{ "AbilityName": "GamePlay_EliteShieldEffect", "AbilitySpecials": { "HpPercentage": { "Value": 100 } }, "AbilityStacking": "Unique", "DefaultModifier": { "OnAdded": [ { "$type": "ApplyModifier", "ModifierName": "AddEffect_Modifier", "Target": "Self" } ] }, "Modifiers": { "AddEffect_Modifier": { "Duration": -1, "ModifierStacking": "Unique", "OnAdded": [ { "$type": "AttachEffect", "AttachEffectPosRot": { "CoordsOption": "ReferTarget", "EffectScale": { "x": 5, "y": 5, "z": 5 }, "Offset": { "AngleOffset": { "x": 0, "y": 0, "z": 0 }, "IsUseRotationXZ": true, "IsUseRotationY": true, "PositionOffset": { "x": 0, "y": 0, "z": 0 } }, "TargetOption": { "$type": "ConfigPosRotReferTarget", "AttachPoint": "RootPoint", "IsUseAttachPointPos": true, "IsUseAttachPointRotation": true, "OffsetReferTarget": "Self" } }, "EffectPattern": "Eff_RandomSkill_ElectricShield_Hit", "Target": "Self" } ] } } }