{ "AbilityName": "Follower_BladeDmg_Increase", "AbilitySpecials": { "BladeDamageRatio": { "Value": 0.1 } }, "AbilityStacking": "Unique", "DefaultModifier": { "ModifierStacking": "Unique", "Properties": { "BladeDamageRatio": "%BladeDamageRatio" } } }