{ "CAHPHFENANN": [ { "PCJCDIKCBPI": "BigSuccessRegion", "EGIOBCMNGKL": "0.08" }, { "PCJCDIKCBPI": "BigSuccessRegionCloud", "EGIOBCMNGKL": "0.2" }, { "PCJCDIKCBPI": "BigSuccessRegionController", "EGIOBCMNGKL": "0.09" }, { "PCJCDIKCBPI": "CheckRadius", "EGIOBCMNGKL": "4" }, { "PCJCDIKCBPI": "CountDown", "EGIOBCMNGKL": "3" }, { "PCJCDIKCBPI": "FailRegion", "EGIOBCMNGKL": "0.2" }, { "PCJCDIKCBPI": "FailRegionCloud", "EGIOBCMNGKL": "0.8" }, { "PCJCDIKCBPI": "FailRegionController", "EGIOBCMNGKL": "0.25" }, { "PCJCDIKCBPI": "LevelDifficulty1", "EGIOBCMNGKL": "10014" }, { "PCJCDIKCBPI": "LevelDifficulty2", "EGIOBCMNGKL": "10015" }, { "PCJCDIKCBPI": "LevelDifficulty3", "EGIOBCMNGKL": "10019" }, { "PCJCDIKCBPI": "ReferenceRadius", "EGIOBCMNGKL": "2" }, { "PCJCDIKCBPI": "ShowRadius", "EGIOBCMNGKL": "4" }, { "PCJCDIKCBPI": "ShrinkSpeed", "EGIOBCMNGKL": "1" }, { "PCJCDIKCBPI": "SuccessRegion", "EGIOBCMNGKL": "0.12" }, { "PCJCDIKCBPI": "SuccessRegionCloud", "EGIOBCMNGKL": "0.4" }, { "PCJCDIKCBPI": "SuccessRegionController", "EGIOBCMNGKL": "0.14" }, { "PCJCDIKCBPI": "VagueRadius", "EGIOBCMNGKL": "0.2" } ] }