanna see those friendly shop owners who treat everyone like old friends...", + "PartnerTalk_Chat_PartnerCissia_330521002_37": "I wanna see you every single day, 'cause just seeing you there makes me feel happy!", + "PartnerTalk_Chat_PartnerCissia_330521002_38": "As a Public Security case specialist, all I want is to protect this selfish little happiness of mine.", + "PartnerTalk_Chat_PartnerCissia_330521002_39": "That's my own selfish reason, too", + "PartnerTalk_Chat_PartnerCissia_330521002_41": "Eek! —Whoops, got a little sappy there for a sec...", + "PartnerTalk_Chat_PartnerCissia_330521002_42": "Anyway... you know what I mean! This is my resolve to protect the city and its people—pretty awesome, right?!", + "PartnerTalk_Chat_PartnerCissia_330521002_43": "Pretty awesome indeed!", + "PartnerTalk_Chat_PartnerCissia_330521002_45": "Hmph hmph~ you're pretty awesome yourself, Proxy~", + "PartnerTalk_Chat_PartnerCissia_330521002_46": "Alright! After hanging around a place this quiet for so long, I'm starting to miss the noise on Sixth Street!", + "PartnerTalk_Chat_PartnerCissia_330521002_48": "Let's head home together", + "PartnerTalk_Chat_PartnerCissia_330521002_49": "Of course!", + "PartnerTalk_Chat_PartnerCissia_330521002_50": "There are no shotgun-toting Biker Gangs or Sweepers on Sixth Street... Hot pot joints and teamilk stores at Lumina Square rolling out new menu items every week...", + "PartnerTalk_Chat_PartnerCissia_330521002_51": "The Public Security Officer who looks scary but just wants to say hi... the shopkeepers who act like we're old friends even though we've never met... And my demon boss, who's super mean but still pays me when I had to stay in the hospital... Who wouldn't be happy with all that?", + "PartnerTalk_Chat_PartnerCissia_330521002_52": "Who wouldn't be happy to have a home—with a big soft couch.", + "PartnerTalk_Chat_PartnerCissia_330521002_53": "It's true... After staying on Sixth Street for so long, sometimes it even feels like those days of struggling to survive in the Outer Ring were nothing but a long dream.", + "PartnerTalk_Chat_PartnerCissia_330521002_54": "In that dream, I'm always starving, always freezing, always hiding from something.", + "PartnerTalk_Chat_PartnerCissia_330521002_56": "Cissia falls silent for a moment, then turns and hurries away from the railing by the shore—as if putting distance between herself and it could somehow let her escape the shadow of the Hollow.", + "PartnerTalk_Chat_PartnerCissia_330521101_01": "Hehe, today's mission was a total success!", + "PartnerTalk_Chat_PartnerCissia_330521101_02": "Scored a ton of survival supplies too, Chalky~", + "PartnerTalk_Chat_PartnerCissia_330521101_03": "But wait... why do I feel like someone's watching me...?", + "PartnerTalk_Chat_PartnerCissia_330521101_04": "What mission was a success...?", + "PartnerTalk_Chat_PartnerCissia_330521101_05": "Survival supplies...?", + "PartnerTalk_Chat_PartnerCissia_330521102_01": "Sure, I've got a legit job now, but that doesn't mean I can stop stocking up on survival supplies!", + "PartnerTalk_Chat_PartnerCissia_330521102_02": "If you kick me out one day... these'll be my most valuable items...", + "PartnerTalk_Chat_PartnerCissia_330521102_03": "But you better not kick me out, Proxy!", + "PartnerTalk_Chat_PartnerCissia_330521201_02": "You smell that... that evil, sweet attack coming our way?", + "PartnerTalk_Chat_PartnerCissia_330521201_03": "(You can faintly catch the smell of cream drifting out from the Public Security windows...)", + "PartnerTalk_Chat_PartnerCissia_330521201_07": "Since when did Cissia become righteous?", + "PartnerTalk_Chat_PartnerCissia_330521201_09": "Let's move in closer and investigate what's really going down!", + "PartnerTalk_Chat_PartnerCissia_330521201_10": "You approach the window ledge outside the Public Security office with Cissia...\nHere's hoping we don't get taken for thieves and arrested.", + "PartnerTalk_Chat_PartnerCissia_330521201_15": "But man, that cake... it smells so good...", + "PartnerTalk_Chat_PartnerCissia_330521201_16": "Lina, you're the youngest birthday girl, so you get the first slice!", + "PartnerTalk_Chat_PartnerCissia_330521201_18": "(Despite her best efforts to play it cool, Cissia's tail flicks involuntarily...)", + "PartnerTalk_Chat_PartnerCissia_330521201_19": "...Let's get out of here. It's just cake anyway. I'm not even into sweet things.", + "PartnerTalk_Chat_PartnerCissia_330521201_20": "You don't celebrate your birthday?", + "PartnerTalk_Chat_PartnerCissia_330521201_21": "When's your birthday?", + "PartnerTalk_Chat_PartnerCissia_330521201_22": "Birthday? No way!", + "PartnerTalk_Chat_PartnerCissia_330521201_24": "In the Outer Ring, just making it to another day is cause for celebration. Nobody's keeping track of when you first showed up.", + "PartnerTalk_Chat_PartnerCissia_330521201_25": "You didn't register your birthday with Public Security?", + "PartnerTalk_Chat_PartnerCissia_330521201_26": "Yeah, it's registered, but I just made up a random date: January 10th. 1 and 0 are the easiest numbers to write, so that's what I wrote.", + "PartnerTalk_Chat_PartnerCissia_330521201_27": "I don't even know when I was born...", + "PartnerTalk_Chat_PartnerCissia_330521201_28": "...Tch, I can smell that cream and frosting on me! Gotta give my tail a good scrub when I get back!", + "PartnerTalk_Chat_PartnerCissia_330521201_29": "Cissia walks faster than usual as she leaves, her tail drooping listlessly, like she's trying to escape the cheerful sounds of the birthday party.", + "PartnerTalk_Chat_PartnerCissia_330521202_03": "Just eggs.", + "PartnerTalk_Chat_PartnerCissia_330521202_04": "What do you wanna eat?", + "PartnerTalk_Chat_PartnerCissia_330521202_05": "Eggs are fine... Hey, what's with that look?", + "PartnerTalk_Chat_PartnerCissia_330521202_06": "I'm not thinking about that cake from earlier! Not even a little!", + "PartnerTalk_Chat_PartnerCissia_330521202_07": "Let's throw you a birthday party.", + "PartnerTalk_Chat_PartnerCissia_330521202_08": "Tomorrow's your birthday.", + "PartnerTalk_Chat_PartnerCissia_330521202_09": "Huh? What in the world are you going on about?", + "PartnerTalk_Chat_PartnerCissia_330521202_11": "And what's the point of birthdays anyway? Eating cake? I don't like sweet stuff!", + "PartnerTalk_Chat_PartnerCissia_330521202_12": "Blowing out candles? That's lame! Opening presents? I... I don't want anything!", + "PartnerTalk_Chat_PartnerCissia_330521202_13": "Just think of it as keeping me company, then.", + "PartnerTalk_Chat_PartnerCissia_330521202_14": "I want to see you blow out the candles.", + "PartnerTalk_Chat_PartnerCissia_330521202_15": "You want me to keep you company... by celebrating my birthday? That's so weird!", + "PartnerTalk_Chat_PartnerCissia_330521202_16": "You wanna see me blow out candles? Sorry, no animal shows here!", + "PartnerTalk_Chat_PartnerCissia_330521202_18": "Alright, listen up! First rule, no singing! Those weird tunes make my tail tie itself in knots!", + "PartnerTalk_Chat_PartnerCissia_330521202_20": "Third... I wanna eat tons and tons of eggs! Eggs cooked every possible way!", + "PartnerTalk_Chat_PartnerCissia_330521202_21": "Can't do it, can you? Then forget about it!", + "PartnerTalk_Chat_PartnerCissia_330521202_26": "O-Okay, it's settled then! You're planning everything! I don't know anything about it! I'm just an innocent case specialist dragged into this against my will!", + "PartnerTalk_Chat_PartnerCissia_330521202_27": "If it disappoints me... I'll... bite you!", + "PartnerTalk_Chat_PartnerCissia_330521202_28": "Cissia curls up deep in the sofa, wrapping her tail around herself.\nOnly a pair of mischievous and slightly embarrassed eyes peek out.", + "PartnerTalk_Chat_PartnerCissia_330521204_04": "If you hadn't stepped in, Miss Cissia, I would've been in serious trouble! I've been wanting to thank you properly ever since!", + "PartnerTalk_Chat_PartnerCissia_330521204_05": "Oh... that time... Who knew some idiot would be dumb enough to try extorting people right outside Public Security!", + "PartnerTalk_Chat_PartnerCissia_330521204_06": "That guy smelled super suspicious. One whiff and you can tell he's no good!", + "PartnerTalk_Chat_PartnerCissia_330521204_07": "Well then, what can I get for you two today?", + "PartnerTalk_Chat_PartnerCissia_330521204_09": "I want an egg-themed drink", + "PartnerTalk_Chat_PartnerCissia_330521204_10": "Egg-themed? For Miss Cissia? Say no more! I got this!", + "PartnerTalk_Chat_PartnerCissia_330521204_11": "How about the \"Golden Lava Egg Cream Teamilk\"? It's got a molten egg cream on top, made with eggs straight from the ranch, sitting on a base of Ceres teamilk, topped off with a layer of crispy salted egg yolk crumbs!", + "PartnerTalk_Chat_PartnerCissia_330521204_12": "And throw in our signature Cheese Egg Waffles! I guarantee every single one's got that molten lava center!", + "PartnerTalk_Chat_PartnerCissia_330521204_15": "Of course! It's on me today! Just give me a sec, comin' right up!", + "PartnerTalk_Chat_PartnerCissia_330521204_17": "You and Cissia enjoyed the drinks and desserts Coco prepared.", + "PartnerTalk_Chat_PartnerCissia_330521204_18": "These egg drinks and egg snacks are delicious! If only my boss would add these to the logistics supply list...", + "PartnerTalk_Chat_PartnerCissia_330521204_19": "Anyway, all I did was lend a quick hand—isn't this thank-you a bit over the top...?", + "PartnerTalk_Chat_PartnerCissia_330521204_20": "Hey, don't say that! You were a huge help, Miss Cissia!", + "PartnerTalk_Chat_PartnerCissia_330521204_21": "Oh, and the Manager told me it's your birthday today, so we prepared some special ingredients and a limited menu just to celebrate!", + "PartnerTalk_Chat_PartnerCissia_330521204_22": "Manager! How could you go around blabbing my secret to people?! You sneaky, bad, bad Manager!", + "PartnerTalk_Chat_PartnerCissia_330521204_24": "It's a one-of-a-kind day", + "PartnerTalk_Chat_PartnerCissia_330521204_26": "Hmph... That trick won't work on me!", + "PartnerTalk_Chat_PartnerCissia_330521204_27": "So where are we going next? Let's just get this whole thing over with already!", + "PartnerTalk_Chat_PartnerCissia_330521204_28": "A birthday's not complete without a Birthday Present—let's hit up Lumina Galleria with Cissia to pick one out.", + "PartnerTalk_Chat_PartnerCissia_330521204_29": "\"Look! That's it! The electric heated egg-shaped cushion! Exactly the same one I had my eye on online!\"", + "PartnerTalk_Chat_PartnerCissia_330521204_30": "\"But the stuff here looks way more premium... Oh, and the price tags? Yeah, they're just as premium.\"", + "PartnerTalk_Chat_PartnerCissia_330521204_31": "\"Constant 42 degrees, warm and cozy like a mother hen, remote control... that's sick! But it's way too pricey!\"", + "PartnerTalk_Chat_PartnerCissia_330521204_32": "\"It's the kind of thing that belongs in some... super clean, super spacious house. It doesn't suit me at all!\"", + "PartnerTalk_Chat_PartnerCissia_330521204_35": "We ended up not buying a thing...", + "PartnerTalk_Chat_PartnerCissia_330521204_37": "Even if you did buy me something, a clumsy person like me would probably just lose it or break it anyway! Don't add to my stress, Proxy!", + "PartnerTalk_Chat_PartnerCissia_330521204_38": "Let's head home! I'm kinda tired, and... I'm missing that couch of yours.", + "PartnerTalk_Chat_PartnerCissia_330521205_01": "So, is my birthday celebration over? Or is there more?", + "PartnerTalk_Chat_PartnerCissia_330521205_02": "You're not seriously gonna do that whole blow-out-the-candles thing, are you?", + "PartnerTalk_Chat_PartnerCissia_330521205_05": "You bring out the birthday cake and candle you prepared earlier.\nCissia's cheeks immediately flush red.", + "PartnerTalk_Chat_PartnerCissia_330521205_06": "\"Is that a little candle on top? Do I really gotta blow it out?\"", + "PartnerTalk_Chat_PartnerCissia_330521205_07": "\"Turn off the lights! Don't look at me!\"", + "PartnerTalk_Chat_PartnerCissia_330521205_10": "\"Alright! You can turn on the lights now!\"", + "PartnerTalk_Chat_PartnerCissia_330521205_12": "I made more wishes today than I have in all the years before this combined!", + "PartnerTalk_Chat_PartnerCissia_330521205_14": "Even though it was a hassle, running around all day, and we didn't even manage to get a present...", + "PartnerTalk_Chat_PartnerCissia_330521205_17": "Someone remembers you, someone prepares a present for you, someone tells you \"be extra happy today.\"", + "PartnerTalk_Chat_PartnerCissia_330521205_19": "You deserve a special day every day", + "PartnerTalk_Chat_PartnerCissia_330521205_21": "Every year? That's a lot! But...", + "PartnerTalk_Chat_PartnerCissia_330521205_22": "If you still remember next year, and I'm still around... then we can do this again.", + "PartnerTalk_Chat_PartnerCissia_330521205_23": "So next time when it's your birthday, I'll make sure to prepare something special!", + "PartnerTalk_Chat_PartnerCissia_330521205_24": "Alright! The cake's gone! The birthday celebration is officially over!", + "PartnerTalk_Chat_PartnerCissia_330521205_27": "I honestly can't remember when I was born.", + "PartnerTalk_Chat_PartnerCissia_330521205_28": "But everyone must think being born is something worth celebrating... and that's why birthdays are treated as special days, right?", + "PartnerTalk_Chat_PartnerCissia_330521205_29": "Thanks, Proxy. You made me feel like being born into this world... was something really special.", + "PartnerTalk_Chat_PartnerCissia_330521301_03": "I'm practicing Bangboo! Eous, you can't understand me?", + "PartnerTalk_Chat_PartnerCissia_330521301_04": "Ehn-nah-nah... Ehn-ne? (You're definitely saying ehn-nas... but I have no idea what you're trying to say?)", + "PartnerTalk_Chat_PartnerCissia_330521301_05": "Wait, don't tell me that Bangboo language tutorial I watched online was fake...", + "PartnerTalk_Chat_PartnerCissia_330521302_01": "After giving it some thought... I've decided not to compete with Eous to be a Bangboo!", + "PartnerTalk_Chat_PartnerCissia_330521302_02": "Ehn... Ehn-ne-ne? (Okay... But I'm a Bangboo to begin with?)", + "PartnerTalk_Chat_PartnerCissia_330521401_01": "Manager! Is my videotape ready yet?", + "PartnerTalk_Chat_PartnerCissia_330521401_02": "And is \"that thing\"~ all set too?", + "PartnerTalk_Chat_PartnerCissia_330521401_03": "\"That thing\"?", + "PartnerTalk_Chat_PartnerCissia_330521401_04": "That thing we can't not have! The treasure buried in the Manager's room!", + "PartnerTalk_Chat_PartnerCissia_330521401_05": "Anyway, let's check out the videotape!", + "PartnerTalk_Chat_PartnerCissia_330521401_06": "Lemme turn on the TV.", + "PartnerTalk_Chat_PartnerCissia_330521402_01": "If you're gonna be a bad guy, you should stay bad to the end!", + "PartnerTalk_Chat_PartnerCissia_330521402_02": "My conscience can't handle a test like that, so Manager, you'd better not put yourself in danger!", + "PartnerTalk_Chat_PartnerNangongYu_330510001_22": "Of course not! I helped Tin Master come up with a new idea for a drink too, the \"Fizzy Ether Soda.\" It has a light, fizzy kick that feels like Ether tingling on your taste buds, almost like a little \"pop\" in your step. Perfect for getting energized before a performance!", + "PartnerTalk_Chat_PartnerNangongYu_330510003_19": "Let's give it a try! Think of it as a fun little experiment. Whether it makes money doesn't matter, what matters is giving old things a new lease on life.", + "PartnerTalk_Chat_PartnerNangongYu_330510005_01": "Manager! Mind lending a hand? I promised this fortune teller I'd help bring in three clients, but we're still missing one!", + "PartnerTalk_Chat_PartnerNangongYu_330510005_02": "You've got a real talent for divination, huh Nangong? Master A-Shuo's definitely gonna appreciate that.", + "PartnerTalk_Chat_PartnerNangongYu_330510005_03": "Manager, you showing up at the perfect moment must be fate helping us out!", + "PartnerTalk_Chat_PartnerNangongYu_330510005_07": "No promises it'll be 100% accurate, but it'll definitely be fun. It's like the fortune teller said, divination is simply \"a mirror that wakes up what's already in your heart.\"", + "PartnerTalk_Chat_PartnerNangongYu_330510005_08": "Everyone's got the answer inside them, they just need a little nudge to find it.", + "PartnerTalk_Chat_PartnerNangongYu_330510005_09": "See? I'm already talking liking a fortune teller~ So Manager, wanna give it a shot?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_10": "Let's give it a go.", + "PartnerTalk_Chat_PartnerNangongYu_330510005_11": "I'll support your business.", + "PartnerTalk_Chat_PartnerNangongYu_330510005_12": "Take a deep breath, think about what's been on your mind lately... then roll three dice.", + "PartnerTalk_Chat_PartnerNangongYu_330510005_13": "You throw the three fortune-telling dice...", + "PartnerTalk_Chat_PartnerNangongYu_330510005_14": "Oh my... it's \"Frostblade Reflecting the Sun.\" Quite fitting for the season. The weather's getting colder, and the markets are volatile...", + "PartnerTalk_Chat_PartnerNangongYu_330510005_16": "This reading is...", + "PartnerTalk_Chat_PartnerNangongYu_330510005_17": "Frostblade crossing the meridian, fishing for gold in icy depths — looks like fortune's not exactly smiling on you lately.", + "PartnerTalk_Chat_PartnerNangongYu_330510005_18": "Opportunity is close at hand, yet risk always follows... Manager, has anything happened recently that fits this reading?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_20": "I'm always running into Inter-Knot scams?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_21": "You really do have quite a risky \"side job,\" Manager. Frostblade Reflecting the Sun, you should really think things through and tread carefully these days.", + "PartnerTalk_Chat_PartnerNangongYu_330510005_22": "But after Frostblade comes the rising sun. If you get through these rough waters carefully, a change in fortune will surely follow!", + "PartnerTalk_Chat_PartnerNangongYu_330510005_23": "This is incredible! The fortune teller said a \"golden opportunity\" is coming my way!", + "PartnerTalk_Chat_PartnerNangongYu_330510005_24": "And I just found this shiny badge around the corner. It's not a Coin, but hey, it's gold!", + "PartnerTalk_Chat_PartnerNangongYu_330510005_25": "That's the power of \"symbolism\"! Your attention gets drawn to \"gold,\" and all the little beautiful things that usually go unnoticed start to stand out.", + "PartnerTalk_Chat_PartnerNangongYu_330510005_26": "A wonderful interpretation, Miss Nangong. Divination isn't some all-knowing miracle — it just helps sharpen your sense of the world around you.", + "PartnerTalk_Chat_PartnerNangongYu_330510005_27": "So Manager, what kind of turnaround do you think your \"Frostblade\" needs?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_28": "A turning point could be a person, a new experience, or even a melody that pulls you in so completely that you lose track of time.", + "PartnerTalk_Chat_PartnerNangongYu_330510005_29": "Like, going to an exciting concert? Letting the warmth of the music melt that Frostblade away?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_30": "You trying to sell tickets?", + "PartnerTalk_Chat_PartnerNangongYu_330510005_32": "You caught me! But I'm being serious~ Next week's Angels of Delusion performance will have lots of songs with warm, uplifting melodies~", + "PartnerTalk_Chat_PartnerNangongYu_330510005_33": "Who knows? It might actually be of some help.", + "PartnerTalk_Chat_PartnerNangongYu_330510005_34": "The Angels of Delusion? That's the group that's been blowing up on Sixth Street lately, right? I heard it's three super cute girls...", + "PartnerTalk_Chat_PartnerNangongYu_330510005_36": "We sure do! Miss, how about another roll of the dice? Consider it a little welcome bonus for our new audience member~", + "PartnerTalk_Chat_PartnerNangongYu_330510005_37": "Your fortune reads \"Radiant Flames in Harmony\"... looks like good things are headed your way!", + "PartnerTalk_Chat_PartnerNangongYu_330510005_38": "Mission complete! Help spread the word about the performance, adorable fortune-teller~", + "PartnerTalk_Chat_PartnerNangongYu_330510005_39": "Leave it to me! I'll spread the word about the 'Angels of Delusion show to all my customers.", + "PartnerTalk_Chat_PartnerNangongYu_330510005_40": "But Miss Nangong, you've really got a knack for bringing people hope.", + "PartnerTalk_Chat_PartnerNangongYu_330510005_41": "Hope's just another kind of delusion, y'know, and crafting delusions is what I do for a living~", + "PartnerTalk_Chat_PartnerNangongYu_330510005_42": "And Manager... I'll catch you at our next show. Don't miss it!", + "PartnerTalk_Chat_PartnerNangongYu_330510006_02": "Being blessed with too many talents can be a nuisance in its own way~", + "PartnerTalk_Chat_PartnerNangongYu_330510009_40": "You've got this~ Let's light up the 404 stage even brighter together!", + "PartnerTalk_Chat_PartnerNangongYu_330510011_19": "Step one! We go to \"Simmer\" and try their new \"Thousand Mushroom Medley Hot Pot\"! It's light and flavorful, and afterward you'll just smell faintly of fresh mushrooms~", + "PartnerTalk_Chat_PartnerNangongYu_330510011_20": "Mushroom hot pot... That actually sounds pretty good...", + "PartnerTalk_Chat_PartnerNangongYu_330510017_02": "Where should we go... Beaverson Hair Salon... I drop by once in a while to get my hair done. Their stylists really know their stuff when it comes to Thiren hair, and even wing maintenance...", + "PartnerTalk_Chat_PartnerNangongYu_330510017_21": "Sunna's always saying I worry too much, but isn't that just part of being captain?", + "PartnerTalk_Chat_PartnerNangongYu_330510017_27": "A switch... that's exactly it. Mine's basically always flipped to \"on.\"", + "PartnerTalk_Chat_PartnerNangongYu_330510017_28": "Ah, whatever. Let's not dwell on it. Let's find somewhere to rest. I'm getting tired from all this walking.", + "PartnerTalk_Chat_PartnerNangongYu_330510018_01": "Here, I won't have to see anything that'll trigger my \"work mode\" for a while.", + "PartnerTalk_Chat_PartnerNangongYu_330510018_03": "Just spacing out, not thinking about anything... feels like I haven't done that in forever.", + "PartnerTalk_Chat_PartnerNangongYu_330510018_04": "Tin Master's still got it. He's been working on some new drinks lately... Maybe we could do a collab between Angels of Delusion and the Tin Master Specials.", + "PartnerTalk_Chat_PartnerNangongYu_330510019_02": "Captain, you seem a little different from when you left this morning... You look a lot more relaxed now.", + "PartnerTalk_Chat_PartnerNangongYu_330510026_03": "A trusted \"partner\" of mine. I asked {M#him}{F#her} to come listen.", + "PartnerTalk_Chat_PartnerNangongYu_330510026_07": "Here's the situation... One of the independent designers our agency represents needs a special weaving technique for the key fabric in their upcoming line.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_01": "The audience pours in through the entrance, the crowd growing thicker by the minute. The warmth of the angel beside you grows clearer.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_02": "The stage lights shift, and the music intro begins...", + "PartnerTalk_Chat_PartnerNangongYu_330510028_03": "It's starting.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_04": "So that's their opening move... interesting.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_05": "Oh yeah?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_06": "Did you realize something?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_07": "Maki's arm angle was just a fraction higher than it had been during their last rehearsal.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_08": "Under the stage lights, she looks even taller and slimmer... Smart move! I gotta remember that trick!", + "PartnerTalk_Chat_PartnerNangongYu_330510028_09": "You noticed such a tiny detail?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_10": "Is this what you call \"recon\"?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_11": "Totally! Of course! Idols evolve through the small details, little by little, when no one's looking.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_12": "As for intel on the enemy... let's call it \"respectful reconnaissance\"~", + "PartnerTalk_Chat_PartnerNangongYu_330510028_13": "Whoa, that formation switch! So sick! Maybe we could work that into our choreography...", + "PartnerTalk_Chat_PartnerNangongYu_330510028_14": "Feeling inspired?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_15": "Found some fresh inspiration?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_16": "Occupational hazard~ Whenever I watch a great performance, my mind automatically kicks into gear.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_17": "That spot Nana was in just now was technically a blind spot on stage, but a tiny formation shift turned it into a non-issue...", + "PartnerTalk_Chat_PartnerNangongYu_330510028_18": "You don't learn that sort of \"smart little move\" without putting in the work out on stage for years.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_19": "As the track reaches its peak, the audience's applause swells with it.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_20": "The harmonies in the chorus are handled beautifully...", + "PartnerTalk_Chat_PartnerNangongYu_330510028_21": "All three of their voices stand out clearly, yet they blend together so tightly you can't pull them apart. Sunna would absolutely have new ideas bubbling up after listening to this.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_22": "\"Even if The Forecasters call for rain, our stage is always gonna shine.\"", + "PartnerTalk_Chat_PartnerNangongYu_330510028_23": "Those lyrics are super cute too!", + "PartnerTalk_Chat_PartnerNangongYu_330510028_24": "A few songs later, the set wraps up and it's time for the mid-show audience interaction segment.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_25": "This little audience game is pretty fun too... Let me think...", + "PartnerTalk_Chat_PartnerNangongYu_330510028_26": "Maybe we should try this format at our next fan meeting? Though if we copy it exactly, Sunna'll probably get so nervous she won't be able to say a word...", + "PartnerTalk_Chat_PartnerNangongYu_330510028_27": "The show moves into the encore, and the crowd's energy surges all over again.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_28": "So they went with this song for the encore, huh...", + "PartnerTalk_Chat_PartnerNangongYu_330510028_29": "It's one of their early debut tracks. The choreography's been tweaked a lot, but they kept all the signature moves intact.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_30": "Long-time fans of The Forecasters must be over the moon... seeing their favorite group stay true to their roots while getting better and better.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_31": "I wonder... have the Angels of Delusion become the kind of group that makes Delulus shout for an encore and refuse to leave?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_32": "Of course!", + "PartnerTalk_Chat_PartnerNangongYu_330510028_33": "I'm always super loud!", + "PartnerTalk_Chat_PartnerNangongYu_330510028_34": "Hehe~!", + "PartnerTalk_Chat_PartnerNangongYu_330510028_35": "Since you put it that way, Manager, I'll hold you to it.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_36": "The show wraps up in a blaze of dazzling lights.\nThe crowd filters out through the exits, still buzzing with excitement.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_37": "The choreography and musical arrangement... you can feel how much they've improved.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_38": "You look pretty happy?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_39": "Feeling the pressure?", + "PartnerTalk_Chat_PartnerNangongYu_330510028_40": "Of course. The Forecasters and us both grew up on this very stage. We're rivals, sure — but we're friends too.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_41": "Seeing them make progress like this? Yeah, that makes me happy.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_42": "Pressure? No matter who we're up against on that stage, me and the Angels of Delusion are gonna give it our all and spread our wings.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_43": "Seeing our peers shine like that on stage makes me think, \"We've got to reach that level too, and shine even brighter!\"", + "PartnerTalk_Chat_PartnerNangongYu_330510028_44": "Isn't that the best part of being an idol... there's always someone ahead you want to catch up to, and always a higher peak waiting to be reached.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_45": "But, y'know...", + "PartnerTalk_Chat_PartnerNangongYu_330510028_46": "The best part of today wasn't the incredible performance... and it wasn't all the notes I secretly jotted down either.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_47": "It was being able to sit here like this, just normally, watching an idol performance with you, Manager.", + "PartnerTalk_Chat_PartnerNangongYu_330510028_48": "Looks like this is where our date ends, Manager. I still need to head backstage and say hi to them in a bit~", + "PartnerTalk_Chat_PartnerNangongYu_330510028_49": "Let's watch another performance together next time?", + "PartnerTalk_Chat_PartnerNangongYu_330510030_11": "...How slow.", + "PartnerTalk_Chat_PartnerNangongYu_330510031_04": "Even the seagulls can't bring themselves to give a charming manager like you a hard time~", + "PartnerTalk_Chat_PartnerNangongYu_330510032_17": "Hey! Manager! That totally sounds like you're badmouthing me!", + "PartnerTalk_GalGame_PartnerAria_10044703_016": "It was my voice... Yeah, that's right, I've loved imitating celebrities since I was a kid! I can show you right now!", + "PartnerTalk_GalGame_PartnerCissia_10044901_016": "Aren't you the one who picked it? Are you really here to watch it with me, or is there another reason you're here?", + "PartnerTalk_GalGame_PartnerCissia_10044901_033": "Even someone labeled as a \"bad guy\" doesn't necessarily only have an evil side, right?", + "PartnerTalk_GalGame_PartnerCissia_10044901_034": "You've done \"bad things,\" but now you're a specialist officer helping maintain the city's safety.", + "PartnerTalk_GalGame_PartnerCissia_10044901_035": "You've done \"bad things,\" Cissia, but now you're a specialist officer helping maintain the city's safety.", + "PartnerTalk_GalGame_PartnerCissia_10044901_044": "If... If it were you, I might call Commissioner Severian first, before turning away... Maybe?", + "PartnerTalk_GalGame_PartnerCissia_10044901_045": "If... If it were you, I might call Commissioner Severian first, before turning away... Maybe?", + "PartnerTalk_GalGame_PartnerCissia_10044902_017": "And it, uh... It smells pretty good... I might have a use for it... if I ever get a dog!", + "PartnerTalk_GalGame_PartnerCissia_10044902_031": "It's so good....! *nom-nom*", + "PartnerTalk_GalGame_PartnerCissia_10044902_045": "Before she can even finish her sentence, Coco, the clerk at the nearby teamilk store, calls out.", + "PartnerTalk_GalGame_PartnerCissia_10044902_054": "Actually, you do need eggs to make pudding — and like you said, it's free.", + "PartnerTalk_GalGame_PartnerCissia_10044903_042": "As long as you don't lose the key, the doors of Random Play will always be open to you.", + "PartnerTalk_GalGame_PartnerCissia_10044903_057": "Despite all that... I still won't get kicked out? ...Manager?", + "PartnerTalk_GalGame_PartnerCissia_10044903_061": "Th—Then Chalky... and I... we'll hold you to that?", + "PartnerTalk_GalGame_PartnerNangongYu_10044801_004": "I didn't expect you'd be into goofy action comedies like this, Nangong. I never really get the chance to watch stuff like this with Wise!", + "PartnerTalk_GalGame_PartnerNangongYu_10044801_005": "I never thought you'd be into goofy action comedies like this, Nangong. This feels more like something Belle would drag me to.", + "PartnerTalk_GalGame_PartnerNangongYu_10044801_015": "Good times fly by, don't they? After all, it's just a light-hearted popcorn movie... Guess you can't really expect any major plot twists or a thought-provoking ending.", + "PartnerTalk_GalGame_PartnerNangongYu_10044801_035": "It's already a shared dream, right?", + "PartnerTalk_GalGame_PartnerNangongYu_10044801_038": "Do you remember that motorcycle we didn't get to ride in the Outer Ring? You really won't let me buy one? If I had it, you could ride with me next time we go into the Hollow!", + "PartnerTalk_OngoingMainCityPartner_PartnerCissia_511521014_01": "Huh? How did we end up at the precinct without even noticing?!", + "PartnerTalk_OngoingMainCityPartner_PartnerCissia_511521017_01": "I'm a case specialist who punishes the wicked and upholds justice! I can face the PubSec precinct's doors with pride!", + "PartnerTalk_OngoingMainCityPartner_PartnerCissia_511521019_01": "As a Proxy, you of all people should understand why I can't exactly face the PubSec precinct's doors head-on, right?", + "PartnerTalk_OngoingMainCityPartner_PartnerNangongYu_511511019_01": "That's why I really treasure every chance I get to perform at 404...", + "PartnerTalk_OngoingMainCityPartner_PartnerNangongYu_511511025_01": "This has gotta be the most dazzling, glamorous stage in all of New Eridu.", + "PartnerTalk_OngoingMainCityPartner_PartnerNangongYu_511511026_01": "If we ever got to perform here, Sunna would probably be so nervous she couldn't even get a word out!", + "PartnerTalk_OngoingMainCityPartner_PartnerNangongYu_511511029_01": "No matter what kind of stage it is, I want to shine my brightest, to live up to the expectations of my friends and our Delulus.", + "PartnerTalk_OngoingMainCityPartner_PartnerNangongYu_511511031_01": "Someday, we're gonna shine on this stage, too!", + "PartnerTalk_OngoingMainCityPartner_PartnerNangongYu_511511035_01": "It was kind of embarrassing now that I think about it... but I miss those days more than I thought I would.", + "PartnerTalk_OngoingMainCityPartner_PartnerNangongYu_511511038_01": "We've come so far... it's been a pretty fiery ride, hasn't it?", + "PartnerTalk_OngoingMainCityPartner_PartnerNangongYu_511511042_01": "But I've heard herbal tea is great for your throat!", + "PartnerTalk_OngoingMainCityPartner_PartnerNangongYu_511511043_01": "But honestly... the smell's really... strong.", + "PartnerTalk_OngoingMainCityPartner_PartnerNangongYu_511511055_01": "Uh... On second thought, let's not stay here. Let's go somewhere else instead!", + "PartnerTalk_OngoingMainCity_PartnerCissia_511521002_01": "Hey? Proxy, are you hibernating?", + "PartnerTalk_OngoingMainCity_PartnerCissia_511521005_01": "Have you fallen under my spell, Proxy?", + "PartnerTalk_OngoingMainCity_PartnerCissia_511521006_01": "Thought you lost me? Yeah right! Can't get rid of me that easily!", + "PartnerTalk_OngoingMainCity_PartnerCissia_511521007_01": "Oh! Proxy, watch out for pickpockets!", + "PartnerTalk_OngoingMainCity_PartnerCissia_511521012_02": "Such a nice, intoxicating smell... it lowers your defenses... makes your head spin...", + "PartnerTalk_OngoingMainCity_PartnerNangongYu_511511005_01": "What is it? Feeling especially fond of me today?", + "PartnerTalk_OngoingMainCity_PartnerNangongYu_511511006_01": "So... do you look at me like that during our shows, too?", + "PartnerTalk_OngoingMainCity_PartnerNangongYu_511511008_01": "Ahh... I'm starting to understand how fans feel chasing after their idol~", + "PartnerTalk_OngoingMainCity_PartnerNangongYu_511511016_01": "A nice scent, a pretty color... these are the shared charms of all flowers.", + "PartnerTalk_OngoingMainCity_PartnerNangongYu_511511016_02": "And yet, every single bloom is special in its own way...", + "Partner_Birthday_1521": "JAN 10", + "Partner_Impression_f_1511": "Nangong can do anything effortlessly and flawlessly. If only Wise had that kind of talent, things would be so much easier for me, too. I'm kidding, Wise is great~", + "Partner_Impression_f_1521": "There isn't a single snack that can get past Cissia's eyes and nose! How in the world can she smell potato chips through the packaging?", + "Partner_Impression_m_1511": "I'm truly to blame for not being able to back you up, Belle... I'll have to learn more from Nangong!", + "Partner_Impression_m_1521": "Ever since Cissia started coming over on the regular, some things have never gone missing again... like those old videotapes that were always impossible to find. And some things have never been seen again either... like the leftover cheesecake in the fridge.", + "Partner_Name_1521": "Cissia", + "Partner_ProfileDesc_1511": "Nangong Yu, the captain and choreographer of the idol group the \"Angels of Delusion,\" is a rare prodigy blessed with exceptional Ether aptitude, a sharp business acumen, and outstanding idol talent.\n\nThough she always presents herself with a laid-back air — teasing her teammates and joking around — she consistently receives the fewest negative reviews in the group. Although she often claims that her dream is merely \"borrowed,\" she pours far more effort and emotion into this small stage than anyone would believe.\n\nNangong possesses a rare gift for making the difficult look effortless — whether it's dancing, rapping, making investments, or reading people. That gift once served as the mask that allowed her to easily play the role of \"captain,\" yet it also kept her isolated from her true desires.\n\nYet whether it started as responsibility toward a close friend or later turned into an irreplaceable love for the stage, beneath the stage lights and the audience's gaze she has already forged those borrowed sparks into a light of her own.", + "Partner_ProfileDesc_1511_1": "\"Talent\" is the halo that lets Nangong move through everything with ease, but it once also served as the fog that dulled her sense of her true feelings. She's skilled at evaluating and planning for everything, yet when it comes to the seemingly intangible concept of \"dreams,\" she can't put a price on it.\n\nWhen the Angels of Delusion formed, Nangong Yu found herself dealing with a stingy agency that even charged its trainees for training. For the first time, she felt that her talent for \"always spotting a business opportunity\" had failed her. She could calculate the optimal choreography and predict which stocks would rise, yet she couldn't figure out how to keep this fragile group, built around Sunna's dream, alive. When their last savings ran dry and their only lead vocalist was about to quit under financial pressure, a dangerous \"opportunity\" appeared: use their unregistered Ether aptitude to enter a Hollow and carry out a high-paying \"material recovery\" job.\n\nIt wasn't a dance studio — it was a real fight for survival. The makeshift weapon in her hand felt worlds heavier than any stage prop. And the rapid, frightened breaths Sunna took beside her set her nerves on edge far more than the roar of any crowd. In the end, they were lucky enough to complete the commission and bring back payment that could keep the group afloat. But when they stumbled back into the safe zone and looked at the dust-covered reward in their hands, what Nangong felt wasn't joy.\n\nShe realized that what she was willing to risk her life and endure fear for was no longer the abstract duty of \"helping a friend achieve her dream.\" It was the melody Sunna had written in that shabby rehearsal room, and the songs Aria had sung, the voices, and the stage that would one day belong to them. That longing itself had gained a weight no investment return could ever measure. From that day forward, she continued to calculate how to guard this \"bargain dream\" — one she had pulled into motion with her own hands and could no longer abandon — at the smallest possible cost.", + "Partner_ProfileDesc_1521": "Cissia, a case specialist serving under the New Eridu Public Security Commissioner, is currently campaigning to become the new second-floor roommate at Random Play.\n\nMore than the danger of the mission itself, what she fears most is a call from her superior. The professionalism she shows in her actions is far more dependable than how she looks or the way she talks. Relying only on instinct and her senses, she can still make the right call.\n\nShe may claim to be a selfish, instinct-driven \"bad guy,\" but the choices she makes often carry a faint glimmer of humanity beyond personal gain. She scoffs at order and justice, yet can become the sharpest blade in the hunt for the worst criminals.\n\nBut whether it's the lies she tells to protect herself, the fangs she shows when she bites back, or that wild philosophy of \"survive and profit,\" Cissia has turned them all into a shield to protect the few things she still has. No matter what past or shackles she carries, she has already decided to make her stand here.", + "Partner_ProfileDesc_1521_1": "\"Instinct\" is the foundation Cissia relies on to survive, yet it has also become the force pulling her deeper into the vortex. She places too much trust in the signals she reads from scent, tracks, and subtle muscle movements, yet has never learned to spot the pitfalls buried in paperwork and systems of authority.\n\nBefore her arrest, the last \"legitimate\" job Cissia took was transporting a batch of confidential supplies. The client offered generous pay and a simple route — an easy task for someone who knew the Outer Ring's back alleys like the back of her hand. As usual, her animal-like vigilance helped her slip through a few narrow patrol windows. What she didn't realize was that every evasive move was being logged as evidence of \"suspicious behavior\" and \"counter-surveillance ability.\" When the explosion that swallowed everything erupted, she had already slipped into an abandoned pipe seconds earlier after sensing an unusual surge of heat. It saved her life — and cemented her identity as the \"only surviving, highly suspicious arson suspect.\"\n\nIn Public Security's files, her instincts and abilities were twisted into proof of a carefully planned crime. The interrogation wasn't meant to uncover the truth, but to carry out a cold procedure: blinding lights to break her tolerance for brightness, endless questioning to strip away her sense of time, and finally, when her body and mind were on the verge of collapse, a confession was pushed in front of her.\n\nAmid countless misfortunes, fortune finally showed her a trace of favor. Commissioner Severian uncovered the glaring flaws in Cissia's interrogation records. Recognizing her remarkable talent and fundamentally good nature, Severian personally recruited her as a \"case specialist.