{ "AbilityMixins": [ { "$type": "BulletMixin", "AliveDuration": 5, "BulletColliderConfig": { "ColliderAngleOffset": { "x": 0, "y": 0, "z": 0 }, "ColliderPosOffset": { "x": 0, "y": 0, "z": 0 }, "ColliderType": "Sphere", "SphereColliderRadius": 4.5 }, "BulletEffect": { "EffectPattern": "Eff_Monster_GoldenBomb_BeScaredLoop" }, "BulletHitTypeName": "Penetrate", "BulletInitPosRot": { "CoordsOption": "Caster", "NeedRaycastGround": true, "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": false, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "RaycastGroundOffset": 0, "TargetOption": { "$type": "ConfigPosRotReferTarget", "OffsetReferTarget": "Caster" } }, "BulletName": "Bullet_Empty_IgnoreWall", "CanHitStage": false, "DestroyExplode": false, "ExplodePosType": "HitPoint", "HitAnimEventID": "Bangboo_Luckyboo_Attackproperty_QTE_02", "HitExplodeRadius": 2, "HitInterval": 0.1, "HitOtherExplode": false, "HitStageExplode": false, "MaxHitNum": -1, "MaxHitStageNum": 0, "MaxHitTargetNum": -1, "MaxTouchStageNum": 0, "Targetting": "Enemy" } ], "AbilityName": "Bangboo_Luckyboo_Bullet_QTE_Explosion", "AbilityStacking": "Unique" }