{ "AbilityName": "TalentTreeAbility_AttackCriticalRatioUp", "AbilitySpecials": { "AddedCriticalDamageRatio": { "Value": 0.025 }, "AddedPlayerAttackRatio": { "Value": 0.05 } }, "AbilityStacking": "Unique", "DefaultModifier": { "ModifierStacking": "Unique", "Properties": { "Actor_AddedDamageRatio": "%AddedPlayerAttackRatio", "Actor_CriticalDamageRatioRatio": "%AddedCriticalDamageRatio" } } }