\" From that moment on, the collar and handcuffs were no longer simple shackles. They marked a dangerous line between her and the system of order she neither understood nor trusted — one she had learned to use to her advantage.", + "Partner_Race_15": "Metropolitan Order Division", + "Partner_Stature_1521": "156", + "Partner_Unlock_Condition_Chapter15": "Complete Main Commission Season 2 - Epilogue \"New: Eridan Sunset (A)\"", + "PasserBy_BubbleStory_404ERROR_40130151_01": "Howl, do you want a head pat...?", + "PasserBy_BubbleStory_404ERROR_40130151_02": "Don't you touch it every single time you pass by?", + "PasserBy_BubbleStory_404ERROR_40130172_02": "Feels like my treasure is getting stolen away...", + "PasserBy_BubbleStory_404ERROR_40130172_03": "Think of it like this...", + "PasserBy_BubbleStory_404ERROR_40130174_01": "Okay, serious question: if Aria and I fell into water at the same time, who are you saving?", + "PasserBy_BubbleStory_404ERROR_40130174_02": "I'm jumping in too...", + "PasserBy_BubbleStory_404ERROR_40130183_01": "Classic Ms. Cecilia... always so impressive...", + "PasserBy_BubbleStory_404ERROR_40130183_02": "Glitter and sparkles, it's like the stage is glowing...", + "PasserBy_BubbleStory_404ERROR_40130183_03": "Will I ever... shine like that too?", + "PasserBy_BubbleStory_404ERROR_40130206_01": "I just think it’s really nice, the bond between girls...", + "PasserBy_BubbleStory_404ERROR_40130207_05": "Ehn-neh! (\"Satellite\" is the strongest there is!)", + "PasserBy_BubbleStory_404ERROR_40130209_01": "En-nehh... (After the show... the world suddenly feels so beautiful...)", + "PasserBy_BubbleStory_404ERROR_40130217_02": "Ehn-ne! (Come with me! Let's go check it out!)", + "PasserBy_BubbleStory_404ERROR_40130217_03": "En-ne-neh... (Fine... I just can't say no to you...)", + "PasserBy_BubbleStory_404ERROR_40130221_01": "Why aren't the Angels of Delusion coming backstage yet?", + "PasserBy_BubbleStory_404ERROR_40130221_02": "Weird. Let me double-check the concert date...", + "PasserBy_BubbleStory_404ERROR_40130228_01": "I knew it... Ms. Cecilia is incredible!", + "PasserBy_BubbleStory_404ERROR_40130240_01": "This melody here... yeah, it's fine.", + "PasserBy_BubbleStory_404ERROR_40130246_01": "I wouldn't have guessed...", + "PasserBy_BubbleStory_404ERROR_40130249_01": "Tonight's stage outfit...", + "PasserBy_BubbleStory_404ERROR_40130250_01": "So many friends are coming today!", + "PasserBy_BubbleStory_404ERROR_40130255_01": "Stage audio all good...", + "PasserBy_BubbleStory_404ERROR_40130256_03": "Ehn-neh-nuh! (The Bangboo idol's shining entrance!)", + "PasserBy_BubbleStory_404ERROR_40130257_02": "Your stage presence is pretty great too!", + "PasserBy_BubbleStory_404ERROR_40130258_04": "Ehn-ne! (It's amazing!)", + "PasserBy_BubbleStory_404ERROR_40130260_01": "The bass separation on these speakers is kinda weak...", + "PasserBy_BubbleStory_404ERROR_40130262_01": "Tonight's ticket is totally worth it!", + "PasserBy_BubbleStory_404ERROR_40130281_01": "This band's style is super unique...", + "PasserBy_BubbleStory_404ERROR_40130282_01": "That's... a roadshow?", + "PasserBy_BubbleStory_FortuneSquare_40130356_02": "When Hollows threaten the city, from the city rises a champion!", + "PhotoDesc_3600033": "A snapshot Blaze caught on her phone of everyone clinking glasses on the day the Simmer hot pot restaurant reopened. There are a million flavors in Ridu, yet nothing beats hot pot with your ride-or-dies.", + "PhotoUnlockCondition_Short_3600033": "Obtain via the \"Chronicle of Simmering Flavors\" event", + "PopUp_Content_40114103": "After Lycaon triggers a Defensive Assist, hold \"Basic Attack\" to charge and trigger Assist Follow-Up: Vengeful Counterattack - Glacial Waltz.", + "PopUp_Content_40114104": "When Lycaon's Assist Follow-Up: Vengeful Counterattack - Glacial Waltz hits an enemy, it triggers a Quick Assist. When using this Quick Assist to swap the previous character onto the field, Lycaon enters the Encircle Prey state.", + "PopUp_Content_40151101": "Hold to charge, then release to unleash Basic Attack: Adorable Explosive Impact. With enough Downbeat, you can perform up to three charged attacks; \nRelease the button at the right moment to execute a precise charging attack, dealing higher Daze;\nThe second and third attacks each consume 50 Downbeat.\nDownbeats replenish over time and when any squad member inflicts an Anomaly on an enemy.", + "PopUp_Content_40151102": "When any squad member stuns an enemy, Nangong Yu gains 2 stacks of Dance Prowess, up to a maximum of 2 stacks.\nWhen Nangong Yu has Dance Prowess, if her EX Special Attack, Basic Attack: Adorable Explosive Impact, or Quick Assist heavy attack hits an enemy afflicted with both Attribute Anomaly and Daze, 1 stack of Dance Prowess is consumed to trigger Polarity Disorder on the enemy;\nWhen Nangong Yu has Dance Prowess, the next time she is switched on-field, she will directly launch the first stage charge attack of Basic Attack: Adorable Explosive Impact. This charge attack is considered a precise charging attack.", + "PopUp_Content_40151109": "When Downbeat is sufficient, hold to charge, then release to launch Basic Attack: Adorable Explosive Impact. Can perform up to three charged attacks.\nThe second and third attacks each consume 50 Downbeat. Downbeats replenish over time and when any squad member inflicts an Anomaly on an enemy.\nWhen any squad member stuns an enemy, Nangong Yu gains 2 stacks of Dance Prowess, up to a maximum of 2 stacks. When Nangong Yu has Dance Prowess, hitting enemies afflicted with Attribute Anomaly or in a Stunned state with her EX Special Attack, Basic Attack: Adorable Explosive Impact, or Quick Assist heavy attack will consume 1 stack of Dance Prowess and trigger Polarity Disorder on the enemy.", + "PopUp_Content_40152101": "With enough energy, press or hold to activate EX Special Attack, gaining 3 to 6 stacks of Venom based on Energy consumed;\nEvery 5 seconds, 1 stack of Venom is consumed to trigger Corrode Bone, dealing 1 instance of Electric DMG to nearby enemies;\nWhile Venom is active, all squad members' Electric DMG against enemies ignores a portion of the target's DEF, lasting 30s after Venom is depleted.", + "PopUp_Content_40152102": "Gain 1 stack of Serpentine Shadow for every 6 Venom obtained;\nWhen Serpentine Shadow is active, hold to activate Basic Attack: Serpent's Kiss. During the attack, drag {LAYOUT_CONSOLECONTROLLER#the stick}{LAYOUT_FALLBACK#the joystick} to freely control the landing position;\nWhile Basic Attack: Serpent's Kiss hits an enemy, all remaining Venom is rapidly consumed. Each stack consumed triggers Corrode Bone once.", + "PopUp_Content_40152104": "Press or hold to activate EX Special Attack, gaining 3 to 6 stacks of Venom;\nEvery 5s, 1 stack of Venom is consumed to trigger Corrode Bone, dealing 1 instance of Electric DMG to enemies;\nWhile Venom is active, all squad members' Electric DMG ignore a portion of enemy DEF, lasting until 30s after Venom is depleted;\nWhen gaining 1 stack of Serpentine Shadow for every 6 stacks of Venom, hold to activate Basic Attack: Serpent's Kiss to rapidly consume all remaining Venom. Each stack consumed triggers Corrode Bone once.", + "PopUp_Content_9992550": "Use Basic Attack: Enlightened Mind · Skyward Ascent to trigger Skyward Vault. Each time Skyward Vault is triggered, gain 50 points.", + "PopUp_Content_9992551": "When Basic Attack: Final Verdict hits an enemy and the accumulated charge time is at least 5s, Charged Verdict will trigger. Each time Charged Verdict is triggered, gain 50 points.", + "PopUp_Content_9992554": "Perform a precise charging attack to trigger Light Meteor. Each time Light Meteor is triggered, gain 50 points.", + "PopUp_Content_9992555": "Trigger Corrode Bone 4 times in quick succession to activate Umbral Venom Flourish. If more than 4 seconds pass between Corrode Bone triggers, the count resets. Each time Umbral Venom Flourish is triggered, gain 80 points.", "PopUp_Content_999441501": "{LAYOUT_MOBILE#This is a rapid-tap note that must be completed by tapping repeatedly. Tapping either the left or right side of the screen will perform the note.\nYou must reach a certain number of hits to complete the action, so tap as quickly as possible to successfully play the track!}\n{LAYOUT_KEYBOARD#This is a rapid-press note that must be completed by pressing repeatedly. Pressing either a left key (such as ) or a right key (such as ) will perform the note.\nYou must reach a certain number of hits to complete the action, so tap as quickly as possible to successfully play the track!\n(You can also press // and //)}{LAYOUT_CONTROLLER#This is a rapid-press note that must be completed by pressing repeatedly. Pressing either the left or right buttons will perform the note.\nYou must reach a certain number of hits to complete the action, so tap as quickly as possible to successfully play the track!}", - "PopUp_Content_999441601": "During live recording, performances must be played on different note lanes to help the trio complete the show together!", - "PopUp_Content_999441602": "In this mode, the trio will take turns serving as the lead vocalist.\nThe note lane exclusive to the current lead vocalist will begin flashing.\nUse this cue to help them complete the segment's performance!", - "PopUp_Content_999441701": "When a long note block appears, press and hold the corresponding button until it passes through the judgment area to achieve a perfect hit.", - "PopUp_Content_999441702": "{LAYOUT_MOBILE#When a long green note block appears, hold both sides of the screen until the block passes through the judgment area.} {LAYOUT_KEYBOARD#When a long green note block appears, hold both side's keys until the block passes through the judgment area.} {LAYOUT_CONTROLLER#When a long green note block appears, hold both side's buttons until the block passes through the judgment area.}", - "PopUp_Content_999441901": "{LAYOUT_MOBILE#Tap the left side of the screen to hit the blue left note .} {LAYOUT_KEYBOARD#Press to hit the blue left note .\n(You can also press //!)} {LAYOUT_CONTROLLER#Press any button on the left side of the controller to hit the blue left note .} {LAYOUT_CONSOLECONTROLLER#Press any button on the left side of the controller to hit the blue left note .}", - "PopUp_Content_999442201": "Hit the correct notes to build up the Fever gauge.\nOnce the Fever gauge is full, Moment of Delusion is activated, granting higher performance scores, and mistakes made during this time will not break the combo. Give the audience an unforgettable performance!", - "PopUp_Content_999442202": "During the competition, make sure to keep an eye on your Stream Popularity!\nMistakes will lower your Stream Popularity, and if it drops to 0 or below, you'll fail the performance!", - "PopUp_Content_999442203": "Don't sweat it! During the live performance, Hot Notes will pop up too. Hit those Hot Notes on time to restore Stream Popularity.\nYour Delulus still believe in you — follow the rhythm and nail this performance!", - "PopUp_Content_999540101": "[Switching Forms]\nAgents that support form switching in city districts can freely switch forms in the character selection screen by pressing the Switch Form button.\nSwitching forms in city districts does not affect squad selection or the Agent's appearance in Hollows.", - "PopUp_Title_401143": "[Character Intro] Lycaon (III)", - "PopUp_Title_401144": "[Character Intro] Lycaon (IV)", - "PopUp_Title_401145": "[Character Intro] Lycaon (V)", - "PopUp_Title_401204": "[Character Intro] Asaba Harumasa (IV)", - "PopUp_Title_9994412": "[Gameplay Guide] Basic Controls 2", - "PopUp_Title_999441301": "Rhythm Realm", - "PopUp_Title_999441401": "Beat Rush", - "PopUp_Title_9994415": "[Gameplay Tips] Rapid Notes", - "PopUp_Title_9994416": "[Gameplay Info] Special livestream recording mode!", - "PopUp_Title_9994417": "[Gameplay] Held Notes", - "PopUp_Title_9994419": "[Gameplay Guide] Basic Controls 1", - "PopUp_Title_9994421": "[Gameplay Guide] Basic Controls 3", - "PopUp_Title_9994422": "[Gameplay Guide] Moment of Delusion & Stream Popularity", - "PopUp_Title_9995401": "Switching Forms", - "PopupTitle_GachaPopup_04": "Angels of Delusion, debuting today!", - "PostRead_UI": "Read", - "PostText_26001": "Yo, has everyone heard? There's this rumor going around about some mysterious man pulling off a string of attacks all over New Eridu.\nBut the big guys up there have got it locked down tight, not a single news report out there!\nI have a friend close to Public Security (and yeah, it's actually a friend, not me) who says all the victims have one thing in common: they're all contestants in that hot Hollow Champion competition!\n\nThink about it, people. These contestants drop out, who benefits? The other contestants, obviously!\nIn other words, the culprit's planning to take out the competition before the tournament even starts, clearing the path to victory...\nSo ruthless, so methodical... I'm starting to think the culprit's got ties to the organizers... Man, the long arm of corporate greed...\n\nListen up, everyone. Keep a low profile these days, don't go broadcasting that you're a contestant, and definitely don't go anywhere alone.\nThe situation right now... has gone way beyond a simple matter of fair play.\nThere's serious stakes here, so don't brush this off as me being paranoid.\nWatch your backs out there.", - "PostText_26002": "I've participated in Hollow Champion a few times now, so here's some advice for the rookies.\nPic shows prize pool rewards as proof.\n\n1. Entry Advice\nI only recommend two types of people enter: those with absolute confidence in their abilities, and those who are at the end of the road. If you're signing up half-heartedly just to try your luck, I suggest you quit now. If you're not willing to put your life on the line, it won't end well for you.\n\n2. Team Advice\nNo matter how experienced you are, no matter how skilled in combat, swallow your pride and find people to team up with. Lone wolves just get forgotten and left behind. As for who you can find, that depends on your skills.\nBesides that, get a Proxy, get a Proxy, get a Proxy.\nThe Carrot data given by the organizers should only be used as a last resort. If something goes wrong, it's nowhere near as useful as a living, breathing Proxy. From what I know, plenty of Proxies enter specifically for this, waiting for loaded contestants to buy them out at sky-high prices.\n\n3. Point Stealing\nHate to say it, but the scariest thing in the competition has never been Ethereals, but human nature. Taking down other contestants to steal their points is pretty much the only shortcut. Even if you don't want to take it, others will force you down that path. Stop holding onto any illusions.\nAnd just stealing points is merciful compared to what happens when you run into enemies with a score to settle... In a chaotic arena like this, who's gonna care if a few people go missing?\n\nYes, this compeition is truly brutal, but it's also the closest many people will ever get to glory in their lives.\nWhatever happens, good luck, future Hollow Champions.", - "PostText_26003": "Seriously though, don't you think the Hollow Champion competition equipment looks just like... a Starlight Knight transmorpher?\nWhat's even crazier is that a Flint Porcelloy W-Engine, the legendary \"ultimate gear for Intelligent Constructs,\" is actually up for grabs!\nC'mon, that's the next-gen weapon they say is flawless, self-adaptive, and radiates pure power! Could there be a cooler prize than that?!\n\nHeroes, transformation devices, ultimate gear... just hearing about it gets my blood pumping! My sense of justice is awakening!\nSign me up! I'm registering right now! Anyone wanna join? I'll totally carry you! Just don't drag me down!", - "PostText_26004": "I saw it with my own eyes — right there at the Lemnian Hollow, a Construct that looked totally normal just went berserk and attacked someone! This frail young lady didn't stand a chance... I'm afraid things aren't looking good for her...\nI was hiding nearby, practically glued to the ground, until I couldn't hear a sound anymore. Then I scrambled outta there for dear life — my hands are still shaking... That thing's probably still lurking somewhere, so everyone, please, PLEASE stay away from here!\nI've been hearing rumors that there've been multiple Construct rampage cases in the city too. Looks like it wasn't just talk... Everyone better watch their backs. Those Constructs around us might seem friendly enough, but who knows what kind of commands are running in their Logic Cores...", - "PostText_26005": "The Gilded Carrot Day vibe was solid at first, the show was lively and fun, then BAM — suddenly they're going on about how dangerous Constructs are, and halfway through THAT, they pivot straight into promoting some performance??\nWhat a hot mess! I mean, sure, everyone jokes about how the Yearlight Ceremony's programming has been on a downward spiral, but come on, it's not supposed to be THIS all over the place...", - "PostText_26006": "Eyes on me, everyone! I think I figured out who Cersea's students are!\nIn the behind-the-scenes footage from the Yearlight Ceremony interview, didn't Cersea say she was singing a song written by her students? I searched through every hit album from the past few years and came up empty. Then it hit me — I'd been stuck in a mental rut. Cersea never said her students were already famous artists.\nSo these past few days I switched up my approach and hit up practically every live music venue in the Janus Quarter, and finally—\nThere's this idol group called Angels of Delusion performing regularly at 404, and their new song is the exact one Cersea sang! Plus their stage presence is incredible! I'm more of a traditionalist and haven't really gotten into idol culture before, but wow, the live show was so adorable and energetic — I'm totally converted!\nBottom line, seriously recommend checking out their performance! Even if Angels of Delusion has nothing to do with Cersea, they're absolutely worth way more attention!", - "PostText_26007": "Hey everyone! We're the idol group Angels of Delusion, and we're SO excited to be performing on the New Eridu's Rising Star stage—\nWe can't believe it... we'll be meeting you all so soon on our first livestream!\nWe're a bit nervous, a little overwhelmed, and our hearts race when we face the camera... but whenever we think about how we'll see the excited faces of our Delulus once recording starts, we're filled with anticipation...\n\nSunna once said... \"delusion\" always arrives when you least expect it. It shines brighter than starlight, more dazzling than even the sun...\nAnd what we need to do is run forward, immerse ourselves in that delusion, and show everyone the best versions of ourselves... without holding anything back!\n\nFrom now on, we'll be using this account to share our daily lives, livestream performances, and... everything we want to tell you all!\nWe hope you'll stick with us, journey together with us into the realm of music and delusion—\nAll the possibilities leading to the future, starting from this ray of light.\n\nAh, we got carried away...\nSo then, please enjoy the very first livestream performance from the Angels of Delusion just for you! Cheer us on, okay~ (≧▽≦)", - "PostText_26008": "Today's song is an Angels of Delusion original! Hope you all enjoy!\n\nOh, and today's drink rec? Tin Master's Mochaccino!\nIt smells like... sweet creamy goodness, with this syrupy bubbly aroma... On a cold winter day, just holding one in your hands warms up your joints and lifts your spirits—\n\nWe hope our music can give you that same warm, cozy feeling as a Mochaccino...", - "PostText_26009": "Finally... it's the last day of recording.\nI'm still a bit nervous, but standing here in front of the stage, for some reason... I realize we're ready. Our hearts are ready for this stage.\n\nAs we move forward, we'll hold each other's hands and keep running, keep singing our hearts out...\nOne day, the Angels of Delusion will stand on an even bigger stage, and our voices will reach every corner of New Eridu—\nThis song... is for everyone who dares to have delusions! Thank you all!", - "PostText_26010": "I was buried in observation reports when I looked up and saw this freaky pattern.\nAt first I thought my old eyes were playing tricks on me, but there it was, flickering faintly... My head instantly started buzzing and my blood ran cold.\nI've been observing Hollow Zero for years and never seen anything like this. It was like... like the Hollow came alive, like a pulse beating...\n...Anyway! The whole observation station's a total mess right now. You all better start making plans. I gotta call home and let them know I'm okay...\nGoing dark. Don't waste your time DMing me with questions — I won't answer, and I don't dare to.", - "PostText_26011": "Hey, this is definitely that death row convict with the huge bounty on his head from the Wanderers! So many years have passed, nobody in the scene even dares mention him... Back when I was still making my rounds in the Outer Ring, I caught a glimpse of him from a distance — he was doing dirty work under Calydon back then, the Black Wolf Fixer... That murderous aura of his, no mistaking it!\nPretty explosive intel, right guys? Drop me some Dennies and I'll hand over Black Wolf's real-time location! Interested parties hit me up ASAP — I'm risking my life tailing him right now!", - "PostText_26012": "Haven't been out in a while, so figured I'd check out Lumina Square for once — didn't expect it to be THIS packed!\nTurns out the Hollow Champion tournament's doing promo here, even booked a bunch of those huge display screens. Big corp sponsors really flexing... Must be nice having that kinda cash...\nOh btw, is there like a fashion show happening somewhere nearby?\nThese two ladies' outfits are styles I've never seen before, they look absolutely stunning... Though honestly they'd probably rock anything they wear...\nI know it's kinda rude to snap pics without asking, but I just can't work up the courage to talk to girls... If they see this and aren't cool with it, I'll delete it right away! Promise I'm online 24/7!", - "PostText_26013": "The results of the 3rd Ridu Bangboo Art Contest are in, and \"Hometown in Dreams\" has left the competition in the dust with 45,000 votes, claiming victory.\nFollowing the same rules as the previous two competitions, only Bangboo were allowed to vote. Most Bangboo who voted for this piece expressed that the moment they saw this painting, a warm sense of nostalgia welled up inside them.\nThe artist \"Poka\" currently belongs to the Hollow Investigative Association and is an experienced Hollow rescue Bangboo. According to Poka, the scenes depicted in the painting frequently appear in its buffer during charging or self-diagnostic procedures.", - "PostText_26014": "What kind of lunatic does renovations in the middle of Grand Marcel Adventure?! The ground's dug up like a honeycomb — my Bangboo's leg components are already showing wear from all the jumping! If you wanna renovate, do it at a construction site!", - "PostText_26015": "According to reports, the Hollow Champion competition, previously postponed due to the Lemnian Hollow disaster, is set to officially kick off, with the organizers having announced the competition schedule.\n\nAs the officially certified Hollow competition organizer by the New Eridu city administration, the Hollow Extreme Athletics League has shouldered the responsibility of boosting people's confidence in confronting Hollows ever since the fall of the old capital. Under the slogan \"Hollows Destroy Cities, Cities Birth Heroes!\" this year's competition will select 32 \"heroes\" from thousands of contestants to share prize money exceeding one billion Dennies.\n\nThanks to generous sponsor support, beyond the massive cash prize, advancing competitors can redeem a wealth of physical prizes from the prize pool, including not only standard supplies like anti-corruption serum and Hollow protection equipment, but also various high-grade weapons such as Porcelume longswords and gravity guns. Among them, the Flint Porcelloy W-Engine, touted as a \"cross-generation Constructs armament\", has emerged as the most sought-after prize of this competition.\n\nThis year's competition is unprecedented in scale, the largest in history, with promotional and pre-registration events already underway at Lumina Square.", - "PostTitle_26001": "[Intel] Serial attacks? Y'all stay safe!", - "PostTitle_26002": "[Intel] As a seasoned Hollow Champion vet, I've some tips for the rookies...", - "PostTitle_26005": "[Post] What's the deal with that Yearlight Ceremony promo?", - "PostTitle_26006": "[Post] Is 404 on Sixth Street a performance venue for some Cersea students?", - "PostTitle_26007": "[Post] The Angels of Delusion rising star journey officially kicks off!", - "PostTitle_26008": "[Post] Today's dose of 'delusion,' for all you Delulus out there!", - "PostTitle_26009": "[Post] Final recording stream, thanks for all the support, everyone!", - "PostTitle_26011": "[Post] Yo Wanderers, check this out!!", - "PostTitle_26012": "[Post] The competition is packed, there's so many people...", - "PostTitle_26015": "[Info] Hollow Champion Competition Coming Soon", - "Poster_26001": "wannaimprove", - "Poster_26002": "CalmAndComposed", - "Poster_26003": "JusticeSoul", - "Poster_26004": "MonsterTail", - "Poster_26005": "GoodFortune", - "Poster_26007": "One and Only Angels of Delusion Official Account", - "Poster_26008": "One and Only Angels of Delusion Official Account", - "Poster_26009": "One and Only Angels of Delusion Official Account", - "Poster_26011": "Fortune Favors the Bold", - "Profile_3201015_name": "All Magic Is a Miracle", - "Profile_3201015_story": "The world likes to hide the things that matter most, only to quietly bring them forward when least expected.\nWith a turn of the fingers, before the applause fades, our eyes meet for an instant, and the miracle arrives right on time.", - "Profile_3202013_des": "Threshold Simulation: Myriad Endgame Commemorative Avatar.", - "Profile_3202013_name": "Discovering Truths", - "Profile_3202013_story": "On the gridlines of data, the one and only true path is calculated.", - "Profile_3202014_des": "Threshold Simulation: Myriad Endgame Commemorative Avatar.", - "Profile_3202014_name": "Everburning Heart", - "Profile_3202014_story": "So long as the road of pursuit remains, the heart has yet to fall silent.", - "QuestDesc_1205420101": "Repeatable Event 1_Sixth Street_Choosing a Game at Godfinger's Entrance", - "QuestDesc_1205420201": "Repeatable Event 2_Port Elpis_Stairway Entrance", - "QuestDesc_1205420301": "Recurring Event 3_Lumina Square_Outside 141 Convenience Store", - "QuestDesc_1205420401": "Recurring Event 4_Lumina Square_Old Duyi's Massage Parlor_Do Androids Dream of Electric Sheep_", - "QuestDesc_1205420501": "Recurring Event 5_Lumina Square_Public Security area", - "QuestDesc_1205420601": "XXXXX", - "QuestDesc_1205420701": "Aria seems to have some Richard Teamilk event she needs join. I should meet her at the metro station entrance in Lumina Square.", - "QuestDesc_1205420801": "Aria says she's got some secret listeners in Blazewood. I'll meet up with here there and check things out!", - "QuestDesc_1205420901": "Aria wants to chill by the beach. Guess I'll tag along and check out Fantasy Resort with her.", - "QuestDesc_1205421001": "Aria's been feeling uneasy about her luck lately. I'll tag along with her to get her fortune read at Failume Heights.", - "QuestDesc_1205421101": "Aria's talking to Eous at the entrance to Turbo. Let's go see what's up!", - "QuestDesc_1205421201": "Aria appears to be stuck dealing with someone at the Starloop elevator entrance. I better go check out it out!", - "QuestDesc_1205421202": "Aria's decided to check the couch area first for her lost item. I should help her look.", - "QuestDesc_1205421203": "Aria wants to head upstairs to check out the VIP Lounge and ask the staff.", - "QuestDesc_1205421204": "Looks like Cecilia's got something to discuss with Aria. I'll go with her to the VIP Lounge and see what's up...", - "QuestDesc_1205421301": "On this sleepless night, Aria seems to be sitting in a corner of Lumina Square in her true form. I ought to go say hi.", - "QuestDesc_1205421402": "Aria has sent a DM. Let's see what she wants.", - "QuestDesc_1205490701": "Let's meet up with Sunna at Failume Heights, then head to Fluffy together.", - "QuestDesc_1205490901": "I should meet up with Sunna at Fantasy Resort and check the place out.", - "QuestDesc_1205491001": "I should meet up with Sunna in Blazewood and take a look around.", - "QuestDesc_1205491201": "Sunna looks like something's bugging her... Maybe I should go see if she needs a hand.", - "QuestDesc_1205491202": "Let's tag along with Sunna into the alleyways to hunt for some cats and help her record their meows!", - "QuestDesc_1205491203": "Let's head to Port Elpis and record some seagull sounds with Sunna.", - "QuestDesc_1205491204": "With all the samples collected, Sunna's ready to head back to \"404\"... She should be ready to make the demo of the animal song, right?", - "QuestDesc_12215001": "Gilded Carrot Day's coming up, but an unexpected commission just rolled in.", - "QuestDesc_12215002": "This long-abandoned venue's about to get a fresh start.", - "QuestDesc_12215003": "Catch a glimpse of the past.", - "QuestDesc_12215004": "Everything about Failume Heights will have to wait until \"after the New Year\"!", - "QuestDesc_12215005": "Even big stars have their own problems.", - "QuestDesc_12215006": "The cracks you choose to ignore will shatter eventually.", - "QuestDesc_12215007": "Some people are just as tough to deal with as I thought.", - "QuestDesc_12215008": "This very night — congratulations to Fairy on reclaiming a win!", - "QuestDesc_122812001": "· Start with Foggy Accounting and Generous Bonuses: Increases Gear Coin earnings during exploration, but all Gear Coins will be lost upon leaving the Bangboo Store. Additionally, the more Gear Coins spent on collectibles at the Bangboo Store, the lower the initial HP of enemy units (up to a limit).\n· Start with 1,200 Gear Coins.\n· Subtle changes have occurred within the Hollow: Bangboo Stores are guaranteed to appear on certain floors. The chance for Combat - Coins and Challenge - Time Trial to appear has increased. Meanwhile, Combat - Resonium, Challenge - Flawless, and Challenge - Harvest areas will no longer appear.\n\n\"Open the door! Free trade!\"", - "QuestDesc_122812002": "The once-reliable Combat Potential seems to have encountered some \"minor\" issues:\n· Initial Barrier - Chaos Version: Upon entering a Combat area, enemy units gain a shield equal to 10% of their Max HP.\n· Adrenaline - Chaos Version: When enemy units' HP falls below 50%, their DMG dealt increases by 20%.\n· Opening Thunderstrike - Chaos Version: When entering the battlefield, Agent HP decreases by 75%.\n· Triple Buffering - Chaos Version: After entering Boss Battle area, for the first 20 seconds, Boss enemy DMG taken decreases by 50%.\n\nSupply stations only offer temporary supplies. Explore with caution:\n· Start with 1 Rank A/B Auxiliary Resonium of every type.\n· Start with Generous Dividend - Enhanced: Gear Coin earnings during exploration increases by 50%.\n\n\"When I get stronger, it means you become weaker — back and forth, the advantage is mine!\"", - "QuestDesc_122812003": "· A peculiar Card has been found at the HIA Depot: During combat, Agents' Max HP cannot exceed 30% and their DMG taken increases by 50%. At the same time, all Agents receive buffs: Attacks are guaranteed to critical hit, ATK increases by 100%, Sheer DMG increases by 50%, and Anomaly Proficiency increases by 400. The Agent's CRIT Rate is also converted into CRIT DMG at a certain ratio.\n· Carrying this Card into the Hollow will undoubtedly be extremely perilous — So, the depot has also prepared 8 Ether Dewdrops.\n· Friendly Talk areas no longer provide HP Recovery.\n\n\"Your life is now akin to a candle in the wind.\"", - "QuestDesc_122812004": "· Start with Bribe Attack: Super Enhanced Edition and The Great Monopoly: Mutated Version: During exploration, Gear Coin earnings have a chance of increasing dramatically, along with a chance of losing your initial capital. Carrying more Gear Coins dramatically enhances Agents' abilities.\n· Subtle changes have occurred within the Hollow: The chance for Challenge - Time Trial and Combat - Coins to appear have increased. Meanwhile, Bangboo Store areas will no longer appear. Stores in Friendly Talk will no longer appear.\n\"Money makes the Ethereal world go round.\"", - "QuestDesc_122812005": "· Start with Law of Tides: Agents can recover HP based on DMG dealt.\n· Bangboo Store Zones and Friendly Talk stores now accept HP as currency, and offer one chance to exchange Gear Coins for HP.\n· Combat - Coin and Challenge - Time Trial areas will no longer appear, and Friendly Talk no longer provides HP recovery.\n\n\"Please ensure that the blood types match.\"", - "QuestDesc_122812006": "· Start with 2 Rank A Auxiliary Resonia of every type.\n· This run only has one floor, with progressively harder challenges in each area.\n· At journey's end, the mysterious \"Avengers\" will reveal their true identity once again!\n\n\"The missing training equipment, and the \"Revenge Notice\"... I've definitely seen this somewhere before!\"\n\"Hold on, why does the other side look the good guys here?\"", - "QuestDesc_122812007": "· Subtle changes have occurred within the Hollow: Certain Mist Areas are present, with unpredictable conditions.\n· The environment ahead is strange, and the map is malfunctioning, rendering it unviewable.\n· Start with Fearless Flame - Enhanced Version: Each time you enter a Mist Area, gain a 5% increase in ATK and 10% in CRIT DMG, 20 points of Anomaly Proficiency, and 2.5% Sheer DMG.\n\n\"On the bright side, at least being 'directionally challenged' isn't really a problem here.\"", - "QuestDesc_122812008": "· Start with Patchwork Defense, Trace of an Old Friend, and Electrostatic Phenomenon.\n· In Friendly Talk at the start of Floors 2 and 3, Ray will provide another set of Patchwork Defense, Trace of an Old Friend, and Electrostatic Phenomenon.\n\n\"Gentlemen, I am a great lover of peace!\"", - "QuestDesc_122812009": "· Start with Stingy - Enhanced Version: If, by the time you leave the Bangboo Store, you haven't made any spending at all, you will receive a considerable number of Gear Coins based on the number of Gear Coins you currently own;\n· ·Start with 3,000 Gear Coins.\n\n\"Principal plus interest: compounding on top of compounding!\"", - "QuestDesc_226010101": "An hesitant girl stands at the entrance of 404. Ask her what happened.", - "QuestDesc_226010102": "Following Aria's tip, head to 404 in the morning to catch Cecilia.", - "QuestDesc_226010103": "Following Aria's tip, head to 404 in the morning to catch Cecilia.", - "QuestDesc_226010104": "Cecilia's Dialogue Easter Egg", - "QuestDesc_226010105": "Aria's excitedly \"barged\" into the conversation — might as well say hi to her too.", - "QuestDesc_226010106": "That's the end of the song, but Cecilia seems to have something to say...", - "QuestDesc_226020103": "Say goodbye to the two little ones", - "QuestDesc_226020104": "Maki, lead singer of The Forecasters, just shows up inviting us to their show. Should we roll with it?", - "QuestDesc_226020105": "Now comes the part Sunna's worried about... Let's hope it all goes smooth.", - "QuestDesc_4170101": "Fairy's been cleaning up redundant data these past few days. Go check on her latest progress.", - "QuestDesc_4170102": "Sounds like Senior Fufu's calling from outside. Wonder what's up?", - "QuestDesc_41702": "Another year, another Gilded Carrot Day.\nWe were supposed to kick back with Shifu and everyone, soak up the festival vibes at Failume Heights... then some last-minute commission throws a wrench in the whole plan.\nAfter heading back to Sixth Street, three self-proclaimed \"angels\" we got trapped by three angels, and somehow ended up agreeing to catch their show on Gilded Carrot Day night...", - "QuestDesc_4170201": "Return to Sixth Street", - "QuestDesc_4170202": "It's been a while since leaving Sixth Street, and 18 looks pretty bummed out.\nGood thing it's a reasonable little Bangboo. Now we can head back to the workshop to check on Fairy and {M#Belle}{F#Wise}.", - "QuestDesc_4170203": "404 has reopened, bringing some bustle to the streets.\nSince Fairy recommended this and the Angels of Delusion are over there, let's head over and check it out.", - "QuestDesc_4170204": "It's not open yet, but with fewer people around, you can check out the drinks stand and the performance area first.", - "QuestDesc_4170205": "Maybe because it's not showtime, but things are pretty quiet around here.\n{M#Belle}{F#Wise} looks a bit confused too. Let's go chat with {M#her}{F#him}.", - "QuestDesc_4170207": "Aria decides to take on the commission recommended by the Wishing Sprite. The trio maps out their next steps and splits up to practice.\nCecilia looks like she's got something on her mind. Go talk to her.", - "QuestDesc_4170208": "Cecilia's got a point...\nGoing straight to Aria would be way too reckless. Better ask Sunna and Nangong first to get info on this \"Wishing Sprite.\"", - "QuestDesc_4170209": "Based on what Nangong and Sunna said, the Wishing Sprite does seem like a reliable partner.\nSince Aria doesn't seem opposed to talking about it, might as well go ask her directly.", - "QuestDesc_4170211": "While Sunna's prepping the song, things seem to be off between Sunna and Nangong. Let's go check out what's up.", - "QuestDesc_4170212": "Everyone likes the new direction for the song, and they all have new confidence in their upcoming performance. However, this isn't all the preparations required. Let's hear the angels' plans.", - "QuestDesc_4170213": "One the song ends, Sunna asks everyone for suggestions.", - "QuestDesc_4170214": "All members of the Angels of Delusion seem to have their own ideas about the song. Let's hear their suggestions.", - "QuestDesc_4170215": "Everyone has their own opinions. Let's see if Sunna can glean any inspiration from it all.", - "QuestDesc_4170217": "Listen to Sunna's carefully composed new song and show her some support!", - "QuestDesc_4170301": "It's almost time to meet up with Jane. Better head home first and fill {M#Belle}{F#Wise} in on what just went down.", - "QuestDesc_4170302": "Not sure why Evelyn and Astra are out on Sixth Street this late at night...\nBut since we ran into each other, might as well go say hi.", - "QuestDesc_4170303": "So that's what happened between Cecilia and Aria... And what Astra said about constructs is kinda bugging me.\nIt's getting late. Better head home before {M#Belle}{F#Wise} starts worrying.", - "QuestDesc_4170304": "Head back to bed", - "QuestDesc_4170401": "Almost time. Is that Jane outside?", - "QuestDesc_4170402": "Chat with Seth", - "QuestDesc_4170403": "Check out the source of that noise", - "QuestDesc_4170404": "This case specialist is really... something else.\nLooks like it'll take some time to get used to her unique style. Let's go see what she's up to in the workshop.", - "QuestDesc_4170405": "We gotta set out for Failume Heights early tomorrow, so let's call it a night.", - "QuestDesc_4170406": "She said the commission was urgent, so why isn't the case specialist ready to go yet?\nGo check out {F#your room}{M#Belle's room}.", - "QuestDesc_4170407": "As Gilded Carrot Day approaches, I'm back at Failume Heights.\nEven with a commission to handle, I can still feel the festive vibes buzzing all around.", - "QuestDesc_4170408": "Before the \"skilled Hollow operative\" Cissia promised shows up, let's swing by Suibian Temple.\nCheck in with Shifu and our seniors and see if they've got any intel on the case.", - "QuestDesc_4170409": "Preparing to enter the Hollow", - "QuestDesc_41705": "Aria may seem cheerful and lively, only worried about her debut performance, but she harbors a secret buried deep within her heart... A commission from the \"Wishing Sprite\" shatters the fragile balance she'd been clinging to.\nBuried memories, nightmares from the past, enemies lurking in the shadows... they're still haunting her.", - "QuestDesc_4170503": "The Hollow's crawling with danger. Team up with Aria and Sunna to take down any enemies that cross your path.", - "QuestDesc_4170504": "One of the signals is flashing inside that building up ahead. Let's go check it out.", - "QuestDesc_4170505": "The signal's getting stronger. Keep tracking it underground.", - "QuestDesc_4170506": "Signal's flashing faster and faster. Keep moving to lock down that source.", - "QuestDesc_4170508": "The so-called \"skilled operatives\" are actually Sunna and Aria?!\nWell, they do seem to have some Hollow commission experience under their belts. Let's get ready to head out.", - "QuestDesc_4170601": "After running into a Construct of the same model as herself, Aria's mind is in turmoil.\nBy all accounts, the commission should be done... The Hollow's dangerous, so we better get back to Failume Heights ASAP.", - "QuestDesc_4170602": "Senior Xiao'Guang's back at Suibian Temple too, with Shifu and Senior Fufu.\nBetter check in on them before going to rest...", - "QuestDesc_4170603": "Aria's situation... it'd probably be better to leave that for Sunna and Nangong to handle once we're back on Sixth Street.\nThings are getting more complicated by the minute. Let's just get some rest for now.", - "QuestDesc_4170604": "The commission's wrapped up, and Sunna and Aria headed back.\n{M#Belle}{F#Wise}'s still waiting at home, so let's head back to Sixth Street for now.", - "QuestDesc_4170605": "Wonder how Nangong and Sunna are gonna comfort Aria...\nA bit worried about how they're holding up, so I should swing by 404 and check on them.", - "QuestDesc_4170606": "Give the tickets to the fans", - "QuestDesc_4170607": "Give the ticket to Lynn", - "QuestDesc_4170608": "As their temporary agent, take the Angels of Delusion to Starloop to find Vesper and hand out that gift ticket.", - "QuestDesc_4170609": "As their temporary agent, take the Angels of Delusion to Lumina Square to find Xiaoyan and hand out that gift ticket.", - "QuestDesc_4170610": "Never thought we'd witness Ms. Cecilia getting exposed while trying to give away tickets...\nTo help Aria clear her head, we might as well swing by Reverb Arena and try selling off the rest of those tickets.", - "QuestDesc_4170611": "After Sunna mustered up her courage, the performance went surprisingly well.\nThen, the trio started selling tickets. Let's see how they're doing.", - "QuestDesc_4170612": "Return to Sixth Street", - "QuestDesc_4170613": "Listen to Sunna's new and improved version and show her some support!", - "QuestDesc_4170614": "Aria's not doing so well, and Sunna is panicking while seemingly on call with Nangong. She seems agitated. Let's listen in.", - "QuestDesc_4170616": "Banyue Shifu, who noticed Aria's conflicted emotions, has yet to retire for the night. He seems like he has something to say. Go talk to him.", - "QuestDesc_4170701": "The entire block's network signal is going haywire, and my phone's blowing up with all these weird messages.\nBetter head back to the video store and see what's going on.", - "QuestDesc_4170702": "A group on the verge of breaking up, and Youkai arrogantly barging into this...\nWho knows what's waiting for us tomorrow? Anyway, might as well get some sleep.", - "QuestDesc_4170901": "Jane's already here like she said she'd be. Go say hi.", - "QuestDesc_4170902": "Head to 404 with Jane to catch the dress rehearsal.", - "QuestDesc_4170903": "The show's about to kick off. Time to show some love for the Angels of Delusion.", - "QuestDesc_4170904": "When the conversation turned to advice about \"emotions,\" Aria nearly broke down and ended up leaving abruptly. Cecilia snapped back to reality, filled with guilt.\nThere's clearly something off about Aria's outburst... but before tracking her down, let's hear what Ms. Cecilia has to say.", - "QuestDesc_4170905": "Aria is Bewitched", - "QuestDesc_4170906": "The show's about to kick off. Time to show some love for the Angels of Delusion.", - "QuestDesc_4170907": "Rehearsal went pretty well. Let's hear what the experts have to say.", - "QuestDesc_41710": "Deceived by the fake Wishing Sprite, Aria chooses to fall into slumber for the sake of her friends, but it's also for those same friends that she struggles within the seemingly endless, pitch-black dream.\nYet she will break free and awaken because of the promise they made to stay by each other's side.", - "QuestDesc_4171001": "Aria falls under Youkai's spell, her will to resist slowly slipping away...", - "QuestDesc_4171002": "Aria's physical form has gone out of control! We gotta take her down, now!", - "QuestDesc_4171101": "To get through to Aria's closed-off Logic Core, we'll need Fairy's help.\nWe finally managed to convince Jane not to just take Aria away. Let's head back to the video store with everyone to find Fairy.", - "QuestDesc_4171103": "A weight in her heart has finally lifted.\nLet's head back to 404 with Aria and check in on Cecilia and Vesper.", - "QuestDesc_4171104": "Chat with Astra Yao", - "QuestDesc_4171106": "With Fairy's help, try to wake Aria up.", - "QuestDesc_4171201": "{M#Belle}{F#Wiise} just messaged me saying we've got a difficult guest.\nNot sure what the situation is... but I better head home and check it out real quick.", - "QuestDesc_4171202": "Just got strong-armed by the Lowell Commissioner into taking on a commission to stop Youkai.\nBetter talk it over with {M#Belle}{F#Wise} and figure out our next move.", - "QuestDesc_4171203": "Though the whole disbanding crisis is over, the Youkai situation's still up in the air, plus there's that hard-to-deal-with Commissioner...\nIt's already late today, let's get some rest.", - "QuestDesc_4171301": "Analysis suggests Vesper's likely Youkai's next target.\nShe's probably prepping for her Yearlight Ceremony performance. Gotta get to Failume Heights fast and shut down Youkai's scheme.", - "QuestDesc_41714": "Aria is safe now, but Youkai's vanished without a trace.\nLurking in the shadows, it \"corrupted\" Vesper's emotions, scheming to pull off its \"Special Program\" and sabotage the Yearlight Ceremony to shock New Eridu.\nLuckily, the Proxies, Aria, and Fairy turned the tide, and everything worked out in the end...", - "QuestDesc_4171401": "Bottled up resentment and Youkai's malicious influence are pushing Vesper toward the edge...\nLooks like the only way to snap her out of it is to take her down.", - "QuestDesc_4171501": "Zhu Yuan and Xiao'Zhao both seem to be here about Vesper. Let's ask them what's going on.", - "QuestDesc_4171502": "Vesper was taken away by Krampus. What'll happen with the Yearlight Ceremony performance now?