{ "AbilityName": "TalentTreeAbility_AttackUp", "AbilitySpecials": { "AddedPlayerAttackRatio": { "Value": 0.1 } }, "AbilityStacking": "Unique", "DefaultModifier": { "ModifierStacking": "Unique", "Properties": { "Actor_AddedDamageRatio": "%AddedPlayerAttackRatio" } } }