{ "AbilityMixins": [ { "$type": "BulletMixin", "AliveDuration": 0.3, "BulletColliderConfig": { "ColliderAngleOffset": { "x": 0, "y": 0, "z": 0 }, "ColliderPosOffset": { "x": 0, "y": 0, "z": 0 }, "ColliderType": "Sphere", "SphereColliderRadius": 3 }, "BulletEffect": { "EffectPattern": "Eff_Afterimage_Burn_Explode_02" }, "BulletHitTypeName": "Normal", "BulletInitPosRot": { "CoordsOption": "Caster", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": false, "IsUseRotationY": false, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "OffsetReferTarget": "Caster" } }, "BulletName": "Bullet_Empty_IgnoreWall", "CanHitStage": false, "DelayActionList": [ { "Actions": [ { "$type": "TriggerAbilityAction", "AbilityName": "Caesar_Riding_ReturnShield", "PositionArgument": "Bullet" } ], "DelayTime": 0 } ], "DestroyExplode": false, "HitOtherExplode": false, "HitStageExplode": false, "MaxHitNum": -1, "MaxHitStageNum": -1, "MaxHitTargetNum": -1, "MaxTouchStageNum": 0, "MovementConfig": { "$type": "ConfigMovementSimple", "Acceleration": { "x": 0, "y": 0, "z": 0 }, "CoordinateType": "Local", "Duration": -1, "Gravity": 0, "HitNormalRatio": 1, "HitTangentialRatio": 1, "InitVelocity": { "x": 0, "y": 0, "z": 0 }, "TimesUpMoveOption": "Stop" }, "Targetting": "Enemy" } ], "AbilityName": "Caesar_Riding_ShieldExplode", "AbilityStacking": "Unique" }