\nCecilia arrived with the other two angels. Let's see what they're talking about with Aria.", - "QuestDesc_4171506": "Speak with everyone", - "QuestDesc_41716": "Cersea's comeback! The city-wide Yearlight Ceremony and the special \"To Delulus\" performance on Sixth Street kick off simultaneously. The Gilded Carrot Day anthem, written by the Angels of Delusion, echoes across both stages.\n—Tonight, all of New Eridu is tuned in to their work!", - "QuestDesc_4171601": "Fairy and {M#Belle}{F#Wise} are still in the workshop trying to stop Youkai, and the Angels of Delusion need to head back to prep for their performance.\nLet's go back to Sixth Street.", - "QuestDesc_4171602": "Youkai's plan hasn't been stopped yet. Better head back to the workshop and check on Fairy's situation.", - "QuestDesc_4171604": "That's a successful show all wrapped! Time to check in with tonight's \"superstars\" and see how they're feeling!", - "QuestDesc_4171605": "Talk to {M#Belle}{F#Wise}", - "QuestDesc_4171606": "Just like Shifu said, tonight had its bumps, but things turned around in the end.\nEverything still feels wrapped up in that golden festival vibe, but Gilded Carrot Day's coming to a close... Better get some rest.", - "QuestDesc_4171607": "Things were too hectic the other day, so we didn't even get a chance to think through this whole Wishing Sprite situation.\nNow's the perfect time to find out what's really going on.", - "QuestDesc_4171608": "Since I just made plans with Aria to see their new set rehearsal at 404, I better head out.", - "QuestDesc_4171609": "There was some trouble with the Yearlight Ceremony broadcast, but we managed to resolve things in the end.\nNow we can head to 404 without worry and catch the Angels of Delusion's debut performance.", - "QuestDesc_600300301": "Looks like the Angels of Delusion headed back to Gravity Cinema. I should swing by and say what's up, and see how the new track's coming along.", - "QuestDesc_600301401": "Think about who you want to share this special Gravitational Storytime playlist with.", - "QuestDesc_600301501": "Think about who you want to share this special Gravitational Storytime playlist with.", - "QuestDesc_600301601": "Think about who you want to share this special Gravitational Storytime playlist with.", - "QuestDesc_600301701": "Think about who you want to share this special Gravitational Storytime playlist with.", - "QuestDesc_600301801": "Think about who you want to share this special Gravitational Storytime playlist with.", - "QuestDesc_600301901": "Think about who you want to share this special Gravitational Storytime playlist with.", - "QuestDesc_600302001": "Think about who you want to share this special Gravitational Storytime playlist with.", - "QuestDesc_600302101": "Think about who you want to share this special Gravitational Storytime playlist with.", - "QuestDesc_600302201": "Think about who you want to share this special Gravitational Storytime playlist with.", - "QuestDesc_600302301": "Think about who you want to share this special Gravitational Storytime playlist with.", - "QuestDesc_600310201": "Sheila and Mr. Click are back on Sixth Street. Go see what's up with them.", - "QuestDesc_600310202": "Let's find Sweety and get the details on that collab check-in event!", - "QuestDesc_600310204": "Chat with Sweety after checking in.", - "QuestDesc_600310205": "Mr. Click's already itching for some combat. Get ready and roll out.", - "QuestDesc_600310301": "Sheila and Mr. Click are getting ready to finish today's shoot. Go chat with them.", - "QuestDesc_600310302": "Today's check-in spot is Fluffy. Go chat with Cairn.", - "QuestDesc_600310303": "Snap a photo of Cairn at Fluffy and complete the stamp collection.", - "QuestDesc_600310305": "Mr. Click's already itching for some combat. Get ready and roll out.", - "QuestDesc_600310306": "Mr. Click seems pretty satisfied with that combat. Let's hear what it has to say.", - "QuestDesc_600310401": "Sheila and Mr. Click are getting ready to finish today's shoot. Go chat with them.", - "QuestDesc_600310402": "Today's check-in spot is Dew Gardening. Go chat with Orchidea.", - "QuestDesc_600310403": "Take a photo of Orchidea at Dew Gardening and complete the stamp collection.", - "QuestDesc_600310404": "Chat with Orchidea after checking in.", - "QuestDesc_600310405": "Mr. Click's already itching for some combat. Get ready and roll out.", - "QuestDesc_600310406": "Mr. Click seems pretty satisfied with that combat. Let's hear what it has to say.", - "QuestDesc_600310501": "Sheila and Mr. Click are getting ready to finish today's shoot. Go chat with them.", - "QuestDesc_600310502": "Today's check-in spot is Richard Teamilk. Go chat with Coco!", - "QuestDesc_600310503": "Take a photo of Coco at Richard Teamilk to complete the check-in stamp collection.", - "QuestDesc_600310504": "Chat with Coco after checking in.", - "QuestDesc_600310505": "Mr. Click's already itching for some combat. Get ready and roll out.", - "QuestDesc_600310506": "Mr. Click seems pretty satisfied with that combat. Let's hear what it has to say.", - "QuestDesc_600310601": "Sheila and Mr. Click are getting ready to finish today's shoot. Go chat with them.", - "QuestDesc_600310602": "Today's check-in spot is Box Galaxy. Go chat with Susie!", - "QuestDesc_600310603": "Snap a photo of Susie at Box Galaxy and complete the stamp collection.", - "QuestDesc_600310604": "Chat with Susie after checking in.", - "QuestDesc_600310605": "Mr. Click's already itching for some combat. Get ready and roll out.", - "QuestDesc_600310606": "Mr. Click seems pretty satisfied with that combat. Let's hear what it has to say.", - "QuestDesc_600310701": "All stamps collected! Time to claim the prize with Sheila!", - "QuestDesc_600310703": "The mysterious grand prize isn't quite what Sheila imagined, but... let's snap a photo of her with Sunna and Cecilia first!", - "QuestDesc_600310706": "On the dazzling stage, Mr. Click witnesses his own grand moment and presents Sheila with another \"mystery prize\" he has been saving for this occasion...", - "QuestDesc_600330201": "An ad is playing on TV, and it sounds pretty interesting! interesting. I should watch it together with {F#Wise}{M#Belle} and see what it's about.", - "QuestDesc_600330202": "New Eridu's Rising Star is a super important competition! I should talk strategy for managing the account with {F#Belle}{M#Wise}.", - "QuestDesc_600330203": "Head to the 404 live music venue and meet up with the angels.", - "QuestDesc_600330204": "Talk to the Angels of Delusion and prepare off the next rehearsal.", - "QuestDesc_600330205": "The angels nailed their rehearsal! Chat with them and see what's next on the agenda.", - "QuestDesc_600330206": "The TOPS reviewers have arrived at the music venue! Let's talk to them and hear what they have to say.", - "QuestDesc_600330207": "Operate the live streaming equipment to help the idols complete their rehearsal performance.", - "QuestDesc_600330208": "Audition complete! Ms. Berner will give her feedback based on her expertise as a musician, so we should hear what she has to say.", - "QuestDesc_600330209": "The two judges have left! Now, time to chat with each of the angels about their prep plans for the competition...", - "QuestDesc_600330210": "The competition plan's all set! I should take to everyone.", - "QuestDesc_600330211": "Chat with Nangong and hear what she's got to say.", - "QuestDesc_600330212": "Before the official recording starts, Nangong needs to do a quick livestream demo on camera! Watch her moves closely~", - "QuestDesc_600330213": "Nangong's special demo is a wrap! Now it's time for the real deal.", - "QuestDesc_600330214": "The Angels of Delusion's first livestream officially starts now!", - "QuestDesc_600330215": "First stream's a wrap! Finally time to kick back and chill with everyone.", - "QuestDesc_600330216": "Let's head to Sunna's part-time job with her!", - "QuestDesc_600330217": "Chat with Nangong and Aria, then get ready to enjoy a dessert break.", - "QuestDesc_600330218": "Talk to Horseface and hear what this veteran of New Eridu's Rising Star has to propose for the competition.", - "QuestDesc_600330219": "The Angels of Delusion have arrived at the video store! I should talk to them about what's next.", - "QuestDesc_600330220": "Performance Showdown — A performance mode brought to you exclusively by TOPS, with full VR support! Wanna give it a shot?", - "QuestDesc_600330221": "Beyond the Performance Showdown, Mr. Horseface has got another commission for us...", - "QuestDesc_600330222": "Sweet, it's the Grand Marcel Adventure! Let's give it a shot!", - "QuestDesc_600330223": "Talk to Horseface and hear what this veteran has to say.", - "QuestDesc_600330301": "Seems like something's weighing on Aria's mind. I should ask her what's up.", - "QuestDesc_600330302": "Before the official stream kicks off, let's help Aria run through her dance moves!", - "QuestDesc_600330303": "Looks like Nangong and Sunna are having some kind of argument! Let's head over there with Aria and check out what's going on.", - "QuestDesc_600330304": "Alright, let's push those worries aside for now — time to get today's stream recording done.", - "QuestDesc_600330305": "Aria's worried sick! Best talk to her and see what ideas she has.", - "QuestDesc_600330306": "Ask Fairy for help together with Aria. Maybe she'll have a reliable solution...", - "QuestDesc_600330307": "Talking things through is the only way to resolve what's been weighing on everyone. Let's head back to 404 with Aria, find Sunna and Nangong, and get everyone to open up!", - "QuestDesc_600330308": "Under the gentle embrace of the setting sun, Sunna finally opens up... I should talk to her about what's on her mind.", - "QuestDesc_600330309": "We've been gone too long, Nangong's probably already worrying... Better head back to 404 with Sunna.", - "QuestDesc_600330310": "You witness the conflict between Nangong and Mr. Miller together with Sunna... Sunna looks extremely upset. What should you do?", - "QuestDesc_600330311": "After that heated clash, Sunna left 404 on her own... What now?\nMs. Cecilia's back. Guess I'll talk to her and hear what she has to say.", - "QuestDesc_600330312": "Nangong sent a message saying she found Sunna at the Secret Base, but Sunna seems to have lost consciousness...\nI better hurry over with Aria and see what's going on.", - "QuestDesc_600330313": "Sunna fell into a deep dream, where she saw many familiar sights... Listen to the voice's guidance and find the way out of this place.", - "QuestDesc_600330314": "Now that the misunderstanding's been cleared up, it's time for everyone to open up.", - "QuestDesc_600330315": "After returning from the Ballet Twins to Sixth Street, the conversation shifts back to the competition. Let's gather everyone and discuss the next steps.", - "QuestDesc_600330316": "Head back to 404 with the angels and wrap up today's competition event.", - "QuestDesc_600330401": "Sunna showed up out of nowhere in the middle of the night! Looks like she needs something — I better hear her out.", - "QuestDesc_600330402": "First stop in the hunt for inspiration: Failume Heights — time to head out with Sunna!", - "QuestDesc_600330403": "Second stop in the hunt for inspiration: Lumina Square — time to head out with Sunna!", - "QuestDesc_600330404": "Third stop in the hunt for inspiration: Fantasy Resort — time to head out with Sunna!", - "QuestDesc_600330405": "Head to the Secret Base with Sunna and walk the path of the Angels of Delusion once more.", - "QuestDesc_600330406": "The Angels of Delusion theme is finally complete! Let's all listen to the voice of delusion together.", - "QuestDesc_600330407": "As the rep for Angels of Delusion, call the TOPS judge inform him — Sunna's keeping her center position, and will continue rehearsals and livestreams as usual.", - "QuestDesc_600330408": "The final livestream recording is about to begin! Follow Sunna and help prep for the big show.", - "QuestDesc_600330409": "Start shooting the final livestream with the Angels of Delusion!", - "QuestDesc_600330410": "The show's already kicked off — let the music take you, and dive into the world of delusion.", - "QuestDesc_600330411": "The show wrapped up perfectly! The Angels of Delusion are in high spirits, so let's go chat with everyone and share the hype!", - "QuestDesc_600330412": "The show wrapped up perfectly! The Angels of Delusion are in high spirits, so let's go chat with everyone and share the hype!", - "QuestDesc_600330413": "Alright, camera time! Let's capture all these good vibes in this moment right here.", - "QuestDesc_600330414": "The photo's done! Show the angels the picture amid their excited chatter.", - "QuestDesc_600330415": "A few days later, at the video store, the angels showed up again... Better ask them just what exactly has been going on.", - "QuestDesc_600330416": "What exactly has Nangong prepared...? It sounds like something seriously incredible!\nLet's head to the entrance of 404 to meet up with everyone and wait for this \"surprise.\"", - "QuestDesc_600330417": "The awards ceremony is over, but everyone still seems swept up in the excitement... Let's chat a while, then head back to 404 together.", - "QuestDesc_600330418": "Return to 404 and see what else needs to be done.", - "QuestDesc_600330501": "Aria just rushed into the video store, and she looks seriously stressed! Better find out what's going on with her.", - "QuestDesc_600330502": "Look for clues with Aria at 404. Check out the mixing console by the stage first...", - "QuestDesc_600330503": "Wait for Aria to finish writing the note, then head to Richard Teamilk together.", - "QuestDesc_600330504": "Head to Richard Teamilk and ask Miss Coco if she has any clues related to Nangong and Sunna.", - "QuestDesc_600330505": "Head to the newsstand and ask Eve if she knows anything about Nangong and Sunna.", - "QuestDesc_600330506": "Head to the massage parlor and ask Old Duyi if he's got any leads on Nangong and Sunna.", - "QuestDesc_600330507": "Head to the second floor of the coffee shop to find Nangong and Sunna.", - "QuestDesc_600330508": "While searching for clues with Aria at 404, I should check the storage locker by the drinks stand...", - "QuestDesc_600330509": "While searching for clues with Aria at 404, I should give that vending machine one last check...", - "QuestDesc_600330601": "Chat with Side Quest NPC", - "QuestDesc_600330602": "Interact with Idol-Themed Event Portal", - "QuestDesc_600330701": "Chat with Side Quest 2 NPC", - "QuestDesc_600330702": "Interact with the Idol Event entrance", - "QuestDesc_9000701": "{F#Wise}{M#Belle} seems to be talking with Xiao'Guang, let's hurry over and check it out.", - "QuestDesc_9000702": "Ju Fufu says something weird just appeared in Sailume Bay. Let's hurry over and check it out!", - "QuestDesc_9000703": "Everyone's here. Let's start the meeting once everyone's ready.", - "QuestDesc_9000704": "Talk with everyone", - "QuestDesc_9000705": "Snap a pic with Xiao'Guang before bed", - "QuestDesc_Brief122812001": "Increases Gear Coin earnings during exploration, but all Gear Coins will be deducted upon leaving the Bangboo Store. Additionally, the more Gear Coins spent on collectibles at the Store, the lower the initial HP of enemy units.", - "QuestDesc_Brief122812002": "The enemy appears to have been loaded with Combat Potential by accident. The supply stations can only provide you with temporary supplies, so explore with caution.", - "QuestDesc_Brief122812003": "In battle, Agents' Max HP cannot exceed 30%, and DMG taken is increased by 50%. However, all Agents gain stronger buffs.", - "QuestDesc_Brief122812004": "During exploration, Gear Coin earnings have a chance of increasing dramatically, along with a chance of losing your initial capital. Carrying more Gear Coins dramatically enhances Agents' abilities.", - "QuestDesc_Brief122812005": "· Agents can recover HP based on DMG dealt. Bangboo Store Zones and Friendly Talk stores now accept HP as currency, and offer one chance to exchange Gear Coins for HP.", - "QuestDesc_Brief122812006": "This run only has one floor, with progressively harder challenges in each area. At journey's end, the mysterious \"Avengers\" will reveal their true identity!", - "QuestDesc_Brief122812007": "Subtle changes have occurred within the Hollow: Certain Mist Areas are present, with unpredictable conditions. The map is also malfunctioning, rendering it unviewable.", - "QuestDesc_Brief122812008": "At the start and on Floors 2 and 3, and at the start of the Friendly Talk area, Ray will provide one set of Patchwork Defense, Trace of an Old Friend, and Electrostatic Phenomenon.", - "QuestDesc_Brief122812009": "Start with a large number of Gear Coins. If you haven't spent any by the time you leave the Bangboo Store, you will earn additional Gear Coins based on the amount you currently have.", - "QuestListTopic_1007": "Season 2 Interlude: Encore for an Old Dream", - "QuestName_102610157": "Potential Hypothesis: Harumasa", - "QuestName_102610159": "Potential Hypothesis: Lycaon", - "QuestName_12054201": "Repeat Event 0-1", - "QuestName_12054202": "Repeat Event 0-2", - "QuestName_12054203": "Recurring Event 3_Lumina Square_Outside 141 Convenience Store", - "QuestName_12054204": "Repeat Event 1-2", - "QuestName_12054205": "Repeat Event 2-1", - "QuestName_12054206": "Repeat Event 2-2", - "QuestName_12054207": "Exclusive Reward", - "QuestName_12054208": "Secret Audience", - "QuestName_12054209": "Seaside Stroll", - "QuestName_12054210": "Performing a Divination", - "QuestName_12054211": "Parts Upgrade", - "QuestName_12054213": "Help Me, Manager", - "QuestName_12054214": "Coffee & Companionship", - "QuestName_12054907": "How to Heal Your Digital Pet", - "QuestName_12054910": "Rock! Paper! Boo!", - "QuestName_12054912": "Melody of Life", - "QuestName_12215001": "Pre-Festival Unexpected Commission", - "QuestName_12215002": "Prelude to Delusion", - "QuestName_12215003": "Construct Series Case", - "QuestName_12215004": "Startled Awake from Old Dreams", - "QuestName_12215005": "Courage and Hidden Wounds", - "QuestName_12215006": "She once promised...", - "QuestName_12215007": "Yearlight Ceremony Emergency Plan", - "QuestName_12215008": "This Night Is Gilded", - "QuestName_122812001": "A Costly Trap", - "QuestName_122812002": "A Matter of Relativity", - "QuestName_122812005": "Scarlet Craving", - "QuestName_122812006": "The Bill Comes Due", - "QuestName_122812007": "Mist-Filled Corridor", - "QuestName_122812008": "Harmony Above All", - "QuestName_122812009": "Compound Interest", - "QuestName_12700101": "Endless Construction Day - Day", - "QuestName_12700102": "BITE! Bite Force", - "QuestName_12700103": "Duty", - "QuestName_12700104": "Perish Together", - "QuestName_12700105": "My Enemies", - "QuestName_12700106": "Blazing Fist Frenzy", - "QuestName_2260101": "Dawn-Sent Whisper", - "QuestName_40710": "Our Promise", - "QuestName_41701": "Delusion's Prelude", - "QuestName_41702": "Delusion's Prelude", - "QuestName_41703": "Delusion's Prelude", - "QuestName_41704": "Delusion's Prelude", - "QuestName_41705": "Shadow of Old Dreams", - "QuestName_41706": "Shadow of Old Dreams", - "QuestName_41707": "Shadow of Old Dreams", - "QuestName_41708": "Our Promise", - "QuestName_41709": "Our Promise", - "QuestName_41710": "Our Promise", - "QuestName_41711": "Our Promise", - "QuestName_41712": "Gilded Carrot Day Variation", - "QuestName_41713": "Gilded Carrot Day Variation", - "QuestName_41714": "Gilded Carrot Day Variation", - "QuestName_41715": "Gilded Carrot Day Variation", - "QuestName_41716": "This Night Is Gilded", - "QuestName_5150101": "Memories of the Past", - "QuestName_5150102": "Soul Resonance", - "QuestName_5150103": "Singing Haven", - "QuestName_5150104": "A Dream Stage", - "QuestName_5150105": "Echoes from the Alley", - "QuestName_6003003": "Return Visit to Old Haunts", - "QuestName_6003014": "Binge Watch Mode On", - "QuestName_6003015": "Binge Watch Mode On", - "QuestName_6003016": "Binge Watch Mode On", - "QuestName_6003017": "Binge Watch Mode On", - "QuestName_6003018": "Binge Watch Mode On", - "QuestName_6003019": "Binge Watch Mode On", - "QuestName_6003020": "Binge Watch Mode On", - "QuestName_6003021": "Binge Watch Mode On", - "QuestName_6003022": "Binge Watch Mode On", - "QuestName_6003023": "Binge Watch Mode On", - "QuestName_6003103": "Her Check-In, Its Battle 1", - "QuestName_6003104": "Her Check-In, Its Battle 2", - "QuestName_6003105": "Her Check-In, Its Battle 3", - "QuestName_6003106": "Her Check-In, Its Battle 4", - "QuestName_6003107": "Claim Your Prize! The Most Dazzling \"Grand Scene\"", - "QuestName_6003302": "Starlight! Delusions? Setting Sail for Dreams!", - "QuestName_6003303": "A Rift! Hope? Wishes Unchanged!", - "QuestName_6003304": "A Glimmer! Blossoming? Echoes of Wild Dreams!", - "QuestName_6003305": "When Delusions Journey On", - "QuestName_90007": "3.0 Infrastructure Testing Galore", - "QuestTarget_1205420101": "Recurring Event 1_Sixth Street_Picking a Game Outside Godfinger", - "QuestTarget_1205420201": "Repeatable Event 2_Port Elpis_Stairway Entrance", - "QuestTarget_1205420301": "Recurring Event 3_Lumina Square_Outside 141 Convenience Store", - "QuestTarget_1205420401": "Repeat Event 4_Lumina Square_Old Duyi's Massage Parlor_Do Androids Dream of Electric Sheep?_", - "QuestTarget_1205420501": "Repeatable Event 5_Lumina Square_Public Security area", - "QuestTarget_1205420601": "Repeat Event 2-2", - "QuestTarget_1205421101": "Talk to Aria about what happened", - "QuestTarget_1205421201": "See what Aria's talking with someone about", - "QuestTarget_1205421203": "Meet up with Aria at the Starloop VIP Lounge", - "QuestTarget_1205421402": "Read Aria's DM", - "QuestTarget_1205491204": "Return to 404 with Sunna", - "QuestTarget_1206013401": "Complete a Lost Void or Withered Domain operation in Hollow Zero once (not including Quick Complete)", - "QuestTarget_226010101": "Talk to the girl at the entrance of 404", - "QuestTarget_226010102": "Head to 404 in the morning to check things out", - "QuestTarget_226010103": "Head to 404 in the morning to check things out", - "QuestTarget_226010104": "Cecilia's Dialogue Easter Egg", - "QuestTarget_226010105": "See what Aria thinks", - "QuestTarget_226010106": "Talk about the show with Cecilia", - "QuestTarget_226020103": "Say goodbye to the two little ones", - "QuestTarget_226020104": "Hear what Maki has to say", - "QuestTarget_226020105": "Chat with Sunna and Nangong", - "QuestTarget_4170101": "Talk to {M#Belle}{F#Wise} about the HDD", - "QuestTarget_4170102": "Head out and chat with Ju Fufu", - "QuestTarget_4170201": "Return to Sixth Street", - "QuestTarget_4170202": "Chat with {M#Belle}{F#Wise} in the workshop", - "QuestTarget_4170204": "Continue to 404's performance area", - "QuestTarget_4170205": "Talk about the vibe at 404 with {M#Belle}{F#Wise}", - "QuestTarget_4170206": "Chat with Cecilia about cheering", - "QuestTarget_4170207": "Hear what Cecilia has to say", - "QuestTarget_4170208": "Learn about the Wishing Sprite from Nangong and Sunna", - "QuestTarget_4170210": "Cheer for Sunna's Gilded Carrot Day song", - "QuestTarget_4170211": "Join Aria and Nangong's conversation", - "QuestTarget_4170212": "Keep chatting with the angels about the show", - "QuestTarget_4170213": "Listen to Sunna's own thoughts about the performance", - "QuestTarget_4170214": "Hear what everyone thinks about the new song", - "QuestTarget_4170215": "Discuss the new song with everyone", - "QuestTarget_4170216": "Listen to Sunna's improved rhythm", - "QuestTarget_4170217": "Chat with Cecilia about cheering", - "QuestTarget_4170303": "Head home and meet up with {M#Belle}{F#Wise}", - "QuestTarget_4170304": "Head back to bed", - "QuestTarget_4170401": "Check out what's going on outside the workshop", - "QuestTarget_4170402": "Chat with Seth", - "QuestTarget_4170403": "Check out the source of the noise", - "QuestTarget_4170404": "Stop Cissia from poking around", - "QuestTarget_4170405": "{M#Sleep on the couch}{F#Crash in Wise's room}", - "QuestTarget_4170406": "Wake up the case specialist and head out together", - "QuestTarget_4170408": "Return to Suibian Temple and ask about the situation", - "QuestTarget_4170409": "Prep for Hollow Dive", - "QuestTarget_41705": "Continue Main Story Season 2 Interlude", - "QuestTarget_4170501": "Find an open space", - "QuestTarget_4170503": "Defeat the enemies", - "QuestTarget_4170504": "Keep seeking the signal source", - "QuestTarget_4170506": "Defeat the final enemy", - "QuestTarget_4170508": "Prepare to enter the Lemnian Hollow", - "QuestTarget_4170602": "Greet Shifu and your seniors", - "QuestTarget_4170603": "Head back to your bedroom at Suibian Temple to rest", - "QuestTarget_4170605": "Check out what's happening at 404", - "QuestTarget_4170606": "Give the tickets to the fans", - "QuestTarget_4170607": "Give Votes to Lynn", - "QuestTarget_4170608": "Deliver the ticket to Vesper at Starloop", - "QuestTarget_4170609": "Deliver the ticket to Xiaoyan at the cinema", - "QuestTarget_4170610": "Head to Reverb Arena to sell tickets and unwind", - "QuestTarget_4170611": "Talk about ticket sales", - "QuestTarget_4170612": "Return to Sixth Street", - "QuestTarget_4170613": "Cheer for Sunna's Gilded Carrot Day song", - "QuestTarget_4170616": "Talk to Banyue", - "QuestTarget_4170701": "Head back to the video store right now", - "QuestTarget_4170702": "Return to your room and rest", - "QuestTarget_4170802": "Ask about the commotion", - "QuestTarget_4170902": "Head to 404 to watch the rehearsal", - "QuestTarget_4170903": "Cheer for the Angels of Delusion rehearsal", - "QuestTarget_4170904": "Comfort Cecilia", - "QuestTarget_4170905": "Aria Bewitched", - "QuestTarget_4170906": "Cheer for the Angels of Delusion rehearsal", - "QuestTarget_4171001": "Track down Aria", - "QuestTarget_4171101": "Try to wake Aria", - "QuestTarget_4171103": "Head back to 404 with Aria", - "QuestTarget_4171104": "Talk to Astra Yao", - "QuestTarget_4171106": "Try to wake Aria", - "QuestTarget_4171202": "Gilded Carrot Day Variation", - "QuestTarget_4171203": "Return to your room and rest", - "QuestTarget_4171204": "Talk to Aria about the current situation", - "QuestTarget_4171298": "Listen in on Severian and Seth's chat (Optional)", - "QuestTarget_4171299": "Talk to {M#Belle}{F#Wise}", - "QuestTarget_4171301": "Find Vesper at Failume Heights", - "QuestTarget_4171401": "Help Aria defeat Vesper", - "QuestTarget_4171501": "Help Zhu Yuan and Xiao'Zhao get up to speed", - "QuestTarget_4171502": "Join the Angels of Delusion's conversation", - "QuestTarget_4171503": "Ask everyone what they think", - "QuestTarget_4171504": "Chat with Nangong", - "QuestTarget_4171505": "Chat with Cecilia", - "QuestTarget_4171506": "Speak with everyone", - "QuestTarget_4171602": "Return to the workshop", - "QuestTarget_4171604": "Ask the angels how they feel about the show", - "QuestTarget_4171605": "Talk to {M#Belle}{F#Wise}", - "QuestTarget_4171606": "This Night Is Gilded", - "QuestTarget_4171607": "Talk to Fairy with {M#Belle}{F#Wise}", - "QuestTarget_4171608": "Head to 404 to watch the little angels rehearse", - "QuestTarget_4171609": "Head to 404 to catch the show", - "QuestTarget_4171698": "Get ready for bed", - "QuestTarget_4171699": "Accept Gilded Carrot Day wishes from friends (optional)", - "QuestTarget_515010101": "Go to the capsule hotel at Lumina Square with Aria", - "QuestTarget_515010201": "Go to the 404 entrance on Sixth Street with Aria", - "QuestTarget_515010301": "Go to the Outer Ring cliffside with Aria", - "QuestTarget_515010401": "Go to the stage area at the Fantasy Resort with Aria", - "QuestTarget_515010501": "Go to the alley at Lumina Square with Aria", - "QuestTarget_600301401": "Catch a movie with Cecilia", - "QuestTarget_600301501": "Watch a movie with Jane", - "QuestTarget_600310202": "Chat with Sweety about check-in", - "QuestTarget_600310203": "Snap a picture of Sweety", - "QuestTarget_600310302": "Chat with Cairn about check-in", - "QuestTarget_600310303": "Snap a photo of Cairn", - "QuestTarget_600310306": "Hear what Mr. Click's gotta say", - "QuestTarget_600310402": "Chat with Orchidea about check-in", - "QuestTarget_600310403": "Take a photo of Orchidea", - "QuestTarget_600310406": "Hear what Mr. Click's gotta say", - "QuestTarget_600310502": "Chat with Coco about check-in", - "QuestTarget_600310503": "Snap a picture of Coco", - "QuestTarget_600310602": "Chat with Susie about check-in", - "QuestTarget_600310603": "Take a photo of Susie", - "QuestTarget_600310606": "Hear what Mr. Click's gotta say", - "QuestTarget_600310706": "Hear what Mr. Click's gotta say", - "QuestTarget_600330201": "Watch TV with {F#Wise}{M#Belle}", - "QuestTarget_600330202": "Discuss account management strategies with {F#Wise}{M#Belle}", - "QuestTarget_600330203": "Head to the 404 Livehouse", - "QuestTarget_600330204": "Talk to the Angels of Delusion", - "QuestTarget_600330205": "Talk to the Angels of Delusion", - "QuestTarget_600330206": "Listen to the two guests talking", - "QuestTarget_600330207": "Operate the live streaming equipment", - "QuestTarget_600330208": "Talk to Ms. Berner", - "QuestTarget_600330209": "Discuss the competition plan with the Angels of Delusion", - "QuestTarget_600330210": "Talk to the Angels of Delusion", - "QuestTarget_600330211": "Talk to Nangong", - "QuestTarget_600330212": "Watch Nangong's movements demonstration", - "QuestTarget_600330213": "Talk to the Angels of Delusion", - "QuestTarget_600330214": "Start the official stream", - "QuestTarget_600330215": "Talk to the Angels of Delusion", - "QuestTarget_600330216": "Head to Sunna's part-time job", - "QuestTarget_600330217": "Talk to Nangong and Aria", - "QuestTarget_600330218": "Talk to Horseface", - "QuestTarget_600330219": "Greet the visiting Angels of Delusion", - "QuestTarget_600330220": "Complete \"Performance Showdown\" Mode", - "QuestTarget_600330221": "Talk to Horseface", - "QuestTarget_600330222": "Complete the Grand Marcel Adventure stage", - "QuestTarget_600330223": "Talk to Horseface", - "QuestTarget_600330301": "Talk to Aria", - "QuestTarget_600330302": "Help Aria improve her training", - "QuestTarget_600330303": "Talk to Aria", - "QuestTarget_600330304": "Complete today's stream", - "QuestTarget_600330305": "Talk to Aria", - "QuestTarget_600330306": "Ask Fairy for help", - "QuestTarget_600330307": "Head back to 404 with Aria", - "QuestTarget_600330308": "Chat with Sunna about what's on her mind", - "QuestTarget_600330309": "Head back to 404 with Sunna", - "QuestTarget_600330310": "Talk to everyone", - "QuestTarget_600330311": "Talk to everyone", - "QuestTarget_600330312": "Find Sunna at the Secret Base", - "QuestTarget_600330313": "Exit the Labyrinth of Memories", - "QuestTarget_600330314": "Talk to Sunna", - "QuestTarget_600330315": "Discuss the next steps with everyone", - "QuestTarget_600330316": "Return to 404", - "QuestTarget_600330401": "Talk to Sunna", - "QuestTarget_600330402": "Head to the cable car at Failume Heights to look for inspiration", - "QuestTarget_600330403": "Head to Lumina Square to seek inspiration", - "QuestTarget_600330404": "Head to Fantasy Resort to find some inspiration", - "QuestTarget_600330405": "Head to the Secret Base with Sunna", - "QuestTarget_600330406": "Join the Angels of Delusion's discussion", - "QuestTarget_600330407": "Call the TOPS judge", - "QuestTarget_600330408": "Make the final preparations before going live", - "QuestTarget_600330409": "Start the final livestream recording", - "QuestTarget_600330410": "Complete the performance", - "QuestTarget_600330411": "Talk to each of the Angels of Delusion", - "QuestTarget_600330412": "Talk to each of the Angels of Delusion", - "QuestTarget_600330413": "Take a photo of the Angels of Delusion", - "QuestTarget_600330414": "Talk to the Angels of Delusion", - "QuestTarget_600330415": "Talk to the Angels of Delusion", - "QuestTarget_600330416": "Meet everyone at the entrance to 404", - "QuestTarget_600330417": "Talk to the Angels of Delusion", - "QuestTarget_600330418": "Return to 404 and confirm your schedule", - "QuestTarget_600330501": "Ask Aria what happened", - "QuestTarget_600330502": "Hunt for clues with Aria at 404", - "QuestTarget_600330503": "Wait a moment for Aria", - "QuestTarget_600330504": "Go to Richard Teamilk", - "QuestTarget_600330505": "Go to the newsstand", - "QuestTarget_600330506": "Head to the massage parlor", - "QuestTarget_600330507": "Head to the second floor of the coffee shop", - "QuestTarget_600330508": "Hunt for clues with Aria at 404", - "QuestTarget_600330509": "Hunt for clues with Aria at 404", - "QuestTarget_600330601": "Chat with Side Quest NPCs", - "QuestTarget_600330602": "Interact with Idol-themed Event Entrance", - "QuestTarget_600330701": "Chat with Side Quest 2 NPC", - "QuestTarget_600330702": "Interact with Idol Event Entrance", - "QuestTarget_9000701": "See what {F#Wise}{M#Belle} and Xiao'Guang are up to", - "QuestTarget_9000702": "Check out the situation on Sailume Bay's beach", - "QuestTarget_9000703": "Start the meeting with everyone", - "QuestTarget_9000704": "Talk with everyone", - "QuestTarget_9000705": "Snap a pic with Xiao'Guang before bed", - "QuestTarget_9000706": "Interact with Atmosphere Group 1", - "QuestTarget_9000707": "Interact with Atmosphere Group 2", - "QuestTarget_9000708": "Interact with Atmosphere Group 3", - "Quest_Archive_Unlock_TipClick_24": "Unlocked after completing Phase One of Phaethon's Story \"Encore for an Old Dream\"", - "Quest_VHSName_024": "Encore for an Old Dream", - "Quest_VHSPerformDesc_11700010": "Gilded Carrot Day's right around the corner, but an unexpected commission just rolled in.", - "Quest_VHSPerformDesc_11700015": "Gilded Carrot Day's coming up, but an unexpected commission just rolled in.", - "Quest_VHSPerformDesc_11700020": "This long-abandoned venue's about to get a fresh start.", - "Quest_VHSPerformDesc_11700030": "Witness them standing on their tiptoes, reaching out to touch their \"delusions.\"", - "Quest_VHSPerformDesc_11700035": "Witness them standing on their tiptoes, reaching out to touch their \"delusions.\"", - "Quest_VHSPerformDesc_11700040": "Witness them standing on their tiptoes, reaching out to touch their \"delusions.\"", - "Quest_VHSPerformDesc_11700048": "Do energetic angels dream of Wishing Sprites?", - "Quest_VHSPerformDesc_11700050": "Do energetic angels dream of Wishing Sprites?", - "Quest_VHSPerformDesc_11700060": "Do energetic angels dream of Wishing Sprites?", - "Quest_VHSPerformDesc_11700065": "Do energetic angels dream of Wishing Sprites?", - "Quest_VHSPerformDesc_11700070": "Catch a glimpse of the past.", - "Quest_VHSPerformDesc_11700080": "Unknown shadows, lurking in the web of data.", - "Quest_VHSPerformDesc_11700090": "A pretty mysterious client, a not-so-reliable case partner...", - "Quest_VHSPerformDesc_11700095": "A pretty mysterious client, a not-so-reliable case partner...", - "Quest_VHSPerformDesc_11700100": "A pretty mysterious client, a not-so-reliable case partner...", - "Quest_VHSPerformDesc_11700110": "Everything about Failume Heights will have to wait until \"after the New Year\"!", - "Quest_VHSPerformDesc_11700120": "Everything about Failume Heights will have to wait until \"after the New Year\"!", - "Quest_VHSPerformDesc_11700130": "From the shadows deep within the mines, an old specter suddenly emerges.", - "Quest_VHSPerformDesc_11700140": "From the shadows deep within the mines, an old specter suddenly emerges.", - "Quest_VHSPerformDesc_11700150": "From the shadows deep within the mines, an old specter suddenly emerges.", - "Quest_VHSPerformDesc_11700180": "From the shadows deep within the mines, an old specter suddenly emerges.", - "Quest_VHSPerformDesc_11700190": "Just before reaching the golden fireworks, the past reached out and caught me by the ankle.", - "Quest_VHSPerformDesc_11700193": "Just before reaching the golden fireworks, the past reached out and caught me by the ankle.", - "Quest_VHSPerformDesc_11700195": "Hang with Senior Xiao'Guang and celebrate Gilded Carrot Day together~", - "Quest_VHSPerformDesc_11700200": "Support their dreams as a temporary agent.", - "Quest_VHSPerformDesc_11700210": "Even big stars have their own problems.", - "Quest_VHSPerformDesc_11700220": "The truth always surfaces... sometimes when you least expect it.", - "Quest_VHSPerformDesc_11700225": "Witness the moment her courage took root.", - "Quest_VHSPerformDesc_11700230": "Witness the moment her courage took root.", - "Quest_VHSPerformDesc_11700240": "Become the one and only \"Keeper of Secrets.\"", - "Quest_VHSPerformDesc_11700250": "An uninvited guest finally takes the stage.", - "Quest_VHSPerformDesc_11700260": "An uninvited guest finally takes the stage.", - "Quest_VHSPerformDesc_11700265": "Family meeting time!", - "Quest_VHSPerformDesc_11700270": "The cracks you choose to ignore will shatter eventually.", - "Quest_VHSPerformDesc_11700280": "The cracks you choose to ignore will shatter eventually.", - "Quest_VHSPerformDesc_11700300": "Can machines even have \"delusions\"?", - "Quest_VHSPerformDesc_11700310": "Because they promised each other they'd stick together forever.", - "Quest_VHSPerformDesc_11700325": "Because they promised each other they'd stick together forever.", - "Quest_VHSPerformDesc_11700330": "Because they promised each other they'd stick together forever.", - "Quest_VHSPerformDesc_11700332": "Because they promised each other they'd stick together forever.", - "Quest_VHSPerformDesc_11700334": "Because they promised each other they'd stick together forever.", - "Quest_VHSPerformDesc_11700335": "Because they promised each other they'd stick together forever.", - "Quest_VHSPerformDesc_11700340": "The earliest notes, and the echoes that linger.", - "Quest_VHSPerformDesc_11700350": "The earliest notes, and the echoes that linger.", - "Quest_VHSPerformDesc_11700360": "Some people are just as tough to deal with as I thought.", - "Quest_VHSPerformDesc_11700365": "Some people are just as tough to deal with as I thought.", - "Quest_VHSPerformDesc_11700370": "Once again, it's family meeting time!", - "Quest_VHSPerformDesc_11700380": "There's only one \"suspect\"...", - "Quest_VHSPerformDesc_11700390": "There's only one \"suspect\"...", - "Quest_VHSPerformDesc_11700395": "Sorry, but the \"suspect\" is someone else.", - "Quest_VHSPerformDesc_11700400": "Stumbled into some intense cross-office beef.", - "Quest_VHSPerformDesc_11700410": "Stumbled into some intense cross-office beef.", - "Quest_VHSPerformDesc_11700420": "Some \"promises\" can't be weighed on any scale.", - "Quest_VHSPerformDesc_11700440": "This very night — congratulations to Fairy on reclaiming a win!", - "Quest_VHSPerformDesc_11700450": "This very night — congratulations to Fairy on reclaiming a win!", - "Quest_VHSPerformDesc_11700470": "New Eridu heard their song.", - "Quest_VHSPerformDesc_11700480": "New Eridu heard their song.", - "Quest_VHSPerformDesc_11700490": "New Eridu heard their song.", - "Quest_VHSPerformDesc_11700495": "Check it out — holiday wishes from old friends and new!", - "Quest_VHSPerformDesc_11700500": "Where to next?", - "Quest_VHSPerformDesc_11700510": "Yesterday and today, a reunion that transcends time.", - "Quest_VHSPerformDesc_11700520": "The delusion's just setting sail!", - "Quest_VHSPerformDesc_21700001": "The earliest notes, and the echoes that linger.", - "Quest_VHSPerformDesc_21700002": "This very night — congratulations to Fairy on reclaiming a win!", - "Quest_VHSPerformDesc_51700001": "New plans for Gilded Carrot Day night.", - "Quest_VHSPerformDesc_51700002": "Witness the moment her courage took root.", - "Quest_VHSPerformDesc_51700003": "An uninvited guest finally takes the stage.", - "Quest_VHSPerformDesc_51700005": "There's only one \"suspect\"...", - "Quest_VHSPerformDesc_51700006": "New Eridu heard their song.", - "Quest_VHSPerformName_11700010": "Unexpected Commission", - "Quest_VHSPerformName_11700015": "A Different Kind of Yearlight Ceremony", - "Quest_VHSPerformName_11700020": "Pre-Holiday Downtime", - "Quest_VHSPerformName_11700030": "Gilded Carrot Day Invitation", - "Quest_VHSPerformName_11700035": "Reasons for Stage Fright", - "Quest_VHSPerformName_11700040": "\"Right on Time\" Commission", - "Quest_VHSPerformName_11700048": "Questions About the Sprite", - "Quest_VHSPerformName_11700050": "A Dependable \"Friend\"?", - "Quest_VHSPerformName_11700060": "Anchor in Doubt", - "Quest_VHSPerformName_11700065": "Guidance from the Past", - "Quest_VHSPerformName_11700070": "A Legend Before Your Eyes", - "Quest_VHSPerformName_11700080": "Shadows of Doubt", - "Quest_VHSPerformName_11700090": "An Old Friend Arrives as Promised", - "Quest_VHSPerformName_11700095": "Public Security Commission", - "Quest_VHSPerformName_11700100": "Snake Thiren's Request", - "Quest_VHSPerformName_11700110": "Return to Failume Heights", - "Quest_VHSPerformName_11700120": "\"After the New Year!\"", - "Quest_VHSPerformName_11700130": "\"Seasoned Professional\"", - "Quest_VHSPerformName_11700140": "The Big \"Side Hustle\" Confession!", - "Quest_VHSPerformName_11700150": "\"True Form\"", - "Quest_VHSPerformName_11700180": "\"Who Am I?