{ "AbilityName": "Player_HitRecoverFever", "AbilitySpecials": { "Level_FeverRecover": { "Value": 500 } }, "AbilityStacking": "Unique", "DefaultModifier": { "OnHitOther": [ { "$type": "RecoverIndividualFeverAction", "Amount": "%Level_FeverRecover", "IgnoreRatio": false, "Percentage": 0, "Target": "Self" } ] } }