{ "OOFFGGKCDID": [ { "EAKBIPKABGH": "BigSuccessRegion", "MMPBEDCKBFH": "0.08" }, { "EAKBIPKABGH": "BigSuccessRegionCloud", "MMPBEDCKBFH": "0.2" }, { "EAKBIPKABGH": "BigSuccessRegionController", "MMPBEDCKBFH": "0.09" }, { "EAKBIPKABGH": "CheckRadius", "MMPBEDCKBFH": "4" }, { "EAKBIPKABGH": "CountDown", "MMPBEDCKBFH": "3" }, { "EAKBIPKABGH": "FailRegion", "MMPBEDCKBFH": "0.2" }, { "EAKBIPKABGH": "FailRegionCloud", "MMPBEDCKBFH": "0.8" }, { "EAKBIPKABGH": "FailRegionController", "MMPBEDCKBFH": "0.25" }, { "EAKBIPKABGH": "LevelDifficulty1", "MMPBEDCKBFH": "10014" }, { "EAKBIPKABGH": "LevelDifficulty2", "MMPBEDCKBFH": "10015" }, { "EAKBIPKABGH": "LevelDifficulty3", "MMPBEDCKBFH": "10019" }, { "EAKBIPKABGH": "ReferenceRadius", "MMPBEDCKBFH": "2" }, { "EAKBIPKABGH": "ShowRadius", "MMPBEDCKBFH": "4" }, { "EAKBIPKABGH": "ShrinkSpeed", "MMPBEDCKBFH": "1" }, { "EAKBIPKABGH": "SuccessRegion", "MMPBEDCKBFH": "0.12" }, { "EAKBIPKABGH": "SuccessRegionCloud", "MMPBEDCKBFH": "0.4" }, { "EAKBIPKABGH": "SuccessRegionController", "MMPBEDCKBFH": "0.14" }, { "EAKBIPKABGH": "VagueRadius", "MMPBEDCKBFH": "0.2" } ] }