{ "AbilityMixins": [ { "$type": "BulletMixin", "AliveDuration": 3, "BulletColliderConfig": { "CapsuleColliderHeight": 1.2, "CapsuleColliderRadius": 0.4, "ColliderAngleOffset": { "x": 90, "y": 0, "z": 0 }, "ColliderPosOffset": { "x": 0, "y": 0, "z": -0.6 }, "ColliderType": "Capsule" }, "BulletEffect": { "EffectPattern": "Eff_RandomSkill_Shoot_Fire_Flying" }, "BulletHitTypeName": "Normal", "BulletInitPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0.7 }, "RandomAngleRange": { "x": 0.85, "y": 0, "z": 0 }, "RandomPositionRange": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "GunPoint", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Caster" } }, "BulletName": "Bullet_Empty", "CanHitStage": true, "DestroyExplode": true, "ExplodeAnimEventID": "#RandomSkill_Follower_Shoot_Fire_AttackProperty", "ExplodeEffect": { "EffectPattern": "Eff_RandomSkill_Hit_Bullet_Small" }, "ExplodePosType": "HitPoint", "HitExplodeRadius": 0.5, "HitOtherExplode": true, "HitStageExplode": true, "MaxHitNum": 0, "MaxHitStageNum": 0, "MaxHitTargetNum": 0, "MaxTouchStageNum": 0, "MovementConfig": { "$type": "ConfigMovementSimple", "Acceleration": { "x": 0, "y": 0, "z": 0 }, "CoordinateType": "Local", "Duration": -1, "Gravity": 0, "HitNormalRatio": 1, "HitTangentialRatio": 1, "InitVelocity": { "x": 0, "y": 0, "z": 50 }, "TargetPosRot": { "CoordsOption": "Relative", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "OffsetReferTarget": "Target" } }, "TimesUpMoveOption": "Remain" }, "Targetting": "Enemy" } ], "AbilityName": "RandomSkill_Follower_Shoot_Fire", "AbilityStacking": "Unique" }