{ "AbilityName": "Nostradamus_Reload", "AbilityStacking": "Unique", "OnAbilityStart": [ { "$type": "ModifyProperty", "Amount": 8, "CustomPropertyType": "BulletShell", "Percentage": 0, "PropertyModifyFunction": "Add", "PropertyType": "Custom" }, { "$type": "GamepadRumbleAction", "GamepadRumbleKey": "Nostradamus_GamepadRumble_E_Reload" } ] }