\"", - "Quest_VHSPerformName_11700190": "Trapped in the Past", - "Quest_VHSPerformName_11700193": "Doubts from Days Gone By", - "Quest_VHSPerformName_11700195": "Rookie Void Hunter Vacation Plan", - "Quest_VHSPerformName_11700200": "Temporary Agent", - "Quest_VHSPerformName_11700210": "An Unavoidable Schedule", - "Quest_VHSPerformName_11700220": "The Past Resurfaces", - "Quest_VHSPerformName_11700225": "Sprout of Courage", - "Quest_VHSPerformName_11700230": "Special Entry Pass", - "Quest_VHSPerformName_11700240": "The One and Only \"Keeper of Secrets\"", - "Quest_VHSPerformName_11700250": "Citywide Network Outage", - "Quest_VHSPerformName_11700260": "Youkai \"Visit\"", - "Quest_VHSPerformName_11700265": "Sibling Meeting", - "Quest_VHSPerformName_11700270": "Rehearsal Day Crowd", - "Quest_VHSPerformName_11700280": "The Crack That Finally Broke", - "Quest_VHSPerformName_11700300": "\"Goodnight. Sweet Dreams\"", - "Quest_VHSPerformName_11700310": "A Glimmer of Hope", - "Quest_VHSPerformName_11700325": "The First Delusion", - "Quest_VHSPerformName_11700330": "Old Dreams and a New World I", - "Quest_VHSPerformName_11700332": "Old Dreams and a New World II", - "Quest_VHSPerformName_11700334": "A Promise Once Made", - "Quest_VHSPerformName_11700335": "Back to Each Other", - "Quest_VHSPerformName_11700340": "First Encounter", - "Quest_VHSPerformName_11700350": "Echoes of the Past", - "Quest_VHSPerformName_11700360": "Hitting It Off Right Away?", - "Quest_VHSPerformName_11700365": "\"Gilded Carrot Day\" Family Event", - "Quest_VHSPerformName_11700370": "Efforts to Stop a Crisis", - "Quest_VHSPerformName_11700380": "The Only \"Suspect\"", - "Quest_VHSPerformName_11700390": "Collaboration Finally Revealed", - "Quest_VHSPerformName_11700395": "Youkai's \"Backup Plan\"", - "Quest_VHSPerformName_11700400": "Full \"Support\"", - "Quest_VHSPerformName_11700410": "\"Mysterious Person\"", - "Quest_VHSPerformName_11700420": "New Lineup", - "Quest_VHSPerformName_11700440": "Final Offensive", - "Quest_VHSPerformName_11700450": "AI Assistant Saves the Day", - "Quest_VHSPerformName_11700470": "Tonight's Commemoration", - "Quest_VHSPerformName_11700480": "Tonight's Wish", - "Quest_VHSPerformName_11700490": "Tonight's Final Note", - "Quest_VHSPerformName_11700495": "Gilded Carrot Day Blessings", - "Quest_VHSPerformName_11700500": "Mysterious Visitor", - "Quest_VHSPerformName_11700510": "About the Wishing Sprite", - "Quest_VHSPerformName_11700520": "Unfinished Delusion", - "Quest_VHSPerformName_21700001": "Buried Memories", - "Quest_VHSPerformName_21700002": "Skewed Marketing Video", - "Quest_VHSPerformName_51700001": "Welcome to 404", - "Quest_VHSPerformName_51700002": "Surprisingly Smooth Roadshow", - "Quest_VHSPerformName_51700003": "Uninvited Guest", - "Quest_VHSPerformName_51700005": "\"Multiplayer Mode\"", - "Quest_VHSPerformName_51700006": "Tonight's Melody", - "RET_ABYSS_FASTDONE_BANNED": "Stage is paused and can't be Quick Completed", - "RET_ABYSS_PERIOD_REFRESH": "Gameplay cycle has reset. Please enter again.", - "RelicProactiveSkill_1360101_briefdes": "Auxiliary Assist: Orphie & Magus accumulate Energy over time. With enough Energy, press Auxiliary Assist to summon Orphie & Magus to launch an Auxiliary Assist attack on enemies and grant all Agents in the squad the Zeroed In effect, increasing their ATK and allowing their attacks to ignore a portion of enemy DEF.", - "RelicProactiveSkill_1360101_desc": "Auxiliary Assist: Orphie & Magus accumulate Energy over time. With enough Energy, press Auxiliary Assist to summon Orphie & Magus to launch an Auxiliary Assist attack on enemies and grant all Agents the Zeroed In effect for 15s. Agents with Zeroed In gain 500 ATK and their attacks ignore 20% of the enemy's DEF.", - "RelicProactiveSkill_1360102_briefdes": "Auxiliary Assist: Hugo accumulates Energy over time. With enough Energy, press Auxiliary Assist to summon Hugo to launch an Auxiliary Assist attack on enemies and trigger the Totalize effect, dealing DMG equal to a certain percentage of his Max HP; when Hugo's Auxiliary Assist hits a Stunned enemy, it ends the enemy's Stunned state and deals additional DMG equal to a certain percentage of Max HP to Elite/Boss enemies based on the remaining Daze duration.", - "RelicProactiveSkill_1360102_desc": "Auxiliary Assist: Hugo accumulates Energy over time. With enough Energy, press Auxiliary Assist to summon Hugo to launch an Auxiliary Assist attack on enemies. This skill always CRITs, and when a heavy attack from this skill hits an enemy, it triggers the Totalize effect, dealing DMG equal to 100%/20%/10% of the target's Max HP to normal enemies/Elite enemies/Boss enemies respectively. When Hugo's Auxiliary Assist hits a Stunned enemy, it ends the enemy's Stunned state and deals additional DMG equal to a percentage of Max HP to Elite enemies/Boss enemies based on remaining Daze duration, up to an additional 20%/10%.", - "RelicProactiveSkill_1360103_briefdes": "Auxiliary Assist: Burnice accumulates Energy over time, starting with a certain amount. With enough Energy, press Auxiliary Assist to summon Burnice to launch an Auxiliary Assist attack on enemies. Hitting enemies inflicts the Scorched effect, reducing their Anomaly Buildup RES for all attributes.", - "RelicProactiveSkill_1360103_desc": "Auxiliary Assist: Burnice accumulates Energy over time, starting with 75 Charge. With enough Energy, press Auxiliary Assist to summon Burnice to launch an Auxiliary Assist attack on enemies. Hitting enemies inflicts the Scorched effect. Scorched enemies have all attribute Anomaly Buildup RES reduced by 42% for 40 seconds.", - "RelicProactiveSkill_1360104_briefdes": "Auxiliary Assist: Vivian accumulates Energy over time. With enough Energy, press Auxiliary Assist to summon Vivian to launch an Auxiliary Assist attack on enemies. Upon hitting enemies affected by Attribute Anomaly, inflicts the Abloom effect on them.", - "RelicProactiveSkill_1360104_desc": "Auxiliary Assist: Vivian accumulates Energy over time.With enough energy, press Auxiliary Assist to summon Vivian to launch an Auxiliary Assist attack on enemies. Upon hitting enemies affected by Attribute Anomaly, inflicts the Abloom effect on them and an additional instance of Attribute Anomaly DMG at a ratio based on the original Attribute Anomaly DMG of 6,129% / 3,040% / 7,600% / 533%/760%.", - "RelicProactiveSkill_1360105_briefdes": "Auxiliary Assist: Lighter starts with some initial Energy and accumulates Energy over time. With enough Energy, press Auxiliary Assist to summon Lighter and unleash an Auxiliary Assist attack on enemies. Upon hitting an enemy, inflicts Collapse and extends their Daze duration; when Lighter's Auxiliary Assist hits an enemy, it directly accumulates a certain amount of Daze.", - "RelicProactiveSkill_1360105_desc": "Auxiliary Assist: Lighter accumulates Energy over time, starting with 75 Charge. With enough Energy, press Auxiliary Assist to summon Lighter to launch an Auxiliary Assist attack on enemies. Hitting enemies inflicts the Collapse effect. Enemies inflicted with the Collapse effect have their Stunned duration extended by 3s after being Dazed. The Collapse effect ends when the enemies recover from the Stunned state. When Lighter's Auxiliary Assist hits normal/Elite/Boss enemies, it directly accumulates 100%/30%/15% Daze respectively.", - "RelicProactiveSkill_1360106_briefdes": "Auxiliary Assist: Trigger accumulates Energy over time and starts with some initial Energy. With enough Energy, press Auxiliary Assist to summon Trigger to launch an Auxiliary Assist attack on enemies. Hitting an enemy inflicts the Pierce effect, causing enemies affected by the Pierce effect to have their Stun DMG Multiplier increased. When Trigger's Auxiliary Assist hits an enemy, it directly accumulates a certain amount of Daze", - "RelicProactiveSkill_1360106_desc": "Auxiliary Assist: Trigger accumulates Energy over time, starting with 75 Charge. With enough Energy, press Auxiliary Assist to summon Trigger and launch an Auxiliary Assist attack on enemies. Hitting an enemy inflicts the Pierce effect. Enemies with the Pierce effect have their Stun DMG Multiplier increased by 20%. The Pierce effect ends when the enemies recover from the Stunned state. When Trigger's Auxiliary Assist hits a normal enemy, elite enemy, or boss enemy, it accumulates 100%/30%/15% Stun.", - "RelicProactiveSkill_1360107_briefdes": "Auxiliary Assist: Rina does not accumulate Energy over time, instead she accumulates Energy when any Agent in the squad consumes Energy/Adrenaline. With enough Energy, press Auxiliary Assist to summon Rina to launch an Auxiliary Assist attack on enemies and enter Vital View, during which DMG dealt by all Agents in the squad increases.", - "RelicProactiveSkill_1360107_desc": "Auxiliary Assist: Rina does not accumulate Energy over time, instead she accumulates Energy when any Agent in the squad consumes Energy/Adrenaline. With enough Energy, press Auxiliary Assist to summon Rina to launch an Auxiliary Assist attack on enemies and enter Vital View. During Vital View, DMG dealt by all Agents in the squad increases by 70% for 10s.", - "RelicProactiveSkill_1360108_briefdes": "Auxiliary Assist: Nicole accumulates Energy over time. With enough Energy, press Auxiliary Assist to summon Nicole to launch an Auxiliary Assist attack on enemies and enter Vital View, during which all Agents in the squad ignore a certain amount of enemy DEF.", - "RelicProactiveSkill_1360108_desc": "Auxiliary Assist: Nicole accumulates Energy over time. With enough Energy, press Auxiliary Assist to summon Nicole to launch an Auxiliary Assist attack on enemies and enter Vital View for 10s. During Vital View, all Agents in the squad ignore 50% of the enemy's DEF.", - "RelicProactiveSkill_1360109_briefdes": "Auxiliary Assist: Manato accumulates Energy over time. The lower the active character's HP, the faster Manato's Energy generation. With enough Energy, press Auxiliary Assist to summon Manato to launch an Auxiliary Assist attack on enemies, redistribute HP evenly across all Agents and restore a certain amount of HP. All Agents gain the Molten Edge status. Agents with Molten Edge have increased CRIT DMG.", - "RelicProactiveSkill_1360109_desc": "Auxiliary Assist: Manato accumulates Energy over time. The lower the HP of the active character, the faster Manato's Energy Generation. With enough energy, press Auxiliary Assist to summon Manato to launch an Auxiliary Assist attack on enemies, equalize all Agents in the squad ' HP and restore 20% HP. all Agents in the squad gain the Molten Edge status. While in the Molten Edge status, Agents' CRIT DMG is increased by 50%, lasting 40s.", - "RelicProactiveSkill_1360110_briefdes": "Auxiliary Assist: Caesar accumulates Energy over time and starts with a set amount. With enough Energy, press Auxiliary Assist to summon Caesar and unleash an Auxiliary Assist attack on enemies, granting all Agents in the squad the Radiant Aegis shield. While an Agent has Radiant Aegis, Defensive Assist points become unlimited, DMG dealt increases, and damage taken in a single hit cannot exceed the Shield value.", - "RelicProactiveSkill_1360110_desc": "Auxiliary Assist: Caesar accumulates Energy over time, starting with 75 Charge. With enough Energy, press Auxiliary Assist to summon Caesar to unleash an Auxiliary Assist attack on enemies and grant all Agents 6,000 points of Radiant Aegis Shield. While an Agent has Radiant Aegis, their Defensive Assist points are unlimited, their DMG dealt increases by 35%, and DMG taken in a single instance cannot exceed the Shield amount.", - "Relic_136010101_briefdes": "When any Auxiliary Assist ends, the Agent will re-enter the field with an Ultimate. This can only be triggered once within a period of time.", - "Relic_136010101_des": "After any Auxiliary Assist ends, the Agent re-enters the field with an Ultimate. Can trigger once every 20s.", - "Relic_136010102_briefdes": "Increases the ATK bonus, as well as enhances the ability to ignore enemy DEF, from the Zeroed In effect.", - "Relic_136010102_des": "Zeroed In additionally provides 675 ATK and ignores an additional 30% of enemy DEF.", - "Relic_136010103_briefdes": "When an Agent's attack lands a CRIT, their CRIT DMG and DMG increase.", - "Relic_136010103_des": "When an Agent's attack triggers a critical hit, increases CRIT DMG by 40% and DMG by 25% for 6s. Repeated triggers refresh the duration.", - "Relic_136010104_briefdes": "When an Agent launches a/an EX Special Attack, Chain Attack, or Ultimate while Zeroed In is active, Zeroed In is extended in duration.", - "Relic_136010104_des": "When an Agent launches a/an EX Special Attack, Chain Attack, or Ultimate while Zeroed In is active, the duration of Zeroed In is extended by 3/3/6s respectively, up to a maximum of 30s in total.", - "Relic_136010201_briefdes": "When an Agent or Auxiliary Character lands a CRIT, they immediately defeat enemies whose HP are below a certain level.", - "Relic_136010201_des": "When an Agent or Auxiliary Character lands a CRIT, they immediately defeat normal enemies/Elite enemies/Bosses whose HP is lower than 80%/40%/20%. This effect may be triggered once every 6s.", - "Relic_136010202_briefdes": "When an Agent stuns a normal enemy/Elite enemy/Boss, Hugo recovers Auxiliary Assist Energy.", - "Relic_136010202_des": "When an Agent stuns a normal enemy/Elite enemy/Boss, Hugo recovers 25%/ 63%/100% Auxiliary Assist Energy.", - "Relic_136010203_briefdes": "When activating Auxiliary Assist, all Agents in the squad recover Energy.", - "Relic_136010203_des": "Upon activatingAuxiliary Assist, all Agents in the squad recover 30 Energy.", - "Relic_136010204_briefdes": "For every Elite enemy or Boss defeated, gain 1 stack of Enhancement. For each stack of Enhancement active, the Totalize effect of Auxiliary Assist will deal a certain amount of additional DMG to the Boss based on a certain percentage of their Max HP. Bosses and Elite enemies defeated before obtaining this upgrade will also count towards Enhancement stacks when this upgrade is obtained.", - "Relic_136010204_des": "For every Elite enemy or Boss defeated, gain 1 stack of Enhancement. For each stack of Enhancement active, the Totalize effect of Auxiliary Assist will deal additional DMG to the Boss equal to 2% of their Max HP. Bosses and Elite enemies defeated before obtaining this upgrade will also count towards Enhancement stacks when this upgrade is obtained.", - "Relic_136010301_briefdes": "Triggers Polarity Disorder when an Agent lands a hit on an enemy suffering an Attribute Anomaly with an EX Special Attack or Ultimate.", - "Relic_136010301_des": "Triggers Polarity Disorder when an Agent lands a hit on an enemy suffering an Attribute Anomaly with an EX Special Attack or Ultimate: deals to the target 50% of the DMG from the original Disorder effect. This effect can trigger once every 3s.", - "Relic_136010302_briefdes": "All Agents in the squad enter Nitro-Fuel Cocktail state when Burnice launches her Auxiliary Assist. When in Nitro-Fuel Cocktail state, Agents deal more DMG with the Disorder effect.", - "Relic_136010302_des": "All Agents in the squad enter Nitro-Fuel Cocktail state when Burnice launches her Auxiliary Assist. When in Nitro-Fuel Cocktail state, Agents deal 100% more DMG with the Disorder effect. Nitro-Fuel Cocktail lasts 15s.", - "Relic_136010303_briefdes": "When an Agent inflicts the Disorder effect, the enemy also accumulates Daze.", - "Relic_136010303_des": "When an Agent inflicts the Disorder effect, the enemy also accumulates 10% Daze. This effect can trigger once every 6s.", - "Relic_136010304_briefdes": "When the Boss is stunned, all Agents in the squad enter Nitro-Fuel Cocktail state triggered by Auxiliary Assist, and when in Nitro-Fuel Cocktail state, the Agent's Anomaly Proficiency and Anomaly Mastery are also increased.", - "Relic_136010304_des": "When the Boss is stunned, all Agents in the squad enter Nitro-Fuel Cocktail state triggered by Auxiliary Assist, and when in Nitro-Fuel Cocktail state, the Agent's Anomaly Proficiency increases by 90 while their Anomaly Mastery also increases by 80.", - "Relic_136010401_briefdes": "All Agents in the squad plus the Auxiliary Character gain increased Anomaly Proficiency and Attribute Anomaly DMG.", - "Relic_136010401_des": "All Agents in the squad plus the Auxiliary Character's Anomaly Proficiency increases by 75, and they deal 30% more DMG with Attribute Anomalies.", - "Relic_136010402_briefdes": "Vivian gains Auxiliary Assist Energy when an Agent inflicts an Attribute Anomaly.", - "Relic_136010402_des": "Vivian gains30 Auxiliary Assist Energy when an Agent inflicts an Attribute Anomaly. This effect can trigger only once every 6s.", - "Relic_136010403_briefdes": "When an Agent in the squad or an Auxiliary Character inflicts the Abloom effect, the whole squad's PEN Ratio and DMG dealt are increased.", - "Relic_136010403_des": "When an Agent in the squad or an Auxiliary Character inflicts the Abloom effect, the whole squad's PEN Ratio increases by 20%, and they deal 25% more DMG, for 30s.", - "Relic_136010404_briefdes": "The Abloom effect triggered by Vivian's Auxiliary Assist has its damage multiplier increased to twice its original value and ignores the target's All-Attribute RES.", - "Relic_136010404_des": "The Abloom effect triggered by Vivian's Auxiliary Assist has its damage multiplier increased to twice its original value and ignores 11% of the target's All-Attribute RES.", - "Relic_136010501_briefdes": "When an Auxiliary Assist hits an enemy, the amount of Daze accumulated is increased.", - "Relic_136010501_des": "When an enemy is hit with Auxiliary Assist, the Daze they accumulate increases by 100%/40%/20% for normal enemies/Elite enemies/Bosses respectively.", - "Relic_136010502_briefdes": "When an enemy has Collapse active, their All-Attribute RES is reduced.", - "Relic_136010502_des": "When an enemy has Collapse active, their All-Attribute RES is reduced by 30%.", - "Relic_136010503_briefdes": "When an enemy is stunned, they get one stack of Weakened. This increases the DMG taken by that enemy from Agents in the squad and the Auxiliary Character while they are stunned.", - "Relic_136010503_des": "When an enemy is stunned, they get one stack of Weakened. This increases the DMG taken by that enemy from Agents in the squad and the Auxiliary Character by 50% while they are stunned. The Weakened effect stacks up to 3 times in a single enemy.", - "Relic_136010504_briefdes": "When an enemy with Collapse active exits Stunned, they accumulate a certain amount of Daze.", - "Relic_136010504_des": "When a/an normal enemy/Elite enemy/Boss with Collapse exits Stunned, they accumulate 100%/40%/20% Daze.", - "Relic_136010601_briefdes": "When an Agent stuns the Boss, the whole squad recovers Energy, Adrenaline, and Decibels.", - "Relic_136010601_des": "When an Agent stuns the Boss, the whole squad recovers 48 Energy, 60 Adrenaline, and 800 Decibels.", - "Relic_136010602_briefdes": "When an Agent hits an enemy with the Pierce effect, ignore a portion of their All-Attribute RES.", - "Relic_136010602_des": "When an Agent hits an enemy with the Pierce effect, ignore 30% of their All-Attribute RES.", - "Relic_136010603_briefdes": "When an Agent or Auxiliary Character stuns an enemy, the enemy's Stun DMG Multiplier increases.", - "Relic_136010603_des": "When an Agent or Auxiliary Character stuns an enemy, the enemy's Stun DMG Multiplier increases by 75%.", - "Relic_136010604_briefdes": "When a non-Rupture Agent lands a hit on an enemy with the Pierce effect, a certain amount of said enemy's DEF is ignored; when a Rupture Agent lands a hit on an enemy with the Pierce effect, Sheer DMG increases.", - "Relic_136010604_des": "When a non-Rupture Agent lands a hit on an enemy with the Pierce effect, 40% of said enemy's DEF is ignored; when a Rupture Agent lands a hit on an enemy with the Pierce effect, Sheer DMG increases by 30%.", - "Relic_136010701_briefdes": "Upon entering combat, all Agents in the squad recover Energy/Adrenaline.", - "Relic_136010701_des": "Upon entering combat, all Agents in the squad restore 52 Energy/65 Adrenaline.", - "Relic_136010702_briefdes": "When Rina is in Vital View state triggered by her Auxiliary Assist, the active character recovers Energy/Adrenaline every second.", - "Relic_136010702_des": "When Rina is in Vital View state triggered by her Auxiliary Assist, the active character recovers 8 Energy/10 Adrenaline every second.", - "Relic_136010703_briefdes": "Reduces the Decibels required for all Agents to launch an Ultimate to 1,800.", - "Relic_136010703_des": "Reduces the Decibels required for all Agents to launch an Ultimate to 1,800.", - "Relic_136010704_briefdes": "When an Agent activates their Ultimate while Rina is in Vital View triggered by her Auxiliary Assist, said instance of Vital View is extended.", - "Relic_136010704_des": "When an Agent activates their Ultimate while Rina is in Vital View triggered by her Auxiliary Assist, said instance of Vital View is extended by 2s. Each instance of Vital View may be extended up to 3 times.", - "Relic_136010801_briefdes": "When the Agent makes their entrance on the field with a Chain Attack after any Auxiliary Assist ends, subsequent instances of Quick Assist initiated by any Agent in the squad become Chain Attacks instead.", - "Relic_136010801_des": "When the Agent makes their entrance on the field with a Chain Attack after any Auxiliary Assist ends, the next 3 instances of Quick Assist initiated by any Agent in the squad become Chain Attacks instead.", - "Relic_136010802_briefdes": "While Nicole is in Vital View triggered by her Auxiliary Assist, Quick Assist window will trigger, and DMG dealt with Chain Attacks is increased.", - "Relic_136010802_des": "While Nicole is in Vital View triggered by her Auxiliary Assist, one Quick Assist window will trigger every 3s, and DMG dealt with Chain Attacks increases by 80%.", - "Relic_136010803_briefdes": "When the Agent uses a Chain Attack, the whole squad gains Decibels. DMG dealt by Ultimates ignores a certain amount of DEF.", - "Relic_136010803_des": "When the Agent activates a Chain Attack, the whole squad gains 150 Decibels. DMG dealt by Ultimates ignores an additional 20% DEF.", - "Relic_136010804_briefdes": "Each time the Agent activates a Chain Attack while Nicole is in Vital View triggered by her Auxiliary Assist, all Agents in the squad gain 1 stack of Charge. Each stack of Charge increases Ultimate DMG.", - "Relic_136010804_des": "Each time the Agent activates a Chain Attack while Nicole is in Vital View triggered by her Auxiliary Assist, all Agents in the squad gain 1 stack of Charge. This lasts 15s and stacks up to 5 times. Repeated triggers reset the duration. Each stack of Charge increases Ultimate DMG by 20%.", - "Relic_136010901_briefdes": "When an Agent's attack hits an enemy, the Agent enters Bloodfury state. While in Bloodfury state, the Agent deals more DMG, and if their current HP is also higher than a certain level, a certain amount of HP will be consumed every second.", - "Relic_136010901_des": "When an Agent's attack hits an enemy, the Agent enters Bloodfury state for 2s. While in Bloodfury state, the Agent deals 75% more DMG, and if their current HP is also higher than 20%, 2% HP will be consumed every second.", - "Relic_136010902_briefdes": "While in Molten Edge state, non-Rupture Agents gain ATK, and Rupture Agents gain Sheer Force.", - "Relic_136010902_des": "While in Molten Edge state, non-Rupture Agents gain 1,350 ATK, and Rupture Agents gain 1,125 Sheer Force.", - "Relic_136010903_briefdes": "When fatal damage is taken for the first time in a battle, prevents defeat, and the Agent recovers HP over time.", - "Relic_136010903_des": "When fatal damage is taken for the first time in a battle, keeps HP from dropping below 1, preventing defeat for 2s as the Agent recovers 50% HP in this time.", - "Relic_136010904_briefdes": "While in Molten Edge state, if their HP is higher than a certan level, the Agent may consume HP to unleash their Ultimate.", - "Relic_136010904_des": "While in Molten Edge state, if their HP is higher than 40%, the Agent may consume 20% HP to unleash their Ultimate (even if they do not have enough Decibels otherwise to do so). Each Agent may trigger this effect once each time they enter Molten Edge.", - "Relic_136011001_briefdes": "When Defensive Assist is triggered, the parried enemy immediately accumulates Daze.", - "Relic_136011001_des": "When Defensive Assist is triggered, the parried enemy immediately accumulates 5% Daze. This effect can trigger up to 3 times every 15s.", - "Relic_136011002_briefdes": "When the Agent has Radiant Aegis, their Anti-Interrupt Level increases, and attacks ignore a certain amount of the enemy's All-Attribute RES.", - "Relic_136011002_des": "When the Agent has Radiant Aegis, their Anti-Interrupt Level increases, and attacks ignore 20% of the enemy's All-Attribute RES.", - "Relic_136011003_briefdes": "When Defensive Assist is triggered, inflicts 1 stack of Acuity on the enemy. Each stack of Acuity increases their Stun DMG Multiplier.", - "Relic_136011003_des": "When Defensive Assist is triggered, inflicts 1 stack of Acuity on the enemy, stacking up to 5 times. Each stack of Acuity increases their Stun DMG Multiplier by 10%.", - "Relic_136011004_briefdes": "Triggering Defensive Assist or Perfect Dodge grants an additional points for Radiant Aegis. The Agent's CRIT DMG is increased based on their current Radiant Aegis shield value.", - "Relic_136011004_des": "Triggering Defensive Assist or Perfect Dodge grants an additional 1,000points for Radiant Aegis, with a maximum of 15,000 points obtainable for Radiant Aegis. The Agent's CRIT DMG is increased based on their current Radiant Aegis shield value, with every 1,000 points increasing said DMG by 5%.", - "Reply1_26004": "I'm at the scene, and the footage doesn't match reality", - "Reply1_26013": "Eous said he had a similar feeling of nostalgia", - "Reply2_26013": "Huh? I don't feel anything...", - "Reply2_26014": "If we dig em all out like this on every floor, wouldn't that be way more thrilling?", - "ResourceTitleText_10119": "Come Alive (Season 1 Recap)", - "ResourceTitleText_10120": "Journeying Through Waifei (Season 2 Recap)", - "S3_ReferenceDesc02": " ", - "SectionName_404Livehouse": "404 Livehouse", - "SenderNote1_231501": "Impressions of Aria:\n · The Three Principles of Idol Constructs, One: No matter when, always stay full of energy!", - "SenderNote2_231501": " · The Three Principles of Idol Constructs, Two: No matter where, always keep your image up!", - "SenderNote3_231501": " · The Three Principles of Idol Constructs, Three: No matter what, always remember to charge up in advance!", + "PopUp_Content_999550101": "You've got one more chance to pick ingredients this turn. If you don't like what you see, just hit refresh", + "PopUp_Content_999560101": "Ornaments are passive items that have stage-wide effects.", + "PopUp_Content_999560102": "After clearing a Tasting Turn, extra rewards are granted. In addition to ingredient selections, there is also one decoration selection.\n", + "PopUp_Content_999570101": "You can prepare here. The right panel shows the target score—that's the minimum score you need to hit by the next checkpoint turn.\nScores accumulate over time. This turn is a regular turn, so rack up as many points as you can now to take the pressure off during checkpoint turns.", + "PopUp_Content_999570102": "You can also see the current turn and total turns. Small nodes are regular turns with no score requirements, while large nodes are checkpoint turns that require you to meet the score threshold to continue.", + "PopUp_Content_999570103": "You can tap the Inventory anytime to check out your current Dish Ka and Collectible Ka. When you're ready, hit Start Cooking to get this hotpot party started!", + "PopUp_Content_999580101": "You can {LAYOUT_MOBILE#use the joystick}{LAYOUT_KEYBOARD#use the mouse}{LAYOUT_CONTROLLER#use the joystick} to move the ladle, and {LAYOUT_MOBILE#press the button}{LAYOUT_KEYBOARD#left-click}{LAYOUT_CONTROLLER#press } to scoop.", + "PopUp_Content_999580102": "When Remaining Scoops or the Countdown reaches zero, the Turn settlement begins.\nUp to 25 items can be scooped per round.", + "PopUp_Content_999580103": "Stage 1 Turn 1-1: First Time Scooping Ingredients\nScooped ingredients will appear in the panel on the right and will be tallied up once the turn ends", + "PopUp_Content_9995901": "Ingredients come in three quality tiers: Common, Rare, and Legendary. The higher the quality, the stronger the effect.", + "PopUp_Content_9996001": "Marinate is a special mechanic that triggers an effect when an ingredient has been cooked in the pot for a set amount of time. Ingredients that can marinate will show a progress bar after being placed in the pot. When the bar is full, the Marinate effect will trigger in the pot.", + "PopUp_Content_9996101": "2.7 First Stage Turn 2-2 First Dish Selection Content\nYour inventory is full. You can choose to skip, or select a Ka and then delete a Ka from your inventory.\nThere's a Snowflake Beef. Let's select it first, then delete it.", + "PopUp_Content_9996201": "2.7 First Stage Turn 2-2 First Ka Removal Content\nYour inventory's full, so we can delete any Ka we don't want. Fish Ball gives minimal boost to the current Snowflake Beef Pie, so it's recommended to remove the Fish Ball Ka.", + "PopUp_Content_999630101": "Proxies may have noticed that some ingredients have special effects. When the cooking phase begins, each ingredient has a 10% chance to become an Premium Ingredient. Premium Ingredients have their base Deliciousness score doubled, and their effects are also enhanced. Prioritizing Premium Ingredients when scooping is therefore a good strategy.", + "PopUp_Content_999630102": "On the Order screen, Menu screen, and Menu Catalog screen, Proxies can switch to preview the Premium version of an ingredient's details.", + "PopUp_Content_999640101": "Before eating hotpot, select ingredients. Each time you can pick 1 out of 3 options. When an ingredient card is added to your Inventory, the corresponding number of ingredients shown on the card will be added to the pot. Each time you scoop out an ingredient, you'll earn that ingredient's Base score.", + "PopUp_Content_999640102": "Every dish card has an Essence version—tap the Essence button to check it out.\nWhen you cook a dish, there's a chance it'll turn into its Essence version with even better effects.", + "PopUp_Content_999640103": "Let's start with the lettuce", + "PopUp_Content_999650001": "[Gameplay Objective]\nDefeat as many enemies as possible within the time limit to rack up points and chase higher ratings and rewards.\n[General Rules]\nYou'll deploy 3 squads of 2 Agents each in consecutive combat.\nEnemies will keep spawning during the battle—take them down to score points.\nYour total score at the end determines your rating and rewards.", + "PopUp_Content_999650002": "You can switch squads mid-combat.\nComplete time-limited missions and deal DMG to build up the Squad Switch Charge Progress. When the bar is full, you can switch squads.", + "PopUp_Content_999650003": "Each battle features different stage buffs.\nStage buffs can be upgraded, with a max level of 5. Switching squads will trigger stage buff upgrades, which grant powerful benefits.", + "PopUp_Content_999650004": "When switching squads, incoming characters receive initial Energy/Adrenaline and Decibels. Current squad characters' Energy/Adrenaline carries over to subsequent battles, and current squad characters' Decibels transfer to corresponding members of the next squad. \nAll other buffs are cleared.", + "PopUp_Content_9996601": "Some enemies will activate Corruptive Barrier in combat, boosting their CRIT DMG RES, ATK, and Anti-Interrupt. Meanwhile, all Agents in the squad will continuously lose HP over time.", + "PopUp_Content_9996602": "When Corruptive Barrier is broken, it triggers the Active Conversion effect, converting a portion of the enemy's HP into HP for all Agents in the squad, and additionally restoring Energy.", + "PopUp_Title_401511": "[Character Intro] Nangong Yu (I)", + "PopUp_Title_401512": "[Character Intro] Nangong Yu (II)", + "PopUp_Title_401513": "[Character Intro] Nangong Yu", + "PopUp_Title_9992550": "Ye Shunguang's Special Technique \"Skyward Vault\"", + "PopUp_Title_9992551": "Zhao's Special Technique \"Charged Verdict\"", + "PopUp_Title_9992552": "Sunna's Special Technique \"Meow Melody\"", + "PopUp_Title_9992553": "Aria's Special Technique \"Delusional Beat\"", + "PopUp_Title_9992554": "Nangong Yu's Special Technique \"Light Meteor\"", + "PopUp_Title_9992555": "Cissia's Special Technique \"Umbral Venom Flourish\"", + "PopUp_Title_9995501": "2.7 Stage 1 Turn 1-1 Second Dish Selection Tutorial Title", + "PopUp_Title_9995601": "Ornaments", + "PopUp_Title_9995701": "2.7 Stage 1 Turn 1-1 First Veggie Scoop Title", + "PopUp_Title_9995801": "Cooking Guide", + "PopUp_Title_9995901": "Quality", + "PopUp_Title_9996001": "Marinate System", + "PopUp_Title_9996201": "2.7 First Level Turn 2-2 First Ka Removal Title", + "PopUp_Title_9996301": "Premium Mechanic", + "PopUp_Title_9996401": "2.7 First Stage Turn 1-1 First Dish Selection Tutorial Title", + "PopUp_Title_999650001": "Combat Target", + "PopUp_Title_999650002": "Squad Switch Rules", + "PopUp_Title_999650003": "Buff Rules", + "PopUp_Title_999650004": "Battle Info", + "PostText_26011": "Hey, this is definitely that death row convict with the huge bounty on his head from the Wanderers! So many years have passed, nobody in the scene even dares mention him... Back when I was still making my rounds in the Outer Ring, I caught a glimpse of him from a distance — he was doing dirty work under Calydon back then, the Black Wolf Sweeper... That murderous aura of his, no mistaking it!\nPretty explosive intel, right guys? Drop me some Dennies and I'll hand over Black Wolf's real-time location! Interested parties hit me up ASAP — I'm risking my life tailing him right now!", + "PostText_26015": "According to reports, the Hollow Champion competition, previously postponed due to the Lemnian Hollow disaster, is set to officially kick off, with the organizers having announced the competition schedule.\n\nAs the officially certified Hollow competition organizer by the New Eridu city administration, the Hollow Extreme Athletics League has shouldered the responsibility of boosting people's confidence in confronting Hollows ever since the fall of the old capital. Under the slogan \"When Hollows threaten the city, from the city rises a champion!\" this year's competition will select 32 \"champions\" from thousands of contestants to share prize money exceeding one billion Dennies.\n\nThanks to generous sponsor support, beyond the massive cash prize, advancing competitors can redeem a wealth of physical prizes from the prize pool, including not only standard supplies like anti-corruption serum and Hollow protection equipment, but also various high-grade weapons such as Porcelume longswords and gravity guns. Among them, the Flint Porcelloy W-Engine, touted as a \"cross-generation Constructs armament\", has emerged as the most sought-after prize of this competition.\n\nThis year's competition is unprecedented in scale, the largest in history, with promotional and pre-registration events already underway at Lumina Square.", + "PostText_27001": "HAHAHAHAHAHAHAHAHAHAHA!\nEven TOPS is getting theirs today!\nAlright, enough messing around, I'll cut straight to it — Things inside TOPS are a complete mess right now! Several small and mid-sized companies under its umbrella are running into serious problems. I'm sure the Inter-Knot remembers, right? Who was sponsoring that disaster of a Hollow Champion competition lately—gee, I wonder if there's a connection here–\nAnd that's not all! Word is that because of everything going down, TOPS' internal audit division has been working overtime lately. Sure, there's no smoking gun evidence, but looking at how TOPS has been acting recently... let's just say it doesn't look fake. (Note: It's not that I don't have proof — I just can't say it! If you're curious, search it up yourself using keywords)\nSo, to sum it all up! Something seriously wrong must be going on inside TOPS. Folks, best not to go looking for trouble with them right now, stay as far away as possible.\nCould it be that one day we'll actually live to see TOPS collapse from the inside and go under? That's all I'll say. Gotta protect my life here. I'm out.", + "PostText_27002": "The Hollow Extreme Athletics League announced today that this year's competition has been terminated early. A new date will be announced following an ongoing investigation and the results of the safety assessment.\n\nAccording to Public Security, Romeul, the suspect behind multiple violent incidents, has been apprehended. Through a joint rescue operation between Public Security and the HIA, several competitors who had been lost in the Hollows have been safely recovered and are currently under medical observation.\n\nAdditionally, according to testimonies from multiple witnesses, an anonymous individual was the first to detect anomalies in Carrot data and transmitted precise safe routes to all competitors through special channels, significantly reducing casualties. The specific identity and motives of this anonymous individual are still under investigation.\n\nHEAL and Public Security will provide the necessary support to competitors and related personnel affected by this incident, and will release more information to the public once the investigation concludes.", + "PostText_27004": "You guys know the Porcelloy W-Engine went missing, right? Word on the street is the W-Engine's with that competitor Ramiel!\nThis isn't just some baseless rumor, think about it — how many people can snatch something from the Black Wolf's grasp? Ramiel just happens to be one of them.\nWhat's even more suspicious is that Ramiel vanished into thin air after the competition got suspended, didn't even cash in their Points. Looking at it now, Ramiel clearly had ulterior motives for entering the competition — most likely the Porcelloy W-Engine.\nPlus, who even is Ramiel? Background, history, even appearance — barely anyone's seen them. It's like they just popped outta nowhere... the more you dig, the juicier it gets...", + "PostText_27005": "Marcel Group's running this city-wide contest for Bangboo design submissions, right? The second I saw that prize money, my art student DNA straight-up activated — this stage was literally made for me!\nSo I locked myself away for a whole month! A WHOLE MONTH! Drew dozens of scrapped drafts before I could finally produce this earth-shattering, heaven-defying masterpiece.\nI had my acceptance speech all rehearsed, and then I don't even get a consolation prize, let alone first place? Are you kidding me?\nMarcel! You might've just lost one contestant, but New Eridu lost the architect of an entirely new Bangboo universe!", + "PostText_27006": "Lately there's been tons of rumors online about Rosetta Data Anomalies, and people are complaining that DIY Carrots are getting harder and harder to make. Even routes analyzed through Rosetta Data corrections aren't accurate anymore.\nCan any experts weigh in here — is this stuff legit?\nIf it's true, are there any alternative data sources we can use?\nI just switched careers to become a Proxy, and I haven't landed a single gig yet. I can't be unemployed before I'm even employed, c'mon...", + "PostTitle_27001": "[Post] Huge insider scandal from TOPS! 100% legit!", + "PostTitle_27002": "[Info] Hollow Champion Competition Suspended", + "Poster_26011": "HiRiskHiReward", + "Poster_27001": "Insider Tip Line Is Here", + "Poster_27006": "The Rookie Flies First", + "ProductName_100101_01": "Porcelume Coin", + "ProductName_100102_02": "Coat Grooming Package", + "ProductName_100201_01": "Deluxe Capsule Room", + "ProductName_100301_01": "None (Purchase Failed)", + "ProductName_100402_01": "Acupressure Massage", + "ProductName_100701_01": "\"Stable Investment Plan\"", + "ProductName_100702_01": "Black Ball Smoked BBQ Noodles", + "ProductNum_100301_01": " ", + "ProductNum_100302_01": " ", + "ProductNum_100501_01": " ", + "Profile_3201016_des": "A commemorative avatar for the New Eridu City Fund: Growth Plan.", + "Profile_3201016_name": "Perfect Expression Control", + "Profile_3201016_story": "The marble game taking the city by storm welcomes every Bangboo friend — hop in your bubble and smash into your pals!\nHigh-speed cameras are rolling: even if everything's spinning, remember to blink gracefully as you brush past each other!", + "Profile_3202015_name": "Crowned by Waves: Apex", + "Ps_Activity_Desc_16": "After you return to Sixth Street, the Cunning Hares send you an invitation to the Hollow Champion competition. You decide to accept, as with the discomfort in your eyes growing, you need the Porcelloy W-Engine that the competition is offering as a prize to help with your symptoms. As the competition approaches, Cissia ends up entering in place of Nicole, but this competition is more than it seems. Carrot data suddenly becoming more dangerous, a serial killer who was once active in the Outer Ring, an enigmatic and elegant young lady... perhaps the sun is due to set on New Eridu.", + "Ps_Activity_Name_16": "Season 2 - Epilogue", + "QuestDesc_1205510101": "XXXXX", + "QuestDesc_1205510201": "XXXXX", + "QuestDesc_1205510301": "XXXXX", + "QuestDesc_1205510401": "XXXXX", + "QuestDesc_1205510501": "XXXXX", + "QuestDesc_1205510601": "XXXXX", + "QuestDesc_1205510701": "Meet up with Nangong Yu at the Lumina Square shopping district and accompany her while she handles some \"investment business.\"", + "QuestDesc_1205510801": "I've got a date with Nangong to catch a performance at 404. Time to head out.", + "QuestDesc_1205510901": "Meet up with Nangong Yu at Fantasy Resort and catch the sunset by the beach together.", + "QuestDesc_1205511101": "Nangong's dancing by the shore, all alone with no one around... What brought her here to train alone?", + "QuestDesc_1205511201": "The Angels of Delusion are arguing about something at the entrance of 404. I'll go listen in on the gossip... Uhh, I mean, go mediate between the three young idols.", + "QuestDesc_1205511202": "Even the genius captain of the Angels of Delusion needs some proper downtime. As her supervisor, I should be sure to help Nangong unwind.", + "QuestDesc_1205511203": "Nangong's always got the Angels of Delusion's schedule on her mind. Let's take her somewhere quiet so she can clear her head. ", + "QuestDesc_1205511204": "After spending the whole day helping Nangong unwind and listening to her worries and concerns... it's time for us to head back to 404 and return her to the two members who've been worrying about her.", + "QuestDesc_1205511301": "Nangong Yu is standing alone on the rooftop in Sixth Street, looking like something's on her mind... I should talk to her.", + "QuestDesc_1205511402": "Looks like Nangong Yu sent a DM. Let's see what she wants.", + "QuestDesc_1205520701": "Head to Blazewood and meet up with Cissia.", + "QuestDesc_1205520801": "Meet up with Cissia at Fantasy Resort and enjoy the beach together.", + "QuestDesc_1205521001": "Meet up with Cissia near Ballet Twins Road and hang out for a bit.", + "QuestDesc_1205521202": "Even after getting back to Sixth Street, Cissia still looks down. Try cheer her up.", + "QuestDesc_1205521204": "Cissia's Birthday Celebration is nearing its end. Head home with her and take a break.", + "QuestDesc_1205521402": "Cissia arrives at the video store right on time. Watch the videotape with her.", + "QuestDesc_12216001": "Movies these days seem to love kicking things off with the protagonist in a tight spot.", + "QuestDesc_12216002": "Never forgetting a regular client—that's Professionalism 101 for any Proxy worth their salt.", + "QuestDesc_12216003": "Always gotta check everything before heading out. Did I turn off the gas? Lock the door? ...Any snakes slither into the bedroom?", + "QuestDesc_12216004": "The cardinal sin of a long game is blowing your whole load right out the gate.", + "QuestDesc_12216005": "A competition that gets shut down always leaves a bit... some... uh, a whole lotta mess to clean up.", + "QuestDesc_12216006": "Childhood traumas stick with you for life—pretty sure some theory backs that up, but hey, that's just how it is.", + "QuestDesc_12216007": "You can tell he's a total noob when it comes to filming—the audio's all over the place.", + "QuestDesc_12216008": "\"Ramiel\" doesn't exist.", + "QuestDesc_4171201": "{M#Belle}{F#Wise} just messaged me saying we've got a difficult guest.