{ "AbilityMixins": [ { "$type": "ActwithStateFrameMixin", "ConfigList": [ { "ActionList": [ { "$type": "ApplyModifier", "ModifierName": "TacticalAssaultGunnerOverDriveModifier", "Target": "Caster" } ], "AnimatorStateName": "Attack_SuperSlash", "ForceTriggerOnTransitionIn": false, "ForceTriggerOnTransitionOut": false, "Frame": 99, "IsLoop": false, "LayerIndex": 0, "MaxFrame": false } ] }, { "$type": "AttachStateWithModifierMixin", "ConfigList": [ { "AnimatorStateName": "Attack_SuperSlash", "FrameCountHigh": 360, "FrameCountLow": 0, "IsLoop": false, "LayerIndex": 0, "MaxFrameCountHigh": false, "MaxFrameCountLow": false, "ModifierNameList": [ "SuperSlashStateModifier" ] } ] } ], "AbilityName": "TacticalAssaultGunner_OverDrive", "AbilitySpecials": { "AS_DamageTakeRatio": { "Value": -0.6 }, "AS_OverDriveDuration": { "Value": 40 } }, "AbilityStacking": "Unique", "DefaultModifier": { "OnCustomEventReceived": [ { "$type": "RemoveModifier", "ModifierName": "TacticalAssaultGunnerOverDriveModifier", "Predicates": [ { "$type": "ByCustomEvent", "EventKey": "OnPartDestroyed" } ], "Target": "Caster" } ] }, "Modifiers": { "SuperSlashStateModifier": { "Duration": -1, "ModifierStacking": "Unique", "Properties": { "Actor_DamageTakeRatio": "%AS_DamageTakeRatio", "Actor_NoElementAccumulation": 1, "Actor_NoStun": 1 } }, "TacticalAssaultGunnerOverDriveModifier": { "Duration": "%AS_OverDriveDuration", "ModifierStacking": "Replace", "OnAdded": [ { "$type": "HandleAnimatorZoneTagsAction", "AnimatorStateTags": [ "ODState" ], "IsAdd": true, "Target": "Caster" }, { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "Wea_A", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "EffectPattern": "Eff_Monster_TacticalAssaultGunner_Attack_Common_02_Weapon", "Target": "Self" }, { "$type": "ModifyMaterialPropertyAction", "ApplyAllRenderers": false, "RendererList": [ { "ApplyAllMaterials": true, "RenderPath": "Monster_TacticalAssaultGunner_Break" } ], "Tag": "Monster_TacticalAssaultGunner_MA_SecondaryEmission_04", "Target": "Self", "key": "Monster_TacticalAssaultGunner_MA_SecondaryEmission_04" }, { "$type": "TriggerAbilityAction", "AbilityName": "TacticalAssaultGunner_PartDestroyManager", "Target": "Self" }, { "$type": "PushHitColliderEnable", "ColliderName": [ "HitColliderOD" ], "HitColliderEnable": true, "Tag": "TacticalAssaultGunnerOD_01", "Target": "Self" }, { "$type": "PushHitColliderEnable", "ColliderName": [ "HitCollider" ], "HitColliderEnable": false, "Tag": "TacticalAssaultGunnerOD_02", "Target": "Self" } ], "OnRemoved": [ { "$type": "HandleAnimatorZoneTagsAction", "AnimatorStateTags": [ "ODState" ], "IsAdd": false, "Target": "Caster" }, { "$type": "InterruptMaterialPropertyAction", "Tag": "Monster_TacticalAssaultGunner_MA_SecondaryEmission_04", "Target": "Self" }, { "$type": "PopHitColliderEnable", "Tag": "TacticalAssaultGunnerOD_01", "Target": "Self" }, { "$type": "PopHitColliderEnable", "Tag": "TacticalAssaultGunnerOD_02", "Target": "Self" } ] } } }