{ "AbilityName": "ActivityBattleAbility_Yanagi_Buff_ElementAbnormalPlay", "AbilitySpecials": { "AS_AddedElementAccumulationRatio": { "Value": 1 } }, "AbilityStacking": "Unique", "DefaultModifier": { "OnHitOther": [ { "$type": "ModifyAttackDataAction", "Predicates": [ { "$type": "ByHasBuffGroup", "BuffGroupList": [ "Frost", "Burn", "Ignite", "Electric", "Overload", "Strike", "Erosion", "Chaos" ], "Target": "Target" } ], "PropertyKey": "Actor_AddedElementAccumulationRatio", "PropertyValue": "%AS_AddedElementAccumulationRatio", "Target": "Self" } ] } }