\nNot sure what the situation is... but I'd better head home and check it out real quick.", + "QuestDesc_4180101": "A rare day off with no work to handle... Let's see what {M#Belle}{F#Wise} is watching.", + "QuestDesc_4180102": "Nicole mentioned entering the Hollow Champion competition together... Better talk it over with {M#Belle}{F#Wise}.", + "QuestDesc_4180104": "Nicole seems to have something urgent... Check out her DM.", + "QuestDesc_4180105": "Watch some TV with {M#Belle}{F#Wise}.", + "QuestDesc_4180106": "Looks like the Hollow Champion competition has some Porcelloy-related prizes! Head over to the Starloop sign-ups area with {M#Belle}{F#Wise} and check it out.", + "QuestDesc_41802": "Gilded Carrot Day has come and gone, but life's far from back to normal. Entering a high-stakes tournament to cure my illness, a motley crew of competitors, each with their own agendas — it's a recipe for chaos waiting to happen...", + "QuestDesc_4180202": "Nicole and Billy have been waiting at Starloop for a while. Chat with them about the competition.", + "QuestDesc_4180206": "Take a look around the registration area. There might be some unexpected intel. Once you've gathered enough intel, go find {M#Belle}{F#Wise}.", + "QuestDesc_4180207": "Registration's over. Now we just wait for the tournament to start... Before resting, might as well chat with {M#Belle}{F#Bro} about today's events.", + "QuestDesc_4180208": "Now that we've signed up, let's check out the Porcelloy W-Engine that's up for grabs as a prize.", + "QuestDesc_4180210": "Head to the competition registration desk at Starloop, talk to the event coordinator to learn the competition rules, and sign up.", + "QuestDesc_4180211": "{M#Belle}{F#Wise} seems to have dealt with the resistration fees. Let's chat about what's going on here.", + "QuestDesc_4182101": "The competition is about to start. {M#Belle}{F#Wise} is already waiting at the parking lot. Head out when you're ready.", + "QuestDesc_4182102": "Seems like someone broke into the video store! Get back there and see what's going on!", + "QuestDesc_41822": "An old friend who didn't make it, a rogue snake Thiren crashing the party, a ruthless executioner, and one insane new tournament format. And after all that... comes the dawn of a new nightmare.", + "QuestDesc_4182201": "Finally made it to the competition venue. Check in with the Hollow guide to confirm contestant participation, then head inside.", + "QuestDesc_4182202": "The match is about to officially start. Head to the Hollow where the competition's being held.", + "QuestDesc_4182203": "Follow your squad's strategy and clear out the Ethereals.", + "QuestDesc_4182204": "Follow your squad's strategy and clear out the Ethereals.", + "QuestDesc_4182206": "You'll need to use an Ether disruptor to move forward. Try checking it out.", + "QuestDesc_4182207": "Use the Ether disruptor to ascertain what path you should take next.", + "QuestDesc_4182208": "The deeper we go into the Hollow, the tougher the Ethereals get. Clear them out as we advance.", + "QuestDesc_4182209": "The deeper we go into the Hollow, the tougher the Ethereals get. Clear them out as we advance.", + "QuestDesc_4182210": "Eliminating high-risk Ethereals will earn tons of points. Take down the formidable enemy ahead.", + "QuestDesc_4182225": "Looks like the organizers just sent a notice about a route change... Better check it out.", + "QuestDesc_4182227": "Sounds like there's a brawl going down nearby. follow the commotion to the source.", + "QuestDesc_4182228": "That scumbag Mors is back... Time to teach him a lesson.", + "QuestDesc_4182229": "Keep pushing deeper into the Hollow and find the Hollow observation data pile.", + "QuestDesc_4182231": "Hack into the Hollow observation data pile and compare it with the Carrot data to verify if our hypothesis is correct.", + "QuestDesc_4182232": "There must be others caught in danger from this trap too. Head to the trap's location and help them out.", + "QuestDesc_4182234": "There are still Ethereals active around the area the trap is pointing to. Take them out first.", + "QuestDesc_4182244": "Looks like we've stumbled into a pretty unusual area... Let's scope the place out a bit.", + "QuestDesc_4182245": "Looks like we've stumbled into a pretty unusual area... Let's scope the place out a bit.", + "QuestDesc_4182246": "There's a bunch of completely motionless faded Ethereals in this area. Better check it out.", + "QuestDesc_4182247": "Investigation complete. The trap's pointing us straight ahead. Pass through the fissure and keep moving.", + "QuestDesc_4182301": "The match has been temporarily suspended. Head over to the event guide to get the latest updates on what's going on.", + "QuestDesc_4183103": "Go over today's events with {M#Belle}{F#Wise}, and check in on Cissia while we're at it.", + "QuestDesc_41832": "Sleepless nights, shadows creeping closer in the dark. Are the ones who wander here... all souls who've lost their way home?", + "QuestDesc_4183201": "What was that nightmare...? Maybe a little late-night fresh air on Sixth Street will help shake off this gloomy mood.", + "QuestDesc_4183202": "There's a familiar woman standing outside the Arcade... Try talking to her.", + "QuestDesc_4183203": "Cissia is trying to find you and seems pretty anxious. Go find her quick and don't let her keep worrying.", + "QuestDesc_4183204": "It's getting late. Time to head back to the video store with Cissia and call it a night. But before that, looks like she's got something on her mind?", + "QuestDesc_4184103": "Last night's chaos is finally settled. Time to head downstairs and meet up with {M#Belle}{F#Wise} and Cissia.", + "QuestDesc_4184104": "Turn on the TV and check out the recording Severian mentioned... I've got a bad feeling about this.", + "QuestDesc_41842": "When the rules turn to the law of the jungle, when order breaks down, the city finally bares its fangs.", + "QuestDesc_4184201": "Romeul made off with the Porcelloy W-Engine. We gotta catch him, fast! Get into the Hollow and track him down!", + "QuestDesc_4184202": "There should be more clues where there are crowds. Let's push forward and fight our way through.", + "QuestDesc_4184205": "Splitting up seems like the most efficient way to track them down right now... Let's split off from Billy and the crew and stick with Cissia instead.", + "QuestDesc_4184206": "The road's crawling with Ethereals and people... Clear out the enemies and keep moving.", + "QuestDesc_4184207": "Head through the fissure as per Cissia's route to reach the next area.", + "QuestDesc_4184209": "A bunch of wanted criminals are blocking our path. Let's bring them to justice.", + "QuestDesc_4184210": "Head through the fissure as per Cissia's route to reach the next area.", + "QuestDesc_4184211": "Head through the fissure as per Cissia's route to reach the next area.", + "QuestDesc_4184212": "More Ethereals showed up. Clear them out.", + "QuestDesc_4184213": "This area has another batch of completely motionless faded Ethereals. Better investigate the situation more carefully.", + "QuestDesc_4184215": "Romeul must be close by. Keep moving.", + "QuestDesc_4185103": "The match is over, but it seems like things are far from settled... Let's chat with {M#Belle}{F#Wise} again.", + "QuestDesc_4189001": "Things have finally come to a close. Let's wait for the next phase of the investigation to unfold.", + "QuestDesc_600450001": "Resident Scripts and NPCs on Main Interface (Blaze Version)", + "QuestDesc_600450002": "Permanent Scripts and NPCs on Main Interface (Nangong Version)", + "QuestDesc_600450003": "Main menu permanent script with NPC (Blaze - Back)", + "QuestDesc_600450101": "It's another day of leisure. Eous is idling on the sofa in the video store. Go and pet it.", + "QuestDesc_600450102": "Watching that food show gets you hungry, so you head to the Simmer hot pot restaurant in Lumina Square with {M#Belle}{F#Wise}. You run into Nangong Yu by chance—turns out she knows Blaze, the restaurant owner, and she helps you score another table. Let's go ask Blaze what's good on the menu!", + "QuestDesc_600450204": "Nangong Yu's idea for freebies isn't bad, but it doesn't tackle the real problem—the hot pot tastes terrible. Let's brainstorm with everyone on how to improve the dishes and the soup bases.", + "QuestDesc_600450205": "Blaze brings everyone to Yum Cha Sin on Waifei Peninsula, hoping to get some hot pot tips from her senior Sweety. Go ask her about it.", + "QuestDesc_600450206": "Lee, an employee at Yum Cha Sin, is already getting into position over there, seemingly prepping the new dish Sweety said could go in the hot pot. Let's go check it out.", + "QuestDesc_600450207": "What a surprise running into Senior Yinhu at Yum Cha Sin! After hearing what everyone is up to, Pan Yinhu brings the crew over to Suibian Temple and fires up a hot pot. Time to try out those new ingredients you just scored!", + "QuestDesc_600450504": "You set up a table in the garage and get the copper hot pot all ready to go. Everyone from Belobog Industries seems pretty intrigued by this unique-looking hot pot setup. While the food's still being prepped, might as well chat with them for a bit.", + "QuestDesc_600450505": "Everything's ready—let's treat our friends from Belobog Industries to a delicious hot pot!", + "QuestDesc_600450506": "Ben introduces Grandpa Gu, who helps sort out the seafood supply issue. Nangong Yu also arrives at Port Elpis, seemingly very concerned about the seafood shipment investigation.", + "QuestDesc_600450608": "To thank Public Security for helping recover the seafood and other goods, Nangong Yu invites Zhu Yuan and the crew to try out some hot pot in the garage. But Zhu Yuan seems a bit hesitant because of protocol issues—go have a chat with her.", + "QuestDesc_600450609": "Zhu Yuan, as the officer in charge, agrees on behalf of everyone at Public Security—time to treat the whole Public Security crew to a killer hot pot feast!", + "QuestDesc_600450702": "Cissia gets heatstroke from eating hot pot, and after trying every cooling method in the book with zero luck, Nangong seems to have an idea—proposing they head to \"404\" together to track down \"that thing.\"", + "QuestDesc_600450704": "After seeing off the Public Security crew, {M#Belle}{F#Wise} and Blaze return from Simmer. To thank the shop owner for all her hard work preparing the signature spicy hot pot, let's treat her to a delicious hot pot meal.", + "QuestDesc_600450705": "After seeing off the Public Security crew, {M#Belle}{F#Wise} and Blaze return from Simmer. To thank the shop owner for all her hard work preparing the signature spicy hot pot, let's treat her to a delicious hot pot meal.", + "QuestDesc_600450801": "After the hot pot feast, everyone's pumped about Simmer's grand reopening. Time to chat with the crew and hear what they're feeling.", + "QuestDesc_600450903": "Nangong almost torches the kitchen—cooking's definitely not her thing. Lucky for us, Senior Yinhu and Senior Fufu catch the livestream and rush over to help. After some solid teamwork, we finally whip up a hot pot that actually looks pretty decent. Time to see if it tastes as good as it looks.", + "QuestDesc_600451006": "Just when things look dicey, Cissia swoops in like a hero, bringing Blaze and the prepared hot pot base. Everything's ready to roll—time to blow Stephen's mind with this fire hot pot that's packed with everyone's hard work from the past few days.", + "QuestDesc_600451007": "Cuisine, Reconciliation & Side Effects", + "QuestDesc_600451101": "The delicious hot pot, exquisite dishes, and chewy rice cakes have completely won Stephen over—chat with him about his food experience.", + "QuestDesc_600451102": "The delicious hot pot brings tears to Stephen's eyes as he launches into stories from his past. Not that you really want to hear them, but there seems to be no way to shut him up now.", + "QuestDesc_600451104": "Blaze invites everyone to come taste the delicious hot pot that's been carefully crafted over the past few days. Time to dig in and savor the newly upgraded signature spicy soup base.", + "QuestDesc_600451201": "2.7 Hot Pot Shop Miniature Pity", + "QuestDesc_600470101": "Arrived at the destination with Miss Miyabi. Looks like she's discussing something with the HSO staff... Better head over and see what's going on.", + "QuestDesc_600470103": "Looks like there's still stuff you gotta handle yourself... Check in with the staff member A-Xin to confirm the current mission progress and details.", + "QuestDesc_600470201": "Looks like there's still stuff you gotta handle yourself... Check in with the staff member A-Xin to confirm the current mission progress and details.", + "QuestDesc_600470301": "Looks like there's still stuff you gotta handle yourself... Check in with the staff member A-Xin to confirm the current mission progress and details.", + "QuestDesc_600470401": "Looks like there's still stuff you gotta handle yourself... Check in with the staff member A-Xin to confirm the current mission progress and details.", + "QuestDesc_600470501": "Looks like there's still stuff you gotta handle yourself... Check in with the staff member A-Xin to confirm the current mission progress and details.", + "QuestDesc_600470502": "Looks like all missions are wrapped up... Time to check in with A-Xin and see what she's got to say.", + "QuestDesc_600480101": "Looks like there's a stranger hanging around the video store entrance. Let's see what they want.", + "QuestDesc_600480102": "The repair went smoother than expected. Let's chat with Finn about the Bangboo.", + "QuestDesc_600480103": "Once you're ready, let's get that data restored.", + "QuestDesc_600480401": "Once you're ready, let's get that data restored.", + "QuestDesc_600480501": "Winger's data's been fully restored, and Finn seems to have recovered too... Let's go chat with him again.", + "QuestDesc_600480502": "Nailed it! Time to wrap up this commission!", + "QuestDesc_600480701": "Once you're ready, let's get that data restored.", + "QuestDesc_600480801": "Once you're ready, let's get that data restored.", + "QuestDesc_600480901": "Once you're ready, let's get that data restored.", + "QuestDesc_600530001": "Check out the posts on the review terminal", + "QuestListTopic_1008": "Season 2 Epilogue New: Eridan Sunset (A)", + "QuestName_12055101": "Repeat Event 0-1", + "QuestName_12055102": "Repeat Event 0-2", + "QuestName_12055103": "Repeat Event 1-1", + "QuestName_12055104": "Repeat Event 1-2", + "QuestName_12055105": "Repeat Event 2-1", + "QuestName_12055106": "Repeat Event 2-2", + "QuestName_12055107": "Business Mogul Nangong Yu", + "QuestName_12055110": "Sea God and the Angel", + "QuestName_12055111": "Captain's Secret Training", + "QuestName_12055112": "Angel Captain's Day Off", + "QuestName_12055113": "Borrowed Dream", + "QuestName_12055208": "Scales of Sea Breeze", + "QuestName_12055209": "Divination Readings Are Like Body Temperature", + "QuestName_12055210": "A Fading Dream", + "QuestName_12055213": "Miss Cissiboo", + "QuestName_12055214": "A Night on the Couch With a Movie and a Villain", + "QuestName_12216001": "A New Variable", + "QuestName_12216002": "Hollow Champion Competition", + "QuestName_12216003": "Ragtag Crew", + "QuestName_12216004": "Chaotic First Stage", + "QuestName_12216005": "Interrupted Showdown", + "QuestName_12216006": "Drown in the Nightmare", + "QuestName_12216007": "Chaotic Revelry", + "QuestName_12216008": "Before the Sun Sets", + "QuestName_41801": "A New Variable", + "QuestName_41802": "Hollow Champion Competition Starts", + "QuestName_41811": "Sixth Street Murder Case", + "QuestName_41812": "Day Trip to Public Security", + "QuestName_41822": "Chaotic First Stage", + "QuestName_41832": "Night Talk for the Lost", + "QuestName_41833": "So you're my master?", + "QuestName_41841": "Criminal Declaration", + "QuestName_41843": "I've been inside Public Security three times", + "QuestName_41844": "Stage 2 - Ballet Twins", + "QuestName_41851": "Before the Sun Sets", + "QuestName_41890": "Intermission Reverberations", + "QuestName_5151101": "Where Delusions Began", + "QuestName_5151102": "The Most Dazzling Stage", + "QuestName_5151103": "Flight of the Angels", + "QuestName_5151104": "Healthy Tea", + "QuestName_6004500": "2.7 Hot Pot Shop Event - Permanent Interface", + "QuestName_6004512": "2.7 Hot Pot Shop Box Garden Pity", + "QuestName_6004701": "Special Disaster Control Squad (I)", + "QuestName_6004801": "Adventure Footage Freeze Frame", + "QuestName_6004804": "Adventure Footage Freeze Frame", + "QuestName_6004805": "The Adventure Dream Begins Anew", + "QuestName_6004807": "Adventure Footage Freeze Frame", + "QuestName_6004808": "Adventure Footage Freeze Frame", + "QuestName_6004809": "Adventure Footage Freeze Frame", + "QuestName_6005300": "2.7 Jury Check-in", + "QuestName_7020601": "Complete the Ridu's Got Boo competition and clear the advanced stage", + "QuestTarget_1205510101": "Repeat Event 0-1", + "QuestTarget_1205510201": "Repeat Event 0-2", + "QuestTarget_1205510401": "Repeat Event 1-2", + "QuestTarget_1205510501": "Repeat Event 2-1", + "QuestTarget_1205510601": "Repeat Event 2-2", + "QuestTarget_1205510801": "Meet up with Nangong Yu at the 404 Livehouse", + "QuestTarget_1205511101": "Talk to Nangong Yu", + "QuestTarget_1205511201": "The Angels of Delusion seem to be arguing about something. I should ask what's going on.", + "QuestTarget_1205511202": "Go to Lumina Square and supervise Nangong's time off", + "QuestTarget_1205511203": "Go to the coffee shop rooftop at Lumina Square", + "QuestTarget_1205511204": "Return to 404 Livehouse with Nangong Yu", + "QuestTarget_1205511301": "Talk with Nangong Yu while she's relaxing on the rooftop", + "QuestTarget_1205511402": "Read the DM from Nangong Yu", + "QuestTarget_1205520701": "Meet Cissia in Blazewood", + "QuestTarget_1205521201": "Cissia's hanging around outside Public Security. Go check on her.", + "QuestTarget_1205521202": "Comfort Cissia", + "QuestTarget_1205521301": "Find out what's going on between Cissia and Eous", + "QuestTarget_227010102": "Complete \"Battle Trial: Tidal Wave\" floor 50", + "QuestTarget_4180106": "Talk to {M#Belle}{F#Wise}", + "QuestTarget_4180201": "Head to the Starloop registration desk", + "QuestTarget_4180203": "Check out the rest of the scene", + "QuestTarget_4180204": "Check Current Standings", + "QuestTarget_4180205": "Chat with the contestants", + "QuestTarget_4180207": "Talk about today's events with {M#Belle}{F#Wise}", + "QuestTarget_4180208": "Check out the Porcelloy W-Engine", + "QuestTarget_4180209": "Take a break", + "QuestTarget_4180211": "Talk about your progress with {M#Belle}{F#Wise}", + "QuestTarget_4180212": "Head back to the video store with {M#Belle}{F#Wise}", + "QuestTarget_4180213": "Gather some useful intel at the venue (Optional)", + "QuestTarget_4181101": "Go back to the video store", + "QuestTarget_4181102": "Proceed with caution", + "QuestTarget_4181103": "Check on the injured", + "QuestTarget_4181201": "Come to Public Security for questioning", + "QuestTarget_4181202": "Talk to Severian", + "QuestTarget_4181203": "Head back to the video store and stay safe", + "QuestTarget_4181204": "Talk to Cissia", + "QuestTarget_4181205": "Hash out the next move with your partner", + "QuestTarget_4181206": "Go to the room to find Cissia", + "QuestTarget_4181207": "Rest for the Night", + "QuestTarget_4182102": "Head back to the video store to see who the intruder is", + "QuestTarget_4182103": "Head to Starloop and find Billy", + "QuestTarget_4182201": "Confirm with the guide to start the competition", + "QuestTarget_4182202": "Enter the venue", + "QuestTarget_4182203": "Eliminate Ethereals to earn points", + "QuestTarget_4182206": "Investigate the Ether disruptor", + "QuestTarget_4182207": "Operate the Ether disruptor", + "QuestTarget_4182208": "Continue clearing out Ethereals", + "QuestTarget_4182209": "Continue deeper into the Hollow", + "QuestTarget_4182210": "Eliminate the high-risk Ethereals", + "QuestTarget_4182211": "Investigate the Faded Crystal again", + "QuestTarget_4182212": "Head to the rest area through the fissure", + "QuestTarget_4182213": "Continue investigating the Depths and earn Points", + "QuestTarget_4182214": "Continue investigating the Depths and earn Points", + "QuestTarget_4182215": "Investigate the Faded Crystal", + "QuestTarget_4182216": "Discuss the next move with Billy & Cissia", + "QuestTarget_4182217": "Take the elevator upstairs to investigate", + "QuestTarget_4182218": "Check the surroundings", + "QuestTarget_4182219": "Check on the victim", + "QuestTarget_4182220": "Investigate clues through Thermal Vision", + "QuestTarget_4182221": "Investigate the trembling contestant", + "QuestTarget_4182222": "Compile Current Intel", + "QuestTarget_4182223": "Head to the next zone through the fissure", + "QuestTarget_4182226": "Talk to the staff", + "QuestTarget_4182227": "Find the source of nearby chaos", + "QuestTarget_4182229": "Find the data pile", + "QuestTarget_4182230": "Investigate Data Pile", + "QuestTarget_4182231": "Hack into the data pile to cross-reference Carrot data", + "QuestTarget_4182232": "Head to the location marked", + "QuestTarget_4182233": "Head to Trap target point", + "QuestTarget_4182235": "Chat with Billy about today", + "QuestTarget_4182236": "Calm Down the Anxious Cissia", + "QuestTarget_4182237": "Head to the trap target point and investigate again", + "QuestTarget_4182238": "Resist the Invasion", + "QuestTarget_4182239": "Wake from the nightmare", + "QuestTarget_4182240": "Talk to the Proxies about the nightmare", + "QuestTarget_4182241": "Chat with Cissia about what's next", + "QuestTarget_4182242": "Find Billy", + "QuestTarget_4182243": "Regroup with everyone", + "QuestTarget_4182244": "Explore the strange new area", + "QuestTarget_4182245": "Explore the strange new area", + "QuestTarget_4182246": "Continue investigating the area", + "QuestTarget_4182301": "Check in with the event guide", + "QuestTarget_4182303": "Take Cissia back to the video store", + "QuestTarget_4183101": "Talk to Staff", + "QuestTarget_4183102": "View Rankings", + "QuestTarget_4183105": "Meet Cissia at the parking lot entrance", + "QuestTarget_4183106": "Check the surroundings", + "QuestTarget_4183107": "Try to leave the warehouse", + "QuestTarget_4183108": "Open the door", + "QuestTarget_4183109": "Open the door", + "QuestTarget_4183110": "Chat with Supporting Character", + "QuestTarget_4183201": "Get some late-night fresh air on Sixth Street", + "QuestTarget_4183202": "Talk to the woman in front of the Arcade", + "QuestTarget_4183203": "Respond to Cissia, who's out here searching for you", + "QuestTarget_4183204": "Take Cissia home with you", + "QuestTarget_4183205": "Go Rest", + "QuestTarget_4183206": "Talk to Ju Fufu", + "QuestTarget_4183207": "Continue Main Story Season 2 Epilogue (A)", + "QuestTarget_4183221": "Talk to Player", + "QuestTarget_4183222": "Talk to Norma", + "QuestTarget_4183301": "Hide the videotape", + "QuestTarget_4183302": "View Media Files", + "QuestTarget_4183303": "Talk to Eous", + "QuestTarget_4183304": "Put away the videotape", + "QuestTarget_4183305": "Head back to your room and crash", + "QuestTarget_4183306": "Talk to Protagonist", + "QuestTarget_4184101": "Head to Starloop", + "QuestTarget_4184102": "Ask Public Security Officer", + "QuestTarget_4184104": "Turn on the TV and check the recording", + "QuestTarget_4184121": "View Files", + "QuestTarget_4184122": "Check Computer", + "QuestTarget_4184123": "Check the voice recorder in the cabinet", + "QuestTarget_4184203": "Find a good spot to scope out the area", + "QuestTarget_4184205": "Split up with Billy and the crew", + "QuestTarget_4184206": "Clear out the hostiles and keep moving", + "QuestTarget_4184207": "Head through the fissure", + "QuestTarget_4184208": "Confirm our direction", + "QuestTarget_4184301": "Talk to the Public Security Officer", + "QuestTarget_4184302": "Talk to Severian", + "QuestTarget_4184303": "Head back to the video store and chat with the crew", + "QuestTarget_4184304": "Head to the Starloop and track down Black Wolf", + "QuestTarget_4184401": "Talk to the staff to enter the competition", + "QuestTarget_4184402": "Opening timeline", + "QuestTarget_4184403": "Earn Points to Boost Your Rank", + "QuestTarget_4184404": "Head to the control room", + "QuestTarget_4184405": "Go help the others set up the Ether Jammers", + "QuestTarget_4184406": "Head out and help the others set up the Ether Jammers", + "QuestTarget_4184407": "Help the folks at Reindeer Preparation clear out the Ethereals in the area", + "QuestTarget_4184408": "Keep moving and help the others set up Ether Jammers", + "QuestTarget_4184409": "Find Black Wolf", + "QuestTarget_4184410": "Lure the Black Wolves to the designated location", + "QuestTarget_4184411": "Defeat the Black Wolf", + "QuestTarget_4185101": "Public Security Officer Announcement", + "QuestTarget_4185102": "Talk to Severian", + "QuestTarget_4185104": "Find a staff member to level up Ethereal cards", + "QuestTarget_4189001": "Things are quiet again. Let's wait for the right opportunity to continue the investigation.", + "QuestTarget_515110401": "Go to Peace Herbal with Nangong Yu", + "QuestTarget_600450001": "Main Menu Resident Scripts & NPCs (Blaze Version)", + "QuestTarget_600450002": "Persistent scripts and NPCs on the main interface (Nangong Version)", + "QuestTarget_600450003": "Main Screen Persistent Script with NPC (Blaze - Back Again)", + "QuestTarget_600450101": "Go and pet Eous", + "QuestTarget_600450204": "Brainstorm ways to level up the hot pot with everyone", + "QuestTarget_600450205": "Ask Sweety for hot pot tips", + "QuestTarget_600450505": "Complete Copper Hot Pot (I)", + "QuestTarget_600450608": "Invite Zhu Yuan to grab some hot pot", + "QuestTarget_600450609": "Complete Copper Hot Pot (II)", + "QuestTarget_600450704": "Complete Copper Hot Pot (III)", + "QuestTarget_600450705": "Complete Copper Hot Pot (III)", + "QuestTarget_600450801": "Chat with everyone about how you feel about the hot pot", + "QuestTarget_600450902": "Ask Nangong Yu how the hot pot prep's going", + "QuestTarget_600451007": "The delicious hot pot, exquisite dishes, and chewy rice cakes have completely won Stephen over—chat with him about his food experience.", + "QuestTarget_600451201": "2.7 Fire Hotpot Shop Boxed Garden Pity", + "QuestTarget_600460207": "Complete commissions with Victoria Housekeeping Co.", + "QuestTarget_600470101": "Talk to Miyabi to find out what's going on", + "QuestTarget_600470103": "Confirm the operation details with A-Xin", + "QuestTarget_600470201": "Confirm the operation details with A-Xin", + "QuestTarget_600470301": "Confirm the operation details with A-Xin", + "QuestTarget_600470401": "Confirm the operation details with A-Xin", + "QuestTarget_600470501": "Confirm the operation details with A-Xin", + "QuestTarget_600470502": "Chat with A-Xin", + "QuestTarget_600480101": "Chat with the stranger outside the shop", + "QuestTarget_600480102": "Chat with Finn", + "QuestTarget_600480103": "Attempt to restore footage", + "QuestTarget_600480401": "Continue restoring footage", + "QuestTarget_600480501": "Chat with Finn", + "QuestTarget_600480502": "Hand over all the footage to Finn", + "QuestTarget_600480701": "Continue restoring footage", + "QuestTarget_600480801": "Continue restoring footage", + "QuestTarget_600480901": "Continue restoring footage", + "QuestTarget_600530001": "There's a new shop review ranking section at Waifei Plaza—check out the posts there", + "QuestTarget_600530702": "Join Alice and Reviewboo's conversation", + "QuestTarget_7020601": "Complete the Ridu's Got Boo competition and clear the advanced stage", + "Quest_Archive_Unlock_TipClick_25": "Unlocked after completing Phase One of \"New: Eridan Sunset (A)\" in Phaethon's Story", + "Quest_VHSName_025": "New: Eridan Sunset (A)", + "Quest_VHSPerformDesc_11800010": "Movies these days seem to love kicking things off with the protagonist in a tight spot.", + "Quest_VHSPerformDesc_11800020": "A friend from afar... uh, wait—isn't that a bit TOO far?", + "Quest_VHSPerformDesc_11800030": "A friend from afar... uh, wait—isn't that a bit TOO far?", + "Quest_VHSPerformDesc_11800040": "Never forgetting a regular client—that's Professionalism 101 for any Proxy worth their salt.", + "Quest_VHSPerformDesc_11800050": "The bigger the party, the easier it is for shady characters to slip in unnoticed.", + "Quest_VHSPerformDesc_11800060": "The bigger the party, the easier it is for shady characters to slip in unnoticed.", + "Quest_VHSPerformDesc_11800070": "The bigger the party, the easier it is for shady characters to slip in unnoticed.", + "Quest_VHSPerformDesc_11800080": "Always gotta check everything before heading out. Did I turn off the gas? Lock the door? ...Any snakes slither into the bedroom?", + "Quest_VHSPerformDesc_11800090": "You can always find one or two with a stomachache, a broken pinky toe, or caught by a debt collector, and can't join the competition, right?!", + "Quest_VHSPerformDesc_11800120": "The cardinal sin of a long game is blowing your whole load right out the gate.", + "Quest_VHSPerformDesc_11800130": "The cardinal sin of a long game is blowing your whole load right out the gate.", + "Quest_VHSPerformDesc_11800140": "\"Risks\" seem like nothing compared to \"rewards.\"", + "Quest_VHSPerformDesc_11800150": "\"Risks\" seem like nothing compared to \"rewards.\"", + "Quest_VHSPerformDesc_11800160": "\"Risks\" seem like nothing compared to \"rewards.\"", + "Quest_VHSPerformDesc_11800170": "Throwing out a lifeline when people hit rock bottom—that's exactly why I'm here.", + "Quest_VHSPerformDesc_11800180": "Throwing out a lifeline when people hit rock bottom—that's exactly why I'm here.", + "Quest_VHSPerformDesc_11800190": "The Ethereal's lagging out. Please report this bug to QA.", + "Quest_VHSPerformDesc_11800200": "Whatever the wolf does, the heavens see... and so do the Intelligent Constructs, the organizers behind those cameras—everyone's watching!", + "Quest_VHSPerformDesc_11800210": "A competition that gets shut down always leaves a bit... some... uh, a whole lotta mess to clean up.", + "Quest_VHSPerformDesc_11800220": "A competition that gets shut down always leaves a bit... some... uh, a whole lotta mess to clean up.", + "Quest_VHSPerformDesc_11800230": "A competition that gets shut down always leaves a bit... some... uh, a whole lotta mess to clean up.", + "Quest_VHSPerformDesc_11800240": "Childhood traumas stick with you for life—pretty sure some theory backs that up, but hey, that's just how it is.", + "Quest_VHSPerformDesc_11800250": "Childhood traumas stick with you for life—pretty sure some theory backs that up, but hey, that's just how it is.", + "Quest_VHSPerformDesc_11800260": "Burning, falling, and losing. A dream, yet not a dream.", + "Quest_VHSPerformDesc_11800270": "Burning, falling, and losing. A dream, yet not a dream.", + "Quest_VHSPerformDesc_11800290": "Anyone who plays clunky grappler characters is a good soul (unless they're actually good at the game).", + "Quest_VHSPerformDesc_11800300": "Anyone who plays clunky grappler characters is a good soul (unless they're actually good at the game).", + "Quest_VHSPerformDesc_11800305": "Why does my pet snake keep making noise?", + "Quest_VHSPerformDesc_11800310": "Why does my pet snake keep making noise?", + "Quest_VHSPerformDesc_11800320": "Didn't you think about this day coming when you put on that muzzle?", + "Quest_VHSPerformDesc_11800330": "You can tell he's a total noob when it comes to filming—the audio's all over the place.", + "Quest_VHSPerformDesc_11800340": "You can tell he's a total noob when it comes to filming—the audio's all over the place.", + "Quest_VHSPerformDesc_11800350": "Why's everyone jumping the gun here...", + "Quest_VHSPerformDesc_11800360": "Why's everyone jumping the gun here...", + "Quest_VHSPerformDesc_11800370": "The great PubSec Officer Cissia! Scourge of evil and guardian of peace in New Eridu!", + "Quest_VHSPerformDesc_11800375": "The great PubSec Officer Cissia! Scourge of evil and guardian of peace in New Eridu!", + "Quest_VHSPerformDesc_11800380": "That tiny spark of courage—just peeking out right before fear crushes you completely.", + "Quest_VHSPerformDesc_11800390": "That tiny spark of courage—just peeking out right before fear crushes you completely.", + "Quest_VHSPerformDesc_11800400": "That shady character who's good at worming info out of people is about to hit you with a Command Grab!", + "Quest_VHSPerformDesc_11800410": "That shady character who's good at worming info out of people is about to hit you with a Command Grab!", + "Quest_VHSPerformDesc_11800420": "\"Ramiel\" doesn't exist.", + "Quest_VHSPerformDesc_11800430": "Can't see the forest for the trees... but in the eyes of outsiders? Crystal clear.", + "Quest_VHSPerformDesc_21800001": "Whatever the wolf does, the heavens see... and so do the Intelligent Constructs, the organizers behind those cameras—everyone's watching!", + "Quest_VHSPerformDesc_21800002": "Childhood traumas stick with you for life—pretty sure some theory backs that up, but hey, that's just how it is.", + "Quest_VHSPerformDesc_51800002": "Throwing out a lifeline when people hit rock bottom—that's exactly why I'm here.", + "Quest_VHSPerformDesc_51800003": "Always gotta check everything before heading out. Did I turn off the gas? Lock the door? ...Any snakes slither into the bedroom?", + "Quest_VHSPerformDesc_51800004": "That tiny spark of courage—just peeking out right before fear crushes you completely.", + "Quest_VHSPerformDesc_51800007": "That shady character who's good at worming info out of people is about to hit you with a Command Grab!", + "Quest_VHSPerformDesc_51800008": "Anyone who plays clunky grappler characters is a good soul (unless they're actually good at the game).", + "Quest_VHSPerformName_11800010": "Competition Invitation", + "Quest_VHSPerformName_11800050": "The Hero's Rules", + "Quest_VHSPerformName_11800070": "A Break Before the Game Starts", + "Quest_VHSPerformName_11800080": "An Incident Before Departure", + "Quest_VHSPerformName_11800090": "The Intruding Serpent Thiren", + "Quest_VHSPerformName_11800120": "The Competition Begins", + "Quest_VHSPerformName_11800150": "Mors' Return", + "Quest_VHSPerformName_11800180": "Deep Extraction", + "Quest_VHSPerformName_11800200": "Interrupted Competition", + "Quest_VHSPerformName_11800310": "Snake's True Heart", + "Quest_VHSPerformName_11800320": "A Cornered Villain", + "Quest_VHSPerformName_11800350": "Defeated Wanted Criminal", + "Quest_VHSPerformName_11800360": "Double Tracking", + "Quest_VHSPerformName_11800370": "The Great PubSec Officer Cissia!", + "Quest_VHSPerformName_11800375": "Continue Onward", + "Quest_VHSPerformName_11800390": "Final Warning", + "Quest_VHSPerformName_11800420": "Nonexistent Contestant", + "Quest_VHSPerformName_11800440": "gal", + "Quest_VHSPerformName_11800450": "gal", + "Quest_VHSPerformName_11800470": "gal", + "Quest_VHSPerformName_11800480": "gal", + "Quest_VHSPerformName_11800490": "gal", + "Quest_VHSPerformName_11800500": "gal", + "Quest_VHSPerformName_11800510": "gal", + "Quest_VHSPerformName_11800520": "gal", + "Quest_VHSPerformName_11800530": "gal", + "Quest_VHSPerformName_11800540": "gal", + "Quest_VHSPerformName_11800550": "gal", + "Quest_VHSPerformName_11800560": "gal", + "Quest_VHSPerformName_11800570": "gal", + "Quest_VHSPerformName_11800580": "gal", + "Quest_VHSPerformName_11800590": "gal", + "Quest_VHSPerformName_11800600": "gal", + "Quest_VHSPerformName_11800610": "gal", + "Quest_VHSPerformName_11800620": "gal", + "Quest_VHSPerformName_11800630": "gal", + "Quest_VHSPerformName_11800640": "gal", + "Quest_VHSPerformName_11800650": "gal", + "Quest_VHSPerformName_11800660": "gal", + "Quest_VHSPerformName_11800670": "gal", + "Quest_VHSPerformName_11800680": "gal", + "Quest_VHSPerformName_11800690": "gal", + "Quest_VHSPerformName_51800002": "Everyone's Proxy", + "Quest_VHSPerformName_51800003": "The Proxy and the Snake", + "Quest_VHSPerformName_51800004": "The Executioner and the Snake", + "Quest_VHSPerformName_51800007": "Wings That Freeze Time", + "Quest_VHSPerformName_51800008": "Within Sight...", + "RankList_UnlockRank": "Leaderboard (Not Started)", + "Reply2_27004": "Contact me if you've got any clues", + "Reply2_27006": "I haven't found any Anomalies", + "ResourceTitleText_10117": "New: Eridan Sunset (A)", + "Results_02": "Resolution: Negative review kept", + "Results_03": "Resolution: Negative review kept", + "Results_04": "Resolution: Negative review removed", + "Results_05": "Resolution: Negative review removed", + "Results_06": "Resolution: Negative review removed", + "Results_07": "Resolution: Negative review removed", + "Results_08": "Resolution: Negative review removed", + "Results_10": "Resolution: Negative review kept", + "Results_11": "Resolution: Negative review removed", + "Results_12": "Resolution: Negative review removed", + "Results_13": "Resolution: Negative review kept", + "Results_14": "Resolution: Negative review removed", + "RiceNoodleBd": "Smooth Rice Noodle Style", + "RiceNoodleBdGuide": "If you're going with rice noodles as the main ingredient, pick ingredients that boost the rice noodles' Deliciousness!", + "S2Menu022": " Floor {0}", + "SenderNote1_231511": "Impression of Nangong Yu:\n · She's an exceptionally capable idol team captain and a \"winner at life.\"", + "SenderNote1_241521": "Impressions of Cissia:\n · Throw eggs her way, and she pays it back with snacks.", + "SenderNote2_231511": " · She knows exactly what it takes to make a stage shine, including the sacrifices that never stand in the spotlight.", + "SenderNote2_241521": " · No security alarms went off. Another day of her being good.", + "SenderNote3_231511": " · The ability to grasp a borrowed dream and never let go is a talent all its own.", + "SenderNote3_241521": " · She's officially claimed the video store couch as her territory.", "SetSkinBuyingTips_AriaNote_Package": "Purchasing unlocks Aria's outfit for all forms", - "Setting_ActivityLivehouse_MusicVolume": "Music Volume", - "Setting_ActivityLivehouse_SoundEffectVolume": "SFX Volume", - "Setting_ActivityLivehouse_Title": "Gameplay Options", - "Setting_ActivityLivehouse_VoiceVolume": "Dialog Volume", - "ShareInfoTemplate_Title_6314": "Expert Challenge: Sacrifice - Covenant Guardian", - "Side_Chat_Side026_226013006_01": "Just then, a bubbly idol girl bounces up from behind, throwing out a friendly greeting...", - "Side_Chat_Side026_226013006_02": "Hey, you two! Whatcha looking at? Don't tell me — that a poster for us, The Forecasters? Nice to meet ya! I'm Maki, lead vocalist of The Forecasters!", - "Side_Chat_Side026_226013006_03": "We're about to hold our very first solo show. You two interested? Feel free to swing by and check it out!", - "Side_Chat_Side026_226013006_04": "Wait, The Forecasters can already hold your own solo shows? That's amazing! Are you guys gonna perform your own original tracks at the show?", - "Side_Chat_Side026_226013006_05": "We'll have some of our own songs, a few hot idol dance tracks, and... and songs from our sister group — Angels of Delusion!", - "Side_Chat_Side026_226013006_06": "Wh–What?! You're a sister group of the Angels of Delusion?! Well, that settles it — no way I'm missing this show!", - "Side_Chat_Side026_226013006_07": "Uhhh...", - "Side_Chat_Side026_226013006_08": "It's a deal! Make sure to come, okay? I'll be waiting for you on stage!", - "Side_Chat_Side026_226013006_09": "I remember you — you're the manager of that video store on Sixth Street! Are you interested in our show too? Want to come check it out in person?", - "Side_Chat_Side026_226013006_10": "I wanna check it out!", - "Side_Chat_Side026_226013006_11": "Not really feeling it right now...", - "Side_Chat_Side026_226013006_12": "Awesome! Thanks in advance for your support, Manager!", - "Side_Chat_Side026_226013006_13": "You're really fired up!", - "Side_Chat_Side026_226013006_14": "Thanks for the compliment~ But I've still got a long way to go before I match my fans' energy!", - "Side_Chat_Side026_226013006_15": "This show's our big solo debut. Can't afford to mess it up. Moe and Nana are waiting for me at rehearsal, so gotta bounce!", - "Side_Chat_Side026_226013006_16": "Maki flashes a smile, gives a quick wave, and leaves.", - "Side_Chat_Side026_226013006_17": "A special show by The Forecasters...", - "Side_Chat_Side026_226013006_18": "404 and Sixth Street are getting livelier by the day!", - "Side_Chat_Side026_226013006_19": "Too bad you couldn't make it to this show... But hey, we're all neighbors, right? There'll be plenty more chances! If you ever want to catch a performance, The Forecasters are always happy to have you!", - "Side_Chat_Side026_226013006_Name_01": "Maki", - "Side_Chat_Side026_226013006_Name_02": "Wandering Fan", - "Side_Chat_Side026_226023001_Name_01": "Hesitant Fan", - "Side_Chat_Side026_226023004_23": "See, even the manager says so.", - "Side_Chat_Side026_226023004_24": "But... maybe \"Cecilia\" could be a special guest of the Angels of Delusion?", - "Side_Chat_Side026_226023004_25": "Huh?! Really! Then we'll do our best! Once Sunna and Nangong get here we'll start rehearsing immediately. I'll go get ready!", - "Side_Chat_Side026_226023004_26": "Aria rushes backstage under Cecilia's indulging gaze.", - "Side_Chat_Side026_226023005_01": "The die-hard fan of Lady Cersea looks utterly defeated. Just as you are about to say something to comfort her, someone taps you lightly on the shoulder twice.\nYou turn around to see Aria standing behind you, beaming with that signature energetic smile of hers.", - "Side_Chat_Side026_226023005_02": "I didn't expect to run into you at this hour, Manager. Bet you couldn't wait to catch our show, right?", - "Side_Chat_Side026_226023005_03": "I really do feel like seeing it again!", - "Side_Chat_Side026_226023005_04": "This is Cersea's...", - "Side_Chat_Side026_226023005_05": "So this is... a new friend visiting 404 for the first time? Hi! I'm the lead vocalist of Angels of Delusion. We play here pretty often. Want to catch our show sometime?", - "Side_Chat_Side026_226023005_06": "...A show? Oh! Then you must know... that...", - "Side_Chat_Side026_226023005_07": "Um... I know it's just a rumor, but I gotta ask... Is Lady Cersea really here?", - "Side_Chat_Side026_226023005_08": "Eh? You're looking for Cer... Cersea? Sorry, I—I'm not really sure about that...", - "Side_Chat_Side026_226023005_09": "...Alright. *sigh*... There's nowhere else on this street anyway. Someone probably just mistook an album playing at the music store for Lady Cersea's voice.", - "Side_Chat_Side026_226023005_10": "Hm...", - "Side_Chat_Side026_226023005_11": "I really, really want to hear Cersea sing again... Even though every rumor ends up being fake, every time something new pops up, I just can't stop myself from hoping...", - "Side_Chat_Side026_226023005_12": "I see...", - "Side_Chat_Side026_226023005_13": "I'm so sorry! I hope my gloomy rambling didn't bother you. Anyway, sorry for making you listen to me complain... Next time I get the chance, I'll definitely come watch your show!", - "Side_Chat_Side026_226023005_14": "Without waiting for Aria to say anything more, this die-hard fan of Cersea seems to have already cheered herself up. She says her goodbyes, then turns and walks away.", - "Side_Chat_Side026_226023005_Name_01": "Hesitant Fan", - "Sidebar_Decoration_Item_1359012_Desc": "Hop on the Delusion Express and crash into a candy-made dream.", - "Sidebar_Decoration_Item_1359012_Get": "Recruit any member of the Angels of Delusion (Sunna, Aria, Nangong Yu) to your squad to obtain.", - "Sidebar_Decoration_Item_1359012_Tips": "Angels of Delusion exclusive pendant. Once obtained, it can be equipped and displayed in the Function Menu.", - "Sidebar_Decoration_Item_1359013": "\"Sweety's Drunk on the Spring Breeze\" Theme", - "Sidebar_Decoration_Item_1359013_Desc": "Sweety's drunk on the spring breeze, as fine tea warms bright days.\nA single cut of a delicate silhouette, a full cup holding the warmth of years.", - "Sidebar_Decoration_Item_1359014": "\"Sweety's Drunk on the Spring Breeze\" Pendant", - "Sidebar_Decoration_Item_1359014_Desc": "Sweety's drunk on the spring breeze, as fine tea warms bright days.\nA single cut of a delicate silhouette, a full cup holding the warmth of years.", - "SkinPreview_Detail_Title": "Outfit Details", - "Skin_3114211_story": "Senior Yinhu once dreamed of becoming a renowned chef, but in this day and age, there's always some thug looking to smash your bowl.\n—\"Go on, try smashing one.\"", - "Skin_3114910_story": "Put on the outfit she finds cutest, and she can break free from the crowd, slipping into the lingering echoes of delusion.", - "Skin_3114911_story": "Freshly baked cake, rich and fragrant coffee, and the gentle warmth of the afternoon sun...\nWrapped in moments of softness, it's time to begin today's tea break.", + "Sidebar_Decoration_Item_1359015_Desc": "\"A big fish like that? Piece of cake! Just watch me reel this bad boy in— Bro, can you put a little more muscle into it?\"\n\"...Huff... I'm already... giving it everything I've got...\"", + "Sidebar_Decoration_Item_1359016": "\"Heavyweight Reel-In!\" Charm", + "Sidebar_Decoration_Item_1359016_Desc": "\"A big fish like that? Piece of cake! Just watch me reel this bad boy in— Bro, can you put a little more muscle into it?\"\n\"...Huff... I'm already... giving it everything I've got...\"", "Skin_3115011_package_des": "Aria Outfit", "Skin_3115011_package_name": "Discordant Note", "Skin_3115011_package_story": "Aria's performance outfit for special shows, worn only a handful of times.\nA pure-white \"angel\" clad in \"demonic\" wings. Take a deep breath, get ready... once the spotlight comes on, it's the Angels of Delusion's time to rebel.", + "Skin_3115111_des": "Nangong Yu's Outfit", + "Skin_3115111_story": "Dancing within disordered rhythms, spinning across a stage of wild fantasia.\nThe boundary between angel and demon tilts with the lights, dissolving within her reflection.", + "Skin_AvatarFullName_AriaNote_Package": "Aria", "Skin_AvatarName_AriaNote_Package": "Aria", - "StrickerName001": "Stare", - "StrickerName004": "Cursed Mirror", - "StrickerName007": "Strength", - "StrickerName011": "Time for Bed", - "StrickerName020": "Heartchain", - "StrickerName023": "Silent Self-Restraint", - "StrickerName028": "Gifting Roses", - "Summer_MathSkill_Desc": "When another character in your squad is an Attack character or shares the same Faction:\nWhen characters inside Ether Veil: Delusion Reprise land attacks on enemies, the target's Stun DMG Multiplier increases by 30% for 40s.\nWhen Sunna enters the battlefield, she gains 15 Energy. In Investigation Zone mode, the effect can trigger once every 180s.", - "Summer_MathSkill_Title": "Additional Ability: Daydreamer's Counterpoint", - "Summer_Property_ExQTE_HPRecover_Desc_01": "HP Recovery", - "Summer_Property_ExQTE_HPRecover_Value_01": "{CAL:-50+AvatarSkillLevel(3)*250,1,2}", - "Summer_Property_ExSpecial_SpCostValue_01": "70", - "Summer_Property_Normal_Co_06_Desc_Dmg_01": "DMG Multiplier (Coordinated)", - "Summer_Property_Normal_Co_06_Desc_Stun_01": "Daze Multiplier (Coordinated)", - "Summer_SkillList_10_Content": " (When Triggering Quick Assist)", - "Summer_SkillList_10_Title": "Quick Assist: Sonic Beatdown", - "Summer_SkillList_11_Content": " (When Triggering Defensive Assist)", - "Summer_SkillList_11_Title": "Defensive Assist: Stage Fright", - "Summer_SkillList_12_Content": " (After Defensive Assist)", - "Summer_SkillList_12_Title": "Assist Follow-Up: Jump Training", - "Summer_SkillList_1_Content": "", - "Summer_SkillList_1_Title": "Basic Attack: Mischief Meteor Hammer", - "Summer_SkillList_2_Content": "", - "Summer_SkillList_2_Title": "Special Attack: Star Shooter", - "Summer_SkillList_3_Content": "", - "Summer_SkillList_3_Title": "EX Special Attack: Bubblegum Barrage", - "Summer_SkillList_4_Content": " (Angelic Chord-ination)", - "Summer_SkillList_4_Title": "EX Special Attack: Special Photography Technique", - "Summer_SkillList_5_Content": " (Keep holding when activating EX Special Attack: Bubblegum Barrage)", - "Summer_SkillList_5_Title": "EX Special Attack: Special Photography Technique (Quick Chain)", - "Summer_SkillList_6_Content": " ; ", - "Summer_SkillList_6_Title": "Dash Attack: Skyward Hammer", - "Summer_SkillList_7_Content": " (Perfect) ; ", - "Summer_SkillList_7_Title": "Dodge Counter: Delusion Strikeout", - "Summer_SkillList_8_Content": "", - "Summer_SkillList_8_Title": "Chain Attack: Don't Mess With the Cat", - "Summer_SkillList_9_Content": "", - "Summer_SkillList_9_Title": "Ultimate: Smash It All!", - "Summer_SkillName": "Self-Help for the Socially Anxious", - "Summer_SkillText": "If you're scared of dealing with people, Sunna's got a gift for staying stone-cold silent around strangers. But if you're a social butterfly... what better promoter than a young lady who burns through all her courage just standing at the video store entrance?", - "Summer_Skill_AssaultAid_Desc": "Press after a Defensive Assist to activate:\nContinuously jumps forward on the inflatable hammer, dealing massive Physical DMG to enemies in front.