{ "AbilityMixins": [ { "$type": "BulletMixin", "AliveDuration": 3, "BulletColliderConfig": { "ColliderAngleOffset": { "x": 0, "y": 0, "z": 0 }, "ColliderPosOffset": { "x": 0, "y": 0, "z": 0 }, "ColliderType": "Sphere", "SphereColliderRadius": 0.1 }, "BulletEffect": { "EffectPattern": "" }, "BulletHitTypeName": "Penetrate", "BulletInitPosRot": { "CoordsOption": "ReferTarget", "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "CoreShootPoint", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "BulletName": "Bullet_Empty", "CanHitOther": false, "CanHitStage": true, "DestroyExplode": false, "DodgeColliderConfig": { "ColliderAngleOffset": { "x": 0, "y": 0, "z": 0 }, "ColliderPosOffset": { "x": 0, "y": 0, "z": 0 }, "ColliderType": "Sphere", "SphereColliderRadius": 0.6 }, "ExplodeAnimEventID": "Monster_Sentinel_Attack_10_Bullet", "ExplodeEffect": { "EffectPattern": "Eff_Monster_Sentinele_Attack_10_03_Decal" }, "ExplodePosType": "HitPoint", "HitAnimEventID": "Monster_Sentinel_Attack_10_Bullet", "HitExplodeRadius": 5, "HitInterval": 0.06, "HitOtherExplode": false, "HitStageExplode": true, "IsCanReflect": false, "MaxHitNum": -1, "MaxHitStageNum": 1, "MaxHitTargetNum": 4, "MaxTouchStageNum": 0, "MovementConfig": { "$type": "ConfigMovementSimple", "Acceleration": { "x": 0, "y": 0, "z": 0 }, "CoordinateType": "Local", "Duration": -1, "Gravity": 0, "HitNormalRatio": 1, "HitTangentialRatio": 1, "InitVelocity": { "x": 0, "y": 0, "z": 200 }, "TimesUpMoveOption": "Remain" }, "OnBulletHitStageAction": [ { "$type": "AttackCameraShakeAction", "ShakeConfigKey": "Monster_Seninel_Attack_Common_CamShake", "Target": "Other" } ], "PenetrateInstantHit": true, "Targetting": "Enemy" }, { "$type": "ActwithStateFrameMixin", "ConfigList": [ { "ActionList": [ { "$type": "FireEffect", "AttachPointName": "CoreShootPoint", "EffectPattern": "Eff_Monster_Sentinele_Attack_10_02_Trail" } ], "AnimatorStateName": "Attack_10", "ForceTriggerOnTransitionIn": false, "ForceTriggerOnTransitionOut": false, "Frame": 108, "IsLoop": false, "LayerIndex": 0 }, { "ActionList": [ { "$type": "TriggerAbilityAction", "AbilityName": "Sentinel_Attack10_Bullet" } ], "AnimatorStateName": "Attack_10", "ForceTriggerOnTransitionIn": false, "ForceTriggerOnTransitionOut": false, "Frame": 109, "IsLoop": false, "LayerIndex": 0 } ] } ], "AbilityName": "Sentinel_Attack10_Bullet", "AbilityStacking": "Unique" }