{ "AbilityMixins": [ { "$type": "AttachStateWithModifierMixin", "ConfigList": [ { "AnimatorStateName": "Attack_Normal_05", "FrameCountHigh": 0, "FrameCountLow": 0, "IsLoop": false, "LayerIndex": 0, "MaxFrameCountHigh": true, "MaxFrameCountLow": false, "ModifierNameList": [ "DamageTakeRatioModifier" ] }, { "AnimatorStateName": "Attack_Normal_06", "FrameCountHigh": 26, "FrameCountLow": 0, "IsLoop": false, "LayerIndex": 0, "MaxFrameCountHigh": false, "MaxFrameCountLow": false, "ModifierNameList": [ "DamageTakeRatioModifier" ] }, { "AnimatorStateName": "Attack_Normal_07", "FrameCountHigh": 60, "FrameCountLow": 0, "IsLoop": false, "LayerIndex": 0, "MaxFrameCountHigh": false, "MaxFrameCountLow": false, "ModifierNameList": [ "DamageTakeRatioModifier" ] }, { "AnimatorStateName": "Attack_Branch_01_Enhance", "FrameCountHigh": 0, "FrameCountLow": 0, "IsLoop": false, "LayerIndex": 0, "MaxFrameCountHigh": true, "MaxFrameCountLow": false, "ModifierNameList": [ "DamageTakeRatioModifier" ] } ] } ], "AbilityName": "QingYi_DamageReduction", "AbilitySpecials": { "AS_DamageTakeRatio": { "Value": -0.4 } }, "AbilityStacking": "Unique", "Modifiers": { "DamageTakeRatioModifier": { "Duration": -1, "IgnoreTimeScale": false, "ModifierStacking": "Unique", "Properties": { "Actor_DamageTakeRatio": "%AS_DamageTakeRatio" } } } }