\nCharacter is invulnerable while using this skill.", - "Summer_Skill_AssaultAid_Title": "Assist Follow-Up: Jump Training", - "Summer_Skill_BeHitAid_Desc": "When the active character is launched, press to activate:\nUnleashes a series of hammer attacks against enemies in front, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", - "Summer_Skill_BeHitAid_Title": "Quick Assist: Sonic Beatdown", - "Summer_Skill_Branch_Desc": "During combat, when Sunna is off-field and there are no enemies with Cat's Gaze, Bubblegum consumes 1 Claw Sharpener to automatically launch an attack, dealing Physical DMG.\nWhen any squad member activates Ether Veil, Sunna gains 2 Claw Sharpeners.\nWhen any squad member applies an Attribute Anomaly to an enemy, Sunna gains 1 Claw Sharpener. This effect can trigger at most once every 10s.\nBubblegum inherits Sunna's initial ATK. Sunna can hold up to 6 Claw Sharpeners.", - "Summer_Skill_Branch_Title": "Basic Attack: Naughty Cat Spotted", - "Summer_Skill_Counter_Desc": "Press during a Perfect Dodge to activate:\nStrikes enemies in front with a series of hammer blows, dealing Physical DMG.\nCharacter is invulnerable while using this skill.", - "Summer_Skill_Counter_Title": "Dodge Counter: Delusion Strikeout", - "Summer_Skill_Evade_Desc": "Press to activate:\nA quick dash dodge.\nCharacter is invulnerable while using this skill.", - "Summer_Skill_Evade_Title": "Dodge: Can't Hit Me", - "Summer_Skill_ExQTE_Desc": "When Decibel Rating is at Maximum, press to activate:\nAfter a series of hammer attacks, launches Bubblegum to cause an explosion, dealing massive Physical DMG to enemies in an area.\nOn activating the heavy attack, gains 6 Claw Sharpeners.\nUpon landing the downward attack from above on an enemy, triggers a Quick Assist and restores {CAL:-50+AvatarSkillLevel(3)*250,1,2} HP to all squad members.\nCharacter is invulnerable while using this skill.", - "Summer_Skill_ExQTE_Title": "Ultimate: Smash It All!", - "Summer_Skill_ExSpecial_01_Desc": "With enough energy, press to activate:\nHurls Bubblegum at the target, dealing Physical DMG. After activation, Bubblegum enters combat.\nUpon activating this skill, all Agents in the squad gain Angelic Chord-ination for 40s.\nLanding a heavy attack with this skill triggers a Quick Assist.\nCharacter is invulnerable while using this skill.", - "Summer_Skill_ExSpecial_01_Desc_Dmg_01": "Bubblegum Barrage DMG Multiplier", - "Summer_Skill_ExSpecial_01_Desc_Dmg_02": "Bubblegum Barrage DMG Multiplier when quickly chaining into Special Photography Technique", - "Summer_Skill_ExSpecial_01_Desc_Stun_01": "Bubblegum Barrage Daze Multiplier", - "Summer_Skill_ExSpecial_01_Desc_Stun_02": "Bubblegum Barrage Daze Multiplier when quickly chaining into Special Photography Technique", - "Summer_Skill_ExSpecial_01_Title": "EX Special Attack: Bubblegum Barrage", - "Summer_Skill_ExSpecial_02_Desc": "While in the Angelic Chord-ination state, press to activate, or during EX Special Attack: Bubblegum Barrage, keep holding to quickly activate:\nAttacks the target enemy in coordination with Bubblegum, dealing Physical DMG. After activation, Bubblegum enters combat.\nBefore the heavy attack is executed, activates Ether Veil: Delusion Reprise. While Ether Veil: Delusion Reprise is active, all squad members gain an additional 50 ATK for 40s. Re-activating Ether Veil: Delusion Reprise will cancel the existing instance of Ether Veil: Delusion Reprise.\nLanding a heavy attack with this skill triggers a Quick Assist.\nCharacter is invulnerable while using this skill. EX Special Attack: Special Photography Technique can be used once each time Sunna enters the Angelic Chord-ination state.", - "Summer_Skill_ExSpecial_02_Title": "EX Special Attack: Special Photography Technique", - "Summer_Skill_Normal_Desc": "Press to activate:\nUnleashes up to four attacks ahead, dealing Physical DMG.", - "Summer_Skill_Normal_Title": "Basic Attack: Mischief Meteor Hammer", - "Summer_Skill_ParryAid_Desc": "When the on-field character is about to be attacked, press to activate:\nParries the enemy's attack, dealing massive Daze.\nCharacter is invulnerable while using this skill.", - "Summer_Skill_ParryAid_Title": "Defensive Assist: Stage Fright", - "Summer_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nCharges forward on Bubblegum, dealing massive Physical DMG.\nLanding a heavy attack with this skill triggers a Quick Assist.\nCharacter is invulnerable while using this skill.", - "Summer_Skill_QTE_Title": "Chain Attack: Don't Mess With the Cat", - "Summer_Skill_Rush_Desc": "Press during a dodge to activate:\nLaunches enemies in front into the air, dealing Physical DMG.", - "Summer_Skill_Rush_Title": "Dash Attack: Skyward Hammer", - "Summer_Skill_Special_Desc": "Press to activate:\nShoots Bubblegum to attack enemies in front using an air gun, dealing Physical DMG. After activation, Bubblegum enters combat.", - "Summer_Skill_Special_Title": "Special Attack: Star Shooter", - "Summer_Talent_01_Desc_01": "When Sunna enters the battlefield, she gains 15 Energy. In Investigation Zone Mode, this effect can trigger once every 180s. When Cat's Gaze triggers and damages an enemy, the target's DEF is reduced by 7% for 40s, stacking up to 3 times. The duration of each stack is calculated separately.", - "Summer_Talent_01_Desc_01_Realign": "When Sunna enters the battlefield, she gains 15 Energy. In Investigation Zone Mode, this effect can trigger once every 180s. When Cat's Gaze triggers and damages an enemy, the target's DEF is reduced by 7% for 40s, stacking up to 3 times. The duration of each stack is calculated separately.", - "Summer_Talent_01_Desc_02": "It didn't matter if no one understood her. As long as she had music, that was enough. It didn't matter if no one ever talked to her first, either. She'd never expected them to anyway...\nBeing surrounded by people made her so nervous that she fled the world, using delusions to fill the empty space it left behind. She was the master of her own tiny realm, setting up \"keep out\" warnings at the edges, then painting everything bright with music.\n\"I'm not like them. I—I'm a lonely genius!\"\nShe puffed out her cheeks and quietly wiped away the lonely tear that slipped from the corner of her eye.", - "Summer_Talent_01_Title": "\"Loneliness Corruption Symptoms\"", - "Summer_Talent_01_Title_Realign": "\"Loneliness Corruption Symptoms\"", - "Summer_Talent_02_Desc_01": "While Sunna is within any Ether Veil, all squad members gain 10% ATK and she obtains 1 Claw Sharpener every 10s. The number of attacks required to trigger Cat's Gaze is reduced, and the DMG Multiplier on trigger is increased:\nWhen triggered by an Attack character, the DMG Multiplier is increased by 200%.\nWhen triggered by an Anomaly character, the DMG Multiplier is increased by 300%.", - "Summer_Talent_02_Desc_01_Realign": "While Sunna is within any Ether Veil, all squad members gain 10% ATK and she obtains 1 Claw Sharpener every 10s.\nThe number of attacks required to trigger Cat's Gaze is reduced, and the DMG Multiplier on trigger is increased:\nWhen triggered by an Attack character, the DMG Multiplier is increased by 200%.\nWhen triggered by an Anomaly character, the DMG Multiplier is increased by 300%.", - "Summer_Talent_02_Desc_02": "\"That kid's an odd one, always humming strange songs alone in the corner...\"\nHaving heard such remarks all her life, she stopped hoping for any other kind of judgment.\nThen, one warm and gentle afternoon, a dark-haired girl stretched her hand out like an angel.\nAh... so she had always been seeking this sense of being understood. Always... waiting for someone she could call a friend.\nEven having grown accustomed to loneliness from endless practice, humans are still, in the end, social animals. That person lifted her out of damp, clinging solitude, and from then on, she had a shelter made of feathers.", - "Summer_Talent_02_Title": "\"Feline Go-With-the-Flow\"", - "Summer_Talent_02_Title_Realign": "\"Feline Go-With-the-Flow\"", - "Summer_Talent_03_Desc_01": "PlaceHolder", - "Summer_Talent_03_Desc_02": "She has never before received praise from so many strangers.\n\"Those gentle songs gave me strength.\"\n\"Finding music I could resonate with at my saddest moment was so moving...\"\n\"This style of music is so cute!!\"\nThe girl stares nervously at the screen. The small red dot marking new messages quivers along with her heartbeat, as she opens the same window over and over again—\nJust a little more... just a few more people seeing my music... a few more people seeing me, someone who's good for nothing but writing music...\nAll I want is for a few more people to take power from this.", - "Summer_Talent_03_Title": "\"Transformation Apple\"", - "Summer_Talent_03_Title_Realign": "\"Transformation Apple\"", - "Summer_Talent_04_Desc_01": "When Sunna uses her Ultimate, all squad members deal 18% increased DMG for 60s.", - "Summer_Talent_04_Desc_01_Realign": "When Sunna uses her Ultimate, all squad members deal 18% increased DMG for 60s.", - "Summer_Talent_04_Title": "\"Delusion Investigation Team\"", - "Summer_Talent_04_Title_Realign": "\"Delusion Investigation Team\"", - "Summer_Talent_05_Desc_01": "PlaceHolder", - "Summer_Talent_05_Desc_02": "The stars were strung across the night like gas lamps lit at dusk.\nShe imagined that somewhere in the vast galaxy, someone was driving a clattering electric tram, setting off from pale morning light and heading straight toward infinity.\nThe passengers were all adorable little creatures like cats, dogs, and bunnies, and the conductor was fluent in the languages of deep-sea fish and owls.\nLeaving behind the rush of everyday life, stepping away from mundane routines—\n\"If I could borrow the wings of the Angels of Delusion, maybe I could bring everyone into a world of music like this!\"\nSurrounded by the sugary aroma of a scented candle, she stretched with a soft yawn, then wrote this romantic dream onto the sheet music.", - "Summer_Talent_05_Title": "\"Galaxy Tramway\"", - "Summer_Talent_05_Title_Realign": "\"Galaxy Tramway\"", - "Summer_Talent_06_Desc_01": "When Sunna uses an EX Special Attack, she enters the Focused Creation! state for 8s.\nWhile in the Focused Creation! state, all attacks Sunna performs are guaranteed to CRIT, and her CRIT DMG increases by 0.03% of her initial ATK, up to a maximum of 105%.\nWhile in the Focused Creation! state, Sunna's Anti-Interrupt Level is increased, and DMG taken is reduced by 40%.\nWhile in the Focused Creation! state, Sunna can trigger Cat's Gaze, its DMG being calculated using Attack Agent rules. If Cat's Gaze is triggered while Sunna has a Claw Sharpener, the Claw Sharpener is immediately consumed, and Cat's Gaze is reapplied to the enemy.\nWhile in the Focused Creation! state, DMG dealt when any squad member triggers Cat's Gaze increases by 50%.", - "Summer_Talent_06_Desc_01_Realign": "When Sunna uses an EX Special Attack, she enters the Focused Creation! state for 8s.\nWhile in the Focused Creation! state, all attacks Sunna performs are guaranteed to CRIT, and her CRIT DMG increases by 0.03% of her initial ATK, up to a maximum of 105%.\nWhile in the Focused Creation! state, Sunna's Anti-Interrupt Level is increased, and DMG taken is reduced by 40%.\nWhile in the Focused Creation! state, Sunna can trigger Cat's Gaze, its DMG being calculated using Attack Agent rules. If Cat's Gaze is triggered while Sunna has a Claw Sharpener, the Claw Sharpener is immediately consumed, and Cat's Gaze is reapplied to the enemy.\nWhile in the Focused Creation! state, DMG dealt when any squad member triggers Cat's Gaze increases by 50%.", - "Summer_Talent_06_Desc_02": "\"Why did you choose to step onto the stage?\"\nWas it for the fans? For the glory under the spotlight? Or for that version of yourself who stayed in the corner, watching others play, too afraid to step forward?\nMaybe it was all of those. Or maybe it was none of them.\nAll the girl knew was that the moment she gripped the microphone, her heartbeat would slow, and the world around her would fall quiet... until the drums kicked in, and the music rippled across the stage. In that split second, music's gentle light illuminated the time they all shared together.\nIt felt as if they were angels, with wings capable of carrying everyone away from \"the here and now.\"", - "Summer_Talent_06_Title": "\"Hollow Big Bang\"", - "Summer_Talent_06_Title_Realign": "\"Hollow Big Bang\"", - "Summer_UniqueSkill_01_Desc": "Characters in the Angelic Chord-ination state gain increased ATK, equal to 30% of Sunna's initial ATK, up to a maximum of 525 ATK. When Sunna's initial ATK reaches 1,750, the ATK bonus granted to all squad members reaches its maximum.\nWhen attacks from Basic Attack: Naughty Cat Spotted, EX Special Attack: Bubblegum Barrage, EX Special Attack: Special Photography Technique, Chain Attack: Don't Mess With the Cat, or Ultimate: Smash It All! hit an enemy, apply Cat's Gaze to the target for 12s. While Sunna is the currently active character, the duration of Cat's Gaze is continuously refreshed. Some normal enemies affected by Cat's Gaze show reduced aggression toward Sunna.\nWhen Attack or Anomaly characters in the squad continuously land attacks on enemies affected by Cat's Gaze, Cat's Gaze is triggered and removed:\nWhen triggered by an Attack character, deals the Agent's Attribute DMG equal to 150% of ATK to enemies in an area.\nWhen triggered by an Anomaly character, deals the Agent's Attribute DMG equal to 240% of ATK to enemies in an area. This DMG is guaranteed to CRIT, and the CRIT DMG is increased by 80%.\nDMG dealt by Cat's Gaze is treated as DMG dealt by the triggering Agent.\nWhen multiple enemies on the field have Cat's Gaze, only the primary attack target's Cat's Gaze is triggered. Upon triggering, Cat's Gaze is removed from all enemies on the field.\nWhen an enemy is Stunned, the number of attacks required to trigger Cat's Gaze is significantly reduced.", - "Summer_UniqueSkill_02_Desc": "Characters in the Angelic Chord-ination state gain increased ATK, equal to 30% of Sunna's initial ATK, up to a maximum of 615 ATK. When Sunna's initial ATK reaches 2,050, the ATK bonus granted to all squad members reaches its maximum.\nWhen attacks from Basic Attack: Naughty Cat Spotted, EX Special Attack: Bubblegum Barrage, EX Special Attack: Special Photography Technique, Chain Attack: Don't Mess With the Cat, or Ultimate: Smash It All! hit an enemy, apply Cat's Gaze to the target for 12s. While Sunna is the currently active character, the duration of Cat's Gaze is continuously refreshed. Some normal enemies affected by Cat's Gaze show reduced aggression toward Sunna.\nWhen Attack or Anomaly characters in the squad continuously land attacks on enemies affected by Cat's Gaze, Cat's Gaze is triggered and removed:\nWhen triggered by an Attack character, deals the Agent's Attribute DMG equal to 175% of ATK to enemies in an area.\nWhen triggered by an Anomaly character, deals the Agent's Attribute DMG equal to 280% of ATK to enemies in an area. This DMG is guaranteed to CRIT, and the CRIT DMG is increased by 90%.\nDMG dealt by Cat's Gaze is treated as DMG dealt by the triggering Agent.\nWhen multiple enemies on the field have Cat's Gaze, only the primary attack target's Cat's Gaze is triggered. Upon triggering, Cat's Gaze is removed from all enemies on the field.\nWhen an enemy is Stunned, the number of attacks required to trigger Cat's Gaze is significantly reduced.", - "Summer_UniqueSkill_03_Desc": "Characters in the Angelic Chord-ination state gain increased ATK, equal to 30% of Sunna's initial ATK, up to a maximum of 705 ATK. When Sunna's initial ATK reaches 2,350, the ATK bonus granted to all squad members reaches its maximum.\nWhen attacks from Basic Attack: Naughty Cat Spotted, EX Special Attack: Bubblegum Barrage, EX Special Attack: Special Photography Technique, Chain Attack: Don't Mess With the Cat, or Ultimate: Smash It All! hit an enemy, apply Cat's Gaze to the target for 12s. While Sunna is the currently active character, the duration of Cat's Gaze is continuously refreshed. Some normal enemies affected by Cat's Gaze show reduced aggression toward Sunna.\nWhen Attack or Anomaly characters in the squad continuously land attacks on enemies affected by Cat's Gaze, Cat's Gaze is triggered and removed:\nWhen triggered by an Attack character, deals the Agent's Attribute DMG equal to 200% of ATK to enemies in an area.\nWhen triggered by an Anomaly character, deals the Agent's Attribute DMG equal to 320% of ATK to enemies in an area. This DMG is guaranteed to CRIT, and the CRIT DMG is increased by 100%.\nDMG dealt by Cat's Gaze is treated as DMG dealt by the triggering Agent.\nWhen multiple enemies on the field have Cat's Gaze, only the primary attack target's Cat's Gaze is triggered. Upon triggering, Cat's Gaze is removed from all enemies on the field.\nWhen an enemy is Stunned, the number of attacks required to trigger Cat's Gaze is significantly reduced.", - "Summer_UniqueSkill_04_Desc": "Characters in the Angelic Chord-ination state gain increased ATK, equal to 30% of Sunna's initial ATK, up to a maximum of 795 ATK. When Sunna's initial ATK reaches 2,650, the ATK bonus granted to all squad members reaches its maximum.\nWhen attacks from Basic Attack: Naughty Cat Spotted, EX Special Attack: Bubblegum Barrage, EX Special Attack: Special Photography Technique, Chain Attack: Don't Mess With the Cat, or Ultimate: Smash It All! hit an enemy, apply Cat's Gaze to the target for 12s. While Sunna is the currently active character, the duration of Cat's Gaze is continuously refreshed. Some normal enemies affected by Cat's Gaze show reduced aggression toward Sunna.\nWhen Attack or Anomaly characters in the squad continuously land attacks on enemies affected by Cat's Gaze, Cat's Gaze is triggered and removed:\nWhen triggered by an Attack character, deals the Agent's Attribute DMG equal to 225% of ATK to enemies in an area.\nWhen triggered by an Anomaly character, deals the Agent's Attribute DMG equal to 360% of ATK to enemies in an area. This DMG is guaranteed to CRIT, and the CRIT DMG is increased by 120%.\nDMG dealt by Cat's Gaze is treated as DMG dealt by the triggering Agent.\nWhen multiple enemies on the field have Cat's Gaze, only the primary attack target's Cat's Gaze is triggered. Upon triggering, Cat's Gaze is removed from all enemies on the field.\nWhen an enemy is Stunned, the number of attacks required to trigger Cat's Gaze is significantly reduced.", - "Summer_UniqueSkill_05_Desc": "Characters in the Angelic Chord-ination state gain increased ATK, equal to 30% of Sunna's initial ATK, up to a maximum of 885 ATK. When Sunna's initial ATK reaches 2,950, the ATK bonus granted to all squad members reaches its maximum.\nWhen attacks from Basic Attack: Naughty Cat Spotted, EX Special Attack: Bubblegum Barrage, EX Special Attack: Special Photography Technique, Chain Attack: Don't Mess With the Cat, or Ultimate: Smash It All! hit an enemy, apply Cat's Gaze to the target for 12s. While Sunna is the currently active character, the duration of Cat's Gaze is continuously refreshed. Some normal enemies affected by Cat's Gaze show reduced aggression toward Sunna.\nWhen Attack or Anomaly characters in the squad continuously land attacks on enemies affected by Cat's Gaze, Cat's Gaze is triggered and removed:\nWhen triggered by an Attack character, deals the Agent's Attribute DMG equal to 250% of ATK to enemies in an area.\nWhen triggered by an Anomaly character, deals the Agent's Attribute DMG equal to 400% of ATK to enemies in an area. This DMG is guaranteed to CRIT, and the CRIT DMG is increased by 130%.\nDMG dealt by Cat's Gaze is treated as DMG dealt by the triggering Agent.\nWhen multiple enemies on the field have Cat's Gaze, only the primary attack target's Cat's Gaze is triggered. Upon triggering, Cat's Gaze is removed from all enemies on the field.\nWhen an enemy is Stunned, the number of attacks required to trigger Cat's Gaze is significantly reduced.", - "Summer_UniqueSkill_06_Desc": "Characters in the Angelic Chord-ination state gain increased ATK, equal to 30% of Sunna's initial ATK, up to a maximum of 975 ATK. When Sunna's initial ATK reaches 3,250, the ATK bonus granted to all squad members reaches its maximum.\nWhen attacks from Basic Attack: Naughty Cat Spotted, EX Special Attack: Bubblegum Barrage, EX Special Attack: Special Photography Technique, Chain Attack: Don't Mess With the Cat, or Ultimate: Smash It All! hit an enemy, apply Cat's Gaze to the target for 12s. While Sunna is the currently active character, the duration of Cat's Gaze is continuously refreshed. Some normal enemies affected by Cat's Gaze show reduced aggression toward Sunna.\nWhen Attack or Anomaly characters in the squad continuously land attacks on enemies affected by Cat's Gaze, Cat's Gaze is triggered and removed:\nWhen triggered by an Attack character, deals the Agent's Attribute DMG equal to 275% of ATK to enemies in an area.\nWhen triggered by an Anomaly character, deals the Agent's Attribute DMG equal to 440% of ATK to enemies in an area. This DMG is guaranteed to CRIT, and the CRIT DMG is increased by 140%.\nDMG dealt by Cat's Gaze is treated as DMG dealt by the triggering Agent.\nWhen multiple enemies on the field have Cat's Gaze, only the primary attack target's Cat's Gaze is triggered. Upon triggering, Cat's Gaze is removed from all enemies on the field.\nWhen an enemy is Stunned, the number of attacks required to trigger Cat's Gaze is significantly reduced.", - "Summer_UniqueSkill_07_Desc": "Characters in the Angelic Chord-ination state gain increased ATK, equal to 30% of Sunna's initial ATK, up to a maximum of 1,050 ATK. When Sunna's initial ATK reaches 3,500, the ATK bonus granted to all squad members reaches its maximum.\nWhen attacks from Basic Attack: Naughty Cat Spotted, EX Special Attack: Bubblegum Barrage, EX Special Attack: Special Photography Technique, Chain Attack: Don't Mess With the Cat, or Ultimate: Smash It All! hit an enemy, apply Cat's Gaze to the target for 12s. While Sunna is the currently active character, the duration of Cat's Gaze is continuously refreshed. Some normal enemies affected by Cat's Gaze show reduced aggression toward Sunna.\nWhen Attack or Anomaly characters in the squad continuously land attacks on enemies affected by Cat's Gaze, Cat's Gaze is triggered and removed:\nWhen triggered by an Attack character, deals the Agent's Attribute DMG equal to 300% of ATK to enemies in an area.\nWhen triggered by an Anomaly character, deals the Agent's Attribute DMG equal to 480% of ATK to enemies in an area. This DMG is guaranteed to CRIT, and the CRIT DMG is increased by 150%.\nDMG dealt by Cat's Gaze is treated as DMG dealt by the triggering Agent.\nWhen multiple enemies on the field have Cat's Gaze, only the primary attack target's Cat's Gaze is triggered. Upon triggering, Cat's Gaze is removed from all enemies on the field.\nWhen an enemy is Stunned, the number of attacks required to trigger Cat's Gaze is significantly reduced.", - "Summer_UniqueSkill_Title": "Core Passive: Cuteness Is Justice", - "Summer_VHS": "If there aren't many customers, the video store's business suffers... but if there are too many customers, my heart can't take it!! Manager, I'll do my best... QAQ", - "SystemEmail_EmailDesc_CloudJP_OB2.6": "", - "TL_Cs_ActivityLivehouse_4_020": "...Hellooo!", - "TL_Cs_C27_MainCity_CissiaOnStage_010": "What kind of friend... would \"surprise\" my brother and me?", - "TL_Cs_C27_MainCity_CissiaOnStage_020": "What kind of friend could possibly \"surprise\" Belle?", - "TL_Cs_C27_MainCity_FireWorks_26_040": "Yeah...", - "TL_Cs_C27_MainCity_FireWorks_26_050": "I'm gonna make wishes on the fireworks! May we eat well and sleep well! Stay safe and healthy! May everything go smoothly! Hm...", - "TL_Csr_C27_MR3_1_VesperBattleEnd_020": "...Tch!", - "TL_Csr_C27_MR3_1_VesperBattle_Intro_010": "Decrypting co-op data... Complete.", - "TL_Csr_C27_MR3_1_VesperBattle_Intro_020": "Matched with Best Teammate.", - "Tab2_1014": "Season 2 - Interlude", - "Tab2_30006": "A Harmony of Delusions", - "TarotCard_1000990_ExtraDes": "Energetic Sound Waves:When Aria's Basic Attack, Special Attack, or EX Special Attack deals DMG to enemies, it ignores 10% of the target's Ether Anomaly Buildup RES. Additionally, when Aria triggers Abloom, it has a chance to trigger a critical hit. The base CRIT Rate is 25%, and CRIT DMG is 25%. If initial Anomaly Mastery exceeds 100, each additional point of initial Anomaly Mastery increases this effect's CRIT Rate by 0.5%.", - "TarotCard_1000990_des": "Aria has evoked the Mindscape: Energetic Sound Waves.", - "TarotCard_1000990_name": "Wings of Steel", - "TarotCard_1000990_story": "I'll protect every single one of your delusions — whether on stage or on the battlefield, same as always.", - "TarotCard_1000991_ExtraDes": "\"Feline Go-With-the-Flow\":While Sunna is within any Ether Veil, all squad members gain 10% ATK and she obtains 1 Claw Sharpener every 10s. The number of attacks required to trigger Cat's Gaze is reduced, and the DMG Multiplier on trigger is increased:\nWhen triggered by an Attack character, the DMG Multiplier is increased by 200%.\nWhen triggered by an Anomaly character, the DMG Multiplier is increased by 300%.", - "TarotCard_1000991_des": "Sunna has evoked the Mindscape: \"Feline Go-With-the-Flow\".", - "TarotCard_1000991_name": "Strawberry Paradise", - "TarotCard_1000991_story": "She picked up that sheet music, and with it, an entire summer that had withered away in the strawberry garden.\nIn this awakened paradise, as long as it's her wish, every delusion can come true!", - "TarotCard_1044010_name": "[Deployed] Biggest Fan", - "TarotCard_1370101_name": "[Attack: Eradication] Greataxe of Conquest", - "TarotCard_1370102_name": "[Attack: Eradication] Fluttering Butterfly", - "TarotCard_1370103_name": "[Attack: Eradication] Total Eradication", - "TarotCard_1370104_name": "[Attack: Eradication] Hard Knuckles", - "TarotCard_1370105_name": "[Attack: Eradication] Cutting Gale", - "TarotCard_1370106_name": "[Attack: Eradication] Strike Left and Right", - "TarotCard_1370201_briefdes": "Upon stunning an enemy, that enemy's Stun DMG Multiplier increases.", - "TarotCard_1370201_des": "Upon stunning an enemy, that enemy's Stun DMG Multiplier increases by 37.5%.", - "TarotCard_1370201_name": "[Stun: Knock] Mini Handsaw", - "TarotCard_1370202_briefdes": "Upon stunning an enemy, the whole squad recovers Energy or Adrenaline.", - "TarotCard_1370202_des": "Upon stunning an enemy, the whole squad gains 5 Energy or 6 Adrenaline.", - "TarotCard_1370202_name": "[Stun: Knock] Portable Angle Grinder", - "TarotCard_1370203_name": "[Stun: Knock] Multi-Function Circular Saw", - "TarotCard_1370204_briefdes": "Increases the duration enemies are stunned.\n", - "TarotCard_1370204_des": "Increases the duration enemies are stunned by 10%.\n", - "TarotCard_1370204_name": "[Stun: Knock] High-Speed Chainsaw", - "TarotCard_1370205_des": "Agents inflict 10% more Daze.", - "TarotCard_1370205_name": "[Stun: Knock] Industrial Explosive", - "TarotCard_1370206_briefdes": "Upon Stun recovery, the enemy accumulates Daze.", - "TarotCard_1370206_des": "Upon Stun recovery, the enemy accumulates 10% Daze.", - "TarotCard_1370206_name": "[Stun: Knock] Power Impact Drill", - "TarotCard_1370301_briefdes": "Upon inflicting the Disorder effect, the whole squad's Anomaly Proficiency increases.", - "TarotCard_1370301_des": "Inflicting the Disorder effect increases the whole squad's Anomaly Proficiency by 25 for 15s, stacking up to 3 times. Repeated triggers reset the duration.", - "TarotCard_1370301_name": "[Anomaly: Infliction] Tactical Flashbang", - "TarotCard_1370302_briefdes": "Agent's Anomaly PEN Ratio increases when attacking an enemy suffering an Attribute Anomaly.", - "TarotCard_1370302_des": "Agent's Anomaly PEN Ratio increases by 20% when attacking an enemy suffering an Attribute Anomaly.", - "TarotCard_1370302_name": "[Anomaly: Infliction] Heavy Flamethrower", - "TarotCard_1370303_briefdes": "Upon inflicting an Attribute Anomaly, the whole squad recovers Energy or Adrenaline.", - "TarotCard_1370303_des": "When an Attribute Anomaly is triggered, the whole squad either recovers 7 Energy or recovers 9 Adrenaline. This effect can trigger once every 5s.", - "TarotCard_1370303_name": "[Anomaly: Infliction] High-Strength Pepper Spray", - "TarotCard_1370304_name": "[Anomaly: Infliction] Net Launcher", - "TarotCard_1370305_name": "[Anomaly: Infliction] High-Voltage Stun Gun", - "TarotCard_1370306_briefdes": "Increases the Attribute Anomaly DMG and Disorder DMG dealt by the Agent.", - "TarotCard_1370306_des": "Agent Attribute Anomaly DMG and Disorder DMG increase by 18%.", - "TarotCard_1370306_name": "[Anomaly: Infliction] EMI Jammer", - "TarotCard_1370401_briefdes": "When an Agent triggers their Ultimate, the whole squad recovers Energy or Adrenaline.", - "TarotCard_1370401_des": "When an Agent activates Ultimate, the whole squad gains 17 Energy or 21 Adrenaline. This effect can trigger once every 20s.", - "TarotCard_1370401_name": "[Support: Saturation] Lucky Cookie", - "TarotCard_1370402_briefdes": "Launching an EX Special Attack increases the Agent's DMG.", - "TarotCard_1370402_des": "Upon launching an EX Special Attack, the Agent deals 5% more DMG for 10s, stacking up to 5 times. Repeated triggers reset the duration.", - "TarotCard_1370402_name": "[Support: Saturation] Nutritional Can Food", - "TarotCard_1370403_name": "[Support: Saturation] Energy Drink", - "TarotCard_1370404_name": "[Support: Saturation] Starlight Lollipop", - "TarotCard_1370405_name": "[Support: Saturation] Quick-Heat Hot Pot", - "TarotCard_1370406_name": "[Support: Saturation] Sugar-Free Chocolate", - "TarotCard_1370501_name": "[Rupture: Activation] Unwavering Resolve", - "TarotCard_1370502_name": "[Rupture: Activation] Heavy Hitter", - "TarotCard_1370503_name": "[Rupture: Activation] Offense-Defense Balance", - "TarotCard_1370504_name": "[Rupture: Activation] Champion's Proof", - "TarotCard_1370505_briefdes": "When HP is lost, Rupture Agents' Sheer Force increases while non-Rupture Agents' ATK\u00A0increases {EXCEL:0}.", - "TarotCard_1370505_des": "When HP is lost, Rupture Agents' Sheer Force increases by 270 while non-Rupture Agents' ATK\u00A0increases by 324 for 5s. Repeated triggers reset the duration.", - "TarotCard_1370505_name": "[Rupture: Activation] Locked and Loaded", - "TarotCard_1370506_des": "Increases Agent CRIT DMG by 30% for 20s when losing HP. Repeated triggers reset the duration.", - "TarotCard_1370506_name": "[Rupture: Activation] Light of Foot", - "TarotCard_1370601_des": "Shielded Agents deal 25% more DMG.", - "TarotCard_1370601_name": "[Defense: Battle Shield] Standard-Issue Baton", - "TarotCard_1370602_briefdes": "Shielded Agents deal more CRIT DMG.", - "TarotCard_1370602_des": "Shielded Agents deal 40% more CRIT DMG.", - "TarotCard_1370602_name": "[Defense: Battle Shield] MX7 Tactical Gloves", - "TarotCard_1370603_name": "[Defense: Battle Shield] Type-III Combat Helmet", - "TarotCard_1370604_briefdes": "Defensive Assist inflicts more Daze.", - "TarotCard_1370604_des": "Defensive Assist inflicts 25% more Daze.", - "TarotCard_1370604_name": "[Defense: Battle Shield] Military Gas Mask", - "TarotCard_1370605_name": "[Defense: Battle Shield] 4th-Gen Blast Shield", - "TarotCard_1370606_name": "[Defense: Battle Shield] Lightweight Bulletproof Armor", - "Team_OnlyOneTip": "Only one Agent in your squad: This commission's difficulty is pretty high — you sure you wanna risk it?", - "TeleportName_106107": "404 Entrance", - "TeleportName_106108": "Decibel Bar", - "Text_Controller_SpringFesCorrectionTips1": "{LAYOUT_MOBILE#Press the area below when the fourth drumbeat hits}{LAYOUT_KEYBOARD#Press or when the fourth drumbeat hits}{LAYOUT_CONTROLLER#Press when the fourth drumbeat hits}", - "Text_Controller_SpringFesCorrectionTips2": "{LAYOUT_MOBILE#Tap here}{LAYOUT_KEYBOARD#React to the above guidance}{LAYOUT_CONTROLLER#React to the anove guidance}", - "Text_Controller_SpringFesCorrectionTips3": "{LAYOUT_MOBILE#Press the area below when the tile overlaps with the center judgment box}{LAYOUT_KEYBOARD#Press or when the tile overlaps with the center judgment box}{LAYOUT_CONTROLLER#Press when the tile overlaps with the center judgment box}", - "Text_Controller_SpringFesFightingCorrectionTips1": "{LAYOUT_MOBILE#Press the area below when the fourth drumbeat hits}{LAYOUT_KEYBOARD#Press when the fourth drumbeat hits}{LAYOUT_CONTROLLER#Press when the fourth drumbeat hits}", - "Text_Controller_SpringFesFightingCorrectionTips3": "{LAYOUT_MOBILE#Tap the lower area when the arrow lines up with the center arrow slot}{LAYOUT_KEYBOARD#Press when the arrow lines up with the center arrow slot}{LAYOUT_CONTROLLER#Press when the arrow lines up with the center arrow slot}", - "Text_Controller_SpringFesGameplayTips": "{LAYOUT_MOBILE#Press the left side of the screen for notes, and press the right side for notes}{LAYOUT_KEYBOARD#Press for notes, and press for notes}{LAYOUT_CONTROLLER#Press any button on the left side of the controller for notes, and any button on the right side for notes}{LAYOUT_CONSOLECONTROLLER#Press any button on the left side of the controller for notes, and any button on the right side for notes}", - "Text_Date_23150101_Task_Reward": "Complete the Wish Event: Memories of the Past", - "Text_Date_23150102_Task_Reward": "Complete the Wish Event: Soul Resonance", - "Text_Date_23150103_Task_Reward": "Complete Wish Event: Singing Haven", - "Text_Date_23150104_Task_Reward": "Complete the Wish Event: A Dream Stage", - "Text_Date_23150105_Task_Reward": "Complete the Wish Event: Echoes from the Alley", - "Text_Date_5150101_Task": "Wishlist Destination: Capsule Hotel at Lumina Square", - "Text_Date_5150102_Task": "Wishlist Destination: 404 Entrance on Sixth Street", - "Text_Date_5150103_Task": "Wishlist Destination: The Outer Ring Cliffside", - "Text_Date_5150104_Task": "Wishlist Destination: Beside the Fantasy Resort Stage", - "Text_Date_5150105_Task": "Wishlist Destination: Alley at Lumina Square", - "Text_Transition_231491101": "You meet up with Sunna at the parking lot at Lumina Square", - "Text_Transition_2315011": "You meet up with Aria on Sixth Street", - "Text_Transition_231501101": "You meet up with Aria at Lumina Square", - "Text_Transition_231501104": "You meet up with Aria in Blazewood", - "Text_Transition_231501202": "You meet up with Aria at Fantasy Resort", - "Text_Transition_914207001": "You meet up with Aria at the metro entrance at Lumina Square", - "Text_Transition_914208004": "You meet up with Aria in Blazewood", - "Text_Transition_914209004": "You meet up with Aria at Fantasy Resort", - "Text_Transition_914210003": "You meet up with Aria at Failume Heights", - "TheGun_Slot2Sub": " ", - "Tips_10012357": "Press to launch EX Special Attack: Bubblegum Barrage and enter Angelic Chord-ination {0}", - "Tips_10012358": "Press again to launch EX Special Attack: Special Photography Technique and activate Ether Veil: Delusion Reprise {0}", - "Tips_10012359": "Press {LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#}{LAYOUT_CONSOLECONTROLLER#} to switch Agents, and continue attacking to trigger Cat's Gaze {0}", - "Tips_10012360": "After triggering Cat's Gaze, Claw Sharpener is automatically consumed to reapply Cat's Gaze {0}", - "Tips_10012361": "After the 4th hit of Basic Attack: Sweet Melody, press to launch a Special Attack {0}", - "Tips_10012362": "Hold and launch the 3rd hit of Basic Attack: Perfect Pitch {0}", - "Tips_10012363": "Continuously attack enemies to inflict an Anomaly {0}", - "Tips_10012364": "Against enemies with an inflicted Anomaly, hold \n to activate the 3rd hit of Basic Attack: Perfect Pitch {0}", - "Tips_10012365": "Press to launch an Ultimate {0}", - "Tips_10012366": "Hold to launch an enhanced Basic Attack: Perfect Pitch {0}", - "Tips_10012367": "After using a Defensive Assist Attack, hold to unleash Assist Follow-Up: Vengeful Counterattack - Glacial Waltz {0}", - "Tips_10012368": "When Hugo responds via a Quick Assist, press to use Hugo's Basic Attack {0}", - "Tips_10012369": "While in the Encircle Prey state, launch a Basic Attack {0}", - "Tips_10012370": "While in the Encircle Prey state, launch a Dash Attack {0}", - "Tips_10012371": "After the 4th/5th hit of a Basic Attack, press to launch Nowhere to Run - Patrol {0}", - "Tips_10012372": "Press to launch Ultimate: Zanshin {0}", - "Tips_106000019": "Welcome to Performance Showdown — TOPS exclusive, VR-enhanced performance mode!", - "Tips_106000020": "Before you practice, you better get familiar with the General Rules.", - "Tips_106000021": "In Performance Showdown, enemy attacks are relentless… one wave barely ends before the next one hits!", - "Tips_106000022": "Just focus and center yourself — you'll catch the enemy's attack pattern. They're all moving to the beat of the music!", - "Tips_106000023": "The performance prompt boxes that flash by can warn us about incoming attacks.", - "Tips_106000024": "Yellow arrows mean enemies are about to hit us with a yellow-light attack.", - "Tips_106000025": "That's when you gotta Parry to counter enemy attacks.", - "Tips_106000026": "Red arrows mean enemies are about to hit us with a red-light attack.", - "Tips_106000027": "When this happens, we need to dodge enemy attacks.", - "Tips_106000028": "Heads up — in Performance Showdown, yellow-light attacks cannot be dodged!", - "Tips_106000029": "Successfully responding to enemy attacks grants Beat.", - "Tips_106000030": "Fill up the Beat Meter to activate Rhythm Realm!", - "Tips_106000031": "While Rhythm Realm is active, Parry will be replaced by Blade Intercept to interrupt enemy attacks.", - "Tips_106000032": "That's the General Rules covered — you ready? Let's jump into action and see how you do!", - "Tips_200030001": "You may configure your Agent Squad on this screen.", - "Tips_200030002": "Select up to 3 Agents and 1 Bangboo for your Primary Squad.", - "Tips_200030003": "In addition, you may also select 1 Auxiliary Agent.", - "Tips_200030004": "Auxiliary Agents have their own exclusive Gear — give it a try!", - "Tips_205011084": "Oh, and Manager, if you've got time, give Hard Mode a shot!", - "Tips_205011085": "If you're tired, you can also head back and pick up where you left off in the previous mission.", - "Tips_205011086": "Select your rehearsal tracks here~", - "Tips_205011087": "All set. Let's kick off this rehearsal!", - "Tips_205011088": "Let's give one of our seniors' songs a shot this time!", - "Tips_205011089": "New song, new moves. This time, let me show you how it's done!", - "Tips_205011090": "Pick me!", - "Tips_205011091": "Center position swap complete!", - "Tips_205011092": "Alright, my turn to take center stage!", - "Tips_205011093": "Yo check it, let's throw down in a Performance Showdown!", - "Tips_205011094": "Let's try it out once first and get some practice in!", - "Tips_205011095": "Grand Marcel Adventure awaits your challenge!", - "Tips_205011096": "Come on, dude, I can't wait any longer!", - "Tips_205011097": "Anyway... anyway, Manager, you just pick whatever works!", - "Tips_205011098": "Let's do this!", - "Tips_205011099": "{LAYOUT_MOBILE#Press the right side of the screen to hit the note}{LAYOUT_KEYBOARD#Press to hit the note}{LAYOUT_CONTROLLER#Press any button on the right side of the controller to hit the note}{LAYOUT_CONSOLECONTROLLER#Press any button on the right side of the controller to hit the note}.", - "Tips_205011100": "{LAYOUT_MOBILE#Press the left side of the screen to hit the notes}{LAYOUT_KEYBOARD#Press to hit the note}{LAYOUT_CONTROLLER#Press any button on the left side of the controller to hit the note}{LAYOUT_CONSOLECONTROLLER#Press any button on the left side of the controller to hit the note}.", - "Tips_205011101": "{LAYOUT_MOBILE#Press both sides of the screen simultaneously to hit the large green note}{LAYOUT_KEYBOARD#Press both side's keys simultaneously to hit the large green note}{LAYOUT_CONTROLLER#Press a button on both sides simultaneously to hit the large green note}{LAYOUT_CONSOLECONTROLLER#Press a button on both sides simultaneously to hit the large green note}.", - "Tips_205011102": "Nice work! Time to get the offical livestream started!", - "Tips_205011103": "Manager, we can practice over here–", - "Tips_205011104": "Before we start practice, let's calibrate the equipment!", - "Tips_205011105": "Calibration complete. Alright, let's kick things off with some basic training!", - "Tips_205011106": "Push the story forward or jump into practice to boost your Star Progress!", - "Tips_205011107": "Boost your Star Progress and account level to earn awesome rewards!", - "Tips_205011109": "Now it's your turn to give it a shot, Manager~", - "Tips_205011110": "Match complete! Time to dress up your Bangboo with some sweet new threads!", - "Tips_205011111": "Check it out! Grand Marcel Adventure just brought new performance outfits! Pretty elegant, right?", - "Tips_205011112": "Simply use the Marcel Coating Vouchers earned from competition to redeem a brand-new Bangboo outfit!", - "Tips_205011113": "Join the Grand Marcel Adventure and score tons of Marcel Coating Vouchers... C'mon buddy, don't even think twice — bring your Bangboo and let's go!", - "Tips_205011114": "Today's stream is officially wrapped~", - "Tips_205011115": "Let's get today's rehearsal started!", - "Tips_205011116": "Before you start, you can adjust the rehearsal positions", - "Tips_205011117": "Yeah! This time I'm taking center stage...", - "Tips_205011118": "I'll put on one hell of a show!", - "Tips_205011119": "All set! We can start today's rehearsal now!", - "Tips_205011120": "First up, let's talk about Screen Calibration.", - "Tips_205011121": "Scrolling note blocks will appear in the horizontal bar area.", - "Tips_205011122": "{LAYOUT_MOBILE#When the note block overlaps with the judgment frame, tap the blank area below to complete a judgment}{LAYOUT_KEYBOARD#When the note block overlaps with the judgment frame, press or to complete a judgment}{LAYOUT_CONTROLLER#When the note block overlaps with the judgment frame, press to complete a judgment}{LAYOUT_CONSOLECONTROLLER#When the note block overlaps with the judgment frame, press to complete a judgment}.", - "Tips_205011123": "Press 5 times to complete screen calibration.", - "Tips_205011124": "Once screen calibration is complete, you can proceed to the next step. Give it a shot!", - "Tips_205011125": "Next up is Audio Calibration.", - "Tips_205011126": "This step requires game audio to be enabled. Wired headsets are recommended for the best experience.", - "Tips_205011127": "Next up, a looping audio track will play.", - "Tips_205011128": "{LAYOUT_MOBILE#When you hear the fourth drumbeat, tap the blank area below to complete a judgment}{LAYOUT_KEYBOARD#When you hear the fourth drumbeat, press or to complete a judgment}{LAYOUT_CONTROLLER#When you hear the fourth drumbeat, press to complete a judgment}{LAYOUT_CONSOLECONTROLLER#When you hear the fourth drumbeat, press to complete a judgment}", - "Tips_205011129": "Audio calibration is completed after 5 successful hits.", - "Tips_205011130": "Let's give it a try.", - "Tips_205011131": "Right now we're rehearsing this song...", - "Tips_205011132": "Manager, whenever you've got time, come hang out with us during practice and boost our account's popularity~", - "Tips_205011133": "Alright, that wraps up today's schedule! Now, there's a little time to spend freely...", - "Tips_205011134": "Check out the session info right here!", - "Tips_205011135": "Let Sunna take the center position this time~", - "Tips_205011136": "This is Sunna's performance skill effect, it'll help us nail the performance!", - "Tips_205011137": "L—Leave it to me!", - "Tips_205011138": "The higher your performance score, the more Star Progress you'll gain.", - "Tips_205011139": "The higher your score, the more Star Progress you'll gain!", - "Tips_205011140": "This is the control area for the right screen.", - "Tips_205011141": "This is the control area for the left screen.", - "Tips_205011142": "Nice work! Now let's try the full practive!", - "Tips_205012060": "The Gilded Carrot Day movie's playing in the theaters now!", - "Tips_205012061": "You can invite your favorite Agent to a movie here!", - "Tips_205012062": "After the movie, you can check out the movie reviews here.", - "Tips_205012063": "This time, you can also unlock your own companion style based on your viewing choices.", - "Tips_205012064": "Just pick what really feels right to you~", - "Tips_205012065": "Different dialogue branches in Silver Screen Invitation can boost the corresponding companion style stats.", - "Tips_205012066": "After watching all the movies, you can generate a report based on your highest stat and earn the corresponding title.", - "Tips_205012067": "Reports and titles can be refreshed infinitely, so sit back and enjoy!", - "Tips_205034901": "This event runs concurrently with the Combat Simulation Double Drop event.", - "Tips_205034902": "Participate in the event daily to earn a Stamp Seal.", - "Tips_205034903": "Use the Stamp Seals you've collected to flip Cards and claim rewards.", - "Tips_205034904": "Master, let's head out and grab those Stamp Seals right now.", - "Tips_74090097": "Congrats, Master! You've won the grand prize, which gives you an extra 300% ({0}) Gear Coins!", - "Tips_74090098": "Master, luck is on your side — an extra 150% ({0}) Gear Coins has been deposited.", - "Tips_74090099": "You've obtained an extra 50% ({0}) Gear Coins this time — keep up the good work!", - "Tips_74090100": "You got back exactly what you put in — ({0}) Gear Coins. Hey, chin up. At least you broke even.", - "Tips_74090101": "What a shame — 10% ({0}) of your Gear Coins have slipped right out of your account.", - "Tips_74090102": "I regret to inform you, Master, that you've just lost 20% ({0}) of your Gear Coins.", - "Tips_74134005": "Click-click! Let's snap some pics with the Fighting frame today!", - "Tips_74135001": "Press here to open camera effects.", - "Tips_74135002": "Select the Sticker tab.", - "Tips_74135003": "Pick a sticker and snap a shot!", - "Tips_74135004": "Let's check out this area first! There's bound to be tons of Ethereals just waiting to get their picture taken!", - "Tips_74136001": "Switch to the Sticker tab", - "Tips_74136002": "Pick a cool sticker!", - "Tips_74136003": "Drag the button to change the sticker's angle and size!", - "Tips_74136004": "First day snapping pics here!", - "Tips_74490003": "That's enough practice for today... Let's go out and have some fun!", - "Tips_74490013": "Effort: Smile", - "Tips_74490014": "Effort: Smile", - "Tips_74490015": "Effort: Smile", - "Tips_74490016": "Effort: Laugh", - "Tips_74490017": "Effort: Laugh", - "Tips_74490018": "Effort: Laugh", - "Tips_74490019": "Effort: Excited", - "Tips_74490020": "Effort: Excited", - "Tips_74490021": "Effort: Excited", - "Tips_74490022": "Effort: Eating (spicy)", - "Tips_74490023": "Effort: Eating (spicy)", - "Tips_74490024": "Effort: Eating (spicy)", - "Tips_74490025": "Effort: Confused", - "Tips_74490026": "Effort: Confused", - "Tips_74490027": "Effort: Confused", - "Tips_74490028": "Surprised", - "Tips_74490029": "Effort: Surprised", - "Tips_74490030": "Effort: Surprised", - "Tips_74490031": "Awkward", - "Tips_74490032": "Awkward", - "Tips_74490033": "Awkward", - "Tips_74500001": "If you can't handle it, maybe you could ask Fairy for help?", - "Tips_74500002": "Wanna play a game? I'm actually pretty good!", - "Tips_74500003": "Yay! That's our Manager!", - "Tips_74500004": "Try again. You've got this!", - "Tips_74500005": "We won! Your moves were really smooth, Manager!", - "Tips_74500006": "Ugh... This is my fault... If I were just a little better, things would've gone differently...", - "Tips_74500007": "A flower shop... My scent sensors just picked up so many different fragrances at once!", - "Tips_74500008": "It feels like the flowers our fans gave us before were from this shop!", - "Tips_74500009": "Huh? You want me to arrange flowers? I've never done anything like that before...", - "Tips_74500010": "Should I try it? That actually sounds kind of fun.", - "Tips_74500011": "Mm... It looks... not bad? What do you think, Manager?", - "Tips_74500012": "Arranging flowers is a bit like tuning machinery, where the harmony of the whole thing matters most.", - "Tips_74500013": "Want to watch a movie? Nangong mentioned one about a bald guy saving his whole family or something...", - "Tips_74500014": "I didn't expect you to like coming to the cinema. I thought you'd prefer watching movies at the video store instead.", - "Tips_74500015": "You can eat. I'll just watch you.", - "Tips_74500016": "Don't eat anything too spicy. Fairy said you've been staying up late a lot recently, so you need to watch what you eat.", - "Tips_74500017": "Effort: Smile", - "Tips_74500018": "Effort: Smile", - "Tips_74500019": "Effort: Smile", - "Tips_74500020": "Effort: Laugh", - "Tips_74500021": "Effort: Laugh", - "Tips_74500022": "Effort: Laugh", - "Tips_74500023": "Excited", - "Tips_74500024": "Effort: Excited", - "Tips_74500025": "Effort: Excited", - "Tips_74500026": "Effort: Confused", - "Tips_74500027": "Effort: Confused", - "Tips_74500028": "Effort: Confused", - "Tips_74500029": "Surprised", - "Tips_74500030": "Surprised", - "Tips_74500031": "Effort: Surprised", - "Tips_74500032": "Awkward", - "Tips_74500033": "Awkward", - "Tips_74500034": "Awkward", - "Tips_74500035": "Today's destination is up to you, Manager.", - "Tips_74500036": "I'm not used to crowded places... but if it's with you, Manager, I can go anywhere.", - "Tips_74500037": "Ready to go? Hold on, let me adjust my audio system first...", - "Tips_74500038": "Come on! There are so many places I wanna visit!", - "Tips_74500039": "Wanna take a photo? How's this pose?", - "Tips_74500040": "Wait! Let me adjust my expression... Okay... Go ahead!", - "TitleCondition_3800207": "Clear the Nightmare Gauntlet in the Sword Seeker Chronicles.\nPlayers ranking in the top 30% of the server will receive a title with a percentile suffix.\nNote: Data may update slowly while the leaderboard is active but will be finalized at the end of Version 2.5.", - "TitleCondition_3800213": "In \"A Harmony of Delusions,\" reach 10000 Star Progress.", - "TitleCondition_3800214": "Reach the \"More Than One Detective!\" ending in \"Threshold Simulation: Myriad Endgame.\"\nIf your ending score ranks within the top 30% on this server, your title will display with a percentage suffix.\nData updates during the event may be slightly delayed. All data will be permanently fixed when the event ends.", - "TitleCondition_3800215": "Complete all Silver Screen Invitations in Gravitational Storytime.\nWhile the event is open, you can refresh your title via the Companion Guide page. Titles will be permanently locked once the event ends.", - "TitlePreCondition_HollowZero04": "Unlock Operation Matrix in Hollow Zero: Lost Void to get a hint.", - "TitleText_3800211": "Digital Cat Care Advisor", - "TitleText_3800212": "Construct Delulu", - "TitleText_3800213": "Delusions Come True", - "TitleText_3800214": "The Multifaceted Hollow Detective", - "TitleText_380021402": "Detective: Top{0}%", - "TitleText_3800216": "I Like All of You", - "TitleText_3800217": "Stage Enthusiast", - "TitleText_3800218": "Max Rank Breaker", - "Title_10044601": "Power that Pierces Through Calamity", - "Title_10044602": "A Part of a Dream", - "Title_10044603": "The Answer of an Idol", - "Title_10044701": "Coffee & Companionship", - "Title_10044702": "Parts Upgrade", - "Title_10044703": "Help Me, Manager", - "Title_10162801": "Yunkui Summit Reunion Dinner", - "Title_10162802": "A Gift from Sixth Street", - "Title_10162901": "Special Invitation", - "Title_10162903": "TOPS Judge", - "Title_10162904": "Delusion in Preparation", - "Title_10162905": "Wish Jar", - "Title_10162906": "Afternoon Tea, Let's Go!", - "Title_10162907": "Dessert Time", - "Title_10162908": "Public Relations Crisis", - "Title_10162909": "Fairy's Plan", - "Title_10162910": "Letter from a Stranger", - "Title_10162911": "Sunna's True Feelings", - "Title_10162912": "The Right Choice", - "Title_10162913": "The Final Blowup", - "Title_10162914": "Reconciliation", - "Title_10162915": "Delusion in Progress", - "Title_10162916": "Prelude to Inspiration", - "Title_10162917": "Lyrics and Melody Complete", - "Title_10162918": "Competition in Progress!", - "Title_10162919": "When Delusions Resonate", - "Title_10162920": "Fairy's Proposal", - "Title_10162921": "Surprise Reward!", - "Title_10162922": "A Dazzling Entrance!", - "Title_10162924": "Delusions Set Sail Again", - "Title_11700010": "Unexpected Commission", - "Title_11700015": "A Different Kind of Yearlight Ceremony", - "Title_11700020": "Pre-Holiday Downtime", - "Title_11700030": "Gilded Carrot Day Invitation", - "Title_11700035": "Reasons for Stage Fright", - "Title_11700040": "\"Right on Time\" Commission", - "Title_11700045": "\"Right on Time\" Commission", - "Title_11700048": "Questions About Sprite", - "Title_11700050": "A Dependable Friend?", - "Title_11700060": "Anchor in Doubt", - "Title_11700065": "Guidance from the Past", - "Title_11700070": "A Legend Before Your Eyes", - "Title_11700080": "Shadows of Doubt", - "Title_11700090": "An Old Friend Arrives as Promised", - "Title_11700095": "Public Security Commission", - "Title_11700100": "Snake Thiren's Request", - "Title_11700110": "Return to Failume Heights", - "Title_11700120": "After the New Year!", - "Title_11700130": "Seasoned Professional", - "Title_11700140": "The Big \"Side Hustle\" Confession!", - "Title_11700150": "True Form", - "Title_11700180": "\"Who am I?\"", - "Title_11700190": "Trapped in the Past", - "Title_11700193": "Doubts from Days Gone By", - "Title_11700195": "Rookie Void Hunter Vacation Plan", - "Title_11700200": "Temporary Agent", - "Title_11700210": "An Unavoidable Schedule", - "Title_11700220": "The Past Resurfaces", - "Title_11700225": "Sprout of Courage", - "Title_11700230": "Special Entry Pass", - "Title_11700240": "The One and Only \"Keeper of Secrets\"", - "Title_11700250": "Citywide Network Outage", - "Title_11700260": "Youkai \"Visit\"", - "Title_11700265": "Sibling Meeting", - "Title_11700270": "Rehearsal Day Crowd", - "Title_11700280": "The Crack That Finally Broke", - "Title_11700300": "\"Goodnight. Sweet Dreams\"", - "Title_11700310": "A Glimmer of Hope", - "Title_11700325": "The First Delusion", - "Title_11700330": "Old Dreams and a New World I", - "Title_11700332": "Old Dreams and a New World II", - "Title_11700334": "A Promise Once Made", - "Title_11700335": "Back to Each Other", - "Title_11700340": "First Encounter", - "Title_11700350": "Echoes of the Past", - "Title_11700360": "Hitting It Off Right Away?", - "Title_11700365": "\"Gilded Carrot Day\" Family Event", - "Title_11700370": "Efforts to Stop the Crisis", - "Title_11700380": "The Only \"Suspect\"", - "Title_11700390": "Collaboration Finally Revealed", - "Title_11700395": "Youkai's \"Backup Plan\"", - "Title_11700400": "Full \"Support\"", - "Title_11700410": "\"Mysterious Person\"", - "Title_11700420": "New Lineup", - "Title_11700440": "Final Offensive", - "Title_11700450": "AI Assistant Saves the Day", - "Title_11700470": "Tonight's Commemoration", - "Title_11700480": "Tonight's Wish", - "Title_11700490": "Tonight's Final Note", - "Title_11700495": "Gilded Carrot Day Blessings", - "Title_11700500": "Mysterious Visitor", - "Title_11700510": "About the Wishing Sprite", - "Title_11700520": "Unfinished Delusion", - "Title_20550004": "Award Ceremony", - "TrainingRoomTxt_SpecialTraining_Name_57": "Cooperation Exercise: Aria", - "TrainingRoomTxt_SpecialTraining_Name_58": "Potential Training: Lycaon", - "TrainingRoomTxt_SpecialTraining_Name_59": "Potential Training: Asaba Harumasa", - "UIText_18758": " ", - "UIText_46910": "Current Star Progress", - "UIText_46920": "Star Progress", - "UIText_47031": "Calibrate", - "UIText_47042": "Review Comments", - "UIText_47053": "Performance Score", - "UIText_47135": "Shared Rewards Countdown", - "UIText_47170": "Consume 30 Battery Charges for 1 draw. Draw for Bangboo Badges up to 4 times daily.", - "UIText_47172": "Quick Complete Available", - "UIText_47201": "Quick Complete", - "UIText_47203": "\"Deep Cleaning\" Service Card Applicable", - "UIText_47219": "Quick Complete Rewards", - "UIText_47227": "Gilded Carrot Day films now showing... Reminder: Please arrive early.", - "UIText_47228": "Primary", - "UIText_47229": "Auxiliary", - "UIText_47230": "Auxiliary Gear Details", - "UIText_47231": "Auxiliary Agent Specialty", - "UIText_47233": "Auxiliary Agent", - "UIText_47241": "Auxiliary", - "UIText_47242": "Quick Complete", - "UIText_47244": "Phase 1", - "UIText_47245": "Phase 2", - "UIText_47247": "Primary", - "UIText_47248": "Auxiliary", - "UIText_47252": "Primary Squad Configuration", - "UIText_47253": "Auxiliary", - "UIText_47258": "Best Score", - "UIText_47259": "Accuracy", - "UIText_47260": "Max Combo", - "UIText_47261": "Periodic", - "UIText_47328": "ActivityLivehouse_MainPage_Signature", - "UIText_47331": "Performance Skill", - "UIText_47333": "Specialty of the Week", - "UIText_47334": "Special Gameplay Mechanic", - "UIText_47335": "3+1 Squad Configuration", - "UIText_47336": "Auxiliary Gear", - "UIText_47337": "Type A", - "UIText_47339": "Prep Practice!", - "UIText_47340": "Stream Recording!", - "UIText_47342": "Livestream Countdown: ", - "UIText_47350": "Easy", - "UIText_47351": "Hard", - "UIText_47352": "Go", - "UIText_47353": "Details", - "UIText_47354": "Combat Adaptation", - "UIText_47355": "Start Challenge", - "UIText_47357": "Specialty of the Week", - "UIText_47358": " Agent", - "UIText_47373": "Easy", - "UIText_47374": "Hard", - "UIText_47377": "Stream Rehearsal", - "UIText_47382": "Redeemable", - "UIText_47386": "Current Title", - "UIText_47392": "Claimable", - "UIText_47525": "Skip", - "UIText_Livehouse_45353": "Performance Rating", - "UIText_Livehouse_45371": "Re-Perform", - "UI_AbyssThirdLoop_SelectRoleReturnTips": "Are you sure you wish to exit Primary and Auxiliary Agent Squad Configuration?", - "UI_Abyss_S3_Roleselect_Equip_Noequipselected": "Select an Auxiliary Agent to proceed (Auxiliary Agent Gear effects can be viewed after selection)", - "UI_Abyss_S3_Roleselect_Equip_NoequipselectedTitle": "Auxiliary Gear", - "VoidFrontBattleName_2_1": "BATTLE 01", - "VoidFrontBattleName_2_5": "BATTLE 02", - "VoidFrontEventBtnDes_23": "Skip Story", - "VoidFrontEventBtnDes_25": "Prepare to Retreat", - "VoidFrontEventBtnDes_27": "Deduction Complete", - "VoidFrontEventChoiceUnlockDes_4": "Unlock by reaching S-Rank in BATTLE 02 Finale", - "VoidFrontEventChoice_18": "Challenge Vespa", - "VoidFrontEventDes_2_1": "The colossal figure before you crashes to the ground with a thunderous boom, and you and the Agents all let out a collective sigh of relief.\n\n\"Hmph! Before the mighty 'Angels of Delusion' Hollow squad, a mere Ethereal is nothing!\"\n\"Huh? But didn't a certain crybaby just get so scared she fell flat on her butt?\"\n\nFaced with the bickering Sunna and Nangong, and Aria's frantic attempts to mediate, you rest your chin in your hand, lost in thought—it seems this is the final destination the clues have led you to. All that's left now is to search this place thoroughly and find the evidence the mysterious client wants.\nBut for some reason, you can't shake the feeling that things have gone far too smoothly, as if every decision you've made has been guided by some unseen force, following along a woven path leading to this exact moment—almost like puppets following a \"script\"...\n\nWait! A flash of insight hits you—you realize that everything you've done up until now has been part of someone's plan. You quickly stop Nangong and Sunna from getting into a scuffle and share your theory with everyone...", - "VoidFrontEventDes_2_2": "\"Ever since we got here… I've had this gnawing feeling that things have been going way too smoothly. And now, the anomalies I'm seeing all around this place? Yeah, that's basically confirming my hunch...\"\nYou scan the room and notice all three Agents are listening intently to your words. Perfect! Every great detective needs a captive audience, right? You nod to yourself, satisfied, and continue your deduction.\n\n\"Hold on, Fairy! My internal monologue is NOT that twisted normally.\"\n\"During the previous simulation phase, I informed Master that when sufficient data is unavailable, I will automatically fill narrative gaps based on logical reasoning.\"\n\nWell… guess you'll just have to accept that your character is a bit too self-satisfied.\nYou propose that the mastermind behind all this might actually be the mysterious man who gave you the commission in the first place: the evidence he's seeking must be something damaging to him personally, and he actually wants to destroy it. But since he can't pinpoint its exact location on his own, he's using you and your calculating-genius Supreme Assistant—plus the three Agents who came into the Hollow to help you out.\n\nAt that very moment, a small recorder drops down from a suddenly appearing Hollow fissure. You warn the Agents not to approach it rashly, but the recorder starts beeping with a countdown...", - "VoidFrontEventDes_2_3": "No need to panic—you've already achieved clarity on the truth! But just as you're about to speak up...\nSunna zooms out from nowhere, blurting, \"Th-This recorder isn't a time bomb disguised as a recorder. W-We gotta flip the logic around, it's actually a recorder disguised as a time bomb!\"\n\nThe little detective's got a bit of a stutter going, but that doesn't stop her from delivering what should've been YOUR lines with total conviction. Darn it, this is supposed to be the detective's big reveal scene—how'd the witness who's supposed to be LISTENING steal your spotlight?!\nWhatever, no biggie—you just need to explain the mechanics behind the events next. However, your scene gets hijacked again...\n\"Stop, Fairy! Skip this character-breaking monologue.\"\n\"Yes, Master. Loading skip sequence...\"", - "VoidFrontEventDes_2_4": "According to Nangong's theory, the mysterious client must've wanted to destroy the recorder in a place where no one would know, so they exploited its special property—that it \"automatically plays recorded files at fixed intervals.\"\nAria immediately backs up this theory: The client mapped out a plan based on the recorder's automatic playback schedule, from issuing the commission to having you find the recorder. And when that countdown started playing, you'd naturally choose to cautiously evacuate the Hollow. That way, this little distraction trick would succeed without anyone being the wiser.\n\nSure, the \"Angels of Delusion\" might've stolen the spotlight, but no worries—you still haven't delivered that classic line yet. As long as that line belongs to you, you're still the \"Greatest Detective\" in the Hollow!\n\nReminded by your Supreme Assistant, you slip on gloves and carefully place the recorder into an evidence bag you somehow had ready on you. Striking the pose of a professional detective, you raise your index finger and declare the one and only truth.\n\"There is only one truth—this time bomb IS the evidence itself!\"", - "VoidFrontEventDes_2_5": "The massive figure before you crashes to the ground, and you and the Agents collectively breathe a sigh of relief.\n\n\"Heh! Against the might of the 'Angels of Delusion' Hollow Squad, that Ethereal was nothing!\"\n\"Huh? But didn't a certain crybaby just get so scared she fell flat on her butt?\"\n\nFaced with the bickering Sunna and Nangong, and Aria frantically trying to mediate, you rest your chin in your hand, lost in thought—it seems this is the final destination the clues have led you to. All that's left is to thoroughly search this place and find the evidence the mysterious client wants.\nBut for some reason, you can't shake the feeling that things have gone too smoothly, as if every decision you've made has been guided by some unseen force, following a carefully woven path leading to this very moment—like a puppet following a script...\n\nHowever, every decision made in the Hollow was the result of meticulous calculations by your Supreme Assistant. You force down the unease rising in your throat: regardless, stay alert...\n\n\"A-Are you saying I was getting in your way just now!? Damn it! Bubblegum, bite her!\"\n\"I didn't say that at all, did I, Aria?\"\nYour thoughts are interrupted by the girls' playful catfight... Ahem, looks like before you can continue searching this area for evidence, you'll need to settle the squabble between your Agents...", - "VoidFrontEventDes_2_6": "Your hunch was right on the money—a Hollow fissure beyond all calculations appears right in front of you and your Agents. A small recording disc tumbles out. Could this be the evidence you've been looking for? But your gut tells you otherwise.\n\n\"Manager, watch out! Fall back a bit—something's seriously off with this evidence!\"\n\nAria's right. You tell the other two to keep a safe distance as well, until an ominous beeping sound starts up from the ground nearby. Oh no, that looks like a disguised time bomb...\n\"Master, real-time scans detect Ether fluctuations coming from what appears to be a recording device in front of us.\"\n\n\"M-Manager, this is giving me major bad vibes... We should bounce, like, now... or I'll never see my fans again, wahhh...\"\n\"I mean, it's probably not as dire as Sunna's making it sound, but better safe than sorry... Most importantly, I'm worried about you getting hurt, Manager...\"\n\"Manager... should we... leave?\"\n\nFaced with three Agents staring at you with concern in their eyes, you grit your teeth and ignore that voice of opposition inside you... Yeah, no commission is worth risking your lives over. There's nothing on the other side of the scale worth going all-in for. You glance back at the still-beeping metal device one last time, and make the call to retreat.", - "VoidFrontEventDes_2_7": "Rapidly calculating the surrounding Ether reaction, simulating, charting the shortest route... this whole routine? Second nature to you as a Proxy. No reason for regrets—that thing is a ticking time bomb... You shoot a look at the three Angels of Delusion members, telling them not to sweat it, because you're definitely getting them out of this Hollow safe and sound...\nThe moment you and the Agents slip through the Hollow's fissure, that ominous countdown finally stops... But the explosion you were expecting? Never comes.\n\nThe unease in your chest keeps churning—looks like you've all stumbled right into someone's trap without even realizing it.\n\n\"Wait, Fairy, couldn't we have just defused the bomb?\"\n\"Master, rather than recklessly messing with an unknown device, retreating was the optimal choice at that moment. This conclusion was based on reasonable analysis of the situation.\"\n\nYou accept your assistant's explanation. Seems like when something like that goes down, if nobody firmly objects in the moment, that really was the most logical move you could've made—sure, losing the evidence sucks, but you and the Agents only get one life.", - "VoidFrontEventTitle_2_1": "There Is Only One Truth", - "VoidFrontNodeName_22": "BATTLE 02", - "VoidFrontRecordShow_Btn_2": "Defeat the Phantom", - "VoidFrontRecordShow_Des_10": "Grip the truth in your hand, and you'll vanquish all lies...", - "VoidFrontRecordShow_Des_11": "Still lost in confusion, but keep pushing forward...", - "VoidFrontRecordShow_Name_11": "Scattered Dust", - "VoidFrontRecordShow_Tex_10": "You see a vision... At its core, a woman with iron wings raises her arm toward you with arrogance...\nYet you don't fear that shadowy figure. You tighten your grip on the evidence in your hand—now that you've grasped the \"truth,\" all lies before you are nothing but empty words.\nThe enemy ahead may represent the last trace of doubt in your heart—defeat her, and you'll get through the illusions and reach the realm of reality.", - "VoidFrontRecordShow_Tex_11": "You seem to see a vision... At its center, an angel-like machine is speaking to you...\nIs this image born from the confusion in your heart, or is it the Hollow's influence taking hold... You no longer wish to dig into what lies behind it all.\nNow that you've already missed the truth, you at least can't let the phantoms in your mind take you down here...\nFacing that sorrowful figure lamenting the death of truth, the Agents at your side raise their weapons.", - "VoidFrontRecord_Des_4": "There's only one truth, but there are more than one detective on the case", - "VoidFrontRecord_Des_5": "Disintegrating, fading, and returning to Nihility—the story's truth is lost forever", - "VoidFrontRecord_Name_5": "Ending 2: Truth Buried in the Void", - "VoidFrontRecord_Tex_4": "Thanks to you and the Angels of Delusion exposing the culprit's scheme, he failed to destroy the evidence and paid the price for his crimes. You've also come to realize that becoming a famous detective isn't something you can pull off solo—compared to dramatically announcing the truth in glorious isolation, discovering it alongside your crew is way more satisfying.\nOh, and let's not forget your Supreme Assistant, the universe's most powerful AI! As long as you've got this squad by your side, you're confident you can shine a light on any darkness and uncover the truth hiding behind it—though you're still not sure why you're moonlighting as a detective in the first place. But hey, adding another side gig on top of being a Proxy and running the video store helps cover that Supreme Assistant's sky-high electricity bills that match her capabilities, plus it helps the Angels of Delusion make ends meet when live tickets aren't exactly flying off the shelves.\nIn short, you and the Angels of Delusion have embarked on a path of seeking truth in the Hollows—but most importantly, raking in that sweet extra cash.\nAll's well that ends well. Congrats all around.", - "VoidFrontRecord_Tex_5": "That mysterious client vanished without a trace, like he was never even there. Same with the evidence—gone. You got out of the Hollow the second things went south, figuring there'd be time to fix this mess later—but no matter how hard you searched, the path to that clue just... disappeared. Like it got swallowed up along with whatever the client was after, buried deep in the Hollow's void.\nYou tried moving on, getting back to work, but the hunger for the truth kept gnawing at you, relentless.\nSeeking some kind of peace, you decided to chase down the secrets behind it all... but those secrets? They're like shapes in the fog—reality's twisted them up so bad, you can't even tell what they used to look like anymore.\nIf you could get another shot at it... nah, what's the point? Playing out all those \"what-ifs\" in your head won't change a darn thing.", - "VoidFrontRewardDes_2_17": "Ending 1 Unlocked: More Than One Detective!", - "VoidFrontRewardDes_2_18": "Ending II Unlocked: Truth Buried in the Void", - "VoidFrontRewardDes_2_19": "Achieve a high score of 300,000 points in Hard Mode", - "VoidFront_S2_Name": "Threshold Simulation: Myriad Endgame", - "Weapon_S_1491_Comment": "Thoughts follow the veins of fantasy, weaving themselves into song.", - "Weapon_S_1501_Comment": "There is a soul, even within a shell of steel.", - "Weapon_TalentDes_81414911": "While not the active character, the equipper's Energy Regen increases by 0.6/s. When the equipper uses an EX Special Attack and deals Physical DMG, all squad members gain a buff that increases DMG dealt by 12.5% for 40s, stacking up to 2 times. Repeated triggers reset the duration. At 2 stacks, characters gain an additional 10% ATK. Only one instance of this effect can exist in the same squad.", - "Weapon_TalentDes_81414912": "While not the active character, the equipper's Energy Regen increases by 0.69/s. When the equipper uses an EX Special Attack and deals Physical DMG, all squad members gain a buff that increases DMG dealt by 14.3% for 40s, stacking up to 2 times. Repeated triggers reset the duration. At 2 stacks, characters gain an additional 11.5% ATK. Only one instance of this effect can exist in the same squad.", - "Weapon_TalentDes_81414913": "While not the active character, the equipper's Energy Regen increases by 0.78/s. When the equipper uses an EX Special Attack and deals Physical DMG, all squad members gain a buff that increases DMG dealt by 16.1% for 40s, stacking up to 2 times. Repeated triggers reset the duration. At 2 stacks, characters gain an additional 13% ATK. Only one instance of this effect can exist in the same squad.", - "Weapon_TalentDes_81414914": "While not the active character, the equipper's Energy Regen increases by 0.87/s. When the equipper uses an EX Special Attack and deals Physical DMG, all squad members gain a buff that increases DMG dealt by 17.9% for 40s, stacking up to 2 times. Repeated triggers reset the duration. At 2 stacks, characters gain an additional 14.5% ATK. Only one instance of this effect can exist in the same squad.", - "Weapon_TalentDes_81414915": "While not the active character, the equipper's Energy Regen increases by 0.96/s. When the equipper uses an EX Special Attack and deals Physical DMG, all squad members gain a buff that increases DMG dealt by 20% for 40s, stacking up to 2 times. Repeated triggers reset the duration. At 2 stacks, characters gain an additional 16% ATK. Only one instance of this effect can exist in the same squad.", - "Weapon_TalentDes_81415011": "Increases the equipper's Anomaly Proficiency by 90. When the equipper is an Ether character, and comes on-field or uses a Special Attack or EX Special Attack, they gain a buff: DMG dealt to enemies afflicted with Attribute Anomalies increases by 20%, and all Attribute Anomaly DMG they trigger increases by 10%, lasting 15s. Repeated triggers reset the duration, and the effect is removed when switching off-field.", - "Weapon_TalentDes_81415012": "Increases the equipper's Anomaly Proficiency by 103. When the equipper is an Ether character, and comes on-field or uses a Special Attack or EX Special Attack, they gain a buff: DMG dealt to enemies afflicted with Attribute Anomalies increases by 23%, and all Attribute Anomaly DMG they trigger increases by 11.5%, lasting 15s. Repeated triggers reset the duration, and the effect is removed when switching off-field.", - "Weapon_TalentDes_81415013": "Increases the equipper's Anomaly Proficiency by 117. When the equipper is an Ether character, and comes on-field or uses a Special Attack or EX Special Attack, they gain a buff: DMG dealt to enemies afflicted with Attribute Anomalies increases by 26%, and all Attribute Anomaly DMG they trigger increases by 13%, lasting 15s. Repeated triggers reset the duration, and the effect is removed when switching off-field.", - "Weapon_TalentDes_81415014": "Increases the equipper's Anomaly Proficiency by 130. When the equipper is an Ether character, and comes on-field or uses a Special Attack or EX Special Attack, they gain a buff: DMG dealt to enemies afflicted with Attribute Anomalies increases by 29%, and all Attribute Anomaly DMG they trigger increases by 14.5%, lasting 15s. Repeated triggers reset the duration, and the effect is removed when switching off-field.", - "Weapon_TalentDes_81415015": "Increases the equipper's Anomaly Proficiency by 144. When the equipper is an Ether character, and comes on-field or uses a Special Attack or EX Special Attack, they gain a buff: DMG dealt to enemies afflicted with Attribute Anomalies increases by 32%, and all Attribute Anomaly DMG they trigger increases by 16%, lasting 15s. Repeated triggers reset the duration, and the effect is removed when switching off-field.", - "Weapon_TalentTitle_14149": "Decibel Monologue", - "Weapon_TalentTitle_14150": "Energetic Strike" + "SocialForum_MissionComplete_Desc_Item1": "The commission {1} posted by {0} has been completed. The following forum commission rewards have been issued ({2} has reached the weekly acquisition limit)", + "SocialForum_MissionComplete_Desc_Item2": "The commission {1} posted by {0} has been completed ({2} and {3} have reached the weekly acquisition limit)", + "SoftBdGuide": "The secret to cooking tender, melt-in-your-mouth braised pork? Let it soak up all those flavors before you scoop it out!", + "SouvernirDesc_10001": "Discover 1 Legendary food card.", + "SouvernirDesc_10002": "Discover 2 Rare food cards.", + "SouvernirDesc_10003": "Discover 1 food card of Rare quality or higher that you already own.", + "SouvernirDesc_10004": "A random Legendary food card in your inventory gains +1 quantity.", + "SouvernirDesc_10005": "All Rare food cards in your inventory gain +1 quantity.", + "SouvernirDesc_10006": "Max number of cards that can be held in inventory +1.", + "SouvernirDesc_10008": "Scooping time +10s.", + "SouvernirDesc_10009": "Scoop Attempts +1.", + "SouvernirDesc_10010": "The ladle gets bigger.", + "SouvernirDesc_10011": "When scooping, if 2 identical foods are scooped at the same time, 1 more of that food is added to the pot.", + "SouvernirDesc_10012": "When scooping, if at least 4 foods are scooped at the same time, add 1 food you own from the inventory into the pot.", + "SouvernirDesc_10013": "At the start of the turn, add Brown Sugar Rice Cakes to the settlement panel. It increases the Deliciousness of all ingredients by +10 during settlement.", + "SouvernirDesc_10014": "At the start of each turn, the chance of converting food items into [Premium] increases by 2%.", + "SouvernirDesc_10015": "At the start of each turn, transforms 2 non-[Premium] items into [Premium] items.", + "SouvernirName_10001": "Hot Dogboo", + "SouvernirName_10002": "Cheese Boowich", + "SouvernirName_10003": "Tasty Boo-Burger", + "SouvernirName_10004": "Fried Dumplingboo", + "SouvernirName_10005": "Baoboo", + "SouvernirName_10006": "Braised Beef Boodles", + "SouvernirName_10007": "Boosicle", + "SouvernirName_10008": "Cream Puff Boo", + "SouvernirName_10009": "Strawberry Sweetboo", + "SouvernirName_10010": "Stuffed Boo", + "SouvernirName_10011": "Milkboo", + "SouvernirName_10012": "Sodaboo", + "SouvernirName_10013": "Rice Cakeboo", + "SouvernirName_10014": "Marinated Eggboo", + "SouvernirName_10015": "Cornboo", + "StoreNameText_100201": "Lumina Square Capsule Hotel", + "StoreNameText_100602": "Godfinger Arcade", + "StoreRequestText_100101": "Request to Remove Negative Review\n\nThis customer mistook a \"Porcelume Coin\" for a \"Lucky Coin,\" then somehow smashed it and demanded compensation. The behavior is truly hard to understand. Please remove the negative review.", + "StoreRequestText_100102": "Request to Remove Negative Review\n\nThe hairstyle given to the customer perfectly matched the requested \"wild\" and \"dominant\" style. The service met all standards and the quality was reliable. In fact, the complaint itself proves it.", + "StoreRequestText_100201": "Request to Remove Negative Review\n\nThis shop has not engaged in false advertising. Every advertising claim is backed by reason and evidence, with thoughtful details and presentation added in accordance with scientific design principles.", + "StoreRequestText_100202": "Request to Remove Negative Review\n\nI... I hope everyone will think carefully before raising Snowy in the future...", + "StoreRequestText_100301": "Request to Remove Negative Review\n\nWoof... Woof woof... (...Sorry... I didn't see you, meaning you couldn't purchase the magazine, woof...)", + "StoreRequestText_100302": "Request to Remove Negative Review\nA professional physician has confirmed that the customer is physically fit and mentally sound. As no such illness exists, this shop cannot issue a medical record. We request the negative review be removed.", + "StoreRequestText_100401": "Request to Remove Negative Review\n\nThe comment contains personal attacks against Construct residents. A coffee's flavor has nothing to do with the identity of its maker. Please have it removed.", + "StoreRequestText_100402": "Request to Remove Negative Review\n\nThis is a legitimate massage parlor — there's no \"dark magic\" going on like this customer claims. Please take down the review.", + "StoreRequestText_100501": "Request to Remove Negative Review\n\nAlso... seeking help! This shop is hiring a Bangboo skilled in combat! Interested parties, please contact on Knock Knock...", + "StoreRequestText_100502": "Request to Remove Negative Review\n\nThis new item really wasn't thought through very well. We're already working on other products... Please keep supporting Balabala Tong Sui!", + "StoreRequestText_100601": "Request to Remove Negative Review\n\nA bouquet provides a quiet \"experience,\" not a tangible product. The customer's demand is rather unreasonable. Please have this negative review blocked.", + "StoreRequestText_100602": "Request to Remove Negative Review\n\nLook, we can't control who wins or loses. As for that customer's violent behavior, we've already filed a report with Public Security...", + "StoreRequestText_100701": "Request to Remove Negative Review\n\nHey, investing always has its ups and downs. A few stumbles now just mean wins later!\nAnd besides... didn't this loss help the customer really learn about the risks of the financial market? That's knowledge gained, isn't it? That's spiritual profit!", + "StoreRequestText_100702": "Request to Remove Negative Review\n\nSigh, I've always focused on perfecting the noodle broth flavor. I never thought customers would actually care about the mechanical arm thing...", + "StoreResponseText_100101": "We've heard your concern, but at present, the merchant does not appear to be at fault, so unfortunately we can't process your request. Our apologies~", + "StoreResponseText_100102": "Beaverson Beauty Salon, bringing you the ultimate makeover experience. Thanks for stopping by, and we can't wait to see you again~", + "StoreResponseText_100201": "Ahem... well, it's sized to fit you perfectly, right? That's the ultimate space optimization — scientifically designed snugness! Super cozy and secure! Just... give it a little more time to get used to it... you'll be fine once you do!", + "StoreResponseText_100202": "Ah! S—Sorry!!! B—But... this is just how Snowy is by nature. It was mentioned before, and a copy of Snowy's Care Guide was even provided... Other than that, there really isn't anything else that can be done...", + "StoreResponseText_100301": "Woof... woof? Woof! Woof woof woof woof!!! (Could another address be provided? The owner said the magazine can be mailed over...)", + "StoreResponseText_100302": "Little one, dealing with things like \"big monsters\" falls outside what this clinic treats, and it doesn't meet the basic requirements for issuing a medical record. Thank you for your understanding.", + "StoreResponseText_100401": "Thanks for taking the time to leave a review! I hope our coffee sets you up with a great mood for the day.", + "StoreResponseText_100402": "Old Duyi's Posture Correction Studio is here to give everyone the most comfortable experience...\nUhh... strange rituals and dark magic? This store doesn't offer anything like that. It's just a few simple massage techniques...", + "StoreResponseText_100501": "Th—That's not it! A price was already quoted, but this Bangboo refused to hear us out and even threatened to give us a beating! Wh—What are we supposed to do now... sob sob...", + "StoreResponseText_100502": "Sorry, really sorry!\nAlready pulled it from the menu — thanks for the feedback!", + "StoreResponseText_100601": "This store supports refund requests. Have a wonderful day~", + "StoreResponseText_100602": "Sir, please accept our Knock Knock friend request and compensate the store for the damages.\nDuring the commotion earlier, three of our arcade machines ended up completely destroyed...", + "StoreResponseText_100701": "Hey, listen — when it comes to investing, what matters is the \"long-term returns.\"\nShort-term gains and losses... don't sweat them! Just don't sweat them! Think about the long run~!", + "StoreResponseText_100702": "Please rest assured! My arms have been thoroughly sterilized — totally food-safe and everything... Health inspectors are welcome anytime!", + "Stylish_SkillName38": "Skyward Vault", + "Stylish_SkillName39": "Charged Verdict", + "Stylish_SkillName41": "Delusional Beat", + "Stylish_SkillName42": "Light Meteor", + "Stylish_SkillName43": "Umbral Venom Flourish", + "SwitchCharacter_Tips_17": "Only Wise and Belle can be used while tracking the \"New: Eridan Sunset (A)\" mission.", + "SwitchSkin_Tips_17": "Only the Vibrant Store Manager/Ridu Stroll outfits can be worn while tracking the \"New: Eridan Sunset (A)\" mission.", + "SwitchTeamBattle_ESC_LevelBuff": "Stage Buff", + "SwitchTeamBattle_ESC_LimitChallenge": "Time Trial Challenge", + "SwitchTeamBattle_ESC_LimitChallengeComplete": "Completed", + "SwitchTeamBattle_ESC_LimitChallengeUncomplete": "Timed Out", + "SwitchTeamBattle_Level_DifficultyFactor": "Score Multiplier", + "SwitchTeamBattle_Level_DifficultyNumber1": "1x", + "SwitchTeamBattle_Level_DifficultyNumber2": "2x", + "SwitchTeamBattle_Level_FinalScore": "Final Score", + "SwitchTeamBattle_Level_Go": "Go to Squad Configuration", + "SwitchTeamBattle_Level_KillNum": "Enemy Kill Count", + "SwitchTeamBattle_Level_NotChallenged": "Unchallenged", + "SwitchTeamBattle_Level_Score": "Best Score: {0}", + "SwitchTeamBattle_Level_ScoreShow": "Best Score", + "SwitchTeamBattle_Level_Unlock": "Locked", + "SwitchTeamBattle_Level_toggle": "Brief", + "SwitchTeamBattle_Main_Progress": "Progress {0}/{1}", + "SwitchTeamBattle_Rank_Inform": "Complete all stages to unlock total score rankings", + "SwitchTeamBattle_RuleInform_Des": "[Gameplay Objective]\nDefeat as many enemies as possible within the time limit, rack up points, and push for higher ratings and rewards.\n[General Rules]\nYou'll deploy 3 squads of 2 characters each for consecutive combat.\nDuring the battle, defeating the waves of enemies earns you points.\nOnce all battles are complete, your total points determine your rating and rewards.\n[Relay Rules]\nIn combat, you can switch between squads to bring different teams into the fight.\nBesides passive recovery, completing timed missions and dealing DMG can build up your Charge Progress. When the bar fills up completely, you can switch squads.\n[Buff Rules]\nEach battle features different stage buffs.\nStage buffs can be upgraded, up to Lv. 5. Switching squads triggers a stage buff upgrade, unlocking powerful new mechanics.\nBefore entering battle, each squad can select buffs that only affect that specific team.\n[Combat Rules]\nWhen switching squads, incoming characters receive initial Energy/Adrenaline and Decibels. Current squad characters' Energy/Adrenaline carries over to subsequent battles, and current squad characters' Decibels transfer to corresponding members of the next squad (the on-field character's Decibels will carry over to the 1st squad member of the next squad, while the off-field character's Decibels will carry over to the 2nd squad member of the next squad), but all other buffs are cleared.\nWhen stage buffs reach max level, boss enemies will appear, and enemies will grow stronger with each wave.", + "SwitchTeamBattle_RuleInform_Title": "Rules", + "SwitchTeamBattle_RuleInform_Title2": "Tag Team Rules", + "SwitchTeamBattle_Score_Inform": "Different score multipliers match different difficulty levels and scoring efficiency", + "SwitchTeamBattle_Score_InformContent": "1x: Monster HP is lower; scoring efficiency is 1x\n2x: Monster HP is higher; scoring efficiency is 2x", + "SwitchTeamBattle_TeamAdvise_1": "1. [Time Trial Challenge]: Trigger Anomaly/Disorder/Abloom the required number of times within the time limit.\n2. [Specialty Recommendation]: It's recommended to use Agents with Anomaly Specialty and switch between squads multiple times to take advantage of stage mechanics.\n3. [Boss Weakness]: This stage's Boss is vulnerable to Ether and Ice. Once the stage mechanic reaches max level, the Assault Squad will face the Boss first.", + "SwitchTeamBattle_TeamAdvise_2": "1. [Time Trial Challenge]: Defeat the required number of enemies within the time limit.\n2. [Specialty Recommendation]: It's recommended to use Agents with Stun Specialty and Attack Specialty. Switch between squads multiple times to take advantage of stage mechanics.\n3. [Boss Weakness]: This stage's Boss is vulnerable to Electric. Once the stage mechanic reaches max level, the Assault Squad will face the Boss first.", + "SwitchTeamBattle_TeamAdvise_3": "1. [Time Trial Challenge]: Trigger or extendEther Veil the required number of times within the time limit.\n2. [Specialty Recommendation]: It's recommended to use Agents who can trigger Ether Veil and switch between squads multiple times to take advantage of stage mechanics.\n3. [Boss Weakness]: This stage's Boss is vulnerable to Fire and Physical. Once the stage mechanic reaches max level, the Assault Squad will face the Boss first.", + "SwitchTeamBattle_TeamAdvise_4": "1. [Time Trial Challenge]: Break the required number of enemy Miasmic Shields within the time limit.\n2. [Specialty Recommendation]: It's recommended to use Agents with Rupture Specialty and Attack Specialty, coordinated with a Stun Specialty Agent. Switch between squads multiple times to take advantage of stage mechanics.\n3. [Boss Weakness]: This stage's Boss is vulnerable to Ice and Fire. Once the stage mechanic reaches max level, the Assault Squad will face the Boss first.", + "SwitchTeamBattle_TeamAdvise_5": "1. [Time Trial Challenge]: Unleash Ultimate the required number of times within the time limit.\n2. [Specialty Recommendation]: You can freely choose powerful Agents and switch between squads multiple times to take advantage of stage mechanics.\n3. [Boss Weakness]: This stage's Boss is vulnerable to Fire and Physical with no resistance. Once the stage mechanic reaches max level, the Assault Squad will face the Boss first.", + "SwitchTeamBattle_Team_Advise": "Squad Tips", + "SwitchTeamBattle_Team_Empty_Content": "You've got empty squads. Make sure each squad has at least one Agent.", + "SwitchTeamBattle_Team_Empty_Title": "Note", + "SwitchTeamBattle_Team_Enemy": "Key Enemy Info", + "SwitchTeamBattle_Team_Mark": "{0}-{1}", + "SwitchTeamBattle_Team_Revert": "Reset All", + "SwitchTeamBattle_Team_Team1": "Vanguard Squad", + "SwitchTeamBattle_Team_Team2": "Center Wing Squad", + "SwitchTeamBattle_Team_Team3": "Assault Squad", + "SwitchTeamBattle_Team_Teamlist": "Deployed Squad", + "SwitchTeamBattle_Team_Unfull_Cancel": "Cancel", + "SwitchTeamBattle_Team_Unfull_Content": "Your squad has fewer than 2 Agents or no buffs selected. Continue anyway?", + "SwitchTeamBattle_Team_Unfull_Title": "Note", + "SwitchTeam_LevelInfo_Des_1": "[Time Trial Challenge] \nTrigger Anomaly/Disorder/Abloom the required number of times within the time limit. \nComplete the timed challenge and deal DMG to level up stage buffs. \n\n[Stage Buffs] \nInitial: Ignores a certain percentage of enemy All-Type RES {0}. \n\n[Battlefield Mechanics] \nCRIT DMG dealt by Agents to enemies is greatly reduced. \nWhen a squad has stayed on the field for 40s, DMG dealt will be greatly reduced until squad switch. \n\n[Squad Switch Rules] \n· When switching squads, incoming characters receive initial Energy/Adrenaline and Decibels. \n· Current squad characters' Energy/Adrenaline carries over to subsequent battles, and current squad characters' Decibels transfer to corresponding members of the next squad (the on-field character's Decibels will carry over to the 1st squad member of the next squad, while the off-field character's Decibels will carry over to the 2nd squad member of the next squad). \n· All other buffs are cleared.", + "SwitchTeam_LevelInfo_Des_2": "[Time Trial Challenge] \nDefeat the required number of enemies within the time limit.\nComplete the timed challenge and deal DMG to level up stage buffs.\n\n[Stage Buffs] \nInitial: Ignores a certain percentage of enemy All-Type RES {0}. \n\n[Battlefield Mechanics] \nEnemy Anomaly Buildup RES is greatly enhanced. \nWhen a squad has stayed on the field for 40s, DMG dealt will be greatly reduced until squad switch. \n\n[Squad Switch Rules] \n· When switching squads, incoming characters receive initial Energy/Adrenaline and Decibels. \n· Current squad characters' Energy/Adrenaline carries over to subsequent battles, and current squad characters' Decibels transfer to corresponding members of the next squad (the on-field character's Decibels will carry over to the 1st squad member of the next squad, while the off-field character's Decibels will carry over to the 2nd squad member of the next squad). \n· All other buffs are cleared.", + "SwitchTeam_LevelInfo_Des_3": "[Time Trial Challenge] \nTrigger or extend Ether Veil the required number of times within the time limit. \nComplete the timed challenge and deal DMG to level up stage buffs. \n\n[Stage Buffs] \nInitial: Ignores a certain percentage of enemy All-Type RES {0}. \n\n[Battlefield Mechanics] \nEnemies not affected by Ether Veil take greatly reduced DMG. \nWhen a squad has stayed on the field for 40s, DMG dealt will be greatly reduced until squad switch. \n\n[Squad Switch Rules] \n· When switching squads, incoming characters receive initial Energy/Adrenaline and Decibels. \n· Current squad characters' Energy/Adrenaline carries over to subsequent battles, and current squad characters' Decibels transfer to corresponding members of the next squad (the on-field character's Decibels will carry over to the 1st squad member of the next squad, while the off-field character's Decibels will carry over to the 2nd squad member of the next squad). \n· All other buffs are cleared.", + "SwitchTeam_LevelInfo_Des_4": "[Time Trial Challenge] \nBreak the required number of Miasmic Shields within the time limit. \nComplete the timed challenge and deal DMG to level up stage buffs.\n\n[Stage Buffs] \nInitial: Ignores a certain percentage of enemy All-Type RES {0}. \n\n[Battlefield Mechanics] \nEvery enemy is armed with a Miasmic Shield. Whenever a boss enemy recovers from Stun, its Miasmic Shield will reset.\nWhen a squad has stayed on the field for 40s, DMG dealt will be greatly reduced until squad switch. \n\n[Squad Switch Rules] \n· When switching squads, incoming characters receive initial Energy/Adrenaline and Decibels. \n· Current squad characters' Energy/Adrenaline carries over to subsequent battles, and current squad characters' Decibels transfer to corresponding members of the next squad (the on-field character's Decibels will carry over to the 1st squad member of the next squad, while the off-field character's Decibels will carry over to the 2nd squad member of the next squad). \n· All other buffs are cleared.", + "SwitchTeam_LevelInfo_Des_5": "[Time Trial Challenge] \nUnleash Ultimate the required number of times within the time limit.\nComplete the timed challenge and deal DMG to level up stage buffs.\n\n[Stage Buffs] \nInitial: Ignores a certain percentage of enemy All-Type RES {0}. \n\n[Battlefield Mechanics]\nWhen a squad has stayed on the field for 40s, DMG dealt will be greatly reduced until squad switch. \n\n[Squad Switch Rules] \n· When switching squads, incoming characters receive initial Energy/Adrenaline and Decibels. \n· Current squad characters' Energy/Adrenaline carries over to subsequent battles, and current squad characters' Decibels transfer to corresponding members of the next squad (the on-field character's Decibels will carry over to the 1st squad member of the next squad, while the off-field character's Decibels will carry over to the 2nd squad member of the next squad). \n· All other buffs are cleared.", + "TL_Cs_C28_MainCity_NormOnStage_010": "My apologies for the wait.", + "TL_Cs_Hotpot_1_010": "Welcome to Simmer Hot Pot!", + "TL_Cs_Hotpot_2_010": "What do you think?", + "TL_Csr_C28_MR1_6_010": "Where's my next prey...?", + "TL_Csr_C28_MR2_1_030": "Proxy, look! Billy and the others!", + "TL_Csr_C28_MR2_5_010": "...Hmm? Looks like an even more annoying swarm of flies has arrived.", + "TL_Csr_C28_MR2_8_010": "Confirmed, Black Wolf is incapacitated... Wait, is that... the Porcelloy W-Engine?!", + "Tab2_1015": "Season 2 - Epilogue (A)", + "TarotCard_1000992_ExtraDes": "[Lazy Spotlight]: When EX Special Attack: The Unbearable Weight of Love or Basic Attack: Adorable Explosive Impact hits an enemy, the enemy's All-Attribute RES decreases by 18% for 40s. Repeated triggers refresh the duration. When entering the battlefield, Nangong Yu's Downbeat is restored to the maximum. In Investigation Zone Mode, this effect can trigger once every 180s.", + "TarotCard_1000992_des": "Nangong Yu has evoked the Mindscape: [Lazy Spotlight].", + "TarotCard_1000993_ExtraDes": "[Hunger and Hard Truths]: After a Chain Attack: Gang Operation or Ultimate: Ophidiophobia hits a Stunned enemy, gain an additional 3 Venom. Basic Attack: Serpent's Kiss deals 35% increased DMG.", + "TarotCard_1370505_briefdes": "When HP is lost, Rupture Agents' Sheer Force increases while non-Rupture Agents' ATK\u00A0increases.", + "TaskDesc_HotPot_OB2.7_24": "Mission Text 24", + "TaskDesc_HotPot_OB2.7_25": "Mission Text 25", + "TaskDesc_HotPot_OB2.7_26": "Mission Text 26", + "TaskDesc_HotPot_OB2.7_27": "Mission Text 27", + "TaskDesc_SwitchTeamBattle_OB2.7_17": "Clear all event stages", + "TaskDesc_SwitchTeamBattle_OB2.7_18": "06-3", + "TaskDesc_SwitchTeamBattle_OB2.7_19": "06-4", + "TaskDesc_SwitchTeamBattle_OB2.7_20": "06-5", + "TaskDesc_SwitchTeamBattle_OB2.7_21": "06-6", + "TaskDesc_SwitchTeamBattle_OB2.7_22": "06-7", + "TaskDesc_SwitchTeamBattle_OB2.7_23": "06-8", + "TaskDesc_SwitchTeamBattle_OB2.7_24": "06-9", + "Text_Controller_SpringFesCorrectionTips2": "{LAYOUT_MOBILE#Tap here}{LAYOUT_KEYBOARD#React to the above guidance}{LAYOUT_CONTROLLER#React to the above guidance}", + "Text_Date_23151101_Task_Reward": "Complete the Wish Event: Where Delusions Began", + "Text_Date_23151102_Task_Reward": "Complete the Wish Event: The Most Dazzling Stage", + "Text_Date_23151103_Task_Reward": "Complete the Wish Event: Flight of the Angels", + "Text_Date_23151104_Task_Reward": "Complete the Wish Event: Healthy Tea", + "Text_Date_5151104_Task": "Wishlist Destination: Peace Herbal", + "Text_Transition_231511101": "You meet up with Nangong Yu at the parking lot in Lumina Square", + "Text_Transition_231511201": "You meet up with Nangong Yu in Failume Heights", + "Text_Transition_2415211": "You meet up with Cissia at the metro entrance on Sixth Street", + "Text_Transition_241521104": "You meet up with Cissia in Blazewood", + "Text_Transition_241521202": "You meet up with Cissia at Fantasy Resort", + "Text_Transition_2415215": "You meet up with Cissia outside Ballet Twins", + "Text_Transition_915107001": "You meet up with Nangong Yu at Lumina Square", + "Text_Transition_915108001": "You meet up with Nangong Yu at the 404 stage", + "Text_Transition_915109001": "You meet up with Nangong Yu at Fantasy Resort", + "Text_Transition_915110001": "You meet up with Nangong Yu at Port Elpis", + "Tips_10012373": "Press or hold to use an EX Special Attack and gain Venom {0}", + "Tips_10012374": "Wait for Corrode Bone to trigger {0}", + "Tips_10012375": "Press or hold to use an EX Special Attack and gain Serpentine Shadow {0}", + "Tips_10012376": "Hold to consume Serpentine Shadow and launch Basic Attack: Serpent's Kiss to hit the enemy {0}", + "Tips_10012377": "Launch a Chain Attack to obtain more Venom {0}", + "Tips_10012378": "Press to launch an Ultimate and obtain more Venom {0}", + "Tips_10012379": "Hold to perform the three hits of Basic Attack: Adorable Explosive Impact {0}", + "Tips_10012380": "Press when the enemy is Stunned and inflicted with Anomaly to trigger Polarity Disorder {0}", + "Tips_205011142": "Nice work! Now let's try the full practice!", + "Tips_205034905": "Enter \"Search for Freshness\" stage", + "Tips_205034906": "Check the target score for Stage 1", + "Tips_205034907": "Press to Start Cooking", + "Tips_205034908": "Ingredients must be ordered before cooking. Their basic details can be seen on the ingredient cards.", + "Tips_205034909": "Check out the ingredient's basic info on the Card", + "Tips_205034910": "You can view the ingredient type here.", + "Tips_205034911": "This is the ingredient's deliciousness score. It determines whether the stage is completed.", + "Tips_205034913": "First, grab some beef flank", + "Tips_205034914": "Press to confirm your order", + "Tips_205034915": "Cauliflower adds a delicious boost to any meat you've picked previously", + "Tips_205034917": "Selected ingredients will be added to the pot", + "Tips_205034918": "After the turn begins, you can control the spoon to move", + "Tips_205034919": "Tap the button to grab ingredients", + "Tips_205034920": "When the countdown or count reaches zero, the current Turn will be resolved", + "Tips_205034921": "Scooped ingredients will wait here for collection", + "Tips_205034922": "During the settlement phase, the Deliciousness of all ingredients will be accumulated", + "Tips_205034923": "Starting the haul", + "Tips_205034924": "Marbled beef is a rare ingredient", + "Tips_205034925": "One serving of marbled beef will produce four slices when you toss it in the pot", + "Tips_205034926": "Go for the marbled beef. The more you scoop up, the higher your Deliciousness score", + "Tips_205034927": "Select the Marbled Beef", + "Tips_205034928": "This round is the tasting round", + "Tips_205034929": "The Deliciousness target for this stage is shown here", + "Tips_205034930": "Use the menu to view information on the ingredients that have already been ordered", + "Tips_205034932": "Except for the first turn, most orders placed grant a refresh opportunity", + "Tips_205034933": "Use the Refresh function this time", + "Tips_205034935": "Select Marbled Beef", + "Tips_205034936": "The Menu Collection screen has been unlocked. View it as needed", + "Tips_205034938": "You can view the style suggestions for this chapter here", + "Tips_205034939": "Press to view it", + "Tips_205034940": "Clear the stage by reaching the target goal", + "Tips_205034941": "Tap the pause button to check stage info", + "Tips_205034942": "You can double-check the stage target here", + "Tips_205034945": "Each Chapter will feature an \"Exquisite Tastes\" Challenge", + "Tips_205034946": "Press \"Exquisite Tastes\" to enter the Challenge", + "Tips_205034947": "Press to confirm your order", + "Tips_205034951": "User Reviews display user feedback on products and services", + "Tips_205034952": "Check out Merchant Replies here to see Merchant Requests", + "Tips_205034954": "Scallops have a 50% chance to become Premium ingredients", + "Tips_205034955": "Scallops have a 50% chance to become Premium ingredients, so choose them", + "Tips_205034956": "The shrimp effect can be combined with Premium ingredients", + "Tips_205034957": "The shrimp effect can be combined with Premium ingredients, so choose that", + "Tips_205034958": "Crispy pork is an ingredient with a flavor-infusing effect", + "Tips_205034959": "Crispy pork is an ingredient with a flavor-infusing effect, so choose that", + "Tips_205034960": "Chicken Feet can be combined with marinated meat", + "Tips_205034961": "Chicken Feet can be combined with marinated meat, try choosing them", + "Tips_205034962": "After selecting, the Public Opinion will be displayed", + "Tips_205034963": "Master, the commissions have been organized.", + "Tips_205034964": "Check out the commission details here.", + "Tips_205034965": "Go and grab your first commission.", + "Tips_205034966": "Master, the current commission is complete.", + "Tips_205034967": "You can view the client's evaluation of you here.", + "Tips_205035001": "Master, you can switch the point multiplier here.", + "Tips_205035002": "Pick a higher point multiplier to amp up enemy HP and scoring efficiency", + "Tips_5401001": "Ehn-na! Ehn-na! (Encore! Encore!)", + "Tips_5401002": "En-nah ne! (Match the rhythm!)", + "Tips_5401003": "Uhn-en-na, uhn-en! (Please follow the Angels of Delusion! Thanks!)", + "Tips_72025169": "Defeat enemies as fast as you can within 3 minutes to score a higher rank", + "Tips_72025170": "In addition to natural recovery, dealing DMG and completing Time Trial Challenges will charge the progress bar", + "Tips_72025171": "Beat the Time Trial Challenge before the clock runs out to charge the progress bar significantly", + "Tips_72025173": "Stage buff upgraded, check the pause screen for the new effects", + "Tips_74136001": "New Time Trial Challenge available!", + "Tips_74136002": "Time Trial Challenge complete! Squad switch progress majorly boosted!", + "Tips_74510006": "Make sure you snap the picture while I'm smiling!", + "Tips_74510007": "The stage isn't the only place I shine!", + "Tips_74510008": "Joystick in hand, stage in my heart!", + "Tips_74510010": "Uh-oh!", + "Tips_74510013": "Effort: Smile", + "Tips_74510014": "Effort: Smile", + "Tips_74510015": "Effort: Smile", + "Tips_74510016": "Effort: Laugh", + "Tips_74510017": "Effort: Laugh", + "Tips_74510018": "Effort: Laugh", + "Tips_74510019": "Effort: Excited", + "Tips_74510020": "Effort: Excited", + "Tips_74510021": "Effort: Excited", + "Tips_74510022": "Effort: Eating", + "Tips_74510023": "Effort: Eating", + "Tips_74510024": "Effort: Eating", + "Tips_74510025": "Effort: Confused", + "Tips_74510026": "Effort: Confused", + "Tips_74510027": "Effort: Confused", + "Tips_74510028": "Effort: Surprised", + "Tips_74510029": "Effort: Surprised", + "Tips_74510030": "Effort: Surprised", + "Tips_74510031": "Effort: Awkward", + "Tips_74510032": "Effort: Awkward", + "Tips_74510033": "Effort: Awkward", + "TitleCondition_3800223": "Complete all stages in \"Special Disaster Control Squad\" and achieve a highest total score of at least 150,000.\nIf the player's highest total score ranks within the top 10% on the server, the title will display a percentage suffix.\nNote: Data may update slowly during the event but will be finalized at its conclusion.", + "TitleCondition_3800225": "Complete all event story chapters in \"Chronicle of Simmering Flavors\".", + "TitleText_380021402": "Detective: Top {0}%", + "TitleText_380021902": "Pinnacle: Top {0}%", + "TitleText_3800221": "Angel Captain", + "TitleText_3800222": "Carbs Destroyer", + "TitleText_3800223": "Anti-Disaster Specialist", + "TitleText_380022302": "Disaster Ward: Top {0}%", + "TitleText_3800225": "VIP Shoppa the Explorer", + "TitleText_3800226": "Dog Walking Expert", + "Title_10044801": "The Spider Cowboy and the Delusion Idol", + "Title_10044802": "Genius Tricks", + "Title_10044803": "Lease on a Dream", + "Title_10044901": "A Night on the Couch With a Movie and a Villain", + "Title_10044902": "City Rules of Survival", + "Title_10044903": "Miss Cissiboo", + "Title_10163001": "Infernal Connoisseur", + "Title_10163002": "Gourmet Judgment", + "Title_10163003": "Save Shellboo", + "Title_10163004": "The Real Story", + "Title_10163005": "Memories, Promises & Fractures", + "Title_10163006": "Yes, Chef!", + "Title_10163007": "Rice Cake Mayhem", + "Title_10163008": "Delicious Debut", + "Title_10163009": "Perfect~", + "Title_10163010": "Bye-Bye Meister", + "Title_10163011": "Chance Encounter", + "Title_10163101": "Rain's Commission", + "Title_10163102": "Handling Ethereal Decoy", + "Title_10163103": "Orchidea's Commission", + "Title_10163104": "Pulchra's Commission", + "Title_10163105": "Shepherd's Commission", + "Title_10163106": "Spur-of-the-Moment Schedule", + "Title_10163107": "One Last Job", + "Title_11800010": "Competition Invitation", + "Title_11800020": "Tiny Tech Whiz", + "Title_11800030": "Flint Porcelloy", + "Title_11800040": "Another Collab with the Cunning Hares", + "Title_11800050": "The Hero's Rules", + "Title_11800055": "gal", + "Title_11800060": "W-Engines & Rivals", + "Title_11800070": "A Break Before the Game Starts", + "Title_11800080": "An Incident Before Departure", + "Title_11800090": "The Intruding Snake Thiren", + "Title_11800100": "gal", + "Title_11800120": "The Competition Begins", + "Title_11800130": "Ether Disruptor", + "Title_11800140": "Strange New Route", + "Title_11800150": "Mors' Return", + "Title_11800160": "Split Up", + "Title_11800170": "A Proxy's Duty", + "Title_11800180": "Deep Extraction", + "Title_11800190": "Faded Ethereal", + "Title_11800200": "Interrupted Competition", + "Title_11800210": "Aftermath", + "Title_11800220": "Standoff", + "Title_11800230": "Judge", + "Title_11800240": "End of Stage 1", + "Title_11800250": "Sweeper", + "Title_11800260": "Sudden Sunset", + "Title_11800270": "Scorched by the Sun", + "Title_11800280": "Waking From the Dream", + "Title_11800290": "Ramiel", + "Title_11800300": "Nightmare Gazer", + "Title_11800305": "Midnight Snack Prelude", + "Title_11800310": "Snake's True Heart", + "Title_11800320": "A Cornered Villain", + "Title_11800330": "A Storm Brews", + "Title_11800340": "Crime Declaration", + "Title_11800350": "Defeated Wanted Criminal", + "Title_11800360": "Double Tracking", + "Title_11800370": "The Great PubSec Officer Cissia!", + "Title_11800375": "Continue Onward", + "Title_11800380": "Faded Scene", + "Title_11800390": "Final Warning", + "Title_11800400": "Reunion", + "Title_11800410": "Outlaw's Roar", + "Title_11800420": "Nonexistent Contestant", + "Title_11800430": "Outsider", + "Title_11800435": "gal", + "Title_11800437": "gal", + "Title_11800440": "gal", + "Title_11800445": "gal", + "Title_11800450": "gal", + "Title_11800470": "gal", + "Title_11800480": "gal", + "Title_11800490": "gal", + "Title_11800500": "gal", + "Title_11800510": "gal", + "Title_11800520": "gal", + "Title_11800525": "gal", + "Title_11800530": "gal", + "Title_11800540": "gal", + "Title_11800550": "gal", + "Title_11800560": "gal", + "Title_11800565": "gal", + "Title_11800570": "gal", + "Title_11800580": "gal", + "Title_11800590": "gal", + "Title_11800600": "gal", + "Title_11800610": "gal", + "Title_11800615": "gal", + "Title_11800620": "gal", + "Title_11800625": "gal", + "Title_11800630": "gal", + "Title_11800640": "gal", + "Title_11800650": "gal", + "Title_11800660": "gal", + "Title_11800670": "gal", + "Title_11800680": "gal", + "Title_11800690": "gal", + "Title_11801220": "\"GAL\"", + "Title_21800001": "Prey's Counterattack", + "Title_21800002": "Root of Fear", + "Title_Activity_Jury": "Charge! Battle Against the Negative Reviews", + "Title_Activity_TeamMarathon": "Special Disaster Control Squad", + "Title_Activity_Tower04": "Battle Trial: Tidal Wave", + "TowerS3LevelRewardCondition09": "Obtain 1 \"Badge of Glory\" in \"Battle Trial: Glory\"", + "TrainingRoomTxt_SpecialTraining_Name_60": "Cooperation Exercise - Nangong Yu", + "TrainingRoomTxt_SpecialTraining_Name_61": "Cooperation Exercise - Cissia", + "UIText_45397": "3", + "UIText_45398": "5", + "UIText_45399": "9", + "UIText_45401": "7", + "UIText_47096": "", + "UIText_47297": "Missions grant an extra 300 Polychromes", + "UIText_47298": "Obtain Instantly", + "UIText_47312": "Deliciousness", + "UIText_47490": "Keep negative reviews", + "UIText_47491": "Remove negative reviews", + "UIText_47563": "Exquisite Tastes", + "UIText_47767": "Ingredients", + "UIText_47769": "Enhanced:", + "UnlockDish": "New Ingredient Unlocked", + "UserNotesText_100101": "New Eridu's greatest Reviewboo", + "UserNotesText_100301": "New Eridu's greatest Reviewboo", + "UserNotesText_100401": "Less ice, double milk", + "UserNotesText_100501": "New Eridu's greatest Reviewboo", + "UserNotesText_100502": "Extra ice, normal sugar", + "UserNotesText_100601": "New Eridu's greatest Reviewboo", + "UserNotesText_100702": "New Eridu's greatest Reviewboo", + "UserResponseText_100101": "Report! That \"ten-year old shop, fair and honest\" — total scam!\nWhat... lucky coins that bring wealth — nope! Already... smashed! Not a single Dennie in sight!\nOne star! Terrible review! Don't go! Anyone who wants to go... come take it up with me first!", + "UserResponseText_100102": "I should've known better than to go to a Thiren-run hair salon...\nI asked for a wild, handsome style, and now look at me — my friends keep trying to pet my hair, saying it's spiky enough to pass for a cactus from the Outer Ring...\nGo on... go ahead and laugh at me!!!", + "UserResponseText_100201": "The advertisement made it sound great, \"ultimate use of space, the comfort of home\"...\nBut in reality... ha! There's no room to lie down, can't even sit upright, and turning over is a pain!", + "UserResponseText_100202": "Half a year ago, I bought this little dog. Since then, for six straight months, every single day and night has been filled with nonstop barking, yapping, and howling...\nAnd when I asked the shop owner for help, all she said was, \"That's just how Snowy is... If it's too much to handle, we can refund you. Just bring the dog back to Fluffy.\"\nWh—What is that supposed to mean? Is she trying to take my dog back? I only asked for a solution... and now she wants to take my dog away?!!!!", + "UserResponseText_100301": "Ignorant jerk! Bullying mutt! Thick-headed rock!\nDennies! Right on the counter! Such a bad dog — pretending not to see! If it doesn't take the Dennies, I don't get my magazine!\nI... I already jumped as high as possible! It still pretended not to see... even barking at me!\nI—I'll knock it down! Get off that counter! Let's settle this!", + "UserResponseText_100302": "Last week, I ran into a giant monster in the city! It charged at me and stole my hero's courage!\nNow my soul is still drifting around out there... I can't read, and I can't go to school like normal! I need proper rest and... tons and tons of chips and candy to recover!\nBut... the doctor won't write me a sick note. He said I should keep going to school and fill that emptiness with knowledge...\nUwaa... wuuu... that's not right! Liar! The doctor is the worst!!!", + "UserResponseText_100401": "The drink had a hint of motor oil. I looked up, and sure enough, the owner was a Construct...\nHah... this is blasphemy! We coffee purists will never allow something like this!!!", + "UserResponseText_100402": "I'm telling you, that guy Duyi must be a Construct who's mastered dark magic!\nThat kind of technique... where one light press can make someone pass out on the massage table... has to be one of those strange rituals the books talk about! Be extremely careful around him!", + "UserResponseText_100501": "Three Bangboo! Playing dumb!\nWaddling around on those stubby legs! I ask the price! No answer!\nI'm gonna smack it out of 'em! Come out here and throw down!", + "UserResponseText_100502": "This store's actually pretty good. The tong sui tastes great, and the prices are fair...\nIt's just... sigh... next time anyone passes by, no matter how hard the owner pushes it, absolutely, absolutely do not try the new drink called Mint Lime Popping Candy Tong Sui!!!!\nEven now... it's been three hours! It still feels like it's darting around inside my throat, punching up into my head every time it jumps—!", + "UserResponseText_100601": "\"Caramel Dream, a fairy-tale sweet experience\"... I tried it! It's not sweet!\n\"Butterfly Orchidea, dancing toward you\" —no butterflies? Scam!\nOne star! It's all wrong! Next time, I'm gonna demand justice from the Manager!", + "UserResponseText_100602": "In terms of probability, theoretically speaking, when facing other citizens, the win rate should be fifty percent. That's the only \"reasonable\" experience.\nYet the results being seen now are nothing like that... Why are there five straight losses—\nProbability is fake!!! Tear it down! Tear it down! Reset everything!!!", + "UserResponseText_100701": "It was supposed to be fair to everyone, completely safe, and guaranteed to make money...\n...But now my account's margin is completely gone! This is what your company calls \"prudent investing\"?", + "UserResponseText_100702": "Making ramen with no gloves! That's unsanitary!\nHuman bowls and Bangboo bowls treated differently! Bangboo won't take that! Let's throw down!\n...H—Hey, wait... why... why are lifting me up?!\nI—I'm gonna fight—!!!", + "Weapon_TalentDes_81415111": "The equipper's Anomaly Proficiency increases by 90. When the equipper's EX Special Attack or Basic Attack deals Ether DMG, all squad members' DMG dealt increases by 15% for 40s, stacking up to 2 times. This effect can trigger once per use of a skill and repeated triggers reset the duration. With 2 stacks, the equipper's Anomaly Proficiency increases by an additional 60. Only one instance of this effect can exist in the same squad.", + "Weapon_TalentDes_81415112": "The equipper's Anomaly Proficiency increases by 103. When the equipper's EX Special Attack or Basic Attack deals Ether DMG, all squad members' DMG dealt increases by 17% for 40s, stacking up to 2 times. This effect can trigger once per use of a skill and repeated triggers reset the duration. With 2 stacks, the equipper's Anomaly Proficiency increases by an additional 69. Only one instance of this effect can exist in the same squad.", + "Weapon_TalentDes_81415113": "The equipper's Anomaly Proficiency increases by 117. When the equipper's EX Special Attack or Basic Attack deals Ether DMG, all squad members' DMG dealt increases by 19.5% for 40s, stacking up to 2 times. This effect can trigger once per use of a skill and repeated triggers reset the duration. With 2 stacks, the equipper's Anomaly Proficiency increases by an additional 78. Only one instance of this effect can exist in the same squad.", + "Weapon_TalentDes_81415114": "The equipper's Anomaly Proficiency increases by 130. When the equipper's EX Special Attack or Basic Attack deals Ether DMG, all squad members' DMG dealt increases by 21% for 40s, stacking up to 2 times. This effect can trigger once per use of a skill and repeated triggers reset the duration. With 2 stacks, the equipper's Anomaly Proficiency increases by an additional 87. Only one instance of this effect can exist in the same squad.", + "Weapon_TalentDes_81415115": "The equipper's Anomaly Proficiency increases by 145. When the equipper's EX Special Attack or Basic Attack deals Ether DMG, all squad members' DMG dealt increases by 24% for 40s, stacking up to 2 times. This effect can trigger once per use of a skill and repeated triggers reset the duration. With 2 stacks, the equipper's Anomaly Proficiency increases by an additional 96. Only one instance of this effect can exist in the same squad.", + "Weapon_TalentDes_81415211": "CRIT Rate increases by 25%. When the equipper consumes at least 20 Energy in a single instance, every 20 Energy consumed grants 3s of a buff: when dealing Electric DMG, ignore 28% of the target's DEF. Repeated triggers extend the duration, up to a maximum of 30s. When entering combat, gain 10s of this buff. While the equipper is not the active character, the duration no longer decreases.", + "Weapon_TalentDes_81415212": "CRIT Rate increases by 28.8%. When the equipper consumes at least 20 Energy in a single instance, every 20 Energy consumed grants 3s of a buff: when dealing Electric DMG, ignore 31.5% of the target's DEF. Repeated triggers extend the duration, up to a maximum of 30s. When entering combat, gain 10s of this buff. While the equipper is not the active character, the duration no longer decreases.", + "Weapon_TalentDes_81415213": "CRIT Rate increases by 32.5%. When the equipper consumes at least 20 Energy in a single instance, every 20 Energy consumed grants 3s of a buff: when dealing Electric DMG, ignore 35% of the target's DEF. Repeated triggers extend the duration, up to a maximum of 30s. When entering combat, gain 10s of this buff. While the equipper is not the active character, the duration no longer decreases.", + "Weapon_TalentDes_81415214": "CRIT Rate increases by 36.3%. When the equipper consumes at least 20 Energy in a single instance, every 20 Energy consumed grants 3s of a buff: when dealing Electric DMG, ignore 38.5% of the target's DEF. Repeated triggers extend the duration, up to a maximum of 30s. When entering combat, gain 10s of this buff. While the equipper is not the active character, the duration no longer decreases.", + "Weapon_TalentDes_81415215": "CRIT Rate increases by 40%. When the equipper consumes at least 20 Energy in a single instance, every 20 Energy consumed grants 3s of a buff: when dealing Electric DMG, ignore 42% of the target's DEF. Repeated triggers extend the duration, up to a maximum of 30s. When entering combat, gain 10s of this buff. While the equipper is not the active character, the duration no longer decreases.", + "abyssS2ClueEvent_Relic_UnlockTag": "[Not Collected] ", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv1": "Lv. 1: After switching squad, creates a large Turbulence Zone that continuously pulls in enemies; when the Turbulence Zone hits enemies, it reduces their DEF by 33%.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv2": "Lv. 2: Increases Agent ATK by 27%.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv3": "Lv. 3: Turbulence Zone duration increases to 20s.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv4": "Lv. 4: When defeating an enemy, every squad member recovers 3.2 pts of Energy / 4 pts of Adrenaline.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv5": "Lv. 5: Turbulent Zone duration increases to 30s. After that, each time you switch squad, DMG dealt by the whole squad increases by 63%.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv1": "Lv. 1: After switching squad, generates 1 Ether Thunderbolt every 1s for 10s, dealing Ether DMG to and pulling in enemies in range. Each time a Ether Thunderbolt strikes, increases the Agent's Anomaly Buildup Rate by 1.5% and Anomaly Proficiency by 2, up to 30 stacks.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv2": "Lv. 2: Enemy Anomaly Buildup RES decreases by 50%.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv3": "Lv. 3: Ether Thunderbolt duration extends to 20s, with increased lightning strike frequency. Buff stack cap increases to 60.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv4": "Lv. 4: When Ether Thunderbolt hits an enemy in an Anomaly state, triggers Abloom DMG once.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv5": "Lv. 5: After triggering 2 stacks of Disorder/Anomaly/Abloom, unleashes 1 additional Ether Thunderbolt. Buff stack cap increases to 90. Afterward, each time you switch squad, every squad member's Disorder/Anomaly DMG increases by 47%.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv1": "Lv. 1: After switching squad, summons Emberflow to strike enemies every 5s for 2s. On hit, every squad member restores 1.2 Energy/1.5 Adrenaline.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv2": "Lv. 2: Agents entering via Quick Assist deal 44%bonus DMG.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv3": "Lv. 3: Activating or extending Ether Veil, or using an EX Special Attack additionally triggers Emberflow.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv4": "Lv. 4: Emberflow duration increases to 4.5s.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv5": "Lv. 5: When Emberflow hits an enemy, increases the Agent's CRIT DMG by 7%, stacking up to 10 times. Afterward, each time you switch squad, the whole squad's DMG increases by 75% while in Ether Veil.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv1": "Lv. 1: Unleashes a Shockwave upon switching squad, massively shredding enemy Miasmic Shield and dealing DMG.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv2": "Lv. 2: Agent Miasmic Shield Purification Efficiency increases by 120%.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv3": "Lv. 3: When an enemy's Miasmic Shield is broken, immediately fill their Daze gauge.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv4": "Lv. 4: EX Special Attack hits trigger an additional Shockwave. Cooldown: 4s.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv5": "Lv. 5: When the Shockwave hits an enemy, the enemy's Stun DMG Multiplierincreases by 66%. Afterward, Each time you switch squad, the whole squad gains 1,000 Sheer Force.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv1": "Lv. 1: Enters Vital View after switching squad. The whole squad gains max Decibels.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv2": "Lv. 2: While in Vital View, CRIT Rate increases by 18%, and CRIT DMG increases by 35%.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv3": "Lv. 3: Vital View duration extends to 12s. While in Vital View, recovers 4 Energy/4 Adrenaline and 100 Decibels per second.", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv4": "Lv. 4: Decibels cap increases to 5,000", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv5": "Lv. 5: Ultimate DMG increases by 73%. From now on, each time you switch squads, the whole squad's CRIT DMG increases by 81%", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_1": "Disintegration", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_2": "Qihua", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_3": "Turbulence", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_4": "Razing Edge", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_1": "Swift Blade", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_2": "Synchro", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_3": "Zenith", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_4": "Carnage", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_1": "Disintegration", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_2": "Penetration", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_3": "Curtain Break", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_4": "Reciprocity", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_1": "Unity", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_2": "Solid Foundation", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_3": "Silence", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_4": "Break Through", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_1": "Prelude's End", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_2": "Insight", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_3": "Connected Pulses", + "textmap_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_4": "Fulcrum", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_1": "Increases Daze inflicted by Agents by 15%. When an enemy is Stunned, Agents' Anomaly Buildup Rate increases by 33%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_2": "Increases Anomaly Buildup Rate of off-field Agents by 50% and their Anomaly DMG by 27%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_3": "Increases Anomaly Buildup Rate of Agents' Basic Attacks by 50% and their Anomaly DMG by 32%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_1_4": "Increases Agent ATK by 33%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_1": "Basic Attack DMG increases by 50%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_2": "Chain Attack DMG increases by 50%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_3": "Special Attack DMG and EX Special Attack DMG increase by 50%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_2_4": "Increases Agent CRIT DMG by 53%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_1": "Stunned enemies have their Stun DMG Multiplier increased by 50%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_2": "Increases Agent Sheer DMG by 20%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_3": "Agents restore 12 Energy per second for 5s after switching squad.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_3_4": "Agent DMG increases by 33%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_1": "EX Special Attack DMG increases by 50%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_2": "Basic Attack DMG increases by 50%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_3": "Ultimate DMG increases by 50%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_4_4": "Increases Agent Sheer Force by 825 points.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_1": "Ultimate DMG increases by 60%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_2": "While in Vital View, Agent attacks ignore 40% of enemy DEF.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_3": "Basic Attack DMG increases by 45%.", + "textmap_content_ActivityBattleAbility_SwitchTeamBattleActivity_TeamBuff_5_4": "Increases Agent CRIT DMG by 53%.", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv1": "Lv. 1", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv2": "Lv. 2", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv3": "Lv. 3", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv4": "Lv. 4", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv5": "Lv. 5", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv1": "Lv. 1", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv2": "Lv. 2", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv3": "Lv. 3", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv4": "Lv. 4", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv5": "Lv. 5", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv1": "Lv. 1", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv2": "Lv. 2", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv3": "Lv. 3", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv4": "Lv. 4", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv5": "Lv. 5", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv1": "Lv. 1", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv2": "Lv. 2", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv3": "Lv. 3", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv4": "Lv. 4", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv5": "Lv. 5", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv1": "Lv. 1", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv2": "Lv. 2", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv3": "Lv. 3", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv4": "Lv. 4", + "textmap_name_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv5": "Lv. 5", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv1": "Lv. 1: When switching squads, creates a Turbulent Zone that pulls in enemies and reduces their DEF", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv2": "Lv. 2: Increases Agent ATK", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv3": "Lv. 3: Turbulent Zone duration extended", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv4": "Lv. 4: When an enemy is defeated, restores Energy and Adrenaline to the whole squad", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_1_Lv5": "Lv. 5: Turbulence Zone duration is extended again. From now on, each time you switch squads, the whole squad's DMG increases", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv1": "Lv. 1: Upon switching squads, generates Ether Thunderbolt that deals DMG, and increases Anomaly Buildup Rate and Anomaly Proficiency", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv2": "Lv. 2: Enemy Anomaly Buildup RES decreased", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv3": "Lv. 3: Ether Thunderbolt duration and frequency increased", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv4": "Lv. 4: Ether Thunderbolt hits on enemies inflicted with Anomaly trigger Abloom DMG", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_2_Lv5": "Lv. 5: Triggers an additional Ether Thunderbolt after triggering Disorder/Anomaly/Abloom. Each time you switch squads, the whole squad correpsonding DMG increases", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv1": "Lv. 1: Upon switching squads, summons Emberflow to attack enemies and restore Energy/Adrenaline for the whole squad", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv2": "Lv. 2: Agents' DMG is increased when switching in through a Quick Assist", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv3": "Lv. 3: Gain additional Emberflow when activating/extending Ether Veil or using an EX Special Attack", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv4": "Lv. 4: Emberflow duration extended", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_3_Lv5": "Lv. 5: After Emberflow hits, the whole squad's CRIT DMG increases. From now on, each time you switch squads, the whole squad's DMG while under Ether Veil increases", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv1": "Lv. 1: When switching squads, unleash a Shockwave that shreds enemy Miasmic Shield and deals DMG", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv2": "Lv. 2: Agent Miasmic Shield Purification Efficiency increased", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv3": "Lv. 3: When Miasmic Shield is broken, the enemy accumulates maximum Daze", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv4": "Lv. 4: EX Special Attack hits trigger Shockwave", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_4_Lv5": "Lv. 5: Shockwaves increase enemy Stun DMG Multiplier. From now on, each time you switch squads, the whole squad's Sheer Force increases", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv1": "Lv. 1: Enters Vital View after switching squad. The whole squad gains max Decibels.", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv2": "Lv. 2: Increases CRIT Rate and CRIT DMG during Vital View", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv3": "Lv. 3: Extends Vital View duration and continuously restores Energy/Adrenaline and Decibels", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv4": "Lv. 4: Increases Max Decibels for the whole squad", + "textmap_short_ActivityBattleAbility_SwitchTeamBattleActivity_Buff_5_Lv5": "Lv. 5: Ultimate DMG increased. From now on, each time you switch squads, the whole squad's CRIT DMG increases" } \ No newline at end of file diff --git a/TextMap/TextMap_ENTemplateTb.json b/TextMap/TextMap_ENTemplateTb.json index dca6463f..fb10b3f0 100644 Binary files a/TextMap/TextMap_ENTemplateTb.json and b/TextMap/TextMap_ENTemplateTb.json differ diff --git a/TextMap/TextMap_ESOverwriteTemplateTb.json b/TextMap/TextMap_ESOverwriteTemplateTb.json index 4df6d132..c40e590e 100644 Binary files a/TextMap/TextMap_ESOverwriteTemplateTb.json and b/TextMap/TextMap_ESOverwriteTemplateTb.json differ diff --git a/TextMap/TextMap_ESTemplateTb.json b/TextMap/TextMap_ESTemplateTb.json index 0ec1c5ec..454c074e 100644 Binary files a/TextMap/TextMap_ESTemplateTb.json and b/TextMap/TextMap_ESTemplateTb.json differ